VOID_VesselInfo: Fixed resource mass to actually display resource mass.
VOID_VesselInfo: Fixed resource mass to actually display resource mass.

--- a/VOID_HUDAdvanced.cs
+++ b/VOID_HUDAdvanced.cs
@@ -351,8 +351,13 @@
 				thrustDir /= thrust;
 			}
 
+			Transform vesselTransform = core.vessel.transform;
+
+			thrustPos = vesselTransform.InverseTransformPoint(thrustPos);
+			thrustDir = vesselTransform.InverseTransformDirection(thrustDir);
+
 			Vector3d thrustOffset = VectorTools.PointDistanceToLine(
-				thrustPos, thrustDir.normalized, core.vessel.findWorldCenterOfMass());
+				thrustPos, thrustDir.normalized, core.vessel.findLocalCenterOfMass());
 
 			Tools.PostDebugMessage(typeof(VOID_Data), "vesselThrustOffset:\n" +
 				"\tthrustPos: {0}\n" +

--- a/VOID_VesselInfo.cs
+++ b/VOID_VesselInfo.cs
@@ -127,7 +127,7 @@
 					return double.NaN;
 				}
 
-				return SimManager.LastStage.totalBaseMass;
+				return SimManager.LastStage.totalMass - SimManager.LastStage.totalBaseMass;
 			},
 			"tons"
 		);