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VOID_Core: Changed to a four-texture icon system and streamlined the
icon_devel
[VOID.git]
/
VOIDFlightMaster.cs
2013-12-14
Andy Wilkinson
Removed a couple extraneous usings.
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2013-11-29
Andy Wilkinson
Moved SimManager TryStartSimulation call to Core.…
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2013-11-29
Andy Wilkinson
Added SimManager.HardReset calls to both Awake()s.
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2013-11-13
Andy
VOID_Core: Added a ResetGUI method that stops and…
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2013-11-12
Andy
If we're unloading a Core because the scene has c…
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2013-11-12
Andy
Don't try to reset the core if the core isn't the…
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2013-11-12
Andy
Fixed some copypasta that made the flight side no…
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2013-11-12
Andy
Got the VOID windows and icon behaving acceptably…
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2013-11-11
Andy Wilkinson
Added GUI stuff from base Core. Working on reloc…
editordev
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2013-11-10
Andy Wilkinson
Added facility to lock, unlock, and move the VOID…
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2013-11-10
Andy Wilkinson
Got the EditorHUD working, and it's not even that…
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2013-11-10
Andy Wilkinson
First pass implementation of an Editor side. It …
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2013-11-10
Andy Wilkinson
Added sane window start positions and states.
0.9.9
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2013-11-09
Andy Wilkinson
Added Transfer and Rendezvous. Added their tools…
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2013-11-09
Andy Wilkinson
Changed up the window modules to inherit the gene…
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2013-11-09
Andy Wilkinson
First-pass reintegration of VesselSimulator and V…
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2013-11-07
Andy Wilkinson
EOL Normalization
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2013-11-06
Andy
Fixed up the configurable save values; changed th…
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2013-11-06
Andy Wilkinson
Experimental generic struct stuff, mostly.
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2013-11-06
Andy
Lots and lots of changes that have brought the mo…
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2013-11-05
Andy Wilkinson
Very preliminary first steps toward a modularized…
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2013-11-05
Andy Wilkinson
Initial commit (1.0_dev)
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