VOID_EditorTWR: Works fine in flight but goes belly-up in the editor. What gives?
--- /dev/null
+++ b/Properties/AssemblyInfo.cs
@@ -1,1 +1,48 @@
+// VOID
+//
+// AssemblyInfo.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+using System.Reflection;
+using System.Runtime.CompilerServices;
+[assembly: KSPAssemblyDependency("ToadicusTools", 0, 0)]
+[assembly: KSPAssemblyDependency("VesselSimulator", 0, 0)]
+
+// Information about this assembly is defined by the following attributes.
+// Change them to the values specific to your project.
+[assembly: AssemblyTitle("VOID")]
+[assembly: AssemblyDescription("A KSP mod that provides at-a-glance information about Vessels, Orbits, and their states.")]
+[assembly: AssemblyCopyright("toadicus")]
+// The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}".
+// The form "{Major}.{Minor}.*" will automatically update the build and revision,
+// and "{Major}.{Minor}.{Build}.*" will update just the revision.
+[assembly: AssemblyVersion("0.11.0.*")]
+// The following attributes are used to specify the signing key for the assembly,
+// if desired. See the Mono documentation for more information about signing.
+//[assembly: AssemblyDelaySign(false)]
+//[assembly: AssemblyKeyFile("")]
+
+
--- /dev/null
+++ b/VOID.csproj
@@ -1,1 +1,130 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug_win</Configuration>
+ <ProductVersion>8.0.30703</ProductVersion>
+ <SchemaVersion>2.0</SchemaVersion>
+ <ProjectGuid>{45ACC1CC-942C-4A66-BFC7-8BE375938B18}</ProjectGuid>
+ <OutputType>Library</OutputType>
+ <RootNamespace>VOID</RootNamespace>
+ <AssemblyName>VOID</AssemblyName>
+ <CodePage>65001</CodePage>
+ <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+ <ReleaseVersion>0.11</ReleaseVersion>
+ <SynchReleaseVersion>false</SynchReleaseVersion>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug_win|AnyCPU' ">
+ <DebugSymbols>true</DebugSymbols>
+ <DebugType>full</DebugType>
+ <Optimize>false</Optimize>
+ <OutputPath>bin\Debug</OutputPath>
+ <DefineConstants>DEBUG; TRACE</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ <ConsolePause>false</ConsolePause>
+ <CustomCommands>
+ <CustomCommands>
+ <Command type="AfterBuild" command="xcopy /Y ${TargetFile} ..\..\..\Games\KSP_win\GameData\VOID\Plugins\" />
+ </CustomCommands>
+ </CustomCommands>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_win|AnyCPU' ">
+ <Optimize>false</Optimize>
+ <OutputPath>bin\Release</OutputPath>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ <ConsolePause>false</ConsolePause>
+ <DefineConstants>TRACE</DefineConstants>
+ <CustomCommands>
+ <CustomCommands>
+ <Command type="AfterBuild" command="xcopy /Y ${TargetFile} ..\..\..\Games\KSP_win\GameData\VOID\Plugins\" />
+ </CustomCommands>
+ </CustomCommands>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug_linux|AnyCPU' ">
+ <DebugSymbols>true</DebugSymbols>
+ <DebugType>full</DebugType>
+ <Optimize>false</Optimize>
+ <OutputPath>bin\Debug</OutputPath>
+ <DefineConstants>DEBUG; TRACE</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ <ConsolePause>false</ConsolePause>
+ <CustomCommands>
+ <CustomCommands>
+ <Command type="AfterBuild" command="cp -afv ${TargetFile} /opt/games/KSP_linux/GameData/${ProjectName}/Plugins/" />
+ </CustomCommands>
+ </CustomCommands>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_linux|AnyCPU' ">
+ <Optimize>false</Optimize>
+ <OutputPath>bin\Release</OutputPath>
+ <DefineConstants>TRACE</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ <ConsolePause>false</ConsolePause>
+ <CustomCommands>
+ <CustomCommands>
+ <Command type="AfterBuild" command="cp -afv ${TargetFile} /opt/games/KSP_linux/GameData/${ProjectName}/Plugins/" />
+ </CustomCommands>
+ </CustomCommands>
+ </PropertyGroup>
+ <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
+ <ItemGroup>
+ <Compile Include="IVOID_Module.cs" />
+ <Compile Include="VOIDFlightMaster.cs" />
+ <Compile Include="VOID_Core.cs" />
+ <Compile Include="VOID_Module.cs" />
+ <Compile Include="VOID_HUD.cs" />
+ <Compile Include="VOID_SaveValue.cs" />
+ <Compile Include="VOID_Orbital.cs" />
+ <Compile Include="VOID_SurfAtmo.cs" />
+ <Compile Include="VOID_VesselInfo.cs" />
+ <Compile Include="VOID_Transfer.cs" />
+ <Compile Include="VOID_CBInfoBrowser.cs" />
+ <Compile Include="VOID_Rendezvous.cs" />
+ <Compile Include="VOID_VesselRegister.cs" />
+ <Compile Include="VOID_DataLogger.cs" />
+ <Compile Include="VOID_EditorCore.cs" />
+ <Compile Include="VOID_EditorHUD.cs" />
+ <Compile Include="VOID_DataValue.cs" />
+ <Compile Include="VOIDEditorMaster.cs" />
+ <Compile Include="VOID_Tools.cs" />
+ <Compile Include="VOID_Localization.cs" />
+ <Compile Include="Properties\AssemblyInfo.cs" />
+ <Compile Include="VOID_HUDAdvanced.cs" />
+ <Compile Include="VOID_EditorTWR.cs" />
+ </ItemGroup>
+ <ProjectExtensions>
+ <MonoDevelop>
+ <Properties>
+ <Policies>
+ <TextStylePolicy FileWidth="120" TabsToSpaces="False" EolMarker="Unix" inheritsSet="VisualStudio" inheritsScope="text/plain" scope="text/plain" />
+ </Policies>
+ </Properties>
+ </MonoDevelop>
+ </ProjectExtensions>
+ <ItemGroup>
+ <Reference Include="System">
+ <HintPath>..\_KSPAssemblies\System.dll</HintPath>
+ </Reference>
+ <Reference Include="Assembly-CSharp">
+ <HintPath>..\_KSPAssemblies\Assembly-CSharp.dll</HintPath>
+ </Reference>
+ <Reference Include="UnityEngine">
+ <HintPath>..\_KSPAssemblies\UnityEngine.dll</HintPath>
+ </Reference>
+ </ItemGroup>
+ <ItemGroup>
+ <ProjectReference Include="..\ToadicusTools\ToadicusTools.csproj">
+ <Project>{D48A5542-6655-4149-BC27-B27DF0466F1C}</Project>
+ <Name>ToadicusTools</Name>
+ </ProjectReference>
+ <ProjectReference Include="..\VesselSimulator\VesselSimulator.csproj">
+ <Project>{30FD6C0B-D36E-462F-B0FF-F0FAC9C666CF}</Project>
+ <Name>VesselSimulator</Name>
+ </ProjectReference>
+ </ItemGroup>
+</Project>
--- a/VOID_CBInfoBrowser.cs
+++ b/VOID_CBInfoBrowser.cs
@@ -217,13 +217,13 @@
else GUILayout.Label((body.orbit.ApA / 1000).ToString("##,#") + "km", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- else GUILayout.Label(Tools.ConvertInterval(body.orbit.timeToAp), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
+ else GUILayout.Label(VOID_Tools.ConvertInterval(body.orbit.timeToAp), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
else GUILayout.Label((body.orbit.PeA / 1000).ToString("##,#") + "km", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- else GUILayout.Label(Tools.ConvertInterval(body.orbit.timeToPe), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
+ else GUILayout.Label(VOID_Tools.ConvertInterval(body.orbit.timeToPe), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
else GUILayout.Label((body.orbit.semiMajorAxis / 1000).ToString("##,#") + "km", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
@@ -232,10 +232,10 @@
else GUILayout.Label(body.orbit.eccentricity.ToString("F4") + "", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- else GUILayout.Label(Tools.ConvertInterval(body.orbit.period), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
-
- if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- else GUILayout.Label(Tools.ConvertInterval(body.rotationPeriod), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
+ else GUILayout.Label(VOID_Tools.ConvertInterval(body.orbit.period), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
+
+ if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
+ else GUILayout.Label(VOID_Tools.ConvertInterval(body.rotationPeriod), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
else GUILayout.Label((body.orbit.orbitalSpeed / 1000).ToString("F2") + "km/s", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
@@ -274,14 +274,14 @@
GUILayout.Label((body.Radius / 1000).ToString("##,#") + "km", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- GUILayout.Label(((Math.Pow((body.Radius), 2) * 4 * Math.PI) / 1000).ToString("0.00e+00") + "km²", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
+ GUILayout.Label((((body.Radius * body.Radius) * 4 * Math.PI) / 1000).ToString("0.00e+00") + "km²", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
// divide by 1000 to convert m to km
- GUILayout.Label((((4d / 3) * Math.PI * Math.Pow(body.Radius, 3)) / 1000).ToString("0.00e+00") + "km³", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
+ GUILayout.Label((((4d / 3) * Math.PI * (body.Radius * body.Radius * body.Radius)) / 1000).ToString("0.00e+00") + "km³", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
GUILayout.Label(body.Mass.ToString("0.00e+00") + "kg", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- double p = body.Mass / (Math.Pow(body.Radius, 3) * (4d / 3) * Math.PI);
+ double p = body.Mass / ((body.Radius * body.Radius * body.Radius) * (4d / 3) * Math.PI);
GUILayout.Label(p.ToString("##,#") + "kg/m³", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
@@ -299,7 +299,7 @@
GUILayout.Label(num_art_sats.ToString(), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- double g_ASL = (VOID_Core.Constant_G * body.Mass) / Math.Pow(body.Radius, 2);
+ double g_ASL = (VOID_Core.Constant_G * body.Mass) / (body.Radius * body.Radius);
GUILayout.Label(Tools.MuMech_ToSI(g_ASL) + "m/s²", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
--- a/VOID_Core.cs
+++ b/VOID_Core.cs
@@ -38,6 +38,7 @@
{
public class VOID_Core : VOID_Module, IVOID_Module
{
+ #region Singleton Members
/*
* Static Members
* */
@@ -72,13 +73,15 @@
_instance = null;
_initialized = false;
}
+ #endregion
public static double Constant_G = 6.674e-11;
+
/*
* Fields
* */
protected string VoidName = "VOID";
- protected string VoidVersion = "0.10.0";
+ protected string VoidVersion = "0.11.0";
protected bool _factoryReset = false;
@@ -136,6 +139,9 @@
protected VOID_SaveValue<double> _updatePeriod = 1001f / 15000f;
protected float _updateTimer = 0f;
protected string stringFrequency;
+
+ [AVOID_SaveValue("vesselSimActive")]
+ protected VOID_SaveValue<bool> vesselSimActive;
// Vessel Type Housekeeping
protected List<VesselType> _allVesselTypes = new List<VesselType>();
@@ -311,7 +317,7 @@
{
get
{
- return _UseToolbarManager;
+ return _UseToolbarManager & ToolbarManager.ToolbarAvailable;
}
set
{
@@ -472,11 +478,16 @@
{
this.LoadBeforeUpdate();
- if (this.vessel != null)
- {
+ if (this.vessel != null && this.vesselSimActive)
+ {
+ double radius = VOID_Core.Instance.vessel.Radius();
SimManager.Gravity = VOID_Core.Instance.vessel.mainBody.gravParameter /
- Math.Pow(VOID_Core.Instance.vessel.Radius(), 2);
+ (radius * radius);
SimManager.TryStartSimulation();
+ }
+ else if (!this.vesselSimActive)
+ {
+ SimManager.ClearResults();
}
if (!this.guiRunning)
@@ -622,6 +633,9 @@
this.UseToolbarManager = GUILayout.Toggle(this.UseToolbarManager, "Use Blizzy's Toolbar If Available");
+ this.vesselSimActive.value = GUILayout.Toggle(this.vesselSimActive.value,
+ "Enable Engineering Calculations");
+
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("Skin:", GUILayout.ExpandWidth(false));
@@ -867,6 +881,12 @@
protected void InitializeToolbarButton()
{
+ // Do nothing if the Toolbar is not available.
+ if (!ToolbarManager.ToolbarAvailable)
+ {
+ return;
+ }
+
this.ToolbarButton = ToolbarManager.Instance.add(this.VoidName, "coreToggle");
this.ToolbarButton.Text = this.VoidName;
this.SetIconTexture(this.powerState | this.activeState);
@@ -982,6 +1002,8 @@
this.VOIDIconOffInactivePath = "VOID/Textures/void_icon_light";
this.VOIDIconOffActivePath = "VOID/Textures/void_icon_dark";
+ this.vesselSimActive = true;
+
this.UseToolbarManager = false;
this.LoadConfig();
@@ -1012,7 +1034,7 @@
{
get
{
- return core.Kerbin.gravParameter / Math.Pow(core.Kerbin.Radius, 2);
+ return core.Kerbin.gravParameter / (core.Kerbin.Radius * core.Kerbin.Radius);
}
}
}
--- a/VOID_DataLogger.cs
+++ b/VOID_DataLogger.cs
@@ -97,7 +97,7 @@
GUILayout.BeginVertical();
GUILayout.Label("System time: " + DateTime.Now.ToString("HH:mm:ss"));
- GUILayout.Label(Tools.ConvertInterval(stopwatch1));
+ GUILayout.Label(VOID_Tools.ConvertInterval(stopwatch1));
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
if (GUILayout.Button("Start"))
@@ -234,7 +234,7 @@
line += vessel.flightIntegrator.getExternalTemperature().ToString("F2") + ";";
//gravity
double r_vessel = vessel.mainBody.Radius + vessel.mainBody.GetAltitude(vessel.findWorldCenterOfMass());
- double g_vessel = (VOID_Core.Constant_G * vessel.mainBody.Mass) / Math.Pow(r_vessel, 2);
+ double g_vessel = (VOID_Core.Constant_G * vessel.mainBody.Mass) / (r_vessel * r_vessel);
line += g_vessel.ToString("F3") + ";";
//atm density
line += (vessel.atmDensity * 1000).ToString("F3") + ";";
--- a/VOID_DataValue.cs
+++ b/VOID_DataValue.cs
@@ -103,7 +103,7 @@
return (T)this.cache;
}
- public string ValueUnitString() {
+ public virtual string ValueUnitString() {
return this.Value.ToString() + this.Units;
}
@@ -145,7 +145,6 @@
{
return v.ToSingle();
}
-
protected IFormatProvider formatProvider;
@@ -325,6 +324,26 @@
{
public VOID_StrValue(string Label, Func<string> ValueFunc) : base(Label, ValueFunc, "") {}
}
+
+ public class VOID_Vector3dValue : VOID_DataValue<Vector3d>
+ {
+ public VOID_Vector3dValue(string Label, Func<Vector3d> ValueFunc, string Units)
+ : base(Label, ValueFunc, Units)
+ {}
+
+ public string ToString(string format)
+ {
+ return string.Format("{0}: {1}{2}",
+ this.Label,
+ this.Value.ToString(format),
+ this.Units
+ );
+ }
+
+ public string ValueUnitString(string format) {
+ return this.Value.ToString(format) + this.Units;
+ }
+ }
}
--- a/VOID_EditorCore.cs
+++ b/VOID_EditorCore.cs
@@ -129,10 +129,14 @@
this.StartGUI();
}
- if (EditorLogic.SortedShipList.Count > 0)
+ if (EditorLogic.SortedShipList.Count > 0 && this.vesselSimActive)
{
SimManager.Gravity = VOID_Data.KerbinGee;
SimManager.TryStartSimulation();
+ }
+ else if (!this.vesselSimActive)
+ {
+ SimManager.ClearResults();
}
this.CheckAndSave ();
--- /dev/null
+++ b/VOID_EditorTWR.cs
@@ -1,1 +1,187 @@
+// VOID © 2014 toadicus
+//
+// This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License. To view a
+// copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/3.0/
+using KSP;
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using ToadicusTools;
+using UnityEngine;
+
+namespace VOID
+{
+ public class VOID_EditorTWR : VOID_WindowModule, IVOID_EditorModule
+ {
+ private Dictionary<string, double> bodyGeeValues;
+ private List<CelestialBody> sortedBodyList;
+
+ public VOID_EditorTWR() : base()
+ {
+ this._Name = "IP Thrust-to-Weight Ratios";
+ }
+
+ public override void ModuleWindow(int _)
+ {
+ if (Event.current.type != EventType.Layout)
+ {
+ return;
+ }
+
+ Engineer.VesselSimulator.SimManager.RequestSimulation();
+
+ GUILayout.Label(
+ this._Name,
+ VOID_EditorCore.Instance.LabelStyles["center_bold"],
+ GUILayout.ExpandWidth(true));
+
+ if (bodyGeeValues == null)
+ {
+ if (FlightGlobals.Bodies != null && FlightGlobals.Bodies.Count > 0)
+ {
+ this.bodyGeeValues = new Dictionary<string, double>();
+
+ foreach (CelestialBody body in FlightGlobals.Bodies)
+ {
+ this.bodyGeeValues[body.name] = body.GeeASL;
+ }
+
+ this.sortedBodyList = new List<CelestialBody>(FlightGlobals.Bodies);
+ this.sortedBodyList.Sort(new CBListComparer());
+ this.sortedBodyList.Reverse();
+
+ Debug.Log(string.Format("sortedBodyList: {0}", string.Join("\n\t", this.sortedBodyList.Select(b => b.bodyName).ToArray())));
+ }
+ else
+ {
+ GUILayout.BeginVertical();
+ GUILayout.BeginHorizontal();
+ GUILayout.Label("Unavailable.");
+ GUILayout.EndHorizontal();
+ GUILayout.EndVertical();
+ }
+ }
+ else
+ {
+ GUILayout.BeginVertical();
+
+ foreach (CelestialBody body in this.sortedBodyList)
+ {
+ Tools.PostDebugMessage(this, "Doing label for {0}", body.bodyName);
+ GUILayout.BeginHorizontal();
+
+ GUILayout.Label(body.bodyName);
+ GUILayout.FlexibleSpace();
+ GUILayout.Label(
+ (VOID_Data.currThrustWeight.Value / this.bodyGeeValues[body.bodyName]).ToString("0.0##"),
+ GUILayout.ExpandWidth(true)
+ );
+
+ GUILayout.EndHorizontal();
+ }
+
+ GUILayout.EndVertical();
+ }
+
+ GUI.DragWindow();
+ }
+ }
+
+ public class CBListComparer : IComparer<CelestialBody>
+ {
+ public int Compare(CelestialBody bodyA, CelestialBody bodyB)
+ {
+ Tools.PostDebugMessage(this, "got bodyA: {0} & bodyB: {1}", bodyA, bodyB);
+
+ if (bodyA == null && bodyB == null)
+ {
+ Tools.PostDebugMessage(this, "both bodies are null, returning 0");
+ return 0;
+ }
+ if (bodyA == null)
+ {
+ Tools.PostDebugMessage(this, "bodyA is null, returning -1");
+ return -1;
+ }
+ if (bodyB == null)
+ {
+ Tools.PostDebugMessage(this, "bodyB is null, returning 1");
+ return 1;
+ }
+
+ Tools.PostDebugMessage(this, "bodies are not null, carrying on");
+
+ if (object.ReferenceEquals(bodyA, bodyB))
+ {
+ Tools.PostDebugMessage(this, "bodies are equal, returning 0");
+ return 0;
+ }
+
+ Tools.PostDebugMessage(this, "bodies are not equal, carrying on");
+
+ if (bodyA.orbitDriver == null)
+ {
+ Tools.PostDebugMessage(this, "bodyA.orbit is null (bodyA is the sun, returning 1");
+ return 1;
+ }
+ if (bodyB.orbitDriver == null)
+ {
+ Tools.PostDebugMessage(this, "bodyB.orbit is null (bodyB is the sun, returning -1");
+ return -1;
+ }
+
+ Tools.PostDebugMessage(this, "orbits are not null, carrying on");
+
+ if (bodyA.orbit.referenceBody == bodyB.orbit.referenceBody)
+ {
+ Tools.PostDebugMessage(this, "bodies share a parent, comparing SMAs");
+ return -bodyA.orbit.semiMajorAxis.CompareTo(bodyB.orbit.semiMajorAxis);
+ }
+
+ Tools.PostDebugMessage(this, "orbits do not share a parent, carrying on");
+
+ if (bodyA.hasAncestor(bodyB))
+ {
+ Tools.PostDebugMessage(this, "bodyA is a moon or sub-moon of bodyB, returning -1");
+ return -1;
+ }
+ if (bodyB.hasAncestor(bodyA))
+ {
+ Tools.PostDebugMessage(this, "bodyA is a moon or sub-moon of bodyB, returning 1");
+ return 1;
+ }
+
+ Tools.PostDebugMessage(this, "bodies do not have an obvious relationship, searching for one");
+
+ if (VOID_Tools.NearestRelatedParents(ref bodyA, ref bodyB))
+ {
+ Tools.PostDebugMessage(this, "good relation {0} and {1}, comparing", bodyA.bodyName, bodyB.bodyName);
+ return this.Compare(bodyA, bodyB);
+ }
+
+ Tools.PostDebugMessage(this, "bad relation {0} and {1}, giving up", bodyA.bodyName, bodyB.bodyName);
+
+ return 0;
+ }
+ }
+
+ public static partial class VOID_Data
+ {
+ public static readonly VOID_DoubleValue nominalThrustWeight = new VOID_DoubleValue(
+ "Thrust-to-Weight Ratio",
+ delegate()
+ {
+ if (HighLogic.LoadedSceneIsEditor || currThrustWeight.Value == 0d)
+ {
+ return maxThrustWeight.Value;
+ }
+
+ return currThrustWeight.Value;
+ },
+ ""
+ );
+ }
+}
+
+
--- a/VOID_HUD.cs
+++ b/VOID_HUD.cs
@@ -269,62 +269,6 @@
() => core.vessel.getSurfacePitch(),
"°"
);
-
- public static readonly VOID_DoubleValue stageMassFlow = new VOID_DoubleValue(
- "Stage Mass Flow",
- delegate()
- {
- if (SimManager.LastStage == null)
- {
- return double.NaN;
- }
-
- double stageIsp = SimManager.LastStage.isp;
- double stageThrust = SimManager.LastStage.actualThrust;
-
- return stageThrust / (stageIsp * KerbinGee);
- },
- "Mg/s"
- );
-
- public static readonly VOID_DoubleValue burnTimeCompleteAtNode = new VOID_DoubleValue(
- "Full burn time to complete at node",
- delegate()
- {
- if (SimManager.LastStage == null)
- {
- return double.NaN;
- }
-
- double nextManeuverDV = core.vessel.patchedConicSolver.maneuverNodes[0].DeltaV.magnitude;
- double stageThrust = SimManager.LastStage.actualThrust;
-
- return burnTime(nextManeuverDV, totalMass, stageMassFlow, stageThrust);
- },
- "s"
- );
-
- public static readonly VOID_DoubleValue burnTimeHalfDoneAtNode = new VOID_DoubleValue(
- "Full burn time to be half done at node",
- delegate()
- {
- if (SimManager.LastStage == null)
- {
- return double.NaN;
- }
-
- double nextManeuverDV = core.vessel.patchedConicSolver.maneuverNodes[0].DeltaV.magnitude / 2d;
- double stageThrust = SimManager.LastStage.actualThrust;
-
- return burnTime(nextManeuverDV, totalMass, stageMassFlow, stageThrust);
- },
- "s"
- );
-
- private static double burnTime(double deltaV, double initialMass, double massFlow, double thrust)
- {
- return initialMass / massFlow * (Math.Exp(deltaV * massFlow / thrust) - 1d);
- }
}
}
--- /dev/null
+++ b/VOID_HUDAdvanced.cs
@@ -1,1 +1,663 @@
-
+// VOID
+//
+// VOID_HUD.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+using Engineer.VesselSimulator;
+using KSP;
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using ToadicusTools;
+using UnityEngine;
+
+namespace VOID
+{
+ public class VOID_HUDAdvanced : VOID_Module, IVOID_Module
+ {
+ /*
+ * Fields
+ * */
+ protected VOID_HUD primaryHUD;
+
+ protected Rect leftHUDdefaultPos;
+ protected Rect rightHUDdefaultPos;
+
+ [AVOID_SaveValue("leftHUDPos")]
+ protected VOID_SaveValue<Rect> leftHUDPos;
+ [AVOID_SaveValue("rightHUDPos")]
+ protected VOID_SaveValue<Rect> rightHUDPos;
+
+ [AVOID_SaveValue("positionsLocked")]
+ protected VOID_SaveValue<bool> positionsLocked;
+
+ /*
+ * Properties
+ * */
+ public int ColorIndex
+ {
+ get
+ {
+ if (this.primaryHUD == null)
+ {
+ return 0;
+ }
+
+ return this.primaryHUD.ColorIndex;
+ }
+ }
+
+ /*
+ * Methods
+ * */
+ public VOID_HUDAdvanced() : base()
+ {
+ this._Name = "Advanced Heads-Up Display";
+
+ this._Active.value = true;
+
+ this.leftHUDdefaultPos = new Rect(
+ Screen.width * .5f - (float)GameSettings.UI_SIZE * .25f - 300f,
+ Screen.height - 200f,
+ 300f, 90f
+ );
+ this.leftHUDPos = new Rect(this.leftHUDdefaultPos);
+
+ this.rightHUDdefaultPos = new Rect(
+ Screen.width * .5f + (float)GameSettings.UI_SIZE * .25f,
+ Screen.height - 200f,
+ 300f, 90f
+ );
+ this.rightHUDPos = new Rect(this.rightHUDdefaultPos);
+
+ this.positionsLocked = true;
+
+ Tools.PostDebugMessage (this, "Constructed.");
+ }
+
+ protected void leftHUDWindow(int id)
+ {
+ StringBuilder leftHUD;
+
+ leftHUD = new StringBuilder();
+
+ VOID_Core.Instance.LabelStyles["hud"].alignment = TextAnchor.UpperRight;
+
+ if (VOID_Core.Instance.powerAvailable)
+ {
+ leftHUD.AppendFormat(
+ string.Intern("Mass: {0}\n"),
+ VOID_Data.totalMass.ToSIString(2)
+ );
+
+ if (VOID_Data.vesselCrewCapacity > 0)
+ {
+ leftHUD.AppendFormat(
+ string.Intern("Crew: {0} / {1}\n"),
+ VOID_Data.vesselCrewCount.Value,
+ VOID_Data.vesselCrewCapacity.Value
+ );
+ }
+
+ leftHUD.AppendFormat(
+ string.Intern("Acc: {0} T:W: {1}\n"),
+ VOID_Data.vesselAccel.ToSIString(2),
+ VOID_Data.currThrustWeight.Value.ToString("f2")
+ );
+
+ leftHUD.AppendFormat(
+ string.Intern("Ang Vel: {0}\n"),
+ VOID_Data.vesselAngularVelocity.ToSIString(2)
+ );
+
+ if (VOID_Data.stageNominalThrust != 0d)
+ {
+ leftHUD.AppendFormat(
+ string.Intern("Thrust Offset: {0}\n"),
+ VOID_Data.vesselThrustOffset.Value.ToString("F1")
+ );
+ }
+ }
+ else
+ {
+ VOID_Core.Instance.LabelStyles["hud"].normal.textColor = Color.red;
+ leftHUD.Append(string.Intern("-- POWER LOST --"));
+ }
+
+ GUILayout.Label(leftHUD.ToString(), VOID_Core.Instance.LabelStyles["hud"], GUILayout.ExpandWidth(true));
+
+ if (!this.positionsLocked)
+ {
+ GUI.DragWindow();
+ }
+
+ GUI.BringWindowToBack(id);
+ }
+
+ protected void rightHUDWindow(int id)
+ {
+ StringBuilder rightHUD;
+
+ rightHUD = new StringBuilder();
+
+ VOID_Core.Instance.LabelStyles["hud"].alignment = TextAnchor.UpperLeft;
+
+ if (VOID_Core.Instance.powerAvailable)
+ {
+ rightHUD.AppendFormat(
+ "Burn Δv (Rem/Tot): {0} / {1}\n",
+ VOID_Data.currManeuverDVRemaining.ValueUnitString("f2"),
+ VOID_Data.currManeuverDeltaV.ValueUnitString("f2")
+ );
+
+ if (VOID_Data.upcomingManeuverNodes > 1)
+ {
+ rightHUD.AppendFormat("Next Burn Δv: {0}\n",
+ VOID_Data.nextManeuverDeltaV.ValueUnitString("f2")
+ );
+ }
+
+ rightHUD.AppendFormat("Burn Time (Rem/Total): {0} / {1}\n",
+ VOID_Tools.ConvertInterval(VOID_Data.currentNodeBurnRemaining.Value),
+ VOID_Tools.ConvertInterval(VOID_Data.currentNodeBurnDuration.Value)
+ );
+
+ if (VOID_Data.burnTimeDoneAtNode.Value != string.Empty)
+ {
+ rightHUD.AppendFormat("{0} (done @ node)\n",
+ VOID_Data.burnTimeDoneAtNode.Value
+ );
+
+ rightHUD.AppendFormat("{0} (½ done @ node)",
+ VOID_Data.burnTimeHalfDoneAtNode.Value
+ );
+ }
+ else
+ {
+ rightHUD.Append("Node is past");
+ }
+ }
+ else
+ {
+ VOID_Core.Instance.LabelStyles["hud"].normal.textColor = Color.red;
+ rightHUD.Append(string.Intern("-- POWER LOST --"));
+ }
+
+ GUILayout.Label(rightHUD.ToString(), VOID_Core.Instance.LabelStyles["hud"], GUILayout.ExpandWidth(true));
+
+ if (!this.positionsLocked)
+ {
+ GUI.DragWindow();
+ }
+
+ GUI.BringWindowToBack(id);
+ }
+
+ public override void DrawGUI()
+ {
+ if (this.primaryHUD == null)
+ {
+ foreach (IVOID_Module module in VOID_Core.Instance.Modules)
+ {
+ if (module is VOID_HUD)
+ {
+ this.primaryHUD = module as VOID_HUD;
+ }
+ }
+ }
+ else
+ {
+ if ((TimeWarp.WarpMode == TimeWarp.Modes.LOW) || (TimeWarp.CurrentRate <= TimeWarp.MaxPhysicsRate))
+ {
+ SimManager.RequestSimulation();
+ }
+
+ this.leftHUDPos.value = GUI.Window(
+ VOID_Core.Instance.windowID,
+ this.leftHUDPos,
+ VOID_Tools.GetWindowHandler(this.leftHUDWindow),
+ GUIContent.none,
+ GUIStyle.none
+ );
+
+ if (VOID_Data.upcomingManeuverNodes > 0)
+ {
+ this.rightHUDPos.value = GUI.Window(
+ VOID_Core.Instance.windowID,
+ this.rightHUDPos,
+ VOID_Tools.GetWindowHandler(this.leftHUDWindow),
+ GUIContent.none,
+ GUIStyle.none
+ );
+ }
+ }
+ }
+
+ public override void DrawConfigurables()
+ {
+ this.positionsLocked = GUILayout.Toggle(this.positionsLocked,
+ string.Intern("Lock Advanced HUD Positions"),
+ GUILayout.ExpandWidth(false));
+ }
+ }
+
+ public static partial class VOID_Data
+ {
+ public static int upcomingManeuverNodes
+ {
+ get
+ {
+ if (core.vessel == null ||
+ core.vessel.patchedConicSolver == null ||
+ core.vessel.patchedConicSolver.maneuverNodes == null
+ )
+ {
+ return 0;
+ }
+
+ return core.vessel.patchedConicSolver.maneuverNodes.Count;
+ }
+ }
+
+ public static readonly VOID_Vector3dValue vesselThrustOffset = new VOID_Vector3dValue(
+ "Thrust Offset",
+ delegate()
+ {
+ if (core.vessel == null)
+ {
+ return Vector3d.zero;
+ }
+
+ List<PartModule> engineModules = core.vessel.getModulesOfType<PartModule>();
+
+ Vector3d thrustPos = Vector3d.zero;
+ Vector3d thrustDir = Vector3d.zero;
+ float thrust = 0;
+
+ foreach (PartModule engine in engineModules)
+ {
+ float moduleThrust = 0;
+
+ switch (engine.moduleName)
+ {
+ case "ModuleEngines":
+ case "ModuleEnginesFX":
+ break;
+ default:
+ continue;
+ }
+
+ if (!engine.isEnabled)
+ {
+ continue;
+ }
+
+ CenterOfThrustQuery cotQuery = new CenterOfThrustQuery();
+
+ if (engine is ModuleEngines)
+ {
+ ModuleEngines engineModule = engine as ModuleEngines;
+
+ moduleThrust = engineModule.finalThrust;
+
+ engineModule.OnCenterOfThrustQuery(cotQuery);
+ }
+ else // engine is ModuleEnginesFX
+ {
+ ModuleEnginesFX engineFXModule = engine as ModuleEnginesFX;
+
+ moduleThrust = engineFXModule.finalThrust;
+
+ engineFXModule.OnCenterOfThrustQuery(cotQuery);
+ }
+
+ if (moduleThrust != 0d)
+ {
+ cotQuery.thrust = moduleThrust;
+ }
+
+ thrustPos += cotQuery.pos * cotQuery.thrust;
+ thrustDir += cotQuery.dir * cotQuery.thrust;
+ thrust += cotQuery.thrust;
+ }
+
+ if (thrust != 0)
+ {
+ thrustPos /= thrust;
+ thrustDir /= thrust;
+ }
+
+ Transform vesselTransform = core.vessel.transform;
+
+ thrustPos = vesselTransform.InverseTransformPoint(thrustPos);
+ thrustDir = vesselTransform.InverseTransformDirection(thrustDir);
+
+ Vector3d thrustOffset = VectorTools.PointDistanceToLine(
+ thrustPos, thrustDir.normalized, core.vessel.findLocalCenterOfMass());
+
+ Tools.PostDebugMessage(typeof(VOID_Data), "vesselThrustOffset:\n" +
+ "\tthrustPos: {0}\n" +
+ "\tthrustDir: {1}\n" +
+ "\tthrustOffset: {2}\n" +
+ "\tvessel.CoM: {3}",
+ thrustPos,
+ thrustDir.normalized,
+ thrustOffset,
+ core.vessel.findWorldCenterOfMass()
+ );
+
+ return thrustOffset;
+ },
+ "m"
+ );
+
+ public static readonly VOID_DoubleValue vesselAccel = new VOID_DoubleValue(
+ "Acceleration",
+ () => geeForce * KerbinGee,
+ "m/s"
+ );
+
+ public static readonly VOID_IntValue vesselCrewCount = new VOID_IntValue(
+ "Crew Onboard",
+ delegate()
+ {
+ if (core.vessel != null)
+ {
+ return core.vessel.GetCrewCount();
+ }
+ else
+ {
+ return 0;
+ }
+ },
+ ""
+ );
+
+ public static readonly VOID_IntValue vesselCrewCapacity = new VOID_IntValue(
+ "Crew Capacity",
+ delegate()
+ {
+ if (core.vessel != null)
+ {
+ return core.vessel.GetCrewCapacity();
+ }
+ else
+ {
+ return 0;
+ }
+ },
+ ""
+ );
+
+ public static readonly VOID_DoubleValue vesselAngularVelocity = new VOID_DoubleValue(
+ "Angular Velocity",
+ delegate()
+ {
+ if (core.vessel != null)
+ {
+ return core.vessel.angularVelocity.magnitude;
+ }
+ else
+ {
+ return double.NaN;
+ }
+ },
+ "rad/s"
+ );
+
+ public static readonly VOID_DoubleValue stageNominalThrust = new VOID_DoubleValue(
+ "Nominal Stage Thrust",
+ delegate()
+ {
+ if (SimManager.LastStage == null)
+ {
+ return double.NaN;
+ }
+
+ if (SimManager.LastStage.actualThrust == 0d)
+ {
+ return SimManager.LastStage.thrust;
+ }
+ else
+ {
+ return SimManager.LastStage.actualThrust;
+ }
+ },
+ "kN"
+ );
+
+ public static readonly VOID_DoubleValue stageMassFlow = new VOID_DoubleValue(
+ "Stage Mass Flow",
+ delegate()
+ {
+ if (SimManager.LastStage == null)
+ {
+ return double.NaN;
+ }
+
+ double stageIsp = SimManager.LastStage.isp;
+ double stageThrust = stageNominalThrust;
+
+ Tools.PostDebugMessage(typeof(VOID_Data), "calculating stageMassFlow from:\n" +
+ "\tstageIsp: {0}\n" +
+ "\tstageThrust: {1}\n" +
+ "\tKerbinGee: {2}\n",
+ stageIsp,
+ stageThrust,
+ KerbinGee
+ );
+
+ return stageThrust / (stageIsp * KerbinGee);
+ },
+ "Mg/s"
+ );
+
+ public static readonly VOID_DoubleValue currManeuverDeltaV = new VOID_DoubleValue(
+ "Current Maneuver Delta-V",
+ delegate()
+ {
+ if (upcomingManeuverNodes > 0)
+ {
+ return core.vessel.patchedConicSolver.maneuverNodes[0].DeltaV.magnitude;
+ }
+ else
+ {
+ return double.NaN;
+ }
+ },
+ "m/s"
+ );
+
+ public static readonly VOID_DoubleValue currManeuverDVRemaining = new VOID_DoubleValue(
+ "Remaining Maneuver Delta-V",
+ delegate()
+ {
+ if (upcomingManeuverNodes > 0)
+ {
+ return core.vessel.patchedConicSolver.maneuverNodes[0].GetBurnVector(core.vessel.orbit).magnitude;
+ }
+ else
+ {
+ return double.NaN;
+ }
+ },
+ "m/s"
+ );
+
+ public static readonly VOID_DoubleValue nextManeuverDeltaV = new VOID_DoubleValue(
+ "Current Maneuver Delta-V",
+ delegate()
+ {
+ if (upcomingManeuverNodes > 1)
+ {
+ return core.vessel.patchedConicSolver.maneuverNodes[1].DeltaV.magnitude;
+ }
+ else
+ {
+ return double.NaN;
+ }
+ },
+ "m/s"
+ );
+
+ public static readonly VOID_DoubleValue currentNodeBurnDuration = new VOID_DoubleValue(
+ "Total Burn Time",
+ delegate()
+ {
+ if (SimManager.LastStage == null || currManeuverDeltaV.Value == double.NaN)
+ {
+ return double.NaN;
+ }
+
+ double stageThrust = stageNominalThrust;
+
+ return burnTime(currManeuverDeltaV.Value, totalMass, stageMassFlow, stageThrust);
+ },
+ "s"
+ );
+
+ public static readonly VOID_DoubleValue currentNodeBurnRemaining = new VOID_DoubleValue(
+ "Burn Time Remaining",
+ delegate()
+ {
+ if (SimManager.LastStage == null || currManeuverDVRemaining == double.NaN)
+ {
+ return double.NaN;
+ }
+
+ double stageThrust = stageNominalThrust;
+
+ return burnTime(currManeuverDVRemaining, totalMass, stageMassFlow, stageThrust);
+ },
+ "s"
+ );
+
+ public static readonly VOID_DoubleValue currentNodeHalfBurnDuration = new VOID_DoubleValue(
+ "Half Burn Time",
+ delegate()
+ {
+ if (SimManager.LastStage == null || currManeuverDeltaV.Value == double.NaN)
+ {
+ return double.NaN;
+ }
+
+ double stageThrust = stageNominalThrust;
+
+ return burnTime(currManeuverDeltaV.Value / 2d, totalMass, stageMassFlow, stageThrust);
+ },
+ "s"
+ );
+
+ public static readonly VOID_StrValue burnTimeDoneAtNode = new VOID_StrValue(
+ "Full burn time to be half done at node",
+ delegate()
+ {
+ if (SimManager.LastStage == null && upcomingManeuverNodes < 1)
+ {
+ return "N/A";
+ }
+
+ ManeuverNode node = core.vessel.patchedConicSolver.maneuverNodes[0];
+
+ if ((node.UT - Planetarium.GetUniversalTime()) < 0)
+ {
+ return string.Empty;
+ }
+
+ double interval = (node.UT - currentNodeBurnDuration) - Planetarium.GetUniversalTime();
+
+ int sign = Math.Sign(interval);
+ interval = Math.Abs(interval);
+
+ string format;
+
+ if (sign >= 0)
+ {
+ format = string.Intern("T - {0}");
+ }
+ else
+ {
+ format = string.Intern("T + {0}");
+ }
+
+ return string.Format(format, VOID_Tools.ConvertInterval(interval));
+ }
+ );
+
+ public static readonly VOID_StrValue burnTimeHalfDoneAtNode = new VOID_StrValue(
+ "Full burn time to be half done at node",
+ delegate()
+ {
+ if (SimManager.LastStage == null && upcomingManeuverNodes < 1)
+ {
+ return "N/A";
+ }
+
+ ManeuverNode node = core.vessel.patchedConicSolver.maneuverNodes[0];
+
+ if ((node.UT - Planetarium.GetUniversalTime()) < 0)
+ {
+ return string.Empty;
+ }
+
+ double interval = (node.UT - currentNodeHalfBurnDuration) - Planetarium.GetUniversalTime();
+
+ int sign = Math.Sign(interval);
+ interval = Math.Abs(interval);
+
+ string format;
+
+ if (sign >= 0)
+ {
+ format = string.Intern("T - {0}");
+ }
+ else
+ {
+ format = string.Intern("T + {0}");
+ }
+
+ return string.Format(format, VOID_Tools.ConvertInterval(interval));
+ }
+ );
+
+ private static double burnTime(double deltaV, double initialMass, double massFlow, double thrust)
+ {
+ Tools.PostDebugMessage(typeof(VOID_Data), "calculating burnTime from:\n" +
+ "\tdeltaV: {0}\n" +
+ "\tinitialMass: {1}\n" +
+ "\tmassFlow: {2}\n" +
+ "\tthrust: {3}\n",
+ deltaV,
+ initialMass,
+ massFlow,
+ thrust
+ );
+ return initialMass / massFlow * (Math.Exp(deltaV * massFlow / thrust) - 1d);
+ }
+ }
+}
+
--- a/VOID_Module.cs
+++ b/VOID_Module.cs
@@ -51,6 +51,14 @@
/*
* Properties
* */
+ protected virtual VOID_Core core
+ {
+ get
+ {
+ return VOID_Core.Instance;
+ }
+ }
+
public virtual bool toggleActive
{
get
@@ -206,42 +214,7 @@
protected float defWidth = 250f;
protected float defHeight = 50f;
- public virtual void ModuleWindow(int _)
- {
-// if (VOID_Core.Instance.updateTimer - this.lastUpdate > VOID_Core.Instance.updatePeriod) {
-// foreach (var fieldinfo in this.GetType().GetFields(
-// BindingFlags.Instance |
-// BindingFlags.NonPublic |
-// BindingFlags.Public |
-// BindingFlags.FlattenHierarchy
-// ))
-// {
-// object field = null;
-//
-// try
-// {
-// field = fieldinfo.GetValue (this);
-// }
-// catch (NullReferenceException) {
-// Tools.PostDebugMessage(string.Format(
-// "{0}: caught NullReferenceException, could not get value for field {1}.",
-// this.GetType().Name,
-// fieldinfo.Name
-// ));
-// }
-//
-// if (field == null) {
-// continue;
-// }
-//
-// if (typeof(IVOID_DataValue).IsAssignableFrom (field.GetType ())) {
-// (field as IVOID_DataValue).Refresh ();
-// }
-// }
-//
-// this.lastUpdate = VOID_Core.Instance.updateTimer;
-// }
- }
+ public abstract void ModuleWindow(int _);
public override void DrawGUI()
{
--- a/VOID_Orbital.cs
+++ b/VOID_Orbital.cs
@@ -52,8 +52,6 @@
public override void ModuleWindow(int _)
{
- base.ModuleWindow (_);
-
int idx = 0;
GUILayout.BeginVertical();
@@ -129,7 +127,14 @@
{
public static readonly VOID_StrValue primaryName = new VOID_StrValue (
VOID_Localization.void_primary,
- new Func<string> (() => VOID_Core.Instance.vessel.mainBody.name)
+ delegate()
+ {
+ if (VOID_Core.Instance.vessel == null)
+ {
+ return string.Empty;
+ }
+ return VOID_Core.Instance.vessel.mainBody.name;
+ }
);
public static readonly VOID_DoubleValue orbitAltitude = new VOID_DoubleValue (
@@ -158,12 +163,12 @@
public static readonly VOID_StrValue timeToApo = new VOID_StrValue(
"Time to Apoapsis",
- new Func<string>(() => Tools.ConvertInterval(VOID_Core.Instance.vessel.orbit.timeToAp))
+ new Func<string>(() => VOID_Tools.ConvertInterval(VOID_Core.Instance.vessel.orbit.timeToAp))
);
public static readonly VOID_StrValue timeToPeri = new VOID_StrValue(
"Time to Periapsis",
- new Func<string>(() => Tools.ConvertInterval(VOID_Core.Instance.vessel.orbit.timeToPe))
+ new Func<string>(() => VOID_Tools.ConvertInterval(VOID_Core.Instance.vessel.orbit.timeToPe))
);
public static readonly VOID_DoubleValue orbitInclination = new VOID_DoubleValue(
@@ -179,14 +184,14 @@
double orbitRadius = VOID_Core.Instance.vessel.mainBody.Radius +
VOID_Core.Instance.vessel.mainBody.GetAltitude(VOID_Core.Instance.vessel.findWorldCenterOfMass());
return (VOID_Core.Constant_G * VOID_Core.Instance.vessel.mainBody.Mass) /
- Math.Pow(orbitRadius, 2);
+ (orbitRadius * orbitRadius);
},
"m/s²"
);
public static readonly VOID_StrValue orbitPeriod = new VOID_StrValue(
"Period",
- new Func<string>(() => Tools.ConvertInterval(VOID_Core.Instance.vessel.orbit.period))
+ new Func<string>(() => VOID_Tools.ConvertInterval(VOID_Core.Instance.vessel.orbit.period))
);
public static readonly VOID_DoubleValue semiMajorAxis = new VOID_DoubleValue(
@@ -233,7 +238,7 @@
public static readonly VOID_DoubleValue localSiderealLongitude = new VOID_DoubleValue(
"Local Sidereal Longitude",
- new Func<double>(() => Tools.FixDegreeDomain(
+ new Func<double>(() => VOID_Tools.FixDegreeDomain(
VOID_Core.Instance.vessel.longitude + VOID_Core.Instance.vessel.orbit.referenceBody.rotationAngle)),
"°"
);
--- a/VOID_Rendezvous.cs
+++ b/VOID_Rendezvous.cs
@@ -58,7 +58,10 @@
Vessel rendezvessel = new Vessel();
CelestialBody rendezbody = new CelestialBody();
- this.RegisterModule = VOID_Core.Instance.Modules.Where(m => typeof(VOID_VesselRegister).IsAssignableFrom(m.GetType())).FirstOrDefault() as VOID_VesselRegister;
+ if (this.RegisterModule == null)
+ {
+ this.RegisterModule = VOID_Core.Instance.Modules.Where(m => typeof(VOID_VesselRegister).IsAssignableFrom(m.GetType())).FirstOrDefault() as VOID_VesselRegister;
+ }
GUILayout.BeginVertical();
@@ -148,7 +151,7 @@
// Toadicus edit: added local sidereal longitude.
// Toadicus edit: added local sidereal longitude.
double LSL = v.longitude + v.orbit.referenceBody.rotationAngle;
- LSL = Tools.FixDegreeDomain (LSL);
+ LSL = VOID_Tools.FixDegreeDomain (LSL);
//display orbital info for orbiting/flying/suborbital/escaping vessels only
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
@@ -190,13 +193,19 @@
GUILayout.Label(Tools.MuMech_ToSI((vessel.findWorldCenterOfMass() - v.findWorldCenterOfMass()).magnitude) + "m", GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal();
- //target_vessel_extended_orbital_info = GUILayout.Toggle(target_vessel_extended_orbital_info, "Extended info");
+ // Toadicus edit: added local sidereal longitude.
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Local Sidereal Longitude:");
+ GUILayout.Label(LSL.ToString("F3") + "°", VOID_Core.Instance.LabelStyles["right"]);
+ GUILayout.EndHorizontal();
+
+ toggleExtendedOrbital.value = GUILayout.Toggle(toggleExtendedOrbital, "Extended info");
if (toggleExtendedOrbital)
{
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("Period:");
- GUILayout.Label(Tools.ConvertInterval(v.orbit.period), GUILayout.ExpandWidth(false));
+ GUILayout.Label(VOID_Tools.ConvertInterval(v.orbit.period), GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
@@ -235,24 +244,18 @@
GUILayout.Label("Arg. of periapsis:");
GUILayout.Label(v.orbit.argumentOfPeriapsis.ToString("F3") + "°", GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal();
-
- // Toadicus edit: added local sidereal longitude.
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Local Sidereal Longitude:");
- GUILayout.Label(LSL.ToString("F3") + "°", VOID_Core.Instance.LabelStyles["right"]);
- GUILayout.EndHorizontal();
}
}
else
{
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("Latitude:");
- GUILayout.Label(Tools.GetLatitudeString(vessel), GUILayout.ExpandWidth(false));
+ GUILayout.Label(VOID_Tools.GetLatitudeString(vessel), GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("Longitude:");
- GUILayout.Label(Tools.GetLongitudeString(vessel), GUILayout.ExpandWidth(false));
+ GUILayout.Label(VOID_Tools.GetLongitudeString(vessel), GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
@@ -297,28 +300,28 @@
//SUN2PLANET:
if (vessel.mainBody.bodyName == "Sun" && cb.referenceBody == vessel.mainBody)
{
- Tools.display_transfer_angles_SUN2PLANET(cb, vessel);
+ VOID_Tools.display_transfer_angles_SUN2PLANET(cb, vessel);
//if (debugging) Debug.Log("[VOID] SUN2PLANET OK");
}
//PLANET2PLANET
else if (vessel.mainBody.referenceBody.bodyName == "Sun" && cb.referenceBody == vessel.mainBody.referenceBody)
{
- Tools.display_transfer_angles_PLANET2PLANET(cb, vessel);
+ VOID_Tools.display_transfer_angles_PLANET2PLANET(cb, vessel);
//if (debugging) Debug.Log("[VOID] PLANET2PLANET OK");
}
//PLANET2MOON
else if (vessel.mainBody.referenceBody.bodyName == "Sun" && cb.referenceBody == vessel.mainBody)
{
- Tools.display_transfer_angles_PLANET2MOON(cb, vessel);
+ VOID_Tools.display_transfer_angles_PLANET2MOON(cb, vessel);
//if (debugging) Debug.Log("[VOID] PLANET2MOON OK");
}
//MOON2MOON
else if (vessel.mainBody.referenceBody.referenceBody.bodyName == "Sun" && cb.referenceBody == vessel.mainBody.referenceBody)
{
- Tools.display_transfer_angles_MOON2MOON(cb, vessel);
+ VOID_Tools.display_transfer_angles_MOON2MOON(cb, vessel);
//if (debugging) Debug.Log("[VOID] MOON2MOON OK");
}
--- a/VOID_SurfAtmo.cs
+++ b/VOID_SurfAtmo.cs
@@ -49,8 +49,6 @@
public override void ModuleWindow(int _)
{
- base.ModuleWindow (_);
-
int idx = 0;
GUILayout.BeginVertical();
@@ -125,12 +123,12 @@
public static readonly VOID_StrValue surfLatitude = new VOID_StrValue(
"Latitude",
- new Func<string> (() => Tools.GetLatitudeString(VOID_Core.Instance.vessel))
+ new Func<string> (() => VOID_Tools.GetLatitudeString(VOID_Core.Instance.vessel))
);
public static readonly VOID_StrValue surfLongitude = new VOID_StrValue(
"Longitude",
- new Func<string> (() => Tools.GetLongitudeString(VOID_Core.Instance.vessel))
+ new Func<string> (() => VOID_Tools.GetLongitudeString(VOID_Core.Instance.vessel))
);
public static readonly VOID_StrValue vesselHeading = new VOID_StrValue(
@@ -138,7 +136,7 @@
delegate()
{
double heading = core.vessel.getSurfaceHeading();
- string cardinal = Tools.get_heading_text(heading);
+ string cardinal = VOID_Tools.get_heading_text(heading);
return string.Format(
"{0}° {1}",
@@ -198,7 +196,7 @@
public static readonly VOID_StrValue currBiome = new VOID_StrValue(
"Biome",
- new Func<string> (() => Tools.GetBiome(VOID_Core.Instance.vessel).name)
+ new Func<string> (() => VOID_Tools.GetBiome(VOID_Core.Instance.vessel).name)
);
}
--- a/VOID_Tools.cs
+++ b/VOID_Tools.cs
@@ -28,12 +28,71 @@
using KSP;
using System;
+using System.Collections.Generic;
using UnityEngine;
-namespace ToadicusTools
+namespace VOID
{
- public static partial class Tools
+ public static partial class VOID_Tools
{
+ #region CelestialBody Utilities
+ public static bool hasAncestor(this CelestialBody bodyA, CelestialBody bodyB)
+ {
+ if (bodyA == null || bodyB == null)
+ {
+ return false;
+ }
+
+ while (bodyA.orbitDriver != null)
+ {
+ if (bodyA.orbit.referenceBody == bodyB)
+ {
+ return true;
+ }
+
+ bodyA = bodyA.orbit.referenceBody;
+ }
+
+ return false;
+ }
+
+ public static bool NearestRelatedParents(ref CelestialBody bodyA, ref CelestialBody bodyB)
+ {
+ if (bodyA == null || bodyB == null || bodyA.orbitDriver == null || bodyB.orbitDriver == null)
+ {
+ throw new ArgumentException(string.Concat(
+ "CelestialBody::FindRelatedParents: ",
+ "Neither body may be null, and both bodies must have orbits."
+ ));
+ }
+
+ CelestialBody a, b;
+
+ a = bodyA;
+
+ while (bodyA.orbitDriver != null)
+ {
+ b = bodyB;
+
+ while (b.orbitDriver != null)
+ {
+ if (a.orbit.referenceBody == b.orbit.referenceBody)
+ {
+ bodyA = a;
+ bodyB = b;
+ return true;
+ }
+
+ b = b.orbit.referenceBody;
+ }
+
+ a = a.orbit.referenceBody;
+ }
+
+ return false;
+ }
+ #endregion
+
#region VESSEL_EXTENSIONS_SCIENCE
public static CBAttributeMap.MapAttribute GetBiome(this Vessel vessel)
{
@@ -111,6 +170,11 @@
public static ExperimentSituations GetExperimentSituation(this Vessel vessel)
{
+ if (vessel == null)
+ {
+ return ExperimentSituations.SrfSplashed;
+ }
+
Vessel.Situations situation = vessel.situation;
switch (situation)
@@ -251,54 +315,112 @@
}
#endregion
+ private static Dictionary<int, GUI.WindowFunction> functionCache;
+ public static UnityEngine.GUI.WindowFunction GetWindowHandler(Action<int> func)
+ {
+ if (functionCache == null)
+ {
+ functionCache = new Dictionary<int, GUI.WindowFunction>();
+ }
+
+ int hashCode = func.GetHashCode();
+
+ if (!functionCache.ContainsKey(hashCode))
+ {
+ functionCache[hashCode] = delegate (int id)
+ {
+ try
+ {
+ func(id);
+ }
+ catch (ArgumentException ex)
+ {
+ Debug.LogWarning(
+ string.Format("[{0}]: ArgumentException caught during window call.", func.Target.GetType().Name)
+ );
+ #if DEBUG
+ Debug.LogException(ex);
+ #endif
+ }
+ };
+ }
+
+ return functionCache[hashCode];
+ }
+
+ /// <summary>
+ /// Converts the interval given in seconds to a human-friendly
+ /// time period in [years], [days], hours, minutes, and seconds.
+ ///
+ /// Uses sidereal days, since "6 hours per day" is the Kerbal standard.
+ /// </summary>
+ /// <returns>Human readable interval</returns>
+ /// <param name="seconds"></param>
public static string ConvertInterval(double seconds)
{
- string format_1 = "{0:D1}y {1:D1}d {2:D2}h {3:D2}m {4:D2}.{5:D1}s";
- string format_2 = "{0:D1}d {1:D2}h {2:D2}m {3:D2}.{4:D1}s";
- string format_3 = "{0:D2}h {1:D2}m {2:D2}.{3:D1}s";
-
- TimeSpan interval;
-
- try
- {
- interval = TimeSpan.FromSeconds(seconds);
- }
- catch (OverflowException)
- {
- return "NaN";
- }
-
- int years = interval.Days / 365;
-
- string output;
+ double SecondsPerMinute = 60d;
+ double SecondsPerHour = 3600d;
+ double SecondsPerDay;
+ double SecondsPerYear;
+
+ if (GameSettings.KERBIN_TIME)
+ {
+ SecondsPerDay = 21600d;
+ SecondsPerYear = 9203545d;
+ }
+ else
+ {
+ SecondsPerDay = 86164.1d;
+ SecondsPerYear = 31558149d;
+ }
+
+ int years;
+ int days;
+ int hours;
+ int minutes;
+
+ years = (int)(seconds / SecondsPerYear);
+
+ seconds %= SecondsPerYear;
+
+ days = (int)(seconds / SecondsPerDay);
+
+ seconds %= SecondsPerDay;
+
+ hours = (int)(seconds / SecondsPerHour);
+
+ seconds %= SecondsPerHour;
+
+ minutes = (int)(seconds / SecondsPerMinute);
+
+ seconds %= SecondsPerMinute;
+
+ string format_1 = string.Intern("{0:D1}y {1:D1}d {2:D2}h {3:D2}m {4:00.0}s");
+ string format_2 = string.Intern("{0:D1}d {1:D2}h {2:D2}m {3:00.0}s");
+ string format_3 = string.Intern("{0:D2}h {1:D2}m {2:00.0}s");
+ string format_4 = string.Intern("{0:D2}m {1:00.0}s");
+ string format_5 = string.Intern("{0:00.0}s");
+
if (years > 0)
{
- output = string.Format(format_1,
- years,
- interval.Days - (years * 365), // subtract years * 365 for accurate day count
- interval.Hours,
- interval.Minutes,
- interval.Seconds,
- interval.Milliseconds.ToString().Substring(0, 1));
- }
- else if (interval.Days > 0)
- {
- output = string.Format(format_2,
- interval.Days,
- interval.Hours,
- interval.Minutes,
- interval.Seconds,
- interval.Milliseconds.ToString().Substring(0, 1));
+ return string.Format(format_1, years, days, hours, minutes, seconds);
+ }
+ else if (days > 0)
+ {
+ return string.Format(format_2, days, hours, minutes, seconds);
+ }
+ else if (hours > 0)
+ {
+ return string.Format(format_3, hours, minutes, seconds);
+ }
+ else if (minutes > 0)
+ {
+ return string.Format(format_4, minutes, seconds);
}
else
{
- output = string.Format(format_3,
- interval.Hours,
- interval.Minutes,
- interval.Seconds,
- interval.Milliseconds.ToString().Substring(0, 1));
- }
- return output;
+ return string.Format(format_5, seconds);
+ }
}
public static string UppercaseFirst(string s)
@@ -315,8 +437,14 @@
//transfer angles
public static double Nivvy_CalcTransferPhaseAngle(double r_current, double r_target, double grav_param)
{
- double T_target = (2 * Math.PI) * Math.Sqrt(Math.Pow((r_target / 1000), 3) / (grav_param / 1000000000));
- double T_transfer = (2 * Math.PI) * Math.Sqrt(Math.Pow((((r_target / 1000) + (r_current / 1000)) / 2), 3) / (grav_param / 1000000000));
+ r_target /= 1000;
+ r_current /= 1000;
+ grav_param /= 1000000000;
+
+ double midpoint = (r_target + r_current) / 2;
+
+ double T_target = (2 * Math.PI) * Math.Sqrt((r_target * r_target * r_target) / grav_param);
+ double T_transfer = (2 * Math.PI) * Math.Sqrt((midpoint * midpoint * midpoint) / grav_param);
return 360 * (0.5 - (T_transfer / (2 * T_target)));
}
@@ -355,7 +483,7 @@
r = r1*r2
return math.sqrt(bar / r)
*/
- double foo = r2 * Math.Pow(v, 2) - 2 * mu;
+ double foo = r2 * (v * v) - 2 * mu;
double bar = r1 * foo + (2 * r2 * mu);
double r = r1 * r2;
return Math.Sqrt(bar / r);
@@ -377,9 +505,9 @@
return 180 - degrees
*/
double epsilon, h, ee, theta, degrees;
- epsilon = (Math.Pow(v, 2) / 2) - (mu / r);
+ epsilon = ((v * v) / 2) - (mu / r);
h = r * v * Math.Sin(angle);
- ee = Math.Sqrt(1 + ((2 * epsilon * Math.Pow(h, 2)) / Math.Pow(mu, 2)));
+ ee = Math.Sqrt(1 + ((2 * epsilon * (h * h)) / (mu * mu)));
theta = Math.Acos(1.0 / ee);
degrees = theta * (180.0 / Math.PI);
return 180 - degrees;
@@ -511,7 +639,7 @@
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("Phase angle (curr/trans):");
GUILayout.Label(
- Tools.mrenigma03_calcphase(vessel, body).ToString("F3") + "° / " + Tools.Nivvy_CalcTransferPhaseAngle(
+ VOID_Tools.mrenigma03_calcphase(vessel, body).ToString("F3") + "° / " + VOID_Tools.Nivvy_CalcTransferPhaseAngle(
vessel.orbit.semiMajorAxis,
body.orbit.semiMajorAxis,
vessel.mainBody.gravParameter
@@ -523,7 +651,7 @@
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("Transfer velocity:");
GUILayout.Label(
- (Tools.Younata_DeltaVToGetToOtherBody(
+ (VOID_Tools.Younata_DeltaVToGetToOtherBody(
(vessel.mainBody.gravParameter / 1000000000),
(vessel.orbit.semiMajorAxis / 1000),
(body.orbit.semiMajorAxis / 1000)
@@ -535,46 +663,46 @@
public static void display_transfer_angles_PLANET2PLANET(CelestialBody body, Vessel vessel)
{
- double dv1 = Tools.Younata_DeltaVToGetToOtherBody(
+ double dv1 = VOID_Tools.Younata_DeltaVToGetToOtherBody(
(vessel.mainBody.referenceBody.gravParameter / 1000000000),
(vessel.mainBody.orbit.semiMajorAxis / 1000),
(body.orbit.semiMajorAxis / 1000)
);
- double dv2 = Tools.Younata_DeltaVToExitSOI(
+ double dv2 = VOID_Tools.Younata_DeltaVToExitSOI(
(vessel.mainBody.gravParameter / 1000000000),
(vessel.orbit.semiMajorAxis / 1000),
(vessel.mainBody.sphereOfInfluence / 1000),
Math.Abs(dv1)
);
- double trans_ejection_angle = Tools.Younata_TransferBurnPoint(
+ double trans_ejection_angle = VOID_Tools.Younata_TransferBurnPoint(
(vessel.orbit.semiMajorAxis / 1000),
dv2,
(Math.PI / 2.0),
(vessel.mainBody.gravParameter / 1000000000)
);
- double curr_ejection_angle = Tools.Adammada_CurrentEjectionAngle(
+ double curr_ejection_angle = VOID_Tools.Adammada_CurrentEjectionAngle(
FlightGlobals.ActiveVessel.longitude,
FlightGlobals.ActiveVessel.orbit.referenceBody.rotationAngle,
FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN,
FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent
);
- double trans_phase_angle = Tools.Nivvy_CalcTransferPhaseAngle(
+ double trans_phase_angle = VOID_Tools.Nivvy_CalcTransferPhaseAngle(
vessel.mainBody.orbit.semiMajorAxis,
body.orbit.semiMajorAxis,
vessel.mainBody.referenceBody.gravParameter
) % 360;
- double curr_phase_angle = Tools.Adammada_CurrrentPhaseAngle(
+ double curr_phase_angle = VOID_Tools.Adammada_CurrrentPhaseAngle(
body.orbit.LAN,
body.orbit.orbitPercent,
FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN,
FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent
);
- double adj_phase_angle = Tools.adjustCurrPhaseAngle(trans_phase_angle, curr_phase_angle);
- double adj_trans_ejection_angle = Tools.adjust_transfer_ejection_angle(trans_ejection_angle, trans_phase_angle);
- double adj_curr_ejection_angle = Tools.adjust_current_ejection_angle(curr_ejection_angle);
+ double adj_phase_angle = VOID_Tools.adjustCurrPhaseAngle(trans_phase_angle, curr_phase_angle);
+ double adj_trans_ejection_angle = VOID_Tools.adjust_transfer_ejection_angle(trans_ejection_angle, trans_phase_angle);
+ double adj_curr_ejection_angle = VOID_Tools.adjust_current_ejection_angle(curr_ejection_angle);
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("Phase angle (curr/trans):");
@@ -600,13 +728,13 @@
public static void display_transfer_angles_PLANET2MOON(CelestialBody body, Vessel vessel)
{
- double dv1 = Tools.Younata_DeltaVToGetToOtherBody(
+ double dv1 = VOID_Tools.Younata_DeltaVToGetToOtherBody(
(vessel.mainBody.gravParameter / 1000000000),
(vessel.orbit.semiMajorAxis / 1000),
(body.orbit.semiMajorAxis / 1000)
);
- double trans_phase_angle = Tools.Nivvy_CalcTransferPhaseAngle(
+ double trans_phase_angle = VOID_Tools.Nivvy_CalcTransferPhaseAngle(
vessel.orbit.semiMajorAxis,
body.orbit.semiMajorAxis,
vessel.mainBody.gravParameter
@@ -615,7 +743,7 @@
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("Phase angle (curr/trans):");
GUILayout.Label(
- Tools.mrenigma03_calcphase(vessel, body).ToString("F3") + "° / " + trans_phase_angle.ToString("F3") + "°",
+ VOID_Tools.mrenigma03_calcphase(vessel, body).ToString("F3") + "° / " + trans_phase_angle.ToString("F3") + "°",
GUILayout.ExpandWidth(false)
);
GUILayout.EndHorizontal();
@@ -628,50 +756,50 @@
public static void display_transfer_angles_MOON2MOON(CelestialBody body, Vessel vessel)
{
- double dv1 = Tools.Younata_DeltaVToGetToOtherBody(
+ double dv1 = VOID_Tools.Younata_DeltaVToGetToOtherBody(
(vessel.mainBody.referenceBody.gravParameter / 1000000000),
(vessel.mainBody.orbit.semiMajorAxis / 1000),
(body.orbit.semiMajorAxis / 1000)
);
- double dv2 = Tools.Younata_DeltaVToExitSOI(
+ double dv2 = VOID_Tools.Younata_DeltaVToExitSOI(
(vessel.mainBody.gravParameter / 1000000000),
(vessel.orbit.semiMajorAxis / 1000),
(vessel.mainBody.sphereOfInfluence / 1000),
Math.Abs(dv1)
);
- double trans_ejection_angle = Tools.Younata_TransferBurnPoint(
+ double trans_ejection_angle = VOID_Tools.Younata_TransferBurnPoint(
(vessel.orbit.semiMajorAxis / 1000),
dv2,
(Math.PI / 2.0),
(vessel.mainBody.gravParameter / 1000000000)
);
- double curr_phase_angle = Tools.Adammada_CurrrentPhaseAngle(
+ double curr_phase_angle = VOID_Tools.Adammada_CurrrentPhaseAngle(
body.orbit.LAN,
body.orbit.orbitPercent,
FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN,
FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent
);
- double curr_ejection_angle = Tools.Adammada_CurrentEjectionAngle(
+ double curr_ejection_angle = VOID_Tools.Adammada_CurrentEjectionAngle(
FlightGlobals.ActiveVessel.longitude,
FlightGlobals.ActiveVessel.orbit.referenceBody.rotationAngle,
FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN,
FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent
);
- double trans_phase_angle = Tools.Nivvy_CalcTransferPhaseAngle(
+ double trans_phase_angle = VOID_Tools.Nivvy_CalcTransferPhaseAngle(
vessel.mainBody.orbit.semiMajorAxis,
body.orbit.semiMajorAxis,
vessel.mainBody.referenceBody.gravParameter
) % 360;
- double adj_phase_angle = Tools.adjustCurrPhaseAngle(trans_phase_angle, curr_phase_angle);
+ double adj_phase_angle = VOID_Tools.adjustCurrPhaseAngle(trans_phase_angle, curr_phase_angle);
//double adj_ejection_angle = adjustCurrEjectionAngle(trans_phase_angle, curr_ejection_angle);
//new stuff
//
- double adj_trans_ejection_angle = Tools.adjust_transfer_ejection_angle(trans_ejection_angle, trans_phase_angle);
- double adj_curr_ejection_angle = Tools.adjust_current_ejection_angle(curr_ejection_angle);
+ double adj_trans_ejection_angle = VOID_Tools.adjust_transfer_ejection_angle(trans_ejection_angle, trans_phase_angle);
+ double adj_curr_ejection_angle = VOID_Tools.adjust_current_ejection_angle(curr_ejection_angle);
//
//
--- a/VOID_Transfer.cs
+++ b/VOID_Transfer.cs
@@ -68,7 +68,7 @@
if (selectedBodies.Contains(body))
{
- Tools.display_transfer_angles_SUN2PLANET(body, vessel); //show phase angles for each selected body
+ VOID_Tools.display_transfer_angles_SUN2PLANET(body, vessel); //show phase angles for each selected body
tad_targeting(body); //display Set/Unset Target button for each selected body
}
}
@@ -91,7 +91,7 @@
if (selectedBodies.Contains(body))
{
- Tools.display_transfer_angles_PLANET2PLANET(body, vessel);
+ VOID_Tools.display_transfer_angles_PLANET2PLANET(body, vessel);
tad_targeting(body); //display Set/Unset Target button
}
}
@@ -110,7 +110,7 @@
if (selectedBodies.Contains(body))
{
- Tools.display_transfer_angles_PLANET2MOON(body, vessel);
+ VOID_Tools.display_transfer_angles_PLANET2MOON(body, vessel);
tad_targeting(body); //display Set/Unset Target button
}
}
@@ -133,7 +133,7 @@
if (selectedBodies.Contains(body))
{
- Tools.display_transfer_angles_MOON2MOON(body, vessel);
+ VOID_Tools.display_transfer_angles_MOON2MOON(body, vessel);
tad_targeting(body); //display Set/Unset Target button
}
}
--- a/VOID_VesselInfo.cs
+++ b/VOID_VesselInfo.cs
@@ -26,12 +26,13 @@
// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+using Engineer.VesselSimulator;
+using Engineer.Extensions;
using KSP;
using System;
using System.Collections.Generic;
+using ToadicusTools;
using UnityEngine;
-using Engineer.VesselSimulator;
-using Engineer.Extensions;
namespace VOID
{
@@ -47,8 +48,6 @@
public override void ModuleWindow(int _)
{
- base.ModuleWindow (_);
-
if ((TimeWarp.WarpMode == TimeWarp.Modes.LOW) || (TimeWarp.CurrentRate <= TimeWarp.MaxPhysicsRate))
{
SimManager.RequestSimulation();
@@ -107,7 +106,7 @@
"Total Mass",
delegate()
{
- if (SimManager.LastStage == null)
+ if (SimManager.Stages == null || SimManager.LastStage == null)
{
return double.NaN;
}
@@ -121,12 +120,12 @@
"Resource Mass",
delegate()
{
- double rscMass = 0;
- foreach (Part part in VOID_Core.Instance.vessel.Parts)
+ if (SimManager.Stages == null || SimManager.LastStage == null)
{
- rscMass += part.GetResourceMass();
+ return double.NaN;
}
- return rscMass;
+
+ return SimManager.LastStage.totalMass - SimManager.LastStage.totalBaseMass;
},
"tons"
);
@@ -135,11 +134,9 @@
"DeltaV (Current Stage)",
delegate()
{
- if (SimManager.Stages == null ||
- SimManager.Stages.Length <= Staging.lastStage
- )
+ if (SimManager.Stages == null || SimManager.LastStage == null)
return double.NaN;
- return SimManager.Stages[Staging.lastStage].deltaV;
+ return SimManager.LastStage.deltaV;
},
"m/s"
);
@@ -148,7 +145,7 @@
"DeltaV (Total)",
delegate()
{
- if (SimManager.Stages == null)
+ if (SimManager.Stages == null || SimManager.LastStage == null)
return double.NaN;
return SimManager.LastStage.totalDeltaV;
},
@@ -165,7 +162,7 @@
"Thrust (curr/max)",
delegate()
{
- if (SimManager.Stages == null)
+ if (SimManager.Stages == null || SimManager.LastStage == null)
return "N/A";
double currThrust = SimManager.LastStage.actualThrust;
@@ -179,6 +176,34 @@
}
);
+ public static readonly VOID_DoubleValue currThrustWeight = new VOID_DoubleValue(
+ "T:W Ratio",
+ delegate()
+ {
+ if (SimManager.LastStage == null)
+ {
+ return double.NaN;
+ }
+
+ return SimManager.LastStage.actualThrustToWeight;
+ },
+ ""
+ );
+
+ public static readonly VOID_DoubleValue maxThrustWeight = new VOID_DoubleValue(
+ "T:W Ratio",
+ delegate()
+ {
+ if (SimManager.LastStage == null)
+ {
+ return double.NaN;
+ }
+
+ return SimManager.LastStage.maxThrustToWeight;
+ },
+ ""
+ );
+
public static readonly VOID_StrValue currmaxThrustWeight = new VOID_StrValue(
"T:W (curr/max)",
delegate()
@@ -186,20 +211,10 @@
if (SimManager.Stages == null || SimManager.LastStage == null)
return "N/A";
- double currThrust = SimManager.LastStage.actualThrust;
- double maxThrust = SimManager.LastStage.thrust;
- double mass = SimManager.LastStage.totalMass;
- double gravity = VOID_Core.Instance.vessel.mainBody.gravParameter /
- Math.Pow(
- VOID_Core.Instance.vessel.mainBody.Radius + VOID_Core.Instance.vessel.altitude,
- 2
- );
- double weight = mass * gravity;
-
return string.Format(
"{0} / {1}",
- (currThrust / weight).ToString("F2"),
- (maxThrust / weight).ToString("F2")
+ (VOID_Data.currThrustWeight.Value).ToString("F2"),
+ (VOID_Data.maxThrustWeight.Value).ToString("F2")
);
}
);
@@ -214,7 +229,7 @@
double maxThrust = SimManager.LastStage.thrust;
double mass = SimManager.LastStage.totalMass;
double gravity = (VOID_Core.Constant_G * VOID_Core.Instance.vessel.mainBody.Mass) /
- Math.Pow(VOID_Core.Instance.vessel.mainBody.Radius, 2);
+ (VOID_Core.Instance.vessel.mainBody.Radius * VOID_Core.Instance.vessel.mainBody.Radius);
double weight = mass * gravity;
return maxThrust / weight;
@@ -236,15 +251,17 @@
{
if (part.enabled)
{
+ ModuleEngines engineModule;
+ ModuleEnginesFX enginesFXModule;
List<Propellant> propellantList = null;
- if (part.HasModule<ModuleEngines>())
+ if (part.tryGetFirstModuleOfType<ModuleEngines>(out engineModule))
{
- propellantList = part.GetModule<ModuleEngines>().propellants;
+ propellantList = engineModule.propellants;
}
- else if (part.HasModule<ModuleEnginesFX>())
+ else if (part.tryGetFirstModuleOfType<ModuleEnginesFX>(out enginesFXModule))
{
- propellantList = part.GetModule<ModuleEnginesFX>().propellants;
+ propellantList = enginesFXModule.propellants;
}
if (propellantList != null)
@@ -260,10 +277,10 @@
}
}
- if (part.HasModule<ModuleResourceIntake>() && part.enabled)
+ ModuleResourceIntake intakeModule;
+
+ if (part.enabled && part.tryGetFirstModuleOfType<ModuleResourceIntake>(out intakeModule))
{
- ModuleResourceIntake intakeModule = part.GetModule<ModuleResourceIntake>();
-
if (intakeModule.resourceName == "IntakeAir")
{
currentAmount += intakeModule.airFlow;
--- a/VOID_VesselRegister.cs
+++ b/VOID_VesselRegister.cs
@@ -115,7 +115,7 @@
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label(
- Tools.UppercaseFirst(vesselSituation) + " " + selectedVesselType.ToString() + "s @ " + seletedBody.bodyName,
+ VOID_Tools.UppercaseFirst(vesselSituation) + " " + selectedVesselType.ToString() + "s @ " + seletedBody.bodyName,
VOID_Core.Instance.LabelStyles["center"],
GUILayout.ExpandWidth(true));
GUILayout.EndHorizontal();
--- a/Wrapper/Properties/AssemblyInfo.cs
+++ /dev/null
@@ -1,37 +1,1 @@
-using System.Reflection;
-using System.Runtime.CompilerServices;
-using System.Runtime.InteropServices;
-// Allgemeine Informationen über eine Assembly werden über die folgenden
-// Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern,
-// die mit einer Assembly verknüpft sind.
-[assembly: AssemblyTitle("Toolbar Wrapper for Kerbal Space Program")]
-[assembly: AssemblyDescription("")]
-[assembly: AssemblyConfiguration("")]
-[assembly: AssemblyCompany("")]
-[assembly: AssemblyProduct("ToolbarWrapper")]
-[assembly: AssemblyCopyright("Copyright © 2013-2014 Maik Schreiber")]
-[assembly: AssemblyTrademark("")]
-[assembly: AssemblyCulture("")]
-
-// Durch Festlegen von ComVisible auf "false" werden die Typen in dieser Assembly unsichtbar
-// für COM-Komponenten. Wenn Sie auf einen Typ in dieser Assembly von
-// COM zugreifen müssen, legen Sie das ComVisible-Attribut für diesen Typ auf "true" fest.
-[assembly: ComVisible(false)]
-
-// Die folgende GUID bestimmt die ID der Typbibliothek, wenn dieses Projekt für COM verfügbar gemacht wird
-[assembly: Guid("bfd95a60-6335-4a59-a29e-438d806d8f2d")]
-
-// Versionsinformationen für eine Assembly bestehen aus den folgenden vier Werten:
-//
-// Hauptversion
-// Nebenversion
-// Buildnummer
-// Revision
-//
-// Sie können alle Werte angeben oder die standardmäßigen Build- und Revisionsnummern
-// übernehmen, indem Sie "*" eingeben:
-// [assembly: AssemblyVersion("1.0.*")]
-[assembly: AssemblyVersion("1.0.0.0")]
-[assembly: AssemblyFileVersion("1.0.0.0")]
-
--- a/Wrapper/ToolbarWrapper.cs
+++ /dev/null
@@ -1,793 +1,1 @@
-/*
-Copyright (c) 2013-2014, Maik Schreiber
-All rights reserved.
-Redistribution and use in source and binary forms, with or without modification,
-are permitted provided that the following conditions are met:
-
-1. Redistributions of source code must retain the above copyright notice, this
- list of conditions and the following disclaimer.
-
-2. Redistributions in binary form must reproduce the above copyright notice,
- this list of conditions and the following disclaimer in the documentation
- and/or other materials provided with the distribution.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
-ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
-WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
-DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
-FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
-DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
-SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
-CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
-OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-*/
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Reflection;
-using System.Text;
-using UnityEngine;
-
-
-namespace VOID {
-
-
-
- /**********************************************************\
- * --- DO NOT EDIT BELOW THIS COMMENT --- *
- * *
- * This file contains classes and interfaces to use the *
- * Toolbar Plugin without creating a hard dependency on it. *
- * *
- * There is nothing in this file that needs to be edited *
- * by hand. *
- * *
- * --- DO NOT EDIT BELOW THIS COMMENT --- *
- \**********************************************************/
-
-
-
- /// <summary>
- /// The global tool bar manager.
- /// </summary>
- public partial class ToolbarManager : IToolbarManager {
- /// <summary>
- /// Whether the Toolbar Plugin is available.
- /// </summary>
- public static bool ToolbarAvailable {
- get {
- if (toolbarAvailable == null) {
- toolbarAvailable = Instance != null;
- }
- return (bool) toolbarAvailable;
- }
- }
-
- /// <summary>
- /// The global tool bar manager instance.
- /// </summary>
- public static IToolbarManager Instance {
- get {
- if ((toolbarAvailable != false) && (instance_ == null)) {
- Type type = ToolbarTypes.getType("Toolbar.ToolbarManager");
- if (type != null) {
- object realToolbarManager = ToolbarTypes.getStaticProperty(type, "Instance").GetValue(null, null);
- instance_ = new ToolbarManager(realToolbarManager);
- }
- }
- return instance_;
- }
- }
- }
-
- #region interfaces
-
- /// <summary>
- /// A toolbar manager.
- /// </summary>
- public interface IToolbarManager {
- /// <summary>
- /// Adds a new button.
- /// </summary>
- /// <remarks>
- /// To replace an existing button, just add a new button using the old button's namespace and ID.
- /// Note that the new button will inherit the screen position of the old button.
- /// </remarks>
- /// <param name="ns">The new button's namespace. This is usually the plugin's name. Must not include special characters like '.'</param>
- /// <param name="id">The new button's ID. This ID must be unique across all buttons in the namespace. Must not include special characters like '.'</param>
- /// <returns>The button created.</returns>
- IButton add(string ns, string id);
- }
-
- /// <summary>
- /// Represents a clickable button.
- /// </summary>
- public interface IButton {
- /// <summary>
- /// The text displayed on the button. Set to null to hide text.
- /// </summary>
- /// <remarks>
- /// The text can be changed at any time to modify the button's appearance. Note that since this will also
- /// modify the button's size, this feature should be used sparingly, if at all.
- /// </remarks>
- /// <seealso cref="TexturePath"/>
- string Text {
- set;
- get;
- }
-
- /// <summary>
- /// The color the button text is displayed with. Defaults to Color.white.
- /// </summary>
- /// <remarks>
- /// The text color can be changed at any time to modify the button's appearance.
- /// </remarks>
- Color TextColor {
- set;
- get;
- }
-
- /// <summary>
- /// The path of a texture file to display an icon on the button. Set to null to hide icon.
- /// </summary>
- /// <remarks>
- /// <para>
- /// A texture path on a button will have precedence over text. That is, if both text and texture path
- /// have been set on a button, the button will show the texture, not the text.
- /// </para>
- /// <para>
- /// The texture size must not exceed 24x24 pixels.
- /// </para>
- /// <para>
- /// The texture path must be relative to the "GameData" directory, and must not specify a file name suffix.
- /// Valid example: MyAddon/Textures/icon_mybutton
- /// </para>
- /// <para>
- /// The texture path can be changed at any time to modify the button's appearance.
- /// </para>
- /// </remarks>
- /// <seealso cref="Text"/>
- string TexturePath {
- set;
- get;
- }
-
- /// <summary>
- /// The button's tool tip text. Set to null if no tool tip is desired.
- /// </summary>
- /// <remarks>
- /// Tool Tip Text Should Always Use Headline Style Like This.
- /// </remarks>
- string ToolTip {
- set;
- get;
- }
-
- /// <summary>
- /// Whether this button is currently visible or not. Can be used in addition to or as a replacement for <see cref="Visibility"/>.
- /// </summary>
- /// <remarks>
- /// Setting this property to true does not affect the player's ability to hide the button using the configuration.
- /// Conversely, setting this property to false does not enable the player to show the button using the configuration.
- /// </remarks>
- bool Visible {
- set;
- get;
- }
-
- /// <summary>
- /// Determines this button's visibility. Can be used in addition to or as a replacement for <see cref="Visible"/>.
- /// </summary>
- /// <remarks>
- /// The return value from IVisibility.Visible is subject to the same rules as outlined for
- /// <see cref="Visible"/>.
- /// </remarks>
- IVisibility Visibility {
- set;
- get;
- }
-
- /// <summary>
- /// Whether this button is currently effectively visible or not. This is a combination of
- /// <see cref="Visible"/> and <see cref="Visibility"/>.
- /// </summary>
- /// <remarks>
- /// Note that the toolbar is not visible in certain game scenes, for example the loading screens. This property
- /// does not reflect button invisibility in those scenes. In addition, this property does not reflect the
- /// player's configuration of the button's visibility.
- /// </remarks>
- bool EffectivelyVisible {
- get;
- }
-
- /// <summary>
- /// Whether this button is currently enabled (clickable) or not. This does not affect the player's ability to
- /// position the button on their toolbar.
- /// </summary>
- bool Enabled {
- set;
- get;
- }
-
- /// <summary>
- /// Whether this button is currently "important." Set to false to return to normal button behaviour.
- /// </summary>
- /// <remarks>
- /// <para>
- /// This can be used to temporarily force the button to be shown on screen regardless of the toolbar being
- /// currently in auto-hidden mode. For example, a button that signals the arrival of a private message in
- /// a chat room could mark itself as "important" as long as the message has not been read.
- /// </para>
- /// <para>
- /// Setting this property does not change the appearance of the button. Use <see cref="TexturePath"/> to
- /// change the button's icon.
- /// </para>
- /// <para>
- /// Setting this property to true does not affect the player's ability to hide the button using the
- /// configuration.
- /// </para>
- /// <para>
- /// This feature should be used only sparingly, if at all, since it forces the button to be displayed on
- /// screen even when it normally wouldn't.
- /// </para>
- /// </remarks>
- bool Important {
- set;
- get;
- }
-
- /// <summary>
- /// A drawable that is tied to the current button. This can be anything from a popup menu to
- /// an informational window. Set to null to hide the drawable.
- /// </summary>
- IDrawable Drawable {
- set;
- get;
- }
-
- /// <summary>
- /// Event handler that can be registered with to receive "on click" events.
- /// </summary>
- /// <example>
- /// <code>
- /// IButton button = ...
- /// button.OnClick += (e) => {
- /// Debug.Log("button clicked, mouseButton: " + e.MouseButton);
- /// };
- /// </code>
- /// </example>
- event ClickHandler OnClick;
-
- /// <summary>
- /// Event handler that can be registered with to receive "on mouse enter" events.
- /// </summary>
- /// <example>
- /// <code>
- /// IButton button = ...
- /// button.OnMouseEnter += (e) => {
- /// Debug.Log("mouse entered button");
- /// };
- /// </code>
- /// </example>
- event MouseEnterHandler OnMouseEnter;
-
- /// <summary>
- /// Event handler that can be registered with to receive "on mouse leave" events.
- /// </summary>
- /// <example>
- /// <code>
- /// IButton button = ...
- /// button.OnMouseLeave += (e) => {
- /// Debug.Log("mouse left button");
- /// };
- /// </code>
- /// </example>
- event MouseLeaveHandler OnMouseLeave;
-
- /// <summary>
- /// Permanently destroys this button so that it is no longer displayed.
- /// Should be used when a plugin is stopped to remove leftover buttons.
- /// </summary>
- void Destroy();
- }
-
- /// <summary>
- /// A drawable that is tied to a particular button. This can be anything from a popup menu
- /// to an informational window.
- /// </summary>
- public interface IDrawable {
- /// <summary>
- /// Update any information. This is called once per frame.
- /// </summary>
- void Update();
-
- /// <summary>
- /// Draws GUI widgets for this drawable. This is the equivalent to the OnGUI() message in
- /// <see cref="MonoBehaviour"/>.
- /// </summary>
- /// <remarks>
- /// The drawable will be positioned near its parent toolbar according to the drawable's current
- /// width/height.
- /// </remarks>
- /// <param name="position">The left/top position of where to draw this drawable.</param>
- /// <returns>The current width/height of this drawable.</returns>
- Vector2 Draw(Vector2 position);
- }
-
- #endregion
-
- #region events
-
- /// <summary>
- /// Event describing a click on a button.
- /// </summary>
- public partial class ClickEvent : EventArgs {
- /// <summary>
- /// The button that has been clicked.
- /// </summary>
- public readonly IButton Button;
-
- /// <summary>
- /// The mouse button which the button was clicked with.
- /// </summary>
- /// <remarks>
- /// Is 0 for left mouse button, 1 for right mouse button, and 2 for middle mouse button.
- /// </remarks>
- public readonly int MouseButton;
- }
-
- /// <summary>
- /// An event handler that is invoked whenever a button has been clicked.
- /// </summary>
- /// <param name="e">An event describing the button click.</param>
- public delegate void ClickHandler(ClickEvent e);
-
- /// <summary>
- /// Event describing the mouse pointer moving about a button.
- /// </summary>
- public abstract partial class MouseMoveEvent {
- /// <summary>
- /// The button in question.
- /// </summary>
- public readonly IButton button;
- }
-
- /// <summary>
- /// Event describing the mouse pointer entering a button's area.
- /// </summary>
- public partial class MouseEnterEvent : MouseMoveEvent {
- }
-
- /// <summary>
- /// Event describing the mouse pointer leaving a button's area.
- /// </summary>
- public partial class MouseLeaveEvent : MouseMoveEvent {
- }
-
- /// <summary>
- /// An event handler that is invoked whenever the mouse pointer enters a button's area.
- /// </summary>
- /// <param name="e">An event describing the mouse pointer entering.</param>
- public delegate void MouseEnterHandler(MouseEnterEvent e);
-
- /// <summary>
- /// An event handler that is invoked whenever the mouse pointer leaves a button's area.
- /// </summary>
- /// <param name="e">An event describing the mouse pointer leaving.</param>
- public delegate void MouseLeaveHandler(MouseLeaveEvent e);
-
- #endregion
-
- #region visibility
-
- /// <summary>
- /// Determines visibility of a button.
- /// </summary>
- /// <seealso cref="IButton.Visibility"/>
- public interface IVisibility {
- /// <summary>
- /// Whether a button is currently visible or not.
- /// </summary>
- /// <seealso cref="IButton.Visible"/>
- bool Visible {
- get;
- }
- }
-
- /// <summary>
- /// Determines visibility of a button in relation to the currently running game scene.
- /// </summary>
- /// <example>
- /// <code>
- /// IButton button = ...
- /// button.Visibility = new GameScenesVisibility(GameScenes.EDITOR, GameScenes.SPH);
- /// </code>
- /// </example>
- /// <seealso cref="IButton.Visibility"/>
- public class GameScenesVisibility : IVisibility {
- private GameScenes[] gameScenes;
-
- public bool Visible {
- get {
- return (bool) visibleProperty.GetValue(realGameScenesVisibility, null);
- }
- }
-
- private object realGameScenesVisibility;
- private PropertyInfo visibleProperty;
-
- public GameScenesVisibility(params GameScenes[] gameScenes) {
- Type gameScenesVisibilityType = ToolbarTypes.getType("Toolbar.GameScenesVisibility");
- realGameScenesVisibility = Activator.CreateInstance(gameScenesVisibilityType, new object[] { gameScenes });
- visibleProperty = ToolbarTypes.getProperty(gameScenesVisibilityType, "Visible");
- this.gameScenes = gameScenes;
- }
- }
-
- #endregion
-
- #region drawable
-
- /// <summary>
- /// A drawable that draws a popup menu.
- /// </summary>
- public partial class PopupMenuDrawable : IDrawable {
- /// <summary>
- /// Event handler that can be registered with to receive "any menu option clicked" events.
- /// </summary>
- public event Action OnAnyOptionClicked {
- add {
- onAnyOptionClickedEvent.AddEventHandler(realPopupMenuDrawable, value);
- }
- remove {
- onAnyOptionClickedEvent.RemoveEventHandler(realPopupMenuDrawable, value);
- }
- }
-
- private object realPopupMenuDrawable;
- private MethodInfo updateMethod;
- private MethodInfo drawMethod;
- private MethodInfo addOptionMethod;
- private MethodInfo addSeparatorMethod;
- private MethodInfo destroyMethod;
- private EventInfo onAnyOptionClickedEvent;
-
- public PopupMenuDrawable() {
- Type popupMenuDrawableType = ToolbarTypes.getType("Toolbar.PopupMenuDrawable");
- realPopupMenuDrawable = Activator.CreateInstance(popupMenuDrawableType, null);
- updateMethod = ToolbarTypes.getMethod(popupMenuDrawableType, "Update");
- drawMethod = ToolbarTypes.getMethod(popupMenuDrawableType, "Draw");
- addOptionMethod = ToolbarTypes.getMethod(popupMenuDrawableType, "AddOption");
- addSeparatorMethod = ToolbarTypes.getMethod(popupMenuDrawableType, "AddSeparator");
- destroyMethod = ToolbarTypes.getMethod(popupMenuDrawableType, "Destroy");
- onAnyOptionClickedEvent = ToolbarTypes.getEvent(popupMenuDrawableType, "OnAnyOptionClicked");
- }
-
- public void Update() {
- updateMethod.Invoke(realPopupMenuDrawable, null);
- }
-
- public Vector2 Draw(Vector2 position) {
- return (Vector2) drawMethod.Invoke(realPopupMenuDrawable, new object[] { position });
- }
-
- /// <summary>
- /// Adds a new option to the popup menu.
- /// </summary>
- /// <param name="text">The text of the option.</param>
- /// <returns>A button that can be used to register clicks on the menu option.</returns>
- public IButton AddOption(string text) {
- object realButton = addOptionMethod.Invoke(realPopupMenuDrawable, new object[] { text });
- return new Button(realButton, new ToolbarTypes());
- }
-
- /// <summary>
- /// Adds a separator to the popup menu.
- /// </summary>
- public void AddSeparator() {
- addSeparatorMethod.Invoke(realPopupMenuDrawable, null);
- }
-
- /// <summary>
- /// Destroys this drawable. This must always be called before disposing of this drawable.
- /// </summary>
- public void Destroy() {
- destroyMethod.Invoke(realPopupMenuDrawable, null);
- }
- }
-
- #endregion
-
- #region private implementations
-
- public partial class ToolbarManager : IToolbarManager {
- private static bool? toolbarAvailable = null;
- private static IToolbarManager instance_;
-
- private object realToolbarManager;
- private MethodInfo addMethod;
- private Dictionary<object, IButton> buttons = new Dictionary<object, IButton>();
- private ToolbarTypes types = new ToolbarTypes();
-
- private ToolbarManager(object realToolbarManager) {
- this.realToolbarManager = realToolbarManager;
-
- addMethod = ToolbarTypes.getMethod(types.iToolbarManagerType, "add");
- }
-
- public IButton add(string ns, string id) {
- object realButton = addMethod.Invoke(realToolbarManager, new object[] { ns, id });
- IButton button = new Button(realButton, types);
- buttons.Add(realButton, button);
- return button;
- }
- }
-
- internal class Button : IButton {
- private object realButton;
- private ToolbarTypes types;
- private Delegate realClickHandler;
- private Delegate realMouseEnterHandler;
- private Delegate realMouseLeaveHandler;
-
- internal Button(object realButton, ToolbarTypes types) {
- this.realButton = realButton;
- this.types = types;
-
- realClickHandler = attachEventHandler(types.button.onClickEvent, "clicked", realButton);
- realMouseEnterHandler = attachEventHandler(types.button.onMouseEnterEvent, "mouseEntered", realButton);
- realMouseLeaveHandler = attachEventHandler(types.button.onMouseLeaveEvent, "mouseLeft", realButton);
- }
-
- private Delegate attachEventHandler(EventInfo @event, string methodName, object realButton) {
- MethodInfo method = GetType().GetMethod(methodName, BindingFlags.NonPublic | BindingFlags.Instance);
- Delegate d = Delegate.CreateDelegate(@event.EventHandlerType, this, method);
- @event.AddEventHandler(realButton, d);
- return d;
- }
-
- public string Text {
- set {
- types.button.textProperty.SetValue(realButton, value, null);
- }
- get {
- return (string) types.button.textProperty.GetValue(realButton, null);
- }
- }
-
- public Color TextColor {
- set {
- types.button.textColorProperty.SetValue(realButton, value, null);
- }
- get {
- return (Color) types.button.textColorProperty.GetValue(realButton, null);
- }
- }
-
- public string TexturePath {
- set {
- types.button.texturePathProperty.SetValue(realButton, value, null);
- }
- get {
- return (string) types.button.texturePathProperty.GetValue(realButton, null);
- }
- }
-
- public string ToolTip {
- set {
- types.button.toolTipProperty.SetValue(realButton, value, null);
- }
- get {
- return (string) types.button.toolTipProperty.GetValue(realButton, null);
- }
- }
-
- public bool Visible {
- set {
- types.button.visibleProperty.SetValue(realButton, value, null);
- }
- get {
- return (bool) types.button.visibleProperty.GetValue(realButton, null);
- }
- }
-
- public IVisibility Visibility {
- set {
- object functionVisibility = null;
- if (value != null) {
- functionVisibility = Activator.CreateInstance(types.functionVisibilityType, new object[] { new Func<bool>(() => value.Visible) });
- }
- types.button.visibilityProperty.SetValue(realButton, functionVisibility, null);
- visibility_ = value;
- }
- get {
- return visibility_;
- }
- }
- private IVisibility visibility_;
-
- public bool EffectivelyVisible {
- get {
- return (bool) types.button.effectivelyVisibleProperty.GetValue(realButton, null);
- }
- }
-
- public bool Enabled {
- set {
- types.button.enabledProperty.SetValue(realButton, value, null);
- }
- get {
- return (bool) types.button.enabledProperty.GetValue(realButton, null);
- }
- }
-
- public bool Important {
- set {
- types.button.importantProperty.SetValue(realButton, value, null);
- }
- get {
- return (bool) types.button.importantProperty.GetValue(realButton, null);
- }
- }
-
- public IDrawable Drawable {
- set {
- object functionDrawable = null;
- if (value != null) {
- functionDrawable = Activator.CreateInstance(types.functionDrawableType, new object[] {
- new Action(() => value.Update()),
- new Func<Vector2, Vector2>((pos) => value.Draw(pos))
- });
- }
- types.button.drawableProperty.SetValue(realButton, functionDrawable, null);
- drawable_ = value;
- }
- get {
- return drawable_;
- }
- }
- private IDrawable drawable_;
-
- public event ClickHandler OnClick;
-
- private void clicked(object realEvent) {
- if (OnClick != null) {
- OnClick(new ClickEvent(realEvent, this));
- }
- }
-
- public event MouseEnterHandler OnMouseEnter;
-
- private void mouseEntered(object realEvent) {
- if (OnMouseEnter != null) {
- OnMouseEnter(new MouseEnterEvent(this));
- }
- }
-
- public event MouseLeaveHandler OnMouseLeave;
-
- private void mouseLeft(object realEvent) {
- if (OnMouseLeave != null) {
- OnMouseLeave(new MouseLeaveEvent(this));
- }
- }
-
- public void Destroy() {
- detachEventHandler(types.button.onClickEvent, realClickHandler, realButton);
- detachEventHandler(types.button.onMouseEnterEvent, realMouseEnterHandler, realButton);
- detachEventHandler(types.button.onMouseLeaveEvent, realMouseLeaveHandler, realButton);
-
- types.button.destroyMethod.Invoke(realButton, null);
- }
-
- private void detachEventHandler(EventInfo @event, Delegate d, object realButton) {
- @event.RemoveEventHandler(realButton, d);
- }
- }
-
- public partial class ClickEvent : EventArgs {
- internal ClickEvent(object realEvent, IButton button) {
- Type type = realEvent.GetType();
- Button = button;
- MouseButton = (int) type.GetField("MouseButton", BindingFlags.Public | BindingFlags.Instance).GetValue(realEvent);
- }
- }
-
- public abstract partial class MouseMoveEvent : EventArgs {
- internal MouseMoveEvent(IButton button) {
- this.button = button;
- }
- }
-
- public partial class MouseEnterEvent : MouseMoveEvent {
- internal MouseEnterEvent(IButton button)
- : base(button) {
- }
- }
-
- public partial class MouseLeaveEvent : MouseMoveEvent {
- internal MouseLeaveEvent(IButton button)
- : base(button) {
- }
- }
-
- internal class ToolbarTypes {
- internal readonly Type iToolbarManagerType;
- internal readonly Type functionVisibilityType;
- internal readonly Type functionDrawableType;
- internal readonly ButtonTypes button;
-
- internal ToolbarTypes() {
- iToolbarManagerType = getType("Toolbar.IToolbarManager");
- functionVisibilityType = getType("Toolbar.FunctionVisibility");
- functionDrawableType = getType("Toolbar.FunctionDrawable");
-
- Type iButtonType = getType("Toolbar.IButton");
- button = new ButtonTypes(iButtonType);
- }
-
- internal static Type getType(string name) {
- return AssemblyLoader.loadedAssemblies
- .SelectMany(a => a.assembly.GetExportedTypes())
- .SingleOrDefault(t => t.FullName == name);
- }
-
- internal static PropertyInfo getProperty(Type type, string name) {
- return type.GetProperty(name, BindingFlags.Public | BindingFlags.Instance);
- }
-
- internal static PropertyInfo getStaticProperty(Type type, string name) {
- return type.GetProperty(name, BindingFlags.Public | BindingFlags.Static);
- }
-
- internal static EventInfo getEvent(Type type, string name) {
- return type.GetEvent(name, BindingFlags.Public | BindingFlags.Instance);
- }
-
- internal static MethodInfo getMethod(Type type, string name) {
- return type.GetMethod(name, BindingFlags.Public | BindingFlags.Instance);
- }
- }
-
- internal class ButtonTypes {
- internal readonly Type iButtonType;
- internal readonly PropertyInfo textProperty;
- internal readonly PropertyInfo textColorProperty;
- internal readonly PropertyInfo texturePathProperty;
- internal readonly PropertyInfo toolTipProperty;
- internal readonly PropertyInfo visibleProperty;
- internal readonly PropertyInfo visibilityProperty;
- internal readonly PropertyInfo effectivelyVisibleProperty;
- internal readonly PropertyInfo enabledProperty;
- internal readonly PropertyInfo importantProperty;
- internal readonly PropertyInfo drawableProperty;
- internal readonly EventInfo onClickEvent;
- internal readonly EventInfo onMouseEnterEvent;
- internal readonly EventInfo onMouseLeaveEvent;
- internal readonly MethodInfo destroyMethod;
-
- internal ButtonTypes(Type iButtonType) {
- this.iButtonType = iButtonType;
-
- textProperty = ToolbarTypes.getProperty(iButtonType, "Text");
- textColorProperty = ToolbarTypes.getProperty(iButtonType, "TextColor");
- texturePathProperty = ToolbarTypes.getProperty(iButtonType, "TexturePath");
- toolTipProperty = ToolbarTypes.getProperty(iButtonType, "ToolTip");
- visibleProperty = ToolbarTypes.getProperty(iButtonType, "Visible");
- visibilityProperty = ToolbarTypes.getProperty(iButtonType, "Visibility");
- effectivelyVisibleProperty = ToolbarTypes.getProperty(iButtonType, "EffectivelyVisible");
- enabledProperty = ToolbarTypes.getProperty(iButtonType, "Enabled");
- importantProperty = ToolbarTypes.getProperty(iButtonType, "Important");
- drawableProperty = ToolbarTypes.getProperty(iButtonType, "Drawable");
- onClickEvent = ToolbarTypes.getEvent(iButtonType, "OnClick");
- onMouseEnterEvent = ToolbarTypes.getEvent(iButtonType, "OnMouseEnter");
- onMouseLeaveEvent = ToolbarTypes.getEvent(iButtonType, "OnMouseLeave");
- destroyMethod = ToolbarTypes.getMethod(iButtonType, "Destroy");
- }
- }
-
- #endregion
-}
-
--- a/Wrapper/Wrapper.csproj
+++ /dev/null
@@ -1,59 +1,1 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
- <PropertyGroup>
- <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
- <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
- <ProjectGuid>{E258AB2C-E2BB-4ACA-B902-C98582041F69}</ProjectGuid>
- <OutputType>Library</OutputType>
- <AppDesignerFolder>Properties</AppDesignerFolder>
- <RootNamespace>ToolbarWrapper</RootNamespace>
- <AssemblyName>ToolbarWrapper</AssemblyName>
- <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
- <FileAlignment>512</FileAlignment>
- <TargetFrameworkProfile />
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
- <DebugSymbols>true</DebugSymbols>
- <DebugType>full</DebugType>
- <Optimize>false</Optimize>
- <OutputPath>bin\Debug\</OutputPath>
- <DefineConstants>DEBUG;TRACE</DefineConstants>
- <ErrorReport>prompt</ErrorReport>
- <WarningLevel>4</WarningLevel>
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
- <DebugType>pdbonly</DebugType>
- <Optimize>true</Optimize>
- <OutputPath>bin\Release\</OutputPath>
- <DefineConstants>TRACE</DefineConstants>
- <ErrorReport>prompt</ErrorReport>
- <WarningLevel>4</WarningLevel>
- </PropertyGroup>
- <ItemGroup>
- <Reference Include="Assembly-CSharp">
- <HintPath>..\..\..\..\Programme\KSP_23_dev\KSP_Data\Managed\Assembly-CSharp.dll</HintPath>
- </Reference>
- <Reference Include="System" />
- <Reference Include="System.Core" />
- <Reference Include="System.Xml.Linq" />
- <Reference Include="System.Data.DataSetExtensions" />
- <Reference Include="System.Data" />
- <Reference Include="System.Xml" />
- <Reference Include="UnityEngine">
- <HintPath>..\..\..\..\Programme\KSP_23_dev\KSP_Data\Managed\UnityEngine.dll</HintPath>
- </Reference>
- </ItemGroup>
- <ItemGroup>
- <Compile Include="Properties\AssemblyInfo.cs" />
- <Compile Include="ToolbarWrapper.cs" />
- </ItemGroup>
- <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
- <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
- Other similar extension points exist, see Microsoft.Common.targets.
- <Target Name="BeforeBuild">
- </Target>
- <Target Name="AfterBuild">
- </Target>
- -->
-</Project>
+