VOID_SurfAtmo: Converted to use VOID_DataValues.
VOID_SurfAtmo: Converted to use VOID_DataValues.

file:b/.gitattributes (new)
  * text=auto
  * eol=lf
 
file:b/IVOID_Module.cs (new)
  //
  // IVOID_Module.cs
  //
  // Author:
  // toadicus <>
  //
  // Copyright (c) 2013 toadicus
  //
  // This program is free software: you can redistribute it and/or modify
  // it under the terms of the GNU General Public License as published by
  // the Free Software Foundation, either version 3 of the License, or
  // (at your option) any later version.
  //
  // This program is distributed in the hope that it will be useful,
  // but WITHOUT ANY WARRANTY; without even the implied warranty of
  // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  // GNU General Public License for more details.
  //
  // You should have received a copy of the GNU General Public License
  // along with this program. If not, see <http://www.gnu.org/licenses/>.
  using System;
 
  namespace VOID
  {
  public interface IVOID_Module
  {
  string Name { get; }
  bool toggleActive { get; set; }
  bool guiRunning { get; }
 
  void DrawGUI();
  void StartGUI();
  void StopGUI();
 
  void DrawConfigurables();
 
  void LoadConfig();
 
  void _SaveToConfig(KSP.IO.PluginConfiguration config);
  }
 
  public interface IVOID_BehaviorModule : IVOID_Module
  {
  void Update();
  void FixedUpdate();
  }
 
  public interface IVOID_EditorModule : IVOID_Module {}
  }
 
file:b/IntCollection.cs (new)
  //
  // IntCollection.cs
  //
  // Author:
  // toadicus <>
  //
  // Copyright (c) 2013 toadicus
  //
  // This program is free software: you can redistribute it and/or modify
  // it under the terms of the GNU General Public License as published by
  // the Free Software Foundation, either version 3 of the License, or
  // (at your option) any later version.
  //
  // This program is distributed in the hope that it will be useful,
  // but WITHOUT ANY WARRANTY; without even the implied warranty of
  // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  // GNU General Public License for more details.
  //
  // You should have received a copy of the GNU General Public License
  // along with this program. If not, see <http://www.gnu.org/licenses/>.
  using System;
 
  namespace VOID
  {
  public class IntCollection
  {
  public static implicit operator long(IntCollection c)
  {
  return c.collection;
  }
 
  protected long mask;
 
  public long collection { get; protected set; }
  public ushort maxCount { get; protected set; }
  public ushort wordLength { get; protected set; }
 
  public IntCollection (ushort wordLength = 4, long initialCollection = 0)
  {
  this.collection = initialCollection;
  this.wordLength = wordLength;
  this.maxCount = (ushort)((sizeof(long) * 8 - 1) / wordLength);
  this.mask = ((1 << this.wordLength) - 1);
  }
 
  public ushort this[int idx]
  {
  get {
  if (idx < 0) {
  idx += this.maxCount;
  }
 
  if (idx >= maxCount || idx < 0) {
  throw new IndexOutOfRangeException ();
  }
 
  idx *= wordLength;
 
  return (ushort)((this.collection & (this.mask << idx)) >> idx);
  }
  set {
  Console.WriteLine (value);
  if (idx < 0) {
  idx += this.maxCount;
  }
 
  if (idx >= maxCount || idx < 0) {
  throw new IndexOutOfRangeException ();
  }
 
  idx *= wordLength;
 
  long packvalue = value & this.mask;
  Console.WriteLine (packvalue);
 
  this.collection &= ~(this.mask << idx);
  this.collection |= packvalue << idx;
  }
  }
  }
  }
 
 
file:a/Tools.cs -> file:b/Tools.cs
// //
// Tools.cs // Tools.cs
// //
// Author: // Author:
// toadicus // toadicus
// //
// Copyright (c) 2013 toadicus // Copyright (c) 2013 toadicus
// //
// This program is free software: you can redistribute it and/or modify // This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by // it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or // the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version. // (at your option) any later version.
// //
// This program is distributed in the hope that it will be useful, // This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of // but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details. // GNU General Public License for more details.
// //
// You should have received a copy of the GNU General Public License // You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
// //
// This software uses VesselSimulator and Engineer.Extensions from Engineer Redux. // This software uses VesselSimulator and Engineer.Extensions from Engineer Redux.
// Engineer Redux (c) 2013 cybutek // Engineer Redux (c) 2013 cybutek
// Used by permission. // Used by permission.
// //
/////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////
   
   
using System; using System;
  using System.Collections.Generic;
using UnityEngine; using UnityEngine;
   
namespace VOID namespace VOID
{ {
public class VOIDLabels public static class VOIDLabels
{ {
public string void_primary; public static string void_primary = "Primary";
public string void_altitude_asl; public static string void_altitude_asl = "Altitude (ASL)";
public string void_velocity; public static string void_velocity = "Velocity";
public string void_apoapsis; public static string void_apoapsis = "Apoapsis";
public string void_periapsis; public static string void_periapsis = "Periapsis";
} }
   
public static class Tools public static class Tools
{ {
// Toadicus edit: Added re-implementation of the CBAttributeMap.GetAtt function that does not fire a debug message to the game screen. // Toadicus edit: Added re-implementation of the CBAttributeMap.GetAtt function that does not fire a debug message to the game screen.
public static CBAttributeMap.MapAttribute Toadicus_GetAtt(Vessel vessel) public static CBAttributeMap.MapAttribute Toadicus_GetAtt(Vessel vessel)
{ {
CBAttributeMap.MapAttribute mapAttribute; CBAttributeMap.MapAttribute mapAttribute;
   
try try
{ {
CBAttributeMap BiomeMap = vessel.mainBody.BiomeMap; CBAttributeMap BiomeMap = vessel.mainBody.BiomeMap;
double lat = vessel.latitude * Math.PI / 180d; double lat = vessel.latitude * Math.PI / 180d;
double lon = vessel.longitude * Math.PI / 180d; double lon = vessel.longitude * Math.PI / 180d;
   
lon -= Math.PI / 2d; lon -= Math.PI / 2d;
   
if (lon < 0d) if (lon < 0d)
{ {
lon += 2d * Math.PI; lon += 2d * Math.PI;
} }
   
float v = (float)(lat / Math.PI) + 0.5f; float v = (float)(lat / Math.PI) + 0.5f;
float u = (float)(lon / (2d * Math.PI)); float u = (float)(lon / (2d * Math.PI));
   
Color pixelBilinear = BiomeMap.Map.GetPixelBilinear (u, v); Color pixelBilinear = BiomeMap.Map.GetPixelBilinear (u, v);
mapAttribute = BiomeMap.defaultAttribute; mapAttribute = BiomeMap.defaultAttribute;
   
if (BiomeMap.Map != null) if (BiomeMap.Map != null)
{ {
if (BiomeMap.exactSearch) if (BiomeMap.exactSearch)
{ {
for (int i = 0; i < BiomeMap.Attributes.Length; ++i) for (int i = 0; i < BiomeMap.Attributes.Length; ++i)
{ {
if (pixelBilinear == BiomeMap.Attributes[i].mapColor) if (pixelBilinear == BiomeMap.Attributes[i].mapColor)
{ {
mapAttribute = BiomeMap.Attributes[i]; mapAttribute = BiomeMap.Attributes[i];
} }
} }
} }
else else
{ {
float zero = 0; float zero = 0;
float num = 1 / zero; float num = 1 / zero;
for (int j = 0; j < BiomeMap.Attributes.Length; ++j) for (int j = 0; j < BiomeMap.Attributes.Length; ++j)
{ {
Color mapColor = BiomeMap.Attributes [j].mapColor; Color mapColor = BiomeMap.Attributes [j].mapColor;
float sqrMagnitude = ((Vector4)(mapColor - pixelBilinear)).sqrMagnitude; float sqrMagnitude = ((Vector4)(mapColor - pixelBilinear)).sqrMagnitude;
if (sqrMagnitude < num) if (sqrMagnitude < num)
{ {
bool testCase = true; bool testCase = true;
if (BiomeMap.nonExactThreshold != -1) if (BiomeMap.nonExactThreshold != -1)
{ {
testCase = (sqrMagnitude < BiomeMap.nonExactThreshold); testCase = (sqrMagnitude < BiomeMap.nonExactThreshold);
} }
if (testCase) if (testCase)
{ {
mapAttribute = BiomeMap.Attributes[j]; mapAttribute = BiomeMap.Attributes[j];
num = sqrMagnitude; num = sqrMagnitude;
} }
} }
} }
} }
} }
} }
catch (NullReferenceException) catch (NullReferenceException)
{ {
mapAttribute = new CBAttributeMap.MapAttribute(); mapAttribute = new CBAttributeMap.MapAttribute();
mapAttribute.name = "N/A"; mapAttribute.name = "N/A";
} }
   
return mapAttribute; return mapAttribute;
} }
   
/////////////////////////////////////////////////////////////////////////////// public static string GetLongitudeString(Vessel vessel, string format="F4")
  {
//For MuMech_get_heading() string dir_long = "W";
public class MuMech_MovingAverage double v_long = vessel.longitude;
{  
private double[] store; v_long = FixDegreeDomain(v_long);
private int storeSize;  
private int nextIndex = 0; if (v_long < -180d)
  {
public double value v_long += 360d;
{ }
get if (v_long >= 180)
{ {
double tmp = 0; v_long -= 360d;
foreach (double i in store) }
{  
tmp += i; if (v_long > 0) dir_long = "E";
}  
return tmp / storeSize; return string.Format("{0}° {1}", Math.Abs(v_long).ToString(format), dir_long);
} }
set  
{ public static string GetLatitudeString(Vessel vessel, string format="F4")
store[nextIndex] = value; {
nextIndex = (nextIndex + 1) % storeSize; string dir_lat = "S";
} double v_lat = vessel.latitude;
} if (v_lat > 0) dir_lat = "N";
   
public MuMech_MovingAverage(int size = 10, double startingValue = 0) return string.Format("{0}° {1}", Math.Abs(v_lat).ToString(format), dir_lat);
{ }
storeSize = size;  
store = new double[size]; ///////////////////////////////////////////////////////////////////////////////
force(startingValue);  
} //For MuMech_get_heading()
  public class MuMech_MovingAverage
public void force(double newValue) {
{ private double[] store;
for (int i = 0; i < storeSize; i++) private int storeSize;
{ private int nextIndex = 0;
store[i] = newValue;  
} public double value
} {
  get
public static implicit operator double(MuMech_MovingAverage v) {
{ double tmp = 0;
return v.value; foreach (double i in store)
} {
  tmp += i;
public override string ToString() }
{ return tmp / storeSize;
return value.ToString(); }
} set
  {
public string ToString(string format) store[nextIndex] = value;
{ nextIndex = (nextIndex + 1) % storeSize;
return value.ToString(format); }
} }
}  
  public MuMech_MovingAverage(int size = 10, double startingValue = 0)
//From http://svn.mumech.com/KSP/trunk/MuMechLib/VOID.vesselState.cs {
public static double MuMech_get_heading(Vessel vessel) storeSize = size;
{ store = new double[size];
Vector3d CoM = vessel.findWorldCenterOfMass(); force(startingValue);
Vector3d up = (CoM - vessel.mainBody.position).normalized; }
Vector3d north = Vector3d.Exclude(up, (vessel.mainBody.position + vessel.mainBody.transform.up * (float)vessel.mainBody.Radius) - CoM).normalized;  
  public void force(double newValue)
Quaternion rotationSurface = Quaternion.LookRotation(north, up); {
Quaternion rotationvesselSurface = Quaternion.Inverse(Quaternion.Euler(90, 0, 0) * Quaternion.Inverse(vessel.transform.rotation) * rotationSurface); for (int i = 0; i < storeSize; i++)
MuMech_MovingAverage vesselHeading = new MuMech_MovingAverage(); {
vesselHeading.value = rotationvesselSurface.eulerAngles.y; store[i] = newValue;
return vesselHeading.value * 10; // *10 by me }
} }
   
//From http://svn.mumech.com/KSP/trunk/MuMechLib/MuUtils.cs public static implicit operator double(MuMech_MovingAverage v)
public static string MuMech_ToSI(double d, int digits = 3, int MinMagnitude = 0, int MaxMagnitude = int.MaxValue) {
  return v.value;
  }
   
  public override string ToString()
  {
  return value.ToString();
  }
   
  public string ToString(string format)
  {
  return value.ToString(format);
  }
  }
   
  //From http://svn.mumech.com/KSP/trunk/MuMechLib/VOID.vesselState.cs
  public static double MuMech_get_heading(Vessel vessel)
  {
  Vector3d CoM = vessel.findWorldCenterOfMass();
  Vector3d up = (CoM - vessel.mainBody.position).normalized;
  Vector3d north = Vector3d.Exclude(
  up,
  (vessel.mainBody.position +
  vessel.mainBody.transform.up * (float)vessel.mainBody.Radius
  ) - CoM).normalized;
   
  Quaternion rotationSurface = Quaternion.LookRotation(north, up);
  Quaternion rotationvesselSurface = Quaternion.Inverse(
  Quaternion.Euler(90, 0, 0) *
  Quaternion.Inverse(vessel.transform.rotation) *
  rotationSurface);
   
  return rotationvesselSurface.eulerAngles.y;
  }
   
  //From http://svn.mumech.com/KSP/trunk/MuMechLib/MuUtils.cs
  public static string MuMech_ToSI(
  double d, int digits = 3, int MinMagnitude = 0, int MaxMagnitude = int.MaxValue
  )
{ {
float exponent = (float)Math.Log10(Math.Abs(d)); float exponent = (float)Math.Log10(Math.Abs(d));
exponent = Mathf.Clamp(exponent, (float)MinMagnitude, (float)MaxMagnitude); exponent = Mathf.Clamp(exponent, (float)MinMagnitude, (float)MaxMagnitude);
   
if (exponent >= 0) if (exponent >= 0)
{ {
switch ((int)Math.Floor(exponent)) switch ((int)Math.Floor(exponent))
{ {
case 0: case 0:
case 1: case 1:
case 2: case 2:
return d.ToString("F" + digits); return d.ToString("F" + digits);
case 3: case 3:
case 4: case 4:
case 5: case 5:
return (d / 1e3).ToString("F" + digits) + "k"; return (d / 1e3).ToString("F" + digits) + "k";
case 6: case 6:
case 7: case 7:
case 8: case 8:
return (d / 1e6).ToString("F" + digits) + "M"; return (d / 1e6).ToString("F" + digits) + "M";
case 9: case 9:
case 10: case 10:
case 11: case 11:
return (d / 1e9).ToString("F" + digits) + "G"; return (d / 1e9).ToString("F" + digits) + "G";
case 12: case 12:
case 13: case 13:
case 14: case 14:
return (d / 1e12).ToString("F" + digits) + "T"; return (d / 1e12).ToString("F" + digits) + "T";
case 15: case 15:
case 16: case 16:
case 17: case 17:
return (d / 1e15).ToString("F" + digits) + "P"; return (d / 1e15).ToString("F" + digits) + "P";
case 18: case 18:
case 19: case 19:
case 20: case 20:
return (d / 1e18).ToString("F" + digits) + "E"; return (d / 1e18).ToString("F" + digits) + "E";
case 21: case 21:
case 22: case 22:
case 23: case 23:
return (d / 1e21).ToString("F" + digits) + "Z"; return (d / 1e21).ToString("F" + digits) + "Z";
default: default:
return (d / 1e24).ToString("F" + digits) + "Y"; return (d / 1e24).ToString("F" + digits) + "Y";
} }
} }
else if (exponent < 0) else if (exponent < 0)
{ {
switch ((int)Math.Floor(exponent)) switch ((int)Math.Floor(exponent))
{ {
case -1: case -1:
case -2: case -2:
case -3: case -3:
return (d * 1e3).ToString("F" + digits) + "m"; return (d * 1e3).ToString("F" + digits) + "m";
case -4: case -4:
case -5: case -5:
case -6: case -6:
return (d * 1e6).ToString("F" + digits) + "μ"; return (d * 1e6).ToString("F" + digits) + "μ";
case -7: case -7:
case -8: case -8:
case -9: case -9:
return (d * 1e9).ToString("F" + digits) + "n"; return (d * 1e9).ToString("F" + digits) + "n";
case -10: case -10:
case -11: case -11:
case -12: case -12:
return (d * 1e12).ToString("F" + digits) + "p"; return (d * 1e12).ToString("F" + digits) + "p";
case -13: case -13:
case -14: case -14:
case -15: case -15:
return (d * 1e15).ToString("F" + digits) + "f"; return (d * 1e15).ToString("F" + digits) + "f";
case -16: case -16:
case -17: case -17:
case -18: case -18:
return (d * 1e18).ToString("F" + digits) + "a"; return (d * 1e18).ToString("F" + digits) + "a";
case -19: case -19:
case -20: case -20:
case -21: case -21:
return (d * 1e21).ToString("F" + digits) + "z"; return (d * 1e21).ToString("F" + digits) + "z";
default: default:
return (d * 1e24).ToString("F" + digits) + "y"; return (d * 1e24).ToString("F" + digits) + "y";
} }
} }
else else
{ {
return "0"; return "0";
} }
} }
   
public static string ConvertInterval(double seconds) public static string ConvertInterval(double seconds)
{ {
string format_1 = "{0:D1}y {1:D1}d {2:D2}h {3:D2}m {4:D2}.{5:D1}s"; string format_1 = "{0:D1}y {1:D1}d {2:D2}h {3:D2}m {4:D2}.{5:D1}s";
string format_2 = "{0:D1}d {1:D2}h {2:D2}m {3:D2}.{4:D1}s"; string format_2 = "{0:D1}d {1:D2}h {2:D2}m {3:D2}.{4:D1}s";
string format_3 = "{0:D2}h {1:D2}m {2:D2}.{3:D1}s"; string format_3 = "{0:D2}h {1:D2}m {2:D2}.{3:D1}s";
   
TimeSpan interval; TimeSpan interval;
   
try try
{ {
interval = TimeSpan.FromSeconds(seconds); interval = TimeSpan.FromSeconds(seconds);
} }
catch (OverflowException) catch (OverflowException)
{ {
return "NaN"; return "NaN";
} }
int years = interval.Days / 365;  
  int years = interval.Days / 365;
string output;  
if (years > 0) string output;
{ if (years > 0)
output = string.Format(format_1, {
years, output = string.Format(format_1,
interval.Days - (years * 365), // subtract years * 365 for accurate day count years,
interval.Hours, interval.Days - (years * 365), // subtract years * 365 for accurate day count
interval.Minutes, interval.Hours,
interval.Seconds, interval.Minutes,
interval.Milliseconds.ToString().Substring(0, 1)); interval.Seconds,
} interval.Milliseconds.ToString().Substring(0, 1));
else if (interval.Days > 0) }
{ else if (interval.Days > 0)
output = string.Format(format_2, {
interval.Days, output = string.Format(format_2,
interval.Hours, interval.Days,
interval.Minutes, interval.Hours,
interval.Seconds, interval.Minutes,
interval.Milliseconds.ToString().Substring(0, 1)); interval.Seconds,
} interval.Milliseconds.ToString().Substring(0, 1));
else }
{ else
output = string.Format(format_3, {
interval.Hours, output = string.Format(format_3,
interval.Minutes, interval.Hours,
interval.Seconds, interval.Minutes,
interval.Milliseconds.ToString().Substring(0, 1)); interval.Seconds,
} interval.Milliseconds.ToString().Substring(0, 1));
return output; }
} return output;
  }
public static string UppercaseFirst(string s)  
{ public static string UppercaseFirst(string s)
if (string.IsNullOrEmpty(s)) {
{ if (string.IsNullOrEmpty(s))
return string.Empty; {
} return string.Empty;
char[] a = s.ToCharArray(); }
a[0] = char.ToUpper(a[0]); char[] a = s.ToCharArray();
return new string(a); a[0] = char.ToUpper(a[0]);
} return new string(a);
  }
//transfer angles  
  //transfer angles
public static double Nivvy_CalcTransferPhaseAngle(double r_current, double r_target, double grav_param)  
{ public static double Nivvy_CalcTransferPhaseAngle(double r_current, double r_target, double grav_param)
double T_target = (2 * Math.PI) * Math.Sqrt(Math.Pow((r_target / 1000), 3) / (grav_param / 1000000000)); {
double T_transfer = (2 * Math.PI) * Math.Sqrt(Math.Pow((((r_target / 1000) + (r_current / 1000)) / 2), 3) / (grav_param / 1000000000)); double T_target = (2 * Math.PI) * Math.Sqrt(Math.Pow((r_target / 1000), 3) / (grav_param / 1000000000));
return 360 * (0.5 - (T_transfer / (2 * T_target))); double T_transfer = (2 * Math.PI) * Math.Sqrt(Math.Pow((((r_target / 1000) + (r_current / 1000)) / 2), 3) / (grav_param / 1000000000));
} return 360 * (0.5 - (T_transfer / (2 * T_target)));
  }
public static double Younata_DeltaVToGetToOtherBody(double mu, double r1, double r2)  
{ public static double Younata_DeltaVToGetToOtherBody(double mu, double r1, double r2)
/* {
  /*
def deltaVToGetToOtherBody(mu, r1, r2): def deltaVToGetToOtherBody(mu, r1, r2):
# mu = gravity param of common orbiting body of r1 and r2 # mu = gravity param of common orbiting body of r1 and r2
# (e.g. for mun to minmus, mu is kerbin's gravity param # (e.g. for mun to minmus, mu is kerbin's gravity param
# r1 = initial body's orbit radius # r1 = initial body's orbit radius
# r2 = target body's orbit radius # r2 = target body's orbit radius
# return value is km/s # return value is km/s
sur1 = math.sqrt(mu / r1) sur1 = math.sqrt(mu / r1)
sr1r2 = math.sqrt(float(2*r2)/float(r1+r2)) sr1r2 = math.sqrt(float(2*r2)/float(r1+r2))
mult = sr1r2 - 1 mult = sr1r2 - 1
return sur1 * mult return sur1 * mult
*/ */
double sur1, sr1r2, mult; double sur1, sr1r2, mult;
sur1 = Math.Sqrt(mu / r1); sur1 = Math.Sqrt(mu / r1);
sr1r2 = Math.Sqrt((2 * r2) / (r1 + r2)); sr1r2 = Math.Sqrt((2 * r2) / (r1 + r2));
mult = sr1r2 - 1; mult = sr1r2 - 1;
return sur1 * mult; return sur1 * mult;
} }
   
public static double Younata_DeltaVToExitSOI(double mu, double r1, double r2, double v) public static double Younata_DeltaVToExitSOI(double mu, double r1, double r2, double v)
{ {
/* /*
def deltaVToExitSOI(mu, r1, r2, v): def deltaVToExitSOI(mu, r1, r2, v):
# mu = gravity param of current body # mu = gravity param of current body
# r1 = current orbit radius # r1 = current orbit radius
# r2 = SOI radius # r2 = SOI radius
# v = SOI exit velocity # v = SOI exit velocity
foo = r2 * (v**2) - 2 * mu foo = r2 * (v**2) - 2 * mu
bar = r1 * foo + (2 * r2 * mu) bar = r1 * foo + (2 * r2 * mu)
r = r1*r2 r = r1*r2
return math.sqrt(bar / r) return math.sqrt(bar / r)
*/ */
double foo = r2 * Math.Pow(v, 2) - 2 * mu; double foo = r2 * Math.Pow(v, 2) - 2 * mu;
double bar = r1 * foo + (2 * r2 * mu); double bar = r1 * foo + (2 * r2 * mu);
double r = r1 * r2; double r = r1 * r2;
return Math.Sqrt(bar / r); return Math.Sqrt(bar / r);
} }
   
public static double Younata_TransferBurnPoint(double r, double v, double angle, double mu) public static double Younata_TransferBurnPoint(double r, double v, double angle, double mu)
{ {
/* /*
def transferBurnPoint(r, v, angle, mu): def transferBurnPoint(r, v, angle, mu):
# r = parking orbit radius # r = parking orbit radius
# v = ejection velocity # v = ejection velocity
# angle = phase angle (from function phaseAngle()) # angle = phase angle (from function phaseAngle())
# mu = gravity param of current body. # mu = gravity param of current body.
epsilon = ((v**2)/2) - (mu / r) epsilon = ((v**2)/2) - (mu / r)
h = r * v * math.sin(angle) h = r * v * math.sin(angle)
e = math.sqrt(1 + ((2 * epsilon * h**2)/(mu**2))) e = math.sqrt(1 + ((2 * epsilon * h**2)/(mu**2)))
theta = math.acos(1.0 / e) theta = math.acos(1.0 / e)
degrees = theta * (180.0 / math.pi) degrees = theta * (180.0 / math.pi)
return 180 - degrees return 180 - degrees
*/ */
double epsilon, h, ee, theta, degrees; double epsilon, h, ee, theta, degrees;
epsilon = (Math.Pow(v, 2) / 2) - (mu / r); epsilon = (Math.Pow(v, 2) / 2) - (mu / r);
h = r * v * Math.Sin(angle); h = r * v * Math.Sin(angle);
ee = Math.Sqrt(1 + ((2 * epsilon * Math.Pow(h, 2)) / Math.Pow(mu, 2))); ee = Math.Sqrt(1 + ((2 * epsilon * Math.Pow(h, 2)) / Math.Pow(mu, 2)));
theta = Math.Acos(1.0 / ee); theta = Math.Acos(1.0 / ee);
degrees = theta * (180.0 / Math.PI); degrees = theta * (180.0 / Math.PI);
return 180 - degrees; return 180 - degrees;
// returns the ejection angle // returns the ejection angle
} }
   
public static double Adammada_CurrrentPhaseAngle(double body_LAN, double body_orbitPct, double origin_LAN, double origin_orbitPct) public static double Adammada_CurrrentPhaseAngle(double body_LAN, double body_orbitPct, double origin_LAN, double origin_orbitPct)
{ {
double angle = (body_LAN / 360 + body_orbitPct) - (origin_LAN / 360 + origin_orbitPct); double angle = (body_LAN / 360 + body_orbitPct) - (origin_LAN / 360 + origin_orbitPct);
if (angle > 1) angle = angle - 1; if (angle > 1) angle = angle - 1;
if (angle < 0) angle = angle + 1; if (angle < 0) angle = angle + 1;
if (angle > 0.5) angle = angle - 1; if (angle > 0.5) angle = angle - 1;
angle = angle * 360; angle = angle * 360;
return angle; return angle;
} }
   
public static double Adammada_CurrentEjectionAngle(double vessel_long, double origin_rotAngle, double origin_LAN, double origin_orbitPct) public static double Adammada_CurrentEjectionAngle(double vessel_long, double origin_rotAngle, double origin_LAN, double origin_orbitPct)
{ {
//double eangle = ((FlightGlobals.ActiveVOID.vessel.longitude + orbiting.rotationAngle) - (orbiting.orbit.LAN / 360 + orbiting.orbit.orbitPercent) * 360); //double eangle = ((FlightGlobals.ActiveVOID.vessel.longitude + orbiting.rotationAngle) - (orbiting.orbit.LAN / 360 + orbiting.orbit.orbitPercent) * 360);
double eangle = ((vessel_long + origin_rotAngle) - (origin_LAN / 360 + origin_orbitPct) * 360); double eangle = ((vessel_long + origin_rotAngle) - (origin_LAN / 360 + origin_orbitPct) * 360);
   
while (eangle < 0) eangle = eangle + 360; while (eangle < 0) eangle = eangle + 360;
while (eangle > 360) eangle = eangle - 360; while (eangle > 360) eangle = eangle - 360;
if (eangle < 270) eangle = 90 - eangle; if (eangle < 270) eangle = 90 - eangle;
else eangle = 450 - eangle; else eangle = 450 - eangle;
return eangle; return eangle;
} }
   
public static double mrenigma03_calcphase(Vessel vessel, CelestialBody target) //calculates phase angle between the current body and target body public static double mrenigma03_calcphase(Vessel vessel, CelestialBody target) //calculates phase angle between the current body and target body
{ {
Vector3d vecthis = new Vector3d(); Vector3d vecthis = new Vector3d();
Vector3d vectarget = new Vector3d(); Vector3d vectarget = new Vector3d();
vectarget = target.orbit.getRelativePositionAtUT(Planetarium.GetUniversalTime()); vectarget = target.orbit.getRelativePositionAtUT(Planetarium.GetUniversalTime());
   
if ((vessel.mainBody.name == "Sun") || (vessel.mainBody.referenceBody.referenceBody.name == "Sun")) if ((vessel.mainBody.name == "Sun") || (vessel.mainBody.referenceBody.referenceBody.name == "Sun"))
{ {
vecthis = vessel.orbit.getRelativePositionAtUT(Planetarium.GetUniversalTime()); vecthis = vessel.orbit.getRelativePositionAtUT(Planetarium.GetUniversalTime());
} }
else else
{ {
vecthis = vessel.mainBody.orbit.getRelativePositionAtUT(Planetarium.GetUniversalTime()); vecthis = vessel.mainBody.orbit.getRelativePositionAtUT(Planetarium.GetUniversalTime());
} }
   
vecthis = Vector3d.Project(new Vector3d(vecthis.x, 0, vecthis.z), vecthis); vecthis = Vector3d.Project(new Vector3d(vecthis.x, 0, vecthis.z), vecthis);
vectarget = Vector3d.Project(new Vector3d(vectarget.x, 0, vectarget.z), vectarget); vectarget = Vector3d.Project(new Vector3d(vectarget.x, 0, vectarget.z), vectarget);
   
Vector3d prograde = new Vector3d(); Vector3d prograde = new Vector3d();
prograde = Quaternion.AngleAxis(90, Vector3d.forward) * vecthis; prograde = Quaternion.AngleAxis(90, Vector3d.forward) * vecthis;
   
double phase = Vector3d.Angle(vecthis, vectarget); double phase = Vector3d.Angle(vecthis, vectarget);
   
if (Vector3d.Angle(prograde, vectarget) > 90) phase = 360 - phase; if (Vector3d.Angle(prograde, vectarget) > 90) phase = 360 - phase;
   
return (phase + 360) % 360; return (phase + 360) % 360;
} }
   
public static double FixAngleDomain(double Angle, bool Degrees = false) public static double FixAngleDomain(double Angle, bool Degrees = false)
{ {
double Extent = 2d * Math.PI; double Extent = 2d * Math.PI;
if (Degrees) { if (Degrees) {
Extent = 360d; Extent = 360d;
} }
   
Angle = Angle % (Extent); Angle = Angle % (Extent);
if (Angle < 0d) if (Angle < 0d)
{ {
Angle += Extent; Angle += Extent;
} }
   
return Angle; return Angle;
} }
   
public static double FixDegreeDomain(double Angle) public static double FixDegreeDomain(double Angle)
{ {
return FixAngleDomain (Angle, true); return FixAngleDomain (Angle, true);
} }
   
public static string GetLongitudeString(Vessel vessel, string format="F4") public static double adjustCurrPhaseAngle(double transfer_angle, double curr_phase)
{ {
string dir_long = "W"; if (transfer_angle < 0)
double v_long = vessel.longitude; {
  if (curr_phase > 0) return (-1 * (360 - curr_phase));
v_long = FixDegreeDomain(v_long); else if (curr_phase < 0) return curr_phase;
  }
if (v_long < -180d) else if (transfer_angle > 0)
{ {
v_long += 360d; if (curr_phase > 0) return curr_phase;
} else if (curr_phase < 0) return (360 + curr_phase);
if (v_long >= 180) }
{ return curr_phase;
v_long -= 360d; }
}  
  public static double adjust_current_ejection_angle(double curr_ejection)
if (v_long > 0) dir_long = "E"; {
  //curr_ejection WILL need to be adjusted once for all transfers as it returns values ranging -180 to 180
return string.Format("{0}° {1}", Math.Abs(v_long).ToString(format), dir_long); // need 0-360 instead
} //
  // ie i have -17 in the screenshot
public static string GetLatitudeString(Vessel vessel, string format="F4") // need it to show 343
{ //
string dir_lat = "S"; // do this
double v_lat = vessel.latitude; //
if (v_lat > 0) dir_lat = "N"; // if < 0, add curr to 360 // 360 + (-17) = 343
  // else its good as it is
return string.Format("{0}° {1}", Math.Abs(v_lat).ToString(format), dir_lat);  
} if (curr_ejection < 0) return 360 + curr_ejection;
  else return curr_ejection;
public static double adjustCurrPhaseAngle(double transfer_angle, double curr_phase)  
{ }
if (transfer_angle < 0)  
{ public static double adjust_transfer_ejection_angle(double trans_ejection, double trans_phase)
if (curr_phase > 0) return (-1 * (360 - curr_phase)); {
else if (curr_phase < 0) return curr_phase; // if transfer_phase_angle < 0 its a lower transfer
} //180 + curr_ejection
else if (transfer_angle > 0) // else if transfer_phase_angle > 0 its good as it is
{  
if (curr_phase > 0) return curr_phase; if (trans_phase < 0) return 180 + trans_ejection;
else if (curr_phase < 0) return (360 + curr_phase); else return trans_ejection;
}  
return curr_phase; }
}  
  public static double TrueAltitude(Vessel vessel)
public static double adjust_current_ejection_angle(double curr_ejection) {
{ double trueAltitude = vessel.orbit.altitude - vessel.terrainAltitude;
//curr_ejection WILL need to be adjusted once for all transfers as it returns values ranging -180 to 180  
// need 0-360 instead // HACK: This assumes that on worlds with oceans, all water is fixed at 0 m,
// // and water covers the whole surface at 0 m.
// ie i have -17 in the screenshot if (vessel.terrainAltitude < 0 && vessel.mainBody.ocean )
// need it to show 343 {
// trueAltitude = vessel.orbit.altitude;
// do this }
//  
// if < 0, add curr to 360 // 360 + (-17) = 343 return trueAltitude;
// else its good as it is }
   
if (curr_ejection < 0) return 360 + curr_ejection; public static string get_heading_text(double heading)
else return curr_ejection; {
  if (heading > 348.75 || heading <= 11.25) return "N";
} else if (heading > 11.25 && heading <= 33.75) return "NNE";
  else if (heading > 33.75 && heading <= 56.25) return "NE";
public static double adjust_transfer_ejection_angle(double trans_ejection, double trans_phase) else if (heading > 56.25 && heading <= 78.75) return "ENE";
{ else if (heading > 78.75 && heading <= 101.25) return "E";
// if transfer_phase_angle < 0 its a lower transfer else if (heading > 101.25 && heading <= 123.75) return "ESE";
//180 + curr_ejection else if (heading > 123.75 && heading <= 146.25) return "SE";
// else if transfer_phase_angle > 0 its good as it is else if (heading > 146.25 && heading <= 168.75) return "SSE";
  else if (heading > 168.75 && heading <= 191.25) return "S";
if (trans_phase < 0) return 180 + trans_ejection; else if (heading > 191.25 && heading <= 213.75) return "SSW";
else return trans_ejection; else if (heading > 213.75 && heading <= 236.25) return "SW";
  else if (heading > 236.25 && heading <= 258.75) return "WSW";
} else if (heading > 258.75 && heading <= 281.25) return "W";
  else if (heading > 281.25 && heading <= 303.75) return "WNW";
// else if (heading > 303.75 && heading <= 326.25) return "NW";
  else if (heading > 326.25 && heading <= 348.75) return "NNW";
  else return "";
  }
   
   
   
  public static void display_transfer_angles_SUN2PLANET(CelestialBody body, Vessel vessel)
  {
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Phase angle (curr/trans):");
  GUILayout.Label(Tools.mrenigma03_calcphase(vessel, body).ToString("F3") + "° / " + Tools.Nivvy_CalcTransferPhaseAngle(vessel.orbit.semiMajorAxis, body.orbit.semiMajorAxis, vessel.mainBody.gravParameter).ToString("F3") + "°", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
   
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Transfer velocity:");
  GUILayout.Label((Tools.Younata_DeltaVToGetToOtherBody((vessel.mainBody.gravParameter / 1000000000), (vessel.orbit.semiMajorAxis / 1000), (body.orbit.semiMajorAxis / 1000)) * 1000).ToString("F2") + "m/s", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
  }
   
  public static void display_transfer_angles_PLANET2PLANET(CelestialBody body, Vessel vessel)
  {
  double dv1 = Tools.Younata_DeltaVToGetToOtherBody((vessel.mainBody.referenceBody.gravParameter / 1000000000), (vessel.mainBody.orbit.semiMajorAxis / 1000), (body.orbit.semiMajorAxis / 1000));
  double dv2 = Tools.Younata_DeltaVToExitSOI((vessel.mainBody.gravParameter / 1000000000), (vessel.orbit.semiMajorAxis / 1000), (vessel.mainBody.sphereOfInfluence / 1000), Math.Abs(dv1));
   
  double trans_ejection_angle = Tools.Younata_TransferBurnPoint((vessel.orbit.semiMajorAxis / 1000), dv2, (Math.PI / 2.0), (vessel.mainBody.gravParameter / 1000000000));
  double curr_ejection_angle = Tools.Adammada_CurrentEjectionAngle(FlightGlobals.ActiveVessel.longitude, FlightGlobals.ActiveVessel.orbit.referenceBody.rotationAngle, FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN, FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent);
   
  double trans_phase_angle = Tools.Nivvy_CalcTransferPhaseAngle(vessel.mainBody.orbit.semiMajorAxis, body.orbit.semiMajorAxis, vessel.mainBody.referenceBody.gravParameter) % 360;
  double curr_phase_angle = Tools.Adammada_CurrrentPhaseAngle(body.orbit.LAN, body.orbit.orbitPercent, FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN, FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent);
   
  double adj_phase_angle = Tools.adjustCurrPhaseAngle(trans_phase_angle, curr_phase_angle);
  double adj_trans_ejection_angle = Tools.adjust_transfer_ejection_angle(trans_ejection_angle, trans_phase_angle);
  double adj_curr_ejection_angle = Tools.adjust_current_ejection_angle(curr_ejection_angle);
   
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Phase angle (curr/trans):");
  GUILayout.Label(adj_phase_angle.ToString("F3") + "° / " + trans_phase_angle.ToString("F3") + "°", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
   
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Ejection angle (curr/trans):");
  GUILayout.Label(adj_curr_ejection_angle.ToString("F3") + "° / " + adj_trans_ejection_angle.ToString("F3") + "°", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
   
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Transfer velocity:");
  GUILayout.Label((dv2 * 1000).ToString("F2") + "m/s", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
  }
   
  public static void display_transfer_angles_PLANET2MOON(CelestialBody body, Vessel vessel)
  {
  double dv1 = Tools.Younata_DeltaVToGetToOtherBody((vessel.mainBody.gravParameter / 1000000000), (vessel.orbit.semiMajorAxis / 1000), (body.orbit.semiMajorAxis / 1000));
   
  double trans_phase_angle = Tools.Nivvy_CalcTransferPhaseAngle(vessel.orbit.semiMajorAxis, body.orbit.semiMajorAxis, vessel.mainBody.gravParameter);
   
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Phase angle (curr/trans):");
  GUILayout.Label(Tools.mrenigma03_calcphase(vessel, body).ToString("F3") + "° / " + trans_phase_angle.ToString("F3") + "°", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
   
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Transfer velocity:");
  GUILayout.Label((dv1 * 1000).ToString("F2") + "m/s", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
  }
   
  public static void display_transfer_angles_MOON2MOON(CelestialBody body, Vessel vessel)
  {
  double dv1 = Tools.Younata_DeltaVToGetToOtherBody((vessel.mainBody.referenceBody.gravParameter / 1000000000), (vessel.mainBody.orbit.semiMajorAxis / 1000), (body.orbit.semiMajorAxis / 1000));
  double dv2 = Tools.Younata_DeltaVToExitSOI((vessel.mainBody.gravParameter / 1000000000), (vessel.orbit.semiMajorAxis / 1000), (vessel.mainBody.sphereOfInfluence / 1000), Math.Abs(dv1));
  double trans_ejection_angle = Tools.Younata_TransferBurnPoint((vessel.orbit.semiMajorAxis / 1000), dv2, (Math.PI / 2.0), (vessel.mainBody.gravParameter / 1000000000));
   
  double curr_phase_angle = Tools.Adammada_CurrrentPhaseAngle(body.orbit.LAN, body.orbit.orbitPercent, FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN, FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent);
  double curr_ejection_angle = Tools.Adammada_CurrentEjectionAngle(FlightGlobals.ActiveVessel.longitude, FlightGlobals.ActiveVessel.orbit.referenceBody.rotationAngle, FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN, FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent);
   
  double trans_phase_angle = Tools.Nivvy_CalcTransferPhaseAngle(vessel.mainBody.orbit.semiMajorAxis, body.orbit.semiMajorAxis, vessel.mainBody.referenceBody.gravParameter) % 360;
   
  double adj_phase_angle = Tools.adjustCurrPhaseAngle(trans_phase_angle, curr_phase_angle);
  //double adj_ejection_angle = adjustCurrEjectionAngle(trans_phase_angle, curr_ejection_angle);
   
  //new stuff
  //
  double adj_trans_ejection_angle = Tools.adjust_transfer_ejection_angle(trans_ejection_angle, trans_phase_angle);
  double adj_curr_ejection_angle = Tools.adjust_current_ejection_angle(curr_ejection_angle);
  //
  //
   
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Phase angle (curr/trans):");
  GUILayout.Label(adj_phase_angle.ToString("F3") + "° / " + trans_phase_angle.ToString("F3") + "°", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
   
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Ejection angle (curr/trans):");
  GUILayout.Label(adj_curr_ejection_angle.ToString("F3") + "° / " + adj_trans_ejection_angle.ToString("F3") + "°", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
   
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Transfer velocity:");
  GUILayout.Label((dv2 * 1000).ToString("F2") + "m/s", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
  }
   
  // This implementation is adapted from FARGUIUtils.ClampToScreen
  public static Rect ClampRectToScreen(Rect window, int xMargin, int yMargin)
  {
  window.x = Mathf.Clamp (window.x, xMargin - window.width, Screen.width - xMargin);
  window.y = Mathf.Clamp (window.y, yMargin - window.height, Screen.height - yMargin);
   
  return window;
  }
   
  public static Rect ClampRectToScreen(Rect window, int Margin)
  {
  return ClampRectToScreen(window, Margin, Margin);
  }
   
  public static Rect ClampRectToScreen(Rect window)
  {
  return ClampRectToScreen (window, 30);
  }
   
  public static Vector2 ClampV2ToScreen(Vector2 vec, uint xMargin, uint yMargin)
  {
  vec.x = Mathf.Clamp (vec.x, xMargin, Screen.width - xMargin);
  vec.y = Mathf.Clamp (vec.y, yMargin, Screen.height - yMargin);
   
  return vec;
  }
   
  public static Vector2 ClampV2ToScreen(Vector2 vec, uint Margin)
  {
  return ClampV2ToScreen(vec, Margin, Margin);
  }
   
  public static Vector2 ClampV2ToScreen(Vector2 vec)
  {
  return ClampV2ToScreen (vec, 15);
  }
   
  // UNDONE: This seems messy. Can we clean it up?
  public static Rect DockToWindow(Rect icon, Rect window)
  {
  // We can't set the x and y of the center point directly, so build a new vector.
  Vector2 center = new Vector2 ();
   
  // If we are near the top or bottom of the screen...
  if (window.yMax > Screen.height - icon.height ||
  window.yMin < icon.height
  )
  {
  // If we are in a corner...
  if (window.xMax > Screen.width - icon.width ||
  window.xMin < icon.width
  )
  {
  // If it is a top corner, put the icon below the window.
  if (window.yMax < Screen.height / 2)
  {
  center.y = window.yMax + icon.height / 2;
  }
  // If it is a bottom corner, put the icon above the window.
  else
  {
  center.y = window.yMin - icon.height / 2;
  }
  }
  // If we are not in a corner...
  else
  {
  // If we are along the top edge, align the icon's top edge with the top edge of the window
  if (window.yMax > Screen.height / 2)
  {
  center.y = window.yMax - icon.height / 2;
  }
  // If we are along the bottom edge, align the icon's bottom edge with the bottom edge of the window
  else
  {
  center.y = window.yMin + icon.height / 2;
  }
  }
   
  // At the top or bottom, if we are towards the right, put the icon to the right of the window
  if (window.center.x < Screen.width / 2)
  {
  center.x = window.xMin - icon.width / 2;
  }
  // At the top or bottom, if we are towards the left, put the icon to the left of the window
  else
  {
  center.x = window.xMax + icon.width / 2;
  }
   
  }
  // If we are not along the top or bottom of the screen...
  else
  {
  // By default, center the icon above the window
  center.y = window.yMin - icon.height / 2;
  center.x = window.center.x;
   
  // If we are along a side...
  if (window.xMax > Screen.width - icon.width ||
  window.xMin < icon.width
  )
  {
  // UNDONE: I'm not sure I like the feel of this part.
  // If we are along a side towards the bottom, put the icon below the window
  if (window.center.y > Screen.height / 2)
  {
  center.y = window.yMax + icon.height / 2;
  }
   
  // Along the left side, align the left edge of the icon with the left edge of the window.
  if (window.xMax > Screen.width - icon.width)
  {
  center.x = window.xMax - icon.width / 2;
  }
  // Along the right side, align the right edge of the icon with the right edge of the window.
  else if (window.xMin < icon.width)
  {
  center.x = window.xMin + icon.width / 2;
  }
  }
  }
   
  // Assign the vector to the center of the rect.
  icon.center = center;
   
  // Return the icon's position.
  return icon;
  }
   
  private static ScreenMessage debugmsg = new ScreenMessage("", 2f, ScreenMessageStyle.UPPER_RIGHT);
   
  [System.Diagnostics.Conditional("DEBUG")]
  public static void PostDebugMessage(string Msg)
  {
  if (HighLogic.LoadedScene > GameScenes.SPACECENTER)
  {
  debugmsg.message = Msg;
  ScreenMessages.PostScreenMessage(debugmsg, true);
  }
   
  KSPLog.print(Msg);
  }
} }
} }
file:a/VOID.cs (deleted)
///////////////////////////////////////////////////////////////////////////////  
//  
// VOID - Vessel Orbital Information Display for Kerbal Space Program  
// Copyright (C) 2012 Iannic-ann-od  
// Copyright (C) 2013 Toadicus  
//  
// This program is free software: you can redistribute it and/or modify  
// it under the terms of the GNU General Public License as published by  
// the Free Software Foundation, either version 3 of the License, or  
// (at your option) any later version.  
//  
// This program is distributed in the hope that it will be useful,  
// but WITHOUT ANY WARRANTY; without even the implied warranty of  
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the  
// GNU General Public License for more details.  
//  
// You should have received a copy of the GNU General Public License  
// along with this program. If not, see <http://www.gnu.org/licenses/>.  
//  
///////////////////////////////////////////////////////////////////////////////  
//  
// Much, much credit to Younata, Adammada, Nivvydaskrl and to all the authors  
// behind MechJeb, RemoteTech Relay Network, ISA MapSat, and Protractor for some  
// invaluable functions and making your nicely written code available to learn from.  
//  
///////////////////////////////////////////////////////////////////////////////  
//  
// This software uses VesselSimulator and Engineer.Extensions from Engineer Redux.  
// Engineer Redux (c) 2013 cybutek  
// Used by permission.  
//  
///////////////////////////////////////////////////////////////////////////////  
 
using System;  
using System.Collections.Generic;  
using System.Linq;  
using UnityEngine;  
using Engineer.VesselSimulator;  
 
namespace VOID  
{  
[KSPAddon(KSPAddon.Startup.Flight, false)]  
public class VOID : MonoBehaviour  
{  
private bool debugging = false;  
 
private int window_base_id = -96518722;  
 
private double G_constant = .0000000000667;  
 
private Vessel vessel;  
private VOIDLabels label_strings = new VOIDLabels();  
 
private List<Color> hud_text_colors = new List<Color>();  
private List<CelestialBody> all_bodies = new List<CelestialBody>();  
private List<VesselType> all_vessel_types = new List<VesselType>();  
 
//Windows  
protected Rect main_window_pos = new Rect(Screen.width / 2, Screen.height / 2, 10f, 10f); //VOID main  
protected Rect void_window_pos = new Rect((Screen.width / 2) - 20, (Screen.height / 2) - 10, 10, 10); //vessel orbital info  
protected Rect atmo_window_pos = new Rect((Screen.width / 2) - 40, (Screen.height / 2) - 20, 10, 10); //atmospheric info  
protected Rect transfer_window_pos = new Rect((Screen.width / 2) - 60, (Screen.height / 2) - 30, 10, 10); //transfer angle info  
protected Rect vessel_register_window_pos = new Rect((Screen.width / 2) - 80, (Screen.height / 2) - 40, 10, 10); //neighboring vessels  
protected Rect data_logging_window_pos = new Rect((Screen.width / 2) - 100, (Screen.height / 2) - 50, 10, 10); //data logging & time  
protected Rect vessel_info_window_pos = new Rect((Screen.width / 2) - 120, (Screen.height / 2) - 60, 10, 10); //vessel info  
protected Rect misc_window_pos = new Rect((Screen.width / 2) - 160, (Screen.height / 2) - 80, 10, 10); //miscellaneous  
protected Rect body_op_window_pos = new Rect((Screen.width / 2) - 140, (Screen.height / 2) - 70, 10, 10); //body orbital/physical info  
protected Rect rendezvous_info_window_pos = new Rect((Screen.width / 2) - 180, (Screen.height / 2) - 90, 10, 10); //target vessel info  
protected Rect lab_window_pos = new Rect(0, 0, 10, 10); //The Lab  
 
//Icons  
protected Rect main_icon_pos;  
private Texture2D void_icon_off = new Texture2D(30, 30, TextureFormat.ARGB32, false);  
private Texture2D void_icon_on = new Texture2D(30, 30, TextureFormat.ARGB32, false);  
private Texture2D void_icon = new Texture2D(30, 30, TextureFormat.ARGB32, false);  
 
//GUI  
private bool gui_running = false;  
private int skin_index = 2;  
private bool main_gui_minimized = false;  
private bool gui_styles_set = false;  
 
//GUIStyles  
//private GUIStyle label_txt_left;  
private GUIStyle label_txt_center;  
private GUIStyle label_txt_center_bold;  
private GUIStyle label_txt_right; //needed for body OP alignment  
//private GUIStyle button_txt_left;  
//private GUIStyle button_txt_center;  
//private GUIStyle button_txt_right;  
private GUIStyle label_hud;  
//private GUIStyle gs_tooltip;  
 
//Window toggles  
private bool void_module = false;  
private bool extended_orbital_info = false;  
private bool tad_module = false;  
private bool atmo_module = false;  
private bool data_time_module = false;  
private bool vessel_info_module = false;  
private bool test_module = false;  
private bool misc_module = false;  
private bool vessel_register_module = false;  
private bool hud_module = false;  
private bool celestial_body_info_module = false;  
private bool rendezvous_module = false;  
 
//Celestial body info window  
private bool body_op_show_orbital = true;  
private bool body_op_show_physical = true;  
private int body_OP_body_1_index = 1;  
private int body_OP_body_2_index = 2;  
private CelestialBody body_OP_selected_body_1 = new CelestialBody();  
private CelestialBody body_OP_selected_body_2 = new CelestialBody();  
 
//Data logging/time & cfg update  
private bool csv_logging = false;  
private List<string> csvList = new List<string>();  
private float csvWriteTimer = 0;  
private float csvCollectTimer = 0;  
private bool first_write = true;  
private float csv_log_interval;  
private string csv_log_interval_str = "0.5";  
private float cfg_update_timer = 0;  
private double stopwatch1;  
private bool stopwatch1_running = false;  
 
//Vessel Register  
private Vector2 vessel_register_scroll_pos = new Vector2();  
private Vessel vesreg_selected_vessel;  
private bool target_vessel_extended_orbital_info = false;  
private VesselType vessel_register_vessel_type = VesselType.Ship;  
private string vessel_register_vessel_situation = "Orbiting";  
private CelestialBody vessel_register_selected_body = null;  
private int vessel_register_body_index = 0;  
private int vessel_register_vessel_type_index = 0;  
private bool hide_vesreg_info = false; //in rendezvous window  
 
//Miscellaneous window & http  
private string version_name = "VOID ";  
private string this_version = "0.9.1";  
private string latest_version = "";  
private bool misc_recvd_latest_version = false;  
private bool hide_on_pause = false;  
private int counter_hud_text_color = 0;  
private bool changing_icon_pos = false;  
private bool show_tooltips = true;  
private bool disable_power_usage = true;  
 
// Power consumption  
private float power_request_amount = 0.01f;  
private bool power_toggle = true;  
private bool power_available = false;  
 
// VesselSimulator  
Stage[] stages = new Stage[0];  
 
//Debugging / limbo  
private List<CelestialBody> tad_selected_bodies = new List<CelestialBody>(); //Bodies selected in Transfer Angle Info  
private bool run_once = true; //for Update()  
private string settings_path;  
 
private enum languages { EN };  
private languages user_lang = languages.EN;  
private int user_lang_index;  
 
 
 
private void Innsewerants_writeData(string[] csvArray)  
{  
var efile = KSP.IO.File.AppendText<VOID>(vessel.vesselName + "_data.csv", null);  
foreach (string line in csvArray)  
{  
efile.Write(line);  
}  
efile.Close();  
}  
 
private void line_to_csvList()  
{  
//called if logging is on and interval has passed  
//writes one line to the csvList  
 
string line = "";  
if (first_write && !KSP.IO.File.Exists<VOID>(vessel.vesselName + "_data.csv", null))  
{  
first_write = false;  
line += "Mission Elapsed Time (s);Altitude ASL (m);Altitude above terrain (m);Orbital Velocity (m/s);Surface Velocity (m/s);Vertical Speed (m/s);Horizontal Speed (m/s);Gee Force (gees);Temperature (°C);Gravity (m/s²);Atmosphere Density (g/m³);\n";  
}  
//Mission time  
line += vessel.missionTime.ToString("F3") + ";";  
//Altitude ASL  
line += vessel.orbit.altitude.ToString("F3") + ";";  
//Altitude (true)  
double alt_true = vessel.orbit.altitude - vessel.terrainAltitude;  
if (vessel.terrainAltitude < 0) alt_true = vessel.orbit.altitude;  
line += alt_true.ToString("F3") + ";";  
//Orbital velocity  
line += vessel.orbit.vel.magnitude.ToString("F3") + ";";  
//surface velocity  
line += vessel.srf_velocity.magnitude.ToString("F3") + ";";  
//vertical speed  
line += vessel.verticalSpeed.ToString("F3") + ";";  
//horizontal speed  
line += vessel.horizontalSrfSpeed.ToString("F3") + ";";  
//gee force  
line += vessel.geeForce.ToString("F3") + ";";  
//temperature  
line += vessel.flightIntegrator.getExternalTemperature().ToString("F2") + ";";  
//gravity  
double r_vessel = vessel.mainBody.Radius + vessel.mainBody.GetAltitude(vessel.findWorldCenterOfMass());  
double g_vessel = (G_constant * vessel.mainBody.Mass) / Math.Pow(r_vessel, 2);  
line += g_vessel.ToString("F3") + ";";  
//atm density  
line += (vessel.atmDensity * 1000).ToString("F3") + ";";  
line += "\n";  
if (csvList.Contains(line) == false) csvList.Add(line);  
csvCollectTimer = 0f;  
}  
 
private void main_csv()  
{  
// CSV Logging  
// from ISA MapSat  
if (csv_logging)  
{  
//data logging is on  
//increment timers  
csvWriteTimer += Time.deltaTime;  
csvCollectTimer += Time.deltaTime;  
}  
else  
{  
//data logging is off  
//reset any timers and clear anything from csvList  
csvWriteTimer = 0f;  
csvCollectTimer = 0f;  
if (csvList.Count > 0) csvList.Clear();  
}  
 
if (csv_logging && csvCollectTimer >= csv_log_interval && vessel.situation != Vessel.Situations.PRELAUNCH)  
{  
//data logging is on, vessel is not prelaunch, and interval has passed  
//write a line to the list  
line_to_csvList(); //write to the csv  
}  
 
if (csvList.Count != 0 && csvWriteTimer >= 15f && csv_logging)  
{  
// csvList is not empty and interval between writings to file has elapsed  
//write it  
string[] csvData;  
csvData = (string[])csvList.ToArray();  
Innsewerants_writeData(csvData);  
csvList.Clear();  
csvWriteTimer = 0f;  
}  
}  
 
private void load_language()  
{  
ConfigNode lang_node = ConfigNode.Load(settings_path + "lang.dat");  
 
if (lang_node != null)  
{  
if (lang_node.HasNode(user_lang.ToString()))  
{  
ConfigNode _lang = lang_node.GetNode(user_lang.ToString());  
 
if (_lang.HasValue("void_primary")) label_strings.void_primary = _lang.GetValue("void_primary");  
if (_lang.HasValue("void_altitude_asl")) label_strings.void_altitude_asl = _lang.GetValue("void_altitude_asl");  
if (_lang.HasValue("void_velocity")) label_strings.void_velocity = _lang.GetValue("void_velocity");  
if (_lang.HasValue("void_apoapsis")) label_strings.void_apoapsis = _lang.GetValue("void_apoapsis");  
if (_lang.HasValue("void_periapsis")) label_strings.void_periapsis = _lang.GetValue("void_periapsis");  
}  
}  
else  
{  
//lang_node == null  
// Toadicus edit: added settings_path to the debug message for extra verbosity  
Debug.LogError("[VOID] Unable to load file " + settings_path + "lang.dat!");  
}  
}  
 
private void load_icons()  
{  
// Toadicus edit: changed the directory to VOID instead of RBR, because RBR seemed confusing.  
string path_icon_on = "VOID/Textures/void_icon_on";  
string path_icon_off = "VOID/Textures/void_icon_off";  
 
if (GameDatabase.Instance.ExistsTexture(path_icon_on) && GameDatabase.Instance.ExistsTexture(path_icon_off))  
{  
if (debugging) Debug.Log("icon textures exist, loading...");  
void_icon_on = GameDatabase.Instance.GetTexture(path_icon_on, false);  
void_icon_off = GameDatabase.Instance.GetTexture(path_icon_off, false);  
if (main_gui_minimized) void_icon = void_icon_off;  
else void_icon = void_icon_on;  
}  
else  
{  
if (debugging) Debug.LogError("[VOID] icon texture file(s) missing");  
//void_icons_loaded = false;  
}  
 
/*  
if (void_icons_loaded)  
{  
//print("VOID::icon textures load OK");  
main_icon_pos = new Rect((Screen.width / 2) - 250, Screen.height - 32, 30, 30);  
if (main_gui_minimized) void_icon = void_icon_off;  
else void_icon = void_icon_on;  
}  
else  
{  
//print("VOID::icon textures load ERROR");  
main_icon_pos = new Rect((Screen.width / 2) - 250, Screen.height - 22, 60, 20);  
}  
*/  
}  
 
private void load_settings()  
{  
if (KSP.IO.File.Exists<VOID>("VOID.cfg", null))  
{  
string[] data = KSP.IO.File.ReadAllLines<VOID>("VOID.cfg", null);  
string[] name_val;  
string[] temp;  
string name = "";  
string val = "";  
 
foreach (string s in data)  
{  
name_val = s.Split('=');  
name = name_val[0].Trim();  
val = name_val[1].Trim();  
 
if (val != "")  
{  
if (name == "MAIN WINDOW POS")  
{  
temp = val.Split(',');  
//window_0_pos = new Rect(Convert.ToSingle(temp[0].Trim()), Convert.ToSingle(temp[1].Trim()), 10, 10);  
main_window_pos.x = Convert.ToSingle(temp[0].Trim());  
main_window_pos.y = Convert.ToSingle(temp[1].Trim());  
}  
if (name == "VOID WINDOW POS")  
{  
temp = val.Split(',');  
void_window_pos = new Rect(Convert.ToSingle(temp[0].Trim()), Convert.ToSingle(temp[1].Trim()), 10f, 10f);  
}  
if (name == "ATMO WINDOW POS")  
{  
temp = val.Split(',');  
atmo_window_pos = new Rect(Convert.ToSingle(temp[0].Trim()), Convert.ToSingle(temp[1].Trim()), 10f, 10f);  
}  
if (name == "TAD WINDOW POS")  
{  
temp = val.Split(',');  
transfer_window_pos = new Rect(Convert.ToSingle(temp[0].Trim()), Convert.ToSingle(temp[1].Trim()), 10f, 10f);  
}  
if (name == "VESREG WINDOW POS")  
{  
temp = val.Split(',');  
vessel_register_window_pos = new Rect(Convert.ToSingle(temp[0].Trim()), Convert.ToSingle(temp[1].Trim()), 10f, 10f);  
}  
if (name == "DATATIME WINDOW POS")  
{  
temp = val.Split(',');  
data_logging_window_pos = new Rect(Convert.ToSingle(temp[0].Trim()), Convert.ToSingle(temp[1].Trim()), 10f, 10f);  
}  
if (name == "VESINFO WINDOW POS")  
{  
temp = val.Split(',');  
vessel_info_window_pos = new Rect(Convert.ToSingle(temp[0].Trim()), Convert.ToSingle(temp[1].Trim()), 10f, 10f);  
}  
if (name == "MISC WINDOW POS")  
{  
temp = val.Split(',');  
misc_window_pos = new Rect(Convert.ToSingle(temp[0].Trim()), Convert.ToSingle(temp[1].Trim()), 10f, 10f);  
}  
if (name == "CELINFO WINDOW POS")  
{  
temp = val.Split(',');  
body_op_window_pos = new Rect(Convert.ToSingle(temp[0].Trim()), Convert.ToSingle(temp[1].Trim()), 10f, 10f);  
}  
if (name == "RENDEZVOUS WINDOW POS")  
{  
temp = val.Split(',');  
rendezvous_info_window_pos = new Rect(Convert.ToSingle(temp[0].Trim()), Convert.ToSingle(temp[1].Trim()), 10f, 10f);  
}  
if (name == "ICON POS")  
{  
temp = val.Split(',');  
main_icon_pos = new Rect(Convert.ToSingle(temp[0].Trim()), Convert.ToSingle(temp[1].Trim()), 30f, 30f);  
}  
if (name == "HUD MODULE") hud_module = Boolean.Parse(val);  
if (name == "VOID MODULE") void_module = Boolean.Parse(val);  
if (name == "ATMO MODULE") atmo_module = Boolean.Parse(val);  
if (name == "TAD MODULE") tad_module = Boolean.Parse(val);  
if (name == "VESREG MODULE") vessel_register_module = Boolean.Parse(val);  
if (name == "DATATIME MODULE") data_time_module = Boolean.Parse(val);  
if (name == "VESINFO MODULE") vessel_info_module = Boolean.Parse(val);  
if (name == "MISC MODULE") misc_module = Boolean.Parse(val);  
if (name == "CELINFO MODULE") celestial_body_info_module = Boolean.Parse(val);  
if (name == "CELINFO SHOW OBTL") body_op_show_orbital = Boolean.Parse(val);  
if (name == "CELINFO SHOW PHYS") body_op_show_physical = Boolean.Parse(val);  
if (name == "MAIN GUI MINIMIZED") main_gui_minimized = Boolean.Parse(val);  
if (name == "HIDE ON PAUSE") hide_on_pause = Boolean.Parse(val);  
if (name == "HUD COLOR") counter_hud_text_color = Int32.Parse(val);  
if (name == "SKIN INDEX") skin_index = Int32.Parse(val);  
if (name == "DISABLE POWER USAGE") disable_power_usage = Boolean.Parse(val);  
if (name == "SHOW TOOLTIPS") show_tooltips = Boolean.Parse(val);  
if (name == "SHOW RENDEZVOUS INFO") rendezvous_module = Boolean.Parse(val);  
if (name == "USE KSP TARGET") hide_vesreg_info = Boolean.Parse(val);  
if (name == "USER LANG") user_lang = (languages)Enum.Parse(typeof(languages), val);  
}  
}  
}  
}  
 
private void write_settings()  
{  
string settings = "";  
settings += "MAIN WINDOW POS = " + main_window_pos.x + " , " + main_window_pos.y + "\n";  
settings += "VOID WINDOW POS = " + void_window_pos.x + " , " + void_window_pos.y + "\n";  
settings += "ATMO WINDOW POS = " + atmo_window_pos.x + " , " + atmo_window_pos.y + "\n";  
settings += "TAD WINDOW POS = " + transfer_window_pos.x + " , " + transfer_window_pos.y + "\n";  
settings += "VESREG WINDOW POS = " + vessel_register_window_pos.x + " , " + vessel_register_window_pos.y + "\n";  
settings += "DATATIME WINDOW POS = " + data_logging_window_pos.x + " , " + data_logging_window_pos.y + "\n";  
settings += "VESINFO WINDOW POS = " + vessel_info_window_pos.x + " , " + vessel_info_window_pos.y + "\n";  
settings += "MISC WINDOW POS = " + misc_window_pos.x + " , " + misc_window_pos.y + "\n";  
settings += "CELINFO WINDOW POS = " + body_op_window_pos.x + " , " + body_op_window_pos.y + "\n";  
settings += "RENDEZVOUS WINDOW POS = " + rendezvous_info_window_pos.x + " , " + rendezvous_info_window_pos.y + "\n";  
settings += "ICON POS = " + main_icon_pos.x + " , " + main_icon_pos.y + "\n";  
settings += "HUD MODULE = " + hud_module + "\n";  
settings += "VOID MODULE = " + void_module + "\n";  
settings += "ATMO MODULE = " + atmo_module + "\n";  
settings += "TAD MODULE = " + tad_module + "\n";  
settings += "VESREG MODULE = " + vessel_register_module + "\n";  
settings += "DATATIME MODULE = " + data_time_module + "\n";  
settings += "VESINFO MODULE = " + vessel_info_module + "\n";  
settings += "MISC MODULE = " + misc_module + "\n";  
settings += "CELINFO MODULE = " + celestial_body_info_module + "\n";  
settings += "CELINFO SHOW OBTL = " + body_op_show_orbital + "\n";  
settings += "CELINFO SHOW PHYS = " + body_op_show_physical + "\n";  
settings += "MAIN GUI MINIMIZED = " + main_gui_minimized + "\n";  
settings += "HIDE ON PAUSE = " + hide_on_pause + "\n";  
settings += "HUD COLOR = " + counter_hud_text_color + "\n";  
settings += "SKIN INDEX = " + skin_index + "\n";  
settings += "DISABLE POWER USAGE = " + disable_power_usage + "\n";  
settings += "SHOW TOOLTIPS = " + show_tooltips + "\n";  
settings += "SHOW RENDEZVOUS INFO = " + rendezvous_module + "\n";  
settings += "USE KSP TARGET = " + hide_vesreg_info + "\n";  
settings += "USER LANG = " + user_lang + "\n";  
KSP.IO.File.WriteAllText<VOID>(settings, "VOID.cfg", null);  
}  
 
private void start_GUI()  
{  
RenderingManager.AddToPostDrawQueue(3, new Callback(draw_GUI)); //start the GUI  
gui_running = true;  
}  
 
private void stop_GUI()  
{  
RenderingManager.RemoveFromPostDrawQueue(3, new Callback(draw_GUI)); //stop the GUI  
gui_running = false;  
}  
 
private void consume_resources()  
{  
if (TimeWarp.deltaTime == 0) return; //do nothing if paused  
if (vessel.vesselType == VesselType.EVA || disable_power_usage) power_available = true; //power always available when EVA  
else  
{  
float recvd_amount = vessel.rootPart.RequestResource("ElectricCharge", power_request_amount * TimeWarp.fixedDeltaTime);  
if (recvd_amount > 0) power_available = true; // doesn't always send 100% of demand so as long as it sends something  
else power_available = false;  
}  
}  
 
private void set_gui_styles()  
{  
//label_txt_left = new GUIStyle(GUI.skin.label);  
//label_txt_left.normal.textColor = Color.white;  
//label_txt_left.alignment = TextAnchor.UpperLeft;  
 
label_txt_center = new GUIStyle(GUI.skin.label);  
label_txt_center.normal.textColor = Color.white;  
label_txt_center.alignment = TextAnchor.UpperCenter;  
 
label_txt_center_bold = new GUIStyle(GUI.skin.label);  
label_txt_center_bold.normal.textColor = Color.white;  
label_txt_center_bold.alignment = TextAnchor.UpperCenter;  
label_txt_center_bold.fontStyle = FontStyle.Bold;  
 
label_txt_right = new GUIStyle(GUI.skin.label);  
label_txt_right.normal.textColor = Color.white;  
label_txt_right.alignment = TextAnchor.UpperRight;  
 
//button_txt_left = new GUIStyle(GUI.skin.button);  
//button_txt_left.normal.textColor = Color.white;  
//button_txt_left.alignment = TextAnchor.UpperLeft;  
 
//button_txt_center = new GUIStyle(GUI.skin.button);  
//button_txt_center.normal.textColor = Color.white;  
//button_txt_center.alignment = TextAnchor.UpperCenter;  
 
//button_txt_right = new GUIStyle(GUI.skin.button);  
//button_txt_right.normal.textColor = Color.white;  
//button_txt_right.alignment = TextAnchor.UpperRight;  
 
label_hud = new GUIStyle(GUI.skin.label);  
label_hud.normal.textColor = hud_text_colors[counter_hud_text_color];  
 
//gs_tooltip = new GUIStyle(GUI.skin.box);  
//gs_tooltip.normal.background = GUI.skin.window.normal.background;  
//gs_tooltip.normal.textColor = XKCDColors.LightGrey;  
//gs_tooltip.fontSize = 9;  
 
gui_styles_set = true;  
}  
 
private void set_hud_color_list()  
{  
hud_text_colors.Add(Color.green);  
hud_text_colors.Add(Color.black);  
hud_text_colors.Add(Color.white);  
hud_text_colors.Add(Color.red);  
hud_text_colors.Add(Color.blue);  
hud_text_colors.Add(Color.yellow);  
hud_text_colors.Add(Color.gray);  
hud_text_colors.Add(Color.cyan);  
hud_text_colors.Add(Color.magenta);  
}  
 
private void body_OP_show_orbital_info(CelestialBody body)  
{  
//GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
if (body.bodyName == "Sun") GUILayout.Label("N/A", label_txt_right, GUILayout.ExpandWidth(true));  
else GUILayout.Label((body.orbit.ApA / 1000).ToString("##,#") + "km", label_txt_right, GUILayout.ExpandWidth(true));  
//GUILayout.EndHorizontal();  
 
//GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
if (body.bodyName == "Sun") GUILayout.Label("N/A", label_txt_right, GUILayout.ExpandWidth(true));  
else GUILayout.Label(Tools.ConvertInterval(body.orbit.timeToAp), label_txt_right, GUILayout.ExpandWidth(true));  
//GUILayout.EndHorizontal();  
 
//GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
if (body.bodyName == "Sun") GUILayout.Label("N/A", label_txt_right, GUILayout.ExpandWidth(true));  
else GUILayout.Label((body.orbit.PeA / 1000).ToString("##,#") + "km", label_txt_right, GUILayout.ExpandWidth(true));  
//GUILayout.EndHorizontal();  
 
//GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
if (body.bodyName == "Sun") GUILayout.Label("N/A", label_txt_right, GUILayout.ExpandWidth(true));  
else GUILayout.Label(Tools.ConvertInterval(body.orbit.timeToPe), label_txt_right, GUILayout.ExpandWidth(true));  
//GUILayout.EndHorizontal();  
 
//GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
if (body.bodyName == "Sun") GUILayout.Label("N/A", label_txt_right, GUILayout.ExpandWidth(true));  
else GUILayout.Label((body.orbit.semiMajorAxis / 1000).ToString("##,#") + "km", label_txt_right, GUILayout.ExpandWidth(true));  
//GUILayout.EndHorizontal();  
 
//GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
if (body.bodyName == "Sun") GUILayout.Label("N/A", label_txt_right, GUILayout.ExpandWidth(true));  
else GUILayout.Label(body.orbit.eccentricity.ToString("F4") + "", label_txt_right, GUILayout.ExpandWidth(true));  
//GUILayout.EndHorizontal();  
 
//GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
if (body.bodyName == "Sun") GUILayout.Label("N/A", label_txt_right, GUILayout.ExpandWidth(true));  
else GUILayout.Label(Tools.ConvertInterval(body.orbit.period), label_txt_right, GUILayout.ExpandWidth(true));  
//GUILayout.EndHorizontal();  
 
//GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
if (body.bodyName == "Sun") GUILayout.Label("N/A", label_txt_right, GUILayout.ExpandWidth(true));  
else GUILayout.Label(Tools.ConvertInterval(body.rotationPeriod), label_txt_right, GUILayout.ExpandWidth(true));  
//GUILayout.EndHorizontal();  
 
//GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
if (body.bodyName == "Sun") GUILayout.Label("N/A", label_txt_right, GUILayout.ExpandWidth(true));  
else GUILayout.Label((body.orbit.orbitalSpeed / 1000).ToString("F2") + "km/s", label_txt_right, GUILayout.ExpandWidth(true));  
//GUILayout.EndHorizontal();  
 
//GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// Toadicus edit: convert mean anomaly into degrees.  
if (body.bodyName == "Sun") GUILayout.Label("N/A", label_txt_right, GUILayout.ExpandWidth(true));  
else GUILayout.Label((body.orbit.meanAnomaly * 180d / Math.PI).ToString("F3") + "°", label_txt_right, GUILayout.ExpandWidth(true));  
//GUILayout.EndHorizontal();  
 
//GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
if (body.bodyName == "Sun") GUILayout.Label("N/A", label_txt_right, GUILayout.ExpandWidth(true));  
else GUILayout.Label(body.orbit.trueAnomaly.ToString("F3") + "°", label_txt_right, GUILayout.ExpandWidth(true));  
//GUILayout.EndHorizontal();  
 
//GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// Toadicus edit: convert eccentric anomaly into degrees.  
if (body.bodyName == "Sun") GUILayout.Label("N/A", label_txt_right, GUILayout.ExpandWidth(true));  
else GUILayout.Label((body.orbit.eccentricAnomaly * 180d / Math.PI).ToString("F3") + "°", label_txt_right, GUILayout.ExpandWidth(true));  
//GUILayout.EndHorizontal();  
 
//GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
if (body.bodyName == "Sun") GUILayout.Label("N/A", label_txt_right, GUILayout.ExpandWidth(true));  
else GUILayout.Label(body.orbit.inclination.ToString("F3") + "°", label_txt_right, GUILayout.ExpandWidth(true));  
//GUILayout.EndHorizontal();  
 
//GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
if (body.bodyName == "Sun") GUILayout.Label("N/A", label_txt_right, GUILayout.ExpandWidth(true));  
else GUILayout.Label(body.orbit.LAN.ToString("F3") + "°", label_txt_right, GUILayout.ExpandWidth(true));  
//GUILayout.EndHorizontal();  
 
//GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
if (body.bodyName == "Sun") GUILayout.Label("N/A", label_txt_right, GUILayout.ExpandWidth(true));  
else GUILayout.Label(body.orbit.argumentOfPeriapsis.ToString("F3") + "°", label_txt_right, GUILayout.ExpandWidth(true));  
//GUILayout.EndHorizontal();  
 
//GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
if (body.bodyName == "Sun") GUILayout.Label("N/A", label_txt_right, GUILayout.ExpandWidth(true));  
else  
{  
string body_tidally_locked = "No";  
if (body.tidallyLocked) body_tidally_locked = "Yes";  
GUILayout.Label(body_tidally_locked, label_txt_right, GUILayout.ExpandWidth(true));  
}  
//GUILayout.EndHorizontal();  
}  
 
private void body_OP_show_physical_info(CelestialBody body)  
{  
//GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label((body.Radius / 1000).ToString("##,#") + "km", label_txt_right, GUILayout.ExpandWidth(true));  
//GUILayout.EndHorizontal();  
 
//GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label(((Math.Pow((body.Radius), 2) * 4 * Math.PI) / 1000).ToString("0.00e+00") + "km²", label_txt_right, GUILayout.ExpandWidth(true));  
//GUILayout.EndHorizontal();  
 
//GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// divide by 1000 to convert m to km  
GUILayout.Label((((4d / 3) * Math.PI * Math.Pow(body.Radius, 3)) / 1000).ToString("0.00e+00") + "km³", label_txt_right, GUILayout.ExpandWidth(true));  
//GUILayout.Label(((4 / 3) * Math.PI * Math.Pow((vessel.mainBody.Radius / 1000), 3)).ToString(), txt_right, GUILayout.ExpandWidth(true));  
//GUILayout.EndHorizontal();  
 
//GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label(body.Mass.ToString("0.00e+00") + "kg", label_txt_right, GUILayout.ExpandWidth(true));  
//GUILayout.EndHorizontal();  
 
double p = body.Mass / (Math.Pow(body.Radius, 3) * (4d / 3) * Math.PI);  
//GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label(p.ToString("##,#") + "kg/m³", label_txt_right, GUILayout.ExpandWidth(true));  
//GUILayout.EndHorizontal();  
 
//GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
if (name == "Sun") GUILayout.Label(body.sphereOfInfluence.ToString(), label_txt_right, GUILayout.ExpandWidth(true));  
else GUILayout.Label((body.sphereOfInfluence / 1000).ToString("##,#") + "km", label_txt_right, GUILayout.ExpandWidth(true));  
//GUILayout.EndHorizontal();  
 
//GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label(body.orbitingBodies.Count.ToString(), label_txt_right, GUILayout.ExpandWidth(true));  
//GUILayout.EndHorizontal();  
 
//show # artificial satellites  
int num_art_sats = 0;  
foreach (Vessel v in FlightGlobals.Vessels)  
{  
if (v.mainBody == body && v.situation.ToString() == "ORBITING") num_art_sats++;  
}  
 
//GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label(num_art_sats.ToString(), label_txt_right, GUILayout.ExpandWidth(true));  
//GUILayout.EndHorizontal();  
 
double g_ASL = (G_constant * body.Mass) / Math.Pow(body.Radius, 2);  
//GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label(Tools.MuMech_ToSI(g_ASL) + "m/s²", label_txt_right, GUILayout.ExpandWidth(true));  
//GUILayout.EndHorizontal();  
 
//GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("≈ " + Tools.MuMech_ToSI(body.maxAtmosphereAltitude) + "m", label_txt_right, GUILayout.ExpandWidth(true));  
//GUILayout.EndHorizontal();  
 
//GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
string O2 = "No";  
if (body.atmosphereContainsOxygen == true) O2 = "Yes";  
GUILayout.Label(O2, label_txt_right, GUILayout.ExpandWidth(true));  
//GUILayout.EndHorizontal();  
 
//GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
string ocean = "No";  
if (body.ocean == true) ocean = "Yes";  
GUILayout.Label(ocean, label_txt_right, GUILayout.ExpandWidth(true));  
//GUILayout.EndHorizontal();  
}  
 
private string get_heading_text(double heading)  
{  
if (heading > 348.75 || heading <= 11.25) return "N";  
else if (heading > 11.25 && heading <= 33.75) return "NNE";  
else if (heading > 33.75 && heading <= 56.25) return "NE";  
else if (heading > 56.25 && heading <= 78.75) return "ENE";  
else if (heading > 78.75 && heading <= 101.25) return "E";  
else if (heading > 101.25 && heading <= 123.75) return "ESE";  
else if (heading > 123.75 && heading <= 146.25) return "SE";  
else if (heading > 146.25 && heading <= 168.75) return "SSE";  
else if (heading > 168.75 && heading <= 191.25) return "S";  
else if (heading > 191.25 && heading <= 213.75) return "SSW";  
else if (heading > 213.75 && heading <= 236.25) return "SW";  
else if (heading > 236.25 && heading <= 258.75) return "WSW";  
else if (heading > 258.75 && heading <= 281.25) return "W";  
else if (heading > 281.25 && heading <= 303.75) return "WNW";  
else if (heading > 303.75 && heading <= 326.25) return "NW";  
else if (heading > 326.25 && heading <= 348.75) return "NNW";  
else return "";  
}  
 
private void tad_targeting(CelestialBody body)  
{  
//Target Set/Unset buttons  
if (FlightGlobals.fetch.VesselTarget == null || (FlightGlobals.fetch.VesselTarget != null && FlightGlobals.fetch.VesselTarget.GetVessel() == null))  
{  
//No TGT set or TGT is a Body  
if ((CelestialBody)FlightGlobals.fetch.VesselTarget != body)  
{  
if (GUILayout.Button("Set Target", GUILayout.ExpandWidth(false)))  
{  
FlightGlobals.fetch.SetVesselTarget(body);  
if (debugging) Debug.Log("[VOID] KSP Target set to CelestialBody " + body.bodyName);  
}  
}  
else if ((CelestialBody)FlightGlobals.fetch.VesselTarget == body)  
{  
if (GUILayout.Button("Unset Target", GUILayout.ExpandWidth(false)))  
{  
FlightGlobals.fetch.SetVesselTarget(null);  
if (debugging) Debug.Log("[VOID] KSP Target set to null");  
}  
}  
}  
else if (FlightGlobals.fetch.VesselTarget == null || (FlightGlobals.fetch.VesselTarget != null && FlightGlobals.fetch.VesselTarget.GetVessel() != null))  
{  
//No TGT or TGT is a vessel  
if (GUILayout.Button("Set Target", GUILayout.ExpandWidth(false)))  
{  
FlightGlobals.fetch.SetVesselTarget(body);  
if (debugging) Debug.Log("[VOID] KSP Target set to CelestialBody " + body.bodyName);  
}  
}  
}  
 
private void display_transfer_angles_SUN2PLANET(CelestialBody body)  
{  
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Phase angle (curr/trans):");  
GUILayout.Label(Tools.mrenigma03_calcphase(vessel, body).ToString("F3") + "° / " + Tools.Nivvy_CalcTransferPhaseAngle(vessel.orbit.semiMajorAxis, body.orbit.semiMajorAxis, vessel.mainBody.gravParameter).ToString("F3") + "°", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Transfer velocity:");  
GUILayout.Label((Tools.Younata_DeltaVToGetToOtherBody((vessel.mainBody.gravParameter / 1000000000), (vessel.orbit.semiMajorAxis / 1000), (body.orbit.semiMajorAxis / 1000)) * 1000).ToString("F2") + "m/s", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
}  
 
private void display_transfer_angles_PLANET2PLANET(CelestialBody body)  
{  
double dv1 = Tools.Younata_DeltaVToGetToOtherBody((vessel.mainBody.referenceBody.gravParameter / 1000000000), (vessel.mainBody.orbit.semiMajorAxis / 1000), (body.orbit.semiMajorAxis / 1000));  
double dv2 = Tools.Younata_DeltaVToExitSOI((vessel.mainBody.gravParameter / 1000000000), (vessel.orbit.semiMajorAxis / 1000), (vessel.mainBody.sphereOfInfluence / 1000), Math.Abs(dv1));  
 
double trans_ejection_angle = Tools.Younata_TransferBurnPoint((vessel.orbit.semiMajorAxis / 1000), dv2, (Math.PI / 2.0), (vessel.mainBody.gravParameter / 1000000000));  
double curr_ejection_angle = Tools.Adammada_CurrentEjectionAngle(FlightGlobals.ActiveVessel.longitude, FlightGlobals.ActiveVessel.orbit.referenceBody.rotationAngle, FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN, FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent);  
 
double trans_phase_angle = Tools.Nivvy_CalcTransferPhaseAngle(vessel.mainBody.orbit.semiMajorAxis, body.orbit.semiMajorAxis, vessel.mainBody.referenceBody.gravParameter) % 360;  
double curr_phase_angle = Tools.Adammada_CurrrentPhaseAngle(body.orbit.LAN, body.orbit.orbitPercent, FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN, FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent);  
 
double adj_phase_angle = Tools.adjustCurrPhaseAngle(trans_phase_angle, curr_phase_angle);  
double adj_trans_ejection_angle = Tools.adjust_transfer_ejection_angle(trans_ejection_angle, trans_phase_angle);  
double adj_curr_ejection_angle = Tools.adjust_current_ejection_angle(curr_ejection_angle);  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Phase angle (curr/trans):");  
GUILayout.Label(adj_phase_angle.ToString("F3") + "° / " + trans_phase_angle.ToString("F3") + "°", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Ejection angle (curr/trans):");  
GUILayout.Label(adj_curr_ejection_angle.ToString("F3") + "° / " + adj_trans_ejection_angle.ToString("F3") + "°", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Transfer velocity:");  
GUILayout.Label((dv2 * 1000).ToString("F2") + "m/s", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
}  
 
private void display_transfer_angles_PLANET2MOON(CelestialBody body)  
{  
double dv1 = Tools.Younata_DeltaVToGetToOtherBody((vessel.mainBody.gravParameter / 1000000000), (vessel.orbit.semiMajorAxis / 1000), (body.orbit.semiMajorAxis / 1000));  
// double curr_phase_angle = Adammada_CurrrentPhaseAngle(body.orbit.LAN, body.orbit.orbitPercent, vessel.orbit.LAN, vessel.orbit.orbitPercent);  
double trans_phase_angle = Tools.Nivvy_CalcTransferPhaseAngle(vessel.orbit.semiMajorAxis, body.orbit.semiMajorAxis, vessel.mainBody.gravParameter);  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Phase angle (curr/trans):");  
GUILayout.Label(Tools.mrenigma03_calcphase(vessel, body).ToString("F3") + "° / " + trans_phase_angle.ToString("F3") + "°", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Transfer velocity:");  
GUILayout.Label((dv1 * 1000).ToString("F2") + "m/s", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
}  
 
private void display_transfer_angles_MOON2MOON(CelestialBody body)  
{  
double dv1 = Tools.Younata_DeltaVToGetToOtherBody((vessel.mainBody.referenceBody.gravParameter / 1000000000), (vessel.mainBody.orbit.semiMajorAxis / 1000), (body.orbit.semiMajorAxis / 1000));  
double dv2 = Tools.Younata_DeltaVToExitSOI((vessel.mainBody.gravParameter / 1000000000), (vessel.orbit.semiMajorAxis / 1000), (vessel.mainBody.sphereOfInfluence / 1000), Math.Abs(dv1));  
double trans_ejection_angle = Tools.Younata_TransferBurnPoint((vessel.orbit.semiMajorAxis / 1000), dv2, (Math.PI / 2.0), (vessel.mainBody.gravParameter / 1000000000));  
 
double curr_phase_angle = Tools.Adammada_CurrrentPhaseAngle(body.orbit.LAN, body.orbit.orbitPercent, FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN, FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent);  
double curr_ejection_angle = Tools.Adammada_CurrentEjectionAngle(FlightGlobals.ActiveVessel.longitude, FlightGlobals.ActiveVessel.orbit.referenceBody.rotationAngle, FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN, FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent);  
 
double trans_phase_angle = Tools.Nivvy_CalcTransferPhaseAngle(vessel.mainBody.orbit.semiMajorAxis, body.orbit.semiMajorAxis, vessel.mainBody.referenceBody.gravParameter) % 360;  
 
double adj_phase_angle = Tools.adjustCurrPhaseAngle(trans_phase_angle, curr_phase_angle);  
//double adj_ejection_angle = adjustCurrEjectionAngle(trans_phase_angle, curr_ejection_angle);  
 
//new stuff  
//  
double adj_trans_ejection_angle = Tools.adjust_transfer_ejection_angle(trans_ejection_angle, trans_phase_angle);  
double adj_curr_ejection_angle = Tools.adjust_current_ejection_angle(curr_ejection_angle);  
//  
//  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Phase angle (curr/trans):");  
GUILayout.Label(adj_phase_angle.ToString("F3") + "° / " + trans_phase_angle.ToString("F3") + "°", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Ejection angle (curr/trans):");  
GUILayout.Label(adj_curr_ejection_angle.ToString("F3") + "° / " + adj_trans_ejection_angle.ToString("F3") + "°", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Transfer velocity:");  
GUILayout.Label((dv2 * 1000).ToString("F2") + "m/s", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
}  
 
// GUI  
// Toadicus edit: added colons for each label_string.  
private void void_gui(int window_id)  
{  
// Toadicus edit: added local sidereal longitude.  
double LSL = vessel.longitude + vessel.orbit.referenceBody.rotationAngle;  
LSL = Tools.FixDegreeDomain (LSL);  
 
GUILayout.BeginVertical();  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label(label_strings.void_primary + ":");  
GUILayout.Label(vessel.mainBody.bodyName, GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label(label_strings.void_altitude_asl + ":");  
GUILayout.Label(Tools.MuMech_ToSI(vessel.orbit.altitude) + "m", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label(label_strings.void_velocity + ":");  
GUILayout.Label(Tools.MuMech_ToSI(vessel.orbit.vel.magnitude) + "m/s", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label(label_strings.void_apoapsis + ":");  
GUILayout.Label(Tools.MuMech_ToSI(vessel.orbit.ApA) + "m", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Time to Ap:");  
GUILayout.Label(Tools.ConvertInterval(vessel.orbit.timeToAp), GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label(label_strings.void_periapsis + ":");  
GUILayout.Label(Tools.MuMech_ToSI(vessel.orbit.PeA) + "m", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Time to Pe:");  
GUILayout.Label(Tools.ConvertInterval(vessel.orbit.timeToPe), GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Inclination:");  
GUILayout.Label(vessel.orbit.inclination.ToString("F3") + "°", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
double r_vessel = vessel.mainBody.Radius + vessel.mainBody.GetAltitude(vessel.findWorldCenterOfMass());  
double g_vessel = (G_constant * vessel.mainBody.Mass) / Math.Pow(r_vessel, 2);  
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Gravity:");  
GUILayout.Label(Tools.MuMech_ToSI(g_vessel) + "m/s²", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
extended_orbital_info = GUILayout.Toggle(extended_orbital_info, "Extended info");  
 
if (extended_orbital_info)  
{  
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Period:");  
GUILayout.Label(Tools.ConvertInterval(vessel.orbit.period), GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Semi-major axis:");  
GUILayout.Label((vessel.orbit.semiMajorAxis / 1000).ToString("##,#") + "km", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Eccentricity:");  
GUILayout.Label(vessel.orbit.eccentricity.ToString("F4"), GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
// Toadicus edit: convert mean anomaly into degrees.  
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Mean anomaly:");  
GUILayout.Label((vessel.orbit.meanAnomaly * 180d / Math.PI).ToString("F3") + "°", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("True anomaly:");  
GUILayout.Label(vessel.orbit.trueAnomaly.ToString("F3") + "°", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
// Toadicus edit: convert eccentric anomaly into degrees.  
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Eccentric anomaly:");  
GUILayout.Label((vessel.orbit.eccentricAnomaly * 180d / Math.PI).ToString("F3") + "°", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Long. ascending node:");  
GUILayout.Label(vessel.orbit.LAN.ToString("F3") + "°", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Arg. of periapsis:");  
GUILayout.Label(vessel.orbit.argumentOfPeriapsis.ToString("F3") + "°", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
// Toadicus edit: added local sidereal longitude.  
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Local Sidereal Longitude:");  
GUILayout.Label(LSL.ToString("F3") + "°", label_txt_right);  
GUILayout.EndHorizontal();  
}  
 
GUILayout.EndVertical();  
GUI.DragWindow();  
}  
 
private void atmo_gui(int window_id)  
{  
GUILayout.BeginVertical();  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Altitude (true):");  
double alt_true = vessel.orbit.altitude - vessel.terrainAltitude;  
// HACK: This assumes that on worlds with oceans, all water is fixed at 0 m, and water covers the whole surface at 0 m.  
if (vessel.terrainAltitude < 0 && vessel.mainBody.ocean ) alt_true = vessel.orbit.altitude;  
GUILayout.Label(Tools.MuMech_ToSI(alt_true) + "m", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Latitude:");  
GUILayout.Label(Tools.GetLatitudeString(vessel), GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Longitude:");  
GUILayout.Label(Tools.GetLongitudeString(vessel), GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Heading:");  
GUILayout.Label(Tools.MuMech_get_heading(vessel).ToString("F2") + "° " + get_heading_text(Tools.MuMech_get_heading(vessel)), GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Terrain elevation:");  
GUILayout.Label(Tools.MuMech_ToSI(vessel.terrainAltitude) + "m", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Surface velocity:");  
GUILayout.Label(Tools.MuMech_ToSI(vessel.srf_velocity.magnitude) + "m/s", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Vertical speed:");  
GUILayout.Label(Tools.MuMech_ToSI(vessel.verticalSpeed) + "m/s", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Horizontal speed:");  
GUILayout.Label(Tools.MuMech_ToSI(vessel.horizontalSrfSpeed) + "m/s", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Temperature:");  
GUILayout.Label(vessel.flightIntegrator.getExternalTemperature().ToString("F2") + "° C", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Atmosphere density:");  
GUILayout.Label(Tools.MuMech_ToSI(vessel.atmDensity * 1000) + "g/m³", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Pressure:");  
GUILayout.Label(vessel.staticPressure.ToString("F2") + " atms", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Atmosphere limit:");  
GUILayout.Label("≈ " + Tools.MuMech_ToSI(vessel.mainBody.maxAtmosphereAltitude) + "m", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
// Toadicus edit: added Biome  
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Biome:");  
GUILayout.Label(Tools.Toadicus_GetAtt(vessel).name, label_txt_right);  
GUILayout.EndHorizontal();  
 
GUILayout.EndVertical();  
GUI.DragWindow();  
}  
 
private void tad_gui(int window_id)  
{  
GUILayout.BeginVertical();  
 
if (vessel.mainBody.name == "Sun") //Vessel is orbiting the Sun  
{  
foreach (CelestialBody body in vessel.mainBody.orbitingBodies)  
{  
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
if (GUILayout.Button(body.bodyName))  
{  
//add or remove this body to this list of bodies to display more info on  
if (tad_selected_bodies.Contains(body)) tad_selected_bodies.Remove(body);  
else tad_selected_bodies.Add(body);  
}  
GUILayout.Label("Inclined " + body.orbit.inclination.ToString("F3") + "°", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
if (tad_selected_bodies.Contains(body))  
{  
display_transfer_angles_SUN2PLANET(body); //show phase angles for each selected body  
tad_targeting(body); //display Set/Unset Target button for each selected body  
}  
}  
}  
else if (vessel.mainBody.referenceBody.name == "Sun") //Vessel is orbiting a planet  
{  
foreach (CelestialBody body in vessel.mainBody.referenceBody.orbitingBodies)  
{  
if (body.name != vessel.mainBody.name) // show other planets  
{  
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
if (GUILayout.Button(body.bodyName))  
{  
//add or remove this body to this list of bodies to display more info on  
if (tad_selected_bodies.Contains(body)) tad_selected_bodies.Remove(body);  
else tad_selected_bodies.Add(body);  
}  
GUILayout.Label("Inclined " + body.orbit.inclination.ToString("F3") + "°", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
if (tad_selected_bodies.Contains(body))  
{  
display_transfer_angles_PLANET2PLANET(body);  
tad_targeting(body); //display Set/Unset Target button  
}  
}  
}  
foreach (CelestialBody body in vessel.mainBody.orbitingBodies) // show moons  
{  
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
if (GUILayout.Button(body.bodyName))  
{  
//add or remove this body to this list of bodies to display more info on  
if (tad_selected_bodies.Contains(body)) tad_selected_bodies.Remove(body);  
else tad_selected_bodies.Add(body);  
}  
GUILayout.Label("Inclined " + body.orbit.inclination.ToString("F3") + "°", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
if (tad_selected_bodies.Contains(body))  
{  
display_transfer_angles_PLANET2MOON(body);  
tad_targeting(body); //display Set/Unset Target button  
}  
}  
}  
else if (vessel.mainBody.referenceBody.referenceBody.name == "Sun") // Vessel is orbiting a moon  
{  
foreach (CelestialBody body in vessel.mainBody.referenceBody.orbitingBodies)  
{  
if (body.name != vessel.mainBody.name) // show other moons  
{  
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
if (GUILayout.Button(body.bodyName))  
{  
//add or remove this body to this list of bodies to display more info on  
if (tad_selected_bodies.Contains(body)) tad_selected_bodies.Remove(body);  
else tad_selected_bodies.Add(body);  
}  
GUILayout.Label("Inclined " + body.orbit.inclination.ToString("F3") + "°", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
if (tad_selected_bodies.Contains(body))  
{  
display_transfer_angles_MOON2MOON(body);  
tad_targeting(body); //display Set/Unset Target button  
}  
}  
}  
}  
GUILayout.EndVertical();  
GUI.DragWindow();  
}  
 
private void test_gui(int window_id)  
{  
GUILayout.BeginVertical();  
 
GUILayout.Label("FlightGlobals.fetch.vesselTargetMode = " + FlightGlobals.fetch.vesselTargetMode.ToString());  
//if (debugging) Debug.Log("[VOID] vesselTargetMode OK");  
if (FlightGlobals.fetch.VesselTarget != null)  
{  
GUILayout.Label("VesselTarget == " + FlightGlobals.fetch.VesselTarget.ToString());  
//if (debugging) Debug.Log("[VOID] VesselTarget OK");  
GUILayout.Label("vesselTargetTransform == " + FlightGlobals.fetch.vesselTargetTransform.ToString());  
//if (debugging) Debug.Log("[VOID] vesselTargetTransform OK");  
GUILayout.Label("vesselTargetDirection == " + FlightGlobals.fetch.vesselTargetDirection.ToString());  
//if (debugging) Debug.Log("[VOID] vesselTargetDirection OK");  
GUILayout.Label("vesselTargetDelta == " + FlightGlobals.fetch.vesselTargetDelta.ToString());  
//if (debugging) Debug.Log("[VOID] vesselTargetDelta OK");  
}  
else GUILayout.Label("VesselTarget == null");  
 
 
//check whats in here  
//GUI.skin.font.fontNames  
//foreach (String f in GUI.skin.font.fontNames)  
//{  
// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
// GUILayout.Label(f);  
// GUILayout.EndHorizontal();  
//}  
 
 
 
 
//fail  
//if (Event.current.keyCode == KeyCode.Z)  
//{  
// FlightCtrlState s = new FlightCtrlState();  
// vessel.FeedInputFeed();  
// s.mainThrottle = 1;  
//}  
 
 
 
//MapView.MapIsEnabled = false;  
//fail  
 
 
 
//GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
//GUILayout.Label(DateTime.Now.ToString("d MMMM"));  
//GUILayout.EndHorizontal();  
 
//GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
//GUILayout.Label("situation:", GUILayout.ExpandWidth(true));  
//GUILayout.Label(vessel.situation.ToString(), label_txt_right);  
//GUILayout.EndHorizontal();  
 
//GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
//GUILayout.Label("vessel.missionTime:", GUILayout.ExpandWidth(true));  
//GUILayout.Label(vessel.missionTime.ToString(), label_txt_right);  
//GUILayout.EndHorizontal();  
 
//Orbit target_orbit = new Orbit();  
//target_orbit = FlightGlobals.fetch.VesselTarget.GetOrbit();  
 
 
//GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
//GUILayout.Label("target_orbit.altitude", GUILayout.ExpandWidth(true));  
//GUILayout.Label(target_orbit.altitude.ToString("F2"), label_txt_right);  
//GUILayout.EndHorizontal();  
 
 
//GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
//GUILayout.Label("vessel.packed", GUILayout.ExpandWidth(true));  
//GUILayout.Label(vessel.packed.ToString(), label_txt_right);  
//GUILayout.EndHorizontal();  
 
 
//q = 1/2 p v^2  
//p = local air density  
//v = velocity  
//part.dynamicPressureAtm  
double q = .5 * vessel.atmDensity * Math.Pow(vessel.orbit.vel.magnitude, 2);  
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("dynamic pressure q:", GUILayout.ExpandWidth(true));  
GUILayout.Label(q.ToString("F4"), label_txt_right);  
GUILayout.EndHorizontal();  
 
//GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
//GUILayout.Label("part.dynamicPressureAtm:", GUILayout.ExpandWidth(true));  
//GUILayout.Label(part.dynamicPressureAtm.ToString("F3"), label_txt_right);  
//GUILayout.EndHorizontal();  
 
//GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
//GUILayout.Label("part.staticPressureAtm:", GUILayout.ExpandWidth(true));  
//GUILayout.Label(part.staticPressureAtm.ToString("F3"), label_txt_right);  
//GUILayout.EndHorizontal();  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("vessel.staticPressure:", GUILayout.ExpandWidth(true));  
GUILayout.Label(vessel.staticPressure.ToString("F3"), label_txt_right);  
GUILayout.EndHorizontal();  
 
 
 
 
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("FlightLogger.getMissionStats():", GUILayout.ExpandWidth(true));  
GUILayout.Label(FlightLogger.getMissionStats(), label_txt_right);  
GUILayout.EndHorizontal();  
 
//parse this out  
//"Total Distance Traveled: 552m"  
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
 
string temp = FlightLogger.getMissionStats();  
temp = temp.Substring(temp.IndexOf("Total Distance Traveled:"));  
//GUILayout.Label(temp, GUILayout.ExpandWidth(true));  
//int colon_pos = temp.IndexOf(":");  
temp = temp.Substring(temp.IndexOf(":") + 1);  
//GUILayout.Label(temp, GUILayout.ExpandWidth(true));  
int m_pos = temp.IndexOf("m");  
temp = temp.Substring(0, m_pos + 1);  
temp = temp.Trim();  
 
GUILayout.Label("Distance traveled:", GUILayout.ExpandWidth(true));  
GUILayout.Label(temp, label_txt_right);  
 
GUILayout.EndHorizontal();  
 
//GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
//GUILayout.Label("power_request_interval:", GUILayout.ExpandWidth(true));  
//GUILayout.Label(power_request_interval.ToString(), label_txt_right);  
//GUILayout.EndHorizontal();  
 
//GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
//GUILayout.Label("power_request_amount:", GUILayout.ExpandWidth(true));  
//GUILayout.Label(power_request_amount.ToString(), label_txt_right);  
//GUILayout.EndHorizontal();  
 
//GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
//GUILayout.Label("Tools.MuMech_get_heading():", GUILayout.ExpandWidth(true));  
//GUILayout.Label(Tools.MuMech_get_heading().ToString("F2"), label_txt_right);  
//GUILayout.EndHorizontal();  
 
//GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
//GUILayout.Label("num_fixedupdate_calls:", GUILayout.ExpandWidth(true));  
//GUILayout.Label(num_fixedupdate_calls.ToString(), label_txt_right);  
//GUILayout.EndHorizontal();  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("vessel.flightIntegrator.currentDragForce:", GUILayout.ExpandWidth(true));  
GUILayout.Label(vessel.flightIntegrator.currentDragForce.ToString(), label_txt_right);  
GUILayout.EndHorizontal();  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("vessel.flightIntegrator.drag:", GUILayout.ExpandWidth(true));  
GUILayout.Label(vessel.flightIntegrator.drag.ToString(), label_txt_right);  
GUILayout.EndHorizontal();  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("vessel.flightIntegrator.dragArea:", GUILayout.ExpandWidth(true));  
GUILayout.Label(vessel.flightIntegrator.dragArea.ToString(), label_txt_right);  
GUILayout.EndHorizontal();  
 
//  
 
GUILayout.EndVertical();  
GUI.DragWindow();  
}  
 
private void celestial_body_info_gui(int window_id)  
{  
//print("starting celestial_body_info_gui()...");  
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
 
GUILayout.BeginVertical(GUILayout.Width(150));  
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("", GUILayout.ExpandWidth(true));  
GUILayout.EndHorizontal();  
 
GUILayout.EndVertical();  
 
GUILayout.BeginVertical(GUILayout.Width(150));  
 
body_OP_selected_body_1 = all_bodies[body_OP_body_1_index];  
body_OP_selected_body_2 = all_bodies[body_OP_body_2_index];  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
if (GUILayout.Button("<", GUILayout.ExpandWidth(false)))  
{  
body_OP_body_1_index--;  
if (body_OP_body_1_index < 0) body_OP_body_1_index = all_bodies.Count - 1;  
}  
GUILayout.Label(all_bodies[body_OP_body_1_index].bodyName, label_txt_center_bold, GUILayout.ExpandWidth(true));  
if (GUILayout.Button(">", GUILayout.ExpandWidth(false)))  
{  
body_OP_body_1_index++;  
if (body_OP_body_1_index > all_bodies.Count - 1) body_OP_body_1_index = 0;  
}  
GUILayout.EndHorizontal();  
GUILayout.EndVertical();  
 
GUILayout.BeginVertical(GUILayout.Width(150));  
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
if (GUILayout.Button("<", GUILayout.ExpandWidth(false)))  
{  
body_OP_body_2_index--;  
if (body_OP_body_2_index < 0) body_OP_body_2_index = all_bodies.Count - 1;  
}  
GUILayout.Label(all_bodies[body_OP_body_2_index].bodyName, label_txt_center_bold, GUILayout.ExpandWidth(true));  
if (GUILayout.Button(">", GUILayout.ExpandWidth(false)))  
{  
body_OP_body_2_index++;  
if (body_OP_body_2_index > all_bodies.Count - 1) body_OP_body_2_index = 0;  
}  
GUILayout.EndHorizontal();  
GUILayout.EndVertical();  
 
GUILayout.EndHorizontal();  
 
//}  
 
//toggle for orbital info chunk  
if (GUILayout.Button("Orbital Characteristics", GUILayout.ExpandWidth(true))) body_op_show_orbital = !body_op_show_orbital;  
 
if (body_op_show_orbital)  
{  
//begin orbital into horizontal chunk  
//print("begin orbital info section...");  
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
 
//begin orbital value labels column  
GUILayout.BeginVertical(GUILayout.Width(150));  
 
//print("printing row labels...");  
 
GUILayout.Label("Apoapsis:");  
GUILayout.Label("Time to Ap:");  
GUILayout.Label("Periapsis:");  
GUILayout.Label("Time to Pe:");  
GUILayout.Label("Semi-major axis:");  
GUILayout.Label("Eccentricity:");  
GUILayout.Label("Orbital period:");  
GUILayout.Label("Rotational period:");  
GUILayout.Label("Velocity:");  
GUILayout.Label("Mean anomaly:");  
GUILayout.Label("True anomaly:");  
GUILayout.Label("Eccentric anomaly:");  
GUILayout.Label("Inclination:");  
GUILayout.Label("Long. ascending node:");  
GUILayout.Label("Arg. of periapsis:");  
GUILayout.Label("Tidally locked:");  
 
//end orbital value labels column  
GUILayout.EndVertical();  
 
//begin primary orbital values column  
GUILayout.BeginVertical(GUILayout.Width(150));  
 
body_OP_show_orbital_info(body_OP_selected_body_1);  
 
//end primary orbital values column  
GUILayout.EndVertical();  
 
//begin secondary orbital values column  
GUILayout.BeginVertical(GUILayout.Width(150));  
 
body_OP_show_orbital_info(body_OP_selected_body_2);  
 
//end secondary orbital values column  
GUILayout.EndVertical();  
 
//end orbital info horizontal chunk  
GUILayout.EndHorizontal();  
}  
 
//toggle for physical info chunk  
if (GUILayout.Button("Physical Characteristics", GUILayout.ExpandWidth(true))) body_op_show_physical = !body_op_show_physical;  
 
if (body_op_show_physical)  
{  
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
 
//begin physical info value label column  
GUILayout.BeginVertical(GUILayout.Width(150));  
 
GUILayout.Label("Radius:");  
GUILayout.Label("Surface area:");  
GUILayout.Label("Volume:");  
GUILayout.Label("Mass:");  
GUILayout.Label("Density:");  
GUILayout.Label("Sphere of influence:");  
GUILayout.Label("Natural satellites:");  
GUILayout.Label("Artificial satellites:");  
GUILayout.Label("Surface gravity:");  
GUILayout.Label("Atmosphere altitude:");  
GUILayout.Label("Atmospheric O\u2082:");  
GUILayout.Label("Has ocean:");  
 
//end physical info value label column  
GUILayout.EndVertical();  
 
//begin primary physical values column  
GUILayout.BeginVertical(GUILayout.Width(150));  
 
body_OP_show_physical_info(body_OP_selected_body_1);  
 
//end primary physical column  
GUILayout.EndVertical();  
 
//begin secondary physical values column  
GUILayout.BeginVertical(GUILayout.Width(150));  
 
body_OP_show_physical_info(body_OP_selected_body_2);  
 
//end target physical values column  
GUILayout.EndVertical();  
 
//end physical value horizontal chunk  
GUILayout.EndHorizontal();  
}  
 
GUI.DragWindow();  
}  
 
private void rendezvous_info_gui(int window_id)  
{  
Vessel rendezvessel = new Vessel();  
CelestialBody rendezbody = new CelestialBody();  
 
GUILayout.BeginVertical();  
 
//display both  
//Show Target Info  
GUILayout.Label("Target:", label_txt_center_bold);  
if (FlightGlobals.fetch.VesselTarget != null)  
{  
//a KSP Target (body or vessel) is selected  
if (FlightGlobals.fetch.vesselTargetMode == FlightGlobals.VesselTargetModes.Direction)  
{  
//a Body is selected  
rendezbody = vessel.patchedConicSolver.targetBody;  
display_rendezvous_info(null, rendezbody);  
}  
else if (FlightGlobals.fetch.vesselTargetMode == FlightGlobals.VesselTargetModes.DirectionAndVelocity)  
{  
//a Vessel is selected  
rendezvessel = FlightGlobals.fetch.VesselTarget.GetVessel();  
display_rendezvous_info(rendezvessel, null);  
}  
//Show Unset button for both options above  
if (GUILayout.Button("Unset Target", GUILayout.ExpandWidth(false)))  
{  
FlightGlobals.fetch.SetVesselTarget(null);  
if (debugging) Debug.Log("[VOID] KSP Target set to null");  
}  
 
}  
else  
{  
//no KSP Target selected  
GUILayout.Label("No Target Selected", label_txt_center_bold);  
}  
 
//Show Vessel Register vessel info  
if (hide_vesreg_info == false)  
{  
GUILayout.Label("Vessel Register:", label_txt_center_bold);  
if (vesreg_selected_vessel != null)  
{  
rendezvessel = vesreg_selected_vessel;  
display_rendezvous_info(rendezvessel, null);  
 
//show set/unset buttons  
if (FlightGlobals.fetch.VesselTarget == null || (FlightGlobals.fetch.VesselTarget != null && FlightGlobals.fetch.VesselTarget.GetVessel() != vesreg_selected_vessel))  
{  
//no Tgt set or Tgt is not this vessel  
//show a Set button  
if (GUILayout.Button("Set Target", GUILayout.ExpandWidth(false)))  
{  
FlightGlobals.fetch.SetVesselTarget(rendezvessel);  
if (debugging) Debug.Log("[VOID] KSP Target set to " + rendezvessel.vesselName);  
}  
}  
else if (FlightGlobals.fetch.VesselTarget != null && FlightGlobals.fetch.VesselTarget.GetVessel() == vesreg_selected_vessel)  
{  
//this VRegister Tgt is also set as KSP tgt  
//show Unset button  
//if (GUILayout.Button("Unset Target", GUILayout.ExpandWidth(false)))  
//{  
// FlightGlobals.fetch.SetVesselTarget(null);  
// if (debugging) Debug.Log("[VOID] KSP Target set to null");  
// }  
}  
}  
else  
{  
//vesreg Vessel is null  
//targ = null;  
GUILayout.Label("No Vessel Selected", label_txt_center_bold);  
}  
}  
 
hide_vesreg_info = GUILayout.Toggle(hide_vesreg_info, "Hide Vessel Register Info");  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label(" ", GUILayout.ExpandWidth(true));  
if (GUILayout.Button("Close", GUILayout.ExpandWidth(false))) rendezvous_module = false;  
GUILayout.EndHorizontal();  
 
GUILayout.EndVertical();  
GUI.DragWindow();  
}  
 
private void display_rendezvous_info(Vessel v, CelestialBody cb)  
{  
if (cb == null && v != null)  
{  
//Display vessel rendezvous info  
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label(v.vesselName, label_txt_center_bold, GUILayout.ExpandWidth(true));  
GUILayout.EndHorizontal();  
 
if (v.situation == Vessel.Situations.ESCAPING || v.situation == Vessel.Situations.FLYING || v.situation == Vessel.Situations.ORBITING || v.situation == Vessel.Situations.SUB_ORBITAL)  
{  
// Toadicus edit: added local sidereal longitude.  
// Toadicus edit: added local sidereal longitude.  
double LSL = vessel.longitude + vessel.orbit.referenceBody.rotationAngle;  
LSL = Tools.FixDegreeDomain (LSL);  
 
//display orbital info for orbiting/flying/suborbital/escaping vessels only  
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Ap/Pe:");  
GUILayout.Label(Tools.MuMech_ToSI(v.orbit.ApA) + "m / " + Tools.MuMech_ToSI(v.orbit.PeA) + "m", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Altitude:");  
GUILayout.Label(Tools.MuMech_ToSI(v.orbit.altitude) + "m", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Inclination:");  
GUILayout.Label(v.orbit.inclination.ToString("F3") + "°", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
if (vessel.mainBody == v.mainBody)  
{  
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Relative inclination:");  
GUILayout.Label(Vector3d.Angle(vessel.orbit.GetOrbitNormal(), v.orbit.GetOrbitNormal()).ToString("F3") + "°", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
}  
//if (debugging) Debug.Log("[CHATR] v -> v relative incl OK");  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Velocity:");  
GUILayout.Label(Tools.MuMech_ToSI(v.orbit.vel.magnitude) + "m/s", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Relative velocity:");  
GUILayout.Label(Tools.MuMech_ToSI(v.orbit.vel.magnitude - vessel.orbit.vel.magnitude) + "m/s", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Distance:");  
GUILayout.Label(Tools.MuMech_ToSI((vessel.findWorldCenterOfMass() - v.findWorldCenterOfMass()).magnitude) + "m", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
//target_vessel_extended_orbital_info = GUILayout.Toggle(target_vessel_extended_orbital_info, "Extended info");  
 
if (target_vessel_extended_orbital_info)  
{  
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Period:");  
GUILayout.Label(Tools.ConvertInterval(v.orbit.period), GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Semi-major axis:");  
GUILayout.Label((v.orbit.semiMajorAxis / 1000).ToString("##,#") + "km", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Eccentricity:");  
GUILayout.Label(v.orbit.eccentricity.ToString("F4"), GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
// Toadicus edit: convert mean anomaly into degrees.  
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Mean anomaly:");  
GUILayout.Label((v.orbit.meanAnomaly * 180d / Math.PI).ToString("F3") + "°", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("True anomaly:");  
GUILayout.Label(v.orbit.trueAnomaly.ToString("F3") + "°", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
// Toadicus edit: convert eccentric anomaly into degrees.  
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Eccentric anomaly:");  
GUILayout.Label((v.orbit.eccentricAnomaly * 180d / Math.PI).ToString("F3") + "°", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Long. ascending node:");  
GUILayout.Label(v.orbit.LAN.ToString("F3") + "°", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Arg. of periapsis:");  
GUILayout.Label(v.orbit.argumentOfPeriapsis.ToString("F3") + "°", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
// Toadicus edit: added local sidereal longitude.  
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Local Sidereal Longitude:");  
GUILayout.Label(LSL.ToString("F3") + "°", label_txt_right);  
GUILayout.EndHorizontal();  
}  
}  
else  
{  
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Latitude:");  
GUILayout.Label(Tools.GetLatitudeString(vessel), GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Longitude:");  
GUILayout.Label(Tools.GetLongitudeString(vessel), GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Distance:");  
GUILayout.Label(Tools.MuMech_ToSI((vessel.findWorldCenterOfMass() - v.findWorldCenterOfMass()).magnitude) + "m", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
}  
}  
else if (cb != null && v == null)  
{  
//Display CelstialBody rendezvous info  
GUILayout.Label(cb.bodyName, label_txt_center_bold);  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Ap/Pe:");  
GUILayout.Label(Tools.MuMech_ToSI(cb.orbit.ApA) + "m / " + Tools.MuMech_ToSI(cb.orbit.PeA) + "m", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
//if (debugging) Debug.Log("[VOID] Ap/Pe OK");  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Inclination:");  
GUILayout.Label(cb.orbit.inclination.ToString("F3") + "°", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
//if (debugging) Debug.Log("[VOID] Inclination OK");  
 
if (cb.referenceBody == vessel.mainBody)  
{  
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Relative inclination:");  
GUILayout.Label(Vector3d.Angle(vessel.orbit.GetOrbitNormal(), cb.orbit.GetOrbitNormal()).ToString("F3") + "°", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
//if (debugging) Debug.Log("[VOID] cb Relative inclination OK");  
}  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Distance:");  
GUILayout.Label(Tools.MuMech_ToSI((vessel.mainBody.position - cb.position).magnitude) + "m", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
//if (debugging) Debug.Log("[VOID] Distance OK");  
 
//SUN2PLANET:  
if (vessel.mainBody.bodyName == "Sun" && cb.referenceBody == vessel.mainBody)  
{  
display_transfer_angles_SUN2PLANET(cb);  
//if (debugging) Debug.Log("[VOID] SUN2PLANET OK");  
}  
 
//PLANET2PLANET  
else if (vessel.mainBody.referenceBody.bodyName == "Sun" && cb.referenceBody == vessel.mainBody.referenceBody)  
{  
display_transfer_angles_PLANET2PLANET(cb);  
//if (debugging) Debug.Log("[VOID] PLANET2PLANET OK");  
}  
 
//PLANET2MOON  
else if (vessel.mainBody.referenceBody.bodyName == "Sun" && cb.referenceBody == vessel.mainBody)  
{  
display_transfer_angles_PLANET2MOON(cb);  
//if (debugging) Debug.Log("[VOID] PLANET2MOON OK");  
}  
 
//MOON2MOON  
else if (vessel.mainBody.referenceBody.referenceBody.bodyName == "Sun" && cb.referenceBody == vessel.mainBody.referenceBody)  
{  
display_transfer_angles_MOON2MOON(cb);  
//if (debugging) Debug.Log("[VOID] MOON2MOON OK");  
}  
 
//else GUILayout.Label("Transfer angle information\nunavailable for this target");  
 
}  
}  
 
private void data_time_gui(int window_id)  
{  
GUIStyle txt_white = new GUIStyle(GUI.skin.label);  
txt_white.normal.textColor = txt_white.focused.textColor = Color.white;  
GUIStyle txt_green = new GUIStyle(GUI.skin.label);  
txt_green.normal.textColor = txt_green.focused.textColor = Color.green;  
GUIStyle txt_yellow = new GUIStyle(GUI.skin.label);  
txt_yellow.normal.textColor = txt_yellow.focused.textColor = Color.yellow;  
 
GUILayout.BeginVertical();  
 
GUILayout.Label("System time: " + DateTime.Now.ToString("HH:mm:ss"));  
GUILayout.Label(Tools.ConvertInterval(stopwatch1));  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
if (GUILayout.Button("Start"))  
{  
if (stopwatch1_running == false) stopwatch1_running = true;  
}  
if (GUILayout.Button("Stop"))  
{  
if (stopwatch1_running == true) stopwatch1_running = false;  
}  
if (GUILayout.Button("Reset"))  
{  
if (stopwatch1_running == true) stopwatch1_running = false;  
stopwatch1 = 0;  
}  
GUILayout.EndHorizontal();  
 
GUIStyle label_style = txt_white;  
string log_label = "Inactive";  
if (csv_logging && vessel.situation.ToString() == "PRELAUNCH")  
{  
log_label = "Awaiting launch";  
label_style = txt_yellow;  
}  
if (csv_logging && vessel.situation.ToString() != "PRELAUNCH")  
{  
log_label = "Active";  
label_style = txt_green;  
}  
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
csv_logging = GUILayout.Toggle(csv_logging, "Data logging: ", GUILayout.ExpandWidth(false));  
GUILayout.Label(log_label, label_style, GUILayout.ExpandWidth(true));  
GUILayout.EndHorizontal();  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Interval: ", GUILayout.ExpandWidth(false));  
csv_log_interval_str = GUILayout.TextField(csv_log_interval_str, GUILayout.ExpandWidth(true));  
GUILayout.Label("s", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
float new_log_interval;  
if (Single.TryParse(csv_log_interval_str, out new_log_interval)) csv_log_interval = new_log_interval;  
 
GUILayout.EndVertical();  
GUI.DragWindow();  
}  
 
private void vessel_info_gui(int window_id)  
{  
GUILayout.BeginVertical();  
 
GUILayout.Label(vessel.vesselName, label_txt_center_bold, GUILayout.ExpandWidth(true));  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("G-force:");  
GUILayout.Label(vessel.geeForce.ToString("F2") + " gees", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
int num_parts = 0;  
double total_mass = vessel.GetTotalMass();  
double resource_mass = 0;  
double max_thrust = 0;  
double final_thrust = 0;  
 
foreach (Part p in vessel.parts)  
{  
num_parts++;  
resource_mass += p.GetResourceMass();  
 
foreach (PartModule pm in p.Modules)  
{  
if ((pm.moduleName == "ModuleEngines") && ((p.State == PartStates.ACTIVE) || ((Staging.CurrentStage > Staging.lastStage) && (p.inverseStage == Staging.lastStage))))  
{  
max_thrust += ((ModuleEngines)pm).maxThrust;  
final_thrust += ((ModuleEngines)pm).finalThrust;  
}  
}  
}  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Parts:");  
GUILayout.Label(num_parts.ToString("F0"), GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Total mass:");  
GUILayout.Label(total_mass.ToString("F1") + " tons", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Resource mass:");  
GUILayout.Label(resource_mass.ToString("F1") + " tons", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
if (stages.Length > Staging.lastStage)  
{  
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("DeltaV (Current Stage):");  
GUILayout.Label(Tools.MuMech_ToSI(stages[Staging.lastStage].deltaV).ToString() + "m/s", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
}  
 
if (stages.Length > 0)  
{  
double totalDeltaV = 0d;  
 
for (int i = 0; i < stages.Length; ++i)  
{  
totalDeltaV += stages [i].deltaV;  
}  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("DeltaV (Total):");  
GUILayout.Label(Tools.MuMech_ToSI(totalDeltaV).ToString() + "m/s", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
}  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Throttle:");  
GUILayout.Label((vessel.ctrlState.mainThrottle * 100f).ToString("F0") + "%", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Thrust (curr/max):");  
GUILayout.Label(final_thrust.ToString("F1") + " / " + max_thrust.ToString("F1") + " kN", GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
double gravity = vessel.mainBody.gravParameter / Math.Pow(vessel.mainBody.Radius + vessel.altitude, 2);  
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("T:W (curr/max):");  
GUILayout.Label((final_thrust / (total_mass * gravity)).ToString("F2") + " / " + (max_thrust / (total_mass * gravity)).ToString("F2"), GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
double g_ASL = (G_constant * vessel.mainBody.Mass) / Math.Pow(vessel.mainBody.Radius, 2);  
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label("Max T:W @ surface:");  
GUILayout.Label((max_thrust / (total_mass * g_ASL)).ToString("F2"), GUILayout.ExpandWidth(false));  
GUILayout.EndHorizontal();  
 
GUILayout.EndVertical();  
GUI.DragWindow();  
}  
 
private void misc_info_gui(int window_id)  
{  
GUIContent _content = new GUIContent();  
GUILayout.BeginVertical();  
 
//show_tooltips = GUILayout.Toggle(show_tooltips, "Show tooltips", GUILayout.ExpandWidth(true));  
disable_power_usage = GUILayout.Toggle(disable_power_usage, "Disable power usage");  
hide_on_pause = GUILayout.Toggle(hide_on_pause, "Hide windows on pause");  
data_time_module = GUILayout.Toggle(data_time_module, "Data Logging & Time");  
 
//Language  
languages[] languages_array = Enum.GetValues(typeof(languages)) as languages[];  
List<languages> languages_list = new List<languages>();  
 
foreach (var val in languages_array)  
{  
languages_list.Add(val);  
}  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
 
if (GUILayout.Button("◄"))  
{  
//need separate preset indices for chatter and each beep  
user_lang_index--;  
if (user_lang_index < 0) user_lang_index = languages_list.Count - 1;  
if (debugging) Debug.Log("[VOID] user_lang_index = " + user_lang_index);  
//user_lang = languages_list[user_lang_index];  
//load_language();  
}  
 
if (GUILayout.Button("[WIP]" + languages_list[user_lang_index].ToString()))  
{  
user_lang = languages_list[user_lang_index];  
load_language();  
}  
 
if (GUILayout.Button("►"))  
{  
user_lang_index++;  
if (user_lang_index >= languages_list.Count) user_lang_index = 0;  
if (debugging) Debug.Log("[VOID] user_lang_index = " + user_lang_index);  
//user_lang = languages_list[user_lang_index];  
//load_language();  
}  
 
GUILayout.EndHorizontal();  
 
//Skin picker  
GUISkin[] skin_array = AssetBase.FindObjectsOfTypeIncludingAssets(typeof(GUISkin)) as GUISkin[];  
List<GUISkin> skin_list = new List<GUISkin>();  
 
foreach (GUISkin _skin in skin_array)  
{  
if (_skin.name != "PlaqueDialogSkin" && _skin.name != "FlagBrowserSkin" && _skin.name != "SSUITextAreaDefault") skin_list.Add(_skin);  
}  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
 
GUILayout.Label("Skin:", GUILayout.ExpandWidth(false));  
 
_content.text = "◄";  
_content.tooltip = "Select previous skin";  
if (GUILayout.Button(_content, GUILayout.ExpandWidth(true)))  
{  
skin_index--;  
if (skin_index < 0) skin_index = skin_list.Count;  
if (debugging) Debug.Log("[VOID] new skin_index = " + skin_index + " :: skin_list.Count = " + skin_list.Count);  
}  
 
string skin_name = "";  
if (skin_index == 0) skin_name = "None";  
else skin_name = skin_list[skin_index - 1].name;  
_content.text = skin_name;  
_content.tooltip = "Current skin";  
GUILayout.Label(_content, label_txt_center, GUILayout.ExpandWidth(true));  
 
_content.text = "►";  
_content.tooltip = "Select next skin";  
if (GUILayout.Button(_content, GUILayout.ExpandWidth(true)))  
{  
skin_index++;  
if (skin_index > skin_list.Count) skin_index = 0;  
if (debugging) Debug.Log("[VOID] new skin_index = " + skin_index + " :: skin_list.Count = " + skin_list.Count);  
}  
 
GUILayout.EndHorizontal();  
 
//Change icon position  
if (changing_icon_pos == false)  
{  
_content.text = "Change icon position";  
_content.tooltip = "Move icon anywhere on the screen";  
if (GUILayout.Button(_content, GUILayout.ExpandWidth(false))) changing_icon_pos = true;  
}  
else GUILayout.Label("Click anywhere to set new icon position");  
 
//HUD color  
if (hud_module)  
{  
if (GUILayout.Button("Change HUD color", GUILayout.ExpandWidth(false)))  
{  
counter_hud_text_color++;  
if (counter_hud_text_color > hud_text_colors.Count - 1) counter_hud_text_color = 0;  
}  
}  
 
//if (show_tooltips && GUI.tooltip != "") tooltips(misc_window_pos);  
 
GUILayout.EndVertical();  
GUI.DragWindow();  
}  
 
private void vessel_register_gui(int window_id)  
{  
GUILayout.BeginVertical();  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
if (GUILayout.Button("<"))  
{  
vessel_register_body_index--;  
if (vessel_register_body_index < 0) vessel_register_body_index = all_bodies.Count - 1;  
}  
GUILayout.Label(all_bodies[vessel_register_body_index].bodyName, label_txt_center_bold, GUILayout.ExpandWidth(true));  
if (GUILayout.Button(">"))  
{  
vessel_register_body_index++;  
if (vessel_register_body_index > all_bodies.Count - 1) vessel_register_body_index = 0;  
}  
GUILayout.EndHorizontal();  
 
vessel_register_selected_body = all_bodies[vessel_register_body_index];  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
if (GUILayout.Button("<"))  
{  
vessel_register_vessel_type_index--;  
if (vessel_register_vessel_type_index < 0) vessel_register_vessel_type_index = all_vessel_types.Count - 1;  
}  
GUILayout.Label(all_vessel_types[vessel_register_vessel_type_index].ToString(), label_txt_center_bold, GUILayout.ExpandWidth(true));  
if (GUILayout.Button(">"))  
{  
vessel_register_vessel_type_index++;  
if (vessel_register_vessel_type_index > all_vessel_types.Count - 1) vessel_register_vessel_type_index = 0;  
}  
GUILayout.EndHorizontal();  
 
vessel_register_vessel_type = all_vessel_types[vessel_register_vessel_type_index];  
 
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
if (GUILayout.Button("Landed", GUILayout.ExpandWidth(true))) vessel_register_vessel_situation = "Landed";  
if (GUILayout.Button("Orbiting", GUILayout.ExpandWidth(true))) vessel_register_vessel_situation = "Orbiting";  
GUILayout.EndHorizontal();  
 
//GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));  
GUILayout.Label(Tools.UppercaseFirst(vessel_register_vessel_situation) + " " + vessel_register_vessel_type.ToString() + "s @ " + vessel_register_selected_body.bodyName, label_txt_center, GUILayout.ExpandWidth(true));  
//GUILayout.EndHorizontal();  
 
GUILayout.EndVertical();  
 
vessel_register_scroll_pos = GUILayout.BeginScrollView(vessel_register_scroll_pos, false, false);  
 
foreach (Vessel v in FlightGlobals.Vessels)  
{  
if (v != vessel && v.vesselType == vessel_register_vessel_type && v.mainBody == vessel_register_selected_body)  
{  
if ((vessel_register_vessel_situation == "Landed" && (v.situation == Vessel.Situations.LANDED || v.situation == Vessel.Situations.PRELAUNCH || v.situation == Vessel.Situations.SPLASHED)) || (vessel_register_vessel_situation == "Orbiting" && (v.situation == Vessel.Situations.ESCAPING || v.situation == Vessel.Situations.FLYING || v.situation == Vessel.Situations.ORBITING || v.situation == Vessel.Situations.SUB_ORBITAL)))  
{  
if (GUILayout.Button(v.vesselName, GUILayout.ExpandWidth(true)))  
{  
if (vesreg_selected_vessel != v)  
{  
vesreg_selected_vessel = v; //set clicked vessel as selected_vessel  
rendezvous_module = true; //turn bool on to open the window if closed  
}  
else  
{  
vesreg_selected_vessel = null;  
}  
}  
}  
}  
}  
 
GUILayout.EndScrollView();  
GUI.DragWindow();  
}  
 
//private void tooltips(Rect pos)  
//{  
// if (show_tooltips && GUI.tooltip != "")  
// {  
// float w = 5.5f * GUI.tooltip.Length;  
// float x = (Event.current.mousePosition.x < pos.width / 2) ? Event.current.mousePosition.x + 10 : Event.current.mousePosition.x - 10 - w;  
// GUI.Box(new Rect(x, Event.current.mousePosition.y, w, 25f), GUI.tooltip, gs_tooltip);  
// }  
//}  
 
private void main_gui(int window_id)  
{  
GUILayout.BeginVertical();  
 
if (power_available)  
{  
if (power_toggle)  
{  
//Show menu toggles only when power is turned on and available  
vessel_info_module = GUILayout.Toggle(vessel_info_module, "Vessel Infomation");  
void_module = GUILayout.Toggle(void_module, "Orbital Information");  
atmo_module = GUILayout.Toggle(atmo_module, "Surface & Atmospheric Information");  
tad_module = GUILayout.Toggle(tad_module, "Transfer Angle Information");  
rendezvous_module = GUILayout.Toggle(rendezvous_module, "Rendezvous Information");  
celestial_body_info_module = GUILayout.Toggle(celestial_body_info_module, "Celestial Body Information");  
vessel_register_module = GUILayout.Toggle(vessel_register_module, "Vessel Register");  
misc_module = GUILayout.Toggle(misc_module, "Miscellaneous");  
hud_module = GUILayout.Toggle(hud_module, "Show HUD");  
//test_module = GUILayout.Toggle(test_module, "The Lab");  
}  
 
if (misc_recvd_latest_version && latest_version != "") GUILayout.Label(latest_version);  
 
string str = "ON";  
if (power_toggle) str = "OFF";  
if (GUILayout.Button("Power " + str)) power_toggle = !power_toggle;  
}  
else  
{  
GUIStyle label_txt_red = new GUIStyle(GUI.skin.label);  
label_txt_red.normal.textColor = Color.red;  
label_txt_red.alignment = TextAnchor.MiddleCenter;  
GUILayout.Label("-- POWER LOST --", label_txt_red);  
}  
 
GUILayout.EndVertical();  
GUI.DragWindow();  
}  
 
protected void draw_GUI()  
{  
if (hide_on_pause == false || (hide_on_pause && PauseMenu.isOpen == false))  
{  
//Apply a skin if selected  
if (skin_index == 0) GUI.skin = null;  
else if (skin_index == 1) GUI.skin = AssetBase.GetGUISkin("KSP window 1");  
else if (skin_index == 2) GUI.skin = AssetBase.GetGUISkin("KSP window 2");  
else if (skin_index == 3) GUI.skin = AssetBase.GetGUISkin("KSP window 3");  
else if (skin_index == 4) GUI.skin = AssetBase.GetGUISkin("KSP window 4");  
else if (skin_index == 5) GUI.skin = AssetBase.GetGUISkin("KSP window 5");  
else if (skin_index == 6) GUI.skin = AssetBase.GetGUISkin("KSP window 6");  
else if (skin_index == 7) GUI.skin = AssetBase.GetGUISkin("KSP window 7");  
else if (skin_index == 8) GUI.skin = AssetBase.GetGUISkin("OrbitMapSkin");  
 
if (gui_styles_set == false) set_gui_styles(); //set GUI styles once AFTER setting skin  
 
void_icon = void_icon_off; //icon off default  
if (power_toggle) void_icon = void_icon_on; //or on if power_toggle==true  
if (GUI.Button(new Rect(main_icon_pos), void_icon, new GUIStyle())) main_gui_minimized = !main_gui_minimized;  
 
if (power_toggle && hud_module)  
{  
if (power_available)  
{  
label_hud.normal.textColor = hud_text_colors[counter_hud_text_color];  
 
double alt_true = vessel.orbit.altitude - vessel.terrainAltitude;  
// HACK: This assumes that on worlds with oceans, all water is fixed at 0 m, and water covers the whole surface at 0 m.  
if (vessel.terrainAltitude < 0 && vessel.mainBody.ocean ) alt_true = vessel.orbit.altitude;  
 
GUI.Label(new Rect((Screen.width * .2083f), 0, 300f, 90f), "Obt Alt: " + Tools.MuMech_ToSI(vessel.orbit.altitude) + "m Obt Vel: " + Tools.MuMech_ToSI(vessel.orbit.vel.magnitude) + "m/s\nAp: " + Tools.MuMech_ToSI(vessel.orbit.ApA) + "m ETA " + Tools.ConvertInterval(vessel.orbit.timeToAp) + "\nPe: " + Tools.MuMech_ToSI(vessel.orbit.PeA) + "m ETA " + Tools.ConvertInterval(vessel.orbit.timeToPe) + "\nInc: " + vessel.orbit.inclination.ToString("F3") + "°" + "\nPrimary: " + vessel.mainBody.bodyName, label_hud);  
 
// Toadicus edit: Added "Biome: " line to surf/atmo HUD  
GUI.Label(new Rect((Screen.width * .625f), 0, 300f, 90f), "Srf Alt: " + Tools.MuMech_ToSI(alt_true) + "m Srf Vel: " + Tools.MuMech_ToSI(vessel.srf_velocity.magnitude) + "m/s\nVer: " + Tools.MuMech_ToSI(vessel.verticalSpeed) + "m/s Hor: " + Tools.MuMech_ToSI(vessel.horizontalSrfSpeed) + "m/s\nLat: " + Tools.GetLatitudeString(vessel, "F3") + " Lon: " + Tools.GetLongitudeString(vessel, "F3") + "\nHdg: " + Tools.MuMech_get_heading(vessel).ToString("F2") + "° " + get_heading_text(Tools.MuMech_get_heading(vessel)) + "\nBiome: " + Tools.Toadicus_GetAtt(vessel).name, label_hud);  
}  
else  
{  
label_hud.normal.textColor = Color.red;  
GUI.Label(new Rect((Screen.width * .2083f), 0, 300f, 70f), "-- POWER LOST --", label_hud);  
GUI.Label(new Rect((Screen.width * .625f), 0, 300f, 70f), "-- POWER LOST --", label_hud);  
}  
}  
 
int window_id = window_base_id;  
 
if (main_gui_minimized == false) main_window_pos = GUILayout.Window(window_id, main_window_pos, main_gui, version_name + this_version, GUILayout.Width(250), GUILayout.Height(50));  
if (power_toggle && power_available)  
{  
//hide these windows if power is turned off or unavailable  
if (void_module) void_window_pos = GUILayout.Window(++window_id, void_window_pos, void_gui, "Orbital Information", GUILayout.Width(250), GUILayout.Height(50));  
if (atmo_module) atmo_window_pos = GUILayout.Window(++window_id, atmo_window_pos, atmo_gui, "Surface & Atmospheric Information", GUILayout.Width(250), GUILayout.Height(50));  
if (tad_module) transfer_window_pos = GUILayout.Window(++window_id, transfer_window_pos, tad_gui, "Transfer Angle Information", GUILayout.Width(315), GUILayout.Height(50));  
if (vessel_register_module) vessel_register_window_pos = GUILayout.Window(++window_id, vessel_register_window_pos, vessel_register_gui, "Vessel Register", GUILayout.Width(250), GUILayout.Height(375));  
if (data_time_module) data_logging_window_pos = GUILayout.Window(++window_id, data_logging_window_pos, data_time_gui, "Data Logging & Time", GUILayout.Width(250), GUILayout.Height(50));  
if (vessel_info_module)  
{  
if ((TimeWarp.WarpMode == TimeWarp.Modes.LOW) || (TimeWarp.CurrentRate <= TimeWarp.MaxPhysicsRate))  
{  
SimManager.Instance.RequestSimulation();  
}  
 
vessel_info_window_pos = GUILayout.Window(++window_id, vessel_info_window_pos, vessel_info_gui, "Vessel Information", GUILayout.Width(250), GUILayout.Height(50));  
}  
if (misc_module) misc_window_pos = GUILayout.Window(++window_id, misc_window_pos, misc_info_gui, "Miscellaneous", GUILayout.Width(275), GUILayout.Height(50));  
if (test_module) lab_window_pos = GUILayout.Window(++window_id, lab_window_pos, test_gui, "The Lab", GUILayout.Width(350), GUILayout.Height(50));  
if (rendezvous_module) rendezvous_info_window_pos = GUILayout.Window(++window_id, rendezvous_info_window_pos, rendezvous_info_gui, "Rendezvous Information", GUILayout.Width(315), GUILayout.Height(50));  
if (celestial_body_info_module) body_op_window_pos = GUILayout.Window(++window_id, body_op_window_pos, celestial_body_info_gui, "Celestial Body Information", GUILayout.Width(420), GUILayout.Height(50));  
}  
}  
}  
 
public void Awake()  
{  
settings_path = AssemblyLoader.loadedAssemblies.GetPathByType(typeof(VOID)) + "/"; //returns "X:/full/path/to/GameData/RBR/Plugins/PluginData/VOID"  
load_icons();  
load_settings();  
load_language();  
set_hud_color_list();  
}  
 
public void Update()  
{  
//Icon relocation  
if (changing_icon_pos && Input.GetMouseButtonDown(0))  
{  
main_icon_pos = new Rect(Input.mousePosition.x - 15f, Screen.height - Input.mousePosition.y - 15f, 30f, 30f);  
changing_icon_pos = false;  
}  
 
if (FlightGlobals.ActiveVessel != null)  
{  
vessel = FlightGlobals.ActiveVessel;  
 
if (run_once)  
{  
if (debugging) Debug.Log("[VOID] running run_once...");  
all_bodies.AddRange(FlightGlobals.Bodies);  
vessel_register_body_index = all_bodies.IndexOf(vessel.mainBody);  
 
Array va = System.Enum.GetValues(typeof(VesselType));  
all_vessel_types = va.OfType<VesselType>().ToList();  
vessel_register_vessel_type_index = all_vessel_types.IndexOf(vessel.vesselType);  
 
run_once = false;  
}  
 
if (vessel == FlightGlobals.ActiveVessel)  
{  
 
if (SimManager.Instance.Stages != null)  
{  
stages = SimManager.Instance.Stages;  
}  
 
SimManager.Instance.Gravity = vessel.mainBody.gravParameter / Math.Pow(vessel.mainBody.Radius, 2);  
SimManager.Instance.TryStartSimulation();  
}  
 
if (gui_running == false) start_GUI();  
 
cfg_update_timer += 1;  
if (cfg_update_timer >= 15f)  
{  
write_settings();  
cfg_update_timer = 0f;  
}  
 
if (power_available)  
{  
main_csv(); // a function to group together all the Data Logging/csv functions  
if (stopwatch1_running) stopwatch1 += Time.deltaTime;  
}  
}  
else  
{  
//activevessel == null  
if (gui_running) stop_GUI();  
}  
}  
 
public void FixedUpdate()  
{  
if (power_toggle) consume_resources();  
}  
}  
}  
 
  ///////////////////////////////////////////////////////////////////////////////
  //
  // VOID - Vessel Orbital Information Display for Kerbal Space Program
  // Copyright (C) 2012 Iannic-ann-od
  // Copyright (C) 2013 Toadicus
  //
  // This program is free software: you can redistribute it and/or modify
  // it under the terms of the GNU General Public License as published by
  // the Free Software Foundation, either version 3 of the License, or
  // (at your option) any later version.
  //
  // This program is distributed in the hope that it will be useful,
  // but WITHOUT ANY WARRANTY; without even the implied warranty of
  // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  // GNU General Public License for more details.
  //
  // You should have received a copy of the GNU General Public License
  // along with this program. If not, see <http://www.gnu.org/licenses/>.
  //
  ///////////////////////////////////////////////////////////////////////////////
  //
  // Much, much credit to Younata, Adammada, Nivvydaskrl and to all the authors
  // behind MechJeb, RemoteTech Relay Network, ISA MapSat, and Protractor for some
  // invaluable functions and making your nicely written code available to learn from.
  //
  ///////////////////////////////////////////////////////////////////////////////
  //
  // This software uses VesselSimulator and Engineer.Extensions from Engineer Redux.
  // Engineer Redux (c) 2013 cybutek
  // Used by permission.
  //
  ///////////////////////////////////////////////////////////////////////////////
 
  using System;
  using System.Collections.Generic;
  using System.Linq;
  using UnityEngine;
  using Engineer.VesselSimulator;
 
  namespace VOID
  {
  [KSPAddon(KSPAddon.Startup.Flight, false)]
  public class VOIDFlightMaster : MonoBehaviour
  {
  protected VOID_Core Core;
 
  public void Awake()
  {
  Tools.PostDebugMessage ("VOIDFlightMaster: Waking up.");
  this.Core = (VOID_Core)VOID_Core.Instance;
  this.Core.ResetGUI ();
  Tools.PostDebugMessage ("VOIDFlightMaster: Awake.");
  }
 
  public void Update()
  {
  if (!HighLogic.LoadedSceneIsFlight && this.Core != null)
  {
  this.Core.SaveConfig ();
  this.Core = null;
  VOID_Core.Reset();
  return;
  }
 
  if (this.Core == null)
  {
  this.Awake();
  }
 
  this.Core.Update ();
 
  if (this.Core.vessel != null)
  {
  SimManager.Instance.Gravity = VOID_Core.Instance.vessel.mainBody.gravParameter /
  Math.Pow(VOID_Core.Instance.vessel.mainBody.Radius, 2);
  SimManager.Instance.TryStartSimulation();
  }
 
  if (this.Core.factoryReset)
  {
  KSP.IO.File.Delete<VOID_Core>("config.xml");
  this.Core = null;
  VOID_Core.Reset();
  }
  }
 
  public void FixedUpdate()
  {
  if (this.Core == null || !HighLogic.LoadedSceneIsFlight)
  {
  return;
  }
 
  this.Core.FixedUpdate ();
  }
 
  public void OnGUI()
  {
  if (this.Core == null)
  {
  return;
  }
 
  this.Core.OnGUI();
  }
  }
 
  [KSPAddon(KSPAddon.Startup.EditorAny, false)]
  public class VOIDEditorMaster : MonoBehaviour
  {
  protected VOID_EditorCore Core;
 
  public void Awake()
  {
  Tools.PostDebugMessage ("VOIDEditorMaster: Waking up.");
  this.Core = VOID_EditorCore.Instance;
  this.Core.ResetGUI ();
  Tools.PostDebugMessage ("VOIDEditorMaster: Awake.");
  }
 
  public void Update()
  {
  if (!HighLogic.LoadedSceneIsEditor && this.Core != null)
  {
  this.Core.SaveConfig ();
  this.Core = null;
  VOID_EditorCore.Reset();
  return;
  }
 
  if (this.Core == null)
  {
  this.Awake();
  }
 
  this.Core.Update ();
 
  if (this.Core.factoryReset)
  {
  KSP.IO.File.Delete<VOID_EditorCore>("config.xml");
  this.Core = null;
  VOID_EditorCore.Reset();
  }
  }
 
  public void FixedUpdate()
  {
  if (this.Core == null || !HighLogic.LoadedSceneIsEditor)
  {
  return;
  }
 
  this.Core.FixedUpdate ();
  }
 
  public void OnGUI()
  {
  if (this.Core == null)
  {
  return;
  }
 
  this.Core.OnGUI();
  }
  }
  }
 
  //
  // VOID_Orbital.cs
  //
  // Author:
  // toadicus <>
  //
  // Copyright (c) 2013 toadicus
  //
  // This program is free software: you can redistribute it and/or modify
  // it under the terms of the GNU General Public License as published by
  // the Free Software Foundation, either version 3 of the License, or
  // (at your option) any later version.
  //
  // This program is distributed in the hope that it will be useful,
  // but WITHOUT ANY WARRANTY; without even the implied warranty of
  // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  // GNU General Public License for more details.
  //
  // You should have received a copy of the GNU General Public License
  // along with this program. If not, see <http://www.gnu.org/licenses/>.
  using KSP;
  using System;
  using System.Collections.Generic;
  using UnityEngine;
 
  namespace VOID
  {
  public class VOID_CBInfoBrowser : VOID_WindowModule
  {
  [AVOID_SaveValue("selectedBodyIdx1")]
  protected VOID_SaveValue<int> selectedBodyIdx1 = 1;
 
  [AVOID_SaveValue("selectedBodyIdx2")]
  protected VOID_SaveValue<int> selectedBodyIdx2 = 2;
 
  protected CelestialBody selectedBody1;
  protected CelestialBody selectedBody2;
 
  [AVOID_SaveValue("toggleOrbital")]
  protected VOID_SaveValue<bool> toggleOrbital = false;
 
  [AVOID_SaveValue("togglePhysical")]
  protected VOID_SaveValue<bool> togglePhysical = false;
 
  public VOID_CBInfoBrowser()
  {
  this._Name = "Celestial Body Information Browser";
 
  this.WindowPos.x = 10;
  this.WindowPos.y = 85;
  }
 
  public override void ModuleWindow(int _)
  {
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
 
  GUILayout.BeginVertical(GUILayout.Width(150));
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("", GUILayout.ExpandWidth(true));
  GUILayout.EndHorizontal();
 
  GUILayout.EndVertical();
 
  GUILayout.BeginVertical(GUILayout.Width(150));
 
  selectedBody1 = VOID_Core.Instance.allBodies[selectedBodyIdx1];
  selectedBody2 = VOID_Core.Instance.allBodies[selectedBodyIdx2];
 
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  if (GUILayout.Button("<", GUILayout.ExpandWidth(false)))
  {
  selectedBodyIdx1--;
  if (selectedBodyIdx1 < 0) selectedBodyIdx1 = VOID_Core.Instance.allBodies.Count - 1;
  }
  GUILayout.Label(VOID_Core.Instance.allBodies[selectedBodyIdx1].bodyName, VOID_Core.Instance.LabelStyles["center_bold"], GUILayout.ExpandWidth(true));
  if (GUILayout.Button(">", GUILayout.ExpandWidth(false)))
  {
  selectedBodyIdx1++;
  if (selectedBodyIdx1 > VOID_Core.Instance.allBodies.Count - 1) selectedBodyIdx1 = 0;
  }
  GUILayout.EndHorizontal();
  GUILayout.EndVertical();
 
  GUILayout.BeginVertical(GUILayout.Width(150));
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  if (GUILayout.Button("<", GUILayout.ExpandWidth(false)))
  {
  selectedBodyIdx2--;
  if (selectedBodyIdx2 < 0) selectedBodyIdx2 = VOID_Core.Instance.allBodies.Count - 1;
  }
  GUILayout.Label(VOID_Core.Instance.allBodies[selectedBodyIdx2].bodyName, VOID_Core.Instance.LabelStyles["center_bold"], GUILayout.ExpandWidth(true));
  if (GUILayout.Button(">", GUILayout.ExpandWidth(false)))
  {
  selectedBodyIdx2++;
  if (selectedBodyIdx2 > VOID_Core.Instance.allBodies.Count - 1) selectedBodyIdx2 = 0;
  }
  GUILayout.EndHorizontal();
  GUILayout.EndVertical();
 
  GUILayout.EndHorizontal();
 
  //}
 
  //toggle for orbital info chunk
  if (GUILayout.Button("Orbital Characteristics", GUILayout.ExpandWidth(true))) toggleOrbital = !toggleOrbital;
 
  if (toggleOrbital)
  {
  //begin orbital into horizontal chunk
  //print("begin orbital info section...");
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
 
  //begin orbital value labels column
  GUILayout.BeginVertical(GUILayout.Width(150));
 
  //print("printing row labels...");
 
  GUILayout.Label("Apoapsis:");
  GUILayout.Label("Time to Ap:");
  GUILayout.Label("Periapsis:");
  GUILayout.Label("Time to Pe:");
  GUILayout.Label("Semi-major axis:");
  GUILayout.Label("Eccentricity:");
  GUILayout.Label("Orbital period:");
  GUILayout.Label("Rotational period:");
  GUILayout.Label("Velocity:");
  GUILayout.Label("Mean anomaly:");
  GUILayout.Label("True anomaly:");
  GUILayout.Label("Eccentric anomaly:");
  GUILayout.Label("Inclination:");
  GUILayout.Label("Long. ascending node:");
  GUILayout.Label("Arg. of periapsis:");
  GUILayout.Label("Tidally locked:");
 
  //end orbital value labels column
  GUILayout.EndVertical();
 
  //begin primary orbital values column
  GUILayout.BeginVertical(GUILayout.Width(150));
 
  body_OP_show_orbital_info(selectedBody1);
 
  //end primary orbital values column
  GUILayout.EndVertical();
 
  //begin secondary orbital values column
  GUILayout.BeginVertical(GUILayout.Width(150));
 
  body_OP_show_orbital_info(selectedBody2);
 
  //end secondary orbital values column
  GUILayout.EndVertical();
 
  //end orbital info horizontal chunk
  GUILayout.EndHorizontal();
  }
 
  //toggle for physical info chunk
  if (GUILayout.Button("Physical Characteristics", GUILayout.ExpandWidth(true))) togglePhysical = !togglePhysical;
 
  if (togglePhysical)
  {
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
 
  //begin physical info value label column
  GUILayout.BeginVertical(GUILayout.Width(150));
 
  GUILayout.Label("Radius:");
  GUILayout.Label("Surface area:");
  GUILayout.Label("Volume:");
  GUILayout.Label("Mass:");
  GUILayout.Label("Density:");
  GUILayout.Label("Sphere of influence:");
  GUILayout.Label("Natural satellites:");
  GUILayout.Label("Artificial satellites:");
  GUILayout.Label("Surface gravity:");
  GUILayout.Label("Atmosphere altitude:");
  GUILayout.Label("Atmospheric O\u2082:");
  GUILayout.Label("Has ocean:");
 
  //end physical info value label column
  GUILayout.EndVertical();
 
  //begin primary physical values column
  GUILayout.BeginVertical(GUILayout.Width(150));
 
  body_OP_show_physical_info(selectedBody1);
 
  //end primary physical column
  GUILayout.EndVertical();
 
  //begin secondary physical values column
  GUILayout.BeginVertical(GUILayout.Width(150));
 
  body_OP_show_physical_info(selectedBody2);
 
  //end target physical values column
  GUILayout.EndVertical();
 
  //end physical value horizontal chunk
  GUILayout.EndHorizontal();
  }
 
  GUI.DragWindow();
  }
 
  private void body_OP_show_orbital_info(CelestialBody body)
  {
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
  else GUILayout.Label((body.orbit.ApA / 1000).ToString("##,#") + "km", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
  //GUILayout.EndHorizontal();
 
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
  else GUILayout.Label(Tools.ConvertInterval(body.orbit.timeToAp), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
  //GUILayout.EndHorizontal();
 
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
  else GUILayout.Label((body.orbit.PeA / 1000).ToString("##,#") + "km", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
  //GUILayout.EndHorizontal();
 
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
  else GUILayout.Label(Tools.ConvertInterval(body.orbit.timeToPe), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
  //GUILayout.EndHorizontal();
 
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
  else GUILayout.Label((body.orbit.semiMajorAxis / 1000).ToString("##,#") + "km", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
  //GUILayout.EndHorizontal();
 
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
  else GUILayout.Label(body.orbit.eccentricity.ToString("F4") + "", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
  //GUILayout.EndHorizontal();
 
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
  else GUILayout.Label(Tools.ConvertInterval(body.orbit.period), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
  //GUILayout.EndHorizontal();
 
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
  else GUILayout.Label(Tools.ConvertInterval(body.rotationPeriod), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
  //GUILayout.EndHorizontal();
 
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
  else GUILayout.Label((body.orbit.orbitalSpeed / 1000).ToString("F2") + "km/s", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
  //GUILayout.EndHorizontal();
 
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  // Toadicus edit: convert mean anomaly into degrees.
  if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
  else GUILayout.Label((body.orbit.meanAnomaly * 180d / Math.PI).ToString("F3") + "°", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
  //GUILayout.EndHorizontal();
 
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
  else GUILayout.Label(body.orbit.trueAnomaly.ToString("F3") + "°", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
  //GUILayout.EndHorizontal();
 
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  // Toadicus edit: convert eccentric anomaly into degrees.
  if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
  else GUILayout.Label((body.orbit.eccentricAnomaly * 180d / Math.PI).ToString("F3") + "°", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
  //GUILayout.EndHorizontal();
 
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
  else GUILayout.Label(body.orbit.inclination.ToString("F3") + "°", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
  //GUILayout.EndHorizontal();
 
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
  else GUILayout.Label(body.orbit.LAN.ToString("F3") + "°", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
  //GUILayout.EndHorizontal();
 
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
  else GUILayout.Label(body.orbit.argumentOfPeriapsis.ToString("F3") + "°", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
  //GUILayout.EndHorizontal();
 
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
  else
  {
  string body_tidally_locked = "No";
  if (body.tidallyLocked) body_tidally_locked = "Yes";
  GUILayout.Label(body_tidally_locked, VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
  }
  //GUILayout.EndHorizontal();
  }
 
  private void body_OP_show_physical_info(CelestialBody body)
  {
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label((body.Radius / 1000).ToString("##,#") + "km", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
  //GUILayout.EndHorizontal();
 
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label(((Math.Pow((body.Radius), 2) * 4 * Math.PI) / 1000).ToString("0.00e+00") + "km²", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
  //GUILayout.EndHorizontal();
 
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  // divide by 1000 to convert m to km
  GUILayout.Label((((4d / 3) * Math.PI * Math.Pow(body.Radius, 3)) / 1000).ToString("0.00e+00") + "km³", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
  //GUILayout.Label(((4 / 3) * Math.PI * Math.Pow((vessel.mainBody.Radius / 1000), 3)).ToString(), right, GUILayout.ExpandWidth(true));
  //GUILayout.EndHorizontal();
 
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label(body.Mass.ToString("0.00e+00") + "kg", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
  //GUILayout.EndHorizontal();
 
  double p = body.Mass / (Math.Pow(body.Radius, 3) * (4d / 3) * Math.PI);
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label(p.ToString("##,#") + "kg/m³", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
  //GUILayout.EndHorizontal();
 
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  if (body.bodyName == "Sun") GUILayout.Label(Tools.MuMech_ToSI(body.sphereOfInfluence), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
  else GUILayout.Label(Tools.MuMech_ToSI(body.sphereOfInfluence), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
  //GUILayout.EndHorizontal();
 
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label(body.orbitingBodies.Count.ToString(), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
  //GUILayout.EndHorizontal();
 
  //show # artificial satellites
  int num_art_sats = 0;
  foreach (Vessel v in FlightGlobals.Vessels)
  {
  if (v.mainBody == body && v.situation.ToString() == "ORBITING") num_art_sats++;
  }
 
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label(num_art_sats.ToString(), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
  //GUILayout.EndHorizontal();
 
  double g_ASL = (VOID_Core.Constant_G * body.Mass) / Math.Pow(body.Radius, 2);
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label(Tools.MuMech_ToSI(g_ASL) + "m/s²", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
  //GUILayout.EndHorizontal();
 
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("≈ " + Tools.MuMech_ToSI(body.maxAtmosphereAltitude) + "m", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
  //GUILayout.EndHorizontal();
 
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  string O2 = "No";
  if (body.atmosphereContainsOxygen == true) O2 = "Yes";
  GUILayout.Label(O2, VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
  //GUILayout.EndHorizontal();
 
  //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  string ocean = "No";
  if (body.ocean == true) ocean = "Yes";
  GUILayout.Label(ocean, VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
  //GUILayout.EndHorizontal();
  }
  }
  }
file:b/VOID_Core.cs (new)
  //
  // VOID_Core.cs
  //
  // Author:
  // toadicus <>
  //
  // Copyright (c) 2013 toadicus
  //
  // This program is free software: you can redistribute it and/or modify
  // it under the terms of the GNU General Public License as published by
  // the Free Software Foundation, either version 3 of the License, or
  // (at your option) any later version.
  //
  // This program is distributed in the hope that it will be useful,
  // but WITHOUT ANY WARRANTY; without even the implied warranty of
  // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  // GNU General Public License for more details.
  //
  // You should have received a copy of the GNU General Public License
  // along with this program. If not, see <http://www.gnu.org/licenses/>.
  using System;
  using System.Collections.Generic;
  using System.Linq;
  using System.Reflection;
  using KSP;
  using UnityEngine;
 
  namespace VOID
  {
  public class VOID_Core : VOID_Module, IVOID_Module
  {
  /*
  * Static Members
  * */
  protected static bool _initialized = false;
  public static bool Initialized
  {
  get
  {
  return _initialized;
  }
  }
 
  protected static VOID_Core _instance;
  public static VOID_Core Instance
  {
  get
  {
  if (_instance == null)
  {
  _instance = new VOID_Core();
  _initialized = true;
  }
  return _instance;
  }
  }
 
  public static void Reset()
  {
  _instance.StopGUI();
  _instance = null;
  _initialized = false;
  }
 
  public static double Constant_G = 6.674e-11;
 
  /*
  * Fields
  * */
  protected string VoidName = "VOID";
  protected string VoidVersion = "0.9.13";
 
  protected bool _factoryReset = false;
 
  [AVOID_SaveValue("configValue")]
  protected VOID_SaveValue<int> configVersion = 1;
 
  protected List<IVOID_Module> _modules = new List<IVOID_Module>();
  protected bool _modulesLoaded = false;
 
  [AVOID_SaveValue("mainWindowPos")]
  protected VOID_SaveValue<Rect> mainWindowPos = new Rect(475, 575, 10f, 10f);
 
  [AVOID_SaveValue("mainGuiMinimized")]
  protected VOID_SaveValue<bool> mainGuiMinimized = false;
 
  [AVOID_SaveValue("configWindowPos")]
  protected VOID_SaveValue<Rect> configWindowPos = new Rect(825, 625, 10f, 10f);
 
  [AVOID_SaveValue("configWindowMinimized")]
  protected VOID_SaveValue<bool> configWindowMinimized = true;
 
  [AVOID_SaveValue("VOIDIconPos")]
  protected VOID_SaveValue<Rect> VOIDIconPos = new Rect(Screen.width / 2 - 200, Screen.height - 30, 30f, 30f);
  protected Texture2D VOIDIconOff = new Texture2D(30, 30, TextureFormat.ARGB32, false);
  protected Texture2D VOIDIconOn = new Texture2D(30, 30, TextureFormat.ARGB32, false);
  protected Texture2D VOIDIconTexture;
  protected string VOIDIconOnPath = "VOID/Textures/void_icon_on";
  protected string VOIDIconOffPath = "VOID/Textures/void_icon_off";
  protected bool VOIDIconLocked = true;
 
  protected int windowBaseID = -96518722;
  protected int _windowID = 0;
 
  protected bool GUIStylesLoaded = false;
 
  protected Dictionary<string, GUIStyle> _LabelStyles = new Dictionary<string, GUIStyle>();
 
  [AVOID_SaveValue("togglePower")]
  public VOID_SaveValue<bool> togglePower = true;
 
  public bool powerAvailable = true;
 
  [AVOID_SaveValue("consumeResource")]
  protected VOID_SaveValue<bool> consumeResource = false;
 
  [AVOID_SaveValue("resourceName")]
  protected VOID_SaveValue<string> resourceName = "ElectricCharge";
 
  [AVOID_SaveValue("resourceRate")]
  protected VOID_SaveValue<float> resourceRate = 0.2f;
 
  [AVOID_SaveValue("updatePeriod")]
  protected VOID_SaveValue<double> _updatePeriod = 1001f/15000f;
  protected float _updateTimer = 0f;
  protected string stringFrequency;
 
  // Celestial Body Housekeeping
  protected List<CelestialBody> _allBodies = new List<CelestialBody>();
  protected bool bodiesLoaded = false;
 
  // Vessel Type Housekeeping
  protected List<VesselType> _allVesselTypes = new List<VesselType>();
  protected bool vesselTypesLoaded = false;
 
  public float saveTimer = 0;
 
  [AVOID_SaveValue("defaultSkin")]
  protected VOID_SaveValue<string> defaultSkin = "KSP window 2";
  protected int _skinIdx = int.MinValue;
  protected List<GUISkin> skin_list;
  protected string[] forbiddenSkins =
  {
  "PlaqueDialogSkin",
  "FlagBrowserSkin",
  "SSUITextAreaDefault",
  "ExperimentsDialogSkin",
  "ExpRecoveryDialogSkin",
  "KSP window 5",
  "KSP window 6"
  };
  protected bool skinsLoaded = false;
 
  public bool configDirty;
 
  /*
  * Properties
  * */
  public bool factoryReset
  {
  get
  {
  return this._factoryReset;
  }
  }
 
  public List<IVOID_Module> Modules
  {
  get
  {
  return this._modules;
  }
  }
 
  public GUISkin Skin
  {
  get
  {
  if (this.skin_list == null || this._skinIdx < 0 || this._skinIdx > this.skin_list.Count)
  {
  return AssetBase.GetGUISkin(this.defaultSkin);
  }
  return this.skin_list[this._skinIdx];
  }
  }
 
  public int windowID
  {
  get
  {
  if (this._windowID == 0)
  {
  this._windowID = this.windowBaseID;
  }
  return this._windowID++;
  }
  }
 
  public Dictionary<string, GUIStyle> LabelStyles
  {
  get
  {
  return this._LabelStyles;
  }
  }
 
  public List<CelestialBody> allBodies
  {
  get
  {
  return this._allBodies;
  }
  }
 
  public List<VesselType> allVesselTypes
  {
  get
  {
  return this._allVesselTypes;
  }
  }
 
  public float updateTimer
  {
  get
  {
  return this._updateTimer;
  }
  }
 
  public double updatePeriod
  {
  get
  {
  return this._updatePeriod;
  }
  }
 
  /*
  * Methods
  * */
  protected VOID_Core()
  {
  this._Name = "VOID Core";
 
  this._Active = true;
 
  this.VOIDIconOn = GameDatabase.Instance.GetTexture (this.VOIDIconOnPath, false);
  this.VOIDIconOff = GameDatabase.Instance.GetTexture (this.VOIDIconOffPath, false);
 
  this.LoadConfig ();
  }
 
  protected void LoadModulesOfType<T>()
  {
  var types = AssemblyLoader.loadedAssemblies
  .Select (a => a.assembly.GetExportedTypes ())
  .SelectMany (t => t)
  .Where (v => typeof(T).IsAssignableFrom (v)
  && !(v.IsInterface || v.IsAbstract) &&
  !typeof(VOID_Core).IsAssignableFrom (v)
  );
 
  Tools.PostDebugMessage (string.Format (
  "{0}: Found {1} modules to check.",
  this.GetType ().Name,
  types.Count ()
  ));
  foreach (var voidType in types)
  {
  if (!HighLogic.LoadedSceneIsEditor &&
  typeof(IVOID_EditorModule).IsAssignableFrom(voidType)
  )
  {
  continue;
  }
 
  Tools.PostDebugMessage (string.Format (
  "{0}: found Type {1}",
  this.GetType ().Name,
  voidType.Name
  ));
 
  this.LoadModule(voidType);
  }
 
  this._modulesLoaded = true;
 
  Tools.PostDebugMessage(string.Format(
  "{0}: Loaded {1} modules.",
  this.GetType().Name,
  this.Modules.Count
  ));
  }
 
  protected void LoadModule(Type T)
  {
  var existingModules = this._modules.Where (mod => mod.GetType ().Name == T.Name);
  if (existingModules.Any())
  {
  Tools.PostDebugMessage(string.Format(
  "{0}: refusing to load {1}: already loaded",
  this.GetType().Name,
  T.Name
  ));
  return;
  }
  IVOID_Module module = Activator.CreateInstance (T) as IVOID_Module;
  module.LoadConfig();
  this._modules.Add (module);
 
  Tools.PostDebugMessage(string.Format(
  "{0}: loaded module {1}.",
  this.GetType().Name,
  T.Name
  ));
  }
 
  protected void Preload_BeforeUpdate()
  {
  if (!this.bodiesLoaded)
  {
  this.LoadAllBodies();
  }
 
  if (!this.vesselTypesLoaded)
  {
  this.LoadVesselTypes();
  }
  }
 
  public void Update()
  {
  this.Preload_BeforeUpdate ();
 
  if (!this.guiRunning)
  {
  this.StartGUI ();
  }
 
  if (!HighLogic.LoadedSceneIsFlight && this.guiRunning)
  {
  this.StopGUI ();
  }
 
  foreach (IVOID_Module module in this.Modules)
  {
  if (!module.guiRunning && module.toggleActive)
  {
  module.StartGUI ();
  }
  if (module.guiRunning && !module.toggleActive ||
  !this.togglePower ||
  !HighLogic.LoadedSceneIsFlight ||
  this.factoryReset
  )
  {
  module.StopGUI();
  }
 
  if (module is IVOID_BehaviorModule)
  {
  ((IVOID_BehaviorModule)module).Update();
  }
  }
 
  this.CheckAndSave ();
  this._updateTimer += Time.deltaTime;
  }
 
  public void FixedUpdate()
  {
  if (this.consumeResource &&
  this.vessel.vesselType != VesselType.EVA &&
  TimeWarp.deltaTime != 0
  )
  {
  float powerReceived = this.vessel.rootPart.RequestResource(this.resourceName,
  this.resourceRate * TimeWarp.fixedDeltaTime);
  if (powerReceived > 0)
  {
  this.powerAvailable = true;
  }
  else
  {
  this.powerAvailable = false;
  }
  }
 
  foreach (IVOID_BehaviorModule module in
  this._modules.OfType<IVOID_BehaviorModule>().Where(m => !m.GetType().IsAbstract))
  {
  module.FixedUpdate();
  }
  }
 
  protected void LoadSkins()
  {
  this.skin_list = AssetBase.FindObjectsOfTypeIncludingAssets(typeof(GUISkin))
  .Where(s => !this.forbiddenSkins.Contains(s.name))
  .Select(s => s as GUISkin)
  .ToList();
 
  Tools.PostDebugMessage(string.Format(
  "{0}: loaded {1} GUISkins.",
  this.GetType().Name,
  this.skin_list.Count
  ));
 
  if (this._skinIdx == int.MinValue)
  {
  this._skinIdx = this.skin_list.IndexOf(this.Skin);
  Tools.PostDebugMessage(string.Format(
  "{0}: resetting _skinIdx to default.",
  this.GetType().Name
  ));
  }
 
  Tools.PostDebugMessage(string.Format(
  "{0}: _skinIdx = {1}.",
  this.GetType().Name,
  this._skinIdx.ToString()
  ));
 
  this.skinsLoaded = true;
  }
 
  protected void LoadGUIStyles()
  {
  this.LabelStyles["center"] = new GUIStyle(GUI.skin.label);
  this.LabelStyles["center"].normal.textColor = Color.white;
  this.LabelStyles["center"].alignment = TextAnchor.UpperCenter;
 
  this.LabelStyles["center_bold"] = new GUIStyle(GUI.skin.label);
  this.LabelStyles["center_bold"].normal.textColor = Color.white;
  this.LabelStyles["center_bold"].alignment = TextAnchor.UpperCenter;
  this.LabelStyles["center_bold"].fontStyle = FontStyle.Bold;
 
  this.LabelStyles["right"] = new GUIStyle(GUI.skin.label);
  this.LabelStyles["right"].normal.textColor = Color.white;
  this.LabelStyles["right"].alignment = TextAnchor.UpperRight;
 
  this.GUIStylesLoaded = true;
  }
 
 
  protected void LoadAllBodies()
  {
  this._allBodies = FlightGlobals.Bodies;
  this.bodiesLoaded = true;
  }
 
  protected void LoadVesselTypes()
  {
  this._allVesselTypes = Enum.GetValues(typeof(VesselType)).OfType<VesselType>().ToList();
  this.vesselTypesLoaded = true;
  }
 
  protected void CheckAndSave()
  {
  this.saveTimer += Time.deltaTime;
 
  if (this.saveTimer > 2f)
  {
  Tools.PostDebugMessage (string.Format (
  "{0}: Time to save, checking if configDirty: {1}",
  this.GetType ().Name,
  this.configDirty
  ));
 
  if (!this.configDirty)
  {
  return;
  }
 
  this.SaveConfig ();
  this.saveTimer = 0;
  }
  }
 
  public void VOIDMainWindow(int _)
  {
  GUILayout.BeginVertical();
 
  if (this.powerAvailable || HighLogic.LoadedSceneIsEditor)
  {
  if (!HighLogic.LoadedSceneIsEditor)
  {
  string str = "ON";
  if (togglePower) str = "OFF";
  if (GUILayout.Button("Power " + str)) togglePower = !togglePower;
  }
 
  if (togglePower || HighLogic.LoadedSceneIsEditor)
  {
  foreach (IVOID_Module module in this.Modules)
  {
  module.toggleActive = GUILayout.Toggle (module.toggleActive, module.Name);
  }
  }
  }
  else
  {
  GUIStyle label_txt_red = new GUIStyle(GUI.skin.label);
  label_txt_red.normal.textColor = Color.red;
  label_txt_red.alignment = TextAnchor.MiddleCenter;
  GUILayout.Label("-- POWER LOST --", label_txt_red);
  }
 
  this.configWindowMinimized = !GUILayout.Toggle (!this.configWindowMinimized, "Configuration");
 
  GUILayout.EndVertical();
  GUI.DragWindow();
  }
 
  public void VOIDConfigWindow(int _)
  {
  GUILayout.BeginVertical ();
 
  this.DrawConfigurables ();
 
  GUILayout.EndVertical ();
  GUI.DragWindow ();
  }
 
  public override void DrawConfigurables()
  {
  if (HighLogic.LoadedSceneIsFlight)
  {
  this.consumeResource = GUILayout.Toggle (this.consumeResource, "Consume Resources");
 
  this.VOIDIconLocked = GUILayout.Toggle (this.VOIDIconLocked, "Lock Icon Position");
  }
 
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
 
  GUILayout.Label("Skin:", GUILayout.ExpandWidth(false));
 
  GUIContent _content = new GUIContent();
 
  _content.text = "◄";
  _content.tooltip = "Select previous skin";
  if (GUILayout.Button(_content, GUILayout.ExpandWidth(true)))
  {
  this._skinIdx--;
  if (this._skinIdx < 0) this._skinIdx = skin_list.Count - 1;
  Tools.PostDebugMessage (string.Format (
  "{0}: new this._skinIdx = {1} :: skin_list.Count = {2}",
  this.GetType().Name,
  this._skinIdx,
  this.skin_list.Count
  ));
  }
 
  string skin_name = skin_list[this._skinIdx].name;
  _content.text = skin_name;
  _content.tooltip = "Current skin";
  GUILayout.Label(_content, this.LabelStyles["center"], GUILayout.ExpandWidth(true));
 
  _content.text = "►";
  _content.tooltip = "Select next skin";
  if (GUILayout.Button(_content, GUILayout.ExpandWidth(true)))
  {
  this._skinIdx++;
  if (this._skinIdx >= skin_list.Count) this._skinIdx = 0;
  Tools.PostDebugMessage (string.Format (
  "{0}: new this._skinIdx = {1} :: skin_list.Count = {2}",
  this.GetType().Name,
  this._skinIdx,
  this.skin_list.Count
  ));
  }
 
  if (this.Skin.name != this.defaultSkin)
  {
  this.defaultSkin = this.Skin.name;
  }
 
  GUILayout.EndHorizontal();
 
  GUILayout.BeginHorizontal();
  GUILayout.Label("Update Rate (Hz):");
  if (this.stringFrequency == null)
  {
  this.stringFrequency = (1f / this.updatePeriod).ToString();
  }
  this.stringFrequency = GUILayout.TextField(this.stringFrequency.ToString(), 5, GUILayout.ExpandWidth(true));
  // GUILayout.FlexibleSpace();
  if (GUILayout.Button("Apply"))
  {
  double updateFreq = 1f / this.updatePeriod;
  double.TryParse(stringFrequency, out updateFreq);
  this._updatePeriod = 1 / updateFreq;
  }
  GUILayout.EndHorizontal();
 
  foreach (IVOID_Module mod in this.Modules)
  {
  mod.DrawConfigurables ();
  }
 
  this._factoryReset = GUILayout.Toggle (this._factoryReset, "Factory Reset");
  }
 
  public void OnGUI()
  {
  if (Event.current.type == EventType.Repaint)
  {
  return;
  }
 
  /*
  Tools.PostDebugMessage(string.Format(
  "Event.current.type: {0}" +
  "\nthis.VOIDIconLocked: {1}" +
  "\nEvent.current.mousePosition: {2}" +
  "\nVOIDIconPos: ({3}, {4}),({5}, {6})",
  Event.current.type,
  this.VOIDIconLocked,
  Event.current.mousePosition,
  this.VOIDIconPos.value.xMin,
  this.VOIDIconPos.value.yMin,
  this.VOIDIconPos.value.xMax,
  this.VOIDIconPos.value.yMax
  ));
  */
 
  if (!this.VOIDIconLocked &&
  VOIDIconPos.value.Contains(Event.current.mousePosition)
  && Event.current.type == EventType.mouseDrag
  )
  {
  Tools.PostDebugMessage(string.Format(
  "Event.current.type: {0}" +
  "\ndelta.x: {1}; delta.y: {2}",
  Event.current.type,
  Event.current.delta.x,
  Event.current.delta.y
  ));
 
  Rect tmp = new Rect(VOIDIconPos);
 
  tmp.x = Event.current.mousePosition.x - tmp.width / 2;
  tmp.y = Event.current.mousePosition.y - tmp.height / 2;
 
  if (tmp.x > Screen.width - tmp.width)
  {
  tmp.x = Screen.width - tmp.width;
  }
 
  if (tmp.y > Screen.height - tmp.height)
  {
  tmp.y = Screen.height - tmp.height;
  }
 
  VOIDIconPos = tmp;
  }
  }
 
  public override void DrawGUI()
  {
  if (!this._modulesLoaded)
  {
  this.LoadModulesOfType<IVOID_Module> ();
  }
 
  this._windowID = this.windowBaseID;
 
  if (!this.skinsLoaded)
  {
  this.LoadSkins();
  }
 
  GUI.skin = this.Skin;
 
  if (!this.GUIStylesLoaded)
  {
  this.LoadGUIStyles ();
  }
 
  this.VOIDIconTexture = this.VOIDIconOff; //icon off default
  if (this.togglePower) this.VOIDIconTexture = this.VOIDIconOn; //or on if power_toggle==true
  if (GUI.Button(VOIDIconPos, VOIDIconTexture, new GUIStyle()) && this.VOIDIconLocked)
  {
  this.mainGuiMinimized = !this.mainGuiMinimized;
  }
 
  if (!this.mainGuiMinimized)
  {
  Rect _mainWindowPos = this.mainWindowPos;
 
  _mainWindowPos = GUILayout.Window (
  this.windowID,
  _mainWindowPos,
  this.VOIDMainWindow,
  string.Join (" ", new string[] {this.VoidName, this.VoidVersion}),
  GUILayout.Width (250),
  GUILayout.Height (50)
  );
 
  _mainWindowPos = Tools.ClampRectToScreen (_mainWindowPos);
 
  if (_mainWindowPos != this.mainWindowPos)
  {
  this.mainWindowPos = _mainWindowPos;
  }
  }
 
  if (!this.configWindowMinimized && !this.mainGuiMinimized)
  {
  Rect _configWindowPos = this.configWindowPos;
 
  _configWindowPos = GUILayout.Window (
  this.windowID,
  _configWindowPos,
  this.VOIDConfigWindow,
  string.Join (" ", new string[] {this.VoidName, "Configuration"}),
  GUILayout.Width (250),
  GUILayout.Height (50)
  );
 
  _configWindowPos = Tools.ClampRectToScreen (_configWindowPos);
 
  if (_configWindowPos != this.configWindowPos)
  {
  this.configWindowPos = _configWindowPos;
  }
  }
  }
 
  public void ResetGUI()
  {
  this.StopGUI ();
 
  foreach (IVOID_Module module in this.Modules)
  {
  module.StopGUI ();
  module.StartGUI ();
  }
 
  this.StartGUI ();
  }
 
  public override void LoadConfig()
  {
  base.LoadConfig ();
 
  foreach (IVOID_Module module in this.Modules)
  {
  module.LoadConfig ();
  }
  }
 
  public void SaveConfig()
  {
  var config = KSP.IO.PluginConfiguration.CreateForType<VOID_Core> ();
  config.load ();
 
  this._SaveToConfig(config);
 
  foreach (IVOID_Module module in this.Modules)
  {
  module._SaveToConfig (config);
  }
 
  config.save();
 
  this.configDirty = false;
  }
  }
  }
 
 
  //
  // VOID_Orbital.cs
  //
  // Author:
  // toadicus <>
  //
  // Copyright (c) 2013 toadicus
  //
  // This program is free software: you can redistribute it and/or modify
  // it under the terms of the GNU General Public License as published by
  // the Free Software Foundation, either version 3 of the License, or
  // (at your option) any later version.
  //
  // This program is distributed in the hope that it will be useful,
  // but WITHOUT ANY WARRANTY; without even the implied warranty of
  // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  // GNU General Public License for more details.
  //
  // You should have received a copy of the GNU General Public License
  // along with this program. If not, see <http://www.gnu.org/licenses/>.
  using KSP;
  using System;
  using System.Collections.Generic;
  using UnityEngine;
 
  namespace VOID
  {
  public class VOID_DataLogger : VOID_WindowModule, IVOID_BehaviorModule
  {
  /*
  * Fields
  * */
  protected bool stopwatch1_running = false;
 
  protected bool csv_logging = false;
  protected bool first_write = true;
 
  protected double stopwatch1 = 0;
 
  protected string csv_log_interval_str = "0.5";
 
  protected float csv_log_interval;
 
  protected double csvWriteTimer = 0;
  protected double csvCollectTimer = 0;
 
  protected List<string> csvList = new List<string>();
 
  /*
  * Properties
  * */
 
 
  /*
  * Methods
  * */
  public VOID_DataLogger()
  {
  this._Name = "CSV Data Logger";
 
  this.WindowPos.x = Screen.width - 520;
  this.WindowPos.y = 85;
  }
 
  public override void ModuleWindow(int _)
  {
  GUIStyle txt_white = new GUIStyle(GUI.skin.label);
  txt_white.normal.textColor = txt_white.focused.textColor = Color.white;
  txt_white.alignment = TextAnchor.UpperRight;
  GUIStyle txt_green = new GUIStyle(GUI.skin.label);
  txt_green.normal.textColor = txt_green.focused.textColor = Color.green;
  txt_green.alignment = TextAnchor.UpperRight;
  GUIStyle txt_yellow = new GUIStyle(GUI.skin.label);
  txt_yellow.normal.textColor = txt_yellow.focused.textColor = Color.yellow;
  txt_yellow.alignment = TextAnchor.UpperRight;
 
  GUILayout.BeginVertical();
 
  GUILayout.Label("System time: " + DateTime.Now.ToString("HH:mm:ss"));
  GUILayout.Label(Tools.ConvertInterval(stopwatch1));
 
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  if (GUILayout.Button("Start"))
  {
  if (stopwatch1_running == false) stopwatch1_running = true;
  }
  if (GUILayout.Button("Stop"))
  {
  if (stopwatch1_running == true) stopwatch1_running = false;
  }
  if (GUILayout.Button("Reset"))
  {
  if (stopwatch1_running == true) stopwatch1_running = false;
  stopwatch1 = 0;
  }
  GUILayout.EndHorizontal();
 
  GUIStyle label_style = txt_white;
  string log_label = "Inactive";
  if (csv_logging && vessel.situation.ToString() == "PRELAUNCH")
  {
  log_label = "Awaiting launch";
  label_style = txt_yellow;
  }
  if (csv_logging && vessel.situation.ToString() != "PRELAUNCH")
  {
  log_label = "Active";
  label_style = txt_green;
  }
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  csv_logging = GUILayout.Toggle(csv_logging, "Data logging: ", GUILayout.ExpandWidth(false));
  GUILayout.Label(log_label, label_style, GUILayout.ExpandWidth(true));
  GUILayout.EndHorizontal();
 
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Interval: ", GUILayout.ExpandWidth(false));
  csv_log_interval_str = GUILayout.TextField(csv_log_interval_str, GUILayout.ExpandWidth(true));
  GUILayout.Label("s", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
 
  float new_log_interval;
  if (Single.TryParse(csv_log_interval_str, out new_log_interval)) csv_log_interval = new_log_interval;
 
  GUILayout.EndVertical();
  GUI.DragWindow();
  }
 
  public void Update()
  {
  // CSV Logging
  // from ISA MapSat
  if (csv_logging)
  {
  //data logging is on
  //increment timers
  csvWriteTimer += Time.deltaTime;
  csvCollectTimer += Time.deltaTime;
 
  if (csvCollectTimer >= csv_log_interval && vessel.situation != Vessel.Situations.PRELAUNCH)
  {
  //data logging is on, vessel is not prelaunch, and interval has passed
  //write a line to the list
  line_to_csvList(); //write to the csv
  }
 
  if (csvList.Count != 0 && csvWriteTimer >= 15f)
  {
  // csvList is not empty and interval between writings to file has elapsed
  //write it
  string[] csvData;
  csvData = (string[])csvList.ToArray();
  Innsewerants_writeData(csvData);
  csvList.Clear();
  csvWriteTimer = 0f;
  }
  }
  else
  {
  //data logging is off
  //reset any timers and clear anything from csvList
  csvWriteTimer = 0f;
  csvCollectTimer = 0f;
  if (csvList.Count > 0) csvList.Clear();
  }
 
  if (stopwatch1_running)
  {
  stopwatch1 += Time.deltaTime;
  }
  }
 
  public void FixedUpdate() {}
 
  private void Innsewerants_writeData(string[] csvArray)
  {
  var efile = KSP.IO.File.AppendText<VOID_Core>(vessel.vesselName + "_data.csv", null);
  foreach (string line in csvArray)
  {
  efile.Write(line);
  }
  efile.Close();
  }
 
  private void line_to_csvList()
  {
  //called if logging is on and interval has passed
  //writes one line to the csvList
 
  string line = "";
  if (first_write && !KSP.IO.File.Exists<VOID_Core>(vessel.vesselName + "_data.csv", null))
  {
  first_write = false;
  line += "Mission Elapsed Time (s);Altitude ASL (m);Altitude above terrain (m);Orbital Velocity (m/s);Surface Velocity (m/s);Vertical Speed (m/s);Horizontal Speed (m/s);Gee Force (gees);Temperature (°C);Gravity (m/s²);Atmosphere Density (g/m³);\n";
  }
  //Mission time
  line += vessel.missionTime.ToString("F3") + ";";
  //Altitude ASL
  line += vessel.orbit.altitude.ToString("F3") + ";";
  //Altitude (true)
  double alt_true = vessel.orbit.altitude - vessel.terrainAltitude;
  if (vessel.terrainAltitude < 0) alt_true = vessel.orbit.altitude;
  line += alt_true.ToString("F3") + ";";
  //Orbital velocity
  line += vessel.orbit.vel.magnitude.ToString("F3") + ";";
  //surface velocity
  line += vessel.srf_velocity.magnitude.ToString("F3") + ";";
  //vertical speed
  line += vessel.verticalSpeed.ToString("F3") + ";";
  //horizontal speed
  line += vessel.horizontalSrfSpeed.ToString("F3") + ";";
  //gee force
  line += vessel.geeForce.ToString("F3") + ";";
  //temperature
  line += vessel.flightIntegrator.getExternalTemperature().ToString("F2") + ";";
  //gravity
  double r_vessel = vessel.mainBody.Radius + vessel.mainBody.GetAltitude(vessel.findWorldCenterOfMass());
  double g_vessel = (VOID_Core.Constant_G * vessel.mainBody.Mass) / Math.Pow(r_vessel, 2);
  line += g_vessel.ToString("F3") + ";";
  //atm density
  line += (vessel.atmDensity * 1000).ToString("F3") + ";";
  line += "\n";
  if (csvList.Contains(line) == false) csvList.Add(line);
  csvCollectTimer = 0f;
  }
  }
  }
file:b/VOID_DataValue.cs (new)
  //
  // VOID_DataValue.cs
  //
  // Author:
  // toadicus <>
  //
  // Copyright (c) 2013 toadicus
  //
  // This program is free software: you can redistribute it and/or modify
  // it under the terms of the GNU General Public License as published by
  // the Free Software Foundation, either version 3 of the License, or
  // (at your option) any later version.
  //
  // This program is distributed in the hope that it will be useful,
  // but WITHOUT ANY WARRANTY; without even the implied warranty of
  // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  // GNU General Public License for more details.
  //
  // You should have received a copy of the GNU General Public License
  // along with this program. If not, see <http://www.gnu.org/licenses/>.
  using System;
  using UnityEngine;
 
  namespace VOID
  {
  public interface IVOID_DataValue
  {
  void Refresh();
  string ValueUnitString();
  void DoGUIHorizontal();
  }
 
  public class VOID_DataValue<T> : IVOID_DataValue
  {
  /*
  * Static Members
  * */
  public static implicit operator T(VOID_DataValue<T> v)
  {
  return (T)v.Value;
  }
 
  /*
  * Instance Members
  * */
  /*
  * Fields
  * */
  protected T cache;
  protected Func<T> ValueFunc;
 
  /*
  * Properties
  * */
  public string Label { get; protected set; }
  public string Units { get; protected set; }
 
  public T Value {
  get {
  return (T)this.cache;
  }
  }
 
  /*
  * Methods
  * */
  public VOID_DataValue(string Label, Func<T> ValueFunc, string Units = "")
  {
  this.Label = Label;
  this.Units = Units;
  this.ValueFunc = ValueFunc;
  }
 
  public void Refresh()
  {
  this.cache = this.ValueFunc.Invoke ();
  }
 
  public T GetFreshValue()
  {
  this.Refresh ();
  return (T)this.cache;
  }
 
  public string ValueUnitString() {
  return this.Value.ToString() + this.Units;
  }
 
  public virtual void DoGUIHorizontal()
  {
  GUILayout.BeginHorizontal (GUILayout.ExpandWidth (true));
  GUILayout.Label (this.Label + ":");
  GUILayout.FlexibleSpace ();
  GUILayout.Label (this.ValueUnitString(), GUILayout.ExpandWidth (false));
  GUILayout.EndHorizontal ();
  }
 
  public override string ToString()
  {
  return string.Format (
  "{0}: {1}{2}",
  this.Label,
  this.Value.ToString (),
  this.Units
  );
  }
  }
 
  internal interface IVOID_NumericValue
  {
  string ToString(string format);
  string ToSIString(int digits, int MinMagnitude, int MaxMagnitude);
  }
 
  public abstract class VOID_NumValue<T> : VOID_DataValue<T>, IVOID_NumericValue
  {
  public VOID_NumValue(string Label, Func<T> ValueFunc, string Units = "") : base(Label, ValueFunc, Units) {}
 
  public abstract string ToString(string Format);
  public abstract string ToSIString(int digits = 3, int MinMagnitude = 0, int MaxMagnitude = int.MaxValue);
 
  public abstract string ValueUnitString(string format);
  public abstract string ValueUnitString(ushort digits);
 
  public virtual void DoGUIHorizontal(string format)
  {
  GUILayout.BeginHorizontal (GUILayout.ExpandWidth (true));
  GUILayout.Label (this.Label + ":");
  GUILayout.FlexibleSpace ();
  GUILayout.Label (this.ValueUnitString(format), GUILayout.ExpandWidth (false));
  GUILayout.EndHorizontal ();
  }
 
  public virtual ushort DoGUIHorizontal(ushort digits, bool precisionButton = true)
  {
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label(this.Label + ":", GUILayout.ExpandWidth(true));
  GUILayout.FlexibleSpace();
  GUILayout.Label(this.ValueUnitString(digits), GUILayout.ExpandWidth(false));
  if (precisionButton)
  {
  if (GUILayout.Button ("P"))
  {
  digits = (ushort)((digits + 3) % 15);
  }
  }
  GUILayout.EndHorizontal();
 
  return digits;
  }
  }
 
  public class VOID_DoubleValue : VOID_NumValue<double>, IVOID_NumericValue
  {
  public VOID_DoubleValue(string Label, Func<double> ValueFunc, string Units) : base(Label, ValueFunc, Units) {}
 
  public override string ToString(string format)
  {
  return string.Format (
  "{0}: {1}{2}",
  this.Label,
  this.Value.ToString (format),
  this.Units
  );
  }
 
  public override string ValueUnitString(string format) {
  return this.Value.ToString(format) + this.Units;
  }
 
  public override string ValueUnitString(ushort digits) {
  return Tools.MuMech_ToSI(this.Value, digits) + this.Units;
  }
 
  public override string ToSIString(int digits = 3, int MinMagnitude = 0, int MaxMagnitude = int.MaxValue)
  {
  return string.Format (
  "{0}{1}",
  Tools.MuMech_ToSI (this.Value, digits, MinMagnitude, MaxMagnitude),
  this.Units
  );
  }
  }
  public class VOID_FloatValue : VOID_NumValue<float>, IVOID_NumericValue
  {
  public VOID_FloatValue(string Label, Func<float> ValueFunc, string Units) : base(Label, ValueFunc, Units) {}
 
  public override string ValueUnitString(string format) {
  return this.Value.ToString(format) + this.Units;
  }
 
  public override string ValueUnitString(ushort digits) {
  return Tools.MuMech_ToSI((double)this.Value, digits) + this.Units;
  }
 
  public override string ToString(string format)
  {
  return string.Format (
  "{0}: {1}{2}",
  this.Label,
  this.Value.ToString (format),
  this.Units
  );
  }
 
  public override string ToSIString(int digits = 3, int MinMagnitude = 0, int MaxMagnitude = int.MaxValue)
  {
  return string.Format (
  "{0}{1}",
  Tools.MuMech_ToSI ((double)this.Value, digits, MinMagnitude, MaxMagnitude),
  this.Units
  );
  }
  }
  public class VOID_IntValue : VOID_NumValue<int>, IVOID_NumericValue
  {
  public VOID_IntValue(string Label, Func<int> ValueFunc, string Units) : base(Label, ValueFunc, Units) {}
 
  public override string ValueUnitString(string format) {
  return this.Value.ToString(format) + this.Units;
  }
 
  public override string ValueUnitString(ushort digits) {
  return Tools.MuMech_ToSI((double)this.Value, digits) + this.Units;
  }
 
  public override string ToString(string format)
  {
  return string.Format (
  "{0}: {1}{2}",
  this.Label,
  this.Value.ToString (format),
  this.Units
  );
  }
 
  public override string ToSIString(int digits = 3, int MinMagnitude = 0, int MaxMagnitude = int.MaxValue)
  {
  return string.Format (
  "{0}{1}",
  Tools.MuMech_ToSI ((double)this.Value, digits, MinMagnitude, MaxMagnitude),
  this.Units
  );
  }
  }
 
 
  public class VOID_StrValue : VOID_DataValue<string>
  {
  public VOID_StrValue(string Label, Func<string> ValueFunc) : base(Label, ValueFunc, "") {}
  }
  }
 
 
  //
  // VOID_EditorCore.cs
  //
  // Author:
  // toadicus <>
  //
  // Copyright (c) 2013 toadicus
  //
  // This program is free software: you can redistribute it and/or modify
  // it under the terms of the GNU General Public License as published by
  // the Free Software Foundation, either version 3 of the License, or
  // (at your option) any later version.
  //
  // This program is distributed in the hope that it will be useful,
  // but WITHOUT ANY WARRANTY; without even the implied warranty of
  // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  // GNU General Public License for more details.
  //
  // You should have received a copy of the GNU General Public License
  // along with this program. If not, see <http://www.gnu.org/licenses/>.
  using Engineer.VesselSimulator;
  using KSP;
  using System;
  using System.Collections.Generic;
  using System.Linq;
  using UnityEngine;
 
  namespace VOID
  {
  public class VOID_EditorCore : VOID_Core
  {
  /*
  * Static Members
  * */
  protected new static bool _initialized = false;
  public new static bool Initialized
  {
  get
  {
  return _initialized;
  }
  }
 
  protected new static VOID_EditorCore _instance;
  public new static VOID_EditorCore Instance
  {
  get
  {
  if (_instance == null)
  {
  _instance = new VOID_EditorCore();
  _initialized = true;
  }
  return _instance;
  }
  }
 
  public new static void Reset()
  {
  if (_initialized)
  {
  _instance.StopGUI();
  _instance = null;
  _initialized = false;
  }
  }
 
  public VOID_EditorCore() : base()
  {
  this._Name = "VOID Editor Core";
  }
 
  public new void OnGUI() {}
 
  public override void DrawGUI()
  {
  if (!this._modulesLoaded)
  {
  this.LoadModulesOfType<IVOID_EditorModule>();
  }
 
  Rect _iconPos = Tools.DockToWindow (this.VOIDIconPos, this.mainWindowPos);
 
  _iconPos = Tools.ClampRectToScreen (_iconPos, (int)_iconPos.width, (int)_iconPos.height);
 
  if (_iconPos != this.VOIDIconPos)
  {
  this.VOIDIconPos = _iconPos;
  }
 
  base.DrawGUI();
  }
 
  public new void Update()
  {
  foreach (IVOID_EditorModule module in this.Modules)
  {
  if (EditorLogic.startPod == null)
  {
  module.StopGUI();
  continue;
  }
  if (HighLogic.LoadedSceneIsEditor && module.toggleActive && EditorLogic.SortedShipList.Any())
  {
  module.StartGUI();
  }
  if (!HighLogic.LoadedSceneIsEditor || !module.toggleActive || !EditorLogic.SortedShipList.Any())
  {
  module.StopGUI();
  }
  }
 
  if (EditorLogic.startPod == null || !HighLogic.LoadedSceneIsEditor)
  {
  this.StopGUI();
  return;
  }
  else if (!this.guiRunning && HighLogic.LoadedSceneIsEditor)
  {
  this.StartGUI();
  }
 
  if (EditorLogic.SortedShipList.Count > 0)
  {
  SimManager.Instance.Gravity = 9.08665;
  SimManager.Instance.TryStartSimulation();
  }
 
  this.CheckAndSave ();
  }
 
  public new void FixedUpdate() {}
  }
  }
 
 
file:b/VOID_EditorHUD.cs (new)
  //
  // VOID_Hud.cs
  //
  // Author:
  // toadicus <>
  //
  // Copyright (c) 2013 toadicus
  //
  // This program is free software: you can redistribute it and/or modify
  // it under the terms of the GNU General Public License as published by
  // the Free Software Foundation, either version 3 of the License, or
  // (at your option) any later version.
  //
  // This program is distributed in the hope that it will be useful,
  // but WITHOUT ANY WARRANTY; without even the implied warranty of
  // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  // GNU General Public License for more details.
  //
  // You should have received a copy of the GNU General Public License
  // along with this program. If not, see <http://www.gnu.org/licenses/>.
  //
 
  using Engineer.VesselSimulator;
  using KSP;
  using System;
  using System.Collections.Generic;
  using UnityEngine;
 
  namespace VOID
  {
  public class VOID_EditorHUD : VOID_Module, IVOID_EditorModule
  {
  /*
  * Fields
  * */
  [AVOID_SaveValue("colorIndex")]
  protected VOID_SaveValue<int> _colorIndex = 0;
 
  protected List<Color> textColors = new List<Color>();
 
  protected GUIStyle labelStyle;
 
  /*
  * Properties
  * */
  public int ColorIndex
  {
  get
  {
  return this._colorIndex;
  }
  set
  {
  if (this._colorIndex >= this.textColors.Count - 1)
  {
  this._colorIndex = 0;
  return;
  }
 
  this._colorIndex = value;
  }
  }
 
  /*
  * Methods
  * */
  public VOID_EditorHUD() : base()
  {
  this._Name = "Heads-Up Display";
 
  this._Active = true;
 
  this.textColors.Add(Color.green);
  this.textColors.Add(Color.black);
  this.textColors.Add(Color.white);
  this.textColors.Add(Color.red);
  this.textColors.Add(Color.blue);
  this.textColors.Add(Color.yellow);
  this.textColors.Add(Color.gray);
  this.textColors.Add(Color.cyan);
  this.textColors.Add(Color.magenta);
 
  this.labelStyle = new GUIStyle ();
  // this.labelStyle.alignment = TextAnchor.UpperRight;
  this.labelStyle.normal.textColor = this.textColors [this.ColorIndex];
 
  Tools.PostDebugMessage (this.GetType().Name + ": Constructed.");
  }
 
  public override void DrawGUI()
  {
  SimManager.Instance.RequestSimulation();
 
  if (SimManager.Instance.LastStage == null)
  {
  return;
  }
 
  float hudLeft;
 
  if (EditorLogic.fetch.editorScreen == EditorLogic.EditorScreen.Parts)
  {
  hudLeft = EditorPanels.Instance.partsPanelWidth + 10;
  }
  else if (EditorLogic.fetch.editorScreen == EditorLogic.EditorScreen.Actions)
  {
  hudLeft = EditorPanels.Instance.actionsPanelWidth + 10;
  }
  else
  {
  return;
  }
 
  Rect hudPos = new Rect (hudLeft, 48, 300, 32);
 
  // GUI.skin = AssetBase.GetGUISkin("KSP window 2");
 
  labelStyle.normal.textColor = textColors [ColorIndex];
 
  GUI.Label (
  hudPos,
  "Total Mass: " + SimManager.Instance.LastStage.totalMass.ToString("F3") + "t" +
  " Part Count: " + EditorLogic.SortedShipList.Count +
  "\nTotal Delta-V: " + Tools.MuMech_ToSI(SimManager.Instance.LastStage.totalDeltaV) + "m/s" +
  "\nBottom Stage Delta-V: " + Tools.MuMech_ToSI(SimManager.Instance.LastStage.deltaV) + "m/s" +
  "\nBottom Stage T/W Ratio: " + SimManager.Instance.LastStage.thrustToWeight.ToString("F3"),
  labelStyle);
  }
 
  public override void DrawConfigurables()
  {
  if (GUILayout.Button ("Change HUD color", GUILayout.ExpandWidth (false)))
  {
  ++this.ColorIndex;
  }
  }
  }
  }
 
file:b/VOID_HUD.cs (new)
  //
  // VOID_Hud.cs
  //
  // Author:
  // toadicus <>
  //
  // Copyright (c) 2013 toadicus
  //
  // This program is free software: you can redistribute it and/or modify
  // it under the terms of the GNU General Public License as published by
  // the Free Software Foundation, either version 3 of the License, or
  // (at your option) any later version.
  //
  // This program is distributed in the hope that it will be useful,
  // but WITHOUT ANY WARRANTY; without even the implied warranty of
  // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  // GNU General Public License for more details.
  //
  // You should have received a copy of the GNU General Public License
  // along with this program. If not, see <http://www.gnu.org/licenses/>.
  //
 
  using KSP;
  using UnityEngine;
  using System;
  using System.Collections.Generic;
 
  namespace VOID
  {
  public class VOID_HUD : VOID_Module, IVOID_Module
  {
  /*
  * Fields
  * */
  [AVOID_SaveValue("colorIndex")]
  protected VOID_SaveValue<int> _colorIndex = 0;
 
  protected List<Color> textColors = new List<Color>();
 
  protected GUIStyle labelStyle;
 
  /*
  * Properties
  * */
  public int ColorIndex
  {
  get
  {
  return this._colorIndex;
  }
  set
  {
  if (this._colorIndex >= this.textColors.Count - 1)
  {
  this._colorIndex = 0;
  return;
  }
 
  this._colorIndex = value;
  }
  }
 
  /*
  * Methods
  * */
  public VOID_HUD() : base()
  {
  this._Name = "Heads-Up Display";
 
  this._Active = true;
 
  this.textColors.Add(Color.green);
  this.textColors.Add(Color.black);
  this.textColors.Add(Color.white);
  this.textColors.Add(Color.red);
  this.textColors.Add(Color.blue);
  this.textColors.Add(Color.yellow);
  this.textColors.Add(Color.gray);
  this.textColors.Add(Color.cyan);
  this.textColors.Add(Color.magenta);
 
  this.labelStyle = new GUIStyle ();
  this.labelStyle.normal.textColor = this.textColors [this.ColorIndex];
 
  Tools.PostDebugMessage ("VOID_HUD: Constructed.");
  }
 
  public override void DrawGUI()
  {
  GUI.skin = VOID_Core.Instance.Skin;
 
  if (VOID_Core.Instance.powerAvailable)
  {
  labelStyle.normal.textColor = textColors [ColorIndex];
 
  GUI.Label (
  new Rect ((Screen.width * .2083f), 0, 300f, 70f),
  "Obt Alt: " + Tools.MuMech_ToSI (vessel.orbit.altitude) + "m" +
  " Obt Vel: " + Tools.MuMech_ToSI (vessel.orbit.vel.magnitude) + "m/s" +
  "\nAp: " + Tools.MuMech_ToSI (vessel.orbit.ApA) + "m" +
  " ETA " + Tools.ConvertInterval (vessel.orbit.timeToAp) +
  "\nPe: " + Tools.MuMech_ToSI (vessel.orbit.PeA) + "m" +
  " ETA " + Tools.ConvertInterval (vessel.orbit.timeToPe) +
  "\nInc: " + vessel.orbit.inclination.ToString ("F3") + "°" +
  "\nPrimary: " + vessel.mainBody.bodyName,
  labelStyle);
  // Toadicus edit: Added "Biome: " line to surf/atmo HUD
  GUI.Label (
  new Rect ((Screen.width * .625f), 0, 300f, 90f),
  "Srf Alt: " + Tools.MuMech_ToSI (Tools.TrueAltitude (vessel)) + "m" +
  " Srf Vel: " + Tools.MuMech_ToSI (vessel.srf_velocity.magnitude) + "m/s" +
  "\nVer: " + Tools.MuMech_ToSI (vessel.verticalSpeed) + "m/s" +
  " Hor: " + Tools.MuMech_ToSI (vessel.horizontalSrfSpeed) + "m/s" +
  "\nLat: " + Tools.GetLatitudeString (vessel, "F3") +
  " Lon: " + Tools.GetLongitudeString (vessel, "F3") +
  "\nHdg: " + Tools.MuMech_get_heading (vessel).ToString ("F2") + "° " +
  Tools.get_heading_text (Tools.MuMech_get_heading (vessel)) +
  "\nBiome: " + Tools.Toadicus_GetAtt (vessel).name,
  labelStyle);
  }
  else
  {
  labelStyle.normal.textColor = Color.red;
  GUI.Label (new Rect ((Screen.width * .2083f), 0, 300f, 70f), "-- POWER LOST --", labelStyle);
  GUI.Label (new Rect ((Screen.width * .625f), 0, 300f, 70f), "-- POWER LOST --", labelStyle);
  }
  }
 
  public override void DrawConfigurables()
  {
  if (GUILayout.Button ("Change HUD color", GUILayout.ExpandWidth (false)))
  {
  ++this.ColorIndex;
  }
  }
  }
  }
 
file:b/VOID_Module.cs (new)
  //
  // VOID_Module.cs
  //
  // Author:
  // toadicus <>
  //
  // Copyright (c) 2013 toadicus
  //
  // This program is free software: you can redistribute it and/or modify
  // it under the terms of the GNU General Public License as published by
  // the Free Software Foundation, either version 3 of the License, or
  // (at your option) any later version.
  //
  // This program is distributed in the hope that it will be useful,
  // but WITHOUT ANY WARRANTY; without even the implied warranty of
  // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  // GNU General Public License for more details.
  //
  // You should have received a copy of the GNU General Public License
  // along with this program. If not, see <http://www.gnu.org/licenses/>.
  using System;
  using System.Collections.Generic;
  using System.Linq;
  using System.Reflection;
  using UnityEngine;
 
  namespace VOID
  {
  public abstract class VOID_Module : IVOID_Module
  {
  /*
  * Fields
  * */
  [AVOID_SaveValue("Active")]
  protected VOID_SaveValue<bool> _Active = false;
  protected bool _Running = false;
 
  protected string _Name;
 
  protected float lastUpdate = 0;
 
  /*
  * Properties
  * */
  public virtual bool toggleActive
  {
  get
  {
  return this._Active;
  }
  set
  {
  this._Active = value;
  }
  }
 
  public virtual bool guiRunning
  {
  get
  {
  return this._Running;
  }
  }
 
  public virtual string Name
  {
  get
  {
  return this._Name;
  }
  }
 
  public virtual Vessel vessel
  {
  get
  {
  return FlightGlobals.ActiveVessel;
  }
  }
 
  /*
  * Methods
  * */
  public void StartGUI()
  {
  if (!this.toggleActive || this.guiRunning)
  {
  return;
  }
 
  Tools.PostDebugMessage (string.Format("Adding {0} to the draw queue.", this.GetType().Name));
  RenderingManager.AddToPostDrawQueue (3, this.DrawGUI);
  this._Running = true;
  }
 
  public void StopGUI()
  {
  if (!this.guiRunning)
  {
  return;
  }
  Tools.PostDebugMessage (string.Format("Removing {0} from the draw queue.", this.GetType().Name));
  RenderingManager.RemoveFromPostDrawQueue (3, this.DrawGUI);
  this._Running = false;
  }
 
  public abstract void DrawGUI();
 
  public virtual void DrawConfigurables() {}
 
  public virtual void LoadConfig()
  {
  var config = KSP.IO.PluginConfiguration.CreateForType<VOID_Core> ();
  config.load ();
 
  foreach (var field in this.GetType().GetFields(
  BindingFlags.NonPublic |
  BindingFlags.Public |
  BindingFlags.Instance |
  BindingFlags.FlattenHierarchy
  ))
  {
  object[] attrs = field.GetCustomAttributes(typeof(AVOID_SaveValue), false);
 
  if (attrs.Length == 0) {
  continue;
  }
 
  AVOID_SaveValue attr = attrs.FirstOrDefault () as AVOID_SaveValue;
 
  string fieldName = string.Format("{0}_{1}", this.GetType().Name, attr.Name);
 
  object fieldValue = field.GetValue(this);
 
  bool convertBack = false;
  if (fieldValue is IVOID_SaveValue)
  {
  fieldValue = (fieldValue as IVOID_SaveValue).AsType;
  convertBack = true;
  }
 
  fieldValue = config.GetValue(fieldName, fieldValue);
 
  if (convertBack)
  {
  Type type = typeof(VOID_SaveValue<>).MakeGenericType (fieldValue.GetType ());
  IVOID_SaveValue convertValue = Activator.CreateInstance (type) as IVOID_SaveValue;
  convertValue.SetValue (fieldValue);
  fieldValue = convertValue;
  }
 
  field.SetValue (this, fieldValue);
 
  Tools.PostDebugMessage(string.Format("{0}: Loaded field {1}.", this.GetType().Name, fieldName));
  }
  }
 
  public virtual void _SaveToConfig(KSP.IO.PluginConfiguration config)
  {
  foreach (var field in this.GetType().GetFields(
  BindingFlags.Instance |
  BindingFlags.NonPublic |
  BindingFlags.Public |
  BindingFlags.FlattenHierarchy
  ))
  {
  object[] attrs = field.GetCustomAttributes(typeof(AVOID_SaveValue), false);
 
  if (attrs.Length == 0) {
  continue;
  }
 
  AVOID_SaveValue attr = attrs.FirstOrDefault () as AVOID_SaveValue;
 
  string fieldName = string.Format("{0}_{1}", this.GetType().Name, attr.Name);
 
  object fieldValue = field.GetValue(this);
 
  if (fieldValue is IVOID_SaveValue)
  {
  fieldValue = (fieldValue as IVOID_SaveValue).AsType;
  }
 
  config.SetValue(fieldName, fieldValue);
 
  Tools.PostDebugMessage(string.Format("{0}: Saved field {1}.", this.GetType().Name, fieldName));
  }
  }
  }
 
  public abstract class VOID_WindowModule : VOID_Module
  {
  [AVOID_SaveValue("WindowPos")]
  protected Rect WindowPos = new Rect(Screen.width / 2, Screen.height / 2, 250f, 50f);
  protected float defWidth = 250f;
  protected float defHeight = 50f;
 
  public virtual void ModuleWindow(int _)
  {
  if (VOID_Core.Instance.updateTimer - this.lastUpdate > VOID_Core.Instance.updatePeriod) {
  Tools.PostDebugMessage(string.Format(
  "{0}: refreshing VOID_DataValues.",
  this.GetType().Name
  ));
 
  foreach (var fieldinfo in this.GetType().GetFields(
  BindingFlags.Instance |
  BindingFlags.NonPublic |
  BindingFlags.Public |
  BindingFlags.FlattenHierarchy
  )) {
  Tools.PostDebugMessage(string.Format(
  "{0}: checking field {1}.",
  this.GetType().Name,
  fieldinfo.Name
  ));
 
  object field = null;
 
  try
  {
  field = fieldinfo.GetValue (this);
  }
  catch (NullReferenceException) {
  Tools.PostDebugMessage(string.Format(
  "{0}: caught NullReferenceException, could not get value for field {1}.",
  this.GetType().Name,
  fieldinfo.Name
  ));
  }
 
  if (field == null) {
  continue;
  }
 
  if (typeof(IVOID_DataValue).IsAssignableFrom (field.GetType ())) {
  Tools.PostDebugMessage(string.Format(
  "{0}: found field {1}.",
  this.GetType().Name,
  fieldinfo.Name
  ));
 
  (field as IVOID_DataValue).Refresh ();
 
  Tools.PostDebugMessage(string.Format(
  "{0}: refreshed field {1}.",
  this.GetType().Name,
  fieldinfo.Name
  ));
  }
  }
 
  this.lastUpdate = VOID_Core.Instance.updateTimer;
  }
  }
 
  public override void DrawGUI()
  {
  Rect _Pos = this.WindowPos;
 
  _Pos = GUILayout.Window(
  VOID_Core.Instance.windowID,
  _Pos,
  this.ModuleWindow,
  this.Name,
  GUILayout.Width(this.defWidth),
  GUILayout.Height(this.defHeight)
  );
 
  _Pos = Tools.ClampRectToScreen (_Pos);
 
  if (_Pos != this.WindowPos)
  {
  this.WindowPos = _Pos;
  VOID_Core.Instance.configDirty = true;
  }
  }
  }
  }
 
 
file:b/VOID_Orbital.cs (new)
  //
  // VOID_Orbital.cs
  //
  // Author:
  // toadicus <>
  //
  // Copyright (c) 2013 toadicus
  //
  // This program is free software: you can redistribute it and/or modify
  // it under the terms of the GNU General Public License as published by
  // the Free Software Foundation, either version 3 of the License, or
  // (at your option) any later version.
  //
  // This program is distributed in the hope that it will be useful,
  // but WITHOUT ANY WARRANTY; without even the implied warranty of
  // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  // GNU General Public License for more details.
  //
  // You should have received a copy of the GNU General Public License
  // along with this program. If not, see <http://www.gnu.org/licenses/>.
  using KSP;
  using System;
  using UnityEngine;
 
  namespace VOID
  {
  public class VOID_Orbital : VOID_WindowModule
  {
  [AVOID_SaveValue("toggleExtended")]
  protected VOID_SaveValue<bool> toggleExtended = false;
 
  [AVOID_SaveValue("precisionValues")]
  protected long _precisionValues = 230584300921369395;
  protected IntCollection precisionValues;
 
  protected VOID_StrValue primaryName = new VOID_StrValue (
  VOIDLabels.void_primary,
  new Func<string> (() => VOID_Core.Instance.vessel.mainBody.name)
  );
 
  protected VOID_DoubleValue orbitAltitude = new VOID_DoubleValue (
  "Altitude (ASL)",
  new Func<double> (() => VOID_Core.Instance.vessel.orbit.altitude),
  "m"
  );
 
  protected VOID_DoubleValue orbitVelocity = new VOID_DoubleValue (
  VOIDLabels.void_velocity,
  new Func<double> (() => VOID_Core.Instance.vessel.orbit.vel.magnitude),
  "m/s"
  );
 
  protected VOID_DoubleValue orbitApoAlt = new VOID_DoubleValue(
  VOIDLabels.void_apoapsis,
  new Func<double>(() => VOID_Core.Instance.vessel.orbit.ApA),
  "m"
  );
 
  protected VOID_DoubleValue oribtPeriAlt = new VOID_DoubleValue(
  VOIDLabels.void_periapsis,
  new Func<double>(() => VOID_Core.Instance.vessel.orbit.PeA),
  "m"
  );
 
  protected VOID_StrValue timeToApo = new VOID_StrValue(
  "Time to Apoapsis",
  new Func<string>(() => Tools.ConvertInterval(VOID_Core.Instance.vessel.orbit.timeToAp))
  );
 
  protected VOID_StrValue timeToPeri = new VOID_StrValue(
  "Time to Apoapsis",
  new Func<string>(() => Tools.ConvertInterval(VOID_Core.Instance.vessel.orbit.timeToPe))
  );
 
  protected VOID_DoubleValue orbitInclination = new VOID_DoubleValue(
  "Inclination",
  new Func<double>(() => VOID_Core.Instance.vessel.orbit.inclination),
  "°"
  );
 
  protected VOID_DoubleValue gravityAccel = new VOID_DoubleValue(
  "Gravity",
  delegate()
  {
  double orbitRadius = VOID_Core.Instance.vessel.mainBody.Radius +
  VOID_Core.Instance.vessel.mainBody.GetAltitude(VOID_Core.Instance.vessel.findWorldCenterOfMass());
  return (VOID_Core.Constant_G * VOID_Core.Instance.vessel.mainBody.Mass) /
  Math.Pow(orbitRadius, 2);
  },
  "m/s²"
  );
 
  protected VOID_StrValue orbitPeriod = new VOID_StrValue(
  "Period",
  new Func<string>(() => Tools.ConvertInterval(VOID_Core.Instance.vessel.orbit.period))
  );
 
  protected VOID_DoubleValue semiMajorAxis = new VOID_DoubleValue(
  "Semi-Major Axis",
  new Func<double>(() => VOID_Core.Instance.vessel.orbit.semiMajorAxis),
  "m"
  );
 
  protected VOID_DoubleValue eccentricity = new VOID_DoubleValue(
  "Eccentricity",
  new Func<double>(() => VOID_Core.Instance.vessel.orbit.eccentricity),
  ""
  );
 
  protected VOID_DoubleValue meanAnomaly = new VOID_DoubleValue(
  "Mean Anomaly",
  new Func<double>(() => VOID_Core.Instance.vessel.orbit.meanAnomaly * 180d / Math.PI),
  "°"
  );
 
  protected VOID_DoubleValue trueAnomaly = new VOID_DoubleValue(
  "True Anomaly",
  new Func<double>(() => VOID_Core.Instance.vessel.orbit.trueAnomaly),
  "°"
  );
 
  protected VOID_DoubleValue eccAnomaly = new VOID_DoubleValue(
  "Eccentric Anomaly",
  new Func<double>(() => VOID_Core.Instance.vessel.orbit.eccentricAnomaly * 180d / Math.PI),
  "°"
  );
 
  protected VOID_DoubleValue longitudeAscNode = new VOID_DoubleValue(
  "Long. Ascending Node",
  new Func<double>(() => VOID_Core.Instance.vessel.orbit.LAN),
  "°"
  );
 
  protected VOID_DoubleValue argumentPeriapsis = new VOID_DoubleValue(
  "Argument of Periapsis",
  new Func<double>(() => VOID_Core.Instance.vessel.orbit.argumentOfPeriapsis),
  "°"
  );
 
  protected VOID_DoubleValue localSiderealLongitude = new VOID_DoubleValue(
  "Local Sidereal Longitude",
  new Func<double>(() => Tools.FixDegreeDomain(
  VOID_Core.Instance.vessel.longitude + VOID_Core.Instance.vessel.orbit.referenceBody.rotationAngle)),
  "°"
  );
 
  public VOID_Orbital()
  {
  this._Name = "Orbital Information";
 
  this.WindowPos.x = Screen.width - 520f;
  this.WindowPos.y = 250f;
  }
 
  public override void ModuleWindow(int _)
  {
  base.ModuleWindow (_);
 
  int idx = 0;
 
  GUILayout.BeginVertical();
 
  this.primaryName.DoGUIHorizontal ();
 
  this.precisionValues [idx] = this.orbitAltitude.DoGUIHorizontal (this.precisionValues [idx]);
  idx++;
 
  this.precisionValues [idx] = this.orbitVelocity.DoGUIHorizontal (this.precisionValues [idx]);
  idx++;
 
  this.precisionValues [idx] = this.orbitApoAlt.DoGUIHorizontal (this.precisionValues [idx]);
  idx++;
 
  this.timeToApo.DoGUIHorizontal();
 
  this.precisionValues [idx] = this.oribtPeriAlt.DoGUIHorizontal (this.precisionValues [idx]);
  idx++;
 
  this.timeToPeri.DoGUIHorizontal();
 
  this.orbitInclination.DoGUIHorizontal("F3");
 
  this.precisionValues [idx] = this.gravityAccel.DoGUIHorizontal (this.precisionValues [idx]);
  idx++;
 
  this.toggleExtended = GUILayout.Toggle(this.toggleExtended, "Extended info");
 
  if (this.toggleExtended)
  {
  this.orbitPeriod.DoGUIHorizontal();
 
  this.precisionValues [idx] = this.semiMajorAxis.DoGUIHorizontal (this.precisionValues [idx]);
  idx++;
 
  this.eccentricity.DoGUIHorizontal("F4");
 
  this.meanAnomaly.DoGUIHorizontal("F3");
 
  this.trueAnomaly.DoGUIHorizontal("F3");
 
  this.eccAnomaly.DoGUIHorizontal("F3");
 
  this.longitudeAscNode.DoGUIHorizontal("F3");
 
  this.argumentPeriapsis.DoGUIHorizontal("F3");
 
  this.localSiderealLongitude.DoGUIHorizontal("F3");
  }
 
  GUILayout.EndVertical();
  GUI.DragWindow();
  }
 
  public override void LoadConfig ()
  {
  base.LoadConfig ();
 
  this.precisionValues = new IntCollection (4, this._precisionValues);
  }
 
  public override void _SaveToConfig (KSP.IO.PluginConfiguration config)
  {
  this._precisionValues = this.precisionValues.collection;
 
  base._SaveToConfig (config);
  }
  }
  }
 
 
  //
  // VOID_Orbital.cs
  //
  // Author:
  // toadicus <>
  //
  // Copyright (c) 2013 toadicus
  //
  // This program is free software: you can redistribute it and/or modify
  // it under the terms of the GNU General Public License as published by
  // the Free Software Foundation, either version 3 of the License, or
  // (at your option) any later version.
  //
  // This program is distributed in the hope that it will be useful,
  // but WITHOUT ANY WARRANTY; without even the implied warranty of
  // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  // GNU General Public License for more details.
  //
  // You should have received a copy of the GNU General Public License
  // along with this program. If not, see <http://www.gnu.org/licenses/>.
  using KSP;
  using System;
  using System.Collections.Generic;
  using System.Linq;
  using UnityEngine;
 
  namespace VOID
  {
  public class VOID_Rendezvous : VOID_WindowModule
  {
  [AVOID_SaveValue("untoggleRegisterInfo")]
  protected VOID_SaveValue<bool> untoggleRegisterInfo = false;
 
  [AVOID_SaveValue("toggleExtendedOrbital")]
  protected VOID_SaveValue<bool> toggleExtendedOrbital = false;
 
  protected VOID_VesselRegister RegisterModule;
 
  public VOID_Rendezvous()
  {
  this._Name = "Rendezvous Information";
 
  this.WindowPos.x = 845;
  this.WindowPos.y = 85;
  }
 
  public override void ModuleWindow(int _)
  {
  Vessel rendezvessel = new Vessel();
  CelestialBody rendezbody = new CelestialBody();
 
  this.RegisterModule = VOID_Core.Instance.Modules.Where(m => typeof(VOID_VesselRegister).IsAssignableFrom(m.GetType())).FirstOrDefault() as VOID_VesselRegister;
 
  GUILayout.BeginVertical();
 
  //display both
  //Show Target Info
  GUILayout.Label("Target:", VOID_Core.Instance.LabelStyles["center_bold"]);
  if (FlightGlobals.fetch.VesselTarget != null)
  {
  //a KSP Target (body or vessel) is selected
  if (FlightGlobals.fetch.vesselTargetMode == FlightGlobals.VesselTargetModes.Direction)
  {
  //a Body is selected
  rendezbody = vessel.patchedConicSolver.targetBody;
  display_rendezvous_info(null, rendezbody);
  }
  else if (FlightGlobals.fetch.vesselTargetMode == FlightGlobals.VesselTargetModes.DirectionAndVelocity)
  {
  //a Vessel is selected
  rendezvessel = FlightGlobals.fetch.VesselTarget.GetVessel();
  display_rendezvous_info(rendezvessel, null);
  }
  //Show Unset button for both options above
  if (GUILayout.Button("Unset Target", GUILayout.ExpandWidth(false)))
  {
  FlightGlobals.fetch.SetVesselTarget(null);
  Tools.PostDebugMessage("VOID_Rendezvous: KSP Target set to null");
  }
 
  }
  else
  {
  //no KSP Target selected
  GUILayout.Label("No Target Selected", VOID_Core.Instance.LabelStyles["center_bold"]);
  }
 
  //Show Vessel Register vessel info
  if (untoggleRegisterInfo == false && this.RegisterModule != default(IVOID_Module))
  {
  GUILayout.Label("Vessel Register:", VOID_Core.Instance.LabelStyles["center_bold"]);
  if (this.RegisterModule.selectedVessel != null)
  {
  rendezvessel = this.RegisterModule.selectedVessel;
  display_rendezvous_info(rendezvessel, null);
 
  //show set/unset buttons
  if (FlightGlobals.fetch.VesselTarget == null || (FlightGlobals.fetch.VesselTarget != null && FlightGlobals.fetch.VesselTarget.GetVessel() != this.RegisterModule.selectedVessel))
  {
  //no Tgt set or Tgt is not this vessel
  //show a Set button
  if (GUILayout.Button("Set Target", GUILayout.ExpandWidth(false)))
  {
  FlightGlobals.fetch.SetVesselTarget(rendezvessel);
  Tools.PostDebugMessage("[VOID] KSP Target set to " + rendezvessel.vesselName);
  }
  }
  }
  else
  {
  //vesreg Vessel is null
  //targ = null;
  GUILayout.Label("No Vessel Selected", VOID_Core.Instance.LabelStyles["center_bold"]);
  }
  }
 
  untoggleRegisterInfo = GUILayout.Toggle(untoggleRegisterInfo, "Hide Vessel Register Info");
 
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label(" ", GUILayout.ExpandWidth(true));
  if (GUILayout.Button("Close", GUILayout.ExpandWidth(false))) this._Active = false;
  GUILayout.EndHorizontal();
 
  GUILayout.EndVertical();
  GUI.DragWindow();
  }
 
  private void display_rendezvous_info(Vessel v, CelestialBody cb)
  {
  if (cb == null && v != null)
  {
  //Display vessel rendezvous info
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label(v.vesselName, VOID_Core.Instance.LabelStyles["center_bold"], GUILayout.ExpandWidth(true));
  GUILayout.EndHorizontal();
 
  if (v.situation == Vessel.Situations.ESCAPING || v.situation == Vessel.Situations.FLYING || v.situation == Vessel.Situations.ORBITING || v.situation == Vessel.Situations.SUB_ORBITAL)
  {
  // Toadicus edit: added local sidereal longitude.
  // Toadicus edit: added local sidereal longitude.
  double LSL = vessel.longitude + vessel.orbit.referenceBody.rotationAngle;
  LSL = Tools.FixDegreeDomain (LSL);
 
  //display orbital info for orbiting/flying/suborbital/escaping vessels only
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Ap/Pe:");
  GUILayout.Label(Tools.MuMech_ToSI(v.orbit.ApA) + "m / " + Tools.MuMech_ToSI(v.orbit.PeA) + "m", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
 
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Altitude:");
  GUILayout.Label(Tools.MuMech_ToSI(v.orbit.altitude) + "m", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
 
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Inclination:");
  GUILayout.Label(v.orbit.inclination.ToString("F3") + "°", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
 
  if (vessel.mainBody == v.mainBody)
  {
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Relative inclination:");
  GUILayout.Label(Vector3d.Angle(vessel.orbit.GetOrbitNormal(), v.orbit.GetOrbitNormal()).ToString("F3") + "°", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
  }
  //if (debugging) Debug.Log("[CHATR] v -> v relative incl OK");
 
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Velocity:");
  GUILayout.Label(Tools.MuMech_ToSI(v.orbit.vel.magnitude) + "m/s", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
 
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Relative velocity:");
  GUILayout.Label(Tools.MuMech_ToSI(v.orbit.vel.magnitude - vessel.orbit.vel.magnitude) + "m/s", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
 
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Distance:");
  GUILayout.Label(Tools.MuMech_ToSI((vessel.findWorldCenterOfMass() - v.findWorldCenterOfMass()).magnitude) + "m", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
 
  //target_vessel_extended_orbital_info = GUILayout.Toggle(target_vessel_extended_orbital_info, "Extended info");
 
  if (toggleExtendedOrbital)
  {
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Period:");
  GUILayout.Label(Tools.ConvertInterval(v.orbit.period), GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
 
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Semi-major axis:");
  GUILayout.Label((v.orbit.semiMajorAxis / 1000).ToString("##,#") + "km", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
 
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Eccentricity:");
  GUILayout.Label(v.orbit.eccentricity.ToString("F4"), GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
 
  // Toadicus edit: convert mean anomaly into degrees.
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Mean anomaly:");
  GUILayout.Label((v.orbit.meanAnomaly * 180d / Math.PI).ToString("F3") + "°", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
 
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("True anomaly:");
  GUILayout.Label(v.orbit.trueAnomaly.ToString("F3") + "°", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
 
  // Toadicus edit: convert eccentric anomaly into degrees.
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Eccentric anomaly:");
  GUILayout.Label((v.orbit.eccentricAnomaly * 180d / Math.PI).ToString("F3") + "°", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
 
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Long. ascending node:");
  GUILayout.Label(v.orbit.LAN.ToString("F3") + "°", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
 
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Arg. of periapsis:");
  GUILayout.Label(v.orbit.argumentOfPeriapsis.ToString("F3") + "°", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
 
  // Toadicus edit: added local sidereal longitude.
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Local Sidereal Longitude:");
  GUILayout.Label(LSL.ToString("F3") + "°", VOID_Core.Instance.LabelStyles["right"]);
  GUILayout.EndHorizontal();
  }
  }
  else
  {
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Latitude:");
  GUILayout.Label(Tools.GetLatitudeString(vessel), GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
 
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Longitude:");
  GUILayout.Label(Tools.GetLongitudeString(vessel), GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
 
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Distance:");
  GUILayout.Label(Tools.MuMech_ToSI((vessel.findWorldCenterOfMass() - v.findWorldCenterOfMass()).magnitude) + "m", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
  }
  }
  else if (cb != null && v == null)
  {
  //Display CelstialBody rendezvous info
  GUILayout.Label(cb.bodyName, VOID_Core.Instance.LabelStyles["center_bold"]);
 
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Ap/Pe:");
  GUILayout.Label(Tools.MuMech_ToSI(cb.orbit.ApA) + "m / " + Tools.MuMech_ToSI(cb.orbit.PeA) + "m", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
  //if (debugging) Debug.Log("[VOID] Ap/Pe OK");
 
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Inclination:");
  GUILayout.Label(cb.orbit.inclination.ToString("F3") + "°", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
  //if (debugging) Debug.Log("[VOID] Inclination OK");
 
  if (cb.referenceBody == vessel.mainBody)
  {
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Relative inclination:");
  GUILayout.Label(Vector3d.Angle(vessel.orbit.GetOrbitNormal(), cb.orbit.GetOrbitNormal()).ToString("F3") + "°", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
  //if (debugging) Debug.Log("[VOID] cb Relative inclination OK");
  }
 
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label("Distance:");
  GUILayout.Label(Tools.MuMech_ToSI((vessel.mainBody.position - cb.position).magnitude) + "m", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
 
  //if (debugging) Debug.Log("[VOID] Distance OK");
 
  //SUN2PLANET:
  if (vessel.mainBody.bodyName == "Sun" && cb.referenceBody == vessel.mainBody)
  {
  Tools.display_transfer_angles_SUN2PLANET(cb, vessel);
  //if (debugging) Debug.Log("[VOID] SUN2PLANET OK");
  }
 
  //PLANET2PLANET
  else if (vessel.mainBody.referenceBody.bodyName == "Sun" && cb.referenceBody == vessel.mainBody.referenceBody)
  {
  Tools.display_transfer_angles_PLANET2PLANET(cb, vessel);
  //if (debugging) Debug.Log("[VOID] PLANET2PLANET OK");
  }
 
  //PLANET2MOON
  else if (vessel.mainBody.referenceBody.bodyName == "Sun" && cb.referenceBody == vessel.mainBody)
  {
  Tools.display_transfer_angles_PLANET2MOON(cb, vessel);
  //if (debugging) Debug.Log("[VOID] PLANET2MOON OK");
  }
 
  //MOON2MOON
  else if (vessel.mainBody.referenceBody.referenceBody.bodyName == "Sun" && cb.referenceBody == vessel.mainBody.referenceBody)
  {
  Tools.display_transfer_angles_MOON2MOON(cb, vessel);
  //if (debugging) Debug.Log("[VOID] MOON2MOON OK");
  }
 
  //else GUILayout.Label("Transfer angle information\nunavailable for this target");
 
  }
  }
  }
  }
file:b/VOID_SaveValue.cs (new)
  //
  // VOID_Config.cs
  //
  // Author:
  // toadicus <>
  //
  // Copyright (c) 2013 toadicus
  //
  // This program is free software: you can redistribute it and/or modify
  // it under the terms of the GNU General Public License as published by
  // the Free Software Foundation, either version 3 of the License, or
  // (at your option) any later version.
  //
  // This program is distributed in the hope that it will be useful,
  // but WITHOUT ANY WARRANTY; without even the implied warranty of
  // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  // GNU General Public License for more details.
  //
  // You should have received a copy of the GNU General Public License
  // along with this program. If not, see <http://www.gnu.org/licenses/>.
  using System;
  using System.Collections.Generic;
  using KSP;
  using UnityEngine;
 
  namespace VOID
  {
  public struct VOID_SaveValue<T> : IVOID_SaveValue
  {
  private T _value;
  private Type _type;
 
  public T value
  {
  get
  {
  return this._value;
  }
  set
  {
  this._value = value;
  }
  }
 
  public Type type
  {
  get
  {
  return this._type;
  }
  set
  {
  this._type = value;
  }
  }
 
  public object AsType
  {
  get
  {
  return (T)this._value;
  }
  }
 
  public void SetValue(object v)
  {
  this._value = (T)v;
  }
 
  public static implicit operator T(VOID_SaveValue<T> v)
  {
  return (T)v.value;
  }
 
  public static implicit operator VOID_SaveValue<T>(T v)
  {
  VOID_SaveValue<T> r = new VOID_SaveValue<T>();
  r.value = v;
  r.type = v.GetType();
 
  if (VOID_Core.Initialized)
  {
  VOID_Core.Instance.configDirty = true;
  }
 
  if (VOID_EditorCore.Initialized)
  {
  VOID_EditorCore.Instance.configDirty = true;
  }
 
  return r;
  }
 
  public override string ToString()
  {
  return this.value.ToString();
  }
  }
 
  public interface IVOID_SaveValue
  {
  Type type { get; }
  object AsType { get; }
  void SetValue(object v);
  }
 
  [AttributeUsage(AttributeTargets.Field)]
  public class AVOID_SaveValue : Attribute
  {
  protected string _name;
 
  public string Name
  {
  get
  {
  return this._name;
  }
  }
 
  public AVOID_SaveValue(string fieldName)
  {
  this._name = fieldName;
  }
  }
  }
 
 
file:b/VOID_SurfAtmo.cs (new)
  //
  // VOID_Orbital.cs
  //
  // Author:
  // toadicus <>
  //
  // Copyright (c) 2013 toadicus
  //
  // This program is free software: you can redistribute it and/or modify
  // it under the terms of the GNU General Public License as published by
  // the Free Software Foundation, either version 3 of the License, or
  // (at your option) any later version.
  //
  // This program is distributed in the hope that it will be useful,
  // but WITHOUT ANY WARRANTY; without even the implied warranty of
  // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  // GNU General Public License for more details.
  //
  // You should have received a copy of the GNU General Public License
  // along with this program. If not, see <http://www.gnu.org/licenses/>.
  using KSP;
  using System;
  using UnityEngine;
 
  namespace VOID
  {
  public class VOID_SurfAtmo : VOID_WindowModule
  {
  [AVOID_SaveValue("precisionValues")]
  protected long _precisionValues = 230584300921369395;
  protected IntCollection precisionValues;
 
  protected VOID_DoubleValue trueAltitude = new VOID_DoubleValue(
  "Altitude (true)",
  delegate()
  {
  double alt_true = VOID_Core.Instance.vessel.orbit.altitude - VOID_Core.Instance.vessel.terrainAltitude;
  // HACK: This assumes that on worlds with oceans, all water is fixed at 0 m,
  // and water covers the whole surface at 0 m.
  if (VOID_Core.Instance.vessel.terrainAltitude < 0 && VOID_Core.Instance.vessel.mainBody.ocean )
  alt_true = VOID_Core.Instance.vessel.orbit.altitude;
  return alt_true;
  },
  "m"
  );
 
  protected VOID_StrValue surfLatitude = new VOID_StrValue(
  "Latitude",
  new Func<string> (() => Tools.GetLatitudeString(VOID_Core.Instance.vessel))
  );
 
  protected VOID_StrValue surfLongitude = new VOID_StrValue(
  "Longitude",
  new Func<string> (() => Tools.GetLongitudeString(VOID_Core.Instance.vessel))
  );
 
  protected VOID_StrValue vesselHeading = new VOID_StrValue(
  "Heading",
  delegate()
  {
  double heading = Tools.MuMech_get_heading(VOID_Core.Instance.vessel);
  string cardinal = Tools.get_heading_text(heading);
 
  return string.Format(
  "{0}° {1}",
  heading.ToString("F2"),
  cardinal
  );
  }
  );
 
  protected VOID_DoubleValue terrainElevation = new VOID_DoubleValue(
  "Terrain elevation",
  new Func<double> (() => VOID_Core.Instance.vessel.terrainAltitude),
  "m"
  );
 
  protected VOID_DoubleValue surfVelocity = new VOID_DoubleValue(
  "Surface velocity",
  new Func<double> (() => VOID_Core.Instance.vessel.srf_velocity.magnitude),
  "m/s"
  );
 
  protected VOID_DoubleValue vertVelocity = new VOID_DoubleValue(
  "Vertical speed",
  new Func<double> (() => VOID_Core.Instance.vessel.verticalSpeed),
  "m/s"
  );
 
  protected VOID_DoubleValue horzVelocity = new VOID_DoubleValue(
  "Horizontal speed",
  new Func<double> (() => VOID_Core.Instance.vessel.horizontalSrfSpeed),
  "m/s"
  );
 
  protected VOID_FloatValue temperature = new VOID_FloatValue(
  "Temperature",
  new Func<float> (() => VOID_Core.Instance.vessel.flightIntegrator.getExternalTemperature()),
  "°C"
  );
 
  protected VOID_DoubleValue atmDensity = new VOID_DoubleValue (
  "Atmosphere Density",
  new Func<double> (() => VOID_Core.Instance.vessel.atmDensity * 1000f),
  "g/m³"
  );
 
  protected VOID_DoubleValue atmPressure = new VOID_DoubleValue (
  "Pressure",
  new Func<double> (() => VOID_Core.Instance.vessel.staticPressure),
  "atm"
  );
 
  protected VOID_FloatValue atmLimit = new VOID_FloatValue(
  "Atmosphere Limit",
  new Func<float> (() => VOID_Core.Instance.vessel.mainBody.maxAtmosphereAltitude),
  "m"
  );
 
  protected VOID_StrValue currBiome = new VOID_StrValue(
  "Biome",
  new Func<string> (() => Tools.Toadicus_GetAtt(VOID_Core.Instance.vessel).name)
  );
 
  public VOID_SurfAtmo()
  {
  this._Name = "Surface & Atmospheric Information";
 
  this.WindowPos.x = Screen.width - 260f;
  this.WindowPos.y = 85;
  }
 
  public override void ModuleWindow(int _)
  {
  base.ModuleWindow (_);
 
  int idx = 0;
 
  GUILayout.BeginVertical();
 
  this.precisionValues [idx] = this.trueAltitude.DoGUIHorizontal (this.precisionValues [idx]);
  idx++;
 
  this.surfLatitude.DoGUIHorizontal ();
 
  this.surfLongitude.DoGUIHorizontal ();
 
  this.vesselHeading.DoGUIHorizontal ();
 
  this.precisionValues [idx] = this.terrainElevation.DoGUIHorizontal (this.precisionValues [idx]);
  idx++;
 
  this.precisionValues [idx] = this.surfVelocity.DoGUIHorizontal (this.precisionValues [idx]);
  idx++;
 
  this.precisionValues [idx] = this.vertVelocity.DoGUIHorizontal (this.precisionValues [idx]);
  idx++;
 
  this.precisionValues [idx] = this.horzVelocity.DoGUIHorizontal (this.precisionValues [idx]);
  idx++;
 
  this.temperature.DoGUIHorizontal ("F2");
 
  this.atmDensity.DoGUIHorizontal (3);
 
  this.atmPressure.DoGUIHorizontal ("F2");
 
  this.precisionValues [idx] = this.atmLimit.DoGUIHorizontal (this.precisionValues [idx]);
  idx++;
 
  // Toadicus edit: added Biome
  this.currBiome.DoGUIHorizontal ();
 
  GUILayout.EndVertical();
  GUI.DragWindow();
  }
 
  public override void LoadConfig ()
  {
  base.LoadConfig ();
 
  this.precisionValues = new IntCollection (4, this._precisionValues);
  }
 
  public override void _SaveToConfig (KSP.IO.PluginConfiguration config)
  {
  this._precisionValues = this.precisionValues.collection;
 
  base._SaveToConfig (config);
  }
  }
  }
file:b/VOID_Transfer.cs (new)
  //
  // VOID_Orbital.cs
  //
  // Author:
  // toadicus <>
  //
  // Copyright (c) 2013 toadicus
  //
  // This program is free software: you can redistribute it and/or modify
  // it under the terms of the GNU General Public License as published by
  // the Free Software Foundation, either version 3 of the License, or
  // (at your option) any later version.
  //
  // This program is distributed in the hope that it will be useful,
  // but WITHOUT ANY WARRANTY; without even the implied warranty of
  // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  // GNU General Public License for more details.
  //
  // You should have received a copy of the GNU General Public License
  // along with this program. If not, see <http://www.gnu.org/licenses/>.
  using KSP;
  using System;
  using System.Collections.Generic;
  using UnityEngine;
 
  namespace VOID
  {
  public class VOID_Transfer : VOID_WindowModule
  {
  [AVOID_SaveValue("toggleExtended")]
  protected VOID_SaveValue<bool> toggleExtended = false;
 
  protected List<CelestialBody> selectedBodies = new List<CelestialBody>();
 
  public VOID_Transfer()
  {
  this._Name = "Transfer Angle Information";
 
  this.WindowPos.x = 475;
  this.WindowPos.y = 85;
  this.defWidth = 315;
  }
 
  public override void ModuleWindow(int _)
  {
  GUILayout.BeginVertical();
 
  if (vessel.mainBody.name == "Sun") //Vessel is orbiting the Sun
  {
  foreach (CelestialBody body in vessel.mainBody.orbitingBodies)
  {
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  if (GUILayout.Button(body.bodyName))
  {
  //add or remove this body to this list of bodies to display more info on
  if (selectedBodies.Contains(body)) selectedBodies.Remove(body);
  else selectedBodies.Add(body);
  }
  GUILayout.Label("Inclined " + body.orbit.inclination.ToString("F3") + "°", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
 
  if (selectedBodies.Contains(body))
  {
  Tools.display_transfer_angles_SUN2PLANET(body, vessel); //show phase angles for each selected body
  tad_targeting(body); //display Set/Unset Target button for each selected body
  }
  }
  }
  else if (vessel.mainBody.referenceBody.name == "Sun") //Vessel is orbiting a planet
  {
  foreach (CelestialBody body in vessel.mainBody.referenceBody.orbitingBodies)
  {
  if (body.name != vessel.mainBody.name) // show other planets
  {
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  if (GUILayout.Button(body.bodyName))
  {
  //add or remove this body to this list of bodies to display more info on
  if (selectedBodies.Contains(body)) selectedBodies.Remove(body);
  else selectedBodies.Add(body);
  }
  GUILayout.Label("Inclined " + body.orbit.inclination.ToString("F3") + "°", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
 
  if (selectedBodies.Contains(body))
  {
  Tools.display_transfer_angles_PLANET2PLANET(body, vessel);
  tad_targeting(body); //display Set/Unset Target button
  }
  }
  }
  foreach (CelestialBody body in vessel.mainBody.orbitingBodies) // show moons
  {
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  if (GUILayout.Button(body.bodyName))
  {
  //add or remove this body to this list of bodies to display more info on
  if (selectedBodies.Contains(body)) selectedBodies.Remove(body);
  else selectedBodies.Add(body);
  }
  GUILayout.Label("Inclined " + body.orbit.inclination.ToString("F3") + "°", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
 
  if (selectedBodies.Contains(body))
  {
  Tools.display_transfer_angles_PLANET2MOON(body, vessel);
  tad_targeting(body); //display Set/Unset Target button
  }
  }
  }
  else if (vessel.mainBody.referenceBody.referenceBody.name == "Sun") // Vessel is orbiting a moon
  {
  foreach (CelestialBody body in vessel.mainBody.referenceBody.orbitingBodies)
  {
  if (body.name != vessel.mainBody.name) // show other moons
  {
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  if (GUILayout.Button(body.bodyName))
  {
  //add or remove this body to this list of bodies to display more info on
  if (selectedBodies.Contains(body)) selectedBodies.Remove(body);
  else selectedBodies.Add(body);
  }
  GUILayout.Label("Inclined " + body.orbit.inclination.ToString("F3") + "°", GUILayout.ExpandWidth(false));
  GUILayout.EndHorizontal();
 
  if (selectedBodies.Contains(body))
  {
  Tools.display_transfer_angles_MOON2MOON(body, vessel);
  tad_targeting(body); //display Set/Unset Target button
  }
  }
  }
  }
  GUILayout.EndVertical();
  GUI.DragWindow();
  }
 
  private void tad_targeting(CelestialBody body)
  {
  //Target Set/Unset buttons
  if (FlightGlobals.fetch.VesselTarget == null || (FlightGlobals.fetch.VesselTarget != null && FlightGlobals.fetch.VesselTarget.GetVessel() == null))
  {
  //No TGT set or TGT is a Body
  if ((CelestialBody)FlightGlobals.fetch.VesselTarget != body)
  {
  if (GUILayout.Button("Set Target", GUILayout.ExpandWidth(false)))
  {
  FlightGlobals.fetch.SetVesselTarget(body);
  Tools.PostDebugMessage("[VOID] KSP Target set to CelestialBody " + body.bodyName);
  }
  }
  else if ((CelestialBody)FlightGlobals.fetch.VesselTarget == body)
  {
  if (GUILayout.Button("Unset Target", GUILayout.ExpandWidth(false)))
  {
  FlightGlobals.fetch.SetVesselTarget(null);
  Tools.PostDebugMessage("[VOID] KSP Target set to null");
  }
  }
  }
  else if (FlightGlobals.fetch.VesselTarget == null || (FlightGlobals.fetch.VesselTarget != null && FlightGlobals.fetch.VesselTarget.GetVessel() != null))
  {
  //No TGT or TGT is a vessel
  if (GUILayout.Button("Set Target", GUILayout.ExpandWidth(false)))
  {
  FlightGlobals.fetch.SetVesselTarget(body);
  Tools.PostDebugMessage("[VOID] KSP Target set to CelestialBody " + body.bodyName);
  }
  }
  }
  }
  }
 
 
  //
  // VOID_Orbital.cs
  //
  // Author:
  // toadicus <>
  //
  // Copyright (c) 2013 toadicus
  //
  // This program is free software: you can redistribute it and/or modify
  // it under the terms of the GNU General Public License as published by
  // the Free Software Foundation, either version 3 of the License, or
  // (at your option) any later version.
  //
  // This program is distributed in the hope that it will be useful,
  // but WITHOUT ANY WARRANTY; without even the implied warranty of
  // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  // GNU General Public License for more details.
  //
  // You should have received a copy of the GNU General Public License
  // along with this program. If not, see <http://www.gnu.org/licenses/>.
  using KSP;
  using System;
  using System.Collections.Generic;
  using UnityEngine;
 
  namespace VOID
  {
  public class VOID_VesselInfo : VOID_WindowModule
  {
  [AVOID_SaveValue("toggleExtended")]
  protected VOID_SaveValue<bool> toggleExtended = false;
 
  protected VOID_DoubleValue geeForce = new VOID_DoubleValue(
  "G-force",
  new Func<double>(() => VOID_Core.Instance.vessel.geeForce),
  "gees"
  );
 
  protected VOID_IntValue partCount = new VOID_IntValue(
  "Parts",
  new Func<int>(() => VOID_Core.Instance.vessel.Parts.Count),
  ""
  );
 
  protected VOID_DoubleValue totalMass = new VOID_DoubleValue(
  "Total Mass",
  new Func<double>(() => VOID_Core.Instance.vessel.GetTotalMass()),
  "tons"
  );
 
  protected VOID_DoubleValue resourceMass = new VOID_DoubleValue(
  "Resource Mass",
  delegate()
  {
  double rscMass = 0;
  foreach (Part part in VOID_Core.Instance.vessel.Parts)
  {
  rscMass += part.GetResourceMass();
  }
  return rscMass;
  },
  "tons"
  );
 
  protected VOID_DoubleValue stageDeltaV = new VOID_DoubleValue(
  "DeltaV (Current Stage)",
  delegate()
  {
  if (Engineer.VesselSimulator.SimManager.Instance.Stages == null)
  return double.NaN;
  return Engineer.VesselSimulator.SimManager.Instance.Stages[Staging.lastStage].deltaV;
  },
  "m/s"
  );
 
  protected VOID_DoubleValue totalDeltaV = new VOID_DoubleValue(
  "DeltaV (Total)",
  delegate()
  {
  if (Engineer.VesselSimulator.SimManager.Instance.Stages == null)
  return double.NaN;
  return Engineer.VesselSimulator.SimManager.Instance.LastStage.totalDeltaV;
  },
  "m/s"
  );
 
  protected VOID_FloatValue mainThrottle = new VOID_FloatValue(
  "Throttle",
  new Func<float>(() => VOID_Core.Instance.vessel.ctrlState.mainThrottle * 100f),
  "%"
  );
 
  protected VOID_StrValue currmaxThrust = new VOID_StrValue(
  "Thrust (curr/max)",
  delegate()
  {
  if (Engineer.VesselSimulator.SimManager.Instance.Stages == null)
  return "N/A";
 
  double currThrust = Engineer.VesselSimulator.SimManager.Instance.LastStage.actualThrust;
  double maxThrust = Engineer.VesselSimulator.SimManager.Instance.LastStage.thrust;
 
  return string.Format(
  "{0} / {1}",
  currThrust.ToString("F1"),
  maxThrust.ToString("F1")
  );
  }
  );
 
  protected VOID_StrValue currmaxThrustWeight = new VOID_StrValue(
  "T:W (curr/max)",
  delegate()
  {
  if (Engineer.VesselSimulator.SimManager.Instance.Stages == null)
  return "N/A";
 
  double currThrust = Engineer.VesselSimulator.SimManager.Instance.LastStage.actualThrust;
  double maxThrust = Engineer.VesselSimulator.SimManager.Instance.LastStage.thrust;
  double mass = VOID_Core.Instance.vessel.GetTotalMass();
  double gravity = VOID_Core.Instance.vessel.mainBody.gravParameter /
  Math.Pow(
  VOID_Core.Instance.vessel.mainBody.Radius + VOID_Core.Instance.vessel.altitude,
  2
  );
  double weight = mass * gravity;
 
  return string.Format(
  "{0} / {1}",
  (currThrust / weight).ToString("F2"),
  (maxThrust / weight).ToString("F2")
  );
  }
  );
 
  protected VOID_DoubleValue surfaceThrustWeight = new VOID_DoubleValue(
  "Max T:W @ surface",
  delegate()
  {
  if (Engineer.VesselSimulator.SimManager.Instance.Stages == null)
  return double.NaN;
 
  double maxThrust = Engineer.VesselSimulator.SimManager.Instance.LastStage.thrust;
  double mass = VOID_Core.Instance.vessel.GetTotalMass();
  double gravity = (VOID_Core.Constant_G * VOID_Core.Instance.vessel.mainBody.Mass) /
  Math.Pow(VOID_Core.Instance.vessel.mainBody.Radius, 2);
  double weight = mass * gravity;
 
  return maxThrust / weight;
  },
  ""
  );
 
  public VOID_VesselInfo() : base()
  {
  this._Name = "Vessel Information";
 
  this.WindowPos.x = Screen.width - 260;
  this.WindowPos.y = 450;
  }
 
  public override void ModuleWindow(int _)
  {
  base.ModuleWindow (_);
 
  if ((TimeWarp.WarpMode == TimeWarp.Modes.LOW) || (TimeWarp.CurrentRate <= TimeWarp.MaxPhysicsRate))
  {
  Engineer.VesselSimulator.SimManager.Instance.RequestSimulation();
  }
 
  Engineer.VesselSimulator.Stage[] stages = Engineer.VesselSimulator.SimManager.Instance.Stages;
 
  GUILayout.BeginVertical();
 
  GUILayout.Label(
  vessel.vesselName,
  VOID_Core.Instance.LabelStyles["center_bold"],
  GUILayout.ExpandWidth(true));
 
  this.geeForce.DoGUIHorizontal ("F2");
 
  this.partCount.DoGUIHorizontal ();
 
  this.totalMass.DoGUIHorizontal ("F1");
 
  this.resourceMass.DoGUIHorizontal ("F1");
 
  this.stageDeltaV.DoGUIHorizontal (3, false);
 
  this.totalDeltaV.DoGUIHorizontal (3, false);
 
  this.mainThrottle.DoGUIHorizontal ("F0");
 
  this.currmaxThrust.DoGUIHorizontal ();
 
  this.currmaxThrustWeight.DoGUIHorizontal ();
 
  this.surfaceThrustWeight.DoGUIHorizontal ("F2");
 
  GUILayout.EndVertical();
  GUI.DragWindow();
  }
  }
  }
 
 
  //
  // VOID_Orbital.cs
  //
  // Author:
  // toadicus <>
  //
  // Copyright (c) 2013 toadicus
  //
  // This program is free software: you can redistribute it and/or modify
  // it under the terms of the GNU General Public License as published by
  // the Free Software Foundation, either version 3 of the License, or
  // (at your option) any later version.
  //
  // This program is distributed in the hope that it will be useful,
  // but WITHOUT ANY WARRANTY; without even the implied warranty of
  // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  // GNU General Public License for more details.
  //
  // You should have received a copy of the GNU General Public License
  // along with this program. If not, see <http://www.gnu.org/licenses/>.
  using KSP;
  using System;
  using System.Linq;
  using UnityEngine;
 
  namespace VOID
  {
  public class VOID_VesselRegister : VOID_WindowModule
  {
  [AVOID_SaveValue("selectedBodyIdx")]
  protected VOID_SaveValue<int> selectedBodyIdx = 0;
  protected CelestialBody seletedBody;
 
  [AVOID_SaveValue("selectedVesselTypeIdx")]
  protected VOID_SaveValue<int> selectedVesselTypeIdx = 0;
  protected VesselType selectedVesselType;
 
  protected string vesselSituation = "Orbiting";
 
  protected Vector2 selectorScrollPos = new Vector2();
 
  protected Vessel _selectedVessel;
 
  public Vessel selectedVessel
  {
  get
  {
  return this._selectedVessel;
  }
  }
 
  public VOID_VesselRegister()
  {
  this._Name = "Vessel Register";
 
  this.WindowPos.x = 845;
  this.WindowPos.y = 275;
  this.defHeight = 375;
  }
 
  public override void ModuleWindow(int _)
  {
  if (!VOID_Core.Instance.allVesselTypes.Any())
  {
  return;
  }
 
  GUILayout.BeginVertical();
 
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  if (GUILayout.Button("<"))
  {
  selectedBodyIdx--;
  if (selectedBodyIdx < 0) selectedBodyIdx = VOID_Core.Instance.allBodies.Count - 1;
  }
  GUILayout.Label(VOID_Core.Instance.allBodies[selectedBodyIdx].bodyName, VOID_Core.Instance.LabelStyles["center_bold"], GUILayout.ExpandWidth(true));
  if (GUILayout.Button(">"))
  {
  selectedBodyIdx++;
  if (selectedBodyIdx > VOID_Core.Instance.allBodies.Count - 1) selectedBodyIdx = 0;
  }
  GUILayout.EndHorizontal();
 
  seletedBody = VOID_Core.Instance.allBodies[selectedBodyIdx];
 
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  if (GUILayout.Button("<"))
  {
  selectedVesselTypeIdx--;
  if (selectedVesselTypeIdx < 0) selectedVesselTypeIdx = VOID_Core.Instance.allVesselTypes.Count - 1;
  }
  GUILayout.Label(VOID_Core.Instance.allVesselTypes[selectedVesselTypeIdx].ToString(), VOID_Core.Instance.LabelStyles["center_bold"], GUILayout.ExpandWidth(true));
  if (GUILayout.Button(">"))
  {
  selectedVesselTypeIdx++;
  if (selectedVesselTypeIdx > VOID_Core.Instance.allVesselTypes.Count - 1) selectedVesselTypeIdx = 0;
  }
  GUILayout.EndHorizontal();
 
  selectedVesselType = VOID_Core.Instance.allVesselTypes[selectedVesselTypeIdx];
 
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  if (GUILayout.Button("Landed", GUILayout.ExpandWidth(true))) vesselSituation = "Landed";
  if (GUILayout.Button("Orbiting", GUILayout.ExpandWidth(true))) vesselSituation = "Orbiting";
  GUILayout.EndHorizontal();
 
  GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
  GUILayout.Label(
  Tools.UppercaseFirst(vesselSituation) + " " + selectedVesselType.ToString() + "s @ " + seletedBody.bodyName,
  VOID_Core.Instance.LabelStyles["center"],
  GUILayout.ExpandWidth(true));
  GUILayout.EndHorizontal();
 
  selectorScrollPos = GUILayout.BeginScrollView(selectorScrollPos, false, false);
 
  foreach (Vessel v in FlightGlobals.Vessels)
  {
  if (v != vessel && v.vesselType == selectedVesselType && v.mainBody == seletedBody)
  {
  if ((vesselSituation == "Landed" &&
  (v.situation == Vessel.Situations.LANDED ||
  v.situation == Vessel.Situations.PRELAUNCH ||
  v.situation == Vessel.Situations.SPLASHED)) ||
  (vesselSituation == "Orbiting" &&
  (v.situation == Vessel.Situations.ESCAPING ||
  v.situation == Vessel.Situations.FLYING ||
  v.situation == Vessel.Situations.ORBITING ||
  v.situation == Vessel.Situations.SUB_ORBITAL))
  )
  {
  if (GUILayout.Button(v.vesselName, GUILayout.ExpandWidth(true)))
  {
  if (_selectedVessel != v)
  {
  _selectedVessel = v; //set clicked vessel as selected_vessel
  this._Active = true; //turn bool on to open the window if closed
  }
  else
  {
  _selectedVessel = null;
  }
  }
  }
  }
  }
 
  GUILayout.EndScrollView();
 
  GUILayout.EndVertical();
 
  GUI.DragWindow();
  }
  }
  }