Version 0.16.4
--- a/IVOID_Module.cs
+++ b/IVOID_Module.cs
@@ -1,23 +1,31 @@
+// VOID
//
-// IVOID_Module.cs
+// IVOID_Module.cs
//
-// Author:
-// toadicus <>
+// Copyright © 2014, toadicus
+// All rights reserved.
//
-// Copyright (c) 2013 toadicus
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
using System;
namespace VOID
@@ -43,6 +51,7 @@
{
void Update();
void FixedUpdate();
+ void OnDestroy();
}
public interface IVOID_EditorModule : IVOID_Module {}
--- a/IntCollection.cs
+++ /dev/null
@@ -1,81 +1,1 @@
-//
-// IntCollection.cs
-//
-// Author:
-// toadicus <>
-//
-// Copyright (c) 2013 toadicus
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
-using System;
-namespace VOID
-{
- public class IntCollection
- {
- public static implicit operator long(IntCollection c)
- {
- return c.collection;
- }
-
- protected long mask;
-
- public long collection { get; protected set; }
- public ushort maxCount { get; protected set; }
- public ushort wordLength { get; protected set; }
-
- public IntCollection (ushort wordLength = 4, long initialCollection = 0)
- {
- this.collection = initialCollection;
- this.wordLength = wordLength;
- this.maxCount = (ushort)((sizeof(long) * 8 - 1) / wordLength);
- this.mask = ((1 << this.wordLength) - 1);
- }
-
- public ushort this[int idx]
- {
- get {
- if (idx < 0) {
- idx += this.maxCount;
- }
-
- if (idx >= maxCount || idx < 0) {
- throw new IndexOutOfRangeException ();
- }
-
- idx *= wordLength;
-
- return (ushort)((this.collection & (this.mask << idx)) >> idx);
- }
- set {
- if (idx < 0) {
- idx += this.maxCount;
- }
-
- if (idx >= maxCount || idx < 0) {
- throw new IndexOutOfRangeException ();
- }
-
- idx *= wordLength;
-
- long packvalue = value & this.mask;
-
- this.collection &= ~(this.mask << idx);
- this.collection |= packvalue << idx;
- }
- }
- }
-}
-
-
--- /dev/null
+++ b/Properties/AssemblyInfo.cs
@@ -1,1 +1,48 @@
+// VOID
+//
+// AssemblyInfo.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+using System.Reflection;
+using System.Runtime.CompilerServices;
+[assembly: KSPAssemblyDependency("ToadicusTools", 0, 0)]
+[assembly: KSPAssemblyDependency("VesselSimulator", 0, 0)]
+
+// Information about this assembly is defined by the following attributes.
+// Change them to the values specific to your project.
+[assembly: AssemblyTitle("VOID")]
+[assembly: AssemblyDescription("A KSP mod that provides at-a-glance information about Vessels, Orbits, and their states.")]
+[assembly: AssemblyCopyright("toadicus")]
+// The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}".
+// The form "{Major}.{Minor}.*" will automatically update the build and revision,
+// and "{Major}.{Minor}.{Build}.*" will update just the revision.
+[assembly: AssemblyVersion("0.16.4.*")]
+// The following attributes are used to specify the signing key for the assembly,
+// if desired. See the Mono documentation for more information about signing.
+//[assembly: AssemblyDelaySign(false)]
+//[assembly: AssemblyKeyFile("")]
+
+
--- a/ToolbarButtonWrapper.cs
+++ /dev/null
@@ -1,529 +1,1 @@
-//
-// ToolbarWrapper.cs
-//
-// Author:
-// toadicus <>
-//
-// Copyright (c) 2013 toadicus
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
-using System;
-using System.Linq;
-using System.Reflection;
-using UnityEngine;
-namespace VOID
-{
- /// <summary>
- /// Wraps a Toolbar clickable button, after fetching it from a foreign assembly.
- /// </summary>
- internal class ToolbarButtonWrapper
- {
- protected static System.Type ToolbarManager;
- protected static object TBManagerInstance;
- protected static MethodInfo TBManagerAdd;
-
- /// <summary>
- /// Wraps the ToolbarManager class, if present.
- /// </summary>
- /// <returns><c>true</c>, if ToolbarManager is wrapped, <c>false</c> otherwise.</returns>
- protected static bool TryWrapToolbarManager()
- {
- if (ToolbarManager == null)
- {
- Tools.PostDebugMessage(string.Format(
- "{0}: Loading ToolbarManager.",
- "ToolbarButtonWrapper"
- ));
-
- ToolbarManager = AssemblyLoader.loadedAssemblies
- .Select(a => a.assembly.GetExportedTypes())
- .SelectMany(t => t)
- .FirstOrDefault(t => t.FullName == "Toolbar.ToolbarManager");
-
- Tools.PostDebugMessage(string.Format(
- "{0}: Loaded ToolbarManager. Getting Instance.",
- "ToolbarButtonWrapper"
- ));
-
- if (ToolbarManager == null)
- {
- return false;
- }
-
- TBManagerInstance = ToolbarManager.GetProperty(
- "Instance",
- System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.Static
- )
- .GetValue(null, null);
-
- Tools.PostDebugMessage(string.Format(
- "{0}: Got ToolbarManager Instance '{1}'. Getting 'add' method.",
- "ToolbarButtonWrapper",
- TBManagerInstance
- ));
-
- TBManagerAdd = ToolbarManager.GetMethod("add");
-
- Tools.PostDebugMessage(string.Format(
- "{0}: Got ToolbarManager Instance 'add' method. Loading IButton.",
- "ToolbarButtonWrapper"
- ));
- }
-
- return true;
- }
-
- /// <summary>
- /// Gets a value indicating whether <see cref="Toolbar.ToolbarManager"/> is present.
- /// </summary>
- /// <value><c>true</c>, if ToolbarManager is wrapped, <c>false</c> otherwise.</value>
- public static bool ToolbarManagerPresent
- {
- get
- {
- return TryWrapToolbarManager();
- }
- }
-
- /// <summary>
- /// If ToolbarManager is present, initializes a new instance of the <see cref="VOID.ToolbarButtonWrapper"/> class.
- /// </summary>
- /// <param name="ns">Namespace, usually the plugin name.</param>
- /// <param name="id">Identifier, unique per namespace.</param>
- /// <returns>If ToolbarManager is present, a new <see cref="Toolbar.IButton"/> object, <c>null</c> otherwise.</returns>
- public static ToolbarButtonWrapper TryWrapToolbarButton(string ns, string id)
- {
- if (ToolbarManagerPresent)
- {
- object button = TBManagerAdd.Invoke(TBManagerInstance, new object[] { ns, id });
-
- Tools.PostDebugMessage(string.Format(
- "{0}: Added Button '{1}' with ToolbarManager. Getting 'Text' property",
- "ToolbarButtonWrapper",
- button.ToString()
- ));
-
- return new ToolbarButtonWrapper(button);
- }
- else
- {
- return null;
- }
- }
-
- protected System.Type IButton;
- protected object Button;
- protected PropertyInfo ButtonText;
- protected PropertyInfo ButtonTextColor;
- protected PropertyInfo ButtonTexturePath;
- protected PropertyInfo ButtonToolTip;
- protected PropertyInfo ButtonVisible;
- protected PropertyInfo ButtonVisibility;
- protected PropertyInfo ButtonEffectivelyVisible;
- protected PropertyInfo ButtonEnalbed;
- protected PropertyInfo ButtonImportant;
- protected EventInfo ButtonOnClick;
- protected EventInfo ButtonOnMouseEnter;
- protected EventInfo ButtonOnMouseLeave;
- protected MethodInfo ButtonDestroy;
- protected System.Type GameScenesVisibilityType;
-
- /// <summary>
- /// The text displayed on the button. Set to null to hide text.
- /// </summary>
- /// <remarks>
- /// The text can be changed at any time to modify the button's appearance. Note that since this will also
- /// modify the button's size, this feature should be used sparingly, if at all.
- /// </remarks>
- /// <seealso cref="TexturePath"/>
- public string Text
- {
- get
- {
- return this.ButtonText.GetValue(this.Button, null) as String;
- }
- set
- {
- this.ButtonText.SetValue(this.Button, value, null);
- }
- }
-
- /// <summary>
- /// The color the button text is displayed with. Defaults to Color.white.
- /// </summary>
- /// <remarks>
- /// The text color can be changed at any time to modify the button's appearance.
- /// </remarks>
- public Color TextColor
- {
- get
- {
- return (Color)this.ButtonTextColor.GetValue(this.Button, null);
- }
- set
- {
- this.ButtonTextColor.SetValue(this.Button, value, null);
- }
- }
-
- /// <summary>
- /// The path of a texture file to display an icon on the button. Set to null to hide icon.
- /// </summary>
- /// <remarks>
- /// <para>
- /// A texture path on a button will have precedence over text. That is, if both text and texture path
- /// have been set on a button, the button will show the texture, not the text.
- /// </para>
- /// <para>
- /// The texture size must not exceed 24x24 pixels.
- /// </para>
- /// <para>
- /// The texture path must be relative to the "GameData" directory, and must not specify a file name suffix.
- /// Valid example: MyAddon/Textures/icon_mybutton
- /// </para>
- /// <para>
- /// The texture path can be changed at any time to modify the button's appearance.
- /// </para>
- /// </remarks>
- /// <seealso cref="Text"/>
- public string TexturePath
- {
- get
- {
- return this.ButtonTexturePath.GetValue(this.Button, null) as string;
- }
- set
- {
- this.ButtonTexturePath.SetValue(this.Button, value, null);
- }
- }
-
- /// <summary>
- /// The button's tool tip text. Set to null if no tool tip is desired.
- /// </summary>
- /// <remarks>
- /// Tool Tip Text Should Always Use Headline Style Like This.
- /// </remarks>
- public string ToolTip
- {
- get
- {
- return this.ButtonToolTip.GetValue(this.Button, null) as string;
- }
- set
- {
- this.ButtonToolTip.SetValue(this.Button, value, null);
- }
- }
-
- /// <summary>
- /// Whether this button is currently visible or not. Can be used in addition to or as a replacement for <see cref="Visibility"/>.
- /// </summary>
- public bool Visible
- {
- get
- {
- return (bool)this.ButtonVisible.GetValue(this.Button, null);
- }
- set
- {
- this.ButtonVisible.SetValue(this.Button, value, null);
- }
- }
-
- /// <summary>
- /// Whether this button is currently effectively visible or not. This is a combination of
- /// <see cref="Visible"/> and <see cref="Visibility"/>.
- /// </summary>
- /// <remarks>
- /// Note that the toolbar is not visible in certain game scenes, for example the loading screens. This property
- /// does not reflect button invisibility in those scenes.
- /// </remarks>
- public bool EffectivelyVisible
- {
- get
- {
- return (bool)this.ButtonEffectivelyVisible.GetValue(this.Button, null);
- }
- }
-
- /// <summary>
- /// Whether this button is currently enabled (clickable) or not. This will not affect the player's ability to
- /// position the button on their screen.
- /// </summary>
- public bool Enabled
- {
- get
- {
- return (bool)this.ButtonEnalbed.GetValue(this.Button, null);
- }
- set
- {
- this.ButtonEnalbed.SetValue(this.Button, value, null);
- }
- }
-
- /// <summary>
- /// Whether this button is currently "important." Set to false to return to normal button behaviour.
- /// </summary>
- /// <remarks>
- /// <para>
- /// This can be used to temporarily force the button to be shown on the screen regardless of the toolbar being
- /// currently in auto-hidden mode. For example, a button that signals the arrival of a private message in a
- /// chat room could mark itself as "important" as long as the message has not been read.
- /// </para>
- /// <para>
- /// Setting this property does not change the appearance of the button. use <see cref="TexturePath"/> to
- /// change the button's icon.
- /// </para>
- /// <para>
- /// This feature should be used only sparingly, if at all, since it forces the button to be displayed on screen
- /// even when it normally wouldn't.
- /// </para>
- /// </remarks>
- /// <value><c>true</c> if important; otherwise, <c>false</c>.</value>
- public bool Important
- {
- get
- {
- return (bool)this.ButtonImportant.GetValue(this.Button, null);
- }
- set
- {
- this.ButtonImportant.SetValue(this.Button, value, null);
- }
- }
-
- private ToolbarButtonWrapper()
- {
- }
-
- /// <summary>
- /// Initializes a new instance of the <see cref="VOID.ToolbarButtonWrapper"/> class.
- /// </summary>
- /// <param name="ns">Namespace, usually the plugin name.</param>
- /// <param name="id">Identifier, unique per namespace.</param>
- protected ToolbarButtonWrapper(object button)
- {
- this.Button = button;
-
- this.IButton = AssemblyLoader.loadedAssemblies
- .Select(a => a.assembly.GetExportedTypes())
- .SelectMany(t => t)
- .FirstOrDefault(t => t.FullName == "Toolbar.IButton");
-
- Tools.PostDebugMessage(string.Format(
- "{0}: Loaded IButton. Adding Button with ToolbarManager.",
- this.GetType().Name
- ));
-
- this.ButtonText = this.IButton.GetProperty("Text");
-
- Tools.PostDebugMessage(string.Format(
- "{0}: Got 'Text' property. Getting 'TextColor' property.",
- this.GetType().Name
- ));
-
- this.ButtonTextColor = this.IButton.GetProperty("TextColor");
-
- Tools.PostDebugMessage(string.Format(
- "{0}: Got 'TextColor' property. Getting 'TexturePath' property.",
- this.GetType().Name
- ));
-
- this.ButtonTexturePath = this.IButton.GetProperty("TexturePath");
-
- Tools.PostDebugMessage(string.Format(
- "{0}: Got 'TexturePath' property. Getting 'ToolTip' property.",
- this.GetType().Name
- ));
-
- this.ButtonToolTip = this.IButton.GetProperty("ToolTip");
-
- Tools.PostDebugMessage(string.Format(
- "{0}: Got 'ToolTip' property. Getting 'Visible' property.",
- this.GetType().Name
- ));
-
- this.ButtonVisible = this.IButton.GetProperty("Visible");
-
- Tools.PostDebugMessage(string.Format(
- "{0}: Got 'Visible' property. Getting 'Visibility' property.",
- this.GetType().Name
- ));
-
- this.ButtonVisibility = this.IButton.GetProperty("Visibility");
-
- Tools.PostDebugMessage(string.Format(
- "{0}: Got 'Visibility' property. Getting 'EffectivelyVisible' property.",
- this.GetType().Name
- ));
-
- this.ButtonEffectivelyVisible = this.IButton.GetProperty("EffectivelyVisible");
-
- Tools.PostDebugMessage(string.Format(
- "{0}: Got 'Visibility' property. Getting 'Enabled' property.",
- this.GetType().Name
- ));
-
- this.ButtonEnalbed = this.IButton.GetProperty("Enabled");
-
- Tools.PostDebugMessage(string.Format(
- "{0}: Got 'Enabled' property. Getting 'OnClick' event.",
- this.GetType().Name
- ));
-
- this.ButtonImportant = this.IButton.GetProperty("Important");
-
- Tools.PostDebugMessage(string.Format(
- "{0}: Got 'Enabled' property. Getting 'OnClick' event.",
- this.GetType().Name
- ));
-
- this.ButtonOnClick = this.IButton.GetEvent("OnClick");
-
- Tools.PostDebugMessage(string.Format(
- "{0}: Got 'OnClick' event '{1}'. Getting 'OnMouseEnter' event.",
- this.GetType().Name,
- this.ButtonOnClick.ToString()
- ));
-
- this.ButtonOnMouseEnter = this.IButton.GetEvent("OnMouseEnter");
-
- Tools.PostDebugMessage(string.Format(
- "{0}: Got 'OnMouseEnter' event '{1}'. Getting 'OnMouseLeave' event.",
- this.GetType().Name,
- this.ButtonOnClick.ToString()
- ));
-
- this.ButtonOnMouseLeave = this.IButton.GetEvent("OnMouseLeave");
-
- Tools.PostDebugMessage(string.Format(
- "{0}: Got 'OnMouseLeave' event '{1}'. Getting 'Destroy' method.",
- this.GetType().Name,
- this.ButtonOnClick.ToString()
- ));
-
- this.ButtonDestroy = this.IButton.GetMethod("Destroy");
-
- Tools.PostDebugMessage(string.Format(
- "{0}: Got 'Destroy' property '{1}'. Loading GameScenesVisibility class.",
- this.GetType().Name,
- this.ButtonDestroy.ToString()
- ));
-
- this.GameScenesVisibilityType = AssemblyLoader.loadedAssemblies
- .Select(a => a.assembly.GetExportedTypes())
- .SelectMany(t => t)
- .FirstOrDefault(t => t.FullName == "Toolbar.GameScenesVisibility");
-
- Tools.PostDebugMessage(string.Format(
- "{0}: Got 'GameScenesVisibility' class '{1}'.",
- this.GetType().Name,
- this.GameScenesVisibilityType.ToString()
- ));
-
- Tools.PostDebugMessage("ToolbarButtonWrapper built!");
- }
-
- /// <summary>
- /// Adds event handler to receive "on click" events.
- /// </summary>
- /// <example>
- /// <code>
- /// ToolbarButtonWrapper button = ...
- /// button.AddButtonClickHandler(
- /// (e) =>
- /// {
- /// Debug.Log("button clicked, mouseButton: " + e.Mousebutton");
- /// }
- /// );
- /// </code>
- /// </example>
- /// <param name="Handler">Delegate to handle "on click" events</param>
- public void AddButtonClickHandler(Action<object> Handler)
- {
- this.AddButtonEventHandler(this.ButtonOnClick, Handler);
- }
-
- /// <summary>
- /// Adds event handler that can be registered with to receive "on mouse enter" events.
- /// </summary>
- /// <example>
- /// <code>
- /// ToolbarWrapperButton button = ...
- /// button.AddButtonOnMouseEnterHandler(
- /// (e) =>
- /// {
- /// Debug.Log("mouse entered button");
- /// }
- /// );
- /// </code>
- /// </example>
- /// <param name="Handler">Delegate to handle "OnMouseEnter" events.</param>
- public void AddButtonOnMouseEnterHandler(Action<object> Handler)
- {
- this.AddButtonEventHandler(this.ButtonOnMouseEnter, Handler);
- }
-
- /// <summary>
- /// Adds event handler that can be registered with to receive "on mouse leave" events.
- /// </summary>
- /// <example>
- /// <code>
- /// ToolbarWrapperButton button = ...
- /// button.AddButtonOnMouseLeaveHandler(
- /// (e) =>
- /// {
- /// Debug.Log("mouse left button");
- /// }
- /// );
- /// </code>
- /// </example>
- /// <param name="Handler">Delegate to handle "OnMouseLeave" events.</param>
- public void AddButtonOnMouseLeaveHandler(Action<object> Handler)
- {
- this.AddButtonEventHandler(this.ButtonOnMouseLeave, Handler);
- }
-
- /// <summary>
- /// Sets this button's visibility. Can be used in addition to or as a replacement for <see cref="Visible"/>.
- /// </summary>
- /// <param name="gameScenes">Array of GameScene objects in which the button should be visible.</param>
- public void SetButtonVisibility(params GameScenes[] gameScenes)
- {
- object GameScenesVisibilityObj = Activator.CreateInstance(this.GameScenesVisibilityType, gameScenes);
- this.ButtonVisibility.SetValue(this.Button, GameScenesVisibilityObj, null);
- }
-
- /// <summary>
- /// Permanently destroys this button so that it is no longer displayed.
- /// Should be used when a plugin is stopped to remove leftover buttons.
- /// </summary>
- public void Destroy()
- {
- this.ButtonDestroy.Invoke(this.Button, null);
- }
-
- // Utility method for use with the AddButton<event>Handler API methods.
- protected void AddButtonEventHandler(EventInfo Event, Action<object> Handler)
- {
- Delegate d = Delegate.CreateDelegate(Event.EventHandlerType, Handler.Target, Handler.Method);
- MethodInfo addHandler = Event.GetAddMethod();
- addHandler.Invoke(this.Button, new object[] { d });
- }
- }
-}
-
--- a/Tools.cs
+++ /dev/null
@@ -1,1039 +1,1 @@
-//
-// Tools.cs
-//
-// Author:
-// toadicus
-//
-// Copyright (c) 2013 toadicus
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
-//
-// This software uses VesselSimulator and Engineer.Extensions from Engineer Redux.
-// Engineer Redux (c) 2013 cybutek
-// Used by permission.
-//
-///////////////////////////////////////////////////////////////////////////////
-using System;
-using System.Collections.Generic;
-using UnityEngine;
-
-namespace VOID
-{
- public static class VOIDLabels
- {
- public static string void_primary = "Primary";
- public static string void_altitude_asl = "Altitude (ASL)";
- public static string void_velocity = "Velocity";
- public static string void_apoapsis = "Apoapsis";
- public static string void_periapsis = "Periapsis";
- }
-
- public static class Tools
- {
- // Toadicus edit: Added re-implementation of the CBAttributeMap.GetAtt function that does not fire a debug message to the game screen.
- public static CBAttributeMap.MapAttribute Toadicus_GetAtt(Vessel vessel)
- {
- CBAttributeMap.MapAttribute mapAttribute;
-
- try
- {
- CBAttributeMap BiomeMap = vessel.mainBody.BiomeMap;
-
- double lat = vessel.latitude * Math.PI / 180d;
- double lon = vessel.longitude * Math.PI / 180d;
-
- mapAttribute = BiomeMap.GetAtt(lat, lon);
-
- /*
- lon -= Math.PI / 2d;
-
- if (lon < 0d)
- {
- lon += 2d * Math.PI;
- }
-
- float v = (float)(lat / Math.PI) + 0.5f;
- float u = (float)(lon / (2d * Math.PI));
-
- Color pixelBilinear = BiomeMap.Map.GetPixelBilinear(u, v);
- mapAttribute = BiomeMap.defaultAttribute;
-
- if (BiomeMap.Map != null)
- {
- if (BiomeMap.exactSearch)
- {
- for (int i = 0; i < BiomeMap.Attributes.Length; ++i)
- {
- if (pixelBilinear == BiomeMap.Attributes[i].mapColor)
- {
- mapAttribute = BiomeMap.Attributes[i];
- }
- }
- }
- else
- {
- float zero = 0;
- float num = 1 / zero;
- for (int j = 0; j < BiomeMap.Attributes.Length; ++j)
- {
- Color mapColor = BiomeMap.Attributes[j].mapColor;
- float sqrMagnitude = ((Vector4)(mapColor - pixelBilinear)).sqrMagnitude;
- if (sqrMagnitude < num)
- {
- bool testCase = true;
- if (BiomeMap.nonExactThreshold != -1)
- {
- testCase = (sqrMagnitude < BiomeMap.nonExactThreshold);
- }
- if (testCase)
- {
- mapAttribute = BiomeMap.Attributes[j];
- num = sqrMagnitude;
- }
- }
- }
- }
- }
- */
- }
- catch (NullReferenceException)
- {
- mapAttribute = new CBAttributeMap.MapAttribute();
- mapAttribute.name = "N/A";
- }
-
- return mapAttribute;
- }
-
- public static string GetLongitudeString(Vessel vessel, string format = "F4")
- {
- string dir_long = "W";
- double v_long = vessel.longitude;
-
- v_long = FixDegreeDomain(v_long);
-
- if (v_long < -180d)
- {
- v_long += 360d;
- }
- if (v_long >= 180)
- {
- v_long -= 360d;
- }
-
- if (v_long > 0)
- dir_long = "E";
-
- return string.Format("{0}° {1}", Math.Abs(v_long).ToString(format), dir_long);
- }
-
- public static string GetLatitudeString(Vessel vessel, string format = "F4")
- {
- string dir_lat = "S";
- double v_lat = vessel.latitude;
- if (v_lat > 0)
- dir_lat = "N";
-
- return string.Format("{0}° {1}", Math.Abs(v_lat).ToString(format), dir_lat);
- }
-
- ///////////////////////////////////////////////////////////////////////////////
-
- //For MuMech_get_heading()
- public class MuMech_MovingAverage
- {
- private double[] store;
- private int storeSize;
- private int nextIndex = 0;
-
- public double value
- {
- get
- {
- double tmp = 0;
- foreach (double i in store)
- {
- tmp += i;
- }
- return tmp / storeSize;
- }
- set
- {
- store[nextIndex] = value;
- nextIndex = (nextIndex + 1) % storeSize;
- }
- }
-
- public MuMech_MovingAverage(int size = 10, double startingValue = 0)
- {
- storeSize = size;
- store = new double[size];
- force(startingValue);
- }
-
- public void force(double newValue)
- {
- for (int i = 0; i < storeSize; i++)
- {
- store[i] = newValue;
- }
- }
-
- public static implicit operator double(MuMech_MovingAverage v)
- {
- return v.value;
- }
-
- public override string ToString()
- {
- return value.ToString();
- }
-
- public string ToString(string format)
- {
- return value.ToString(format);
- }
- }
- //From http://svn.mumech.com/KSP/trunk/MuMechLib/VOID.vesselState.cs
- public static double MuMech_get_heading(Vessel vessel)
- {
- Vector3d CoM;
-
- try
- {
- CoM = vessel.findWorldCenterOfMass();
- }
- catch
- {
- return double.NaN;
- }
-
- Vector3d up = (CoM - vessel.mainBody.position).normalized;
- Vector3d north = Vector3d.Exclude(
- up,
- (vessel.mainBody.position +
- vessel.mainBody.transform.up * (float)vessel.mainBody.Radius
- ) - CoM).normalized;
-
- Quaternion rotationSurface = Quaternion.LookRotation(north, up);
- Quaternion rotationvesselSurface = Quaternion.Inverse(
- Quaternion.Euler(90, 0, 0) *
- Quaternion.Inverse(vessel.transform.rotation) *
- rotationSurface);
-
- return rotationvesselSurface.eulerAngles.y;
- }
- //From http://svn.mumech.com/KSP/trunk/MuMechLib/MuUtils.cs
- public static string MuMech_ToSI(
- double d, int digits = 3, int MinMagnitude = 0, int MaxMagnitude = int.MaxValue
- )
- {
- float exponent = (float)Math.Log10(Math.Abs(d));
- exponent = Mathf.Clamp(exponent, (float)MinMagnitude, (float)MaxMagnitude);
-
- if (exponent >= 0)
- {
- switch ((int)Math.Floor(exponent))
- {
- case 0:
- case 1:
- case 2:
- return d.ToString("F" + digits);
- case 3:
- case 4:
- case 5:
- return (d / 1e3).ToString("F" + digits) + "k";
- case 6:
- case 7:
- case 8:
- return (d / 1e6).ToString("F" + digits) + "M";
- case 9:
- case 10:
- case 11:
- return (d / 1e9).ToString("F" + digits) + "G";
- case 12:
- case 13:
- case 14:
- return (d / 1e12).ToString("F" + digits) + "T";
- case 15:
- case 16:
- case 17:
- return (d / 1e15).ToString("F" + digits) + "P";
- case 18:
- case 19:
- case 20:
- return (d / 1e18).ToString("F" + digits) + "E";
- case 21:
- case 22:
- case 23:
- return (d / 1e21).ToString("F" + digits) + "Z";
- default:
- return (d / 1e24).ToString("F" + digits) + "Y";
- }
- }
- else if (exponent < 0)
- {
- switch ((int)Math.Floor(exponent))
- {
- case -1:
- case -2:
- case -3:
- return (d * 1e3).ToString("F" + digits) + "m";
- case -4:
- case -5:
- case -6:
- return (d * 1e6).ToString("F" + digits) + "μ";
- case -7:
- case -8:
- case -9:
- return (d * 1e9).ToString("F" + digits) + "n";
- case -10:
- case -11:
- case -12:
- return (d * 1e12).ToString("F" + digits) + "p";
- case -13:
- case -14:
- case -15:
- return (d * 1e15).ToString("F" + digits) + "f";
- case -16:
- case -17:
- case -18:
- return (d * 1e18).ToString("F" + digits) + "a";
- case -19:
- case -20:
- case -21:
- return (d * 1e21).ToString("F" + digits) + "z";
- default:
- return (d * 1e24).ToString("F" + digits) + "y";
- }
- }
- else
- {
- return "0";
- }
- }
-
- public static string ConvertInterval(double seconds)
- {
- string format_1 = "{0:D1}y {1:D1}d {2:D2}h {3:D2}m {4:D2}.{5:D1}s";
- string format_2 = "{0:D1}d {1:D2}h {2:D2}m {3:D2}.{4:D1}s";
- string format_3 = "{0:D2}h {1:D2}m {2:D2}.{3:D1}s";
-
- TimeSpan interval;
-
- try
- {
- interval = TimeSpan.FromSeconds(seconds);
- }
- catch (OverflowException)
- {
- return "NaN";
- }
-
- int years = interval.Days / 365;
-
- string output;
- if (years > 0)
- {
- output = string.Format(format_1,
- years,
- interval.Days - (years * 365), // subtract years * 365 for accurate day count
- interval.Hours,
- interval.Minutes,
- interval.Seconds,
- interval.Milliseconds.ToString().Substring(0, 1));
- }
- else if (interval.Days > 0)
- {
- output = string.Format(format_2,
- interval.Days,
- interval.Hours,
- interval.Minutes,
- interval.Seconds,
- interval.Milliseconds.ToString().Substring(0, 1));
- }
- else
- {
- output = string.Format(format_3,
- interval.Hours,
- interval.Minutes,
- interval.Seconds,
- interval.Milliseconds.ToString().Substring(0, 1));
- }
- return output;
- }
-
- public static string UppercaseFirst(string s)
- {
- if (string.IsNullOrEmpty(s))
- {
- return string.Empty;
- }
- char[] a = s.ToCharArray();
- a[0] = char.ToUpper(a[0]);
- return new string(a);
- }
- //transfer angles
- public static double Nivvy_CalcTransferPhaseAngle(double r_current, double r_target, double grav_param)
- {
- double T_target = (2 * Math.PI) * Math.Sqrt(Math.Pow((r_target / 1000), 3) / (grav_param / 1000000000));
- double T_transfer = (2 * Math.PI) * Math.Sqrt(Math.Pow((((r_target / 1000) + (r_current / 1000)) / 2), 3) / (grav_param / 1000000000));
- return 360 * (0.5 - (T_transfer / (2 * T_target)));
- }
-
- public static double Younata_DeltaVToGetToOtherBody(double mu, double r1, double r2)
- {
- /*
- def deltaVToGetToOtherBody(mu, r1, r2):
- # mu = gravity param of common orbiting body of r1 and r2
- # (e.g. for mun to minmus, mu is kerbin's gravity param
- # r1 = initial body's orbit radius
- # r2 = target body's orbit radius
-
- # return value is km/s
- sur1 = math.sqrt(mu / r1)
- sr1r2 = math.sqrt(float(2*r2)/float(r1+r2))
- mult = sr1r2 - 1
- return sur1 * mult
- */
- double sur1, sr1r2, mult;
- sur1 = Math.Sqrt(mu / r1);
- sr1r2 = Math.Sqrt((2 * r2) / (r1 + r2));
- mult = sr1r2 - 1;
- return sur1 * mult;
- }
-
- public static double Younata_DeltaVToExitSOI(double mu, double r1, double r2, double v)
- {
- /*
- def deltaVToExitSOI(mu, r1, r2, v):
- # mu = gravity param of current body
- # r1 = current orbit radius
- # r2 = SOI radius
- # v = SOI exit velocity
- foo = r2 * (v**2) - 2 * mu
- bar = r1 * foo + (2 * r2 * mu)
- r = r1*r2
- return math.sqrt(bar / r)
- */
- double foo = r2 * Math.Pow(v, 2) - 2 * mu;
- double bar = r1 * foo + (2 * r2 * mu);
- double r = r1 * r2;
- return Math.Sqrt(bar / r);
- }
-
- public static double Younata_TransferBurnPoint(double r, double v, double angle, double mu)
- {
- /*
- def transferBurnPoint(r, v, angle, mu):
- # r = parking orbit radius
- # v = ejection velocity
- # angle = phase angle (from function phaseAngle())
- # mu = gravity param of current body.
- epsilon = ((v**2)/2) - (mu / r)
- h = r * v * math.sin(angle)
- e = math.sqrt(1 + ((2 * epsilon * h**2)/(mu**2)))
- theta = math.acos(1.0 / e)
- degrees = theta * (180.0 / math.pi)
- return 180 - degrees
- */
- double epsilon, h, ee, theta, degrees;
- epsilon = (Math.Pow(v, 2) / 2) - (mu / r);
- h = r * v * Math.Sin(angle);
- ee = Math.Sqrt(1 + ((2 * epsilon * Math.Pow(h, 2)) / Math.Pow(mu, 2)));
- theta = Math.Acos(1.0 / ee);
- degrees = theta * (180.0 / Math.PI);
- return 180 - degrees;
- // returns the ejection angle
- }
-
- public static double Adammada_CurrrentPhaseAngle(
- double body_LAN,
- double body_orbitPct,
- double origin_LAN,
- double origin_orbitPct
- )
- {
- double angle = (body_LAN / 360 + body_orbitPct) - (origin_LAN / 360 + origin_orbitPct);
- if (angle > 1)
- angle = angle - 1;
- if (angle < 0)
- angle = angle + 1;
- if (angle > 0.5)
- angle = angle - 1;
- angle = angle * 360;
- return angle;
- }
-
- public static double Adammada_CurrentEjectionAngle(
- double vessel_long,
- double origin_rotAngle,
- double origin_LAN,
- double origin_orbitPct
- )
- {
- //double eangle = ((FlightGlobals.ActiveVOID.vessel.longitude + orbiting.rotationAngle) - (orbiting.orbit.LAN / 360 + orbiting.orbit.orbitPercent) * 360);
- double eangle = ((vessel_long + origin_rotAngle) - (origin_LAN / 360 + origin_orbitPct) * 360);
-
- while (eangle < 0)
- eangle = eangle + 360;
- while (eangle > 360)
- eangle = eangle - 360;
- if (eangle < 270)
- eangle = 90 - eangle;
- else
- eangle = 450 - eangle;
- return eangle;
- }
-
- public static double mrenigma03_calcphase(Vessel vessel, CelestialBody target) //calculates phase angle between the current body and target body
- {
- Vector3d vecthis = new Vector3d();
- Vector3d vectarget = new Vector3d();
- vectarget = target.orbit.getRelativePositionAtUT(Planetarium.GetUniversalTime());
-
- if ((vessel.mainBody.name == "Sun") || (vessel.mainBody.referenceBody.referenceBody.name == "Sun"))
- {
- vecthis = vessel.orbit.getRelativePositionAtUT(Planetarium.GetUniversalTime());
- }
- else
- {
- vecthis = vessel.mainBody.orbit.getRelativePositionAtUT(Planetarium.GetUniversalTime());
- }
-
- vecthis = Vector3d.Project(new Vector3d(vecthis.x, 0, vecthis.z), vecthis);
- vectarget = Vector3d.Project(new Vector3d(vectarget.x, 0, vectarget.z), vectarget);
-
- Vector3d prograde = new Vector3d();
- prograde = Quaternion.AngleAxis(90, Vector3d.forward) * vecthis;
-
- double phase = Vector3d.Angle(vecthis, vectarget);
-
- if (Vector3d.Angle(prograde, vectarget) > 90)
- phase = 360 - phase;
-
- return (phase + 360) % 360;
- }
-
- public static double FixAngleDomain(double Angle, bool Degrees = false)
- {
- double Extent = 2d * Math.PI;
- if (Degrees)
- {
- Extent = 360d;
- }
-
- Angle = Angle % (Extent);
- if (Angle < 0d)
- {
- Angle += Extent;
- }
-
- return Angle;
- }
-
- public static double FixDegreeDomain(double Angle)
- {
- return FixAngleDomain(Angle, true);
- }
-
- public static double adjustCurrPhaseAngle(double transfer_angle, double curr_phase)
- {
- if (transfer_angle < 0)
- {
- if (curr_phase > 0)
- return (-1 * (360 - curr_phase));
- else if (curr_phase < 0)
- return curr_phase;
- }
- else if (transfer_angle > 0)
- {
- if (curr_phase > 0)
- return curr_phase;
- else if (curr_phase < 0)
- return (360 + curr_phase);
- }
- return curr_phase;
- }
-
- public static double adjust_current_ejection_angle(double curr_ejection)
- {
- //curr_ejection WILL need to be adjusted once for all transfers as it returns values ranging -180 to 180
- // need 0-360 instead
- //
- // ie i have -17 in the screenshot
- // need it to show 343
- //
- // do this
- //
- // if < 0, add curr to 360 // 360 + (-17) = 343
- // else its good as it is
-
- if (curr_ejection < 0)
- return 360 + curr_ejection;
- else
- return curr_ejection;
-
- }
-
- public static double adjust_transfer_ejection_angle(double trans_ejection, double trans_phase)
- {
- // if transfer_phase_angle < 0 its a lower transfer
- //180 + curr_ejection
- // else if transfer_phase_angle > 0 its good as it is
-
- if (trans_phase < 0)
- return 180 + trans_ejection;
- else
- return trans_ejection;
-
- }
-
- public static double TrueAltitude(Vessel vessel)
- {
- double trueAltitude = vessel.orbit.altitude - vessel.terrainAltitude;
-
- // HACK: This assumes that on worlds with oceans, all water is fixed at 0 m,
- // and water covers the whole surface at 0 m.
- if (vessel.terrainAltitude < 0 && vessel.mainBody.ocean)
- {
- trueAltitude = vessel.orbit.altitude;
- }
-
- return trueAltitude;
- }
-
- public static string get_heading_text(double heading)
- {
- if (heading > 348.75 || heading <= 11.25)
- return "N";
- else if (heading > 11.25 && heading <= 33.75)
- return "NNE";
- else if (heading > 33.75 && heading <= 56.25)
- return "NE";
- else if (heading > 56.25 && heading <= 78.75)
- return "ENE";
- else if (heading > 78.75 && heading <= 101.25)
- return "E";
- else if (heading > 101.25 && heading <= 123.75)
- return "ESE";
- else if (heading > 123.75 && heading <= 146.25)
- return "SE";
- else if (heading > 146.25 && heading <= 168.75)
- return "SSE";
- else if (heading > 168.75 && heading <= 191.25)
- return "S";
- else if (heading > 191.25 && heading <= 213.75)
- return "SSW";
- else if (heading > 213.75 && heading <= 236.25)
- return "SW";
- else if (heading > 236.25 && heading <= 258.75)
- return "WSW";
- else if (heading > 258.75 && heading <= 281.25)
- return "W";
- else if (heading > 281.25 && heading <= 303.75)
- return "WNW";
- else if (heading > 303.75 && heading <= 326.25)
- return "NW";
- else if (heading > 326.25 && heading <= 348.75)
- return "NNW";
- else
- return "";
- }
-
- public static void display_transfer_angles_SUN2PLANET(CelestialBody body, Vessel vessel)
- {
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Phase angle (curr/trans):");
- GUILayout.Label(
- Tools.mrenigma03_calcphase(vessel, body).ToString("F3") + "° / " + Tools.Nivvy_CalcTransferPhaseAngle(
- vessel.orbit.semiMajorAxis,
- body.orbit.semiMajorAxis,
- vessel.mainBody.gravParameter
- ).ToString("F3") + "°",
- GUILayout.ExpandWidth(false)
- );
- GUILayout.EndHorizontal();
-
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Transfer velocity:");
- GUILayout.Label(
- (Tools.Younata_DeltaVToGetToOtherBody(
- (vessel.mainBody.gravParameter / 1000000000),
- (vessel.orbit.semiMajorAxis / 1000),
- (body.orbit.semiMajorAxis / 1000)
- ) * 1000).ToString("F2") + "m/s",
- GUILayout.ExpandWidth(false)
- );
- GUILayout.EndHorizontal();
- }
-
- public static void display_transfer_angles_PLANET2PLANET(CelestialBody body, Vessel vessel)
- {
- double dv1 = Tools.Younata_DeltaVToGetToOtherBody(
- (vessel.mainBody.referenceBody.gravParameter / 1000000000),
- (vessel.mainBody.orbit.semiMajorAxis / 1000),
- (body.orbit.semiMajorAxis / 1000)
- );
- double dv2 = Tools.Younata_DeltaVToExitSOI(
- (vessel.mainBody.gravParameter / 1000000000),
- (vessel.orbit.semiMajorAxis / 1000),
- (vessel.mainBody.sphereOfInfluence / 1000),
- Math.Abs(dv1)
- );
-
- double trans_ejection_angle = Tools.Younata_TransferBurnPoint(
- (vessel.orbit.semiMajorAxis / 1000),
- dv2,
- (Math.PI / 2.0),
- (vessel.mainBody.gravParameter / 1000000000)
- );
- double curr_ejection_angle = Tools.Adammada_CurrentEjectionAngle(
- FlightGlobals.ActiveVessel.longitude,
- FlightGlobals.ActiveVessel.orbit.referenceBody.rotationAngle,
- FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN,
- FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent
- );
-
- double trans_phase_angle = Tools.Nivvy_CalcTransferPhaseAngle(
- vessel.mainBody.orbit.semiMajorAxis,
- body.orbit.semiMajorAxis,
- vessel.mainBody.referenceBody.gravParameter
- ) % 360;
- double curr_phase_angle = Tools.Adammada_CurrrentPhaseAngle(
- body.orbit.LAN,
- body.orbit.orbitPercent,
- FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN,
- FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent
- );
-
- double adj_phase_angle = Tools.adjustCurrPhaseAngle(trans_phase_angle, curr_phase_angle);
- double adj_trans_ejection_angle = Tools.adjust_transfer_ejection_angle(trans_ejection_angle, trans_phase_angle);
- double adj_curr_ejection_angle = Tools.adjust_current_ejection_angle(curr_ejection_angle);
-
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Phase angle (curr/trans):");
- GUILayout.Label(
- adj_phase_angle.ToString("F3") + "° / " + trans_phase_angle.ToString("F3") + "°",
- GUILayout.ExpandWidth(false)
- );
- GUILayout.EndHorizontal();
-
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Ejection angle (curr/trans):");
- GUILayout.Label(
- adj_curr_ejection_angle.ToString("F3") + "° / " + adj_trans_ejection_angle.ToString("F3") + "°",
- GUILayout.ExpandWidth(false)
- );
- GUILayout.EndHorizontal();
-
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Transfer velocity:");
- GUILayout.Label((dv2 * 1000).ToString("F2") + "m/s", GUILayout.ExpandWidth(false));
- GUILayout.EndHorizontal();
- }
-
- public static void display_transfer_angles_PLANET2MOON(CelestialBody body, Vessel vessel)
- {
- double dv1 = Tools.Younata_DeltaVToGetToOtherBody(
- (vessel.mainBody.gravParameter / 1000000000),
- (vessel.orbit.semiMajorAxis / 1000),
- (body.orbit.semiMajorAxis / 1000)
- );
-
- double trans_phase_angle = Tools.Nivvy_CalcTransferPhaseAngle(
- vessel.orbit.semiMajorAxis,
- body.orbit.semiMajorAxis,
- vessel.mainBody.gravParameter
- );
-
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Phase angle (curr/trans):");
- GUILayout.Label(
- Tools.mrenigma03_calcphase(vessel, body).ToString("F3") + "° / " + trans_phase_angle.ToString("F3") + "°",
- GUILayout.ExpandWidth(false)
- );
- GUILayout.EndHorizontal();
-
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Transfer velocity:");
- GUILayout.Label((dv1 * 1000).ToString("F2") + "m/s", GUILayout.ExpandWidth(false));
- GUILayout.EndHorizontal();
- }
-
- public static void display_transfer_angles_MOON2MOON(CelestialBody body, Vessel vessel)
- {
- double dv1 = Tools.Younata_DeltaVToGetToOtherBody(
- (vessel.mainBody.referenceBody.gravParameter / 1000000000),
- (vessel.mainBody.orbit.semiMajorAxis / 1000),
- (body.orbit.semiMajorAxis / 1000)
- );
- double dv2 = Tools.Younata_DeltaVToExitSOI(
- (vessel.mainBody.gravParameter / 1000000000),
- (vessel.orbit.semiMajorAxis / 1000),
- (vessel.mainBody.sphereOfInfluence / 1000),
- Math.Abs(dv1)
- );
- double trans_ejection_angle = Tools.Younata_TransferBurnPoint(
- (vessel.orbit.semiMajorAxis / 1000),
- dv2,
- (Math.PI / 2.0),
- (vessel.mainBody.gravParameter / 1000000000)
- );
-
- double curr_phase_angle = Tools.Adammada_CurrrentPhaseAngle(
- body.orbit.LAN,
- body.orbit.orbitPercent,
- FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN,
- FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent
- );
- double curr_ejection_angle = Tools.Adammada_CurrentEjectionAngle(
- FlightGlobals.ActiveVessel.longitude,
- FlightGlobals.ActiveVessel.orbit.referenceBody.rotationAngle,
- FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN,
- FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent
- );
-
- double trans_phase_angle = Tools.Nivvy_CalcTransferPhaseAngle(
- vessel.mainBody.orbit.semiMajorAxis,
- body.orbit.semiMajorAxis,
- vessel.mainBody.referenceBody.gravParameter
- ) % 360;
-
- double adj_phase_angle = Tools.adjustCurrPhaseAngle(trans_phase_angle, curr_phase_angle);
- //double adj_ejection_angle = adjustCurrEjectionAngle(trans_phase_angle, curr_ejection_angle);
-
- //new stuff
- //
- double adj_trans_ejection_angle = Tools.adjust_transfer_ejection_angle(trans_ejection_angle, trans_phase_angle);
- double adj_curr_ejection_angle = Tools.adjust_current_ejection_angle(curr_ejection_angle);
- //
- //
-
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Phase angle (curr/trans):");
- GUILayout.Label(
- adj_phase_angle.ToString("F3") + "° / " + trans_phase_angle.ToString("F3") + "°",
- GUILayout.ExpandWidth(false)
- );
- GUILayout.EndHorizontal();
-
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Ejection angle (curr/trans):");
- GUILayout.Label(
- adj_curr_ejection_angle.ToString("F3") + "° / " + adj_trans_ejection_angle.ToString("F3") + "°",
- GUILayout.ExpandWidth(false)
- );
- GUILayout.EndHorizontal();
-
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Transfer velocity:");
- GUILayout.Label((dv2 * 1000).ToString("F2") + "m/s", GUILayout.ExpandWidth(false));
- GUILayout.EndHorizontal();
- }
- // This implementation is adapted from FARGUIUtils.ClampToScreen
- public static Rect ClampRectToScreen(Rect window, int xMargin, int yMargin)
- {
- window.x = Mathf.Clamp(window.x, xMargin - window.width, Screen.width - xMargin);
- window.y = Mathf.Clamp(window.y, yMargin - window.height, Screen.height - yMargin);
-
- return window;
- }
-
- public static Rect ClampRectToScreen(Rect window, int Margin)
- {
- return ClampRectToScreen(window, Margin, Margin);
- }
-
- public static Rect ClampRectToScreen(Rect window)
- {
- return ClampRectToScreen(window, 30);
- }
-
- public static Vector2 ClampV2ToScreen(Vector2 vec, uint xMargin, uint yMargin)
- {
- vec.x = Mathf.Clamp(vec.x, xMargin, Screen.width - xMargin);
- vec.y = Mathf.Clamp(vec.y, yMargin, Screen.height - yMargin);
-
- return vec;
- }
-
- public static Vector2 ClampV2ToScreen(Vector2 vec, uint Margin)
- {
- return ClampV2ToScreen(vec, Margin, Margin);
- }
-
- public static Vector2 ClampV2ToScreen(Vector2 vec)
- {
- return ClampV2ToScreen(vec, 15);
- }
- // UNDONE: This seems messy. Can we clean it up?
- public static Rect DockToWindow(Rect icon, Rect window)
- {
- // We can't set the x and y of the center point directly, so build a new vector.
- Vector2 center = new Vector2();
-
- // If we are near the top or bottom of the screen...
- if (window.yMax > Screen.height - icon.height ||
- window.yMin < icon.height)
- {
- // If we are in a corner...
- if (window.xMax > Screen.width - icon.width ||
- window.xMin < icon.width)
- {
- // If it is a top corner, put the icon below the window.
- if (window.yMax < Screen.height / 2)
- {
- center.y = window.yMax + icon.height / 2;
- }
- // If it is a bottom corner, put the icon above the window.
- else
- {
- center.y = window.yMin - icon.height / 2;
- }
- }
- // If we are not in a corner...
- else
- {
- // If we are along the top edge, align the icon's top edge with the top edge of the window
- if (window.yMax > Screen.height / 2)
- {
- center.y = window.yMax - icon.height / 2;
- }
- // If we are along the bottom edge, align the icon's bottom edge with the bottom edge of the window
- else
- {
- center.y = window.yMin + icon.height / 2;
- }
- }
-
- // At the top or bottom, if we are towards the right, put the icon to the right of the window
- if (window.center.x < Screen.width / 2)
- {
- center.x = window.xMin - icon.width / 2;
- }
- // At the top or bottom, if we are towards the left, put the icon to the left of the window
- else
- {
- center.x = window.xMax + icon.width / 2;
- }
-
- }
- // If we are not along the top or bottom of the screen...
- else
- {
- // By default, center the icon above the window
- center.y = window.yMin - icon.height / 2;
- center.x = window.center.x;
-
- // If we are along a side...
- if (window.xMax > Screen.width - icon.width ||
- window.xMin < icon.width)
- {
- // UNDONE: I'm not sure I like the feel of this part.
- // If we are along a side towards the bottom, put the icon below the window
- if (window.center.y > Screen.height / 2)
- {
- center.y = window.yMax + icon.height / 2;
- }
-
- // Along the left side, align the left edge of the icon with the left edge of the window.
- if (window.xMax > Screen.width - icon.width)
- {
- center.x = window.xMax - icon.width / 2;
- }
- // Along the right side, align the right edge of the icon with the right edge of the window.
- else if (window.xMin < icon.width)
- {
- center.x = window.xMin + icon.width / 2;
- }
- }
- }
-
- // Assign the vector to the center of the rect.
- icon.center = center;
-
- // Return the icon's position.
- return icon;
- }
-
- public static ExperimentSituations GetExperimentSituation(this Vessel vessel)
- {
- Vessel.Situations situation = vessel.situation;
-
- switch (situation)
- {
- case Vessel.Situations.PRELAUNCH:
- case Vessel.Situations.LANDED:
- return ExperimentSituations.SrfLanded;
- case Vessel.Situations.SPLASHED:
- return ExperimentSituations.SrfSplashed;
- case Vessel.Situations.FLYING:
- if (vessel.altitude < (double)vessel.mainBody.scienceValues.flyingAltitudeThreshold)
- {
- return ExperimentSituations.FlyingLow;
- }
- else
- {
- return ExperimentSituations.FlyingHigh;
- }
- }
-
- if (vessel.altitude < (double)vessel.mainBody.scienceValues.spaceAltitudeThreshold)
- {
- return ExperimentSituations.InSpaceLow;
- }
- else
- {
- return ExperimentSituations.InSpaceHigh;
- }
- }
-
- public static string HumanString(this ExperimentSituations situation)
- {
- switch (situation)
- {
- case ExperimentSituations.FlyingHigh:
- return "Upper Atmosphere";
- case ExperimentSituations.FlyingLow:
- return "Flying";
- case ExperimentSituations.SrfLanded:
- return "Surface";
- case ExperimentSituations.InSpaceLow:
- return "Near in Space";
- case ExperimentSituations.InSpaceHigh:
- return "High in Space";
- case ExperimentSituations.SrfSplashed:
- return "Splashed Down";
- default:
- return "Unknown";
- }
- }
-
- private static ScreenMessage debugmsg = new ScreenMessage("", 2f, ScreenMessageStyle.UPPER_RIGHT);
-
- [System.Diagnostics.Conditional("DEBUG")]
- public static void PostDebugMessage(string Msg)
- {
- if (HighLogic.LoadedScene > GameScenes.SPACECENTER)
- {
- debugmsg.message = Msg;
- ScreenMessages.PostScreenMessage(debugmsg, true);
- }
-
- KSPLog.print(Msg);
- }
- }
-}
--- /dev/null
+++ b/VOID.csproj
@@ -1,1 +1,136 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug_win</Configuration>
+ <ProductVersion>8.0.30703</ProductVersion>
+ <SchemaVersion>2.0</SchemaVersion>
+ <ProjectGuid>{45ACC1CC-942C-4A66-BFC7-8BE375938B18}</ProjectGuid>
+ <OutputType>Library</OutputType>
+ <RootNamespace>VOID</RootNamespace>
+ <AssemblyName>VOID</AssemblyName>
+ <CodePage>65001</CodePage>
+ <UseMSBuildEngine>False</UseMSBuildEngine>
+ <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+ <ReleaseVersion>0.11</ReleaseVersion>
+ <SynchReleaseVersion>false</SynchReleaseVersion>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug_win|AnyCPU' ">
+ <DebugSymbols>true</DebugSymbols>
+ <DebugType>full</DebugType>
+ <Optimize>false</Optimize>
+ <OutputPath>bin\Debug</OutputPath>
+ <DefineConstants>DEBUG; TRACE</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ <ConsolePause>false</ConsolePause>
+ <CustomCommands>
+ <CustomCommands>
+ <Command type="AfterBuild" command="xcopy /Y ${TargetFile} ..\..\..\Games\KSP_win\GameData\VOID\Plugins\" />
+ </CustomCommands>
+ </CustomCommands>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_win|AnyCPU' ">
+ <Optimize>false</Optimize>
+ <OutputPath>bin\Release</OutputPath>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ <ConsolePause>false</ConsolePause>
+ <DefineConstants>TRACE</DefineConstants>
+ <CustomCommands>
+ <CustomCommands>
+ <Command type="AfterBuild" command="xcopy /Y ${TargetFile} ..\..\..\Games\KSP_win\GameData\VOID\Plugins\" />
+ </CustomCommands>
+ </CustomCommands>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug_linux|AnyCPU' ">
+ <DebugSymbols>true</DebugSymbols>
+ <DebugType>full</DebugType>
+ <Optimize>false</Optimize>
+ <OutputPath>bin\Debug</OutputPath>
+ <DefineConstants>DEBUG; TRACE</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ <ConsolePause>false</ConsolePause>
+ <CustomCommands>
+ <CustomCommands>
+ <Command type="AfterBuild" command="cp -afv ${TargetFile} /opt/games/KSP_linux/GameData/${ProjectName}/Plugins/" />
+ </CustomCommands>
+ </CustomCommands>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_linux|AnyCPU' ">
+ <Optimize>false</Optimize>
+ <OutputPath>bin\Release</OutputPath>
+ <DefineConstants>TRACE</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ <ConsolePause>false</ConsolePause>
+ <CustomCommands>
+ <CustomCommands>
+ <Command type="AfterBuild" command="cp -afv ${TargetFile} /opt/games/KSP_linux/GameData/${ProjectName}/Plugins/" />
+ </CustomCommands>
+ </CustomCommands>
+ </PropertyGroup>
+ <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
+ <ItemGroup>
+ <Compile Include="IVOID_Module.cs" />
+ <Compile Include="VOIDFlightMaster.cs" />
+ <Compile Include="VOID_Core.cs" />
+ <Compile Include="VOID_Module.cs" />
+ <Compile Include="VOID_HUD.cs" />
+ <Compile Include="VOID_SaveValue.cs" />
+ <Compile Include="VOID_Orbital.cs" />
+ <Compile Include="VOID_SurfAtmo.cs" />
+ <Compile Include="VOID_VesselInfo.cs" />
+ <Compile Include="VOID_Transfer.cs" />
+ <Compile Include="VOID_CBInfoBrowser.cs" />
+ <Compile Include="VOID_Rendezvous.cs" />
+ <Compile Include="VOID_VesselRegister.cs" />
+ <Compile Include="VOID_DataLogger.cs" />
+ <Compile Include="VOID_EditorCore.cs" />
+ <Compile Include="VOID_EditorHUD.cs" />
+ <Compile Include="VOID_DataValue.cs" />
+ <Compile Include="VOIDEditorMaster.cs" />
+ <Compile Include="VOID_Tools.cs" />
+ <Compile Include="VOID_Localization.cs" />
+ <Compile Include="Properties\AssemblyInfo.cs" />
+ <Compile Include="VOID_HUDAdvanced.cs" />
+ <Compile Include="VOID_TWR.cs" />
+ <Compile Include="VOID_CareerStatus.cs" />
+ <Compile Include="VOID_StageInfo.cs" />
+ <Compile Include="VOID_Styles.cs" />
+ <Compile Include="VOID_Data.cs" />
+ <Compile Include="VOID_HUDModule.cs" />
+ </ItemGroup>
+ <ProjectExtensions>
+ <MonoDevelop>
+ <Properties>
+ <Policies>
+ <TextStylePolicy FileWidth="120" TabsToSpaces="False" EolMarker="Unix" inheritsSet="VisualStudio" inheritsScope="text/plain" scope="text/plain" />
+ </Policies>
+ </Properties>
+ </MonoDevelop>
+ </ProjectExtensions>
+ <ItemGroup>
+ <Reference Include="System">
+ <HintPath>..\_KSPAssemblies\System.dll</HintPath>
+ </Reference>
+ <Reference Include="Assembly-CSharp">
+ <HintPath>..\_KSPAssemblies\Assembly-CSharp.dll</HintPath>
+ </Reference>
+ <Reference Include="UnityEngine">
+ <HintPath>..\_KSPAssemblies\UnityEngine.dll</HintPath>
+ </Reference>
+ </ItemGroup>
+ <ItemGroup>
+ <ProjectReference Include="..\ToadicusTools\ToadicusTools.csproj">
+ <Project>{D48A5542-6655-4149-BC27-B27DF0466F1C}</Project>
+ <Name>ToadicusTools</Name>
+ </ProjectReference>
+ <ProjectReference Include="..\VesselSimulator\VesselSimulator.csproj">
+ <Project>{30FD6C0B-D36E-462F-B0FF-F0FAC9C666CF}</Project>
+ <Name>VesselSimulator</Name>
+ </ProjectReference>
+ </ItemGroup>
+</Project>
--- /dev/null
+++ b/VOIDEditorMaster.cs
@@ -1,1 +1,130 @@
+// VOID
+//
+// VOIDEditorMaster.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+//
+///////////////////////////////////////////////////////////////////////////////
+//
+// Much, much credit to Younata, Adammada, Nivvydaskrl and to all the authors
+// behind MechJeb, RemoteTech Relay Network, ISA MapSat, and Protractor for some
+// invaluable functions and making your nicely written code available to learn from.
+//
+///////////////////////////////////////////////////////////////////////////////
+//
+// This software uses VesselSimulator and Engineer.Extensions from Engineer Redux.
+// Engineer Redux (c) 2013 cybutek
+// Used by permission.
+//
+///////////////////////////////////////////////////////////////////////////////
+using KerbalEngineer.VesselSimulator;
+using KSP;
+using System;
+using ToadicusTools;
+using UnityEngine;
+
+namespace VOID
+{
+ [KSPAddon(KSPAddon.Startup.EditorAny, false)]
+ public class VOIDEditorMaster : MonoBehaviour
+ {
+ protected VOID_EditorCore Core;
+
+ public void Awake()
+ {
+ Tools.PostDebugMessage ("VOIDEditorMaster: Waking up.");
+ this.Core = VOID_EditorCore.Instance;
+ this.Core.ResetGUI ();
+ Tools.PostDebugMessage ("VOIDEditorMaster: Awake.");
+ }
+
+ public void Update()
+ {
+ if (!HighLogic.LoadedSceneIsEditor && this.Core != null)
+ {
+ this.Core.SaveConfig ();
+ this.Core = null;
+ VOID_EditorCore.Reset();
+ return;
+ }
+
+ if (this.Core == null)
+ {
+ this.Awake();
+ }
+
+ this.Core.Update ();
+
+ if (this.Core.factoryReset)
+ {
+ KSP.IO.File.Delete<VOID_EditorCore>("config.xml");
+ this.Core = null;
+ VOID_EditorCore.Reset();
+ }
+ }
+
+ public void FixedUpdate()
+ {
+ if (this.Core == null || !HighLogic.LoadedSceneIsEditor)
+ {
+ return;
+ }
+
+ this.Core.FixedUpdate ();
+ }
+
+ public void OnGUI()
+ {
+ if (this.Core == null)
+ {
+ return;
+ }
+
+ this.Core.OnGUI();
+ }
+
+ public void OnDestroy()
+ {
+ if (this.Core == null)
+ {
+ return;
+ }
+
+ this.Core.OnDestroy();
+ }
+
+ public void OnApplicationQuit()
+ {
+ if (this.Core == null)
+ {
+ return;
+ }
+
+ this.Core.OnApplicationQuit();
+ }
+ }
+}
+
--- a/VOIDFlightMaster.cs
+++ b/VOIDFlightMaster.cs
@@ -1,21 +1,30 @@
-///////////////////////////////////////////////////////////////////////////////
+// VOID
//
-// VOID - Vessel Orbital Information Display for Kerbal Space Program
-// Copyright (C) 2012 Iannic-ann-od
-// Copyright (C) 2013 Toadicus
+// VOIDFlightMaster.cs
//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
+// Copyright © 2014, toadicus
+// All rights reserved.
//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////////
//
@@ -33,7 +42,8 @@
using System;
using UnityEngine;
-using Engineer.VesselSimulator;
+using KerbalEngineer.VesselSimulator;
+using ToadicusTools;
namespace VOID
{
@@ -47,7 +57,6 @@
Tools.PostDebugMessage ("VOIDFlightMaster: Waking up.");
this.Core = (VOID_Core)VOID_Core.Instance;
this.Core.ResetGUI ();
- SimManager.HardReset();
Tools.PostDebugMessage ("VOIDFlightMaster: Awake.");
}
@@ -95,66 +104,26 @@
this.Core.OnGUI();
}
- }
- [KSPAddon(KSPAddon.Startup.EditorAny, false)]
- public class VOIDEditorMaster : MonoBehaviour
- {
- protected VOID_EditorCore Core;
-
- public void Awake()
- {
- Tools.PostDebugMessage ("VOIDEditorMaster: Waking up.");
- this.Core = VOID_EditorCore.Instance;
- this.Core.ResetGUI ();
- SimManager.HardReset();
- Tools.PostDebugMessage ("VOIDEditorMaster: Awake.");
- }
-
- public void Update()
- {
- if (!HighLogic.LoadedSceneIsEditor && this.Core != null)
- {
- this.Core.SaveConfig ();
- this.Core = null;
- VOID_EditorCore.Reset();
- return;
- }
-
- if (this.Core == null)
- {
- this.Awake();
- }
-
- this.Core.Update ();
-
- if (this.Core.factoryReset)
- {
- KSP.IO.File.Delete<VOID_EditorCore>("config.xml");
- this.Core = null;
- VOID_EditorCore.Reset();
- }
- }
-
- public void FixedUpdate()
- {
- if (this.Core == null || !HighLogic.LoadedSceneIsEditor)
- {
- return;
- }
-
- this.Core.FixedUpdate ();
- }
-
- public void OnGUI()
+ public void OnDestroy()
{
if (this.Core == null)
{
return;
}
- this.Core.OnGUI();
+ this.Core.OnDestroy();
}
- }
+
+ public void OnApplicationQuit()
+ {
+ if (this.Core == null)
+ {
+ return;
+ }
+
+ this.Core.OnApplicationQuit();
+ }
+ }
}
--- a/VOID_CBInfoBrowser.cs
+++ b/VOID_CBInfoBrowser.cs
@@ -1,26 +1,35 @@
-//
-// VOID_Orbital.cs
-//
-// Author:
-// toadicus <>
-//
-// Copyright (c) 2013 toadicus
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// VOID
+//
+// VOID_CBInfoBrowser.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
using KSP;
using System;
using System.Collections.Generic;
+using ToadicusTools;
using UnityEngine;
namespace VOID
@@ -42,6 +51,9 @@
[AVOID_SaveValue("togglePhysical")]
protected VOID_SaveValue<bool> togglePhysical = false;
+ [AVOID_SaveValue("toggleScience")]
+ protected VOID_SaveValue<bool> toggleScience = false;
+
public VOID_CBInfoBrowser()
{
this._Name = "Celestial Body Information Browser";
@@ -63,20 +75,20 @@
GUILayout.BeginVertical(GUILayout.Width(150));
- selectedBody1 = VOID_Core.Instance.allBodies[selectedBodyIdx1];
- selectedBody2 = VOID_Core.Instance.allBodies[selectedBodyIdx2];
+ selectedBody1 = this.core.allBodies[selectedBodyIdx1];
+ selectedBody2 = this.core.allBodies[selectedBodyIdx2];
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
if (GUILayout.Button("<", GUILayout.ExpandWidth(false)))
{
selectedBodyIdx1--;
- if (selectedBodyIdx1 < 0) selectedBodyIdx1 = VOID_Core.Instance.allBodies.Count - 1;
- }
- GUILayout.Label(VOID_Core.Instance.allBodies[selectedBodyIdx1].bodyName, VOID_Core.Instance.LabelStyles["center_bold"], GUILayout.ExpandWidth(true));
+ if (selectedBodyIdx1 < 0) selectedBodyIdx1 = this.core.allBodies.Count - 1;
+ }
+ GUILayout.Label(this.core.allBodies[selectedBodyIdx1].bodyName, VOID_Styles.labelCenterBold, GUILayout.ExpandWidth(true));
if (GUILayout.Button(">", GUILayout.ExpandWidth(false)))
{
selectedBodyIdx1++;
- if (selectedBodyIdx1 > VOID_Core.Instance.allBodies.Count - 1) selectedBodyIdx1 = 0;
+ if (selectedBodyIdx1 > this.core.allBodies.Count - 1) selectedBodyIdx1 = 0;
}
GUILayout.EndHorizontal();
GUILayout.EndVertical();
@@ -86,20 +98,18 @@
if (GUILayout.Button("<", GUILayout.ExpandWidth(false)))
{
selectedBodyIdx2--;
- if (selectedBodyIdx2 < 0) selectedBodyIdx2 = VOID_Core.Instance.allBodies.Count - 1;
- }
- GUILayout.Label(VOID_Core.Instance.allBodies[selectedBodyIdx2].bodyName, VOID_Core.Instance.LabelStyles["center_bold"], GUILayout.ExpandWidth(true));
+ if (selectedBodyIdx2 < 0) selectedBodyIdx2 = this.core.allBodies.Count - 1;
+ }
+ GUILayout.Label(this.core.allBodies[selectedBodyIdx2].bodyName, VOID_Styles.labelCenterBold, GUILayout.ExpandWidth(true));
if (GUILayout.Button(">", GUILayout.ExpandWidth(false)))
{
selectedBodyIdx2++;
- if (selectedBodyIdx2 > VOID_Core.Instance.allBodies.Count - 1) selectedBodyIdx2 = 0;
+ if (selectedBodyIdx2 > this.core.allBodies.Count - 1) selectedBodyIdx2 = 0;
}
GUILayout.EndHorizontal();
GUILayout.EndVertical();
GUILayout.EndHorizontal();
-
- //}
//toggle for orbital info chunk
if (GUILayout.Button("Orbital Characteristics", GUILayout.ExpandWidth(true))) toggleOrbital.value = !toggleOrbital;
@@ -201,132 +211,153 @@
GUILayout.EndHorizontal();
}
+ if (GUILayout.Button("Scientific Parameters", GUILayout.ExpandWidth(true)))
+ {
+ toggleScience.value = !toggleScience;
+ }
+
+ if (toggleScience)
+ {
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
+ //begin physical info value label column
+ GUILayout.BeginVertical(GUILayout.Width(150));
+
+
+ /*
+ * public float RecoveryValue = 1f;
+
+ public float InSpaceHighDataValue = 1f;
+
+ public float spaceAltitudeThreshold = 250000f;
+
+ public float flyingAltitudeThreshold = 18000f;
+
+ public float InSpaceLowDataValue = 1f;
+
+ public float SplashedDataValue = 1f;
+
+ public float LandedDataValue = 1f;
+
+ public float FlyingHighDataValue = 1f;
+
+ public float FlyingLowDataValue = 1f;
+ */
+
+ GUILayout.Label("Surface Multiplier:");
+ GUILayout.Label("Ocean Multiplier:");
+ GUILayout.Label("Flying-Low Multiplier:");
+ GUILayout.Label("Flying-High Multiplier:");
+ GUILayout.Label("Low Orbit Multiplier:");
+ GUILayout.Label("High Orbit Multiplier:");
+ GUILayout.Label("'Flying-High' Altitude:");
+ GUILayout.Label("'High Orbit' Altitude:");
+ GUILayout.Label("Recovery Multiplier:");
+
+ //end physical info value label column
+ GUILayout.EndVertical();
+
+ //begin primary physical values column
+ GUILayout.BeginVertical(GUILayout.Width(150));
+
+ this.cbColumnScience(selectedBody1);
+
+ //end primary physical column
+ GUILayout.EndVertical();
+
+ //begin secondary physical values column
+ GUILayout.BeginVertical(GUILayout.Width(150));
+
+ this.cbColumnScience(selectedBody2);
+
+ //end target physical values column
+ GUILayout.EndVertical();
+
+ //end physical value horizontal chunk
+ GUILayout.EndHorizontal();
+ }
+
GUI.DragWindow();
}
private void body_OP_show_orbital_info(CelestialBody body)
{
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- else GUILayout.Label((body.orbit.ApA / 1000).ToString("##,#") + "km", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- else GUILayout.Label(Tools.ConvertInterval(body.orbit.timeToAp), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- else GUILayout.Label((body.orbit.PeA / 1000).ToString("##,#") + "km", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- else GUILayout.Label(Tools.ConvertInterval(body.orbit.timeToPe), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- else GUILayout.Label((body.orbit.semiMajorAxis / 1000).ToString("##,#") + "km", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- else GUILayout.Label(body.orbit.eccentricity.ToString("F4") + "", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- else GUILayout.Label(Tools.ConvertInterval(body.orbit.period), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- else GUILayout.Label(Tools.ConvertInterval(body.rotationPeriod), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- else GUILayout.Label((body.orbit.orbitalSpeed / 1000).ToString("F2") + "km/s", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+ else GUILayout.Label((body.orbit.ApA / 1000).ToString("##,#") + "km", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+
+ if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+ else GUILayout.Label(VOID_Tools.FormatInterval(body.orbit.timeToAp), VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+
+ if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+ else GUILayout.Label((body.orbit.PeA / 1000).ToString("##,#") + "km", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+
+ if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+ else GUILayout.Label(VOID_Tools.FormatInterval(body.orbit.timeToPe), VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+
+ if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+ else GUILayout.Label((body.orbit.semiMajorAxis / 1000).ToString("##,#") + "km", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+
+ if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+ else GUILayout.Label(body.orbit.eccentricity.ToString("F4") + "", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+
+ if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+ else GUILayout.Label(VOID_Tools.FormatInterval(body.orbit.period), VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+
+ if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+ else GUILayout.Label(VOID_Tools.FormatInterval(body.rotationPeriod), VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+
+ if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+ else GUILayout.Label((body.orbit.orbitalSpeed / 1000).ToString("F2") + "km/s", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+
// Toadicus edit: convert mean anomaly into degrees.
- if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- else GUILayout.Label((body.orbit.meanAnomaly * 180d / Math.PI).ToString("F3") + "°", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- else GUILayout.Label(body.orbit.trueAnomaly.ToString("F3") + "°", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+ else GUILayout.Label((body.orbit.meanAnomaly * 180d / Math.PI).ToString("F3") + "°", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+
+ if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+ else GUILayout.Label(body.orbit.trueAnomaly.ToString("F3") + "°", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+
// Toadicus edit: convert eccentric anomaly into degrees.
- if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- else GUILayout.Label((body.orbit.eccentricAnomaly * 180d / Math.PI).ToString("F3") + "°", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- else GUILayout.Label(body.orbit.inclination.ToString("F3") + "°", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- else GUILayout.Label(body.orbit.LAN.ToString("F3") + "°", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- else GUILayout.Label(body.orbit.argumentOfPeriapsis.ToString("F3") + "°", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
+ if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+ else GUILayout.Label((body.orbit.eccentricAnomaly * 180d / Math.PI).ToString("F3") + "°", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+
+ if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+ else GUILayout.Label(body.orbit.inclination.ToString("F3") + "°", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+
+ if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+ else GUILayout.Label(body.orbit.LAN.ToString("F3") + "°", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+
+ if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+ else GUILayout.Label(body.orbit.argumentOfPeriapsis.ToString("F3") + "°", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+
+ if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
else
{
string body_tidally_locked = "No";
if (body.tidallyLocked) body_tidally_locked = "Yes";
- GUILayout.Label(body_tidally_locked, VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
+ GUILayout.Label(body_tidally_locked, VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
}
- //GUILayout.EndHorizontal();
}
private void body_OP_show_physical_info(CelestialBody body)
{
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label((body.Radius / 1000).ToString("##,#") + "km", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label(((Math.Pow((body.Radius), 2) * 4 * Math.PI) / 1000).ToString("0.00e+00") + "km²", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
+ GUILayout.Label((body.Radius / 1000).ToString("##,#") + "km", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+
+ GUILayout.Label((((body.Radius * body.Radius) * 4 * Math.PI) / 1000).ToString("0.00e+00") + "km²", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+
// divide by 1000 to convert m to km
- GUILayout.Label((((4d / 3) * Math.PI * Math.Pow(body.Radius, 3)) / 1000).ToString("0.00e+00") + "km³", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.Label(((4 / 3) * Math.PI * Math.Pow((vessel.mainBody.Radius / 1000), 3)).ToString(), right, GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label(body.Mass.ToString("0.00e+00") + "kg", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- double p = body.Mass / (Math.Pow(body.Radius, 3) * (4d / 3) * Math.PI);
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label(p.ToString("##,#") + "kg/m³", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- if (body.bodyName == "Sun") GUILayout.Label(Tools.MuMech_ToSI(body.sphereOfInfluence), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- else GUILayout.Label(Tools.MuMech_ToSI(body.sphereOfInfluence), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label(body.orbitingBodies.Count.ToString(), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
+ GUILayout.Label((((4d / 3) * Math.PI * (body.Radius * body.Radius * body.Radius)) / 1000).ToString("0.00e+00") + "km³", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+
+ GUILayout.Label(body.Mass.ToString("0.00e+00") + "kg", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+
+ double p = body.Mass / ((body.Radius * body.Radius * body.Radius) * (4d / 3) * Math.PI);
+
+ GUILayout.Label(p.ToString("##,#") + "kg/m³", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+
+ if (body.bodyName == "Sun") GUILayout.Label(Tools.MuMech_ToSI(body.sphereOfInfluence), VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+ else GUILayout.Label(Tools.MuMech_ToSI(body.sphereOfInfluence), VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+
+ GUILayout.Label(body.orbitingBodies.Count.ToString(), VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
//show # artificial satellites
int num_art_sats = 0;
@@ -335,30 +366,87 @@
if (v.mainBody == body && v.situation.ToString() == "ORBITING") num_art_sats++;
}
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label(num_art_sats.ToString(), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- double g_ASL = (VOID_Core.Constant_G * body.Mass) / Math.Pow(body.Radius, 2);
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label(Tools.MuMech_ToSI(g_ASL) + "m/s²", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("≈ " + Tools.MuMech_ToSI(body.maxAtmosphereAltitude) + "m", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- string O2 = "No";
- if (body.atmosphereContainsOxygen == true) O2 = "Yes";
- GUILayout.Label(O2, VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label(num_art_sats.ToString(), VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+
+ double g_ASL = (VOID_Core.Constant_G * body.Mass) / (body.Radius * body.Radius);
+
+ GUILayout.Label(Tools.MuMech_ToSI(g_ASL) + "m/s²", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+
+ if (body.atmosphere)
+ {
+ GUILayout.Label("≈ " + Tools.MuMech_ToSI(body.maxAtmosphereAltitude) + "m",
+ VOID_Styles.labelRight,
+ GUILayout.ExpandWidth(true));
+
+ string O2 = "No";
+ if (body.atmosphereContainsOxygen == true) O2 = "Yes";
+ GUILayout.Label(O2, VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+ }
+ else
+ {
+ GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+ GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+ }
+
string ocean = "No";
if (body.ocean == true) ocean = "Yes";
- GUILayout.Label(ocean, VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
+ GUILayout.Label(ocean, VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+ }
+
+ private void cbColumnScience(CelestialBody body)
+ {
+ /*GUILayout.Label("Surface Science Multiplier:");
+ GUILayout.Label("Ocean Science Multiplier:");
+ GUILayout.Label("Low-Atmosphere Science Multiplier:");
+ GUILayout.Label("High-Atmosphere Science Multiplier:");
+ GUILayout.Label("Low Orbit Science Multiplier:");
+ GUILayout.Label("High Orbit Science Multiplier:");
+ GUILayout.Label("'In Space' Altitude:");
+ GUILayout.Label("'Flying' Altitude:");
+ GUILayout.Label("Recovery Multiplier:");*/
+
+ var scienceValues = body.scienceValues;
+
+ GUILayout.Label(scienceValues.LandedDataValue.ToString("0.0#"),
+ VOID_Styles.labelRight,
+ GUILayout.ExpandWidth(true));
+
+ GUILayout.Label(
+ body.ocean ? scienceValues.SplashedDataValue.ToString("0.0#") : "N/A",
+ VOID_Styles.labelRight,
+ GUILayout.ExpandWidth(true));
+
+ GUILayout.Label(
+ body.atmosphere ? scienceValues.FlyingLowDataValue.ToString("0.0#") : "N/A",
+ VOID_Styles.labelRight,
+ GUILayout.ExpandWidth(true));
+
+ GUILayout.Label(
+ body.atmosphere ? scienceValues.FlyingHighDataValue.ToString("0.0#") : "N/A",
+ VOID_Styles.labelRight,
+ GUILayout.ExpandWidth(true));
+
+ GUILayout.Label(scienceValues.InSpaceLowDataValue.ToString("0.0#"),
+ VOID_Styles.labelRight,
+ GUILayout.ExpandWidth(true));
+
+ GUILayout.Label(scienceValues.InSpaceHighDataValue.ToString("0.0#"),
+ VOID_Styles.labelRight,
+ GUILayout.ExpandWidth(true));
+
+ GUILayout.Label(
+ body.atmosphere ? scienceValues.flyingAltitudeThreshold.ToString("N0") : "N/A",
+ VOID_Styles.labelRight,
+ GUILayout.ExpandWidth(true));
+
+ GUILayout.Label(
+ scienceValues.spaceAltitudeThreshold.ToString("N0"),
+ VOID_Styles.labelRight,
+ GUILayout.ExpandWidth(true));
+
+ GUILayout.Label(scienceValues.RecoveryValue.ToString("0.0#"),
+ VOID_Styles.labelRight,
+ GUILayout.ExpandWidth(true));
}
}
}
--- /dev/null
+++ b/VOID_CareerStatus.cs
@@ -1,1 +1,241 @@
-
+// VOID
+//
+// VOID_CareerStatus.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+using KSP;
+using System;
+using System.Text;
+using ToadicusTools;
+using UnityEngine;
+
+namespace VOID
+{
+ public class VOID_CareerStatus : VOID_WindowModule
+ {
+ public static VOID_CareerStatus Instance
+ {
+ get;
+ private set;
+ }
+
+ public static string formatDelta(double delta)
+ {
+ if (delta > 0)
+ {
+ return string.Format("<color='green'>{0:#,#.##}↑</color>", delta);
+ }
+ else if (delta < 0)
+ {
+ return string.Format("<color='red'>{0:#,#.##}↓</color>", delta);
+ }
+ else
+ {
+ return string.Intern("0");
+ }
+ }
+
+ public static string formatDelta(float delta)
+ {
+ return formatDelta((double)delta);
+ }
+
+ private GUIContent fundsContent;
+ private GUIContent repContent;
+ private GUIContent scienceContent;
+
+ private Texture2D fundsIconGreen;
+ private Texture2D fundsIconRed;
+ private Texture2D reputationIconGreen;
+ private Texture2D reputationIconRed;
+ private Texture2D scienceIcon;
+
+ public override bool toggleActive
+ {
+ get
+ {
+ switch (HighLogic.CurrentGame.Mode)
+ {
+ case Game.Modes.CAREER:
+ case Game.Modes.SCIENCE_SANDBOX:
+ return base.toggleActive;
+ default:
+ return false;
+ }
+ }
+ set
+ {
+ switch (HighLogic.CurrentGame.Mode)
+ {
+ case Game.Modes.CAREER:
+ case Game.Modes.SCIENCE_SANDBOX:
+ base.toggleActive = value;
+ break;
+ default:
+ return;
+ }
+ }
+ }
+
+ public double lastFundsChange
+ {
+ get;
+ private set;
+ }
+
+ public float lastRepChange
+ {
+ get;
+ private set;
+ }
+
+ public float lastScienceChange
+ {
+ get;
+ private set;
+ }
+
+ public double currentFunds
+ {
+ get;
+ private set;
+ }
+
+ public float currentReputation
+ {
+ get;
+ private set;
+ }
+
+ public float currentScience
+ {
+ get;
+ private set;
+ }
+
+ public override void ModuleWindow(int _)
+ {
+ GUILayout.BeginVertical();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label(VOID_Data.fundingStatus.Label);
+ GUILayout.FlexibleSpace();
+ this.fundsContent.text = VOID_Data.fundingStatus.Value;
+ GUILayout.Label(this.fundsContent, GUILayout.ExpandWidth(false));
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label(VOID_Data.reputationStatus.Label);
+ GUILayout.FlexibleSpace();
+ this.repContent.text = VOID_Data.reputationStatus.Value;
+ GUILayout.Label(this.repContent, GUILayout.ExpandWidth(false));
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label(VOID_Data.scienceStatus.Label);
+ GUILayout.FlexibleSpace();
+ this.scienceContent.text = VOID_Data.scienceStatus.Value;
+ GUILayout.Label(this.scienceContent, GUILayout.ExpandWidth(false));
+ GUILayout.EndHorizontal();
+
+ GUILayout.EndVertical();
+
+ GUI.DragWindow();
+ }
+
+ // TODO: Update event handlers to do something useful with the new "reasons" parameter.
+ private void onFundsChange(double newValue, TransactionReasons reasons)
+ {
+ this.lastFundsChange = newValue - this.currentFunds;
+ this.currentFunds = newValue;
+ }
+
+ private void onRepChange(float newValue, TransactionReasons reasons)
+ {
+ this.lastRepChange = newValue - this.currentReputation;
+ this.currentReputation = newValue;
+ }
+
+ private void onScienceChange(float newValue, TransactionReasons reasons)
+ {
+ this.lastScienceChange = newValue - this.currentScience;
+ this.currentScience = newValue;
+ }
+
+ /*
+ * MissionRecoveryDialog::fundsIconGreen.name: UiElements_05
+ * MissionRecoveryDialog::fundsIconRed.name: UiElements_06
+ * MissionRecoveryDialog::reputationIconGreen.name: UiElements_07
+ * MissionRecoveryDialog::reputationIconRed.name: UiElements_08
+ * MissionRecoveryDialog::scienceIcon.name: UiElements_12
+ * */
+ public VOID_CareerStatus() : base()
+ {
+ VOID_CareerStatus.Instance = this;
+
+ this._Name = "Career Status";
+
+ GameEvents.OnFundsChanged.Add(this.onFundsChange);
+ GameEvents.OnReputationChanged.Add(this.onRepChange);
+ GameEvents.OnScienceChanged.Add(this.onScienceChange);
+
+ bool texturesLoaded;
+
+ texturesLoaded = IOTools.LoadTexture(out this.fundsIconGreen, "VOID/Textures/fundsgreen.png", 10, 18);
+ texturesLoaded &= IOTools.LoadTexture(out this.fundsIconRed, "VOID/Textures/fundsred.png", 10, 18);
+ texturesLoaded &= IOTools.LoadTexture(out this.reputationIconGreen, "VOID/Textures/repgreen.png", 16, 18);
+ texturesLoaded &= IOTools.LoadTexture(out this.reputationIconRed, "VOID/Textures/repred.png", 16, 18);
+ texturesLoaded &= IOTools.LoadTexture(out this.scienceIcon, "VOID/Textures/science.png", 16, 18);
+
+ this.fundsContent = new GUIContent();
+ this.repContent = new GUIContent();
+ this.scienceContent = new GUIContent();
+
+ if (texturesLoaded)
+ {
+ this.fundsContent.image = this.fundsIconGreen;
+ this.repContent.image = this.reputationIconGreen;
+ this.scienceContent.image = this.scienceIcon;
+ }
+
+ this.currentFunds = Funding.Instance != null ? Funding.Instance.Funds : double.NaN;
+ this.currentReputation = Reputation.Instance != null ? Reputation.Instance.reputation : float.NaN;
+ this.currentScience = ResearchAndDevelopment.Instance != null ?
+ ResearchAndDevelopment.Instance.Science : float.NaN;
+ }
+
+ ~VOID_CareerStatus()
+ {
+ GameEvents.OnFundsChanged.Remove(this.onFundsChange);
+ GameEvents.OnReputationChanged.Remove(this.onRepChange);
+ GameEvents.OnScienceChanged.Remove(this.onScienceChange);
+
+ VOID_CareerStatus.Instance = null;
+ }
+ }
+}
+
+
--- a/VOID_Core.cs
+++ b/VOID_Core.cs
@@ -1,34 +1,45 @@
+// VOID
//
-// VOID_Core.cs
+// VOID_Core.cs
//
-// Author:
-// toadicus <>
+// Copyright © 2014, toadicus
+// All rights reserved.
//
-// Copyright (c) 2013 toadicus
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+using KerbalEngineer.VesselSimulator;
+using KSP;
using System;
using System.Collections.Generic;
using System.Linq;
-using KSP;
+using System.Text;
+using ToadicusTools;
using UnityEngine;
-using Engineer.VesselSimulator;
namespace VOID
{
public class VOID_Core : VOID_Module, IVOID_Module
{
+ #region Singleton Members
/*
* Static Members
* */
@@ -60,65 +71,92 @@
public static void Reset()
{
_instance.StopGUI();
+ _instance.Dispose();
_instance = null;
_initialized = false;
}
-
- public static double Constant_G = 6.674e-11;
+ #endregion
+
+ public static readonly double Constant_G = 6.674e-11;
+
/*
* Fields
* */
protected string VoidName = "VOID";
- protected string VoidVersion = "0.9.20";
+ protected string VoidVersion;
+
protected bool _factoryReset = false;
+
[AVOID_SaveValue("configValue")]
protected VOID_SaveValue<int> configVersion = 1;
+
protected List<IVOID_Module> _modules = new List<IVOID_Module>();
protected bool _modulesLoaded = false;
+
[AVOID_SaveValue("mainWindowPos")]
protected VOID_SaveValue<Rect> mainWindowPos = new Rect(475, 575, 10f, 10f);
[AVOID_SaveValue("mainGuiMinimized")]
protected VOID_SaveValue<bool> mainGuiMinimized = false;
+
[AVOID_SaveValue("configWindowPos")]
protected VOID_SaveValue<Rect> configWindowPos = new Rect(825, 625, 10f, 10f);
[AVOID_SaveValue("configWindowMinimized")]
+
protected VOID_SaveValue<bool> configWindowMinimized = true;
[AVOID_SaveValue("VOIDIconPos")]
protected VOID_SaveValue<Rect> VOIDIconPos = new Rect(Screen.width / 2 - 200, Screen.height - 32, 32f, 32f);
- protected Texture2D VOIDIconOff;
- protected Texture2D VOIDIconOn;
+
protected Texture2D VOIDIconTexture;
- protected string VOIDIconOnPath = "VOID/Textures/void_icon_on";
- protected string VOIDIconOffPath = "VOID/Textures/void_icon_off";
+ protected string VOIDIconOnActivePath;
+ protected string VOIDIconOnInactivePath;
+ protected string VOIDIconOffActivePath;
+ protected string VOIDIconOffInactivePath;
+
protected bool VOIDIconLocked = true;
+
protected GUIStyle iconStyle;
+
protected int windowBaseID = -96518722;
protected int _windowID = 0;
+
protected bool GUIStylesLoaded = false;
- protected Dictionary<string, GUIStyle> _LabelStyles = new Dictionary<string, GUIStyle>();
+
+ protected CelestialBody _homeBody;
+
[AVOID_SaveValue("togglePower")]
public VOID_SaveValue<bool> togglePower = true;
public bool powerAvailable = true;
+
[AVOID_SaveValue("consumeResource")]
protected VOID_SaveValue<bool> consumeResource = false;
+
[AVOID_SaveValue("resourceName")]
protected VOID_SaveValue<string> resourceName = "ElectricCharge";
+
[AVOID_SaveValue("resourceRate")]
protected VOID_SaveValue<float> resourceRate = 0.2f;
+
[AVOID_SaveValue("updatePeriod")]
protected VOID_SaveValue<double> _updatePeriod = 1001f / 15000f;
protected float _updateTimer = 0f;
protected string stringFrequency;
+ [AVOID_SaveValue("vesselSimActive")]
+ protected VOID_SaveValue<bool> vesselSimActive;
+
// Vessel Type Housekeeping
protected List<VesselType> _allVesselTypes = new List<VesselType>();
protected bool vesselTypesLoaded = false;
public float saveTimer = 0;
+
protected string defaultSkin = "KSP window 2";
+
[AVOID_SaveValue("defaultSkin")]
protected VOID_SaveValue<string> _skinName;
- protected Dictionary<string, GUISkin> skin_list;
- protected List<string> skinNames;
+ protected int _skinIdx;
+
+ protected Dictionary<string, GUISkin> validSkins;
+ protected string[] skinNames;
protected string[] forbiddenSkins =
{
"PlaqueDialogSkin",
@@ -128,14 +166,25 @@
"ExpRecoveryDialogSkin",
"KSP window 5",
"KSP window 6",
- "PartTooltipSkin"
+ "PartTooltipSkin",
+ "KSCContextMenuSkin"
};
protected bool skinsLoaded = false;
+
public bool configDirty;
+
[AVOID_SaveValue("UseBlizzyToolbar")]
protected VOID_SaveValue<bool> _UseToolbarManager;
- protected bool ToolbarManagerLoaded;
- internal ToolbarButtonWrapper ToolbarButton;
+ internal IButton ToolbarButton;
+
+ internal ApplicationLauncherButton AppLauncherButton;
+
+ /*
+ * Events
+ * */
+ public delegate void VOIDEventHandler(object sender);
+ public event VOIDEventHandler onApplicationQuit;
+
/*
* Properties
* */
@@ -159,11 +208,18 @@
{
get
{
- if (!this.skinsLoaded || this._skinName == null)
- {
- return AssetBase.GetGUISkin(this.defaultSkin);
- }
- return this.skin_list[this._skinName];
+ if (this.skinsLoaded)
+ {
+ try
+ {
+ return this.validSkins[this._skinName];
+ }
+ catch
+ {
+ }
+ }
+
+ return AssetBase.GetGUISkin(this.defaultSkin);
}
}
@@ -179,14 +235,6 @@
}
}
- public Dictionary<string, GUIStyle> LabelStyles
- {
- get
- {
- return this._LabelStyles;
- }
- }
-
public List<CelestialBody> allBodies
{
get
@@ -195,6 +243,28 @@
}
}
+ public List<CelestialBody> sortedBodyList
+ {
+ get;
+ private set;
+ }
+
+ public CelestialBody HomeBody
+ {
+ get
+ {
+ if (this._homeBody == null)
+ {
+ if (Planetarium.fetch != null)
+ {
+ this._homeBody = Planetarium.fetch.Home;
+ }
+ }
+
+ return this._homeBody;
+ }
+ }
+
public List<VesselType> allVesselTypes
{
get
@@ -219,434 +289,165 @@
}
}
+ public Stage[] Stages
+ {
+ get;
+ protected set;
+ }
+
+ public Stage LastStage
+ {
+ get;
+ protected set;
+ }
+
+ protected IconState powerState
+ {
+ get
+ {
+ if (this.togglePower && this.powerAvailable)
+ {
+ return IconState.PowerOn;
+ }
+ else
+ {
+ return IconState.PowerOff;
+ }
+
+ }
+ }
+
+ protected IconState activeState
+ {
+ get
+ {
+ if (this.mainGuiMinimized)
+ {
+ return IconState.Inactive;
+ }
+ else
+ {
+ return IconState.Active;
+ }
+
+ }
+ }
+
protected bool UseToolbarManager
{
get
{
- return _UseToolbarManager;
+ return _UseToolbarManager & ToolbarManager.ToolbarAvailable;
}
set
{
- if (value == false && this.ToolbarManagerLoaded && this.ToolbarButton != null)
+ if (this._UseToolbarManager == value)
+ {
+ return;
+ }
+
+ if (value == false && this.ToolbarButton != null)
{
this.ToolbarButton.Destroy();
this.ToolbarButton = null;
}
- if (value == true && this.ToolbarManagerLoaded && this.ToolbarButton == null)
- {
+ if (value == true)
+ {
+ if (this.AppLauncherButton != null)
+ {
+ ApplicationLauncher.Instance.RemoveModApplication(this.AppLauncherButton);
+ this.AppLauncherButton = null;
+ }
+
this.InitializeToolbarButton();
}
_UseToolbarManager.value = value;
}
}
+
+ protected virtual ApplicationLauncher.AppScenes appIconVisibleScenes
+ {
+ get
+ {
+ return ApplicationLauncher.AppScenes.FLIGHT;
+ }
+ }
+
/*
* Methods
* */
- protected VOID_Core()
- {
- this._Name = "VOID Core";
-
- this._Active.value = true;
-
- this.VOIDIconOn = GameDatabase.Instance.GetTexture(this.VOIDIconOnPath, false);
- this.VOIDIconOff = GameDatabase.Instance.GetTexture(this.VOIDIconOffPath, false);
-
- this._skinName = this.defaultSkin;
-
- this.UseToolbarManager = false;
- this.ToolbarManagerLoaded = false;
-
- this.LoadConfig();
- }
-
- protected void LoadModulesOfType<T>()
- {
- var types = AssemblyLoader.loadedAssemblies
- .Select(a => a.assembly.GetExportedTypes())
- .SelectMany(t => t)
- .Where(v => typeof(T).IsAssignableFrom(v)
- && !(v.IsInterface || v.IsAbstract) &&
- !typeof(VOID_Core).IsAssignableFrom(v)
- );
-
- Tools.PostDebugMessage(string.Format(
- "{0}: Found {1} modules to check.",
- this.GetType().Name,
- types.Count()
- ));
- foreach (var voidType in types)
- {
- if (!HighLogic.LoadedSceneIsEditor &&
- typeof(IVOID_EditorModule).IsAssignableFrom(voidType))
- {
- continue;
- }
-
- Tools.PostDebugMessage(string.Format(
- "{0}: found Type {1}",
- this.GetType().Name,
- voidType.Name
- ));
-
- this.LoadModule(voidType);
- }
-
- this._modulesLoaded = true;
-
- Tools.PostDebugMessage(string.Format(
- "{0}: Loaded {1} modules.",
- this.GetType().Name,
- this.Modules.Count
- ));
- }
-
- protected void LoadModule(Type T)
- {
- var existingModules = this._modules.Where(mod => mod.GetType().Name == T.Name);
- if (existingModules.Any())
- {
- Tools.PostDebugMessage(string.Format(
- "{0}: refusing to load {1}: already loaded",
- this.GetType().Name,
- T.Name
- ));
- return;
- }
- IVOID_Module module = Activator.CreateInstance(T) as IVOID_Module;
- module.LoadConfig();
- this._modules.Add(module);
-
- Tools.PostDebugMessage(string.Format(
- "{0}: loaded module {1}.",
- this.GetType().Name,
- T.Name
- ));
- }
-
- protected void LoadSkins()
- {
- Tools.PostDebugMessage("AssetBase has skins: \n" +
- string.Join("\n\t",
- Resources.FindObjectsOfTypeAll(typeof(GUISkin))
- .Select(s => s.ToString())
- .ToArray()
- )
- );
-
- this.skin_list = Resources.FindObjectsOfTypeAll(typeof(GUISkin))
- .Where(s => !this.forbiddenSkins.Contains(s.name))
- .Select(s => s as GUISkin)
- .GroupBy(s => s.name)
- .Select(g => g.First())
- .ToDictionary(s => s.name);
-
- Tools.PostDebugMessage(string.Format(
- "{0}: loaded {1} GUISkins.",
- this.GetType().Name,
- this.skin_list.Count
- ));
-
- this.skinNames = this.skin_list.Keys.ToList();
- this.skinNames.Sort();
-
- if (this._skinName == null || !this.skinNames.Contains(this._skinName))
- {
- this._skinName = this.defaultSkin;
- Tools.PostDebugMessage(string.Format(
- "{0}: resetting _skinIdx to default.",
- this.GetType().Name
- ));
- }
-
- Tools.PostDebugMessage(string.Format(
- "{0}: _skinIdx = {1}.",
- this.GetType().Name,
- this._skinName.ToString()
- ));
-
- this.skinsLoaded = true;
- }
-
- protected void LoadGUIStyles()
- {
- this.LabelStyles["link"] = new GUIStyle(GUI.skin.label);
- this.LabelStyles["link"].fontStyle = FontStyle.Bold;
-
- this.LabelStyles["center"] = new GUIStyle(GUI.skin.label);
- this.LabelStyles["center"].normal.textColor = Color.white;
- this.LabelStyles["center"].alignment = TextAnchor.UpperCenter;
-
- this.LabelStyles["center_bold"] = new GUIStyle(GUI.skin.label);
- this.LabelStyles["center_bold"].normal.textColor = Color.white;
- this.LabelStyles["center_bold"].alignment = TextAnchor.UpperCenter;
- this.LabelStyles["center_bold"].fontStyle = FontStyle.Bold;
-
- this.LabelStyles["right"] = new GUIStyle(GUI.skin.label);
- this.LabelStyles["right"].normal.textColor = Color.white;
- this.LabelStyles["right"].alignment = TextAnchor.UpperRight;
-
- this.LabelStyles["red"] = new GUIStyle(GUI.skin.label);
- this.LabelStyles["red"].normal.textColor = Color.red;
- this.LabelStyles["red"].alignment = TextAnchor.MiddleCenter;
-
- this.iconStyle = new GUIStyle(GUI.skin.button);
- this.iconStyle.padding = new RectOffset(0, 0, 0, 0);
- // this.iconStyle.margin = new RectOffset(0, 0, 0, 0);
- // this.iconStyle.contentOffset = new Vector2(0, 0);
- this.iconStyle.overflow = new RectOffset(0, 0, 0, 0);
- // this.iconStyle.border = new RectOffset(0, 0, 0, 0);
-
- this.GUIStylesLoaded = true;
- }
-
- protected void LoadVesselTypes()
- {
- this._allVesselTypes = Enum.GetValues(typeof(VesselType)).OfType<VesselType>().ToList();
- this.vesselTypesLoaded = true;
- }
-
- protected void LoadBeforeUpdate()
- {
- if (!this.vesselTypesLoaded)
- {
- this.LoadVesselTypes();
- }
- }
-
- protected void LoadToolbarManager()
- {
- this.ToolbarManagerLoaded = ToolbarButtonWrapper.ToolbarManagerPresent;
-
- if (this.ToolbarManagerLoaded)
- {
+ public override void DrawGUI()
+ {
+ this._windowID = this.windowBaseID;
+
+ if (!this._modulesLoaded)
+ {
+ this.LoadModulesOfType<IVOID_Module>();
+ }
+
+ if (!this.skinsLoaded)
+ {
+ this.LoadSkins();
+ }
+
+ GUI.skin = this.Skin;
+
+ if (!this.GUIStylesLoaded)
+ {
+ this.LoadGUIStyles();
+
+ Tools.PostDebugMessage(
+ this,
+ "ToolbarAvailable: {0}, UseToobarManager: {1}",
+ ToolbarManager.ToolbarAvailable,
+ this.UseToolbarManager);
+ }
+
+ if (!this.UseToolbarManager)
+ {
+ if (this.AppLauncherButton == null)
+ {
+ Tools.PostDebugMessage(this,
+ "UseToolbarManager = false (ToolbarAvailable = {0}) and " +
+ "AppLauncherButton is null, making AppLauncher button.",
+ ToolbarManager.ToolbarAvailable
+ );
+ this.InitializeAppLauncherButton();
+ }
+ }
+ else if (this.ToolbarButton == null)
+ {
+ Tools.PostDebugMessage(this,
+ "UseToolbarManager = true (ToolbarAvailable = {0}) and " +
+ "ToolbarButton is null, making Toolbar button.",
+ ToolbarManager.ToolbarAvailable
+ );
this.InitializeToolbarButton();
}
- }
-
- protected void InitializeToolbarButton()
- {
- this.ToolbarButton = ToolbarButtonWrapper.TryWrapToolbarButton(this.GetType().Name, "coreToggle");
- this.ToolbarButton.Text = this.VoidName;
- this.ToolbarButton.TexturePath = this.VOIDIconOffPath;
- if (this is VOID_EditorCore)
- {
- this.ToolbarButton.SetButtonVisibility(new GameScenes[] { GameScenes.EDITOR });
- }
- else
- {
- this.ToolbarButton.SetButtonVisibility(new GameScenes[] { GameScenes.FLIGHT });
- }
- this.ToolbarButton.AddButtonClickHandler(
- (e) => this.mainGuiMinimized = !this.mainGuiMinimized
- );
- }
-
- public void VOIDMainWindow(int _)
- {
- GUILayout.BeginVertical();
-
- if (this.powerAvailable || HighLogic.LoadedSceneIsEditor)
- {
- if (!HighLogic.LoadedSceneIsEditor)
- {
- string str = "ON";
- if (togglePower)
- str = "OFF";
- if (GUILayout.Button("Power " + str))
- togglePower.value = !togglePower;
- }
-
- if (togglePower || HighLogic.LoadedSceneIsEditor)
- {
- foreach (IVOID_Module module in this.Modules)
- {
- module.toggleActive = GUILayout.Toggle(module.toggleActive, module.Name);
- }
- }
- }
- else
- {
- GUILayout.Label("-- POWER LOST --", this.LabelStyles["red"]);
- }
-
- this.configWindowMinimized.value = !GUILayout.Toggle(!this.configWindowMinimized, "Configuration");
-
- GUILayout.EndVertical();
- GUI.DragWindow();
- }
-
- public void VOIDConfigWindow(int _)
- {
- GUILayout.BeginVertical();
-
- this.DrawConfigurables();
-
- GUILayout.EndVertical();
- GUI.DragWindow();
- }
-
- public override void DrawConfigurables()
- {
- int skinIdx;
-
- GUIContent _content;
-
- if (HighLogic.LoadedSceneIsFlight)
- {
- this.consumeResource.value = GUILayout.Toggle(this.consumeResource, "Consume Resources");
-
- this.VOIDIconLocked = GUILayout.Toggle(this.VOIDIconLocked, "Lock Icon Position");
- }
-
- this.UseToolbarManager = GUILayout.Toggle(this.UseToolbarManager, "Use Blizzy's Toolbar If Available");
-
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-
- GUILayout.Label("Skin:", GUILayout.ExpandWidth(false));
-
- _content = new GUIContent();
-
- if (skinNames.Contains(this._skinName))
- {
- skinIdx = skinNames.IndexOf(this._skinName);
- }
- else if (skinNames.Contains(this.defaultSkin))
- {
- skinIdx = skinNames.IndexOf(this.defaultSkin);
- }
- else
- {
- skinIdx = 0;
- }
-
- _content.text = "◄";
- _content.tooltip = "Select previous skin";
- if (GUILayout.Button(_content, GUILayout.ExpandWidth(true)))
- {
- this.GUIStylesLoaded = false;
- skinIdx--;
- if (skinIdx < 0)
- skinIdx = skinNames.Count - 1;
- Tools.PostDebugMessage(string.Format(
- "{0}: new this._skinIdx = {1} :: skin_list.Count = {2}",
- this.GetType().Name,
- this._skinName,
- this.skin_list.Count
- ));
- }
-
- _content.text = this.Skin.name;
- _content.tooltip = "Current skin";
- GUILayout.Label(_content, this.LabelStyles["center"], GUILayout.ExpandWidth(true));
-
- _content.text = "►";
- _content.tooltip = "Select next skin";
- if (GUILayout.Button(_content, GUILayout.ExpandWidth(true)))
- {
- this.GUIStylesLoaded = false;
- skinIdx++;
- if (skinIdx >= skinNames.Count)
- skinIdx = 0;
- Tools.PostDebugMessage(string.Format(
- "{0}: new this._skinIdx = {1} :: skin_list.Count = {2}",
- this.GetType().Name,
- this._skinName,
- this.skin_list.Count
- ));
- }
-
- if (this._skinName != skinNames[skinIdx])
- {
- this._skinName = skinNames[skinIdx];
- }
-
- GUILayout.EndHorizontal();
-
- GUILayout.BeginHorizontal();
- GUILayout.Label("Update Rate (Hz):");
- if (this.stringFrequency == null)
- {
- this.stringFrequency = (1f / this.updatePeriod).ToString();
- }
- this.stringFrequency = GUILayout.TextField(this.stringFrequency.ToString(), 5, GUILayout.ExpandWidth(true));
- // GUILayout.FlexibleSpace();
- if (GUILayout.Button("Apply"))
- {
- double updateFreq = 1f / this.updatePeriod;
- double.TryParse(stringFrequency, out updateFreq);
- this._updatePeriod = 1 / updateFreq;
- }
- GUILayout.EndHorizontal();
-
- foreach (IVOID_Module mod in this.Modules)
- {
- mod.DrawConfigurables();
- }
-
- this._factoryReset = GUILayout.Toggle(this._factoryReset, "Factory Reset");
- }
-
- public override void DrawGUI()
- {
- this._windowID = this.windowBaseID;
-
- if (!this._modulesLoaded)
- {
- this.LoadModulesOfType<IVOID_Module>();
- }
-
- if (this.UseToolbarManager && !this.ToolbarManagerLoaded)
- {
- this.LoadToolbarManager();
- }
-
- if (!this.skinsLoaded)
- {
- this.LoadSkins();
- }
-
- GUI.skin = this.Skin;
-
- if (!this.GUIStylesLoaded)
- {
- this.LoadGUIStyles();
- }
-
- if (this.UseToolbarManager && this.ToolbarManagerLoaded)
- {
- this.ToolbarButton.TexturePath = VOIDIconOffPath;
- if (this.togglePower)
- {
- this.ToolbarButton.TexturePath = VOIDIconOnPath;
- }
- }
- else
- {
- this.VOIDIconTexture = this.VOIDIconOff; //icon off default
- if (this.togglePower)
- this.VOIDIconTexture = this.VOIDIconOn; //or on if power_toggle==true
-
- if (GUI.Button(VOIDIconPos, VOIDIconTexture, this.iconStyle) && this.VOIDIconLocked)
- {
- this.mainGuiMinimized.value = !this.mainGuiMinimized;
- }
- }
if (!this.mainGuiMinimized)
{
+
Rect _mainWindowPos = this.mainWindowPos;
_mainWindowPos = GUILayout.Window(
this.windowID,
_mainWindowPos,
- this.VOIDMainWindow,
+ VOID_Tools.GetWindowHandler(this.VOIDMainWindow),
string.Join(" ", new string[] { this.VoidName, this.VoidVersion }),
GUILayout.Width(250),
GUILayout.Height(50)
);
- _mainWindowPos = Tools.ClampRectToScreen(_mainWindowPos);
+ if (HighLogic.LoadedSceneIsEditor)
+ {
+ _mainWindowPos = Tools.ClampRectToEditorPad(_mainWindowPos);
+ }
+ else
+ {
+ _mainWindowPos = Tools.ClampRectToScreen(_mainWindowPos);
+ }
if (_mainWindowPos != this.mainWindowPos)
{
@@ -661,13 +462,20 @@
_configWindowPos = GUILayout.Window(
this.windowID,
_configWindowPos,
- this.VOIDConfigWindow,
+ VOID_Tools.GetWindowHandler(this.VOIDConfigWindow),
string.Join(" ", new string[] { this.VoidName, "Configuration" }),
GUILayout.Width(250),
GUILayout.Height(50)
);
- _configWindowPos = Tools.ClampRectToScreen(_configWindowPos);
+ if (HighLogic.LoadedSceneIsEditor)
+ {
+ _configWindowPos = Tools.ClampRectToEditorPad(_configWindowPos);
+ }
+ else
+ {
+ _configWindowPos = Tools.ClampRectToScreen(_configWindowPos);
+ }
if (_configWindowPos != this.configWindowPos)
{
@@ -676,7 +484,7 @@
}
}
- public void OnGUI()
+ public virtual void OnGUI()
{
if (Event.current.type == EventType.Repaint)
{
@@ -730,15 +538,14 @@
}
}
- public void Update()
+ public virtual void Update()
{
this.LoadBeforeUpdate();
- if (this.vessel != null)
- {
- SimManager.Instance.Gravity = VOID_Core.Instance.vessel.mainBody.gravParameter /
- Math.Pow(VOID_Core.Instance.vessel.mainBody.Radius, 2);
- SimManager.Instance.TryStartSimulation();
+ if (this.vessel != null && this.vesselSimActive)
+ {
+ Tools.PostDebugMessage(this, "Updating SimManager.");
+ this.UpdateSimManager();
}
if (!this.guiRunning)
@@ -775,29 +582,58 @@
this._updateTimer += Time.deltaTime;
}
- public void FixedUpdate()
- {
- if (this.consumeResource &&
+ public virtual void FixedUpdate()
+ {
+ bool newPowerState = this.powerAvailable;
+
+ if (this.togglePower && this.consumeResource &&
this.vessel.vesselType != VesselType.EVA &&
TimeWarp.deltaTime != 0)
{
- float powerReceived = this.vessel.rootPart.RequestResource(this.resourceName,
- this.resourceRate * TimeWarp.fixedDeltaTime);
+ float powerReceived = this.vessel.rootPart.RequestResource(
+ this.resourceName,
+ this.resourceRate * TimeWarp.fixedDeltaTime
+ );
+
if (powerReceived > 0)
{
- this.powerAvailable = true;
+ newPowerState = true;
}
else
{
- this.powerAvailable = false;
- }
- }
-
- foreach (IVOID_BehaviorModule module in
- this._modules.OfType<IVOID_BehaviorModule>().Where(m => !m.GetType().IsAbstract))
- {
- module.FixedUpdate();
- }
+ newPowerState = false;
+ }
+
+ if (this.powerAvailable != newPowerState)
+ {
+ this.powerAvailable = newPowerState;
+ this.SetIconTexture(this.powerState | this.activeState);
+ }
+ }
+
+ foreach (IVOID_Module module in this.Modules)
+ {
+ if (module is IVOID_BehaviorModule)
+ {
+ ((IVOID_BehaviorModule)module).FixedUpdate();
+ }
+ }
+ }
+
+ public void OnDestroy()
+ {
+ foreach (IVOID_Module module in this.Modules)
+ {
+ if (module is IVOID_BehaviorModule)
+ {
+ ((IVOID_BehaviorModule)module).OnDestroy();
+ }
+ }
+ }
+
+ public void OnApplicationQuit()
+ {
+ this.onApplicationQuit(this);
}
public void ResetGUI()
@@ -811,6 +647,427 @@
}
this.StartGUI();
+ }
+
+ public void VOIDMainWindow(int _)
+ {
+ GUILayout.BeginVertical();
+
+ if (this.powerAvailable || HighLogic.LoadedSceneIsEditor)
+ {
+ if (!HighLogic.LoadedSceneIsEditor)
+ {
+ string str = string.Intern("ON");
+ if (togglePower)
+ str = string.Intern("OFF");
+ if (GUILayout.Button("Power " + str))
+ {
+ togglePower.value = !togglePower;
+ this.SetIconTexture(this.powerState | this.activeState);
+ }
+ }
+
+ if (togglePower || HighLogic.LoadedSceneIsEditor)
+ {
+ foreach (IVOID_Module module in this.Modules)
+ {
+ module.toggleActive = GUILayout.Toggle(module.toggleActive, module.Name);
+ }
+ }
+ }
+ else
+ {
+ GUILayout.Label("-- POWER LOST --", VOID_Styles.labelRed);
+ }
+
+ this.configWindowMinimized.value = !GUILayout.Toggle(!this.configWindowMinimized, "Configuration");
+
+ GUILayout.EndVertical();
+ GUI.DragWindow();
+ }
+
+ public void VOIDConfigWindow(int _)
+ {
+ GUILayout.BeginVertical();
+
+ this.DrawConfigurables();
+
+ GUILayout.EndVertical();
+ GUI.DragWindow();
+ }
+
+ public override void DrawConfigurables()
+ {
+ GUIContent _content;
+
+ if (HighLogic.LoadedSceneIsFlight)
+ {
+ this.consumeResource.value = GUILayout.Toggle(this.consumeResource, "Consume Resources");
+
+ this.VOIDIconLocked = GUILayout.Toggle(this.VOIDIconLocked, "Lock Icon Position");
+ }
+
+ this.UseToolbarManager = GUILayout.Toggle(this.UseToolbarManager, "Use Blizzy's Toolbar If Available");
+
+ this.vesselSimActive.value = GUILayout.Toggle(this.vesselSimActive.value,
+ "Enable Engineering Calculations");
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
+ GUILayout.Label("Skin:", GUILayout.ExpandWidth(false));
+
+ _content = new GUIContent();
+
+ _content.text = "◄";
+ _content.tooltip = "Select previous skin";
+ if (GUILayout.Button(_content, GUILayout.ExpandWidth(true)))
+ {
+ this._skinIdx--;
+ Tools.PostDebugMessage(string.Format(
+ "{0}: new this._skinIdx = {1} :: skin_list.Count = {2}",
+ this.GetType().Name,
+ this._skinName,
+ this.validSkins.Count
+ ));
+ }
+
+ _content.text = this.Skin.name;
+ _content.tooltip = "Current skin";
+ GUILayout.Label(_content, VOID_Styles.labelCenter, GUILayout.ExpandWidth(true));
+
+ _content.text = "►";
+ _content.tooltip = "Select next skin";
+ if (GUILayout.Button(_content, GUILayout.ExpandWidth(true)))
+ {
+ this._skinIdx++;
+ Tools.PostDebugMessage(string.Format(
+ "{0}: new this._skinIdx = {1} :: skin_list.Count = {2}",
+ this.GetType().Name,
+ this._skinName,
+ this.validSkins.Count
+ ));
+ }
+
+ this._skinIdx %= this.skinNames.Length;
+ if (this._skinIdx < 0)
+ {
+ this._skinIdx += this.skinNames.Length;
+ }
+
+ if (this._skinName != skinNames[this._skinIdx])
+ {
+ this._skinName.value = skinNames[this._skinIdx];
+ this.GUIStylesLoaded = false;
+ }
+
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal();
+ GUILayout.Label("Update Rate (Hz):");
+ if (this.stringFrequency == null)
+ {
+ this.stringFrequency = (1f / this.updatePeriod).ToString();
+ }
+ this.stringFrequency = GUILayout.TextField(this.stringFrequency.ToString(), 5, GUILayout.ExpandWidth(true));
+
+ if (GUILayout.Button("Apply"))
+ {
+ double updateFreq = 1f / this.updatePeriod;
+ double.TryParse(stringFrequency, out updateFreq);
+ this._updatePeriod = 1 / updateFreq;
+ }
+ GUILayout.EndHorizontal();
+
+ foreach (IVOID_Module mod in this.Modules)
+ {
+ mod.DrawConfigurables();
+ }
+
+ this._factoryReset = GUILayout.Toggle(this._factoryReset, "Factory Reset");
+ }
+
+ protected void UpdateSimManager()
+ {
+ if (SimManager.ResultsReady())
+ {
+ Tools.PostDebugMessage(this, "VesselSimulator results ready, setting Stages.");
+
+ this.Stages = SimManager.Stages;
+
+ if (this.Stages != null)
+ {
+ this.LastStage = this.Stages.Last();
+ }
+
+ if (HighLogic.LoadedSceneIsEditor)
+ {
+ SimManager.Gravity = VOID_Data.KerbinGee;
+ }
+ else
+ {
+ double radius = this.vessel.Radius();
+ SimManager.Gravity = this.vessel.mainBody.gravParameter / (radius * radius);
+ }
+
+ SimManager.minSimTime = new TimeSpan(0, 0, 0, 0, (int)(this.updatePeriod * 1000d));
+
+ SimManager.TryStartSimulation();
+ }
+ #if DEBUG
+ else
+ {
+ Tools.PostDebugMessage(this, "VesselSimulator results not ready.");
+ }
+ #endif
+ }
+
+ protected void LoadModulesOfType<T>()
+ {
+ StringBuilder sb = new StringBuilder("Loading modules...");
+ sb.AppendLine();
+
+ foreach (AssemblyLoader.LoadedAssembly assy in AssemblyLoader.loadedAssemblies)
+ {
+ foreach (Type loadedType in assy.assembly.GetExportedTypes())
+ {
+ if (
+ loadedType.IsInterface ||
+ loadedType.IsAbstract ||
+ !typeof(T).IsAssignableFrom(loadedType) ||
+ this.GetType().IsAssignableFrom(loadedType)
+ )
+ {
+ continue;
+ }
+
+ // HACK: This stops editor modules from loading in flight. It is a dirty hack and should be fixed.
+ if (!HighLogic.LoadedSceneIsEditor && typeof(IVOID_EditorModule).IsAssignableFrom(loadedType))
+ {
+ continue;
+ }
+
+ sb.AppendFormat("Loading IVOID_Module type {0}...", loadedType.Name);
+
+ try
+ {
+ this.LoadModule(loadedType);
+ sb.AppendLine("Success.");
+ }
+ catch (Exception ex)
+ {
+ sb.AppendFormat("Failed, caught {0}", ex.GetType().Name);
+ sb.AppendLine();
+
+ #if DEBUG
+ Debug.LogException(ex);
+ #endif
+ }
+ }
+ }
+
+ this._modulesLoaded = true;
+
+ sb.AppendFormat("Loaded {0} modules.", this.Modules.Count);
+ sb.AppendLine();
+ }
+
+ protected void LoadModule(Type T)
+ {
+ var existingModules = this._modules.Where(mod => mod.GetType().Name == T.Name);
+ if (existingModules.Any())
+ {
+ Tools.PostDebugMessage(string.Format(
+ "{0}: refusing to load {1}: already loaded",
+ this.GetType().Name,
+ T.Name
+ ));
+ return;
+ }
+ IVOID_Module module = Activator.CreateInstance(T) as IVOID_Module;
+ module.LoadConfig();
+ this._modules.Add(module);
+
+ Tools.PostDebugMessage(string.Format(
+ "{0}: loaded module {1}.",
+ this.GetType().Name,
+ T.Name
+ ));
+ }
+
+ protected void LoadSkins()
+ {
+ Tools.PostDebugMessage("AssetBase has skins: \n" +
+ string.Join("\n\t",
+ Resources.FindObjectsOfTypeAll(typeof(GUISkin))
+ .Select(s => s.ToString())
+ .ToArray()
+ )
+ );
+
+ this.validSkins = Resources.FindObjectsOfTypeAll(typeof(GUISkin))
+ .Where(s => !this.forbiddenSkins.Contains(s.name))
+ .Select(s => s as GUISkin)
+ .GroupBy(s => s.name)
+ .Select(g => g.First())
+ .ToDictionary(s => s.name);
+
+ Tools.PostDebugMessage(string.Format(
+ "{0}: loaded {1} GUISkins.",
+ this.GetType().Name,
+ this.validSkins.Count
+ ));
+
+ this.skinNames = this.validSkins.Keys.ToArray();
+ Array.Sort(this.skinNames);
+
+ int defaultIdx = int.MinValue;
+
+ for (int i = 0; i < this.skinNames.Length; i++)
+ {
+ if (this.skinNames[i] == this._skinName)
+ {
+ this._skinIdx = i;
+ }
+ if (this.skinNames[i] == this.defaultSkin)
+ {
+ defaultIdx = i;
+ }
+ if (this._skinIdx != int.MinValue && defaultIdx != int.MinValue)
+ {
+ break;
+ }
+ }
+
+ if (this._skinIdx == int.MinValue)
+ {
+ this._skinIdx = defaultIdx;
+ }
+
+ Tools.PostDebugMessage(string.Format(
+ "{0}: _skinIdx = {1}.",
+ this.GetType().Name,
+ this._skinName.ToString()
+ ));
+
+ this.skinsLoaded = true;
+ }
+
+ protected void LoadGUIStyles()
+ {
+ VOID_Styles.OnSkinChanged();
+
+ this.GUIStylesLoaded = true;
+ }
+
+ protected void LoadVesselTypes()
+ {
+ this._allVesselTypes = Enum.GetValues(typeof(VesselType)).OfType<VesselType>().ToList();
+ this.vesselTypesLoaded = true;
+ }
+
+ protected void LoadBeforeUpdate()
+ {
+ if (!this.vesselTypesLoaded)
+ {
+ this.LoadVesselTypes();
+ }
+
+ if (this.sortedBodyList == null && FlightGlobals.Bodies != null && FlightGlobals.Bodies.Count > 0)
+ {
+ this.sortedBodyList = new List<CelestialBody>(FlightGlobals.Bodies);
+ this.sortedBodyList.Sort(new CBListComparer());
+ this.sortedBodyList.Reverse();
+
+ Debug.Log(string.Format("sortedBodyList: {0}", string.Join("\n\t", this.sortedBodyList.Select(b => b.bodyName).ToArray())));
+ }
+
+ }
+
+ protected void InitializeToolbarButton()
+ {
+ // Do nothing if (the Toolbar is not available.
+ if (!ToolbarManager.ToolbarAvailable)
+ {
+ Tools.PostDebugMessage(this, "Refusing to make a ToolbarButton: ToolbarAvailable = false");
+ return;
+ }
+
+ this.ToolbarButton = ToolbarManager.Instance.add(this.VoidName, "coreToggle");
+ this.ToolbarButton.Text = this.VoidName;
+ this.SetIconTexture(this.powerState | this.activeState);
+
+ this.ToolbarButton.Visibility = new GameScenesVisibility(GameScenes.EDITOR, GameScenes.FLIGHT);
+
+ this.ToolbarButton.OnClick +=
+ (e) =>
+ {
+ this.ToggleMainWindow();
+ };
+
+ Tools.PostDebugMessage(string.Format("{0}: Toolbar Button initialized.", this.GetType().Name));
+ }
+
+ protected void InitializeAppLauncherButton()
+ {
+ if (ApplicationLauncher.Ready)
+ {
+ this.AppLauncherButton = ApplicationLauncher.Instance.AddModApplication(
+ this.ToggleMainWindow, this.ToggleMainWindow,
+ this.appIconVisibleScenes,
+ this.VOIDIconTexture
+ );
+
+ Tools.PostDebugMessage(
+ this,
+ "AppLauncherButton initialized in {0}",
+ Enum.GetName(
+ typeof(GameScenes),
+ HighLogic.LoadedScene
+ )
+ );
+ }
+ }
+
+ protected void ToggleMainWindow()
+ {
+ this.mainGuiMinimized = !this.mainGuiMinimized;
+ this.SetIconTexture(this.powerState | this.activeState);
+ }
+
+ protected void SetIconTexture(IconState state)
+ {
+ switch (state)
+ {
+ case (IconState.PowerOff | IconState.Inactive):
+ this.SetIconTexture(this.VOIDIconOffInactivePath);
+ break;
+ case (IconState.PowerOff | IconState.Active):
+ this.SetIconTexture(this.VOIDIconOffActivePath);
+ break;
+ case (IconState.PowerOn | IconState.Inactive):
+ this.SetIconTexture(this.VOIDIconOnInactivePath);
+ break;
+ case (IconState.PowerOn | IconState.Active):
+ this.SetIconTexture(this.VOIDIconOnActivePath);
+ break;
+ default:
+ throw new NotImplementedException();
+ }
+ }
+
+ protected void SetIconTexture(string texturePath)
+ {
+ if (this.ToolbarButton != null)
+ {
+ this.ToolbarButton.TexturePath = texturePath;
+ }
+
+ this.VOIDIconTexture = GameDatabase.Instance.GetTexture(texturePath.Replace("icon", "appIcon"), false);
+
+ if (this.AppLauncherButton != null)
+ {
+ this.AppLauncherButton.SetTexture(VOIDIconTexture);
+ }
}
protected void CheckAndSave()
@@ -861,6 +1118,55 @@
this.configDirty = false;
}
+
+ protected VOID_Core()
+ {
+ this._Name = "VOID Core";
+
+ System.Version version = this.GetType().Assembly.GetName().Version;
+
+ this.VoidVersion = string.Format("{0}.{1}.{2}", version.Major, version.Minor, version.MajorRevision);
+
+ this.toggleActive = true;
+
+ this._skinName = this.defaultSkin;
+ this._skinIdx = int.MinValue;
+
+ this.VOIDIconOnInactivePath = "VOID/Textures/void_icon_light_glow";
+ this.VOIDIconOnActivePath = "VOID/Textures/void_icon_dark_glow";
+ this.VOIDIconOffInactivePath = "VOID/Textures/void_icon_light";
+ this.VOIDIconOffActivePath = "VOID/Textures/void_icon_dark";
+
+ this.vesselSimActive = true;
+
+ this.UseToolbarManager = ToolbarManager.ToolbarAvailable;
+
+ this.LoadConfig();
+
+ this.SetIconTexture(this.powerState | this.activeState);
+ }
+
+ public virtual void Dispose()
+ {
+ if (this.AppLauncherButton != null)
+ {
+ ApplicationLauncher.Instance.RemoveModApplication(this.AppLauncherButton);
+ this.AppLauncherButton = null;
+ }
+ if (this.ToolbarButton != null)
+ {
+ this.ToolbarButton.Destroy();
+ this.ToolbarButton = null;
+ }
+ }
+
+ protected enum IconState
+ {
+ PowerOff = 1,
+ PowerOn = 2,
+ Inactive = 4,
+ Active = 8
+ }
}
}
--- /dev/null
+++ b/VOID_Data.cs
@@ -1,1 +1,1181 @@
-
+// VOID
+//
+// VOID_Data.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+using KerbalEngineer.VesselSimulator;
+using KSP;
+using System;
+using System.Collections.Generic;
+using ToadicusTools;
+using UnityEngine;
+
+namespace VOID
+{
+ public static class VOID_Data
+ {
+ private static Dictionary<int, IVOID_DataValue> dataValues = new Dictionary<int, IVOID_DataValue>();
+ public static Dictionary<int, IVOID_DataValue> DataValues
+ {
+ get
+ {
+ return dataValues;
+ }
+ }
+
+ #region Constants
+
+ private static double kerbinGee;
+
+ public static double KerbinGee
+ {
+ get
+ {
+ if (kerbinGee == default(double))
+ {
+ kerbinGee = core.HomeBody.gravParameter / (core.HomeBody.Radius * core.HomeBody.Radius);
+ }
+
+ return kerbinGee;
+ }
+ }
+
+ #endregion
+
+ #region Core Data
+
+ public static VOID_Core core
+ {
+ get
+ {
+ if (HighLogic.LoadedSceneIsEditor)
+ {
+ return VOID_EditorCore.Instance;
+ }
+ else
+ {
+ return VOID_Core.Instance;
+ }
+ }
+ }
+
+ #endregion
+
+ #region Atmosphere
+
+ public static readonly VOID_DoubleValue atmDensity =
+ new VOID_DoubleValue(
+ "Atmosphere Density",
+ new Func<double>(() => core.vessel.atmDensity * 1000f),
+ "g/m³"
+ );
+
+ public static readonly VOID_FloatValue atmLimit =
+ new VOID_FloatValue(
+ "Atmosphere Limit",
+ new Func<float>(() => core.vessel.mainBody.maxAtmosphereAltitude),
+ "m"
+ );
+
+ public static readonly VOID_DoubleValue atmPressure =
+ new VOID_DoubleValue(
+ "Pressure",
+ new Func<double>(() => core.vessel.staticPressure),
+ "atm"
+ );
+
+ public static readonly VOID_FloatValue temperature =
+ new VOID_FloatValue(
+ "Temperature",
+ new Func<float>(() => core.vessel.flightIntegrator.getExternalTemperature()),
+ "°C"
+ );
+
+ #endregion
+
+ #region Attitude
+
+ public static readonly VOID_StrValue vesselHeading =
+ new VOID_StrValue(
+ "Heading",
+ delegate()
+ {
+ double heading = core.vessel.getSurfaceHeading();
+ string cardinal = VOID_Tools.get_heading_text(heading);
+
+ return string.Format(
+ "{0}° {1}",
+ heading.ToString("F2"),
+ cardinal
+ );
+ }
+ );
+
+ public static readonly VOID_DoubleValue vesselPitch =
+ new VOID_DoubleValue(
+ "Pitch",
+ () => core.vessel.getSurfacePitch(),
+ "°"
+ );
+
+ #endregion
+
+ #region Career
+
+ public static readonly VOID_StrValue fundingStatus =
+ new VOID_StrValue(
+ string.Intern("Funds"),
+ delegate()
+ {
+ if (VOID_CareerStatus.Instance == null)
+ {
+ return string.Empty;
+ }
+
+ return string.Format("{0} ({1})",
+ VOID_CareerStatus.Instance.currentFunds.ToString("#,#.##"),
+ VOID_CareerStatus.formatDelta(VOID_CareerStatus.Instance.lastFundsChange)
+ );
+ }
+ );
+
+ public static readonly VOID_StrValue reputationStatus =
+ new VOID_StrValue(
+ string.Intern("Reputation"),
+ delegate()
+ {
+ if (VOID_CareerStatus.Instance == null)
+ {
+ return string.Empty;
+ }
+
+ return string.Format("{0} ({1})",
+ VOID_CareerStatus.Instance.currentReputation.ToString("#,#.##"),
+ VOID_CareerStatus.formatDelta(VOID_CareerStatus.Instance.lastRepChange)
+ );
+ }
+ );
+
+ public static readonly VOID_StrValue scienceStatus =
+ new VOID_StrValue(
+ string.Intern("Science"),
+ delegate()
+ {
+ if (VOID_CareerStatus.Instance == null)
+ {
+ return string.Empty;
+ }
+
+ return string.Format("{0} ({1})",
+ VOID_CareerStatus.Instance.currentScience.ToString("#,#.##"),
+ VOID_CareerStatus.formatDelta(VOID_CareerStatus.Instance.lastScienceChange)
+ );
+ }
+ );
+
+ #endregion
+
+ #region Control
+
+ public static readonly VOID_FloatValue mainThrottle =
+ new VOID_FloatValue(
+ "Throttle",
+ new Func<float>(() => core.vessel.ctrlState.mainThrottle * 100f),
+ "%"
+ );
+
+ #endregion
+
+ #region Engineering
+
+ public static readonly VOID_IntValue partCount =
+ new VOID_IntValue(
+ "Parts",
+ new Func<int>(() => core.vessel.Parts.Count),
+ ""
+ );
+
+ #region Mass
+
+ public static readonly VOID_StrValue comboResourceMass =
+ new VOID_StrValue(
+ "Resource Mass (curr / total)",
+ delegate()
+ {
+ return string.Format("{0} / {1}",
+ stageResourceMass.ValueUnitString("F3"),
+ resourceMass.ValueUnitString("F3")
+ );
+ }
+ );
+
+ public static readonly VOID_DoubleValue resourceMass =
+ new VOID_DoubleValue(
+ "Resource Mass",
+ delegate()
+ {
+ if (core.Stages == null || core.LastStage == null)
+ {
+ return double.NaN;
+ }
+
+ return core.LastStage.resourceMass;
+ },
+ "tons"
+ );
+
+ public static readonly VOID_DoubleValue stageResourceMass =
+ new VOID_DoubleValue(
+ "Resource Mass (Stage)",
+ delegate()
+ {
+ if (core.LastStage == null)
+ {
+ return double.NaN;
+ }
+
+ return core.LastStage.resourceMass;
+ },
+ "tons"
+ );
+
+ public static readonly VOID_DoubleValue totalMass =
+ new VOID_DoubleValue(
+ "Total Mass",
+ delegate()
+ {
+ if (core.Stages == null || core.LastStage == null)
+ {
+ return double.NaN;
+ }
+
+ return core.LastStage.totalMass;
+ },
+ "tons"
+ );
+
+ #endregion
+
+ #region DeltaV
+
+ public static readonly VOID_DoubleValue stageDeltaV =
+ new VOID_DoubleValue(
+ "DeltaV (Current Stage)",
+ delegate()
+ {
+ if (core.Stages == null || core.LastStage == null)
+ return double.NaN;
+ return core.LastStage.deltaV;
+ },
+ "m/s"
+ );
+
+ public static readonly VOID_DoubleValue totalDeltaV =
+ new VOID_DoubleValue(
+ "DeltaV (Total)",
+ delegate()
+ {
+ if (core.Stages == null || core.LastStage == null)
+ return double.NaN;
+ return core.LastStage.totalDeltaV;
+ },
+ "m/s"
+ );
+
+ #endregion
+
+ #region Propulsion
+
+ public static readonly VOID_StrValue currmaxThrustWeight =
+ new VOID_StrValue(
+ "T:W (curr/max)",
+ delegate()
+ {
+ if (core.Stages == null || core.LastStage == null)
+ return "N/A";
+
+ return string.Format(
+ "{0} / {1}",
+ (VOID_Data.currThrustWeight.Value).ToString("F2"),
+ (VOID_Data.maxThrustWeight.Value).ToString("F2")
+ );
+ }
+ );
+
+ public static readonly VOID_StrValue currmaxThrust =
+ new VOID_StrValue(
+ "Thrust (curr/max)",
+ delegate()
+ {
+ if (core.Stages == null || core.LastStage == null)
+ return "N/A";
+
+ double currThrust = core.LastStage.actualThrust;
+ double maxThrust = core.LastStage.thrust;
+
+ return string.Format(
+ "{0} / {1}",
+ currThrust.ToString("F1"),
+ maxThrust.ToString("F1")
+ );
+ }
+ );
+
+ public static readonly VOID_DoubleValue stageMassFlow =
+ new VOID_DoubleValue(
+ "Stage Mass Flow",
+ delegate()
+ {
+ if (core.LastStage == null)
+ {
+ return double.NaN;
+ }
+
+ double stageIsp = core.LastStage.isp;
+ double stageThrust = stageNominalThrust;
+
+ Tools.PostDebugMessage(typeof(VOID_Data), "calculating stageMassFlow from:\n" +
+ "\tstageIsp: {0}\n" +
+ "\tstageThrust: {1}\n" +
+ "\tKerbinGee: {2}\n",
+ stageIsp,
+ stageThrust,
+ KerbinGee
+ );
+
+ return stageThrust / (stageIsp * KerbinGee);
+ },
+ "Mg/s"
+ );
+
+ public static readonly VOID_DoubleValue stageNominalThrust =
+ new VOID_DoubleValue(
+ "Nominal Stage Thrust",
+ delegate()
+ {
+ if (core.LastStage == null)
+ {
+ return double.NaN;
+ }
+
+ if (core.LastStage.actualThrust == 0d)
+ {
+ return core.LastStage.thrust;
+ }
+ else
+ {
+ return core.LastStage.actualThrust;
+ }
+ },
+ "kN"
+ );
+
+ #endregion
+
+ #region Kinetics
+
+ public static readonly VOID_DoubleValue currThrustWeight =
+ new VOID_DoubleValue(
+ "T:W Ratio",
+ delegate()
+ {
+ if (core.LastStage == null)
+ {
+ return double.NaN;
+ }
+
+ return core.LastStage.actualThrustToWeight;
+ },
+ ""
+ );
+
+
+
+ public static readonly VOID_DoubleValue maxThrustWeight =
+ new VOID_DoubleValue(
+ "T:W Ratio",
+ delegate()
+ {
+ if (core.LastStage == null)
+ {
+ return double.NaN;
+ }
+
+ return core.LastStage.thrustToWeight;
+ },
+ ""
+ );
+
+ public static readonly VOID_DoubleValue nominalThrustWeight =
+ new VOID_DoubleValue(
+ "Thrust-to-Weight Ratio",
+ delegate()
+ {
+ if (HighLogic.LoadedSceneIsEditor || currThrustWeight.Value == 0d)
+ {
+ return maxThrustWeight.Value;
+ }
+
+ return currThrustWeight.Value;
+ },
+ ""
+ );
+
+ public static readonly VOID_DoubleValue surfaceThrustWeight =
+ new VOID_DoubleValue(
+ "Max T:W @ surface",
+ delegate()
+ {
+ if (core.Stages == null || core.LastStage == null)
+ return double.NaN;
+
+ double maxThrust = core.LastStage.thrust;
+ double mass = core.LastStage.totalMass;
+ double gravity = (VOID_Core.Constant_G * core.vessel.mainBody.Mass) /
+ (core.vessel.mainBody.Radius * core.vessel.mainBody.Radius);
+ double weight = mass * gravity;
+
+ return maxThrust / weight;
+ },
+ ""
+ );
+
+ public static readonly VOID_Vector3dValue vesselThrustOffset =
+ new VOID_Vector3dValue(
+ "Thrust Offset",
+ delegate()
+ {
+ if (core.vessel == null)
+ {
+ return Vector3d.zero;
+ }
+
+ List<PartModule> engineModules = core.vessel.getModulesOfType<PartModule>();
+
+ Vector3d thrustPos = Vector3d.zero;
+ Vector3d thrustDir = Vector3d.zero;
+ float thrust = 0;
+
+ foreach (PartModule engine in engineModules)
+ {
+ float moduleThrust = 0;
+
+ switch (engine.moduleName)
+ {
+ case "ModuleEngines":
+ case "ModuleEnginesFX":
+ break;
+ default:
+ continue;
+ }
+
+ if (!engine.isEnabled)
+ {
+ continue;
+ }
+
+ CenterOfThrustQuery cotQuery = new CenterOfThrustQuery();
+
+ if (engine is ModuleEngines)
+ {
+ ModuleEngines engineModule = engine as ModuleEngines;
+
+ moduleThrust = engineModule.finalThrust;
+
+ engineModule.OnCenterOfThrustQuery(cotQuery);
+ }
+ else // engine is ModuleEnginesFX
+ {
+ ModuleEnginesFX engineFXModule = engine as ModuleEnginesFX;
+
+ moduleThrust = engineFXModule.finalThrust;
+
+ engineFXModule.OnCenterOfThrustQuery(cotQuery);
+ }
+
+ if (moduleThrust != 0d)
+ {
+ cotQuery.thrust = moduleThrust;
+ }
+
+ thrustPos += cotQuery.pos * cotQuery.thrust;
+ thrustDir += cotQuery.dir * cotQuery.thrust;
+ thrust += cotQuery.thrust;
+ }
+
+ if (thrust != 0)
+ {
+ thrustPos /= thrust;
+ thrustDir /= thrust;
+ }
+
+ Transform vesselTransform = core.vessel.transform;
+
+ thrustPos = vesselTransform.InverseTransformPoint(thrustPos);
+ thrustDir = vesselTransform.InverseTransformDirection(thrustDir);
+
+ Vector3d thrustOffset = VectorTools.PointDistanceToLine(
+ thrustPos, thrustDir.normalized, core.vessel.findLocalCenterOfMass());
+
+ Tools.PostDebugMessage(typeof(VOID_Data), "vesselThrustOffset:\n" +
+ "\tthrustPos: {0}\n" +
+ "\tthrustDir: {1}\n" +
+ "\tthrustOffset: {2}\n" +
+ "\tvessel.CoM: {3}",
+ thrustPos,
+ thrustDir.normalized,
+ thrustOffset,
+ core.vessel.findWorldCenterOfMass()
+ );
+
+ return thrustOffset;
+ },
+ "m"
+ );
+
+ #endregion
+
+ #region Air Breathing
+
+ public static readonly VOID_StrValue intakeAirStatus =
+ new VOID_StrValue(
+ "Intake Air (Curr / Req)",
+ delegate()
+ {
+ double currentAmount;
+ double currentRequirement;
+
+ currentAmount = 0d;
+ currentRequirement = 0d;
+
+ foreach (Part part in core.vessel.Parts)
+ {
+ if (part.enabled)
+ {
+ ModuleEngines engineModule;
+ ModuleEnginesFX enginesFXModule;
+ List<Propellant> propellantList = null;
+
+ if (part.tryGetFirstModuleOfType<ModuleEngines>(out engineModule))
+ {
+ propellantList = engineModule.propellants;
+ }
+ else if (part.tryGetFirstModuleOfType<ModuleEnginesFX>(out enginesFXModule))
+ {
+ propellantList = enginesFXModule.propellants;
+ }
+
+ if (propellantList != null)
+ {
+ foreach (Propellant propellant in propellantList)
+ {
+ if (propellant.name == "IntakeAir")
+ {
+ currentRequirement += propellant.currentRequirement / TimeWarp.fixedDeltaTime;
+ break;
+ }
+ }
+ }
+ }
+
+ ModuleResourceIntake intakeModule;
+
+ if (part.enabled && part.tryGetFirstModuleOfType<ModuleResourceIntake>(out intakeModule))
+ {
+ if (intakeModule.resourceName == "IntakeAir")
+ {
+ currentAmount += intakeModule.airFlow;
+ }
+ }
+ }
+
+ if (currentAmount == 0 && currentRequirement == 0)
+ {
+ return "N/A";
+ }
+
+ return string.Format("{0:F3} / {1:F3}", currentAmount, currentRequirement);
+ }
+ );
+
+ #endregion
+
+ #region Crew
+
+ public static readonly VOID_IntValue vesselCrewCount =
+ new VOID_IntValue(
+ "Crew Onboard",
+ delegate()
+ {
+ if (core.vessel != null)
+ {
+ return core.vessel.GetCrewCount();
+ }
+ else
+ {
+ return 0;
+ }
+ },
+ ""
+ );
+
+ public static readonly VOID_IntValue vesselCrewCapacity =
+ new VOID_IntValue(
+ "Crew Capacity",
+ delegate()
+ {
+ if (core.vessel != null)
+ {
+ return core.vessel.GetCrewCapacity();
+ }
+ else
+ {
+ return 0;
+ }
+ },
+ ""
+ );
+
+ #endregion
+
+ #endregion
+
+ #region Location
+
+ public static readonly VOID_DoubleValue downrangeDistance =
+ new VOID_DoubleValue(
+ "Downrange Distance",
+ delegate()
+ {
+
+ if (core.vessel == null ||
+ Planetarium.fetch == null ||
+ core.vessel.mainBody != Planetarium.fetch.Home)
+ {
+ return double.NaN;
+ }
+
+ double vesselLongitude = core.vessel.longitude * Math.PI / 180d;
+ double vesselLatitude = core.vessel.latitude * Math.PI / 180d;
+
+ const double kscLongitude = 285.442323427289 * Math.PI / 180d;
+ const double kscLatitude = -0.0972112860655246 * Math.PI / 180d;
+
+ double diffLon = vesselLongitude - kscLongitude;
+ double diffLat = vesselLatitude - kscLatitude;
+
+ double sinHalfDiffLat = Math.Sin(diffLat / 2d);
+ double sinHalfDiffLon = Math.Sin(diffLon / 2d);
+
+ double cosVesselLon = Math.Cos(vesselLongitude);
+ double cosKSCLon = Math.Cos(kscLongitude);
+
+ double haversine =
+ sinHalfDiffLat * sinHalfDiffLat +
+ cosVesselLon * cosKSCLon * sinHalfDiffLon * sinHalfDiffLon;
+
+ double arc = 2d * Math.Atan2(Math.Sqrt(haversine), Math.Sqrt(1d - haversine));
+
+ return core.vessel.mainBody.Radius * arc;
+ },
+ "m"
+ );
+
+ public static readonly VOID_StrValue surfLatitude =
+ new VOID_StrValue(
+ "Latitude",
+ new Func<string>(() => VOID_Tools.GetLatitudeString(core.vessel))
+ );
+
+ public static readonly VOID_StrValue surfLongitude =
+ new VOID_StrValue(
+ "Longitude",
+ new Func<string>(() => VOID_Tools.GetLongitudeString(core.vessel))
+ );
+
+ public static readonly VOID_DoubleValue trueAltitude =
+ new VOID_DoubleValue(
+ "Altitude (true)",
+ delegate()
+ {
+ double alt_true = core.vessel.orbit.altitude - core.vessel.terrainAltitude;
+ // HACK: This assumes that on worlds with oceans, all water is fixed at 0 m,
+ // and water covers the whole surface at 0 m.
+ if (core.vessel.terrainAltitude < 0 && core.vessel.mainBody.ocean)
+ alt_true = core.vessel.orbit.altitude;
+ return alt_true;
+ },
+ "m"
+ );
+
+ #endregion
+
+ #region Kinematics
+
+ public static readonly VOID_DoubleValue geeForce =
+ new VOID_DoubleValue(
+ "G-force",
+ new Func<double>(() => core.vessel.geeForce),
+ "gees"
+ );
+
+ public static readonly VOID_DoubleValue horzVelocity =
+ new VOID_DoubleValue(
+ "Horizontal speed",
+ new Func<double>(() => core.vessel.horizontalSrfSpeed),
+ "m/s"
+ );
+
+ public static readonly VOID_DoubleValue surfVelocity =
+ new VOID_DoubleValue(
+ "Surface velocity",
+ new Func<double>(() => core.vessel.srf_velocity.magnitude),
+ "m/s"
+ );
+
+ public static readonly VOID_DoubleValue vertVelocity =
+ new VOID_DoubleValue(
+ "Vertical speed",
+ new Func<double>(() => core.vessel.verticalSpeed),
+ "m/s"
+ );
+
+ public static readonly VOID_DoubleValue vesselAccel =
+ new VOID_DoubleValue(
+ "Acceleration",
+ () => geeForce * KerbinGee,
+ "m/s²"
+ );
+
+ public static readonly VOID_DoubleValue vesselAngularVelocity =
+ new VOID_DoubleValue(
+ "Angular Velocity",
+ delegate()
+ {
+ if (core.vessel != null)
+ {
+ return core.vessel.angularVelocity.magnitude;
+ }
+ else
+ {
+ return double.NaN;
+ }
+ },
+ "rad/s"
+ );
+
+ #endregion
+
+ #region Navigation
+
+ public static int upcomingManeuverNodes
+ {
+ get
+ {
+ if (core.vessel == null ||
+ core.vessel.patchedConicSolver == null ||
+ core.vessel.patchedConicSolver.maneuverNodes == null)
+ {
+ return 0;
+ }
+
+ return core.vessel.patchedConicSolver.maneuverNodes.Count;
+ }
+ }
+
+ public static readonly VOID_StrValue burnTimeDoneAtNode =
+ new VOID_StrValue(
+ "Full burn time to be half done at node",
+ delegate()
+ {
+ if (core.LastStage == null && upcomingManeuverNodes < 1)
+ {
+ return "N/A";
+ }
+
+ ManeuverNode node = core.vessel.patchedConicSolver.maneuverNodes[0];
+
+ if ((node.UT - Planetarium.GetUniversalTime()) < 0)
+ {
+ return string.Empty;
+ }
+
+ double interval = (node.UT - currentNodeBurnDuration) - Planetarium.GetUniversalTime();
+
+ if (double.IsNaN(interval))
+ {
+ return string.Intern("NaN");
+ }
+
+ int sign = Math.Sign(interval);
+ interval = Math.Abs(interval);
+
+ string format;
+
+ if (sign >= 0)
+ {
+ format = string.Intern("T - {0}");
+ }
+ else
+ {
+ format = string.Intern("T + {0}");
+ }
+
+ return string.Format(format, VOID_Tools.FormatInterval(interval));
+ }
+ );
+
+ public static readonly VOID_StrValue burnTimeHalfDoneAtNode =
+ new VOID_StrValue(
+ "Full burn time to be half done at node",
+ delegate()
+ {
+ if (core.LastStage == null && upcomingManeuverNodes < 1)
+ {
+ return "N/A";
+ }
+
+ ManeuverNode node = core.vessel.patchedConicSolver.maneuverNodes[0];
+
+ if ((node.UT - Planetarium.GetUniversalTime()) < 0)
+ {
+ return string.Empty;
+ }
+
+ double interval = (node.UT - currentNodeHalfBurnDuration) - Planetarium.GetUniversalTime();
+
+ if (double.IsNaN(interval))
+ {
+ return string.Intern("NaN");
+ }
+
+ int sign = Math.Sign(interval);
+ interval = Math.Abs(interval);
+
+ string format;
+
+ if (sign >= 0)
+ {
+ format = string.Intern("T - {0}");
+ }
+ else
+ {
+ format = string.Intern("T + {0}");
+ }
+
+ return string.Format(format, VOID_Tools.FormatInterval(interval));
+ }
+ );
+
+ public static readonly VOID_DoubleValue currManeuverDeltaV =
+ new VOID_DoubleValue(
+ "Current Maneuver Delta-V",
+ delegate()
+ {
+ if (upcomingManeuverNodes > 0)
+ {
+ return core.vessel.patchedConicSolver.maneuverNodes[0].DeltaV.magnitude;
+ }
+ else
+ {
+ return double.NaN;
+ }
+ },
+ "m/s"
+ );
+
+ public static readonly VOID_DoubleValue currManeuverDVRemaining =
+ new VOID_DoubleValue(
+ "Remaining Maneuver Delta-V",
+ delegate()
+ {
+ if (upcomingManeuverNodes > 0)
+ {
+ return core.vessel.patchedConicSolver.maneuverNodes[0].GetBurnVector(core.vessel.orbit).magnitude;
+ }
+ else
+ {
+ return double.NaN;
+ }
+ },
+ "m/s"
+ );
+
+ public static readonly VOID_DoubleValue currentNodeBurnDuration =
+ new VOID_DoubleValue(
+ "Total Burn Time",
+ delegate()
+ {
+ if (core.LastStage == null || currManeuverDeltaV.Value == double.NaN)
+ {
+ return double.NaN;
+ }
+
+ double stageThrust = stageNominalThrust;
+
+ return burnTime(currManeuverDeltaV.Value, totalMass, stageMassFlow, stageThrust);
+ },
+ "s"
+ );
+
+ public static readonly VOID_DoubleValue currentNodeBurnRemaining =
+ new VOID_DoubleValue(
+ "Burn Time Remaining",
+ delegate()
+ {
+ if (core.LastStage == null || currManeuverDVRemaining == double.NaN)
+ {
+ return double.NaN;
+ }
+
+ double stageThrust = stageNominalThrust;
+
+ return burnTime(currManeuverDVRemaining, totalMass, stageMassFlow, stageThrust);
+ },
+ "s"
+ );
+
+ public static readonly VOID_DoubleValue currentNodeHalfBurnDuration =
+ new VOID_DoubleValue(
+ "Half Burn Time",
+ delegate()
+ {
+ if (core.LastStage == null || currManeuverDeltaV.Value == double.NaN)
+ {
+ return double.NaN;
+ }
+
+ double stageThrust = stageNominalThrust;
+
+ return burnTime(currManeuverDeltaV.Value / 2d, totalMass, stageMassFlow, stageThrust);
+ },
+ "s"
+ );
+
+ public static readonly VOID_DoubleValue nextManeuverDeltaV =
+ new VOID_DoubleValue(
+ "Current Maneuver Delta-V",
+ delegate()
+ {
+ if (upcomingManeuverNodes > 1)
+ {
+ return core.vessel.patchedConicSolver.maneuverNodes[1].DeltaV.magnitude;
+ }
+ else
+ {
+ return double.NaN;
+ }
+ },
+ "m/s"
+ );
+
+ #endregion
+
+ #region Orbits
+
+ public static readonly VOID_StrValue primaryName =
+ new VOID_StrValue(
+ VOID_Localization.void_primary,
+ delegate()
+ {
+ if (core.vessel == null)
+ {
+ return string.Empty;
+ }
+ return core.vessel.mainBody.name;
+ }
+ );
+
+ public static readonly VOID_DoubleValue orbitAltitude =
+ new VOID_DoubleValue(
+ "Altitude (ASL)",
+ new Func<double>(() => core.vessel.orbit.altitude),
+ "m"
+ );
+
+ public static readonly VOID_DoubleValue orbitVelocity =
+ new VOID_DoubleValue(
+ VOID_Localization.void_velocity,
+ new Func<double>(() => core.vessel.orbit.vel.magnitude),
+ "m/s"
+ );
+
+ public static readonly VOID_DoubleValue orbitApoAlt =
+ new VOID_DoubleValue(
+ VOID_Localization.void_apoapsis,
+ new Func<double>(() => core.vessel.orbit.ApA),
+ "m"
+ );
+
+ public static readonly VOID_DoubleValue oribtPeriAlt =
+ new VOID_DoubleValue(
+ VOID_Localization.void_periapsis,
+ new Func<double>(() => core.vessel.orbit.PeA),
+ "m"
+ );
+
+ public static readonly VOID_StrValue timeToApo =
+ new VOID_StrValue(
+ "Time to Apoapsis",
+ new Func<string>(() => VOID_Tools.FormatInterval(core.vessel.orbit.timeToAp))
+ );
+
+ public static readonly VOID_StrValue timeToPeri =
+ new VOID_StrValue(
+ "Time to Periapsis",
+ new Func<string>(() => VOID_Tools.FormatInterval(core.vessel.orbit.timeToPe))
+ );
+
+ public static readonly VOID_DoubleValue orbitInclination =
+ new VOID_DoubleValue(
+ "Inclination",
+ new Func<double>(() => core.vessel.orbit.inclination),
+ "°"
+ );
+
+ public static readonly VOID_DoubleValue gravityAccel =
+ new VOID_DoubleValue(
+ "Gravity",
+ delegate()
+ {
+ double orbitRadius = core.vessel.mainBody.Radius +
+ core.vessel.mainBody.GetAltitude(core.vessel.findWorldCenterOfMass());
+ return (VOID_Core.Constant_G * core.vessel.mainBody.Mass) /
+ (orbitRadius * orbitRadius);
+ },
+ "m/s²"
+ );
+
+ public static readonly VOID_StrValue orbitPeriod =
+ new VOID_StrValue(
+ "Period",
+ new Func<string>(() => VOID_Tools.FormatInterval(core.vessel.orbit.period))
+ );
+
+ public static readonly VOID_DoubleValue semiMajorAxis =
+ new VOID_DoubleValue(
+ "Semi-Major Axis",
+ new Func<double>(() => core.vessel.orbit.semiMajorAxis),
+ "m"
+ );
+
+ public static readonly VOID_DoubleValue eccentricity =
+ new VOID_DoubleValue(
+ "Eccentricity",
+ new Func<double>(() => core.vessel.orbit.eccentricity),
+ ""
+ );
+
+ public static readonly VOID_DoubleValue meanAnomaly =
+ new VOID_DoubleValue(
+ "Mean Anomaly",
+ new Func<double>(() => core.vessel.orbit.meanAnomaly * 180d / Math.PI),
+ "°"
+ );
+
+ public static readonly VOID_DoubleValue trueAnomaly =
+ new VOID_DoubleValue(
+ "True Anomaly",
+ new Func<double>(() => core.vessel.orbit.trueAnomaly),
+ "°"
+ );
+
+ public static readonly VOID_DoubleValue eccAnomaly =
+ new VOID_DoubleValue(
+ "Eccentric Anomaly",
+ new Func<double>(() => core.vessel.orbit.eccentricAnomaly * 180d / Math.PI),
+ "°"
+ );
+
+ public static readonly VOID_DoubleValue longitudeAscNode =
+ new VOID_DoubleValue(
+ "Long. Ascending Node",
+ new Func<double>(() => core.vessel.orbit.LAN),
+ "°"
+ );
+
+ public static readonly VOID_DoubleValue argumentPeriapsis =
+ new VOID_DoubleValue(
+ "Argument of Periapsis",
+ new Func<double>(() => core.vessel.orbit.argumentOfPeriapsis),
+ "°"
+ );
+
+ public static readonly VOID_DoubleValue localSiderealLongitude =
+ new VOID_DoubleValue(
+ "Local Sidereal Longitude",
+ new Func<double>(() => VOID_Tools.FixDegreeDomain(
+ core.vessel.longitude + core.vessel.orbit.referenceBody.rotationAngle)),
+ "°"
+ );
+
+ #endregion
+
+ #region Science
+
+ public static readonly VOID_StrValue expSituation =
+ new VOID_StrValue(
+ "Situation",
+ new Func<string>(() => core.vessel.GetExperimentSituation().HumanString())
+ );
+
+ public static readonly VOID_StrValue currBiome =
+ new VOID_StrValue(
+ "Biome",
+ new Func<string>(() => VOID_Tools.GetBiome(core.vessel).name)
+ );
+
+ #endregion
+
+ #region Surface
+
+ public static readonly VOID_DoubleValue terrainElevation =
+ new VOID_DoubleValue(
+ "Terrain elevation",
+ new Func<double>(() => core.vessel.terrainAltitude),
+ "m"
+ );
+
+ #endregion
+
+ private static double burnTime(double deltaV, double initialMass, double massFlow, double thrust)
+ {
+ Tools.PostDebugMessage(typeof(VOID_Data), "calculating burnTime from:\n" +
+ "\tdeltaV: {0}\n" +
+ "\tinitialMass: {1}\n" +
+ "\tmassFlow: {2}\n" +
+ "\tthrust: {3}\n",
+ deltaV,
+ initialMass,
+ massFlow,
+ thrust
+ );
+ return initialMass / massFlow * (1d - Math.Exp(-deltaV * massFlow / thrust));
+ }
+ }
+}
+
+
--- a/VOID_DataLogger.cs
+++ b/VOID_DataLogger.cs
@@ -1,26 +1,37 @@
-//
-// VOID_Orbital.cs
-//
-// Author:
-// toadicus <>
-//
-// Copyright (c) 2013 toadicus
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// VOID
+//
+// VOID_DataLogger.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
using KSP;
using System;
using System.Collections.Generic;
+using System.IO;
+using System.Text;
+using ToadicusTools;
using UnityEngine;
namespace VOID
@@ -30,208 +41,455 @@
/*
* Fields
* */
- protected bool stopwatch1_running;
-
- protected bool csv_logging;
- protected bool first_write;
-
- protected double stopwatch1;
-
- protected string csv_log_interval_str;
-
- protected float csv_log_interval;
-
- protected double csvWriteTimer;
- protected double csvCollectTimer;
-
- protected List<string> csvList = new List<string>();
+ #region Fields
+
+ protected bool _loggingActive;
+ protected bool firstWrite;
+
+ [AVOID_SaveValue("logInterval")]
+ protected VOID_SaveValue<float> logInterval;
+ protected string logIntervalStr;
+
+ protected float csvCollectTimer;
+
+ protected List<byte> csvBytes;
+
+ protected string _fileName;
+ protected FileStream _outputFile;
+
+ protected uint outstandingWrites;
+
+ protected System.Text.UTF8Encoding _utf8Encoding;
+
+ #endregion
/*
* Properties
* */
+ #region Properties
+
+ // TODO: Add configurable or incremental file names.
+ protected bool loggingActive
+ {
+ get
+ {
+ return this._loggingActive;
+ }
+ set
+ {
+ if (value != this._loggingActive)
+ {
+ if (value)
+ {
+ this.csvCollectTimer = 0f;
+ }
+ else
+ {
+ this.CloseFileIfOpen();
+ }
+
+ this._loggingActive = value;
+ }
+ }
+ }
+
+ protected string fileName
+ {
+ get
+ {
+ if (this._fileName == null || this._fileName == string.Empty)
+ {
+ this._fileName = KSP.IO.IOUtils.GetFilePathFor(
+ typeof(VOID_Core),
+ string.Format(
+ "{0}_{1}",
+ this.vessel.vesselName,
+ "data.csv"
+ ),
+ null
+ );
+ }
+
+ return this._fileName;
+ }
+ }
+
+ protected FileStream outputFile
+ {
+ get
+ {
+ if (this._outputFile == null)
+ {
+ Tools.DebugLogger logger = Tools.DebugLogger.New(this);
+ logger.AppendFormat("Initializing output file '{0}' with mode ", this.fileName);
+
+ if (File.Exists(this.fileName))
+ {
+ logger.Append("append");
+ this._outputFile = new FileStream(
+ this.fileName,
+ FileMode.Append,
+ FileAccess.Write,
+ FileShare.Read,
+ 512,
+ true
+ );
+ }
+ else
+ {
+ logger.Append("create");
+ this._outputFile = new FileStream(
+ this.fileName,
+ FileMode.Create,
+ FileAccess.Write,
+ FileShare.Read,
+ 512,
+ true
+ );
+
+ byte[] byteOrderMark = utf8Encoding.GetPreamble();
+
+ logger.Append(" and writing preamble");
+ this._outputFile.Write(byteOrderMark, 0, byteOrderMark.Length);
+ }
+
+ logger.Append('.');
+
+ logger.AppendFormat(" File is {0}opened asynchronously.", this._outputFile.IsAsync ? "" : "not ");
+
+ logger.Print();
+ }
+
+ return this._outputFile;
+ }
+ }
+
+ public UTF8Encoding utf8Encoding
+ {
+ get
+ {
+ if (this._utf8Encoding == null)
+ {
+ this._utf8Encoding = new UTF8Encoding(true);
+ }
+
+ return this._utf8Encoding;
+ }
+ }
+
+ #endregion
/*
* Methods
* */
- public VOID_DataLogger()
- {
- this._Name = "CSV Data Logger";
-
- this.stopwatch1_running = false;
-
- this.csv_logging = false;
- this.first_write = true;
-
- this.stopwatch1 = 0;
- this.csv_log_interval_str = "0.5";
-
- this.csvWriteTimer = 0;
- this.csvCollectTimer = 0;
-
- this.WindowPos.x = Screen.width - 520;
- this.WindowPos.y = 85;
- }
-
- public override void ModuleWindow(int _)
- {
- GUIStyle txt_white = new GUIStyle(GUI.skin.label);
- txt_white.normal.textColor = txt_white.focused.textColor = Color.white;
- txt_white.alignment = TextAnchor.UpperRight;
- GUIStyle txt_green = new GUIStyle(GUI.skin.label);
- txt_green.normal.textColor = txt_green.focused.textColor = Color.green;
- txt_green.alignment = TextAnchor.UpperRight;
- GUIStyle txt_yellow = new GUIStyle(GUI.skin.label);
- txt_yellow.normal.textColor = txt_yellow.focused.textColor = Color.yellow;
- txt_yellow.alignment = TextAnchor.UpperRight;
-
- GUILayout.BeginVertical();
-
- GUILayout.Label("System time: " + DateTime.Now.ToString("HH:mm:ss"));
- GUILayout.Label(Tools.ConvertInterval(stopwatch1));
-
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- if (GUILayout.Button("Start"))
- {
- if (stopwatch1_running == false) stopwatch1_running = true;
- }
- if (GUILayout.Button("Stop"))
- {
- if (stopwatch1_running == true) stopwatch1_running = false;
- }
- if (GUILayout.Button("Reset"))
- {
- if (stopwatch1_running == true) stopwatch1_running = false;
- stopwatch1 = 0;
- }
- GUILayout.EndHorizontal();
-
- GUIStyle label_style = txt_white;
- string log_label = "Inactive";
- if (csv_logging && vessel.situation.ToString() == "PRELAUNCH")
- {
- log_label = "Awaiting launch";
- label_style = txt_yellow;
- }
- if (csv_logging && vessel.situation.ToString() != "PRELAUNCH")
- {
- log_label = "Active";
- label_style = txt_green;
- }
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- csv_logging = GUILayout.Toggle(csv_logging, "Data logging: ", GUILayout.ExpandWidth(false));
- GUILayout.Label(log_label, label_style, GUILayout.ExpandWidth(true));
- GUILayout.EndHorizontal();
-
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Interval: ", GUILayout.ExpandWidth(false));
- csv_log_interval_str = GUILayout.TextField(csv_log_interval_str, GUILayout.ExpandWidth(true));
- GUILayout.Label("s", GUILayout.ExpandWidth(false));
- GUILayout.EndHorizontal();
-
- float new_log_interval;
- if (Single.TryParse(csv_log_interval_str, out new_log_interval)) csv_log_interval = new_log_interval;
-
- GUILayout.EndVertical();
- GUI.DragWindow();
- }
-
+ #region Monobehaviour Lifecycle
public void Update()
{
+ if (this.csvBytes != null && this.csvBytes.Count > 0)
+ {
+ // csvList is not empty, write it
+ this.AsyncWriteData();
+ }
+
// CSV Logging
// from ISA MapSat
- if (csv_logging)
+ if (loggingActive)
{
//data logging is on
//increment timers
- csvWriteTimer += Time.deltaTime;
- csvCollectTimer += Time.deltaTime;
-
- if (csvCollectTimer >= csv_log_interval && vessel.situation != Vessel.Situations.PRELAUNCH)
+ this.csvCollectTimer += Time.deltaTime;
+
+ if (this.csvCollectTimer >= this.logInterval)
{
//data logging is on, vessel is not prelaunch, and interval has passed
//write a line to the list
- line_to_csvList(); //write to the csv
+ this.CollectLogData();
}
-
- if (csvList.Count != 0 && csvWriteTimer >= 15f)
- {
- // csvList is not empty and interval between writings to file has elapsed
- //write it
- string[] csvData;
- csvData = (string[])csvList.ToArray();
- Innsewerants_writeData(csvData);
- csvList.Clear();
- csvWriteTimer = 0f;
- }
- }
- else
- {
- //data logging is off
- //reset any timers and clear anything from csvList
- csvWriteTimer = 0f;
- csvCollectTimer = 0f;
- if (csvList.Count > 0) csvList.Clear();
- }
-
- if (stopwatch1_running)
- {
- stopwatch1 += Time.deltaTime;
}
}
public void FixedUpdate() {}
- private void Innsewerants_writeData(string[] csvArray)
- {
- var efile = KSP.IO.File.AppendText<VOID_Core>(vessel.vesselName + "_data.csv", null);
- foreach (string line in csvArray)
- {
- efile.Write(line);
- }
- efile.Close();
- }
-
- private void line_to_csvList()
- {
+ public void OnDestroy()
+ {
+ Tools.DebugLogger logger = Tools.DebugLogger.New(this);
+
+ logger.Append("Destroying...");
+
+ this.CloseFileIfOpen();
+
+ logger.Append(" Done.");
+ logger.Print(false);
+ }
+
+ #endregion
+
+ #region VOID_Module Overrides
+
+ public override void LoadConfig()
+ {
+ base.LoadConfig();
+
+ this.logIntervalStr = this.logInterval.value.ToString("#.0##");
+ }
+
+ public override void ModuleWindow(int _)
+ {
+ GUILayout.BeginVertical();
+
+ GUILayout.Label(
+ string.Format("System time: {0}", DateTime.Now.ToString("HH:mm:ss")),
+ GUILayout.ExpandWidth(true)
+ );
+ GUILayout.Label(
+ string.Format("Kerbin time: {0}", VOID_Tools.FormatDate(Planetarium.GetUniversalTime())),
+ GUILayout.ExpandWidth(true)
+ );
+
+ GUIStyle activeLabelStyle = VOID_Styles.labelRed;
+ string activeLabelText = "Inactive";
+ if (loggingActive)
+ {
+ activeLabelText = "Active";
+ activeLabelStyle = VOID_Styles.labelGreen;
+ }
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
+ this.loggingActive = GUILayout.Toggle(loggingActive, "Data logging: ", GUILayout.ExpandWidth(false));
+ GUILayout.Label(activeLabelText, activeLabelStyle, GUILayout.ExpandWidth(true));
+
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
+ GUILayout.Label("Interval: ", GUILayout.ExpandWidth(false));
+
+ logIntervalStr = GUILayout.TextField(logIntervalStr, GUILayout.ExpandWidth(true));
+ GUILayout.Label("s", GUILayout.ExpandWidth(false));
+
+ GUILayout.EndHorizontal();
+
+ float newLogInterval;
+ if (float.TryParse(logIntervalStr, out newLogInterval))
+ {
+ logInterval.value = newLogInterval;
+ this.logIntervalStr = this.logInterval.value.ToString("#.0##");
+ }
+
+ GUILayout.EndVertical();
+
+ GUI.DragWindow();
+ }
+
+ #endregion
+
+ #region Data Collection
+
+ private void CollectLogData()
+ {
+ if (this.csvBytes == null)
+ {
+ this.csvBytes = new List<byte>();
+ }
+
//called if logging is on and interval has passed
//writes one line to the csvList
- string line = "";
- if (first_write && !KSP.IO.File.Exists<VOID_Core>(vessel.vesselName + "_data.csv", null))
- {
- first_write = false;
- line += "Mission Elapsed Time (s);Altitude ASL (m);Altitude above terrain (m);Orbital Velocity (m/s);Surface Velocity (m/s);Vertical Speed (m/s);Horizontal Speed (m/s);Gee Force (gees);Temperature (°C);Gravity (m/s²);Atmosphere Density (g/m³);\n";
- }
+ StringBuilder line = new StringBuilder();
+
+ if (firstWrite)
+ {
+ firstWrite = false;
+ line.Append(
+ "\"Kerbin Universal Time (s)\"," +
+ "\"Mission Elapsed Time (s)\t\"," +
+ "\"Altitude ASL (m)\"," +
+ "\"Altitude above terrain (m)\"," +
+ "\"Surface Latitude (°)\"," +
+ "\"Surface Longitude (°)\"," +
+ "\"Orbital Velocity (m/s)\"," +
+ "\"Surface Velocity (m/s)\"," +
+ "\"Vertical Speed (m/s)\"," +
+ "\"Horizontal Speed (m/s)\"," +
+ "\"Gee Force (gees)\"," +
+ "\"Temperature (°C)\"," +
+ "\"Gravity (m/s²)\"," +
+ "\"Atmosphere Density (g/m³)\"," +
+ "\"Downrange Distance (m)\"," +
+ "\n"
+ );
+ }
+
+ // Universal time
+ line.Append(Planetarium.GetUniversalTime().ToString("F2"));
+ line.Append(',');
+
//Mission time
- line += vessel.missionTime.ToString("F3") + ";";
+ line.Append(vessel.missionTime.ToString("F3"));
+ line.Append(',');
+
//Altitude ASL
- line += vessel.orbit.altitude.ToString("F3") + ";";
+ line.Append(VOID_Data.orbitAltitude.Value.ToString("F3"));
+ line.Append(',');
+
//Altitude (true)
- double alt_true = vessel.orbit.altitude - vessel.terrainAltitude;
- if (vessel.terrainAltitude < 0) alt_true = vessel.orbit.altitude;
- line += alt_true.ToString("F3") + ";";
+ line.Append(VOID_Data.trueAltitude.Value.ToString("F3"));
+ line.Append(',');
+
+ // Surface Latitude
+ line.Append('"');
+ line.Append(VOID_Data.surfLatitude.Value);
+ line.Append('"');
+ line.Append(',');
+
+ // Surface Longitude
+ line.Append('"');
+ line.Append(VOID_Data.surfLongitude.Value);
+ line.Append('"');
+ line.Append(',');
+
//Orbital velocity
- line += vessel.orbit.vel.magnitude.ToString("F3") + ";";
+ line.Append(VOID_Data.orbitVelocity.Value.ToString("F3"));
+ line.Append(',');
+
//surface velocity
- line += vessel.srf_velocity.magnitude.ToString("F3") + ";";
+ line.Append(VOID_Data.surfVelocity.Value.ToString("F3"));
+ line.Append(',');
+
//vertical speed
- line += vessel.verticalSpeed.ToString("F3") + ";";
+ line.Append(VOID_Data.vertVelocity.Value.ToString("F3"));
+ line.Append(',');
+
//horizontal speed
- line += vessel.horizontalSrfSpeed.ToString("F3") + ";";
+ line.Append(VOID_Data.horzVelocity.Value.ToString("F3"));
+ line.Append(',');
+
//gee force
- line += vessel.geeForce.ToString("F3") + ";";
+ line.Append(VOID_Data.geeForce.Value.ToString("F3"));
+ line.Append(',');
+
//temperature
- line += vessel.flightIntegrator.getExternalTemperature().ToString("F2") + ";";
+ line.Append(VOID_Data.temperature.Value.ToString("F2"));
+ line.Append(',');
+
//gravity
- double r_vessel = vessel.mainBody.Radius + vessel.mainBody.GetAltitude(vessel.findWorldCenterOfMass());
- double g_vessel = (VOID_Core.Constant_G * vessel.mainBody.Mass) / Math.Pow(r_vessel, 2);
- line += g_vessel.ToString("F3") + ";";
+ line.Append(VOID_Data.gravityAccel.Value.ToString("F3"));
+ line.Append(',');
+
//atm density
- line += (vessel.atmDensity * 1000).ToString("F3") + ";";
- line += "\n";
- if (csvList.Contains(line) == false) csvList.Add(line);
- csvCollectTimer = 0f;
- }
+ line.Append(VOID_Data.atmDensity.Value.ToString("G3"));
+ line.Append(',');
+
+ // Downrange Distance
+ line.Append((VOID_Data.downrangeDistance.Value.ToString("G3")));
+
+ line.Append('\n');
+
+ csvBytes.AddRange(this.utf8Encoding.GetBytes(line.ToString()));
+
+ this.csvCollectTimer = 0f;
+ }
+
+ #endregion
+
+ #region File IO Methods
+
+ protected void AsyncWriteCallback(IAsyncResult result)
+ {
+ Tools.PostDebugMessage(this, "Got async callback, IsCompleted = {0}", result.IsCompleted);
+
+ this.outputFile.EndWrite(result);
+ this.outstandingWrites--;
+ }
+
+ private void AsyncWriteData()
+ {
+ WriteState state = new WriteState();
+
+ state.bytes = this.csvBytes.ToArray();
+ state.stream = this.outputFile;
+
+ this.outstandingWrites++;
+ var writeCallback = new AsyncCallback(this.AsyncWriteCallback);
+
+ this.outputFile.BeginWrite(state.bytes, 0, state.bytes.Length, writeCallback, state);
+
+ this.csvBytes.Clear();
+ }
+
+ private void CloseFileIfOpen()
+ {
+ Tools.DebugLogger logger = Tools.DebugLogger.New(this);
+
+ logger.AppendFormat("Cleaning up file {0}...", this.fileName);
+
+ if (this.csvBytes != null && this.csvBytes.Count > 0)
+ {
+ logger.Append(" Writing remaining data...");
+ this.AsyncWriteData();
+ }
+
+ logger.Append(" Waiting for writes to finish.");
+ while (this.outstandingWrites > 0)
+ {
+ logger.Append('.');
+ System.Threading.Thread.Sleep(10);
+ }
+
+ if (this._outputFile != null)
+ {
+ this._outputFile.Close();
+ this._outputFile = null;
+ logger.Append(" File closed.");
+ }
+
+ logger.Print(false);
+ }
+
+ #endregion
+
+ #region Constructors & Destructors
+
+ public VOID_DataLogger()
+ {
+ this._Name = "CSV Data Logger";
+
+ this.loggingActive = false;
+ this.firstWrite = true;
+
+ this.logInterval = 0.5f;
+ this.csvCollectTimer = 0f;
+
+ this.outstandingWrites = 0;
+
+ this.WindowPos.x = Screen.width - 520f;
+ this.WindowPos.y = 85f;
+
+ this.core.onApplicationQuit += delegate(object sender)
+ {
+ this.CloseFileIfOpen();
+ };
+ }
+
+ ~VOID_DataLogger()
+ {
+ this.OnDestroy();
+ }
+
+ #endregion
+
+ #region Subclasses
+
+ private class WriteState
+ {
+ public byte[] bytes;
+ public FileStream stream;
+ }
+
+ #endregion
}
}
+
+
--- a/VOID_DataValue.cs
+++ b/VOID_DataValue.cs
@@ -1,30 +1,43 @@
-//
-// VOID_DataValue.cs
-//
-// Author:
-// toadicus <>
-//
-// Copyright (c) 2013 toadicus
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// VOID
+//
+// VOID_DataValue.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
using System;
+using ToadicusTools;
using UnityEngine;
namespace VOID
{
public interface IVOID_DataValue
{
+ string Label { get; }
+ string Units { get; }
+ object Value { get; }
+
void Refresh();
string ValueUnitString();
void DoGUIHorizontal();
@@ -48,6 +61,7 @@
* */
protected T cache;
protected Func<T> ValueFunc;
+ protected float lastUpdate;
/*
* Properties
@@ -55,8 +69,26 @@
public string Label { get; protected set; }
public string Units { get; protected set; }
- public T Value {
- get {
+ object IVOID_DataValue.Value
+ {
+ get
+ {
+ return (object)this.Value;
+ }
+ }
+
+ public T Value
+ {
+ get
+ {
+ if (
+ HighLogic.LoadedSceneIsEditor ||
+ (VOID_Core.Instance.updateTimer - this.lastUpdate > VOID_Core.Instance.updatePeriod) ||
+ (this.lastUpdate > VOID_Core.Instance.updateTimer)
+ )
+ {
+ this.Refresh();
+ }
return (T)this.cache;
}
}
@@ -69,11 +101,15 @@
this.Label = Label;
this.Units = Units;
this.ValueFunc = ValueFunc;
+ this.lastUpdate = 0;
+
+ VOID_Data.DataValues[this.GetHashCode()] = this;
}
public void Refresh()
{
this.cache = this.ValueFunc.Invoke ();
+ this.lastUpdate = VOID_Core.Instance.updateTimer;
}
public T GetFreshValue()
@@ -82,7 +118,7 @@
return (T)this.cache;
}
- public string ValueUnitString() {
+ public virtual string ValueUnitString() {
return this.Value.ToString() + this.Units;
}
@@ -93,6 +129,21 @@
GUILayout.FlexibleSpace ();
GUILayout.Label (this.ValueUnitString(), GUILayout.ExpandWidth (false));
GUILayout.EndHorizontal ();
+ }
+
+ public override int GetHashCode()
+ {
+ int hash;
+ unchecked
+ {
+ hash = 79999;
+
+ hash = hash * 104399 + this.Label.GetHashCode();
+ hash = hash * 104399 + this.ValueFunc.GetHashCode();
+ hash = hash * 104399 + this.Units.GetHashCode();
+ }
+
+ return hash;
}
public override string ToString()
@@ -106,30 +157,93 @@
}
}
- internal interface IVOID_NumericValue
- {
- double ToDouble();
- string ToString(string format);
- string ToSIString(int digits, int MinMagnitude, int MaxMagnitude);
- }
-
- public abstract class VOID_NumValue<T> : VOID_DataValue<T>, IVOID_NumericValue
- {
- public VOID_NumValue(string Label, Func<T> ValueFunc, string Units = "") : base(Label, ValueFunc, Units) {}
-
- public abstract double ToDouble();
- public abstract string ToString(string Format);
- public abstract string ToSIString(int digits = 3, int MinMagnitude = 0, int MaxMagnitude = int.MaxValue);
-
- public abstract string ValueUnitString(string format);
+ public abstract class VOID_NumValue<T> : VOID_DataValue<T>
+ where T : IFormattable, IConvertible, IComparable
+ {
+ public static implicit operator Double(VOID_NumValue<T> v)
+ {
+ return v.ToDouble();
+ }
+
+ public static implicit operator Int32(VOID_NumValue<T> v)
+ {
+ return v.ToInt32();
+ }
+
+
+ public static implicit operator Single(VOID_NumValue<T> v)
+ {
+ return v.ToSingle();
+ }
+
+ protected IFormatProvider formatProvider;
+
+ public VOID_NumValue(string Label, Func<T> ValueFunc, string Units = "") : base(Label, ValueFunc, Units)
+ {
+ this.formatProvider = System.Globalization.CultureInfo.CurrentUICulture;
+ }
+
+ public virtual double ToDouble(IFormatProvider provider)
+ {
+ return this.Value.ToDouble(provider);
+ }
+
+ public virtual double ToDouble()
+ {
+ return this.ToDouble(this.formatProvider);
+ }
+
+ public virtual int ToInt32(IFormatProvider provider)
+ {
+ return this.Value.ToInt32(provider);
+ }
+
+ public virtual int ToInt32()
+ {
+ return this.ToInt32(this.formatProvider);
+ }
+
+ public virtual float ToSingle(IFormatProvider provider)
+ {
+ return this.Value.ToSingle(provider);
+ }
+
+ public virtual float ToSingle()
+ {
+ return this.ToSingle(this.formatProvider);
+ }
+
+ public virtual string ToString(string Format)
+ {
+ return string.Format (
+ "{0}: {1}{2}",
+ this.Label,
+ this.Value.ToString(Format, this.formatProvider),
+ this.Units
+ );
+ }
+
+ public virtual string ToSIString(int digits = 3, int MinMagnitude = 0, int MaxMagnitude = int.MaxValue)
+ {
+ return string.Format (
+ "{0}{1}",
+ Tools.MuMech_ToSI (this, digits, MinMagnitude, MaxMagnitude),
+ this.Units
+ );
+ }
+
+ public virtual string ValueUnitString(string format)
+ {
+ return this.Value.ToString(format, this.formatProvider) + this.Units;
+ }
public virtual string ValueUnitString(int digits) {
- return Tools.MuMech_ToSI(this.ToDouble(), digits) + this.Units;
+ return Tools.MuMech_ToSI(this, digits) + this.Units;
}
public virtual string ValueUnitString(int digits, int MinMagnitude, int MaxMagnitude)
{
- return Tools.MuMech_ToSI(this.ToDouble(), digits, MinMagnitude, MaxMagnitude) + this.Units;
+ return Tools.MuMech_ToSI(this, digits, MinMagnitude, MaxMagnitude) + this.Units;
}
public virtual void DoGUIHorizontal(string format)
@@ -159,19 +273,26 @@
public virtual int DoGUIHorizontalPrec(int digits)
{
- float magnitude;
- float magLimit;
-
- magnitude = (float)Math.Log10(Math.Abs(this.ToDouble()));
-
- magLimit = Mathf.Max(magnitude, 6f);
- magLimit = Mathf.Round((float)Math.Ceiling(magLimit / 3f) * 3f);
+ double magnitude;
+ double magLimit;
+
+ magnitude = Math.Log10(Math.Abs((double)this));
+
+ magLimit = Math.Max(Math.Abs(magnitude), 3d) + 3d;
+ magLimit = Math.Round(Math.Ceiling(magLimit / 3f)) * 3d;
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label(this.Label + "ⁱ:", GUILayout.ExpandWidth(true));
GUILayout.FlexibleSpace();
- GUILayout.Label(this.ValueUnitString(3, int.MinValue, (int)magnitude - digits), GUILayout.ExpandWidth(false));
+ if (magnitude >= 0)
+ {
+ GUILayout.Label(this.ValueUnitString(3, int.MinValue, (int)magnitude - digits), GUILayout.ExpandWidth(false));
+ }
+ else
+ {
+ GUILayout.Label(this.ValueUnitString(3, (int)magnitude + digits, int.MaxValue), GUILayout.ExpandWidth(false));
+ }
GUILayout.EndHorizontal();
if (Event.current.type == EventType.mouseUp)
@@ -179,6 +300,11 @@
Rect lastRect = GUILayoutUtility.GetLastRect();
if (lastRect.Contains(Event.current.mousePosition))
{
+ Tools.PostDebugMessage(string.Format("{0}: Changing digits from {1} within magLimit {2}.",
+ this.GetType().Name,
+ digits,
+ magLimit));
+
if (Event.current.button == 0)
{
digits = (digits + 3) % (int)magLimit;
@@ -186,11 +312,22 @@
else if (Event.current.button == 1)
{
digits = (digits - 3) % (int)magLimit;
- if (digits < 0)
- {
- digits = (int)magLimit - 3;
- }
}
+
+ if (digits < 0)
+ {
+ digits += (int)magLimit;
+ }
+
+ Tools.PostDebugMessage(string.Format("{0}: Changed digits to {1}." +
+ "\n\tNew minMagnitude: {2}, maxMagnitude: {3}" +
+ "\n\tMagnitude: {4}",
+ this.GetType().Name,
+ digits,
+ magnitude >= 0 ? int.MinValue : (int)magnitude - 4 + digits,
+ magnitude >= 0 ? (int)magnitude - digits : int.MaxValue,
+ magnitude
+ ));
}
}
@@ -198,107 +335,44 @@
}
}
- public class VOID_DoubleValue : VOID_NumValue<double>, IVOID_NumericValue
+ public class VOID_DoubleValue : VOID_NumValue<double>
{
public VOID_DoubleValue(string Label, Func<double> ValueFunc, string Units) : base(Label, ValueFunc, Units) {}
-
- public override double ToDouble ()
- {
- return this.Value;
- }
-
- public override string ToString(string format)
- {
- return string.Format (
- "{0}: {1}{2}",
+ }
+
+ public class VOID_FloatValue : VOID_NumValue<float>
+ {
+ public VOID_FloatValue(string Label, Func<float> ValueFunc, string Units) : base(Label, ValueFunc, Units) {}
+ }
+
+ public class VOID_IntValue : VOID_NumValue<int>
+ {
+ public VOID_IntValue(string Label, Func<int> ValueFunc, string Units) : base(Label, ValueFunc, Units) {}
+ }
+
+ public class VOID_StrValue : VOID_DataValue<string>
+ {
+ public VOID_StrValue(string Label, Func<string> ValueFunc) : base(Label, ValueFunc, "") {}
+ }
+
+ public class VOID_Vector3dValue : VOID_DataValue<Vector3d>
+ {
+ public VOID_Vector3dValue(string Label, Func<Vector3d> ValueFunc, string Units)
+ : base(Label, ValueFunc, Units)
+ {}
+
+ public string ToString(string format)
+ {
+ return string.Format("{0}: {1}{2}",
this.Label,
- this.Value.ToString (format),
+ this.Value.ToString(format),
this.Units
);
}
- public override string ValueUnitString(string format) {
+ public string ValueUnitString(string format) {
return this.Value.ToString(format) + this.Units;
}
-
- public override string ToSIString(int digits = 3, int MinMagnitude = 0, int MaxMagnitude = int.MaxValue)
- {
- return string.Format (
- "{0}{1}",
- Tools.MuMech_ToSI (this.Value, digits, MinMagnitude, MaxMagnitude),
- this.Units
- );
- }
- }
- public class VOID_FloatValue : VOID_NumValue<float>, IVOID_NumericValue
- {
- public VOID_FloatValue(string Label, Func<float> ValueFunc, string Units) : base(Label, ValueFunc, Units) {}
-
- public override double ToDouble ()
- {
- return (double)this.Value;
- }
-
- public override string ValueUnitString(string format) {
- return this.Value.ToString(format) + this.Units;
- }
-
- public override string ToString(string format)
- {
- return string.Format (
- "{0}: {1}{2}",
- this.Label,
- this.Value.ToString (format),
- this.Units
- );
- }
-
- public override string ToSIString(int digits = 3, int MinMagnitude = 0, int MaxMagnitude = int.MaxValue)
- {
- return string.Format (
- "{0}{1}",
- Tools.MuMech_ToSI ((double)this.Value, digits, MinMagnitude, MaxMagnitude),
- this.Units
- );
- }
- }
- public class VOID_IntValue : VOID_NumValue<int>, IVOID_NumericValue
- {
- public VOID_IntValue(string Label, Func<int> ValueFunc, string Units) : base(Label, ValueFunc, Units) {}
-
- public override double ToDouble ()
- {
- return (double)this.Value;
- }
-
- public override string ValueUnitString(string format) {
- return this.Value.ToString(format) + this.Units;
- }
-
- public override string ToString(string format)
- {
- return string.Format (
- "{0}: {1}{2}",
- this.Label,
- this.Value.ToString (format),
- this.Units
- );
- }
-
- public override string ToSIString(int digits = 3, int MinMagnitude = 0, int MaxMagnitude = int.MaxValue)
- {
- return string.Format (
- "{0}{1}",
- Tools.MuMech_ToSI ((double)this.Value, digits, MinMagnitude, MaxMagnitude),
- this.Units
- );
- }
- }
-
-
- public class VOID_StrValue : VOID_DataValue<string>
- {
- public VOID_StrValue(string Label, Func<string> ValueFunc) : base(Label, ValueFunc, "") {}
}
}
--- a/VOID_EditorCore.cs
+++ b/VOID_EditorCore.cs
@@ -1,28 +1,37 @@
+// VOID
//
-// VOID_EditorCore.cs
+// VOID_EditorCore.cs
//
-// Author:
-// toadicus <>
+// Copyright © 2014, toadicus
+// All rights reserved.
//
-// Copyright (c) 2013 toadicus
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
-using Engineer.VesselSimulator;
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+using KerbalEngineer.VesselSimulator;
using KSP;
using System;
using System.Collections.Generic;
using System.Linq;
+using ToadicusTools;
using UnityEngine;
namespace VOID
@@ -60,8 +69,17 @@
if (_initialized)
{
_instance.StopGUI();
+ _instance.Dispose();
_instance = null;
_initialized = false;
+ }
+ }
+
+ protected override ApplicationLauncher.AppScenes appIconVisibleScenes
+ {
+ get
+ {
+ return ApplicationLauncher.AppScenes.VAB | ApplicationLauncher.AppScenes.SPH;
}
}
@@ -70,7 +88,7 @@
this._Name = "VOID Editor Core";
}
- public new void OnGUI() {}
+ public override void OnGUI() {}
public override void DrawGUI()
{
@@ -81,7 +99,7 @@
Rect _iconPos = Tools.DockToWindow (this.VOIDIconPos, this.mainWindowPos);
- _iconPos = Tools.ClampRectToScreen (_iconPos, (int)_iconPos.width, (int)_iconPos.height);
+ _iconPos = Tools.ClampRectToEditorPad (_iconPos);
if (_iconPos != this.VOIDIconPos)
{
@@ -91,11 +109,13 @@
base.DrawGUI();
}
- public new void Update()
+ public override void Update()
{
+ this.LoadBeforeUpdate();
+
foreach (IVOID_EditorModule module in this.Modules)
{
- if (EditorLogic.startPod == null)
+ if (EditorLogic.RootPart == null)
{
module.StopGUI();
continue;
@@ -110,7 +130,7 @@
}
}
- if (EditorLogic.startPod == null || !HighLogic.LoadedSceneIsEditor)
+ if (EditorLogic.RootPart == null || !HighLogic.LoadedSceneIsEditor)
{
this.StopGUI();
return;
@@ -120,16 +140,16 @@
this.StartGUI();
}
- if (EditorLogic.SortedShipList.Count > 0)
+ if (EditorLogic.SortedShipList.Count > 0 && this.vesselSimActive)
{
- SimManager.Instance.Gravity = 9.08665;
- SimManager.Instance.TryStartSimulation();
+ Tools.PostDebugMessage(this, "Updating SimManager.");
+ this.UpdateSimManager();
}
this.CheckAndSave ();
}
- public new void FixedUpdate() {}
+ public override void FixedUpdate() {}
}
}
--- a/VOID_EditorHUD.cs
+++ b/VOID_EditorHUD.cs
@@ -1,70 +1,56 @@
-//
-// VOID_Hud.cs
-//
-// Author:
-// toadicus <>
-//
-// Copyright (c) 2013 toadicus
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
-//
-
-using Engineer.VesselSimulator;
+// VOID
+//
+// VOID_EditorHUD.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+using KerbalEngineer.VesselSimulator;
using KSP;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
+using ToadicusTools;
using UnityEngine;
namespace VOID
{
- public class VOID_EditorHUD : VOID_Module, IVOID_EditorModule
+ public class VOID_EditorHUD : VOID_HUDModule, IVOID_EditorModule
{
/*
* Fields
* */
- [AVOID_SaveValue("colorIndex")]
- protected VOID_SaveValue<int> _colorIndex = 0;
-
- protected List<Color> textColors = new List<Color>();
-
- protected GUIStyle labelStyle;
-
+ protected HUDWindow ehudWindow;
protected EditorVesselOverlays _vesselOverlays;
+
+ [AVOID_SaveValue("snapToLeft")]
+ protected VOID_SaveValue<bool> snapToLeft;
/*
* Properties
* */
- public int ColorIndex
- {
- get
- {
- return this._colorIndex;
- }
- set
- {
- if (this._colorIndex >= this.textColors.Count - 1)
- {
- this._colorIndex = 0;
- return;
- }
-
- this._colorIndex = value;
- }
- }
-
protected EditorVesselOverlays vesselOverlays
{
get
@@ -113,60 +99,33 @@
{
this._Name = "Heads-Up Display";
- this._Active.value = true;
-
- this.textColors.Add(Color.green);
- this.textColors.Add(Color.black);
- this.textColors.Add(Color.white);
- this.textColors.Add(Color.red);
- this.textColors.Add(Color.blue);
- this.textColors.Add(Color.yellow);
- this.textColors.Add(Color.gray);
- this.textColors.Add(Color.cyan);
- this.textColors.Add(Color.magenta);
-
- this.labelStyle = new GUIStyle ();
- // this.labelStyle.alignment = TextAnchor.UpperRight;
- this.labelStyle.normal.textColor = this.textColors [this.ColorIndex];
+ this.toggleActive = true;
+
+ this.snapToLeft.value = true;
+
+ this.ehudWindow = new HUDWindow(
+ "editorHUD",
+ this.ehudWindowFunc,
+ new Rect(EditorPanels.Instance.partsPanelWidth + 10f, 125f, 300f, 64f)
+ );
+ this.Windows.Add(this.ehudWindow);
Tools.PostDebugMessage (this.GetType().Name + ": Constructed.");
}
- public override void DrawGUI()
- {
- SimManager.Instance.RequestSimulation();
-
- if (SimManager.Instance.LastStage == null)
+ public void ehudWindowFunc(int id)
+ {
+ StringBuilder hudString = new StringBuilder();
+
+ if (this.core.LastStage == null)
{
return;
}
- float hudLeft;
- StringBuilder hudString;
-
- if (EditorLogic.fetch.editorScreen == EditorLogic.EditorScreen.Parts)
- {
- hudLeft = EditorPanels.Instance.partsPanelWidth + 10;
- }
- else if (EditorLogic.fetch.editorScreen == EditorLogic.EditorScreen.Actions)
- {
- hudLeft = EditorPanels.Instance.actionsPanelWidth + 10;
- }
- else
- {
- return;
- }
-
- Rect hudPos = new Rect (hudLeft, 48, 300, 32);
-
- hudString = new StringBuilder();
-
- // GUI.skin = AssetBase.GetGUISkin("KSP window 2");
-
- labelStyle.normal.textColor = textColors [ColorIndex];
+ VOID_Styles.labelHud.alignment = TextAnchor.UpperLeft;
hudString.Append("Total Mass: ");
- hudString.Append(SimManager.Instance.LastStage.totalMass.ToString("F3"));
+ hudString.Append(this.core.LastStage.totalMass.ToString("F3"));
hudString.Append('t');
hudString.Append(' ');
@@ -177,22 +136,30 @@
hudString.Append('\n');
hudString.Append("Total Delta-V: ");
- hudString.Append(Tools.MuMech_ToSI(SimManager.Instance.LastStage.totalDeltaV));
+ hudString.Append(Tools.MuMech_ToSI(this.core.LastStage.totalDeltaV));
hudString.Append("m/s");
hudString.Append('\n');
hudString.Append("Bottom Stage Delta-V");
- hudString.Append(Tools.MuMech_ToSI(SimManager.Instance.LastStage.deltaV));
+ hudString.Append(Tools.MuMech_ToSI(this.core.LastStage.deltaV));
hudString.Append("m/s");
hudString.Append('\n');
hudString.Append("Bottom Stage T/W Ratio: ");
- hudString.Append(SimManager.Instance.LastStage.thrustToWeight.ToString("F3"));
+ hudString.Append(this.core.LastStage.thrustToWeight.ToString("F3"));
+
+ Tools.PostDebugMessage(this,
+ "CoMmarker.gameObject.activeInHierarchy: {0};" +
+ "CoTmarker.gameObject.activeInHierarchy: {1}",
+ this.CoMmarker.gameObject.activeInHierarchy,
+ this.CoTmarker.gameObject.activeInHierarchy
+ );
if (this.CoMmarker.gameObject.activeInHierarchy && this.CoTmarker.gameObject.activeInHierarchy)
{
+ Tools.PostDebugMessage(this, "CoM and CoT markers are active, doing thrust offset.");
hudString.Append('\n');
hudString.Append("Thrust Offset: ");
@@ -202,19 +169,77 @@
this.CoMmarker.posMarkerObject.transform.position - this.CoTmarker.posMarkerObject.transform.position
).ToString("F3"));
}
-
- GUI.Label (
- hudPos,
+ #if DEBUG
+ else
+ {
+ Tools.PostDebugMessage(this, "CoM and CoT markers are not active, thrust offset skipped.");
+ }
+ #endif
+
+ GUILayout.Label(
hudString.ToString(),
- labelStyle);
- }
-
- public override void DrawConfigurables()
- {
- if (GUILayout.Button ("Change HUD color", GUILayout.ExpandWidth (false)))
- {
- ++this.ColorIndex;
- }
+ VOID_Styles.labelHud,
+ GUILayout.ExpandWidth(true),
+ GUILayout.ExpandHeight(true)
+ );
+
+ if (!this.positionsLocked)
+ {
+ GUI.DragWindow();
+ }
+
+ GUI.BringWindowToBack(id);
+ }
+
+ public override void DrawGUI()
+ {
+ float hudLeft;
+
+ if (EditorLogic.fetch.editorScreen == EditorScreen.Parts)
+ {
+ hudLeft = EditorPanels.Instance.partsPanelWidth + 10f;
+ hudLeft += EditorPartList.Instance.transformTopLeft.position.x -
+ EditorPartList.Instance.transformTopLeft.parent.parent.position.x -
+ 72f;
+ }
+ else if (EditorLogic.fetch.editorScreen == EditorScreen.Actions)
+ {
+ hudLeft = EditorPanels.Instance.actionsPanelWidth + 10f;
+ }
+ else
+ {
+ return;
+ }
+
+ Tools.PostDebugMessage(this,
+ "EditorPartList topLeft.parent.parent.position: {0}\n" +
+ "EditorPartList topLeft.parent.position: {1}\n" +
+ "EditorPartList topLeft.position: {2}\n" +
+ "snapToEdge: {3} (pos.Xmin: {4}; hudLeft: {5})",
+ EditorPartList.Instance.transformTopLeft.parent.parent.position,
+ EditorPartList.Instance.transformTopLeft.parent.position,
+ EditorPartList.Instance.transformTopLeft.position,
+ this.snapToLeft, this.ehudWindow.WindowPos.xMin, hudLeft
+ );
+
+ base.DrawGUI();
+
+ Rect hudPos = this.ehudWindow.WindowPos;
+
+ if (this.snapToLeft && this.positionsLocked)
+ {
+ hudPos.xMin = hudLeft;
+ }
+ else
+ {
+ hudPos.xMin = Mathf.Max(hudLeft, hudPos.xMin);
+ }
+
+ hudPos.width = this.ehudWindow.defaultWindowPos.width;
+
+ this.ehudWindow.WindowPos = hudPos;
+
+ this.snapToLeft = Mathf.Abs(this.ehudWindow.WindowPos.xMin - hudLeft) < 15f;
}
}
}
--- a/VOID_HUD.cs
+++ b/VOID_HUD.cs
@@ -1,62 +1,52 @@
+// VOID
//
-// VOID_Hud.cs
+// VOID_HUD.cs
//
-// Author:
-// toadicus <>
+// Copyright © 2014, toadicus
+// All rights reserved.
//
-// Copyright (c) 2013 toadicus
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+using KerbalEngineer.VesselSimulator;
using KSP;
-using UnityEngine;
using System;
using System.Collections.Generic;
+using System.Text;
+using ToadicusTools;
+using UnityEngine;
namespace VOID
{
- public class VOID_HUD : VOID_Module, IVOID_Module
+ public class VOID_HUD : VOID_HUDModule, IVOID_Module
{
/*
* Fields
* */
- [AVOID_SaveValue("colorIndex")]
- protected VOID_SaveValue<int> _colorIndex = 0;
-
- protected List<Color> textColors = new List<Color>();
+ protected HUDWindow leftHUD;
+ protected HUDWindow rightHUD;
/*
* Properties
* */
- public int ColorIndex
- {
- get
- {
- return this._colorIndex;
- }
- set
- {
- if (this._colorIndex >= this.textColors.Count - 1)
- {
- this._colorIndex = 0;
- return;
- }
-
- this._colorIndex = value;
- }
- }
/*
* Methods
@@ -65,72 +55,133 @@
{
this._Name = "Heads-Up Display";
- this._Active.value = true;
+ this.toggleActive = true;
- this.textColors.Add(Color.green);
- this.textColors.Add(Color.black);
- this.textColors.Add(Color.white);
- this.textColors.Add(Color.red);
- this.textColors.Add(Color.blue);
- this.textColors.Add(Color.yellow);
- this.textColors.Add(Color.gray);
- this.textColors.Add(Color.cyan);
- this.textColors.Add(Color.magenta);
+ this.leftHUD = new HUDWindow("leftHUD", this.leftHUDWindow, new Rect(Screen.width * .375f - 300f, 0f, 300f, 90f));
+ this.Windows.Add(this.leftHUD);
- VOID_Core.Instance.LabelStyles["hud"] = new GUIStyle();
- VOID_Core.Instance.LabelStyles["hud"].normal.textColor = this.textColors [this.ColorIndex];
+ this.rightHUD = new HUDWindow("rightHUD", this.rightHUDWindow, new Rect(Screen.width * .625f, 0f, 300f, 90f));
+ this.Windows.Add(this.rightHUD);
Tools.PostDebugMessage ("VOID_HUD: Constructed.");
}
- public override void DrawGUI()
+ protected void leftHUDWindow(int id)
{
- GUI.skin = VOID_Core.Instance.Skin;
+ StringBuilder leftHUD;
- if (VOID_Core.Instance.powerAvailable)
+ leftHUD = new StringBuilder();
+
+ VOID_Styles.labelHud.alignment = TextAnchor.UpperRight;
+
+ if (this.core.powerAvailable)
{
- VOID_Core.Instance.LabelStyles["hud"].normal.textColor = textColors [ColorIndex];
-
- GUI.Label (
- new Rect ((Screen.width * .2083f), 0, 300f, 70f),
- "Obt Alt: " + Tools.MuMech_ToSI (vessel.orbit.altitude) + "m" +
- " Obt Vel: " + Tools.MuMech_ToSI (vessel.orbit.vel.magnitude) + "m/s" +
- "\nAp: " + Tools.MuMech_ToSI (vessel.orbit.ApA) + "m" +
- " ETA " + Tools.ConvertInterval (vessel.orbit.timeToAp) +
- "\nPe: " + Tools.MuMech_ToSI (vessel.orbit.PeA) + "m" +
- " ETA " + Tools.ConvertInterval (vessel.orbit.timeToPe) +
- "\nInc: " + vessel.orbit.inclination.ToString ("F3") + "°" +
- "\nPrimary: " + vessel.mainBody.bodyName,
- VOID_Core.Instance.LabelStyles["hud"]);
- // Toadicus edit: Added "Biome: " line to surf/atmo HUD
- GUI.Label (
- new Rect ((Screen.width * .625f), 0, 300f, 90f),
- "Srf Alt: " + Tools.MuMech_ToSI (Tools.TrueAltitude (vessel)) + "m" +
- " Srf Vel: " + Tools.MuMech_ToSI (vessel.srf_velocity.magnitude) + "m/s" +
- "\nVer: " + Tools.MuMech_ToSI (vessel.verticalSpeed) + "m/s" +
- " Hor: " + Tools.MuMech_ToSI (vessel.horizontalSrfSpeed) + "m/s" +
- "\nLat: " + Tools.GetLatitudeString (vessel, "F3") +
- " Lon: " + Tools.GetLongitudeString (vessel, "F3") +
- "\nHdg: " + Tools.MuMech_get_heading (vessel).ToString ("F2") + "° " +
- Tools.get_heading_text (Tools.MuMech_get_heading (vessel)) +
- "\nBiome: " + Tools.Toadicus_GetAtt (vessel).name +
- " Sit: " + vessel.GetExperimentSituation().HumanString(),
- VOID_Core.Instance.LabelStyles["hud"]);
+ leftHUD.AppendFormat("Primary: {0} Inc: {1}",
+ VOID_Data.primaryName.ValueUnitString(),
+ VOID_Data.orbitInclination.ValueUnitString("F3")
+ );
+ leftHUD.AppendFormat("\nObt Alt: {0} Obt Vel: {1}",
+ VOID_Data.orbitAltitude.ToSIString(),
+ VOID_Data.orbitVelocity.ToSIString()
+ );
+ leftHUD.AppendFormat("\nAp: {0} ETA {1}",
+ VOID_Data.orbitApoAlt.ToSIString(),
+ VOID_Data.timeToApo.ValueUnitString()
+ );
+ leftHUD.AppendFormat("\nPe: {0} ETA {1}",
+ VOID_Data.oribtPeriAlt.ToSIString(),
+ VOID_Data.timeToPeri.ValueUnitString()
+ );
+ leftHUD.AppendFormat("\nTot Δv: {0} Stg Δv: {1}",
+ VOID_Data.totalDeltaV.ToSIString(2),
+ VOID_Data.stageDeltaV.ToSIString(2)
+ );
}
else
{
- VOID_Core.Instance.LabelStyles["hud"].normal.textColor = Color.red;
- GUI.Label (new Rect ((Screen.width * .2083f), 0, 300f, 70f), "-- POWER LOST --", VOID_Core.Instance.LabelStyles["hud"]);
- GUI.Label (new Rect ((Screen.width * .625f), 0, 300f, 70f), "-- POWER LOST --", VOID_Core.Instance.LabelStyles["hud"]);
+ VOID_Styles.labelHud.normal.textColor = Color.red;
+ leftHUD.Append(string.Intern("-- POWER LOST --"));
}
+
+ GUILayout.Label(
+ leftHUD.ToString(),
+ VOID_Styles.labelHud,
+ GUILayout.ExpandWidth(true),
+ GUILayout.ExpandHeight(true)
+ );
+
+ if (!this.positionsLocked)
+ {
+ GUI.DragWindow();
+ }
+
+ GUI.BringWindowToBack(id);
}
- public override void DrawConfigurables()
+ protected void rightHUDWindow(int id)
{
- if (GUILayout.Button ("Change HUD color", GUILayout.ExpandWidth (false)))
+ StringBuilder rightHUD;
+
+ rightHUD = new StringBuilder();
+
+ VOID_Styles.labelHud.alignment = TextAnchor.UpperLeft;
+
+ if (this.core.powerAvailable)
{
- ++this.ColorIndex;
+ rightHUD.AppendFormat("Biome: {0} Sit: {1}",
+ VOID_Data.currBiome.ValueUnitString(),
+ VOID_Data.expSituation.ValueUnitString()
+ );
+ rightHUD.AppendFormat("\nSrf Alt: {0} Srf Vel: {1}",
+ VOID_Data.trueAltitude.ToSIString(),
+ VOID_Data.surfVelocity.ToSIString()
+ );
+ rightHUD.AppendFormat("\nVer: {0} Hor: {1}",
+ VOID_Data.vertVelocity.ToSIString(),
+ VOID_Data.horzVelocity.ToSIString()
+ );
+ rightHUD.AppendFormat("\nLat: {0} Lon: {1}",
+ VOID_Data.surfLatitude.ValueUnitString(),
+ VOID_Data.surfLongitude.ValueUnitString()
+ );
+ rightHUD.AppendFormat("\nHdg: {0} Pit: {1}",
+ VOID_Data.vesselHeading.ValueUnitString(),
+ VOID_Data.vesselPitch.ToSIString(2)
+ );
+
+ if (
+ this.core.vessel.mainBody == this.core.HomeBody &&
+ (
+ this.core.vessel.situation == Vessel.Situations.FLYING ||
+ this.core.vessel.situation == Vessel.Situations.SUB_ORBITAL ||
+ this.core.vessel.situation == Vessel.Situations.LANDED ||
+ this.core.vessel.situation == Vessel.Situations.SPLASHED
+ )
+ )
+ {
+ rightHUD.AppendFormat("\nRange to KSC: {0}", VOID_Data.downrangeDistance.ValueUnitString(2));
+ }
}
+ else
+ {
+ VOID_Styles.labelHud.normal.textColor = Color.red;
+ rightHUD.Append(string.Intern("-- POWER LOST --"));
+ }
+
+
+ GUILayout.Label(
+ rightHUD.ToString(),
+ VOID_Styles.labelHud,
+ GUILayout.ExpandWidth(true),
+ GUILayout.ExpandHeight(true)
+ );
+
+ if (!this.positionsLocked)
+ {
+ GUI.DragWindow();
+ }
+
+ GUI.BringWindowToBack(id);
}
}
}
--- /dev/null
+++ b/VOID_HUDAdvanced.cs
@@ -1,1 +1,272 @@
-
+// VOID
+//
+// VOID_HUD.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+using KerbalEngineer.VesselSimulator;
+using KSP;
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using ToadicusTools;
+using UnityEngine;
+
+namespace VOID
+{
+ public class VOID_HUDAdvanced : VOID_HUDModule, IVOID_Module
+ {
+ /*
+ * Fields
+ * */
+ protected VOID_HUD primaryHUD;
+
+ protected HUDWindow leftHUD;
+ protected HUDWindow rightHUD;
+
+ /*
+ * Properties
+ * */
+ public override int ColorIndex
+ {
+ get
+ {
+ if (this.primaryHUD != null)
+ {
+ return this.primaryHUD.ColorIndex;
+ }
+
+ return base.ColorIndex;
+ }
+ set
+ {
+ base.ColorIndex = value;
+ }
+ }
+
+ /*
+ * Methods
+ * */
+ public VOID_HUDAdvanced() : base()
+ {
+ this._Name = "Advanced Heads-Up Display";
+
+ this.toggleActive = true;
+
+ this.leftHUD = new HUDWindow("leftHUD",
+ this.leftHUDWindow,
+ new Rect(
+ Screen.width * .5f - (float)GameSettings.UI_SIZE * .25f - 300f,
+ Screen.height - 200f,
+ 300f, 90f)
+ );
+ this.Windows.Add(this.leftHUD);
+
+ this.rightHUD = new HUDWindow(
+ "rightHUD",
+ this.rightHUDWindow,
+ new Rect(
+ Screen.width * .5f + (float)GameSettings.UI_SIZE * .25f,
+ Screen.height - 200f,
+ 300f, 90f)
+ );
+ this.Windows.Add(this.rightHUD);
+
+ this.positionsLocked = true;
+
+ Tools.PostDebugMessage (this, "Constructed.");
+ }
+
+ protected void leftHUDWindow(int id)
+ {
+ StringBuilder leftHUD;
+
+ leftHUD = new StringBuilder();
+
+ VOID_Styles.labelHud.alignment = TextAnchor.UpperRight;
+
+ if (this.core.powerAvailable)
+ {
+ leftHUD.AppendFormat(
+ string.Intern("Mass: {0}\n"),
+ VOID_Data.totalMass.ToSIString(2)
+ );
+
+ if (VOID_Data.vesselCrewCapacity > 0)
+ {
+ leftHUD.AppendFormat(
+ string.Intern("Crew: {0} / {1}\n"),
+ VOID_Data.vesselCrewCount.Value,
+ VOID_Data.vesselCrewCapacity.Value
+ );
+ }
+
+ leftHUD.AppendFormat(
+ string.Intern("Acc: {0} T:W: {1}\n"),
+ VOID_Data.vesselAccel.ToSIString(2),
+ VOID_Data.currThrustWeight.Value.ToString("f2")
+ );
+
+ leftHUD.AppendFormat(
+ string.Intern("Ang Vel: {0}\n"),
+ VOID_Data.vesselAngularVelocity.ToSIString(2)
+ );
+
+ if (VOID_Data.stageNominalThrust != 0d)
+ {
+ leftHUD.AppendFormat(
+ string.Intern("Thrust Offset: {0}\n"),
+ VOID_Data.vesselThrustOffset.Value.ToString("F1")
+ );
+ }
+ }
+ else
+ {
+ VOID_Styles.labelHud.normal.textColor = Color.red;
+ leftHUD.Append(string.Intern("-- POWER LOST --"));
+ }
+
+ GUILayout.Label(
+ leftHUD.ToString(),
+ VOID_Styles.labelHud,
+ GUILayout.ExpandWidth(true),
+ GUILayout.ExpandHeight(true)
+ );
+
+ if (!this.positionsLocked)
+ {
+ GUI.DragWindow();
+ }
+
+ GUI.BringWindowToBack(id);
+ }
+
+ protected void rightHUDWindow(int id)
+ {
+ StringBuilder rightHUD;
+
+ rightHUD = new StringBuilder();
+
+ VOID_Styles.labelHud.alignment = TextAnchor.UpperLeft;
+
+ if (this.core.powerAvailable)
+ {
+ rightHUD.AppendFormat(
+ "Burn Δv (Rem/Tot): {0} / {1}\n",
+ VOID_Data.currManeuverDVRemaining.ValueUnitString("f2"),
+ VOID_Data.currManeuverDeltaV.ValueUnitString("f2")
+ );
+
+ if (VOID_Data.upcomingManeuverNodes > 1)
+ {
+ rightHUD.AppendFormat("Next Burn Δv: {0}\n",
+ VOID_Data.nextManeuverDeltaV.ValueUnitString("f2")
+ );
+ }
+
+ rightHUD.AppendFormat("Burn Time (Rem/Total): {0} / {1}\n",
+ VOID_Tools.FormatInterval(VOID_Data.currentNodeBurnRemaining.Value),
+ VOID_Tools.FormatInterval(VOID_Data.currentNodeBurnDuration.Value)
+ );
+
+ if (VOID_Data.burnTimeDoneAtNode.Value != string.Empty)
+ {
+ rightHUD.AppendFormat("{0} (done @ node)\n",
+ VOID_Data.burnTimeDoneAtNode.Value
+ );
+
+ rightHUD.AppendFormat("{0} (½ done @ node)",
+ VOID_Data.burnTimeHalfDoneAtNode.Value
+ );
+ }
+ else
+ {
+ rightHUD.Append("Node is past");
+ }
+ }
+ else
+ {
+ VOID_Styles.labelHud.normal.textColor = Color.red;
+ rightHUD.Append(string.Intern("-- POWER LOST --"));
+ }
+
+ GUILayout.Label(
+ rightHUD.ToString(),
+ VOID_Styles.labelHud,
+ GUILayout.ExpandWidth(true),
+ GUILayout.ExpandHeight(true)
+ );
+
+ if (!this.positionsLocked)
+ {
+ GUI.DragWindow();
+ }
+
+ GUI.BringWindowToBack(id);
+ }
+
+ public override void DrawGUI()
+ {
+ if (this.primaryHUD == null)
+ {
+ foreach (IVOID_Module module in this.core.Modules)
+ {
+ if (module is VOID_HUD)
+ {
+ this.primaryHUD = module as VOID_HUD;
+ }
+ }
+ }
+
+ if (VOID_Data.upcomingManeuverNodes < 1 && this.Windows.Contains(this.rightHUD))
+ {
+ this.Windows.Remove(this.rightHUD);
+ }
+ else if (VOID_Data.upcomingManeuverNodes > 0 && !this.Windows.Contains(this.rightHUD))
+ {
+ this.Windows.Add(this.rightHUD);
+ }
+
+ base.DrawGUI();
+ }
+
+ public override void DrawConfigurables()
+ {
+ if (GUILayout.Button(string.Intern("Reset Advanced HUD Positions"), GUILayout.ExpandWidth(false)))
+ {
+ foreach (HUDWindow window in this.Windows)
+ {
+ window.WindowPos = new Rect(window.defaultWindowPos);
+ }
+ }
+
+ this.positionsLocked = GUILayout.Toggle(this.positionsLocked,
+ string.Intern("Lock Advanced HUD Positions"),
+ GUILayout.ExpandWidth(false));
+ }
+ }
+}
+
--- /dev/null
+++ b/VOID_HUDModule.cs
@@ -1,1 +1,217 @@
-
+// VOID
+//
+// VOID_HUDModule.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+using KerbalEngineer.VesselSimulator;
+using KSP;
+using System;
+using System.Collections.Generic;
+using System.Text;
+using ToadicusTools;
+using UnityEngine;
+
+namespace VOID
+{
+ public abstract class VOID_HUDModule : VOID_Module
+ {
+ [AVOID_SaveValue("colorIndex")]
+ protected VOID_SaveValue<int> _colorIndex;
+
+ protected List<Color> textColors;
+
+ [AVOID_SaveValue("positionsLocked")]
+ protected VOID_SaveValue<bool> positionsLocked;
+
+ public virtual int ColorIndex
+ {
+ get
+ {
+ return this._colorIndex;
+ }
+ set
+ {
+ if (this._colorIndex >= this.textColors.Count - 1)
+ {
+ this._colorIndex = 0;
+ return;
+ }
+
+ this._colorIndex = value;
+ }
+ }
+
+ public virtual List<HUDWindow> Windows
+ {
+ get;
+ protected set;
+ }
+
+ public VOID_HUDModule() : base()
+ {
+ this._colorIndex = 0;
+
+ this.textColors = new List<Color>();
+
+ this.textColors.Add(Color.green);
+ this.textColors.Add(Color.black);
+ this.textColors.Add(Color.white);
+ this.textColors.Add(Color.red);
+ this.textColors.Add(Color.blue);
+ this.textColors.Add(Color.yellow);
+ this.textColors.Add(Color.gray);
+ this.textColors.Add(Color.cyan);
+ this.textColors.Add(Color.magenta);
+
+ this.positionsLocked = true;
+
+ this.Windows = new List<HUDWindow>();
+ }
+
+ public override void DrawGUI()
+ {
+ VOID_Styles.labelHud.normal.textColor = textColors [ColorIndex];
+
+ GUI.skin = this.core.Skin;
+
+ if (HighLogic.LoadedSceneIsEditor ||
+ (TimeWarp.WarpMode == TimeWarp.Modes.LOW) || (TimeWarp.CurrentRate <= TimeWarp.MaxPhysicsRate)
+ )
+ {
+ SimManager.RequestSimulation();
+ }
+
+ foreach (HUDWindow window in this.Windows)
+ {
+ window.WindowPos = GUILayout.Window(
+ this.core.windowID,
+ window.WindowPos,
+ VOID_Tools.GetWindowHandler(window.WindowFunction),
+ GUIContent.none,
+ GUIStyle.none
+ );
+ }
+ }
+
+ public override void DrawConfigurables()
+ {
+ if (GUILayout.Button (string.Intern("Change HUD color"), GUILayout.ExpandWidth (false)))
+ {
+ ++this.ColorIndex;
+ }
+
+ if (GUILayout.Button(string.Intern("Reset HUD Positions"), GUILayout.ExpandWidth(false)))
+ {
+ foreach (HUDWindow window in this.Windows)
+ {
+ window.WindowPos = new Rect(window.defaultWindowPos);
+ }
+ }
+
+ this.positionsLocked = GUILayout.Toggle(this.positionsLocked,
+ string.Intern("Lock HUD Positions"),
+ GUILayout.ExpandWidth(false));
+ }
+
+ public override void LoadConfig()
+ {
+ base.LoadConfig();
+
+ var config = KSP.IO.PluginConfiguration.CreateForType<VOID_Core>();
+ config.load();
+
+ foreach (HUDWindow window in this.Windows)
+ {
+ string saveName = string.Format("{0}_{1}", this.GetType().Name, window.WindowName);
+ Rect loadedPos = config.GetValue(saveName, window.defaultWindowPos);
+
+ window.WindowPos = loadedPos;
+ }
+ }
+
+ public override void _SaveToConfig(KSP.IO.PluginConfiguration config)
+ {
+ base._SaveToConfig(config);
+
+ foreach (HUDWindow window in this.Windows)
+ {
+ string saveName = string.Format("{0}_{1}", this.GetType().Name, window.WindowName);
+ config.SetValue(saveName, window.WindowPos);
+ }
+ }
+ }
+
+ public class HUDWindow
+ {
+ public readonly Rect defaultWindowPos;
+
+ private Rect _windowPos;
+
+ public Action<int> WindowFunction
+ {
+ get;
+ private set;
+ }
+
+ public Rect WindowPos
+ {
+ get
+ {
+ return this._windowPos;
+ }
+ set
+ {
+ if (value != this._windowPos)
+ {
+ this._windowPos = value;
+
+ if (VOID_Data.core != null)
+ {
+ VOID_Data.core.configDirty = true;
+ }
+ }
+ }
+ }
+
+ public string WindowName
+ {
+ get;
+ private set;
+ }
+
+ private HUDWindow() {}
+
+ public HUDWindow(string name, Action<int> windowFunc, Rect defaultPos)
+ {
+ this.WindowName = name;
+ this.WindowFunction = windowFunc;
+ this.defaultWindowPos = defaultPos;
+ this.WindowPos = new Rect(this.defaultWindowPos);
+ }
+ }
+}
+
+
--- /dev/null
+++ b/VOID_Localization.cs
@@ -1,1 +1,36 @@
+// VOID
+//
+// VOID_Localization.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+public static class VOID_Localization
+{
+ public static string void_primary = "Primary";
+ public static string void_altitude_asl = "Altitude (ASL)";
+ public static string void_velocity = "Velocity";
+ public static string void_apoapsis = "Apoapsis";
+ public static string void_periapsis = "Periapsis";
+}
--- a/VOID_Module.cs
+++ b/VOID_Module.cs
@@ -1,27 +1,36 @@
-//
-// VOID_Module.cs
-//
-// Author:
-// toadicus <>
-//
-// Copyright (c) 2013 toadicus
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// VOID
+//
+// VOID_Module.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
+using ToadicusTools;
using UnityEngine;
namespace VOID
@@ -42,6 +51,19 @@
/*
* Properties
* */
+ protected virtual VOID_Core core
+ {
+ get
+ {
+ if (HighLogic.LoadedSceneIsEditor)
+ {
+ return VOID_EditorCore.Instance as VOID_Core;
+ }
+
+ return VOID_Core.Instance;
+ }
+ }
+
public virtual bool toggleActive
{
get
@@ -193,68 +215,93 @@
public abstract class VOID_WindowModule : VOID_Module
{
[AVOID_SaveValue("WindowPos")]
- protected Rect WindowPos = new Rect(Screen.width / 2, Screen.height / 2, 250f, 50f);
- protected float defWidth = 250f;
- protected float defHeight = 50f;
-
- public virtual void ModuleWindow(int _)
- {
- if (VOID_Core.Instance.updateTimer - this.lastUpdate > VOID_Core.Instance.updatePeriod) {
- foreach (var fieldinfo in this.GetType().GetFields(
- BindingFlags.Instance |
- BindingFlags.NonPublic |
- BindingFlags.Public |
- BindingFlags.FlattenHierarchy
- ))
- {
- object field = null;
-
- try
- {
- field = fieldinfo.GetValue (this);
- }
- catch (NullReferenceException) {
- Tools.PostDebugMessage(string.Format(
- "{0}: caught NullReferenceException, could not get value for field {1}.",
- this.GetType().Name,
- fieldinfo.Name
- ));
- }
-
- if (field == null) {
- continue;
- }
-
- if (typeof(IVOID_DataValue).IsAssignableFrom (field.GetType ())) {
- (field as IVOID_DataValue).Refresh ();
- }
- }
-
- this.lastUpdate = VOID_Core.Instance.updateTimer;
- }
- }
+ protected Rect WindowPos;
+ protected float defWidth;
+ protected float defHeight;
+
+ protected string inputLockName;
+
+ public VOID_WindowModule() : base()
+ {
+ this.defWidth = 250f;
+ this.defHeight = 50f;
+
+ this.inputLockName = string.Concat(this.Name, "_edlock");
+
+ this.WindowPos = new Rect(Screen.width / 2, Screen.height / 2, this.defWidth, this.defHeight);
+ }
+
+ public abstract void ModuleWindow(int _);
public override void DrawGUI()
{
- GUI.skin = VOID_Core.Instance.Skin;
+ GUI.skin = this.core.Skin;
Rect _Pos = this.WindowPos;
_Pos = GUILayout.Window(
- VOID_Core.Instance.windowID,
+ this.core.windowID,
_Pos,
- this.ModuleWindow,
+ VOID_Tools.GetWindowHandler(this.ModuleWindow),
this.Name,
GUILayout.Width(this.defWidth),
GUILayout.Height(this.defHeight)
);
- _Pos = Tools.ClampRectToScreen (_Pos);
+ bool cursorInWindow = _Pos.Contains(Mouse.screenPos);
+
+ switch (HighLogic.LoadedScene)
+ {
+ case GameScenes.EDITOR:
+ if (cursorInWindow)
+ {
+ InputLockManager.SetControlLock(
+ ControlTypes.EDITOR_ICON_HOVER | ControlTypes.EDITOR_ICON_PICK |
+ ControlTypes.EDITOR_PAD_PICK_COPY | ControlTypes.EDITOR_PAD_PICK_COPY,
+ this.inputLockName
+ );
+ EditorLogic.fetch.Lock(false, false, false, this.inputLockName);
+ }
+ else
+ {
+ EditorLogic.fetch.Unlock(this.inputLockName);
+ }
+ break;
+ case GameScenes.FLIGHT:
+ if (cursorInWindow)
+ {
+ InputLockManager.SetControlLock(ControlTypes.CAMERACONTROLS, this.inputLockName);
+ }
+ else if (InputLockManager.GetControlLock(this.inputLockName) != ControlTypes.None)
+ {
+ InputLockManager.RemoveControlLock(this.inputLockName);
+ }
+ break;
+ case GameScenes.SPACECENTER:
+ if (cursorInWindow)
+ {
+ InputLockManager.SetControlLock(ControlTypes.KSC_FACILITIES, this.inputLockName);
+ }
+ else if (InputLockManager.GetControlLock(this.inputLockName) != ControlTypes.None)
+ {
+ InputLockManager.RemoveControlLock(this.inputLockName);
+ }
+ break;
+ }
+
+ if (HighLogic.LoadedSceneIsEditor)
+ {
+ _Pos = Tools.ClampRectToEditorPad(_Pos);
+ }
+ else
+ {
+ _Pos = Tools.ClampRectToScreen(_Pos);
+ }
if (_Pos != this.WindowPos)
{
this.WindowPos = _Pos;
- VOID_Core.Instance.configDirty = true;
+ this.core.configDirty = true;
}
}
}
--- a/VOID_Orbital.cs
+++ b/VOID_Orbital.cs
@@ -1,25 +1,34 @@
+// VOID
//
-// VOID_Orbital.cs
+// VOID_Orbital.cs
//
-// Author:
-// toadicus <>
+// Copyright © 2014, toadicus
+// All rights reserved.
//
-// Copyright (c) 2013 toadicus
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
using KSP;
using System;
+using ToadicusTools;
using UnityEngine;
namespace VOID
@@ -33,117 +42,6 @@
protected long _precisionValues = 230584300921369395;
protected IntCollection precisionValues;
- protected VOID_StrValue primaryName = new VOID_StrValue (
- VOIDLabels.void_primary,
- new Func<string> (() => VOID_Core.Instance.vessel.mainBody.name)
- );
-
- protected VOID_DoubleValue orbitAltitude = new VOID_DoubleValue (
- "Altitude (ASL)",
- new Func<double> (() => VOID_Core.Instance.vessel.orbit.altitude),
- "m"
- );
-
- protected VOID_DoubleValue orbitVelocity = new VOID_DoubleValue (
- VOIDLabels.void_velocity,
- new Func<double> (() => VOID_Core.Instance.vessel.orbit.vel.magnitude),
- "m/s"
- );
-
- protected VOID_DoubleValue orbitApoAlt = new VOID_DoubleValue(
- VOIDLabels.void_apoapsis,
- new Func<double>(() => VOID_Core.Instance.vessel.orbit.ApA),
- "m"
- );
-
- protected VOID_DoubleValue oribtPeriAlt = new VOID_DoubleValue(
- VOIDLabels.void_periapsis,
- new Func<double>(() => VOID_Core.Instance.vessel.orbit.PeA),
- "m"
- );
-
- protected VOID_StrValue timeToApo = new VOID_StrValue(
- "Time to Apoapsis",
- new Func<string>(() => Tools.ConvertInterval(VOID_Core.Instance.vessel.orbit.timeToAp))
- );
-
- protected VOID_StrValue timeToPeri = new VOID_StrValue(
- "Time to Periapsis",
- new Func<string>(() => Tools.ConvertInterval(VOID_Core.Instance.vessel.orbit.timeToPe))
- );
-
- protected VOID_DoubleValue orbitInclination = new VOID_DoubleValue(
- "Inclination",
- new Func<double>(() => VOID_Core.Instance.vessel.orbit.inclination),
- "°"
- );
-
- protected VOID_DoubleValue gravityAccel = new VOID_DoubleValue(
- "Gravity",
- delegate()
- {
- double orbitRadius = VOID_Core.Instance.vessel.mainBody.Radius +
- VOID_Core.Instance.vessel.mainBody.GetAltitude(VOID_Core.Instance.vessel.findWorldCenterOfMass());
- return (VOID_Core.Constant_G * VOID_Core.Instance.vessel.mainBody.Mass) /
- Math.Pow(orbitRadius, 2);
- },
- "m/s²"
- );
-
- protected VOID_StrValue orbitPeriod = new VOID_StrValue(
- "Period",
- new Func<string>(() => Tools.ConvertInterval(VOID_Core.Instance.vessel.orbit.period))
- );
-
- protected VOID_DoubleValue semiMajorAxis = new VOID_DoubleValue(
- "Semi-Major Axis",
- new Func<double>(() => VOID_Core.Instance.vessel.orbit.semiMajorAxis),
- "m"
- );
-
- protected VOID_DoubleValue eccentricity = new VOID_DoubleValue(
- "Eccentricity",
- new Func<double>(() => VOID_Core.Instance.vessel.orbit.eccentricity),
- ""
- );
-
- protected VOID_DoubleValue meanAnomaly = new VOID_DoubleValue(
- "Mean Anomaly",
- new Func<double>(() => VOID_Core.Instance.vessel.orbit.meanAnomaly * 180d / Math.PI),
- "°"
- );
-
- protected VOID_DoubleValue trueAnomaly = new VOID_DoubleValue(
- "True Anomaly",
- new Func<double>(() => VOID_Core.Instance.vessel.orbit.trueAnomaly),
- "°"
- );
-
- protected VOID_DoubleValue eccAnomaly = new VOID_DoubleValue(
- "Eccentric Anomaly",
- new Func<double>(() => VOID_Core.Instance.vessel.orbit.eccentricAnomaly * 180d / Math.PI),
- "°"
- );
-
- protected VOID_DoubleValue longitudeAscNode = new VOID_DoubleValue(
- "Long. Ascending Node",
- new Func<double>(() => VOID_Core.Instance.vessel.orbit.LAN),
- "°"
- );
-
- protected VOID_DoubleValue argumentPeriapsis = new VOID_DoubleValue(
- "Argument of Periapsis",
- new Func<double>(() => VOID_Core.Instance.vessel.orbit.argumentOfPeriapsis),
- "°"
- );
-
- protected VOID_DoubleValue localSiderealLongitude = new VOID_DoubleValue(
- "Local Sidereal Longitude",
- new Func<double>(() => Tools.FixDegreeDomain(
- VOID_Core.Instance.vessel.longitude + VOID_Core.Instance.vessel.orbit.referenceBody.rotationAngle)),
- "°"
- );
-
public VOID_Orbital()
{
this._Name = "Orbital Information";
@@ -154,57 +52,55 @@
public override void ModuleWindow(int _)
{
- base.ModuleWindow (_);
-
int idx = 0;
GUILayout.BeginVertical();
- this.primaryName.DoGUIHorizontal ();
+ VOID_Data.primaryName.DoGUIHorizontal ();
- this.precisionValues [idx]= (ushort)this.orbitAltitude.DoGUIHorizontal (this.precisionValues [idx]);
+ this.precisionValues [idx]= (ushort)VOID_Data.orbitAltitude.DoGUIHorizontal (this.precisionValues [idx]);
idx++;
- this.precisionValues [idx]= (ushort)this.orbitVelocity.DoGUIHorizontal (this.precisionValues [idx]);
+ this.precisionValues [idx]= (ushort)VOID_Data.orbitVelocity.DoGUIHorizontal (this.precisionValues [idx]);
idx++;
- this.precisionValues [idx]= (ushort)this.orbitApoAlt.DoGUIHorizontal (this.precisionValues [idx]);
+ this.precisionValues [idx]= (ushort)VOID_Data.orbitApoAlt.DoGUIHorizontal (this.precisionValues [idx]);
idx++;
- this.timeToApo.DoGUIHorizontal();
+ VOID_Data.timeToApo.DoGUIHorizontal();
- this.precisionValues [idx]= (ushort)this.oribtPeriAlt.DoGUIHorizontal (this.precisionValues [idx]);
+ this.precisionValues [idx]= (ushort)VOID_Data.oribtPeriAlt.DoGUIHorizontal (this.precisionValues [idx]);
idx++;
- this.timeToPeri.DoGUIHorizontal();
+ VOID_Data.timeToPeri.DoGUIHorizontal();
- this.orbitInclination.DoGUIHorizontal("F3");
+ VOID_Data.orbitInclination.DoGUIHorizontal("F3");
- this.precisionValues [idx]= (ushort)this.gravityAccel.DoGUIHorizontal (this.precisionValues [idx]);
+ this.precisionValues [idx]= (ushort)VOID_Data.gravityAccel.DoGUIHorizontal (this.precisionValues [idx]);
idx++;
this.toggleExtended.value = GUILayout.Toggle(this.toggleExtended, "Extended info");
if (this.toggleExtended)
{
- this.orbitPeriod.DoGUIHorizontal();
+ VOID_Data.orbitPeriod.DoGUIHorizontal();
- this.precisionValues [idx]= (ushort)this.semiMajorAxis.DoGUIHorizontal (this.precisionValues [idx]);
+ this.precisionValues [idx]= (ushort)VOID_Data.semiMajorAxis.DoGUIHorizontal (this.precisionValues [idx]);
idx++;
- this.eccentricity.DoGUIHorizontal("F4");
+ VOID_Data.eccentricity.DoGUIHorizontal("F4");
- this.meanAnomaly.DoGUIHorizontal("F3");
+ VOID_Data.meanAnomaly.DoGUIHorizontal("F3");
- this.trueAnomaly.DoGUIHorizontal("F3");
+ VOID_Data.trueAnomaly.DoGUIHorizontal("F3");
- this.eccAnomaly.DoGUIHorizontal("F3");
+ VOID_Data.eccAnomaly.DoGUIHorizontal("F3");
- this.longitudeAscNode.DoGUIHorizontal("F3");
+ VOID_Data.longitudeAscNode.DoGUIHorizontal("F3");
- this.argumentPeriapsis.DoGUIHorizontal("F3");
+ VOID_Data.argumentPeriapsis.DoGUIHorizontal("F3");
- this.localSiderealLongitude.DoGUIHorizontal("F3");
+ VOID_Data.localSiderealLongitude.DoGUIHorizontal("F3");
}
GUILayout.EndVertical();
--- a/VOID_Rendezvous.cs
+++ b/VOID_Rendezvous.cs
@@ -1,27 +1,36 @@
-//
-// VOID_Orbital.cs
-//
-// Author:
-// toadicus <>
-//
-// Copyright (c) 2013 toadicus
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// VOID
+//
+// VOID_Rendezvous.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
using KSP;
using System;
using System.Collections.Generic;
using System.Linq;
+using ToadicusTools;
using UnityEngine;
namespace VOID
@@ -49,23 +58,26 @@
Vessel rendezvessel = new Vessel();
CelestialBody rendezbody = new CelestialBody();
- this.RegisterModule = VOID_Core.Instance.Modules.Where(m => typeof(VOID_VesselRegister).IsAssignableFrom(m.GetType())).FirstOrDefault() as VOID_VesselRegister;
+ if (this.RegisterModule == null)
+ {
+ this.RegisterModule = this.core.Modules.Where(m => typeof(VOID_VesselRegister).IsAssignableFrom(m.GetType())).FirstOrDefault() as VOID_VesselRegister;
+ }
GUILayout.BeginVertical();
//display both
//Show Target Info
- GUILayout.Label("Target:", VOID_Core.Instance.LabelStyles["center_bold"]);
+ GUILayout.Label("Target:", VOID_Styles.labelCenterBold);
if (FlightGlobals.fetch.VesselTarget != null)
{
//a KSP Target (body or vessel) is selected
- if (FlightGlobals.fetch.vesselTargetMode == FlightGlobals.VesselTargetModes.Direction)
+ if (FlightGlobals.fetch.vesselTargetMode == VesselTargetModes.Direction)
{
//a Body is selected
rendezbody = vessel.patchedConicSolver.targetBody;
display_rendezvous_info(null, rendezbody);
}
- else if (FlightGlobals.fetch.vesselTargetMode == FlightGlobals.VesselTargetModes.DirectionAndVelocity)
+ else if (FlightGlobals.fetch.vesselTargetMode == VesselTargetModes.DirectionAndVelocity)
{
//a Vessel is selected
rendezvessel = FlightGlobals.fetch.VesselTarget.GetVessel();
@@ -82,13 +94,13 @@
else
{
//no KSP Target selected
- GUILayout.Label("No Target Selected", VOID_Core.Instance.LabelStyles["center_bold"]);
+ GUILayout.Label("No Target Selected", VOID_Styles.labelCenterBold);
}
//Show Vessel Register vessel info
if (untoggleRegisterInfo == false && this.RegisterModule != default(IVOID_Module))
{
- GUILayout.Label("Vessel Register:", VOID_Core.Instance.LabelStyles["center_bold"]);
+ GUILayout.Label("Vessel Register:", VOID_Styles.labelCenterBold);
if (this.RegisterModule.selectedVessel != null)
{
rendezvessel = this.RegisterModule.selectedVessel;
@@ -110,7 +122,7 @@
{
//vesreg Vessel is null
//targ = null;
- GUILayout.Label("No Vessel Selected", VOID_Core.Instance.LabelStyles["center_bold"]);
+ GUILayout.Label("No Vessel Selected", VOID_Styles.labelCenterBold);
}
}
@@ -118,7 +130,7 @@
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label(" ", GUILayout.ExpandWidth(true));
- if (GUILayout.Button("Close", GUILayout.ExpandWidth(false))) this._Active = false;
+ if (GUILayout.Button("Close", GUILayout.ExpandWidth(false))) this.toggleActive = false;
GUILayout.EndHorizontal();
GUILayout.EndVertical();
@@ -131,7 +143,7 @@
{
//Display vessel rendezvous info
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label(v.vesselName, VOID_Core.Instance.LabelStyles["center_bold"], GUILayout.ExpandWidth(true));
+ GUILayout.Label(v.vesselName, VOID_Styles.labelCenterBold, GUILayout.ExpandWidth(true));
GUILayout.EndHorizontal();
if (v.situation == Vessel.Situations.ESCAPING || v.situation == Vessel.Situations.FLYING || v.situation == Vessel.Situations.ORBITING || v.situation == Vessel.Situations.SUB_ORBITAL)
@@ -139,7 +151,7 @@
// Toadicus edit: added local sidereal longitude.
// Toadicus edit: added local sidereal longitude.
double LSL = v.longitude + v.orbit.referenceBody.rotationAngle;
- LSL = Tools.FixDegreeDomain (LSL);
+ LSL = VOID_Tools.FixDegreeDomain (LSL);
//display orbital info for orbiting/flying/suborbital/escaping vessels only
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
@@ -181,13 +193,19 @@
GUILayout.Label(Tools.MuMech_ToSI((vessel.findWorldCenterOfMass() - v.findWorldCenterOfMass()).magnitude) + "m", GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal();
- //target_vessel_extended_orbital_info = GUILayout.Toggle(target_vessel_extended_orbital_info, "Extended info");
+ // Toadicus edit: added local sidereal longitude.
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Local Sidereal Longitude:");
+ GUILayout.Label(LSL.ToString("F3") + "°", VOID_Styles.labelRight);
+ GUILayout.EndHorizontal();
+
+ toggleExtendedOrbital.value = GUILayout.Toggle(toggleExtendedOrbital, "Extended info");
if (toggleExtendedOrbital)
{
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("Period:");
- GUILayout.Label(Tools.ConvertInterval(v.orbit.period), GUILayout.ExpandWidth(false));
+ GUILayout.Label(VOID_Tools.FormatInterval(v.orbit.period), GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
@@ -226,24 +244,18 @@
GUILayout.Label("Arg. of periapsis:");
GUILayout.Label(v.orbit.argumentOfPeriapsis.ToString("F3") + "°", GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal();
-
- // Toadicus edit: added local sidereal longitude.
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Local Sidereal Longitude:");
- GUILayout.Label(LSL.ToString("F3") + "°", VOID_Core.Instance.LabelStyles["right"]);
- GUILayout.EndHorizontal();
}
}
else
{
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("Latitude:");
- GUILayout.Label(Tools.GetLatitudeString(vessel), GUILayout.ExpandWidth(false));
+ GUILayout.Label(VOID_Tools.GetLatitudeString(vessel), GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("Longitude:");
- GUILayout.Label(Tools.GetLongitudeString(vessel), GUILayout.ExpandWidth(false));
+ GUILayout.Label(VOID_Tools.GetLongitudeString(vessel), GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
@@ -255,7 +267,7 @@
else if (cb != null && v == null)
{
//Display CelstialBody rendezvous info
- GUILayout.Label(cb.bodyName, VOID_Core.Instance.LabelStyles["center_bold"]);
+ GUILayout.Label(cb.bodyName, VOID_Styles.labelCenterBold);
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("Ap/Pe:");
@@ -288,28 +300,28 @@
//SUN2PLANET:
if (vessel.mainBody.bodyName == "Sun" && cb.referenceBody == vessel.mainBody)
{
- Tools.display_transfer_angles_SUN2PLANET(cb, vessel);
+ VOID_Tools.display_transfer_angles_SUN2PLANET(cb, vessel);
//if (debugging) Debug.Log("[VOID] SUN2PLANET OK");
}
//PLANET2PLANET
else if (vessel.mainBody.referenceBody.bodyName == "Sun" && cb.referenceBody == vessel.mainBody.referenceBody)
{
- Tools.display_transfer_angles_PLANET2PLANET(cb, vessel);
+ VOID_Tools.display_transfer_angles_PLANET2PLANET(cb, vessel);
//if (debugging) Debug.Log("[VOID] PLANET2PLANET OK");
}
//PLANET2MOON
else if (vessel.mainBody.referenceBody.bodyName == "Sun" && cb.referenceBody == vessel.mainBody)
{
- Tools.display_transfer_angles_PLANET2MOON(cb, vessel);
+ VOID_Tools.display_transfer_angles_PLANET2MOON(cb, vessel);
//if (debugging) Debug.Log("[VOID] PLANET2MOON OK");
}
//MOON2MOON
else if (vessel.mainBody.referenceBody.referenceBody.bodyName == "Sun" && cb.referenceBody == vessel.mainBody.referenceBody)
{
- Tools.display_transfer_angles_MOON2MOON(cb, vessel);
+ VOID_Tools.display_transfer_angles_MOON2MOON(cb, vessel);
//if (debugging) Debug.Log("[VOID] MOON2MOON OK");
}
--- a/VOID_SaveValue.cs
+++ b/VOID_SaveValue.cs
@@ -1,26 +1,35 @@
+// VOID
//
-// VOID_Config.cs
+// VOID_SaveValue.cs
//
-// Author:
-// toadicus <>
+// Copyright © 2014, toadicus
+// All rights reserved.
//
-// Copyright (c) 2013 toadicus
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+using KSP;
using System;
using System.Collections.Generic;
-using KSP;
+using ToadicusTools;
using UnityEngine;
namespace VOID
--- /dev/null
+++ b/VOID_StageInfo.cs
@@ -1,1 +1,218 @@
-
+// VOID © 2014 toadicus
+//
+// This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License. To view a
+// copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/3.0/
+
+using KerbalEngineer.VesselSimulator;
+using KSP;
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using ToadicusTools;
+using UnityEngine;
+
+namespace VOID
+{
+ public class VOID_StageInfo : VOID_WindowModule
+ {
+ private Table stageTable;
+
+ private Table.Column<int> stageNumberCol;
+ private Table.Column<double> stageDeltaVCol;
+ private Table.Column<double> stageTotalDVCol;
+ private Table.Column<double> stageInvertDVCol;
+ private Table.Column<double> stageMassCol;
+ private Table.Column<double> stageTotalMassCol;
+ private Table.Column<double> stageThrustCol;
+ private Table.Column<double> stageTWRCol;
+
+ private bool stylesApplied;
+ private bool showBodyList;
+
+ private Rect bodyListPos;
+
+ private CelestialBody selectedBody;
+ [AVOID_SaveValue("bodyIdx")]
+ private VOID_SaveValue<int> bodyIdx;
+ private int lastIdx;
+
+ public VOID_StageInfo() : base()
+ {
+ this._Name = "Stage Information";
+ this.defWidth = 200f;
+ this.bodyIdx = 4;
+
+ this.stylesApplied = false;
+ this.showBodyList = false;
+
+ this.bodyListPos = new Rect();
+
+ this.stageTable = new Table();
+
+ this.stageNumberCol = new Table.Column<int>("Stage", 40f);
+ this.stageTable.Add(this.stageNumberCol);
+
+ this.stageDeltaVCol = new Table.Column<double>("DeltaV [m/s]", 60f);
+ this.stageDeltaVCol.Format = "S2";
+ this.stageTable.Add(this.stageDeltaVCol);
+
+ this.stageTotalDVCol = new Table.Column<double>("Total ΔV [m/s]", 60f);
+ this.stageTotalDVCol.Format = "S2";
+ this.stageTable.Add(this.stageTotalDVCol);
+
+ this.stageInvertDVCol = new Table.Column<double>("Invert ΔV [m/s]", 60f);
+ this.stageInvertDVCol.Format = "S2";
+ this.stageTable.Add(this.stageInvertDVCol);
+
+ this.stageMassCol = new Table.Column<double>("Mass [Mg]", 60f);
+ this.stageMassCol.Format = "#.#";
+ this.stageTable.Add(this.stageMassCol);
+
+ this.stageTotalMassCol = new Table.Column<double>("Total [Mg]", 60f);
+ this.stageTotalMassCol.Format = "#.#";
+ this.stageTable.Add(this.stageTotalMassCol);
+
+ this.stageThrustCol = new Table.Column<double>("Thrust [N]", 60f);
+ this.stageThrustCol.Format = "S2";
+ this.stageTable.Add(this.stageThrustCol);
+
+ this.stageTWRCol = new Table.Column<double>("T/W Ratio", 60f);
+ this.stageTWRCol.Format = "#.#";
+ this.stageTable.Add(this.stageTWRCol);
+ }
+
+ public override void DrawGUI()
+ {
+ base.DrawGUI();
+
+ if (this.showBodyList)
+ {
+ GUILayout.Window(core.windowID, this.bodyListPos, this.BodyPickerWindow, string.Empty);
+ }
+ }
+
+ public override void ModuleWindow(int _)
+ {
+ if (
+ HighLogic.LoadedSceneIsEditor ||
+ (TimeWarp.WarpMode == TimeWarp.Modes.LOW) ||
+ (TimeWarp.CurrentRate <= TimeWarp.MaxPhysicsRate)
+ )
+ {
+ KerbalEngineer.VesselSimulator.SimManager.RequestSimulation();
+ }
+
+ if (!this.stylesApplied)
+ {
+ this.stageTable.ApplyCellStyle(VOID_Styles.labelCenter);
+ this.stageTable.ApplyHeaderStyle(VOID_Styles.labelCenterBold);
+ }
+
+ this.stageTable.ClearColumns();
+
+ if (core.Stages == null || core.Stages.Length == 0)
+ {
+ GUILayout.BeginVertical();
+
+ GUILayout.Label("No stage data!");
+
+ GUILayout.EndVertical();
+
+ return;
+ }
+
+ foreach (Stage stage in core.Stages)
+ {
+ if (stage.deltaV == 0 && stage.mass == 0)
+ {
+ continue;
+ }
+
+ this.stageNumberCol.Add(stage.number);
+
+ this.stageDeltaVCol.Add(stage.deltaV);
+ this.stageTotalDVCol.Add(stage.totalDeltaV);
+ this.stageInvertDVCol.Add(stage.inverseTotalDeltaV);
+
+ this.stageMassCol.Add(stage.mass);
+ this.stageTotalMassCol.Add(stage.totalMass);
+
+ this.stageThrustCol.Add(stage.thrust * 1000f);
+ this.stageTWRCol.Add(stage.thrustToWeight / (this.selectedBody ?? core.HomeBody).GeeASL);
+ }
+
+ this.stageTable.Render();
+
+ if (core.sortedBodyList != null)
+ {
+ GUILayout.BeginHorizontal();
+
+ if (GUILayout.Button("◄"))
+ {
+ this.bodyIdx--;
+ }
+
+ this.showBodyList = GUILayout.Toggle(this.showBodyList, (this.selectedBody ?? core.HomeBody).bodyName, GUI.skin.button);
+ Rect bodyButtonPos = GUILayoutUtility.GetLastRect();
+
+ if (Event.current.type == EventType.Repaint)
+ {
+ this.bodyListPos.width = bodyButtonPos.width;
+ this.bodyListPos.x = bodyButtonPos.xMin + this.WindowPos.xMin;
+ this.bodyListPos.y = bodyButtonPos.yMax + this.WindowPos.yMin;
+ }
+
+ if (GUILayout.Button("►"))
+ {
+ this.bodyIdx++;
+ }
+
+ this.bodyIdx %= core.sortedBodyList.Count;
+
+ if (this.bodyIdx < 0)
+ {
+ this.bodyIdx += core.sortedBodyList.Count;
+ }
+
+ if (this.lastIdx != this.bodyIdx)
+ {
+ this.lastIdx = this.bodyIdx;
+ this.selectedBody = core.sortedBodyList[this.bodyIdx];
+ }
+
+ GUILayout.EndHorizontal();
+ }
+
+ GUILayout.BeginHorizontal();
+
+ if (
+ GUILayout.Button("Engineering data powered by <i>VesselSimulator from KER</i>.",
+ VOID_Styles.labelLink)
+ )
+ {
+ Application.OpenURL("http://forum.kerbalspaceprogram.com/threads/18230");
+ }
+
+ GUILayout.EndHorizontal();
+
+ GUI.DragWindow();
+ }
+
+ private void BodyPickerWindow(int _)
+ {
+ foreach (CelestialBody body in core.sortedBodyList)
+ {
+ if (GUILayout.Button(body.bodyName, VOID_Styles.labelDefault))
+ {
+ Debug.Log("Picked new body focus: " + body.bodyName);
+ this.bodyIdx = core.sortedBodyList.IndexOf(body);
+ this.showBodyList = false;
+ }
+ }
+ }
+ }
+
+ public class VOID_StageInfoEditor : VOID_StageInfo, IVOID_EditorModule {}
+}
+
+
--- /dev/null
+++ b/VOID_Styles.cs
@@ -1,1 +1,129 @@
+// VOID
+//
+// cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+using System;
+using UnityEngine;
+
+namespace VOID
+{
+ public static class VOID_Styles
+ {
+ public static bool Ready
+ {
+ get;
+ private set;
+ }
+
+ public static GUIStyle labelDefault
+ {
+ get;
+ private set;
+ }
+
+ public static GUIStyle labelLink
+ {
+ get;
+ private set;
+ }
+
+ public static GUIStyle labelCenter
+ {
+ get;
+ private set;
+ }
+
+ public static GUIStyle labelCenterBold
+ {
+ get;
+ private set;
+ }
+
+ public static GUIStyle labelGreen
+ {
+ get;
+ private set;
+ }
+
+ public static GUIStyle labelHud
+ {
+ get;
+ private set;
+ }
+
+ public static GUIStyle labelRight
+ {
+ get;
+ private set;
+ }
+
+ public static GUIStyle labelRed
+ {
+ get;
+ private set;
+ }
+
+ public static void OnSkinChanged()
+ {
+ labelDefault = new GUIStyle(GUI.skin.label);
+
+ labelLink = new GUIStyle(GUI.skin.label);
+ labelLink.fontStyle = FontStyle.Italic;
+ labelLink.fontSize = (int)((float)labelLink.fontSize * .8f);
+
+ labelCenter = new GUIStyle(GUI.skin.label);
+ labelCenter.normal.textColor = Color.white;
+ labelCenter.alignment = TextAnchor.UpperCenter;
+
+ labelCenterBold = new GUIStyle(GUI.skin.label);
+ labelCenterBold.normal.textColor = Color.white;
+ labelCenterBold.alignment = TextAnchor.UpperCenter;
+ labelCenterBold.fontStyle = FontStyle.Bold;
+
+ labelHud = new GUIStyle(labelDefault);
+
+ labelRight = new GUIStyle(GUI.skin.label);
+ labelRight.normal.textColor = Color.white;
+ labelRight.alignment = TextAnchor.UpperRight;
+
+ labelRed = new GUIStyle(GUI.skin.label);
+ labelRed.normal.textColor = Color.red;
+
+ labelGreen = new GUIStyle(GUI.skin.label);
+ labelGreen.normal.textColor = Color.green;
+
+ Ready = true;
+ }
+
+ static VOID_Styles()
+ {
+ Ready = false;
+ }
+ }
+}
+
+
--- a/VOID_SurfAtmo.cs
+++ b/VOID_SurfAtmo.cs
@@ -1,25 +1,34 @@
+// VOID
//
-// VOID_Orbital.cs
+// VOID_SurfAtmo.cs
//
-// Author:
-// toadicus <>
+// Copyright © 2014, toadicus
+// All rights reserved.
//
-// Copyright (c) 2013 toadicus
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
using KSP;
using System;
+using ToadicusTools;
using UnityEngine;
namespace VOID
@@ -29,98 +38,6 @@
[AVOID_SaveValue("precisionValues")]
protected long _precisionValues = 230584300921369395;
protected IntCollection precisionValues;
-
- protected VOID_DoubleValue trueAltitude = new VOID_DoubleValue(
- "Altitude (true)",
- delegate()
- {
- double alt_true = VOID_Core.Instance.vessel.orbit.altitude - VOID_Core.Instance.vessel.terrainAltitude;
- // HACK: This assumes that on worlds with oceans, all water is fixed at 0 m,
- // and water covers the whole surface at 0 m.
- if (VOID_Core.Instance.vessel.terrainAltitude < 0 && VOID_Core.Instance.vessel.mainBody.ocean )
- alt_true = VOID_Core.Instance.vessel.orbit.altitude;
- return alt_true;
- },
- "m"
- );
-
- protected VOID_StrValue surfLatitude = new VOID_StrValue(
- "Latitude",
- new Func<string> (() => Tools.GetLatitudeString(VOID_Core.Instance.vessel))
- );
-
- protected VOID_StrValue surfLongitude = new VOID_StrValue(
- "Longitude",
- new Func<string> (() => Tools.GetLongitudeString(VOID_Core.Instance.vessel))
- );
-
- protected VOID_StrValue vesselHeading = new VOID_StrValue(
- "Heading",
- delegate()
- {
- double heading = Tools.MuMech_get_heading(VOID_Core.Instance.vessel);
- string cardinal = Tools.get_heading_text(heading);
-
- return string.Format(
- "{0}° {1}",
- heading.ToString("F2"),
- cardinal
- );
- }
- );
-
- protected VOID_DoubleValue terrainElevation = new VOID_DoubleValue(
- "Terrain elevation",
- new Func<double> (() => VOID_Core.Instance.vessel.terrainAltitude),
- "m"
- );
-
- protected VOID_DoubleValue surfVelocity = new VOID_DoubleValue(
- "Surface velocity",
- new Func<double> (() => VOID_Core.Instance.vessel.srf_velocity.magnitude),
- "m/s"
- );
-
- protected VOID_DoubleValue vertVelocity = new VOID_DoubleValue(
- "Vertical speed",
- new Func<double> (() => VOID_Core.Instance.vessel.verticalSpeed),
- "m/s"
- );
-
- protected VOID_DoubleValue horzVelocity = new VOID_DoubleValue(
- "Horizontal speed",
- new Func<double> (() => VOID_Core.Instance.vessel.horizontalSrfSpeed),
- "m/s"
- );
-
- protected VOID_FloatValue temperature = new VOID_FloatValue(
- "Temperature",
- new Func<float> (() => VOID_Core.Instance.vessel.flightIntegrator.getExternalTemperature()),
- "°C"
- );
-
- protected VOID_DoubleValue atmDensity = new VOID_DoubleValue (
- "Atmosphere Density",
- new Func<double> (() => VOID_Core.Instance.vessel.atmDensity * 1000f),
- "g/m³"
- );
-
- protected VOID_DoubleValue atmPressure = new VOID_DoubleValue (
- "Pressure",
- new Func<double> (() => VOID_Core.Instance.vessel.staticPressure),
- "atm"
- );
-
- protected VOID_FloatValue atmLimit = new VOID_FloatValue(
- "Atmosphere Limit",
- new Func<float> (() => VOID_Core.Instance.vessel.mainBody.maxAtmosphereAltitude),
- "m"
- );
-
- protected VOID_StrValue currBiome = new VOID_StrValue(
- "Biome",
- new Func<string> (() => Tools.Toadicus_GetAtt(VOID_Core.Instance.vessel).name)
- );
public VOID_SurfAtmo()
{
@@ -132,44 +49,46 @@
public override void ModuleWindow(int _)
{
- base.ModuleWindow (_);
-
int idx = 0;
GUILayout.BeginVertical();
- this.precisionValues [idx]= (ushort)this.trueAltitude.DoGUIHorizontal (this.precisionValues [idx]);
+ this.precisionValues [idx]= (ushort)VOID_Data.trueAltitude.DoGUIHorizontal (this.precisionValues [idx]);
idx++;
- this.surfLatitude.DoGUIHorizontal ();
+ VOID_Data.surfLatitude.DoGUIHorizontal ();
- this.surfLongitude.DoGUIHorizontal ();
+ VOID_Data.surfLongitude.DoGUIHorizontal ();
- this.vesselHeading.DoGUIHorizontal ();
+ VOID_Data.vesselHeading.DoGUIHorizontal ();
- this.precisionValues [idx]= (ushort)this.terrainElevation.DoGUIHorizontal (this.precisionValues [idx]);
+ this.precisionValues [idx]= (ushort)VOID_Data.terrainElevation.DoGUIHorizontal (this.precisionValues [idx]);
idx++;
- this.precisionValues [idx]= (ushort)this.surfVelocity.DoGUIHorizontal (this.precisionValues [idx]);
+ this.precisionValues[idx] = (ushort)VOID_Data.downrangeDistance.DoGUIHorizontal(this.precisionValues[idx]);
idx++;
- this.precisionValues [idx]= (ushort)this.vertVelocity.DoGUIHorizontal (this.precisionValues [idx]);
+ this.precisionValues [idx]= (ushort)VOID_Data.surfVelocity.DoGUIHorizontal (this.precisionValues [idx]);
idx++;
- this.precisionValues [idx]= (ushort)this.horzVelocity.DoGUIHorizontal (this.precisionValues [idx]);
+ this.precisionValues [idx]= (ushort)VOID_Data.vertVelocity.DoGUIHorizontal (this.precisionValues [idx]);
idx++;
- this.temperature.DoGUIHorizontal ("F2");
+ this.precisionValues [idx]= (ushort)VOID_Data.horzVelocity.DoGUIHorizontal (this.precisionValues [idx]);
+ idx++;
- this.atmDensity.DoGUIHorizontal (3);
+ VOID_Data.temperature.DoGUIHorizontal ("F2");
- this.atmPressure.DoGUIHorizontal ("F2");
+ this.precisionValues [idx]= (ushort)VOID_Data.atmDensity.DoGUIHorizontal (this.precisionValues [idx]);
+ idx++;
- this.precisionValues [idx]= (ushort)this.atmLimit.DoGUIHorizontal (this.precisionValues [idx]);
+ VOID_Data.atmPressure.DoGUIHorizontal ("F2");
+
+ this.precisionValues [idx]= (ushort)VOID_Data.atmLimit.DoGUIHorizontal (this.precisionValues [idx]);
idx++;
// Toadicus edit: added Biome
- this.currBiome.DoGUIHorizontal ();
+ VOID_Data.currBiome.DoGUIHorizontal ();
GUILayout.EndVertical();
GUI.DragWindow();
--- /dev/null
+++ b/VOID_TWR.cs
@@ -1,1 +1,69 @@
+// VOID © 2014 toadicus
+//
+// This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License. To view a
+// copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/3.0/
+using KSP;
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using ToadicusTools;
+using UnityEngine;
+
+namespace VOID
+{
+ public class VOID_TWR : VOID_WindowModule
+ {
+ public VOID_TWR() : base()
+ {
+ this._Name = "IP Thrust-to-Weight Ratios";
+ }
+
+ public override void ModuleWindow(int _)
+ {
+ if (
+ HighLogic.LoadedSceneIsEditor ||
+ (TimeWarp.WarpMode == TimeWarp.Modes.LOW) ||
+ (TimeWarp.CurrentRate <= TimeWarp.MaxPhysicsRate)
+ )
+ {
+ KerbalEngineer.VesselSimulator.SimManager.RequestSimulation();
+ }
+
+ GUILayout.BeginVertical();
+
+ if (core.sortedBodyList == null)
+ {
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
+ GUILayout.Label("Unavailable");
+
+ GUILayout.EndHorizontal();
+ }
+ else
+ {
+ foreach (CelestialBody body in core.sortedBodyList)
+ {
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
+ GUILayout.Label(body.bodyName);
+ GUILayout.FlexibleSpace();
+ GUILayout.Label(
+ (VOID_Data.nominalThrustWeight.Value / body.GeeASL).ToString("0.0##"),
+ GUILayout.ExpandWidth(true)
+ );
+
+ GUILayout.EndHorizontal();
+ }
+ }
+
+ GUILayout.EndVertical();
+
+ GUI.DragWindow();
+ }
+ }
+
+ public class VOID_EditorTWR : VOID_TWR, IVOID_EditorModule {}
+}
+
+
--- /dev/null
+++ b/VOID_Tools.cs
@@ -1,1 +1,1055 @@
-
+// VOID
+//
+// VOID_Tools.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+using KSP;
+using System;
+using System.Collections.Generic;
+using ToadicusTools;
+using UnityEngine;
+
+namespace VOID
+{
+ public static partial class VOID_Tools
+ {
+ #region CelestialBody Utilities
+ public static bool hasAncestor(this CelestialBody bodyA, CelestialBody bodyB)
+ {
+ if (bodyA == null || bodyB == null)
+ {
+ return false;
+ }
+
+ while (bodyA.orbitDriver != null)
+ {
+ if (bodyA.orbit.referenceBody == bodyB)
+ {
+ return true;
+ }
+
+ bodyA = bodyA.orbit.referenceBody;
+ }
+
+ return false;
+ }
+
+ public static bool NearestRelatedParents(ref CelestialBody bodyA, ref CelestialBody bodyB)
+ {
+ if (bodyA == null || bodyB == null || bodyA.orbitDriver == null || bodyB.orbitDriver == null)
+ {
+ throw new ArgumentException(string.Concat(
+ "CelestialBody::FindRelatedParents: ",
+ "Neither body may be null, and both bodies must have orbits."
+ ));
+ }
+
+ CelestialBody a, b;
+
+ a = bodyA;
+
+ while (bodyA.orbitDriver != null)
+ {
+ b = bodyB;
+
+ while (b.orbitDriver != null)
+ {
+ if (a.orbit.referenceBody == b.orbit.referenceBody)
+ {
+ bodyA = a;
+ bodyB = b;
+ return true;
+ }
+
+ b = b.orbit.referenceBody;
+ }
+
+ a = a.orbit.referenceBody;
+ }
+
+ return false;
+ }
+ #endregion
+
+ #region VESSEL_EXTENSIONS_SCIENCE
+ public static CBAttributeMapSO.MapAttribute GetBiome(this Vessel vessel)
+ {
+ CBAttributeMapSO.MapAttribute mapAttribute;
+
+ try
+ {
+ CBAttributeMapSO BiomeMap = vessel.mainBody.BiomeMap;
+
+ double lat = vessel.latitude * Math.PI / 180d;
+ double lon = vessel.longitude * Math.PI / 180d;
+
+ mapAttribute = BiomeMap.GetAtt(lat, lon);
+
+ /*
+ lon -= Math.PI / 2d;
+
+ if (lon < 0d)
+ {
+ lon += 2d * Math.PI;
+ }
+
+ float v = (float)(lat / Math.PI) + 0.5f;
+ float u = (float)(lon / (2d * Math.PI));
+
+ Color pixelBilinear = BiomeMap.Map.GetPixelBilinear(u, v);
+ mapAttribute = BiomeMap.defaultAttribute;
+
+ if (BiomeMap.Map != null)
+ {
+ if (BiomeMap.exactSearch)
+ {
+ for (int i = 0; i < BiomeMap.Attributes.Length; ++i)
+ {
+ if (pixelBilinear == BiomeMap.Attributes[i].mapColor)
+ {
+ mapAttribute = BiomeMap.Attributes[i];
+ }
+ }
+ }
+ else
+ {
+ float zero = 0;
+ float num = 1 / zero;
+ for (int j = 0; j < BiomeMap.Attributes.Length; ++j)
+ {
+ Color mapColor = BiomeMap.Attributes[j].mapColor;
+ float sqrMagnitude = ((Vector4)(mapColor - pixelBilinear)).sqrMagnitude;
+ if (sqrMagnitude < num)
+ {
+ bool testCase = true;
+ if (BiomeMap.nonExactThreshold != -1)
+ {
+ testCase = (sqrMagnitude < BiomeMap.nonExactThreshold);
+ }
+ if (testCase)
+ {
+ mapAttribute = BiomeMap.Attributes[j];
+ num = sqrMagnitude;
+ }
+ }
+ }
+ }
+ }
+ */
+ }
+ catch (NullReferenceException)
+ {
+ mapAttribute = new CBAttributeMapSO.MapAttribute();
+ mapAttribute.name = "N/A";
+ }
+
+ return mapAttribute;
+ }
+
+ public static ExperimentSituations GetExperimentSituation(this Vessel vessel)
+ {
+ if (vessel == null)
+ {
+ return ExperimentSituations.SrfSplashed;
+ }
+
+ Vessel.Situations situation = vessel.situation;
+
+ switch (situation)
+ {
+ case Vessel.Situations.PRELAUNCH:
+ case Vessel.Situations.LANDED:
+ return ExperimentSituations.SrfLanded;
+ case Vessel.Situations.SPLASHED:
+ return ExperimentSituations.SrfSplashed;
+ case Vessel.Situations.FLYING:
+ if (vessel.altitude < (double)vessel.mainBody.scienceValues.flyingAltitudeThreshold)
+ {
+ return ExperimentSituations.FlyingLow;
+ }
+ else
+ {
+ return ExperimentSituations.FlyingHigh;
+ }
+ }
+
+ if (vessel.altitude < (double)vessel.mainBody.scienceValues.spaceAltitudeThreshold)
+ {
+ return ExperimentSituations.InSpaceLow;
+ }
+ else
+ {
+ return ExperimentSituations.InSpaceHigh;
+ }
+ }
+
+ public static string HumanString(this ExperimentSituations situation)
+ {
+ switch (situation)
+ {
+ case ExperimentSituations.FlyingHigh:
+ return "Upper Atmosphere";
+ case ExperimentSituations.FlyingLow:
+ return "Flying";
+ case ExperimentSituations.SrfLanded:
+ return "Surface";
+ case ExperimentSituations.InSpaceLow:
+ return "Near in Space";
+ case ExperimentSituations.InSpaceHigh:
+ return "High in Space";
+ case ExperimentSituations.SrfSplashed:
+ return "Splashed Down";
+ default:
+ return "Unknown";
+ }
+ }
+ #endregion
+
+ #region VESSEL_EXTENSIONS_LAT_LONG
+ public static string GetLongitudeString(this Vessel vessel, string format = "F4")
+ {
+ string dir_long = "W";
+ double v_long = vessel.longitude;
+
+ v_long = FixDegreeDomain(v_long);
+
+ if (v_long < -180d)
+ {
+ v_long += 360d;
+ }
+ if (v_long >= 180)
+ {
+ v_long -= 360d;
+ }
+
+ if (v_long > 0)
+ dir_long = "E";
+
+ return string.Format("{0}° {1}", Math.Abs(v_long).ToString(format), dir_long);
+ }
+
+ public static string GetLatitudeString(this Vessel vessel, string format = "F4")
+ {
+ string dir_lat = "S";
+ double v_lat = vessel.latitude;
+ if (v_lat > 0)
+ dir_lat = "N";
+
+ return string.Format("{0}° {1}", Math.Abs(v_lat).ToString(format), dir_lat);
+ }
+ #endregion
+
+ #region VESSEL_EXTENSIONS_GENERAL
+ public static double TrueAltitude(Vessel vessel)
+ {
+ double trueAltitude = vessel.orbit.altitude - vessel.terrainAltitude;
+
+ // HACK: This assumes that on worlds with oceans, all water is fixed at 0 m,
+ // and water covers the whole surface at 0 m.
+ if (vessel.terrainAltitude < 0 && vessel.mainBody.ocean)
+ {
+ trueAltitude = vessel.orbit.altitude;
+ }
+
+ return trueAltitude;
+ }
+
+ public static double Radius(this Vessel vessel)
+ {
+ double radius;
+
+ radius = vessel.altitude;
+
+ if (vessel.mainBody != null)
+ {
+ radius += vessel.mainBody.Radius;
+ }
+
+ return radius;
+ }
+ #endregion
+
+ #region GEOMETRY_UTILS
+ public static double FixAngleDomain(double Angle, bool Degrees = false)
+ {
+ double Extent = 2d * Math.PI;
+ if (Degrees)
+ {
+ Extent = 360d;
+ }
+
+ Angle = Angle % (Extent);
+ if (Angle < 0d)
+ {
+ Angle += Extent;
+ }
+
+ return Angle;
+ }
+
+ public static double FixDegreeDomain(double Angle)
+ {
+ return FixAngleDomain(Angle, true);
+ }
+ #endregion
+
+ private static Dictionary<int, GUI.WindowFunction> functionCache;
+ public static UnityEngine.GUI.WindowFunction GetWindowHandler(Action<int> func)
+ {
+ if (functionCache == null)
+ {
+ functionCache = new Dictionary<int, GUI.WindowFunction>();
+ }
+
+ int hashCode = func.GetHashCode();
+
+ if (!functionCache.ContainsKey(hashCode))
+ {
+ functionCache[hashCode] = delegate (int id)
+ {
+ try
+ {
+ func(id);
+ }
+ #if DEBUG
+ catch (ArgumentException)
+ #else
+ catch (ArgumentException)
+ #endif
+ {
+ Debug.LogWarning(
+ string.Format("[{0}]: ArgumentException caught during window call. This is not a bug.",
+ func.Target.GetType().Name
+ ));
+
+ /*#if DEBUG
+ Debug.LogException(ex);
+ #endif*/
+ }
+ catch (Exception ex)
+ {
+ Debug.LogError(
+ string.Format("[{0}]: {1} caught during window call.\nMessage:\n{2}\nStackTrace:\n{3}",
+ func.Target.GetType().Name,
+ ex.GetType().Name,
+ ex.Message,
+ ex.StackTrace
+ ));
+ }
+ };
+ }
+
+ return functionCache[hashCode];
+ }
+
+ /// <summary>
+ /// Formats the interval given in seconds as a human-friendly
+ /// time period in [[[[years, ]days, ]hours, ]minutes, and ]seconds.
+ ///
+ /// Uses sidereal days, since "6 hours per day" is the Kerbal standard.
+ /// </summary>
+ /// <returns>Human readable interval</returns>
+ /// <param name="seconds"></param>
+ public static string FormatInterval(double seconds)
+ {
+ return UnpackedTime.FromSeconds(seconds).FormatAsSpan();
+ }
+
+ /// <summary>
+ /// Formats the date given in seconds since epoch as a human-friendly
+ /// date in the format YY, DD, HH:MM:SS
+ /// </summary>
+ /// <returns>The date.</returns>
+ /// <param name="seconds">Seconds.</param>
+ public static string FormatDate(double seconds)
+ {
+ return UnpackedTime.FromSeconds(seconds).FormatAsDate();
+ }
+
+ public class UnpackedTime
+ {
+ public const double SecondsPerMinute = 60d;
+ public const double SecondsPerHour = 3600d;
+
+ public static double SecondsPerDay
+ {
+ get
+ {
+ if (GameSettings.KERBIN_TIME)
+ {
+ return 21600d;
+ }
+ else
+ {
+ return 86164.1d;
+ }
+ }
+ }
+
+ public static double SecondsPerYear
+ {
+ get
+ {
+ if (GameSettings.KERBIN_TIME)
+ {
+ return 9203545d;
+ }
+ else
+ {
+ return 31558149d;
+ }
+ }
+ }
+
+ public static UnpackedTime FromSeconds(double seconds)
+ {
+ UnpackedTime time = new UnpackedTime();
+
+ time.years = (int)(seconds / SecondsPerYear);
+
+ seconds %= SecondsPerYear;
+
+ time.days = (int)(seconds / SecondsPerDay);
+
+ seconds %= SecondsPerDay;
+
+ time.hours = (int)(seconds / SecondsPerHour);
+
+ seconds %= SecondsPerHour;
+
+ time.minutes = (int)(seconds / SecondsPerMinute);
+
+ seconds %= SecondsPerMinute;
+
+ time.seconds = seconds;
+
+ return time;
+ }
+
+ public static explicit operator UnpackedTime(double seconds)
+ {
+ return FromSeconds(seconds);
+ }
+
+ public static implicit operator double(UnpackedTime time)
+ {
+ return time.ToSeconds();
+ }
+
+ public static UnpackedTime operator+ (UnpackedTime lhs, UnpackedTime rhs)
+ {
+ return FromSeconds(lhs.ToSeconds() + rhs.ToSeconds());
+ }
+
+ public static UnpackedTime operator- (UnpackedTime lhs, UnpackedTime rhs)
+ {
+ return FromSeconds(lhs.ToSeconds() - rhs.ToSeconds());
+ }
+
+ public int years;
+ public int days;
+ public int hours;
+ public int minutes;
+ public double seconds;
+
+ public double ToSeconds()
+ {
+ return (double)years * SecondsPerYear +
+ (double)days * SecondsPerDay +
+ (double)hours * SecondsPerHour +
+ (double)minutes * SecondsPerMinute +
+ seconds;
+ }
+
+ public string FormatAsSpan()
+ {
+ string format_1 = "{0:D1}y {1:D1}d {2:D2}h {3:D2}m {4:00.0}s";
+ string format_2 = "{0:D1}d {1:D2}h {2:D2}m {3:00.0}s";
+ string format_3 = "{0:D2}h {1:D2}m {2:00.0}s";
+ string format_4 = "{0:D2}m {1:00.0}s";
+ string format_5 = "{0:00.0}s";
+
+ if (this.years > 0)
+ {
+ return string.Format(format_1, this.years, this.days, this.hours, this.minutes, this.seconds);
+ }
+ else if (this.days > 0)
+ {
+ return string.Format(format_2, this.days, this.hours, this.minutes, this.seconds);
+ }
+ else if (this.hours > 0)
+ {
+ return string.Format(format_3, this.hours, this.minutes, this.seconds);
+ }
+ else if (this.minutes > 0)
+ {
+ return string.Format(format_4, this.minutes, this.seconds);
+ }
+ else
+ {
+ return string.Format(format_5, this.seconds);
+ }
+ }
+
+ public string FormatAsDate()
+ {
+ string format = "Y{0:D1}, D{1:D1} {2:D2}:{3:D2}:{4:00.0}s";
+
+ return string.Format(format, years, days, hours, minutes, seconds);
+ }
+
+ public UnpackedTime(int years, int days, int hours, int minutes, double seconds)
+ {
+ this.years = years;
+ this.days = days;
+ this.hours = hours;
+ this.minutes = minutes;
+ this.seconds = seconds;
+ }
+
+ public UnpackedTime() : this(0, 0, 0, 0, 0d) {}
+ }
+
+ public static string UppercaseFirst(string s)
+ {
+ if (string.IsNullOrEmpty(s))
+ {
+ return string.Empty;
+ }
+ char[] a = s.ToCharArray();
+ a[0] = char.ToUpper(a[0]);
+ return new string(a);
+ }
+
+ //transfer angles
+ public static double Nivvy_CalcTransferPhaseAngle(double r_current, double r_target, double grav_param)
+ {
+ r_target /= 1000;
+ r_current /= 1000;
+ grav_param /= 1000000000;
+
+ double midpoint = (r_target + r_current) / 2;
+
+ double T_target = (2 * Math.PI) * Math.Sqrt((r_target * r_target * r_target) / grav_param);
+ double T_transfer = (2 * Math.PI) * Math.Sqrt((midpoint * midpoint * midpoint) / grav_param);
+ return 360 * (0.5 - (T_transfer / (2 * T_target)));
+ }
+
+ public static double Younata_DeltaVToGetToOtherBody(double mu, double r1, double r2)
+ {
+ /*
+ def deltaVToGetToOtherBody(mu, r1, r2):
+ # mu = gravity param of common orbiting body of r1 and r2
+ # (e.g. for mun to minmus, mu is kerbin's gravity param
+ # r1 = initial body's orbit radius
+ # r2 = target body's orbit radius
+
+ # return value is km/s
+ sur1 = math.sqrt(mu / r1)
+ sr1r2 = math.sqrt(float(2*r2)/float(r1+r2))
+ mult = sr1r2 - 1
+ return sur1 * mult
+ */
+ double sur1, sr1r2, mult;
+ sur1 = Math.Sqrt(mu / r1);
+ sr1r2 = Math.Sqrt((2 * r2) / (r1 + r2));
+ mult = sr1r2 - 1;
+ return sur1 * mult;
+ }
+
+ public static double Younata_DeltaVToExitSOI(double mu, double r1, double r2, double v)
+ {
+ /*
+ def deltaVToExitSOI(mu, r1, r2, v):
+ # mu = gravity param of current body
+ # r1 = current orbit radius
+ # r2 = SOI radius
+ # v = SOI exit velocity
+ foo = r2 * (v**2) - 2 * mu
+ bar = r1 * foo + (2 * r2 * mu)
+ r = r1*r2
+ return math.sqrt(bar / r)
+ */
+ double foo = r2 * (v * v) - 2 * mu;
+ double bar = r1 * foo + (2 * r2 * mu);
+ double r = r1 * r2;
+ return Math.Sqrt(bar / r);
+ }
+
+ public static double Younata_TransferBurnPoint(double r, double v, double angle, double mu)
+ {
+ /*
+ def transferBurnPoint(r, v, angle, mu):
+ # r = parking orbit radius
+ # v = ejection velocity
+ # angle = phase angle (from function phaseAngle())
+ # mu = gravity param of current body.
+ epsilon = ((v**2)/2) - (mu / r)
+ h = r * v * math.sin(angle)
+ e = math.sqrt(1 + ((2 * epsilon * h**2)/(mu**2)))
+ theta = math.acos(1.0 / e)
+ degrees = theta * (180.0 / math.pi)
+ return 180 - degrees
+ */
+ double epsilon, h, ee, theta, degrees;
+ epsilon = ((v * v) / 2) - (mu / r);
+ h = r * v * Math.Sin(angle);
+ ee = Math.Sqrt(1 + ((2 * epsilon * (h * h)) / (mu * mu)));
+ theta = Math.Acos(1.0 / ee);
+ degrees = theta * (180.0 / Math.PI);
+ return 180 - degrees;
+ // returns the ejection angle
+ }
+
+ public static double Adammada_CurrrentPhaseAngle(
+ double body_LAN,
+ double body_orbitPct,
+ double origin_LAN,
+ double origin_orbitPct
+ )
+ {
+ double angle = (body_LAN / 360 + body_orbitPct) - (origin_LAN / 360 + origin_orbitPct);
+ if (angle > 1)
+ angle = angle - 1;
+ if (angle < 0)
+ angle = angle + 1;
+ if (angle > 0.5)
+ angle = angle - 1;
+ angle = angle * 360;
+ return angle;
+ }
+
+ public static double Adammada_CurrentEjectionAngle(
+ double vessel_long,
+ double origin_rotAngle,
+ double origin_LAN,
+ double origin_orbitPct
+ )
+ {
+ //double eangle = ((FlightGlobals.ActiveVOID.vessel.longitude + orbiting.rotationAngle) - (orbiting.orbit.LAN / 360 + orbiting.orbit.orbitPercent) * 360);
+ double eangle = ((vessel_long + origin_rotAngle) - (origin_LAN / 360 + origin_orbitPct) * 360);
+
+ while (eangle < 0)
+ eangle = eangle + 360;
+ while (eangle > 360)
+ eangle = eangle - 360;
+ if (eangle < 270)
+ eangle = 90 - eangle;
+ else
+ eangle = 450 - eangle;
+ return eangle;
+ }
+
+ public static double mrenigma03_calcphase(Vessel vessel, CelestialBody target) //calculates phase angle between the current body and target body
+ {
+ Vector3d vecthis = new Vector3d();
+ Vector3d vectarget = new Vector3d();
+ vectarget = target.orbit.getRelativePositionAtUT(Planetarium.GetUniversalTime());
+
+ if ((vessel.mainBody.name == "Sun") || (vessel.mainBody.referenceBody.referenceBody.name == "Sun"))
+ {
+ vecthis = vessel.orbit.getRelativePositionAtUT(Planetarium.GetUniversalTime());
+ }
+ else
+ {
+ vecthis = vessel.mainBody.orbit.getRelativePositionAtUT(Planetarium.GetUniversalTime());
+ }
+
+ vecthis = Vector3d.Project(new Vector3d(vecthis.x, 0, vecthis.z), vecthis);
+ vectarget = Vector3d.Project(new Vector3d(vectarget.x, 0, vectarget.z), vectarget);
+
+ Vector3d prograde = new Vector3d();
+ prograde = Quaternion.AngleAxis(90, Vector3d.forward) * vecthis;
+
+ double phase = Vector3d.Angle(vecthis, vectarget);
+
+ if (Vector3d.Angle(prograde, vectarget) > 90)
+ phase = 360 - phase;
+
+ return (phase + 360) % 360;
+ }
+
+ public static double adjustCurrPhaseAngle(double transfer_angle, double curr_phase)
+ {
+ if (transfer_angle < 0)
+ {
+ if (curr_phase > 0)
+ return (-1 * (360 - curr_phase));
+ else if (curr_phase < 0)
+ return curr_phase;
+ }
+ else if (transfer_angle > 0)
+ {
+ if (curr_phase > 0)
+ return curr_phase;
+ else if (curr_phase < 0)
+ return (360 + curr_phase);
+ }
+ return curr_phase;
+ }
+
+ public static double adjust_current_ejection_angle(double curr_ejection)
+ {
+ //curr_ejection WILL need to be adjusted once for all transfers as it returns values ranging -180 to 180
+ // need 0-360 instead
+ //
+ // ie i have -17 in the screenshot
+ // need it to show 343
+ //
+ // do this
+ //
+ // if < 0, add curr to 360 // 360 + (-17) = 343
+ // else its good as it is
+
+ if (curr_ejection < 0)
+ return 360 + curr_ejection;
+ else
+ return curr_ejection;
+
+ }
+
+ public static double adjust_transfer_ejection_angle(double trans_ejection, double trans_phase)
+ {
+ // if transfer_phase_angle < 0 its a lower transfer
+ //180 + curr_ejection
+ // else if transfer_phase_angle > 0 its good as it is
+
+ if (trans_phase < 0)
+ return 180 + trans_ejection;
+ else
+ return trans_ejection;
+
+ }
+
+ public static void display_transfer_angles_SUN2PLANET(CelestialBody body, Vessel vessel)
+ {
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Phase angle (curr/trans):");
+ GUILayout.Label(
+ VOID_Tools.mrenigma03_calcphase(vessel, body).ToString("F3") + "° / " + VOID_Tools.Nivvy_CalcTransferPhaseAngle(
+ vessel.orbit.semiMajorAxis,
+ body.orbit.semiMajorAxis,
+ vessel.mainBody.gravParameter
+ ).ToString("F3") + "°",
+ GUILayout.ExpandWidth(false)
+ );
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Transfer velocity:");
+ GUILayout.Label(
+ (VOID_Tools.Younata_DeltaVToGetToOtherBody(
+ (vessel.mainBody.gravParameter / 1000000000),
+ (vessel.orbit.semiMajorAxis / 1000),
+ (body.orbit.semiMajorAxis / 1000)
+ ) * 1000).ToString("F2") + "m/s",
+ GUILayout.ExpandWidth(false)
+ );
+ GUILayout.EndHorizontal();
+ }
+
+ public static void display_transfer_angles_PLANET2PLANET(CelestialBody body, Vessel vessel)
+ {
+ double dv1 = VOID_Tools.Younata_DeltaVToGetToOtherBody(
+ (vessel.mainBody.referenceBody.gravParameter / 1000000000),
+ (vessel.mainBody.orbit.semiMajorAxis / 1000),
+ (body.orbit.semiMajorAxis / 1000)
+ );
+ double dv2 = VOID_Tools.Younata_DeltaVToExitSOI(
+ (vessel.mainBody.gravParameter / 1000000000),
+ (vessel.orbit.semiMajorAxis / 1000),
+ (vessel.mainBody.sphereOfInfluence / 1000),
+ Math.Abs(dv1)
+ );
+
+ double trans_ejection_angle = VOID_Tools.Younata_TransferBurnPoint(
+ (vessel.orbit.semiMajorAxis / 1000),
+ dv2,
+ (Math.PI / 2.0),
+ (vessel.mainBody.gravParameter / 1000000000)
+ );
+ double curr_ejection_angle = VOID_Tools.Adammada_CurrentEjectionAngle(
+ FlightGlobals.ActiveVessel.longitude,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.rotationAngle,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent
+ );
+
+ double trans_phase_angle = VOID_Tools.Nivvy_CalcTransferPhaseAngle(
+ vessel.mainBody.orbit.semiMajorAxis,
+ body.orbit.semiMajorAxis,
+ vessel.mainBody.referenceBody.gravParameter
+ ) % 360;
+ double curr_phase_angle = VOID_Tools.Adammada_CurrrentPhaseAngle(
+ body.orbit.LAN,
+ body.orbit.orbitPercent,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent
+ );
+
+ double adj_phase_angle = VOID_Tools.adjustCurrPhaseAngle(trans_phase_angle, curr_phase_angle);
+ double adj_trans_ejection_angle = VOID_Tools.adjust_transfer_ejection_angle(trans_ejection_angle, trans_phase_angle);
+ double adj_curr_ejection_angle = VOID_Tools.adjust_current_ejection_angle(curr_ejection_angle);
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Phase angle (curr/trans):");
+ GUILayout.Label(
+ adj_phase_angle.ToString("F3") + "° / " + trans_phase_angle.ToString("F3") + "°",
+ GUILayout.ExpandWidth(false)
+ );
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Ejection angle (curr/trans):");
+ GUILayout.Label(
+ adj_curr_ejection_angle.ToString("F3") + "° / " + adj_trans_ejection_angle.ToString("F3") + "°",
+ GUILayout.ExpandWidth(false)
+ );
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Transfer velocity:");
+ GUILayout.Label((dv2 * 1000).ToString("F2") + "m/s", GUILayout.ExpandWidth(false));
+ GUILayout.EndHorizontal();
+ }
+
+ public static void display_transfer_angles_PLANET2MOON(CelestialBody body, Vessel vessel)
+ {
+ double dv1 = VOID_Tools.Younata_DeltaVToGetToOtherBody(
+ (vessel.mainBody.gravParameter / 1000000000),
+ (vessel.orbit.semiMajorAxis / 1000),
+ (body.orbit.semiMajorAxis / 1000)
+ );
+
+ double trans_phase_angle = VOID_Tools.Nivvy_CalcTransferPhaseAngle(
+ vessel.orbit.semiMajorAxis,
+ body.orbit.semiMajorAxis,
+ vessel.mainBody.gravParameter
+ );
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Phase angle (curr/trans):");
+ GUILayout.Label(
+ VOID_Tools.mrenigma03_calcphase(vessel, body).ToString("F3") + "° / " + trans_phase_angle.ToString("F3") + "°",
+ GUILayout.ExpandWidth(false)
+ );
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Transfer velocity:");
+ GUILayout.Label((dv1 * 1000).ToString("F2") + "m/s", GUILayout.ExpandWidth(false));
+ GUILayout.EndHorizontal();
+ }
+
+ public static void display_transfer_angles_MOON2MOON(CelestialBody body, Vessel vessel)
+ {
+ double dv1 = VOID_Tools.Younata_DeltaVToGetToOtherBody(
+ (vessel.mainBody.referenceBody.gravParameter / 1000000000),
+ (vessel.mainBody.orbit.semiMajorAxis / 1000),
+ (body.orbit.semiMajorAxis / 1000)
+ );
+ double dv2 = VOID_Tools.Younata_DeltaVToExitSOI(
+ (vessel.mainBody.gravParameter / 1000000000),
+ (vessel.orbit.semiMajorAxis / 1000),
+ (vessel.mainBody.sphereOfInfluence / 1000),
+ Math.Abs(dv1)
+ );
+ double trans_ejection_angle = VOID_Tools.Younata_TransferBurnPoint(
+ (vessel.orbit.semiMajorAxis / 1000),
+ dv2,
+ (Math.PI / 2.0),
+ (vessel.mainBody.gravParameter / 1000000000)
+ );
+
+ double curr_phase_angle = VOID_Tools.Adammada_CurrrentPhaseAngle(
+ body.orbit.LAN,
+ body.orbit.orbitPercent,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent
+ );
+ double curr_ejection_angle = VOID_Tools.Adammada_CurrentEjectionAngle(
+ FlightGlobals.ActiveVessel.longitude,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.rotationAngle,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent
+ );
+
+ double trans_phase_angle = VOID_Tools.Nivvy_CalcTransferPhaseAngle(
+ vessel.mainBody.orbit.semiMajorAxis,
+ body.orbit.semiMajorAxis,
+ vessel.mainBody.referenceBody.gravParameter
+ ) % 360;
+
+ double adj_phase_angle = VOID_Tools.adjustCurrPhaseAngle(trans_phase_angle, curr_phase_angle);
+ //double adj_ejection_angle = adjustCurrEjectionAngle(trans_phase_angle, curr_ejection_angle);
+
+ //new stuff
+ //
+ double adj_trans_ejection_angle = VOID_Tools.adjust_transfer_ejection_angle(trans_ejection_angle, trans_phase_angle);
+ double adj_curr_ejection_angle = VOID_Tools.adjust_current_ejection_angle(curr_ejection_angle);
+ //
+ //
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Phase angle (curr/trans):");
+ GUILayout.Label(
+ adj_phase_angle.ToString("F3") + "° / " + trans_phase_angle.ToString("F3") + "°",
+ GUILayout.ExpandWidth(false)
+ );
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Ejection angle (curr/trans):");
+ GUILayout.Label(
+ adj_curr_ejection_angle.ToString("F3") + "° / " + adj_trans_ejection_angle.ToString("F3") + "°",
+ GUILayout.ExpandWidth(false)
+ );
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Transfer velocity:");
+ GUILayout.Label((dv2 * 1000).ToString("F2") + "m/s", GUILayout.ExpandWidth(false));
+ GUILayout.EndHorizontal();
+ }
+
+ public static string get_heading_text(double heading)
+ {
+ if (heading > 348.75 || heading <= 11.25)
+ return "N";
+ else if (heading > 11.25 && heading <= 33.75)
+ return "NNE";
+ else if (heading > 33.75 && heading <= 56.25)
+ return "NE";
+ else if (heading > 56.25 && heading <= 78.75)
+ return "ENE";
+ else if (heading > 78.75 && heading <= 101.25)
+ return "E";
+ else if (heading > 101.25 && heading <= 123.75)
+ return "ESE";
+ else if (heading > 123.75 && heading <= 146.25)
+ return "SE";
+ else if (heading > 146.25 && heading <= 168.75)
+ return "SSE";
+ else if (heading > 168.75 && heading <= 191.25)
+ return "S";
+ else if (heading > 191.25 && heading <= 213.75)
+ return "SSW";
+ else if (heading > 213.75 && heading <= 236.25)
+ return "SW";
+ else if (heading > 236.25 && heading <= 258.75)
+ return "WSW";
+ else if (heading > 258.75 && heading <= 281.25)
+ return "W";
+ else if (heading > 281.25 && heading <= 303.75)
+ return "WNW";
+ else if (heading > 303.75 && heading <= 326.25)
+ return "NW";
+ else if (heading > 326.25 && heading <= 348.75)
+ return "NNW";
+ else
+ return "";
+ }
+ }
+
+ public class CBListComparer : IComparer<CelestialBody>
+ {
+ public int Compare(CelestialBody bodyA, CelestialBody bodyB)
+ {
+ Tools.PostDebugMessage(this, "got bodyA: {0} & bodyB: {1}", bodyA, bodyB);
+
+ if (bodyA == null && bodyB == null)
+ {
+ Tools.PostDebugMessage(this, "both bodies are null, returning 0");
+ return 0;
+ }
+ if (bodyA == null)
+ {
+ Tools.PostDebugMessage(this, "bodyA is null, returning -1");
+ return -1;
+ }
+ if (bodyB == null)
+ {
+ Tools.PostDebugMessage(this, "bodyB is null, returning 1");
+ return 1;
+ }
+
+ Tools.PostDebugMessage(this, "bodies are not null, carrying on");
+
+ if (object.ReferenceEquals(bodyA, bodyB))
+ {
+ Tools.PostDebugMessage(this, "bodies are equal, returning 0");
+ return 0;
+ }
+
+ Tools.PostDebugMessage(this, "bodies are not equal, carrying on");
+
+ if (bodyA.orbitDriver == null)
+ {
+ Tools.PostDebugMessage(this, "bodyA.orbit is null (bodyA is the sun, returning 1");
+ return 1;
+ }
+ if (bodyB.orbitDriver == null)
+ {
+ Tools.PostDebugMessage(this, "bodyB.orbit is null (bodyB is the sun, returning -1");
+ return -1;
+ }
+
+ Tools.PostDebugMessage(this, "orbits are not null, carrying on");
+
+ if (bodyA.orbit.referenceBody == bodyB.orbit.referenceBody)
+ {
+ Tools.PostDebugMessage(this, "bodies share a parent, comparing SMAs");
+ return -bodyA.orbit.semiMajorAxis.CompareTo(bodyB.orbit.semiMajorAxis);
+ }
+
+ Tools.PostDebugMessage(this, "orbits do not share a parent, carrying on");
+
+ if (bodyA.hasAncestor(bodyB))
+ {
+ Tools.PostDebugMessage(this, "bodyA is a moon or sub-moon of bodyB, returning -1");
+ return -1;
+ }
+ if (bodyB.hasAncestor(bodyA))
+ {
+ Tools.PostDebugMessage(this, "bodyA is a moon or sub-moon of bodyB, returning 1");
+ return 1;
+ }
+
+ Tools.PostDebugMessage(this, "bodies do not have an obvious relationship, searching for one");
+
+ if (VOID_Tools.NearestRelatedParents(ref bodyA, ref bodyB))
+ {
+ Tools.PostDebugMessage(this, "good relation {0} and {1}, comparing", bodyA.bodyName, bodyB.bodyName);
+ return this.Compare(bodyA, bodyB);
+ }
+
+ Tools.PostDebugMessage(this, "bad relation {0} and {1}, giving up", bodyA.bodyName, bodyB.bodyName);
+
+ return 0;
+ }
+ }
+}
+
--- a/VOID_Transfer.cs
+++ b/VOID_Transfer.cs
@@ -1,26 +1,36 @@
+// VOID
//
-// VOID_Orbital.cs
+// VOID_Transfer.cs
//
-// Author:
-// toadicus <>
+// Copyright © 2014, toadicus
+// All rights reserved.
//
-// Copyright (c) 2013 toadicus
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
using KSP;
using System;
using System.Collections.Generic;
+using System.Linq;
+using ToadicusTools;
using UnityEngine;
namespace VOID
@@ -29,7 +39,7 @@
{
protected List<CelestialBody> selectedBodies = new List<CelestialBody>();
- public VOID_Transfer()
+ public VOID_Transfer() : base()
{
this._Name = "Transfer Angle Information";
@@ -58,7 +68,7 @@
if (selectedBodies.Contains(body))
{
- Tools.display_transfer_angles_SUN2PLANET(body, vessel); //show phase angles for each selected body
+ VOID_Tools.display_transfer_angles_SUN2PLANET(body, vessel); //show phase angles for each selected body
tad_targeting(body); //display Set/Unset Target button for each selected body
}
}
@@ -81,7 +91,7 @@
if (selectedBodies.Contains(body))
{
- Tools.display_transfer_angles_PLANET2PLANET(body, vessel);
+ VOID_Tools.display_transfer_angles_PLANET2PLANET(body, vessel);
tad_targeting(body); //display Set/Unset Target button
}
}
@@ -100,7 +110,7 @@
if (selectedBodies.Contains(body))
{
- Tools.display_transfer_angles_PLANET2MOON(body, vessel);
+ VOID_Tools.display_transfer_angles_PLANET2MOON(body, vessel);
tad_targeting(body); //display Set/Unset Target button
}
}
@@ -123,7 +133,7 @@
if (selectedBodies.Contains(body))
{
- Tools.display_transfer_angles_MOON2MOON(body, vessel);
+ VOID_Tools.display_transfer_angles_MOON2MOON(body, vessel);
tad_targeting(body); //display Set/Unset Target button
}
}
--- a/VOID_VesselInfo.cs
+++ b/VOID_VesselInfo.cs
@@ -1,202 +1,43 @@
+// VOID
//
-// VOID_Orbital.cs
+// VOID_VesselInfo.cs
//
-// Author:
-// toadicus <>
+// Copyright © 2014, toadicus
+// All rights reserved.
//
-// Copyright (c) 2013 toadicus
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+using KerbalEngineer.VesselSimulator;
+using KerbalEngineer.Extensions;
using KSP;
using System;
using System.Collections.Generic;
+using ToadicusTools;
using UnityEngine;
-using Engineer.VesselSimulator;
-using Engineer.Extensions;
namespace VOID
{
public class VOID_VesselInfo : VOID_WindowModule
{
- protected VOID_DoubleValue geeForce = new VOID_DoubleValue(
- "G-force",
- new Func<double>(() => VOID_Core.Instance.vessel.geeForce),
- "gees"
- );
-
- protected VOID_IntValue partCount = new VOID_IntValue(
- "Parts",
- new Func<int>(() => VOID_Core.Instance.vessel.Parts.Count),
- ""
- );
-
- protected VOID_DoubleValue totalMass = new VOID_DoubleValue(
- "Total Mass",
- new Func<double>(() => VOID_Core.Instance.vessel.GetTotalMass()),
- "tons"
- );
-
- protected VOID_DoubleValue resourceMass = new VOID_DoubleValue(
- "Resource Mass",
- delegate()
- {
- double rscMass = 0;
- foreach (Part part in VOID_Core.Instance.vessel.Parts)
- {
- rscMass += part.GetResourceMass();
- }
- return rscMass;
- },
- "tons"
- );
-
- protected VOID_DoubleValue stageDeltaV = new VOID_DoubleValue(
- "DeltaV (Current Stage)",
- delegate()
- {
- if (SimManager.Instance.Stages == null ||
- SimManager.Instance.Stages.Length <= Staging.lastStage
- )
- return double.NaN;
- return SimManager.Instance.Stages[Staging.lastStage].deltaV;
- },
- "m/s"
- );
-
- protected VOID_DoubleValue totalDeltaV = new VOID_DoubleValue(
- "DeltaV (Total)",
- delegate()
- {
- if (SimManager.Instance.Stages == null)
- return double.NaN;
- return SimManager.Instance.LastStage.totalDeltaV;
- },
- "m/s"
- );
-
- protected VOID_FloatValue mainThrottle = new VOID_FloatValue(
- "Throttle",
- new Func<float>(() => VOID_Core.Instance.vessel.ctrlState.mainThrottle * 100f),
- "%"
- );
-
- protected VOID_StrValue currmaxThrust = new VOID_StrValue(
- "Thrust (curr/max)",
- delegate()
- {
- if (SimManager.Instance.Stages == null)
- return "N/A";
-
- double currThrust = SimManager.Instance.LastStage.actualThrust;
- double maxThrust = SimManager.Instance.LastStage.thrust;
-
- return string.Format(
- "{0} / {1}",
- currThrust.ToString("F1"),
- maxThrust.ToString("F1")
- );
- }
- );
-
- protected VOID_StrValue currmaxThrustWeight = new VOID_StrValue(
- "T:W (curr/max)",
- delegate()
- {
- if (SimManager.Instance.Stages == null)
- return "N/A";
-
- double currThrust = SimManager.Instance.LastStage.actualThrust;
- double maxThrust = SimManager.Instance.LastStage.thrust;
- double mass = VOID_Core.Instance.vessel.GetTotalMass();
- double gravity = VOID_Core.Instance.vessel.mainBody.gravParameter /
- Math.Pow(
- VOID_Core.Instance.vessel.mainBody.Radius + VOID_Core.Instance.vessel.altitude,
- 2
- );
- double weight = mass * gravity;
-
- return string.Format(
- "{0} / {1}",
- (currThrust / weight).ToString("F2"),
- (maxThrust / weight).ToString("F2")
- );
- }
- );
-
- protected VOID_DoubleValue surfaceThrustWeight = new VOID_DoubleValue(
- "Max T:W @ surface",
- delegate()
- {
- if (SimManager.Instance.Stages == null)
- return double.NaN;
-
- double maxThrust = SimManager.Instance.LastStage.thrust;
- double mass = VOID_Core.Instance.vessel.GetTotalMass();
- double gravity = (VOID_Core.Constant_G * VOID_Core.Instance.vessel.mainBody.Mass) /
- Math.Pow(VOID_Core.Instance.vessel.mainBody.Radius, 2);
- double weight = mass * gravity;
-
- return maxThrust / weight;
- },
- ""
- );
-
- protected VOID_StrValue intakeAirStatus = new VOID_StrValue(
- "Intake Air (Curr / Req)",
- delegate()
- {
- double currentAmount;
- double currentRequirement;
-
- currentAmount = 0d;
- currentRequirement = 0d;
-
- foreach (Part part in VOID_Core.Instance.vessel.Parts)
- {
- if (part.HasModule<ModuleEngines>() && part.enabled)
- {
- foreach (Propellant propellant in part.GetModule<ModuleEngines>().propellants)
- {
- if (propellant.name == "IntakeAir")
- {
- // currentAmount += propellant.currentAmount;
- currentRequirement += propellant.currentRequirement / TimeWarp.fixedDeltaTime;
- break;
- }
- }
- }
-
- if (part.HasModule<ModuleResourceIntake>() && part.enabled)
- {
- ModuleResourceIntake intakeModule = part.GetModule<ModuleResourceIntake>();
-
- if (intakeModule.resourceName == "IntakeAir")
- {
- currentAmount += intakeModule.airFlow;
- }
- }
- }
-
- if (currentAmount == 0 && currentRequirement == 0)
- {
- return "N/A";
- }
-
- return string.Format("{0:F3} / {1:F3}", currentAmount, currentRequirement);
- }
- );
-
public VOID_VesselInfo() : base()
{
this._Name = "Vessel Information";
@@ -207,48 +48,46 @@
public override void ModuleWindow(int _)
{
- base.ModuleWindow (_);
-
if ((TimeWarp.WarpMode == TimeWarp.Modes.LOW) || (TimeWarp.CurrentRate <= TimeWarp.MaxPhysicsRate))
{
- SimManager.Instance.RequestSimulation();
+ SimManager.RequestSimulation();
}
-
- Stage[] stages = SimManager.Instance.Stages;
GUILayout.BeginVertical();
GUILayout.Label(
vessel.vesselName,
- VOID_Core.Instance.LabelStyles["center_bold"],
+ VOID_Styles.labelCenterBold,
GUILayout.ExpandWidth(true));
- this.geeForce.DoGUIHorizontal ("F2");
+ VOID_Data.geeForce.DoGUIHorizontal ("F2");
- this.partCount.DoGUIHorizontal ();
+ VOID_Data.partCount.DoGUIHorizontal ();
- this.totalMass.DoGUIHorizontal ("F1");
+ VOID_Data.totalMass.DoGUIHorizontal ("F3");
- this.resourceMass.DoGUIHorizontal ("F1");
+ VOID_Data.stageResourceMass.DoGUIHorizontal("F2");
- this.stageDeltaV.DoGUIHorizontal (3, false);
+ VOID_Data.resourceMass.DoGUIHorizontal("F2");
- this.totalDeltaV.DoGUIHorizontal (3, false);
+ VOID_Data.stageDeltaV.DoGUIHorizontal (3, false);
- this.mainThrottle.DoGUIHorizontal ("F0");
+ VOID_Data.totalDeltaV.DoGUIHorizontal (3, false);
- this.currmaxThrust.DoGUIHorizontal ();
+ VOID_Data.mainThrottle.DoGUIHorizontal ("F0");
- this.currmaxThrustWeight.DoGUIHorizontal ();
+ VOID_Data.currmaxThrust.DoGUIHorizontal ();
- this.surfaceThrustWeight.DoGUIHorizontal ("F2");
+ VOID_Data.currmaxThrustWeight.DoGUIHorizontal ();
- this.intakeAirStatus.DoGUIHorizontal();
+ VOID_Data.surfaceThrustWeight.DoGUIHorizontal ("F2");
+
+ VOID_Data.intakeAirStatus.DoGUIHorizontal();
GUILayout.EndVertical();
+
GUI.DragWindow();
}
}
}
-
--- a/VOID_VesselRegister.cs
+++ b/VOID_VesselRegister.cs
@@ -1,26 +1,35 @@
+// VOID
//
-// VOID_Orbital.cs
+// VOID_VesselRegister.cs
//
-// Author:
-// toadicus <>
+// Copyright © 2014, toadicus
+// All rights reserved.
//
-// Copyright (c) 2013 toadicus
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
using KSP;
using System;
using System.Linq;
+using ToadicusTools;
using UnityEngine;
namespace VOID
@@ -49,7 +58,7 @@
}
}
- public VOID_VesselRegister()
+ public VOID_VesselRegister() : base()
{
this._Name = "Vessel Register";
@@ -60,7 +69,7 @@
public override void ModuleWindow(int _)
{
- if (!VOID_Core.Instance.allVesselTypes.Any())
+ if (!this.core.allVesselTypes.Any())
{
return;
}
@@ -71,33 +80,33 @@
if (GUILayout.Button("<"))
{
selectedBodyIdx--;
- if (selectedBodyIdx < 0) selectedBodyIdx = VOID_Core.Instance.allBodies.Count - 1;
+ if (selectedBodyIdx < 0) selectedBodyIdx = this.core.allBodies.Count - 1;
}
- GUILayout.Label(VOID_Core.Instance.allBodies[selectedBodyIdx].bodyName, VOID_Core.Instance.LabelStyles["center_bold"], GUILayout.ExpandWidth(true));
+ GUILayout.Label(this.core.allBodies[selectedBodyIdx].bodyName, VOID_Styles.labelCenterBold, GUILayout.ExpandWidth(true));
if (GUILayout.Button(">"))
{
selectedBodyIdx++;
- if (selectedBodyIdx > VOID_Core.Instance.allBodies.Count - 1) selectedBodyIdx = 0;
+ if (selectedBodyIdx > this.core.allBodies.Count - 1) selectedBodyIdx = 0;
}
GUILayout.EndHorizontal();
- seletedBody = VOID_Core.Instance.allBodies[selectedBodyIdx];
+ seletedBody = this.core.allBodies[selectedBodyIdx];
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
if (GUILayout.Button("<"))
{
selectedVesselTypeIdx--;
- if (selectedVesselTypeIdx < 0) selectedVesselTypeIdx = VOID_Core.Instance.allVesselTypes.Count - 1;
+ if (selectedVesselTypeIdx < 0) selectedVesselTypeIdx = this.core.allVesselTypes.Count - 1;
}
- GUILayout.Label(VOID_Core.Instance.allVesselTypes[selectedVesselTypeIdx].ToString(), VOID_Core.Instance.LabelStyles["center_bold"], GUILayout.ExpandWidth(true));
+ GUILayout.Label(this.core.allVesselTypes[selectedVesselTypeIdx].ToString(), VOID_Styles.labelCenterBold, GUILayout.ExpandWidth(true));
if (GUILayout.Button(">"))
{
selectedVesselTypeIdx++;
- if (selectedVesselTypeIdx > VOID_Core.Instance.allVesselTypes.Count - 1) selectedVesselTypeIdx = 0;
+ if (selectedVesselTypeIdx > this.core.allVesselTypes.Count - 1) selectedVesselTypeIdx = 0;
}
GUILayout.EndHorizontal();
- selectedVesselType = VOID_Core.Instance.allVesselTypes[selectedVesselTypeIdx];
+ selectedVesselType = this.core.allVesselTypes[selectedVesselTypeIdx];
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
if (GUILayout.Button("Landed", GUILayout.ExpandWidth(true))) vesselSituation = "Landed";
@@ -106,8 +115,8 @@
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label(
- Tools.UppercaseFirst(vesselSituation) + " " + selectedVesselType.ToString() + "s @ " + seletedBody.bodyName,
- VOID_Core.Instance.LabelStyles["center"],
+ VOID_Tools.UppercaseFirst(vesselSituation) + " " + selectedVesselType.ToString() + "s @ " + seletedBody.bodyName,
+ VOID_Styles.labelCenter,
GUILayout.ExpandWidth(true));
GUILayout.EndHorizontal();
@@ -133,7 +142,7 @@
if (_selectedVessel != v)
{
_selectedVessel = v; //set clicked vessel as selected_vessel
- this._Active.value = true; //turn bool on to open the window if closed
+ this.toggleActive = true; //turn bool on to open the window if closed
}
else
{