Fixed issues with the Unity project files not having been auto downgraded correctly.
[VesselSimulator.git] / Documents / CHANGES.txt
cybutek 1 Changed: Thermal flux is now correctly indicated in kilowatts.
2
cybutek 3 1.0.19.4, 12-02-16
4 Fixed: Only 'STAGE_STACK_FLOW' and 'STAGE_STACK_FLOW_BALANCE' resources include surface mounted parts as fuel targets.
cybutek 5 Fixed: Fairing mass being doubled in the VAB (removed workaround for a KSP bug which has been fixed).
cybutek 6
cybutek 7 1.0.19.3, 09-02-16
8 Fixed: Fuel cross-feed from surface attached parts.
9
10 1.0.19.2, 19-11-15
11 Rebuild for KSP 1.0.5.1028 silent update.
12
cybutek 13 1.0.19.1, 09-11-15
cybutek 14 Added: Key binding editor accessible under 'Settings' on the Build Engineer.
cybutek 15 Added: Added current vessel name readout. (antplant)
16 Added: 'Relative Radial Velocity' and 'Time To Rendezvous' readouts. (itwtx)
17 Added: Readout help strings. (harryyoung)
cybutek 18 Changed: The 'Torque' value in the editor is now precise to two decimal places.
cybutek 19 Changed: Time formatting reference (Kerbin/Earth) is now based on the in-game setting.
cybutek 20 Changed: Eccentric Anomaly, Mean Anomaly and Mean Anomaly At Epoc now display in degrees rather than radians.
cybutek 21 Fixed: Optimised time formatting. (itwtx)
22 Fixed: TimeToAtmosphere checks that the Apoapsis is outside atmosphere. (Kerbas-ad-astra)
23 Fixed: Issue with stage priority flow. Caused Rapier calculations to fail if LF and O are drawn from different tanks. (Padishar)
cybutek 24 Fixed: Issue with angle to prograde/retrograde calculations on highly inclined orbits.
cybutek 25 Fixed: Editor input locks not being reset when a scene change is forced (e.g. via Kerbal Construction Time).
26 Fixed: Roll axis readout now shows the correct sign.
cybutek 27 Removed: Time Formatter readout as it's not required anymore.
cybutek 28
cybutek 29 1.0.18.0
cybutek 30 Added: Orbital readouts - "Speed at Periapsis" and "Speed at Apoapsis". (Padishar)
31 Added: Manoeuvre readouts - "Post-burn Apoapsis" and "Post-burn Periapsis". (Padishar)
cybutek 32 Added: Orbital readout - "Time to Atmosphere".
cybutek 33 Fixed: Synched the minimum simulation time sliders and stopped them from snapping back after 999ms. (saybur)
cybutek 34 Fixed: Added workaround for the bug in Vessel.horizontalSrfSpeed (Padishar)
cybutek 35 Fixed: Physically insignificant part mass was not being correctly cascaded down through multiple parent parts.
cybutek 36 Fixed: Intake air demand calculation not working.
37 Fixed: Some build engineer settings labels do not scale with UI size.
cybutek 38
cybutek 39 1.0.17.0
cybutek 40 Added: 'Mach Number' readout under the 'Surface' category and included it on the default surface HUD.
cybutek 41 Added: Stock sections in the Flight Engineer can now become HUDs.
cybutek 42 Added 'Thermal' readouts category including:
43 Internal Flux
44 Convection Flux
45 Radiation Flux
46 Critical Part Name
47 Critical Part Temperature
cybutek 48 Critical Part Skin Temperature
49 Critical Part Thermal Percentage of Max Temperature
cybutek 50 Hottest Part Name
51 Hottest Part Temperature
cybutek 52 Hottest Part Skin Temperature
cybutek 53 Coldest Part Name
54 Coldest Part Temperature
cybutek 55 Coldest Part Skin Temperature
cybutek 56
cybutek 57 Changed: Mach on the Build Engineer now accurate to 2 decimal places.
58 Changed: Max mach in the Build Engineer defaults to 1.00 even when no jet engines are present.
cybutek 59 Changed: Increased eccentricity readout to 5 decimal places.
60 Changed: Implemented Sarbian's object pooling.
cybutek 61 Changed: The default selected body is now assigned via 'Planitarium.Home'.
cybutek 62 Changed: HUDs to clamp fully inside the screen instead of allowing them to run off the edge by a certain amount.
cybutek 63 Fixed: Physically insignificant part mass is now associated with the parent part.
64 Fixed: Longitude and Latitude readouts now use a KER formatter instead of Squad's incorrect implementation.
65 Fixed: Possible null reference in the Rendezvous Processor.
cybutek 66 Fixed: Fairing mass issues introduced with regards to simulation changes.
67 Fixed: Use of per-propellant fuel flow mode override.
68 Fixed: Burn times calculated for jet engines.
69 Fixed: Thrust issues introduced with Sarbian's simulation alterations.
70 Fixed: Issue where HUDs positioned close to the top/bottom of the screen could be pushed out of position.
cybutek 71
cybutek 72 1.0.16.6, 02-05-15
73 Fixed: Separately staged fairing mass jettisons are now calculated in the editor.
74
cybutek 75 1.0.16.5, 02-05-2015
76 Fixed: Delta-V not being correctly calculated.
77 Changed: Editor locking now uses the InputLockManager.
78
cybutek 79 1.0.16.4, 01-05-2015
80 Fixed: Physically insignificant part mass is now accounted for.
81 Changed: Module mass accounted for as it now makes its way onto the launch pad (e.g. fairings).
82
83 Various optimisations:
84 Object pooling.
85 Removed LINQ expressions.
86 Converted foreach to for loops.
87
cybutek 88 1.0.16.3, 27-04-2015
89 Fixed issue with the toolbar icons not being created.
90 Removed superfluous 'm/s' on the mach slider in the build engineer.
91
cybutek 92 1.0.16.2, 27-04-2015
93 Changed the atmospheric slider on the build engineer to default to 0km when changing bodies.
94
cybutek 95 1.0.16.1, 26-04-2015, KSP Build #828
96 Merged Sarbian's mach adjustments.
97 Fixed bugs relating to thrust and atmosphere/velocity curves.
98 Changed the atmospheric slider on the Build Engineer to work based on altitude.
99 Changed the atmospheric slider to clamp to the maximum altitude for the selected body.
100 Changed the velocity slider to clamp to the maximum usable mach value for the current vessel.
101
102 1.0.16.0, 25-04-2015, KSP Build #821
103 Fixed errors relating to KSP 1.0 update.
104 Fixed fuel simulation to account for new thrust system.
105 Fixed atmospheric engines to use the new velocity curve.
106 Fixed atmospheric readouts to work with the new atmospheric model.
107
cybutek 108 1.0.15.2, 13-02-2015
109 Padishar's Fixes:
110 Fixed: Calculation of per-stage resource mass.
111
cybutek 112 1.0.15.1, 13-02-2015
113 Rebuild
cybutek 114
cybutek 115 1.0.15.0, 08-02-2015
116 Padishar's Fixes:
117 Added: Support KIDS ISP thrust correction.
118 Fixed: Log spam for stage priority mode.
119 Fixed: Locked tanks preventing simulation from staging.
120 Fixed: No flow and all vessel modes to respect flow states.
121
cybutek 122 1.0.14.1, 28-12-2014
123 Fixed: Missing texture on the ER-7500 model.
cybutek 124
cybutek 125 1.0.14.0, 28-12-2014
cybutek 126 Added: Career mode that limits the Flight Engineer by:
127 - Requiring an Engineer Kerbal of any level, or placement of an Engineer Chip or ER-7500 part.
128 - Tracking station level 3 enables Flight Engineer everywhere.
129
cybutek 130 Added: New readouts to the orbital category:
131 - Mean Anomaly at Epoc
132
cybutek 133 Added: New readouts to the miscellaneous category:
cybutek 134 - System Time
cybutek 135
cybutek 136 Added: Editor Overlay Tab's X position is now changable in the BuildOverlay.xml settings file.
cybutek 137 Changed: Editor Overlay Tabs start position moved over as to not overlap the parts menu.
cybutek 138 Fixed: Bug where STAGE_PRIORITY_FLOW resources would not be corrently disabled/enabled.
cybutek 139 Fixed: Issue with the formatting large Mass and Cost values.
cybutek 140 Fixed: Error when loading the Engineer7500 part model.
cybutek 141
142 1.0.13.1, 16-12-2014
143 Fixed: Issue with manoeuvre node readouts and low tier tracking station.
144
145 1.0.13.0, 16-12-2014
146 Updated for KSP version 0.90
cybutek 147
cybutek 148 Added: New readouts to the vessel category:
149 - Heading Rate
150 - Pitch Rate
151 - Roll Rate
152
cybutek 153 Changed: Simulation to look for fuel lines that use CModuleFuelLine module.
cybutek 154 Fixed: Editor Overlay now loads the saved visibility value properly.
cybutek 155 Fixed: Altitude (Terrain) will no longer give a reading below sea level.
cybutek 156 Fixed: Suicide burn now uses radar altitude that clamps to sea level.
cybutek 157
cybutek 158 1.0.12.0, 01-12-2014
cybutek 159 Added: Setting in Build Engineer to enable/disable vectored thrust calculations.
160 Added: Thrust torque field in Build Engineer (courtesy of mic_e).
161 Added: New readouts to the vessel category:
162 - Thrust Offset Angle (courtesy of mic_e)
163 - Thrust Torque (courtesy of mic_e)
164 - Part Count: stage/total
165 - Heading
166 - Pitch
167 - Roll
168
169 Added: New readouts to the surface category:
170 - Situation
171
172 Added: New readouts to the miscellaneous category:
173 - Vectored Thrust Toggle
174
175 Fixed: The category selection within the section editors now do not always reset back to 'Orbital'.
176 Fixed: Issue where the vessel simulation can sometimes permanently freeze.
177 Fixed: Issue where the vessel simulation would not show updates when the delay was set lower than the frame rate.
cybutek 178
CYBUTEK 179 1.0.11.3, 11-11-2014
180 Changed: Gravity measurements for Isp to 9.82.
181
CYBUTEK 182 1.0.11.2, 10-11-2014
183 Changed: Gravity measurements for Isp calculations from 9.81 to 9.8066 for accuracy.
184 Changed: Manoeuvre node burn times are now more accurate.
185 Fixed: Bug in the manoeuvre node burn time calculations where it was not averaging acceleration correctly.
186
CYBUTEK 187 1.0.11.1, 07-11-2014
CYBUTEK 188 Changed: Build Engineer now shows stage part count as well as total.
189 Changed: Build Overlay Vessel tab data:
190 DeltaV: stage / total
191 Mass: stage / total
192 TWR: start (max) <- shows for bottom stage only.
193 Parts: stage / total
194
CYBUTEK 195 Fixed: Issue with the vessel tab vanishing from the editor.
196
197 1.0.11.0, 06-11-2014
CYBUTEK 198 Added: New readouts to the orbital category:
199 - Current SOI
CYBUTEK 200 - Manoeuvre Node DeltaV (Prograde)
201 - Manoeuvre Node DeltaV (Normal)
202 - Manoeuvre Node DeltaV (Radial)
203 - Manoeuvre Node DeltaV (Total)
204 - Manoeuvre Node Burn Time
205 - Manoeuvre Node Half Burn Time
206 - Manoeuvre Node Angle to Prograde
207 - Manoeuvre Node Angle to Retrograde
208 - Time to Manoeuvre Node
209 - Time to Manoeuvre Burn
210
211 Added: Readout help strings by ClassyJakey.
CYBUTEK 212
CYBUTEK 213 Fixed: Issue with separators in HUDs.
CYBUTEK 214 Fixed: Issue with HUDs with backgrounds that have no displayed lines.
CYBUTEK 215
CYBUTEK 216 Padishar's Fixes:
217 Fixed: Issue with multicouplers when attached to parent by bottom node.
218 Fixed: Issue with sepratrons on solid rocket boosters.
219
CYBUTEK 220 1.0.10.0, 19-10-2014
CYBUTEK 221 UPDATE NOTICE: If you are updating from a previous version of Kerbal Engineer 1.0, please
CYBUTEK 222 delete the 'Settings/SectionLibrary.xml' file, or remove the old install first. This will
CYBUTEK 223 reset the Flight Engineer sections to their default values and enable the new HUD functionality.
224
CYBUTEK 225 Added: New reaouts to the vessel category:
226 - Suicide Burn Altitude (height above terrain to start burn)
227 - Suicide Burn Distance (distance to suicide burn altitude)
228 - Suicide Burn DeltaV (velocity change required to zero vertical speed)
CYBUTEK 229 *** F5 for safety and use at your own risk! ***
CYBUTEK 230
CYBUTEK 231 Added: HUD type sections to the Flight Engineer.
CYBUTEK 232 Added: HUD sections can have a smoked background for easy visibility.
CYBUTEK 233 Added: 'Switch to Target' button on the Target Selector readout.
234 Changed: The default installed readouts to reduce new user brain melt.
CYBUTEK 235 Fixed: Flight Engineer not saving its hidden state.
236 Fixed: Bug in the phase angle calculations.
CYBUTEK 237 Fixed: Bug where the Build Engineer would stay locked after hiding with the shortcut key.
CYBUTEK 238
CYBUTEK 239 1.0.9.3, 08-10-2014
CYBUTEK 240 Added: Title of the build engineer in compact mode now shows if you are using atmospheric data.
CYBUTEK 241 Added: New readout to the surface category:
242 - Vertical Acceleration
243 - Horizontal Acceleration
cybutek 244
CYBUTEK 245 Changed: Atmospheric efficiency readout now shows as a percentage.
CYBUTEK 246 Changed: Atmospheric settings (pressure/velocity) in the editor condensed onto a single line.
CYBUTEK 247 Fixed: Bug where the overlays in the editor would stay open outside of parts screen.
CYBUTEK 248
CYBUTEK 249 1.0.9.2, 07-10-2014
CYBUTEK 250 Updated for KSP v0.25.0
251 Changed: Prettyfied Latitude and Longitude readouts.
252 Changed: ModuleLandingGear now uses the physical significance flag.
253 Changed: Updated MiniAVC to 1.0.2.4.
CYBUTEK 254
CYBUTEK 255 1.0.9.1, 17-09-2014
CYBUTEK 256 Fixed: Part size bug caused by TweakScale's cost calculator.
CYBUTEK 257
CYBUTEK 258 1.0.9.0, 15-09-2014
CYBUTEK 259 Added: Build Engineer now also implements the '\' backslash show/hide shortcut.
260 Added: New readouts to the vessel category:
261 - Current Stage DeltaV
262 - Surface Thrust to Weight Ratio
263
264 Added: New editor overlay system.
265 - Sleeker design.
266 - Hover over part information options:
267 - Name only
268 - Middle click to show
269 - Always show
270 - Slide out overlay displays:
271 - Vessel information
272 - Resources list
273
274 Fixed: Cost calculation now works with mods implementing IPartCostModifier.
CYBUTEK 275
CYBUTEK 276 1.0.8.1, 06-09-2014
CYBUTEK 277 Fixed: Bug which caused rendezvous readouts to freeze the game or show all zeros.
CYBUTEK 278
CYBUTEK 279 1.0.8.0, 06-09-2014
CYBUTEK 280 Added: New readouts to the vessel category:
281 - Intake Air (Usage)
282
283 Added: New readouts to the rendezvous category:
284 - Relative Velocity
285 - Relative Speed
286
CYBUTEK 287 Fixed: An issue where deltaV would not be calculated whilst flying.
CYBUTEK 288 Fixed: NullRef whilst loading the in flight Action Menu.
CYBUTEK 289
CYBUTEK 290 1.0.7.1, 02-09-2014
CYBUTEK 291 Changed: Reversed Intake Air readout from 'S/D' to 'D/S' for easier reading.
CYBUTEK 292 Changed: Increased Intake Air readout precision to 4 decimal places.
CYBUTEK 293 Fixed: Issue where Intake Air supply was not representative of total supply.
CYBUTEK 294 Fixed: Bug where actual thrust does not reset to zero on deactivated engines.
CYBUTEK 295 Fixed: Thrust now scales with velocity for atmospheric engines. (Padishar's fix)
296
CYBUTEK 297 1.0.7.0, 01-09-2014
CYBUTEK 298 Added: Part count information to the Build Engineer.
CYBUTEK 299 Added: Reset button to the G-Force readout.
300 Added: Preset system to the Flight Engineer.
301 Added: New stock presets:
302 - Orbital
303 - Surface
304 - Vessel
305 - Rendezvous
306
CYBUTEK 307 Added: New readouts to the orbital category:
CYBUTEK 308 - True Anomaly
309 - Eccentric Anomaly
310 - Mean Anomaly
311 - Argument of Periapsis
312 - Angle to Prograde
313 - Angle to Retrograde
CYBUTEK 314
315 Added: New readouts to the vessel category:
CYBUTEK 316 - Intake Air (Demand)
317 - Intake Air (Supply)
318 - Intake Air (Supply/Demand)
CYBUTEK 319
CYBUTEK 320 Added: New readouts to the rendezvous category.
321 - Semi-major Axis
322 - Semi-minor Axis
CYBUTEK 323
CYBUTEK 324 Added: Time formatter which can show time as referenced by any celestial body.
CYBUTEK 325 Added: New readouts to the miscellaneous category:
CYBUTEK 326 - Time Reference Adjuster
CYBUTEK 327
328 Changed: Moved Sim Delay readout into the Miscellaneous category.
CYBUTEK 329 Changed: Updated MiniAVC to v1.0.2.3.
CYBUTEK 330 Fixed: Issues with large value wrap around in the Flight Engineer.
331 Fixed: Bug in the phase angle calculation.
CYBUTEK 332
CYBUTEK 333 1.0.6.0, 23-08-2014
CYBUTEK 334 Added: Time and Angle to equatorial ascending/descending nodes in the orbital display.
335 Added: Time and Angle to relative ascending/descending nodes in the rendezvous display.
CYBUTEK 336 Added: Overlay tooltip information delay adjustment slider to the Build Engineer settings.
CYBUTEK 337 Added: Ability to rename the stock displays in the Flight Engineer.
CYBUTEK 338 Changed: Build Engineer is now hidden when not in parts view.
CYBUTEK 339 Changed: Custom display panels will only show in the control bar if an abbreviation is set.
340 Changed: Licensing and readme structures are now more verbose to satisfy the new add-on rules.
CYBUTEK 341 Fixed: Updated MiniAVC to v1.0.2.1 (fixes remote check bug as well as other minor bugs).
CYBUTEK 342
CYBUTEK 343 1.0.5.0, 13-08-2014
CYBUTEK 344 Added: Acceleration readout to the Vessel category (current / maximum).
345 Added: Category library system for the Flight Engineer readouts.
346 Added: Drop-down category selection to better support the new system.
347 Changed: Misc category now called Miscellaneous (this will cause previously added readouts from this category to vanish).
348 Fixed: Bug with the Build Engineer toolbar button.
349 Fixed: Some buggyness when trying to close the bodies drop-down in the Build Engineer via the button.
350 Fixed: Flight Engineer toolbar menu now hides when hiding the GUI with F2.
351 Fixed: Flight Engineer toolbar button now disables when in module mode and no engineer is running.
352
CYBUTEK 353 1.0.4.0, 12-08-2014
CYBUTEK 354 Added: Better stock toolbar support in the flight engineer.
355 Added: Dynamically generated celestial body library for supporting add-ons that modify the star system.
356 Changed: Reference bodies are now listed with a nestable menu system.
357 Changed: Extended logging system has been improved.
358 Changed: Swapped out integrated MiniAVC in place of the official bundle version.
359 Changed: Increased general distance precision to 1 decimal place.
360 Changed: Increased Semi-major/minor axis precision to 3 decimal places.
361 Fixed: Impact altitude was mistakenly formatted as an angle, it is now formatted correctly as a distance.
362
CYBUTEK 363 1.0.3.0, 30-07-2014
CYBUTEK 364 Added: Integrated KSP-AVC support with MiniAVC.
365 Added: Setting to change the simulation delay in the Build Engineer.
366 Added: Setting to enable and disable the build overlay system.
367 Added: Burn time to Delta-V readouts.
368 Added: Atmospheric readouts fully support FAR.
369 Added: Atmospheric readouts are disabled with NEAR.
370 Changed: Force formatting inversely scales decimal precision with value.
371 Fixed: Flickering in VAB and Vessel display.
372 Fixed: Bug saving the GUI display size.
373
CYBUTEK 374 1.0.2.0, 27-07-2014
CYBUTEK 375 Added: Separator readout module under Misc in the Flight Engineer.
376 Added: Adjustable GUI display size.
377 Added: Display size can be adjusted in the Build Engineer settings.
378 Added: Misc readout for adjusting display size in the Flight Engineer.
379 Changed: The rendezvous readout for the target's Orbital Period has higher precision.
380 Fixed: White toolbar icon by manually importing the texture if it cannot be found in the game database.
381 Fixed: Engines that have a minimum thrust are now calculated properly. (Thanks to nosscire.)
382 Fixed: Compact collapse mode is now saved in the Build Engineer.
383
CYBUTEK 384 1.0.1.0, 26-07-2014
CYBUTEK 385 Added: Part-less Flight Engineer.
386 Added: Ability to collapse the Build Engineer into compact mode from left or right.
387 Added: Settings in Build Engineer for compact collapse mode and partless/module Flight Engineer.
388 Added: Biome, Impact Biome and Slope readouts.
389 Added: Extra logging and exception handling.
390 Added: The original Engineer Chip part.
391 Added: "Show Engineer" toggle on the Flight Engineer toolbar.
392 Changed: Extended logging system now also writes to the standard KSP logs.
393 Changed: Extended logging saves next to the .dll file.
394 Changed: ER7500 part has no physical significance.
395 Fixed: ActionMenu and DisplayStack destruction bug.
396
CYBUTEK 397 1.0.0.1, 24-07-2014
CYBUTEK 398 Added: Stock toolbar support in the Flight Engineer.
399 Changed: Orbital Period has higher precision.
400 Fixed: Various NullRefs in editor window and overlay.
cybutek 401
CYBUTEK 402 1.0.0.0, 24-07-2014
cybutek 403 Initial release for public testing.
404