Moved CBListComparer to VOID_Tools.
[VOID.git] / VOID_HUD.cs
Andy Throughout: Changed explicit references to VOID_C… dev-EditorTWR
Andy Wilkinson VOID_HUD: Moved placeholder methods for advanced …
Andy Relicensed to Modified BSD.
Andy Carving a bunch of functionality out into Toadicu…
Andy Changes to Engineer calls for integration with Pa…
Andy Wilkinson VOID_HUD: Added SimManager.RequestSimulation() ca…
Andy Changed all VOID_DataValue declarations to readon…
Andy VOID_HUD: tweaked the window position assignment …
Andy Wilkinson VOID_HUD: Added new delta-v lines to leftHUD. Ad…
Andy VOID_HUD: Some basic restructuring of the current…
Andy VOID_HUD: HUD panes are now 'always on bottom.' …
Andy VOID_HUD: HUD elements can now be repositioned, w…
Andy I'd really like to comment but I don't have time.
Andy Wilkinson VOID_HUD.cs: Added Experiment Situation indicatio…
Andy Changes throughout to avoid dirtying the cache un…
Andy Wilkinson VOID_HUD: Use an index in Core.LabelStyles instea…
Andy Wilkinson VOID_HUD: Re-added primary because I'm a loser.
Andy Wilkinson Added sane window start positions and states. 0.9.9
Andy Wilkinson VOID_HUD: Got rid of extraneous vessel stuff.
Andy Wilkinson Got config saving working again. Still need to f…
Andy Added VOID_SurfAtmo and tweaked some loading stuf…
Andy VOID_Core: Removed extraneous vessel property. A…
Andy First pass at the Oribtal module port.
Andy Wilkinson Changed VOID_ConfigValue to VOID_SaveValue, to be…
Andy Got configurables done through DrawConfigurables.…
Andy Wilkinson EOL Normalization
Andy Fixed up the configurable save values; changed th…
Andy Wilkinson Experimental generic struct stuff, mostly.
Andy Lots and lots of changes that have brought the mo…
Andy Wilkinson Very preliminary first steps toward a modularized…
Andy Wilkinson Initial commit (1.0_dev)