VOID_DataValue: Cycle backwards on right click.
VOID_DataValue: Cycle backwards on right click.

file:a/VOID.csproj (deleted)
--- a/VOID.csproj
+++ /dev/null
@@ -1,97 +1,1 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
-  <PropertyGroup>
-    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
-    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
-    <ProductVersion>10.0.0</ProductVersion>
-    <SchemaVersion>2.0</SchemaVersion>
-    <ProjectGuid>{45ACC1CC-942C-4A66-BFC7-8BE375938B18}</ProjectGuid>
-    <OutputType>Library</OutputType>
-    <RootNamespace>VOID</RootNamespace>
-    <AssemblyName>VOID</AssemblyName>
-    <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
-  </PropertyGroup>
-  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
-    <DebugSymbols>true</DebugSymbols>
-    <DebugType>full</DebugType>
-    <Optimize>false</Optimize>
-    <OutputPath>bin\Debug</OutputPath>
-    <DefineConstants>DEBUG; TRACE</DefineConstants>
-    <ErrorReport>prompt</ErrorReport>
-    <WarningLevel>4</WarningLevel>
-    <ConsolePause>false</ConsolePause>
-    <CustomCommands>
-      <CustomCommands>
-        <Command type="AfterBuild" command="/usr/bin/cp -fv ${ProjectDir}/bin/Debug/VOID.dll /mnt/games/ssd/KSP_linux/GameData/VOID/Plugins/" />
-      </CustomCommands>
-    </CustomCommands>
-  </PropertyGroup>
-  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
-    <Optimize>true</Optimize>
-    <OutputPath>bin\Release</OutputPath>
-    <ErrorReport>prompt</ErrorReport>
-    <WarningLevel>4</WarningLevel>
-    <ConsolePause>false</ConsolePause>
-    <DefineConstants>TRACE</DefineConstants>
-    <CustomCommands>
-      <CustomCommands>
-        <Command type="AfterBuild" command="/usr/bin/cp -fv ${ProjectDir}/bin/Release/VOID.dll /mnt/games/ssd/KSP_linux/GameData/VOID/Plugins/" />
-      </CustomCommands>
-    </CustomCommands>
-  </PropertyGroup>
-  <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
-  <ItemGroup>
-    <Compile Include="Tools.cs" />
-    <Compile Include="IVOID_Module.cs" />
-    <Compile Include="VOIDFlightMaster.cs" />
-    <Compile Include="VOID_Core.cs" />
-    <Compile Include="VOID_Module.cs" />
-    <Compile Include="VOID_HUD.cs" />
-    <Compile Include="VOID_SaveValue.cs" />
-    <Compile Include="VOID_Orbital.cs" />
-    <Compile Include="VOID_SurfAtmo.cs" />
-    <Compile Include="VOID_VesselInfo.cs" />
-    <Compile Include="VOID_Transfer.cs" />
-    <Compile Include="VOID_CBInfoBrowser.cs" />
-    <Compile Include="VOID_Rendezvous.cs" />
-    <Compile Include="VOID_VesselRegister.cs" />
-    <Compile Include="VOID_DataLogger.cs" />
-    <Compile Include="VOID_EditorCore.cs" />
-    <Compile Include="VOID_EditorHUD.cs" />
-    <Compile Include="IntCollection.cs" />
-    <Compile Include="VOID_DataValue.cs" />
-  </ItemGroup>
-  <ItemGroup>
-    <Reference Include="Assembly-CSharp">
-      <HintPath>..\..\..\..\..\mnt\games-ssd\KSP_linux\KSP_Data\Managed\Assembly-CSharp.dll</HintPath>
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine">
-      <HintPath>..\..\..\..\..\mnt\games-ssd\KSP_linux\KSP_Data\Managed\UnityEngine.dll</HintPath>
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="System">
-      <HintPath>..\..\..\..\..\mnt\games-ssd\KSP_linux\KSP_Data\Managed\System.dll</HintPath>
-      <Private>False</Private>
-    </Reference>
-  </ItemGroup>
-  <ItemGroup>
-    <ProjectReference Include="..\Engineer.Extensions\Engineer.Extensions.csproj">
-      <Project>{2FCF882B-0771-4649-8D04-81D7AA76A486}</Project>
-      <Name>Engineer.Extensions</Name>
-    </ProjectReference>
-    <ProjectReference Include="..\VesselSimulator\VesselSimulator.csproj">
-      <Project>{30FD6C0B-D36E-462F-B0FF-F0FAC9C666CF}</Project>
-      <Name>VesselSimulator</Name>
-    </ProjectReference>
-  </ItemGroup>
-  <ProjectExtensions>
-    <MonoDevelop>
-      <Properties>
-        <Policies>
-          <StandardHeader Text=" &#xA; ${FileName}&#xA; &#xA; Author:&#xA;      ${AuthorName} &lt;${AuthorEmail}&gt;&#xA;&#xA; Copyright (c) ${Year} ${CopyrightHolder}&#xA;&#xA; This program is free software: you can redistribute it and/or modify&#xA; it under the terms of the GNU General Public License as published by&#xA; the Free Software Foundation, either version 3 of the License, or&#xA; (at your option) any later version.&#xA;&#xA; This program is distributed in the hope that it will be useful,&#xA; but WITHOUT ANY WARRANTY; without even the implied warranty of&#xA; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the&#xA; GNU General Public License for more details.&#xA;&#xA; You should have received a copy of the GNU General Public License&#xA; along with this program.  If not, see &lt;http://www.gnu.org/licenses/&gt;." IncludeInNewFiles="True" />
-        </Policies>
-      </Properties>
-    </MonoDevelop>
-  </ProjectExtensions>
-</Project>
+

--- a/VOID_DataValue.cs
+++ b/VOID_DataValue.cs
@@ -69,7 +69,6 @@
 			this.Label = Label;
 			this.Units = Units;
 			this.ValueFunc = ValueFunc;
-			this.cache = this.ValueFunc.Invoke ();
 		}
 
 		public void Refresh()
@@ -109,6 +108,7 @@
 
 	internal interface IVOID_NumericValue
 	{
+		double ToDouble();
 		string ToString(string format);
 		string ToSIString(int digits, int MinMagnitude, int MaxMagnitude);
 	}
@@ -117,11 +117,20 @@
 	{
 		public VOID_NumValue(string Label, Func<T> ValueFunc, string Units = "") : base(Label, ValueFunc, Units) {}
 
+		public abstract double ToDouble();
 		public abstract string ToString(string Format);
 		public abstract string ToSIString(int digits = 3, int MinMagnitude = 0, int MaxMagnitude = int.MaxValue);
 
 		public abstract string ValueUnitString(string format);
-		public abstract string ValueUnitString(ushort digits);
+		
+		public virtual string ValueUnitString(ushort digits) {
+			return Tools.MuMech_ToSI(this.ToDouble(), digits) + this.Units;
+		}
+
+		public virtual string ValueUnitString(ushort digits, int MinMagnitude, int MaxMagnitude)
+		{
+			return Tools.MuMech_ToSI(this.ToDouble(), digits, MinMagnitude, MaxMagnitude) + this.Units;
+		}
 
 		public virtual void DoGUIHorizontal(string format)
 		{
@@ -132,24 +141,48 @@
 			GUILayout.EndHorizontal ();
 		}
 
-		public virtual ushort DoGUIHorizontal(ushort digits)
+		public virtual ushort DoGUIHorizontal(ushort digits, bool precisionButton = true)
 		{
 			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
 			GUILayout.Label(this.Label + ":", GUILayout.ExpandWidth(true));
 			GUILayout.FlexibleSpace();
-			GUILayout.Label(this.ValueUnitString(digits), GUILayout.ExpandWidth(false));
-			if (GUILayout.Button ("P")) {
-				digits = (ushort)((digits + 3) % 15);
+			if (precisionButton)
+			{
+				float magnitude = (float)Math.Log10(Math.Abs(this.ToDouble()));
+				GUILayout.Label(this.ValueUnitString(3, int.MinValue, (int)magnitude - digits), GUILayout.ExpandWidth(false));
+				if (GUILayout.Button(digits.ToString()))
+				{
+					float magLimit = Math.Max(magnitude, 6f);
+					magLimit = (float)Math.Ceiling(magLimit / 3f) * 3f;
+					if (Event.current.button == 0)
+					{
+						digits = (ushort)((digits + 3) % (int)magLimit);
+					}
+					else if (Event.current.button == 1)
+					{
+						digits = (ushort)((digits - 3) % (int)magLimit);
+					}
+				}
+			}
+			else
+			{
+				GUILayout.Label(this.ValueUnitString(digits), GUILayout.ExpandWidth(false));
 			}
 			GUILayout.EndHorizontal();
 
 			return digits;
 		}
+
 	}
 
 	public class VOID_DoubleValue : VOID_NumValue<double>, IVOID_NumericValue
 	{
 		public VOID_DoubleValue(string Label, Func<double> ValueFunc, string Units) : base(Label, ValueFunc, Units) {}
+
+		public override double ToDouble ()
+		{
+			return this.Value;
+		}
 
 		public override string ToString(string format)
 		{
@@ -165,10 +198,6 @@
 			return this.Value.ToString(format) + this.Units;
 		}
 
-		public override string ValueUnitString(ushort digits) {
-			return Tools.MuMech_ToSI(this.Value, digits) + this.Units;
-		}
-
 		public override string ToSIString(int digits = 3, int MinMagnitude = 0, int MaxMagnitude = int.MaxValue)
 		{
 			return string.Format (
@@ -181,15 +210,16 @@
 	public class VOID_FloatValue : VOID_NumValue<float>, IVOID_NumericValue
 	{
 		public VOID_FloatValue(string Label, Func<float> ValueFunc, string Units) : base(Label, ValueFunc, Units) {}
-		
+
+		public override double ToDouble ()
+		{
+			return (double)this.Value;
+		}
+
 		public override string ValueUnitString(string format) {
 			return this.Value.ToString(format) + this.Units;
 		}
 
-		public override string ValueUnitString(ushort digits) {
-			return Tools.MuMech_ToSI((double)this.Value, digits) + this.Units;
-		}
-
 		public override string ToString(string format)
 		{
 			return string.Format (
@@ -212,15 +242,16 @@
 	public class VOID_IntValue : VOID_NumValue<int>, IVOID_NumericValue
 	{
 		public VOID_IntValue(string Label, Func<int> ValueFunc, string Units) : base(Label, ValueFunc, Units) {}
-		
+
+		public override double ToDouble ()
+		{
+			return (double)this.Value;
+		}
+
 		public override string ValueUnitString(string format) {
 			return this.Value.ToString(format) + this.Units;
 		}
 
-		public override string ValueUnitString(ushort digits) {
-			return Tools.MuMech_ToSI((double)this.Value, digits) + this.Units;
-		}
-
 		public override string ToString(string format)
 		{
 			return string.Format (

--- a/VOID_SurfAtmo.cs
+++ b/VOID_SurfAtmo.cs
@@ -26,6 +26,102 @@
 {
 	public class VOID_SurfAtmo : VOID_WindowModule
 	{
+		[AVOID_SaveValue("precisionValues")]
+		protected long _precisionValues = 230584300921369395;
+		protected IntCollection precisionValues;
+
+		protected VOID_DoubleValue trueAltitude = new VOID_DoubleValue(
+			"Altitude (true)",
+			delegate()
+			{
+				double alt_true = VOID_Core.Instance.vessel.orbit.altitude - VOID_Core.Instance.vessel.terrainAltitude;
+				// HACK: This assumes that on worlds with oceans, all water is fixed at 0 m,
+				// and water covers the whole surface at 0 m.
+				if (VOID_Core.Instance.vessel.terrainAltitude < 0 && VOID_Core.Instance.vessel.mainBody.ocean )
+					alt_true = VOID_Core.Instance.vessel.orbit.altitude;
+				return alt_true;
+			},
+			"m"
+		);
+
+		protected VOID_StrValue surfLatitude = new VOID_StrValue(
+			"Latitude",
+			new Func<string> (() => Tools.GetLatitudeString(VOID_Core.Instance.vessel))
+		);
+
+		protected VOID_StrValue surfLongitude = new VOID_StrValue(
+			"Longitude",
+			new Func<string> (() => Tools.GetLongitudeString(VOID_Core.Instance.vessel))
+		);
+
+		protected VOID_StrValue vesselHeading = new VOID_StrValue(
+			"Heading",
+			delegate()
+			{
+				double heading = Tools.MuMech_get_heading(VOID_Core.Instance.vessel);
+				string cardinal = Tools.get_heading_text(heading);
+
+				return string.Format(
+					"{0}° {1}",
+					heading.ToString("F2"),
+					cardinal
+				);
+			}
+		);
+
+		protected VOID_DoubleValue terrainElevation = new VOID_DoubleValue(
+			"Terrain elevation",
+			new Func<double> (() => VOID_Core.Instance.vessel.terrainAltitude),
+			"m"
+		);
+
+		protected VOID_DoubleValue surfVelocity = new VOID_DoubleValue(
+			"Surface velocity",
+			new Func<double> (() => VOID_Core.Instance.vessel.srf_velocity.magnitude),
+			"m/s"
+		);
+
+		protected VOID_DoubleValue vertVelocity = new VOID_DoubleValue(
+			"Vertical speed",
+			new Func<double> (() => VOID_Core.Instance.vessel.verticalSpeed),
+			"m/s"
+		);
+
+		protected VOID_DoubleValue horzVelocity = new VOID_DoubleValue(
+			"Horizontal speed",
+			new Func<double> (() => VOID_Core.Instance.vessel.horizontalSrfSpeed),
+			"m/s"
+		);
+
+		protected VOID_FloatValue temperature = new VOID_FloatValue(
+			"Temperature",
+			new Func<float> (() => VOID_Core.Instance.vessel.flightIntegrator.getExternalTemperature()),
+			"°C"
+		);
+
+		protected VOID_DoubleValue atmDensity = new VOID_DoubleValue (
+			"Atmosphere Density",
+			new Func<double> (() => VOID_Core.Instance.vessel.atmDensity * 1000f),
+			"g/m³"
+		);
+
+		protected VOID_DoubleValue atmPressure = new VOID_DoubleValue (
+			"Pressure",
+			new Func<double> (() => VOID_Core.Instance.vessel.staticPressure),
+			"atm"
+		);
+
+		protected VOID_FloatValue atmLimit = new VOID_FloatValue(
+			"Atmosphere Limit",
+			new Func<float> (() => VOID_Core.Instance.vessel.mainBody.maxAtmosphereAltitude),
+			"m"
+		);
+
+		protected VOID_StrValue currBiome = new VOID_StrValue(
+			"Biome",
+			new Func<string> (() => Tools.Toadicus_GetAtt(VOID_Core.Instance.vessel).name)
+		);
+
 		public VOID_SurfAtmo()
 		{
 			this._Name = "Surface & Atmospheric Information";
@@ -36,79 +132,61 @@
 
 		public override void ModuleWindow(int _)
 		{
+			base.ModuleWindow (_);
+
+			int idx = 0;
+
 			GUILayout.BeginVertical();
 
-			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-			GUILayout.Label("Altitude (true):");
-			double alt_true = vessel.orbit.altitude - vessel.terrainAltitude;
-			// HACK: This assumes that on worlds with oceans, all water is fixed at 0 m, and water covers the whole surface at 0 m.
-			if (vessel.terrainAltitude < 0 && vessel.mainBody.ocean ) alt_true = vessel.orbit.altitude;
-			GUILayout.Label(Tools.MuMech_ToSI(alt_true) + "m", GUILayout.ExpandWidth(false));
-			GUILayout.EndHorizontal ();
+			this.precisionValues [idx] = this.trueAltitude.DoGUIHorizontal (this.precisionValues [idx]);
+			idx++;
 
-			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-			GUILayout.Label("Latitude:");
-			GUILayout.Label(Tools.GetLatitudeString(vessel), GUILayout.ExpandWidth(false));
-			GUILayout.EndHorizontal();
+			this.surfLatitude.DoGUIHorizontal ();
 
-			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-			GUILayout.Label("Longitude:");
-			GUILayout.Label(Tools.GetLongitudeString(vessel), GUILayout.ExpandWidth(false));
-			GUILayout.EndHorizontal();
+			this.surfLongitude.DoGUIHorizontal ();
 
-			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-			GUILayout.Label("Heading:");
-			GUILayout.Label(Tools.MuMech_get_heading(vessel).ToString("F2") + "° " + Tools.get_heading_text(Tools.MuMech_get_heading(vessel)), GUILayout.ExpandWidth(false));
-			GUILayout.EndHorizontal();
+			this.vesselHeading.DoGUIHorizontal ();
 
-			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-			GUILayout.Label("Terrain elevation:");
-			GUILayout.Label(Tools.MuMech_ToSI(vessel.terrainAltitude) + "m", GUILayout.ExpandWidth(false));
-			GUILayout.EndHorizontal();
+			this.precisionValues [idx] = this.terrainElevation.DoGUIHorizontal (this.precisionValues [idx]);
+			idx++;
 
-			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-			GUILayout.Label("Surface velocity:");
-			GUILayout.Label(Tools.MuMech_ToSI(vessel.srf_velocity.magnitude) + "m/s", GUILayout.ExpandWidth(false));
-			GUILayout.EndHorizontal();
+			this.precisionValues [idx] = this.surfVelocity.DoGUIHorizontal (this.precisionValues [idx]);
+			idx++;
 
-			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-			GUILayout.Label("Vertical speed:");
-			GUILayout.Label(Tools.MuMech_ToSI(vessel.verticalSpeed) + "m/s", GUILayout.ExpandWidth(false));
-			GUILayout.EndHorizontal();
+			this.precisionValues [idx] = this.vertVelocity.DoGUIHorizontal (this.precisionValues [idx]);
+			idx++;
 
-			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-			GUILayout.Label("Horizontal speed:");
-			GUILayout.Label(Tools.MuMech_ToSI(vessel.horizontalSrfSpeed) + "m/s", GUILayout.ExpandWidth(false));
-			GUILayout.EndHorizontal();
+			this.precisionValues [idx] = this.horzVelocity.DoGUIHorizontal (this.precisionValues [idx]);
+			idx++;
 
-			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-			GUILayout.Label("Temperature:");
-			GUILayout.Label(vessel.flightIntegrator.getExternalTemperature().ToString("F2") + "° C", GUILayout.ExpandWidth(false));
-			GUILayout.EndHorizontal();
+			this.temperature.DoGUIHorizontal ("F2");
 
-			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-			GUILayout.Label("Atmosphere density:");
-			GUILayout.Label(Tools.MuMech_ToSI(vessel.atmDensity * 1000) + "g/m³", GUILayout.ExpandWidth(false));
-			GUILayout.EndHorizontal();
+			this.atmDensity.DoGUIHorizontal (3);
 
-			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-			GUILayout.Label("Pressure:");
-			GUILayout.Label(vessel.staticPressure.ToString("F2") + " atms", GUILayout.ExpandWidth(false));
-			GUILayout.EndHorizontal();
+			this.atmPressure.DoGUIHorizontal ("F2");
 
-			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-			GUILayout.Label("Atmosphere limit:");
-			GUILayout.Label("≈ " + Tools.MuMech_ToSI(vessel.mainBody.maxAtmosphereAltitude) + "m", GUILayout.ExpandWidth(false));
-			GUILayout.EndHorizontal();
+			this.precisionValues [idx] = this.atmLimit.DoGUIHorizontal (this.precisionValues [idx]);
+			idx++;
 
 			// Toadicus edit: added Biome
-			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-			GUILayout.Label("Biome:");
-			GUILayout.Label(Tools.Toadicus_GetAtt(vessel).name, VOID_Core.Instance.LabelStyles["right"]);
-			GUILayout.EndHorizontal();
+			this.currBiome.DoGUIHorizontal ();
 
 			GUILayout.EndVertical();
 			GUI.DragWindow();
 		}
+
+		public override void LoadConfig ()
+		{
+			base.LoadConfig ();
+
+			this.precisionValues = new IntCollection (4, this._precisionValues);
+		}
+
+		public override void _SaveToConfig (KSP.IO.PluginConfiguration config)
+		{
+			this._precisionValues = this.precisionValues.collection;
+
+			base._SaveToConfig (config);
+		}
 	}
 }

--- a/VOID_VesselInfo.cs
+++ b/VOID_VesselInfo.cs
@@ -20,6 +20,7 @@
 //  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 using KSP;
 using System;
+using System.Collections.Generic;
 using UnityEngine;
 
 namespace VOID
@@ -29,7 +30,130 @@
 		[AVOID_SaveValue("toggleExtended")]
 		protected VOID_SaveValue<bool> toggleExtended = false;
 
-		public VOID_VesselInfo()
+		protected VOID_DoubleValue geeForce = new VOID_DoubleValue(
+			"G-force",
+			new Func<double>(() => VOID_Core.Instance.vessel.geeForce),
+			"gees"
+		);
+
+		protected VOID_IntValue partCount = new VOID_IntValue(
+			"Parts",
+			new Func<int>(() => VOID_Core.Instance.vessel.Parts.Count),
+			""
+		);
+
+		protected VOID_DoubleValue totalMass = new VOID_DoubleValue(
+			"Total Mass",
+			new Func<double>(() => VOID_Core.Instance.vessel.GetTotalMass()),
+			"tons"
+		);
+
+		protected VOID_DoubleValue resourceMass = new VOID_DoubleValue(
+			"Resource Mass",
+			delegate()
+			{
+				double rscMass = 0;
+				foreach (Part part in VOID_Core.Instance.vessel.Parts)
+				{
+					rscMass += part.GetResourceMass();
+				}
+				return rscMass;
+			},
+			"tons"
+		);
+
+		protected VOID_DoubleValue stageDeltaV = new VOID_DoubleValue(
+			"DeltaV (Current Stage)",
+			delegate()
+			{
+				if (Engineer.VesselSimulator.SimManager.Instance.Stages == null ||
+			    	Engineer.VesselSimulator.SimManager.Instance.Stages.Length <= Staging.lastStage
+			    )
+					return double.NaN;
+				return Engineer.VesselSimulator.SimManager.Instance.Stages[Staging.lastStage].deltaV;
+			},
+			"m/s"
+		);
+
+		protected VOID_DoubleValue totalDeltaV = new VOID_DoubleValue(
+			"DeltaV (Total)",
+			delegate()
+			{
+				if (Engineer.VesselSimulator.SimManager.Instance.Stages == null)
+					return double.NaN;
+				return Engineer.VesselSimulator.SimManager.Instance.LastStage.totalDeltaV;
+			},
+			"m/s"
+		);
+
+		protected VOID_FloatValue mainThrottle = new VOID_FloatValue(
+			"Throttle",
+			new Func<float>(() => VOID_Core.Instance.vessel.ctrlState.mainThrottle * 100f),
+			"%"
+		);
+
+		protected VOID_StrValue currmaxThrust = new VOID_StrValue(
+			"Thrust (curr/max)",
+			delegate()
+			{
+				if (Engineer.VesselSimulator.SimManager.Instance.Stages == null)
+					return "N/A";
+
+				double currThrust = Engineer.VesselSimulator.SimManager.Instance.LastStage.actualThrust;
+				double maxThrust = Engineer.VesselSimulator.SimManager.Instance.LastStage.thrust;
+
+				return string.Format(
+					"{0} / {1}",
+					currThrust.ToString("F1"),
+					maxThrust.ToString("F1")
+				);
+			}
+		);
+
+		protected VOID_StrValue currmaxThrustWeight = new VOID_StrValue(
+			"T:W (curr/max)",
+			delegate()
+			{
+				if (Engineer.VesselSimulator.SimManager.Instance.Stages == null)
+					return "N/A";
+
+				double currThrust = Engineer.VesselSimulator.SimManager.Instance.LastStage.actualThrust;
+				double maxThrust = Engineer.VesselSimulator.SimManager.Instance.LastStage.thrust;
+				double mass = VOID_Core.Instance.vessel.GetTotalMass();
+				double gravity = VOID_Core.Instance.vessel.mainBody.gravParameter /
+				                 Math.Pow(
+					                 VOID_Core.Instance.vessel.mainBody.Radius + VOID_Core.Instance.vessel.altitude,
+					                 2
+					                );
+				double weight = mass * gravity;
+
+				return string.Format(
+					"{0} / {1}",
+					(currThrust / weight).ToString("F2"),
+					(maxThrust / weight).ToString("F2")
+				);
+			}
+		);
+
+		protected VOID_DoubleValue surfaceThrustWeight = new VOID_DoubleValue(
+			"Max T:W @ surface",
+			delegate()
+			{
+				if (Engineer.VesselSimulator.SimManager.Instance.Stages == null)
+					return double.NaN;
+
+				double maxThrust = Engineer.VesselSimulator.SimManager.Instance.LastStage.thrust;
+				double mass = VOID_Core.Instance.vessel.GetTotalMass();
+				double gravity = (VOID_Core.Constant_G * VOID_Core.Instance.vessel.mainBody.Mass) /
+				                 Math.Pow(VOID_Core.Instance.vessel.mainBody.Radius, 2);
+				double weight = mass * gravity;
+
+				return maxThrust / weight;
+			},
+			""
+		);
+
+		public VOID_VesselInfo() : base()
 		{
 			this._Name = "Vessel Information";
 
@@ -39,6 +163,8 @@
 
 		public override void ModuleWindow(int _)
 		{
+			base.ModuleWindow (_);
+
 			if ((TimeWarp.WarpMode == TimeWarp.Modes.LOW) || (TimeWarp.CurrentRate <= TimeWarp.MaxPhysicsRate))
 			{
 				Engineer.VesselSimulator.SimManager.Instance.RequestSimulation();
@@ -53,102 +179,25 @@
 				VOID_Core.Instance.LabelStyles["center_bold"],
 				GUILayout.ExpandWidth(true));
 
-			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-			GUILayout.Label("G-force:");
-			GUILayout.Label(vessel.geeForce.ToString("F2") + " gees", GUILayout.ExpandWidth(false));
-			GUILayout.EndHorizontal();
-
-			int num_parts = 0;
-			double total_mass = vessel.GetTotalMass();
-			double resource_mass = 0;
-			double max_thrust = 0;
-			double final_thrust = 0;
-
-			foreach (Part p in vessel.parts)
-			{
-			    num_parts++;
-			    resource_mass += p.GetResourceMass();
-
-			    foreach (PartModule pm in p.Modules)
-			    {
-			        if ((pm.moduleName == "ModuleEngines") &&
-						((p.State == PartStates.ACTIVE) ||
-							((Staging.CurrentStage > Staging.lastStage) && (p.inverseStage == Staging.lastStage)))
-					)
-			        {
-			            max_thrust += ((ModuleEngines)pm).maxThrust;
-			            final_thrust += ((ModuleEngines)pm).finalThrust;
-			        }
-			    }
-			}
-
-			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-			GUILayout.Label("Parts:");
-			GUILayout.Label(num_parts.ToString("F0"), GUILayout.ExpandWidth(false));
-			GUILayout.EndHorizontal();
-
-			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-			GUILayout.Label("Total mass:");
-			GUILayout.Label(total_mass.ToString("F1") + " tons", GUILayout.ExpandWidth(false));
-			GUILayout.EndHorizontal();
-
-			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-			GUILayout.Label("Resource mass:");
-			GUILayout.Label(resource_mass.ToString("F1") + " tons", GUILayout.ExpandWidth(false));
-			GUILayout.EndHorizontal();
-
-			if (stages.Length > Staging.lastStage)
-			{
-				GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-				GUILayout.Label("DeltaV (Current Stage):");
-				GUILayout.Label(
-					Tools.MuMech_ToSI(stages[Staging.lastStage].deltaV).ToString() + "m/s",
-					GUILayout.ExpandWidth(false));
-				GUILayout.EndHorizontal();
-			}
-
-			if (stages.Length > 0)
-			{
-				double totalDeltaV = 0d;
-
-				for (int i = 0; i < stages.Length; ++i)
-				{
-					totalDeltaV += stages [i].deltaV;
-				}
-
-				GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-				GUILayout.Label("DeltaV (Total):");
-				GUILayout.Label(Tools.MuMech_ToSI(totalDeltaV).ToString() + "m/s", GUILayout.ExpandWidth(false));
-				GUILayout.EndHorizontal();
-			}
-
-			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-			GUILayout.Label("Throttle:");
-			GUILayout.Label((vessel.ctrlState.mainThrottle * 100f).ToString("F0") + "%", GUILayout.ExpandWidth(false));
-			GUILayout.EndHorizontal();
-
-			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-			GUILayout.Label("Thrust (curr/max):");
-			GUILayout.Label(
-				final_thrust.ToString("F1") +
-				" / " + max_thrust.ToString("F1") + " kN",
-				GUILayout.ExpandWidth(false));
-			GUILayout.EndHorizontal();
-
-			double gravity = vessel.mainBody.gravParameter / Math.Pow(vessel.mainBody.Radius + vessel.altitude, 2);
-			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-			GUILayout.Label("T:W (curr/max):");
-			GUILayout.Label(
-				(final_thrust / (total_mass * gravity)).ToString("F2") +
-				" / " + (max_thrust / (total_mass * gravity)).ToString("F2"),
-				GUILayout.ExpandWidth(false));
-			GUILayout.EndHorizontal();
-
-			double g_ASL = (VOID_Core.Constant_G * vessel.mainBody.Mass) / Math.Pow(vessel.mainBody.Radius, 2);
-			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-			GUILayout.Label("Max T:W @ surface:");
-			GUILayout.Label((max_thrust / (total_mass * g_ASL)).ToString("F2"), GUILayout.ExpandWidth(false));
-			GUILayout.EndHorizontal();
+			this.geeForce.DoGUIHorizontal ("F2");
+
+			this.partCount.DoGUIHorizontal ();
+
+			this.totalMass.DoGUIHorizontal ("F1");
+
+			this.resourceMass.DoGUIHorizontal ("F1");
+
+			this.stageDeltaV.DoGUIHorizontal (3, false);
+
+			this.totalDeltaV.DoGUIHorizontal (3, false);
+
+			this.mainThrottle.DoGUIHorizontal ("F0");
+
+			this.currmaxThrust.DoGUIHorizontal ();
+
+			this.currmaxThrustWeight.DoGUIHorizontal ();
+
+			this.surfaceThrustWeight.DoGUIHorizontal ("F2");
 
 			GUILayout.EndVertical();
 			GUI.DragWindow();