VOID_HUDAdvanced: Fixed VOID_Data.burnTime to use an actually-correct formula.
VOID_HUDAdvanced: Fixed VOID_Data.burnTime to use an actually-correct formula.

--- a/VOID_Core.cs
+++ b/VOID_Core.cs
@@ -167,7 +167,8 @@
 				"ExpRecoveryDialogSkin",
 				"KSP window 5",
 				"KSP window 6",
-				"PartTooltipSkin"
+				"PartTooltipSkin",
+				"KSCContextMenuSkin"
 			};
 		protected bool skinsLoaded = false;
 
@@ -442,7 +443,14 @@
 					GUILayout.Height(50)
 				);
 
-				_mainWindowPos = Tools.ClampRectToScreen(_mainWindowPos);
+				if (HighLogic.LoadedSceneIsEditor)
+				{
+					_mainWindowPos = Tools.ClampRectToEditorPad(_mainWindowPos);
+				}
+				else
+				{
+					_mainWindowPos = Tools.ClampRectToScreen(_mainWindowPos);
+				}
 
 				if (_mainWindowPos != this.mainWindowPos)
 				{
@@ -463,7 +471,14 @@
 					GUILayout.Height(50)
 				);
 
-				_configWindowPos = Tools.ClampRectToScreen(_configWindowPos);
+				if (HighLogic.LoadedSceneIsEditor)
+				{
+					_configWindowPos = Tools.ClampRectToEditorPad(_configWindowPos);
+				}
+				else
+				{
+					_configWindowPos = Tools.ClampRectToScreen(_configWindowPos);
+				}
 
 				if (_configWindowPos != this.configWindowPos)
 				{

--- a/VOID_EditorCore.cs
+++ b/VOID_EditorCore.cs
@@ -99,7 +99,7 @@
 
 			Rect _iconPos = Tools.DockToWindow (this.VOIDIconPos, this.mainWindowPos);
 
-			_iconPos = Tools.ClampRectToScreen (_iconPos, (int)_iconPos.width, (int)_iconPos.height);
+			_iconPos = Tools.ClampRectToEditorPad (_iconPos);
 
 			if (_iconPos != this.VOIDIconPos)
 			{

--- a/VOID_HUDAdvanced.cs
+++ b/VOID_HUDAdvanced.cs
@@ -666,7 +666,7 @@
 				massFlow,
 				thrust
 			);
-			return initialMass / massFlow * (Math.Exp(deltaV * massFlow / thrust) - 1d);
+			return initialMass / massFlow * (1d - Math.Exp(-deltaV * massFlow / thrust));
 		}
 	}
 }

--- a/VOID_Module.cs
+++ b/VOID_Module.cs
@@ -219,10 +219,14 @@
 		protected float defWidth;
 		protected float defHeight;
 
+		protected string inputLockName;
+
 		public VOID_WindowModule() : base()
 		{
 			this.defWidth = 250f;
 			this.defHeight = 50f;
+
+			this.inputLockName = string.Concat(this.Name, "_edlock");
 
 			this.WindowPos = new Rect(Screen.width / 2, Screen.height / 2, this.defWidth, this.defHeight);
 		}
@@ -244,7 +248,56 @@
 				GUILayout.Height(this.defHeight)
 			);
 
-			_Pos = Tools.ClampRectToScreen (_Pos);
+			bool cursorInWindow = _Pos.Contains(Mouse.screenPos);
+
+			switch (HighLogic.LoadedScene)
+			{
+				case GameScenes.EDITOR:
+				case GameScenes.SPH:
+					if (cursorInWindow)
+					{
+						InputLockManager.SetControlLock(
+							ControlTypes.EDITOR_ICON_HOVER | ControlTypes.EDITOR_ICON_PICK |
+							ControlTypes.EDITOR_PAD_PICK_COPY | ControlTypes.EDITOR_PAD_PICK_COPY,
+							this.inputLockName
+						);
+						EditorLogic.fetch.Lock(false, false, false, this.inputLockName);
+					}
+					else
+					{
+						EditorLogic.fetch.Unlock(this.inputLockName);
+					}
+					break;
+				case GameScenes.FLIGHT:
+					if (cursorInWindow)
+					{
+						InputLockManager.SetControlLock(ControlTypes.CAMERACONTROLS, this.inputLockName);
+					}
+					else if (InputLockManager.GetControlLock(this.inputLockName) != ControlTypes.None)
+					{
+						InputLockManager.RemoveControlLock(this.inputLockName);
+					}
+					break;
+				case GameScenes.SPACECENTER:
+					if (cursorInWindow)
+					{
+						InputLockManager.SetControlLock(ControlTypes.KSC_FACILITIES, this.inputLockName);
+					}
+					else if (InputLockManager.GetControlLock(this.inputLockName) != ControlTypes.None)
+					{
+						InputLockManager.RemoveControlLock(this.inputLockName);
+					}
+					break;
+			}
+
+			if (HighLogic.LoadedSceneIsEditor)
+			{
+				_Pos = Tools.ClampRectToEditorPad(_Pos);
+			}
+			else
+			{
+				_Pos = Tools.ClampRectToScreen(_Pos);
+			}
 
 			if (_Pos != this.WindowPos)
 			{