VOID_Core: Added a ResetGUI method that stops and starts all modules, to fix the problem with modules not drawing after a revert or ship load.
VOID_Core: Added a ResetGUI method that stops and starts all modules, to fix the problem with modules not drawing after a revert or ship load.

// //
// IVOID_Module.cs // IVOID_Module.cs
// //
// Author: // Author:
// toadicus <> // toadicus <>
// //
// Copyright (c) 2013 toadicus // Copyright (c) 2013 toadicus
// //
// This program is free software: you can redistribute it and/or modify // This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by // it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or // the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version. // (at your option) any later version.
// //
// This program is distributed in the hope that it will be useful, // This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of // but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details. // GNU General Public License for more details.
// //
// You should have received a copy of the GNU General Public License // You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
using System; using System;
   
namespace VOID namespace VOID
{ {
public interface IVOID_Module public interface IVOID_Module
{ {
string Name { get; } string Name { get; }
bool toggleActive { get; set; } bool toggleActive { get; set; }
bool guiRunning { get; } bool guiRunning { get; }
   
void DrawGUI(); void DrawGUI();
void StartGUI(); void StartGUI();
void StopGUI(); void StopGUI();
   
void DrawConfigurables(); void DrawConfigurables();
   
void LoadConfig(); void LoadConfig();
   
void SaveConfig(); void _SaveToConfig(KSP.IO.PluginConfiguration config);
} }
   
  public interface IVOID_BehaviorModule : IVOID_Module
  {
  void Update();
  void FixedUpdate();
  }
   
  public interface IVOID_EditorModule : IVOID_Module {}
} }
   
file:a/Tools.cs -> file:b/Tools.cs
// //
// Tools.cs // Tools.cs
// //
// Author: // Author:
// toadicus // toadicus
// //
// Copyright (c) 2013 toadicus // Copyright (c) 2013 toadicus
// //
// This program is free software: you can redistribute it and/or modify // This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by // it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or // the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version. // (at your option) any later version.
// //
// This program is distributed in the hope that it will be useful, // This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of // but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details. // GNU General Public License for more details.
// //
// You should have received a copy of the GNU General Public License // You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
// //
// This software uses VesselSimulator and Engineer.Extensions from Engineer Redux. // This software uses VesselSimulator and Engineer.Extensions from Engineer Redux.
// Engineer Redux (c) 2013 cybutek // Engineer Redux (c) 2013 cybutek
// Used by permission. // Used by permission.
// //
/////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////
   
   
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine; using UnityEngine;
   
namespace VOID namespace VOID
{ {
public static class VOIDLabels public static class VOIDLabels
{ {
public static string void_primary = "Primary"; public static string void_primary = "Primary";
public static string void_altitude_asl = "Altitude (ASL)"; public static string void_altitude_asl = "Altitude (ASL)";
public static string void_velocity = "Velocity"; public static string void_velocity = "Velocity";
public static string void_apoapsis = "Apoapsis"; public static string void_apoapsis = "Apoapsis";
public static string void_periapsis = "Periapsis"; public static string void_periapsis = "Periapsis";
} }
   
public static class Tools public static class Tools
{ {
// Toadicus edit: Added re-implementation of the CBAttributeMap.GetAtt function that does not fire a debug message to the game screen. // Toadicus edit: Added re-implementation of the CBAttributeMap.GetAtt function that does not fire a debug message to the game screen.
public static CBAttributeMap.MapAttribute Toadicus_GetAtt(Vessel vessel) public static CBAttributeMap.MapAttribute Toadicus_GetAtt(Vessel vessel)
{ {
CBAttributeMap.MapAttribute mapAttribute; CBAttributeMap.MapAttribute mapAttribute;
   
try try
{ {
CBAttributeMap BiomeMap = vessel.mainBody.BiomeMap; CBAttributeMap BiomeMap = vessel.mainBody.BiomeMap;
double lat = vessel.latitude * Math.PI / 180d; double lat = vessel.latitude * Math.PI / 180d;
double lon = vessel.longitude * Math.PI / 180d; double lon = vessel.longitude * Math.PI / 180d;
   
lon -= Math.PI / 2d; lon -= Math.PI / 2d;
   
if (lon < 0d) if (lon < 0d)
{ {
lon += 2d * Math.PI; lon += 2d * Math.PI;
} }
   
float v = (float)(lat / Math.PI) + 0.5f; float v = (float)(lat / Math.PI) + 0.5f;
float u = (float)(lon / (2d * Math.PI)); float u = (float)(lon / (2d * Math.PI));
   
Color pixelBilinear = BiomeMap.Map.GetPixelBilinear (u, v); Color pixelBilinear = BiomeMap.Map.GetPixelBilinear (u, v);
mapAttribute = BiomeMap.defaultAttribute; mapAttribute = BiomeMap.defaultAttribute;
   
if (BiomeMap.Map != null) if (BiomeMap.Map != null)
{ {
if (BiomeMap.exactSearch) if (BiomeMap.exactSearch)
{ {
for (int i = 0; i < BiomeMap.Attributes.Length; ++i) for (int i = 0; i < BiomeMap.Attributes.Length; ++i)
{ {
if (pixelBilinear == BiomeMap.Attributes[i].mapColor) if (pixelBilinear == BiomeMap.Attributes[i].mapColor)
{ {
mapAttribute = BiomeMap.Attributes[i]; mapAttribute = BiomeMap.Attributes[i];
} }
} }
} }
else else
{ {
float zero = 0; float zero = 0;
float num = 1 / zero; float num = 1 / zero;
for (int j = 0; j < BiomeMap.Attributes.Length; ++j) for (int j = 0; j < BiomeMap.Attributes.Length; ++j)
{ {
Color mapColor = BiomeMap.Attributes [j].mapColor; Color mapColor = BiomeMap.Attributes [j].mapColor;
float sqrMagnitude = ((Vector4)(mapColor - pixelBilinear)).sqrMagnitude; float sqrMagnitude = ((Vector4)(mapColor - pixelBilinear)).sqrMagnitude;
if (sqrMagnitude < num) if (sqrMagnitude < num)
{ {
bool testCase = true; bool testCase = true;
if (BiomeMap.nonExactThreshold != -1) if (BiomeMap.nonExactThreshold != -1)
{ {
testCase = (sqrMagnitude < BiomeMap.nonExactThreshold); testCase = (sqrMagnitude < BiomeMap.nonExactThreshold);
} }
if (testCase) if (testCase)
{ {
mapAttribute = BiomeMap.Attributes[j]; mapAttribute = BiomeMap.Attributes[j];
num = sqrMagnitude; num = sqrMagnitude;
} }
} }
} }
} }
} }
} }
catch (NullReferenceException) catch (NullReferenceException)
{ {
mapAttribute = new CBAttributeMap.MapAttribute(); mapAttribute = new CBAttributeMap.MapAttribute();
mapAttribute.name = "N/A"; mapAttribute.name = "N/A";
} }
   
return mapAttribute; return mapAttribute;
} }
   
public static string GetLongitudeString(Vessel vessel, string format="F4") public static string GetLongitudeString(Vessel vessel, string format="F4")
{ {
string dir_long = "W"; string dir_long = "W";
double v_long = vessel.longitude; double v_long = vessel.longitude;
   
v_long = FixDegreeDomain(v_long); v_long = FixDegreeDomain(v_long);
   
if (v_long < -180d) if (v_long < -180d)
{ {
v_long += 360d; v_long += 360d;
} }
if (v_long >= 180) if (v_long >= 180)
{ {
v_long -= 360d; v_long -= 360d;
} }
   
if (v_long > 0) dir_long = "E"; if (v_long > 0) dir_long = "E";
   
return string.Format("{0}° {1}", Math.Abs(v_long).ToString(format), dir_long); return string.Format("{0}° {1}", Math.Abs(v_long).ToString(format), dir_long);
} }
   
public static string GetLatitudeString(Vessel vessel, string format="F4") public static string GetLatitudeString(Vessel vessel, string format="F4")
{ {
string dir_lat = "S"; string dir_lat = "S";
double v_lat = vessel.latitude; double v_lat = vessel.latitude;
if (v_lat > 0) dir_lat = "N"; if (v_lat > 0) dir_lat = "N";
   
return string.Format("{0}° {1}", Math.Abs(v_lat).ToString(format), dir_lat); return string.Format("{0}° {1}", Math.Abs(v_lat).ToString(format), dir_lat);
} }
   
/////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////
   
//For MuMech_get_heading() //For MuMech_get_heading()
public class MuMech_MovingAverage public class MuMech_MovingAverage
{ {
private double[] store; private double[] store;
private int storeSize; private int storeSize;
private int nextIndex = 0; private int nextIndex = 0;
   
public double value public double value
{ {
get get
{ {
double tmp = 0; double tmp = 0;
foreach (double i in store) foreach (double i in store)
{ {
tmp += i; tmp += i;
} }
return tmp / storeSize; return tmp / storeSize;
} }
set set
{ {
store[nextIndex] = value; store[nextIndex] = value;
nextIndex = (nextIndex + 1) % storeSize; nextIndex = (nextIndex + 1) % storeSize;
} }
} }
   
public MuMech_MovingAverage(int size = 10, double startingValue = 0) public MuMech_MovingAverage(int size = 10, double startingValue = 0)
{ {
storeSize = size; storeSize = size;
store = new double[size]; store = new double[size];
force(startingValue); force(startingValue);
} }
   
public void force(double newValue) public void force(double newValue)
{ {
for (int i = 0; i < storeSize; i++) for (int i = 0; i < storeSize; i++)
{ {
store[i] = newValue; store[i] = newValue;
} }
} }
   
public static implicit operator double(MuMech_MovingAverage v) public static implicit operator double(MuMech_MovingAverage v)
{ {
return v.value; return v.value;
} }
   
public override string ToString() public override string ToString()
{ {
return value.ToString(); return value.ToString();
} }
   
public string ToString(string format) public string ToString(string format)
{ {
return value.ToString(format); return value.ToString(format);
} }
} }
   
//From http://svn.mumech.com/KSP/trunk/MuMechLib/VOID.vesselState.cs //From http://svn.mumech.com/KSP/trunk/MuMechLib/VOID.vesselState.cs
public static double MuMech_get_heading(Vessel vessel) public static double MuMech_get_heading(Vessel vessel)
{ {
Vector3d CoM = vessel.findWorldCenterOfMass(); Vector3d CoM = vessel.findWorldCenterOfMass();
Vector3d up = (CoM - vessel.mainBody.position).normalized; Vector3d up = (CoM - vessel.mainBody.position).normalized;
Vector3d north = Vector3d.Exclude(up, (vessel.mainBody.position + vessel.mainBody.transform.up * (float)vessel.mainBody.Radius) - CoM).normalized; Vector3d north = Vector3d.Exclude(up, (vessel.mainBody.position + vessel.mainBody.transform.up * (float)vessel.mainBody.Radius) - CoM).normalized;
   
Quaternion rotationSurface = Quaternion.LookRotation(north, up); Quaternion rotationSurface = Quaternion.LookRotation(north, up);
Quaternion rotationvesselSurface = Quaternion.Inverse(Quaternion.Euler(90, 0, 0) * Quaternion.Inverse(vessel.transform.rotation) * rotationSurface); Quaternion rotationvesselSurface = Quaternion.Inverse(Quaternion.Euler(90, 0, 0) * Quaternion.Inverse(vessel.transform.rotation) * rotationSurface);
MuMech_MovingAverage vesselHeading = new MuMech_MovingAverage(); MuMech_MovingAverage vesselHeading = new MuMech_MovingAverage();
vesselHeading.value = rotationvesselSurface.eulerAngles.y; vesselHeading.value = rotationvesselSurface.eulerAngles.y;
return vesselHeading.value * 10; // *10 by me return vesselHeading.value * 10; // *10 by me
} }
   
//From http://svn.mumech.com/KSP/trunk/MuMechLib/MuUtils.cs //From http://svn.mumech.com/KSP/trunk/MuMechLib/MuUtils.cs
public static string MuMech_ToSI(double d) public static string MuMech_ToSI(double d)
{ {
int digits = 2; int digits = 2;
double exponent = Math.Log10(Math.Abs(d)); double exponent = Math.Log10(Math.Abs(d));
if (Math.Abs(d) >= 1) if (Math.Abs(d) >= 1)
{ {
switch ((int)Math.Floor(exponent)) switch ((int)Math.Floor(exponent))
{ {
case 0: case 0:
case 1: case 1:
case 2: case 2:
return d.ToString("F" + digits); return d.ToString("F" + digits);
case 3: case 3:
case 4: case 4:
case 5: case 5:
return (d / 1e3).ToString("F" + digits) + "k"; return (d / 1e3).ToString("F" + digits) + "k";
case 6: case 6:
case 7: case 7:
case 8: case 8:
return (d / 1e6).ToString("F" + digits) + "M"; return (d / 1e6).ToString("F" + digits) + "M";
case 9: case 9:
case 10: case 10:
case 11: case 11:
return (d / 1e9).ToString("F" + digits) + "G"; return (d / 1e9).ToString("F" + digits) + "G";
case 12: case 12:
case 13: case 13:
case 14: case 14:
return (d / 1e12).ToString("F" + digits) + "T"; return (d / 1e12).ToString("F" + digits) + "T";
case 15: case 15:
case 16: case 16:
case 17: case 17:
return (d / 1e15).ToString("F" + digits) + "P"; return (d / 1e15).ToString("F" + digits) + "P";
case 18: case 18:
case 19: case 19:
case 20: case 20:
return (d / 1e18).ToString("F" + digits) + "E"; return (d / 1e18).ToString("F" + digits) + "E";
case 21: case 21:
case 22: case 22:
case 23: case 23:
return (d / 1e21).ToString("F" + digits) + "Z"; return (d / 1e21).ToString("F" + digits) + "Z";
default: default:
return (d / 1e24).ToString("F" + digits) + "Y"; return (d / 1e24).ToString("F" + digits) + "Y";
} }
} }
else if (Math.Abs(d) > 0) else if (Math.Abs(d) > 0)
{ {
switch ((int)Math.Floor(exponent)) switch ((int)Math.Floor(exponent))
{ {
case -1: case -1:
case -2: case -2:
case -3: case -3:
return (d * 1e3).ToString("F" + digits) + "m"; return (d * 1e3).ToString("F" + digits) + "m";
case -4: case -4:
case -5: case -5:
case -6: case -6:
return (d * 1e6).ToString("F" + digits) + "μ"; return (d * 1e6).ToString("F" + digits) + "μ";
case -7: case -7:
case -8: case -8:
case -9: case -9:
return (d * 1e9).ToString("F" + digits) + "n"; return (d * 1e9).ToString("F" + digits) + "n";
case -10: case -10:
case -11: case -11:
case -12: case -12:
return (d * 1e12).ToString("F" + digits) + "p"; return (d * 1e12).ToString("F" + digits) + "p";
case -13: case -13:
case -14: case -14:
case -15: case -15:
return (d * 1e15).ToString("F" + digits) + "f"; return (d * 1e15).ToString("F" + digits) + "f";
case -16: case -16:
case -17: case -17:
case -18: case -18:
return (d * 1e18).ToString("F" + digits) + "a"; return (d * 1e18).ToString("F" + digits) + "a";
case -19: case -19:
case -20: case -20:
case -21: case -21:
return (d * 1e21).ToString("F" + digits) + "z"; return (d * 1e21).ToString("F" + digits) + "z";
default: default:
return (d * 1e24).ToString("F" + digits) + "y"; return (d * 1e24).ToString("F" + digits) + "y";
} }
} }
else else
{ {
return "0"; return "0";
} }
} }
   
public static string ConvertInterval(double seconds) public static string ConvertInterval(double seconds)
{ {
string format_1 = "{0:D1}y {1:D1}d {2:D2}h {3:D2}m {4:D2}.{5:D1}s"; string format_1 = "{0:D1}y {1:D1}d {2:D2}h {3:D2}m {4:D2}.{5:D1}s";
string format_2 = "{0:D1}d {1:D2}h {2:D2}m {3:D2}.{4:D1}s"; string format_2 = "{0:D1}d {1:D2}h {2:D2}m {3:D2}.{4:D1}s";
string format_3 = "{0:D2}h {1:D2}m {2:D2}.{3:D1}s"; string format_3 = "{0:D2}h {1:D2}m {2:D2}.{3:D1}s";
   
TimeSpan interval; TimeSpan interval;
   
try try
{ {
interval = TimeSpan.FromSeconds(seconds); interval = TimeSpan.FromSeconds(seconds);
} }
catch (OverflowException) catch (OverflowException)
{ {
return "NaN"; return "NaN";
} }
   
int years = interval.Days / 365; int years = interval.Days / 365;
   
string output; string output;
if (years > 0) if (years > 0)
{ {
output = string.Format(format_1, output = string.Format(format_1,
years, years,
interval.Days - (years * 365), // subtract years * 365 for accurate day count interval.Days - (years * 365), // subtract years * 365 for accurate day count
interval.Hours, interval.Hours,
interval.Minutes, interval.Minutes,
interval.Seconds, interval.Seconds,
interval.Milliseconds.ToString().Substring(0, 1)); interval.Milliseconds.ToString().Substring(0, 1));
} }
else if (interval.Days > 0) else if (interval.Days > 0)
{ {
output = string.Format(format_2, output = string.Format(format_2,
interval.Days, interval.Days,
interval.Hours, interval.Hours,
interval.Minutes, interval.Minutes,
interval.Seconds, interval.Seconds,
interval.Milliseconds.ToString().Substring(0, 1)); interval.Milliseconds.ToString().Substring(0, 1));
} }
else else
{ {
output = string.Format(format_3, output = string.Format(format_3,
interval.Hours, interval.Hours,
interval.Minutes, interval.Minutes,
interval.Seconds, interval.Seconds,
interval.Milliseconds.ToString().Substring(0, 1)); interval.Milliseconds.ToString().Substring(0, 1));
} }
return output; return output;
} }
   
public static string UppercaseFirst(string s) public static string UppercaseFirst(string s)
{ {
if (string.IsNullOrEmpty(s)) if (string.IsNullOrEmpty(s))
{ {
return string.Empty; return string.Empty;
} }
char[] a = s.ToCharArray(); char[] a = s.ToCharArray();
a[0] = char.ToUpper(a[0]); a[0] = char.ToUpper(a[0]);
return new string(a); return new string(a);
} }
   
//transfer angles //transfer angles
   
public static double Nivvy_CalcTransferPhaseAngle(double r_current, double r_target, double grav_param) public static double Nivvy_CalcTransferPhaseAngle(double r_current, double r_target, double grav_param)
{ {
double T_target = (2 * Math.PI) * Math.Sqrt(Math.Pow((r_target / 1000), 3) / (grav_param / 1000000000)); double T_target = (2 * Math.PI) * Math.Sqrt(Math.Pow((r_target / 1000), 3) / (grav_param / 1000000000));
double T_transfer = (2 * Math.PI) * Math.Sqrt(Math.Pow((((r_target / 1000) + (r_current / 1000)) / 2), 3) / (grav_param / 1000000000)); double T_transfer = (2 * Math.PI) * Math.Sqrt(Math.Pow((((r_target / 1000) + (r_current / 1000)) / 2), 3) / (grav_param / 1000000000));
return 360 * (0.5 - (T_transfer / (2 * T_target))); return 360 * (0.5 - (T_transfer / (2 * T_target)));
} }
   
public static double Younata_DeltaVToGetToOtherBody(double mu, double r1, double r2) public static double Younata_DeltaVToGetToOtherBody(double mu, double r1, double r2)
{ {
/* /*
def deltaVToGetToOtherBody(mu, r1, r2): def deltaVToGetToOtherBody(mu, r1, r2):
# mu = gravity param of common orbiting body of r1 and r2 # mu = gravity param of common orbiting body of r1 and r2
# (e.g. for mun to minmus, mu is kerbin's gravity param # (e.g. for mun to minmus, mu is kerbin's gravity param
# r1 = initial body's orbit radius # r1 = initial body's orbit radius
# r2 = target body's orbit radius # r2 = target body's orbit radius
# return value is km/s # return value is km/s
sur1 = math.sqrt(mu / r1) sur1 = math.sqrt(mu / r1)
sr1r2 = math.sqrt(float(2*r2)/float(r1+r2)) sr1r2 = math.sqrt(float(2*r2)/float(r1+r2))
mult = sr1r2 - 1 mult = sr1r2 - 1
return sur1 * mult return sur1 * mult
*/ */
double sur1, sr1r2, mult; double sur1, sr1r2, mult;
sur1 = Math.Sqrt(mu / r1); sur1 = Math.Sqrt(mu / r1);
sr1r2 = Math.Sqrt((2 * r2) / (r1 + r2)); sr1r2 = Math.Sqrt((2 * r2) / (r1 + r2));
mult = sr1r2 - 1; mult = sr1r2 - 1;
return sur1 * mult; return sur1 * mult;
} }
   
public static double Younata_DeltaVToExitSOI(double mu, double r1, double r2, double v) public static double Younata_DeltaVToExitSOI(double mu, double r1, double r2, double v)
{ {
/* /*
def deltaVToExitSOI(mu, r1, r2, v): def deltaVToExitSOI(mu, r1, r2, v):
# mu = gravity param of current body # mu = gravity param of current body
# r1 = current orbit radius # r1 = current orbit radius
# r2 = SOI radius # r2 = SOI radius
# v = SOI exit velocity # v = SOI exit velocity
foo = r2 * (v**2) - 2 * mu foo = r2 * (v**2) - 2 * mu
bar = r1 * foo + (2 * r2 * mu) bar = r1 * foo + (2 * r2 * mu)
r = r1*r2 r = r1*r2
return math.sqrt(bar / r) return math.sqrt(bar / r)
*/ */
double foo = r2 * Math.Pow(v, 2) - 2 * mu; double foo = r2 * Math.Pow(v, 2) - 2 * mu;
double bar = r1 * foo + (2 * r2 * mu); double bar = r1 * foo + (2 * r2 * mu);
double r = r1 * r2; double r = r1 * r2;
return Math.Sqrt(bar / r); return Math.Sqrt(bar / r);
} }
   
public static double Younata_TransferBurnPoint(double r, double v, double angle, double mu) public static double Younata_TransferBurnPoint(double r, double v, double angle, double mu)
{ {
/* /*
def transferBurnPoint(r, v, angle, mu): def transferBurnPoint(r, v, angle, mu):
# r = parking orbit radius # r = parking orbit radius
# v = ejection velocity # v = ejection velocity
# angle = phase angle (from function phaseAngle()) # angle = phase angle (from function phaseAngle())
# mu = gravity param of current body. # mu = gravity param of current body.
epsilon = ((v**2)/2) - (mu / r) epsilon = ((v**2)/2) - (mu / r)
h = r * v * math.sin(angle) h = r * v * math.sin(angle)
e = math.sqrt(1 + ((2 * epsilon * h**2)/(mu**2))) e = math.sqrt(1 + ((2 * epsilon * h**2)/(mu**2)))
theta = math.acos(1.0 / e) theta = math.acos(1.0 / e)
degrees = theta * (180.0 / math.pi) degrees = theta * (180.0 / math.pi)
return 180 - degrees return 180 - degrees
*/ */
double epsilon, h, ee, theta, degrees; double epsilon, h, ee, theta, degrees;
epsilon = (Math.Pow(v, 2) / 2) - (mu / r); epsilon = (Math.Pow(v, 2) / 2) - (mu / r);
h = r * v * Math.Sin(angle); h = r * v * Math.Sin(angle);
ee = Math.Sqrt(1 + ((2 * epsilon * Math.Pow(h, 2)) / Math.Pow(mu, 2))); ee = Math.Sqrt(1 + ((2 * epsilon * Math.Pow(h, 2)) / Math.Pow(mu, 2)));
theta = Math.Acos(1.0 / ee); theta = Math.Acos(1.0 / ee);
degrees = theta * (180.0 / Math.PI); degrees = theta * (180.0 / Math.PI);
return 180 - degrees; return 180 - degrees;
// returns the ejection angle // returns the ejection angle
} }
   
public static double Adammada_CurrrentPhaseAngle(double body_LAN, double body_orbitPct, double origin_LAN, double origin_orbitPct) public static double Adammada_CurrrentPhaseAngle(double body_LAN, double body_orbitPct, double origin_LAN, double origin_orbitPct)
{ {
double angle = (body_LAN / 360 + body_orbitPct) - (origin_LAN / 360 + origin_orbitPct); double angle = (body_LAN / 360 + body_orbitPct) - (origin_LAN / 360 + origin_orbitPct);
if (angle > 1) angle = angle - 1; if (angle > 1) angle = angle - 1;
if (angle < 0) angle = angle + 1; if (angle < 0) angle = angle + 1;
if (angle > 0.5) angle = angle - 1; if (angle > 0.5) angle = angle - 1;
angle = angle * 360; angle = angle * 360;
return angle; return angle;
} }
   
public static double Adammada_CurrentEjectionAngle(double vessel_long, double origin_rotAngle, double origin_LAN, double origin_orbitPct) public static double Adammada_CurrentEjectionAngle(double vessel_long, double origin_rotAngle, double origin_LAN, double origin_orbitPct)
{ {
//double eangle = ((FlightGlobals.ActiveVOID.vessel.longitude + orbiting.rotationAngle) - (orbiting.orbit.LAN / 360 + orbiting.orbit.orbitPercent) * 360); //double eangle = ((FlightGlobals.ActiveVOID.vessel.longitude + orbiting.rotationAngle) - (orbiting.orbit.LAN / 360 + orbiting.orbit.orbitPercent) * 360);
double eangle = ((vessel_long + origin_rotAngle) - (origin_LAN / 360 + origin_orbitPct) * 360); double eangle = ((vessel_long + origin_rotAngle) - (origin_LAN / 360 + origin_orbitPct) * 360);
   
while (eangle < 0) eangle = eangle + 360; while (eangle < 0) eangle = eangle + 360;
while (eangle > 360) eangle = eangle - 360; while (eangle > 360) eangle = eangle - 360;
if (eangle < 270) eangle = 90 - eangle; if (eangle < 270) eangle = 90 - eangle;
else eangle = 450 - eangle; else eangle = 450 - eangle;
return eangle; return eangle;
} }
   
public static double mrenigma03_calcphase(Vessel vessel, CelestialBody target) //calculates phase angle between the current body and target body public static double mrenigma03_calcphase(Vessel vessel, CelestialBody target) //calculates phase angle between the current body and target body
{ {
Vector3d vecthis = new Vector3d(); Vector3d vecthis = new Vector3d();
Vector3d vectarget = new Vector3d(); Vector3d vectarget = new Vector3d();
vectarget = target.orbit.getRelativePositionAtUT(Planetarium.GetUniversalTime()); vectarget = target.orbit.getRelativePositionAtUT(Planetarium.GetUniversalTime());
   
if ((vessel.mainBody.name == "Sun") || (vessel.mainBody.referenceBody.referenceBody.name == "Sun")) if ((vessel.mainBody.name == "Sun") || (vessel.mainBody.referenceBody.referenceBody.name == "Sun"))
{ {
vecthis = vessel.orbit.getRelativePositionAtUT(Planetarium.GetUniversalTime()); vecthis = vessel.orbit.getRelativePositionAtUT(Planetarium.GetUniversalTime());
} }
else else
{ {
vecthis = vessel.mainBody.orbit.getRelativePositionAtUT(Planetarium.GetUniversalTime()); vecthis = vessel.mainBody.orbit.getRelativePositionAtUT(Planetarium.GetUniversalTime());
} }
   
vecthis = Vector3d.Project(new Vector3d(vecthis.x, 0, vecthis.z), vecthis); vecthis = Vector3d.Project(new Vector3d(vecthis.x, 0, vecthis.z), vecthis);
vectarget = Vector3d.Project(new Vector3d(vectarget.x, 0, vectarget.z), vectarget); vectarget = Vector3d.Project(new Vector3d(vectarget.x, 0, vectarget.z), vectarget);
   
Vector3d prograde = new Vector3d(); Vector3d prograde = new Vector3d();
prograde = Quaternion.AngleAxis(90, Vector3d.forward) * vecthis; prograde = Quaternion.AngleAxis(90, Vector3d.forward) * vecthis;
   
double phase = Vector3d.Angle(vecthis, vectarget); double phase = Vector3d.Angle(vecthis, vectarget);
   
if (Vector3d.Angle(prograde, vectarget) > 90) phase = 360 - phase; if (Vector3d.Angle(prograde, vectarget) > 90) phase = 360 - phase;
   
return (phase + 360) % 360; return (phase + 360) % 360;
} }
   
public static double FixAngleDomain(double Angle, bool Degrees = false) public static double FixAngleDomain(double Angle, bool Degrees = false)
{ {
double Extent = 2d * Math.PI; double Extent = 2d * Math.PI;
if (Degrees) { if (Degrees) {
Extent = 360d; Extent = 360d;
} }
   
Angle = Angle % (Extent); Angle = Angle % (Extent);
if (Angle < 0d) if (Angle < 0d)
{ {
Angle += Extent; Angle += Extent;
} }
   
return Angle; return Angle;
} }
   
public static double FixDegreeDomain(double Angle) public static double FixDegreeDomain(double Angle)
{ {
return FixAngleDomain (Angle, true); return FixAngleDomain (Angle, true);
} }
   
public static double adjustCurrPhaseAngle(double transfer_angle, double curr_phase) public static double adjustCurrPhaseAngle(double transfer_angle, double curr_phase)
{ {
if (transfer_angle < 0) if (transfer_angle < 0)
{ {
if (curr_phase > 0) return (-1 * (360 - curr_phase)); if (curr_phase > 0) return (-1 * (360 - curr_phase));
else if (curr_phase < 0) return curr_phase; else if (curr_phase < 0) return curr_phase;
} }
else if (transfer_angle > 0) else if (transfer_angle > 0)
{ {
if (curr_phase > 0) return curr_phase; if (curr_phase > 0) return curr_phase;
else if (curr_phase < 0) return (360 + curr_phase); else if (curr_phase < 0) return (360 + curr_phase);
} }
return curr_phase; return curr_phase;
} }
   
public static double adjust_current_ejection_angle(double curr_ejection) public static double adjust_current_ejection_angle(double curr_ejection)
{ {
//curr_ejection WILL need to be adjusted once for all transfers as it returns values ranging -180 to 180 //curr_ejection WILL need to be adjusted once for all transfers as it returns values ranging -180 to 180
// need 0-360 instead // need 0-360 instead
// //
// ie i have -17 in the screenshot // ie i have -17 in the screenshot
// need it to show 343 // need it to show 343
// //
// do this // do this
// //
// if < 0, add curr to 360 // 360 + (-17) = 343 // if < 0, add curr to 360 // 360 + (-17) = 343
// else its good as it is // else its good as it is
   
if (curr_ejection < 0) return 360 + curr_ejection; if (curr_ejection < 0) return 360 + curr_ejection;
else return curr_ejection; else return curr_ejection;
   
} }
   
public static double adjust_transfer_ejection_angle(double trans_ejection, double trans_phase) public static double adjust_transfer_ejection_angle(double trans_ejection, double trans_phase)
{ {
// if transfer_phase_angle < 0 its a lower transfer // if transfer_phase_angle < 0 its a lower transfer
//180 + curr_ejection //180 + curr_ejection
// else if transfer_phase_angle > 0 its good as it is // else if transfer_phase_angle > 0 its good as it is
   
if (trans_phase < 0) return 180 + trans_ejection; if (trans_phase < 0) return 180 + trans_ejection;
else return trans_ejection; else return trans_ejection;
   
} }
   
public static double TrueAltitude(Vessel vessel) public static double TrueAltitude(Vessel vessel)
{ {
double trueAltitude = vessel.orbit.altitude - vessel.terrainAltitude; double trueAltitude = vessel.orbit.altitude - vessel.terrainAltitude;
   
// HACK: This assumes that on worlds with oceans, all water is fixed at 0 m, and water covers the whole surface at 0 m. // HACK: This assumes that on worlds with oceans, all water is fixed at 0 m, and water covers the whole surface at 0 m.
if (vessel.terrainAltitude < 0 && vessel.mainBody.ocean ) if (vessel.terrainAltitude < 0 && vessel.mainBody.ocean )
{ {
trueAltitude = vessel.orbit.altitude; trueAltitude = vessel.orbit.altitude;
} }
   
return trueAltitude; return trueAltitude;
} }
   
public static string get_heading_text(double heading) public static string get_heading_text(double heading)
{ {
if (heading > 348.75 || heading <= 11.25) return "N"; if (heading > 348.75 || heading <= 11.25) return "N";
else if (heading > 11.25 && heading <= 33.75) return "NNE"; else if (heading > 11.25 && heading <= 33.75) return "NNE";
else if (heading > 33.75 && heading <= 56.25) return "NE"; else if (heading > 33.75 && heading <= 56.25) return "NE";
else if (heading > 56.25 && heading <= 78.75) return "ENE"; else if (heading > 56.25 && heading <= 78.75) return "ENE";
else if (heading > 78.75 && heading <= 101.25) return "E"; else if (heading > 78.75 && heading <= 101.25) return "E";
else if (heading > 101.25 && heading <= 123.75) return "ESE"; else if (heading > 101.25 && heading <= 123.75) return "ESE";
else if (heading > 123.75 && heading <= 146.25) return "SE"; else if (heading > 123.75 && heading <= 146.25) return "SE";
else if (heading > 146.25 && heading <= 168.75) return "SSE"; else if (heading > 146.25 && heading <= 168.75) return "SSE";
else if (heading > 168.75 && heading <= 191.25) return "S"; else if (heading > 168.75 && heading <= 191.25) return "S";
else if (heading > 191.25 && heading <= 213.75) return "SSW"; else if (heading > 191.25 && heading <= 213.75) return "SSW";
else if (heading > 213.75 && heading <= 236.25) return "SW"; else if (heading > 213.75 && heading <= 236.25) return "SW";
else if (heading > 236.25 && heading <= 258.75) return "WSW"; else if (heading > 236.25 && heading <= 258.75) return "WSW";
else if (heading > 258.75 && heading <= 281.25) return "W"; else if (heading > 258.75 && heading <= 281.25) return "W";
else if (heading > 281.25 && heading <= 303.75) return "WNW"; else if (heading > 281.25 && heading <= 303.75) return "WNW";
else if (heading > 303.75 && heading <= 326.25) return "NW"; else if (heading > 303.75 && heading <= 326.25) return "NW";
else if (heading > 326.25 && heading <= 348.75) return "NNW"; else if (heading > 326.25 && heading <= 348.75) return "NNW";
else return ""; else return "";
} }
   
public static double[] ParseXYString(string s)  
{  
string[] xy = s.Split (','); public static void display_transfer_angles_SUN2PLANET(CelestialBody body, Vessel vessel)
if (xy.Length != 2) {
{ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
throw new ArgumentException ("Argument must be of the format 'x,y'."); GUILayout.Label("Phase angle (curr/trans):");
} GUILayout.Label(Tools.mrenigma03_calcphase(vessel, body).ToString("F3") + "° / " + Tools.Nivvy_CalcTransferPhaseAngle(vessel.orbit.semiMajorAxis, body.orbit.semiMajorAxis, vessel.mainBody.gravParameter).ToString("F3") + "°", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
double x = double.Parse (xy [0].Trim ());  
double y = double.Parse (xy [1].Trim ()); GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Transfer velocity:");
return new double[] { x, y }; GUILayout.Label((Tools.Younata_DeltaVToGetToOtherBody((vessel.mainBody.gravParameter / 1000000000), (vessel.orbit.semiMajorAxis / 1000), (body.orbit.semiMajorAxis / 1000)) * 1000).ToString("F2") + "m/s", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
  }
   
  public static void display_transfer_angles_PLANET2PLANET(CelestialBody body, Vessel vessel)
  {
  double dv1 = Tools.Younata_DeltaVToGetToOtherBody((vessel.mainBody.referenceBody.gravParameter / 1000000000), (vessel.mainBody.orbit.semiMajorAxis / 1000), (body.orbit.semiMajorAxis / 1000));
  double dv2 = Tools.Younata_DeltaVToExitSOI((vessel.mainBody.gravParameter / 1000000000), (vessel.orbit.semiMajorAxis / 1000), (vessel.mainBody.sphereOfInfluence / 1000), Math.Abs(dv1));
   
  double trans_ejection_angle = Tools.Younata_TransferBurnPoint((vessel.orbit.semiMajorAxis / 1000), dv2, (Math.PI / 2.0), (vessel.mainBody.gravParameter / 1000000000));
  double curr_ejection_angle = Tools.Adammada_CurrentEjectionAngle(FlightGlobals.ActiveVessel.longitude, FlightGlobals.ActiveVessel.orbit.referenceBody.rotationAngle, FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN, FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent);
   
  double trans_phase_angle = Tools.Nivvy_CalcTransferPhaseAngle(vessel.mainBody.orbit.semiMajorAxis, body.orbit.semiMajorAxis, vessel.mainBody.referenceBody.gravParameter) % 360;
  double curr_phase_angle = Tools.Adammada_CurrrentPhaseAngle(body.orbit.LAN, body.orbit.orbitPercent, FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN, FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent);
   
  double adj_phase_angle = Tools.adjustCurrPhaseAngle(trans_phase_angle, curr_phase_angle);
  double adj_trans_ejection_angle = Tools.adjust_transfer_ejection_angle(trans_ejection_angle, trans_phase_angle);
  double adj_curr_ejection_angle = Tools.adjust_current_ejection_angle(curr_ejection_angle);
   
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Phase angle (curr/trans):");
  GUILayout.Label(adj_phase_angle.ToString("F3") + "° / " + trans_phase_angle.ToString("F3") + "°", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
   
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Ejection angle (curr/trans):");
  GUILayout.Label(adj_curr_ejection_angle.ToString("F3") + "° / " + adj_trans_ejection_angle.ToString("F3") + "°", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
   
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Transfer velocity:");
  GUILayout.Label((dv2 * 1000).ToString("F2") + "m/s", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
  }
   
  public static void display_transfer_angles_PLANET2MOON(CelestialBody body, Vessel vessel)
  {
  double dv1 = Tools.Younata_DeltaVToGetToOtherBody((vessel.mainBody.gravParameter / 1000000000), (vessel.orbit.semiMajorAxis / 1000), (body.orbit.semiMajorAxis / 1000));
   
  double trans_phase_angle = Tools.Nivvy_CalcTransferPhaseAngle(vessel.orbit.semiMajorAxis, body.orbit.semiMajorAxis, vessel.mainBody.gravParameter);
   
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Phase angle (curr/trans):");
  GUILayout.Label(Tools.mrenigma03_calcphase(vessel, body).ToString("F3") + "° / " + trans_phase_angle.ToString("F3") + "°", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
   
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Transfer velocity:");
  GUILayout.Label((dv1 * 1000).ToString("F2") + "m/s", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
  }
   
  public static void display_transfer_angles_MOON2MOON(CelestialBody body, Vessel vessel)
  {
  double dv1 = Tools.Younata_DeltaVToGetToOtherBody((vessel.mainBody.referenceBody.gravParameter / 1000000000), (vessel.mainBody.orbit.semiMajorAxis / 1000), (body.orbit.semiMajorAxis / 1000));
  double dv2 = Tools.Younata_DeltaVToExitSOI((vessel.mainBody.gravParameter / 1000000000), (vessel.orbit.semiMajorAxis / 1000), (vessel.mainBody.sphereOfInfluence / 1000), Math.Abs(dv1));
  double trans_ejection_angle = Tools.Younata_TransferBurnPoint((vessel.orbit.semiMajorAxis / 1000), dv2, (Math.PI / 2.0), (vessel.mainBody.gravParameter / 1000000000));
   
  double curr_phase_angle = Tools.Adammada_CurrrentPhaseAngle(body.orbit.LAN, body.orbit.orbitPercent, FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN, FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent);
  double curr_ejection_angle = Tools.Adammada_CurrentEjectionAngle(FlightGlobals.ActiveVessel.longitude, FlightGlobals.ActiveVessel.orbit.referenceBody.rotationAngle, FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN, FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent);
   
  double trans_phase_angle = Tools.Nivvy_CalcTransferPhaseAngle(vessel.mainBody.orbit.semiMajorAxis, body.orbit.semiMajorAxis, vessel.mainBody.referenceBody.gravParameter) % 360;
   
  double adj_phase_angle = Tools.adjustCurrPhaseAngle(trans_phase_angle, curr_phase_angle);
  //double adj_ejection_angle = adjustCurrEjectionAngle(trans_phase_angle, curr_ejection_angle);
   
  //new stuff
  //
  double adj_trans_ejection_angle = Tools.adjust_transfer_ejection_angle(trans_ejection_angle, trans_phase_angle);
  double adj_curr_ejection_angle = Tools.adjust_current_ejection_angle(curr_ejection_angle);
  //
  //
   
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Phase angle (curr/trans):");
  GUILayout.Label(adj_phase_angle.ToString("F3") + "° / " + trans_phase_angle.ToString("F3") + "°", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
   
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Ejection angle (curr/trans):");
  GUILayout.Label(adj_curr_ejection_angle.ToString("F3") + "° / " + adj_trans_ejection_angle.ToString("F3") + "°", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
   
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Transfer velocity:");
  GUILayout.Label((dv2 * 1000).ToString("F2") + "m/s", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
  }
   
  // This implementation is adapted from FARGUIUtils.ClampToScreen
  public static Rect ClampRectToScreen(Rect window, int xMargin, int yMargin)
  {
  window.x = Mathf.Clamp (window.x, xMargin - window.width, Screen.width - xMargin);
  window.y = Mathf.Clamp (window.y, yMargin - window.height, Screen.height - yMargin);
   
  return window;
  }
   
  public static Rect ClampRectToScreen(Rect window, int Margin)
  {
  return ClampRectToScreen(window, Margin, Margin);
  }
   
  public static Rect ClampRectToScreen(Rect window)
  {
  return ClampRectToScreen (window, 30);
  }
   
  public static Vector2 ClampV2ToScreen(Vector2 vec, uint xMargin, uint yMargin)
  {
  vec.x = Mathf.Clamp (vec.x, xMargin, Screen.width - xMargin);
  vec.y = Mathf.Clamp (vec.y, yMargin, Screen.height - yMargin);
   
  return vec;
  }
   
  public static Vector2 ClampV2ToScreen(Vector2 vec, uint Margin)
  {
  return ClampV2ToScreen(vec, Margin, Margin);
  }
   
  public static Vector2 ClampV2ToScreen(Vector2 vec)
  {
  return ClampV2ToScreen (vec, 15);
  }
   
  // UNDONE: This seems messy. Can we clean it up?
  public static Rect DockToWindow(Rect icon, Rect window)
  {
  // We can't set the x and y of the center point directly, so build a new vector.
  Vector2 center = new Vector2 ();
   
  // If we are near the top or bottom of the screen...
  if (window.yMax > Screen.height - icon.height ||
  window.yMin < icon.height
  )
  {
  // If we are in a corner...
  if (window.xMax > Screen.width - icon.width ||
  window.xMin < icon.width
  )
  {
  // If it is a top corner, put the icon below the window.
  if (window.yMax < Screen.height / 2)
  {
  center.y = window.yMax + icon.height / 2;
  }
  // If it is a bottom corner, put the icon above the window.
  else
  {
  center.y = window.yMin - icon.height / 2;
  }
  }
  // If we are not in a corner...
  else
  {
  // If we are along the top edge, align the icon's top edge with the top edge of the window
  if (window.yMax > Screen.height / 2)
  {
  center.y = window.yMax - icon.height / 2;
  }
  // If we are along the bottom edge, align the icon's bottom edge with the bottom edge of the window
  else
  {
  center.y = window.yMin + icon.height / 2;
  }
  }
   
  // At the top or bottom, if we are towards the right, put the icon to the right of the window
  if (window.center.x < Screen.width / 2)
  {
  center.x = window.xMin - icon.width / 2;
  }
  // At the top or bottom, if we are towards the left, put the icon to the left of the window
  else
  {
  center.x = window.xMax + icon.width / 2;
  }
   
  }
  // If we are not along the top or bottom of the screen...
  else
  {
  // By default, center the icon above the window
  center.y = window.yMin - icon.height / 2;
  center.x = window.center.x;
   
  // If we are along a side...
  if (window.xMax > Screen.width - icon.width ||
  window.xMin < icon.width
  )
  {
  // UNDONE: I'm not sure I like the feel of this part.
  // If we are along a side towards the bottom, put the icon below the window
  if (window.center.y > Screen.height / 2)
  {
  center.y = window.yMax + icon.height / 2;
  }
   
  // Along the left side, align the left edge of the icon with the left edge of the window.
  if (window.xMax > Screen.width - icon.width)
  {
  center.x = window.xMax - icon.width / 2;
  }
  // Along the right side, align the right edge of the icon with the right edge of the window.
  else if (window.xMin < icon.width)
  {
  center.x = window.xMin + icon.width / 2;
  }
  }
  }
   
  // Assign the vector to the center of the rect.
  icon.center = center;
   
  // Return the icon's position.
  return icon;
} }
private static ScreenMessage debugmsg = new ScreenMessage("", 2f, ScreenMessageStyle.UPPER_RIGHT); private static ScreenMessage debugmsg = new ScreenMessage("", 2f, ScreenMessageStyle.UPPER_RIGHT);
   
[System.Diagnostics.Conditional("DEBUG")] [System.Diagnostics.Conditional("DEBUG")]
public static void PostDebugMessage(string Msg) public static void PostDebugMessage(string Msg)
{ {
if (HighLogic.LoadedScene > GameScenes.SPACECENTER) if (HighLogic.LoadedScene > GameScenes.SPACECENTER)
{ {
debugmsg.message = Msg; debugmsg.message = Msg;
ScreenMessages.PostScreenMessage(debugmsg, true); ScreenMessages.PostScreenMessage(debugmsg, true);
} }
   
KSPLog.print(Msg); KSPLog.print(Msg);
} }
} }
} }
file:b/VOID.csproj (new)
  <?xml version="1.0" encoding="utf-8"?>
  <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
  <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
  <ProductVersion>10.0.0</ProductVersion>
  <SchemaVersion>2.0</SchemaVersion>
  <ProjectGuid>{45ACC1CC-942C-4A66-BFC7-8BE375938B18}</ProjectGuid>
  <OutputType>Library</OutputType>
  <RootNamespace>VOID</RootNamespace>
  <AssemblyName>VOID</AssemblyName>
  <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
  <DebugSymbols>true</DebugSymbols>
  <DebugType>full</DebugType>
  <Optimize>false</Optimize>
  <OutputPath>bin\Debug</OutputPath>
  <DefineConstants>DEBUG; TRACE</DefineConstants>
  <ErrorReport>prompt</ErrorReport>
  <WarningLevel>4</WarningLevel>
  <ConsolePause>false</ConsolePause>
  <CustomCommands>
  <CustomCommands>
  <Command type="AfterBuild" command="xcopy /Y ${ProjectDir}\bin\Debug\*.dll ..\..\..\Games\KSP_win\GameData\VOID\Plugins\" workingdir="${ProjectDir}" externalConsole="True" />
  </CustomCommands>
  </CustomCommands>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
  <Optimize>true</Optimize>
  <OutputPath>bin\Release</OutputPath>
  <ErrorReport>prompt</ErrorReport>
  <WarningLevel>4</WarningLevel>
  <ConsolePause>false</ConsolePause>
  <DefineConstants>TRACE</DefineConstants>
  <CustomCommands>
  <CustomCommands>
  <Command type="AfterBuild" command="xcopy /Y ${ProjectDir}\bin\Release\*.dll ..\..\..\Games\KSP_win\GameData\VOID\Plugins\" workingdir="${ProjectDir}" externalConsole="True" />
  </CustomCommands>
  </CustomCommands>
  </PropertyGroup>
  <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  <ItemGroup>
  <Compile Include="Tools.cs" />
  <Compile Include="IVOID_Module.cs" />
  <Compile Include="VOIDFlightMaster.cs" />
  <Compile Include="VOID_Core.cs" />
  <Compile Include="VOID_Module.cs" />
  <Compile Include="VOID_HUD.cs" />
  <Compile Include="VOID_SaveValue.cs" />
  <Compile Include="VOID_Orbital.cs" />
  <Compile Include="VOID_SurfAtmo.cs" />
  <Compile Include="VOID_VesselInfo.cs" />
  <Compile Include="VOID_Transfer.cs" />
  <Compile Include="VOID_CBInfoBrowser.cs" />
  <Compile Include="VOID_Rendezvous.cs" />
  <Compile Include="VOID_VesselRegister.cs" />
  <Compile Include="VOID_DataLogger.cs" />
  <Compile Include="VOID_EditorCore.cs" />
  <Compile Include="VOID_EditorHUD.cs" />
  </ItemGroup>
  <ItemGroup>
  <Reference Include="Assembly-CSharp">
  <HintPath>..\..\..\Games\KSP_win\KSP_Data\Managed\Assembly-CSharp.dll</HintPath>
  </Reference>
  <Reference Include="UnityEngine">
  <HintPath>..\..\..\Games\KSP_win\KSP_Data\Managed\UnityEngine.dll</HintPath>
  </Reference>
  <Reference Include="System">
  <HintPath>..\..\..\Games\KSP_win\KSP_Data\Managed\System.dll</HintPath>
  </Reference>
  </ItemGroup>
  <ItemGroup>
  <ProjectReference Include="..\Engineer.Extensions\Engineer.Extensions.csproj">
  <Project>{2FCF882B-0771-4649-8D04-81D7AA76A486}</Project>
  <Name>Engineer.Extensions</Name>
  </ProjectReference>
  <ProjectReference Include="..\VesselSimulator\VesselSimulator.csproj">
  <Project>{30FD6C0B-D36E-462F-B0FF-F0FAC9C666CF}</Project>
  <Name>VesselSimulator</Name>
  </ProjectReference>
  </ItemGroup>
  <ProjectExtensions>
  <MonoDevelop>
  <Properties>
  <Policies>
  <StandardHeader Text=" &#xA; ${FileName}&#xA; &#xA; Author:&#xA; ${AuthorName} &lt;${AuthorEmail}&gt;&#xA;&#xA; Copyright (c) ${Year} ${CopyrightHolder}&#xA;&#xA; This program is free software: you can redistribute it and/or modify&#xA; it under the terms of the GNU General Public License as published by&#xA; the Free Software Foundation, either version 3 of the License, or&#xA; (at your option) any later version.&#xA;&#xA; This program is distributed in the hope that it will be useful,&#xA; but WITHOUT ANY WARRANTY; without even the implied warranty of&#xA; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the&#xA; GNU General Public License for more details.&#xA;&#xA; You should have received a copy of the GNU General Public License&#xA; along with this program. If not, see &lt;http://www.gnu.org/licenses/&gt;." IncludeInNewFiles="True" />
  </Policies>
  </Properties>
  </MonoDevelop>
  </ProjectExtensions>
  </Project>
/////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////
// //
// VOID - Vessel Orbital Information Display for Kerbal Space Program // VOID - Vessel Orbital Information Display for Kerbal Space Program
// Copyright (C) 2012 Iannic-ann-od // Copyright (C) 2012 Iannic-ann-od
// Copyright (C) 2013 Toadicus // Copyright (C) 2013 Toadicus
// //
// This program is free software: you can redistribute it and/or modify // This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by // it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or // the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version. // (at your option) any later version.
// //
// This program is distributed in the hope that it will be useful, // This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of // but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details. // GNU General Public License for more details.
// //
// You should have received a copy of the GNU General Public License // You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
// //
/////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////
// //
// Much, much credit to Younata, Adammada, Nivvydaskrl and to all the authors // Much, much credit to Younata, Adammada, Nivvydaskrl and to all the authors
// behind MechJeb, RemoteTech Relay Network, ISA MapSat, and Protractor for some // behind MechJeb, RemoteTech Relay Network, ISA MapSat, and Protractor for some
// invaluable functions and making your nicely written code available to learn from. // invaluable functions and making your nicely written code available to learn from.
// //
/////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////
// //
// This software uses VesselSimulator and Engineer.Extensions from Engineer Redux. // This software uses VesselSimulator and Engineer.Extensions from Engineer Redux.
// Engineer Redux (c) 2013 cybutek // Engineer Redux (c) 2013 cybutek
// Used by permission. // Used by permission.
// //
/////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////
   
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using UnityEngine; using UnityEngine;
using Engineer.VesselSimulator; using Engineer.VesselSimulator;
   
namespace VOID namespace VOID
{ {
[KSPAddon(KSPAddon.Startup.Flight, false)] [KSPAddon(KSPAddon.Startup.Flight, false)]
public class VOIDFlightMaster : MonoBehaviour public class VOIDFlightMaster : MonoBehaviour
{ {
protected VOID_Core Core; protected VOID_Core Core;
   
public void Awake() public void Awake()
{ {
Tools.PostDebugMessage ("VOIDLightMaster: Waking up."); Tools.PostDebugMessage ("VOIDFlightMaster: Waking up.");
this.Core = (VOID_Core)VOID_Core.Instance; this.Core = (VOID_Core)VOID_Core.Instance;
this.Core.StartGUI (); this.Core.ResetGUI ();
Tools.PostDebugMessage ("VOIDFlightMaster: Awake."); Tools.PostDebugMessage ("VOIDFlightMaster: Awake.");
} }
   
public void Update() public void Update()
{ {
if (this.Core == null) if (!HighLogic.LoadedSceneIsFlight && this.Core != null)
{ {
  this.Core.SaveConfig ();
  this.Core = null;
  VOID_Core.Reset();
return; return;
} }
   
  if (this.Core == null)
  {
  this.Awake();
  }
   
this.Core.Update (); this.Core.Update ();
   
  if (this.Core.vessel != null)
  {
  SimManager.Instance.Gravity = VOID_Core.Instance.vessel.mainBody.gravParameter /
  Math.Pow(VOID_Core.Instance.vessel.mainBody.Radius, 2);
  SimManager.Instance.TryStartSimulation();
  }
   
  if (this.Core.factoryReset)
  {
  KSP.IO.File.Delete<VOID_Core>("config.xml");
  this.Core = null;
  VOID_Core.Reset();
  }
} }
   
public void FixedUpdate() public void FixedUpdate()
{ {
if (this.Core == null) if (this.Core == null || !HighLogic.LoadedSceneIsFlight)
{ {
return; return;
} }
   
this.Core.FixedUpdate (); this.Core.FixedUpdate ();
} }
   
// private bool debugging = false; public void OnGUI()
// {
// private int window_base_id = -96518722; if (this.Core == null)
// {
// private double G_constant = .0000000000667; return;
// }
// public Vessel vessel;  
// private VOIDLabels label_strings = new VOIDLabels(); this.Core.OnGUI();
// }
// private List<CelestialBody> all_bodies = new List<CelestialBody>();  
// private List<VesselType> all_vessel_types = new List<VesselType>();  
//  
// //Windows  
// protected Rect main_window_pos = new Rect(Screen.width / 2, Screen.height / 2, 10f, 10f); //VOID main  
// protected Rect void_window_pos = new Rect((Screen.width / 2) - 20, (Screen.height / 2) - 10, 10, 10); //vessel orbital info  
// protected Rect atmo_window_pos = new Rect((Screen.width / 2) - 40, (Screen.height / 2) - 20, 10, 10); //atmospheric info  
// protected Rect transfer_window_pos = new Rect((Screen.width / 2) - 60, (Screen.height / 2) - 30, 10, 10); //transfer angle info  
// protected Rect vessel_register_window_pos = new Rect((Screen.width / 2) - 80, (Screen.height / 2) - 40, 10, 10); //neighboring vessels  
// protected Rect data_logging_window_pos = new Rect((Screen.width / 2) - 100, (Screen.height / 2) - 50, 10, 10); //data logging & time  
// protected Rect vessel_info_window_pos = new Rect((Screen.width / 2) - 120, (Screen.height / 2) - 60, 10, 10); //vessel info  
// protected Rect misc_window_pos = new Rect((Screen.width / 2) - 160, (Screen.height / 2) - 80, 10, 10); //miscellaneous  
// protected Rect body_op_window_pos = new Rect((Screen.width / 2) - 140, (Screen.height / 2) - 70, 10, 10); //body orbital/physical info  
// protected Rect rendezvous_info_window_pos = new Rect((Screen.width / 2) - 180, (Screen.height / 2) - 90, 10, 10); //target vessel info  
// protected Rect lab_window_pos = new Rect(0, 0, 10, 10); //The Lab  
//  
// //Icons  
//  
//  
// //GUI  
// private bool gui_running = false;  
// private int skin_index = 2;  
// private bool main_gui_minimized = false;  
// private bool gui_styles_set = false;  
//  
// //GUIStyles  
// //private GUIStyle label_txt_left;  
// private GUIStyle label_txt_center;  
// private GUIStyle label_txt_center_bold;  
// private GUIStyle label_txt_right; //needed for body OP alignment  
// //private GUIStyle button_txt_left;  
// //private GUIStyle button_txt_center;  
// //private GUIStyle button_txt_right;  
//  
// //private GUIStyle gs_tooltip;  
//  
// //Window toggles  
// private bool void_module = false;  
// private bool extended_orbital_info = false;  
// private bool tad_module = false;  
// private bool atmo_module = false;  
// private bool data_time_module = false;  
// private bool vessel_info_module = false;  
// private bool test_module = false;  
// private bool misc_module = false;  
// private bool vessel_register_module = false;  
// public bool toggleHUDModule = false;  
// private bool celestial_body_info_module = false;  
// private bool rendezvous_module = false;  
//  
// //Celestial body info window  
// private bool body_op_show_orbital = true;  
// private bool body_op_show_physical = true;  
// private int body_OP_body_1_index = 1;  
// private int body_OP_body_2_index = 2;  
// private CelestialBody body_OP_selected_body_1 = new CelestialBody();  
// private CelestialBody body_OP_selected_body_2 = new CelestialBody();  
//  
// //Data logging/time & cfg update  
// private bool csv_logging = false;  
// private List<string> csvList = new List<string>();  
// private float csvWriteTimer = 0;  
// private float csvCollectTimer = 0;  
// private bool first_write = true;  
// private float csv_log_interval;  
// private string csv_log_interval_str = "0.5";  
// private float cfg_update_timer = 0;  
// private double stopwatch1;  
// private bool stopwatch1_running = false;  
//  
// //Vessel Register  
// private Vector2 vessel_register_scroll_pos = new Vector2();  
// private Vessel vesreg_selected_vessel;  
// private bool target_vessel_extended_orbital_info = false;  
// private VesselType vessel_register_vessel_type = VesselType.Ship;  
// private string vessel_register_vessel_situation = "Orbiting";  
// private CelestialBody vessel_register_selected_body = null;  
// private int vessel_register_body_index = 0;  
// private int vessel_register_vessel_type_index = 0;  
// private bool hide_vesreg_info = false; //in rendezvous window  
//  
// //Miscellaneous window & http  
// private string version_name = "VOID ";  
// private string this_version = "0.9.9";  
// private int configVersion = 1;  
// private bool hide_on_pause = false;  
// private bool changing_icon_pos = false;  
// private bool show_tooltips = true;  
// public bool disable_power_usage = true;  
//  
// // Power consumption  
// private float power_request_amount = 0.01f;  
// public bool power_toggle = true;  
// public bool power_available = false;  
//  
// // VesselSimulator  
// Stage[] stages = new Stage[0];  
//  
// // Modules  
// VOID_HUD moduleHUD;  
//  
// //Debugging / limbo  
// private List<CelestialBody> tad_selected_bodies = new List<CelestialBody>(); //Bodies selected in Transfer Angle Info  
// private bool run_once = true; //for Update()  
// private string settings_path;  
//  
// private enum languages { EN };  
// private languages user_lang = languages.EN;  
// private int user_lang_index;  
//  
// public VOIDFlightMaster() : base()  
// {  
// Tools.PostDebugMessage ("Constructing VOID.");  
// }  
//  
// ~VOIDFlightMaster()  
// {  
// Tools.PostDebugMessage ("Destructing VOID.");  
// }  
//  
// private void Innsewerants_writeData(string[] csvArray)  
// {  
// var efile = KSP.IO.File.AppendText<VOIDFlightMaster>(vessel.vesselName + "_data.csv", null);  
// foreach (string line in csvArray)  
// {  
// efile.Write(line);  
// }  
// efile.Close();  
// }  
//  
// private void line_to_csvList()  
// {  
// //called if logging is on and interval has passed  
// //writes one line to the csvList  
//  
// string line = "";  
// if (first_write && !KSP.IO.File.Exists<VOIDFlightMaster>(vessel.vesselName + "_data.csv", null))  
// {  
// first_write = false;  
// line += "Mission Elapsed Time (s);Altitude ASL (m);Altitude above terrain (m);Orbital Velocity (m/s);Surface Velocity (m/s);Vertical Speed (m/s);Horizontal Speed (m/s);Gee Force (gees);Temperature (°C);Gravity (m/s²);Atmosphere Density (g/m³);\n";  
// }  
// //Mission time  
// line += vessel.missionTime.ToString("F3") + ";";  
// //Altitude ASL  
// line += vessel.orbit.altitude.ToString("F3") + ";";  
// //Altitude (true)  
// double alt_true = vessel.orbit.altitude - vessel.terrainAltitude;  
// if (vessel.terrainAltitude < 0) alt_true = vessel.orbit.altitude;  
// line += alt_true.ToString("F3") + ";";  
// //Orbital velocity  
// line += vessel.orbit.vel.magnitude.ToString("F3") + ";";  
// //surface velocity  
// line += vessel.srf_velocity.magnitude.ToString("F3") + ";";  
// //vertical speed  
// line += vessel.verticalSpeed.ToString("F3") + ";";  
// //horizontal speed  
// line += vessel.horizontalSrfSpeed.ToString("F3") + ";";  
// //gee force  
// line += vessel.geeForce.ToString("F3") + ";";  
// //temperature  
// line += vessel.flightIntegrator.getExternalTemperature().ToString("F2") + ";";  
// //gravity  
// double r_vessel = vessel.mainBody.Radius + vessel.mainBody.GetAltitude(vessel.findWorldCenterOfMass());  
// double g_vessel = (G_constant * vessel.mainBody.Mass) / Math.Pow(r_vessel, 2);  
// line += g_vessel.ToString("F3") + ";";  
// //atm density  
// line += (vessel.atmDensity * 1000).ToString("F3") + ";";  
// line += "\n";  
// if (csvList.Contains(line) == false) csvList.Add(line);  
// csvCollectTimer = 0f;  
// }  
//  
// private void main_csv()  
// {  
// // CSV Logging  
// // from ISA MapSat  
// if (csv_logging)  
// {  
// //data logging is on  
// //increment timers  
// csvWriteTimer += Time.deltaTime;  
// csvCollectTimer += Time.deltaTime;  
// }  
// else  
// {  
// //data logging is off  
// //reset any timers and clear anything from csvList  
// csvWriteTimer = 0f;  
// csvCollectTimer = 0f;  
// if (csvList.Count > 0) csvList.Clear();  
// }  
//  
// if (csv_logging && csvCollectTimer >= csv_log_interval && vessel.situation != Vessel.Situations.PRELAUNCH)  
// {  
// //data logging is on, vessel is not prelaunch, and interval has passed  
// //write a line to the list  
// line_to_csvList(); //write to the csv  
// }  
//  
// if (csvList.Count != 0 && csvWriteTimer >= 15f && csv_logging)  
// {  
// // csvList is not empty and interval between writings to file has elapsed  
// //write it  
// string[] csvData;  
// csvData = (string[])csvList.ToArray();  
// Innsewerants_writeData(csvData);  
// csvList.Clear();  
// csvWriteTimer = 0f;  
// }  
// }  
//  
// private void load_language()  
// {  
// ConfigNode lang_node = ConfigNode.Load(settings_path + "lang.dat");  
//  
// if (lang_node != null)  
// {  
// if (lang_node.HasNode(user_lang.ToString()))  
// {  
// ConfigNode _lang = lang_node.GetNode(user_lang.ToString());  
//  
// if (_lang.HasValue("void_primary")) label_strings.void_primary = _lang.GetValue("void_primary");  
// if (_lang.HasValue("void_altitude_asl")) label_strings.void_altitude_asl = _lang.GetValue("void_altitude_asl");  
// if (_lang.HasValue("void_velocity")) label_strings.void_velocity = _lang.GetValue("void_velocity");  
// if (_lang.HasValue("void_apoapsis")) label_strings.void_apoapsis = _lang.GetValue("void_apoapsis");  
// if (_lang.HasValue("void_periapsis")) label_strings.void_periapsis = _lang.GetValue("void_periapsis");  
// }  
// }  
// else  
// {  
// //lang_node == null  
// // Toadicus edit: added settings_path to the debug message for extra verbosity  
// Debug.LogError("[VOID] Unable to load file " + settings_path + "lang.dat!");  
// }  
// }  
//  
// private void load_icons()  
// {  
// // Toadicus edit: changed the directory to VOID instead of RBR, because RBR seemed confusing.  
// string path_icon_on = "VOID/Textures/void_icon_on";  
// string path_icon_off = "VOID/Textures/void_icon_off";  
//  
// if (GameDatabase.Instance.ExistsTexture(path_icon_on) && GameDatabase.Instance.ExistsTexture(path_icon_off))  
// {  
// if (debugging) Debug.Log("icon textures exist, loading...");  
// void_icon_on = GameDatabase.Instance.GetTexture(path_icon_on, false);  
// void_icon_off = GameDatabase.Instance.GetTexture(path_icon_off, false);  
// if (main_gui_minimized) void_icon = void_icon_off;  
// else void_icon = void_icon_on;  
// }  
// else  
// {  
// if (debugging) Debug.LogError("[VOID] icon texture file(s) missing");  
// //void_icons_loaded = false;  
// }  
// }  
//  
// private void load_old_settings()  
// {  
// if (KSP.IO.File.Exists<VOIDFlightMaster>("VOID.cfg", null))  
// {  
// string[] data = KSP.IO.File.ReadAllLines<VOIDFlightMaster>("VOID.cfg", null);  
// string[] name_val;  
// string[] temp;  
// string name = "";  
// string val = "";  
//  
// foreach (string s in data)  
// {  
// name_val = s.Split('=');  
// name = name_val[0].Trim();  
// val = name_val[1].Trim();  
//  
// if (val != "")  
// {  
// if (name == "MAIN WINDOW POS")  
// {  
// temp = val.Split(',');  
// //window_0_pos = new Rect(Convert.ToSingle(temp[0].Trim()), Convert.ToSingle(temp[1].Trim()), 10, 10);  
// main_window_pos.x = Convert.ToSingle(temp[0].Trim());  
// main_window_pos.y = Convert.ToSingle(temp[1].Trim());  
// }  
// if (name == "VOID WINDOW POS")  
// {  
// temp = val.Split(',');  
// void_window_pos = new Rect(Convert.ToSingle(temp[0].Trim()), Convert.ToSingle(temp[1].Trim()), 10f, 10f);  
// }  
// if (name == "ATMO WINDOW POS")  
// {  
// temp = val.Split(',');  
// atmo_window_pos = new Rect(Convert.ToSingle(temp[0].Trim()), Convert.ToSingle(temp[1].Trim()), 10f, 10f);  
// }  
// if (name == "TAD WINDOW POS")  
// {  
// temp = val.Split(',');  
// transfer_window_pos = new Rect(Convert.ToSingle(temp[0].Trim()), Convert.ToSingle(temp[1].Trim()), 10f, 10f);  
// }  
// if (name == "VESREG WINDOW POS")  
// {  
// temp = val.Split(',');  
// vessel_register_window_pos = new Rect(Convert.ToSingle(temp[0].Trim()), Convert.ToSingle(temp[1].Trim()), 10f, 10f);  
// }  
// if (name == "DATATIME WINDOW POS")  
// {  
// temp = val.Split(',');  
// data_logging_window_pos = new Rect(Convert.ToSingle(temp[0].Trim()), Convert.ToSingle(temp[1].Trim()), 10f, 10f);  
// }  
// if (name == "VESINFO WINDOW POS")  
// {  
// temp = val.Split(',');  
// vessel_info_window_pos = new Rect(Convert.ToSingle(temp[0].Trim()), Convert.ToSingle(temp[1].Trim()), 10f, 10f);  
// }  
// if (name == "MISC WINDOW POS")  
// {  
// temp = val.Split(',');  
// misc_window_pos = new Rect(Convert.ToSingle(temp[0].Trim()), Convert.ToSingle(temp[1].Trim()), 10f, 10f);  
// }  
// if (name == "CELINFO WINDOW POS")  
// {  
// temp = val.Split(',');  
// body_op_window_pos = new Rect(Convert.ToSingle(temp[0].Trim()), Convert.ToSingle(temp[1].Trim()), 10f, 10f);  
// }  
// if (name == "RENDEZVOUS WINDOW POS")  
// {  
// temp = val.Split(',');  
// rendezvous_info_window_pos = new Rect(Convert.ToSingle(temp[0].Trim()), Convert.ToSingle(temp[1].Trim()), 10f, 10f);  
// }  
// if (name == "ICON POS")  
// {  
// temp = val.Split(',');  
// main_icon_pos = new Rect(Convert.ToSingle(temp[0].Trim()), Convert.ToSingle(temp[1].Trim()), 30f, 30f);  
// }  
// if (name == "HUD MODULE") toggleHUDModule = Boolean.Parse(val);  
// if (name == "VOID MODULE") void_module = Boolean.Parse(val);  
// if (name == "ATMO MODULE") atmo_module = Boolean.Parse(val);  
// if (name == "TAD MODULE") tad_module = Boolean.Parse(val);  
// if (name == "VESREG MODULE") vessel_register_module = Boolean.Parse(val);  
// if (name == "DATATIME MODULE") data_time_module = Boolean.Parse(val);  
// if (name == "VESINFO MODULE") vessel_info_module = Boolean.Parse(val);  
// if (name == "MISC MODULE") misc_module = Boolean.Parse(val);  
// if (name == "CELINFO MODULE") celestial_body_info_module = Boolean.Parse(val);  
// if (name == "CELINFO SHOW OBTL") body_op_show_orbital = Boolean.Parse(val);  
// if (name == "CELINFO SHOW PHYS") body_op_show_physical = Boolean.Parse(val);  
// if (name == "MAIN GUI MINIMIZED") main_gui_minimized = Boolean.Parse(val);  
// if (name == "HIDE ON PAUSE") hide_on_pause = Boolean.Parse(val);  
// if (name == "SKIN INDEX") skin_index = Int32.Parse(val);  
// if (name == "DISABLE POWER USAGE") disable_power_usage = Boolean.Parse(val);  
// if (name == "SHOW TOOLTIPS") show_tooltips = Boolean.Parse(val);  
// if (name == "SHOW RENDEZVOUS INFO") rendezvous_module = Boolean.Parse(val);  
// if (name == "USE KSP TARGET") hide_vesreg_info = Boolean.Parse(val);  
// if (name == "USER LANG") user_lang = (languages)Enum.Parse(typeof(languages), val);  
// }  
// }  
// }  
// }  
//  
// private void load_settings()  
// {  
// Tools.PostDebugMessage ("VOID: Loading settings.");  
// var config = KSP.IO.PluginConfiguration.CreateForType<VOIDFlightMaster> ();  
// config.load ();  
//  
// int loadedConfigVersion = config.GetValue ("ConfigVersion", 0);  
//  
// if (loadedConfigVersion < 1 || true)  
// {  
// this.load_old_settings ();  
// // this.write_settings ();  
// // TODO: Enable this when the config update works for sure.  
// // KSP.IO.File.Delete<VOID> ("VOID.cfg");  
// return;  
// }  
//  
// this.main_window_pos = config.GetValue("MAIN_WINDOW_POS", main_window_pos);  
// this.void_window_pos = config.GetValue("VOID_WINDOW_POS", void_window_pos);  
// this.atmo_window_pos = config.GetValue("ATMO_WINDOW_POS", atmo_window_pos);  
// this.transfer_window_pos = config.GetValue("TAD_WINDOW_POS", transfer_window_pos);  
// this.vessel_register_window_pos = config.GetValue("VESREG_WINDOW_POS", vessel_register_window_pos);  
// this.data_logging_window_pos = config.GetValue("DATATIME_WINDOW_POS", data_logging_window_pos);  
// this.vessel_info_window_pos = config.GetValue("VESINFO_WINDOW_POS", vessel_info_window_pos);  
// this.misc_window_pos = config.GetValue("MISC_WINDOW_POS", misc_window_pos);  
// this.body_op_window_pos = config.GetValue("CELINFO_WINDOW_POS", body_op_window_pos);  
// this.rendezvous_info_window_pos = config.GetValue("RENDEZVOUS_WINDOW_POS", rendezvous_info_window_pos);  
// this.main_icon_pos = config.GetValue("ICON_POS", main_icon_pos);  
//  
// this.toggleHUDModule = config.GetValue("HUD_MODULE", false);  
// this.void_module = config.GetValue("VOID_MODULE", false);  
// this.atmo_module = config.GetValue("ATMO_MODULE", false);  
// this.tad_module = config.GetValue("TAD_MODULE", false);  
// this.vessel_register_module = config.GetValue("VESREG_MODULE", false);  
// this.data_time_module = config.GetValue("DATATIME_MODULE", false);  
// this.vessel_info_module = config.GetValue("VESINFO_MODULE", false);  
// this.misc_module = config.GetValue("MISC_MODULE", false);  
// this.celestial_body_info_module = config.GetValue("CELINFO_MODULE", false);  
// this.body_op_show_orbital = config.GetValue("CELINFO_SHOW_OBTL", false);  
// this.body_op_show_physical = config.GetValue("CELINFO_SHOW_PHYS", false);  
// this.main_gui_minimized = config.GetValue("MAIN_GUI_MINIMIZED", false);  
// this.hide_on_pause = config.GetValue("HIDE_ON_PAUSE", false);  
// this.disable_power_usage = config.GetValue("DISABLE_POWER_USAGE", true);  
// this.show_tooltips = config.GetValue("SHOW_TOOLTIPS", false);  
// this.rendezvous_module = config.GetValue("SHOW_RENDEZVOUS_INFO", false);  
// this.hide_vesreg_info = config.GetValue("USE_KSP_TARGET", false);  
//  
// this.skin_index = config.GetValue ("SKIN_INDEX", 0);  
//  
// this.user_lang = (languages)Enum.Parse(typeof(languages), config.GetValue ("USER_LANG", "EN"));  
// }  
//  
// private void write_settings()  
// {  
// Tools.PostDebugMessage ("VOID: Writing settings.");  
// try  
// {  
// var config = KSP.IO.PluginConfiguration.CreateForType<VOIDFlightMaster> ();  
// config.load ();  
//  
// /*  
// config.SetValue ("ConfigVersion", this.configVersion);  
// config.SetValue("MAIN_WINDOW_POS", main_window_pos);  
// config.SetValue("VOID_WINDOW_POS", void_window_pos);  
// config.SetValue("ATMO_WINDOW_POS", atmo_window_pos);  
// config.SetValue("TAD_WINDOW_POS", transfer_window_pos);  
// config.SetValue("VESREG_WINDOW_POS", vessel_register_window_pos);  
// config.SetValue("DATATIME_WINDOW_POS", data_logging_window_pos);  
// config.SetValue("VESINFO_WINDOW_POS", vessel_info_window_pos);  
// config.SetValue("MISC_WINDOW_POS", misc_window_pos);  
// config.SetValue("CELINFO_WINDOW_POS", body_op_window_pos);  
// config.SetValue("RENDEZVOUS_WINDOW_POS", rendezvous_info_window_pos);  
// config.SetValue("ICON_POS", main_icon_pos);  
// config.SetValue("HUD_MODULE", toggleHUDModule);  
// config.SetValue("VOID_MODULE", void_module);  
// config.SetValue("ATMO_MODULE", atmo_module);  
// config.SetValue("TAD_MODULE", tad_module);  
// config.SetValue("VESREG_MODULE", vessel_register_module);  
// config.SetValue("DATATIME_MODULE", data_time_module);  
// config.SetValue("VESINFO_MODULE", vessel_info_module);  
// config.SetValue("MISC_MODULE", misc_module);  
// config.SetValue("CELINFO_MODULE", celestial_body_info_module);  
// config.SetValue("CELINFO_SHOW_OBTL", body_op_show_orbital);  
// config.SetValue("CELINFO_SHOW_PHYS", body_op_show_physical);  
// config.SetValue("MAIN_GUI_MINIMIZED", main_gui_minimized);  
// config.SetValue("HIDE_ON_PAUSE", hide_on_pause);  
// config.SetValue("SKIN_INDEX", skin_index);  
// config.SetValue("DISABLE_POWER_USAGE", disable_power_usage);  
// config.SetValue("SHOW_TOOLTIPS", show_tooltips);  
// config.SetValue("SHOW_RENDEZVOUS_INFO", rendezvous_module);  
// config.SetValue("USE_KSP_TARGET", hide_vesreg_info);  
// config.SetValue("USER_LANG", user_lang);  
// */  
//  
// try  
// {  
// config.SetValue ("ConfigVersion", this.configVersion);  
// }  
// catch (NullReferenceException)  
// {  
// UnityEngine.Debug.LogError("config.SetValue (\"ConfigVersion\", this.configVersion);");  
// }  
// try  
// {  
// config.SetValue("MAIN_WINDOW_POS", main_window_pos);  
// }  
// catch (NullReferenceException)  
// {  
// UnityEngine.Debug.LogError("config.SetValue(\"MAIN_WINDOW_POS\", main_window_pos);");  
// }  
// try  
// {  
// config.SetValue("VOID_WINDOW_POS", void_window_pos);  
// }  
// catch (NullReferenceException)  
// {  
// UnityEngine.Debug.LogError("config.SetValue(\"VOID_WINDOW_POS\", void_window_pos);");  
// }  
// try  
// {  
// config.SetValue("ATMO_WINDOW_POS", atmo_window_pos);  
// }  
// catch (NullReferenceException)  
// {  
// UnityEngine.Debug.LogError("config.SetValue(\"ATMO_WINDOW_POS\", atmo_window_pos);");  
// }  
// try  
// {  
// config.SetValue("TAD_WINDOW_POS", transfer_window_pos);  
// }  
// catch (NullReferenceException)  
// {  
// UnityEngine.Debug.LogError("config.SetValue(\"TAD_WINDOW_POS\", transfer_window_pos);");  
// }  
// try  
// {  
// config.SetValue("VESREG_WINDOW_POS", vessel_register_window_pos);  
// }  
// catch (NullReferenceException)  
// {  
// UnityEngine.Debug.LogError("config.SetValue(\"VESREG_WINDOW_POS\", vessel_register_window_pos);");  
// }  
// try  
// {  
// config.SetValue("DATATIME_WINDOW_POS", data_logging_window_pos);  
// }  
// catch (NullReferenceException)  
// {  
// UnityEngine.Debug.LogError("config.SetValue(\"DATATIME_WINDOW_POS\", data_logging_window_pos);");  
// }  
// try  
// {  
// config.SetValue("VESINFO_WINDOW_POS", vessel_info_window_pos);  
// }  
// catch (NullReferenceException)  
// {  
// UnityEngine.Debug.LogError("config.SetValue(\"VESINFO_WINDOW_POS\", vessel_info_window_pos);");  
// }  
// try  
// {  
// config.SetValue("MISC_WINDOW_POS", misc_window_pos);  
// }  
// catch (NullReferenceException)  
// {  
// UnityEngine.Debug.LogError("config.SetValue(\"MISC_WINDOW_POS\", misc_window_pos);");  
// }  
// try  
// {  
// config.SetValue("CELINFO_WINDOW_POS", body_op_window_pos);  
// }  
// catch (NullReferenceException)  
// {  
// UnityEngine.Debug.LogError("config.SetValue(\"CELINFO_WINDOW_POS\", body_op_window_pos);");  
// }  
// try  
// {  
// config.SetValue("RENDEZVOUS_WINDOW_POS", rendezvous_info_window_pos);  
// }  
// catch (NullReferenceException)  
// {  
// UnityEngine.Debug.LogError("config.SetValue(\"RENDEZVOUS_WINDOW_POS\", rendezvous_info_window_pos);");  
// }  
// try  
// {  
// config.SetValue("ICON_POS", main_icon_pos);  
// }  
// catch (NullReferenceException)  
// {  
// UnityEngine.Debug.LogError("config.SetValue(\"ICON_POS\", main_icon_pos);");  
// }  
// try  
// {  
// config.SetValue("HUD_MODULE", toggleHUDModule);  
// }  
// catch (NullReferenceException)  
// {  
// UnityEngine.Debug.LogError("config.SetValue(\"HUD_MODULE\", toggleHUDModule);");  
// }  
// try  
// {  
// config.SetValue("VOID_MODULE", void_module);  
// }  
// catch (NullReferenceException)  
// {  
// UnityEngine.Debug.LogError("config.SetValue(\"VOID_MODULE\", void_module);");  
// }  
// try  
// {  
// config.SetValue("ATMO_MODULE", atmo_module);  
// }  
// catch (NullReferenceException)  
// {  
// UnityEngine.Debug.LogError("config.SetValue(\"ATMO_MODULE\", atmo_module);");  
// }  
// try  
// {  
// config.SetValue("TAD_MODULE", tad_module);  
// }  
// catch (NullReferenceException)  
// {  
// UnityEngine.Debug.LogError("config.SetValue(\"TAD_MODULE\", tad_module);");  
// }  
// try  
// {  
// config.SetValue("VESREG_MODULE", vessel_register_module);  
// }  
// catch (NullReferenceException)  
// {  
// UnityEngine.Debug.LogError("config.SetValue(\"VESREG_MODULE\", vessel_register_module);");  
// }  
// try  
// {  
// config.SetValue("DATATIME_MODULE", data_time_module);  
// }  
// catch (NullReferenceException)  
// {  
// UnityEngine.Debug.LogError("config.SetValue(\"DATATIME_MODULE\", data_time_module);");  
// }  
// try  
// {  
// config.SetValue("VESINFO_MODULE", vessel_info_module);  
// }  
// catch (NullReferenceException)  
// {  
// UnityEngine.Debug.LogError("config.SetValue(\"VESINFO_MODULE\", vessel_info_module);");  
// }  
// try  
// {  
// config.SetValue("MISC_MODULE", misc_module);  
// }  
// catch (NullReferenceException)  
// {  
// UnityEngine.Debug.LogError("config.SetValue(\"MISC_MODULE\", misc_module);");  
// }  
// try  
// {  
// config.SetValue("CELINFO_MODULE", celestial_body_info_module);  
// }  
// catch (NullReferenceException)  
// {  
// UnityEngine.Debug.LogError("config.SetValue(\"CELINFO_MODULE\", celestial_body_info_module);");  
// }  
// try  
// {  
// config.SetValue("CELINFO_SHOW_OBTL", body_op_show_orbital);  
// }  
// catch (NullReferenceException)  
// {  
// UnityEngine.Debug.LogError("config.SetValue(\"CELINFO_SHOW_OBTL\", body_op_show_orbital);");  
// }  
// try  
// {  
// config.SetValue("CELINFO_SHOW_PHYS", body_op_show_physical);  
// }  
// catch (NullReferenceException)  
// {  
// UnityEngine.Debug.LogError("config.SetValue(\"CELINFO_SHOW_PHYS\", body_op_show_physical);");  
// }  
// try  
// {  
// config.SetValue("MAIN_GUI_MINIMIZED", main_gui_minimized);  
// }  
// catch (NullReferenceException)  
// {  
// UnityEngine.Debug.LogError("config.SetValue(\"MAIN_GUI_MINIMIZED\", main_gui_minimized);");  
// }  
// try  
// {  
// config.SetValue("HIDE_ON_PAUSE", hide_on_pause);  
// }  
// catch (NullReferenceException)  
// {  
// UnityEngine.Debug.LogError("config.SetValue(\"HIDE_ON_PAUSE\", hide_on_pause);");  
// }  
// try  
// {  
// config.SetValue("SKIN_INDEX", skin_index);  
// }  
// catch (NullReferenceException)  
// {  
// UnityEngine.Debug.LogError("config.SetValue(\"SKIN_INDEX\", skin_index);");  
// }  
// try  
// {  
// config.SetValue("DISABLE_POWER_USAGE", disable_power_usage);  
// }  
// catch (NullReferenceException)  
// {  
// UnityEngine.Debug.LogError("config.SetValue(\"DISABLE_POWER_USAGE\", disable_power_usage);");  
// }  
// try  
// {  
// config.SetValue("SHOW_TOOLTIPS", show_tooltips);  
// }  
// catch (NullReferenceException)  
// {  
// UnityEngine.Debug.LogError("config.SetValue(\"SHOW_TOOLTIPS\", show_tooltips);");  
// }  
// try  
// {  
// config.SetValue("SHOW_RENDEZVOUS_INFO", rendezvous_module);  
// }  
// catch (NullReferenceException)  
// {  
// UnityEngine.Debug.LogError("config.SetValue(\"SHOW_RENDEZVOUS_INFO\", rendezvous_module);");  
// }  
// try  
// {  
// config.SetValue("USE_KSP_TARGET", hide_vesreg_info);  
// }  
// catch (NullReferenceException)  
// {  
// UnityEngine.Debug.LogError("config.SetValue(\"USE_KSP_TARGET\", hide_vesreg_info);");  
// }  
// try  
// {  
// config.SetValue("USER_LANG", user_lang);  
// }  
// catch (NullReferenceException)  
// {  
// UnityEngine.Debug.LogError("config.SetValue(\"USER_LANG\", user_lang);");  
// }  
// config.save ();  
// }  
// catch (NullReferenceException)  
// {  
// return;  
// }  
//  
// /*  
// string settings = "";  
// settings += "MAIN WINDOW POS = " + main_window_pos.x + " , " + main_window_pos.y + "\n";  
// settings += "VOID WINDOW POS = " + void_window_pos.x + " , " + void_window_pos.y + "\n";  
// settings += "ATMO WINDOW POS = " + atmo_window_pos.x + " , " + atmo_window_pos.y + "\n";  
// settings += "TAD WINDOW POS = " + transfer_window_pos.x + " , " + transfer_window_pos.y + "\n";  
// settings += "VESREG WINDOW POS = " + vessel_register_window_pos.x + " , " + vessel_register_window_pos.y + "\n";  
// settings += "DATATIME WINDOW POS = " + data_logging_window_pos.x + " , " + data_logging_window_pos.y + "\n";  
// settings += "VESINFO WINDOW POS = " + vessel_info_window_pos.x + " , " + vessel_info_window_pos.y + "\n";  
// settings += "MISC WINDOW POS = " + misc_window_pos.x + " , " + misc_window_pos.y + "\n";  
// settings += "CELINFO WINDOW POS = " + body_op_window_pos.x + " , " + body_op_window_pos.y + "\n";  
// settings += "RENDEZVOUS WINDOW POS = " + rendezvous_info_window_pos.x + " , " + rendezvous_info_window_pos.y + "\n";  
// settings += "ICON POS = " + main_icon_pos.x + " , " + main_icon_pos.y + "\n";  
// settings += "HUD MODULE = " + toggleHUDModule + "\n";  
// settings += "VOID MODULE = " + void_module + "\n";  
// settings += "ATMO MODULE = " + atmo_module + "\n";  
// settings += "TAD MODULE = " + tad_module + "\n";  
// settings += "VESREG MODULE = " + vessel_register_module + "\n";  
// settings += "DATATIME MODULE = " + data_time_module + "\n";  
// settings += "VESINFO MODULE = " + vessel_info_module + "\n";  
// settings += "MISC MODULE = " + misc_module + "\n";  
// settings += "CELINFO MODULE = " + celestial_body_info_module + "\n";  
// settings += "CELINFO SHOW OBTL = " + body_op_show_orbital + "\n";  
// settings += "CELINFO SHOW PHYS = " + body_op_show_physical + "\n";  
// settings += "MAIN GUI MINIMIZED = " + main_gui_minimized + "\n";  
// settings += "HIDE ON PAUSE = " + hide_on_pause + "\n";  
// settings += "HUD COLOR = " + moduleHUD.ColorIndex + "\n";  
// settings += "SKIN INDEX = " + skin_index + "\n";  
// settings += "DISABLE POWER USAGE = " + disable_power_usage + "\n";  
// settings += "SHOW TOOLTIPS = " + show_tooltips + "\n";  
// settings += "SHOW RENDEZVOUS INFO = " + rendezvous_module + "\n";  
// settings += "USE KSP TARGET = " + hide_vesreg_info + "\n";  
// settings += "USER LANG = " + user_lang + "\n";  
// KSP.IO.File.WriteAllText<VOID>(settings, "VOID.cfg", null);  
// */  
// }  
//  
// private void start_GUI()  
// {  
// RenderingManager.AddToPostDrawQueue(3, new Callback(draw_GUI)); //start the GUI  
// if (this.moduleHUD != null && !this.moduleHUD.guiRunning)  
// {  
// this.moduleHUD.StopGUI();  
// }  
// gui_running = true;  
// }  
//  
// private void stop_GUI()  
// {  
// RenderingManager.RemoveFromPostDrawQueue(3, new Callback(draw_GUI)); //stop the GUI  
// if (this.moduleHUD != null && this.moduleHUD.guiRunning)  
// {  
// this.moduleHUD.StopGUI();  
// }  
// gui_running = false;  
// }  
//  
// private void consume_resources()  
// {  
// if (TimeWarp.deltaTime == 0) return; //do nothing if paused  
// if (vessel.vesselType == VesselType.EVA || disable_power_usage) power_available = true; //power always available when EVA  
// else  
// {  
// float recvd_amount = vessel.rootPart.RequestResource("ElectricCharge", power_request_amount * TimeWarp.fixedDeltaTime);  
// if (recvd_amount > 0) power_available = true; // doesn't always send 100% of demand so as long as it sends something  
// else power_available = false;  
// }  
// }  
//  
// private void set_gui_styles()  
// {  
// //label_txt_left = new GUIStyle(GUI.skin.label);  
// //label_txt_left.normal.textColor = Color.white;  
// //label_txt_left.alignment = TextAnchor.UpperLeft;  
//  
// label_txt_center = new GUIStyle(GUI.skin.label);  
// label_txt_center.normal.textColor = Color.white;  
// label_txt_center.alignment = TextAnchor.UpperCenter;  
//  
// label_txt_center_bold = new GUIStyle(GUI.skin.label);  
// label_txt_center_bold.normal.textColor = Color.white;  
// label_txt_center_bold.alignment = TextAnchor.UpperCenter;  
// label_txt_center_bold.fontStyle = FontStyle.Bold;  
//  
// label_txt_right = new GUIStyle(GUI.skin.label);  
// label_txt_right.normal.textColor = Color.white;  
// label_txt_right.alignment = TextAnchor.UpperRight;  
//  
// gui_styles_set = true;  
// }  
//  
// private void body_OP_show_orbital_info(CelestialBody body)  
// {  
// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// if (body.bodyName == "Sun") GUILayout.Label("N/A", label_txt_right, GUILayout.ExpandWidth(true));  
// else GUILayout.Label((body.orbit.ApA / 1000).ToString("##,#") + "km", label_txt_right, GUILayout.ExpandWidth(true));  
// //GUILayout.EndHorizontal();  
//  
// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// if (body.bodyName == "Sun") GUILayout.Label("N/A", label_txt_right, GUILayout.ExpandWidth(true));  
// else GUILayout.Label(Tools.ConvertInterval(body.orbit.timeToAp), label_txt_right, GUILayout.ExpandWidth(true));  
// //GUILayout.EndHorizontal();  
//  
// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// if (body.bodyName == "Sun") GUILayout.Label("N/A", label_txt_right, GUILayout.ExpandWidth(true));  
// else GUILayout.Label((body.orbit.PeA / 1000).ToString("##,#") + "km", label_txt_right, GUILayout.ExpandWidth(true));  
// //GUILayout.EndHorizontal();  
//  
// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// if (body.bodyName == "Sun") GUILayout.Label("N/A", label_txt_right, GUILayout.ExpandWidth(true));  
// else GUILayout.Label(Tools.ConvertInterval(body.orbit.timeToPe), label_txt_right, GUILayout.ExpandWidth(true));  
// //GUILayout.EndHorizontal();  
//  
// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// if (body.bodyName == "Sun") GUILayout.Label("N/A", label_txt_right, GUILayout.ExpandWidth(true));  
// else GUILayout.Label((body.orbit.semiMajorAxis / 1000).ToString("##,#") + "km", label_txt_right, GUILayout.ExpandWidth(true));  
// //GUILayout.EndHorizontal();  
//  
// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// if (body.bodyName == "Sun") GUILayout.Label("N/A", label_txt_right, GUILayout.ExpandWidth(true));  
// else GUILayout.Label(body.orbit.eccentricity.ToString("F4") + "", label_txt_right, GUILayout.ExpandWidth(true));  
// //GUILayout.EndHorizontal();  
//  
// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// if (body.bodyName == "Sun") GUILayout.Label("N/A", label_txt_right, GUILayout.ExpandWidth(true));  
// else GUILayout.Label(Tools.ConvertInterval(body.orbit.period), label_txt_right, GUILayout.ExpandWidth(true));  
// //GUILayout.EndHorizontal();  
//  
// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// if (body.bodyName == "Sun") GUILayout.Label("N/A", label_txt_right, GUILayout.ExpandWidth(true));  
// else GUILayout.Label(Tools.ConvertInterval(body.rotationPeriod), label_txt_right, GUILayout.ExpandWidth(true));  
// //GUILayout.EndHorizontal();  
//  
// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// if (body.bodyName == "Sun") GUILayout.Label("N/A", label_txt_right, GUILayout.ExpandWidth(true));  
// else GUILayout.Label((body.orbit.orbitalSpeed / 1000).ToString("F2") + "km/s", label_txt_right, GUILayout.ExpandWidth(true));  
// //GUILayout.EndHorizontal();  
//  
// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// // Toadicus edit: convert mean anomaly into degrees.  
// if (body.bodyName == "Sun") GUILayout.Label("N/A", label_txt_right, GUILayout.ExpandWidth(true));  
// else GUILayout.Label((body.orbit.meanAnomaly * 180d / Math.PI).ToString("F3") + "°", label_txt_right, GUILayout.ExpandWidth(true));  
// //GUILayout.EndHorizontal();  
//  
// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// if (body.bodyName == "Sun") GUILayout.Label("N/A", label_txt_right, GUILayout.ExpandWidth(true));  
// else GUILayout.Label(body.orbit.trueAnomaly.ToString("F3") + "°", label_txt_right, GUILayout.ExpandWidth(true));  
// //GUILayout.EndHorizontal();  
//  
// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// // Toadicus edit: convert eccentric anomaly into degrees.  
// if (body.bodyName == "Sun") GUILayout.Label("N/A", label_txt_right, GUILayout.ExpandWidth(true));  
// else GUILayout.Label((body.orbit.eccentricAnomaly * 180d / Math.PI).ToString("F3") + "°", label_txt_right, GUILayout.ExpandWidth(true));  
// //GUILayout.EndHorizontal();  
//  
// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// if (body.bodyName == "Sun") GUILayout.Label("N/A", label_txt_right, GUILayout.ExpandWidth(true));  
// else GUILayout.Label(body.orbit.inclination.ToString("F3") + "°", label_txt_right, GUILayout.ExpandWidth(true));  
// //GUILayout.EndHorizontal();  
//  
// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// if (body.bodyName == "Sun") GUILayout.Label("N/A", label_txt_right, GUILayout.ExpandWidth(true));  
// else GUILayout.Label(body.orbit.LAN.ToString("F3") + "°", label_txt_right, GUILayout.ExpandWidth(true));  
// //GUILayout.EndHorizontal();  
//  
// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// if (body.bodyName == "Sun") GUILayout.Label("N/A", label_txt_right, GUILayout.ExpandWidth(true));  
// else GUILayout.Label(body.orbit.argumentOfPeriapsis.ToString("F3") + "°", label_txt_right, GUILayout.ExpandWidth(true));  
// //GUILayout.EndHorizontal();  
//  
// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// if (body.bodyName == "Sun") GUILayout.Label("N/A", label_txt_right, GUILayout.ExpandWidth(true));  
// else  
// {  
// string body_tidally_locked = "No";  
// if (body.tidallyLocked) body_tidally_locked = "Yes";  
// GUILayout.Label(body_tidally_locked, label_txt_right, GUILayout.ExpandWidth(true));  
// }  
// //GUILayout.EndHorizontal();  
// }  
//  
// private void body_OP_show_physical_info(CelestialBody body)  
// {  
// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label((body.Radius / 1000).ToString("##,#") + "km", label_txt_right, GUILayout.ExpandWidth(true));  
// //GUILayout.EndHorizontal();  
//  
// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label(((Math.Pow((body.Radius), 2) * 4 * Math.PI) / 1000).ToString("0.00e+00") + "km²", label_txt_right, GUILayout.ExpandWidth(true));  
// //GUILayout.EndHorizontal();  
//  
// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// // divide by 1000 to convert m to km  
// GUILayout.Label((((4d / 3) * Math.PI * Math.Pow(body.Radius, 3)) / 1000).ToString("0.00e+00") + "km³", label_txt_right, GUILayout.ExpandWidth(true));  
// //GUILayout.Label(((4 / 3) * Math.PI * Math.Pow((vessel.mainBody.Radius / 1000), 3)).ToString(), txt_right, GUILayout.ExpandWidth(true));  
// //GUILayout.EndHorizontal();  
//  
// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label(body.Mass.ToString("0.00e+00") + "kg", label_txt_right, GUILayout.ExpandWidth(true));  
// //GUILayout.EndHorizontal();  
//  
// double p = body.Mass / (Math.Pow(body.Radius, 3) * (4d / 3) * Math.PI);  
// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label(p.ToString("##,#") + "kg/m³", label_txt_right, GUILayout.ExpandWidth(true));  
// //GUILayout.EndHorizontal();  
//  
// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// if (name == "Sun") GUILayout.Label(body.sphereOfInfluence.ToString(), label_txt_right, GUILayout.ExpandWidth(true));  
// else GUILayout.Label((body.sphereOfInfluence / 1000).ToString("##,#") + "km", label_txt_right, GUILayout.ExpandWidth(true));  
// //GUILayout.EndHorizontal();  
//  
// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label(body.orbitingBodies.Count.ToString(), label_txt_right, GUILayout.ExpandWidth(true));  
// //GUILayout.EndHorizontal();  
//  
// //show # artificial satellites  
// int num_art_sats = 0;  
// foreach (Vessel v in FlightGlobals.Vessels)  
// {  
// if (v.mainBody == body && v.situation.ToString() == "ORBITING") num_art_sats++;  
// }  
//  
// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label(num_art_sats.ToString(), label_txt_right, GUILayout.ExpandWidth(true));  
// //GUILayout.EndHorizontal();  
//  
// double g_ASL = (G_constant * body.Mass) / Math.Pow(body.Radius, 2);  
// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label(Tools.MuMech_ToSI(g_ASL) + "m/s²", label_txt_right, GUILayout.ExpandWidth(true));  
// //GUILayout.EndHorizontal();  
//  
// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("≈ " + Tools.MuMech_ToSI(body.maxAtmosphereAltitude) + "m", label_txt_right, GUILayout.ExpandWidth(true));  
// //GUILayout.EndHorizontal();  
//  
// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// string O2 = "No";  
// if (body.atmosphereContainsOxygen == true) O2 = "Yes";  
// GUILayout.Label(O2, label_txt_right, GUILayout.ExpandWidth(true));  
// //GUILayout.EndHorizontal();  
//  
// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// string ocean = "No";  
// if (body.ocean == true) ocean = "Yes";  
// GUILayout.Label(ocean, label_txt_right, GUILayout.ExpandWidth(true));  
// //GUILayout.EndHorizontal();  
// }  
//  
// private void tad_targeting(CelestialBody body)  
// {  
// //Target Set/Unset buttons  
// if (FlightGlobals.fetch.VesselTarget == null || (FlightGlobals.fetch.VesselTarget != null && FlightGlobals.fetch.VesselTarget.GetVessel() == null))  
// {  
// //No TGT set or TGT is a Body  
// if ((CelestialBody)FlightGlobals.fetch.VesselTarget != body)  
// {  
// if (GUILayout.Button("Set Target", GUILayout.ExpandWidth(false)))  
// {  
// FlightGlobals.fetch.SetVesselTarget(body);  
// if (debugging) Debug.Log("[VOID] KSP Target set to CelestialBody " + body.bodyName);  
// }  
// }  
// else if ((CelestialBody)FlightGlobals.fetch.VesselTarget == body)  
// {  
// if (GUILayout.Button("Unset Target", GUILayout.ExpandWidth(false)))  
// {  
// FlightGlobals.fetch.SetVesselTarget(null);  
// if (debugging) Debug.Log("[VOID] KSP Target set to null");  
// }  
// }  
// }  
// else if (FlightGlobals.fetch.VesselTarget == null || (FlightGlobals.fetch.VesselTarget != null && FlightGlobals.fetch.VesselTarget.GetVessel() != null))  
// {  
// //No TGT or TGT is a vessel  
// if (GUILayout.Button("Set Target", GUILayout.ExpandWidth(false)))  
// {  
// FlightGlobals.fetch.SetVesselTarget(body);  
// if (debugging) Debug.Log("[VOID] KSP Target set to CelestialBody " + body.bodyName);  
// }  
// }  
// }  
//  
// private void display_transfer_angles_SUN2PLANET(CelestialBody body)  
// {  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Phase angle (curr/trans):");  
// GUILayout.Label(Tools.mrenigma03_calcphase(vessel, body).ToString("F3") + "° / " + Tools.Nivvy_CalcTransferPhaseAngle(vessel.orbit.semiMajorAxis, body.orbit.semiMajorAxis, vessel.mainBody.gravParameter).ToString("F3") + "°", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Transfer velocity:");  
// GUILayout.Label((Tools.Younata_DeltaVToGetToOtherBody((vessel.mainBody.gravParameter / 1000000000), (vessel.orbit.semiMajorAxis / 1000), (body.orbit.semiMajorAxis / 1000)) * 1000).ToString("F2") + "m/s", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
// }  
//  
// private void display_transfer_angles_PLANET2PLANET(CelestialBody body)  
// {  
// double dv1 = Tools.Younata_DeltaVToGetToOtherBody((vessel.mainBody.referenceBody.gravParameter / 1000000000), (vessel.mainBody.orbit.semiMajorAxis / 1000), (body.orbit.semiMajorAxis / 1000));  
// double dv2 = Tools.Younata_DeltaVToExitSOI((vessel.mainBody.gravParameter / 1000000000), (vessel.orbit.semiMajorAxis / 1000), (vessel.mainBody.sphereOfInfluence / 1000), Math.Abs(dv1));  
//  
// double trans_ejection_angle = Tools.Younata_TransferBurnPoint((vessel.orbit.semiMajorAxis / 1000), dv2, (Math.PI / 2.0), (vessel.mainBody.gravParameter / 1000000000));  
// double curr_ejection_angle = Tools.Adammada_CurrentEjectionAngle(FlightGlobals.ActiveVessel.longitude, FlightGlobals.ActiveVessel.orbit.referenceBody.rotationAngle, FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN, FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent);  
//  
// double trans_phase_angle = Tools.Nivvy_CalcTransferPhaseAngle(vessel.mainBody.orbit.semiMajorAxis, body.orbit.semiMajorAxis, vessel.mainBody.referenceBody.gravParameter) % 360;  
// double curr_phase_angle = Tools.Adammada_CurrrentPhaseAngle(body.orbit.LAN, body.orbit.orbitPercent, FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN, FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent);  
//  
// double adj_phase_angle = Tools.adjustCurrPhaseAngle(trans_phase_angle, curr_phase_angle);  
// double adj_trans_ejection_angle = Tools.adjust_transfer_ejection_angle(trans_ejection_angle, trans_phase_angle);  
// double adj_curr_ejection_angle = Tools.adjust_current_ejection_angle(curr_ejection_angle);  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Phase angle (curr/trans):");  
// GUILayout.Label(adj_phase_angle.ToString("F3") + "° / " + trans_phase_angle.ToString("F3") + "°", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Ejection angle (curr/trans):");  
// GUILayout.Label(adj_curr_ejection_angle.ToString("F3") + "° / " + adj_trans_ejection_angle.ToString("F3") + "°", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Transfer velocity:");  
// GUILayout.Label((dv2 * 1000).ToString("F2") + "m/s", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
// }  
//  
// private void display_transfer_angles_PLANET2MOON(CelestialBody body)  
// {  
// double dv1 = Tools.Younata_DeltaVToGetToOtherBody((vessel.mainBody.gravParameter / 1000000000), (vessel.orbit.semiMajorAxis / 1000), (body.orbit.semiMajorAxis / 1000));  
//// double curr_phase_angle = Adammada_CurrrentPhaseAngle(body.orbit.LAN, body.orbit.orbitPercent, vessel.orbit.LAN, vessel.orbit.orbitPercent);  
// double trans_phase_angle = Tools.Nivvy_CalcTransferPhaseAngle(vessel.orbit.semiMajorAxis, body.orbit.semiMajorAxis, vessel.mainBody.gravParameter);  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Phase angle (curr/trans):");  
// GUILayout.Label(Tools.mrenigma03_calcphase(vessel, body).ToString("F3") + "° / " + trans_phase_angle.ToString("F3") + "°", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Transfer velocity:");  
// GUILayout.Label((dv1 * 1000).ToString("F2") + "m/s", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
// }  
//  
// private void display_transfer_angles_MOON2MOON(CelestialBody body)  
// {  
// double dv1 = Tools.Younata_DeltaVToGetToOtherBody((vessel.mainBody.referenceBody.gravParameter / 1000000000), (vessel.mainBody.orbit.semiMajorAxis / 1000), (body.orbit.semiMajorAxis / 1000));  
// double dv2 = Tools.Younata_DeltaVToExitSOI((vessel.mainBody.gravParameter / 1000000000), (vessel.orbit.semiMajorAxis / 1000), (vessel.mainBody.sphereOfInfluence / 1000), Math.Abs(dv1));  
// double trans_ejection_angle = Tools.Younata_TransferBurnPoint((vessel.orbit.semiMajorAxis / 1000), dv2, (Math.PI / 2.0), (vessel.mainBody.gravParameter / 1000000000));  
//  
// double curr_phase_angle = Tools.Adammada_CurrrentPhaseAngle(body.orbit.LAN, body.orbit.orbitPercent, FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN, FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent);  
// double curr_ejection_angle = Tools.Adammada_CurrentEjectionAngle(FlightGlobals.ActiveVessel.longitude, FlightGlobals.ActiveVessel.orbit.referenceBody.rotationAngle, FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN, FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent);  
//  
// double trans_phase_angle = Tools.Nivvy_CalcTransferPhaseAngle(vessel.mainBody.orbit.semiMajorAxis, body.orbit.semiMajorAxis, vessel.mainBody.referenceBody.gravParameter) % 360;  
//  
// double adj_phase_angle = Tools.adjustCurrPhaseAngle(trans_phase_angle, curr_phase_angle);  
// //double adj_ejection_angle = adjustCurrEjectionAngle(trans_phase_angle, curr_ejection_angle);  
//  
// //new stuff  
// //  
// double adj_trans_ejection_angle = Tools.adjust_transfer_ejection_angle(trans_ejection_angle, trans_phase_angle);  
// double adj_curr_ejection_angle = Tools.adjust_current_ejection_angle(curr_ejection_angle);  
// //  
// //  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Phase angle (curr/trans):");  
// GUILayout.Label(adj_phase_angle.ToString("F3") + "° / " + trans_phase_angle.ToString("F3") + "°", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Ejection angle (curr/trans):");  
// GUILayout.Label(adj_curr_ejection_angle.ToString("F3") + "° / " + adj_trans_ejection_angle.ToString("F3") + "°", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Transfer velocity:");  
// GUILayout.Label((dv2 * 1000).ToString("F2") + "m/s", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
// }  
//  
// // GUI  
// // Toadicus edit: added colons for each label_string.  
// private void void_gui(int window_id)  
// {  
// // Toadicus edit: added local sidereal longitude.  
// double LSL = vessel.longitude + vessel.orbit.referenceBody.rotationAngle;  
// LSL = Tools.FixDegreeDomain (LSL);  
//  
// GUILayout.BeginVertical();  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label(label_strings.void_primary + ":");  
// GUILayout.Label(vessel.mainBody.bodyName, GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label(label_strings.void_altitude_asl + ":");  
// GUILayout.Label(Tools.MuMech_ToSI(vessel.orbit.altitude) + "m", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label(label_strings.void_velocity + ":");  
// GUILayout.Label(Tools.MuMech_ToSI(vessel.orbit.vel.magnitude) + "m/s", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label(label_strings.void_apoapsis + ":");  
// GUILayout.Label(Tools.MuMech_ToSI(vessel.orbit.ApA) + "m", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Time to Ap:");  
// GUILayout.Label(Tools.ConvertInterval(vessel.orbit.timeToAp), GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label(label_strings.void_periapsis + ":");  
// GUILayout.Label(Tools.MuMech_ToSI(vessel.orbit.PeA) + "m", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Time to Pe:");  
// GUILayout.Label(Tools.ConvertInterval(vessel.orbit.timeToPe), GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Inclination:");  
// GUILayout.Label(vessel.orbit.inclination.ToString("F3") + "°", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// double r_vessel = vessel.mainBody.Radius + vessel.mainBody.GetAltitude(vessel.findWorldCenterOfMass());  
// double g_vessel = (G_constant * vessel.mainBody.Mass) / Math.Pow(r_vessel, 2);  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Gravity:");  
// GUILayout.Label(Tools.MuMech_ToSI(g_vessel) + "m/s²", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// extended_orbital_info = GUILayout.Toggle(extended_orbital_info, "Extended info");  
//  
// if (extended_orbital_info)  
// {  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Period:");  
// GUILayout.Label(Tools.ConvertInterval(vessel.orbit.period), GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Semi-major axis:");  
// GUILayout.Label((vessel.orbit.semiMajorAxis / 1000).ToString("##,#") + "km", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Eccentricity:");  
// GUILayout.Label(vessel.orbit.eccentricity.ToString("F4"), GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// // Toadicus edit: convert mean anomaly into degrees.  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Mean anomaly:");  
// GUILayout.Label((vessel.orbit.meanAnomaly * 180d / Math.PI).ToString("F3") + "°", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("True anomaly:");  
// GUILayout.Label(vessel.orbit.trueAnomaly.ToString("F3") + "°", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// // Toadicus edit: convert eccentric anomaly into degrees.  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Eccentric anomaly:");  
// GUILayout.Label((vessel.orbit.eccentricAnomaly * 180d / Math.PI).ToString("F3") + "°", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Long. ascending node:");  
// GUILayout.Label(vessel.orbit.LAN.ToString("F3") + "°", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Arg. of periapsis:");  
// GUILayout.Label(vessel.orbit.argumentOfPeriapsis.ToString("F3") + "°", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// // Toadicus edit: added local sidereal longitude.  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Local Sidereal Longitude:");  
// GUILayout.Label(LSL.ToString("F3") + "°", label_txt_right);  
// GUILayout.EndHorizontal();  
// }  
//  
// GUILayout.EndVertical();  
// GUI.DragWindow();  
// }  
//  
// private void atmo_gui(int window_id)  
// {  
// GUILayout.BeginVertical();  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Altitude (true):");  
// double alt_true = vessel.orbit.altitude - vessel.terrainAltitude;  
// // HACK: This assumes that on worlds with oceans, all water is fixed at 0 m, and water covers the whole surface at 0 m.  
// if (vessel.terrainAltitude < 0 && vessel.mainBody.ocean ) alt_true = vessel.orbit.altitude;  
// GUILayout.Label(Tools.MuMech_ToSI(alt_true) + "m", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal ();  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Latitude:");  
// GUILayout.Label(Tools.GetLatitudeString(vessel), GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Longitude:");  
// GUILayout.Label(Tools.GetLongitudeString(vessel), GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Heading:");  
// GUILayout.Label(Tools.MuMech_get_heading(vessel).ToString("F2") + "° " + Tools.get_heading_text(Tools.MuMech_get_heading(vessel)), GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Terrain elevation:");  
// GUILayout.Label(Tools.MuMech_ToSI(vessel.terrainAltitude) + "m", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Surface velocity:");  
// GUILayout.Label(Tools.MuMech_ToSI(vessel.srf_velocity.magnitude) + "m/s", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Vertical speed:");  
// GUILayout.Label(Tools.MuMech_ToSI(vessel.verticalSpeed) + "m/s", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Horizontal speed:");  
// GUILayout.Label(Tools.MuMech_ToSI(vessel.horizontalSrfSpeed) + "m/s", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Temperature:");  
// GUILayout.Label(vessel.flightIntegrator.getExternalTemperature().ToString("F2") + "° C", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Atmosphere density:");  
// GUILayout.Label(Tools.MuMech_ToSI(vessel.atmDensity * 1000) + "g/m³", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Pressure:");  
// GUILayout.Label(vessel.staticPressure.ToString("F2") + " atms", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Atmosphere limit:");  
// GUILayout.Label("≈ " + Tools.MuMech_ToSI(vessel.mainBody.maxAtmosphereAltitude) + "m", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// // Toadicus edit: added Biome  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Biome:");  
// GUILayout.Label(Tools.Toadicus_GetAtt(vessel).name, label_txt_right);  
// GUILayout.EndHorizontal();  
//  
// GUILayout.EndVertical();  
// GUI.DragWindow();  
// }  
//  
// private void tad_gui(int window_id)  
// {  
// GUILayout.BeginVertical();  
//  
// if (vessel.mainBody.name == "Sun") //Vessel is orbiting the Sun  
// {  
// foreach (CelestialBody body in vessel.mainBody.orbitingBodies)  
// {  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// if (GUILayout.Button(body.bodyName))  
// {  
// //add or remove this body to this list of bodies to display more info on  
// if (tad_selected_bodies.Contains(body)) tad_selected_bodies.Remove(body);  
// else tad_selected_bodies.Add(body);  
// }  
// GUILayout.Label("Inclined " + body.orbit.inclination.ToString("F3") + "°", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// if (tad_selected_bodies.Contains(body))  
// {  
// display_transfer_angles_SUN2PLANET(body); //show phase angles for each selected body  
// tad_targeting(body); //display Set/Unset Target button for each selected body  
// }  
// }  
// }  
// else if (vessel.mainBody.referenceBody.name == "Sun") //Vessel is orbiting a planet  
// {  
// foreach (CelestialBody body in vessel.mainBody.referenceBody.orbitingBodies)  
// {  
// if (body.name != vessel.mainBody.name) // show other planets  
// {  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// if (GUILayout.Button(body.bodyName))  
// {  
// //add or remove this body to this list of bodies to display more info on  
// if (tad_selected_bodies.Contains(body)) tad_selected_bodies.Remove(body);  
// else tad_selected_bodies.Add(body);  
// }  
// GUILayout.Label("Inclined " + body.orbit.inclination.ToString("F3") + "°", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// if (tad_selected_bodies.Contains(body))  
// {  
// display_transfer_angles_PLANET2PLANET(body);  
// tad_targeting(body); //display Set/Unset Target button  
// }  
// }  
// }  
// foreach (CelestialBody body in vessel.mainBody.orbitingBodies) // show moons  
// {  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// if (GUILayout.Button(body.bodyName))  
// {  
// //add or remove this body to this list of bodies to display more info on  
// if (tad_selected_bodies.Contains(body)) tad_selected_bodies.Remove(body);  
// else tad_selected_bodies.Add(body);  
// }  
// GUILayout.Label("Inclined " + body.orbit.inclination.ToString("F3") + "°", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// if (tad_selected_bodies.Contains(body))  
// {  
// display_transfer_angles_PLANET2MOON(body);  
// tad_targeting(body); //display Set/Unset Target button  
// }  
// }  
// }  
// else if (vessel.mainBody.referenceBody.referenceBody.name == "Sun") // Vessel is orbiting a moon  
// {  
// foreach (CelestialBody body in vessel.mainBody.referenceBody.orbitingBodies)  
// {  
// if (body.name != vessel.mainBody.name) // show other moons  
// {  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// if (GUILayout.Button(body.bodyName))  
// {  
// //add or remove this body to this list of bodies to display more info on  
// if (tad_selected_bodies.Contains(body)) tad_selected_bodies.Remove(body);  
// else tad_selected_bodies.Add(body);  
// }  
// GUILayout.Label("Inclined " + body.orbit.inclination.ToString("F3") + "°", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// if (tad_selected_bodies.Contains(body))  
// {  
// display_transfer_angles_MOON2MOON(body);  
// tad_targeting(body); //display Set/Unset Target button  
// }  
// }  
// }  
// }  
// GUILayout.EndVertical();  
// GUI.DragWindow();  
// }  
//  
// private void test_gui(int window_id)  
// {  
// GUILayout.BeginVertical();  
//  
// GUILayout.Label("FlightGlobals.fetch.vesselTargetMode = " + FlightGlobals.fetch.vesselTargetMode.ToString());  
// //if (debugging) Debug.Log("[VOID] vesselTargetMode OK");  
// if (FlightGlobals.fetch.VesselTarget != null)  
// {  
// GUILayout.Label("VesselTarget == " + FlightGlobals.fetch.VesselTarget.ToString());  
// //if (debugging) Debug.Log("[VOID] VesselTarget OK");  
// GUILayout.Label("vesselTargetTransform == " + FlightGlobals.fetch.vesselTargetTransform.ToString());  
// //if (debugging) Debug.Log("[VOID] vesselTargetTransform OK");  
// GUILayout.Label("vesselTargetDirection == " + FlightGlobals.fetch.vesselTargetDirection.ToString());  
// //if (debugging) Debug.Log("[VOID] vesselTargetDirection OK");  
// GUILayout.Label("vesselTargetDelta == " + FlightGlobals.fetch.vesselTargetDelta.ToString());  
// //if (debugging) Debug.Log("[VOID] vesselTargetDelta OK");  
// }  
// else GUILayout.Label("VesselTarget == null");  
//  
//  
// //check whats in here  
// //GUI.skin.font.fontNames  
// //foreach (String f in GUI.skin.font.fontNames)  
// //{  
// // GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// // GUILayout.Label(f);  
// // GUILayout.EndHorizontal();  
// //}  
//  
//  
//  
//  
// //fail  
// //if (Event.current.keyCode == KeyCode.Z)  
// //{  
// // FlightCtrlState s = new FlightCtrlState();  
// // vessel.FeedInputFeed();  
// // s.mainThrottle = 1;  
// //}  
//  
//  
//  
// //MapView.MapIsEnabled = false;  
// //fail  
//  
//  
//  
// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// //GUILayout.Label(DateTime.Now.ToString("d MMMM"));  
// //GUILayout.EndHorizontal();  
//  
// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// //GUILayout.Label("situation:", GUILayout.ExpandWidth(true));  
// //GUILayout.Label(vessel.situation.ToString(), label_txt_right);  
// //GUILayout.EndHorizontal();  
//  
// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// //GUILayout.Label("vessel.missionTime:", GUILayout.ExpandWidth(true));  
// //GUILayout.Label(vessel.missionTime.ToString(), label_txt_right);  
// //GUILayout.EndHorizontal();  
//  
// //Orbit target_orbit = new Orbit();  
// //target_orbit = FlightGlobals.fetch.VesselTarget.GetOrbit();  
//  
//  
// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// //GUILayout.Label("target_orbit.altitude", GUILayout.ExpandWidth(true));  
// //GUILayout.Label(target_orbit.altitude.ToString("F2"), label_txt_right);  
// //GUILayout.EndHorizontal();  
//  
//  
// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// //GUILayout.Label("vessel.packed", GUILayout.ExpandWidth(true));  
// //GUILayout.Label(vessel.packed.ToString(), label_txt_right);  
// //GUILayout.EndHorizontal();  
//  
//  
// //q = 1/2 p v^2  
// //p = local air density  
// //v = velocity  
// //part.dynamicPressureAtm  
// double q = .5 * vessel.atmDensity * Math.Pow(vessel.orbit.vel.magnitude, 2);  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("dynamic pressure q:", GUILayout.ExpandWidth(true));  
// GUILayout.Label(q.ToString("F4"), label_txt_right);  
// GUILayout.EndHorizontal();  
//  
// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// //GUILayout.Label("part.dynamicPressureAtm:", GUILayout.ExpandWidth(true));  
// //GUILayout.Label(part.dynamicPressureAtm.ToString("F3"), label_txt_right);  
// //GUILayout.EndHorizontal();  
//  
// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// //GUILayout.Label("part.staticPressureAtm:", GUILayout.ExpandWidth(true));  
// //GUILayout.Label(part.staticPressureAtm.ToString("F3"), label_txt_right);  
// //GUILayout.EndHorizontal();  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("vessel.staticPressure:", GUILayout.ExpandWidth(true));  
// GUILayout.Label(vessel.staticPressure.ToString("F3"), label_txt_right);  
// GUILayout.EndHorizontal();  
//  
//  
//  
//  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("FlightLogger.getMissionStats():", GUILayout.ExpandWidth(true));  
// GUILayout.Label(FlightLogger.getMissionStats(), label_txt_right);  
// GUILayout.EndHorizontal();  
//  
// //parse this out  
// //"Total Distance Traveled: 552m"  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
//  
// string temp = FlightLogger.getMissionStats();  
// temp = temp.Substring(temp.IndexOf("Total Distance Traveled:"));  
// //GUILayout.Label(temp, GUILayout.ExpandWidth(true));  
// //int colon_pos = temp.IndexOf(":");  
// temp = temp.Substring(temp.IndexOf(":") + 1);  
// //GUILayout.Label(temp, GUILayout.ExpandWidth(true));  
// int m_pos = temp.IndexOf("m");  
// temp = temp.Substring(0, m_pos + 1);  
// temp = temp.Trim();  
//  
// GUILayout.Label("Distance traveled:", GUILayout.ExpandWidth(true));  
// GUILayout.Label(temp, label_txt_right);  
//  
// GUILayout.EndHorizontal();  
//  
// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// //GUILayout.Label("power_request_interval:", GUILayout.ExpandWidth(true));  
// //GUILayout.Label(power_request_interval.ToString(), label_txt_right);  
// //GUILayout.EndHorizontal();  
//  
// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// //GUILayout.Label("power_request_amount:", GUILayout.ExpandWidth(true));  
// //GUILayout.Label(power_request_amount.ToString(), label_txt_right);  
// //GUILayout.EndHorizontal();  
//  
// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// //GUILayout.Label("Tools.MuMech_get_heading():", GUILayout.ExpandWidth(true));  
// //GUILayout.Label(Tools.MuMech_get_heading().ToString("F2"), label_txt_right);  
// //GUILayout.EndHorizontal();  
//  
// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// //GUILayout.Label("num_fixedupdate_calls:", GUILayout.ExpandWidth(true));  
// //GUILayout.Label(num_fixedupdate_calls.ToString(), label_txt_right);  
// //GUILayout.EndHorizontal();  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("vessel.flightIntegrator.currentDragForce:", GUILayout.ExpandWidth(true));  
// GUILayout.Label(vessel.flightIntegrator.currentDragForce.ToString(), label_txt_right);  
// GUILayout.EndHorizontal();  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("vessel.flightIntegrator.drag:", GUILayout.ExpandWidth(true));  
// GUILayout.Label(vessel.flightIntegrator.drag.ToString(), label_txt_right);  
// GUILayout.EndHorizontal();  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("vessel.flightIntegrator.dragArea:", GUILayout.ExpandWidth(true));  
// GUILayout.Label(vessel.flightIntegrator.dragArea.ToString(), label_txt_right);  
// GUILayout.EndHorizontal();  
//  
// //  
//  
// GUILayout.EndVertical();  
// GUI.DragWindow();  
// }  
//  
// private void celestial_body_info_gui(int window_id)  
// {  
// //print("starting celestial_body_info_gui()...");  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
//  
// GUILayout.BeginVertical(GUILayout.Width(150));  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("", GUILayout.ExpandWidth(true));  
// GUILayout.EndHorizontal();  
//  
// GUILayout.EndVertical();  
//  
// GUILayout.BeginVertical(GUILayout.Width(150));  
//  
// body_OP_selected_body_1 = all_bodies[body_OP_body_1_index];  
// body_OP_selected_body_2 = all_bodies[body_OP_body_2_index];  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// if (GUILayout.Button("<", GUILayout.ExpandWidth(false)))  
// {  
// body_OP_body_1_index--;  
// if (body_OP_body_1_index < 0) body_OP_body_1_index = all_bodies.Count - 1;  
// }  
// GUILayout.Label(all_bodies[body_OP_body_1_index].bodyName, label_txt_center_bold, GUILayout.ExpandWidth(true));  
// if (GUILayout.Button(">", GUILayout.ExpandWidth(false)))  
// {  
// body_OP_body_1_index++;  
// if (body_OP_body_1_index > all_bodies.Count - 1) body_OP_body_1_index = 0;  
// }  
// GUILayout.EndHorizontal();  
// GUILayout.EndVertical();  
//  
// GUILayout.BeginVertical(GUILayout.Width(150));  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// if (GUILayout.Button("<", GUILayout.ExpandWidth(false)))  
// {  
// body_OP_body_2_index--;  
// if (body_OP_body_2_index < 0) body_OP_body_2_index = all_bodies.Count - 1;  
// }  
// GUILayout.Label(all_bodies[body_OP_body_2_index].bodyName, label_txt_center_bold, GUILayout.ExpandWidth(true));  
// if (GUILayout.Button(">", GUILayout.ExpandWidth(false)))  
// {  
// body_OP_body_2_index++;  
// if (body_OP_body_2_index > all_bodies.Count - 1) body_OP_body_2_index = 0;  
// }  
// GUILayout.EndHorizontal();  
// GUILayout.EndVertical();  
//  
// GUILayout.EndHorizontal();  
//  
// //}  
//  
// //toggle for orbital info chunk  
// if (GUILayout.Button("Orbital Characteristics", GUILayout.ExpandWidth(true))) body_op_show_orbital = !body_op_show_orbital;  
//  
// if (body_op_show_orbital)  
// {  
// //begin orbital into horizontal chunk  
// //print("begin orbital info section...");  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
//  
// //begin orbital value labels column  
// GUILayout.BeginVertical(GUILayout.Width(150));  
//  
// //print("printing row labels...");  
//  
// GUILayout.Label("Apoapsis:");  
// GUILayout.Label("Time to Ap:");  
// GUILayout.Label("Periapsis:");  
// GUILayout.Label("Time to Pe:");  
// GUILayout.Label("Semi-major axis:");  
// GUILayout.Label("Eccentricity:");  
// GUILayout.Label("Orbital period:");  
// GUILayout.Label("Rotational period:");  
// GUILayout.Label("Velocity:");  
// GUILayout.Label("Mean anomaly:");  
// GUILayout.Label("True anomaly:");  
// GUILayout.Label("Eccentric anomaly:");  
// GUILayout.Label("Inclination:");  
// GUILayout.Label("Long. ascending node:");  
// GUILayout.Label("Arg. of periapsis:");  
// GUILayout.Label("Tidally locked:");  
//  
// //end orbital value labels column  
// GUILayout.EndVertical();  
//  
// //begin primary orbital values column  
// GUILayout.BeginVertical(GUILayout.Width(150));  
//  
// body_OP_show_orbital_info(body_OP_selected_body_1);  
//  
// //end primary orbital values column  
// GUILayout.EndVertical();  
//  
// //begin secondary orbital values column  
// GUILayout.BeginVertical(GUILayout.Width(150));  
//  
// body_OP_show_orbital_info(body_OP_selected_body_2);  
//  
// //end secondary orbital values column  
// GUILayout.EndVertical();  
//  
// //end orbital info horizontal chunk  
// GUILayout.EndHorizontal();  
// }  
//  
// //toggle for physical info chunk  
// if (GUILayout.Button("Physical Characteristics", GUILayout.ExpandWidth(true))) body_op_show_physical = !body_op_show_physical;  
//  
// if (body_op_show_physical)  
// {  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
//  
// //begin physical info value label column  
// GUILayout.BeginVertical(GUILayout.Width(150));  
//  
// GUILayout.Label("Radius:");  
// GUILayout.Label("Surface area:");  
// GUILayout.Label("Volume:");  
// GUILayout.Label("Mass:");  
// GUILayout.Label("Density:");  
// GUILayout.Label("Sphere of influence:");  
// GUILayout.Label("Natural satellites:");  
// GUILayout.Label("Artificial satellites:");  
// GUILayout.Label("Surface gravity:");  
// GUILayout.Label("Atmosphere altitude:");  
// GUILayout.Label("Atmospheric O\u2082:");  
// GUILayout.Label("Has ocean:");  
//  
// //end physical info value label column  
// GUILayout.EndVertical();  
//  
// //begin primary physical values column  
// GUILayout.BeginVertical(GUILayout.Width(150));  
//  
// body_OP_show_physical_info(body_OP_selected_body_1);  
//  
// //end primary physical column  
// GUILayout.EndVertical();  
//  
// //begin secondary physical values column  
// GUILayout.BeginVertical(GUILayout.Width(150));  
//  
// body_OP_show_physical_info(body_OP_selected_body_2);  
//  
// //end target physical values column  
// GUILayout.EndVertical();  
//  
// //end physical value horizontal chunk  
// GUILayout.EndHorizontal();  
// }  
//  
// GUI.DragWindow();  
// }  
//  
// private void rendezvous_info_gui(int window_id)  
// {  
// Vessel rendezvessel = new Vessel();  
// CelestialBody rendezbody = new CelestialBody();  
//  
// GUILayout.BeginVertical();  
//  
// //display both  
// //Show Target Info  
// GUILayout.Label("Target:", label_txt_center_bold);  
// if (FlightGlobals.fetch.VesselTarget != null)  
// {  
// //a KSP Target (body or vessel) is selected  
// if (FlightGlobals.fetch.vesselTargetMode == FlightGlobals.VesselTargetModes.Direction)  
// {  
// //a Body is selected  
// rendezbody = vessel.patchedConicSolver.targetBody;  
// display_rendezvous_info(null, rendezbody);  
// }  
// else if (FlightGlobals.fetch.vesselTargetMode == FlightGlobals.VesselTargetModes.DirectionAndVelocity)  
// {  
// //a Vessel is selected  
// rendezvessel = FlightGlobals.fetch.VesselTarget.GetVessel();  
// display_rendezvous_info(rendezvessel, null);  
// }  
// //Show Unset button for both options above  
// if (GUILayout.Button("Unset Target", GUILayout.ExpandWidth(false)))  
// {  
// FlightGlobals.fetch.SetVesselTarget(null);  
// if (debugging) Debug.Log("[VOID] KSP Target set to null");  
// }  
//  
// }  
// else  
// {  
// //no KSP Target selected  
// GUILayout.Label("No Target Selected", label_txt_center_bold);  
// }  
//  
// //Show Vessel Register vessel info  
// if (hide_vesreg_info == false)  
// {  
// GUILayout.Label("Vessel Register:", label_txt_center_bold);  
// if (vesreg_selected_vessel != null)  
// {  
// rendezvessel = vesreg_selected_vessel;  
// display_rendezvous_info(rendezvessel, null);  
//  
// //show set/unset buttons  
// if (FlightGlobals.fetch.VesselTarget == null || (FlightGlobals.fetch.VesselTarget != null && FlightGlobals.fetch.VesselTarget.GetVessel() != vesreg_selected_vessel))  
// {  
// //no Tgt set or Tgt is not this vessel  
// //show a Set button  
// if (GUILayout.Button("Set Target", GUILayout.ExpandWidth(false)))  
// {  
// FlightGlobals.fetch.SetVesselTarget(rendezvessel);  
// if (debugging) Debug.Log("[VOID] KSP Target set to " + rendezvessel.vesselName);  
// }  
// }  
// else if (FlightGlobals.fetch.VesselTarget != null && FlightGlobals.fetch.VesselTarget.GetVessel() == vesreg_selected_vessel)  
// {  
// //this VRegister Tgt is also set as KSP tgt  
// //show Unset button  
// //if (GUILayout.Button("Unset Target", GUILayout.ExpandWidth(false)))  
// //{  
// // FlightGlobals.fetch.SetVesselTarget(null);  
// // if (debugging) Debug.Log("[VOID] KSP Target set to null");  
// // }  
// }  
// }  
// else  
// {  
// //vesreg Vessel is null  
// //targ = null;  
// GUILayout.Label("No Vessel Selected", label_txt_center_bold);  
// }  
// }  
//  
// hide_vesreg_info = GUILayout.Toggle(hide_vesreg_info, "Hide Vessel Register Info");  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label(" ", GUILayout.ExpandWidth(true));  
// if (GUILayout.Button("Close", GUILayout.ExpandWidth(false))) rendezvous_module = false;  
// GUILayout.EndHorizontal();  
//  
// GUILayout.EndVertical();  
// GUI.DragWindow();  
// }  
//  
// private void display_rendezvous_info(Vessel v, CelestialBody cb)  
// {  
// if (cb == null && v != null)  
// {  
// //Display vessel rendezvous info  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label(v.vesselName, label_txt_center_bold, GUILayout.ExpandWidth(true));  
// GUILayout.EndHorizontal();  
//  
// if (v.situation == Vessel.Situations.ESCAPING || v.situation == Vessel.Situations.FLYING || v.situation == Vessel.Situations.ORBITING || v.situation == Vessel.Situations.SUB_ORBITAL)  
// {  
// // Toadicus edit: added local sidereal longitude.  
// // Toadicus edit: added local sidereal longitude.  
// double LSL = vessel.longitude + vessel.orbit.referenceBody.rotationAngle;  
// LSL = Tools.FixDegreeDomain (LSL);  
//  
// //display orbital info for orbiting/flying/suborbital/escaping vessels only  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Ap/Pe:");  
// GUILayout.Label(Tools.MuMech_ToSI(v.orbit.ApA) + "m / " + Tools.MuMech_ToSI(v.orbit.PeA) + "m", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Altitude:");  
// GUILayout.Label(Tools.MuMech_ToSI(v.orbit.altitude) + "m", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Inclination:");  
// GUILayout.Label(v.orbit.inclination.ToString("F3") + "°", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// if (vessel.mainBody == v.mainBody)  
// {  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Relative inclination:");  
// GUILayout.Label(Vector3d.Angle(vessel.orbit.GetOrbitNormal(), v.orbit.GetOrbitNormal()).ToString("F3") + "°", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
// }  
// //if (debugging) Debug.Log("[CHATR] v -> v relative incl OK");  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Velocity:");  
// GUILayout.Label(Tools.MuMech_ToSI(v.orbit.vel.magnitude) + "m/s", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Relative velocity:");  
// GUILayout.Label(Tools.MuMech_ToSI(v.orbit.vel.magnitude - vessel.orbit.vel.magnitude) + "m/s", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Distance:");  
// GUILayout.Label(Tools.MuMech_ToSI((vessel.findWorldCenterOfMass() - v.findWorldCenterOfMass()).magnitude) + "m", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// //target_vessel_extended_orbital_info = GUILayout.Toggle(target_vessel_extended_orbital_info, "Extended info");  
//  
// if (target_vessel_extended_orbital_info)  
// {  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Period:");  
// GUILayout.Label(Tools.ConvertInterval(v.orbit.period), GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Semi-major axis:");  
// GUILayout.Label((v.orbit.semiMajorAxis / 1000).ToString("##,#") + "km", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Eccentricity:");  
// GUILayout.Label(v.orbit.eccentricity.ToString("F4"), GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// // Toadicus edit: convert mean anomaly into degrees.  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Mean anomaly:");  
// GUILayout.Label((v.orbit.meanAnomaly * 180d / Math.PI).ToString("F3") + "°", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("True anomaly:");  
// GUILayout.Label(v.orbit.trueAnomaly.ToString("F3") + "°", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// // Toadicus edit: convert eccentric anomaly into degrees.  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Eccentric anomaly:");  
// GUILayout.Label((v.orbit.eccentricAnomaly * 180d / Math.PI).ToString("F3") + "°", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Long. ascending node:");  
// GUILayout.Label(v.orbit.LAN.ToString("F3") + "°", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Arg. of periapsis:");  
// GUILayout.Label(v.orbit.argumentOfPeriapsis.ToString("F3") + "°", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// // Toadicus edit: added local sidereal longitude.  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Local Sidereal Longitude:");  
// GUILayout.Label(LSL.ToString("F3") + "°", label_txt_right);  
// GUILayout.EndHorizontal();  
// }  
// }  
// else  
// {  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Latitude:");  
// GUILayout.Label(Tools.GetLatitudeString(vessel), GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Longitude:");  
// GUILayout.Label(Tools.GetLongitudeString(vessel), GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Distance:");  
// GUILayout.Label(Tools.MuMech_ToSI((vessel.findWorldCenterOfMass() - v.findWorldCenterOfMass()).magnitude) + "m", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
// }  
// }  
// else if (cb != null && v == null)  
// {  
// //Display CelstialBody rendezvous info  
// GUILayout.Label(cb.bodyName, label_txt_center_bold);  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Ap/Pe:");  
// GUILayout.Label(Tools.MuMech_ToSI(cb.orbit.ApA) + "m / " + Tools.MuMech_ToSI(cb.orbit.PeA) + "m", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
// //if (debugging) Debug.Log("[VOID] Ap/Pe OK");  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Inclination:");  
// GUILayout.Label(cb.orbit.inclination.ToString("F3") + "°", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
// //if (debugging) Debug.Log("[VOID] Inclination OK");  
//  
// if (cb.referenceBody == vessel.mainBody)  
// {  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Relative inclination:");  
// GUILayout.Label(Vector3d.Angle(vessel.orbit.GetOrbitNormal(), cb.orbit.GetOrbitNormal()).ToString("F3") + "°", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
// //if (debugging) Debug.Log("[VOID] cb Relative inclination OK");  
// }  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Distance:");  
// GUILayout.Label(Tools.MuMech_ToSI((vessel.mainBody.position - cb.position).magnitude) + "m", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// //if (debugging) Debug.Log("[VOID] Distance OK");  
//  
// //SUN2PLANET:  
// if (vessel.mainBody.bodyName == "Sun" && cb.referenceBody == vessel.mainBody)  
// {  
// display_transfer_angles_SUN2PLANET(cb);  
// //if (debugging) Debug.Log("[VOID] SUN2PLANET OK");  
// }  
//  
// //PLANET2PLANET  
// else if (vessel.mainBody.referenceBody.bodyName == "Sun" && cb.referenceBody == vessel.mainBody.referenceBody)  
// {  
// display_transfer_angles_PLANET2PLANET(cb);  
// //if (debugging) Debug.Log("[VOID] PLANET2PLANET OK");  
// }  
//  
// //PLANET2MOON  
// else if (vessel.mainBody.referenceBody.bodyName == "Sun" && cb.referenceBody == vessel.mainBody)  
// {  
// display_transfer_angles_PLANET2MOON(cb);  
// //if (debugging) Debug.Log("[VOID] PLANET2MOON OK");  
// }  
//  
// //MOON2MOON  
// else if (vessel.mainBody.referenceBody.referenceBody.bodyName == "Sun" && cb.referenceBody == vessel.mainBody.referenceBody)  
// {  
// display_transfer_angles_MOON2MOON(cb);  
// //if (debugging) Debug.Log("[VOID] MOON2MOON OK");  
// }  
//  
// //else GUILayout.Label("Transfer angle information\nunavailable for this target");  
//  
// }  
// }  
//  
// private void data_time_gui(int window_id)  
// {  
// GUIStyle txt_white = new GUIStyle(GUI.skin.label);  
// txt_white.normal.textColor = txt_white.focused.textColor = Color.white;  
// GUIStyle txt_green = new GUIStyle(GUI.skin.label);  
// txt_green.normal.textColor = txt_green.focused.textColor = Color.green;  
// GUIStyle txt_yellow = new GUIStyle(GUI.skin.label);  
// txt_yellow.normal.textColor = txt_yellow.focused.textColor = Color.yellow;  
//  
// GUILayout.BeginVertical();  
//  
// GUILayout.Label("System time: " + DateTime.Now.ToString("HH:mm:ss"));  
// GUILayout.Label(Tools.ConvertInterval(stopwatch1));  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// if (GUILayout.Button("Start"))  
// {  
// if (stopwatch1_running == false) stopwatch1_running = true;  
// }  
// if (GUILayout.Button("Stop"))  
// {  
// if (stopwatch1_running == true) stopwatch1_running = false;  
// }  
// if (GUILayout.Button("Reset"))  
// {  
// if (stopwatch1_running == true) stopwatch1_running = false;  
// stopwatch1 = 0;  
// }  
// GUILayout.EndHorizontal();  
//  
// GUIStyle label_style = txt_white;  
// string log_label = "Inactive";  
// if (csv_logging && vessel.situation.ToString() == "PRELAUNCH")  
// {  
// log_label = "Awaiting launch";  
// label_style = txt_yellow;  
// }  
// if (csv_logging && vessel.situation.ToString() != "PRELAUNCH")  
// {  
// log_label = "Active";  
// label_style = txt_green;  
// }  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// csv_logging = GUILayout.Toggle(csv_logging, "Data logging: ", GUILayout.ExpandWidth(false));  
// GUILayout.Label(log_label, label_style, GUILayout.ExpandWidth(true));  
// GUILayout.EndHorizontal();  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Interval: ", GUILayout.ExpandWidth(false));  
// csv_log_interval_str = GUILayout.TextField(csv_log_interval_str, GUILayout.ExpandWidth(true));  
// GUILayout.Label("s", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// float new_log_interval;  
// if (Single.TryParse(csv_log_interval_str, out new_log_interval)) csv_log_interval = new_log_interval;  
//  
// GUILayout.EndVertical();  
// GUI.DragWindow();  
// }  
//  
// private void vessel_info_gui(int window_id)  
// {  
// GUILayout.BeginVertical();  
//  
// GUILayout.Label(vessel.vesselName, label_txt_center_bold, GUILayout.ExpandWidth(true));  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("G-force:");  
// GUILayout.Label(vessel.geeForce.ToString("F2") + " gees", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// int num_parts = 0;  
// double total_mass = vessel.GetTotalMass();  
// double resource_mass = 0;  
// double max_thrust = 0;  
// double final_thrust = 0;  
//  
// foreach (Part p in vessel.parts)  
// {  
// num_parts++;  
// resource_mass += p.GetResourceMass();  
//  
// foreach (PartModule pm in p.Modules)  
// {  
// if ((pm.moduleName == "ModuleEngines") && ((p.State == PartStates.ACTIVE) || ((Staging.CurrentStage > Staging.lastStage) && (p.inverseStage == Staging.lastStage))))  
// {  
// max_thrust += ((ModuleEngines)pm).maxThrust;  
// final_thrust += ((ModuleEngines)pm).finalThrust;  
// }  
// }  
// }  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Parts:");  
// GUILayout.Label(num_parts.ToString("F0"), GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Total mass:");  
// GUILayout.Label(total_mass.ToString("F1") + " tons", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Resource mass:");  
// GUILayout.Label(resource_mass.ToString("F1") + " tons", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// if (stages.Length > Staging.lastStage)  
// {  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("DeltaV (Current Stage):");  
// GUILayout.Label(Tools.MuMech_ToSI(stages[Staging.lastStage].deltaV).ToString() + "m/s", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
// }  
//  
// if (stages.Length > 0)  
// {  
// double totalDeltaV = 0d;  
//  
// for (int i = 0; i < stages.Length; ++i)  
// {  
// totalDeltaV += stages [i].deltaV;  
// }  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("DeltaV (Total):");  
// GUILayout.Label(Tools.MuMech_ToSI(totalDeltaV).ToString() + "m/s", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
// }  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Throttle:");  
// GUILayout.Label((vessel.ctrlState.mainThrottle * 100f).ToString("F0") + "%", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Thrust (curr/max):");  
// GUILayout.Label(final_thrust.ToString("F1") + " / " + max_thrust.ToString("F1") + " kN", GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// double gravity = vessel.mainBody.gravParameter / Math.Pow(vessel.mainBody.Radius + vessel.altitude, 2);  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("T:W (curr/max):");  
// GUILayout.Label((final_thrust / (total_mass * gravity)).ToString("F2") + " / " + (max_thrust / (total_mass * gravity)).ToString("F2"), GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// double g_ASL = (G_constant * vessel.mainBody.Mass) / Math.Pow(vessel.mainBody.Radius, 2);  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label("Max T:W @ surface:");  
// GUILayout.Label((max_thrust / (total_mass * g_ASL)).ToString("F2"), GUILayout.ExpandWidth(false));  
// GUILayout.EndHorizontal();  
//  
// GUILayout.EndVertical();  
// GUI.DragWindow();  
// }  
//  
// private void misc_info_gui(int window_id)  
// {  
// GUIContent _content = new GUIContent();  
// GUILayout.BeginVertical();  
//  
// //show_tooltips = GUILayout.Toggle(show_tooltips, "Show tooltips", GUILayout.ExpandWidth(true));  
// disable_power_usage = GUILayout.Toggle(disable_power_usage, "Disable power usage");  
// hide_on_pause = GUILayout.Toggle(hide_on_pause, "Hide windows on pause");  
// data_time_module = GUILayout.Toggle(data_time_module, "Data Logging & Time");  
//  
// //Language  
// languages[] languages_array = Enum.GetValues(typeof(languages)) as languages[];  
// List<languages> languages_list = new List<languages>();  
//  
// foreach (var val in languages_array)  
// {  
// languages_list.Add(val);  
// }  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
//  
// if (GUILayout.Button("◄"))  
// {  
// //need separate preset indices for chatter and each beep  
// user_lang_index--;  
// if (user_lang_index < 0) user_lang_index = languages_list.Count - 1;  
// if (debugging) Debug.Log("[VOID] user_lang_index = " + user_lang_index);  
// //user_lang = languages_list[user_lang_index];  
// //load_language();  
// }  
//  
// if (GUILayout.Button("[WIP]" + languages_list[user_lang_index].ToString()))  
// {  
// user_lang = languages_list[user_lang_index];  
// load_language();  
// }  
//  
// if (GUILayout.Button("►"))  
// {  
// user_lang_index++;  
// if (user_lang_index >= languages_list.Count) user_lang_index = 0;  
// if (debugging) Debug.Log("[VOID] user_lang_index = " + user_lang_index);  
// //user_lang = languages_list[user_lang_index];  
// //load_language();  
// }  
//  
// GUILayout.EndHorizontal();  
//  
// //Skin picker  
// GUISkin[] skin_array = AssetBase.FindObjectsOfTypeIncludingAssets(typeof(GUISkin)) as GUISkin[];  
// List<GUISkin> skin_list = new List<GUISkin>();  
//  
// foreach (GUISkin _skin in skin_array)  
// {  
// if (_skin.name != "PlaqueDialogSkin" && _skin.name != "FlagBrowserSkin" && _skin.name != "SSUITextAreaDefault") skin_list.Add(_skin);  
// }  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
//  
// GUILayout.Label("Skin:", GUILayout.ExpandWidth(false));  
//  
// _content.text = "◄";  
// _content.tooltip = "Select previous skin";  
// if (GUILayout.Button(_content, GUILayout.ExpandWidth(true)))  
// {  
// skin_index--;  
// if (skin_index < 0) skin_index = skin_list.Count;  
// if (debugging) Debug.Log("[VOID] new skin_index = " + skin_index + " :: skin_list.Count = " + skin_list.Count);  
// }  
//  
// string skin_name = "";  
// if (skin_index == 0) skin_name = "None";  
// else skin_name = skin_list[skin_index - 1].name;  
// _content.text = skin_name;  
// _content.tooltip = "Current skin";  
// GUILayout.Label(_content, label_txt_center, GUILayout.ExpandWidth(true));  
//  
// _content.text = "►";  
// _content.tooltip = "Select next skin";  
// if (GUILayout.Button(_content, GUILayout.ExpandWidth(true)))  
// {  
// skin_index++;  
// if (skin_index > skin_list.Count) skin_index = 0;  
// if (debugging) Debug.Log("[VOID] new skin_index = " + skin_index + " :: skin_list.Count = " + skin_list.Count);  
// }  
//  
// GUILayout.EndHorizontal();  
//  
// //Change icon position  
// if (changing_icon_pos == false)  
// {  
// _content.text = "Change icon position";  
// _content.tooltip = "Move icon anywhere on the screen";  
// if (GUILayout.Button(_content, GUILayout.ExpandWidth(false))) changing_icon_pos = true;  
// }  
// else GUILayout.Label("Click anywhere to set new icon position");  
//  
// //HUD color  
// if (GUILayout.Button("Change HUD color", GUILayout.ExpandWidth(false)) && this.moduleHUD != null)  
// {  
// Tools.PostDebugMessage ("VOID: Incrementing VOID_HUD ColorIndex.");  
// this.moduleHUD.ColorIndex++;  
//  
// }  
//  
// //if (show_tooltips && GUI.tooltip != "") tooltips(misc_window_pos);  
//  
// GUILayout.EndVertical();  
// GUI.DragWindow();  
// }  
//  
// private void vessel_register_gui(int window_id)  
// {  
// GUILayout.BeginVertical();  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// if (GUILayout.Button("<"))  
// {  
// vessel_register_body_index--;  
// if (vessel_register_body_index < 0) vessel_register_body_index = all_bodies.Count - 1;  
// }  
// GUILayout.Label(all_bodies[vessel_register_body_index].bodyName, label_txt_center_bold, GUILayout.ExpandWidth(true));  
// if (GUILayout.Button(">"))  
// {  
// vessel_register_body_index++;  
// if (vessel_register_body_index > all_bodies.Count - 1) vessel_register_body_index = 0;  
// }  
// GUILayout.EndHorizontal();  
//  
// vessel_register_selected_body = all_bodies[vessel_register_body_index];  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// if (GUILayout.Button("<"))  
// {  
// vessel_register_vessel_type_index--;  
// if (vessel_register_vessel_type_index < 0) vessel_register_vessel_type_index = all_vessel_types.Count - 1;  
// }  
// GUILayout.Label(all_vessel_types[vessel_register_vessel_type_index].ToString(), label_txt_center_bold, GUILayout.ExpandWidth(true));  
// if (GUILayout.Button(">"))  
// {  
// vessel_register_vessel_type_index++;  
// if (vessel_register_vessel_type_index > all_vessel_types.Count - 1) vessel_register_vessel_type_index = 0;  
// }  
// GUILayout.EndHorizontal();  
//  
// vessel_register_vessel_type = all_vessel_types[vessel_register_vessel_type_index];  
//  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// if (GUILayout.Button("Landed", GUILayout.ExpandWidth(true))) vessel_register_vessel_situation = "Landed";  
// if (GUILayout.Button("Orbiting", GUILayout.ExpandWidth(true))) vessel_register_vessel_situation = "Orbiting";  
// GUILayout.EndHorizontal();  
//  
// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label(Tools.UppercaseFirst(vessel_register_vessel_situation) + " " + vessel_register_vessel_type.ToString() + "s @ " + vessel_register_selected_body.bodyName, label_txt_center, GUILayout.ExpandWidth(true));  
// //GUILayout.EndHorizontal();  
//  
// GUILayout.EndVertical();  
//  
// vessel_register_scroll_pos = GUILayout.BeginScrollView(vessel_register_scroll_pos, false, false);  
//  
// foreach (Vessel v in FlightGlobals.Vessels)  
// {  
// if (v != vessel && v.vesselType == vessel_register_vessel_type && v.mainBody == vessel_register_selected_body)  
// {  
// if ((vessel_register_vessel_situation == "Landed" && (v.situation == Vessel.Situations.LANDED || v.situation == Vessel.Situations.PRELAUNCH || v.situation == Vessel.Situations.SPLASHED)) || (vessel_register_vessel_situation == "Orbiting" && (v.situation == Vessel.Situations.ESCAPING || v.situation == Vessel.Situations.FLYING || v.situation == Vessel.Situations.ORBITING || v.situation == Vessel.Situations.SUB_ORBITAL)))  
// {  
// if (GUILayout.Button(v.vesselName, GUILayout.ExpandWidth(true)))  
// {  
// if (vesreg_selected_vessel != v)  
// {  
// vesreg_selected_vessel = v; //set clicked vessel as selected_vessel  
// rendezvous_module = true; //turn bool on to open the window if closed  
// }  
// else  
// {  
// vesreg_selected_vessel = null;  
// }  
// }  
// }  
// }  
// }  
//  
// GUILayout.EndScrollView();  
// GUI.DragWindow();  
// }  
//  
// //private void tooltips(Rect pos)  
// //{  
// // if (show_tooltips && GUI.tooltip != "")  
// // {  
// // float w = 5.5f * GUI.tooltip.Length;  
// // float x = (Event.current.mousePosition.x < pos.width / 2) ? Event.current.mousePosition.x + 10 : Event.current.mousePosition.x - 10 - w;  
// // GUI.Box(new Rect(x, Event.current.mousePosition.y, w, 25f), GUI.tooltip, gs_tooltip);  
// // }  
// //}  
//  
// private void main_gui(int window_id)  
// {  
// GUILayout.BeginVertical();  
//  
// if (power_available)  
// {  
// if (power_toggle)  
// {  
// //Show menu toggles only when power is turned on and available  
// vessel_info_module = GUILayout.Toggle(vessel_info_module, "Vessel Infomation");  
// void_module = GUILayout.Toggle(void_module, "Orbital Information");  
// atmo_module = GUILayout.Toggle(atmo_module, "Surface & Atmospheric Information");  
// tad_module = GUILayout.Toggle(tad_module, "Transfer Angle Information");  
// rendezvous_module = GUILayout.Toggle(rendezvous_module, "Rendezvous Information");  
// celestial_body_info_module = GUILayout.Toggle(celestial_body_info_module, "Celestial Body Information");  
// vessel_register_module = GUILayout.Toggle(vessel_register_module, "Vessel Register");  
// misc_module = GUILayout.Toggle(misc_module, "Miscellaneous");  
// toggleHUDModule = GUILayout.Toggle(toggleHUDModule, "Show HUD");  
// //test_module = GUILayout.Toggle(test_module, "The Lab");  
// }  
//  
// string str = "ON";  
// if (power_toggle) str = "OFF";  
// if (GUILayout.Button("Power " + str)) power_toggle = !power_toggle;  
// }  
// else  
// {  
// GUIStyle label_txt_red = new GUIStyle(GUI.skin.label);  
// label_txt_red.normal.textColor = Color.red;  
// label_txt_red.alignment = TextAnchor.MiddleCenter;  
// GUILayout.Label("-- POWER LOST --", label_txt_red);  
// }  
//  
// GUILayout.EndVertical();  
// GUI.DragWindow();  
// }  
//  
// protected void draw_GUI()  
// {  
// if (hide_on_pause == false || (hide_on_pause && PauseMenu.isOpen == false))  
// {  
// //Apply a skin if selected  
// if (skin_index == 0) GUI.skin = null;  
// else if (skin_index == 1) GUI.skin = AssetBase.GetGUISkin("KSP window 1");  
// else if (skin_index == 2) GUI.skin = AssetBase.GetGUISkin("KSP window 2");  
// else if (skin_index == 3) GUI.skin = AssetBase.GetGUISkin("KSP window 3");  
// else if (skin_index == 4) GUI.skin = AssetBase.GetGUISkin("KSP window 4");  
// else if (skin_index == 5) GUI.skin = AssetBase.GetGUISkin("KSP window 5");  
// else if (skin_index == 6) GUI.skin = AssetBase.GetGUISkin("KSP window 6");  
// else if (skin_index == 7) GUI.skin = AssetBase.GetGUISkin("KSP window 7");  
// else if (skin_index == 8) GUI.skin = AssetBase.GetGUISkin("OrbitMapSkin");  
//  
// if (gui_styles_set == false) set_gui_styles(); //set GUI styles once AFTER setting skin  
//  
// void_icon = void_icon_off; //icon off default  
// if (power_toggle) void_icon = void_icon_on; //or on if power_toggle==true  
// if (GUI.Button(new Rect(main_icon_pos), void_icon, new GUIStyle())) main_gui_minimized = !main_gui_minimized;  
//  
// int window_id = window_base_id;  
//  
// if (main_gui_minimized == false) main_window_pos = GUILayout.Window(window_id, main_window_pos, main_gui, version_name + this_version, GUILayout.Width(250), GUILayout.Height(50));  
// if (power_toggle && power_available)  
// {  
// //hide these windows if power is turned off or unavailable  
// if (void_module) void_window_pos = GUILayout.Window(++window_id, void_window_pos, void_gui, "Orbital Information", GUILayout.Width(250), GUILayout.Height(50));  
// if (atmo_module) atmo_window_pos = GUILayout.Window(++window_id, atmo_window_pos, atmo_gui, "Surface & Atmospheric Information", GUILayout.Width(250), GUILayout.Height(50));  
// if (tad_module) transfer_window_pos = GUILayout.Window(++window_id, transfer_window_pos, tad_gui, "Transfer Angle Information", GUILayout.Width(315), GUILayout.Height(50));  
// if (vessel_register_module) vessel_register_window_pos = GUILayout.Window(++window_id, vessel_register_window_pos, vessel_register_gui, "Vessel Register", GUILayout.Width(250), GUILayout.Height(375));  
// if (data_time_module) data_logging_window_pos = GUILayout.Window(++window_id, data_logging_window_pos, data_time_gui, "Data Logging & Time", GUILayout.Width(250), GUILayout.Height(50));  
// if (vessel_info_module)  
// {  
// if ((TimeWarp.WarpMode == TimeWarp.Modes.LOW) || (TimeWarp.CurrentRate <= TimeWarp.MaxPhysicsRate))  
// {  
// SimManager.Instance.RequestSimulation();  
// }  
//  
// vessel_info_window_pos = GUILayout.Window(++window_id, vessel_info_window_pos, vessel_info_gui, "Vessel Information", GUILayout.Width(250), GUILayout.Height(50));  
// }  
// if (misc_module) misc_window_pos = GUILayout.Window(++window_id, misc_window_pos, misc_info_gui, "Miscellaneous", GUILayout.Width(275), GUILayout.Height(50));  
// if (test_module) lab_window_pos = GUILayout.Window(++window_id, lab_window_pos, test_gui, "The Lab", GUILayout.Width(350), GUILayout.Height(50));  
// if (rendezvous_module) rendezvous_info_window_pos = GUILayout.Window(++window_id, rendezvous_info_window_pos, rendezvous_info_gui, "Rendezvous Information", GUILayout.Width(315), GUILayout.Height(50));  
// if (celestial_body_info_module) body_op_window_pos = GUILayout.Window(++window_id, body_op_window_pos, celestial_body_info_gui, "Celestial Body Information", GUILayout.Width(420), GUILayout.Height(50));  
// }  
// }  
// }  
//  
// public void Awake()  
// {  
// settings_path = AssemblyLoader.loadedAssemblies.GetPathByType(typeof(VOIDFlightMaster)) + "/"; //returns "X:/full/path/to/GameData/RBR/Plugins/PluginData/VOID"  
// load_icons();  
// load_language();  
// load_settings();  
// }  
//  
// private UInt64 updateCounter = 0;  
// public void Update()  
// {  
// ++updateCounter;  
// Tools.PostDebugMessage (string.Format ("VOID: Update #{0}", updateCounter));  
// // Module Startups  
// if (this.toggleHUDModule && this.moduleHUD == null)  
// {  
// Tools.PostDebugMessage ("VOID: Getting VOID_HUD instance.");  
// this.moduleHUD = (VOID_HUD)VOID_HUD.Instance;  
// Tools.PostDebugMessage ("VOID: Loading VOID_HUD config.");  
// this.moduleHUD.LoadConfig ();  
// Tools.PostDebugMessage ("VOID: VOID_HUD All loaded.");  
// this.moduleHUD.StartGUI ();  
// }  
//  
// Tools.PostDebugMessage (string.Format("VOID: this.moduleHUD.ColorIndex = '{0}'.", this.moduleHUD.ColorIndex));  
//  
// //Icon relocation  
// if (changing_icon_pos && Input.GetMouseButtonDown(0))  
// {  
// main_icon_pos = new Rect(Input.mousePosition.x - 15f, Screen.height - Input.mousePosition.y - 15f, 30f, 30f);  
// changing_icon_pos = false;  
// }  
//  
// if (FlightGlobals.ActiveVessel != null)  
// {  
// vessel = FlightGlobals.ActiveVessel;  
//  
// if (run_once)  
// {  
// if (debugging) Debug.Log("[VOID] running run_once...");  
// all_bodies.AddRange(FlightGlobals.Bodies);  
// vessel_register_body_index = all_bodies.IndexOf(vessel.mainBody);  
//  
// Array va = System.Enum.GetValues(typeof(VesselType));  
// all_vessel_types = va.OfType<VesselType>().ToList();  
// vessel_register_vessel_type_index = all_vessel_types.IndexOf(vessel.vesselType);  
//  
// run_once = false;  
// }  
//  
// if (vessel == FlightGlobals.ActiveVessel)  
// {  
//  
// if (SimManager.Instance.Stages != null)  
// {  
// stages = SimManager.Instance.Stages;  
// }  
//  
// SimManager.Instance.Gravity = vessel.mainBody.gravParameter / Math.Pow(vessel.mainBody.Radius, 2);  
// SimManager.Instance.TryStartSimulation();  
// }  
//  
// if (gui_running == false) start_GUI();  
//  
// cfg_update_timer += 1;  
// if (cfg_update_timer >= 15f)  
// {  
// write_settings();  
// cfg_update_timer = 0f;  
// }  
//  
// if (power_available)  
// {  
// main_csv(); // a function to group together all the Data Logging/csv functions  
// if (stopwatch1_running) stopwatch1 += Time.deltaTime;  
// }  
// }  
// else  
// {  
// //activevessel == null  
// if (gui_running)  
// {  
// Tools.PostDebugMessage ("VOID: Stopping GUI because our vessel isn't the active vessel.");  
// stop_GUI();  
// }  
// }  
// }  
//  
// public void FixedUpdate()  
// {  
// if (power_toggle) consume_resources();  
// }  
} }
   
  [KSPAddon(KSPAddon.Startup.EditorAny, false)]
  public class VOIDEditorMaster : MonoBehaviour
  {
  protected VOID_EditorCore Core;
   
  public void Awake()
  {
  Tools.PostDebugMessage ("VOIDEditorMaster: Waking up.");
  this.Core = VOID_EditorCore.Instance;
  this.Core.ResetGUI ();
  Tools.PostDebugMessage ("VOIDEditorMaster: Awake.");
  }
   
  public void Update()
  {
  if (!HighLogic.LoadedSceneIsEditor && this.Core != null)
  {
  this.Core.SaveConfig ();
  this.Core = null;
  VOID_EditorCore.Reset();
  return;
  }
   
  if (this.Core == null)
  {
  this.Awake();
  }
   
  this.Core.Update ();
   
  if (this.Core.factoryReset)
  {
  KSP.IO.File.Delete<VOID_EditorCore>("config.xml");
  this.Core = null;
  VOID_EditorCore.Reset();
  }
  }
   
  public void FixedUpdate()
  {
  if (this.Core == null || !HighLogic.LoadedSceneIsEditor)
  {
  return;
  }
   
  this.Core.FixedUpdate ();
  }
   
  public void OnGUI()
  {
  if (this.Core == null)
  {
  return;
  }
   
  this.Core.OnGUI();
  }
  }
} }
   
  //
  // VOID_Orbital.cs
  //
  // Author:
  // toadicus <>
  //
  // Copyright (c) 2013 toadicus
  //
  // This program is free software: you can redistribute it and/or modify
  // it under the terms of the GNU General Public License as published by
  // the Free Software Foundation, either version 3 of the License, or
  // (at your option) any later version.
  //
  // This program is distributed in the hope that it will be useful,
  // but WITHOUT ANY WARRANTY; without even the implied warranty of
  // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  // GNU General Public License for more details.
  //
  // You should have received a copy of the GNU General Public License
  // along with this program. If not, see <http://www.gnu.org/licenses/>.
  using KSP;
  using System;
  using System.Collections.Generic;
  using UnityEngine;
 
  namespace VOID
  {
  public class VOID_CBInfoBrowser : VOID_WindowModule
  {
  [AVOID_SaveValue("selectedBodyIdx1")]
  protected VOID_SaveValue<int> selectedBodyIdx1 = 1;
 
  [AVOID_SaveValue("selectedBodyIdx2")]
  protected VOID_SaveValue<int> selectedBodyIdx2 = 2;
 
  protected CelestialBody selectedBody1;
  protected CelestialBody selectedBody2;
 
  [AVOID_SaveValue("toggleOrbital")]
  protected VOID_SaveValue<bool> toggleOrbital = false;
 
  [AVOID_SaveValue("togglePhysical")]
  protected VOID_SaveValue<bool> togglePhysical = false;
 
  public VOID_CBInfoBrowser()
  {
  this._Name = "Celestial Body Information Browser";
 
  this.WindowPos.x = 10;
  this.WindowPos.y = 85;
  }
 
  public override void ModuleWindow(int _)
  {
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
 
  GUILayout.BeginVertical(GUILayout.Width(150));
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("", GUILayout.ExpandWidth(true));
  GUILayout.EndHorizontal();
 
  GUILayout.EndVertical();
 
  GUILayout.BeginVertical(GUILayout.Width(150));
 
  selectedBody1 = VOID_Core.Instance.allBodies[selectedBodyIdx1];
  selectedBody2 = VOID_Core.Instance.allBodies[selectedBodyIdx2];
 
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  if (GUILayout.Button("<", GUILayout.ExpandWidth(false)))
  {
  selectedBodyIdx1--;
  if (selectedBodyIdx1 < 0) selectedBodyIdx1 = VOID_Core.Instance.allBodies.Count - 1;
  }
  GUILayout.Label(VOID_Core.Instance.allBodies[selectedBodyIdx1].bodyName, VOID_Core.Instance.LabelStyles["center_bold"], GUILayout.ExpandWidth(true));
  if (GUILayout.Button(">", GUILayout.ExpandWidth(false)))
  {
  selectedBodyIdx1++;
  if (selectedBodyIdx1 > VOID_Core.Instance.allBodies.Count - 1) selectedBodyIdx1 = 0;
  }
  GUILayout.EndHorizontal();
  GUILayout.EndVertical();
 
  GUILayout.BeginVertical(GUILayout.Width(150));
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  if (GUILayout.Button("<", GUILayout.ExpandWidth(false)))
  {
  selectedBodyIdx2--;
  if (selectedBodyIdx2 < 0) selectedBodyIdx2 = VOID_Core.Instance.allBodies.Count - 1;
  }
  GUILayout.Label(VOID_Core.Instance.allBodies[selectedBodyIdx2].bodyName, VOID_Core.Instance.LabelStyles["center_bold"], GUILayout.ExpandWidth(true));
  if (GUILayout.Button(">", GUILayout.ExpandWidth(false)))
  {
  selectedBodyIdx2++;
  if (selectedBodyIdx2 > VOID_Core.Instance.allBodies.Count - 1) selectedBodyIdx2 = 0;
  }
  GUILayout.EndHorizontal();
  GUILayout.EndVertical();
 
  GUILayout.EndHorizontal();
 
  //}
 
  //toggle for orbital info chunk
  if (GUILayout.Button("Orbital Characteristics", GUILayout.ExpandWidth(true))) toggleOrbital = !toggleOrbital;
 
  if (toggleOrbital)
  {
  //begin orbital into horizontal chunk
  //print("begin orbital info section...");
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
 
  //begin orbital value labels column
  GUILayout.BeginVertical(GUILayout.Width(150));
 
  //print("printing row labels...");
 
  GUILayout.Label("Apoapsis:");
  GUILayout.Label("Time to Ap:");
  GUILayout.Label("Periapsis:");
  GUILayout.Label("Time to Pe:");
  GUILayout.Label("Semi-major axis:");
  GUILayout.Label("Eccentricity:");
  GUILayout.Label("Orbital period:");
  GUILayout.Label("Rotational period:");
  GUILayout.Label("Velocity:");
  GUILayout.Label("Mean anomaly:");
  GUILayout.Label("True anomaly:");
  GUILayout.Label("Eccentric anomaly:");
  GUILayout.Label("Inclination:");
  GUILayout.Label("Long. ascending node:");
  GUILayout.Label("Arg. of periapsis:");
  GUILayout.Label("Tidally locked:");
 
  //end orbital value labels column
  GUILayout.EndVertical();
 
  //begin primary orbital values column
  GUILayout.BeginVertical(GUILayout.Width(150));
 
  body_OP_show_orbital_info(selectedBody1);
 
  //end primary orbital values column
  GUILayout.EndVertical();
 
  //begin secondary orbital values column
  GUILayout.BeginVertical(GUILayout.Width(150));
 
  body_OP_show_orbital_info(selectedBody2);
 
  //end secondary orbital values column
  GUILayout.EndVertical();
 
  //end orbital info horizontal chunk
  GUILayout.EndHorizontal();
  }
 
  //toggle for physical info chunk
  if (GUILayout.Button("Physical Characteristics", GUILayout.ExpandWidth(true))) togglePhysical = !togglePhysical;
 
  if (togglePhysical)
  {
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
 
  //begin physical info value label column
  GUILayout.BeginVertical(GUILayout.Width(150));
 
  GUILayout.Label("Radius:");
  GUILayout.Label("Surface area:");
  GUILayout.Label("Volume:");
  GUILayout.Label("Mass:");
  GUILayout.Label("Density:");
  GUILayout.Label("Sphere of influence:");
  GUILayout.Label("Natural satellites:");
  GUILayout.Label("Artificial satellites:");
  GUILayout.Label("Surface gravity:");
  GUILayout.Label("Atmosphere altitude:");
  GUILayout.Label("Atmospheric O\u2082:");
  GUILayout.Label("Has ocean:");
 
  //end physical info value label column
  GUILayout.EndVertical();
 
  //begin primary physical values column
  GUILayout.BeginVertical(GUILayout.Width(150));
 
  body_OP_show_physical_info(selectedBody1);
 
  //end primary physical column
  GUILayout.EndVertical();
 
  //begin secondary physical values column
  GUILayout.BeginVertical(GUILayout.Width(150));
 
  body_OP_show_physical_info(selectedBody2);
 
  //end target physical values column
  GUILayout.EndVertical();
 
  //end physical value horizontal chunk
  GUILayout.EndHorizontal();
  }
 
  GUI.DragWindow();
  }
 
  private void body_OP_show_orbital_info(CelestialBody body)
  {
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["txt_right"], GUILayout.ExpandWidth(true));
  else GUILayout.Label((body.orbit.ApA / 1000).ToString("##,#") + "km", VOID_Core.Instance.LabelStyles["txt_right"], GUILayout.ExpandWidth(true));
  //GUILayout.EndHorizontal();
 
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["txt_right"], GUILayout.ExpandWidth(true));
  else GUILayout.Label(Tools.ConvertInterval(body.orbit.timeToAp), VOID_Core.Instance.LabelStyles["txt_right"], GUILayout.ExpandWidth(true));
  //GUILayout.EndHorizontal();
 
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["txt_right"], GUILayout.ExpandWidth(true));
  else GUILayout.Label((body.orbit.PeA / 1000).ToString("##,#") + "km", VOID_Core.Instance.LabelStyles["txt_right"], GUILayout.ExpandWidth(true));
  //GUILayout.EndHorizontal();
 
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["txt_right"], GUILayout.ExpandWidth(true));
  else GUILayout.Label(Tools.ConvertInterval(body.orbit.timeToPe), VOID_Core.Instance.LabelStyles["txt_right"], GUILayout.ExpandWidth(true));
  //GUILayout.EndHorizontal();
 
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["txt_right"], GUILayout.ExpandWidth(true));
  else GUILayout.Label((body.orbit.semiMajorAxis / 1000).ToString("##,#") + "km", VOID_Core.Instance.LabelStyles["txt_right"], GUILayout.ExpandWidth(true));
  //GUILayout.EndHorizontal();
 
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["txt_right"], GUILayout.ExpandWidth(true));
  else GUILayout.Label(body.orbit.eccentricity.ToString("F4") + "", VOID_Core.Instance.LabelStyles["txt_right"], GUILayout.ExpandWidth(true));
  //GUILayout.EndHorizontal();
 
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["txt_right"], GUILayout.ExpandWidth(true));
  else GUILayout.Label(Tools.ConvertInterval(body.orbit.period), VOID_Core.Instance.LabelStyles["txt_right"], GUILayout.ExpandWidth(true));
  //GUILayout.EndHorizontal();
 
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["txt_right"], GUILayout.ExpandWidth(true));
  else GUILayout.Label(Tools.ConvertInterval(body.rotationPeriod), VOID_Core.Instance.LabelStyles["txt_right"], GUILayout.ExpandWidth(true));
  //GUILayout.EndHorizontal();
 
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["txt_right"], GUILayout.ExpandWidth(true));
  else GUILayout.Label((body.orbit.orbitalSpeed / 1000).ToString("F2") + "km/s", VOID_Core.Instance.LabelStyles["txt_right"], GUILayout.ExpandWidth(true));
  //GUILayout.EndHorizontal();
 
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  // Toadicus edit: convert mean anomaly into degrees.
  if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["txt_right"], GUILayout.ExpandWidth(true));
  else GUILayout.Label((body.orbit.meanAnomaly * 180d / Math.PI).ToString("F3") + "°", VOID_Core.Instance.LabelStyles["txt_right"], GUILayout.ExpandWidth(true));
  //GUILayout.EndHorizontal();
 
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["txt_right"], GUILayout.ExpandWidth(true));
  else GUILayout.Label(body.orbit.trueAnomaly.ToString("F3") + "°", VOID_Core.Instance.LabelStyles["txt_right"], GUILayout.ExpandWidth(true));
  //GUILayout.EndHorizontal();
 
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  // Toadicus edit: convert eccentric anomaly into degrees.
  if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["txt_right"], GUILayout.ExpandWidth(true));
  else GUILayout.Label((body.orbit.eccentricAnomaly * 180d / Math.PI).ToString("F3") + "°", VOID_Core.Instance.LabelStyles["txt_right"], GUILayout.ExpandWidth(true));
  //GUILayout.EndHorizontal();
 
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["txt_right"], GUILayout.ExpandWidth(true));
  else GUILayout.Label(body.orbit.inclination.ToString("F3") + "°", VOID_Core.Instance.LabelStyles["txt_right"], GUILayout.ExpandWidth(true));
  //GUILayout.EndHorizontal();
 
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["txt_right"], GUILayout.ExpandWidth(true));
  else GUILayout.Label(body.orbit.LAN.ToString("F3") + "°", VOID_Core.Instance.LabelStyles["txt_right"], GUILayout.ExpandWidth(true));
  //GUILayout.EndHorizontal();
 
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["txt_right"], GUILayout.ExpandWidth(true));
  else GUILayout.Label(body.orbit.argumentOfPeriapsis.ToString("F3") + "°", VOID_Core.Instance.LabelStyles["txt_right"], GUILayout.ExpandWidth(true));
  //GUILayout.EndHorizontal();
 
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["txt_right"], GUILayout.ExpandWidth(true));
  else
  {
  string body_tidally_locked = "No";
  if (body.tidallyLocked) body_tidally_locked = "Yes";
  GUILayout.Label(body_tidally_locked, VOID_Core.Instance.LabelStyles["txt_right"], GUILayout.ExpandWidth(true));
  }
  //GUILayout.EndHorizontal();
  }
 
  private void body_OP_show_physical_info(CelestialBody body)
  {
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label((body.Radius / 1000).ToString("##,#") + "km", VOID_Core.Instance.LabelStyles["txt_right"], GUILayout.ExpandWidth(true));
  //GUILayout.EndHorizontal();
 
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label(((Math.Pow((body.Radius), 2) * 4 * Math.PI) / 1000).ToString("0.00e+00") + "km²", VOID_Core.Instance.LabelStyles["txt_right"], GUILayout.ExpandWidth(true));
  //GUILayout.EndHorizontal();
 
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  // divide by 1000 to convert m to km
  GUILayout.Label((((4d / 3) * Math.PI * Math.Pow(body.Radius, 3)) / 1000).ToString("0.00e+00") + "km³", VOID_Core.Instance.LabelStyles["txt_right"], GUILayout.ExpandWidth(true));
  //GUILayout.Label(((4 / 3) * Math.PI * Math.Pow((vessel.mainBody.Radius / 1000), 3)).ToString(), txt_right, GUILayout.ExpandWidth(true));
  //GUILayout.EndHorizontal();
 
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label(body.Mass.ToString("0.00e+00") + "kg", VOID_Core.Instance.LabelStyles["txt_right"], GUILayout.ExpandWidth(true));
  //GUILayout.EndHorizontal();
 
  double p = body.Mass / (Math.Pow(body.Radius, 3) * (4d / 3) * Math.PI);
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label(p.ToString("##,#") + "kg/m³", VOID_Core.Instance.LabelStyles["txt_right"], GUILayout.ExpandWidth(true));
  //GUILayout.EndHorizontal();
 
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  if (body.bodyName == "Sun") GUILayout.Label(Tools.MuMech_ToSI(body.sphereOfInfluence), VOID_Core.Instance.LabelStyles["txt_right"], GUILayout.ExpandWidth(true));
  else GUILayout.Label(Tools.MuMech_ToSI(body.sphereOfInfluence), VOID_Core.Instance.LabelStyles["txt_right"], GUILayout.ExpandWidth(true));
  //GUILayout.EndHorizontal();
 
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label(body.orbitingBodies.Count.ToString(), VOID_Core.Instance.LabelStyles["txt_right"], GUILayout.ExpandWidth(true));
  //GUILayout.EndHorizontal();
 
  //show # artificial satellites
  int num_art_sats = 0;
  foreach (Vessel v in FlightGlobals.Vessels)
  {
  if (v.mainBody == body && v.situation.ToString() == "ORBITING") num_art_sats++;
  }
 
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label(num_art_sats.ToString(), VOID_Core.Instance.LabelStyles["txt_right"], GUILayout.ExpandWidth(true));
  //GUILayout.EndHorizontal();
 
  double g_ASL = (VOID_Core.Constant_G * body.Mass) / Math.Pow(body.Radius, 2);
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label(Tools.MuMech_ToSI(g_ASL) + "m/s²", VOID_Core.Instance.LabelStyles["txt_right"], GUILayout.ExpandWidth(true));
  //GUILayout.EndHorizontal();
 
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("≈ " + Tools.MuMech_ToSI(body.maxAtmosphereAltitude) + "m", VOID_Core.Instance.LabelStyles["txt_right"], GUILayout.ExpandWidth(true));
  //GUILayout.EndHorizontal();
 
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  string O2 = "No";
  if (body.atmosphereContainsOxygen == true) O2 = "Yes";
  GUILayout.Label(O2, VOID_Core.Instance.LabelStyles["txt_right"], GUILayout.ExpandWidth(true));
  //GUILayout.EndHorizontal();
 
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  string ocean = "No";
  if (body.ocean == true) ocean = "Yes";
  GUILayout.Label(ocean, VOID_Core.Instance.LabelStyles["txt_right"], GUILayout.ExpandWidth(true));
  //GUILayout.EndHorizontal();
  }
  }
  }
// //
// VOID_Core.cs // VOID_Core.cs
// //
// Author: // Author:
// toadicus <> // toadicus <>
// //
// Copyright (c) 2013 toadicus // Copyright (c) 2013 toadicus
// //
// This program is free software: you can redistribute it and/or modify // This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by // it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or // the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version. // (at your option) any later version.
// //
// This program is distributed in the hope that it will be useful, // This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of // but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details. // GNU General Public License for more details.
// //
// You should have received a copy of the GNU General Public License // You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Reflection; using System.Reflection;
using KSP; using KSP;
using UnityEngine; using UnityEngine;
   
namespace VOID namespace VOID
{ {
public class VOID_Core : VOID_Module, IVOID_Module public class VOID_Core : VOID_Module, IVOID_Module
{ {
/* /*
* Static Members * Static Members
* */ * */
protected static bool _initialized = false; protected static bool _initialized = false;
public static bool Initialized public static bool Initialized
{ {
get get
{ {
return _initialized; return _initialized;
} }
} }
   
protected static VOID_Core _instance; protected static VOID_Core _instance;
public static VOID_Core Instance public static VOID_Core Instance
{ {
get get
{ {
if (_instance == null) if (_instance == null)
{ {
_instance = new VOID_Core(); _instance = new VOID_Core();
_initialized = true; _initialized = true;
} }
return _instance; return _instance;
} }
} }
   
  public static void Reset()
  {
  _instance.StopGUI();
  _instance = null;
  _initialized = false;
  }
   
public static double Constant_G = 6.674e-11; public static double Constant_G = 6.674e-11;
   
/* /*
* Fields * Fields
* */ * */
protected string VoidName = "VOID"; protected string VoidName = "VOID";
protected string VoidVersion = "0.9.9"; protected string VoidVersion = "0.9.10";
   
  protected bool _factoryReset = false;
   
[AVOID_SaveValue("configValue")] [AVOID_SaveValue("configValue")]
protected VOID_SaveValue<int> configVersion = 1; protected VOID_SaveValue<int> configVersion = 1;
   
protected List<IVOID_Module> _modules = new List<IVOID_Module>(); protected List<IVOID_Module> _modules = new List<IVOID_Module>();
protected bool _modulesLoaded = false; protected bool _modulesLoaded = false;
   
protected List<Callback> _configurableCallbacks = new List<Callback>();  
   
[AVOID_SaveValue("mainWindowPos")] [AVOID_SaveValue("mainWindowPos")]
protected VOID_SaveValue<Rect> mainWindowPos = new Rect(Screen.width / 2, Screen.height / 2, 10f, 10f); protected VOID_SaveValue<Rect> mainWindowPos = new Rect(475, 575, 10f, 10f);
   
[AVOID_SaveValue("mainGuiMinimized")] [AVOID_SaveValue("mainGuiMinimized")]
protected VOID_SaveValue<bool> mainGuiMinimized = false; protected VOID_SaveValue<bool> mainGuiMinimized = false;
   
[AVOID_SaveValue("configWindowPos")] [AVOID_SaveValue("configWindowPos")]
protected VOID_SaveValue<Rect> configWindowPos = new Rect(Screen.width / 2, Screen.height /2, 10f, 10f); protected VOID_SaveValue<Rect> configWindowPos = new Rect(825, 625, 10f, 10f);
   
[AVOID_SaveValue("configWindowMinimized")] [AVOID_SaveValue("configWindowMinimized")]
protected VOID_SaveValue<bool> configWindowMinimized = true; protected VOID_SaveValue<bool> configWindowMinimized = true;
   
[AVOID_SaveValue("VOIDIconPos")] [AVOID_SaveValue("VOIDIconPos")]
protected VOID_SaveValue<Rect> VOIDIconPos = new Rect(Screen.width / 2 - 200, Screen.height - 30, 30f, 30f); protected VOID_SaveValue<Rect> VOIDIconPos = new Rect(Screen.width / 2 - 200, Screen.height - 30, 30f, 30f);
protected Texture2D VOIDIconOff = new Texture2D(30, 30, TextureFormat.ARGB32, false); protected Texture2D VOIDIconOff = new Texture2D(30, 30, TextureFormat.ARGB32, false);
protected Texture2D VOIDIconOn = new Texture2D(30, 30, TextureFormat.ARGB32, false); protected Texture2D VOIDIconOn = new Texture2D(30, 30, TextureFormat.ARGB32, false);
protected Texture2D VOIDIconTexture; protected Texture2D VOIDIconTexture;
protected string VOIDIconOnPath = "VOID/Textures/void_icon_on"; protected string VOIDIconOnPath = "VOID/Textures/void_icon_on";
protected string VOIDIconOffPath = "VOID/Textures/void_icon_off"; protected string VOIDIconOffPath = "VOID/Textures/void_icon_off";
  protected bool VOIDIconLocked = true;
   
protected int windowBaseID = -96518722; protected int windowBaseID = -96518722;
protected int _windowID = 0; protected int _windowID = 0;
   
protected bool GUIStylesLoaded = false; protected bool GUIStylesLoaded = false;
   
protected Dictionary<string, GUIStyle> _LabelStyles = new Dictionary<string, GUIStyle>(); protected Dictionary<string, GUIStyle> _LabelStyles = new Dictionary<string, GUIStyle>();
   
[AVOID_SaveValue("togglePower")] [AVOID_SaveValue("togglePower")]
public VOID_SaveValue<bool> togglePower = true; public VOID_SaveValue<bool> togglePower = true;
   
public bool powerAvailable = true; public bool powerAvailable = true;
   
[AVOID_SaveValue("consumeResource")] [AVOID_SaveValue("consumeResource")]
protected VOID_SaveValue<bool> consumeResource = false; protected VOID_SaveValue<bool> consumeResource = false;
   
[AVOID_SaveValue("resourceName")] [AVOID_SaveValue("resourceName")]
protected VOID_SaveValue<string> resourceName = "ElectricCharge"; protected VOID_SaveValue<string> resourceName = "ElectricCharge";
   
[AVOID_SaveValue("resourceRate")] [AVOID_SaveValue("resourceRate")]
protected VOID_SaveValue<float> resourceRate = 0.2f; protected VOID_SaveValue<float> resourceRate = 0.2f;
   
  // Celestial Body Housekeeping
  protected List<CelestialBody> _allBodies = new List<CelestialBody>();
  protected bool bodiesLoaded = false;
   
  // Vessel Type Housekeeping
  protected List<VesselType> _allVesselTypes = new List<VesselType>();
  protected bool vesselTypesLoaded = false;
   
public float saveTimer = 0; public float saveTimer = 0;
   
protected string defaultSkin = "KSP window 2"; [AVOID_SaveValue("defaultSkin")]
protected VOID_SaveValue<string> _skin; protected VOID_SaveValue<string> defaultSkin = "KSP window 2";
  protected int _skinIdx = int.MinValue;
  protected List<GUISkin> skin_list;
  protected string[] forbiddenSkins =
  {
  "PlaqueDialogSkin",
  "FlagBrowserSkin",
  "SSUITextAreaDefault",
  "ExperimentsDialogSkin",
  "ExpRecoveryDialogSkin",
  "KSP window 5",
  "KSP window 6"
  };
  protected bool skinsLoaded = false;
   
public bool configDirty; public bool configDirty;
   
/* /*
* Properties * Properties
* */ * */
  public bool factoryReset
  {
  get
  {
  return this._factoryReset;
  }
  }
   
public List<IVOID_Module> Modules public List<IVOID_Module> Modules
{ {
get get
{ {
return this._modules; return this._modules;
} }
} }
   
public GUISkin Skin public GUISkin Skin
{ {
get get
{ {
if (this._skin == null) if (this.skin_list == null || this._skinIdx < 0 || this._skinIdx > this.skin_list.Count)
{ {
this._skin = this.defaultSkin; return AssetBase.GetGUISkin(this.defaultSkin);
} }
return AssetBase.GetGUISkin(this._skin); return this.skin_list[this._skinIdx];
} }
} }
   
public int windowID public int windowID
{ {
get get
{ {
if (this._windowID == 0) if (this._windowID == 0)
{ {
this._windowID = this.windowBaseID; this._windowID = this.windowBaseID;
} }
return this._windowID++; return this._windowID++;
} }
} }
   
public Dictionary<string, GUIStyle> LabelStyles public Dictionary<string, GUIStyle> LabelStyles
{ {
get get
{ {
return this._LabelStyles; return this._LabelStyles;
  }
  }
   
  public List<CelestialBody> allBodies
  {
  get
  {
  return this._allBodies;
  }
  }
   
  public List<VesselType> allVesselTypes
  {
  get
  {
  return this._allVesselTypes;
} }
} }
   
/* /*
* Methods * Methods
* */ * */
protected VOID_Core() protected VOID_Core()
{ {
this._Name = "VOID Core"; this._Name = "VOID Core";
   
  this._Active = true;
   
this.VOIDIconOn = GameDatabase.Instance.GetTexture (this.VOIDIconOnPath, false); this.VOIDIconOn = GameDatabase.Instance.GetTexture (this.VOIDIconOnPath, false);
this.VOIDIconOff = GameDatabase.Instance.GetTexture (this.VOIDIconOffPath, false); this.VOIDIconOff = GameDatabase.Instance.GetTexture (this.VOIDIconOffPath, false);
   
this.LoadConfig (); this.LoadConfig ();
} }
   
protected void LoadModules() protected void LoadModulesOfType<T>()
{ {
var types = AssemblyLoader.loadedAssemblies var types = AssemblyLoader.loadedAssemblies
.Select (a => a.assembly.GetExportedTypes ()) .Select (a => a.assembly.GetExportedTypes ())
.SelectMany (t => t) .SelectMany (t => t)
.Where (v => typeof(IVOID_Module).IsAssignableFrom (v) .Where (v => typeof(T).IsAssignableFrom (v)
&& !(v.IsInterface || v.IsAbstract) && && !(v.IsInterface || v.IsAbstract) &&
!typeof(VOID_Core).IsAssignableFrom (v) !typeof(VOID_Core).IsAssignableFrom (v)
); );
   
Tools.PostDebugMessage (string.Format ( Tools.PostDebugMessage (string.Format (
"{0}: Found {1} modules to check.", "{0}: Found {1} modules to check.",
this.GetType ().Name, this.GetType ().Name,
types.Count () types.Count ()
)); ));
foreach (var voidType in types) foreach (var voidType in types)
{ {
  if (!HighLogic.LoadedSceneIsEditor &&
  typeof(IVOID_EditorModule).IsAssignableFrom(voidType)
  )
  {
  continue;
  }
   
Tools.PostDebugMessage (string.Format ( Tools.PostDebugMessage (string.Format (
"{0}: found Type {1}", "{0}: found Type {1}",
this.GetType ().Name, this.GetType ().Name,
voidType.Name voidType.Name
)); ));
   
this.LoadModule(voidType); this.LoadModule(voidType);
} }
   
this._modulesLoaded = true; this._modulesLoaded = true;
   
Tools.PostDebugMessage (string.Format ("VOID_Core: Loaded {0} modules.", this.Modules.Count)); Tools.PostDebugMessage(string.Format(
  "{0}: Loaded {1} modules.",
  this.GetType().Name,
  this.Modules.Count
  ));
} }
   
protected void LoadModule(Type T) protected void LoadModule(Type T)
{ {
var existingModules = this._modules.Where (mod => mod.GetType ().Name == T.Name); var existingModules = this._modules.Where (mod => mod.GetType ().Name == T.Name);
if (existingModules.Any()) if (existingModules.Any())
{ {
Tools.PostDebugMessage(string.Format( Tools.PostDebugMessage(string.Format(
"{0}: refusing to load {1}: already loaded", "{0}: refusing to load {1}: already loaded",
this.GetType().Name, this.GetType().Name,
T.Name T.Name
)); ));
return; return;
} }
IVOID_Module module = Activator.CreateInstance (T) as IVOID_Module; IVOID_Module module = Activator.CreateInstance (T) as IVOID_Module;
module.LoadConfig(); module.LoadConfig();
this._modules.Add (module); this._modules.Add (module);
   
Tools.PostDebugMessage(string.Format( Tools.PostDebugMessage(string.Format(
"{0}: loaded module {1}.", "{0}: loaded module {1}.",
this.GetType().Name, this.GetType().Name,
T.Name T.Name
)); ));
} }
   
  protected void Preload_BeforeUpdate()
  {
  if (!this.bodiesLoaded)
  {
  this.LoadAllBodies();
  }
   
  if (!this.vesselTypesLoaded)
  {
  this.LoadVesselTypes();
  }
  }
   
public void Update() public void Update()
{ {
this.saveTimer += Time.deltaTime; this.Preload_BeforeUpdate ();
   
if (!this.guiRunning) if (!this.guiRunning)
{ {
this.StartGUI (); this.StartGUI ();
} }
   
if (!HighLogic.LoadedSceneIsFlight && this.guiRunning) if (!HighLogic.LoadedSceneIsFlight && this.guiRunning)
{ {
this.StopGUI (); this.StopGUI ();
} }
   
foreach (IVOID_Module module in this.Modules) foreach (IVOID_Module module in this.Modules)
{ {
if (!module.guiRunning && module.toggleActive) if (!module.guiRunning && module.toggleActive)
{ {
module.StartGUI (); module.StartGUI ();
} }
if (module.guiRunning && !module.toggleActive || !this.togglePower || !HighLogic.LoadedSceneIsFlight) if (module.guiRunning && !module.toggleActive ||
  !this.togglePower ||
  !HighLogic.LoadedSceneIsFlight
  || this.factoryReset
  )
{ {
module.StopGUI(); module.StopGUI();
} }
}  
  if (module is IVOID_BehaviorModule)
if (this.saveTimer > 2f) {
{ ((IVOID_BehaviorModule)module).Update();
this.SaveConfig (); }
this.saveTimer = 0; }
}  
  this.CheckAndSave ();
} }
   
public void FixedUpdate() public void FixedUpdate()
{ {
if (this.consumeResource && if (this.consumeResource &&
this.vessel.vesselType != VesselType.EVA && this.vessel.vesselType != VesselType.EVA &&
TimeWarp.deltaTime != 0 TimeWarp.deltaTime != 0
) )
{ {
float powerReceived = this.vessel.rootPart.RequestResource(this.resourceName, float powerReceived = this.vessel.rootPart.RequestResource(this.resourceName,
this.resourceRate * TimeWarp.fixedDeltaTime); this.resourceRate * TimeWarp.fixedDeltaTime);
if (powerReceived > 0) if (powerReceived > 0)
{ {
this.powerAvailable = true; this.powerAvailable = true;
} }
else else
{ {
this.powerAvailable = false; this.powerAvailable = false;
} }
} }
   
  foreach (IVOID_BehaviorModule module in
  this._modules.OfType<IVOID_BehaviorModule>().Where(m => !m.GetType().IsAbstract))
  {
  module.FixedUpdate();
  }
  }
   
  protected void LoadSkins()
  {
  this.skin_list = AssetBase.FindObjectsOfTypeIncludingAssets(typeof(GUISkin))
  .Where(s => !this.forbiddenSkins.Contains(s.name))
  .Select(s => s as GUISkin)
  .ToList();
   
  Tools.PostDebugMessage(string.Format(
  "{0}: loaded {1} GUISkins.",
  this.GetType().Name,
  this.skin_list.Count
  ));
   
  if (this._skinIdx == int.MinValue)
  {
  this._skinIdx = this.skin_list.IndexOf(this.Skin);
  Tools.PostDebugMessage(string.Format(
  "{0}: resetting _skinIdx to default.",
  this.GetType().Name
  ));
  }
   
  Tools.PostDebugMessage(string.Format(
  "{0}: _skinIdx = {1}.",
  this.GetType().Name,
  this._skinIdx.ToString()
  ));
   
  this.skinsLoaded = true;
} }
   
protected void LoadGUIStyles() protected void LoadGUIStyles()
{ {
this.LabelStyles["center"] = new GUIStyle(GUI.skin.label); this.LabelStyles["center"] = new GUIStyle(GUI.skin.label);
this.LabelStyles["center"].normal.textColor = Color.white; this.LabelStyles["center"].normal.textColor = Color.white;
this.LabelStyles["center"].alignment = TextAnchor.UpperCenter; this.LabelStyles["center"].alignment = TextAnchor.UpperCenter;
   
this.LabelStyles["center_bold"] = new GUIStyle(GUI.skin.label); this.LabelStyles["center_bold"] = new GUIStyle(GUI.skin.label);
this.LabelStyles["center_bold"].normal.textColor = Color.white; this.LabelStyles["center_bold"].normal.textColor = Color.white;
this.LabelStyles["center_bold"].alignment = TextAnchor.UpperCenter; this.LabelStyles["center_bold"].alignment = TextAnchor.UpperCenter;
this.LabelStyles["center_bold"].fontStyle = FontStyle.Bold; this.LabelStyles["center_bold"].fontStyle = FontStyle.Bold;
   
this.LabelStyles["txt_right"] = new GUIStyle(GUI.skin.label); this.LabelStyles["txt_right"] = new GUIStyle(GUI.skin.label);
this.LabelStyles["txt_right"].normal.textColor = Color.white; this.LabelStyles["txt_right"].normal.textColor = Color.white;
this.LabelStyles["txt_right"].alignment = TextAnchor.UpperRight; this.LabelStyles["txt_right"].alignment = TextAnchor.UpperRight;
   
this.GUIStylesLoaded = true; this.GUIStylesLoaded = true;
} }
   
   
  protected void LoadAllBodies()
  {
  this._allBodies = FlightGlobals.Bodies;
  this.bodiesLoaded = true;
  }
   
  protected void LoadVesselTypes()
  {
  this._allVesselTypes = Enum.GetValues(typeof(VesselType)).OfType<VesselType>().ToList();
  this.vesselTypesLoaded = true;
  }
   
  protected void CheckAndSave()
  {
  this.saveTimer += Time.deltaTime;
   
  Tools.PostDebugMessage (string.Format (
  "{0}: Checking if time to save; saveTimer: {1}",
  this.GetType ().Name,
  this.saveTimer
  ));
   
  if (this.saveTimer > 2f)
  {
  Tools.PostDebugMessage (string.Format (
  "{0}: Time to save, checking if configDirty: {1}",
  this.GetType ().Name,
  this.configDirty
  ));
   
  if (!this.configDirty)
  {
  return;
  }
   
  this.SaveConfig ();
  this.saveTimer = 0;
  }
  }
   
public void VOIDMainWindow(int _) public void VOIDMainWindow(int _)
{ {
GUILayout.BeginVertical(); GUILayout.BeginVertical();
if (this.powerAvailable) if (this.powerAvailable || HighLogic.LoadedSceneIsEditor)
{ {
string str = "ON"; if (!HighLogic.LoadedSceneIsEditor)
if (togglePower) str = "OFF"; {
if (GUILayout.Button("Power " + str)) togglePower = !togglePower; string str = "ON";
if (togglePower) if (togglePower) str = "OFF";
  if (GUILayout.Button("Power " + str)) togglePower = !togglePower;
  }
   
  if (togglePower || HighLogic.LoadedSceneIsEditor)
{ {
foreach (IVOID_Module module in this.Modules) foreach (IVOID_Module module in this.Modules)
{ {
module.toggleActive = GUILayout.Toggle (module.toggleActive, module.Name); module.toggleActive = GUILayout.Toggle (module.toggleActive, module.Name);
} }
} }
} }
else else
{ {
GUIStyle label_txt_red = new GUIStyle(GUI.skin.label); GUIStyle label_txt_red = new GUIStyle(GUI.skin.label);
label_txt_red.normal.textColor = Color.red; label_txt_red.normal.textColor = Color.red;
label_txt_red.alignment = TextAnchor.MiddleCenter; label_txt_red.alignment = TextAnchor.MiddleCenter;
GUILayout.Label("-- POWER LOST --", label_txt_red); GUILayout.Label("-- POWER LOST --", label_txt_red);
} }
   
this.configWindowMinimized = !GUILayout.Toggle (!this.configWindowMinimized, "Configuration"); this.configWindowMinimized = !GUILayout.Toggle (!this.configWindowMinimized, "Configuration");
   
GUILayout.EndVertical(); GUILayout.EndVertical();
GUI.DragWindow(); GUI.DragWindow();
} }
   
public void VOIDConfigWindow(int _) public void VOIDConfigWindow(int _)
{ {
GUILayout.BeginVertical (); GUILayout.BeginVertical ();
   
this.DrawConfigurables (); this.DrawConfigurables ();
   
GUILayout.EndVertical (); GUILayout.EndVertical ();
GUI.DragWindow (); GUI.DragWindow ();
} }
   
public override void DrawConfigurables() public override void DrawConfigurables()
{ {
this.consumeResource = GUILayout.Toggle (this.consumeResource, "Consume Resources"); if (HighLogic.LoadedSceneIsFlight)
  {
  this.consumeResource = GUILayout.Toggle (this.consumeResource, "Consume Resources");
   
  this.VOIDIconLocked = GUILayout.Toggle (this.VOIDIconLocked, "Lock Icon Position");
  }
   
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
   
  GUILayout.Label("Skin:", GUILayout.ExpandWidth(false));
   
  GUIContent _content = new GUIContent();
   
  _content.text = "◄";
  _content.tooltip = "Select previous skin";
  if (GUILayout.Button(_content, GUILayout.ExpandWidth(true)))
  {
  this._skinIdx--;
  if (this._skinIdx < 0) this._skinIdx = skin_list.Count - 1;
  Tools.PostDebugMessage (string.Format (
  "{0}: new this._skinIdx = {1} :: skin_list.Count = {2}",
  this.GetType().Name,
  this._skinIdx,
  this.skin_list.Count
  ));
  }
   
  string skin_name = skin_list[this._skinIdx].name;
  _content.text = skin_name;
  _content.tooltip = "Current skin";
  GUILayout.Label(_content, this.LabelStyles["center"], GUILayout.ExpandWidth(true));
   
  _content.text = "►";
  _content.tooltip = "Select next skin";
  if (GUILayout.Button(_content, GUILayout.ExpandWidth(true)))
  {
  this._skinIdx++;
  if (this._skinIdx >= skin_list.Count) this._skinIdx = 0;
  Tools.PostDebugMessage (string.Format (
  "{0}: new this._skinIdx = {1} :: skin_list.Count = {2}",
  this.GetType().Name,
  this._skinIdx,
  this.skin_list.Count
  ));
  }
   
  if (this.Skin.name != this.defaultSkin)
  {
  this.defaultSkin = this.Skin.name;
  }
   
  GUILayout.EndHorizontal();
   
foreach (IVOID_Module mod in this.Modules) foreach (IVOID_Module mod in this.Modules)
{ {
mod.DrawConfigurables (); mod.DrawConfigurables ();
} }
   
  this._factoryReset = GUILayout.Toggle (this._factoryReset, "Factory Reset");
  }
   
  public void OnGUI()
  {
  if (Event.current.type == EventType.Repaint)
  {
  return;
  }
   
  Tools.PostDebugMessage(string.Format(
  "Event.current.type: {0}" +
  "\nthis.VOIDIconLocked: {1}" +
  "\nEvent.current.mousePosition: {2}" +
  "\nVOIDIconPos: ({3}, {4}),({5}, {6})",
  Event.current.type,
  this.VOIDIconLocked,
  Event.current.mousePosition,
  this.VOIDIconPos.value.xMin,
  this.VOIDIconPos.value.yMin,
  this.VOIDIconPos.value.xMax,
  this.VOIDIconPos.value.yMax
  ));
   
  if (!this.VOIDIconLocked &&
  VOIDIconPos.value.Contains(Event.current.mousePosition)
  && Event.current.type == EventType.mouseDrag
  )
  {
  Tools.PostDebugMessage(string.Format(
  "Event.current.type: {0}" +
  "\ndelta.x: {1}; delta.y: {2}",
  Event.current.type,
  Event.current.delta.x,
  Event.current.delta.y
  ));
   
  Rect tmp = new Rect(VOIDIconPos);
   
  tmp.x = Event.current.mousePosition.x - tmp.width / 2;
  tmp.y = Event.current.mousePosition.y - tmp.height / 2;
   
  if (tmp.x > Screen.width - tmp.width)
  {
  tmp.x = Screen.width - tmp.width;
  }
   
  if (tmp.y > Screen.height - tmp.height)
  {
  tmp.y = Screen.height - tmp.height;
  }
   
  VOIDIconPos = tmp;
  }
} }
   
public override void DrawGUI() public override void DrawGUI()
{ {
if (!this._modulesLoaded) if (!this._modulesLoaded)
{ {
this.LoadModules (); this.LoadModulesOfType<IVOID_Module> ();
} }
   
this._windowID = this.windowBaseID; this._windowID = this.windowBaseID;
   
  if (!this.skinsLoaded)
  {
  this.LoadSkins();
  }
   
GUI.skin = this.Skin; GUI.skin = this.Skin;
   
if (!this.GUIStylesLoaded) if (!this.GUIStylesLoaded)
{ {
this.LoadGUIStyles (); this.LoadGUIStyles ();
} }
   
this.VOIDIconTexture = this.VOIDIconOff; //icon off default this.VOIDIconTexture = this.VOIDIconOff; //icon off default
if (this.togglePower) this.VOIDIconTexture = this.VOIDIconOn; //or on if power_toggle==true if (this.togglePower) this.VOIDIconTexture = this.VOIDIconOn; //or on if power_toggle==true
if (GUI.Button(new Rect(VOIDIconPos), VOIDIconTexture, new GUIStyle())) if (GUI.Button(VOIDIconPos, VOIDIconTexture, new GUIStyle()) && this.VOIDIconLocked)
{ {
this.mainGuiMinimized = !this.mainGuiMinimized; this.mainGuiMinimized = !this.mainGuiMinimized;
} }
   
if (!this.mainGuiMinimized) if (!this.mainGuiMinimized)
{ {
Rect _mainWindowPos = this.mainWindowPos; Rect _mainWindowPos = this.mainWindowPos;
   
_mainWindowPos = GUILayout.Window ( _mainWindowPos = GUILayout.Window (
this.windowID, this.windowID,
_mainWindowPos, _mainWindowPos,
this.VOIDMainWindow, this.VOIDMainWindow,
string.Join (" ", new string[] {this.VoidName, this.VoidVersion}), string.Join (" ", new string[] {this.VoidName, this.VoidVersion}),
GUILayout.Width (250), GUILayout.Width (250),
GUILayout.Height (50) GUILayout.Height (50)
); );
   
  _mainWindowPos = Tools.ClampRectToScreen (_mainWindowPos);
   
if (_mainWindowPos != this.mainWindowPos) if (_mainWindowPos != this.mainWindowPos)
{ {
this.mainWindowPos = _mainWindowPos; this.mainWindowPos = _mainWindowPos;
} }
} }
   
if (!this.configWindowMinimized) if (!this.configWindowMinimized)
{ {
Rect _configWindowPos = this.configWindowPos; Rect _configWindowPos = this.configWindowPos;
   
_configWindowPos = GUILayout.Window ( _configWindowPos = GUILayout.Window (
this.windowID, this.windowID,
_configWindowPos, _configWindowPos,
this.VOIDConfigWindow, this.VOIDConfigWindow,
string.Join (" ", new string[] {this.VoidName, "Configuration"}), string.Join (" ", new string[] {this.VoidName, "Configuration"}),
GUILayout.Width (250), GUILayout.Width (250),
GUILayout.Height (50) GUILayout.Height (50)
); );
   
  _configWindowPos = Tools.ClampRectToScreen (_configWindowPos);
   
if (_configWindowPos != this.configWindowPos) if (_configWindowPos != this.configWindowPos)
{ {
this.configWindowPos = _configWindowPos; this.configWindowPos = _configWindowPos;
} }
} }
} }
   
  public void ResetGUI()
  {
  this.StopGUI ();
   
  foreach (IVOID_Module module in this.Modules)
  {
  module.StopGUI ();
  module.StartGUI ();
  }
   
  this.StartGUI ();
  }
   
public override void LoadConfig() public override void LoadConfig()
{ {
base.LoadConfig (); base.LoadConfig ();
   
foreach (IVOID_Module module in this.Modules) foreach (IVOID_Module module in this.Modules)
{ {
module.LoadConfig (); module.LoadConfig ();
} }
} }
   
public override void SaveConfig() public void SaveConfig()
{ {
if (!this.configDirty) var config = KSP.IO.PluginConfiguration.CreateForType<VOID_Core> ();
{ config.load ();
return;  
} this._SaveToConfig(config);
   
base.SaveConfig ();  
   
foreach (IVOID_Module module in this.Modules) foreach (IVOID_Module module in this.Modules)
{ {
module.SaveConfig (); module._SaveToConfig (config);
} }
   
  config.save();
   
this.configDirty = false; this.configDirty = false;
} }
} }
} }
   
   
  //
  // VOID_Orbital.cs
  //
  // Author:
  // toadicus <>
  //
  // Copyright (c) 2013 toadicus
  //
  // This program is free software: you can redistribute it and/or modify
  // it under the terms of the GNU General Public License as published by
  // the Free Software Foundation, either version 3 of the License, or
  // (at your option) any later version.
  //
  // This program is distributed in the hope that it will be useful,
  // but WITHOUT ANY WARRANTY; without even the implied warranty of
  // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  // GNU General Public License for more details.
  //
  // You should have received a copy of the GNU General Public License
  // along with this program. If not, see <http://www.gnu.org/licenses/>.
  using KSP;
  using System;
  using System.Collections.Generic;
  using UnityEngine;
 
  namespace VOID
  {
  public class VOID_DataLogger : VOID_WindowModule, IVOID_BehaviorModule
  {
  /*
  * Fields
  * */
  protected bool stopwatch1_running = false;
 
  protected bool csv_logging = false;
  protected bool first_write = true;
 
  protected double stopwatch1 = 0;
 
  protected string csv_log_interval_str = "0.5";
 
  protected float csv_log_interval;
 
  protected double csvWriteTimer = 0;
  protected double csvCollectTimer = 0;
 
  protected List<string> csvList = new List<string>();
 
  /*
  * Properties
  * */
 
 
  /*
  * Methods
  * */
  public VOID_DataLogger()
  {
  this._Name = "CSV Data Logger";
 
  this.WindowPos.x = Screen.width - 520;
  this.WindowPos.y = 85;
  }
 
  public override void ModuleWindow(int _)
  {
  GUIStyle txt_white = new GUIStyle(GUI.skin.label);
  txt_white.normal.textColor = txt_white.focused.textColor = Color.white;
  txt_white.alignment = TextAnchor.UpperRight;
  GUIStyle txt_green = new GUIStyle(GUI.skin.label);
  txt_green.normal.textColor = txt_green.focused.textColor = Color.green;
  txt_green.alignment = TextAnchor.UpperRight;
  GUIStyle txt_yellow = new GUIStyle(GUI.skin.label);
  txt_yellow.normal.textColor = txt_yellow.focused.textColor = Color.yellow;
  txt_yellow.alignment = TextAnchor.UpperRight;
 
  GUILayout.BeginVertical();
 
  GUILayout.Label("System time: " + DateTime.Now.ToString("HH:mm:ss"));
  GUILayout.Label(Tools.ConvertInterval(stopwatch1));
 
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  if (GUILayout.Button("Start"))
  {
  if (stopwatch1_running == false) stopwatch1_running = true;
  }
  if (GUILayout.Button("Stop"))
  {
  if (stopwatch1_running == true) stopwatch1_running = false;
  }
  if (GUILayout.Button("Reset"))
  {
  if (stopwatch1_running == true) stopwatch1_running = false;
  stopwatch1 = 0;
  }
  GUILayout.EndHorizontal();
 
  GUIStyle label_style = txt_white;
  string log_label = "Inactive";
  if (csv_logging && vessel.situation.ToString() == "PRELAUNCH")
  {
  log_label = "Awaiting launch";
  label_style = txt_yellow;
  }
  if (csv_logging && vessel.situation.ToString() != "PRELAUNCH")
  {
  log_label = "Active";
  label_style = txt_green;
  }
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  csv_logging = GUILayout.Toggle(csv_logging, "Data logging: ", GUILayout.ExpandWidth(false));
  GUILayout.Label(log_label, label_style, GUILayout.ExpandWidth(true));
  GUILayout.EndHorizontal();
 
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Interval: ", GUILayout.ExpandWidth(false));
  csv_log_interval_str = GUILayout.TextField(csv_log_interval_str, GUILayout.ExpandWidth(true));
  GUILayout.Label("s", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
 
  float new_log_interval;
  if (Single.TryParse(csv_log_interval_str, out new_log_interval)) csv_log_interval = new_log_interval;
 
  GUILayout.EndVertical();
  GUI.DragWindow();
  }
 
  public void Update()
  {
  // CSV Logging
  // from ISA MapSat
  if (csv_logging)
  {
  //data logging is on
  //increment timers
  csvWriteTimer += Time.deltaTime;
  csvCollectTimer += Time.deltaTime;
 
  if (csvCollectTimer >= csv_log_interval && vessel.situation != Vessel.Situations.PRELAUNCH)
  {
  //data logging is on, vessel is not prelaunch, and interval has passed
  //write a line to the list
  line_to_csvList(); //write to the csv
  }
 
  if (csvList.Count != 0 && csvWriteTimer >= 15f)
  {
  // csvList is not empty and interval between writings to file has elapsed
  //write it
  string[] csvData;
  csvData = (string[])csvList.ToArray();
  Innsewerants_writeData(csvData);
  csvList.Clear();
  csvWriteTimer = 0f;
  }
  }
  else
  {
  //data logging is off
  //reset any timers and clear anything from csvList
  csvWriteTimer = 0f;
  csvCollectTimer = 0f;
  if (csvList.Count > 0) csvList.Clear();
  }
 
  if (stopwatch1_running)
  {
  stopwatch1 += Time.deltaTime;
  }
  }
 
  public void FixedUpdate() {}
 
  private void Innsewerants_writeData(string[] csvArray)
  {
  var efile = KSP.IO.File.AppendText<VOID_Core>(vessel.vesselName + "_data.csv", null);
  foreach (string line in csvArray)
  {
  efile.Write(line);
  }
  efile.Close();
  }
 
  private void line_to_csvList()
  {
  //called if logging is on and interval has passed
  //writes one line to the csvList
 
  string line = "";
  if (first_write && !KSP.IO.File.Exists<VOID_Core>(vessel.vesselName + "_data.csv", null))
  {
  first_write = false;
  line += "Mission Elapsed Time (s);Altitude ASL (m);Altitude above terrain (m);Orbital Velocity (m/s);Surface Velocity (m/s);Vertical Speed (m/s);Horizontal Speed (m/s);Gee Force (gees);Temperature (°C);Gravity (m/s²);Atmosphere Density (g/m³);\n";
  }
  //Mission time
  line += vessel.missionTime.ToString("F3") + ";";
  //Altitude ASL
  line += vessel.orbit.altitude.ToString("F3") + ";";
  //Altitude (true)
  double alt_true = vessel.orbit.altitude - vessel.terrainAltitude;
  if (vessel.terrainAltitude < 0) alt_true = vessel.orbit.altitude;
  line += alt_true.ToString("F3") + ";";
  //Orbital velocity
  line += vessel.orbit.vel.magnitude.ToString("F3") + ";";
  //surface velocity
  line += vessel.srf_velocity.magnitude.ToString("F3") + ";";
  //vertical speed
  line += vessel.verticalSpeed.ToString("F3") + ";";
  //horizontal speed
  line += vessel.horizontalSrfSpeed.ToString("F3") + ";";
  //gee force
  line += vessel.geeForce.ToString("F3") + ";";
  //temperature
  line += vessel.flightIntegrator.getExternalTemperature().ToString("F2") + ";";
  //gravity
  double r_vessel = vessel.mainBody.Radius + vessel.mainBody.GetAltitude(vessel.findWorldCenterOfMass());
  double g_vessel = (VOID_Core.Constant_G * vessel.mainBody.Mass) / Math.Pow(r_vessel, 2);
  line += g_vessel.ToString("F3") + ";";
  //atm density
  line += (vessel.atmDensity * 1000).ToString("F3") + ";";
  line += "\n";
  if (csvList.Contains(line) == false) csvList.Add(line);
  csvCollectTimer = 0f;
  }
  }
  }
  //
  // VOID_EditorCore.cs
  //
  // Author:
  // toadicus <>
  //
  // Copyright (c) 2013 toadicus
  //
  // This program is free software: you can redistribute it and/or modify
  // it under the terms of the GNU General Public License as published by
  // the Free Software Foundation, either version 3 of the License, or
  // (at your option) any later version.
  //
  // This program is distributed in the hope that it will be useful,
  // but WITHOUT ANY WARRANTY; without even the implied warranty of
  // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  // GNU General Public License for more details.
  //
  // You should have received a copy of the GNU General Public License
  // along with this program. If not, see <http://www.gnu.org/licenses/>.
  using Engineer.VesselSimulator;
  using KSP;
  using System;
  using System.Collections.Generic;
  using System.Linq;
  using UnityEngine;
 
  namespace VOID
  {
  public class VOID_EditorCore : VOID_Core
  {
  /*
  * Static Members
  * */
  protected new static bool _initialized = false;
  public new static bool Initialized
  {
  get
  {
  return _initialized;
  }
  }
 
  protected new static VOID_EditorCore _instance;
  public new static VOID_EditorCore Instance
  {
  get
  {
  if (_instance == null)
  {
  _instance = new VOID_EditorCore();
  _initialized = true;
  }
  return _instance;
  }
  }
 
  public new static void Reset()
  {
  if (_initialized)
  {
  _instance.StopGUI();
  _instance = null;
  _initialized = false;
  }
  }
 
  public VOID_EditorCore() : base()
  {
  this._Name = "VOID Editor Core";
  }
 
  public new void OnGUI() {}
 
  public override void DrawGUI()
  {
  if (!this._modulesLoaded)
  {
  this.LoadModulesOfType<IVOID_EditorModule>();
  }
 
  Rect _iconPos = Tools.DockToWindow (this.VOIDIconPos, this.mainWindowPos);
 
  _iconPos = Tools.ClampRectToScreen (_iconPos, (int)_iconPos.width, (int)_iconPos.height);
 
  if (_iconPos != this.VOIDIconPos)
  {
  this.VOIDIconPos = _iconPos;
  }
 
  base.DrawGUI();
  }
 
  public new void Update()
  {
  foreach (IVOID_EditorModule module in this.Modules)
  {
  if (EditorLogic.startPod == null)
  {
  module.StopGUI();
  continue;
  }
  if (HighLogic.LoadedSceneIsEditor && module.toggleActive && EditorLogic.SortedShipList.Any())
  {
  module.StartGUI();
  }
  if (!HighLogic.LoadedSceneIsEditor || !module.toggleActive || !EditorLogic.SortedShipList.Any())
  {
  module.StopGUI();
  }
  }
 
  if (EditorLogic.startPod == null || !HighLogic.LoadedSceneIsEditor)
  {
  this.StopGUI();
  return;
  }
  else if (!this.guiRunning && HighLogic.LoadedSceneIsEditor)
  {
  this.StartGUI();
  }
 
  if (EditorLogic.SortedShipList.Count > 0)
  {
  SimManager.Instance.Gravity = 9.08665;
  SimManager.Instance.TryStartSimulation();
  }
 
  this.CheckAndSave ();
  }
 
  public new void FixedUpdate() {}
  }
  }
 
 
file:b/VOID_EditorHUD.cs (new)
  //
  // VOID_Hud.cs
  //
  // Author:
  // toadicus <>
  //
  // Copyright (c) 2013 toadicus
  //
  // This program is free software: you can redistribute it and/or modify
  // it under the terms of the GNU General Public License as published by
  // the Free Software Foundation, either version 3 of the License, or
  // (at your option) any later version.
  //
  // This program is distributed in the hope that it will be useful,
  // but WITHOUT ANY WARRANTY; without even the implied warranty of
  // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  // GNU General Public License for more details.
  //
  // You should have received a copy of the GNU General Public License
  // along with this program. If not, see <http://www.gnu.org/licenses/>.
  //
 
  using Engineer.VesselSimulator;
  using KSP;
  using System;
  using System.Collections.Generic;
  using UnityEngine;
 
  namespace VOID
  {
  public class VOID_EditorHUD : VOID_Module, IVOID_EditorModule
  {
  /*
  * Fields
  * */
  [AVOID_SaveValue("colorIndex")]
  protected VOID_SaveValue<int> _colorIndex = 0;
 
  protected List<Color> textColors = new List<Color>();
 
  protected GUIStyle labelStyle;
 
  /*
  * Properties
  * */
  public int ColorIndex
  {
  get
  {
  return this._colorIndex;
  }
  set
  {
  if (this._colorIndex >= this.textColors.Count - 1)
  {
  this._colorIndex = 0;
  return;
  }
 
  this._colorIndex = value;
  }
  }
 
  /*
  * Methods
  * */
  public VOID_EditorHUD() : base()
  {
  this._Name = "Heads-Up Display";
 
  this._Active = true;
 
  this.textColors.Add(Color.green);
  this.textColors.Add(Color.black);
  this.textColors.Add(Color.white);
  this.textColors.Add(Color.red);
  this.textColors.Add(Color.blue);
  this.textColors.Add(Color.yellow);
  this.textColors.Add(Color.gray);
  this.textColors.Add(Color.cyan);
  this.textColors.Add(Color.magenta);
 
  this.labelStyle = new GUIStyle ();
  // this.labelStyle.alignment = TextAnchor.UpperRight;
  this.labelStyle.normal.textColor = this.textColors [this.ColorIndex];
 
  Tools.PostDebugMessage (this.GetType().Name + ": Constructed.");
  }
 
  public override void DrawGUI()
  {
  SimManager.Instance.RequestSimulation();
 
  if (SimManager.Instance.LastStage == null)
  {
  return;
  }
 
  float hudLeft;
 
  if (EditorLogic.fetch.editorScreen == EditorLogic.EditorScreen.Parts)
  {
  hudLeft = EditorPanels.Instance.partsPanelWidth + 10;
  }
  else if (EditorLogic.fetch.editorScreen == EditorLogic.EditorScreen.Actions)
  {
  hudLeft = EditorPanels.Instance.actionsPanelWidth + 10;
  }
  else
  {
  return;
  }
 
  Rect hudPos = new Rect (hudLeft, 48, 300, 32);
 
  // GUI.skin = AssetBase.GetGUISkin("KSP window 2");
 
  labelStyle.normal.textColor = textColors [ColorIndex];
 
  GUI.Label (
  hudPos,
  "Total Mass: " + SimManager.Instance.LastStage.totalMass.ToString("F3") + "t" +
  " Part Count: " + EditorLogic.SortedShipList.Count +
  "\nTotal Delta-V: " + Tools.MuMech_ToSI(SimManager.Instance.LastStage.totalDeltaV) + "m/s" +
  "\nBottom Stage Delta-V: " + Tools.MuMech_ToSI(SimManager.Instance.LastStage.deltaV) + "m/s" +
  "\nBottom Stage T/W Ratio: " + SimManager.Instance.LastStage.thrustToWeight.ToString("F3"),
  labelStyle);
  }
 
  public override void DrawConfigurables()
  {
  if (GUILayout.Button ("Change HUD color", GUILayout.ExpandWidth (false)))
  {
  ++this.ColorIndex;
  }
  }
  }
  }
 
// //
// VOID_Hud.cs // VOID_Hud.cs
// //
// Author: // Author:
// toadicus <> // toadicus <>
// //
// Copyright (c) 2013 toadicus // Copyright (c) 2013 toadicus
// //
// This program is free software: you can redistribute it and/or modify // This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by // it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or // the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version. // (at your option) any later version.
// //
// This program is distributed in the hope that it will be useful, // This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of // but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details. // GNU General Public License for more details.
// //
// You should have received a copy of the GNU General Public License // You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
// //
   
using KSP; using KSP;
using UnityEngine; using UnityEngine;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
   
namespace VOID namespace VOID
{ {
public class VOID_HUD : VOID_Module, IVOID_Module public class VOID_HUD : VOID_Module, IVOID_Module
{ {
/* /*
* Fields * Fields
* */ * */
protected new bool _hasConfigurables = true;  
   
[AVOID_SaveValue("colorIndex")] [AVOID_SaveValue("colorIndex")]
protected VOID_SaveValue<int> _colorIndex = 0; protected VOID_SaveValue<int> _colorIndex = 0;
   
protected List<Color> textColors = new List<Color>(); protected List<Color> textColors = new List<Color>();
   
protected GUIStyle labelStyle; protected GUIStyle labelStyle;
   
/* /*
* Properties * Properties
* */ * */
public int ColorIndex public int ColorIndex
{ {
get get
{ {
return this._colorIndex; return this._colorIndex;
} }
set set
{ {
if (this._colorIndex >= this.textColors.Count - 1) if (this._colorIndex >= this.textColors.Count - 1)
{ {
this._colorIndex = 0; this._colorIndex = 0;
return; return;
} }
   
this._colorIndex = value; this._colorIndex = value;
} }
} }
   
/* /*
* Methods * Methods
* */ * */
public VOID_HUD() : base() public VOID_HUD() : base()
{ {
this._Name = "Heads-Up Display"; this._Name = "Heads-Up Display";
   
  this._Active = true;
   
this.textColors.Add(Color.green); this.textColors.Add(Color.green);
this.textColors.Add(Color.black); this.textColors.Add(Color.black);
this.textColors.Add(Color.white); this.textColors.Add(Color.white);
this.textColors.Add(Color.red); this.textColors.Add(Color.red);
this.textColors.Add(Color.blue); this.textColors.Add(Color.blue);
this.textColors.Add(Color.yellow); this.textColors.Add(Color.yellow);
this.textColors.Add(Color.gray); this.textColors.Add(Color.gray);
this.textColors.Add(Color.cyan); this.textColors.Add(Color.cyan);
this.textColors.Add(Color.magenta); this.textColors.Add(Color.magenta);
   
this.labelStyle = new GUIStyle (); this.labelStyle = new GUIStyle ();
this.labelStyle.normal.textColor = this.textColors [this.ColorIndex]; this.labelStyle.normal.textColor = this.textColors [this.ColorIndex];
   
Tools.PostDebugMessage ("VOID_HUD: Constructed."); Tools.PostDebugMessage ("VOID_HUD: Constructed.");
} }
   
public override void DrawGUI() public override void DrawGUI()
{ {
GUI.skin = VOID_Core.Instance.Skin; GUI.skin = VOID_Core.Instance.Skin;
   
if (this.vessel == null)  
{  
return;  
}  
   
if (VOID_Core.Instance.powerAvailable) if (VOID_Core.Instance.powerAvailable)
{ {
labelStyle.normal.textColor = textColors [ColorIndex]; labelStyle.normal.textColor = textColors [ColorIndex];
   
GUI.Label ( GUI.Label (
new Rect ((Screen.width * .2083f), 0, 300f, 70f), new Rect ((Screen.width * .2083f), 0, 300f, 70f),
"Obt Alt: " + Tools.MuMech_ToSI (this.vessel.orbit.altitude) + "m" + "Obt Alt: " + Tools.MuMech_ToSI (vessel.orbit.altitude) + "m" +
" Obt Vel: " + Tools.MuMech_ToSI (this.vessel.orbit.vel.magnitude) + "m/s" + " Obt Vel: " + Tools.MuMech_ToSI (vessel.orbit.vel.magnitude) + "m/s" +
"\nAp: " + Tools.MuMech_ToSI (this.vessel.orbit.ApA) + "m" + "\nAp: " + Tools.MuMech_ToSI (vessel.orbit.ApA) + "m" +
" ETA " + Tools.ConvertInterval (this.vessel.orbit.timeToAp) + " ETA " + Tools.ConvertInterval (vessel.orbit.timeToAp) +
"\nPe: " + Tools.MuMech_ToSI (this.vessel.orbit.PeA) + "m" + "\nPe: " + Tools.MuMech_ToSI (vessel.orbit.PeA) + "m" +
" ETA " + Tools.ConvertInterval (this.vessel.orbit.timeToPe) + " ETA " + Tools.ConvertInterval (vessel.orbit.timeToPe) +
"\nInc: " + this.vessel.orbit.inclination.ToString ("F3") + "°", "\nInc: " + vessel.orbit.inclination.ToString ("F3") + "°",
labelStyle); labelStyle);
// Toadicus edit: Added "Biome: " line to surf/atmo HUD // Toadicus edit: Added "Biome: " line to surf/atmo HUD
GUI.Label ( GUI.Label (
new Rect ((Screen.width * .625f), 0, 300f, 90f), new Rect ((Screen.width * .625f), 0, 300f, 90f),
"Srf Alt: " + Tools.MuMech_ToSI (Tools.TrueAltitude (this.vessel)) + "m" + "Srf Alt: " + Tools.MuMech_ToSI (Tools.TrueAltitude (vessel)) + "m" +
" Srf Vel: " + Tools.MuMech_ToSI (this.vessel.srf_velocity.magnitude) + "m/s" + " Srf Vel: " + Tools.MuMech_ToSI (vessel.srf_velocity.magnitude) + "m/s" +
"\nVer: " + Tools.MuMech_ToSI (this.vessel.verticalSpeed) + "m/s" + "\nVer: " + Tools.MuMech_ToSI (vessel.verticalSpeed) + "m/s" +
" Hor: " + Tools.MuMech_ToSI (this.vessel.horizontalSrfSpeed) + "m/s" + " Hor: " + Tools.MuMech_ToSI (vessel.horizontalSrfSpeed) + "m/s" +
"\nLat: " + Tools.GetLatitudeString (this.vessel, "F3") + "\nLat: " + Tools.GetLatitudeString (vessel, "F3") +
" Lon: " + Tools.GetLongitudeString (this.vessel, "F3") + " Lon: " + Tools.GetLongitudeString (vessel, "F3") +
"\nHdg: " + Tools.MuMech_get_heading (this.vessel).ToString ("F2") + "° " + "\nHdg: " + Tools.MuMech_get_heading (vessel).ToString ("F2") + "° " +
Tools.get_heading_text (Tools.MuMech_get_heading (this.vessel)) + Tools.get_heading_text (Tools.MuMech_get_heading (vessel)) +
"\nBiome: " + Tools.Toadicus_GetAtt (this.vessel).name, "\nBiome: " + Tools.Toadicus_GetAtt (vessel).name,
labelStyle); labelStyle);
} }
else else
{ {
labelStyle.normal.textColor = Color.red; labelStyle.normal.textColor = Color.red;
GUI.Label (new Rect ((Screen.width * .2083f), 0, 300f, 70f), "-- POWER LOST --", labelStyle); GUI.Label (new Rect ((Screen.width * .2083f), 0, 300f, 70f), "-- POWER LOST --", labelStyle);
GUI.Label (new Rect ((Screen.width * .625f), 0, 300f, 70f), "-- POWER LOST --", labelStyle); GUI.Label (new Rect ((Screen.width * .625f), 0, 300f, 70f), "-- POWER LOST --", labelStyle);
} }
} }
   
public override void DrawConfigurables() public override void DrawConfigurables()
{ {
if (GUILayout.Button ("Change HUD color", GUILayout.ExpandWidth (false))) if (GUILayout.Button ("Change HUD color", GUILayout.ExpandWidth (false)))
{ {
++this.ColorIndex; ++this.ColorIndex;
} }
} }
} }
} }
   
// //
// VOID_Module.cs // VOID_Module.cs
// //
// Author: // Author:
// toadicus <> // toadicus <>
// //
// Copyright (c) 2013 toadicus // Copyright (c) 2013 toadicus
// //
// This program is free software: you can redistribute it and/or modify // This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by // it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or // the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version. // (at your option) any later version.
// //
// This program is distributed in the hope that it will be useful, // This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of // but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details. // GNU General Public License for more details.
// //
// You should have received a copy of the GNU General Public License // You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Reflection; using System.Reflection;
  using UnityEngine;
   
namespace VOID namespace VOID
{ {
public abstract class VOID_Module : IVOID_Module public abstract class VOID_Module : IVOID_Module
{ {
/* /*
* Fields * Fields
* */ * */
[AVOID_SaveValue("Active")] [AVOID_SaveValue("Active")]
protected VOID_SaveValue<bool> _Active = true; protected VOID_SaveValue<bool> _Active = false;
protected bool _Running = false; protected bool _Running = false;
   
protected string _Name; protected string _Name;
   
/* /*
* Properties * Properties
* */ * */
public virtual bool toggleActive public virtual bool toggleActive
{ {
get get
{ {
return this._Active; return this._Active;
} }
set set
{ {
this._Active = value; this._Active = value;
} }
} }
   
public virtual bool guiRunning public virtual bool guiRunning
{ {
get get
{ {
return this._Running; return this._Running;
} }
} }
   
public virtual string Name public virtual string Name
{ {
get get
{ {
return this._Name; return this._Name;
} }
} }
   
public virtual Vessel vessel public virtual Vessel vessel
{ {
get get
{ {
return FlightGlobals.ActiveVessel; return FlightGlobals.ActiveVessel;
} }
} }
   
/* /*
* Methods * Methods
* */ * */
public void StartGUI() public void StartGUI()
{ {
if (!this.toggleActive) if (!this.toggleActive || this.guiRunning)
{ {
return; return;
} }
   
Tools.PostDebugMessage (string.Format("Adding {0} to the draw queue.", this.GetType().Name)); Tools.PostDebugMessage (string.Format("Adding {0} to the draw queue.", this.GetType().Name));
RenderingManager.AddToPostDrawQueue (3, this.DrawGUI); RenderingManager.AddToPostDrawQueue (3, this.DrawGUI);
this._Running = true; this._Running = true;
} }
   
public void StopGUI() public void StopGUI()
{ {
  if (!this.guiRunning)
  {
  return;
  }
Tools.PostDebugMessage (string.Format("Removing {0} from the draw queue.", this.GetType().Name)); Tools.PostDebugMessage (string.Format("Removing {0} from the draw queue.", this.GetType().Name));
RenderingManager.RemoveFromPostDrawQueue (3, this.DrawGUI); RenderingManager.RemoveFromPostDrawQueue (3, this.DrawGUI);
this._Running = false; this._Running = false;
} }
   
public abstract void DrawGUI(); public abstract void DrawGUI();
   
public virtual void DrawConfigurables() {} public virtual void DrawConfigurables() {}
   
public virtual void LoadConfig() public virtual void LoadConfig()
{ {
var config = KSP.IO.PluginConfiguration.CreateForType<VOID_Core> (); var config = KSP.IO.PluginConfiguration.CreateForType<VOID_Core> ();
config.load (); config.load ();
   
foreach (var field in this.GetType().GetFields( foreach (var field in this.GetType().GetFields(
BindingFlags.NonPublic | BindingFlags.NonPublic |
BindingFlags.Public | BindingFlags.Public |
BindingFlags.Instance BindingFlags.Instance |
  BindingFlags.FlattenHierarchy
)) ))
{ {
object[] attrs = field.GetCustomAttributes(typeof(AVOID_SaveValue), false); object[] attrs = field.GetCustomAttributes(typeof(AVOID_SaveValue), false);
   
if (attrs.Length == 0) { if (attrs.Length == 0) {
return; continue;
} }
   
AVOID_SaveValue attr = attrs.FirstOrDefault () as AVOID_SaveValue; AVOID_SaveValue attr = attrs.FirstOrDefault () as AVOID_SaveValue;
   
string fieldName = string.Format("{0}_{1}", this.GetType().Name, attr.Name); string fieldName = string.Format("{0}_{1}", this.GetType().Name, attr.Name);
   
object fieldValue = field.GetValue(this); object fieldValue = field.GetValue(this);
   
bool convertBack = false; bool convertBack = false;
if (fieldValue is IVOID_SaveValue) if (fieldValue is IVOID_SaveValue)
{ {
fieldValue = (fieldValue as IVOID_SaveValue).AsType; fieldValue = (fieldValue as IVOID_SaveValue).AsType;
convertBack = true; convertBack = true;
} }
   
fieldValue = config.GetValue(fieldName, fieldValue); fieldValue = config.GetValue(fieldName, fieldValue);
   
if (convertBack) if (convertBack)
{ {
Type type = typeof(VOID_SaveValue<>).MakeGenericType (fieldValue.GetType ()); Type type = typeof(VOID_SaveValue<>).MakeGenericType (fieldValue.GetType ());
IVOID_SaveValue convertValue = Activator.CreateInstance (type) as IVOID_SaveValue; IVOID_SaveValue convertValue = Activator.CreateInstance (type) as IVOID_SaveValue;
convertValue.SetValue (fieldValue); convertValue.SetValue (fieldValue);
fieldValue = convertValue; fieldValue = convertValue;
} }
   
field.SetValue (this, fieldValue); field.SetValue (this, fieldValue);
   
Tools.PostDebugMessage(string.Format("{0}: Loaded field {1}.", this.GetType().Name, fieldName)); Tools.PostDebugMessage(string.Format("{0}: Loaded field {1}.", this.GetType().Name, fieldName));
} }
} }
   
public virtual void SaveConfig() public virtual void _SaveToConfig(KSP.IO.PluginConfiguration config)
{ {
var config = KSP.IO.PluginConfiguration.CreateForType<VOID_Core> ();  
config.load ();  
   
foreach (var field in this.GetType().GetFields( foreach (var field in this.GetType().GetFields(
  BindingFlags.Instance |
BindingFlags.NonPublic | BindingFlags.NonPublic |
BindingFlags.Public | BindingFlags.Public |
BindingFlags.Instance BindingFlags.FlattenHierarchy
)) ))
{ {
object[] attrs = field.GetCustomAttributes(typeof(AVOID_SaveValue), false); object[] attrs = field.GetCustomAttributes(typeof(AVOID_SaveValue), false);
   
if (attrs.Length == 0) { if (attrs.Length == 0) {
return; continue;
} }
   
AVOID_SaveValue attr = attrs.FirstOrDefault () as AVOID_SaveValue; AVOID_SaveValue attr = attrs.FirstOrDefault () as AVOID_SaveValue;
   
string fieldName = string.Format("{0}_{1}", this.GetType().Name, attr.Name); string fieldName = string.Format("{0}_{1}", this.GetType().Name, attr.Name);
   
object fieldValue = field.GetValue(this); object fieldValue = field.GetValue(this);
   
if (fieldValue is IVOID_SaveValue) if (fieldValue is IVOID_SaveValue)
{ {
fieldValue = (fieldValue as IVOID_SaveValue).AsType; fieldValue = (fieldValue as IVOID_SaveValue).AsType;
} }
   
config.SetValue(fieldName, fieldValue); config.SetValue(fieldName, fieldValue);
   
Tools.PostDebugMessage(string.Format("{0}: Saved field {1}.", this.GetType().Name, fieldName)); Tools.PostDebugMessage(string.Format("{0}: Saved field {1}.", this.GetType().Name, fieldName));
} }
  }
config.save (); }
   
  public abstract class VOID_WindowModule : VOID_Module
  {
  [AVOID_SaveValue("WindowPos")]
  protected Rect WindowPos = new Rect(Screen.width / 2, Screen.height / 2, 250f, 50f);
  protected float defWidth = 250f;
  protected float defHeight = 50f;
   
  public abstract void ModuleWindow(int _);
   
  public override void DrawGUI()
  {
  Rect _Pos = this.WindowPos;
   
  _Pos = GUILayout.Window(
  VOID_Core.Instance.windowID,
  _Pos,
  this.ModuleWindow,
  this.Name,
  GUILayout.Width(this.defWidth),
  GUILayout.Height(this.defHeight)
  );
   
  _Pos = Tools.ClampRectToScreen (_Pos);
   
  if (_Pos != this.WindowPos)
  {
  this.WindowPos = _Pos;
  VOID_Core.Instance.configDirty = true;
  }
} }
} }
} }
   
   
// //
// VOID_Orbital.cs // VOID_Orbital.cs
// //
// Author: // Author:
// toadicus <> // toadicus <>
// //
// Copyright (c) 2013 toadicus // Copyright (c) 2013 toadicus
// //
// This program is free software: you can redistribute it and/or modify // This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by // it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or // the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version. // (at your option) any later version.
// //
// This program is distributed in the hope that it will be useful, // This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of // but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details. // GNU General Public License for more details.
// //
// You should have received a copy of the GNU General Public License // You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
using KSP; using KSP;
using System; using System;
using UnityEngine; using UnityEngine;
   
namespace VOID namespace VOID
{ {
public class VOID_Orbital : VOID_Module public class VOID_Orbital : VOID_WindowModule
{ {
[AVOID_SaveValue("WindowPos")]  
protected Rect WindowPos = new Rect(Screen.width / 2, Screen.height / 2, 10f, 10f);  
   
[AVOID_SaveValue("toggleExtended")] [AVOID_SaveValue("toggleExtended")]
protected VOID_SaveValue<bool> toggleExtended = false; protected VOID_SaveValue<bool> toggleExtended = false;
   
public VOID_Orbital() public VOID_Orbital()
{ {
this._Name = "Orbital Information"; this._Name = "Orbital Information";
   
  this.WindowPos.x = Screen.width - 520f;
  this.WindowPos.y = 250f;
} }
   
public void ModuleWindow(int _) public override void ModuleWindow(int _)
{ {
// Toadicus edit: added local sidereal longitude. // Toadicus edit: added local sidereal longitude.
double LSL = vessel.longitude + vessel.orbit.referenceBody.rotationAngle; double LSL = vessel.longitude + vessel.orbit.referenceBody.rotationAngle;
LSL = Tools.FixDegreeDomain (LSL); LSL = Tools.FixDegreeDomain (LSL);
   
GUILayout.BeginVertical(); GUILayout.BeginVertical();
   
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true)); GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label(VOIDLabels.void_primary + ":"); GUILayout.Label(VOIDLabels.void_primary + ":");
GUILayout.Label(vessel.mainBody.bodyName, GUILayout.ExpandWidth(false)); GUILayout.Label(vessel.mainBody.bodyName, GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
   
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true)); GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label(VOIDLabels.void_altitude_asl + ":"); GUILayout.Label(VOIDLabels.void_altitude_asl + ":");
GUILayout.Label(Tools.MuMech_ToSI(vessel.orbit.altitude) + "m", GUILayout.ExpandWidth(false)); GUILayout.Label(Tools.MuMech_ToSI(vessel.orbit.altitude) + "m", GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
   
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true)); GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label(VOIDLabels.void_velocity + ":"); GUILayout.Label(VOIDLabels.void_velocity + ":");
GUILayout.Label(Tools.MuMech_ToSI(vessel.orbit.vel.magnitude) + "m/s", GUILayout.ExpandWidth(false)); GUILayout.Label(Tools.MuMech_ToSI(vessel.orbit.vel.magnitude) + "m/s", GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
   
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true)); GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label(VOIDLabels.void_apoapsis + ":"); GUILayout.Label(VOIDLabels.void_apoapsis + ":");
GUILayout.Label(Tools.MuMech_ToSI(vessel.orbit.ApA) + "m", GUILayout.ExpandWidth(false)); GUILayout.Label(Tools.MuMech_ToSI(vessel.orbit.ApA) + "m", GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
   
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true)); GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("Time to Ap:"); GUILayout.Label("Time to Ap:");
GUILayout.Label(Tools.ConvertInterval(vessel.orbit.timeToAp), GUILayout.ExpandWidth(false)); GUILayout.Label(Tools.ConvertInterval(vessel.orbit.timeToAp), GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
   
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true)); GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label(VOIDLabels.void_periapsis + ":"); GUILayout.Label(VOIDLabels.void_periapsis + ":");
GUILayout.Label(Tools.MuMech_ToSI(vessel.orbit.PeA) + "m", GUILayout.ExpandWidth(false)); GUILayout.Label(Tools.MuMech_ToSI(vessel.orbit.PeA) + "m", GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
   
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true)); GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("Time to Pe:"); GUILayout.Label("Time to Pe:");
GUILayout.Label(Tools.ConvertInterval(vessel.orbit.timeToPe), GUILayout.ExpandWidth(false)); GUILayout.Label(Tools.ConvertInterval(vessel.orbit.timeToPe), GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
   
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true)); GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("Inclination:"); GUILayout.Label("Inclination:");
GUILayout.Label(vessel.orbit.inclination.ToString("F3") + "°", GUILayout.ExpandWidth(false)); GUILayout.Label(vessel.orbit.inclination.ToString("F3") + "°", GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
   
double r_vessel = vessel.mainBody.Radius + vessel.mainBody.GetAltitude(vessel.findWorldCenterOfMass()); double r_vessel = vessel.mainBody.Radius + vessel.mainBody.GetAltitude(vessel.findWorldCenterOfMass());
double g_vessel = (VOID_Core.Constant_G * vessel.mainBody.Mass) / Math.Pow(r_vessel, 2); double g_vessel = (VOID_Core.Constant_G * vessel.mainBody.Mass) / Math.Pow(r_vessel, 2);
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true)); GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("Gravity:"); GUILayout.Label("Gravity:");
GUILayout.Label(Tools.MuMech_ToSI(g_vessel) + "m/s²", GUILayout.ExpandWidth(false)); GUILayout.Label(Tools.MuMech_ToSI(g_vessel) + "m/s²", GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
   
this.toggleExtended = GUILayout.Toggle(this.toggleExtended, "Extended info"); this.toggleExtended = GUILayout.Toggle(this.toggleExtended, "Extended info");
   
if (this.toggleExtended) if (this.toggleExtended)
{ {
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true)); GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("Period:"); GUILayout.Label("Period:");
GUILayout.Label(Tools.ConvertInterval(vessel.orbit.period), GUILayout.ExpandWidth(false)); GUILayout.Label(Tools.ConvertInterval(vessel.orbit.period), GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
   
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true)); GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("Semi-major axis:"); GUILayout.Label("Semi-major axis:");
GUILayout.Label((vessel.orbit.semiMajorAxis / 1000).ToString("##,#") + "km", GUILayout.ExpandWidth(false)); GUILayout.Label((vessel.orbit.semiMajorAxis / 1000).ToString("##,#") + "km", GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
   
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true)); GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("Eccentricity:"); GUILayout.Label("Eccentricity:");
GUILayout.Label(vessel.orbit.eccentricity.ToString("F4"), GUILayout.ExpandWidth(false)); GUILayout.Label(vessel.orbit.eccentricity.ToString("F4"), GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
   
// Toadicus edit: convert mean anomaly into degrees. // Toadicus edit: convert mean anomaly into degrees.
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true)); GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("Mean anomaly:"); GUILayout.Label("Mean anomaly:");
GUILayout.Label((vessel.orbit.meanAnomaly * 180d / Math.PI).ToString("F3") + "°", GUILayout.ExpandWidth(false)); GUILayout.Label((vessel.orbit.meanAnomaly * 180d / Math.PI).ToString("F3") + "°", GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
   
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true)); GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("True anomaly:"); GUILayout.Label("True anomaly:");
GUILayout.Label(vessel.orbit.trueAnomaly.ToString("F3") + "°", GUILayout.ExpandWidth(false)); GUILayout.Label(vessel.orbit.trueAnomaly.ToString("F3") + "°", GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
   
// Toadicus edit: convert eccentric anomaly into degrees. // Toadicus edit: convert eccentric anomaly into degrees.
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true)); GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("Eccentric anomaly:"); GUILayout.Label("Eccentric anomaly:");
GUILayout.Label((vessel.orbit.eccentricAnomaly * 180d / Math.PI).ToString("F3") + "°", GUILayout.ExpandWidth(false)); GUILayout.Label((vessel.orbit.eccentricAnomaly * 180d / Math.PI).ToString("F3") + "°", GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
   
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true)); GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("Long. ascending node:"); GUILayout.Label("Long. ascending node:");
GUILayout.Label(vessel.orbit.LAN.ToString("F3") + "°", GUILayout.ExpandWidth(false)); GUILayout.Label(vessel.orbit.LAN.ToString("F3") + "°", GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
   
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true)); GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("Arg. of periapsis:"); GUILayout.Label("Arg. of periapsis:");
GUILayout.Label(vessel.orbit.argumentOfPeriapsis.ToString("F3") + "°", GUILayout.ExpandWidth(false)); GUILayout.Label(vessel.orbit.argumentOfPeriapsis.ToString("F3") + "°", GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
   
// Toadicus edit: added local sidereal longitude. // Toadicus edit: added local sidereal longitude.
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true)); GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("Local Sidereal Longitude:"); GUILayout.Label("Local Sidereal Longitude:");
GUILayout.Label(LSL.ToString("F3") + "°", VOID_Core.Instance.LabelStyles["txt_right"]); GUILayout.Label(LSL.ToString("F3") + "°", VOID_Core.Instance.LabelStyles["txt_right"]);
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
} }
   
GUILayout.EndVertical(); GUILayout.EndVertical();
GUI.DragWindow(); GUI.DragWindow();
} }
   
public override void DrawGUI()  
{  
Rect _Pos = this.WindowPos;  
   
_Pos = GUILayout.Window(  
VOID_Core.Instance.windowID,  
_Pos,  
this.ModuleWindow,  
this.Name, GUILayout.Width(250),  
GUILayout.Height(50));  
   
if (_Pos != this.WindowPos)  
{  
this.WindowPos = _Pos;  
VOID_Core.Instance.configDirty = true;  
}  
}  
} }
} }
   
   
  //
  // VOID_Orbital.cs
  //
  // Author:
  // toadicus <>
  //
  // Copyright (c) 2013 toadicus
  //
  // This program is free software: you can redistribute it and/or modify
  // it under the terms of the GNU General Public License as published by
  // the Free Software Foundation, either version 3 of the License, or
  // (at your option) any later version.
  //
  // This program is distributed in the hope that it will be useful,
  // but WITHOUT ANY WARRANTY; without even the implied warranty of
  // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  // GNU General Public License for more details.
  //
  // You should have received a copy of the GNU General Public License
  // along with this program. If not, see <http://www.gnu.org/licenses/>.
  using KSP;
  using System;
  using System.Collections.Generic;
  using System.Linq;
  using UnityEngine;
 
  namespace VOID
  {
  public class VOID_Rendezvous : VOID_WindowModule
  {
  [AVOID_SaveValue("untoggleRegisterInfo")]
  protected VOID_SaveValue<bool> untoggleRegisterInfo = false;
 
  [AVOID_SaveValue("toggleExtendedOrbital")]
  protected VOID_SaveValue<bool> toggleExtendedOrbital = false;
 
  protected VOID_VesselRegister RegisterModule;
 
  public VOID_Rendezvous()
  {
  this._Name = "Rendezvous Information";
 
  this.WindowPos.x = 845;
  this.WindowPos.y = 85;
  }
 
  public override void ModuleWindow(int _)
  {
  Vessel rendezvessel = new Vessel();
  CelestialBody rendezbody = new CelestialBody();
 
  this.RegisterModule = VOID_Core.Instance.Modules.Where(m => typeof(VOID_VesselRegister).IsAssignableFrom(m.GetType())).FirstOrDefault() as VOID_VesselRegister;
 
  GUILayout.BeginVertical();
 
  //display both
  //Show Target Info
  GUILayout.Label("Target:", VOID_Core.Instance.LabelStyles["center_bold"]);
  if (FlightGlobals.fetch.VesselTarget != null)
  {
  //a KSP Target (body or vessel) is selected
  if (FlightGlobals.fetch.vesselTargetMode == FlightGlobals.VesselTargetModes.Direction)
  {
  //a Body is selected
  rendezbody = vessel.patchedConicSolver.targetBody;
  display_rendezvous_info(null, rendezbody);
  }
  else if (FlightGlobals.fetch.vesselTargetMode == FlightGlobals.VesselTargetModes.DirectionAndVelocity)
  {
  //a Vessel is selected
  rendezvessel = FlightGlobals.fetch.VesselTarget.GetVessel();
  display_rendezvous_info(rendezvessel, null);
  }
  //Show Unset button for both options above
  if (GUILayout.Button("Unset Target", GUILayout.ExpandWidth(false)))
  {
  FlightGlobals.fetch.SetVesselTarget(null);
  Tools.PostDebugMessage("VOID_Rendezvous: KSP Target set to null");
  }
 
  }
  else
  {
  //no KSP Target selected
  GUILayout.Label("No Target Selected", VOID_Core.Instance.LabelStyles["center_bold"]);
  }
 
  //Show Vessel Register vessel info
  if (untoggleRegisterInfo == false && this.RegisterModule != default(IVOID_Module))
  {
  GUILayout.Label("Vessel Register:", VOID_Core.Instance.LabelStyles["center_bold"]);
  if (this.RegisterModule.selectedVessel != null)
  {
  rendezvessel = this.RegisterModule.selectedVessel;
  display_rendezvous_info(rendezvessel, null);
 
  //show set/unset buttons
  if (FlightGlobals.fetch.VesselTarget == null || (FlightGlobals.fetch.VesselTarget != null && FlightGlobals.fetch.VesselTarget.GetVessel() != this.RegisterModule.selectedVessel))
  {
  //no Tgt set or Tgt is not this vessel
  //show a Set button
  if (GUILayout.Button("Set Target", GUILayout.ExpandWidth(false)))
  {
  FlightGlobals.fetch.SetVesselTarget(rendezvessel);
  Tools.PostDebugMessage("[VOID] KSP Target set to " + rendezvessel.vesselName);
  }
  }
  }
  else
  {
  //vesreg Vessel is null
  //targ = null;
  GUILayout.Label("No Vessel Selected", VOID_Core.Instance.LabelStyles["center_bold"]);
  }
  }
 
  untoggleRegisterInfo = GUILayout.Toggle(untoggleRegisterInfo, "Hide Vessel Register Info");
 
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label(" ", GUILayout.ExpandWidth(true));
  if (GUILayout.Button("Close", GUILayout.ExpandWidth(false))) this._Active = false;
  GUILayout.EndHorizontal();
 
  GUILayout.EndVertical();
  GUI.DragWindow();
  }
 
  private void display_rendezvous_info(Vessel v, CelestialBody cb)
  {
  if (cb == null && v != null)
  {
  //Display vessel rendezvous info
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label(v.vesselName, VOID_Core.Instance.LabelStyles["center_bold"], GUILayout.ExpandWidth(true));
  GUILayout.EndHorizontal();
 
  if (v.situation == Vessel.Situations.ESCAPING || v.situation == Vessel.Situations.FLYING || v.situation == Vessel.Situations.ORBITING || v.situation == Vessel.Situations.SUB_ORBITAL)
  {
  // Toadicus edit: added local sidereal longitude.
  // Toadicus edit: added local sidereal longitude.
  double LSL = vessel.longitude + vessel.orbit.referenceBody.rotationAngle;
  LSL = Tools.FixDegreeDomain (LSL);
 
  //display orbital info for orbiting/flying/suborbital/escaping vessels only
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Ap/Pe:");
  GUILayout.Label(Tools.MuMech_ToSI(v.orbit.ApA) + "m / " + Tools.MuMech_ToSI(v.orbit.PeA) + "m", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
 
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Altitude:");
  GUILayout.Label(Tools.MuMech_ToSI(v.orbit.altitude) + "m", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
 
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Inclination:");
  GUILayout.Label(v.orbit.inclination.ToString("F3") + "°", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
 
  if (vessel.mainBody == v.mainBody)
  {
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Relative inclination:");
  GUILayout.Label(Vector3d.Angle(vessel.orbit.GetOrbitNormal(), v.orbit.GetOrbitNormal()).ToString("F3") + "°", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
  }
  //if (debugging) Debug.Log("[CHATR] v -> v relative incl OK");
 
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Velocity:");
  GUILayout.Label(Tools.MuMech_ToSI(v.orbit.vel.magnitude) + "m/s", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
 
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Relative velocity:");
  GUILayout.Label(Tools.MuMech_ToSI(v.orbit.vel.magnitude - vessel.orbit.vel.magnitude) + "m/s", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
 
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Distance:");
  GUILayout.Label(Tools.MuMech_ToSI((vessel.findWorldCenterOfMass() - v.findWorldCenterOfMass()).magnitude) + "m", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
 
  //target_vessel_extended_orbital_info = GUILayout.Toggle(target_vessel_extended_orbital_info, "Extended info");
 
  if (toggleExtendedOrbital)
  {
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Period:");
  GUILayout.Label(Tools.ConvertInterval(v.orbit.period), GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
 
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Semi-major axis:");
  GUILayout.Label((v.orbit.semiMajorAxis / 1000).ToString("##,#") + "km", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
 
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Eccentricity:");
  GUILayout.Label(v.orbit.eccentricity.ToString("F4"), GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
 
  // Toadicus edit: convert mean anomaly into degrees.
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Mean anomaly:");
  GUILayout.Label((v.orbit.meanAnomaly * 180d / Math.PI).ToString("F3") + "°", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
 
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("True anomaly:");
  GUILayout.Label(v.orbit.trueAnomaly.ToString("F3") + "°", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
 
  // Toadicus edit: convert eccentric anomaly into degrees.
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Eccentric anomaly:");
  GUILayout.Label((v.orbit.eccentricAnomaly * 180d / Math.PI).ToString("F3") + "°", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
 
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Long. ascending node:");
  GUILayout.Label(v.orbit.LAN.ToString("F3") + "°", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
 
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Arg. of periapsis:");
  GUILayout.Label(v.orbit.argumentOfPeriapsis.ToString("F3") + "°", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
 
  // Toadicus edit: added local sidereal longitude.
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Local Sidereal Longitude:");
  GUILayout.Label(LSL.ToString("F3") + "°", VOID_Core.Instance.LabelStyles["txt_right"]);
  GUILayout.EndHorizontal();
  }
  }
  else
  {
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Latitude:");
  GUILayout.Label(Tools.GetLatitudeString(vessel), GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
 
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Longitude:");
  GUILayout.Label(Tools.GetLongitudeString(vessel), GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
 
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Distance:");
  GUILayout.Label(Tools.MuMech_ToSI((vessel.findWorldCenterOfMass() - v.findWorldCenterOfMass()).magnitude) + "m", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
  }
  }
  else if (cb != null && v == null)
  {
  //Display CelstialBody rendezvous info
  GUILayout.Label(cb.bodyName, VOID_Core.Instance.LabelStyles["center_bold"]);
 
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Ap/Pe:");
  GUILayout.Label(Tools.MuMech_ToSI(cb.orbit.ApA) + "m / " + Tools.MuMech_ToSI(cb.orbit.PeA) + "m", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
  //if (debugging) Debug.Log("[VOID] Ap/Pe OK");
 
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Inclination:");
  GUILayout.Label(cb.orbit.inclination.ToString("F3") + "°", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
  //if (debugging) Debug.Log("[VOID] Inclination OK");
 
  if (cb.referenceBody == vessel.mainBody)
  {
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Relative inclination:");
  GUILayout.Label(Vector3d.Angle(vessel.orbit.GetOrbitNormal(), cb.orbit.GetOrbitNormal()).ToString("F3") + "°", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
  //if (debugging) Debug.Log("[VOID] cb Relative inclination OK");
  }
 
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Distance:");
  GUILayout.Label(Tools.MuMech_ToSI((vessel.mainBody.position - cb.position).magnitude) + "m", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
 
  //if (debugging) Debug.Log("[VOID] Distance OK");
 
  //SUN2PLANET:
  if (vessel.mainBody.bodyName == "Sun" && cb.referenceBody == vessel.mainBody)
  {
  Tools.display_transfer_angles_SUN2PLANET(cb, vessel);
  //if (debugging) Debug.Log("[VOID] SUN2PLANET OK");
  }
 
  //PLANET2PLANET
  else if (vessel.mainBody.referenceBody.bodyName == "Sun" && cb.referenceBody == vessel.mainBody.referenceBody)
  {
  Tools.display_transfer_angles_PLANET2PLANET(cb, vessel);
  //if (debugging) Debug.Log("[VOID] PLANET2PLANET OK");
  }
 
  //PLANET2MOON
  else if (vessel.mainBody.referenceBody.bodyName == "Sun" && cb.referenceBody == vessel.mainBody)
  {
  Tools.display_transfer_angles_PLANET2MOON(cb, vessel);
  //if (debugging) Debug.Log("[VOID] PLANET2MOON OK");
  }
 
  //MOON2MOON
  else if (vessel.mainBody.referenceBody.referenceBody.bodyName == "Sun" && cb.referenceBody == vessel.mainBody.referenceBody)
  {
  Tools.display_transfer_angles_MOON2MOON(cb, vessel);
  //if (debugging) Debug.Log("[VOID] MOON2MOON OK");
  }
 
  //else GUILayout.Label("Transfer angle information\nunavailable for this target");
 
  }
  }
  }
  }
// //
// VOID_Config.cs // VOID_Config.cs
// //
// Author: // Author:
// toadicus <> // toadicus <>
// //
// Copyright (c) 2013 toadicus // Copyright (c) 2013 toadicus
// //
// This program is free software: you can redistribute it and/or modify // This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by // it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or // the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version. // (at your option) any later version.
// //
// This program is distributed in the hope that it will be useful, // This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of // but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details. // GNU General Public License for more details.
// //
// You should have received a copy of the GNU General Public License // You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using KSP; using KSP;
using UnityEngine; using UnityEngine;
   
namespace VOID namespace VOID
{ {
public struct VOID_SaveValue<T> : IVOID_SaveValue public struct VOID_SaveValue<T> : IVOID_SaveValue
{ {
private T _value; private T _value;
private Type _type; private Type _type;
   
public T value public T value
{ {
get get
{ {
return this._value; return this._value;
} }
set set
{ {
this._value = value; this._value = value;
} }
} }
   
public Type type public Type type
{ {
get get
{ {
return this._type; return this._type;
} }
set set
{ {
this._type = value; this._type = value;
} }
} }
   
public object AsType public object AsType
{ {
get get
{ {
return (T)this._value; return (T)this._value;
} }
} }
   
public void SetValue(object v) public void SetValue(object v)
{ {
this._value = (T)v; this._value = (T)v;
} }
   
public static implicit operator T(VOID_SaveValue<T> v) public static implicit operator T(VOID_SaveValue<T> v)
{ {
return v.value; return v.value;
} }
   
public static implicit operator VOID_SaveValue<T>(T v) public static implicit operator VOID_SaveValue<T>(T v)
{ {
VOID_SaveValue<T> r = new VOID_SaveValue<T>(); VOID_SaveValue<T> r = new VOID_SaveValue<T>();
r.value = v; r.value = v;
r.type = v.GetType(); r.type = v.GetType();
   
if (VOID_Core.Initialized) if (VOID_Core.Initialized)
{ {
VOID_Core.Instance.configDirty = true; VOID_Core.Instance.configDirty = true;
} }
   
  if (VOID_EditorCore.Initialized)
  {
  VOID_EditorCore.Instance.configDirty = true;
  }
   
return r; return r;
  }
   
  public new string ToString()
  {
  return this.value.ToString();
} }
} }
   
public interface IVOID_SaveValue public interface IVOID_SaveValue
{ {
Type type { get; } Type type { get; }
object AsType { get; } object AsType { get; }
void SetValue(object v); void SetValue(object v);
} }
   
[AttributeUsage(AttributeTargets.Field)] [AttributeUsage(AttributeTargets.Field)]
public class AVOID_SaveValue : Attribute public class AVOID_SaveValue : Attribute
{ {
protected string _name; protected string _name;
   
public string Name public string Name
{ {
get get
{ {
return this._name; return this._name;
} }
} }
   
public AVOID_SaveValue(string fieldName) public AVOID_SaveValue(string fieldName)
{ {
this._name = fieldName; this._name = fieldName;
} }
} }
} }
   
   
// //
// VOID_Orbital.cs // VOID_Orbital.cs
// //
// Author: // Author:
// toadicus <> // toadicus <>
// //
// Copyright (c) 2013 toadicus // Copyright (c) 2013 toadicus
// //
// This program is free software: you can redistribute it and/or modify // This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by // it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or // the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version. // (at your option) any later version.
// //
// This program is distributed in the hope that it will be useful, // This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of // but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details. // GNU General Public License for more details.
// //
// You should have received a copy of the GNU General Public License // You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
using KSP; using KSP;
using System; using System;
using UnityEngine; using UnityEngine;
   
namespace VOID namespace VOID
{ {
public class VOID_SurfAtmo : VOID_Module public class VOID_SurfAtmo : VOID_WindowModule
{ {
[AVOID_SaveValue("WindowPos")]  
protected Rect WindowPos = new Rect(Screen.width / 2, Screen.height / 2, 10f, 10f);  
   
public VOID_SurfAtmo() public VOID_SurfAtmo()
{ {
this._Name = "Surface & Atmospheric Information"; this._Name = "Surface & Atmospheric Information";
   
  this.WindowPos.x = Screen.width - 260f;
  this.WindowPos.y = 85;
} }
   
public void ModuleWindow(int _) public override void ModuleWindow(int _)
{ {
GUILayout.BeginVertical(); GUILayout.BeginVertical();
   
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true)); GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("Altitude (true):"); GUILayout.Label("Altitude (true):");
double alt_true = vessel.orbit.altitude - vessel.terrainAltitude; double alt_true = vessel.orbit.altitude - vessel.terrainAltitude;
// HACK: This assumes that on worlds with oceans, all water is fixed at 0 m, and water covers the whole surface at 0 m. // HACK: This assumes that on worlds with oceans, all water is fixed at 0 m, and water covers the whole surface at 0 m.
if (vessel.terrainAltitude < 0 && vessel.mainBody.ocean ) alt_true = vessel.orbit.altitude; if (vessel.terrainAltitude < 0 && vessel.mainBody.ocean ) alt_true = vessel.orbit.altitude;
GUILayout.Label(Tools.MuMech_ToSI(alt_true) + "m", GUILayout.ExpandWidth(false)); GUILayout.Label(Tools.MuMech_ToSI(alt_true) + "m", GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal (); GUILayout.EndHorizontal ();
   
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true)); GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("Latitude:"); GUILayout.Label("Latitude:");
GUILayout.Label(Tools.GetLatitudeString(vessel), GUILayout.ExpandWidth(false)); GUILayout.Label(Tools.GetLatitudeString(vessel), GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
   
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true)); GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("Longitude:"); GUILayout.Label("Longitude:");
GUILayout.Label(Tools.GetLongitudeString(vessel), GUILayout.ExpandWidth(false)); GUILayout.Label(Tools.GetLongitudeString(vessel), GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
   
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true)); GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("Heading:"); GUILayout.Label("Heading:");
GUILayout.Label(Tools.MuMech_get_heading(vessel).ToString("F2") + "° " + Tools.get_heading_text(Tools.MuMech_get_heading(vessel)), GUILayout.ExpandWidth(false)); GUILayout.Label(Tools.MuMech_get_heading(vessel).ToString("F2") + "° " + Tools.get_heading_text(Tools.MuMech_get_heading(vessel)), GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
   
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true)); GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("Terrain elevation:"); GUILayout.Label("Terrain elevation:");
GUILayout.Label(Tools.MuMech_ToSI(vessel.terrainAltitude) + "m", GUILayout.ExpandWidth(false)); GUILayout.Label(Tools.MuMech_ToSI(vessel.terrainAltitude) + "m", GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
   
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true)); GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("Surface velocity:"); GUILayout.Label("Surface velocity:");
GUILayout.Label(Tools.MuMech_ToSI(vessel.srf_velocity.magnitude) + "m/s", GUILayout.ExpandWidth(false)); GUILayout.Label(Tools.MuMech_ToSI(vessel.srf_velocity.magnitude) + "m/s", GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
   
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true)); GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("Vertical speed:"); GUILayout.Label("Vertical speed:");
GUILayout.Label(Tools.MuMech_ToSI(vessel.verticalSpeed) + "m/s", GUILayout.ExpandWidth(false)); GUILayout.Label(Tools.MuMech_ToSI(vessel.verticalSpeed) + "m/s", GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
   
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true)); GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("Horizontal speed:"); GUILayout.Label("Horizontal speed:");
GUILayout.Label(Tools.MuMech_ToSI(vessel.horizontalSrfSpeed) + "m/s", GUILayout.ExpandWidth(false)); GUILayout.Label(Tools.MuMech_ToSI(vessel.horizontalSrfSpeed) + "m/s", GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
   
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true)); GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("Temperature:"); GUILayout.Label("Temperature:");
GUILayout.Label(vessel.flightIntegrator.getExternalTemperature().ToString("F2") + "° C", GUILayout.ExpandWidth(false)); GUILayout.Label(vessel.flightIntegrator.getExternalTemperature().ToString("F2") + "° C", GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
   
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true)); GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("Atmosphere density:"); GUILayout.Label("Atmosphere density:");
GUILayout.Label(Tools.MuMech_ToSI(vessel.atmDensity * 1000) + "g/m³", GUILayout.ExpandWidth(false)); GUILayout.Label(Tools.MuMech_ToSI(vessel.atmDensity * 1000) + "g/m³", GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
   
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true)); GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("Pressure:"); GUILayout.Label("Pressure:");
GUILayout.Label(vessel.staticPressure.ToString("F2") + " atms", GUILayout.ExpandWidth(false)); GUILayout.Label(vessel.staticPressure.ToString("F2") + " atms", GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
   
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true)); GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("Atmosphere limit:"); GUILayout.Label("Atmosphere limit:");
GUILayout.Label("≈ " + Tools.MuMech_ToSI(vessel.mainBody.maxAtmosphereAltitude) + "m", GUILayout.ExpandWidth(false)); GUILayout.Label("≈ " + Tools.MuMech_ToSI(vessel.mainBody.maxAtmosphereAltitude) + "m", GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
   
// Toadicus edit: added Biome // Toadicus edit: added Biome
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true)); GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("Biome:"); GUILayout.Label("Biome:");
GUILayout.Label(Tools.Toadicus_GetAtt(vessel).name, VOID_Core.Instance.LabelStyles["txt_right"]); GUILayout.Label(Tools.Toadicus_GetAtt(vessel).name, VOID_Core.Instance.LabelStyles["txt_right"]);
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
   
GUILayout.EndVertical(); GUILayout.EndVertical();
GUI.DragWindow(); GUI.DragWindow();
} }
   
public override void DrawGUI()  
{  
Rect _Pos = this.WindowPos;  
   
_Pos = GUILayout.Window(  
VOID_Core.Instance.windowID,  
_Pos,  
this.ModuleWindow,  
this.Name, GUILayout.Width(250),  
GUILayout.Height(50));  
   
if (_Pos != this.WindowPos)  
{  
this.WindowPos = _Pos;  
VOID_Core.Instance.configDirty = true;  
}  
}  
} }
} }
file:b/VOID_Transfer.cs (new)
  //
  // VOID_Orbital.cs
  //
  // Author:
  // toadicus <>
  //
  // Copyright (c) 2013 toadicus
  //
  // This program is free software: you can redistribute it and/or modify
  // it under the terms of the GNU General Public License as published by
  // the Free Software Foundation, either version 3 of the License, or
  // (at your option) any later version.
  //
  // This program is distributed in the hope that it will be useful,
  // but WITHOUT ANY WARRANTY; without even the implied warranty of
  // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  // GNU General Public License for more details.
  //
  // You should have received a copy of the GNU General Public License
  // along with this program. If not, see <http://www.gnu.org/licenses/>.
  using KSP;
  using System;
  using System.Collections.Generic;
  using UnityEngine;
 
  namespace VOID
  {
  public class VOID_Transfer : VOID_WindowModule
  {
  [AVOID_SaveValue("toggleExtended")]
  protected VOID_SaveValue<bool> toggleExtended = false;
 
  protected List<CelestialBody> selectedBodies = new List<CelestialBody>();
 
  public VOID_Transfer()
  {
  this._Name = "Transfer Angle Information";
 
  this.WindowPos.x = 475;
  this.WindowPos.y = 85;
  this.defWidth = 315;
  }
 
  public override void ModuleWindow(int _)
  {
  GUILayout.BeginVertical();
 
  if (vessel.mainBody.name == "Sun") //Vessel is orbiting the Sun
  {
  foreach (CelestialBody body in vessel.mainBody.orbitingBodies)
  {
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  if (GUILayout.Button(body.bodyName))
  {
  //add or remove this body to this list of bodies to display more info on
  if (selectedBodies.Contains(body)) selectedBodies.Remove(body);
  else selectedBodies.Add(body);
  }
  GUILayout.Label("Inclined " + body.orbit.inclination.ToString("F3") + "°", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
 
  if (selectedBodies.Contains(body))
  {
  Tools.display_transfer_angles_SUN2PLANET(body, vessel); //show phase angles for each selected body
  tad_targeting(body); //display Set/Unset Target button for each selected body
  }
  }
  }
  else if (vessel.mainBody.referenceBody.name == "Sun") //Vessel is orbiting a planet
  {
  foreach (CelestialBody body in vessel.mainBody.referenceBody.orbitingBodies)
  {
  if (body.name != vessel.mainBody.name) // show other planets
  {
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  if (GUILayout.Button(body.bodyName))
  {
  //add or remove this body to this list of bodies to display more info on
  if (selectedBodies.Contains(body)) selectedBodies.Remove(body);
  else selectedBodies.Add(body);
  }
  GUILayout.Label("Inclined " + body.orbit.inclination.ToString("F3") + "°", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
 
  if (selectedBodies.Contains(body))
  {
  Tools.display_transfer_angles_PLANET2PLANET(body, vessel);
  tad_targeting(body); //display Set/Unset Target button
  }
  }
  }
  foreach (CelestialBody body in vessel.mainBody.orbitingBodies) // show moons
  {
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  if (GUILayout.Button(body.bodyName))
  {
  //add or remove this body to this list of bodies to display more info on
  if (selectedBodies.Contains(body)) selectedBodies.Remove(body);
  else selectedBodies.Add(body);
  }
  GUILayout.Label("Inclined " + body.orbit.inclination.ToString("F3") + "°", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
 
  if (selectedBodies.Contains(body))
  {
  Tools.display_transfer_angles_PLANET2MOON(body, vessel);
  tad_targeting(body); //display Set/Unset Target button
  }
  }
  }
  else if (vessel.mainBody.referenceBody.referenceBody.name == "Sun") // Vessel is orbiting a moon
  {
  foreach (CelestialBody body in vessel.mainBody.referenceBody.orbitingBodies)
  {
  if (body.name != vessel.mainBody.name) // show other moons
  {
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  if (GUILayout.Button(body.bodyName))