VOID_SaveValue: fixed some debug code. dev_1.2
VOID_SaveValue: fixed some debug code.

--- a/Tools/VOID_SaveValue.cs
+++ b/Tools/VOID_SaveValue.cs
@@ -69,7 +69,7 @@
 					ToadicusTools.Logging.PostDebugMessage (string.Format (
 						"VOID: Dirtying config for type {0}." +
 						"\n\t Old Value: {1}, New Value: {2}" +
-						"\n\t Object.Equals(New, Old): {3}\n" +
+						"\n\t Object.Equals(New, Old): {3}\n",
 						this._type,
 						this._value,
 						value,

--- a/VOID.csproj
+++ b/VOID.csproj
@@ -156,7 +156,7 @@
   </ItemGroup>
   <ItemGroup>
     <ProjectReference Include="..\ToadicusTools\ToadicusTools.csproj">
-      <Project>{D48A5542-6655-4149-BC27-B27DF0466F1C}</Project>
+      <Project>{d48a5542-6655-4149-bc27-b27df0466f1c}</Project>
       <Name>ToadicusTools</Name>
     </ProjectReference>
     <ProjectReference Include="..\VesselSimulator\VesselSimulator.csproj">
@@ -172,4 +172,3 @@
     <PostBuildEvent>xcopy /Y $(TargetPath) $(ProjectDir)GameData\$(ProjectName)\Plugins\</PostBuildEvent>
   </PropertyGroup>
 </Project>
-