VOID_Core: Added GroupBy and Select(First) to eliminate duplicate skins for MechJeb compat.
VOID_Core: Added GroupBy and Select(First) to eliminate duplicate skins for MechJeb compat.

file:a/VOID.csproj (deleted)
--- a/VOID.csproj
+++ /dev/null
@@ -1,97 +1,1 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
-  <PropertyGroup>
-    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
-    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
-    <ProductVersion>10.0.0</ProductVersion>
-    <SchemaVersion>2.0</SchemaVersion>
-    <ProjectGuid>{45ACC1CC-942C-4A66-BFC7-8BE375938B18}</ProjectGuid>
-    <OutputType>Library</OutputType>
-    <RootNamespace>VOID</RootNamespace>
-    <AssemblyName>VOID</AssemblyName>
-    <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
-  </PropertyGroup>
-  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
-    <DebugSymbols>true</DebugSymbols>
-    <DebugType>full</DebugType>
-    <Optimize>false</Optimize>
-    <OutputPath>bin\Debug</OutputPath>
-    <DefineConstants>DEBUG; TRACE</DefineConstants>
-    <ErrorReport>prompt</ErrorReport>
-    <WarningLevel>4</WarningLevel>
-    <ConsolePause>false</ConsolePause>
-    <CustomCommands>
-      <CustomCommands>
-        <Command type="AfterBuild" command="/usr/bin/cp -fv ${ProjectDir}/bin/Debug/VOID.dll /mnt/games/ssd/KSP_linux/GameData/VOID/Plugins/" />
-      </CustomCommands>
-    </CustomCommands>
-  </PropertyGroup>
-  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
-    <Optimize>true</Optimize>
-    <OutputPath>bin\Release</OutputPath>
-    <ErrorReport>prompt</ErrorReport>
-    <WarningLevel>4</WarningLevel>
-    <ConsolePause>false</ConsolePause>
-    <DefineConstants>TRACE</DefineConstants>
-    <CustomCommands>
-      <CustomCommands>
-        <Command type="AfterBuild" command="/usr/bin/cp -fv ${ProjectDir}/bin/Release/VOID.dll /mnt/games/ssd/KSP_linux/GameData/VOID/Plugins/" />
-      </CustomCommands>
-    </CustomCommands>
-  </PropertyGroup>
-  <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
-  <ItemGroup>
-    <Compile Include="Tools.cs" />
-    <Compile Include="IVOID_Module.cs" />
-    <Compile Include="VOIDFlightMaster.cs" />
-    <Compile Include="VOID_Core.cs" />
-    <Compile Include="VOID_Module.cs" />
-    <Compile Include="VOID_HUD.cs" />
-    <Compile Include="VOID_SaveValue.cs" />
-    <Compile Include="VOID_Orbital.cs" />
-    <Compile Include="VOID_SurfAtmo.cs" />
-    <Compile Include="VOID_VesselInfo.cs" />
-    <Compile Include="VOID_Transfer.cs" />
-    <Compile Include="VOID_CBInfoBrowser.cs" />
-    <Compile Include="VOID_Rendezvous.cs" />
-    <Compile Include="VOID_VesselRegister.cs" />
-    <Compile Include="VOID_DataLogger.cs" />
-    <Compile Include="VOID_EditorCore.cs" />
-    <Compile Include="VOID_EditorHUD.cs" />
-    <Compile Include="IntCollection.cs" />
-    <Compile Include="VOID_DataValue.cs" />
-  </ItemGroup>
-  <ItemGroup>
-    <Reference Include="Assembly-CSharp">
-      <HintPath>..\..\..\..\..\mnt\games-ssd\KSP_linux\KSP_Data\Managed\Assembly-CSharp.dll</HintPath>
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="UnityEngine">
-      <HintPath>..\..\..\..\..\mnt\games-ssd\KSP_linux\KSP_Data\Managed\UnityEngine.dll</HintPath>
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="System">
-      <HintPath>..\..\..\..\..\mnt\games-ssd\KSP_linux\KSP_Data\Managed\System.dll</HintPath>
-      <Private>False</Private>
-    </Reference>
-  </ItemGroup>
-  <ItemGroup>
-    <ProjectReference Include="..\Engineer.Extensions\Engineer.Extensions.csproj">
-      <Project>{2FCF882B-0771-4649-8D04-81D7AA76A486}</Project>
-      <Name>Engineer.Extensions</Name>
-    </ProjectReference>
-    <ProjectReference Include="..\VesselSimulator\VesselSimulator.csproj">
-      <Project>{30FD6C0B-D36E-462F-B0FF-F0FAC9C666CF}</Project>
-      <Name>VesselSimulator</Name>
-    </ProjectReference>
-  </ItemGroup>
-  <ProjectExtensions>
-    <MonoDevelop>
-      <Properties>
-        <Policies>
-          <StandardHeader Text=" &#xA; ${FileName}&#xA; &#xA; Author:&#xA;      ${AuthorName} &lt;${AuthorEmail}&gt;&#xA;&#xA; Copyright (c) ${Year} ${CopyrightHolder}&#xA;&#xA; This program is free software: you can redistribute it and/or modify&#xA; it under the terms of the GNU General Public License as published by&#xA; the Free Software Foundation, either version 3 of the License, or&#xA; (at your option) any later version.&#xA;&#xA; This program is distributed in the hope that it will be useful,&#xA; but WITHOUT ANY WARRANTY; without even the implied warranty of&#xA; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the&#xA; GNU General Public License for more details.&#xA;&#xA; You should have received a copy of the GNU General Public License&#xA; along with this program.  If not, see &lt;http://www.gnu.org/licenses/&gt;." IncludeInNewFiles="True" />
-        </Policies>
-      </Properties>
-    </MonoDevelop>
-  </ProjectExtensions>
-</Project>
+

--- a/VOIDFlightMaster.cs
+++ b/VOIDFlightMaster.cs
@@ -49,6 +49,7 @@
 			Tools.PostDebugMessage ("VOIDFlightMaster: Waking up.");
 			this.Core = (VOID_Core)VOID_Core.Instance;
 			this.Core.ResetGUI ();
+			SimManager.HardReset();
 			Tools.PostDebugMessage ("VOIDFlightMaster: Awake.");
 		}
 
@@ -68,13 +69,6 @@
 			}
 
 			this.Core.Update ();
-
-			if (this.Core.vessel != null)
-			{
-				SimManager.Instance.Gravity = VOID_Core.Instance.vessel.mainBody.gravParameter /
-					Math.Pow(VOID_Core.Instance.vessel.mainBody.Radius, 2);
-				SimManager.Instance.TryStartSimulation();
-			}
 
 			if (this.Core.factoryReset)
 			{
@@ -115,6 +109,7 @@
 			Tools.PostDebugMessage ("VOIDEditorMaster: Waking up.");
 			this.Core = VOID_EditorCore.Instance;
 			this.Core.ResetGUI ();
+			SimManager.HardReset();
 			Tools.PostDebugMessage ("VOIDEditorMaster: Awake.");
 		}
 

--- a/VOID_CBInfoBrowser.cs
+++ b/VOID_CBInfoBrowser.cs
@@ -102,7 +102,7 @@
 			//}
 
 			//toggle for orbital info chunk
-			if (GUILayout.Button("Orbital Characteristics", GUILayout.ExpandWidth(true))) toggleOrbital = !toggleOrbital;
+			if (GUILayout.Button("Orbital Characteristics", GUILayout.ExpandWidth(true))) toggleOrbital.value = !toggleOrbital;
 
 			if (toggleOrbital)
 			{
@@ -156,7 +156,7 @@
 			}
 
 			//toggle for physical info chunk
-			if (GUILayout.Button("Physical Characteristics", GUILayout.ExpandWidth(true))) togglePhysical = !togglePhysical;
+			if (GUILayout.Button("Physical Characteristics", GUILayout.ExpandWidth(true))) togglePhysical.value = !togglePhysical;
 
 			if (togglePhysical)
 			{

--- a/VOID_Core.cs
+++ b/VOID_Core.cs
@@ -21,9 +21,9 @@
 using System;
 using System.Collections.Generic;
 using System.Linq;
-using System.Reflection;
 using KSP;
 using UnityEngine;
+using Engineer.VesselSimulator;
 
 namespace VOID
 {
@@ -68,7 +68,7 @@
 		 * Fields
 		 * */
 		protected string VoidName = "VOID";
-		protected string VoidVersion = "0.9.12";
+		protected string VoidVersion = "0.9.14";
 
 		protected bool _factoryReset = false;
 
@@ -135,10 +135,12 @@
 
 		public float saveTimer = 0;
 
+		protected string defaultSkin = "KSP window 2";
+
 		[AVOID_SaveValue("defaultSkin")]
-		protected VOID_SaveValue<string> defaultSkin = "KSP window 2";
-		protected int _skinIdx = int.MinValue;
-		protected List<GUISkin> skin_list;
+		protected VOID_SaveValue<string> _skinName;
+		protected Dictionary<string, GUISkin> skin_list;
+		protected List<string> skinNames;
 		protected string[] forbiddenSkins =
 		{
 			"PlaqueDialogSkin",
@@ -176,11 +178,11 @@
 		{
 			get
 			{
-				if (this.skin_list == null || this._skinIdx < 0 || this._skinIdx > this.skin_list.Count)
+				if (!this.skinsLoaded || this._skinName == null)
 				{
 					return AssetBase.GetGUISkin(this.defaultSkin);
 				}
-				return this.skin_list[this._skinIdx];
+				return this.skin_list[this._skinName];
 			}
 		}
 
@@ -243,10 +245,12 @@
 		{
 			this._Name = "VOID Core";
 
-			this._Active = true;
+			this._Active.value = true;
 
 			this.VOIDIconOn = GameDatabase.Instance.GetTexture (this.VOIDIconOnPath, false);
 			this.VOIDIconOff = GameDatabase.Instance.GetTexture (this.VOIDIconOffPath, false);
+
+			this._skinName = this.defaultSkin;
 
 			this.LoadConfig ();
 		}
@@ -333,6 +337,13 @@
 		{
 			this.Preload_BeforeUpdate ();
 
+			if (this.vessel != null)
+			{
+				SimManager.Instance.Gravity = VOID_Core.Instance.vessel.mainBody.gravParameter /
+					Math.Pow(VOID_Core.Instance.vessel.mainBody.Radius, 2);
+				SimManager.Instance.TryStartSimulation();
+			}
+
 			if (!this.guiRunning)
 			{
 				this.StartGUI ();
@@ -396,10 +407,20 @@
 
 		protected void LoadSkins()
 		{
+			Tools.PostDebugMessage ("AssetBase has skins: \n" +
+				string.Join("\n\t", AssetBase.FindObjectsOfTypeIncludingAssets (
+					typeof(GUISkin))
+					.Select(s => s.ToString())
+					.ToArray()
+				)
+			);
+
 			this.skin_list = AssetBase.FindObjectsOfTypeIncludingAssets(typeof(GUISkin))
 				.Where(s => !this.forbiddenSkins.Contains(s.name))
 					.Select(s => s as GUISkin)
-					.ToList();
+					.GroupBy(s => s.name)
+					.Select(g => g.First())
+					.ToDictionary(s => s.name);
 
 			Tools.PostDebugMessage(string.Format(
 				"{0}: loaded {1} GUISkins.",
@@ -407,9 +428,12 @@
 				this.skin_list.Count
 			));
 
-			if (this._skinIdx == int.MinValue)
-			{
-				this._skinIdx = this.skin_list.IndexOf(this.Skin);
+			this.skinNames = this.skin_list.Keys.ToList();
+			this.skinNames.Sort();
+
+			if (this._skinName == null || !this.skinNames.Contains(this._skinName))
+			{
+				this._skinName = this.defaultSkin;
 				Tools.PostDebugMessage(string.Format(
 					"{0}: resetting _skinIdx to default.",
 					this.GetType().Name
@@ -419,7 +443,7 @@
 			Tools.PostDebugMessage(string.Format(
 				"{0}: _skinIdx = {1}.",
 				this.GetType().Name,
-				this._skinIdx.ToString()
+				this._skinName.ToString()
 				));
 
 			this.skinsLoaded = true;
@@ -427,6 +451,9 @@
 
 		protected void LoadGUIStyles()
 		{
+			this.LabelStyles["link"] = new GUIStyle(GUI.skin.label);
+			this.LabelStyles["link"].fontStyle = FontStyle.Bold;
+
 			this.LabelStyles["center"] = new GUIStyle(GUI.skin.label);
 			this.LabelStyles["center"].normal.textColor = Color.white;
 			this.LabelStyles["center"].alignment = TextAnchor.UpperCenter;
@@ -439,6 +466,10 @@
 			this.LabelStyles["right"] = new GUIStyle(GUI.skin.label);
 			this.LabelStyles["right"].normal.textColor = Color.white;
 			this.LabelStyles["right"].alignment = TextAnchor.UpperRight;
+
+			this.LabelStyles ["red"] = new GUIStyle(GUI.skin.label);
+			this.LabelStyles ["red"].normal.textColor = Color.red;
+			this.LabelStyles ["red"].alignment = TextAnchor.MiddleCenter;
 
 			this.GUIStylesLoaded = true;
 		}
@@ -488,7 +519,7 @@
 				{
 					string str = "ON";
 					if (togglePower) str = "OFF";
-					if (GUILayout.Button("Power " + str)) togglePower = !togglePower;
+					if (GUILayout.Button("Power " + str)) togglePower.value = !togglePower;
 				}
 
 				if (togglePower || HighLogic.LoadedSceneIsEditor)
@@ -501,13 +532,10 @@
 			}
 			else
 			{
-			    GUIStyle label_txt_red = new GUIStyle(GUI.skin.label);
-			    label_txt_red.normal.textColor = Color.red;
-			    label_txt_red.alignment = TextAnchor.MiddleCenter;
-			    GUILayout.Label("-- POWER LOST --", label_txt_red);
-			}
-
-			this.configWindowMinimized = !GUILayout.Toggle (!this.configWindowMinimized, "Configuration");
+			    GUILayout.Label("-- POWER LOST --", this.LabelStyles["red"]);
+			}
+
+			this.configWindowMinimized.value = !GUILayout.Toggle (!this.configWindowMinimized, "Configuration");
 
 			GUILayout.EndVertical();
 			GUI.DragWindow();
@@ -525,9 +553,13 @@
 
 		public override void DrawConfigurables()
 		{
+			int skinIdx;
+
+			GUIContent _content;
+
 			if (HighLogic.LoadedSceneIsFlight)
 			{
-				this.consumeResource = GUILayout.Toggle (this.consumeResource, "Consume Resources");
+				this.consumeResource.value = GUILayout.Toggle (this.consumeResource, "Consume Resources");
 
 				this.VOIDIconLocked = GUILayout.Toggle (this.VOIDIconLocked, "Lock Icon Position");
 			}
@@ -536,24 +568,36 @@
 
 			GUILayout.Label("Skin:", GUILayout.ExpandWidth(false));
 
-			GUIContent _content = new GUIContent();
+			_content = new GUIContent();
+
+			if (skinNames.Contains(this._skinName))
+			{
+				skinIdx = skinNames.IndexOf(this._skinName);
+			}
+			else if (skinNames.Contains(this.defaultSkin))
+			{
+				skinIdx = skinNames.IndexOf(this.defaultSkin);
+			}
+			else
+			{
+				skinIdx = 0;
+			}
 
 			_content.text = "◄";
 			_content.tooltip = "Select previous skin";
 			if (GUILayout.Button(_content, GUILayout.ExpandWidth(true)))
 			{
-				this._skinIdx--;
-				if (this._skinIdx < 0) this._skinIdx = skin_list.Count - 1;
+				skinIdx--;
+				if (skinIdx < 0) skinIdx = skinNames.Count - 1;
 				Tools.PostDebugMessage (string.Format (
 					"{0}: new this._skinIdx = {1} :: skin_list.Count = {2}",
 					this.GetType().Name,
-					this._skinIdx,
+					this._skinName,
 					this.skin_list.Count
 				));
 			}
 
-			string skin_name = skin_list[this._skinIdx].name;
-			_content.text = skin_name;
+			_content.text = this.Skin.name;
 			_content.tooltip = "Current skin";
 			GUILayout.Label(_content, this.LabelStyles["center"], GUILayout.ExpandWidth(true));
 
@@ -561,19 +605,19 @@
 			_content.tooltip = "Select next skin";
 			if (GUILayout.Button(_content, GUILayout.ExpandWidth(true)))
 			{
-				this._skinIdx++;
-				if (this._skinIdx >= skin_list.Count) this._skinIdx = 0;
+				skinIdx++;
+				if (skinIdx >= skinNames.Count) skinIdx = 0;
 				Tools.PostDebugMessage (string.Format (
 					"{0}: new this._skinIdx = {1} :: skin_list.Count = {2}",
 					this.GetType().Name,
-					this._skinIdx,
+					this._skinName,
 					this.skin_list.Count
 					));
 			}
 
-			if (this.Skin.name != this.defaultSkin)
-			{
-				this.defaultSkin = this.Skin.name;
+			if (this._skinName != skinNames[skinIdx])
+			{
+				this._skinName = skinNames[skinIdx];
 			}
 
 			GUILayout.EndHorizontal();
@@ -682,7 +726,7 @@
 			if (this.togglePower) this.VOIDIconTexture = this.VOIDIconOn;     //or on if power_toggle==true
 			if (GUI.Button(VOIDIconPos, VOIDIconTexture, new GUIStyle()) && this.VOIDIconLocked)
 			{
-				this.mainGuiMinimized = !this.mainGuiMinimized;
+				this.mainGuiMinimized.value = !this.mainGuiMinimized;
 			}
 
 			if (!this.mainGuiMinimized)

--- a/VOID_DataLogger.cs
+++ b/VOID_DataLogger.cs
@@ -30,19 +30,19 @@
 		/*
 		 * Fields
 		 * */
-		protected bool stopwatch1_running = false;
-
-		protected bool csv_logging = false;
-		protected bool first_write = true;
-
-		protected double stopwatch1 = 0;
-
-		protected string csv_log_interval_str = "0.5";
+		protected bool stopwatch1_running;
+
+		protected bool csv_logging;
+		protected bool first_write;
+
+		protected double stopwatch1;
+
+		protected string csv_log_interval_str;
 
 		protected float csv_log_interval;
 
-		protected double csvWriteTimer = 0;
-		protected double csvCollectTimer = 0;
+		protected double csvWriteTimer;
+		protected double csvCollectTimer;
 
 		protected List<string> csvList = new List<string>();
 
@@ -57,6 +57,17 @@
 		public VOID_DataLogger()
 		{
 			this._Name = "CSV Data Logger";
+
+			this.stopwatch1_running = false;
+
+			this.csv_logging = false;
+			this.first_write = true;
+
+			this.stopwatch1 = 0;
+			this.csv_log_interval_str = "0.5";
+
+			this.csvWriteTimer = 0;
+			this.csvCollectTimer = 0;
 
 			this.WindowPos.x = Screen.width - 520;
 			this.WindowPos.y = 85;

--- a/VOID_DataValue.cs
+++ b/VOID_DataValue.cs
@@ -26,6 +26,8 @@
 	public interface IVOID_DataValue
 	{
 		void Refresh();
+		string ValueUnitString();
+		void DoGUIHorizontal();
 	}
 
 	public class VOID_DataValue<T> : IVOID_DataValue
@@ -67,7 +69,6 @@
 			this.Label = Label;
 			this.Units = Units;
 			this.ValueFunc = ValueFunc;
-			this.cache = this.ValueFunc.Invoke ();
 		}
 
 		public void Refresh()
@@ -107,6 +108,7 @@
 
 	internal interface IVOID_NumericValue
 	{
+		double ToDouble();
 		string ToString(string format);
 		string ToSIString(int digits, int MinMagnitude, int MaxMagnitude);
 	}
@@ -115,11 +117,20 @@
 	{
 		public VOID_NumValue(string Label, Func<T> ValueFunc, string Units = "") : base(Label, ValueFunc, Units) {}
 
+		public abstract double ToDouble();
 		public abstract string ToString(string Format);
 		public abstract string ToSIString(int digits = 3, int MinMagnitude = 0, int MaxMagnitude = int.MaxValue);
 
 		public abstract string ValueUnitString(string format);
-		public abstract string ValueUnitString(ushort digits);
+		
+		public virtual string ValueUnitString(int digits) {
+			return Tools.MuMech_ToSI(this.ToDouble(), digits) + this.Units;
+		}
+
+		public virtual string ValueUnitString(int digits, int MinMagnitude, int MaxMagnitude)
+		{
+			return Tools.MuMech_ToSI(this.ToDouble(), digits, MinMagnitude, MaxMagnitude) + this.Units;
+		}
 
 		public virtual void DoGUIHorizontal(string format)
 		{
@@ -130,16 +141,58 @@
 			GUILayout.EndHorizontal ();
 		}
 
-		public virtual ushort DoGUIHorizontal(ushort digits)
-		{
+		public virtual int DoGUIHorizontal(int digits, bool precisionButton = true)
+		{
+			if (precisionButton)
+			{
+				return this.DoGUIHorizontalPrec(digits);
+			}
+
 			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-			GUILayout.Label(this.Label + ":", GUILayout.ExpandWidth(true));
+			GUILayout.Label(this.Label + " (P" + digits + "):", GUILayout.ExpandWidth(true));
 			GUILayout.FlexibleSpace();
 			GUILayout.Label(this.ValueUnitString(digits), GUILayout.ExpandWidth(false));
-			if (GUILayout.Button ("P")) {
-				digits = (ushort)((digits + 3) % 15);
+			GUILayout.EndHorizontal();
+
+			return digits;
+		}
+
+		public virtual int DoGUIHorizontalPrec(int digits)
+		{
+			float magnitude;
+			float magLimit;
+
+			magnitude = (float)Math.Log10(Math.Abs(this.ToDouble()));
+
+			magLimit = Mathf.Max(magnitude, 6f);
+			magLimit = Mathf.Round((float)Math.Ceiling(magLimit / 3f) * 3f);
+
+			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+			GUILayout.Label(this.Label + "ⁱ:", GUILayout.ExpandWidth(true));
+			GUILayout.FlexibleSpace();
+
+			GUILayout.Label(this.ValueUnitString(3, int.MinValue, (int)magnitude - digits), GUILayout.ExpandWidth(false));
+			GUILayout.EndHorizontal();
+
+			if (Event.current.type == EventType.mouseUp)
+			{
+				Rect lastRect = GUILayoutUtility.GetLastRect();
+				if (lastRect.Contains(Event.current.mousePosition))
+				{
+					if (Event.current.button == 0)
+					{
+						digits = (digits + 3) % (int)magLimit;
+					}
+					else if (Event.current.button == 1)
+					{
+						digits = (digits - 3) % (int)magLimit;
+						if (digits < 0)
+						{
+							digits = (int)magLimit - 3;
+						}
+					}
+				}
 			}
-			GUILayout.EndHorizontal();
 
 			return digits;
 		}
@@ -148,6 +201,11 @@
 	public class VOID_DoubleValue : VOID_NumValue<double>, IVOID_NumericValue
 	{
 		public VOID_DoubleValue(string Label, Func<double> ValueFunc, string Units) : base(Label, ValueFunc, Units) {}
+
+		public override double ToDouble ()
+		{
+			return this.Value;
+		}
 
 		public override string ToString(string format)
 		{
@@ -163,10 +221,6 @@
 			return this.Value.ToString(format) + this.Units;
 		}
 
-		public override string ValueUnitString(ushort digits) {
-			return Tools.MuMech_ToSI(this.Value, digits) + this.Units;
-		}
-
 		public override string ToSIString(int digits = 3, int MinMagnitude = 0, int MaxMagnitude = int.MaxValue)
 		{
 			return string.Format (
@@ -179,13 +233,14 @@
 	public class VOID_FloatValue : VOID_NumValue<float>, IVOID_NumericValue
 	{
 		public VOID_FloatValue(string Label, Func<float> ValueFunc, string Units) : base(Label, ValueFunc, Units) {}
-		
+
+		public override double ToDouble ()
+		{
+			return (double)this.Value;
+		}
+
 		public override string ValueUnitString(string format) {
 			return this.Value.ToString(format) + this.Units;
-		}
-
-		public override string ValueUnitString(ushort digits) {
-			return Tools.MuMech_ToSI((double)this.Value, digits) + this.Units;
 		}
 
 		public override string ToString(string format)
@@ -210,13 +265,14 @@
 	public class VOID_IntValue : VOID_NumValue<int>, IVOID_NumericValue
 	{
 		public VOID_IntValue(string Label, Func<int> ValueFunc, string Units) : base(Label, ValueFunc, Units) {}
-		
+
+		public override double ToDouble ()
+		{
+			return (double)this.Value;
+		}
+
 		public override string ValueUnitString(string format) {
 			return this.Value.ToString(format) + this.Units;
-		}
-
-		public override string ValueUnitString(ushort digits) {
-			return Tools.MuMech_ToSI((double)this.Value, digits) + this.Units;
 		}
 
 		public override string ToString(string format)

--- a/VOID_EditorHUD.cs
+++ b/VOID_EditorHUD.cs
@@ -68,7 +68,7 @@
 		{
 			this._Name = "Heads-Up Display";
 
-			this._Active = true;
+			this._Active.value = true;
 
 			this.textColors.Add(Color.green);
 			this.textColors.Add(Color.black);

--- a/VOID_HUD.cs
+++ b/VOID_HUD.cs
@@ -37,8 +37,6 @@
 
 		protected List<Color> textColors = new List<Color>();
 
-		protected GUIStyle labelStyle;
-
 		/*
 		 * Properties
 		 * */
@@ -67,7 +65,7 @@
 		{
 			this._Name = "Heads-Up Display";
 
-			this._Active = true;
+			this._Active.value = true;
 
 			this.textColors.Add(Color.green);
 			this.textColors.Add(Color.black);
@@ -79,8 +77,8 @@
 			this.textColors.Add(Color.cyan);
 			this.textColors.Add(Color.magenta);
 
-			this.labelStyle = new GUIStyle ();
-			this.labelStyle.normal.textColor = this.textColors [this.ColorIndex];
+			VOID_Core.Instance.LabelStyles["hud"] = new GUIStyle();
+			VOID_Core.Instance.LabelStyles["hud"].normal.textColor = this.textColors [this.ColorIndex];
 
 			Tools.PostDebugMessage ("VOID_HUD: Constructed.");
 		}
@@ -91,7 +89,7 @@
 
 			if (VOID_Core.Instance.powerAvailable)
 			{
-				labelStyle.normal.textColor = textColors [ColorIndex];
+				VOID_Core.Instance.LabelStyles["hud"].normal.textColor = textColors [ColorIndex];
 
 				GUI.Label (
 					new Rect ((Screen.width * .2083f), 0, 300f, 70f),
@@ -101,8 +99,9 @@
 					" ETA " + Tools.ConvertInterval (vessel.orbit.timeToAp) +
 					"\nPe: " + Tools.MuMech_ToSI (vessel.orbit.PeA) + "m" +
 					" ETA " + Tools.ConvertInterval (vessel.orbit.timeToPe) +
-					"\nInc: " + vessel.orbit.inclination.ToString ("F3") + "°",
-					labelStyle);
+					"\nInc: " + vessel.orbit.inclination.ToString ("F3") + "°" +
+					"\nPrimary: " + vessel.mainBody.bodyName,
+					VOID_Core.Instance.LabelStyles["hud"]);
 				// Toadicus edit: Added "Biome: " line to surf/atmo HUD
 				GUI.Label (
 					new Rect ((Screen.width * .625f), 0, 300f, 90f),
@@ -115,13 +114,13 @@
 					"\nHdg: " + Tools.MuMech_get_heading (vessel).ToString ("F2") + "° " +
 					Tools.get_heading_text (Tools.MuMech_get_heading (vessel)) +
 					"\nBiome: " + Tools.Toadicus_GetAtt (vessel).name,
-					labelStyle);
+					VOID_Core.Instance.LabelStyles["hud"]);
 			}
 			else
 			{
-				labelStyle.normal.textColor = Color.red;
-				GUI.Label (new Rect ((Screen.width * .2083f), 0, 300f, 70f), "-- POWER LOST --", labelStyle);
-				GUI.Label (new Rect ((Screen.width * .625f), 0, 300f, 70f), "-- POWER LOST --", labelStyle);
+				VOID_Core.Instance.LabelStyles["hud"].normal.textColor = Color.red;
+				GUI.Label (new Rect ((Screen.width * .2083f), 0, 300f, 70f), "-- POWER LOST --", VOID_Core.Instance.LabelStyles["hud"]);
+				GUI.Label (new Rect ((Screen.width * .625f), 0, 300f, 70f), "-- POWER LOST --", VOID_Core.Instance.LabelStyles["hud"]);
 			}
 		}
 

--- a/VOID_Module.cs
+++ b/VOID_Module.cs
@@ -50,7 +50,7 @@
 			}
 			set
 			{
-				this._Active = value;
+				this._Active.value = value;
 			}
 		}
 
@@ -129,6 +129,8 @@
 				AVOID_SaveValue attr = attrs.FirstOrDefault () as AVOID_SaveValue;
 
 				string fieldName = string.Format("{0}_{1}", this.GetType().Name, attr.Name);
+
+				Tools.PostDebugMessage(string.Format("{0}: Loading field {1}.", this.GetType().Name, fieldName));
 
 				object fieldValue = field.GetValue(this);
 
@@ -256,6 +258,8 @@
 
 		public override void DrawGUI()
 		{
+			GUI.skin = VOID_Core.Instance.Skin;
+
 			Rect _Pos = this.WindowPos;
 
 			_Pos = GUILayout.Window(

--- a/VOID_Orbital.cs
+++ b/VOID_Orbital.cs
@@ -34,113 +34,115 @@
 		protected IntCollection precisionValues;
 
 		protected VOID_StrValue primaryName = new VOID_StrValue (
-			                                    VOIDLabels.void_primary,
-												new Func<string> (() => VOID_Core.Instance.vessel.mainBody.name)
-		                                    );
+			VOIDLabels.void_primary,
+			new Func<string> (() => VOID_Core.Instance.vessel.mainBody.name)
+		);
+
 		protected VOID_DoubleValue orbitAltitude = new VOID_DoubleValue (
-			                                         "Altitude (ASL)",
-			                                         new Func<double> (() => VOID_Core.Instance.vessel.orbit.altitude),
-			                                         "m"
-		                                         );
+			"Altitude (ASL)",
+			new Func<double> (() => VOID_Core.Instance.vessel.orbit.altitude),
+			"m"
+		);
+
 		protected VOID_DoubleValue orbitVelocity = new VOID_DoubleValue (
-			                                         VOIDLabels.void_velocity,
-			                                         new Func<double> 
-														(() => VOID_Core.Instance.vessel.orbit.vel.magnitude),
-			                                         "m/s"
-		                                         );
+			VOIDLabels.void_velocity,
+			new Func<double> (() => VOID_Core.Instance.vessel.orbit.vel.magnitude),
+			"m/s"
+		);
+
 		protected VOID_DoubleValue orbitApoAlt = new VOID_DoubleValue(
-		                                        VOIDLabels.void_apoapsis,
-		                                        new Func<double>(() => VOID_Core.Instance.vessel.orbit.ApA),
-		                                        "m"
-	                                        );
+			VOIDLabels.void_apoapsis,
+			new Func<double>(() => VOID_Core.Instance.vessel.orbit.ApA),
+			"m"
+		);
+
 		protected VOID_DoubleValue oribtPeriAlt = new VOID_DoubleValue(
-		                                         VOIDLabels.void_periapsis,
-		                                         new Func<double>(() => VOID_Core.Instance.vessel.orbit.PeA),
-		                                         "m"
-	                                         );
+			VOIDLabels.void_periapsis,
+			new Func<double>(() => VOID_Core.Instance.vessel.orbit.PeA),
+			"m"
+		);
+
 		protected VOID_StrValue timeToApo = new VOID_StrValue(
-		                                   "Time to Apoapsis",
-		                                   new Func<string>(
-												() => Tools.ConvertInterval(VOID_Core.Instance.vessel.orbit.timeToAp)
-										   )
-	                                   );
+		"Time to Apoapsis",
+			new Func<string>(() => Tools.ConvertInterval(VOID_Core.Instance.vessel.orbit.timeToAp))
+		);
 
 		protected VOID_StrValue timeToPeri = new VOID_StrValue(
-			                                  "Time to Apoapsis",
-			                                  new Func<string>(
-				                                  () => Tools.ConvertInterval(VOID_Core.Instance.vessel.orbit.timeToPe)
-			                                  )
-		                                  );
-
+			"Time to Apoapsis",
+			new Func<string>(() => Tools.ConvertInterval(VOID_Core.Instance.vessel.orbit.timeToPe))
+		);
 
 		protected VOID_DoubleValue orbitInclination = new VOID_DoubleValue(
-			                                        "Inclination",
-			                                        new Func<double>(() => VOID_Core.Instance.vessel.orbit.inclination),
-			                                        "°"
-		                                        );
+			"Inclination",
+			new Func<double>(() => VOID_Core.Instance.vessel.orbit.inclination),
+			"°"
+		);
+
 		protected VOID_DoubleValue gravityAccel = new VOID_DoubleValue(
-			                                        "Gravity",
-			                                        delegate()
-													{
-			double orbitRadius = VOID_Core.Instance.vessel.mainBody.Radius +
+			"Gravity",
+			delegate()
+			{
+				double orbitRadius = VOID_Core.Instance.vessel.mainBody.Radius +
 				VOID_Core.Instance.vessel.mainBody.GetAltitude(VOID_Core.Instance.vessel.findWorldCenterOfMass());
-														return (VOID_Core.Constant_G * VOID_Core.Instance.vessel.mainBody.Mass) /
-														Math.Pow(orbitRadius, 2);
-													},
-			                                        "m/s²"
-		                                        );
+				return (VOID_Core.Constant_G * VOID_Core.Instance.vessel.mainBody.Mass) /
+				Math.Pow(orbitRadius, 2);
+			},
+			"m/s²"
+		);
+
 		protected VOID_StrValue orbitPeriod = new VOID_StrValue(
-		                                        "Period",
-												 new Func<string>(() => Tools.ConvertInterval(VOID_Core.Instance.vessel.orbit.period))
-	                                        );
+			"Period",
+			 new Func<string>(() => Tools.ConvertInterval(VOID_Core.Instance.vessel.orbit.period))
+		);
 
 		protected VOID_DoubleValue semiMajorAxis = new VOID_DoubleValue(
-			                                         "Semi-Major Axis",
-			                                         new Func<double>(() => VOID_Core.Instance.vessel.orbit.semiMajorAxis),
-			                                         "m"
-		                                         );
+			"Semi-Major Axis",
+			new Func<double>(() => VOID_Core.Instance.vessel.orbit.semiMajorAxis),
+			"m"
+		);
+
 		protected VOID_DoubleValue eccentricity = new VOID_DoubleValue(
-			                                        "Eccentricity",
-			                                        new Func<double>(() => VOID_Core.Instance.vessel.orbit.eccentricity),
-			                                        ""
-		                                        );
+			"Eccentricity",
+			new Func<double>(() => VOID_Core.Instance.vessel.orbit.eccentricity),
+			""
+		);
 
 		protected VOID_DoubleValue meanAnomaly = new VOID_DoubleValue(
-												 "Mean Anomaly",
-												 new Func<double>(() => VOID_Core.Instance.vessel.orbit.meanAnomaly * 180d / Math.PI),
-												 "°"
-												);
+			"Mean Anomaly",
+			new Func<double>(() => VOID_Core.Instance.vessel.orbit.meanAnomaly * 180d / Math.PI),
+			"°"
+		);
 
 		protected VOID_DoubleValue trueAnomaly = new VOID_DoubleValue(
-		                                        "True Anomaly",
-		                                        new Func<double>(() => VOID_Core.Instance.vessel.orbit.trueAnomaly),
-		                                        "°"
-	                                        );
+			"True Anomaly",
+			new Func<double>(() => VOID_Core.Instance.vessel.orbit.trueAnomaly),
+			"°"
+		);
 
 		protected VOID_DoubleValue eccAnomaly = new VOID_DoubleValue(
-		                                       "Eccentric Anomaly",
-		                                       new Func<double>(() => VOID_Core.Instance.vessel.orbit.eccentricAnomaly * 180d / Math.PI),
-		                                       "°"
-	                                       );
+		"Eccentric Anomaly",
+			new Func<double>(() => VOID_Core.Instance.vessel.orbit.eccentricAnomaly * 180d / Math.PI),
+			"°"
+		);
 
 		protected VOID_DoubleValue longitudeAscNode = new VOID_DoubleValue(
 			"Long. Ascending Node",
 			new Func<double>(() => VOID_Core.Instance.vessel.orbit.LAN),
 			"°"
-			);
+		);
 
 		protected VOID_DoubleValue argumentPeriapsis = new VOID_DoubleValue(
 			"Argument of Periapsis",
 			new Func<double>(() => VOID_Core.Instance.vessel.orbit.argumentOfPeriapsis),
 			"°"
-			);
+	    );
 
 		protected VOID_DoubleValue localSiderealLongitude = new VOID_DoubleValue(
-			  "Local Sidereal Longitude",
-			  new Func<double>(() => Tools.FixDegreeDomain(
-			      VOID_Core.Instance.vessel.longitude + VOID_Core.Instance.vessel.orbit.referenceBody.rotationAngle)),
-			  "°"
-			);
+			"Local Sidereal Longitude",
+			new Func<double>(() => Tools.FixDegreeDomain(
+				VOID_Core.Instance.vessel.longitude + VOID_Core.Instance.vessel.orbit.referenceBody.rotationAngle)),
+			"°"
+		);
 
 		public VOID_Orbital()
 		{
@@ -160,34 +162,34 @@
 
 			this.primaryName.DoGUIHorizontal ();
 
-			this.precisionValues [idx] = this.orbitAltitude.DoGUIHorizontal (this.precisionValues [idx]);
-			idx++;
-
-			this.precisionValues [idx] = this.orbitVelocity.DoGUIHorizontal (this.precisionValues [idx]);
-			idx++;
-
-			this.precisionValues [idx] = this.orbitApoAlt.DoGUIHorizontal (this.precisionValues [idx]);
+			this.precisionValues [idx]= (ushort)this.orbitAltitude.DoGUIHorizontal (this.precisionValues [idx]);
+			idx++;
+
+			this.precisionValues [idx]= (ushort)this.orbitVelocity.DoGUIHorizontal (this.precisionValues [idx]);
+			idx++;
+
+			this.precisionValues [idx]= (ushort)this.orbitApoAlt.DoGUIHorizontal (this.precisionValues [idx]);
 			idx++;
 
 			this.timeToApo.DoGUIHorizontal();
 
-			this.precisionValues [idx] = this.oribtPeriAlt.DoGUIHorizontal (this.precisionValues [idx]);
+			this.precisionValues [idx]= (ushort)this.oribtPeriAlt.DoGUIHorizontal (this.precisionValues [idx]);
 			idx++;
 
 			this.timeToPeri.DoGUIHorizontal();
 
 			this.orbitInclination.DoGUIHorizontal("F3");
 
-			this.precisionValues [idx] = this.gravityAccel.DoGUIHorizontal (this.precisionValues [idx]);
-			idx++;
-
-			this.toggleExtended = GUILayout.Toggle(this.toggleExtended, "Extended info");
+			this.precisionValues [idx]= (ushort)this.gravityAccel.DoGUIHorizontal (this.precisionValues [idx]);
+			idx++;
+
+			this.toggleExtended.value = GUILayout.Toggle(this.toggleExtended, "Extended info");
 
 			if (this.toggleExtended)
             {
 				this.orbitPeriod.DoGUIHorizontal();
 
-				this.precisionValues [idx] = this.semiMajorAxis.DoGUIHorizontal (this.precisionValues [idx]);
+				this.precisionValues [idx]= (ushort)this.semiMajorAxis.DoGUIHorizontal (this.precisionValues [idx]);
 				idx++;
 
 				this.eccentricity.DoGUIHorizontal("F4");

--- a/VOID_Rendezvous.cs
+++ b/VOID_Rendezvous.cs
@@ -114,7 +114,7 @@
 				}
 			}
 
-			untoggleRegisterInfo = GUILayout.Toggle(untoggleRegisterInfo, "Hide Vessel Register Info");
+			untoggleRegisterInfo.value = GUILayout.Toggle(untoggleRegisterInfo, "Hide Vessel Register Info");
 
 			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
 			GUILayout.Label(" ", GUILayout.ExpandWidth(true));

--- a/VOID_SaveValue.cs
+++ b/VOID_SaveValue.cs
@@ -30,6 +30,28 @@
 		private T _value;
 		private Type _type;
 
+		private VOID_Core Core
+		{
+			get
+			{
+				if (HighLogic.LoadedSceneIsEditor)
+				{
+					if (VOID_EditorCore.Initialized)
+					{
+						return VOID_EditorCore.Instance;
+					}
+				}
+				else if (HighLogic.LoadedSceneIsFlight)
+				{
+					if (VOID_Core.Initialized)
+					{
+						return VOID_Core.Instance;
+					}
+				}
+				return null;
+			}
+		}
+
 		public T value
 		{
 			get
@@ -38,6 +60,20 @@
 			}
 			set
 			{
+				if (this.Core != null && !System.Object.Equals(this._value, value))
+				{
+					Tools.PostDebugMessage (string.Format (
+						"VOID: Dirtying config for type {0} in method {1}." +
+						"\n\t Old Value: {2}, New Value: {3}" +
+						"\n\t Object.Equals(New, Old): {4}",
+						this._type,
+						new System.Diagnostics.StackTrace().GetFrame(1).GetMethod(),
+						this._value,
+						value,
+						System.Object.Equals(this._value, value)
+					));
+					this.Core.configDirty = true;
+				}
 				this._value = value;
 			}
 		}
@@ -46,6 +82,10 @@
 		{
 			get
 			{
+				if (this._type == null && this._value != null)
+				{
+					this._type = this._value.GetType ();
+				}
 				return this._type;
 			}
 			set
@@ -64,7 +104,7 @@
 
 		public void SetValue(object v)
 		{
-			this._value = (T)v;
+			this.value = (T)v;
 		}
 
 		public static implicit operator T(VOID_SaveValue<T> v)
@@ -75,18 +115,8 @@
 		public static implicit operator VOID_SaveValue<T>(T v)
 		{
 			VOID_SaveValue<T> r = new VOID_SaveValue<T>();
+			r.type = v.GetType();
 			r.value = v;
-			r.type = v.GetType();
-
-			if (VOID_Core.Initialized)
-			{
-				VOID_Core.Instance.configDirty = true;
-			}
-
-			if (VOID_EditorCore.Initialized)
-			{
-				VOID_EditorCore.Instance.configDirty = true;
-			}
 
 			return r;
 		}

--- a/VOID_SurfAtmo.cs
+++ b/VOID_SurfAtmo.cs
@@ -26,6 +26,102 @@
 {
 	public class VOID_SurfAtmo : VOID_WindowModule
 	{
+		[AVOID_SaveValue("precisionValues")]
+		protected long _precisionValues = 230584300921369395;
+		protected IntCollection precisionValues;
+
+		protected VOID_DoubleValue trueAltitude = new VOID_DoubleValue(
+			"Altitude (true)",
+			delegate()
+			{
+				double alt_true = VOID_Core.Instance.vessel.orbit.altitude - VOID_Core.Instance.vessel.terrainAltitude;
+				// HACK: This assumes that on worlds with oceans, all water is fixed at 0 m,
+				// and water covers the whole surface at 0 m.
+				if (VOID_Core.Instance.vessel.terrainAltitude < 0 && VOID_Core.Instance.vessel.mainBody.ocean )
+					alt_true = VOID_Core.Instance.vessel.orbit.altitude;
+				return alt_true;
+			},
+			"m"
+		);
+
+		protected VOID_StrValue surfLatitude = new VOID_StrValue(
+			"Latitude",
+			new Func<string> (() => Tools.GetLatitudeString(VOID_Core.Instance.vessel))
+		);
+
+		protected VOID_StrValue surfLongitude = new VOID_StrValue(
+			"Longitude",
+			new Func<string> (() => Tools.GetLongitudeString(VOID_Core.Instance.vessel))
+		);
+
+		protected VOID_StrValue vesselHeading = new VOID_StrValue(
+			"Heading",
+			delegate()
+			{
+				double heading = Tools.MuMech_get_heading(VOID_Core.Instance.vessel);
+				string cardinal = Tools.get_heading_text(heading);
+
+				return string.Format(
+					"{0}° {1}",
+					heading.ToString("F2"),
+					cardinal
+				);
+			}
+		);
+
+		protected VOID_DoubleValue terrainElevation = new VOID_DoubleValue(
+			"Terrain elevation",
+			new Func<double> (() => VOID_Core.Instance.vessel.terrainAltitude),
+			"m"
+		);
+
+		protected VOID_DoubleValue surfVelocity = new VOID_DoubleValue(
+			"Surface velocity",
+			new Func<double> (() => VOID_Core.Instance.vessel.srf_velocity.magnitude),
+			"m/s"
+		);
+
+		protected VOID_DoubleValue vertVelocity = new VOID_DoubleValue(
+			"Vertical speed",
+			new Func<double> (() => VOID_Core.Instance.vessel.verticalSpeed),
+			"m/s"
+		);
+
+		protected VOID_DoubleValue horzVelocity = new VOID_DoubleValue(
+			"Horizontal speed",
+			new Func<double> (() => VOID_Core.Instance.vessel.horizontalSrfSpeed),
+			"m/s"
+		);
+
+		protected VOID_FloatValue temperature = new VOID_FloatValue(
+			"Temperature",
+			new Func<float> (() => VOID_Core.Instance.vessel.flightIntegrator.getExternalTemperature()),
+			"°C"
+		);
+
+		protected VOID_DoubleValue atmDensity = new VOID_DoubleValue (
+			"Atmosphere Density",
+			new Func<double> (() => VOID_Core.Instance.vessel.atmDensity * 1000f),
+			"g/m³"
+		);
+
+		protected VOID_DoubleValue atmPressure = new VOID_DoubleValue (
+			"Pressure",
+			new Func<double> (() => VOID_Core.Instance.vessel.staticPressure),
+			"atm"
+		);
+
+		protected VOID_FloatValue atmLimit = new VOID_FloatValue(
+			"Atmosphere Limit",
+			new Func<float> (() => VOID_Core.Instance.vessel.mainBody.maxAtmosphereAltitude),
+			"m"
+		);
+
+		protected VOID_StrValue currBiome = new VOID_StrValue(
+			"Biome",
+			new Func<string> (() => Tools.Toadicus_GetAtt(VOID_Core.Instance.vessel).name)
+		);
+
 		public VOID_SurfAtmo()
 		{
 			this._Name = "Surface & Atmospheric Information";
@@ -36,79 +132,61 @@
 
 		public override void ModuleWindow(int _)
 		{
+			base.ModuleWindow (_);
+
+			int idx = 0;
+
 			GUILayout.BeginVertical();
 
-			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-			GUILayout.Label("Altitude (true):");
-			double alt_true = vessel.orbit.altitude - vessel.terrainAltitude;
-			// HACK: This assumes that on worlds with oceans, all water is fixed at 0 m, and water covers the whole surface at 0 m.
-			if (vessel.terrainAltitude < 0 && vessel.mainBody.ocean ) alt_true = vessel.orbit.altitude;
-			GUILayout.Label(Tools.MuMech_ToSI(alt_true) + "m", GUILayout.ExpandWidth(false));
-			GUILayout.EndHorizontal ();
+			this.precisionValues [idx]= (ushort)this.trueAltitude.DoGUIHorizontal (this.precisionValues [idx]);
+			idx++;
 
-			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-			GUILayout.Label("Latitude:");
-			GUILayout.Label(Tools.GetLatitudeString(vessel), GUILayout.ExpandWidth(false));
-			GUILayout.EndHorizontal();
+			this.surfLatitude.DoGUIHorizontal ();
 
-			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-			GUILayout.Label("Longitude:");
-			GUILayout.Label(Tools.GetLongitudeString(vessel), GUILayout.ExpandWidth(false));
-			GUILayout.EndHorizontal();
+			this.surfLongitude.DoGUIHorizontal ();
 
-			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-			GUILayout.Label("Heading:");
-			GUILayout.Label(Tools.MuMech_get_heading(vessel).ToString("F2") + "° " + Tools.get_heading_text(Tools.MuMech_get_heading(vessel)), GUILayout.ExpandWidth(false));
-			GUILayout.EndHorizontal();
+			this.vesselHeading.DoGUIHorizontal ();
 
-			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-			GUILayout.Label("Terrain elevation:");
-			GUILayout.Label(Tools.MuMech_ToSI(vessel.terrainAltitude) + "m", GUILayout.ExpandWidth(false));
-			GUILayout.EndHorizontal();
+			this.precisionValues [idx]= (ushort)this.terrainElevation.DoGUIHorizontal (this.precisionValues [idx]);
+			idx++;
 
-			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-			GUILayout.Label("Surface velocity:");
-			GUILayout.Label(Tools.MuMech_ToSI(vessel.srf_velocity.magnitude) + "m/s", GUILayout.ExpandWidth(false));
-			GUILayout.EndHorizontal();
+			this.precisionValues [idx]= (ushort)this.surfVelocity.DoGUIHorizontal (this.precisionValues [idx]);
+			idx++;
 
-			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-			GUILayout.Label("Vertical speed:");
-			GUILayout.Label(Tools.MuMech_ToSI(vessel.verticalSpeed) + "m/s", GUILayout.ExpandWidth(false));
-			GUILayout.EndHorizontal();
+			this.precisionValues [idx]= (ushort)this.vertVelocity.DoGUIHorizontal (this.precisionValues [idx]);
+			idx++;
 
-			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-			GUILayout.Label("Horizontal speed:");
-			GUILayout.Label(Tools.MuMech_ToSI(vessel.horizontalSrfSpeed) + "m/s", GUILayout.ExpandWidth(false));
-			GUILayout.EndHorizontal();
+			this.precisionValues [idx]= (ushort)this.horzVelocity.DoGUIHorizontal (this.precisionValues [idx]);
+			idx++;
 
-			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-			GUILayout.Label("Temperature:");
-			GUILayout.Label(vessel.flightIntegrator.getExternalTemperature().ToString("F2") + "° C", GUILayout.ExpandWidth(false));
-			GUILayout.EndHorizontal();
+			this.temperature.DoGUIHorizontal ("F2");
 
-			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-			GUILayout.Label("Atmosphere density:");
-			GUILayout.Label(Tools.MuMech_ToSI(vessel.atmDensity * 1000) + "g/m³", GUILayout.ExpandWidth(false));
-			GUILayout.EndHorizontal();
+			this.atmDensity.DoGUIHorizontal (3);
 
-			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-			GUILayout.Label("Pressure:");
-			GUILayout.Label(vessel.staticPressure.ToString("F2") + " atms", GUILayout.ExpandWidth(false));
-			GUILayout.EndHorizontal();
+			this.atmPressure.DoGUIHorizontal ("F2");
 
-			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-			GUILayout.Label("Atmosphere limit:");
-			GUILayout.Label("≈ " + Tools.MuMech_ToSI(vessel.mainBody.maxAtmosphereAltitude) + "m", GUILayout.ExpandWidth(false));
-			GUILayout.EndHorizontal();
+			this.precisionValues [idx]= (ushort)this.atmLimit.DoGUIHorizontal (this.precisionValues [idx]);
+			idx++;
 
 			// Toadicus edit: added Biome
-			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-			GUILayout.Label("Biome:");
-			GUILayout.Label(Tools.Toadicus_GetAtt(vessel).name, VOID_Core.Instance.LabelStyles["right"]);
-			GUILayout.EndHorizontal();
+			this.currBiome.DoGUIHorizontal ();
 
 			GUILayout.EndVertical();
 			GUI.DragWindow();
 		}
+
+		public override void LoadConfig ()
+		{
+			base.LoadConfig ();
+
+			this.precisionValues = new IntCollection (4, this._precisionValues);
+		}
+
+		public override void _SaveToConfig (KSP.IO.PluginConfiguration config)
+		{
+			this._precisionValues = this.precisionValues.collection;
+
+			base._SaveToConfig (config);
+		}
 	}
 }

--- a/VOID_Transfer.cs
+++ b/VOID_Transfer.cs
@@ -27,9 +27,6 @@
 {
 	public class VOID_Transfer : VOID_WindowModule
 	{
-		[AVOID_SaveValue("toggleExtended")]
-		protected VOID_SaveValue<bool> toggleExtended = false;
-
 		protected List<CelestialBody> selectedBodies = new List<CelestialBody>();
 
 		public VOID_Transfer()

--- a/VOID_VesselInfo.cs
+++ b/VOID_VesselInfo.cs
@@ -20,16 +20,138 @@
 //  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 using KSP;
 using System;
+using System.Collections.Generic;
 using UnityEngine;
+using Engineer.VesselSimulator;
 
 namespace VOID
 {
 	public class VOID_VesselInfo : VOID_WindowModule
 	{
-		[AVOID_SaveValue("toggleExtended")]
-		protected VOID_SaveValue<bool> toggleExtended = false;
-
-		public VOID_VesselInfo()
+		protected VOID_DoubleValue geeForce = new VOID_DoubleValue(
+			"G-force",
+			new Func<double>(() => VOID_Core.Instance.vessel.geeForce),
+			"gees"
+		);
+
+		protected VOID_IntValue partCount = new VOID_IntValue(
+			"Parts",
+			new Func<int>(() => VOID_Core.Instance.vessel.Parts.Count),
+			""
+		);
+
+		protected VOID_DoubleValue totalMass = new VOID_DoubleValue(
+			"Total Mass",
+			new Func<double>(() => VOID_Core.Instance.vessel.GetTotalMass()),
+			"tons"
+		);
+
+		protected VOID_DoubleValue resourceMass = new VOID_DoubleValue(
+			"Resource Mass",
+			delegate()
+			{
+				double rscMass = 0;
+				foreach (Part part in VOID_Core.Instance.vessel.Parts)
+				{
+					rscMass += part.GetResourceMass();
+				}
+				return rscMass;
+			},
+			"tons"
+		);
+
+		protected VOID_DoubleValue stageDeltaV = new VOID_DoubleValue(
+			"DeltaV (Current Stage)",
+			delegate()
+			{
+				if (SimManager.Instance.Stages == null ||
+			    	SimManager.Instance.Stages.Length <= Staging.lastStage
+			    )
+					return double.NaN;
+				return SimManager.Instance.Stages[Staging.lastStage].deltaV;
+			},
+			"m/s"
+		);
+
+		protected VOID_DoubleValue totalDeltaV = new VOID_DoubleValue(
+			"DeltaV (Total)",
+			delegate()
+			{
+				if (SimManager.Instance.Stages == null)
+					return double.NaN;
+				return SimManager.Instance.LastStage.totalDeltaV;
+			},
+			"m/s"
+		);
+
+		protected VOID_FloatValue mainThrottle = new VOID_FloatValue(
+			"Throttle",
+			new Func<float>(() => VOID_Core.Instance.vessel.ctrlState.mainThrottle * 100f),
+			"%"
+		);
+
+		protected VOID_StrValue currmaxThrust = new VOID_StrValue(
+			"Thrust (curr/max)",
+			delegate()
+			{
+				if (SimManager.Instance.Stages == null)
+					return "N/A";
+
+				double currThrust = SimManager.Instance.LastStage.actualThrust;
+				double maxThrust = SimManager.Instance.LastStage.thrust;
+
+				return string.Format(
+					"{0} / {1}",
+					currThrust.ToString("F1"),
+					maxThrust.ToString("F1")
+				);
+			}
+		);
+
+		protected VOID_StrValue currmaxThrustWeight = new VOID_StrValue(
+			"T:W (curr/max)",
+			delegate()
+			{
+				if (SimManager.Instance.Stages == null)
+					return "N/A";
+
+				double currThrust = SimManager.Instance.LastStage.actualThrust;
+				double maxThrust = SimManager.Instance.LastStage.thrust;
+				double mass = VOID_Core.Instance.vessel.GetTotalMass();
+				double gravity = VOID_Core.Instance.vessel.mainBody.gravParameter /
+				                 Math.Pow(
+					                 VOID_Core.Instance.vessel.mainBody.Radius + VOID_Core.Instance.vessel.altitude,
+					                 2
+					                );
+				double weight = mass * gravity;
+
+				return string.Format(
+					"{0} / {1}",
+					(currThrust / weight).ToString("F2"),
+					(maxThrust / weight).ToString("F2")
+				);
+			}
+		);
+
+		protected VOID_DoubleValue surfaceThrustWeight = new VOID_DoubleValue(
+			"Max T:W @ surface",
+			delegate()
+			{
+				if (SimManager.Instance.Stages == null)
+					return double.NaN;
+
+				double maxThrust = SimManager.Instance.LastStage.thrust;
+				double mass = VOID_Core.Instance.vessel.GetTotalMass();
+				double gravity = (VOID_Core.Constant_G * VOID_Core.Instance.vessel.mainBody.Mass) /
+				                 Math.Pow(VOID_Core.Instance.vessel.mainBody.Radius, 2);
+				double weight = mass * gravity;
+
+				return maxThrust / weight;
+			},
+			""
+		);
+
+		public VOID_VesselInfo() : base()
 		{
 			this._Name = "Vessel Information";
 
@@ -39,12 +161,14 @@
 
 		public override void ModuleWindow(int _)
 		{
+			base.ModuleWindow (_);
+
 			if ((TimeWarp.WarpMode == TimeWarp.Modes.LOW) || (TimeWarp.CurrentRate <= TimeWarp.MaxPhysicsRate))
 			{
-				Engineer.VesselSimulator.SimManager.Instance.RequestSimulation();
+				SimManager.Instance.RequestSimulation();
 			}
 
-			Engineer.VesselSimulator.Stage[] stages = Engineer.VesselSimulator.SimManager.Instance.Stages;
+			Stage[] stages = SimManager.Instance.Stages;
 
 			GUILayout.BeginVertical();
 
@@ -53,102 +177,25 @@
 				VOID_Core.Instance.LabelStyles["center_bold"],
 				GUILayout.ExpandWidth(true));
 
-			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-			GUILayout.Label("G-force:");
-			GUILayout.Label(vessel.geeForce.ToString("F2") + " gees", GUILayout.ExpandWidth(false));
-			GUILayout.EndHorizontal();
-
-			int num_parts = 0;
-			double total_mass = vessel.GetTotalMass();
-			double resource_mass = 0;
-			double max_thrust = 0;
-			double final_thrust = 0;
-
-			foreach (Part p in vessel.parts)
-			{
-			    num_parts++;
-			    resource_mass += p.GetResourceMass();
-
-			    foreach (PartModule pm in p.Modules)
-			    {
-			        if ((pm.moduleName == "ModuleEngines") &&
-						((p.State == PartStates.ACTIVE) ||
-							((Staging.CurrentStage > Staging.lastStage) && (p.inverseStage == Staging.lastStage)))
-					)
-			        {
-			            max_thrust += ((ModuleEngines)pm).maxThrust;
-			            final_thrust += ((ModuleEngines)pm).finalThrust;
-			        }
-			    }
-			}
-
-			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-			GUILayout.Label("Parts:");
-			GUILayout.Label(num_parts.ToString("F0"), GUILayout.ExpandWidth(false));
-			GUILayout.EndHorizontal();
-
-			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-			GUILayout.Label("Total mass:");
-			GUILayout.Label(total_mass.ToString("F1") + " tons", GUILayout.ExpandWidth(false));
-			GUILayout.EndHorizontal();
-
-			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-			GUILayout.Label("Resource mass:");
-			GUILayout.Label(resource_mass.ToString("F1") + " tons", GUILayout.ExpandWidth(false));
-			GUILayout.EndHorizontal();
-
-			if (stages.Length > Staging.lastStage)
-			{
-				GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-				GUILayout.Label("DeltaV (Current Stage):");
-				GUILayout.Label(
-					Tools.MuMech_ToSI(stages[Staging.lastStage].deltaV).ToString() + "m/s",
-					GUILayout.ExpandWidth(false));
-				GUILayout.EndHorizontal();
-			}
-
-			if (stages.Length > 0)
-			{
-				double totalDeltaV = 0d;
-
-				for (int i = 0; i < stages.Length; ++i)
-				{
-					totalDeltaV += stages [i].deltaV;
-				}
-
-				GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-				GUILayout.Label("DeltaV (Total):");
-				GUILayout.Label(Tools.MuMech_ToSI(totalDeltaV).ToString() + "m/s", GUILayout.ExpandWidth(false));
-				GUILayout.EndHorizontal();
-			}
-
-			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-			GUILayout.Label("Throttle:");
-			GUILayout.Label((vessel.ctrlState.mainThrottle * 100f).ToString("F0") + "%", GUILayout.ExpandWidth(false));
-			GUILayout.EndHorizontal();
-
-			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-			GUILayout.Label("Thrust (curr/max):");
-			GUILayout.Label(
-				final_thrust.ToString("F1") +
-				" / " + max_thrust.ToString("F1") + " kN",
-				GUILayout.ExpandWidth(false));
-			GUILayout.EndHorizontal();
-
-			double gravity = vessel.mainBody.gravParameter / Math.Pow(vessel.mainBody.Radius + vessel.altitude, 2);
-			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-			GUILayout.Label("T:W (curr/max):");
-			GUILayout.Label(
-				(final_thrust / (total_mass * gravity)).ToString("F2") +
-				" / " + (max_thrust / (total_mass * gravity)).ToString("F2"),
-				GUILayout.ExpandWidth(false));
-			GUILayout.EndHorizontal();
-
-			double g_ASL = (VOID_Core.Constant_G * vessel.mainBody.Mass) / Math.Pow(vessel.mainBody.Radius, 2);
-			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-			GUILayout.Label("Max T:W @ surface:");
-			GUILayout.Label((max_thrust / (total_mass * g_ASL)).ToString("F2"), GUILayout.ExpandWidth(false));
-			GUILayout.EndHorizontal();
+			this.geeForce.DoGUIHorizontal ("F2");
+
+			this.partCount.DoGUIHorizontal ();
+
+			this.totalMass.DoGUIHorizontal ("F1");
+
+			this.resourceMass.DoGUIHorizontal ("F1");
+
+			this.stageDeltaV.DoGUIHorizontal (3, false);
+
+			this.totalDeltaV.DoGUIHorizontal (3, false);
+
+			this.mainThrottle.DoGUIHorizontal ("F0");
+
+			this.currmaxThrust.DoGUIHorizontal ();
+
+			this.currmaxThrustWeight.DoGUIHorizontal ();
+
+			this.surfaceThrustWeight.DoGUIHorizontal ("F2");
 
 			GUILayout.EndVertical();
 			GUI.DragWindow();

--- a/VOID_VesselRegister.cs
+++ b/VOID_VesselRegister.cs
@@ -133,7 +133,7 @@
 							if (_selectedVessel != v)
 							{
 								_selectedVessel = v; //set clicked vessel as selected_vessel
-								this._Active = true;    //turn bool on to open the window if closed
+								this._Active.value = true;    //turn bool on to open the window if closed
 							}
 							else
 							{