VOID_HUDAdvanced: Fixed thrust offset to be in local coordinates, rather than world coordinates, to make it look more sane.
--- a/IVOID_Module.cs
+++ b/IVOID_Module.cs
@@ -1,23 +1,31 @@
+// VOID
//
-// IVOID_Module.cs
+// IVOID_Module.cs
//
-// Author:
-// toadicus <>
+// Copyright © 2014, toadicus
+// All rights reserved.
//
-// Copyright (c) 2013 toadicus
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
using System;
namespace VOID
--- a/IntCollection.cs
+++ /dev/null
@@ -1,81 +1,1 @@
-//
-// IntCollection.cs
-//
-// Author:
-// toadicus <>
-//
-// Copyright (c) 2013 toadicus
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
-using System;
-namespace VOID
-{
- public class IntCollection
- {
- public static implicit operator long(IntCollection c)
- {
- return c.collection;
- }
-
- protected long mask;
-
- public long collection { get; protected set; }
- public ushort maxCount { get; protected set; }
- public ushort wordLength { get; protected set; }
-
- public IntCollection (ushort wordLength = 4, long initialCollection = 0)
- {
- this.collection = initialCollection;
- this.wordLength = wordLength;
- this.maxCount = (ushort)((sizeof(long) * 8 - 1) / wordLength);
- this.mask = ((1 << this.wordLength) - 1);
- }
-
- public ushort this[int idx]
- {
- get {
- if (idx < 0) {
- idx += this.maxCount;
- }
-
- if (idx >= maxCount || idx < 0) {
- throw new IndexOutOfRangeException ();
- }
-
- idx *= wordLength;
-
- return (ushort)((this.collection & (this.mask << idx)) >> idx);
- }
- set {
- if (idx < 0) {
- idx += this.maxCount;
- }
-
- if (idx >= maxCount || idx < 0) {
- throw new IndexOutOfRangeException ();
- }
-
- idx *= wordLength;
-
- long packvalue = value & this.mask;
-
- this.collection &= ~(this.mask << idx);
- this.collection |= packvalue << idx;
- }
- }
- }
-}
-
-
--- /dev/null
+++ b/Properties/AssemblyInfo.cs
@@ -1,1 +1,48 @@
+// VOID
+//
+// AssemblyInfo.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+using System.Reflection;
+using System.Runtime.CompilerServices;
+[assembly: KSPAssemblyDependency("ToadicusTools", 0, 0)]
+[assembly: KSPAssemblyDependency("VesselSimulator", 0, 0)]
+
+// Information about this assembly is defined by the following attributes.
+// Change them to the values specific to your project.
+[assembly: AssemblyTitle("VOID")]
+[assembly: AssemblyDescription("A KSP mod that provides at-a-glance information about Vessels, Orbits, and their states.")]
+[assembly: AssemblyCopyright("toadicus")]
+// The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}".
+// The form "{Major}.{Minor}.*" will automatically update the build and revision,
+// and "{Major}.{Minor}.{Build}.*" will update just the revision.
+[assembly: AssemblyVersion("0.11.0.*")]
+// The following attributes are used to specify the signing key for the assembly,
+// if desired. See the Mono documentation for more information about signing.
+//[assembly: AssemblyDelaySign(false)]
+//[assembly: AssemblyKeyFile("")]
+
+
--- a/ToolbarButtonWrapper.cs
+++ /dev/null
@@ -1,352 +1,1 @@
-//
-// ToolbarWrapper.cs
-//
-// Author:
-// toadicus <>
-//
-// Copyright (c) 2013 toadicus
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
-using System;
-using System.Linq;
-using System.Reflection;
-using UnityEngine;
-namespace VOID
-{
- /// <summary>
- /// Wraps a Toolbar clickable button, after fetching it from a foreign assembly.
- /// </summary>
- internal class ToolbarButtonWrapper
- {
- protected System.Type ToolbarManager;
- protected object TBManagerInstance;
- protected MethodInfo TBManagerAdd;
- protected System.Type IButton;
- protected object Button;
- protected PropertyInfo ButtonText;
- protected PropertyInfo ButtonTextColor;
- protected PropertyInfo ButtonTexturePath;
- protected PropertyInfo ButtonToolTip;
- protected PropertyInfo ButtonVisible;
- protected PropertyInfo ButtonVisibility;
- protected PropertyInfo ButtonEnalbed;
- protected EventInfo ButtonOnClick;
- protected System.Type ClickHandlerType;
- protected MethodInfo ButtonDestroy;
- protected System.Type GameScenesVisibilityType;
-
- /// <summary>
- /// The text displayed on the button. Set to null to hide text.
- /// </summary>
- /// <remarks>
- /// The text can be changed at any time to modify the button's appearance. Note that since this will also
- /// modify the button's size, this feature should be used sparingly, if at all.
- /// </remarks>
- /// <seealso cref="TexturePath"/>
- public string Text
- {
- get
- {
- return this.ButtonText.GetValue(this.Button, null) as String;
- }
- set
- {
- this.ButtonText.SetValue(this.Button, value, null);
- }
- }
-
- /// <summary>
- /// The color the button text is displayed with. Defaults to Color.white.
- /// </summary>
- /// <remarks>
- /// The text color can be changed at any time to modify the button's appearance.
- /// </remarks>
- public Color TextColor
- {
- get
- {
- return (Color)this.ButtonTextColor.GetValue(this.Button, null);
- }
- set
- {
- this.ButtonTextColor.SetValue(this.Button, value, null);
- }
- }
-
- /// <summary>
- /// The path of a texture file to display an icon on the button. Set to null to hide icon.
- /// </summary>
- /// <remarks>
- /// <para>
- /// A texture path on a button will have precedence over text. That is, if both text and texture path
- /// have been set on a button, the button will show the texture, not the text.
- /// </para>
- /// <para>
- /// The texture size must not exceed 24x24 pixels.
- /// </para>
- /// <para>
- /// The texture path must be relative to the "GameData" directory, and must not specify a file name suffix.
- /// Valid example: MyAddon/Textures/icon_mybutton
- /// </para>
- /// <para>
- /// The texture path can be changed at any time to modify the button's appearance.
- /// </para>
- /// </remarks>
- /// <seealso cref="Text"/>
- public string TexturePath
- {
- get
- {
- return this.ButtonTexturePath.GetValue(this.Button, null) as string;
- }
- set
- {
- this.ButtonTexturePath.SetValue(this.Button, value, null);
- }
- }
-
- /// <summary>
- /// The button's tool tip text. Set to null if no tool tip is desired.
- /// </summary>
- /// <remarks>
- /// Tool Tip Text Should Always Use Headline Style Like This.
- /// </remarks>
- public string ToolTip
- {
- get
- {
- return this.ButtonToolTip.GetValue(this.Button, null) as string;
- }
- set
- {
- this.ButtonToolTip.SetValue(this.Button, value, null);
- }
- }
-
- /// <summary>
- /// Whether this button is currently visible or not. Can be used in addition to or as a replacement for <see cref="Visibility"/>.
- /// </summary>
- public bool Visible
- {
- get
- {
- return (bool)this.ButtonVisible.GetValue(this.Button, null);
- }
- set
- {
- this.ButtonVisible.SetValue(this.Button, value, null);
- }
- }
-
- /// <summary>
- /// Whether this button is currently enabled (clickable) or not. This will not affect the player's ability to
- /// position the button on their screen.
- /// </summary>
- public bool Enabled
- {
- get
- {
- return (bool)this.ButtonEnalbed.GetValue(this.Button, null);
- }
- set
- {
- this.ButtonEnalbed.SetValue(this.Button, value, null);
- }
- }
-
- private ToolbarButtonWrapper() {}
-
- /// <summary>
- /// Initializes a new instance of the <see cref="VOID.ToolbarButtonWrapper"/> class.
- /// </summary>
- /// <param name="ns">Namespace, usually the plugin name.</param>
- /// <param name="id">Identifier, unique per namespace.</param>
- public ToolbarButtonWrapper(string ns, string id)
- {
- Tools.PostDebugMessage(string.Format(
- "{0}: Loading ToolbarManager.",
- this.GetType().Name
- ));
-
- this.ToolbarManager = AssemblyLoader.loadedAssemblies
- .Select(a => a.assembly.GetExportedTypes())
- .SelectMany(t => t)
- .FirstOrDefault(t => t.FullName == "Toolbar.ToolbarManager");
-
- Tools.PostDebugMessage(string.Format(
- "{0}: Loaded ToolbarManager. Getting Instance.",
- this.GetType().Name
- ));
-
- this.TBManagerInstance = this.ToolbarManager.GetProperty(
- "Instance",
- System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.Static
- )
- .GetValue(null, null);
-
- Tools.PostDebugMessage(string.Format(
- "{0}: Got ToolbarManager Instance '{1}'. Getting 'add' method.",
- this.GetType().Name,
- this.TBManagerInstance
- ));
-
- this.TBManagerAdd = this.ToolbarManager.GetMethod("add");
-
- Tools.PostDebugMessage(string.Format(
- "{0}: Got ToolbarManager Instance 'add' method. Loading IButton.",
- this.GetType().Name
- ));
-
- this.IButton = AssemblyLoader.loadedAssemblies
- .Select(a => a.assembly.GetExportedTypes())
- .SelectMany(t => t)
- .FirstOrDefault(t => t.FullName == "Toolbar.IButton");
-
- Tools.PostDebugMessage(string.Format(
- "{0}: Loaded IButton. Adding Button with ToolbarManager.",
- this.GetType().Name
- ));
-
- this.Button = this.TBManagerAdd.Invoke(this.TBManagerInstance, new object[] {ns, id});
-
- Tools.PostDebugMessage(string.Format(
- "{0}: Added Button '{1}' with ToolbarManager. Getting 'Text' property",
- this.GetType().Name,
- this.Button.ToString()
- ));
-
- this.ButtonText = this.IButton.GetProperty("Text");
-
- Tools.PostDebugMessage(string.Format(
- "{0}: Got 'Text' property. Getting 'TextColor' property.",
- this.GetType().Name
- ));
-
- this.ButtonTextColor = this.IButton.GetProperty("TextColor");
-
- Tools.PostDebugMessage(string.Format(
- "{0}: Got 'TextColor' property. Getting 'TexturePath' property.",
- this.GetType().Name
- ));
-
- this.ButtonTexturePath = this.IButton.GetProperty("TexturePath");
-
- Tools.PostDebugMessage(string.Format(
- "{0}: Got 'TexturePath' property. Getting 'ToolTip' property.",
- this.GetType().Name
- ));
-
- this.ButtonToolTip = this.IButton.GetProperty("ToolTip");
-
- Tools.PostDebugMessage(string.Format(
- "{0}: Got 'ToolTip' property. Getting 'Visible' property.",
- this.GetType().Name
- ));
-
- this.ButtonVisible = this.IButton.GetProperty("Visible");
-
- Tools.PostDebugMessage(string.Format(
- "{0}: Got 'Visible' property. Getting 'Visibility' property.",
- this.GetType().Name
- ));
-
- this.ButtonVisibility = this.IButton.GetProperty("Visibility");
-
- Tools.PostDebugMessage(string.Format(
- "{0}: Got 'Visibility' property. Getting 'Enabled' property.",
- this.GetType().Name
- ));
-
- this.ButtonEnalbed = this.IButton.GetProperty("Enabled");
-
- Tools.PostDebugMessage(string.Format(
- "{0}: Got 'Enabled' property. Getting 'OnClick' event.",
- this.GetType().Name
- ));
-
- this.ButtonOnClick = this.IButton.GetEvent("OnClick");
- this.ClickHandlerType = this.ButtonOnClick.EventHandlerType;
-
- Tools.PostDebugMessage(string.Format(
- "{0}: Got 'OnClick' event '{1}'. Getting 'Destroy' method.",
- this.GetType().Name,
- this.ButtonOnClick.ToString()
- ));
-
- this.ButtonDestroy = this.IButton.GetMethod("Destroy");
-
- Tools.PostDebugMessage(string.Format(
- "{0}: Got 'Destroy' property '{1}'. Loading GameScenesVisibility class.",
- this.GetType().Name,
- this.ButtonDestroy.ToString()
- ));
-
- this.GameScenesVisibilityType = AssemblyLoader.loadedAssemblies
- .Select(a => a.assembly.GetExportedTypes())
- .SelectMany(t => t)
- .FirstOrDefault(t => t.FullName == "Toolbar.GameScenesVisibility");
-
- Tools.PostDebugMessage(string.Format(
- "{0}: Got 'GameScenesVisibility' class '{1}'.",
- this.GetType().Name,
- this.GameScenesVisibilityType.ToString()
- ));
-
- Tools.PostDebugMessage("ToolbarButtonWrapper built!");
- }
-
- /// <summary>
- /// Adds event handler to receive "on click" events.
- /// </summary>
- /// <example>
- /// <code>
- /// ToolbarButtonWrapper button = ...
- /// button.AddButtonClickHandler(
- /// (e) =>
- /// {
- /// Debug.Log("button clicked, mouseButton: " + e.Mousebutton");
- /// }
- /// );
- /// </code>
- /// </example>
- /// <param name="Handler">Delegate to handle "on click" events</param>
- public void AddButtonClickHandler(Action<object> Handler)
- {
- Delegate d = Delegate.CreateDelegate(this.ClickHandlerType, Handler.Target, Handler.Method);
- MethodInfo addHandler = this.ButtonOnClick.GetAddMethod();
- addHandler.Invoke(this.Button, new object[] { d });
- }
-
- /// <summary>
- /// Sets this button's visibility. Can be used in addition to or as a replacement for <see cref="Visible"/>.
- /// </summary>
- /// <param name="gameScenes">Array of GameScene objects in which the button should be visible.</param>
- public void SetButtonVisibility(params GameScenes[] gameScenes)
- {
- object GameScenesVisibilityObj = Activator.CreateInstance(this.GameScenesVisibilityType, gameScenes);
- this.ButtonVisibility.SetValue(this.Button, GameScenesVisibilityObj, null);
- }
-
- /// <summary>
- /// Permanently destroys this button so that it is no longer displayed.
- /// Should be used when a plugin is stopped to remove leftover buttons.
- /// </summary>
- public void Destroy()
- {
- this.ButtonDestroy.Invoke(this.Button, null);
- }
- }
-}
-
--- a/Tools.cs
+++ /dev/null
@@ -1,844 +1,1 @@
-//
-// Tools.cs
-//
-// Author:
-// toadicus
-//
-// Copyright (c) 2013 toadicus
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
-//
-// This software uses VesselSimulator and Engineer.Extensions from Engineer Redux.
-// Engineer Redux (c) 2013 cybutek
-// Used by permission.
-//
-///////////////////////////////////////////////////////////////////////////////
-
-using System;
-using System.Collections.Generic;
-using UnityEngine;
-
-namespace VOID
-{
- public static class VOIDLabels
- {
- public static string void_primary = "Primary";
- public static string void_altitude_asl = "Altitude (ASL)";
- public static string void_velocity = "Velocity";
- public static string void_apoapsis = "Apoapsis";
- public static string void_periapsis = "Periapsis";
- }
-
- public static class Tools
- {
- // Toadicus edit: Added re-implementation of the CBAttributeMap.GetAtt function that does not fire a debug message to the game screen.
- public static CBAttributeMap.MapAttribute Toadicus_GetAtt(Vessel vessel)
- {
- CBAttributeMap.MapAttribute mapAttribute;
-
- try
- {
- CBAttributeMap BiomeMap = vessel.mainBody.BiomeMap;
- double lat = vessel.latitude * Math.PI / 180d;
- double lon = vessel.longitude * Math.PI / 180d;
-
- lon -= Math.PI / 2d;
-
- if (lon < 0d)
- {
- lon += 2d * Math.PI;
- }
-
- float v = (float)(lat / Math.PI) + 0.5f;
- float u = (float)(lon / (2d * Math.PI));
-
- Color pixelBilinear = BiomeMap.Map.GetPixelBilinear (u, v);
- mapAttribute = BiomeMap.defaultAttribute;
-
- if (BiomeMap.Map != null)
- {
- if (BiomeMap.exactSearch)
- {
- for (int i = 0; i < BiomeMap.Attributes.Length; ++i)
- {
- if (pixelBilinear == BiomeMap.Attributes[i].mapColor)
- {
- mapAttribute = BiomeMap.Attributes[i];
- }
- }
- }
- else
- {
- float zero = 0;
- float num = 1 / zero;
- for (int j = 0; j < BiomeMap.Attributes.Length; ++j)
- {
- Color mapColor = BiomeMap.Attributes [j].mapColor;
- float sqrMagnitude = ((Vector4)(mapColor - pixelBilinear)).sqrMagnitude;
- if (sqrMagnitude < num)
- {
- bool testCase = true;
- if (BiomeMap.nonExactThreshold != -1)
- {
- testCase = (sqrMagnitude < BiomeMap.nonExactThreshold);
- }
- if (testCase)
- {
- mapAttribute = BiomeMap.Attributes[j];
- num = sqrMagnitude;
- }
- }
- }
- }
- }
- }
- catch (NullReferenceException)
- {
- mapAttribute = new CBAttributeMap.MapAttribute();
- mapAttribute.name = "N/A";
- }
-
- return mapAttribute;
- }
-
- public static string GetLongitudeString(Vessel vessel, string format="F4")
- {
- string dir_long = "W";
- double v_long = vessel.longitude;
-
- v_long = FixDegreeDomain(v_long);
-
- if (v_long < -180d)
- {
- v_long += 360d;
- }
- if (v_long >= 180)
- {
- v_long -= 360d;
- }
-
- if (v_long > 0) dir_long = "E";
-
- return string.Format("{0}° {1}", Math.Abs(v_long).ToString(format), dir_long);
- }
-
- public static string GetLatitudeString(Vessel vessel, string format="F4")
- {
- string dir_lat = "S";
- double v_lat = vessel.latitude;
- if (v_lat > 0) dir_lat = "N";
-
- return string.Format("{0}° {1}", Math.Abs(v_lat).ToString(format), dir_lat);
- }
-
- ///////////////////////////////////////////////////////////////////////////////
-
- //For MuMech_get_heading()
- public class MuMech_MovingAverage
- {
- private double[] store;
- private int storeSize;
- private int nextIndex = 0;
-
- public double value
- {
- get
- {
- double tmp = 0;
- foreach (double i in store)
- {
- tmp += i;
- }
- return tmp / storeSize;
- }
- set
- {
- store[nextIndex] = value;
- nextIndex = (nextIndex + 1) % storeSize;
- }
- }
-
- public MuMech_MovingAverage(int size = 10, double startingValue = 0)
- {
- storeSize = size;
- store = new double[size];
- force(startingValue);
- }
-
- public void force(double newValue)
- {
- for (int i = 0; i < storeSize; i++)
- {
- store[i] = newValue;
- }
- }
-
- public static implicit operator double(MuMech_MovingAverage v)
- {
- return v.value;
- }
-
- public override string ToString()
- {
- return value.ToString();
- }
-
- public string ToString(string format)
- {
- return value.ToString(format);
- }
- }
-
- //From http://svn.mumech.com/KSP/trunk/MuMechLib/VOID.vesselState.cs
- public static double MuMech_get_heading(Vessel vessel)
- {
- Vector3d CoM = vessel.findWorldCenterOfMass();
- Vector3d up = (CoM - vessel.mainBody.position).normalized;
- Vector3d north = Vector3d.Exclude(
- up,
- (vessel.mainBody.position +
- vessel.mainBody.transform.up * (float)vessel.mainBody.Radius
- ) - CoM).normalized;
-
- Quaternion rotationSurface = Quaternion.LookRotation(north, up);
- Quaternion rotationvesselSurface = Quaternion.Inverse(
- Quaternion.Euler(90, 0, 0) *
- Quaternion.Inverse(vessel.transform.rotation) *
- rotationSurface);
-
- return rotationvesselSurface.eulerAngles.y;
- }
-
- //From http://svn.mumech.com/KSP/trunk/MuMechLib/MuUtils.cs
- public static string MuMech_ToSI(
- double d, int digits = 3, int MinMagnitude = 0, int MaxMagnitude = int.MaxValue
- )
- {
- float exponent = (float)Math.Log10(Math.Abs(d));
- exponent = Mathf.Clamp(exponent, (float)MinMagnitude, (float)MaxMagnitude);
-
- if (exponent >= 0)
- {
- switch ((int)Math.Floor(exponent))
- {
- case 0:
- case 1:
- case 2:
- return d.ToString("F" + digits);
- case 3:
- case 4:
- case 5:
- return (d / 1e3).ToString("F" + digits) + "k";
- case 6:
- case 7:
- case 8:
- return (d / 1e6).ToString("F" + digits) + "M";
- case 9:
- case 10:
- case 11:
- return (d / 1e9).ToString("F" + digits) + "G";
- case 12:
- case 13:
- case 14:
- return (d / 1e12).ToString("F" + digits) + "T";
- case 15:
- case 16:
- case 17:
- return (d / 1e15).ToString("F" + digits) + "P";
- case 18:
- case 19:
- case 20:
- return (d / 1e18).ToString("F" + digits) + "E";
- case 21:
- case 22:
- case 23:
- return (d / 1e21).ToString("F" + digits) + "Z";
- default:
- return (d / 1e24).ToString("F" + digits) + "Y";
- }
- }
- else if (exponent < 0)
- {
- switch ((int)Math.Floor(exponent))
- {
- case -1:
- case -2:
- case -3:
- return (d * 1e3).ToString("F" + digits) + "m";
- case -4:
- case -5:
- case -6:
- return (d * 1e6).ToString("F" + digits) + "μ";
- case -7:
- case -8:
- case -9:
- return (d * 1e9).ToString("F" + digits) + "n";
- case -10:
- case -11:
- case -12:
- return (d * 1e12).ToString("F" + digits) + "p";
- case -13:
- case -14:
- case -15:
- return (d * 1e15).ToString("F" + digits) + "f";
- case -16:
- case -17:
- case -18:
- return (d * 1e18).ToString("F" + digits) + "a";
- case -19:
- case -20:
- case -21:
- return (d * 1e21).ToString("F" + digits) + "z";
- default:
- return (d * 1e24).ToString("F" + digits) + "y";
- }
- }
- else
- {
- return "0";
- }
- }
-
- public static string ConvertInterval(double seconds)
- {
- string format_1 = "{0:D1}y {1:D1}d {2:D2}h {3:D2}m {4:D2}.{5:D1}s";
- string format_2 = "{0:D1}d {1:D2}h {2:D2}m {3:D2}.{4:D1}s";
- string format_3 = "{0:D2}h {1:D2}m {2:D2}.{3:D1}s";
-
- TimeSpan interval;
-
- try
- {
- interval = TimeSpan.FromSeconds(seconds);
- }
- catch (OverflowException)
- {
- return "NaN";
- }
-
- int years = interval.Days / 365;
-
- string output;
- if (years > 0)
- {
- output = string.Format(format_1,
- years,
- interval.Days - (years * 365), // subtract years * 365 for accurate day count
- interval.Hours,
- interval.Minutes,
- interval.Seconds,
- interval.Milliseconds.ToString().Substring(0, 1));
- }
- else if (interval.Days > 0)
- {
- output = string.Format(format_2,
- interval.Days,
- interval.Hours,
- interval.Minutes,
- interval.Seconds,
- interval.Milliseconds.ToString().Substring(0, 1));
- }
- else
- {
- output = string.Format(format_3,
- interval.Hours,
- interval.Minutes,
- interval.Seconds,
- interval.Milliseconds.ToString().Substring(0, 1));
- }
- return output;
- }
-
- public static string UppercaseFirst(string s)
- {
- if (string.IsNullOrEmpty(s))
- {
- return string.Empty;
- }
- char[] a = s.ToCharArray();
- a[0] = char.ToUpper(a[0]);
- return new string(a);
- }
-
- //transfer angles
-
- public static double Nivvy_CalcTransferPhaseAngle(double r_current, double r_target, double grav_param)
- {
- double T_target = (2 * Math.PI) * Math.Sqrt(Math.Pow((r_target / 1000), 3) / (grav_param / 1000000000));
- double T_transfer = (2 * Math.PI) * Math.Sqrt(Math.Pow((((r_target / 1000) + (r_current / 1000)) / 2), 3) / (grav_param / 1000000000));
- return 360 * (0.5 - (T_transfer / (2 * T_target)));
- }
-
- public static double Younata_DeltaVToGetToOtherBody(double mu, double r1, double r2)
- {
- /*
- def deltaVToGetToOtherBody(mu, r1, r2):
- # mu = gravity param of common orbiting body of r1 and r2
- # (e.g. for mun to minmus, mu is kerbin's gravity param
- # r1 = initial body's orbit radius
- # r2 = target body's orbit radius
-
- # return value is km/s
- sur1 = math.sqrt(mu / r1)
- sr1r2 = math.sqrt(float(2*r2)/float(r1+r2))
- mult = sr1r2 - 1
- return sur1 * mult
- */
- double sur1, sr1r2, mult;
- sur1 = Math.Sqrt(mu / r1);
- sr1r2 = Math.Sqrt((2 * r2) / (r1 + r2));
- mult = sr1r2 - 1;
- return sur1 * mult;
- }
-
- public static double Younata_DeltaVToExitSOI(double mu, double r1, double r2, double v)
- {
- /*
- def deltaVToExitSOI(mu, r1, r2, v):
- # mu = gravity param of current body
- # r1 = current orbit radius
- # r2 = SOI radius
- # v = SOI exit velocity
- foo = r2 * (v**2) - 2 * mu
- bar = r1 * foo + (2 * r2 * mu)
- r = r1*r2
- return math.sqrt(bar / r)
- */
- double foo = r2 * Math.Pow(v, 2) - 2 * mu;
- double bar = r1 * foo + (2 * r2 * mu);
- double r = r1 * r2;
- return Math.Sqrt(bar / r);
- }
-
- public static double Younata_TransferBurnPoint(double r, double v, double angle, double mu)
- {
- /*
- def transferBurnPoint(r, v, angle, mu):
- # r = parking orbit radius
- # v = ejection velocity
- # angle = phase angle (from function phaseAngle())
- # mu = gravity param of current body.
- epsilon = ((v**2)/2) - (mu / r)
- h = r * v * math.sin(angle)
- e = math.sqrt(1 + ((2 * epsilon * h**2)/(mu**2)))
- theta = math.acos(1.0 / e)
- degrees = theta * (180.0 / math.pi)
- return 180 - degrees
- */
- double epsilon, h, ee, theta, degrees;
- epsilon = (Math.Pow(v, 2) / 2) - (mu / r);
- h = r * v * Math.Sin(angle);
- ee = Math.Sqrt(1 + ((2 * epsilon * Math.Pow(h, 2)) / Math.Pow(mu, 2)));
- theta = Math.Acos(1.0 / ee);
- degrees = theta * (180.0 / Math.PI);
- return 180 - degrees;
- // returns the ejection angle
- }
-
- public static double Adammada_CurrrentPhaseAngle(double body_LAN, double body_orbitPct, double origin_LAN, double origin_orbitPct)
- {
- double angle = (body_LAN / 360 + body_orbitPct) - (origin_LAN / 360 + origin_orbitPct);
- if (angle > 1) angle = angle - 1;
- if (angle < 0) angle = angle + 1;
- if (angle > 0.5) angle = angle - 1;
- angle = angle * 360;
- return angle;
- }
-
- public static double Adammada_CurrentEjectionAngle(double vessel_long, double origin_rotAngle, double origin_LAN, double origin_orbitPct)
- {
- //double eangle = ((FlightGlobals.ActiveVOID.vessel.longitude + orbiting.rotationAngle) - (orbiting.orbit.LAN / 360 + orbiting.orbit.orbitPercent) * 360);
- double eangle = ((vessel_long + origin_rotAngle) - (origin_LAN / 360 + origin_orbitPct) * 360);
-
- while (eangle < 0) eangle = eangle + 360;
- while (eangle > 360) eangle = eangle - 360;
- if (eangle < 270) eangle = 90 - eangle;
- else eangle = 450 - eangle;
- return eangle;
- }
-
- public static double mrenigma03_calcphase(Vessel vessel, CelestialBody target) //calculates phase angle between the current body and target body
- {
- Vector3d vecthis = new Vector3d();
- Vector3d vectarget = new Vector3d();
- vectarget = target.orbit.getRelativePositionAtUT(Planetarium.GetUniversalTime());
-
- if ((vessel.mainBody.name == "Sun") || (vessel.mainBody.referenceBody.referenceBody.name == "Sun"))
- {
- vecthis = vessel.orbit.getRelativePositionAtUT(Planetarium.GetUniversalTime());
- }
- else
- {
- vecthis = vessel.mainBody.orbit.getRelativePositionAtUT(Planetarium.GetUniversalTime());
- }
-
- vecthis = Vector3d.Project(new Vector3d(vecthis.x, 0, vecthis.z), vecthis);
- vectarget = Vector3d.Project(new Vector3d(vectarget.x, 0, vectarget.z), vectarget);
-
- Vector3d prograde = new Vector3d();
- prograde = Quaternion.AngleAxis(90, Vector3d.forward) * vecthis;
-
- double phase = Vector3d.Angle(vecthis, vectarget);
-
- if (Vector3d.Angle(prograde, vectarget) > 90) phase = 360 - phase;
-
- return (phase + 360) % 360;
- }
-
- public static double FixAngleDomain(double Angle, bool Degrees = false)
- {
- double Extent = 2d * Math.PI;
- if (Degrees) {
- Extent = 360d;
- }
-
- Angle = Angle % (Extent);
- if (Angle < 0d)
- {
- Angle += Extent;
- }
-
- return Angle;
- }
-
- public static double FixDegreeDomain(double Angle)
- {
- return FixAngleDomain (Angle, true);
- }
-
- public static double adjustCurrPhaseAngle(double transfer_angle, double curr_phase)
- {
- if (transfer_angle < 0)
- {
- if (curr_phase > 0) return (-1 * (360 - curr_phase));
- else if (curr_phase < 0) return curr_phase;
- }
- else if (transfer_angle > 0)
- {
- if (curr_phase > 0) return curr_phase;
- else if (curr_phase < 0) return (360 + curr_phase);
- }
- return curr_phase;
- }
-
- public static double adjust_current_ejection_angle(double curr_ejection)
- {
- //curr_ejection WILL need to be adjusted once for all transfers as it returns values ranging -180 to 180
- // need 0-360 instead
- //
- // ie i have -17 in the screenshot
- // need it to show 343
- //
- // do this
- //
- // if < 0, add curr to 360 // 360 + (-17) = 343
- // else its good as it is
-
- if (curr_ejection < 0) return 360 + curr_ejection;
- else return curr_ejection;
-
- }
-
- public static double adjust_transfer_ejection_angle(double trans_ejection, double trans_phase)
- {
- // if transfer_phase_angle < 0 its a lower transfer
- //180 + curr_ejection
- // else if transfer_phase_angle > 0 its good as it is
-
- if (trans_phase < 0) return 180 + trans_ejection;
- else return trans_ejection;
-
- }
-
- public static double TrueAltitude(Vessel vessel)
- {
- double trueAltitude = vessel.orbit.altitude - vessel.terrainAltitude;
-
- // HACK: This assumes that on worlds with oceans, all water is fixed at 0 m,
- // and water covers the whole surface at 0 m.
- if (vessel.terrainAltitude < 0 && vessel.mainBody.ocean )
- {
- trueAltitude = vessel.orbit.altitude;
- }
-
- return trueAltitude;
- }
-
- public static string get_heading_text(double heading)
- {
- if (heading > 348.75 || heading <= 11.25) return "N";
- else if (heading > 11.25 && heading <= 33.75) return "NNE";
- else if (heading > 33.75 && heading <= 56.25) return "NE";
- else if (heading > 56.25 && heading <= 78.75) return "ENE";
- else if (heading > 78.75 && heading <= 101.25) return "E";
- else if (heading > 101.25 && heading <= 123.75) return "ESE";
- else if (heading > 123.75 && heading <= 146.25) return "SE";
- else if (heading > 146.25 && heading <= 168.75) return "SSE";
- else if (heading > 168.75 && heading <= 191.25) return "S";
- else if (heading > 191.25 && heading <= 213.75) return "SSW";
- else if (heading > 213.75 && heading <= 236.25) return "SW";
- else if (heading > 236.25 && heading <= 258.75) return "WSW";
- else if (heading > 258.75 && heading <= 281.25) return "W";
- else if (heading > 281.25 && heading <= 303.75) return "WNW";
- else if (heading > 303.75 && heading <= 326.25) return "NW";
- else if (heading > 326.25 && heading <= 348.75) return "NNW";
- else return "";
- }
-
-
-
- public static void display_transfer_angles_SUN2PLANET(CelestialBody body, Vessel vessel)
- {
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Phase angle (curr/trans):");
- GUILayout.Label(Tools.mrenigma03_calcphase(vessel, body).ToString("F3") + "° / " + Tools.Nivvy_CalcTransferPhaseAngle(vessel.orbit.semiMajorAxis, body.orbit.semiMajorAxis, vessel.mainBody.gravParameter).ToString("F3") + "°", GUILayout.ExpandWidth(false));
- GUILayout.EndHorizontal();
-
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Transfer velocity:");
- GUILayout.Label((Tools.Younata_DeltaVToGetToOtherBody((vessel.mainBody.gravParameter / 1000000000), (vessel.orbit.semiMajorAxis / 1000), (body.orbit.semiMajorAxis / 1000)) * 1000).ToString("F2") + "m/s", GUILayout.ExpandWidth(false));
- GUILayout.EndHorizontal();
- }
-
- public static void display_transfer_angles_PLANET2PLANET(CelestialBody body, Vessel vessel)
- {
- double dv1 = Tools.Younata_DeltaVToGetToOtherBody((vessel.mainBody.referenceBody.gravParameter / 1000000000), (vessel.mainBody.orbit.semiMajorAxis / 1000), (body.orbit.semiMajorAxis / 1000));
- double dv2 = Tools.Younata_DeltaVToExitSOI((vessel.mainBody.gravParameter / 1000000000), (vessel.orbit.semiMajorAxis / 1000), (vessel.mainBody.sphereOfInfluence / 1000), Math.Abs(dv1));
-
- double trans_ejection_angle = Tools.Younata_TransferBurnPoint((vessel.orbit.semiMajorAxis / 1000), dv2, (Math.PI / 2.0), (vessel.mainBody.gravParameter / 1000000000));
- double curr_ejection_angle = Tools.Adammada_CurrentEjectionAngle(FlightGlobals.ActiveVessel.longitude, FlightGlobals.ActiveVessel.orbit.referenceBody.rotationAngle, FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN, FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent);
-
- double trans_phase_angle = Tools.Nivvy_CalcTransferPhaseAngle(vessel.mainBody.orbit.semiMajorAxis, body.orbit.semiMajorAxis, vessel.mainBody.referenceBody.gravParameter) % 360;
- double curr_phase_angle = Tools.Adammada_CurrrentPhaseAngle(body.orbit.LAN, body.orbit.orbitPercent, FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN, FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent);
-
- double adj_phase_angle = Tools.adjustCurrPhaseAngle(trans_phase_angle, curr_phase_angle);
- double adj_trans_ejection_angle = Tools.adjust_transfer_ejection_angle(trans_ejection_angle, trans_phase_angle);
- double adj_curr_ejection_angle = Tools.adjust_current_ejection_angle(curr_ejection_angle);
-
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Phase angle (curr/trans):");
- GUILayout.Label(adj_phase_angle.ToString("F3") + "° / " + trans_phase_angle.ToString("F3") + "°", GUILayout.ExpandWidth(false));
- GUILayout.EndHorizontal();
-
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Ejection angle (curr/trans):");
- GUILayout.Label(adj_curr_ejection_angle.ToString("F3") + "° / " + adj_trans_ejection_angle.ToString("F3") + "°", GUILayout.ExpandWidth(false));
- GUILayout.EndHorizontal();
-
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Transfer velocity:");
- GUILayout.Label((dv2 * 1000).ToString("F2") + "m/s", GUILayout.ExpandWidth(false));
- GUILayout.EndHorizontal();
- }
-
- public static void display_transfer_angles_PLANET2MOON(CelestialBody body, Vessel vessel)
- {
- double dv1 = Tools.Younata_DeltaVToGetToOtherBody((vessel.mainBody.gravParameter / 1000000000), (vessel.orbit.semiMajorAxis / 1000), (body.orbit.semiMajorAxis / 1000));
-
- double trans_phase_angle = Tools.Nivvy_CalcTransferPhaseAngle(vessel.orbit.semiMajorAxis, body.orbit.semiMajorAxis, vessel.mainBody.gravParameter);
-
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Phase angle (curr/trans):");
- GUILayout.Label(Tools.mrenigma03_calcphase(vessel, body).ToString("F3") + "° / " + trans_phase_angle.ToString("F3") + "°", GUILayout.ExpandWidth(false));
- GUILayout.EndHorizontal();
-
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Transfer velocity:");
- GUILayout.Label((dv1 * 1000).ToString("F2") + "m/s", GUILayout.ExpandWidth(false));
- GUILayout.EndHorizontal();
- }
-
- public static void display_transfer_angles_MOON2MOON(CelestialBody body, Vessel vessel)
- {
- double dv1 = Tools.Younata_DeltaVToGetToOtherBody((vessel.mainBody.referenceBody.gravParameter / 1000000000), (vessel.mainBody.orbit.semiMajorAxis / 1000), (body.orbit.semiMajorAxis / 1000));
- double dv2 = Tools.Younata_DeltaVToExitSOI((vessel.mainBody.gravParameter / 1000000000), (vessel.orbit.semiMajorAxis / 1000), (vessel.mainBody.sphereOfInfluence / 1000), Math.Abs(dv1));
- double trans_ejection_angle = Tools.Younata_TransferBurnPoint((vessel.orbit.semiMajorAxis / 1000), dv2, (Math.PI / 2.0), (vessel.mainBody.gravParameter / 1000000000));
-
- double curr_phase_angle = Tools.Adammada_CurrrentPhaseAngle(body.orbit.LAN, body.orbit.orbitPercent, FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN, FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent);
- double curr_ejection_angle = Tools.Adammada_CurrentEjectionAngle(FlightGlobals.ActiveVessel.longitude, FlightGlobals.ActiveVessel.orbit.referenceBody.rotationAngle, FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN, FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent);
-
- double trans_phase_angle = Tools.Nivvy_CalcTransferPhaseAngle(vessel.mainBody.orbit.semiMajorAxis, body.orbit.semiMajorAxis, vessel.mainBody.referenceBody.gravParameter) % 360;
-
- double adj_phase_angle = Tools.adjustCurrPhaseAngle(trans_phase_angle, curr_phase_angle);
- //double adj_ejection_angle = adjustCurrEjectionAngle(trans_phase_angle, curr_ejection_angle);
-
- //new stuff
- //
- double adj_trans_ejection_angle = Tools.adjust_transfer_ejection_angle(trans_ejection_angle, trans_phase_angle);
- double adj_curr_ejection_angle = Tools.adjust_current_ejection_angle(curr_ejection_angle);
- //
- //
-
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Phase angle (curr/trans):");
- GUILayout.Label(adj_phase_angle.ToString("F3") + "° / " + trans_phase_angle.ToString("F3") + "°", GUILayout.ExpandWidth(false));
- GUILayout.EndHorizontal();
-
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Ejection angle (curr/trans):");
- GUILayout.Label(adj_curr_ejection_angle.ToString("F3") + "° / " + adj_trans_ejection_angle.ToString("F3") + "°", GUILayout.ExpandWidth(false));
- GUILayout.EndHorizontal();
-
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Transfer velocity:");
- GUILayout.Label((dv2 * 1000).ToString("F2") + "m/s", GUILayout.ExpandWidth(false));
- GUILayout.EndHorizontal();
- }
-
- // This implementation is adapted from FARGUIUtils.ClampToScreen
- public static Rect ClampRectToScreen(Rect window, int xMargin, int yMargin)
- {
- window.x = Mathf.Clamp (window.x, xMargin - window.width, Screen.width - xMargin);
- window.y = Mathf.Clamp (window.y, yMargin - window.height, Screen.height - yMargin);
-
- return window;
- }
-
- public static Rect ClampRectToScreen(Rect window, int Margin)
- {
- return ClampRectToScreen(window, Margin, Margin);
- }
-
- public static Rect ClampRectToScreen(Rect window)
- {
- return ClampRectToScreen (window, 30);
- }
-
- public static Vector2 ClampV2ToScreen(Vector2 vec, uint xMargin, uint yMargin)
- {
- vec.x = Mathf.Clamp (vec.x, xMargin, Screen.width - xMargin);
- vec.y = Mathf.Clamp (vec.y, yMargin, Screen.height - yMargin);
-
- return vec;
- }
-
- public static Vector2 ClampV2ToScreen(Vector2 vec, uint Margin)
- {
- return ClampV2ToScreen(vec, Margin, Margin);
- }
-
- public static Vector2 ClampV2ToScreen(Vector2 vec)
- {
- return ClampV2ToScreen (vec, 15);
- }
-
- // UNDONE: This seems messy. Can we clean it up?
- public static Rect DockToWindow(Rect icon, Rect window)
- {
- // We can't set the x and y of the center point directly, so build a new vector.
- Vector2 center = new Vector2 ();
-
- // If we are near the top or bottom of the screen...
- if (window.yMax > Screen.height - icon.height ||
- window.yMin < icon.height
- )
- {
- // If we are in a corner...
- if (window.xMax > Screen.width - icon.width ||
- window.xMin < icon.width
- )
- {
- // If it is a top corner, put the icon below the window.
- if (window.yMax < Screen.height / 2)
- {
- center.y = window.yMax + icon.height / 2;
- }
- // If it is a bottom corner, put the icon above the window.
- else
- {
- center.y = window.yMin - icon.height / 2;
- }
- }
- // If we are not in a corner...
- else
- {
- // If we are along the top edge, align the icon's top edge with the top edge of the window
- if (window.yMax > Screen.height / 2)
- {
- center.y = window.yMax - icon.height / 2;
- }
- // If we are along the bottom edge, align the icon's bottom edge with the bottom edge of the window
- else
- {
- center.y = window.yMin + icon.height / 2;
- }
- }
-
- // At the top or bottom, if we are towards the right, put the icon to the right of the window
- if (window.center.x < Screen.width / 2)
- {
- center.x = window.xMin - icon.width / 2;
- }
- // At the top or bottom, if we are towards the left, put the icon to the left of the window
- else
- {
- center.x = window.xMax + icon.width / 2;
- }
-
- }
- // If we are not along the top or bottom of the screen...
- else
- {
- // By default, center the icon above the window
- center.y = window.yMin - icon.height / 2;
- center.x = window.center.x;
-
- // If we are along a side...
- if (window.xMax > Screen.width - icon.width ||
- window.xMin < icon.width
- )
- {
- // UNDONE: I'm not sure I like the feel of this part.
- // If we are along a side towards the bottom, put the icon below the window
- if (window.center.y > Screen.height / 2)
- {
- center.y = window.yMax + icon.height / 2;
- }
-
- // Along the left side, align the left edge of the icon with the left edge of the window.
- if (window.xMax > Screen.width - icon.width)
- {
- center.x = window.xMax - icon.width / 2;
- }
- // Along the right side, align the right edge of the icon with the right edge of the window.
- else if (window.xMin < icon.width)
- {
- center.x = window.xMin + icon.width / 2;
- }
- }
- }
-
- // Assign the vector to the center of the rect.
- icon.center = center;
-
- // Return the icon's position.
- return icon;
- }
-
- private static ScreenMessage debugmsg = new ScreenMessage("", 2f, ScreenMessageStyle.UPPER_RIGHT);
-
- [System.Diagnostics.Conditional("DEBUG")]
- public static void PostDebugMessage(string Msg)
- {
- if (HighLogic.LoadedScene > GameScenes.SPACECENTER)
- {
- debugmsg.message = Msg;
- ScreenMessages.PostScreenMessage(debugmsg, true);
- }
-
- KSPLog.print(Msg);
- }
- }
-}
--- /dev/null
+++ b/VOID.csproj
@@ -1,1 +1,129 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug_win</Configuration>
+ <ProductVersion>8.0.30703</ProductVersion>
+ <SchemaVersion>2.0</SchemaVersion>
+ <ProjectGuid>{45ACC1CC-942C-4A66-BFC7-8BE375938B18}</ProjectGuid>
+ <OutputType>Library</OutputType>
+ <RootNamespace>VOID</RootNamespace>
+ <AssemblyName>VOID</AssemblyName>
+ <CodePage>65001</CodePage>
+ <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+ <ReleaseVersion>0.11</ReleaseVersion>
+ <SynchReleaseVersion>false</SynchReleaseVersion>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug_win|AnyCPU' ">
+ <DebugSymbols>true</DebugSymbols>
+ <DebugType>full</DebugType>
+ <Optimize>false</Optimize>
+ <OutputPath>bin\Debug</OutputPath>
+ <DefineConstants>DEBUG; TRACE</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ <ConsolePause>false</ConsolePause>
+ <CustomCommands>
+ <CustomCommands>
+ <Command type="AfterBuild" command="xcopy /Y ${TargetFile} ..\..\..\Games\KSP_win\GameData\VOID\Plugins\" />
+ </CustomCommands>
+ </CustomCommands>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_win|AnyCPU' ">
+ <Optimize>false</Optimize>
+ <OutputPath>bin\Release</OutputPath>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ <ConsolePause>false</ConsolePause>
+ <DefineConstants>TRACE</DefineConstants>
+ <CustomCommands>
+ <CustomCommands>
+ <Command type="AfterBuild" command="xcopy /Y ${TargetFile} ..\..\..\Games\KSP_win\GameData\VOID\Plugins\" />
+ </CustomCommands>
+ </CustomCommands>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug_linux|AnyCPU' ">
+ <DebugSymbols>true</DebugSymbols>
+ <DebugType>full</DebugType>
+ <Optimize>false</Optimize>
+ <OutputPath>bin\Debug</OutputPath>
+ <DefineConstants>DEBUG; TRACE</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ <ConsolePause>false</ConsolePause>
+ <CustomCommands>
+ <CustomCommands>
+ <Command type="AfterBuild" command="cp -afv ${TargetFile} /opt/games/KSP_linux/GameData/${ProjectName}/Plugins/" />
+ </CustomCommands>
+ </CustomCommands>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_linux|AnyCPU' ">
+ <Optimize>false</Optimize>
+ <OutputPath>bin\Release</OutputPath>
+ <DefineConstants>TRACE</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ <ConsolePause>false</ConsolePause>
+ <CustomCommands>
+ <CustomCommands>
+ <Command type="AfterBuild" command="cp -afv ${TargetFile} /opt/games/KSP_linux/GameData/${ProjectName}/Plugins/" />
+ </CustomCommands>
+ </CustomCommands>
+ </PropertyGroup>
+ <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
+ <ItemGroup>
+ <Compile Include="IVOID_Module.cs" />
+ <Compile Include="VOIDFlightMaster.cs" />
+ <Compile Include="VOID_Core.cs" />
+ <Compile Include="VOID_Module.cs" />
+ <Compile Include="VOID_HUD.cs" />
+ <Compile Include="VOID_SaveValue.cs" />
+ <Compile Include="VOID_Orbital.cs" />
+ <Compile Include="VOID_SurfAtmo.cs" />
+ <Compile Include="VOID_VesselInfo.cs" />
+ <Compile Include="VOID_Transfer.cs" />
+ <Compile Include="VOID_CBInfoBrowser.cs" />
+ <Compile Include="VOID_Rendezvous.cs" />
+ <Compile Include="VOID_VesselRegister.cs" />
+ <Compile Include="VOID_DataLogger.cs" />
+ <Compile Include="VOID_EditorCore.cs" />
+ <Compile Include="VOID_EditorHUD.cs" />
+ <Compile Include="VOID_DataValue.cs" />
+ <Compile Include="VOIDEditorMaster.cs" />
+ <Compile Include="VOID_Tools.cs" />
+ <Compile Include="VOID_Localization.cs" />
+ <Compile Include="Properties\AssemblyInfo.cs" />
+ <Compile Include="VOID_HUDAdvanced.cs" />
+ </ItemGroup>
+ <ProjectExtensions>
+ <MonoDevelop>
+ <Properties>
+ <Policies>
+ <TextStylePolicy FileWidth="120" TabsToSpaces="False" EolMarker="Unix" inheritsSet="VisualStudio" inheritsScope="text/plain" scope="text/plain" />
+ </Policies>
+ </Properties>
+ </MonoDevelop>
+ </ProjectExtensions>
+ <ItemGroup>
+ <Reference Include="System">
+ <HintPath>..\_KSPAssemblies\System.dll</HintPath>
+ </Reference>
+ <Reference Include="Assembly-CSharp">
+ <HintPath>..\_KSPAssemblies\Assembly-CSharp.dll</HintPath>
+ </Reference>
+ <Reference Include="UnityEngine">
+ <HintPath>..\_KSPAssemblies\UnityEngine.dll</HintPath>
+ </Reference>
+ </ItemGroup>
+ <ItemGroup>
+ <ProjectReference Include="..\ToadicusTools\ToadicusTools.csproj">
+ <Project>{D48A5542-6655-4149-BC27-B27DF0466F1C}</Project>
+ <Name>ToadicusTools</Name>
+ </ProjectReference>
+ <ProjectReference Include="..\VesselSimulator\VesselSimulator.csproj">
+ <Project>{30FD6C0B-D36E-462F-B0FF-F0FAC9C666CF}</Project>
+ <Name>VesselSimulator</Name>
+ </ProjectReference>
+ </ItemGroup>
+</Project>
--- /dev/null
+++ b/VOIDEditorMaster.cs
@@ -1,1 +1,110 @@
+// VOID
+//
+// VOIDEditorMaster.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+//
+///////////////////////////////////////////////////////////////////////////////
+//
+// Much, much credit to Younata, Adammada, Nivvydaskrl and to all the authors
+// behind MechJeb, RemoteTech Relay Network, ISA MapSat, and Protractor for some
+// invaluable functions and making your nicely written code available to learn from.
+//
+///////////////////////////////////////////////////////////////////////////////
+//
+// This software uses VesselSimulator and Engineer.Extensions from Engineer Redux.
+// Engineer Redux (c) 2013 cybutek
+// Used by permission.
+//
+///////////////////////////////////////////////////////////////////////////////
+using Engineer.VesselSimulator;
+using KSP;
+using System;
+using ToadicusTools;
+using UnityEngine;
+
+namespace VOID
+{
+ [KSPAddon(KSPAddon.Startup.EditorAny, false)]
+ public class VOIDEditorMaster : MonoBehaviour
+ {
+ protected VOID_EditorCore Core;
+
+ public void Awake()
+ {
+ Tools.PostDebugMessage ("VOIDEditorMaster: Waking up.");
+ this.Core = VOID_EditorCore.Instance;
+ this.Core.ResetGUI ();
+ Tools.PostDebugMessage ("VOIDEditorMaster: Awake.");
+ }
+
+ public void Update()
+ {
+ if (!HighLogic.LoadedSceneIsEditor && this.Core != null)
+ {
+ this.Core.SaveConfig ();
+ this.Core = null;
+ VOID_EditorCore.Reset();
+ return;
+ }
+
+ if (this.Core == null)
+ {
+ this.Awake();
+ }
+
+ this.Core.Update ();
+
+ if (this.Core.factoryReset)
+ {
+ KSP.IO.File.Delete<VOID_EditorCore>("config.xml");
+ this.Core = null;
+ VOID_EditorCore.Reset();
+ }
+ }
+
+ public void FixedUpdate()
+ {
+ if (this.Core == null || !HighLogic.LoadedSceneIsEditor)
+ {
+ return;
+ }
+
+ this.Core.FixedUpdate ();
+ }
+
+ public void OnGUI()
+ {
+ if (this.Core == null)
+ {
+ return;
+ }
+
+ this.Core.OnGUI();
+ }
+ }
+}
+
--- a/VOIDFlightMaster.cs
+++ b/VOIDFlightMaster.cs
@@ -1,21 +1,30 @@
-///////////////////////////////////////////////////////////////////////////////
+// VOID
//
-// VOID - Vessel Orbital Information Display for Kerbal Space Program
-// Copyright (C) 2012 Iannic-ann-od
-// Copyright (C) 2013 Toadicus
+// VOIDFlightMaster.cs
//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
+// Copyright © 2014, toadicus
+// All rights reserved.
//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////////
//
@@ -34,6 +43,7 @@
using System;
using UnityEngine;
using Engineer.VesselSimulator;
+using ToadicusTools;
namespace VOID
{
@@ -47,7 +57,6 @@
Tools.PostDebugMessage ("VOIDFlightMaster: Waking up.");
this.Core = (VOID_Core)VOID_Core.Instance;
this.Core.ResetGUI ();
- SimManager.HardReset();
Tools.PostDebugMessage ("VOIDFlightMaster: Awake.");
}
@@ -96,65 +105,5 @@
this.Core.OnGUI();
}
}
-
- [KSPAddon(KSPAddon.Startup.EditorAny, false)]
- public class VOIDEditorMaster : MonoBehaviour
- {
- protected VOID_EditorCore Core;
-
- public void Awake()
- {
- Tools.PostDebugMessage ("VOIDEditorMaster: Waking up.");
- this.Core = VOID_EditorCore.Instance;
- this.Core.ResetGUI ();
- SimManager.HardReset();
- Tools.PostDebugMessage ("VOIDEditorMaster: Awake.");
- }
-
- public void Update()
- {
- if (!HighLogic.LoadedSceneIsEditor && this.Core != null)
- {
- this.Core.SaveConfig ();
- this.Core = null;
- VOID_EditorCore.Reset();
- return;
- }
-
- if (this.Core == null)
- {
- this.Awake();
- }
-
- this.Core.Update ();
-
- if (this.Core.factoryReset)
- {
- KSP.IO.File.Delete<VOID_EditorCore>("config.xml");
- this.Core = null;
- VOID_EditorCore.Reset();
- }
- }
-
- public void FixedUpdate()
- {
- if (this.Core == null || !HighLogic.LoadedSceneIsEditor)
- {
- return;
- }
-
- this.Core.FixedUpdate ();
- }
-
- public void OnGUI()
- {
- if (this.Core == null)
- {
- return;
- }
-
- this.Core.OnGUI();
- }
- }
}
--- a/VOID_CBInfoBrowser.cs
+++ b/VOID_CBInfoBrowser.cs
@@ -1,26 +1,35 @@
-//
-// VOID_Orbital.cs
-//
-// Author:
-// toadicus <>
-//
-// Copyright (c) 2013 toadicus
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// VOID
+//
+// VOID_CBInfoBrowser.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
using KSP;
using System;
using System.Collections.Generic;
+using ToadicusTools;
using UnityEngine;
namespace VOID
@@ -98,8 +107,6 @@
GUILayout.EndVertical();
GUILayout.EndHorizontal();
-
- //}
//toggle for orbital info chunk
if (GUILayout.Button("Orbital Characteristics", GUILayout.ExpandWidth(true))) toggleOrbital.value = !toggleOrbital;
@@ -206,84 +213,53 @@
private void body_OP_show_orbital_info(CelestialBody body)
{
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
else GUILayout.Label((body.orbit.ApA / 1000).ToString("##,#") + "km", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- else GUILayout.Label(Tools.ConvertInterval(body.orbit.timeToAp), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
+ if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
+ else GUILayout.Label(VOID_Tools.ConvertInterval(body.orbit.timeToAp), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
+
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
else GUILayout.Label((body.orbit.PeA / 1000).ToString("##,#") + "km", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- else GUILayout.Label(Tools.ConvertInterval(body.orbit.timeToPe), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
+ if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
+ else GUILayout.Label(VOID_Tools.ConvertInterval(body.orbit.timeToPe), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
+
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
else GUILayout.Label((body.orbit.semiMajorAxis / 1000).ToString("##,#") + "km", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
else GUILayout.Label(body.orbit.eccentricity.ToString("F4") + "", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- else GUILayout.Label(Tools.ConvertInterval(body.orbit.period), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- else GUILayout.Label(Tools.ConvertInterval(body.rotationPeriod), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
+ if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
+ else GUILayout.Label(VOID_Tools.ConvertInterval(body.orbit.period), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
+
+ if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
+ else GUILayout.Label(VOID_Tools.ConvertInterval(body.rotationPeriod), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
+
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
else GUILayout.Label((body.orbit.orbitalSpeed / 1000).ToString("F2") + "km/s", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
// Toadicus edit: convert mean anomaly into degrees.
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
else GUILayout.Label((body.orbit.meanAnomaly * 180d / Math.PI).ToString("F3") + "°", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
else GUILayout.Label(body.orbit.trueAnomaly.ToString("F3") + "°", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
// Toadicus edit: convert eccentric anomaly into degrees.
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
else GUILayout.Label((body.orbit.eccentricAnomaly * 180d / Math.PI).ToString("F3") + "°", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
else GUILayout.Label(body.orbit.inclination.ToString("F3") + "°", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
else GUILayout.Label(body.orbit.LAN.ToString("F3") + "°", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
else GUILayout.Label(body.orbit.argumentOfPeriapsis.ToString("F3") + "°", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
else
{
@@ -291,42 +267,28 @@
if (body.tidallyLocked) body_tidally_locked = "Yes";
GUILayout.Label(body_tidally_locked, VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
}
- //GUILayout.EndHorizontal();
}
private void body_OP_show_physical_info(CelestialBody body)
{
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
GUILayout.Label((body.Radius / 1000).ToString("##,#") + "km", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label(((Math.Pow((body.Radius), 2) * 4 * Math.PI) / 1000).ToString("0.00e+00") + "km²", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
+ GUILayout.Label((((body.Radius * body.Radius) * 4 * Math.PI) / 1000).ToString("0.00e+00") + "km²", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
+
// divide by 1000 to convert m to km
- GUILayout.Label((((4d / 3) * Math.PI * Math.Pow(body.Radius, 3)) / 1000).ToString("0.00e+00") + "km³", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.Label(((4 / 3) * Math.PI * Math.Pow((vessel.mainBody.Radius / 1000), 3)).ToString(), right, GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label((((4d / 3) * Math.PI * (body.Radius * body.Radius * body.Radius)) / 1000).ToString("0.00e+00") + "km³", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
+
GUILayout.Label(body.Mass.ToString("0.00e+00") + "kg", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- double p = body.Mass / (Math.Pow(body.Radius, 3) * (4d / 3) * Math.PI);
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
+ double p = body.Mass / ((body.Radius * body.Radius * body.Radius) * (4d / 3) * Math.PI);
+
GUILayout.Label(p.ToString("##,#") + "kg/m³", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
if (body.bodyName == "Sun") GUILayout.Label(Tools.MuMech_ToSI(body.sphereOfInfluence), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
else GUILayout.Label(Tools.MuMech_ToSI(body.sphereOfInfluence), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
GUILayout.Label(body.orbitingBodies.Count.ToString(), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
//show # artificial satellites
int num_art_sats = 0;
@@ -335,30 +297,31 @@
if (v.mainBody == body && v.situation.ToString() == "ORBITING") num_art_sats++;
}
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label(num_art_sats.ToString(), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- double g_ASL = (VOID_Core.Constant_G * body.Mass) / Math.Pow(body.Radius, 2);
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
+ double g_ASL = (VOID_Core.Constant_G * body.Mass) / (body.Radius * body.Radius);
+
GUILayout.Label(Tools.MuMech_ToSI(g_ASL) + "m/s²", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("≈ " + Tools.MuMech_ToSI(body.maxAtmosphereAltitude) + "m", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- string O2 = "No";
- if (body.atmosphereContainsOxygen == true) O2 = "Yes";
- GUILayout.Label(O2, VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
+ if (body.atmosphere)
+ {
+ GUILayout.Label("≈ " + Tools.MuMech_ToSI(body.maxAtmosphereAltitude) + "m",
+ VOID_Core.Instance.LabelStyles["right"],
+ GUILayout.ExpandWidth(true));
+
+ string O2 = "No";
+ if (body.atmosphereContainsOxygen == true) O2 = "Yes";
+ GUILayout.Label(O2, VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
+ }
+ else
+ {
+ GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
+ GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
+ }
+
string ocean = "No";
if (body.ocean == true) ocean = "Yes";
GUILayout.Label(ocean, VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
}
}
}
--- a/VOID_Core.cs
+++ b/VOID_Core.cs
@@ -1,47 +1,59 @@
+// VOID
//
-// VOID_Core.cs
+// VOID_Core.cs
//
-// Author:
-// toadicus <>
+// Copyright © 2014, toadicus
+// All rights reserved.
//
-// Copyright (c) 2013 toadicus
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+using Engineer.VesselSimulator;
+using KSP;
using System;
using System.Collections.Generic;
using System.Linq;
-using KSP;
+using ToadicusTools;
using UnityEngine;
-using Engineer.VesselSimulator;
namespace VOID
{
public class VOID_Core : VOID_Module, IVOID_Module
{
+ #region Singleton Members
/*
* Static Members
* */
protected static bool _initialized = false;
+
public static bool Initialized
{
- get
- {
- return _initialized;
+ get
+ {
+ return _initialized;
}
}
protected static VOID_Core _instance;
+
public static VOID_Core Instance
{
get
@@ -61,6 +73,7 @@
_instance = null;
_initialized = false;
}
+ #endregion
public static double Constant_G = 6.674e-11;
@@ -68,7 +81,7 @@
* Fields
* */
protected string VoidName = "VOID";
- protected string VoidVersion = "0.9.16";
+ protected string VoidVersion = "0.11.0";
protected bool _factoryReset = false;
@@ -80,35 +93,37 @@
[AVOID_SaveValue("mainWindowPos")]
protected VOID_SaveValue<Rect> mainWindowPos = new Rect(475, 575, 10f, 10f);
-
[AVOID_SaveValue("mainGuiMinimized")]
protected VOID_SaveValue<bool> mainGuiMinimized = false;
[AVOID_SaveValue("configWindowPos")]
protected VOID_SaveValue<Rect> configWindowPos = new Rect(825, 625, 10f, 10f);
-
[AVOID_SaveValue("configWindowMinimized")]
+
protected VOID_SaveValue<bool> configWindowMinimized = true;
-
[AVOID_SaveValue("VOIDIconPos")]
- protected VOID_SaveValue<Rect> VOIDIconPos = new Rect(Screen.width / 2 - 200, Screen.height - 30, 30f, 30f);
- protected Texture2D VOIDIconOff = new Texture2D(30, 30, TextureFormat.ARGB32, false);
- protected Texture2D VOIDIconOn = new Texture2D(30, 30, TextureFormat.ARGB32, false);
+ protected VOID_SaveValue<Rect> VOIDIconPos = new Rect(Screen.width / 2 - 200, Screen.height - 32, 32f, 32f);
+
protected Texture2D VOIDIconTexture;
- protected string VOIDIconOnPath = "VOID/Textures/void_icon_on";
- protected string VOIDIconOffPath = "VOID/Textures/void_icon_off";
+ protected string VOIDIconOnActivePath;
+ protected string VOIDIconOnInactivePath;
+ protected string VOIDIconOffActivePath;
+ protected string VOIDIconOffInactivePath;
+
protected bool VOIDIconLocked = true;
+
+ protected GUIStyle iconStyle;
protected int windowBaseID = -96518722;
protected int _windowID = 0;
protected bool GUIStylesLoaded = false;
-
protected Dictionary<string, GUIStyle> _LabelStyles = new Dictionary<string, GUIStyle>();
+
+ protected CelestialBody _Kerbin;
[AVOID_SaveValue("togglePower")]
public VOID_SaveValue<bool> togglePower = true;
-
public bool powerAvailable = true;
[AVOID_SaveValue("consumeResource")]
@@ -121,44 +136,44 @@
protected VOID_SaveValue<float> resourceRate = 0.2f;
[AVOID_SaveValue("updatePeriod")]
- protected VOID_SaveValue<double> _updatePeriod = 1001f/15000f;
+ protected VOID_SaveValue<double> _updatePeriod = 1001f / 15000f;
protected float _updateTimer = 0f;
protected string stringFrequency;
- // Celestial Body Housekeeping
- protected List<CelestialBody> _allBodies = new List<CelestialBody>();
- protected bool bodiesLoaded = false;
+ [AVOID_SaveValue("vesselSimActive")]
+ protected VOID_SaveValue<bool> vesselSimActive;
// Vessel Type Housekeeping
protected List<VesselType> _allVesselTypes = new List<VesselType>();
protected bool vesselTypesLoaded = false;
-
public float saveTimer = 0;
protected string defaultSkin = "KSP window 2";
[AVOID_SaveValue("defaultSkin")]
protected VOID_SaveValue<string> _skinName;
- protected Dictionary<string, GUISkin> skin_list;
- protected List<string> skinNames;
+ protected int _skinIdx;
+
+ protected Dictionary<string, GUISkin> validSkins;
+ protected string[] skinNames;
protected string[] forbiddenSkins =
- {
- "PlaqueDialogSkin",
- "FlagBrowserSkin",
- "SSUITextAreaDefault",
- "ExperimentsDialogSkin",
- "ExpRecoveryDialogSkin",
- "KSP window 5",
- "KSP window 6"
- };
+ {
+ "PlaqueDialogSkin",
+ "FlagBrowserSkin",
+ "SSUITextAreaDefault",
+ "ExperimentsDialogSkin",
+ "ExpRecoveryDialogSkin",
+ "KSP window 5",
+ "KSP window 6",
+ "PartTooltipSkin"
+ };
protected bool skinsLoaded = false;
public bool configDirty;
[AVOID_SaveValue("UseBlizzyToolbar")]
protected VOID_SaveValue<bool> _UseToolbarManager;
- protected bool ToolbarManagerLoaded = false;
- internal ToolbarButtonWrapper ToolbarButton;
+ internal IButton ToolbarButton;
/*
* Properties
@@ -183,11 +198,18 @@
{
get
{
- if (!this.skinsLoaded || this._skinName == null)
- {
- return AssetBase.GetGUISkin(this.defaultSkin);
- }
- return this.skin_list[this._skinName];
+ if (this.skinsLoaded)
+ {
+ try
+ {
+ return this.validSkins[this._skinName];
+ }
+ catch
+ {
+ }
+ }
+
+ return AssetBase.GetGUISkin(this.defaultSkin);
}
}
@@ -197,7 +219,7 @@
{
if (this._windowID == 0)
{
- this._windowID = this.windowBaseID;
+ this._windowID = this.windowBaseID;
}
return this._windowID++;
}
@@ -215,7 +237,23 @@
{
get
{
- return this._allBodies;
+ return FlightGlobals.Bodies;
+ }
+ }
+
+ public CelestialBody Kerbin
+ {
+ get
+ {
+ if (this._Kerbin == null)
+ {
+ if (FlightGlobals.Bodies != null)
+ {
+ this._Kerbin = FlightGlobals.Bodies.First(b => b.name == "Kerbin");
+ }
+ }
+
+ return this._Kerbin;
}
}
@@ -243,20 +281,57 @@
}
}
+ protected IconState powerState
+ {
+ get
+ {
+ if (this.togglePower && this.powerAvailable)
+ {
+ return IconState.PowerOn;
+ }
+ else
+ {
+ return IconState.PowerOff;
+ }
+
+ }
+ }
+
+ protected IconState activeState
+ {
+ get
+ {
+ if (this.mainGuiMinimized)
+ {
+ return IconState.Inactive;
+ }
+ else
+ {
+ return IconState.Active;
+ }
+
+ }
+ }
+
protected bool UseToolbarManager
{
get
{
- return _UseToolbarManager;
+ return _UseToolbarManager & ToolbarManager.ToolbarAvailable;
}
set
{
- if (value == false && this.ToolbarManagerLoaded && this.ToolbarButton != null)
+ if (this._UseToolbarManager == value)
+ {
+ return;
+ }
+
+ if (value == false && this.ToolbarButton != null)
{
this.ToolbarButton.Destroy();
this.ToolbarButton = null;
}
- if (value == true && this.ToolbarManagerLoaded && this.ToolbarButton == null)
+ if (value == true)
{
this.InitializeToolbarButton();
}
@@ -268,372 +343,13 @@
/*
* Methods
* */
- protected VOID_Core()
- {
- this._Name = "VOID Core";
-
- this._Active.value = true;
-
- this.VOIDIconOn = GameDatabase.Instance.GetTexture (this.VOIDIconOnPath, false);
- this.VOIDIconOff = GameDatabase.Instance.GetTexture (this.VOIDIconOffPath, false);
-
- this._skinName = this.defaultSkin;
-
- this.UseToolbarManager = false;
-
- this.LoadConfig ();
- }
-
- protected void LoadModulesOfType<T>()
- {
- var types = AssemblyLoader.loadedAssemblies
- .Select (a => a.assembly.GetExportedTypes ())
- .SelectMany (t => t)
- .Where (v => typeof(T).IsAssignableFrom (v)
- && !(v.IsInterface || v.IsAbstract) &&
- !typeof(VOID_Core).IsAssignableFrom (v)
- );
-
- Tools.PostDebugMessage (string.Format (
- "{0}: Found {1} modules to check.",
- this.GetType ().Name,
- types.Count ()
- ));
- foreach (var voidType in types)
- {
- if (!HighLogic.LoadedSceneIsEditor &&
- typeof(IVOID_EditorModule).IsAssignableFrom(voidType)
- )
- {
- continue;
- }
-
- Tools.PostDebugMessage (string.Format (
- "{0}: found Type {1}",
- this.GetType ().Name,
- voidType.Name
- ));
-
- this.LoadModule(voidType);
- }
-
- this._modulesLoaded = true;
-
- Tools.PostDebugMessage(string.Format(
- "{0}: Loaded {1} modules.",
- this.GetType().Name,
- this.Modules.Count
- ));
- }
-
- protected void LoadModule(Type T)
- {
- var existingModules = this._modules.Where (mod => mod.GetType ().Name == T.Name);
- if (existingModules.Any())
- {
- Tools.PostDebugMessage(string.Format(
- "{0}: refusing to load {1}: already loaded",
- this.GetType().Name,
- T.Name
- ));
- return;
- }
- IVOID_Module module = Activator.CreateInstance (T) as IVOID_Module;
- module.LoadConfig();
- this._modules.Add (module);
-
- Tools.PostDebugMessage(string.Format(
- "{0}: loaded module {1}.",
- this.GetType().Name,
- T.Name
- ));
- }
-
- protected void LoadSkins()
- {
- Tools.PostDebugMessage ("AssetBase has skins: \n" +
- string.Join("\n\t", AssetBase.FindObjectsOfTypeIncludingAssets (
- typeof(GUISkin))
- .Select(s => s.ToString())
- .ToArray()
- )
- );
-
- this.skin_list = AssetBase.FindObjectsOfTypeIncludingAssets(typeof(GUISkin))
- .Where(s => !this.forbiddenSkins.Contains(s.name))
- .Select(s => s as GUISkin)
- .GroupBy(s => s.name)
- .Select(g => g.First())
- .ToDictionary(s => s.name);
-
- Tools.PostDebugMessage(string.Format(
- "{0}: loaded {1} GUISkins.",
- this.GetType().Name,
- this.skin_list.Count
- ));
-
- this.skinNames = this.skin_list.Keys.ToList();
- this.skinNames.Sort();
-
- if (this._skinName == null || !this.skinNames.Contains(this._skinName))
- {
- this._skinName = this.defaultSkin;
- Tools.PostDebugMessage(string.Format(
- "{0}: resetting _skinIdx to default.",
- this.GetType().Name
- ));
- }
-
- Tools.PostDebugMessage(string.Format(
- "{0}: _skinIdx = {1}.",
- this.GetType().Name,
- this._skinName.ToString()
- ));
-
- this.skinsLoaded = true;
- }
-
- protected void LoadGUIStyles()
- {
- this.LabelStyles["link"] = new GUIStyle(GUI.skin.label);
- this.LabelStyles["link"].fontStyle = FontStyle.Bold;
-
- this.LabelStyles["center"] = new GUIStyle(GUI.skin.label);
- this.LabelStyles["center"].normal.textColor = Color.white;
- this.LabelStyles["center"].alignment = TextAnchor.UpperCenter;
-
- this.LabelStyles["center_bold"] = new GUIStyle(GUI.skin.label);
- this.LabelStyles["center_bold"].normal.textColor = Color.white;
- this.LabelStyles["center_bold"].alignment = TextAnchor.UpperCenter;
- this.LabelStyles["center_bold"].fontStyle = FontStyle.Bold;
-
- this.LabelStyles["right"] = new GUIStyle(GUI.skin.label);
- this.LabelStyles["right"].normal.textColor = Color.white;
- this.LabelStyles["right"].alignment = TextAnchor.UpperRight;
-
- this.LabelStyles ["red"] = new GUIStyle(GUI.skin.label);
- this.LabelStyles ["red"].normal.textColor = Color.red;
- this.LabelStyles ["red"].alignment = TextAnchor.MiddleCenter;
-
- this.GUIStylesLoaded = true;
- }
-
- protected void LoadAllBodies()
- {
- this._allBodies = FlightGlobals.Bodies;
- this.bodiesLoaded = true;
- }
-
- protected void LoadVesselTypes()
- {
- this._allVesselTypes = Enum.GetValues(typeof(VesselType)).OfType<VesselType>().ToList();
- this.vesselTypesLoaded = true;
- }
-
- protected void LoadBeforeUpdate()
- {
- if (!this.bodiesLoaded)
- {
- this.LoadAllBodies();
- }
-
- if (!this.vesselTypesLoaded)
- {
- this.LoadVesselTypes();
- }
- }
-
- protected void LoadToolbarManager()
- {
- Type ToolbarManager = AssemblyLoader.loadedAssemblies
- .Select(a => a.assembly.GetExportedTypes())
- .SelectMany(t => t)
- .FirstOrDefault(t => t.FullName == "Toolbar.ToolbarManager");
-
- if (ToolbarManager == null)
- {
- Tools.PostDebugMessage(string.Format(
- "{0}: Could not load ToolbarManager.",
- this.GetType().Name
- ));
-
- return;
- }
-
- this.InitializeToolbarButton();
-
- this.ToolbarManagerLoaded = true;
- }
-
- protected void InitializeToolbarButton()
- {
- this.ToolbarButton = new ToolbarButtonWrapper(this.GetType().Name, "coreToggle");
- this.ToolbarButton.Text = this.VoidName;
- this.ToolbarButton.TexturePath = this.VOIDIconOffPath + "_24x24";
- if (this is VOID_EditorCore)
- {
- this.ToolbarButton.SetButtonVisibility(new GameScenes[] { GameScenes.EDITOR });
- }
- else
- {
- this.ToolbarButton.SetButtonVisibility(new GameScenes[] { GameScenes.FLIGHT });
- }
- this.ToolbarButton.AddButtonClickHandler(
- (e) => this.mainGuiMinimized = !this.mainGuiMinimized
- );
- }
-
- public void VOIDMainWindow(int _)
- {
- GUILayout.BeginVertical();
-
- if (this.powerAvailable || HighLogic.LoadedSceneIsEditor)
- {
- if (!HighLogic.LoadedSceneIsEditor)
- {
- string str = "ON";
- if (togglePower) str = "OFF";
- if (GUILayout.Button("Power " + str)) togglePower.value = !togglePower;
- }
-
- if (togglePower || HighLogic.LoadedSceneIsEditor)
- {
- foreach (IVOID_Module module in this.Modules)
- {
- module.toggleActive = GUILayout.Toggle (module.toggleActive, module.Name);
- }
- }
- }
- else
- {
- GUILayout.Label("-- POWER LOST --", this.LabelStyles["red"]);
- }
-
- this.configWindowMinimized.value = !GUILayout.Toggle (!this.configWindowMinimized, "Configuration");
-
- GUILayout.EndVertical();
- GUI.DragWindow();
- }
-
- public void VOIDConfigWindow(int _)
- {
- GUILayout.BeginVertical ();
-
- this.DrawConfigurables ();
-
- GUILayout.EndVertical ();
- GUI.DragWindow ();
- }
-
- public override void DrawConfigurables()
- {
- int skinIdx;
-
- GUIContent _content;
-
- if (HighLogic.LoadedSceneIsFlight)
- {
- this.consumeResource.value = GUILayout.Toggle (this.consumeResource, "Consume Resources");
-
- this.VOIDIconLocked = GUILayout.Toggle (this.VOIDIconLocked, "Lock Icon Position");
- }
-
- this.UseToolbarManager = GUILayout.Toggle(this.UseToolbarManager, "Use Blizzy's Toolbar If Available");
-
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-
- GUILayout.Label("Skin:", GUILayout.ExpandWidth(false));
-
- _content = new GUIContent();
-
- if (skinNames.Contains(this._skinName))
- {
- skinIdx = skinNames.IndexOf(this._skinName);
- }
- else if (skinNames.Contains(this.defaultSkin))
- {
- skinIdx = skinNames.IndexOf(this.defaultSkin);
- }
- else
- {
- skinIdx = 0;
- }
-
- _content.text = "◄";
- _content.tooltip = "Select previous skin";
- if (GUILayout.Button(_content, GUILayout.ExpandWidth(true)))
- {
- skinIdx--;
- if (skinIdx < 0) skinIdx = skinNames.Count - 1;
- Tools.PostDebugMessage (string.Format (
- "{0}: new this._skinIdx = {1} :: skin_list.Count = {2}",
- this.GetType().Name,
- this._skinName,
- this.skin_list.Count
- ));
- }
-
- _content.text = this.Skin.name;
- _content.tooltip = "Current skin";
- GUILayout.Label(_content, this.LabelStyles["center"], GUILayout.ExpandWidth(true));
-
- _content.text = "►";
- _content.tooltip = "Select next skin";
- if (GUILayout.Button(_content, GUILayout.ExpandWidth(true)))
- {
- skinIdx++;
- if (skinIdx >= skinNames.Count) skinIdx = 0;
- Tools.PostDebugMessage (string.Format (
- "{0}: new this._skinIdx = {1} :: skin_list.Count = {2}",
- this.GetType().Name,
- this._skinName,
- this.skin_list.Count
- ));
- }
-
- if (this._skinName != skinNames[skinIdx])
- {
- this._skinName = skinNames[skinIdx];
- }
-
- GUILayout.EndHorizontal();
-
- GUILayout.BeginHorizontal();
- GUILayout.Label("Update Rate (Hz):");
- if (this.stringFrequency == null)
- {
- this.stringFrequency = (1f / this.updatePeriod).ToString();
- }
- this.stringFrequency = GUILayout.TextField(this.stringFrequency.ToString(), 5, GUILayout.ExpandWidth(true));
- // GUILayout.FlexibleSpace();
- if (GUILayout.Button("Apply"))
- {
- double updateFreq = 1f / this.updatePeriod;
- double.TryParse(stringFrequency, out updateFreq);
- this._updatePeriod = 1 / updateFreq;
- }
- GUILayout.EndHorizontal();
-
- foreach (IVOID_Module mod in this.Modules)
- {
- mod.DrawConfigurables ();
- }
-
- this._factoryReset = GUILayout.Toggle (this._factoryReset, "Factory Reset");
- }
-
public override void DrawGUI()
{
this._windowID = this.windowBaseID;
if (!this._modulesLoaded)
{
- this.LoadModulesOfType<IVOID_Module> ();
- }
-
- if (this.UseToolbarManager && !this.ToolbarManagerLoaded)
- {
- this.LoadToolbarManager();
+ this.LoadModulesOfType<IVOID_Module>();
}
if (!this.skinsLoaded)
@@ -645,42 +361,36 @@
if (!this.GUIStylesLoaded)
{
- this.LoadGUIStyles ();
- }
-
- if (this.UseToolbarManager && this.ToolbarManagerLoaded)
- {
- this.ToolbarButton.TexturePath = VOIDIconOffPath + "_24x24";
- if (this.togglePower)
- {
- this.ToolbarButton.TexturePath = VOIDIconOnPath + "_24x24";
- }
- }
- else
- {
- this.VOIDIconTexture = this.VOIDIconOff; //icon off default
- if (this.togglePower)
- this.VOIDIconTexture = this.VOIDIconOn; //or on if power_toggle==true
- if (GUI.Button(VOIDIconPos, VOIDIconTexture, new GUIStyle()) && this.VOIDIconLocked)
- {
- this.mainGuiMinimized.value = !this.mainGuiMinimized;
- }
+ this.LoadGUIStyles();
+ }
+
+ if (!this.UseToolbarManager)
+ {
+ if (GUI.Button(VOIDIconPos, VOIDIconTexture, this.iconStyle) && this.VOIDIconLocked)
+ {
+ this.ToggleMainWindow();
+ }
+ }
+ else if (this.ToolbarButton == null)
+ {
+ this.InitializeToolbarButton();
}
if (!this.mainGuiMinimized)
{
+
Rect _mainWindowPos = this.mainWindowPos;
- _mainWindowPos = GUILayout.Window (
+ _mainWindowPos = GUILayout.Window(
this.windowID,
_mainWindowPos,
this.VOIDMainWindow,
- string.Join (" ", new string[] {this.VoidName, this.VoidVersion}),
- GUILayout.Width (250),
- GUILayout.Height (50)
- );
-
- _mainWindowPos = Tools.ClampRectToScreen (_mainWindowPos);
+ string.Join(" ", new string[] { this.VoidName, this.VoidVersion }),
+ GUILayout.Width(250),
+ GUILayout.Height(50)
+ );
+
+ _mainWindowPos = Tools.ClampRectToScreen(_mainWindowPos);
if (_mainWindowPos != this.mainWindowPos)
{
@@ -692,16 +402,16 @@
{
Rect _configWindowPos = this.configWindowPos;
- _configWindowPos = GUILayout.Window (
+ _configWindowPos = GUILayout.Window(
this.windowID,
_configWindowPos,
this.VOIDConfigWindow,
- string.Join (" ", new string[] {this.VoidName, "Configuration"}),
- GUILayout.Width (250),
- GUILayout.Height (50)
- );
-
- _configWindowPos = Tools.ClampRectToScreen (_configWindowPos);
+ string.Join(" ", new string[] { this.VoidName, "Configuration" }),
+ GUILayout.Width(250),
+ GUILayout.Height(50)
+ );
+
+ _configWindowPos = Tools.ClampRectToScreen(_configWindowPos);
if (_configWindowPos != this.configWindowPos)
{
@@ -735,8 +445,7 @@
if (!this.VOIDIconLocked &&
VOIDIconPos.value.Contains(Event.current.mousePosition)
- && Event.current.type == EventType.mouseDrag
- )
+ && Event.current.type == EventType.mouseDrag)
{
Tools.PostDebugMessage(string.Format(
"Event.current.type: {0}" +
@@ -767,36 +476,40 @@
public void Update()
{
- this.LoadBeforeUpdate ();
-
- if (this.vessel != null)
- {
- SimManager.Instance.Gravity = VOID_Core.Instance.vessel.mainBody.gravParameter /
- Math.Pow(VOID_Core.Instance.vessel.mainBody.Radius, 2);
- SimManager.Instance.TryStartSimulation();
+ this.LoadBeforeUpdate();
+
+ if (this.vessel != null && this.vesselSimActive)
+ {
+ double radius = VOID_Core.Instance.vessel.Radius();
+ SimManager.Gravity = VOID_Core.Instance.vessel.mainBody.gravParameter /
+ (radius * radius);
+ SimManager.TryStartSimulation();
+ }
+ else if (!this.vesselSimActive)
+ {
+ SimManager.ClearResults();
}
if (!this.guiRunning)
{
- this.StartGUI ();
+ this.StartGUI();
}
if (!HighLogic.LoadedSceneIsFlight && this.guiRunning)
{
- this.StopGUI ();
+ this.StopGUI();
}
foreach (IVOID_Module module in this.Modules)
{
if (!module.guiRunning && module.toggleActive)
{
- module.StartGUI ();
+ module.StartGUI();
}
if (module.guiRunning && !module.toggleActive ||
!this.togglePower ||
!HighLogic.LoadedSceneIsFlight ||
- this.factoryReset
- )
+ this.factoryReset)
{
module.StopGUI();
}
@@ -807,26 +520,36 @@
}
}
- this.CheckAndSave ();
+ this.CheckAndSave();
this._updateTimer += Time.deltaTime;
}
public void FixedUpdate()
{
- if (this.consumeResource &&
+ bool newPowerState = this.powerAvailable;
+
+ if (this.togglePower && this.consumeResource &&
this.vessel.vesselType != VesselType.EVA &&
- TimeWarp.deltaTime != 0
- )
- {
- float powerReceived = this.vessel.rootPart.RequestResource(this.resourceName,
- this.resourceRate * TimeWarp.fixedDeltaTime);
+ TimeWarp.deltaTime != 0)
+ {
+ float powerReceived = this.vessel.rootPart.RequestResource(
+ this.resourceName,
+ this.resourceRate * TimeWarp.fixedDeltaTime
+ );
+
if (powerReceived > 0)
{
- this.powerAvailable = true;
+ newPowerState = true;
}
else
{
- this.powerAvailable = false;
+ newPowerState = false;
+ }
+
+ if (this.powerAvailable != newPowerState)
+ {
+ this.powerAvailable = newPowerState;
+ this.SetIconTexture(this.powerState | this.activeState);
}
}
@@ -839,15 +562,381 @@
public void ResetGUI()
{
- this.StopGUI ();
+ this.StopGUI();
foreach (IVOID_Module module in this.Modules)
{
- module.StopGUI ();
- module.StartGUI ();
- }
-
- this.StartGUI ();
+ module.StopGUI();
+ module.StartGUI();
+ }
+
+ this.StartGUI();
+ }
+
+ public void VOIDMainWindow(int _)
+ {
+ GUILayout.BeginVertical();
+
+ if (this.powerAvailable || HighLogic.LoadedSceneIsEditor)
+ {
+ if (!HighLogic.LoadedSceneIsEditor)
+ {
+ string str = string.Intern("ON");
+ if (togglePower)
+ str = string.Intern("OFF");
+ if (GUILayout.Button("Power " + str))
+ {
+ togglePower.value = !togglePower;
+ this.SetIconTexture(this.powerState | this.activeState);
+ }
+ }
+
+ if (togglePower || HighLogic.LoadedSceneIsEditor)
+ {
+ foreach (IVOID_Module module in this.Modules)
+ {
+ module.toggleActive = GUILayout.Toggle(module.toggleActive, module.Name);
+ }
+ }
+ }
+ else
+ {
+ GUILayout.Label("-- POWER LOST --", this.LabelStyles["red"]);
+ }
+
+ this.configWindowMinimized.value = !GUILayout.Toggle(!this.configWindowMinimized, "Configuration");
+
+ GUILayout.EndVertical();
+ GUI.DragWindow();
+ }
+
+ public void VOIDConfigWindow(int _)
+ {
+ GUILayout.BeginVertical();
+
+ this.DrawConfigurables();
+
+ GUILayout.EndVertical();
+ GUI.DragWindow();
+ }
+
+ public override void DrawConfigurables()
+ {
+ GUIContent _content;
+
+ if (HighLogic.LoadedSceneIsFlight)
+ {
+ this.consumeResource.value = GUILayout.Toggle(this.consumeResource, "Consume Resources");
+
+ this.VOIDIconLocked = GUILayout.Toggle(this.VOIDIconLocked, "Lock Icon Position");
+ }
+
+ this.UseToolbarManager = GUILayout.Toggle(this.UseToolbarManager, "Use Blizzy's Toolbar If Available");
+
+ this.vesselSimActive.value = GUILayout.Toggle(this.vesselSimActive.value,
+ "Enable Engineering Calculations");
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
+ GUILayout.Label("Skin:", GUILayout.ExpandWidth(false));
+
+ _content = new GUIContent();
+
+ _content.text = "◄";
+ _content.tooltip = "Select previous skin";
+ if (GUILayout.Button(_content, GUILayout.ExpandWidth(true)))
+ {
+ this.GUIStylesLoaded = false;
+ this._skinIdx--;
+ Tools.PostDebugMessage(string.Format(
+ "{0}: new this._skinIdx = {1} :: skin_list.Count = {2}",
+ this.GetType().Name,
+ this._skinName,
+ this.validSkins.Count
+ ));
+ }
+
+ _content.text = this.Skin.name;
+ _content.tooltip = "Current skin";
+ GUILayout.Label(_content, this.LabelStyles["center"], GUILayout.ExpandWidth(true));
+
+ _content.text = "►";
+ _content.tooltip = "Select next skin";
+ if (GUILayout.Button(_content, GUILayout.ExpandWidth(true)))
+ {
+ this.GUIStylesLoaded = false;
+ this._skinIdx++;
+ Tools.PostDebugMessage(string.Format(
+ "{0}: new this._skinIdx = {1} :: skin_list.Count = {2}",
+ this.GetType().Name,
+ this._skinName,
+ this.validSkins.Count
+ ));
+ }
+
+ this._skinIdx %= this.skinNames.Length;
+ if (this._skinIdx < 0)
+ {
+ this._skinIdx += this.skinNames.Length;
+ }
+
+ if (this._skinName != skinNames[this._skinIdx])
+ {
+ this._skinName.value = skinNames[this._skinIdx];
+ }
+
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal();
+ GUILayout.Label("Update Rate (Hz):");
+ if (this.stringFrequency == null)
+ {
+ this.stringFrequency = (1f / this.updatePeriod).ToString();
+ }
+ this.stringFrequency = GUILayout.TextField(this.stringFrequency.ToString(), 5, GUILayout.ExpandWidth(true));
+ // GUILayout.FlexibleSpace();
+ if (GUILayout.Button("Apply"))
+ {
+ double updateFreq = 1f / this.updatePeriod;
+ double.TryParse(stringFrequency, out updateFreq);
+ this._updatePeriod = 1 / updateFreq;
+ }
+ GUILayout.EndHorizontal();
+
+ foreach (IVOID_Module mod in this.Modules)
+ {
+ mod.DrawConfigurables();
+ }
+
+ this._factoryReset = GUILayout.Toggle(this._factoryReset, "Factory Reset");
+ }
+
+ protected void LoadModulesOfType<T>()
+ {
+ var types = AssemblyLoader.loadedAssemblies
+ .Select(a => a.assembly.GetExportedTypes())
+ .SelectMany(t => t)
+ .Where(v => typeof(T).IsAssignableFrom(v)
+ && !(v.IsInterface || v.IsAbstract) &&
+ !typeof(VOID_Core).IsAssignableFrom(v)
+ );
+
+ Tools.PostDebugMessage(string.Format(
+ "{0}: Found {1} modules to check.",
+ this.GetType().Name,
+ types.Count()
+ ));
+ foreach (var voidType in types)
+ {
+ if (!HighLogic.LoadedSceneIsEditor &&
+ typeof(IVOID_EditorModule).IsAssignableFrom(voidType))
+ {
+ continue;
+ }
+
+ Tools.PostDebugMessage(string.Format(
+ "{0}: found Type {1}",
+ this.GetType().Name,
+ voidType.Name
+ ));
+
+ this.LoadModule(voidType);
+ }
+
+ this._modulesLoaded = true;
+
+ Tools.PostDebugMessage(string.Format(
+ "{0}: Loaded {1} modules.",
+ this.GetType().Name,
+ this.Modules.Count
+ ));
+ }
+
+ protected void LoadModule(Type T)
+ {
+ var existingModules = this._modules.Where(mod => mod.GetType().Name == T.Name);
+ if (existingModules.Any())
+ {
+ Tools.PostDebugMessage(string.Format(
+ "{0}: refusing to load {1}: already loaded",
+ this.GetType().Name,
+ T.Name
+ ));
+ return;
+ }
+ IVOID_Module module = Activator.CreateInstance(T) as IVOID_Module;
+ module.LoadConfig();
+ this._modules.Add(module);
+
+ Tools.PostDebugMessage(string.Format(
+ "{0}: loaded module {1}.",
+ this.GetType().Name,
+ T.Name
+ ));
+ }
+
+ protected void LoadSkins()
+ {
+ Tools.PostDebugMessage("AssetBase has skins: \n" +
+ string.Join("\n\t",
+ Resources.FindObjectsOfTypeAll(typeof(GUISkin))
+ .Select(s => s.ToString())
+ .ToArray()
+ )
+ );
+
+ this.validSkins = Resources.FindObjectsOfTypeAll(typeof(GUISkin))
+ .Where(s => !this.forbiddenSkins.Contains(s.name))
+ .Select(s => s as GUISkin)
+ .GroupBy(s => s.name)
+ .Select(g => g.First())
+ .ToDictionary(s => s.name);
+
+ Tools.PostDebugMessage(string.Format(
+ "{0}: loaded {1} GUISkins.",
+ this.GetType().Name,
+ this.validSkins.Count
+ ));
+
+ this.skinNames = this.validSkins.Keys.ToArray();
+ Array.Sort(this.skinNames);
+
+ int defaultIdx = int.MinValue;
+
+ for (int i = 0; i < this.skinNames.Length; i++)
+ {
+ if (this.skinNames[i] == this._skinName)
+ {
+ this._skinIdx = i;
+ }
+ if (this.skinNames[i] == this.defaultSkin)
+ {
+ defaultIdx = i;
+ }
+ if (this._skinIdx != int.MinValue && defaultIdx != int.MinValue)
+ {
+ break;
+ }
+ }
+
+ if (this._skinIdx == int.MinValue)
+ {
+ this._skinIdx = defaultIdx;
+ }
+
+ Tools.PostDebugMessage(string.Format(
+ "{0}: _skinIdx = {1}.",
+ this.GetType().Name,
+ this._skinName.ToString()
+ ));
+
+ this.skinsLoaded = true;
+ }
+
+ protected void LoadGUIStyles()
+ {
+ this.LabelStyles["link"] = new GUIStyle(GUI.skin.label);
+ this.LabelStyles["link"].fontStyle = FontStyle.Bold;
+
+ this.LabelStyles["center"] = new GUIStyle(GUI.skin.label);
+ this.LabelStyles["center"].normal.textColor = Color.white;
+ this.LabelStyles["center"].alignment = TextAnchor.UpperCenter;
+
+ this.LabelStyles["center_bold"] = new GUIStyle(GUI.skin.label);
+ this.LabelStyles["center_bold"].normal.textColor = Color.white;
+ this.LabelStyles["center_bold"].alignment = TextAnchor.UpperCenter;
+ this.LabelStyles["center_bold"].fontStyle = FontStyle.Bold;
+
+ this.LabelStyles["right"] = new GUIStyle(GUI.skin.label);
+ this.LabelStyles["right"].normal.textColor = Color.white;
+ this.LabelStyles["right"].alignment = TextAnchor.UpperRight;
+
+ this.LabelStyles["red"] = new GUIStyle(GUI.skin.label);
+ this.LabelStyles["red"].normal.textColor = Color.red;
+ this.LabelStyles["red"].alignment = TextAnchor.MiddleCenter;
+
+ this.iconStyle = new GUIStyle(GUI.skin.button);
+ this.iconStyle.padding = new RectOffset(0, 0, 0, 0);
+ // this.iconStyle.margin = new RectOffset(0, 0, 0, 0);
+ // this.iconStyle.contentOffset = new Vector2(0, 0);
+ this.iconStyle.overflow = new RectOffset(0, 0, 0, 0);
+ // this.iconStyle.border = new RectOffset(0, 0, 0, 0);
+
+ this.GUIStylesLoaded = true;
+ }
+
+ protected void LoadVesselTypes()
+ {
+ this._allVesselTypes = Enum.GetValues(typeof(VesselType)).OfType<VesselType>().ToList();
+ this.vesselTypesLoaded = true;
+ }
+
+ protected void LoadBeforeUpdate()
+ {
+ if (!this.vesselTypesLoaded)
+ {
+ this.LoadVesselTypes();
+ }
+ }
+
+ protected void InitializeToolbarButton()
+ {
+ // Do nothing if the Toolbar is not available.
+ if (!ToolbarManager.ToolbarAvailable)
+ {
+ return;
+ }
+
+ this.ToolbarButton = ToolbarManager.Instance.add(this.VoidName, "coreToggle");
+ this.ToolbarButton.Text = this.VoidName;
+ this.SetIconTexture(this.powerState | this.activeState);
+
+ this.ToolbarButton.Visibility = new GameScenesVisibility(GameScenes.EDITOR, GameScenes.FLIGHT, GameScenes.SPH);
+
+ this.ToolbarButton.OnClick +=
+ (e) =>
+ {
+ this.ToggleMainWindow();
+ };
+
+ Tools.PostDebugMessage(string.Format("{0}: Toolbar Button initialized.", this.GetType().Name));
+ }
+
+ protected void ToggleMainWindow()
+ {
+ this.mainGuiMinimized = !this.mainGuiMinimized;
+ this.SetIconTexture(this.powerState | this.activeState);
+ }
+
+ protected void SetIconTexture(IconState state)
+ {
+ switch (state)
+ {
+ case (IconState.PowerOff | IconState.Inactive):
+ this.SetIconTexture(this.VOIDIconOffInactivePath);
+ break;
+ case (IconState.PowerOff | IconState.Active):
+ this.SetIconTexture(this.VOIDIconOffActivePath);
+ break;
+ case (IconState.PowerOn | IconState.Inactive):
+ this.SetIconTexture(this.VOIDIconOnInactivePath);
+ break;
+ case (IconState.PowerOn | IconState.Active):
+ this.SetIconTexture(this.VOIDIconOnActivePath);
+ break;
+ default:
+ throw new NotImplementedException();
+ }
+ }
+
+ protected void SetIconTexture(string texturePath)
+ {
+ if (this.ToolbarButton != null)
+ {
+ this.ToolbarButton.TexturePath = texturePath;
+ }
+
+ this.VOIDIconTexture = GameDatabase.Instance.GetTexture(texturePath, false);
}
protected void CheckAndSave()
@@ -861,42 +950,92 @@
return;
}
- Tools.PostDebugMessage (string.Format (
+ Tools.PostDebugMessage(string.Format(
"{0}: Time to save, checking if configDirty: {1}",
- this.GetType ().Name,
+ this.GetType().Name,
this.configDirty
- ));
-
- this.SaveConfig ();
+ ));
+
+ this.SaveConfig();
this.saveTimer = 0;
}
}
public override void LoadConfig()
{
- base.LoadConfig ();
+ base.LoadConfig();
foreach (IVOID_Module module in this.Modules)
{
- module.LoadConfig ();
+ module.LoadConfig();
}
}
public void SaveConfig()
{
- var config = KSP.IO.PluginConfiguration.CreateForType<VOID_Core> ();
- config.load ();
+ var config = KSP.IO.PluginConfiguration.CreateForType<VOID_Core>();
+ config.load();
this._SaveToConfig(config);
foreach (IVOID_Module module in this.Modules)
{
- module._SaveToConfig (config);
+ module._SaveToConfig(config);
}
config.save();
this.configDirty = false;
+ }
+
+ protected VOID_Core()
+ {
+ this._Name = "VOID Core";
+
+ this._Active.value = true;
+
+ this._skinName = this.defaultSkin;
+ this._skinIdx = int.MinValue;
+
+ this.VOIDIconOnInactivePath = "VOID/Textures/void_icon_light_glow";
+ this.VOIDIconOnActivePath = "VOID/Textures/void_icon_dark_glow";
+ this.VOIDIconOffInactivePath = "VOID/Textures/void_icon_light";
+ this.VOIDIconOffActivePath = "VOID/Textures/void_icon_dark";
+
+ this.vesselSimActive = true;
+
+ this.UseToolbarManager = false;
+
+ this.LoadConfig();
+
+ this.SetIconTexture(this.powerState | this.activeState);
+ }
+
+ protected enum IconState
+ {
+ PowerOff = 1,
+ PowerOn = 2,
+ Inactive = 4,
+ Active = 8
+ }
+ }
+
+ public static partial class VOID_Data
+ {
+ public static VOID_Core core
+ {
+ get
+ {
+ return VOID_Core.Instance;
+ }
+ }
+
+ public static double KerbinGee
+ {
+ get
+ {
+ return core.Kerbin.gravParameter / (core.Kerbin.Radius * core.Kerbin.Radius);
+ }
}
}
}
--- a/VOID_DataLogger.cs
+++ b/VOID_DataLogger.cs
@@ -1,26 +1,35 @@
-//
-// VOID_Orbital.cs
-//
-// Author:
-// toadicus <>
-//
-// Copyright (c) 2013 toadicus
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// VOID
+//
+// VOID_DataLogger.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
using KSP;
using System;
using System.Collections.Generic;
+using ToadicusTools;
using UnityEngine;
namespace VOID
@@ -88,7 +97,7 @@
GUILayout.BeginVertical();
GUILayout.Label("System time: " + DateTime.Now.ToString("HH:mm:ss"));
- GUILayout.Label(Tools.ConvertInterval(stopwatch1));
+ GUILayout.Label(VOID_Tools.ConvertInterval(stopwatch1));
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
if (GUILayout.Button("Start"))
@@ -225,7 +234,7 @@
line += vessel.flightIntegrator.getExternalTemperature().ToString("F2") + ";";
//gravity
double r_vessel = vessel.mainBody.Radius + vessel.mainBody.GetAltitude(vessel.findWorldCenterOfMass());
- double g_vessel = (VOID_Core.Constant_G * vessel.mainBody.Mass) / Math.Pow(r_vessel, 2);
+ double g_vessel = (VOID_Core.Constant_G * vessel.mainBody.Mass) / (r_vessel * r_vessel);
line += g_vessel.ToString("F3") + ";";
//atm density
line += (vessel.atmDensity * 1000).ToString("F3") + ";";
--- a/VOID_DataValue.cs
+++ b/VOID_DataValue.cs
@@ -1,24 +1,33 @@
-//
-// VOID_DataValue.cs
-//
-// Author:
-// toadicus <>
-//
-// Copyright (c) 2013 toadicus
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// VOID
+//
+// VOID_DataValue.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
using System;
+using ToadicusTools;
using UnityEngine;
namespace VOID
@@ -48,6 +57,7 @@
* */
protected T cache;
protected Func<T> ValueFunc;
+ protected float lastUpdate;
/*
* Properties
@@ -55,8 +65,17 @@
public string Label { get; protected set; }
public string Units { get; protected set; }
- public T Value {
- get {
+ public T Value
+ {
+ get
+ {
+ if (
+ (VOID_Core.Instance.updateTimer - this.lastUpdate > VOID_Core.Instance.updatePeriod) ||
+ (this.lastUpdate > VOID_Core.Instance.updateTimer)
+ )
+ {
+ this.Refresh();
+ }
return (T)this.cache;
}
}
@@ -69,11 +88,13 @@
this.Label = Label;
this.Units = Units;
this.ValueFunc = ValueFunc;
+ this.lastUpdate = 0;
}
public void Refresh()
{
this.cache = this.ValueFunc.Invoke ();
+ this.lastUpdate = VOID_Core.Instance.updateTimer;
}
public T GetFreshValue()
@@ -82,7 +103,7 @@
return (T)this.cache;
}
- public string ValueUnitString() {
+ public virtual string ValueUnitString() {
return this.Value.ToString() + this.Units;
}
@@ -106,30 +127,93 @@
}
}
- internal interface IVOID_NumericValue
- {
- double ToDouble();
- string ToString(string format);
- string ToSIString(int digits, int MinMagnitude, int MaxMagnitude);
- }
-
- public abstract class VOID_NumValue<T> : VOID_DataValue<T>, IVOID_NumericValue
- {
- public VOID_NumValue(string Label, Func<T> ValueFunc, string Units = "") : base(Label, ValueFunc, Units) {}
-
- public abstract double ToDouble();
- public abstract string ToString(string Format);
- public abstract string ToSIString(int digits = 3, int MinMagnitude = 0, int MaxMagnitude = int.MaxValue);
-
- public abstract string ValueUnitString(string format);
+ public abstract class VOID_NumValue<T> : VOID_DataValue<T>
+ where T : IFormattable, IConvertible, IComparable
+ {
+ public static implicit operator Double(VOID_NumValue<T> v)
+ {
+ return v.ToDouble();
+ }
+
+ public static implicit operator Int32(VOID_NumValue<T> v)
+ {
+ return v.ToInt32();
+ }
+
+
+ public static implicit operator Single(VOID_NumValue<T> v)
+ {
+ return v.ToSingle();
+ }
+
+ protected IFormatProvider formatProvider;
+
+ public VOID_NumValue(string Label, Func<T> ValueFunc, string Units = "") : base(Label, ValueFunc, Units)
+ {
+ this.formatProvider = System.Globalization.CultureInfo.CurrentUICulture;
+ }
+
+ public virtual double ToDouble(IFormatProvider provider)
+ {
+ return this.Value.ToDouble(provider);
+ }
+
+ public virtual double ToDouble()
+ {
+ return this.ToDouble(this.formatProvider);
+ }
+
+ public virtual int ToInt32(IFormatProvider provider)
+ {
+ return this.Value.ToInt32(provider);
+ }
+
+ public virtual int ToInt32()
+ {
+ return this.ToInt32(this.formatProvider);
+ }
+
+ public virtual float ToSingle(IFormatProvider provider)
+ {
+ return this.Value.ToSingle(provider);
+ }
+
+ public virtual float ToSingle()
+ {
+ return this.ToSingle(this.formatProvider);
+ }
+
+ public virtual string ToString(string Format)
+ {
+ return string.Format (
+ "{0}: {1}{2}",
+ this.Label,
+ this.Value.ToString(Format, this.formatProvider),
+ this.Units
+ );
+ }
+
+ public virtual string ToSIString(int digits = 3, int MinMagnitude = 0, int MaxMagnitude = int.MaxValue)
+ {
+ return string.Format (
+ "{0}{1}",
+ Tools.MuMech_ToSI (this, digits, MinMagnitude, MaxMagnitude),
+ this.Units
+ );
+ }
+
+ public virtual string ValueUnitString(string format)
+ {
+ return this.Value.ToString(format, this.formatProvider) + this.Units;
+ }
public virtual string ValueUnitString(int digits) {
- return Tools.MuMech_ToSI(this.ToDouble(), digits) + this.Units;
+ return Tools.MuMech_ToSI(this, digits) + this.Units;
}
public virtual string ValueUnitString(int digits, int MinMagnitude, int MaxMagnitude)
{
- return Tools.MuMech_ToSI(this.ToDouble(), digits, MinMagnitude, MaxMagnitude) + this.Units;
+ return Tools.MuMech_ToSI(this, digits, MinMagnitude, MaxMagnitude) + this.Units;
}
public virtual void DoGUIHorizontal(string format)
@@ -159,19 +243,26 @@
public virtual int DoGUIHorizontalPrec(int digits)
{
- float magnitude;
- float magLimit;
-
- magnitude = (float)Math.Log10(Math.Abs(this.ToDouble()));
-
- magLimit = Mathf.Max(magnitude, 6f);
- magLimit = Mathf.Round((float)Math.Ceiling(magLimit / 3f) * 3f);
+ double magnitude;
+ double magLimit;
+
+ magnitude = Math.Log10(Math.Abs((double)this));
+
+ magLimit = Math.Max(Math.Abs(magnitude), 3d) + 3d;
+ magLimit = Math.Round(Math.Ceiling(magLimit / 3f)) * 3d;
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label(this.Label + "ⁱ:", GUILayout.ExpandWidth(true));
GUILayout.FlexibleSpace();
- GUILayout.Label(this.ValueUnitString(3, int.MinValue, (int)magnitude - digits), GUILayout.ExpandWidth(false));
+ if (magnitude >= 0)
+ {
+ GUILayout.Label(this.ValueUnitString(3, int.MinValue, (int)magnitude - digits), GUILayout.ExpandWidth(false));
+ }
+ else
+ {
+ GUILayout.Label(this.ValueUnitString(3, (int)magnitude + digits, int.MaxValue), GUILayout.ExpandWidth(false));
+ }
GUILayout.EndHorizontal();
if (Event.current.type == EventType.mouseUp)
@@ -179,6 +270,11 @@
Rect lastRect = GUILayoutUtility.GetLastRect();
if (lastRect.Contains(Event.current.mousePosition))
{
+ Tools.PostDebugMessage(string.Format("{0}: Changing digits from {1} within magLimit {2}.",
+ this.GetType().Name,
+ digits,
+ magLimit));
+
if (Event.current.button == 0)
{
digits = (digits + 3) % (int)magLimit;
@@ -186,11 +282,22 @@
else if (Event.current.button == 1)
{
digits = (digits - 3) % (int)magLimit;
- if (digits < 0)
- {
- digits = (int)magLimit - 3;
- }
}
+
+ if (digits < 0)
+ {
+ digits += (int)magLimit;
+ }
+
+ Tools.PostDebugMessage(string.Format("{0}: Changed digits to {1}." +
+ "\n\tNew minMagnitude: {2}, maxMagnitude: {3}" +
+ "\n\tMagnitude: {4}",
+ this.GetType().Name,
+ digits,
+ magnitude >= 0 ? int.MinValue : (int)magnitude - 4 + digits,
+ magnitude >= 0 ? (int)magnitude - digits : int.MaxValue,
+ magnitude
+ ));
}
}
@@ -198,107 +305,44 @@
}
}
- public class VOID_DoubleValue : VOID_NumValue<double>, IVOID_NumericValue
+ public class VOID_DoubleValue : VOID_NumValue<double>
{
public VOID_DoubleValue(string Label, Func<double> ValueFunc, string Units) : base(Label, ValueFunc, Units) {}
-
- public override double ToDouble ()
- {
- return this.Value;
- }
-
- public override string ToString(string format)
- {
- return string.Format (
- "{0}: {1}{2}",
+ }
+
+ public class VOID_FloatValue : VOID_NumValue<float>
+ {
+ public VOID_FloatValue(string Label, Func<float> ValueFunc, string Units) : base(Label, ValueFunc, Units) {}
+ }
+
+ public class VOID_IntValue : VOID_NumValue<int>
+ {
+ public VOID_IntValue(string Label, Func<int> ValueFunc, string Units) : base(Label, ValueFunc, Units) {}
+ }
+
+ public class VOID_StrValue : VOID_DataValue<string>
+ {
+ public VOID_StrValue(string Label, Func<string> ValueFunc) : base(Label, ValueFunc, "") {}
+ }
+
+ public class VOID_Vector3dValue : VOID_DataValue<Vector3d>
+ {
+ public VOID_Vector3dValue(string Label, Func<Vector3d> ValueFunc, string Units)
+ : base(Label, ValueFunc, Units)
+ {}
+
+ public string ToString(string format)
+ {
+ return string.Format("{0}: {1}{2}",
this.Label,
- this.Value.ToString (format),
+ this.Value.ToString(format),
this.Units
);
}
- public override string ValueUnitString(string format) {
+ public string ValueUnitString(string format) {
return this.Value.ToString(format) + this.Units;
}
-
- public override string ToSIString(int digits = 3, int MinMagnitude = 0, int MaxMagnitude = int.MaxValue)
- {
- return string.Format (
- "{0}{1}",
- Tools.MuMech_ToSI (this.Value, digits, MinMagnitude, MaxMagnitude),
- this.Units
- );
- }
- }
- public class VOID_FloatValue : VOID_NumValue<float>, IVOID_NumericValue
- {
- public VOID_FloatValue(string Label, Func<float> ValueFunc, string Units) : base(Label, ValueFunc, Units) {}
-
- public override double ToDouble ()
- {
- return (double)this.Value;
- }
-
- public override string ValueUnitString(string format) {
- return this.Value.ToString(format) + this.Units;
- }
-
- public override string ToString(string format)
- {
- return string.Format (
- "{0}: {1}{2}",
- this.Label,
- this.Value.ToString (format),
- this.Units
- );
- }
-
- public override string ToSIString(int digits = 3, int MinMagnitude = 0, int MaxMagnitude = int.MaxValue)
- {
- return string.Format (
- "{0}{1}",
- Tools.MuMech_ToSI ((double)this.Value, digits, MinMagnitude, MaxMagnitude),
- this.Units
- );
- }
- }
- public class VOID_IntValue : VOID_NumValue<int>, IVOID_NumericValue
- {
- public VOID_IntValue(string Label, Func<int> ValueFunc, string Units) : base(Label, ValueFunc, Units) {}
-
- public override double ToDouble ()
- {
- return (double)this.Value;
- }
-
- public override string ValueUnitString(string format) {
- return this.Value.ToString(format) + this.Units;
- }
-
- public override string ToString(string format)
- {
- return string.Format (
- "{0}: {1}{2}",
- this.Label,
- this.Value.ToString (format),
- this.Units
- );
- }
-
- public override string ToSIString(int digits = 3, int MinMagnitude = 0, int MaxMagnitude = int.MaxValue)
- {
- return string.Format (
- "{0}{1}",
- Tools.MuMech_ToSI ((double)this.Value, digits, MinMagnitude, MaxMagnitude),
- this.Units
- );
- }
- }
-
-
- public class VOID_StrValue : VOID_DataValue<string>
- {
- public VOID_StrValue(string Label, Func<string> ValueFunc) : base(Label, ValueFunc, "") {}
}
}
--- a/VOID_EditorCore.cs
+++ b/VOID_EditorCore.cs
@@ -1,28 +1,37 @@
+// VOID
//
-// VOID_EditorCore.cs
+// VOID_EditorCore.cs
//
-// Author:
-// toadicus <>
+// Copyright © 2014, toadicus
+// All rights reserved.
//
-// Copyright (c) 2013 toadicus
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
using Engineer.VesselSimulator;
using KSP;
using System;
using System.Collections.Generic;
using System.Linq;
+using ToadicusTools;
using UnityEngine;
namespace VOID
@@ -120,10 +129,14 @@
this.StartGUI();
}
- if (EditorLogic.SortedShipList.Count > 0)
+ if (EditorLogic.SortedShipList.Count > 0 && this.vesselSimActive)
{
- SimManager.Instance.Gravity = 9.08665;
- SimManager.Instance.TryStartSimulation();
+ SimManager.Gravity = VOID_Data.KerbinGee;
+ SimManager.TryStartSimulation();
+ }
+ else if (!this.vesselSimActive)
+ {
+ SimManager.ClearResults();
}
this.CheckAndSave ();
--- a/VOID_EditorHUD.cs
+++ b/VOID_EditorHUD.cs
@@ -1,29 +1,38 @@
-//
-// VOID_Hud.cs
-//
-// Author:
-// toadicus <>
-//
-// Copyright (c) 2013 toadicus
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
-//
+// VOID
+//
+// VOID_EditorHUD.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
using Engineer.VesselSimulator;
using KSP;
using System;
using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using ToadicusTools;
using UnityEngine;
namespace VOID
@@ -40,6 +49,8 @@
protected GUIStyle labelStyle;
+ protected EditorVesselOverlays _vesselOverlays;
+
/*
* Properties
* */
@@ -58,6 +69,47 @@
}
this._colorIndex = value;
+ }
+ }
+
+ protected EditorVesselOverlays vesselOverlays
+ {
+ get
+ {
+ if (this._vesselOverlays == null)
+ {
+ this._vesselOverlays = (EditorVesselOverlays)Resources
+ .FindObjectsOfTypeAll(typeof(EditorVesselOverlays))
+ .FirstOrDefault();
+ }
+
+ return this._vesselOverlays;
+ }
+ }
+
+ protected EditorMarker_CoM CoMmarker
+ {
+ get
+ {
+ if (this.vesselOverlays == null)
+ {
+ return null;
+ }
+
+ return this.vesselOverlays.CoMmarker;
+ }
+ }
+
+ protected EditorMarker_CoT CoTmarker
+ {
+ get
+ {
+ if (this.vesselOverlays == null)
+ {
+ return null;
+ }
+
+ return this.vesselOverlays.CoTmarker;
}
}
@@ -89,14 +141,15 @@
public override void DrawGUI()
{
- SimManager.Instance.RequestSimulation();
-
- if (SimManager.Instance.LastStage == null)
+ SimManager.RequestSimulation();
+
+ if (SimManager.LastStage == null)
{
return;
}
float hudLeft;
+ StringBuilder hudString;
if (EditorLogic.fetch.editorScreen == EditorLogic.EditorScreen.Parts)
{
@@ -113,17 +166,53 @@
Rect hudPos = new Rect (hudLeft, 48, 300, 32);
+ hudString = new StringBuilder();
+
// GUI.skin = AssetBase.GetGUISkin("KSP window 2");
labelStyle.normal.textColor = textColors [ColorIndex];
+
+ hudString.Append("Total Mass: ");
+ hudString.Append(SimManager.LastStage.totalMass.ToString("F3"));
+ hudString.Append('t');
+
+ hudString.Append(' ');
+
+ hudString.Append("Part Count: ");
+ hudString.Append(EditorLogic.SortedShipList.Count);
+
+ hudString.Append('\n');
+
+ hudString.Append("Total Delta-V: ");
+ hudString.Append(Tools.MuMech_ToSI(SimManager.LastStage.totalDeltaV));
+ hudString.Append("m/s");
+
+ hudString.Append('\n');
+
+ hudString.Append("Bottom Stage Delta-V");
+ hudString.Append(Tools.MuMech_ToSI(SimManager.LastStage.deltaV));
+ hudString.Append("m/s");
+
+ hudString.Append('\n');
+
+ hudString.Append("Bottom Stage T/W Ratio: ");
+ hudString.Append(SimManager.LastStage.thrustToWeight.ToString("F3"));
+
+ if (this.CoMmarker.gameObject.activeInHierarchy && this.CoTmarker.gameObject.activeInHierarchy)
+ {
+ hudString.Append('\n');
+
+ hudString.Append("Thrust Offset: ");
+ hudString.Append(
+ Vector3.Cross(
+ this.CoTmarker.dirMarkerObject.transform.forward,
+ this.CoMmarker.posMarkerObject.transform.position - this.CoTmarker.posMarkerObject.transform.position
+ ).ToString("F3"));
+ }
GUI.Label (
hudPos,
- "Total Mass: " + SimManager.Instance.LastStage.totalMass.ToString("F3") + "t" +
- " Part Count: " + EditorLogic.SortedShipList.Count +
- "\nTotal Delta-V: " + Tools.MuMech_ToSI(SimManager.Instance.LastStage.totalDeltaV) + "m/s" +
- "\nBottom Stage Delta-V: " + Tools.MuMech_ToSI(SimManager.Instance.LastStage.deltaV) + "m/s" +
- "\nBottom Stage T/W Ratio: " + SimManager.Instance.LastStage.thrustToWeight.ToString("F3"),
+ hudString.ToString(),
labelStyle);
}
--- a/VOID_HUD.cs
+++ b/VOID_HUD.cs
@@ -1,29 +1,38 @@
-//
-// VOID_Hud.cs
-//
-// Author:
-// toadicus <>
-//
-// Copyright (c) 2013 toadicus
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
-//
-
+// VOID
+//
+// VOID_HUD.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+using Engineer.VesselSimulator;
using KSP;
-using UnityEngine;
using System;
using System.Collections.Generic;
+using System.Text;
+using ToadicusTools;
+using UnityEngine;
namespace VOID
{
@@ -33,9 +42,20 @@
* Fields
* */
[AVOID_SaveValue("colorIndex")]
- protected VOID_SaveValue<int> _colorIndex = 0;
-
- protected List<Color> textColors = new List<Color>();
+ protected VOID_SaveValue<int> _colorIndex;
+
+ protected List<Color> textColors;
+
+ protected Rect leftHUDdefaultPos;
+ protected Rect rightHUDdefaultPos;
+
+ [AVOID_SaveValue("leftHUDPos")]
+ protected VOID_SaveValue<Rect> leftHUDPos;
+ [AVOID_SaveValue("rightHUDPos")]
+ protected VOID_SaveValue<Rect> rightHUDPos;
+
+ [AVOID_SaveValue("positionsLocked")]
+ protected VOID_SaveValue<bool> positionsLocked;
/*
* Properties
@@ -66,6 +86,10 @@
this._Name = "Heads-Up Display";
this._Active.value = true;
+
+ this._colorIndex = 0;
+
+ this.textColors = new List<Color>();
this.textColors.Add(Color.green);
this.textColors.Add(Color.black);
@@ -77,60 +101,174 @@
this.textColors.Add(Color.cyan);
this.textColors.Add(Color.magenta);
- VOID_Core.Instance.LabelStyles["hud"] = new GUIStyle();
- VOID_Core.Instance.LabelStyles["hud"].normal.textColor = this.textColors [this.ColorIndex];
+ this.leftHUDdefaultPos = new Rect(Screen.width * .375f - 300f, 0f, 300f, 90f);
+ this.leftHUDPos = new Rect(this.leftHUDdefaultPos);
+
+ this.rightHUDdefaultPos = new Rect(Screen.width * .625f, 0f, 300f, 90f);
+ this.rightHUDPos = new Rect(this.rightHUDdefaultPos);
+
+ this.positionsLocked = true;
Tools.PostDebugMessage ("VOID_HUD: Constructed.");
}
+ protected void leftHUDWindow(int id)
+ {
+ StringBuilder leftHUD;
+
+ leftHUD = new StringBuilder();
+
+ VOID_Core.Instance.LabelStyles["hud"].alignment = TextAnchor.UpperRight;
+
+ if (VOID_Core.Instance.powerAvailable)
+ {
+ leftHUD.AppendFormat("Primary: {0} Inc: {1}",
+ VOID_Data.primaryName.ValueUnitString(),
+ VOID_Data.orbitInclination.ValueUnitString("F3")
+ );
+ leftHUD.AppendFormat("\nObt Alt: {0} Obt Vel: {1}",
+ VOID_Data.orbitAltitude.ToSIString(),
+ VOID_Data.orbitVelocity.ToSIString()
+ );
+ leftHUD.AppendFormat("\nAp: {0} ETA {1}",
+ VOID_Data.orbitApoAlt.ToSIString(),
+ VOID_Data.timeToApo.ValueUnitString()
+ );
+ leftHUD.AppendFormat("\nPe: {0} ETA {1}",
+ VOID_Data.oribtPeriAlt.ToSIString(),
+ VOID_Data.timeToPeri.ValueUnitString()
+ );
+ leftHUD.AppendFormat("\nTot Δv: {0} Stg Δv: {1}",
+ VOID_Data.totalDeltaV.ToSIString(2),
+ VOID_Data.stageDeltaV.ToSIString(2)
+ );
+ }
+ else
+ {
+ VOID_Core.Instance.LabelStyles["hud"].normal.textColor = Color.red;
+ leftHUD.Append(string.Intern("-- POWER LOST --"));
+ }
+
+ GUILayout.Label(leftHUD.ToString(), VOID_Core.Instance.LabelStyles["hud"], GUILayout.ExpandWidth(true));
+
+ if (!this.positionsLocked)
+ {
+ GUI.DragWindow();
+ }
+
+ GUI.BringWindowToBack(id);
+ }
+
+ protected void rightHUDWindow(int id)
+ {
+ StringBuilder rightHUD;
+
+ rightHUD = new StringBuilder();
+
+ VOID_Core.Instance.LabelStyles["hud"].alignment = TextAnchor.UpperLeft;
+
+ if (VOID_Core.Instance.powerAvailable)
+ {
+ rightHUD.AppendFormat("Biome: {0} Sit: {1}",
+ VOID_Data.currBiome.ValueUnitString(),
+ VOID_Data.expSituation.ValueUnitString()
+ );
+ rightHUD.AppendFormat("\nSrf Alt: {0} Srf Vel: {1}",
+ VOID_Data.trueAltitude.ToSIString(),
+ VOID_Data.surfVelocity.ToSIString()
+ );
+ rightHUD.AppendFormat("\nVer: {0} Hor: {1}",
+ VOID_Data.vertVelocity.ToSIString(),
+ VOID_Data.horzVelocity.ToSIString()
+ );
+ rightHUD.AppendFormat("\nLat: {0} Lon: {1}",
+ VOID_Data.surfLatitude.ValueUnitString(),
+ VOID_Data.surfLongitude.ValueUnitString()
+ );
+ rightHUD.AppendFormat("\nHdg: {0} Pit: {1}",
+ VOID_Data.vesselHeading.ValueUnitString(),
+ VOID_Data.vesselPitch.ToSIString(2)
+ );
+ }
+ else
+ {
+ VOID_Core.Instance.LabelStyles["hud"].normal.textColor = Color.red;
+ rightHUD.Append(string.Intern("-- POWER LOST --"));
+ }
+
+
+ GUILayout.Label(rightHUD.ToString(), VOID_Core.Instance.LabelStyles["hud"], GUILayout.ExpandWidth(true));
+
+ if (!this.positionsLocked)
+ {
+ GUI.DragWindow();
+ }
+
+ GUI.BringWindowToBack(id);
+ }
+
public override void DrawGUI()
{
- GUI.skin = VOID_Core.Instance.Skin;
-
- if (VOID_Core.Instance.powerAvailable)
- {
- VOID_Core.Instance.LabelStyles["hud"].normal.textColor = textColors [ColorIndex];
-
- GUI.Label (
- new Rect ((Screen.width * .2083f), 0, 300f, 70f),
- "Obt Alt: " + Tools.MuMech_ToSI (vessel.orbit.altitude) + "m" +
- " Obt Vel: " + Tools.MuMech_ToSI (vessel.orbit.vel.magnitude) + "m/s" +
- "\nAp: " + Tools.MuMech_ToSI (vessel.orbit.ApA) + "m" +
- " ETA " + Tools.ConvertInterval (vessel.orbit.timeToAp) +
- "\nPe: " + Tools.MuMech_ToSI (vessel.orbit.PeA) + "m" +
- " ETA " + Tools.ConvertInterval (vessel.orbit.timeToPe) +
- "\nInc: " + vessel.orbit.inclination.ToString ("F3") + "°" +
- "\nPrimary: " + vessel.mainBody.bodyName,
- VOID_Core.Instance.LabelStyles["hud"]);
- // Toadicus edit: Added "Biome: " line to surf/atmo HUD
- GUI.Label (
- new Rect ((Screen.width * .625f), 0, 300f, 90f),
- "Srf Alt: " + Tools.MuMech_ToSI (Tools.TrueAltitude (vessel)) + "m" +
- " Srf Vel: " + Tools.MuMech_ToSI (vessel.srf_velocity.magnitude) + "m/s" +
- "\nVer: " + Tools.MuMech_ToSI (vessel.verticalSpeed) + "m/s" +
- " Hor: " + Tools.MuMech_ToSI (vessel.horizontalSrfSpeed) + "m/s" +
- "\nLat: " + Tools.GetLatitudeString (vessel, "F3") +
- " Lon: " + Tools.GetLongitudeString (vessel, "F3") +
- "\nHdg: " + Tools.MuMech_get_heading (vessel).ToString ("F2") + "° " +
- Tools.get_heading_text (Tools.MuMech_get_heading (vessel)) +
- "\nBiome: " + Tools.Toadicus_GetAtt (vessel).name,
- VOID_Core.Instance.LabelStyles["hud"]);
- }
- else
- {
- VOID_Core.Instance.LabelStyles["hud"].normal.textColor = Color.red;
- GUI.Label (new Rect ((Screen.width * .2083f), 0, 300f, 70f), "-- POWER LOST --", VOID_Core.Instance.LabelStyles["hud"]);
- GUI.Label (new Rect ((Screen.width * .625f), 0, 300f, 70f), "-- POWER LOST --", VOID_Core.Instance.LabelStyles["hud"]);
- }
+ if (!VOID_Core.Instance.LabelStyles.ContainsKey("hud"))
+ {
+ VOID_Core.Instance.LabelStyles["hud"] = new GUIStyle(GUI.skin.label);
+ }
+
+ VOID_Core.Instance.LabelStyles["hud"].normal.textColor = textColors [ColorIndex];
+
+ if ((TimeWarp.WarpMode == TimeWarp.Modes.LOW) || (TimeWarp.CurrentRate <= TimeWarp.MaxPhysicsRate))
+ {
+ SimManager.RequestSimulation();
+ }
+
+ this.leftHUDPos.value = GUI.Window(
+ VOID_Core.Instance.windowID,
+ this.leftHUDPos,
+ this.leftHUDWindow,
+ GUIContent.none,
+ GUIStyle.none
+ );
+
+ this.rightHUDPos.value = GUI.Window(
+ VOID_Core.Instance.windowID,
+ this.rightHUDPos,
+ this.rightHUDWindow,
+ GUIContent.none,
+ GUIStyle.none
+ );
}
public override void DrawConfigurables()
{
- if (GUILayout.Button ("Change HUD color", GUILayout.ExpandWidth (false)))
+ if (GUILayout.Button (string.Intern("Change HUD color"), GUILayout.ExpandWidth (false)))
{
++this.ColorIndex;
}
- }
+
+ if (GUILayout.Button(string.Intern("Reset HUD Positions"), GUILayout.ExpandWidth(false)))
+ {
+ this.leftHUDPos = new Rect(this.leftHUDdefaultPos);
+ this.rightHUDPos = new Rect(this.rightHUDdefaultPos);
+ }
+
+ this.positionsLocked = GUILayout.Toggle(this.positionsLocked,
+ string.Intern("Lock HUD Positions"),
+ GUILayout.ExpandWidth(false));
+ }
+ }
+
+ public static partial class VOID_Data
+ {
+ public static readonly VOID_StrValue expSituation = new VOID_StrValue(
+ "Situation",
+ new Func<string> (() => VOID_Core.Instance.vessel.GetExperimentSituation().HumanString())
+ );
+
+ public static readonly VOID_DoubleValue vesselPitch = new VOID_DoubleValue(
+ "Pitch",
+ () => core.vessel.getSurfacePitch(),
+ "°"
+ );
}
}
--- /dev/null
+++ b/VOID_HUDAdvanced.cs
@@ -1,1 +1,663 @@
-
+// VOID
+//
+// VOID_HUD.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+using Engineer.VesselSimulator;
+using KSP;
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using ToadicusTools;
+using UnityEngine;
+
+namespace VOID
+{
+ public class VOID_HUDAdvanced : VOID_Module, IVOID_Module
+ {
+ /*
+ * Fields
+ * */
+ protected VOID_HUD primaryHUD;
+
+ protected Rect leftHUDdefaultPos;
+ protected Rect rightHUDdefaultPos;
+
+ [AVOID_SaveValue("leftHUDPos")]
+ protected VOID_SaveValue<Rect> leftHUDPos;
+ [AVOID_SaveValue("rightHUDPos")]
+ protected VOID_SaveValue<Rect> rightHUDPos;
+
+ [AVOID_SaveValue("positionsLocked")]
+ protected VOID_SaveValue<bool> positionsLocked;
+
+ /*
+ * Properties
+ * */
+ public int ColorIndex
+ {
+ get
+ {
+ if (this.primaryHUD == null)
+ {
+ return 0;
+ }
+
+ return this.primaryHUD.ColorIndex;
+ }
+ }
+
+ /*
+ * Methods
+ * */
+ public VOID_HUDAdvanced() : base()
+ {
+ this._Name = "Advanced Heads-Up Display";
+
+ this._Active.value = true;
+
+ this.leftHUDdefaultPos = new Rect(
+ Screen.width * .5f - (float)GameSettings.UI_SIZE * .25f - 300f,
+ Screen.height - 200f,
+ 300f, 90f
+ );
+ this.leftHUDPos = new Rect(this.leftHUDdefaultPos);
+
+ this.rightHUDdefaultPos = new Rect(
+ Screen.width * .5f + (float)GameSettings.UI_SIZE * .25f,
+ Screen.height - 200f,
+ 300f, 90f
+ );
+ this.rightHUDPos = new Rect(this.rightHUDdefaultPos);
+
+ this.positionsLocked = true;
+
+ Tools.PostDebugMessage (this, "Constructed.");
+ }
+
+ protected void leftHUDWindow(int id)
+ {
+ StringBuilder leftHUD;
+
+ leftHUD = new StringBuilder();
+
+ VOID_Core.Instance.LabelStyles["hud"].alignment = TextAnchor.UpperRight;
+
+ if (VOID_Core.Instance.powerAvailable)
+ {
+ leftHUD.AppendFormat(
+ string.Intern("Mass: {0}\n"),
+ VOID_Data.totalMass.ToSIString(2)
+ );
+
+ if (VOID_Data.vesselCrewCapacity > 0)
+ {
+ leftHUD.AppendFormat(
+ string.Intern("Crew: {0} / {1}\n"),
+ VOID_Data.vesselCrewCount.Value,
+ VOID_Data.vesselCrewCapacity.Value
+ );
+ }
+
+ leftHUD.AppendFormat(
+ string.Intern("Acc: {0} T:W: {1}\n"),
+ VOID_Data.vesselAccel.ToSIString(2),
+ VOID_Data.currThrustWeight.Value.ToString("f2")
+ );
+
+ leftHUD.AppendFormat(
+ string.Intern("Ang Vel: {0}\n"),
+ VOID_Data.vesselAngularVelocity.ToSIString(2)
+ );
+
+ if (VOID_Data.stageNominalThrust != 0)
+ {
+ leftHUD.AppendFormat(
+ string.Intern("Thrust Offset: {0}\n"),
+ VOID_Data.vesselThrustOffset.Value.ToString("F1")
+ );
+ }
+ }
+ else
+ {
+ VOID_Core.Instance.LabelStyles["hud"].normal.textColor = Color.red;
+ leftHUD.Append(string.Intern("-- POWER LOST --"));
+ }
+
+ GUILayout.Label(leftHUD.ToString(), VOID_Core.Instance.LabelStyles["hud"], GUILayout.ExpandWidth(true));
+
+ if (!this.positionsLocked)
+ {
+ GUI.DragWindow();
+ }
+
+ GUI.BringWindowToBack(id);
+ }
+
+ protected void rightHUDWindow(int id)
+ {
+ StringBuilder rightHUD;
+
+ rightHUD = new StringBuilder();
+
+ VOID_Core.Instance.LabelStyles["hud"].alignment = TextAnchor.UpperLeft;
+
+ if (VOID_Core.Instance.powerAvailable)
+ {
+ rightHUD.AppendFormat(
+ "Burn Δv (Rem/Tot): {0} / {1}\n",
+ VOID_Data.currManeuverDVRemaining.ValueUnitString("f2"),
+ VOID_Data.currManeuverDeltaV.ValueUnitString("f2")
+ );
+
+ if (VOID_Data.upcomingManeuverNodes > 1)
+ {
+ rightHUD.AppendFormat("Next Burn Δv: {0}\n",
+ VOID_Data.nextManeuverDeltaV.ValueUnitString("f2")
+ );
+ }
+
+ rightHUD.AppendFormat("Burn Time (Rem/Total): {0} / {1}\n",
+ VOID_Tools.ConvertInterval(VOID_Data.currentNodeBurnRemaining.Value),
+ VOID_Tools.ConvertInterval(VOID_Data.currentNodeBurnDuration.Value)
+ );
+
+ if (VOID_Data.burnTimeDoneAtNode.Value != string.Empty)
+ {
+ rightHUD.AppendFormat("{0} (done @ node)\n",
+ VOID_Data.burnTimeDoneAtNode.Value
+ );
+
+ rightHUD.AppendFormat("{0} (½ done @ node)",
+ VOID_Data.burnTimeHalfDoneAtNode.Value
+ );
+ }
+ else
+ {
+ rightHUD.Append("Node is past");
+ }
+ }
+ else
+ {
+ VOID_Core.Instance.LabelStyles["hud"].normal.textColor = Color.red;
+ rightHUD.Append(string.Intern("-- POWER LOST --"));
+ }
+
+ GUILayout.Label(rightHUD.ToString(), VOID_Core.Instance.LabelStyles["hud"], GUILayout.ExpandWidth(true));
+
+ if (!this.positionsLocked)
+ {
+ GUI.DragWindow();
+ }
+
+ GUI.BringWindowToBack(id);
+ }
+
+ public override void DrawGUI()
+ {
+ if (this.primaryHUD == null)
+ {
+ foreach (IVOID_Module module in VOID_Core.Instance.Modules)
+ {
+ if (module is VOID_HUD)
+ {
+ this.primaryHUD = module as VOID_HUD;
+ }
+ }
+ }
+ else
+ {
+ if ((TimeWarp.WarpMode == TimeWarp.Modes.LOW) || (TimeWarp.CurrentRate <= TimeWarp.MaxPhysicsRate))
+ {
+ SimManager.RequestSimulation();
+ }
+
+ this.leftHUDPos.value = GUI.Window(
+ VOID_Core.Instance.windowID,
+ this.leftHUDPos,
+ this.leftHUDWindow,
+ GUIContent.none,
+ GUIStyle.none
+ );
+
+ if (VOID_Data.upcomingManeuverNodes > 0)
+ {
+ this.rightHUDPos.value = GUI.Window(
+ VOID_Core.Instance.windowID,
+ this.rightHUDPos,
+ this.rightHUDWindow,
+ GUIContent.none,
+ GUIStyle.none
+ );
+ }
+ }
+ }
+
+ public override void DrawConfigurables()
+ {
+ this.positionsLocked = GUILayout.Toggle(this.positionsLocked,
+ string.Intern("Lock Advanced HUD Positions"),
+ GUILayout.ExpandWidth(false));
+ }
+ }
+
+ public static partial class VOID_Data
+ {
+ public static int upcomingManeuverNodes
+ {
+ get
+ {
+ if (core.vessel == null ||
+ core.vessel.patchedConicSolver == null ||
+ core.vessel.patchedConicSolver.maneuverNodes == null
+ )
+ {
+ return 0;
+ }
+
+ return core.vessel.patchedConicSolver.maneuverNodes.Count;
+ }
+ }
+
+ public static readonly VOID_Vector3dValue vesselThrustOffset = new VOID_Vector3dValue(
+ "Thrust Offset",
+ delegate()
+ {
+ if (core.vessel == null)
+ {
+ return Vector3d.zero;
+ }
+
+ List<PartModule> engineModules = core.vessel.getModulesOfType<PartModule>();
+
+ Vector3d thrustPos = Vector3d.zero;
+ Vector3d thrustDir = Vector3d.zero;
+ float thrust = 0;
+
+ foreach (PartModule engine in engineModules)
+ {
+ float moduleThrust = 0;
+
+ switch (engine.moduleName)
+ {
+ case "ModuleEngines":
+ case "ModuleEnginesFX":
+ break;
+ default:
+ continue;
+ }
+
+ if (!engine.isEnabled)
+ {
+ continue;
+ }
+
+ CenterOfThrustQuery cotQuery = new CenterOfThrustQuery();
+
+ if (engine is ModuleEngines)
+ {
+ ModuleEngines engineModule = engine as ModuleEngines;
+
+ moduleThrust = engineModule.finalThrust;
+
+ engineModule.OnCenterOfThrustQuery(cotQuery);
+ }
+ else // engine is ModuleEnginesFX
+ {
+ ModuleEnginesFX engineFXModule = engine as ModuleEnginesFX;
+
+ moduleThrust = engineFXModule.finalThrust;
+
+ engineFXModule.OnCenterOfThrustQuery(cotQuery);
+ }
+
+ if (moduleThrust != 0d)
+ {
+ cotQuery.thrust = moduleThrust;
+ }
+
+ thrustPos += cotQuery.pos * cotQuery.thrust;
+ thrustDir += cotQuery.dir * cotQuery.thrust;
+ thrust += cotQuery.thrust;
+ }
+
+ if (thrust != 0)
+ {
+ thrustPos /= thrust;
+ thrustDir /= thrust;
+ }
+
+ Transform vesselTransform = core.vessel.transform;
+
+ thrustPos = vesselTransform.InverseTransformPoint(thrustPos);
+ thrustDir = vesselTransform.InverseTransformDirection(thrustDir);
+
+ Vector3d thrustOffset = VectorTools.PointDistanceToLine(
+ thrustPos, thrustDir.normalized, core.vessel.findLocalCenterOfMass());
+
+ Tools.PostDebugMessage(typeof(VOID_Data), "vesselThrustOffset:\n" +
+ "\tthrustPos: {0}\n" +
+ "\tthrustDir: {1}\n" +
+ "\tthrustOffset: {2}\n" +
+ "\tvessel.CoM: {3}",
+ thrustPos,
+ thrustDir.normalized,
+ thrustOffset,
+ core.vessel.findWorldCenterOfMass()
+ );
+
+ return thrustOffset;
+ },
+ "m"
+ );
+
+ public static readonly VOID_DoubleValue vesselAccel = new VOID_DoubleValue(
+ "Acceleration",
+ () => geeForce * KerbinGee,
+ "m/s"
+ );
+
+ public static readonly VOID_IntValue vesselCrewCount = new VOID_IntValue(
+ "Crew Onboard",
+ delegate()
+ {
+ if (core.vessel != null)
+ {
+ return core.vessel.GetCrewCount();
+ }
+ else
+ {
+ return 0;
+ }
+ },
+ ""
+ );
+
+ public static readonly VOID_IntValue vesselCrewCapacity = new VOID_IntValue(
+ "Crew Capacity",
+ delegate()
+ {
+ if (core.vessel != null)
+ {
+ return core.vessel.GetCrewCapacity();
+ }
+ else
+ {
+ return 0;
+ }
+ },
+ ""
+ );
+
+ public static readonly VOID_DoubleValue vesselAngularVelocity = new VOID_DoubleValue(
+ "Angular Velocity",
+ delegate()
+ {
+ if (core.vessel != null)
+ {
+ return core.vessel.angularVelocity.magnitude;
+ }
+ else
+ {
+ return double.NaN;
+ }
+ },
+ "rad/s"
+ );
+
+ public static readonly VOID_DoubleValue stageNominalThrust = new VOID_DoubleValue(
+ "Nominal Stage Thrust",
+ delegate()
+ {
+ if (SimManager.LastStage == null)
+ {
+ return double.NaN;
+ }
+
+ if (SimManager.LastStage.actualThrust == 0d)
+ {
+ return SimManager.LastStage.thrust;
+ }
+ else
+ {
+ return SimManager.LastStage.actualThrust;
+ }
+ },
+ "kN"
+ );
+
+ public static readonly VOID_DoubleValue stageMassFlow = new VOID_DoubleValue(
+ "Stage Mass Flow",
+ delegate()
+ {
+ if (SimManager.LastStage == null)
+ {
+ return double.NaN;
+ }
+
+ double stageIsp = SimManager.LastStage.isp;
+ double stageThrust = stageNominalThrust;
+
+ Tools.PostDebugMessage(typeof(VOID_Data), "calculating stageMassFlow from:\n" +
+ "\tstageIsp: {0}\n" +
+ "\tstageThrust: {1}\n" +
+ "\tKerbinGee: {2}\n",
+ stageIsp,
+ stageThrust,
+ KerbinGee
+ );
+
+ return stageThrust / (stageIsp * KerbinGee);
+ },
+ "Mg/s"
+ );
+
+ public static readonly VOID_DoubleValue currManeuverDeltaV = new VOID_DoubleValue(
+ "Current Maneuver Delta-V",
+ delegate()
+ {
+ if (upcomingManeuverNodes > 0)
+ {
+ return core.vessel.patchedConicSolver.maneuverNodes[0].DeltaV.magnitude;
+ }
+ else
+ {
+ return double.NaN;
+ }
+ },
+ "m/s"
+ );
+
+ public static readonly VOID_DoubleValue currManeuverDVRemaining = new VOID_DoubleValue(
+ "Remaining Maneuver Delta-V",
+ delegate()
+ {
+ if (upcomingManeuverNodes > 0)
+ {
+ return core.vessel.patchedConicSolver.maneuverNodes[0].GetBurnVector(core.vessel.orbit).magnitude;
+ }
+ else
+ {
+ return double.NaN;
+ }
+ },
+ "m/s"
+ );
+
+ public static readonly VOID_DoubleValue nextManeuverDeltaV = new VOID_DoubleValue(
+ "Current Maneuver Delta-V",
+ delegate()
+ {
+ if (upcomingManeuverNodes > 1)
+ {
+ return core.vessel.patchedConicSolver.maneuverNodes[1].DeltaV.magnitude;
+ }
+ else
+ {
+ return double.NaN;
+ }
+ },
+ "m/s"
+ );
+
+ public static readonly VOID_DoubleValue currentNodeBurnDuration = new VOID_DoubleValue(
+ "Total Burn Time",
+ delegate()
+ {
+ if (SimManager.LastStage == null || currManeuverDeltaV.Value == double.NaN)
+ {
+ return double.NaN;
+ }
+
+ double stageThrust = stageNominalThrust;
+
+ return burnTime(currManeuverDeltaV.Value, totalMass, stageMassFlow, stageThrust);
+ },
+ "s"
+ );
+
+ public static readonly VOID_DoubleValue currentNodeBurnRemaining = new VOID_DoubleValue(
+ "Burn Time Remaining",
+ delegate()
+ {
+ if (SimManager.LastStage == null || currManeuverDVRemaining == double.NaN)
+ {
+ return double.NaN;
+ }
+
+ double stageThrust = stageNominalThrust;
+
+ return burnTime(currManeuverDVRemaining, totalMass, stageMassFlow, stageThrust);
+ },
+ "s"
+ );
+
+ public static readonly VOID_DoubleValue currentNodeHalfBurnDuration = new VOID_DoubleValue(
+ "Half Burn Time",
+ delegate()
+ {
+ if (SimManager.LastStage == null || currManeuverDeltaV.Value == double.NaN)
+ {
+ return double.NaN;
+ }
+
+ double stageThrust = stageNominalThrust;
+
+ return burnTime(currManeuverDeltaV.Value / 2d, totalMass, stageMassFlow, stageThrust);
+ },
+ "s"
+ );
+
+ public static readonly VOID_StrValue burnTimeDoneAtNode = new VOID_StrValue(
+ "Full burn time to be half done at node",
+ delegate()
+ {
+ if (SimManager.LastStage == null && upcomingManeuverNodes < 1)
+ {
+ return "N/A";
+ }
+
+ ManeuverNode node = core.vessel.patchedConicSolver.maneuverNodes[0];
+
+ if ((node.UT - Planetarium.GetUniversalTime()) < 0)
+ {
+ return string.Empty;
+ }
+
+ double interval = (node.UT - currentNodeBurnDuration) - Planetarium.GetUniversalTime();
+
+ int sign = Math.Sign(interval);
+ interval = Math.Abs(interval);
+
+ string format;
+
+ if (sign >= 0)
+ {
+ format = string.Intern("T - {0}");
+ }
+ else
+ {
+ format = string.Intern("T + {0}");
+ }
+
+ return string.Format(format, VOID_Tools.ConvertInterval(interval));
+ }
+ );
+
+ public static readonly VOID_StrValue burnTimeHalfDoneAtNode = new VOID_StrValue(
+ "Full burn time to be half done at node",
+ delegate()
+ {
+ if (SimManager.LastStage == null && upcomingManeuverNodes < 1)
+ {
+ return "N/A";
+ }
+
+ ManeuverNode node = core.vessel.patchedConicSolver.maneuverNodes[0];
+
+ if ((node.UT - Planetarium.GetUniversalTime()) < 0)
+ {
+ return string.Empty;
+ }
+
+ double interval = (node.UT - currentNodeHalfBurnDuration) - Planetarium.GetUniversalTime();
+
+ int sign = Math.Sign(interval);
+ interval = Math.Abs(interval);
+
+ string format;
+
+ if (sign >= 0)
+ {
+ format = string.Intern("T - {0}");
+ }
+ else
+ {
+ format = string.Intern("T + {0}");
+ }
+
+ return string.Format(format, VOID_Tools.ConvertInterval(interval));
+ }
+ );
+
+ private static double burnTime(double deltaV, double initialMass, double massFlow, double thrust)
+ {
+ Tools.PostDebugMessage(typeof(VOID_Data), "calculating burnTime from:\n" +
+ "\tdeltaV: {0}\n" +
+ "\tinitialMass: {1}\n" +
+ "\tmassFlow: {2}\n" +
+ "\tthrust: {3}\n",
+ deltaV,
+ initialMass,
+ massFlow,
+ thrust
+ );
+ return initialMass / massFlow * (Math.Exp(deltaV * massFlow / thrust) - 1d);
+ }
+ }
+}
+
--- /dev/null
+++ b/VOID_Localization.cs
@@ -1,1 +1,36 @@
+// VOID
+//
+// VOID_Localization.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+public static class VOID_Localization
+{
+ public static string void_primary = "Primary";
+ public static string void_altitude_asl = "Altitude (ASL)";
+ public static string void_velocity = "Velocity";
+ public static string void_apoapsis = "Apoapsis";
+ public static string void_periapsis = "Periapsis";
+}
--- a/VOID_Module.cs
+++ b/VOID_Module.cs
@@ -1,27 +1,36 @@
-//
-// VOID_Module.cs
-//
-// Author:
-// toadicus <>
-//
-// Copyright (c) 2013 toadicus
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// VOID
+//
+// VOID_Module.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
+using ToadicusTools;
using UnityEngine;
namespace VOID
@@ -42,6 +51,14 @@
/*
* Properties
* */
+ protected virtual VOID_Core core
+ {
+ get
+ {
+ return VOID_Core.Instance;
+ }
+ }
+
public virtual bool toggleActive
{
get
@@ -199,39 +216,39 @@
public virtual void ModuleWindow(int _)
{
- if (VOID_Core.Instance.updateTimer - this.lastUpdate > VOID_Core.Instance.updatePeriod) {
- foreach (var fieldinfo in this.GetType().GetFields(
- BindingFlags.Instance |
- BindingFlags.NonPublic |
- BindingFlags.Public |
- BindingFlags.FlattenHierarchy
- ))
- {
- object field = null;
-
- try
- {
- field = fieldinfo.GetValue (this);
- }
- catch (NullReferenceException) {
- Tools.PostDebugMessage(string.Format(
- "{0}: caught NullReferenceException, could not get value for field {1}.",
- this.GetType().Name,
- fieldinfo.Name
- ));
- }
-
- if (field == null) {
- continue;
- }
-
- if (typeof(IVOID_DataValue).IsAssignableFrom (field.GetType ())) {
- (field as IVOID_DataValue).Refresh ();
- }
- }
-
- this.lastUpdate = VOID_Core.Instance.updateTimer;
- }
+// if (VOID_Core.Instance.updateTimer - this.lastUpdate > VOID_Core.Instance.updatePeriod) {
+// foreach (var fieldinfo in this.GetType().GetFields(
+// BindingFlags.Instance |
+// BindingFlags.NonPublic |
+// BindingFlags.Public |
+// BindingFlags.FlattenHierarchy
+// ))
+// {
+// object field = null;
+//
+// try
+// {
+// field = fieldinfo.GetValue (this);
+// }
+// catch (NullReferenceException) {
+// Tools.PostDebugMessage(string.Format(
+// "{0}: caught NullReferenceException, could not get value for field {1}.",
+// this.GetType().Name,
+// fieldinfo.Name
+// ));
+// }
+//
+// if (field == null) {
+// continue;
+// }
+//
+// if (typeof(IVOID_DataValue).IsAssignableFrom (field.GetType ())) {
+// (field as IVOID_DataValue).Refresh ();
+// }
+// }
+//
+// this.lastUpdate = VOID_Core.Instance.updateTimer;
+// }
}
public override void DrawGUI()
--- a/VOID_Orbital.cs
+++ b/VOID_Orbital.cs
@@ -1,25 +1,34 @@
-//
-// VOID_Orbital.cs
-//
-// Author:
-// toadicus <>
-//
-// Copyright (c) 2013 toadicus
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// VOID
+//
+// VOID_Orbital.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
using KSP;
using System;
+using ToadicusTools;
using UnityEngine;
namespace VOID
@@ -33,197 +42,208 @@
protected long _precisionValues = 230584300921369395;
protected IntCollection precisionValues;
- protected VOID_StrValue primaryName = new VOID_StrValue (
- VOIDLabels.void_primary,
- new Func<string> (() => VOID_Core.Instance.vessel.mainBody.name)
- );
-
- protected VOID_DoubleValue orbitAltitude = new VOID_DoubleValue (
+ public VOID_Orbital()
+ {
+ this._Name = "Orbital Information";
+
+ this.WindowPos.x = Screen.width - 520f;
+ this.WindowPos.y = 250f;
+ }
+
+ public override void ModuleWindow(int _)
+ {
+ base.ModuleWindow (_);
+
+ int idx = 0;
+
+ GUILayout.BeginVertical();
+
+ VOID_Data.primaryName.DoGUIHorizontal ();
+
+ this.precisionValues [idx]= (ushort)VOID_Data.orbitAltitude.DoGUIHorizontal (this.precisionValues [idx]);
+ idx++;
+
+ this.precisionValues [idx]= (ushort)VOID_Data.orbitVelocity.DoGUIHorizontal (this.precisionValues [idx]);
+ idx++;
+
+ this.precisionValues [idx]= (ushort)VOID_Data.orbitApoAlt.DoGUIHorizontal (this.precisionValues [idx]);
+ idx++;
+
+ VOID_Data.timeToApo.DoGUIHorizontal();
+
+ this.precisionValues [idx]= (ushort)VOID_Data.oribtPeriAlt.DoGUIHorizontal (this.precisionValues [idx]);
+ idx++;
+
+ VOID_Data.timeToPeri.DoGUIHorizontal();
+
+ VOID_Data.orbitInclination.DoGUIHorizontal("F3");
+
+ this.precisionValues [idx]= (ushort)VOID_Data.gravityAccel.DoGUIHorizontal (this.precisionValues [idx]);
+ idx++;
+
+ this.toggleExtended.value = GUILayout.Toggle(this.toggleExtended, "Extended info");
+
+ if (this.toggleExtended)
+ {
+ VOID_Data.orbitPeriod.DoGUIHorizontal();
+
+ this.precisionValues [idx]= (ushort)VOID_Data.semiMajorAxis.DoGUIHorizontal (this.precisionValues [idx]);
+ idx++;
+
+ VOID_Data.eccentricity.DoGUIHorizontal("F4");
+
+ VOID_Data.meanAnomaly.DoGUIHorizontal("F3");
+
+ VOID_Data.trueAnomaly.DoGUIHorizontal("F3");
+
+ VOID_Data.eccAnomaly.DoGUIHorizontal("F3");
+
+ VOID_Data.longitudeAscNode.DoGUIHorizontal("F3");
+
+ VOID_Data.argumentPeriapsis.DoGUIHorizontal("F3");
+
+ VOID_Data.localSiderealLongitude.DoGUIHorizontal("F3");
+ }
+
+ GUILayout.EndVertical();
+ GUI.DragWindow();
+ }
+
+ public override void LoadConfig ()
+ {
+ base.LoadConfig ();
+
+ this.precisionValues = new IntCollection (4, this._precisionValues);
+ }
+
+ public override void _SaveToConfig (KSP.IO.PluginConfiguration config)
+ {
+ this._precisionValues = this.precisionValues.collection;
+
+ base._SaveToConfig (config);
+ }
+ }
+
+
+ public static partial class VOID_Data
+ {
+ public static readonly VOID_StrValue primaryName = new VOID_StrValue (
+ VOID_Localization.void_primary,
+ delegate()
+ {
+ if (VOID_Core.Instance.vessel == null)
+ {
+ return string.Empty;
+ }
+ return VOID_Core.Instance.vessel.mainBody.name;
+ }
+ );
+
+ public static readonly VOID_DoubleValue orbitAltitude = new VOID_DoubleValue (
"Altitude (ASL)",
new Func<double> (() => VOID_Core.Instance.vessel.orbit.altitude),
"m"
);
- protected VOID_DoubleValue orbitVelocity = new VOID_DoubleValue (
- VOIDLabels.void_velocity,
+ public static readonly VOID_DoubleValue orbitVelocity = new VOID_DoubleValue (
+ VOID_Localization.void_velocity,
new Func<double> (() => VOID_Core.Instance.vessel.orbit.vel.magnitude),
"m/s"
);
- protected VOID_DoubleValue orbitApoAlt = new VOID_DoubleValue(
- VOIDLabels.void_apoapsis,
+ public static readonly VOID_DoubleValue orbitApoAlt = new VOID_DoubleValue(
+ VOID_Localization.void_apoapsis,
new Func<double>(() => VOID_Core.Instance.vessel.orbit.ApA),
"m"
);
- protected VOID_DoubleValue oribtPeriAlt = new VOID_DoubleValue(
- VOIDLabels.void_periapsis,
+ public static readonly VOID_DoubleValue oribtPeriAlt = new VOID_DoubleValue(
+ VOID_Localization.void_periapsis,
new Func<double>(() => VOID_Core.Instance.vessel.orbit.PeA),
"m"
);
- protected VOID_StrValue timeToApo = new VOID_StrValue(
- "Time to Apoapsis",
- new Func<string>(() => Tools.ConvertInterval(VOID_Core.Instance.vessel.orbit.timeToAp))
- );
-
- protected VOID_StrValue timeToPeri = new VOID_StrValue(
+ public static readonly VOID_StrValue timeToApo = new VOID_StrValue(
+ "Time to Apoapsis",
+ new Func<string>(() => VOID_Tools.ConvertInterval(VOID_Core.Instance.vessel.orbit.timeToAp))
+ );
+
+ public static readonly VOID_StrValue timeToPeri = new VOID_StrValue(
"Time to Periapsis",
- new Func<string>(() => Tools.ConvertInterval(VOID_Core.Instance.vessel.orbit.timeToPe))
- );
-
- protected VOID_DoubleValue orbitInclination = new VOID_DoubleValue(
+ new Func<string>(() => VOID_Tools.ConvertInterval(VOID_Core.Instance.vessel.orbit.timeToPe))
+ );
+
+ public static readonly VOID_DoubleValue orbitInclination = new VOID_DoubleValue(
"Inclination",
new Func<double>(() => VOID_Core.Instance.vessel.orbit.inclination),
"°"
);
- protected VOID_DoubleValue gravityAccel = new VOID_DoubleValue(
+ public static readonly VOID_DoubleValue gravityAccel = new VOID_DoubleValue(
"Gravity",
delegate()
- {
- double orbitRadius = VOID_Core.Instance.vessel.mainBody.Radius +
+ {
+ double orbitRadius = VOID_Core.Instance.vessel.mainBody.Radius +
VOID_Core.Instance.vessel.mainBody.GetAltitude(VOID_Core.Instance.vessel.findWorldCenterOfMass());
- return (VOID_Core.Constant_G * VOID_Core.Instance.vessel.mainBody.Mass) /
- Math.Pow(orbitRadius, 2);
- },
+ return (VOID_Core.Constant_G * VOID_Core.Instance.vessel.mainBody.Mass) /
+ (orbitRadius * orbitRadius);
+ },
"m/s²"
);
- protected VOID_StrValue orbitPeriod = new VOID_StrValue(
+ public static readonly VOID_StrValue orbitPeriod = new VOID_StrValue(
"Period",
- new Func<string>(() => Tools.ConvertInterval(VOID_Core.Instance.vessel.orbit.period))
- );
-
- protected VOID_DoubleValue semiMajorAxis = new VOID_DoubleValue(
+ new Func<string>(() => VOID_Tools.ConvertInterval(VOID_Core.Instance.vessel.orbit.period))
+ );
+
+ public static readonly VOID_DoubleValue semiMajorAxis = new VOID_DoubleValue(
"Semi-Major Axis",
new Func<double>(() => VOID_Core.Instance.vessel.orbit.semiMajorAxis),
"m"
);
- protected VOID_DoubleValue eccentricity = new VOID_DoubleValue(
+ public static readonly VOID_DoubleValue eccentricity = new VOID_DoubleValue(
"Eccentricity",
new Func<double>(() => VOID_Core.Instance.vessel.orbit.eccentricity),
""
);
- protected VOID_DoubleValue meanAnomaly = new VOID_DoubleValue(
+ public static readonly VOID_DoubleValue meanAnomaly = new VOID_DoubleValue(
"Mean Anomaly",
new Func<double>(() => VOID_Core.Instance.vessel.orbit.meanAnomaly * 180d / Math.PI),
"°"
);
- protected VOID_DoubleValue trueAnomaly = new VOID_DoubleValue(
+ public static readonly VOID_DoubleValue trueAnomaly = new VOID_DoubleValue(
"True Anomaly",
new Func<double>(() => VOID_Core.Instance.vessel.orbit.trueAnomaly),
"°"
);
- protected VOID_DoubleValue eccAnomaly = new VOID_DoubleValue(
- "Eccentric Anomaly",
+ public static readonly VOID_DoubleValue eccAnomaly = new VOID_DoubleValue(
+ "Eccentric Anomaly",
new Func<double>(() => VOID_Core.Instance.vessel.orbit.eccentricAnomaly * 180d / Math.PI),
"°"
);
- protected VOID_DoubleValue longitudeAscNode = new VOID_DoubleValue(
+ public static readonly VOID_DoubleValue longitudeAscNode = new VOID_DoubleValue(
"Long. Ascending Node",
new Func<double>(() => VOID_Core.Instance.vessel.orbit.LAN),
"°"
);
- protected VOID_DoubleValue argumentPeriapsis = new VOID_DoubleValue(
+ public static readonly VOID_DoubleValue argumentPeriapsis = new VOID_DoubleValue(
"Argument of Periapsis",
new Func<double>(() => VOID_Core.Instance.vessel.orbit.argumentOfPeriapsis),
"°"
- );
-
- protected VOID_DoubleValue localSiderealLongitude = new VOID_DoubleValue(
+ );
+
+ public static readonly VOID_DoubleValue localSiderealLongitude = new VOID_DoubleValue(
"Local Sidereal Longitude",
- new Func<double>(() => Tools.FixDegreeDomain(
+ new Func<double>(() => VOID_Tools.FixDegreeDomain(
VOID_Core.Instance.vessel.longitude + VOID_Core.Instance.vessel.orbit.referenceBody.rotationAngle)),
"°"
);
-
- public VOID_Orbital()
- {
- this._Name = "Orbital Information";
-
- this.WindowPos.x = Screen.width - 520f;
- this.WindowPos.y = 250f;
- }
-
- public override void ModuleWindow(int _)
- {
- base.ModuleWindow (_);
-
- int idx = 0;
-
- GUILayout.BeginVertical();
-
- this.primaryName.DoGUIHorizontal ();
-
- this.precisionValues [idx]= (ushort)this.orbitAltitude.DoGUIHorizontal (this.precisionValues [idx]);
- idx++;
-
- this.precisionValues [idx]= (ushort)this.orbitVelocity.DoGUIHorizontal (this.precisionValues [idx]);
- idx++;
-
- this.precisionValues [idx]= (ushort)this.orbitApoAlt.DoGUIHorizontal (this.precisionValues [idx]);
- idx++;
-
- this.timeToApo.DoGUIHorizontal();
-
- this.precisionValues [idx]= (ushort)this.oribtPeriAlt.DoGUIHorizontal (this.precisionValues [idx]);
- idx++;
-
- this.timeToPeri.DoGUIHorizontal();
-
- this.orbitInclination.DoGUIHorizontal("F3");
-
- this.precisionValues [idx]= (ushort)this.gravityAccel.DoGUIHorizontal (this.precisionValues [idx]);
- idx++;
-
- this.toggleExtended.value = GUILayout.Toggle(this.toggleExtended, "Extended info");
-
- if (this.toggleExtended)
- {
- this.orbitPeriod.DoGUIHorizontal();
-
- this.precisionValues [idx]= (ushort)this.semiMajorAxis.DoGUIHorizontal (this.precisionValues [idx]);
- idx++;
-
- this.eccentricity.DoGUIHorizontal("F4");
-
- this.meanAnomaly.DoGUIHorizontal("F3");
-
- this.trueAnomaly.DoGUIHorizontal("F3");
-
- this.eccAnomaly.DoGUIHorizontal("F3");
-
- this.longitudeAscNode.DoGUIHorizontal("F3");
-
- this.argumentPeriapsis.DoGUIHorizontal("F3");
-
- this.localSiderealLongitude.DoGUIHorizontal("F3");
- }
-
- GUILayout.EndVertical();
- GUI.DragWindow();
- }
-
- public override void LoadConfig ()
- {
- base.LoadConfig ();
-
- this.precisionValues = new IntCollection (4, this._precisionValues);
- }
-
- public override void _SaveToConfig (KSP.IO.PluginConfiguration config)
- {
- this._precisionValues = this.precisionValues.collection;
-
- base._SaveToConfig (config);
- }
}
}
--- a/VOID_Rendezvous.cs
+++ b/VOID_Rendezvous.cs
@@ -1,27 +1,36 @@
-//
-// VOID_Orbital.cs
-//
-// Author:
-// toadicus <>
-//
-// Copyright (c) 2013 toadicus
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// VOID
+//
+// VOID_Rendezvous.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
using KSP;
using System;
using System.Collections.Generic;
using System.Linq;
+using ToadicusTools;
using UnityEngine;
namespace VOID
@@ -49,7 +58,10 @@
Vessel rendezvessel = new Vessel();
CelestialBody rendezbody = new CelestialBody();
- this.RegisterModule = VOID_Core.Instance.Modules.Where(m => typeof(VOID_VesselRegister).IsAssignableFrom(m.GetType())).FirstOrDefault() as VOID_VesselRegister;
+ if (this.RegisterModule == null)
+ {
+ this.RegisterModule = VOID_Core.Instance.Modules.Where(m => typeof(VOID_VesselRegister).IsAssignableFrom(m.GetType())).FirstOrDefault() as VOID_VesselRegister;
+ }
GUILayout.BeginVertical();
@@ -59,13 +71,13 @@
if (FlightGlobals.fetch.VesselTarget != null)
{
//a KSP Target (body or vessel) is selected
- if (FlightGlobals.fetch.vesselTargetMode == FlightGlobals.VesselTargetModes.Direction)
+ if (FlightGlobals.fetch.vesselTargetMode == VesselTargetModes.Direction)
{
//a Body is selected
rendezbody = vessel.patchedConicSolver.targetBody;
display_rendezvous_info(null, rendezbody);
}
- else if (FlightGlobals.fetch.vesselTargetMode == FlightGlobals.VesselTargetModes.DirectionAndVelocity)
+ else if (FlightGlobals.fetch.vesselTargetMode == VesselTargetModes.DirectionAndVelocity)
{
//a Vessel is selected
rendezvessel = FlightGlobals.fetch.VesselTarget.GetVessel();
@@ -138,8 +150,8 @@
{
// Toadicus edit: added local sidereal longitude.
// Toadicus edit: added local sidereal longitude.
- double LSL = vessel.longitude + vessel.orbit.referenceBody.rotationAngle;
- LSL = Tools.FixDegreeDomain (LSL);
+ double LSL = v.longitude + v.orbit.referenceBody.rotationAngle;
+ LSL = VOID_Tools.FixDegreeDomain (LSL);
//display orbital info for orbiting/flying/suborbital/escaping vessels only
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
@@ -181,13 +193,19 @@
GUILayout.Label(Tools.MuMech_ToSI((vessel.findWorldCenterOfMass() - v.findWorldCenterOfMass()).magnitude) + "m", GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal();
- //target_vessel_extended_orbital_info = GUILayout.Toggle(target_vessel_extended_orbital_info, "Extended info");
+ // Toadicus edit: added local sidereal longitude.
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Local Sidereal Longitude:");
+ GUILayout.Label(LSL.ToString("F3") + "°", VOID_Core.Instance.LabelStyles["right"]);
+ GUILayout.EndHorizontal();
+
+ toggleExtendedOrbital.value = GUILayout.Toggle(toggleExtendedOrbital, "Extended info");
if (toggleExtendedOrbital)
{
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("Period:");
- GUILayout.Label(Tools.ConvertInterval(v.orbit.period), GUILayout.ExpandWidth(false));
+ GUILayout.Label(VOID_Tools.ConvertInterval(v.orbit.period), GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
@@ -226,24 +244,18 @@
GUILayout.Label("Arg. of periapsis:");
GUILayout.Label(v.orbit.argumentOfPeriapsis.ToString("F3") + "°", GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal();
-
- // Toadicus edit: added local sidereal longitude.
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Local Sidereal Longitude:");
- GUILayout.Label(LSL.ToString("F3") + "°", VOID_Core.Instance.LabelStyles["right"]);
- GUILayout.EndHorizontal();
}
}
else
{
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("Latitude:");
- GUILayout.Label(Tools.GetLatitudeString(vessel), GUILayout.ExpandWidth(false));
+ GUILayout.Label(VOID_Tools.GetLatitudeString(vessel), GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("Longitude:");
- GUILayout.Label(Tools.GetLongitudeString(vessel), GUILayout.ExpandWidth(false));
+ GUILayout.Label(VOID_Tools.GetLongitudeString(vessel), GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
@@ -288,28 +300,28 @@
//SUN2PLANET:
if (vessel.mainBody.bodyName == "Sun" && cb.referenceBody == vessel.mainBody)
{
- Tools.display_transfer_angles_SUN2PLANET(cb, vessel);
+ VOID_Tools.display_transfer_angles_SUN2PLANET(cb, vessel);
//if (debugging) Debug.Log("[VOID] SUN2PLANET OK");
}
//PLANET2PLANET
else if (vessel.mainBody.referenceBody.bodyName == "Sun" && cb.referenceBody == vessel.mainBody.referenceBody)
{
- Tools.display_transfer_angles_PLANET2PLANET(cb, vessel);
+ VOID_Tools.display_transfer_angles_PLANET2PLANET(cb, vessel);
//if (debugging) Debug.Log("[VOID] PLANET2PLANET OK");
}
//PLANET2MOON
else if (vessel.mainBody.referenceBody.bodyName == "Sun" && cb.referenceBody == vessel.mainBody)
{
- Tools.display_transfer_angles_PLANET2MOON(cb, vessel);
+ VOID_Tools.display_transfer_angles_PLANET2MOON(cb, vessel);
//if (debugging) Debug.Log("[VOID] PLANET2MOON OK");
}
//MOON2MOON
else if (vessel.mainBody.referenceBody.referenceBody.bodyName == "Sun" && cb.referenceBody == vessel.mainBody.referenceBody)
{
- Tools.display_transfer_angles_MOON2MOON(cb, vessel);
+ VOID_Tools.display_transfer_angles_MOON2MOON(cb, vessel);
//if (debugging) Debug.Log("[VOID] MOON2MOON OK");
}
--- a/VOID_SaveValue.cs
+++ b/VOID_SaveValue.cs
@@ -1,26 +1,35 @@
+// VOID
//
-// VOID_Config.cs
+// VOID_SaveValue.cs
//
-// Author:
-// toadicus <>
+// Copyright © 2014, toadicus
+// All rights reserved.
//
-// Copyright (c) 2013 toadicus
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+using KSP;
using System;
using System.Collections.Generic;
-using KSP;
+using ToadicusTools;
using UnityEngine;
namespace VOID
--- a/VOID_SurfAtmo.cs
+++ b/VOID_SurfAtmo.cs
@@ -1,25 +1,34 @@
-//
-// VOID_Orbital.cs
-//
-// Author:
-// toadicus <>
-//
-// Copyright (c) 2013 toadicus
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// VOID
+//
+// VOID_SurfAtmo.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
using KSP;
using System;
+using ToadicusTools;
using UnityEngine;
namespace VOID
@@ -30,7 +39,77 @@
protected long _precisionValues = 230584300921369395;
protected IntCollection precisionValues;
- protected VOID_DoubleValue trueAltitude = new VOID_DoubleValue(
+ public VOID_SurfAtmo()
+ {
+ this._Name = "Surface & Atmospheric Information";
+
+ this.WindowPos.x = Screen.width - 260f;
+ this.WindowPos.y = 85;
+ }
+
+ public override void ModuleWindow(int _)
+ {
+ base.ModuleWindow (_);
+
+ int idx = 0;
+
+ GUILayout.BeginVertical();
+
+ this.precisionValues [idx]= (ushort)VOID_Data.trueAltitude.DoGUIHorizontal (this.precisionValues [idx]);
+ idx++;
+
+ VOID_Data.surfLatitude.DoGUIHorizontal ();
+
+ VOID_Data.surfLongitude.DoGUIHorizontal ();
+
+ VOID_Data.vesselHeading.DoGUIHorizontal ();
+
+ this.precisionValues [idx]= (ushort)VOID_Data.terrainElevation.DoGUIHorizontal (this.precisionValues [idx]);
+ idx++;
+
+ this.precisionValues [idx]= (ushort)VOID_Data.surfVelocity.DoGUIHorizontal (this.precisionValues [idx]);
+ idx++;
+
+ this.precisionValues [idx]= (ushort)VOID_Data.vertVelocity.DoGUIHorizontal (this.precisionValues [idx]);
+ idx++;
+
+ this.precisionValues [idx]= (ushort)VOID_Data.horzVelocity.DoGUIHorizontal (this.precisionValues [idx]);
+ idx++;
+
+ VOID_Data.temperature.DoGUIHorizontal ("F2");
+
+ VOID_Data.atmDensity.DoGUIHorizontal (3);
+
+ VOID_Data.atmPressure.DoGUIHorizontal ("F2");
+
+ this.precisionValues [idx]= (ushort)VOID_Data.atmLimit.DoGUIHorizontal (this.precisionValues [idx]);
+ idx++;
+
+ // Toadicus edit: added Biome
+ VOID_Data.currBiome.DoGUIHorizontal ();
+
+ GUILayout.EndVertical();
+ GUI.DragWindow();
+ }
+
+ public override void LoadConfig ()
+ {
+ base.LoadConfig ();
+
+ this.precisionValues = new IntCollection (4, this._precisionValues);
+ }
+
+ public override void _SaveToConfig (KSP.IO.PluginConfiguration config)
+ {
+ this._precisionValues = this.precisionValues.collection;
+
+ base._SaveToConfig (config);
+ }
+ }
+
+ public static partial class VOID_Data
+ {
+ public static readonly VOID_DoubleValue trueAltitude = new VOID_DoubleValue(
"Altitude (true)",
delegate()
{
@@ -44,149 +123,83 @@
"m"
);
- protected VOID_StrValue surfLatitude = new VOID_StrValue(
+ public static readonly VOID_StrValue surfLatitude = new VOID_StrValue(
"Latitude",
- new Func<string> (() => Tools.GetLatitudeString(VOID_Core.Instance.vessel))
- );
-
- protected VOID_StrValue surfLongitude = new VOID_StrValue(
+ new Func<string> (() => VOID_Tools.GetLatitudeString(VOID_Core.Instance.vessel))
+ );
+
+ public static readonly VOID_StrValue surfLongitude = new VOID_StrValue(
"Longitude",
- new Func<string> (() => Tools.GetLongitudeString(VOID_Core.Instance.vessel))
- );
-
- protected VOID_StrValue vesselHeading = new VOID_StrValue(
+ new Func<string> (() => VOID_Tools.GetLongitudeString(VOID_Core.Instance.vessel))
+ );
+
+ public static readonly VOID_StrValue vesselHeading = new VOID_StrValue(
"Heading",
delegate()
- {
- double heading = Tools.MuMech_get_heading(VOID_Core.Instance.vessel);
- string cardinal = Tools.get_heading_text(heading);
-
- return string.Format(
- "{0}° {1}",
- heading.ToString("F2"),
- cardinal
- );
- }
- );
-
- protected VOID_DoubleValue terrainElevation = new VOID_DoubleValue(
+ {
+ double heading = core.vessel.getSurfaceHeading();
+ string cardinal = VOID_Tools.get_heading_text(heading);
+
+ return string.Format(
+ "{0}° {1}",
+ heading.ToString("F2"),
+ cardinal
+ );
+ }
+ );
+
+ public static readonly VOID_DoubleValue terrainElevation = new VOID_DoubleValue(
"Terrain elevation",
new Func<double> (() => VOID_Core.Instance.vessel.terrainAltitude),
"m"
);
- protected VOID_DoubleValue surfVelocity = new VOID_DoubleValue(
+ public static readonly VOID_DoubleValue surfVelocity = new VOID_DoubleValue(
"Surface velocity",
new Func<double> (() => VOID_Core.Instance.vessel.srf_velocity.magnitude),
"m/s"
);
- protected VOID_DoubleValue vertVelocity = new VOID_DoubleValue(
+ public static readonly VOID_DoubleValue vertVelocity = new VOID_DoubleValue(
"Vertical speed",
new Func<double> (() => VOID_Core.Instance.vessel.verticalSpeed),
"m/s"
);
- protected VOID_DoubleValue horzVelocity = new VOID_DoubleValue(
+ public static readonly VOID_DoubleValue horzVelocity = new VOID_DoubleValue(
"Horizontal speed",
new Func<double> (() => VOID_Core.Instance.vessel.horizontalSrfSpeed),
"m/s"
);
- protected VOID_FloatValue temperature = new VOID_FloatValue(
+ public static readonly VOID_FloatValue temperature = new VOID_FloatValue(
"Temperature",
new Func<float> (() => VOID_Core.Instance.vessel.flightIntegrator.getExternalTemperature()),
"°C"
);
- protected VOID_DoubleValue atmDensity = new VOID_DoubleValue (
+ public static readonly VOID_DoubleValue atmDensity = new VOID_DoubleValue (
"Atmosphere Density",
new Func<double> (() => VOID_Core.Instance.vessel.atmDensity * 1000f),
"g/m³"
);
- protected VOID_DoubleValue atmPressure = new VOID_DoubleValue (
+ public static readonly VOID_DoubleValue atmPressure = new VOID_DoubleValue (
"Pressure",
new Func<double> (() => VOID_Core.Instance.vessel.staticPressure),
"atm"
);
- protected VOID_FloatValue atmLimit = new VOID_FloatValue(
+ public static readonly VOID_FloatValue atmLimit = new VOID_FloatValue(
"Atmosphere Limit",
new Func<float> (() => VOID_Core.Instance.vessel.mainBody.maxAtmosphereAltitude),
"m"
);
- protected VOID_StrValue currBiome = new VOID_StrValue(
+ public static readonly VOID_StrValue currBiome = new VOID_StrValue(
"Biome",
- new Func<string> (() => Tools.Toadicus_GetAtt(VOID_Core.Instance.vessel).name)
- );
-
- public VOID_SurfAtmo()
- {
- this._Name = "Surface & Atmospheric Information";
-
- this.WindowPos.x = Screen.width - 260f;
- this.WindowPos.y = 85;
- }
-
- public override void ModuleWindow(int _)
- {
- base.ModuleWindow (_);
-
- int idx = 0;
-
- GUILayout.BeginVertical();
-
- this.precisionValues [idx]= (ushort)this.trueAltitude.DoGUIHorizontal (this.precisionValues [idx]);
- idx++;
-
- this.surfLatitude.DoGUIHorizontal ();
-
- this.surfLongitude.DoGUIHorizontal ();
-
- this.vesselHeading.DoGUIHorizontal ();
-
- this.precisionValues [idx]= (ushort)this.terrainElevation.DoGUIHorizontal (this.precisionValues [idx]);
- idx++;
-
- this.precisionValues [idx]= (ushort)this.surfVelocity.DoGUIHorizontal (this.precisionValues [idx]);
- idx++;
-
- this.precisionValues [idx]= (ushort)this.vertVelocity.DoGUIHorizontal (this.precisionValues [idx]);
- idx++;
-
- this.precisionValues [idx]= (ushort)this.horzVelocity.DoGUIHorizontal (this.precisionValues [idx]);
- idx++;
-
- this.temperature.DoGUIHorizontal ("F2");
-
- this.atmDensity.DoGUIHorizontal (3);
-
- this.atmPressure.DoGUIHorizontal ("F2");
-
- this.precisionValues [idx]= (ushort)this.atmLimit.DoGUIHorizontal (this.precisionValues [idx]);
- idx++;
-
- // Toadicus edit: added Biome
- this.currBiome.DoGUIHorizontal ();
-
- GUILayout.EndVertical();
- GUI.DragWindow();
- }
-
- public override void LoadConfig ()
- {
- base.LoadConfig ();
-
- this.precisionValues = new IntCollection (4, this._precisionValues);
- }
-
- public override void _SaveToConfig (KSP.IO.PluginConfiguration config)
- {
- this._precisionValues = this.precisionValues.collection;
-
- base._SaveToConfig (config);
- }
+ new Func<string> (() => VOID_Tools.GetBiome(VOID_Core.Instance.vessel).name)
+ );
+
}
}
--- /dev/null
+++ b/VOID_Tools.cs
@@ -1,1 +1,776 @@
-
+// VOID
+//
+// VOID_Tools.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+using KSP;
+using System;
+using UnityEngine;
+
+namespace VOID
+{
+ public static partial class VOID_Tools
+ {
+ #region VESSEL_EXTENSIONS_SCIENCE
+ public static CBAttributeMap.MapAttribute GetBiome(this Vessel vessel)
+ {
+ CBAttributeMap.MapAttribute mapAttribute;
+
+ try
+ {
+ CBAttributeMap BiomeMap = vessel.mainBody.BiomeMap;
+
+ double lat = vessel.latitude * Math.PI / 180d;
+ double lon = vessel.longitude * Math.PI / 180d;
+
+ mapAttribute = BiomeMap.GetAtt(lat, lon);
+
+ /*
+ lon -= Math.PI / 2d;
+
+ if (lon < 0d)
+ {
+ lon += 2d * Math.PI;
+ }
+
+ float v = (float)(lat / Math.PI) + 0.5f;
+ float u = (float)(lon / (2d * Math.PI));
+
+ Color pixelBilinear = BiomeMap.Map.GetPixelBilinear(u, v);
+ mapAttribute = BiomeMap.defaultAttribute;
+
+ if (BiomeMap.Map != null)
+ {
+ if (BiomeMap.exactSearch)
+ {
+ for (int i = 0; i < BiomeMap.Attributes.Length; ++i)
+ {
+ if (pixelBilinear == BiomeMap.Attributes[i].mapColor)
+ {
+ mapAttribute = BiomeMap.Attributes[i];
+ }
+ }
+ }
+ else
+ {
+ float zero = 0;
+ float num = 1 / zero;
+ for (int j = 0; j < BiomeMap.Attributes.Length; ++j)
+ {
+ Color mapColor = BiomeMap.Attributes[j].mapColor;
+ float sqrMagnitude = ((Vector4)(mapColor - pixelBilinear)).sqrMagnitude;
+ if (sqrMagnitude < num)
+ {
+ bool testCase = true;
+ if (BiomeMap.nonExactThreshold != -1)
+ {
+ testCase = (sqrMagnitude < BiomeMap.nonExactThreshold);
+ }
+ if (testCase)
+ {
+ mapAttribute = BiomeMap.Attributes[j];
+ num = sqrMagnitude;
+ }
+ }
+ }
+ }
+ }
+ */
+ }
+ catch (NullReferenceException)
+ {
+ mapAttribute = new CBAttributeMap.MapAttribute();
+ mapAttribute.name = "N/A";
+ }
+
+ return mapAttribute;
+ }
+
+ public static ExperimentSituations GetExperimentSituation(this Vessel vessel)
+ {
+ if (vessel == null)
+ {
+ return ExperimentSituations.SrfSplashed;
+ }
+
+ Vessel.Situations situation = vessel.situation;
+
+ switch (situation)
+ {
+ case Vessel.Situations.PRELAUNCH:
+ case Vessel.Situations.LANDED:
+ return ExperimentSituations.SrfLanded;
+ case Vessel.Situations.SPLASHED:
+ return ExperimentSituations.SrfSplashed;
+ case Vessel.Situations.FLYING:
+ if (vessel.altitude < (double)vessel.mainBody.scienceValues.flyingAltitudeThreshold)
+ {
+ return ExperimentSituations.FlyingLow;
+ }
+ else
+ {
+ return ExperimentSituations.FlyingHigh;
+ }
+ }
+
+ if (vessel.altitude < (double)vessel.mainBody.scienceValues.spaceAltitudeThreshold)
+ {
+ return ExperimentSituations.InSpaceLow;
+ }
+ else
+ {
+ return ExperimentSituations.InSpaceHigh;
+ }
+ }
+
+ public static string HumanString(this ExperimentSituations situation)
+ {
+ switch (situation)
+ {
+ case ExperimentSituations.FlyingHigh:
+ return "Upper Atmosphere";
+ case ExperimentSituations.FlyingLow:
+ return "Flying";
+ case ExperimentSituations.SrfLanded:
+ return "Surface";
+ case ExperimentSituations.InSpaceLow:
+ return "Near in Space";
+ case ExperimentSituations.InSpaceHigh:
+ return "High in Space";
+ case ExperimentSituations.SrfSplashed:
+ return "Splashed Down";
+ default:
+ return "Unknown";
+ }
+ }
+ #endregion
+
+ #region VESSEL_EXTENSIONS_LAT_LONG
+ public static string GetLongitudeString(this Vessel vessel, string format = "F4")
+ {
+ string dir_long = "W";
+ double v_long = vessel.longitude;
+
+ v_long = FixDegreeDomain(v_long);
+
+ if (v_long < -180d)
+ {
+ v_long += 360d;
+ }
+ if (v_long >= 180)
+ {
+ v_long -= 360d;
+ }
+
+ if (v_long > 0)
+ dir_long = "E";
+
+ return string.Format("{0}° {1}", Math.Abs(v_long).ToString(format), dir_long);
+ }
+
+ public static string GetLatitudeString(this Vessel vessel, string format = "F4")
+ {
+ string dir_lat = "S";
+ double v_lat = vessel.latitude;
+ if (v_lat > 0)
+ dir_lat = "N";
+
+ return string.Format("{0}° {1}", Math.Abs(v_lat).ToString(format), dir_lat);
+ }
+ #endregion
+
+ #region VESSEL_EXTENSIONS_GENERAL
+ public static double TrueAltitude(Vessel vessel)
+ {
+ double trueAltitude = vessel.orbit.altitude - vessel.terrainAltitude;
+
+ // HACK: This assumes that on worlds with oceans, all water is fixed at 0 m,
+ // and water covers the whole surface at 0 m.
+ if (vessel.terrainAltitude < 0 && vessel.mainBody.ocean)
+ {
+ trueAltitude = vessel.orbit.altitude;
+ }
+
+ return trueAltitude;
+ }
+
+ public static double Radius(this Vessel vessel)
+ {
+ double radius;
+
+ radius = vessel.altitude;
+
+ if (vessel.mainBody != null)
+ {
+ radius += vessel.mainBody.Radius;
+ }
+
+ return radius;
+ }
+ #endregion
+
+ #region GEOMETRY_UTILS
+ public static double FixAngleDomain(double Angle, bool Degrees = false)
+ {
+ double Extent = 2d * Math.PI;
+ if (Degrees)
+ {
+ Extent = 360d;
+ }
+
+ Angle = Angle % (Extent);
+ if (Angle < 0d)
+ {
+ Angle += Extent;
+ }
+
+ return Angle;
+ }
+
+ public static double FixDegreeDomain(double Angle)
+ {
+ return FixAngleDomain(Angle, true);
+ }
+ #endregion
+
+ /// <summary>
+ /// Converts the interval given in seconds to a human-friendly
+ /// time period in [years], [days], hours, minutes, and seconds.
+ ///
+ /// Uses sidereal days, since "6 hours per day" is the Kerbal standard.
+ /// </summary>
+ /// <returns>Human readable interval</returns>
+ /// <param name="seconds"></param>
+ public static string ConvertInterval(double seconds)
+ {
+ double SecondsPerMinute = 60d;
+ double SecondsPerHour = 3600d;
+ double SecondsPerDay;
+ double SecondsPerYear;
+
+ if (GameSettings.KERBIN_TIME)
+ {
+ SecondsPerDay = 21600d;
+ SecondsPerYear = 9203545d;
+ }
+ else
+ {
+ SecondsPerDay = 86164.1d;
+ SecondsPerYear = 31558149d;
+ }
+
+ int years;
+ int days;
+ int hours;
+ int minutes;
+
+ years = (int)(seconds / SecondsPerYear);
+
+ seconds %= SecondsPerYear;
+
+ days = (int)(seconds / SecondsPerDay);
+
+ seconds %= SecondsPerDay;
+
+ hours = (int)(seconds / SecondsPerHour);
+
+ seconds %= SecondsPerHour;
+
+ minutes = (int)(seconds / SecondsPerMinute);
+
+ seconds %= SecondsPerMinute;
+
+ string format_1 = string.Intern("{0:D1}y {1:D1}d {2:D2}h {3:D2}m {4:00.0}s");
+ string format_2 = string.Intern("{0:D1}d {1:D2}h {2:D2}m {3:00.0}s");
+ string format_3 = string.Intern("{0:D2}h {1:D2}m {2:00.0}s");
+ string format_4 = string.Intern("{0:D2}m {1:00.0}s");
+ string format_5 = string.Intern("{0:00.0}s");
+
+ if (years > 0)
+ {
+ return string.Format(format_1, years, days, hours, minutes, seconds);
+ }
+ else if (days > 0)
+ {
+ return string.Format(format_2, days, hours, minutes, seconds);
+ }
+ else if (hours > 0)
+ {
+ return string.Format(format_3, hours, minutes, seconds);
+ }
+ else if (minutes > 0)
+ {
+ return string.Format(format_4, minutes, seconds);
+ }
+ else
+ {
+ return string.Format(format_5, seconds);
+ }
+ }
+
+ public static string UppercaseFirst(string s)
+ {
+ if (string.IsNullOrEmpty(s))
+ {
+ return string.Empty;
+ }
+ char[] a = s.ToCharArray();
+ a[0] = char.ToUpper(a[0]);
+ return new string(a);
+ }
+
+ //transfer angles
+ public static double Nivvy_CalcTransferPhaseAngle(double r_current, double r_target, double grav_param)
+ {
+ r_target /= 1000;
+ r_current /= 1000;
+ grav_param /= 1000000000;
+
+ double midpoint = (r_target + r_current) / 2;
+
+ double T_target = (2 * Math.PI) * Math.Sqrt((r_target * r_target * r_target) / grav_param);
+ double T_transfer = (2 * Math.PI) * Math.Sqrt((midpoint * midpoint * midpoint) / grav_param);
+ return 360 * (0.5 - (T_transfer / (2 * T_target)));
+ }
+
+ public static double Younata_DeltaVToGetToOtherBody(double mu, double r1, double r2)
+ {
+ /*
+ def deltaVToGetToOtherBody(mu, r1, r2):
+ # mu = gravity param of common orbiting body of r1 and r2
+ # (e.g. for mun to minmus, mu is kerbin's gravity param
+ # r1 = initial body's orbit radius
+ # r2 = target body's orbit radius
+
+ # return value is km/s
+ sur1 = math.sqrt(mu / r1)
+ sr1r2 = math.sqrt(float(2*r2)/float(r1+r2))
+ mult = sr1r2 - 1
+ return sur1 * mult
+ */
+ double sur1, sr1r2, mult;
+ sur1 = Math.Sqrt(mu / r1);
+ sr1r2 = Math.Sqrt((2 * r2) / (r1 + r2));
+ mult = sr1r2 - 1;
+ return sur1 * mult;
+ }
+
+ public static double Younata_DeltaVToExitSOI(double mu, double r1, double r2, double v)
+ {
+ /*
+ def deltaVToExitSOI(mu, r1, r2, v):
+ # mu = gravity param of current body
+ # r1 = current orbit radius
+ # r2 = SOI radius
+ # v = SOI exit velocity
+ foo = r2 * (v**2) - 2 * mu
+ bar = r1 * foo + (2 * r2 * mu)
+ r = r1*r2
+ return math.sqrt(bar / r)
+ */
+ double foo = r2 * (v * v) - 2 * mu;
+ double bar = r1 * foo + (2 * r2 * mu);
+ double r = r1 * r2;
+ return Math.Sqrt(bar / r);
+ }
+
+ public static double Younata_TransferBurnPoint(double r, double v, double angle, double mu)
+ {
+ /*
+ def transferBurnPoint(r, v, angle, mu):
+ # r = parking orbit radius
+ # v = ejection velocity
+ # angle = phase angle (from function phaseAngle())
+ # mu = gravity param of current body.
+ epsilon = ((v**2)/2) - (mu / r)
+ h = r * v * math.sin(angle)
+ e = math.sqrt(1 + ((2 * epsilon * h**2)/(mu**2)))
+ theta = math.acos(1.0 / e)
+ degrees = theta * (180.0 / math.pi)
+ return 180 - degrees
+ */
+ double epsilon, h, ee, theta, degrees;
+ epsilon = ((v * v) / 2) - (mu / r);
+ h = r * v * Math.Sin(angle);
+ ee = Math.Sqrt(1 + ((2 * epsilon * (h * h)) / (mu * mu)));
+ theta = Math.Acos(1.0 / ee);
+ degrees = theta * (180.0 / Math.PI);
+ return 180 - degrees;
+ // returns the ejection angle
+ }
+
+ public static double Adammada_CurrrentPhaseAngle(
+ double body_LAN,
+ double body_orbitPct,
+ double origin_LAN,
+ double origin_orbitPct
+ )
+ {
+ double angle = (body_LAN / 360 + body_orbitPct) - (origin_LAN / 360 + origin_orbitPct);
+ if (angle > 1)
+ angle = angle - 1;
+ if (angle < 0)
+ angle = angle + 1;
+ if (angle > 0.5)
+ angle = angle - 1;
+ angle = angle * 360;
+ return angle;
+ }
+
+ public static double Adammada_CurrentEjectionAngle(
+ double vessel_long,
+ double origin_rotAngle,
+ double origin_LAN,
+ double origin_orbitPct
+ )
+ {
+ //double eangle = ((FlightGlobals.ActiveVOID.vessel.longitude + orbiting.rotationAngle) - (orbiting.orbit.LAN / 360 + orbiting.orbit.orbitPercent) * 360);
+ double eangle = ((vessel_long + origin_rotAngle) - (origin_LAN / 360 + origin_orbitPct) * 360);
+
+ while (eangle < 0)
+ eangle = eangle + 360;
+ while (eangle > 360)
+ eangle = eangle - 360;
+ if (eangle < 270)
+ eangle = 90 - eangle;
+ else
+ eangle = 450 - eangle;
+ return eangle;
+ }
+
+ public static double mrenigma03_calcphase(Vessel vessel, CelestialBody target) //calculates phase angle between the current body and target body
+ {
+ Vector3d vecthis = new Vector3d();
+ Vector3d vectarget = new Vector3d();
+ vectarget = target.orbit.getRelativePositionAtUT(Planetarium.GetUniversalTime());
+
+ if ((vessel.mainBody.name == "Sun") || (vessel.mainBody.referenceBody.referenceBody.name == "Sun"))
+ {
+ vecthis = vessel.orbit.getRelativePositionAtUT(Planetarium.GetUniversalTime());
+ }
+ else
+ {
+ vecthis = vessel.mainBody.orbit.getRelativePositionAtUT(Planetarium.GetUniversalTime());
+ }
+
+ vecthis = Vector3d.Project(new Vector3d(vecthis.x, 0, vecthis.z), vecthis);
+ vectarget = Vector3d.Project(new Vector3d(vectarget.x, 0, vectarget.z), vectarget);
+
+ Vector3d prograde = new Vector3d();
+ prograde = Quaternion.AngleAxis(90, Vector3d.forward) * vecthis;
+
+ double phase = Vector3d.Angle(vecthis, vectarget);
+
+ if (Vector3d.Angle(prograde, vectarget) > 90)
+ phase = 360 - phase;
+
+ return (phase + 360) % 360;
+ }
+
+ public static double adjustCurrPhaseAngle(double transfer_angle, double curr_phase)
+ {
+ if (transfer_angle < 0)
+ {
+ if (curr_phase > 0)
+ return (-1 * (360 - curr_phase));
+ else if (curr_phase < 0)
+ return curr_phase;
+ }
+ else if (transfer_angle > 0)
+ {
+ if (curr_phase > 0)
+ return curr_phase;
+ else if (curr_phase < 0)
+ return (360 + curr_phase);
+ }
+ return curr_phase;
+ }
+
+ public static double adjust_current_ejection_angle(double curr_ejection)
+ {
+ //curr_ejection WILL need to be adjusted once for all transfers as it returns values ranging -180 to 180
+ // need 0-360 instead
+ //
+ // ie i have -17 in the screenshot
+ // need it to show 343
+ //
+ // do this
+ //
+ // if < 0, add curr to 360 // 360 + (-17) = 343
+ // else its good as it is
+
+ if (curr_ejection < 0)
+ return 360 + curr_ejection;
+ else
+ return curr_ejection;
+
+ }
+
+ public static double adjust_transfer_ejection_angle(double trans_ejection, double trans_phase)
+ {
+ // if transfer_phase_angle < 0 its a lower transfer
+ //180 + curr_ejection
+ // else if transfer_phase_angle > 0 its good as it is
+
+ if (trans_phase < 0)
+ return 180 + trans_ejection;
+ else
+ return trans_ejection;
+
+ }
+
+ public static void display_transfer_angles_SUN2PLANET(CelestialBody body, Vessel vessel)
+ {
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Phase angle (curr/trans):");
+ GUILayout.Label(
+ VOID_Tools.mrenigma03_calcphase(vessel, body).ToString("F3") + "° / " + VOID_Tools.Nivvy_CalcTransferPhaseAngle(
+ vessel.orbit.semiMajorAxis,
+ body.orbit.semiMajorAxis,
+ vessel.mainBody.gravParameter
+ ).ToString("F3") + "°",
+ GUILayout.ExpandWidth(false)
+ );
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Transfer velocity:");
+ GUILayout.Label(
+ (VOID_Tools.Younata_DeltaVToGetToOtherBody(
+ (vessel.mainBody.gravParameter / 1000000000),
+ (vessel.orbit.semiMajorAxis / 1000),
+ (body.orbit.semiMajorAxis / 1000)
+ ) * 1000).ToString("F2") + "m/s",
+ GUILayout.ExpandWidth(false)
+ );
+ GUILayout.EndHorizontal();
+ }
+
+ public static void display_transfer_angles_PLANET2PLANET(CelestialBody body, Vessel vessel)
+ {
+ double dv1 = VOID_Tools.Younata_DeltaVToGetToOtherBody(
+ (vessel.mainBody.referenceBody.gravParameter / 1000000000),
+ (vessel.mainBody.orbit.semiMajorAxis / 1000),
+ (body.orbit.semiMajorAxis / 1000)
+ );
+ double dv2 = VOID_Tools.Younata_DeltaVToExitSOI(
+ (vessel.mainBody.gravParameter / 1000000000),
+ (vessel.orbit.semiMajorAxis / 1000),
+ (vessel.mainBody.sphereOfInfluence / 1000),
+ Math.Abs(dv1)
+ );
+
+ double trans_ejection_angle = VOID_Tools.Younata_TransferBurnPoint(
+ (vessel.orbit.semiMajorAxis / 1000),
+ dv2,
+ (Math.PI / 2.0),
+ (vessel.mainBody.gravParameter / 1000000000)
+ );
+ double curr_ejection_angle = VOID_Tools.Adammada_CurrentEjectionAngle(
+ FlightGlobals.ActiveVessel.longitude,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.rotationAngle,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent
+ );
+
+ double trans_phase_angle = VOID_Tools.Nivvy_CalcTransferPhaseAngle(
+ vessel.mainBody.orbit.semiMajorAxis,
+ body.orbit.semiMajorAxis,
+ vessel.mainBody.referenceBody.gravParameter
+ ) % 360;
+ double curr_phase_angle = VOID_Tools.Adammada_CurrrentPhaseAngle(
+ body.orbit.LAN,
+ body.orbit.orbitPercent,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent
+ );
+
+ double adj_phase_angle = VOID_Tools.adjustCurrPhaseAngle(trans_phase_angle, curr_phase_angle);
+ double adj_trans_ejection_angle = VOID_Tools.adjust_transfer_ejection_angle(trans_ejection_angle, trans_phase_angle);
+ double adj_curr_ejection_angle = VOID_Tools.adjust_current_ejection_angle(curr_ejection_angle);
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Phase angle (curr/trans):");
+ GUILayout.Label(
+ adj_phase_angle.ToString("F3") + "° / " + trans_phase_angle.ToString("F3") + "°",
+ GUILayout.ExpandWidth(false)
+ );
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Ejection angle (curr/trans):");
+ GUILayout.Label(
+ adj_curr_ejection_angle.ToString("F3") + "° / " + adj_trans_ejection_angle.ToString("F3") + "°",
+ GUILayout.ExpandWidth(false)
+ );
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Transfer velocity:");
+ GUILayout.Label((dv2 * 1000).ToString("F2") + "m/s", GUILayout.ExpandWidth(false));
+ GUILayout.EndHorizontal();
+ }
+
+ public static void display_transfer_angles_PLANET2MOON(CelestialBody body, Vessel vessel)
+ {
+ double dv1 = VOID_Tools.Younata_DeltaVToGetToOtherBody(
+ (vessel.mainBody.gravParameter / 1000000000),
+ (vessel.orbit.semiMajorAxis / 1000),
+ (body.orbit.semiMajorAxis / 1000)
+ );
+
+ double trans_phase_angle = VOID_Tools.Nivvy_CalcTransferPhaseAngle(
+ vessel.orbit.semiMajorAxis,
+ body.orbit.semiMajorAxis,
+ vessel.mainBody.gravParameter
+ );
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Phase angle (curr/trans):");
+ GUILayout.Label(
+ VOID_Tools.mrenigma03_calcphase(vessel, body).ToString("F3") + "° / " + trans_phase_angle.ToString("F3") + "°",
+ GUILayout.ExpandWidth(false)
+ );
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Transfer velocity:");
+ GUILayout.Label((dv1 * 1000).ToString("F2") + "m/s", GUILayout.ExpandWidth(false));
+ GUILayout.EndHorizontal();
+ }
+
+ public static void display_transfer_angles_MOON2MOON(CelestialBody body, Vessel vessel)
+ {
+ double dv1 = VOID_Tools.Younata_DeltaVToGetToOtherBody(
+ (vessel.mainBody.referenceBody.gravParameter / 1000000000),
+ (vessel.mainBody.orbit.semiMajorAxis / 1000),
+ (body.orbit.semiMajorAxis / 1000)
+ );
+ double dv2 = VOID_Tools.Younata_DeltaVToExitSOI(
+ (vessel.mainBody.gravParameter / 1000000000),
+ (vessel.orbit.semiMajorAxis / 1000),
+ (vessel.mainBody.sphereOfInfluence / 1000),
+ Math.Abs(dv1)
+ );
+ double trans_ejection_angle = VOID_Tools.Younata_TransferBurnPoint(
+ (vessel.orbit.semiMajorAxis / 1000),
+ dv2,
+ (Math.PI / 2.0),
+ (vessel.mainBody.gravParameter / 1000000000)
+ );
+
+ double curr_phase_angle = VOID_Tools.Adammada_CurrrentPhaseAngle(
+ body.orbit.LAN,
+ body.orbit.orbitPercent,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent
+ );
+ double curr_ejection_angle = VOID_Tools.Adammada_CurrentEjectionAngle(
+ FlightGlobals.ActiveVessel.longitude,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.rotationAngle,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent
+ );
+
+ double trans_phase_angle = VOID_Tools.Nivvy_CalcTransferPhaseAngle(
+ vessel.mainBody.orbit.semiMajorAxis,
+ body.orbit.semiMajorAxis,
+ vessel.mainBody.referenceBody.gravParameter
+ ) % 360;
+
+ double adj_phase_angle = VOID_Tools.adjustCurrPhaseAngle(trans_phase_angle, curr_phase_angle);
+ //double adj_ejection_angle = adjustCurrEjectionAngle(trans_phase_angle, curr_ejection_angle);
+
+ //new stuff
+ //
+ double adj_trans_ejection_angle = VOID_Tools.adjust_transfer_ejection_angle(trans_ejection_angle, trans_phase_angle);
+ double adj_curr_ejection_angle = VOID_Tools.adjust_current_ejection_angle(curr_ejection_angle);
+ //
+ //
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Phase angle (curr/trans):");
+ GUILayout.Label(
+ adj_phase_angle.ToString("F3") + "° / " + trans_phase_angle.ToString("F3") + "°",
+ GUILayout.ExpandWidth(false)
+ );
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Ejection angle (curr/trans):");
+ GUILayout.Label(
+ adj_curr_ejection_angle.ToString("F3") + "° / " + adj_trans_ejection_angle.ToString("F3") + "°",
+ GUILayout.ExpandWidth(false)
+ );
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Transfer velocity:");
+ GUILayout.Label((dv2 * 1000).ToString("F2") + "m/s", GUILayout.ExpandWidth(false));
+ GUILayout.EndHorizontal();
+ }
+
+ public static string get_heading_text(double heading)
+ {
+ if (heading > 348.75 || heading <= 11.25)
+ return "N";
+ else if (heading > 11.25 && heading <= 33.75)
+ return "NNE";
+ else if (heading > 33.75 && heading <= 56.25)
+ return "NE";
+ else if (heading > 56.25 && heading <= 78.75)
+ return "ENE";
+ else if (heading > 78.75 && heading <= 101.25)
+ return "E";
+ else if (heading > 101.25 && heading <= 123.75)
+ return "ESE";
+ else if (heading > 123.75 && heading <= 146.25)
+ return "SE";
+ else if (heading > 146.25 && heading <= 168.75)
+ return "SSE";
+ else if (heading > 168.75 && heading <= 191.25)
+ return "S";
+ else if (heading > 191.25 && heading <= 213.75)
+ return "SSW";
+ else if (heading > 213.75 && heading <= 236.25)
+ return "SW";
+ else if (heading > 236.25 && heading <= 258.75)
+ return "WSW";
+ else if (heading > 258.75 && heading <= 281.25)
+ return "W";
+ else if (heading > 281.25 && heading <= 303.75)
+ return "WNW";
+ else if (heading > 303.75 && heading <= 326.25)
+ return "NW";
+ else if (heading > 326.25 && heading <= 348.75)
+ return "NNW";
+ else
+ return "";
+ }
+ }
+}
+
+
--- a/VOID_Transfer.cs
+++ b/VOID_Transfer.cs
@@ -1,26 +1,36 @@
+// VOID
//
-// VOID_Orbital.cs
+// VOID_Transfer.cs
//
-// Author:
-// toadicus <>
+// Copyright © 2014, toadicus
+// All rights reserved.
//
-// Copyright (c) 2013 toadicus
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
using KSP;
using System;
using System.Collections.Generic;
+using System.Linq;
+using ToadicusTools;
using UnityEngine;
namespace VOID
@@ -58,7 +68,7 @@
if (selectedBodies.Contains(body))
{
- Tools.display_transfer_angles_SUN2PLANET(body, vessel); //show phase angles for each selected body
+ VOID_Tools.display_transfer_angles_SUN2PLANET(body, vessel); //show phase angles for each selected body
tad_targeting(body); //display Set/Unset Target button for each selected body
}
}
@@ -81,7 +91,7 @@
if (selectedBodies.Contains(body))
{
- Tools.display_transfer_angles_PLANET2PLANET(body, vessel);
+ VOID_Tools.display_transfer_angles_PLANET2PLANET(body, vessel);
tad_targeting(body); //display Set/Unset Target button
}
}
@@ -100,7 +110,7 @@
if (selectedBodies.Contains(body))
{
- Tools.display_transfer_angles_PLANET2MOON(body, vessel);
+ VOID_Tools.display_transfer_angles_PLANET2MOON(body, vessel);
tad_targeting(body); //display Set/Unset Target button
}
}
@@ -123,7 +133,7 @@
if (selectedBodies.Contains(body))
{
- Tools.display_transfer_angles_MOON2MOON(body, vessel);
+ VOID_Tools.display_transfer_angles_MOON2MOON(body, vessel);
tad_targeting(body); //display Set/Unset Target button
}
}
--- a/VOID_VesselInfo.cs
+++ b/VOID_VesselInfo.cs
@@ -1,104 +1,174 @@
-//
-// VOID_Orbital.cs
-//
-// Author:
-// toadicus <>
-//
-// Copyright (c) 2013 toadicus
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// VOID
+//
+// VOID_VesselInfo.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+using Engineer.VesselSimulator;
+using Engineer.Extensions;
using KSP;
using System;
using System.Collections.Generic;
+using ToadicusTools;
using UnityEngine;
-using Engineer.VesselSimulator;
namespace VOID
{
public class VOID_VesselInfo : VOID_WindowModule
{
- protected VOID_DoubleValue geeForce = new VOID_DoubleValue(
+ public VOID_VesselInfo() : base()
+ {
+ this._Name = "Vessel Information";
+
+ this.WindowPos.x = Screen.width - 260;
+ this.WindowPos.y = 450;
+ }
+
+ public override void ModuleWindow(int _)
+ {
+ base.ModuleWindow (_);
+
+ if ((TimeWarp.WarpMode == TimeWarp.Modes.LOW) || (TimeWarp.CurrentRate <= TimeWarp.MaxPhysicsRate))
+ {
+ SimManager.RequestSimulation();
+ }
+
+ GUILayout.BeginVertical();
+
+ GUILayout.Label(
+ vessel.vesselName,
+ VOID_Core.Instance.LabelStyles["center_bold"],
+ GUILayout.ExpandWidth(true));
+
+ VOID_Data.geeForce.DoGUIHorizontal ("F2");
+
+ VOID_Data.partCount.DoGUIHorizontal ();
+
+ VOID_Data.totalMass.DoGUIHorizontal ("F3");
+
+ VOID_Data.resourceMass.DoGUIHorizontal ("F3");
+
+ VOID_Data.stageDeltaV.DoGUIHorizontal (3, false);
+
+ VOID_Data.totalDeltaV.DoGUIHorizontal (3, false);
+
+ VOID_Data.mainThrottle.DoGUIHorizontal ("F0");
+
+ VOID_Data.currmaxThrust.DoGUIHorizontal ();
+
+ VOID_Data.currmaxThrustWeight.DoGUIHorizontal ();
+
+ VOID_Data.surfaceThrustWeight.DoGUIHorizontal ("F2");
+
+ VOID_Data.intakeAirStatus.DoGUIHorizontal();
+
+ GUILayout.EndVertical();
+
+ GUI.DragWindow();
+ }
+ }
+
+ public static partial class VOID_Data
+ {
+ public static readonly VOID_DoubleValue geeForce = new VOID_DoubleValue(
"G-force",
new Func<double>(() => VOID_Core.Instance.vessel.geeForce),
"gees"
);
- protected VOID_IntValue partCount = new VOID_IntValue(
+ public static readonly VOID_IntValue partCount = new VOID_IntValue(
"Parts",
new Func<int>(() => VOID_Core.Instance.vessel.Parts.Count),
""
);
- protected VOID_DoubleValue totalMass = new VOID_DoubleValue(
+ public static readonly VOID_DoubleValue totalMass = new VOID_DoubleValue(
"Total Mass",
- new Func<double>(() => VOID_Core.Instance.vessel.GetTotalMass()),
+ delegate()
+ {
+ if (SimManager.Stages == null || SimManager.LastStage == null)
+ {
+ return double.NaN;
+ }
+
+ return SimManager.LastStage.totalMass;
+ },
"tons"
);
- protected VOID_DoubleValue resourceMass = new VOID_DoubleValue(
+ public static readonly VOID_DoubleValue resourceMass = new VOID_DoubleValue(
"Resource Mass",
delegate()
{
- double rscMass = 0;
- foreach (Part part in VOID_Core.Instance.vessel.Parts)
+ if (SimManager.Stages == null || SimManager.LastStage == null)
{
- rscMass += part.GetResourceMass();
+ return double.NaN;
}
- return rscMass;
+
+ return SimManager.LastStage.totalBaseMass;
},
"tons"
);
- protected VOID_DoubleValue stageDeltaV = new VOID_DoubleValue(
+ public static readonly VOID_DoubleValue stageDeltaV = new VOID_DoubleValue(
"DeltaV (Current Stage)",
delegate()
{
- if (SimManager.Instance.Stages == null ||
- SimManager.Instance.Stages.Length <= Staging.lastStage
- )
+ if (SimManager.Stages == null || SimManager.LastStage == null)
return double.NaN;
- return SimManager.Instance.Stages[Staging.lastStage].deltaV;
+ return SimManager.LastStage.deltaV;
},
"m/s"
);
- protected VOID_DoubleValue totalDeltaV = new VOID_DoubleValue(
+ public static readonly VOID_DoubleValue totalDeltaV = new VOID_DoubleValue(
"DeltaV (Total)",
delegate()
{
- if (SimManager.Instance.Stages == null)
+ if (SimManager.Stages == null || SimManager.LastStage == null)
return double.NaN;
- return SimManager.Instance.LastStage.totalDeltaV;
+ return SimManager.LastStage.totalDeltaV;
},
"m/s"
);
- protected VOID_FloatValue mainThrottle = new VOID_FloatValue(
+ public static readonly VOID_FloatValue mainThrottle = new VOID_FloatValue(
"Throttle",
new Func<float>(() => VOID_Core.Instance.vessel.ctrlState.mainThrottle * 100f),
"%"
);
- protected VOID_StrValue currmaxThrust = new VOID_StrValue(
+ public static readonly VOID_StrValue currmaxThrust = new VOID_StrValue(
"Thrust (curr/max)",
delegate()
{
- if (SimManager.Instance.Stages == null)
+ if (SimManager.Stages == null || SimManager.LastStage == null)
return "N/A";
- double currThrust = SimManager.Instance.LastStage.actualThrust;
- double maxThrust = SimManager.Instance.LastStage.thrust;
+ double currThrust = SimManager.LastStage.actualThrust;
+ double maxThrust = SimManager.LastStage.thrust;
return string.Format(
"{0} / {1}",
@@ -108,42 +178,60 @@
}
);
- protected VOID_StrValue currmaxThrustWeight = new VOID_StrValue(
+ public static readonly VOID_DoubleValue currThrustWeight = new VOID_DoubleValue(
+ "T:W Ratio",
+ delegate()
+ {
+ if (SimManager.LastStage == null)
+ {
+ return double.NaN;
+ }
+
+ return SimManager.LastStage.actualThrustToWeight;
+ },
+ ""
+ );
+
+ public static readonly VOID_DoubleValue maxThrustWeight = new VOID_DoubleValue(
+ "T:W Ratio",
+ delegate()
+ {
+ if (SimManager.LastStage == null)
+ {
+ return double.NaN;
+ }
+
+ return SimManager.LastStage.maxThrustToWeight;
+ },
+ ""
+ );
+
+ public static readonly VOID_StrValue currmaxThrustWeight = new VOID_StrValue(
"T:W (curr/max)",
delegate()
{
- if (SimManager.Instance.Stages == null)
+ if (SimManager.Stages == null || SimManager.LastStage == null)
return "N/A";
-
- double currThrust = SimManager.Instance.LastStage.actualThrust;
- double maxThrust = SimManager.Instance.LastStage.thrust;
- double mass = VOID_Core.Instance.vessel.GetTotalMass();
- double gravity = VOID_Core.Instance.vessel.mainBody.gravParameter /
- Math.Pow(
- VOID_Core.Instance.vessel.mainBody.Radius + VOID_Core.Instance.vessel.altitude,
- 2
- );
- double weight = mass * gravity;
return string.Format(
"{0} / {1}",
- (currThrust / weight).ToString("F2"),
- (maxThrust / weight).ToString("F2")
+ (VOID_Data.currThrustWeight.Value).ToString("F2"),
+ (VOID_Data.maxThrustWeight.Value).ToString("F2")
);
}
);
- protected VOID_DoubleValue surfaceThrustWeight = new VOID_DoubleValue(
+ public static readonly VOID_DoubleValue surfaceThrustWeight = new VOID_DoubleValue(
"Max T:W @ surface",
delegate()
{
- if (SimManager.Instance.Stages == null)
+ if (SimManager.Stages == null || SimManager.LastStage == null)
return double.NaN;
- double maxThrust = SimManager.Instance.LastStage.thrust;
- double mass = VOID_Core.Instance.vessel.GetTotalMass();
+ double maxThrust = SimManager.LastStage.thrust;
+ double mass = SimManager.LastStage.totalMass;
double gravity = (VOID_Core.Constant_G * VOID_Core.Instance.vessel.mainBody.Mass) /
- Math.Pow(VOID_Core.Instance.vessel.mainBody.Radius, 2);
+ (VOID_Core.Instance.vessel.mainBody.Radius * VOID_Core.Instance.vessel.mainBody.Radius);
double weight = mass * gravity;
return maxThrust / weight;
@@ -151,56 +239,65 @@
""
);
- public VOID_VesselInfo() : base()
- {
- this._Name = "Vessel Information";
-
- this.WindowPos.x = Screen.width - 260;
- this.WindowPos.y = 450;
- }
-
- public override void ModuleWindow(int _)
- {
- base.ModuleWindow (_);
-
- if ((TimeWarp.WarpMode == TimeWarp.Modes.LOW) || (TimeWarp.CurrentRate <= TimeWarp.MaxPhysicsRate))
- {
- SimManager.Instance.RequestSimulation();
- }
-
- Stage[] stages = SimManager.Instance.Stages;
-
- GUILayout.BeginVertical();
-
- GUILayout.Label(
- vessel.vesselName,
- VOID_Core.Instance.LabelStyles["center_bold"],
- GUILayout.ExpandWidth(true));
-
- this.geeForce.DoGUIHorizontal ("F2");
-
- this.partCount.DoGUIHorizontal ();
-
- this.totalMass.DoGUIHorizontal ("F1");
-
- this.resourceMass.DoGUIHorizontal ("F1");
-
- this.stageDeltaV.DoGUIHorizontal (3, false);
-
- this.totalDeltaV.DoGUIHorizontal (3, false);
-
- this.mainThrottle.DoGUIHorizontal ("F0");
-
- this.currmaxThrust.DoGUIHorizontal ();
-
- this.currmaxThrustWeight.DoGUIHorizontal ();
-
- this.surfaceThrustWeight.DoGUIHorizontal ("F2");
-
- GUILayout.EndVertical();
- GUI.DragWindow();
- }
+ public static readonly VOID_StrValue intakeAirStatus = new VOID_StrValue(
+ "Intake Air (Curr / Req)",
+ delegate()
+ {
+ double currentAmount;
+ double currentRequirement;
+
+ currentAmount = 0d;
+ currentRequirement = 0d;
+
+ foreach (Part part in VOID_Core.Instance.vessel.Parts)
+ {
+ if (part.enabled)
+ {
+ ModuleEngines engineModule;
+ ModuleEnginesFX enginesFXModule;
+ List<Propellant> propellantList = null;
+
+ if (part.tryGetFirstModuleOfType<ModuleEngines>(out engineModule))
+ {
+ propellantList = engineModule.propellants;
+ }
+ else if (part.tryGetFirstModuleOfType<ModuleEnginesFX>(out enginesFXModule))
+ {
+ propellantList = enginesFXModule.propellants;
+ }
+
+ if (propellantList != null)
+ {
+ foreach (Propellant propellant in propellantList)
+ {
+ if (propellant.name == "IntakeAir")
+ {
+ currentRequirement += propellant.currentRequirement / TimeWarp.fixedDeltaTime;
+ break;
+ }
+ }
+ }
+ }
+
+ ModuleResourceIntake intakeModule;
+
+ if (part.enabled && part.tryGetFirstModuleOfType<ModuleResourceIntake>(out intakeModule))
+ {
+ if (intakeModule.resourceName == "IntakeAir")
+ {
+ currentAmount += intakeModule.airFlow;
+ }
+ }
+ }
+
+ if (currentAmount == 0 && currentRequirement == 0)
+ {
+ return "N/A";
+ }
+
+ return string.Format("{0:F3} / {1:F3}", currentAmount, currentRequirement);
+ }
+ );
}
}
-
--- a/VOID_VesselRegister.cs
+++ b/VOID_VesselRegister.cs
@@ -1,26 +1,35 @@
+// VOID
//
-// VOID_Orbital.cs
+// VOID_VesselRegister.cs
//
-// Author:
-// toadicus <>
+// Copyright © 2014, toadicus
+// All rights reserved.
//
-// Copyright (c) 2013 toadicus
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
using KSP;
using System;
using System.Linq;
+using ToadicusTools;
using UnityEngine;
namespace VOID
@@ -106,7 +115,7 @@
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label(
- Tools.UppercaseFirst(vesselSituation) + " " + selectedVesselType.ToString() + "s @ " + seletedBody.bodyName,
+ VOID_Tools.UppercaseFirst(vesselSituation) + " " + selectedVesselType.ToString() + "s @ " + seletedBody.bodyName,
VOID_Core.Instance.LabelStyles["center"],
GUILayout.ExpandWidth(true));
GUILayout.EndHorizontal();