VOID_HUDAdvanced: Fixed VOID_Data.burnTime to use an actually-correct formula.
VOID_HUDAdvanced: Fixed VOID_Data.burnTime to use an actually-correct formula.

--- a/VOID_Core.cs
+++ b/VOID_Core.cs
@@ -167,7 +167,8 @@
 				"ExpRecoveryDialogSkin",
 				"KSP window 5",
 				"KSP window 6",
-				"PartTooltipSkin"
+				"PartTooltipSkin",
+				"KSCContextMenuSkin"
 			};
 		protected bool skinsLoaded = false;
 
@@ -243,6 +244,12 @@
 			{
 				return FlightGlobals.Bodies;
 			}
+		}
+
+		public List<CelestialBody> sortedBodyList
+		{
+			get;
+			private set;
 		}
 
 		public CelestialBody Kerbin
@@ -436,7 +443,14 @@
 					GUILayout.Height(50)
 				);
 
-				_mainWindowPos = Tools.ClampRectToScreen(_mainWindowPos);
+				if (HighLogic.LoadedSceneIsEditor)
+				{
+					_mainWindowPos = Tools.ClampRectToEditorPad(_mainWindowPos);
+				}
+				else
+				{
+					_mainWindowPos = Tools.ClampRectToScreen(_mainWindowPos);
+				}
 
 				if (_mainWindowPos != this.mainWindowPos)
 				{
@@ -457,7 +471,14 @@
 					GUILayout.Height(50)
 				);
 
-				_configWindowPos = Tools.ClampRectToScreen(_configWindowPos);
+				if (HighLogic.LoadedSceneIsEditor)
+				{
+					_configWindowPos = Tools.ClampRectToEditorPad(_configWindowPos);
+				}
+				else
+				{
+					_configWindowPos = Tools.ClampRectToScreen(_configWindowPos);
+				}
 
 				if (_configWindowPos != this.configWindowPos)
 				{
@@ -958,6 +979,16 @@
 			{
 				this.LoadVesselTypes();
 			}
+
+			if (this.sortedBodyList == null && FlightGlobals.Bodies != null && FlightGlobals.Bodies.Count > 0)
+			{
+				this.sortedBodyList = new List<CelestialBody>(FlightGlobals.Bodies);
+				this.sortedBodyList.Sort(new CBListComparer());
+				this.sortedBodyList.Reverse();
+
+				Debug.Log(string.Format("sortedBodyList: {0}", string.Join("\n\t", this.sortedBodyList.Select(b => b.bodyName).ToArray())));
+			}
+
 		}
 
 		protected void InitializeToolbarButton()

--- a/VOID_EditorCore.cs
+++ b/VOID_EditorCore.cs
@@ -99,7 +99,7 @@
 
 			Rect _iconPos = Tools.DockToWindow (this.VOIDIconPos, this.mainWindowPos);
 
-			_iconPos = Tools.ClampRectToScreen (_iconPos, (int)_iconPos.width, (int)_iconPos.height);
+			_iconPos = Tools.ClampRectToEditorPad (_iconPos);
 
 			if (_iconPos != this.VOIDIconPos)
 			{
@@ -111,6 +111,8 @@
 
 		public override void Update()
 		{
+			this.LoadBeforeUpdate();
+
 			foreach (IVOID_EditorModule module in this.Modules)
 			{
 				if (EditorLogic.startPod == null)

--- a/VOID_HUDAdvanced.cs
+++ b/VOID_HUDAdvanced.cs
@@ -666,7 +666,7 @@
 				massFlow,
 				thrust
 			);
-			return initialMass / massFlow * (Math.Exp(deltaV * massFlow / thrust) - 1d);
+			return initialMass / massFlow * (1d - Math.Exp(-deltaV * massFlow / thrust));
 		}
 	}
 }

--- a/VOID_Module.cs
+++ b/VOID_Module.cs
@@ -219,10 +219,14 @@
 		protected float defWidth;
 		protected float defHeight;
 
+		protected string inputLockName;
+
 		public VOID_WindowModule() : base()
 		{
 			this.defWidth = 250f;
 			this.defHeight = 50f;
+
+			this.inputLockName = string.Concat(this.Name, "_edlock");
 
 			this.WindowPos = new Rect(Screen.width / 2, Screen.height / 2, this.defWidth, this.defHeight);
 		}
@@ -244,7 +248,56 @@
 				GUILayout.Height(this.defHeight)
 			);
 
-			_Pos = Tools.ClampRectToScreen (_Pos);
+			bool cursorInWindow = _Pos.Contains(Mouse.screenPos);
+
+			switch (HighLogic.LoadedScene)
+			{
+				case GameScenes.EDITOR:
+				case GameScenes.SPH:
+					if (cursorInWindow)
+					{
+						InputLockManager.SetControlLock(
+							ControlTypes.EDITOR_ICON_HOVER | ControlTypes.EDITOR_ICON_PICK |
+							ControlTypes.EDITOR_PAD_PICK_COPY | ControlTypes.EDITOR_PAD_PICK_COPY,
+							this.inputLockName
+						);
+						EditorLogic.fetch.Lock(false, false, false, this.inputLockName);
+					}
+					else
+					{
+						EditorLogic.fetch.Unlock(this.inputLockName);
+					}
+					break;
+				case GameScenes.FLIGHT:
+					if (cursorInWindow)
+					{
+						InputLockManager.SetControlLock(ControlTypes.CAMERACONTROLS, this.inputLockName);
+					}
+					else if (InputLockManager.GetControlLock(this.inputLockName) != ControlTypes.None)
+					{
+						InputLockManager.RemoveControlLock(this.inputLockName);
+					}
+					break;
+				case GameScenes.SPACECENTER:
+					if (cursorInWindow)
+					{
+						InputLockManager.SetControlLock(ControlTypes.KSC_FACILITIES, this.inputLockName);
+					}
+					else if (InputLockManager.GetControlLock(this.inputLockName) != ControlTypes.None)
+					{
+						InputLockManager.RemoveControlLock(this.inputLockName);
+					}
+					break;
+			}
+
+			if (HighLogic.LoadedSceneIsEditor)
+			{
+				_Pos = Tools.ClampRectToEditorPad(_Pos);
+			}
+			else
+			{
+				_Pos = Tools.ClampRectToScreen(_Pos);
+			}
 
 			if (_Pos != this.WindowPos)
 			{

--- a/VOID_TWR.cs
+++ b/VOID_TWR.cs
@@ -14,8 +14,6 @@
 {
 	public class VOID_TWR : VOID_WindowModule
 	{
-		private List<CelestialBody> sortedBodyList;
-
 		public VOID_TWR() : base()
 		{
 			this._Name = "IP Thrust-to-Weight Ratios";
@@ -34,26 +32,17 @@
 
 			GUILayout.BeginVertical();
 
-			if (this.sortedBodyList == null)
+			if (core.sortedBodyList == null)
 			{
-				if (FlightGlobals.Bodies != null && FlightGlobals.Bodies.Count > 0)
-				{
-					this.sortedBodyList = new List<CelestialBody>(FlightGlobals.Bodies);
-					this.sortedBodyList.Sort(new CBListComparer());
-					this.sortedBodyList.Reverse();
+				GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
 
-					Debug.Log(string.Format("sortedBodyList: {0}", string.Join("\n\t", this.sortedBodyList.Select(b => b.bodyName).ToArray())));
-				}
-				else
-				{
-					GUILayout.BeginHorizontal();
-					GUILayout.Label("Unavailable.");
-					GUILayout.EndHorizontal();
-				}
+				GUILayout.Label("Unavailable");
+
+				GUILayout.EndHorizontal();
 			}
 			else
 			{
-				foreach (CelestialBody body in this.sortedBodyList)
+				foreach (CelestialBody body in core.sortedBodyList)
 				{
 					GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));