Assembly: Added VesselSimulator dependency. Not sure this is a great idea?
Assembly: Added VesselSimulator dependency. Not sure this is a great idea?

--- /dev/null
+++ b/Properties/AssemblyInfo.cs
@@ -1,1 +1,48 @@
+// VOID
+//
+// AssemblyInfo.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+//    this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+//    this list of conditions and the following disclaimer in the documentation and/or other
+//    materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+//    to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+using System.Reflection;
+using System.Runtime.CompilerServices;
 
+[assembly: KSPAssemblyDependency("ToadicusTools", 0, 0)]
+[assembly: KSPAssemblyDependency("VesselSimulator", 0, 0)]
+
+// Information about this assembly is defined by the following attributes.
+// Change them to the values specific to your project.
+[assembly: AssemblyTitle("VOID")]
+[assembly: AssemblyDescription("A KSP mod that provides at-a-glance information about Vessels, Orbits, and their states.")]
+[assembly: AssemblyCopyright("toadicus")]
+// The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}".
+// The form "{Major}.{Minor}.*" will automatically update the build and revision,
+// and "{Major}.{Minor}.{Build}.*" will update just the revision.
+[assembly: AssemblyVersion("0.11.0.*")]
+// The following attributes are used to specify the signing key for the assembly,
+// if desired. See the Mono documentation for more information about signing.
+//[assembly: AssemblyDelaySign(false)]
+//[assembly: AssemblyKeyFile("")]
+
+

file:b/VOID.csproj (new)
--- /dev/null
+++ b/VOID.csproj
@@ -1,1 +1,128 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup>
+    <Configuration Condition=" '$(Configuration)' == '' ">Debug_win</Configuration>
+    <ProductVersion>8.0.30703</ProductVersion>
+    <SchemaVersion>2.0</SchemaVersion>
+    <ProjectGuid>{45ACC1CC-942C-4A66-BFC7-8BE375938B18}</ProjectGuid>
+    <OutputType>Library</OutputType>
+    <RootNamespace>VOID</RootNamespace>
+    <AssemblyName>VOID</AssemblyName>
+    <CodePage>65001</CodePage>
+    <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
+    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+    <ReleaseVersion>0.11</ReleaseVersion>
+    <SynchReleaseVersion>false</SynchReleaseVersion>
+  </PropertyGroup>
+  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug_win|AnyCPU' ">
+    <DebugSymbols>true</DebugSymbols>
+    <DebugType>full</DebugType>
+    <Optimize>false</Optimize>
+    <OutputPath>bin\Debug</OutputPath>
+    <DefineConstants>DEBUG; TRACE</DefineConstants>
+    <ErrorReport>prompt</ErrorReport>
+    <WarningLevel>4</WarningLevel>
+    <ConsolePause>false</ConsolePause>
+    <CustomCommands>
+      <CustomCommands>
+        <Command type="AfterBuild" command="xcopy /Y ${TargetFile} ..\..\..\Games\KSP_win\GameData\VOID\Plugins\" />
+      </CustomCommands>
+    </CustomCommands>
+  </PropertyGroup>
+  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_win|AnyCPU' ">
+    <Optimize>false</Optimize>
+    <OutputPath>bin\Release</OutputPath>
+    <ErrorReport>prompt</ErrorReport>
+    <WarningLevel>4</WarningLevel>
+    <ConsolePause>false</ConsolePause>
+    <DefineConstants>TRACE</DefineConstants>
+    <CustomCommands>
+      <CustomCommands>
+        <Command type="AfterBuild" command="xcopy /Y ${TargetFile} ..\..\..\Games\KSP_win\GameData\VOID\Plugins\" />
+      </CustomCommands>
+    </CustomCommands>
+  </PropertyGroup>
+  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug_linux|AnyCPU' ">
+    <DebugSymbols>true</DebugSymbols>
+    <DebugType>full</DebugType>
+    <Optimize>false</Optimize>
+    <OutputPath>bin\Debug</OutputPath>
+    <DefineConstants>DEBUG; TRACE</DefineConstants>
+    <ErrorReport>prompt</ErrorReport>
+    <WarningLevel>4</WarningLevel>
+    <ConsolePause>false</ConsolePause>
+    <CustomCommands>
+      <CustomCommands>
+        <Command type="AfterBuild" command="cp -afv ${TargetFile} /opt/games/KSP_linux/GameData/${ProjectName}/Plugins/" />
+      </CustomCommands>
+    </CustomCommands>
+  </PropertyGroup>
+  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_linux|AnyCPU' ">
+    <Optimize>false</Optimize>
+    <OutputPath>bin\Release</OutputPath>
+    <DefineConstants>TRACE</DefineConstants>
+    <ErrorReport>prompt</ErrorReport>
+    <WarningLevel>4</WarningLevel>
+    <ConsolePause>false</ConsolePause>
+    <CustomCommands>
+      <CustomCommands>
+        <Command type="AfterBuild" command="cp -afv ${TargetFile} /opt/games/KSP_linux/GameData/${ProjectName}/Plugins/" />
+      </CustomCommands>
+    </CustomCommands>
+  </PropertyGroup>
+  <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
+  <ItemGroup>
+    <Compile Include="IVOID_Module.cs" />
+    <Compile Include="VOIDFlightMaster.cs" />
+    <Compile Include="VOID_Core.cs" />
+    <Compile Include="VOID_Module.cs" />
+    <Compile Include="VOID_HUD.cs" />
+    <Compile Include="VOID_SaveValue.cs" />
+    <Compile Include="VOID_Orbital.cs" />
+    <Compile Include="VOID_SurfAtmo.cs" />
+    <Compile Include="VOID_VesselInfo.cs" />
+    <Compile Include="VOID_Transfer.cs" />
+    <Compile Include="VOID_CBInfoBrowser.cs" />
+    <Compile Include="VOID_Rendezvous.cs" />
+    <Compile Include="VOID_VesselRegister.cs" />
+    <Compile Include="VOID_DataLogger.cs" />
+    <Compile Include="VOID_EditorCore.cs" />
+    <Compile Include="VOID_EditorHUD.cs" />
+    <Compile Include="VOID_DataValue.cs" />
+    <Compile Include="VOIDEditorMaster.cs" />
+    <Compile Include="VOID_Tools.cs" />
+    <Compile Include="VOID_Localization.cs" />
+    <Compile Include="Properties\AssemblyInfo.cs" />
+  </ItemGroup>
+  <ProjectExtensions>
+    <MonoDevelop>
+      <Properties>
+        <Policies>
+          <TextStylePolicy FileWidth="120" TabsToSpaces="False" EolMarker="Unix" inheritsSet="VisualStudio" inheritsScope="text/plain" scope="text/plain" />
+        </Policies>
+      </Properties>
+    </MonoDevelop>
+  </ProjectExtensions>
+  <ItemGroup>
+    <Reference Include="System">
+      <HintPath>..\_KSPAssemblies\System.dll</HintPath>
+    </Reference>
+    <Reference Include="Assembly-CSharp">
+      <HintPath>..\_KSPAssemblies\Assembly-CSharp.dll</HintPath>
+    </Reference>
+    <Reference Include="UnityEngine">
+      <HintPath>..\_KSPAssemblies\UnityEngine.dll</HintPath>
+    </Reference>
+  </ItemGroup>
+  <ItemGroup>
+    <ProjectReference Include="..\ToadicusTools\ToadicusTools.csproj">
+      <Project>{D48A5542-6655-4149-BC27-B27DF0466F1C}</Project>
+      <Name>ToadicusTools</Name>
+    </ProjectReference>
+    <ProjectReference Include="..\VesselSimulator\VesselSimulator.csproj">
+      <Project>{30FD6C0B-D36E-462F-B0FF-F0FAC9C666CF}</Project>
+      <Name>VesselSimulator</Name>
+    </ProjectReference>
+  </ItemGroup>
+</Project>
 

--- a/VOID_CBInfoBrowser.cs
+++ b/VOID_CBInfoBrowser.cs
@@ -217,13 +217,13 @@
 		    else GUILayout.Label((body.orbit.ApA / 1000).ToString("##,#") + "km", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
 
 		    if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
-		    else GUILayout.Label(Tools.ConvertInterval(body.orbit.timeToAp), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
+		    else GUILayout.Label(VOID_Tools.ConvertInterval(body.orbit.timeToAp), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
 
 		    if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
 		    else GUILayout.Label((body.orbit.PeA / 1000).ToString("##,#") + "km", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
 
 		    if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
-		    else GUILayout.Label(Tools.ConvertInterval(body.orbit.timeToPe), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
+		    else GUILayout.Label(VOID_Tools.ConvertInterval(body.orbit.timeToPe), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
 
 		    if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
 		    else GUILayout.Label((body.orbit.semiMajorAxis / 1000).ToString("##,#") + "km", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
@@ -232,10 +232,10 @@
 		    else GUILayout.Label(body.orbit.eccentricity.ToString("F4") + "", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
 
 		    if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
-		    else GUILayout.Label(Tools.ConvertInterval(body.orbit.period), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
-
-		    if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
-		    else GUILayout.Label(Tools.ConvertInterval(body.rotationPeriod), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
+		    else GUILayout.Label(VOID_Tools.ConvertInterval(body.orbit.period), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
+
+		    if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
+		    else GUILayout.Label(VOID_Tools.ConvertInterval(body.rotationPeriod), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
 
 		    if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
 		    else GUILayout.Label((body.orbit.orbitalSpeed / 1000).ToString("F2") + "km/s", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));

--- a/VOID_Core.cs
+++ b/VOID_Core.cs
@@ -38,6 +38,7 @@
 {
 	public class VOID_Core : VOID_Module, IVOID_Module
 	{
+		#region Singleton Members
 		/*
 		 * Static Members
 		 * */
@@ -72,13 +73,15 @@
 			_instance = null;
 			_initialized = false;
 		}
+		#endregion
 
 		public static double Constant_G = 6.674e-11;
+
 		/*
 		 * Fields
 		 * */
 		protected string VoidName = "VOID";
-		protected string VoidVersion = "0.10.0";
+		protected string VoidVersion = "0.11.0";
 
 		protected bool _factoryReset = false;
 
@@ -136,6 +139,9 @@
 		protected VOID_SaveValue<double> _updatePeriod = 1001f / 15000f;
 		protected float _updateTimer = 0f;
 		protected string stringFrequency;
+
+		[AVOID_SaveValue("vesselSimActive")]
+		protected VOID_SaveValue<bool> vesselSimActive;
 
 		// Vessel Type Housekeeping
 		protected List<VesselType> _allVesselTypes = new List<VesselType>();
@@ -472,11 +478,15 @@
 		{
 			this.LoadBeforeUpdate();
 
-			if (this.vessel != null)
+			if (this.vessel != null && this.vesselSimActive)
 			{
 				SimManager.Gravity = VOID_Core.Instance.vessel.mainBody.gravParameter /
 					Math.Pow(VOID_Core.Instance.vessel.Radius(), 2);
 				SimManager.TryStartSimulation();
+			}
+			else if (!this.vesselSimActive)
+			{
+				SimManager.ClearResults();
 			}
 
 			if (!this.guiRunning)
@@ -621,6 +631,9 @@
 			}
 
 			this.UseToolbarManager = GUILayout.Toggle(this.UseToolbarManager, "Use Blizzy's Toolbar If Available");
+
+			this.vesselSimActive.value = GUILayout.Toggle(this.vesselSimActive.value,
+				"Enable Engineering Calculations");
 
 			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
 
@@ -988,6 +1001,8 @@
 			this.VOIDIconOffInactivePath = "VOID/Textures/void_icon_light";
 			this.VOIDIconOffActivePath = "VOID/Textures/void_icon_dark";
 
+			this.vesselSimActive = true;
+
 			this.UseToolbarManager = false;
 
 			this.LoadConfig();

--- a/VOID_DataLogger.cs
+++ b/VOID_DataLogger.cs
@@ -97,7 +97,7 @@
 			GUILayout.BeginVertical();
 
 			GUILayout.Label("System time: " + DateTime.Now.ToString("HH:mm:ss"));
-			GUILayout.Label(Tools.ConvertInterval(stopwatch1));
+			GUILayout.Label(VOID_Tools.ConvertInterval(stopwatch1));
 
 			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
 			if (GUILayout.Button("Start"))

--- a/VOID_EditorCore.cs
+++ b/VOID_EditorCore.cs
@@ -129,10 +129,14 @@
 				this.StartGUI();
 			}
 
-			if (EditorLogic.SortedShipList.Count > 0)
+			if (EditorLogic.SortedShipList.Count > 0 && this.vesselSimActive)
 			{
 				SimManager.Gravity = VOID_Data.KerbinGee;
 				SimManager.TryStartSimulation();
+			}
+			else if (!this.vesselSimActive)
+			{
+				SimManager.ClearResults();
 			}
 
 			this.CheckAndSave ();

--- a/VOID_Orbital.cs
+++ b/VOID_Orbital.cs
@@ -129,7 +129,14 @@
 	{
 		public static readonly VOID_StrValue primaryName = new VOID_StrValue (
 			VOID_Localization.void_primary,
-			new Func<string> (() => VOID_Core.Instance.vessel.mainBody.name)
+			delegate()
+		{
+			if (VOID_Core.Instance.vessel == null)
+			{
+				return string.Empty;
+			}
+			return VOID_Core.Instance.vessel.mainBody.name;
+		}
 		);
 
 		public static readonly VOID_DoubleValue orbitAltitude = new VOID_DoubleValue (
@@ -158,12 +165,12 @@
 
 		public static readonly VOID_StrValue timeToApo = new VOID_StrValue(
 			"Time to Apoapsis",
-			new Func<string>(() => Tools.ConvertInterval(VOID_Core.Instance.vessel.orbit.timeToAp))
+			new Func<string>(() => VOID_Tools.ConvertInterval(VOID_Core.Instance.vessel.orbit.timeToAp))
 		);
 
 		public static readonly VOID_StrValue timeToPeri = new VOID_StrValue(
 			"Time to Periapsis",
-			new Func<string>(() => Tools.ConvertInterval(VOID_Core.Instance.vessel.orbit.timeToPe))
+			new Func<string>(() => VOID_Tools.ConvertInterval(VOID_Core.Instance.vessel.orbit.timeToPe))
 		);
 
 		public static readonly VOID_DoubleValue orbitInclination = new VOID_DoubleValue(
@@ -186,7 +193,7 @@
 
 		public static readonly VOID_StrValue orbitPeriod = new VOID_StrValue(
 			"Period",
-			new Func<string>(() => Tools.ConvertInterval(VOID_Core.Instance.vessel.orbit.period))
+			new Func<string>(() => VOID_Tools.ConvertInterval(VOID_Core.Instance.vessel.orbit.period))
 		);
 
 		public static readonly VOID_DoubleValue semiMajorAxis = new VOID_DoubleValue(
@@ -233,7 +240,7 @@
 
 		public static readonly VOID_DoubleValue localSiderealLongitude = new VOID_DoubleValue(
 			"Local Sidereal Longitude",
-			new Func<double>(() => Tools.FixDegreeDomain(
+			new Func<double>(() => VOID_Tools.FixDegreeDomain(
 				VOID_Core.Instance.vessel.longitude + VOID_Core.Instance.vessel.orbit.referenceBody.rotationAngle)),
 			"°"
 		);

--- a/VOID_Rendezvous.cs
+++ b/VOID_Rendezvous.cs
@@ -151,7 +151,7 @@
 					// Toadicus edit: added local sidereal longitude.
 					// Toadicus edit: added local sidereal longitude.
 					double LSL = v.longitude + v.orbit.referenceBody.rotationAngle;
-					LSL = Tools.FixDegreeDomain (LSL);
+					LSL = VOID_Tools.FixDegreeDomain (LSL);
 
 					//display orbital info for orbiting/flying/suborbital/escaping vessels only
 					GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
@@ -199,7 +199,7 @@
 					{
 						GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
 						GUILayout.Label("Period:");
-						GUILayout.Label(Tools.ConvertInterval(v.orbit.period), GUILayout.ExpandWidth(false));
+						GUILayout.Label(VOID_Tools.ConvertInterval(v.orbit.period), GUILayout.ExpandWidth(false));
 						GUILayout.EndHorizontal();
 
 						GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
@@ -250,12 +250,12 @@
 				{
 					GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
 					GUILayout.Label("Latitude:");
-					GUILayout.Label(Tools.GetLatitudeString(vessel), GUILayout.ExpandWidth(false));
+					GUILayout.Label(VOID_Tools.GetLatitudeString(vessel), GUILayout.ExpandWidth(false));
 					GUILayout.EndHorizontal();
 
 					GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
 					GUILayout.Label("Longitude:");
-					GUILayout.Label(Tools.GetLongitudeString(vessel), GUILayout.ExpandWidth(false));
+					GUILayout.Label(VOID_Tools.GetLongitudeString(vessel), GUILayout.ExpandWidth(false));
 					GUILayout.EndHorizontal();
 
 					GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
@@ -300,28 +300,28 @@
 				//SUN2PLANET:
 				if (vessel.mainBody.bodyName == "Sun" && cb.referenceBody == vessel.mainBody)
 				{
-					Tools.display_transfer_angles_SUN2PLANET(cb, vessel);
+					VOID_Tools.display_transfer_angles_SUN2PLANET(cb, vessel);
 					//if (debugging) Debug.Log("[VOID] SUN2PLANET OK");
 				}
 
 				//PLANET2PLANET
 				else if (vessel.mainBody.referenceBody.bodyName == "Sun" && cb.referenceBody == vessel.mainBody.referenceBody)
 				{
-					Tools.display_transfer_angles_PLANET2PLANET(cb, vessel);
+					VOID_Tools.display_transfer_angles_PLANET2PLANET(cb, vessel);
 					//if (debugging) Debug.Log("[VOID] PLANET2PLANET OK");
 				}
 
 				//PLANET2MOON
 				else if (vessel.mainBody.referenceBody.bodyName == "Sun" && cb.referenceBody == vessel.mainBody)
 				{
-					Tools.display_transfer_angles_PLANET2MOON(cb, vessel);
+					VOID_Tools.display_transfer_angles_PLANET2MOON(cb, vessel);
 					//if (debugging) Debug.Log("[VOID] PLANET2MOON OK");
 				}
 
 				//MOON2MOON
 				else if (vessel.mainBody.referenceBody.referenceBody.bodyName == "Sun" && cb.referenceBody == vessel.mainBody.referenceBody)
 				{
-					Tools.display_transfer_angles_MOON2MOON(cb, vessel);
+					VOID_Tools.display_transfer_angles_MOON2MOON(cb, vessel);
 					//if (debugging) Debug.Log("[VOID] MOON2MOON OK");
 				}
 

--- a/VOID_SurfAtmo.cs
+++ b/VOID_SurfAtmo.cs
@@ -125,12 +125,12 @@
 
 		public static readonly VOID_StrValue surfLatitude = new VOID_StrValue(
 			"Latitude",
-			new Func<string> (() => Tools.GetLatitudeString(VOID_Core.Instance.vessel))
+			new Func<string> (() => VOID_Tools.GetLatitudeString(VOID_Core.Instance.vessel))
 		);
 
 		public static readonly VOID_StrValue surfLongitude = new VOID_StrValue(
 			"Longitude",
-			new Func<string> (() => Tools.GetLongitudeString(VOID_Core.Instance.vessel))
+			new Func<string> (() => VOID_Tools.GetLongitudeString(VOID_Core.Instance.vessel))
 		);
 
 		public static readonly VOID_StrValue vesselHeading = new VOID_StrValue(
@@ -138,7 +138,7 @@
 			delegate()
 		{
 			double heading = core.vessel.getSurfaceHeading();
-			string cardinal = Tools.get_heading_text(heading);
+			string cardinal = VOID_Tools.get_heading_text(heading);
 
 			return string.Format(
 				"{0}° {1}",
@@ -198,7 +198,7 @@
 
 		public static readonly VOID_StrValue currBiome = new VOID_StrValue(
 			"Biome",
-			new Func<string> (() => Tools.GetBiome(VOID_Core.Instance.vessel).name)
+			new Func<string> (() => VOID_Tools.GetBiome(VOID_Core.Instance.vessel).name)
 		);
 
 	}

--- a/VOID_Tools.cs
+++ b/VOID_Tools.cs
@@ -30,9 +30,9 @@
 using System;
 using UnityEngine;
 
-namespace ToadicusTools
+namespace VOID
 {
-	public static partial class Tools
+	public static partial class VOID_Tools
 	{
 		#region VESSEL_EXTENSIONS_SCIENCE
 		public static CBAttributeMap.MapAttribute GetBiome(this Vessel vessel)
@@ -111,6 +111,11 @@
 
 		public static ExperimentSituations GetExperimentSituation(this Vessel vessel)
 		{
+			if (vessel == null)
+			{
+				return ExperimentSituations.SrfSplashed;
+			}
+
 			Vessel.Situations situation = vessel.situation;
 
 			switch (situation)
@@ -251,54 +256,69 @@
 		}
 		#endregion
 
+		/// <summary>
+		/// Converts the interval given in seconds to a human-friendly
+		/// time period in [years], [days], hours, minutes, and seconds.
+		/// 
+		/// Uses sidereal days, since "6 hours per day" is the Kerbal standard.
+		/// </summary>
+		/// <returns>Human readable interval</returns>
+		/// <param name="seconds"></param>
 		public static string ConvertInterval(double seconds)
 		{
-			string format_1 = "{0:D1}y {1:D1}d {2:D2}h {3:D2}m {4:D2}.{5:D1}s";
-			string format_2 = "{0:D1}d {1:D2}h {2:D2}m {3:D2}.{4:D1}s";
-			string format_3 = "{0:D2}h {1:D2}m {2:D2}.{3:D1}s";
-
-			TimeSpan interval;
-
-			try
-			{
-				interval = TimeSpan.FromSeconds(seconds);
-			}
-			catch (OverflowException)
-			{
-				return "NaN";
-			}
-
-			int years = interval.Days / 365;
-
-			string output;
+			double SecondsPerMinute = 60d;
+			double SecondsPerHour = 3600d;
+			double SecondsPerDay;
+			double SecondsPerYear;
+
+			if (GameSettings.KERBIN_TIME)
+			{
+				SecondsPerDay = 21600d;
+				SecondsPerYear = 9203545d;
+			}
+			else
+			{
+				SecondsPerDay = 86164.1d;
+				SecondsPerYear = 31558149d;
+			}
+
+			int years;
+			int days;
+			int hours;
+			int minutes;
+
+			years = (int)(seconds / SecondsPerYear);
+
+			seconds %= SecondsPerYear;
+
+			days = (int)(seconds / SecondsPerDay);
+
+			seconds %= SecondsPerDay;
+
+			hours = (int)(seconds / SecondsPerHour);
+
+			seconds %= SecondsPerHour;
+
+			minutes = (int)(seconds / SecondsPerMinute);
+
+			seconds %= SecondsPerMinute;
+
+			string format_1 = "{0:D1}y {1:D1}d {2:D2}h {3:D2}m {4:00.0}s";
+			string format_2 = "{0:D1}d {1:D2}h {2:D2}m {3:00.0}s";
+			string format_3 = "{0:D2}h {1:D2}m {2:00.0}s";
+
 			if (years > 0)
 			{
-				output = string.Format(format_1,
-					years,
-					interval.Days - (years * 365), //  subtract years * 365 for accurate day count
-					interval.Hours,
-					interval.Minutes,
-					interval.Seconds,
-					interval.Milliseconds.ToString().Substring(0, 1));
-			}
-			else if (interval.Days > 0)
-			{
-				output = string.Format(format_2,
-					interval.Days,
-					interval.Hours,
-					interval.Minutes,
-					interval.Seconds,
-					interval.Milliseconds.ToString().Substring(0, 1));
+				return string.Format(format_1, years, days, hours, minutes, seconds);
+			}
+			else if (days > 0)
+			{
+				return string.Format(format_2, days, hours, minutes, seconds);
 			}
 			else
 			{
-				output = string.Format(format_3,
-					interval.Hours,
-					interval.Minutes,
-					interval.Seconds,
-					interval.Milliseconds.ToString().Substring(0, 1));
-			}
-			return output;
+				return string.Format(format_3, hours, minutes, seconds);
+			}
 		}
 
 		public static string UppercaseFirst(string s)
@@ -511,7 +531,7 @@
 			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
 			GUILayout.Label("Phase angle (curr/trans):");
 			GUILayout.Label(
-				Tools.mrenigma03_calcphase(vessel, body).ToString("F3") + "° / " + Tools.Nivvy_CalcTransferPhaseAngle(
+				VOID_Tools.mrenigma03_calcphase(vessel, body).ToString("F3") + "° / " + VOID_Tools.Nivvy_CalcTransferPhaseAngle(
 					vessel.orbit.semiMajorAxis,
 					body.orbit.semiMajorAxis,
 					vessel.mainBody.gravParameter
@@ -523,7 +543,7 @@
 			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
 			GUILayout.Label("Transfer velocity:");
 			GUILayout.Label(
-				(Tools.Younata_DeltaVToGetToOtherBody(
+				(VOID_Tools.Younata_DeltaVToGetToOtherBody(
 					(vessel.mainBody.gravParameter / 1000000000),
 					(vessel.orbit.semiMajorAxis / 1000),
 					(body.orbit.semiMajorAxis / 1000)
@@ -535,46 +555,46 @@
 
 		public static void display_transfer_angles_PLANET2PLANET(CelestialBody body, Vessel vessel)
 		{
-			double dv1 = Tools.Younata_DeltaVToGetToOtherBody(
+			double dv1 = VOID_Tools.Younata_DeltaVToGetToOtherBody(
 				(vessel.mainBody.referenceBody.gravParameter / 1000000000),
 				(vessel.mainBody.orbit.semiMajorAxis / 1000),
 				(body.orbit.semiMajorAxis / 1000)
 			);
-			double dv2 = Tools.Younata_DeltaVToExitSOI(
+			double dv2 = VOID_Tools.Younata_DeltaVToExitSOI(
 				(vessel.mainBody.gravParameter / 1000000000),
 				(vessel.orbit.semiMajorAxis / 1000),
 				(vessel.mainBody.sphereOfInfluence / 1000),
 				Math.Abs(dv1)
 			);
 
-			double trans_ejection_angle = Tools.Younata_TransferBurnPoint(
+			double trans_ejection_angle = VOID_Tools.Younata_TransferBurnPoint(
 				(vessel.orbit.semiMajorAxis / 1000),
 				dv2,
 				(Math.PI / 2.0),
 				(vessel.mainBody.gravParameter / 1000000000)
 			);
-			double curr_ejection_angle = Tools.Adammada_CurrentEjectionAngle(
+			double curr_ejection_angle = VOID_Tools.Adammada_CurrentEjectionAngle(
 				FlightGlobals.ActiveVessel.longitude,
 				FlightGlobals.ActiveVessel.orbit.referenceBody.rotationAngle,
 				FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN,
 				FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent
 			);
 
-			double trans_phase_angle = Tools.Nivvy_CalcTransferPhaseAngle(
+			double trans_phase_angle = VOID_Tools.Nivvy_CalcTransferPhaseAngle(
 				vessel.mainBody.orbit.semiMajorAxis,
 				body.orbit.semiMajorAxis,
 				vessel.mainBody.referenceBody.gravParameter
 			) % 360;
-			double curr_phase_angle = Tools.Adammada_CurrrentPhaseAngle(
+			double curr_phase_angle = VOID_Tools.Adammada_CurrrentPhaseAngle(
 				body.orbit.LAN,
 				body.orbit.orbitPercent,
 				FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN,
 				FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent
 			);
 
-			double adj_phase_angle = Tools.adjustCurrPhaseAngle(trans_phase_angle, curr_phase_angle);
-			double adj_trans_ejection_angle = Tools.adjust_transfer_ejection_angle(trans_ejection_angle, trans_phase_angle);
-			double adj_curr_ejection_angle = Tools.adjust_current_ejection_angle(curr_ejection_angle);
+			double adj_phase_angle = VOID_Tools.adjustCurrPhaseAngle(trans_phase_angle, curr_phase_angle);
+			double adj_trans_ejection_angle = VOID_Tools.adjust_transfer_ejection_angle(trans_ejection_angle, trans_phase_angle);
+			double adj_curr_ejection_angle = VOID_Tools.adjust_current_ejection_angle(curr_ejection_angle);
 
 			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
 			GUILayout.Label("Phase angle (curr/trans):");
@@ -600,13 +620,13 @@
 
 		public static void display_transfer_angles_PLANET2MOON(CelestialBody body, Vessel vessel)
 		{
-			double dv1 = Tools.Younata_DeltaVToGetToOtherBody(
+			double dv1 = VOID_Tools.Younata_DeltaVToGetToOtherBody(
 				(vessel.mainBody.gravParameter / 1000000000),
 				(vessel.orbit.semiMajorAxis / 1000),
 				(body.orbit.semiMajorAxis / 1000)
 			);
 
-			double trans_phase_angle = Tools.Nivvy_CalcTransferPhaseAngle(
+			double trans_phase_angle = VOID_Tools.Nivvy_CalcTransferPhaseAngle(
 				vessel.orbit.semiMajorAxis,
 				body.orbit.semiMajorAxis,
 				vessel.mainBody.gravParameter
@@ -615,7 +635,7 @@
 			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
 			GUILayout.Label("Phase angle (curr/trans):");
 			GUILayout.Label(
-				Tools.mrenigma03_calcphase(vessel, body).ToString("F3") + "° / " + trans_phase_angle.ToString("F3") + "°",
+				VOID_Tools.mrenigma03_calcphase(vessel, body).ToString("F3") + "° / " + trans_phase_angle.ToString("F3") + "°",
 				GUILayout.ExpandWidth(false)
 			);
 			GUILayout.EndHorizontal();
@@ -628,50 +648,50 @@
 
 		public static void display_transfer_angles_MOON2MOON(CelestialBody body, Vessel vessel)
 		{
-			double dv1 = Tools.Younata_DeltaVToGetToOtherBody(
+			double dv1 = VOID_Tools.Younata_DeltaVToGetToOtherBody(
 				(vessel.mainBody.referenceBody.gravParameter / 1000000000),
 				(vessel.mainBody.orbit.semiMajorAxis / 1000),
 				(body.orbit.semiMajorAxis / 1000)
 			);
-			double dv2 = Tools.Younata_DeltaVToExitSOI(
+			double dv2 = VOID_Tools.Younata_DeltaVToExitSOI(
 				(vessel.mainBody.gravParameter / 1000000000),
 				(vessel.orbit.semiMajorAxis / 1000),
 				(vessel.mainBody.sphereOfInfluence / 1000),
 				Math.Abs(dv1)
 			);
-			double trans_ejection_angle = Tools.Younata_TransferBurnPoint(
+			double trans_ejection_angle = VOID_Tools.Younata_TransferBurnPoint(
 				(vessel.orbit.semiMajorAxis / 1000),
 				dv2,
 				(Math.PI / 2.0),
 				(vessel.mainBody.gravParameter / 1000000000)
 			);
 
-			double curr_phase_angle = Tools.Adammada_CurrrentPhaseAngle(
+			double curr_phase_angle = VOID_Tools.Adammada_CurrrentPhaseAngle(
 				body.orbit.LAN,
 				body.orbit.orbitPercent,
 				FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN,
 				FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent
 			);
-			double curr_ejection_angle = Tools.Adammada_CurrentEjectionAngle(
+			double curr_ejection_angle = VOID_Tools.Adammada_CurrentEjectionAngle(
 				FlightGlobals.ActiveVessel.longitude,
 				FlightGlobals.ActiveVessel.orbit.referenceBody.rotationAngle,
 				FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN,
 				FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent
 			);
 
-			double trans_phase_angle = Tools.Nivvy_CalcTransferPhaseAngle(
+			double trans_phase_angle = VOID_Tools.Nivvy_CalcTransferPhaseAngle(
 				vessel.mainBody.orbit.semiMajorAxis,
 				body.orbit.semiMajorAxis,
 				vessel.mainBody.referenceBody.gravParameter
 			) % 360;
 
-			double adj_phase_angle = Tools.adjustCurrPhaseAngle(trans_phase_angle, curr_phase_angle);
+			double adj_phase_angle = VOID_Tools.adjustCurrPhaseAngle(trans_phase_angle, curr_phase_angle);
 			//double adj_ejection_angle = adjustCurrEjectionAngle(trans_phase_angle, curr_ejection_angle);
 
 			//new stuff
 			//
-			double adj_trans_ejection_angle = Tools.adjust_transfer_ejection_angle(trans_ejection_angle, trans_phase_angle);
-			double adj_curr_ejection_angle = Tools.adjust_current_ejection_angle(curr_ejection_angle);
+			double adj_trans_ejection_angle = VOID_Tools.adjust_transfer_ejection_angle(trans_ejection_angle, trans_phase_angle);
+			double adj_curr_ejection_angle = VOID_Tools.adjust_current_ejection_angle(curr_ejection_angle);
 			//
 			//
 

--- a/VOID_Transfer.cs
+++ b/VOID_Transfer.cs
@@ -68,7 +68,7 @@
 
 					if (selectedBodies.Contains(body))
 					{
-						Tools.display_transfer_angles_SUN2PLANET(body, vessel);  //show phase angles for each selected body
+						VOID_Tools.display_transfer_angles_SUN2PLANET(body, vessel);  //show phase angles for each selected body
 						tad_targeting(body);    //display Set/Unset Target button for each selected body
 					}
 			    }
@@ -91,7 +91,7 @@
 
 			            if (selectedBodies.Contains(body))
 			            {
-			                Tools.display_transfer_angles_PLANET2PLANET(body, vessel);
+			                VOID_Tools.display_transfer_angles_PLANET2PLANET(body, vessel);
 			                tad_targeting(body);    //display Set/Unset Target button
 			            }
 			        }
@@ -110,7 +110,7 @@
 
 			        if (selectedBodies.Contains(body))
 			        {
-			            Tools.display_transfer_angles_PLANET2MOON(body, vessel);
+			            VOID_Tools.display_transfer_angles_PLANET2MOON(body, vessel);
 			            tad_targeting(body);    //display Set/Unset Target button
 			        }
 			    }
@@ -133,7 +133,7 @@
 
 						if (selectedBodies.Contains(body))
 						{
-							Tools.display_transfer_angles_MOON2MOON(body, vessel);
+							VOID_Tools.display_transfer_angles_MOON2MOON(body, vessel);
 							tad_targeting(body);    //display Set/Unset Target button
 						}
 					}

--- a/VOID_VesselRegister.cs
+++ b/VOID_VesselRegister.cs
@@ -115,7 +115,7 @@
 
 			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
 			GUILayout.Label(
-				Tools.UppercaseFirst(vesselSituation) + " " + selectedVesselType.ToString() + "s  @ " + seletedBody.bodyName,
+				VOID_Tools.UppercaseFirst(vesselSituation) + " " + selectedVesselType.ToString() + "s  @ " + seletedBody.bodyName,
 				VOID_Core.Instance.LabelStyles["center"],
 				GUILayout.ExpandWidth(true));
 			GUILayout.EndHorizontal();