VOID_Module: Added a debug message before loading values so we can see which value is failing to load in exceptional circumstances.
VOID_Module: Added a debug message before loading values so we can see which value is failing to load in exceptional circumstances.

--- a/VOID_Core.cs
+++ b/VOID_Core.cs
@@ -250,6 +250,8 @@
 			this.VOIDIconOn = GameDatabase.Instance.GetTexture (this.VOIDIconOnPath, false);
 			this.VOIDIconOff = GameDatabase.Instance.GetTexture (this.VOIDIconOffPath, false);
 
+			this._skinName = this.defaultSkin;
+
 			this.LoadConfig ();
 		}
 

--- a/VOID_Module.cs
+++ b/VOID_Module.cs
@@ -129,6 +129,8 @@
 				AVOID_SaveValue attr = attrs.FirstOrDefault () as AVOID_SaveValue;
 
 				string fieldName = string.Format("{0}_{1}", this.GetType().Name, attr.Name);
+
+				Tools.PostDebugMessage(string.Format("{0}: Loading field {1}.", this.GetType().Name, fieldName));
 
 				object fieldValue = field.GetValue(this);