VOID_Data: Resource mass values now using VesselSimulator baseMass hack again. VOID_VesselInfo: Resource mass decimal places increased to 3.
[VOID.git] / API / Attributes /
-rw-r--r-- 1877 AVOID_SaveValue.cs
-rw-r--r-- 1901 VOID_GameModesAttribute.cs
-rw-r--r-- 1903 VOID_ScenesAttribute.cs