Core: Removed AllBodies
--- a/.gitattributes
+++ b/.gitattributes
@@ -1,3 +1,13 @@
* text=auto
* eol=lf
+# These files are text and should be normalized (convert crlf => lf)
+*.cs text diff=csharp
+*.cfg text
+*.csproj text
+*.sln text
+
+# Images should be treated as binary
+# (binary is a macro for -text -diff)
+*.png binary
+
--- /dev/null
+++ b/API/Attributes/AVOID_SaveValue.cs
@@ -1,1 +1,48 @@
+// VOID
+//
+// AVOID_SaveValue.cs
+//
+// Copyright © 2015, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+using System;
+namespace VOID
+{
+ [AttributeUsage(AttributeTargets.Field | AttributeTargets.Property)]
+ public class AVOID_SaveValue : Attribute
+ {
+ public string Name
+ {
+ get;
+ private set;
+ }
+
+ public AVOID_SaveValue(string fieldName)
+ {
+ this.Name = fieldName;
+ }
+ }
+}
+
+
--- /dev/null
+++ b/API/Attributes/VOID_GameModesAttribute.cs
@@ -1,1 +1,48 @@
+// VOID
+//
+// VOID_ScenesAttribute.cs
+//
+// Copyright © 2015, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+using System;
+namespace VOID
+{
+ [AttributeUsage(AttributeTargets.Class)]
+ public class VOID_ScenesAttribute : Attribute
+ {
+ public GameScenes[] ValidScenes
+ {
+ get;
+ private set;
+ }
+
+ public VOID_ScenesAttribute(params GameScenes[] validScenes)
+ {
+ this.ValidScenes = validScenes;
+ }
+ }
+}
+
+
--- /dev/null
+++ b/API/Attributes/VOID_ScenesAttribute.cs
@@ -1,1 +1,48 @@
+// VOID
+//
+// VOID_ScenesAttribute.cs
+//
+// Copyright © 2015, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+using System;
+namespace VOID
+{
+ [AttributeUsage(AttributeTargets.Class)]
+ public class VOID_GameModesAttribute : Attribute
+ {
+ public Game.Modes[] ValidModes
+ {
+ get;
+ private set;
+ }
+
+ public VOID_GameModesAttribute(params Game.Modes[] validModes)
+ {
+ this.ValidModes = validModes;
+ }
+ }
+}
+
+
--- /dev/null
+++ b/API/Enums.cs
@@ -1,1 +1,25 @@
+// VOID © 2015 toadicus
+//
+// This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License. To view a
+// copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/3.0/
+using System;
+namespace VOID
+{
+ public enum VOID_TimeScale : UInt32
+ {
+ KERBIN_TIME = 1, // Earth if 0
+ SOLAR_DAY = 4, // Sidereal if 0
+ ROUNDED_SCALE = 1024 // Real values if 0
+ }
+
+ public enum IconState : UInt32
+ {
+ PowerOff = 1,
+ PowerOn = 2,
+ Inactive = 4,
+ Active = 8
+ }
+}
+
+
--- /dev/null
+++ b/API/IVOID_DataValue.cs
@@ -1,1 +1,44 @@
+// VOID
+//
+// IVOID_DataValue.cs
+//
+// Copyright © 2015, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+using System;
+namespace VOID
+{
+ public interface IVOID_DataValue
+ {
+ string Label { get; }
+ string Units { get; }
+ object Value { get; }
+
+ void Refresh();
+ string ValueUnitString();
+ void DoGUIHorizontal();
+ }
+}
+
+
--- /dev/null
+++ b/API/IVOID_Module.cs
@@ -1,1 +1,59 @@
+// VOID
+//
+// IVOID_Module.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+using System;
+
+namespace VOID
+{
+ public interface IVOID_Module
+ {
+ string Name { get; }
+ bool Active { get; set; }
+ bool GUIRunning { get; }
+ bool InValidScene { get; }
+ bool InValidGame { get; }
+
+ void DrawGUI();
+ void StartGUI();
+ void StopGUI();
+
+ void DrawConfigurables();
+
+ void LoadConfig();
+
+ void Save(KSP.IO.PluginConfiguration config, string sceneKey);
+ }
+
+ public interface IVOID_BehaviorModule : IVOID_Module
+ {
+ void Update();
+ void FixedUpdate();
+ void OnDestroy();
+ }
+}
+
--- /dev/null
+++ b/API/IVOID_SaveValue.cs
@@ -1,1 +1,40 @@
+// VOID
+//
+// IVOID_SaveValue.cs
+//
+// Copyright © 2015, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+using System;
+namespace VOID
+{
+ public interface IVOID_SaveValue
+ {
+ Type type { get; }
+ object value { get; }
+ void SetValue(object v);
+ }
+}
+
+
--- /dev/null
+++ b/API/VOIDCore.cs
@@ -1,1 +1,91 @@
+// VOID
+//
+// IVOID_Core.cs
+//
+// Copyright © 2015, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+using KerbalEngineer.VesselSimulator;
+using KSP;
+using System;
+using System.Collections.Generic;
+using UnityEngine;
+
+namespace VOID
+{
+ public abstract class VOIDCore : VOID_WindowModule, IVOID_Module
+ {
+ public const double Constant_G = 6.674e-11;
+ public const int CONFIG_VERSION = 2;
+
+ public abstract int ConfigVersion { get; }
+ public virtual bool configNeedsUpdate { get; set; }
+
+ public abstract string SceneKey { get; }
+
+ public abstract int WindowID { get; }
+ public abstract bool configDirty { get; set; }
+ public abstract bool powerAvailable { get; protected set; }
+
+ public abstract IList<IVOID_Module> Modules { get; }
+
+ public abstract float UpdateTimer { get; protected set; }
+ public abstract double UpdatePeriod { get; }
+
+ public virtual float saveTimer { get; protected set; }
+
+ public abstract GUISkin Skin { get; }
+
+ public abstract CelestialBody HomeBody { get; }
+ public abstract List<CelestialBody> SortedBodyList { get; protected set; }
+
+ public abstract VesselType[] AllVesselTypes { get; protected set; }
+ public abstract Stage LastStage { get; protected set; }
+ public abstract Stage[] Stages { get; protected set; }
+
+ public abstract VOID_TimeScale TimeScale { get; protected set; }
+
+ public abstract event VOIDEventHandler onApplicationQuit;
+ public abstract event VOIDEventHandler onSkinChanged;
+ public abstract event VOIDEventHandler onUpdate;
+
+ public virtual void OnGUI() {}
+
+ public override void LoadConfig()
+ {
+ base.LoadConfig();
+ }
+
+ public abstract void SaveConfig();
+
+ public override void Save(KSP.IO.PluginConfiguration config, string sceneKey)
+ {
+ base.Save(config, sceneKey);
+ }
+ }
+
+ public delegate void VOIDEventHandler(object sender);
+}
+
+
--- /dev/null
+++ b/API/VOIDMaster.cs
@@ -1,1 +1,163 @@
+// VOID
+//
+// VOIDMaster.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+//
+///////////////////////////////////////////////////////////////////////////////
+//
+// Much, much credit to Younata, Adammada, Nivvydaskrl and to all the authors
+// behind MechJeb, RemoteTech Relay Network, ISA MapSat, and Protractor for some
+// invaluable functions and making your nicely written code available to learn from.
+//
+///////////////////////////////////////////////////////////////////////////////
+//
+// This software uses VesselSimulator and Engineer.Extensions from Engineer Redux.
+// Engineer Redux (c) 2013 cybutek
+// Used by permission.
+//
+///////////////////////////////////////////////////////////////////////////////
+using System;
+using UnityEngine;
+using KerbalEngineer.VesselSimulator;
+using ToadicusTools.Extensions;
+
+namespace VOID
+{
+ public abstract class VOIDMaster<T> : MonoBehaviour
+ where T : VOIDCore_Generic<T>, new()
+ {
+ protected T Core;
+
+ public abstract void Awake();
+
+ public virtual void Update()
+ {
+ if (this.Core != null && !this.InValidScene())
+ {
+ this.LogDebug("We have a Core but the scene is not valid for this master. Saving and disposing.");
+
+ this.Core.SaveConfig ();
+ this.Core.Dispose();
+ this.Core = null;
+ return;
+ }
+
+ if (this.Core == null && this.InValidScene())
+ {
+ this.LogDebug("We have no Core and the scene is valid for this master; re-trying Awake.");
+ this.Awake();
+ return;
+ }
+
+ this.Core.Update ();
+
+ if (this.Core.FactoryReset)
+ {
+ this.LogDebug("Factory reset is true; deleting config and disposing!");
+
+ KSP.IO.File.Delete<T>("config.xml");
+ this.Core.Dispose();
+ this.Core = null;
+ }
+ }
+
+ public virtual void FixedUpdate()
+ {
+ if (this.Core == null)
+ {
+ return;
+ }
+
+ this.Core.FixedUpdate ();
+ }
+
+ public virtual void OnGUI()
+ {
+ if (this.Core == null)
+ {
+ return;
+ }
+
+ this.Core.OnGUI();
+ }
+
+ public virtual void OnDestroy()
+ {
+ if (this.Core == null)
+ {
+ return;
+ }
+
+ this.Core.OnDestroy();
+ }
+
+ public virtual void OnApplicationQuit()
+ {
+ if (this.Core == null)
+ {
+ return;
+ }
+
+ this.Core.OnApplicationQuit();
+ }
+
+ protected virtual bool InValidScene()
+ {
+ object[] attributes = this.GetType().GetCustomAttributes(true);
+ object attr;
+ for (int idx = 0; idx < attributes.Length; idx++)
+ {
+ attr = attributes[idx];
+ if (attr is KSPAddon)
+ {
+ KSPAddon addonAttr = (KSPAddon)attr;
+
+ switch (addonAttr.startup)
+ {
+ case KSPAddon.Startup.EveryScene:
+ return true;
+ case KSPAddon.Startup.EditorAny:
+ return HighLogic.LoadedSceneIsEditor;
+ case KSPAddon.Startup.Flight:
+ return HighLogic.LoadedSceneIsFlight;
+ case KSPAddon.Startup.MainMenu:
+ return HighLogic.LoadedScene == GameScenes.MAINMENU;
+ case KSPAddon.Startup.SpaceCentre:
+ return HighLogic.LoadedScene == GameScenes.SPACECENTER;
+ case KSPAddon.Startup.TrackingStation:
+ return HighLogic.LoadedScene == GameScenes.TRACKSTATION;
+ default:
+ return false;
+ }
+ }
+ }
+
+ return false;
+ }
+ }
+}
+
--- /dev/null
+++ b/API/VOID_HUDModule.cs
@@ -1,1 +1,229 @@
-
+// VOID
+//
+// VOID_HUDModule.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+using KerbalEngineer.VesselSimulator;
+using KSP;
+using System;
+using System.Collections.Generic;
+using System.Text;
+using ToadicusTools.GUIUtils;
+using UnityEngine;
+
+namespace VOID
+{
+ public abstract class VOID_HUDModule : VOID_Module
+ {
+ [AVOID_SaveValue("colorIndex")]
+ protected VOID_SaveValue<int> _colorIndex;
+
+ protected List<Color> textColors;
+
+ [AVOID_SaveValue("positionsLocked")]
+ protected VOID_SaveValue<bool> positionsLocked;
+
+ public virtual int ColorIndex
+ {
+ get
+ {
+ return this._colorIndex;
+ }
+ set
+ {
+ if (this._colorIndex >= this.textColors.Count - 1)
+ {
+ this._colorIndex.value = 0;
+ return;
+ }
+
+ this._colorIndex.value = value;
+ }
+ }
+
+ public virtual List<HUDWindow> Windows
+ {
+ get;
+ protected set;
+ }
+
+ public VOID_HUDModule() : base()
+ {
+ this._colorIndex = (VOID_SaveValue<int>)0;
+
+ this.textColors = new List<Color>();
+
+ this.textColors.Add(Color.green);
+ this.textColors.Add(Color.black);
+ this.textColors.Add(Color.white);
+ this.textColors.Add(Color.red);
+ this.textColors.Add(Color.blue);
+ this.textColors.Add(Color.yellow);
+ this.textColors.Add(Color.gray);
+ this.textColors.Add(Color.cyan);
+ this.textColors.Add(Color.magenta);
+
+ this.positionsLocked = (VOID_SaveValue<bool>)true;
+
+ this.Windows = new List<HUDWindow>();
+ }
+
+ public override void DrawGUI()
+ {
+ VOID_Styles.labelHud.normal.textColor = textColors [ColorIndex];
+
+ GUI.skin = this.core.Skin;
+
+ if (HighLogic.LoadedSceneIsEditor ||
+ (TimeWarp.WarpMode == TimeWarp.Modes.LOW) || (TimeWarp.CurrentRate <= TimeWarp.MaxPhysicsRate)
+ )
+ {
+ SimManager.RequestSimulation();
+ }
+
+ HUDWindow window;
+ for (int idx = 0; idx < this.Windows.Count; idx++)
+ {
+ window = this.Windows[idx];
+
+ window.WindowPos = GUILayout.Window(
+ this.core.WindowID,
+ window.WindowPos,
+ VOID_Tools.GetWindowHandler(window.WindowFunction),
+ GUIContent.none,
+ GUIStyle.none
+ );
+ }
+ }
+
+ public override void DrawConfigurables()
+ {
+ base.DrawConfigurables();
+
+ if (GUILayout.Button (string.Intern("Change HUD color"), GUILayout.ExpandWidth (false)))
+ {
+ ++this.ColorIndex;
+ }
+
+ if (GUILayout.Button(string.Intern("Reset HUD Positions"), GUILayout.ExpandWidth(false)))
+ {
+ HUDWindow window;
+ for (int idx = 0; idx < this.Windows.Count; idx++)
+ {
+ window = this.Windows[idx];
+
+ window.WindowPos = new Rect(window.defaultWindowPos);
+ }
+ }
+
+ this.positionsLocked.value = Layout.Toggle(this.positionsLocked, "Lock HUD Positions");
+ }
+
+ public override void LoadConfig()
+ {
+ base.LoadConfig();
+
+ var config = KSP.IO.PluginConfiguration.CreateForType<VOID_HUDModule>();
+ config.load();
+
+ HUDWindow window;
+ for (int idx = 0; idx < this.Windows.Count; idx++)
+ {
+ window = this.Windows[idx];
+
+ string saveName = string.Format("{0}_{1}", this.GetType().Name, window.WindowName);
+ Rect loadedPos = config.GetValue(saveName, window.defaultWindowPos);
+
+ window.WindowPos = loadedPos;
+ }
+ }
+
+ public override void Save(KSP.IO.PluginConfiguration config, string sceneKey)
+ {
+ base.Save(config, sceneKey);
+
+ HUDWindow window;
+ for (int idx = 0; idx < this.Windows.Count; idx++)
+ {
+ window = this.Windows[idx];
+
+ string saveName = string.Format("{0}_{1}", this.GetType().Name, window.WindowName);
+ config.SetValue(saveName, window.WindowPos);
+ }
+ }
+ }
+
+ public class HUDWindow
+ {
+ public readonly Rect defaultWindowPos;
+
+ private Rect _windowPos;
+
+ public Action<int> WindowFunction
+ {
+ get;
+ private set;
+ }
+
+ public Rect WindowPos
+ {
+ get
+ {
+ return this._windowPos;
+ }
+ set
+ {
+ if (value != this._windowPos)
+ {
+ this._windowPos = value;
+
+ if (VOID_Data.Core != null)
+ {
+ VOID_Data.Core.configDirty = true;
+ }
+ }
+ }
+ }
+
+ public string WindowName
+ {
+ get;
+ private set;
+ }
+
+ private HUDWindow() {}
+
+ public HUDWindow(string name, Action<int> windowFunc, Rect defaultPos)
+ {
+ this.WindowName = name;
+ this.WindowFunction = windowFunc;
+ this.defaultWindowPos = defaultPos;
+ this.WindowPos = new Rect(this.defaultWindowPos);
+ }
+ }
+}
+
+
--- /dev/null
+++ b/API/VOID_Module.cs
@@ -1,1 +1,581 @@
-
+// VOID
+//
+// VOID_Module.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+// TODO: Remove ToadicusTools. prefixes after refactor is done.
+
+using System;
+using System.Collections.Generic;
+using System.Reflection;
+using ToadicusTools.Extensions;
+using ToadicusTools.GUIUtils;
+using UnityEngine;
+
+namespace VOID
+{
+ public abstract class VOID_Module : IVOID_Module
+ {
+ /*
+ * Fields
+ * */
+ [AVOID_SaveValue("Active")]
+ protected VOID_SaveValue<bool> active = (VOID_SaveValue<bool>)false;
+
+ protected float lastUpdate = 0;
+
+ private GameScenes[] validScenes;
+ private Game.Modes[] validModes;
+
+ /*
+ * Properties
+ * */
+
+ public virtual bool Active
+ {
+ get
+ {
+ return this.active && this.InValidGame && this.InValidScene;
+ }
+ set
+ {
+ this.active.value = value && this.InValidGame && this.InValidScene;
+ }
+ }
+
+ public virtual bool GUIRunning
+ {
+ get
+ {
+ if (
+ RenderingManager.fetch == null ||
+ RenderingManager.fetch.postDrawQueue == null ||
+ RenderingManager.fetch.postDrawQueue.Length < 4
+ )
+ {
+ return false;
+ }
+ else
+ {
+ Delegate callback = RenderingManager.fetch.postDrawQueue[3];
+ if (callback == null)
+ {
+ return false;
+ }
+
+ return callback.GetInvocationList().Contains((Callback)this.DrawGUI);
+ }
+ }
+ }
+
+ public virtual bool InValidGame
+ {
+ get
+ {
+ return this.ValidModes.Contains(HighLogic.CurrentGame.Mode);
+ }
+ }
+
+ public virtual bool InValidScene
+ {
+ get
+ {
+ return this.ValidScenes.Contains(HighLogic.LoadedScene);
+ }
+ }
+
+ public virtual string Name
+ {
+ get;
+ protected set;
+ }
+
+ public virtual Game.Modes[] ValidModes
+ {
+ get
+ {
+ if (this.validModes == null)
+ {
+ ToadicusTools.Logging.PostDebugMessage(this, "validModes is null when checking inValidGame; fetching attribute.");
+
+ object[] attributes = this.GetType().GetCustomAttributes(false);
+ object attr;
+ for (int idx = 0; idx < attributes.Length; idx++)
+ {
+ attr = attributes[idx];
+
+ if (attr is VOID_GameModesAttribute)
+ {
+ VOID_GameModesAttribute addonAttr = (VOID_GameModesAttribute)attr;
+
+ this.validModes = addonAttr.ValidModes;
+
+ ToadicusTools.Logging.PostDebugMessage("Found VOID_GameModesAttribute; validScenes set.");
+
+ break;
+ }
+ }
+
+ if (this.validModes == null)
+ {
+ this.validModes = new Game.Modes[]
+ {
+ Game.Modes.CAREER,
+ Game.Modes.SANDBOX,
+ Game.Modes.SCENARIO,
+ Game.Modes.SCENARIO_NON_RESUMABLE,
+ Game.Modes.SCIENCE_SANDBOX
+ };
+
+ ToadicusTools.Logging.PostDebugMessage("No VOID_GameModesAttribute found; validScenes defaulted to flight.");
+ }
+ }
+
+ return this.validModes;
+ }
+ }
+
+ public virtual GameScenes[] ValidScenes
+ {
+ get
+ {
+ if (this.validScenes == null)
+ {
+ ToadicusTools.Logging.PostDebugMessage(this, "validScenes is null when checking inValidScene; fetching attribute.");
+ object[] attributes = this.GetType().GetCustomAttributes(false);
+ object attr;
+ for (int idx = 0; idx < attributes.Length; idx++)
+ {
+ attr = attributes[idx];
+
+ if (attr is VOID_ScenesAttribute)
+ {
+ VOID_ScenesAttribute addonAttr = (VOID_ScenesAttribute)attr;
+
+ this.validScenes = addonAttr.ValidScenes;
+
+ ToadicusTools.Logging.PostDebugMessage("Found VOID_ScenesAttribute; validScenes set.");
+
+ break;
+ }
+ }
+
+ if (this.validScenes == null)
+ {
+ this.validScenes = new GameScenes[] { GameScenes.FLIGHT };
+ ToadicusTools.Logging.PostDebugMessage("No VOID_ScenesAttribute found; validScenes defaulted to flight.");
+ }
+ }
+
+ return this.validScenes;
+ }
+ }
+
+ public virtual Vessel Vessel
+ {
+ get
+ {
+ return FlightGlobals.ActiveVessel;
+ }
+ }
+
+ protected virtual VOIDCore core
+ {
+ get
+ {
+ return VOID_Data.Core;
+ }
+ }
+
+ protected virtual bool timeToUpdate
+ {
+ get
+ {
+ return (
+ (this.core.UpdateTimer - this.lastUpdate) > this.core.UpdatePeriod ||
+ this.lastUpdate > this.core.UpdateTimer
+ );
+ }
+ }
+
+ /*
+ * Methods
+ * */
+ public virtual void StartGUI()
+ {
+ if (!this.Active || this.GUIRunning)
+ {
+ return;
+ }
+
+ ToadicusTools.Logging.PostDebugMessage (string.Format("Adding {0} to the draw queue.", this.GetType().Name));
+ RenderingManager.AddToPostDrawQueue (3, this.DrawGUI);
+ }
+
+ public virtual void StopGUI()
+ {
+ if (!this.GUIRunning)
+ {
+ return;
+ }
+ ToadicusTools.Logging.PostDebugMessage (string.Format("Removing {0} from the draw queue.", this.GetType().Name));
+ RenderingManager.RemoveFromPostDrawQueue (3, this.DrawGUI);
+ }
+
+ public abstract void DrawGUI();
+
+ public virtual void DrawConfigurables() {}
+
+ public virtual void LoadConfig()
+ {
+ var config = KSP.IO.PluginConfiguration.CreateForType<VOID_Module> ();
+ config.load ();
+
+ if (this is VOIDCore)
+ {
+ int configVersion = config.GetValue("VOID_Core_configValue", 2);
+
+ if (configVersion < VOIDCore.CONFIG_VERSION)
+ {
+ ((VOIDCore)this).configNeedsUpdate = true;
+ }
+ }
+
+ MemberInfo[] members = this.GetType().GetMembers(
+ BindingFlags.NonPublic |
+ BindingFlags.Public |
+ BindingFlags.Instance |
+ BindingFlags.FlattenHierarchy
+ );
+ MemberInfo member;
+
+ for (int fIdx = 0; fIdx < members.Length; fIdx++)
+ {
+ member = members[fIdx];
+
+ if (!(member is FieldInfo || member is PropertyInfo))
+ {
+ continue;
+ }
+
+ if (member is PropertyInfo && (member as PropertyInfo).GetIndexParameters().Length > 0)
+ {
+ continue;
+ }
+
+ object[] attrs = member.GetCustomAttributes(typeof(AVOID_SaveValue), false);
+
+ AVOID_SaveValue attr;
+
+ if (attrs.Length > 0)
+ {
+ attr = (AVOID_SaveValue)attrs[0];
+ }
+ else
+ {
+ continue;
+ }
+
+ string fieldName = string.Empty;
+
+ if (this is VOIDCore || this.core.configNeedsUpdate)
+ {
+ string typeName = this.GetType().Name;;
+
+ if (this is VOIDCore && ((VOIDCore)this).configNeedsUpdate)
+ {
+ if (this is VOIDCore_Flight)
+ {
+ typeName = "VOID_Core";
+ }
+ else if (this is VOIDCore_Editor)
+ {
+ typeName = "VOID_EditorCore";
+ }
+ }
+
+ fieldName = string.Format("{0}_{1}", typeName, attr.Name);
+ }
+ else
+ {
+ fieldName = string.Format(
+ "{0}_{1}_{2}",
+ this.GetType().Name,
+ Enum.GetName(typeof(GameScenes), HighLogic.LoadedScene),
+ attr.Name
+ );
+ }
+
+ ToadicusTools.Logging.PostDebugMessage(string.Format("{0}: Loading field {1}.", this.GetType().Name, fieldName));
+
+ object fieldValue;
+
+ if (member is FieldInfo)
+ {
+ fieldValue = (member as FieldInfo).GetValue(this);
+ }
+ else
+ {
+ fieldValue = (member as PropertyInfo).GetValue(this, null);
+ }
+
+ bool convertBack = false;
+ if (fieldValue is IVOID_SaveValue)
+ {
+ fieldValue = (fieldValue as IVOID_SaveValue).value;
+ convertBack = true;
+ }
+
+ fieldValue = config.GetValue(fieldName, fieldValue);
+
+ if (convertBack)
+ {
+ Type type = typeof(VOID_SaveValue<>).MakeGenericType (fieldValue.GetType ());
+ IVOID_SaveValue convertValue = Activator.CreateInstance (type) as IVOID_SaveValue;
+ convertValue.SetValue (fieldValue);
+ fieldValue = convertValue;
+ }
+
+ if (member is FieldInfo)
+ {
+ (member as FieldInfo).SetValue(this, fieldValue);
+ }
+ else
+ {
+ (member as PropertyInfo).SetValue(this, fieldValue, null);
+ }
+
+ ToadicusTools.Logging.PostDebugMessage(string.Format("{0}: Loaded field {1}.", this.GetType().Name, fieldName));
+ }
+ }
+
+ public virtual void Save(KSP.IO.PluginConfiguration config, string sceneKey)
+ {
+ MemberInfo[] members = this.GetType().GetMembers(
+ BindingFlags.NonPublic |
+ BindingFlags.Public |
+ BindingFlags.Instance |
+ BindingFlags.FlattenHierarchy
+ );
+ MemberInfo member;
+
+ for (int fIdx = 0; fIdx < members.Length; fIdx++)
+ {
+ member = members[fIdx];
+
+ object[] attrs = member.GetCustomAttributes(typeof(AVOID_SaveValue), false);
+
+ AVOID_SaveValue attr;
+
+ if (attrs.Length > 0)
+ {
+ attr = (AVOID_SaveValue)attrs[0];
+ }
+ else
+ {
+ continue;
+ }
+
+ string fieldName;
+
+ if (this is VOIDCore)
+ {
+ fieldName = string.Format("{0}_{1}", this.GetType().Name, attr.Name);
+ }
+ else
+ {
+ fieldName = string.Format(
+ "{0}_{1}_{2}",
+ this.GetType().Name,
+ sceneKey,
+ attr.Name
+ );
+ }
+
+ object fieldValue;
+
+ if (member is FieldInfo)
+ {
+ fieldValue = (member as FieldInfo).GetValue(this);
+ }
+ else
+ {
+ fieldValue = (member as PropertyInfo).GetValue(this, null);
+ }
+
+ if (fieldValue is IVOID_SaveValue)
+ {
+ fieldValue = (fieldValue as IVOID_SaveValue).value;
+ }
+
+ config.SetValue(fieldName, fieldValue);
+
+ ToadicusTools.Logging.PostDebugMessage(string.Format("{0}: Saved field {1}.", this.GetType().Name, fieldName));
+ }
+ }
+ }
+
+ public abstract class VOID_WindowModule : VOID_Module
+ {
+ [AVOID_SaveValue("WindowPos")]
+ protected Rect WindowPos;
+ protected float defWidth;
+ protected float defHeight;
+
+ protected bool decorateWindow;
+
+ protected string inputLockName;
+
+ public VOID_WindowModule() : base()
+ {
+ this.defWidth = 250f;
+ this.defHeight = 50f;
+
+ this.decorateWindow = true;
+
+ this.inputLockName = string.Concat(this.Name, "_edlock");
+
+ this.WindowPos = new Rect(Screen.width / 2, Screen.height / 2, this.defWidth, this.defHeight);
+ }
+
+ public virtual void ModuleWindow(int id)
+ {
+ GUIStyle buttonStyle = this.core.Skin.button;
+ RectOffset padding = buttonStyle.padding;
+ RectOffset border = buttonStyle.border;
+
+ Rect closeRect = new Rect(
+ 0f,
+ 0f,
+ border.left + border.right,
+ border.top + border.bottom
+ );
+
+ closeRect.width = Mathf.Max(closeRect.width, 16f);
+ closeRect.height = Mathf.Max(closeRect.height, 16f);
+
+ closeRect.x = this.WindowPos.width - closeRect.width - 2f;
+ closeRect.y = 2f;
+
+ GUI.Button(closeRect, GUIContent.none, buttonStyle);
+
+ if (Event.current.type == EventType.repaint && Input.GetMouseButtonUp(0))
+ {
+ if (closeRect.Contains(Event.current.mousePosition))
+ {
+ this.Active = false;
+ this.removeUILock();
+ }
+ }
+
+ GUI.DragWindow();
+ }
+
+ public override void DrawGUI()
+ {
+ GUI.skin = this.core.Skin;
+
+ Rect _Pos = this.WindowPos;
+
+ _Pos = GUILayout.Window(
+ this.core.WindowID,
+ _Pos,
+ VOID_Tools.GetWindowHandler(this.ModuleWindow),
+ this.Name,
+ GUILayout.Width(this.defWidth),
+ GUILayout.Height(this.defHeight)
+ );
+
+ bool cursorInWindow = _Pos.Contains(Mouse.screenPos);
+
+ if (cursorInWindow)
+ {
+ this.setUILock();
+ }
+ else
+ {
+ this.removeUILock();
+ }
+
+ if (HighLogic.LoadedSceneIsEditor)
+ {
+ _Pos = WindowTools.ClampRectToEditorPad(_Pos);
+ }
+ else
+ {
+ _Pos = WindowTools.ClampRectToScreen(_Pos);
+ }
+
+ if (_Pos != this.WindowPos)
+ {
+ this.WindowPos = _Pos;
+ this.core.configDirty = true;
+ }
+ }
+
+ protected void setUILock()
+ {
+ switch (HighLogic.LoadedScene)
+ {
+ case GameScenes.EDITOR:
+ InputLockManager.SetControlLock(
+ ControlTypes.EDITOR_ICON_HOVER | ControlTypes.EDITOR_ICON_PICK |
+ ControlTypes.EDITOR_PAD_PICK_COPY | ControlTypes.EDITOR_PAD_PICK_COPY,
+ this.inputLockName
+ );
+ EditorLogic.fetch.Lock(false, false, false, this.inputLockName);
+ break;
+ case GameScenes.FLIGHT:
+ InputLockManager.SetControlLock(ControlTypes.CAMERACONTROLS, this.inputLockName);
+ break;
+ case GameScenes.SPACECENTER:
+ InputLockManager.SetControlLock(
+ ControlTypes.KSC_FACILITIES | ControlTypes.CAMERACONTROLS,
+ this.inputLockName
+ );
+ break;
+ }
+ }
+
+ protected void removeUILock()
+ {
+ switch (HighLogic.LoadedScene)
+ {
+ case GameScenes.EDITOR:
+ EditorLogic.fetch.Unlock(this.inputLockName);
+ break;
+ case GameScenes.FLIGHT:
+ InputLockManager.RemoveControlLock(this.inputLockName);
+ break;
+ case GameScenes.SPACECENTER:
+ InputLockManager.RemoveControlLock(this.inputLockName);
+ break;
+ }
+ }
+ }
+}
+
+
--- /dev/null
+++ b/API/VOID_SingletonCore.cs
@@ -1,1 +1,69 @@
+// VOID
+//
+// VOID_SingletonModule.cs
+//
+// Copyright © 2015, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+using System;
+namespace VOID
+{
+ public abstract class VOID_SingletonCore<T> : VOIDCore, IVOID_Module, IDisposable
+ where T : VOID_Module, new()
+ {
+ #region Singleton Members
+ /*
+ * Static Members
+ * */
+ protected static bool _initialized = false;
+
+ public static bool Initialized
+ {
+ get
+ {
+ return _initialized;
+ }
+ }
+
+ protected static T _instance;
+
+ public static T Instance
+ {
+ get
+ {
+ if (_instance == null)
+ {
+ _instance = new T();
+ _initialized = true;
+ }
+ return _instance;
+ }
+ }
+
+ public abstract void Dispose();
+ #endregion
+ }
+}
+
+
--- /dev/null
+++ b/API/VOID_SingletonWindow.cs
@@ -1,1 +1,73 @@
+// VOID
+//
+// VOID_SingletonModule.cs
+//
+// Copyright © 2015, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+using System;
+namespace VOID
+{
+ public abstract class VOID_SingletonWindow<T> : VOID_WindowModule, IVOID_Module, IDisposable
+ where T : VOID_WindowModule, new()
+ {
+ #region Singleton Members
+ /*
+ * Static Members
+ * */
+ protected static bool _initialized = false;
+
+ public static bool Initialized
+ {
+ get
+ {
+ return _initialized;
+ }
+ }
+
+ protected static T _instance;
+
+ public static T Instance
+ {
+ get
+ {
+ if (_instance == null)
+ {
+ _instance = new T();
+ _initialized = true;
+ }
+ return _instance;
+ }
+ }
+
+ public virtual void Dispose()
+ {
+ _instance = null;
+ _initialized = false;
+ }
+ #endregion
+ }
+}
+
+
--- a/AVOID_ConfigValue.cs
+++ /dev/null
@@ -1,28 +1,1 @@
-//
-// AVOID_ConfigValue.cs
-//
-// Author:
-// toadicus <>
-//
-// Copyright (c) 2013 toadicus
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
-using System;
-namespace VOID
-{
-
-}
-
-
--- a/AVOID_Configurable.cs
+++ /dev/null
@@ -1,29 +1,1 @@
-//
-// AVOID_Configurable.cs
-//
-// Author:
-// toadicus <>
-//
-// Copyright (c) 2013 toadicus
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
-using System;
-namespace VOID
-{
- [AttributeUsage(AttributeTargets.Method)]
- public class AVOID_Configurable : Attribute { }
-}
-
-
--- /dev/null
+++ b/GameData/VOID/Textures/ATM_VOID.cfg
@@ -1,1 +1,16 @@
+ACTIVE_TEXTURE_MANAGER_CONFIG
+{
+ folder = VOID
+ enabled = true
+ OVERRIDES
+ {
+ VOID/Textures/.*
+ {
+ compress = false
+ mipmaps = false
+ scale = 1
+ max_size = 0
+ }
+ }
+}
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--- a/IVOID_Module.cs
+++ /dev/null
@@ -1,43 +1,1 @@
-//
-// IVOID_Module.cs
-//
-// Author:
-// toadicus <>
-//
-// Copyright (c) 2013 toadicus
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
-using System;
-namespace VOID
-{
- public interface IVOID_Module
- {
- string Name { get; }
- bool hasConfigurables { get; }
- bool toggleActive { get; set; }
- bool guiRunning { get; }
-
- void DrawGUI();
- void StartGUI();
- void StopGUI();
-
- void DrawConfigurables();
-
- void LoadConfig();
-
- void SaveConfig();
- }
-}
-
--- /dev/null
+++ b/Properties/AssemblyInfo.cs
@@ -1,1 +1,47 @@
+// VOID
+//
+// AssemblyInfo.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+using System.Reflection;
+using System.Runtime.CompilerServices;
+[assembly: KSPAssemblyDependency("ToadicusTools", 0, 0)]
+[assembly: KSPAssemblyDependency("VesselSimulator", 0, 0)]
+
+// Information about this assembly is defined by the following attributes.
+// Change them to the values specific to your project.
+[assembly: AssemblyTitle("VOID")]
+[assembly: AssemblyDescription("A KSP mod that provides at-a-glance information about Vessels, Orbits, and their states.")]
+[assembly: AssemblyCopyright("toadicus")]
+// The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}".
+// The form "{Major}.{Minor}.*" will automatically update the build and revision,
+// and "{Major}.{Minor}.{Build}.*" will update just the revision.
+[assembly: AssemblyVersion("0.18.3.*")]
+// The following attributes are used to specify the signing key for the assembly,
+// if desired. See the Mono documentation for more information about signing.
+//[assembly: AssemblyDelaySign(false)]
+//[assembly: AssemblyKeyFile("")]
+
--- a/Tools.cs
+++ /dev/null
@@ -1,618 +1,1 @@
-//
-// Tools.cs
-//
-// Author:
-// toadicus
-//
-// Copyright (c) 2013 toadicus
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
-//
-// This software uses VesselSimulator and Engineer.Extensions from Engineer Redux.
-// Engineer Redux (c) 2013 cybutek
-// Used by permission.
-//
-///////////////////////////////////////////////////////////////////////////////
-
-using System;
-using System.Collections.Generic;
-using UnityEngine;
-
-namespace VOID
-{
- public class VOIDLabels
- {
- public string void_primary;
- public string void_altitude_asl;
- public string void_velocity;
- public string void_apoapsis;
- public string void_periapsis;
- }
-
- public static class Tools
- {
- // Toadicus edit: Added re-implementation of the CBAttributeMap.GetAtt function that does not fire a debug message to the game screen.
- public static CBAttributeMap.MapAttribute Toadicus_GetAtt(Vessel vessel)
- {
- CBAttributeMap.MapAttribute mapAttribute;
-
- try
- {
- CBAttributeMap BiomeMap = vessel.mainBody.BiomeMap;
- double lat = vessel.latitude * Math.PI / 180d;
- double lon = vessel.longitude * Math.PI / 180d;
-
- lon -= Math.PI / 2d;
-
- if (lon < 0d)
- {
- lon += 2d * Math.PI;
- }
-
- float v = (float)(lat / Math.PI) + 0.5f;
- float u = (float)(lon / (2d * Math.PI));
-
- Color pixelBilinear = BiomeMap.Map.GetPixelBilinear (u, v);
- mapAttribute = BiomeMap.defaultAttribute;
-
- if (BiomeMap.Map != null)
- {
- if (BiomeMap.exactSearch)
- {
- for (int i = 0; i < BiomeMap.Attributes.Length; ++i)
- {
- if (pixelBilinear == BiomeMap.Attributes[i].mapColor)
- {
- mapAttribute = BiomeMap.Attributes[i];
- }
- }
- }
- else
- {
- float zero = 0;
- float num = 1 / zero;
- for (int j = 0; j < BiomeMap.Attributes.Length; ++j)
- {
- Color mapColor = BiomeMap.Attributes [j].mapColor;
- float sqrMagnitude = ((Vector4)(mapColor - pixelBilinear)).sqrMagnitude;
- if (sqrMagnitude < num)
- {
- bool testCase = true;
- if (BiomeMap.nonExactThreshold != -1)
- {
- testCase = (sqrMagnitude < BiomeMap.nonExactThreshold);
- }
- if (testCase)
- {
- mapAttribute = BiomeMap.Attributes[j];
- num = sqrMagnitude;
- }
- }
- }
- }
- }
- }
- catch (NullReferenceException)
- {
- mapAttribute = new CBAttributeMap.MapAttribute();
- mapAttribute.name = "N/A";
- }
-
- return mapAttribute;
- }
-
- public static string GetLongitudeString(Vessel vessel, string format="F4")
- {
- string dir_long = "W";
- double v_long = vessel.longitude;
-
- v_long = FixDegreeDomain(v_long);
-
- if (v_long < -180d)
- {
- v_long += 360d;
- }
- if (v_long >= 180)
- {
- v_long -= 360d;
- }
-
- if (v_long > 0) dir_long = "E";
-
- return string.Format("{0}° {1}", Math.Abs(v_long).ToString(format), dir_long);
- }
-
- public static string GetLatitudeString(Vessel vessel, string format="F4")
- {
- string dir_lat = "S";
- double v_lat = vessel.latitude;
- if (v_lat > 0) dir_lat = "N";
-
- return string.Format("{0}° {1}", Math.Abs(v_lat).ToString(format), dir_lat);
- }
-
- ///////////////////////////////////////////////////////////////////////////////
-
- //For MuMech_get_heading()
- public class MuMech_MovingAverage
- {
- private double[] store;
- private int storeSize;
- private int nextIndex = 0;
-
- public double value
- {
- get
- {
- double tmp = 0;
- foreach (double i in store)
- {
- tmp += i;
- }
- return tmp / storeSize;
- }
- set
- {
- store[nextIndex] = value;
- nextIndex = (nextIndex + 1) % storeSize;
- }
- }
-
- public MuMech_MovingAverage(int size = 10, double startingValue = 0)
- {
- storeSize = size;
- store = new double[size];
- force(startingValue);
- }
-
- public void force(double newValue)
- {
- for (int i = 0; i < storeSize; i++)
- {
- store[i] = newValue;
- }
- }
-
- public static implicit operator double(MuMech_MovingAverage v)
- {
- return v.value;
- }
-
- public override string ToString()
- {
- return value.ToString();
- }
-
- public string ToString(string format)
- {
- return value.ToString(format);
- }
- }
-
- //From http://svn.mumech.com/KSP/trunk/MuMechLib/VOID.vesselState.cs
- public static double MuMech_get_heading(Vessel vessel)
- {
- Vector3d CoM = vessel.findWorldCenterOfMass();
- Vector3d up = (CoM - vessel.mainBody.position).normalized;
- Vector3d north = Vector3d.Exclude(up, (vessel.mainBody.position + vessel.mainBody.transform.up * (float)vessel.mainBody.Radius) - CoM).normalized;
-
- Quaternion rotationSurface = Quaternion.LookRotation(north, up);
- Quaternion rotationvesselSurface = Quaternion.Inverse(Quaternion.Euler(90, 0, 0) * Quaternion.Inverse(vessel.transform.rotation) * rotationSurface);
- MuMech_MovingAverage vesselHeading = new MuMech_MovingAverage();
- vesselHeading.value = rotationvesselSurface.eulerAngles.y;
- return vesselHeading.value * 10; // *10 by me
- }
-
- //From http://svn.mumech.com/KSP/trunk/MuMechLib/MuUtils.cs
- public static string MuMech_ToSI(double d)
- {
- int digits = 2;
- double exponent = Math.Log10(Math.Abs(d));
- if (Math.Abs(d) >= 1)
- {
- switch ((int)Math.Floor(exponent))
- {
- case 0:
- case 1:
- case 2:
- return d.ToString("F" + digits);
- case 3:
- case 4:
- case 5:
- return (d / 1e3).ToString("F" + digits) + "k";
- case 6:
- case 7:
- case 8:
- return (d / 1e6).ToString("F" + digits) + "M";
- case 9:
- case 10:
- case 11:
- return (d / 1e9).ToString("F" + digits) + "G";
- case 12:
- case 13:
- case 14:
- return (d / 1e12).ToString("F" + digits) + "T";
- case 15:
- case 16:
- case 17:
- return (d / 1e15).ToString("F" + digits) + "P";
- case 18:
- case 19:
- case 20:
- return (d / 1e18).ToString("F" + digits) + "E";
- case 21:
- case 22:
- case 23:
- return (d / 1e21).ToString("F" + digits) + "Z";
- default:
- return (d / 1e24).ToString("F" + digits) + "Y";
- }
- }
- else if (Math.Abs(d) > 0)
- {
- switch ((int)Math.Floor(exponent))
- {
- case -1:
- case -2:
- case -3:
- return (d * 1e3).ToString("F" + digits) + "m";
- case -4:
- case -5:
- case -6:
- return (d * 1e6).ToString("F" + digits) + "μ";
- case -7:
- case -8:
- case -9:
- return (d * 1e9).ToString("F" + digits) + "n";
- case -10:
- case -11:
- case -12:
- return (d * 1e12).ToString("F" + digits) + "p";
- case -13:
- case -14:
- case -15:
- return (d * 1e15).ToString("F" + digits) + "f";
- case -16:
- case -17:
- case -18:
- return (d * 1e18).ToString("F" + digits) + "a";
- case -19:
- case -20:
- case -21:
- return (d * 1e21).ToString("F" + digits) + "z";
- default:
- return (d * 1e24).ToString("F" + digits) + "y";
- }
- }
- else
- {
- return "0";
- }
- }
-
- public static string ConvertInterval(double seconds)
- {
- string format_1 = "{0:D1}y {1:D1}d {2:D2}h {3:D2}m {4:D2}.{5:D1}s";
- string format_2 = "{0:D1}d {1:D2}h {2:D2}m {3:D2}.{4:D1}s";
- string format_3 = "{0:D2}h {1:D2}m {2:D2}.{3:D1}s";
-
- TimeSpan interval;
-
- try
- {
- interval = TimeSpan.FromSeconds(seconds);
- }
- catch (OverflowException)
- {
- return "NaN";
- }
-
- int years = interval.Days / 365;
-
- string output;
- if (years > 0)
- {
- output = string.Format(format_1,
- years,
- interval.Days - (years * 365), // subtract years * 365 for accurate day count
- interval.Hours,
- interval.Minutes,
- interval.Seconds,
- interval.Milliseconds.ToString().Substring(0, 1));
- }
- else if (interval.Days > 0)
- {
- output = string.Format(format_2,
- interval.Days,
- interval.Hours,
- interval.Minutes,
- interval.Seconds,
- interval.Milliseconds.ToString().Substring(0, 1));
- }
- else
- {
- output = string.Format(format_3,
- interval.Hours,
- interval.Minutes,
- interval.Seconds,
- interval.Milliseconds.ToString().Substring(0, 1));
- }
- return output;
- }
-
- public static string UppercaseFirst(string s)
- {
- if (string.IsNullOrEmpty(s))
- {
- return string.Empty;
- }
- char[] a = s.ToCharArray();
- a[0] = char.ToUpper(a[0]);
- return new string(a);
- }
-
- //transfer angles
-
- public static double Nivvy_CalcTransferPhaseAngle(double r_current, double r_target, double grav_param)
- {
- double T_target = (2 * Math.PI) * Math.Sqrt(Math.Pow((r_target / 1000), 3) / (grav_param / 1000000000));
- double T_transfer = (2 * Math.PI) * Math.Sqrt(Math.Pow((((r_target / 1000) + (r_current / 1000)) / 2), 3) / (grav_param / 1000000000));
- return 360 * (0.5 - (T_transfer / (2 * T_target)));
- }
-
- public static double Younata_DeltaVToGetToOtherBody(double mu, double r1, double r2)
- {
- /*
- def deltaVToGetToOtherBody(mu, r1, r2):
- # mu = gravity param of common orbiting body of r1 and r2
- # (e.g. for mun to minmus, mu is kerbin's gravity param
- # r1 = initial body's orbit radius
- # r2 = target body's orbit radius
-
- # return value is km/s
- sur1 = math.sqrt(mu / r1)
- sr1r2 = math.sqrt(float(2*r2)/float(r1+r2))
- mult = sr1r2 - 1
- return sur1 * mult
- */
- double sur1, sr1r2, mult;
- sur1 = Math.Sqrt(mu / r1);
- sr1r2 = Math.Sqrt((2 * r2) / (r1 + r2));
- mult = sr1r2 - 1;
- return sur1 * mult;
- }
-
- public static double Younata_DeltaVToExitSOI(double mu, double r1, double r2, double v)
- {
- /*
- def deltaVToExitSOI(mu, r1, r2, v):
- # mu = gravity param of current body
- # r1 = current orbit radius
- # r2 = SOI radius
- # v = SOI exit velocity
- foo = r2 * (v**2) - 2 * mu
- bar = r1 * foo + (2 * r2 * mu)
- r = r1*r2
- return math.sqrt(bar / r)
- */
- double foo = r2 * Math.Pow(v, 2) - 2 * mu;
- double bar = r1 * foo + (2 * r2 * mu);
- double r = r1 * r2;
- return Math.Sqrt(bar / r);
- }
-
- public static double Younata_TransferBurnPoint(double r, double v, double angle, double mu)
- {
- /*
- def transferBurnPoint(r, v, angle, mu):
- # r = parking orbit radius
- # v = ejection velocity
- # angle = phase angle (from function phaseAngle())
- # mu = gravity param of current body.
- epsilon = ((v**2)/2) - (mu / r)
- h = r * v * math.sin(angle)
- e = math.sqrt(1 + ((2 * epsilon * h**2)/(mu**2)))
- theta = math.acos(1.0 / e)
- degrees = theta * (180.0 / math.pi)
- return 180 - degrees
- */
- double epsilon, h, ee, theta, degrees;
- epsilon = (Math.Pow(v, 2) / 2) - (mu / r);
- h = r * v * Math.Sin(angle);
- ee = Math.Sqrt(1 + ((2 * epsilon * Math.Pow(h, 2)) / Math.Pow(mu, 2)));
- theta = Math.Acos(1.0 / ee);
- degrees = theta * (180.0 / Math.PI);
- return 180 - degrees;
- // returns the ejection angle
- }
-
- public static double Adammada_CurrrentPhaseAngle(double body_LAN, double body_orbitPct, double origin_LAN, double origin_orbitPct)
- {
- double angle = (body_LAN / 360 + body_orbitPct) - (origin_LAN / 360 + origin_orbitPct);
- if (angle > 1) angle = angle - 1;
- if (angle < 0) angle = angle + 1;
- if (angle > 0.5) angle = angle - 1;
- angle = angle * 360;
- return angle;
- }
-
- public static double Adammada_CurrentEjectionAngle(double vessel_long, double origin_rotAngle, double origin_LAN, double origin_orbitPct)
- {
- //double eangle = ((FlightGlobals.ActiveVOID.vessel.longitude + orbiting.rotationAngle) - (orbiting.orbit.LAN / 360 + orbiting.orbit.orbitPercent) * 360);
- double eangle = ((vessel_long + origin_rotAngle) - (origin_LAN / 360 + origin_orbitPct) * 360);
-
- while (eangle < 0) eangle = eangle + 360;
- while (eangle > 360) eangle = eangle - 360;
- if (eangle < 270) eangle = 90 - eangle;
- else eangle = 450 - eangle;
- return eangle;
- }
-
- public static double mrenigma03_calcphase(Vessel vessel, CelestialBody target) //calculates phase angle between the current body and target body
- {
- Vector3d vecthis = new Vector3d();
- Vector3d vectarget = new Vector3d();
- vectarget = target.orbit.getRelativePositionAtUT(Planetarium.GetUniversalTime());
-
- if ((vessel.mainBody.name == "Sun") || (vessel.mainBody.referenceBody.referenceBody.name == "Sun"))
- {
- vecthis = vessel.orbit.getRelativePositionAtUT(Planetarium.GetUniversalTime());
- }
- else
- {
- vecthis = vessel.mainBody.orbit.getRelativePositionAtUT(Planetarium.GetUniversalTime());
- }
-
- vecthis = Vector3d.Project(new Vector3d(vecthis.x, 0, vecthis.z), vecthis);
- vectarget = Vector3d.Project(new Vector3d(vectarget.x, 0, vectarget.z), vectarget);
-
- Vector3d prograde = new Vector3d();
- prograde = Quaternion.AngleAxis(90, Vector3d.forward) * vecthis;
-
- double phase = Vector3d.Angle(vecthis, vectarget);
-
- if (Vector3d.Angle(prograde, vectarget) > 90) phase = 360 - phase;
-
- return (phase + 360) % 360;
- }
-
- public static double FixAngleDomain(double Angle, bool Degrees = false)
- {
- double Extent = 2d * Math.PI;
- if (Degrees) {
- Extent = 360d;
- }
-
- Angle = Angle % (Extent);
- if (Angle < 0d)
- {
- Angle += Extent;
- }
-
- return Angle;
- }
-
- public static double FixDegreeDomain(double Angle)
- {
- return FixAngleDomain (Angle, true);
- }
-
- public static double adjustCurrPhaseAngle(double transfer_angle, double curr_phase)
- {
- if (transfer_angle < 0)
- {
- if (curr_phase > 0) return (-1 * (360 - curr_phase));
- else if (curr_phase < 0) return curr_phase;
- }
- else if (transfer_angle > 0)
- {
- if (curr_phase > 0) return curr_phase;
- else if (curr_phase < 0) return (360 + curr_phase);
- }
- return curr_phase;
- }
-
- public static double adjust_current_ejection_angle(double curr_ejection)
- {
- //curr_ejection WILL need to be adjusted once for all transfers as it returns values ranging -180 to 180
- // need 0-360 instead
- //
- // ie i have -17 in the screenshot
- // need it to show 343
- //
- // do this
- //
- // if < 0, add curr to 360 // 360 + (-17) = 343
- // else its good as it is
-
- if (curr_ejection < 0) return 360 + curr_ejection;
- else return curr_ejection;
-
- }
-
- public static double adjust_transfer_ejection_angle(double trans_ejection, double trans_phase)
- {
- // if transfer_phase_angle < 0 its a lower transfer
- //180 + curr_ejection
- // else if transfer_phase_angle > 0 its good as it is
-
- if (trans_phase < 0) return 180 + trans_ejection;
- else return trans_ejection;
-
- }
-
- public static double TrueAltitude(Vessel vessel)
- {
- double trueAltitude = vessel.orbit.altitude - vessel.terrainAltitude;
-
- // HACK: This assumes that on worlds with oceans, all water is fixed at 0 m, and water covers the whole surface at 0 m.
- if (vessel.terrainAltitude < 0 && vessel.mainBody.ocean )
- {
- trueAltitude = vessel.orbit.altitude;
- }
-
- return trueAltitude;
- }
-
- public static string get_heading_text(double heading)
- {
- if (heading > 348.75 || heading <= 11.25) return "N";
- else if (heading > 11.25 && heading <= 33.75) return "NNE";
- else if (heading > 33.75 && heading <= 56.25) return "NE";
- else if (heading > 56.25 && heading <= 78.75) return "ENE";
- else if (heading > 78.75 && heading <= 101.25) return "E";
- else if (heading > 101.25 && heading <= 123.75) return "ESE";
- else if (heading > 123.75 && heading <= 146.25) return "SE";
- else if (heading > 146.25 && heading <= 168.75) return "SSE";
- else if (heading > 168.75 && heading <= 191.25) return "S";
- else if (heading > 191.25 && heading <= 213.75) return "SSW";
- else if (heading > 213.75 && heading <= 236.25) return "SW";
- else if (heading > 236.25 && heading <= 258.75) return "WSW";
- else if (heading > 258.75 && heading <= 281.25) return "W";
- else if (heading > 281.25 && heading <= 303.75) return "WNW";
- else if (heading > 303.75 && heading <= 326.25) return "NW";
- else if (heading > 326.25 && heading <= 348.75) return "NNW";
- else return "";
- }
-
- public static double[] ParseXYString(string s)
- {
- string[] xy = s.Split (',');
- if (xy.Length != 2)
- {
- throw new ArgumentException ("Argument must be of the format 'x,y'.");
- }
-
- double x = double.Parse (xy [0].Trim ());
- double y = double.Parse (xy [1].Trim ());
-
- return new double[] { x, y };
- }
-
- private static ScreenMessage debugmsg = new ScreenMessage("", 2f, ScreenMessageStyle.UPPER_RIGHT);
-
- [System.Diagnostics.Conditional("DEBUG")]
- public static void PostDebugMessage(string Msg)
- {
- if (HighLogic.LoadedScene > GameScenes.SPACECENTER)
- {
- debugmsg.message = Msg;
- ScreenMessages.PostScreenMessage(debugmsg, true);
- }
-
- KSPLog.print(Msg);
- }
- }
-}
--- /dev/null
+++ b/Tools/VOID_DataValue.cs
@@ -1,1 +1,359 @@
-
+// VOID
+//
+// VOID_DataValue.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+// TODO: Remove ToadicusTools. prefixes after refactor is done.
+
+using System;
+using ToadicusTools.MuMechTools;
+using ToadicusTools.Text;
+using UnityEngine;
+
+namespace VOID
+{
+ public class VOID_DataValue<T> : IVOID_DataValue
+ {
+ /*
+ * Static Members
+ * */
+ public static implicit operator T(VOID_DataValue<T> v)
+ {
+ return (T)v.Value;
+ }
+
+ /*
+ * Instance Members
+ * */
+ /*
+ * Fields
+ * */
+ protected T cache;
+ protected Func<T> ValueFunc;
+ protected float lastUpdate;
+
+ /*
+ * Properties
+ * */
+ public string Label { get; protected set; }
+ public string Units { get; protected set; }
+
+ object IVOID_DataValue.Value
+ {
+ get
+ {
+ return this.Value;
+ }
+ }
+
+ public T Value
+ {
+ get
+ {
+ if (
+ (VOID_Data.Core.UpdateTimer - this.lastUpdate > VOID_Data.Core.UpdatePeriod) ||
+ (this.lastUpdate > VOID_Data.Core.UpdateTimer)
+ )
+ {
+ this.Refresh();
+ }
+ return (T)this.cache;
+ }
+ }
+
+ /*
+ * Methods
+ * */
+ public VOID_DataValue(string Label, Func<T> ValueFunc, string Units = "")
+ {
+ this.Label = Label;
+ this.Units = Units;
+ this.ValueFunc = ValueFunc;
+ this.lastUpdate = 0;
+
+ VOID_Data.DataValues[this.GetHashCode()] = this;
+ }
+
+ public void Refresh()
+ {
+ this.cache = this.ValueFunc.Invoke ();
+ this.lastUpdate = VOID_Data.Core.UpdateTimer;
+ }
+
+ public T GetFreshValue()
+ {
+ this.Refresh ();
+ return (T)this.cache;
+ }
+
+ public virtual string ValueUnitString() {
+ return this.Value.ToString() + this.Units;
+ }
+
+ public virtual void DoGUIHorizontal()
+ {
+ GUILayout.BeginHorizontal (GUILayout.ExpandWidth (true));
+ GUILayout.Label (this.Label + ":");
+ GUILayout.FlexibleSpace ();
+ GUILayout.Label (this.ValueUnitString(), GUILayout.ExpandWidth (false));
+ GUILayout.EndHorizontal ();
+ }
+
+ public override int GetHashCode()
+ {
+ int hash;
+ unchecked
+ {
+ hash = 79999;
+
+ hash = hash * 104399 + this.Label.GetHashCode();
+ hash = hash * 104399 + this.ValueFunc.GetHashCode();
+ hash = hash * 104399 + this.Units.GetHashCode();
+ }
+
+ return hash;
+ }
+
+ public override string ToString()
+ {
+ return string.Format (
+ "{0}: {1}{2}",
+ this.Label,
+ this.Value.ToString (),
+ this.Units
+ );
+ }
+ }
+
+ public abstract class VOID_NumValue<T> : VOID_DataValue<T>, IFormattable
+ where T : IFormattable, IConvertible, IComparable
+ {
+ public static IFormatProvider formatProvider = SIFormatProvider.SIFormatter;
+
+ public static implicit operator Double(VOID_NumValue<T> v)
+ {
+ return v.ToDouble();
+ }
+
+ public static implicit operator Int32(VOID_NumValue<T> v)
+ {
+ return v.ToInt32();
+ }
+
+ public static implicit operator Single(VOID_NumValue<T> v)
+ {
+ return v.ToSingle();
+ }
+
+ public VOID_NumValue(string Label, Func<T> ValueFunc, string Units = "") : base(Label, ValueFunc, Units)
+ {
+
+ }
+
+ public virtual double ToDouble(IFormatProvider provider)
+ {
+ return this.Value.ToDouble(provider);
+ }
+
+ public virtual double ToDouble()
+ {
+ return this.ToDouble(formatProvider);
+ }
+
+ public virtual int ToInt32(IFormatProvider provider)
+ {
+ return this.Value.ToInt32(provider);
+ }
+
+ public virtual int ToInt32()
+ {
+ return this.ToInt32(formatProvider);
+ }
+
+ public virtual float ToSingle(IFormatProvider provider)
+ {
+ return this.Value.ToSingle(provider);
+ }
+
+ public virtual float ToSingle()
+ {
+ return this.ToSingle(formatProvider);
+ }
+
+ public virtual string ToString(string format)
+ {
+ return this.ToString(format, formatProvider);
+ }
+
+ public virtual string ToString(string format, IFormatProvider provider)
+ {
+ return string.Format (
+ "{0}{1}",
+ this.Value.ToString(format, provider),
+ this.Units
+ );
+ }
+
+ public virtual string ToSIString(int digits = 3, int MinMagnitude = 0, int MaxMagnitude = int.MaxValue)
+ {
+ return string.Format (
+ "{0}{1}",
+ MuMechTools.MuMech_ToSI (this, digits, MinMagnitude, MaxMagnitude),
+ this.Units
+ );
+ }
+
+ public virtual string ValueUnitString(string format)
+ {
+ return this.Value.ToString(format, formatProvider) + this.Units;
+ }
+
+ public virtual string ValueUnitString(int digits) {
+ return string.Format("{0}{1}", SIFormatProvider.ToSI(this, digits), Units);
+ }
+
+ public virtual string ValueUnitString(int digits, int MinMagnitude, int MaxMagnitude)
+ {
+ return MuMechTools.MuMech_ToSI(this, digits, MinMagnitude, MaxMagnitude) + this.Units;
+ }
+
+ public virtual void DoGUIHorizontal(string format)
+ {
+ GUILayout.BeginHorizontal (GUILayout.ExpandWidth (true));
+ GUILayout.Label (this.Label + ":");
+ GUILayout.FlexibleSpace ();
+ GUILayout.Label (this.ValueUnitString(format), GUILayout.ExpandWidth (false));
+ GUILayout.EndHorizontal ();
+ }
+
+ public virtual int DoGUIHorizontal(int digits, bool precisionButton = true)
+ {
+ if (precisionButton)
+ {
+ return this.DoGUIHorizontalPrec(digits);
+ }
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label(this.Label + ":", GUILayout.ExpandWidth(true));
+ GUILayout.FlexibleSpace();
+ GUILayout.Label(this.ValueUnitString(digits), GUILayout.ExpandWidth(false));
+ GUILayout.EndHorizontal();
+
+ return digits;
+ }
+
+ public virtual int DoGUIHorizontalPrec(int digits)
+ {
+ if (digits < 0 || digits > 8)
+ {
+ digits = 5;
+ }
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label(this.Label + "ⁱ:", GUILayout.ExpandWidth(true));
+ GUILayout.FlexibleSpace();
+
+ GUILayout.Label(this.ValueUnitString(digits), GUILayout.ExpandWidth(false));
+
+ GUILayout.EndHorizontal();
+
+ if (Event.current.type == EventType.mouseUp)
+ {
+ Rect lastRect = GUILayoutUtility.GetLastRect();
+ if (lastRect.Contains(Event.current.mousePosition))
+ {
+ ToadicusTools.Logging.PostDebugMessage(string.Format("{0}: Changing digits from {1}",
+ this.GetType().Name,
+ digits
+ ));
+
+ if (Event.current.button == 0)
+ {
+ digits = (digits + 3) % 9;
+ }
+ else if (Event.current.button == 1)
+ {
+ digits = (digits - 3) % 9;
+ }
+
+ if (digits < 0)
+ {
+ digits += 9;
+ }
+
+ ToadicusTools.Logging.PostDebugMessage(string.Format("{0}: Changed digits to {1}.",
+ this.GetType().Name,
+ digits
+ ));
+ }
+ }
+
+ return digits;
+ }
+ }
+
+ public class VOID_DoubleValue : VOID_NumValue<double>
+ {
+ public VOID_DoubleValue(string Label, Func<double> ValueFunc, string Units) : base(Label, ValueFunc, Units) {}
+ }
+
+ public class VOID_FloatValue : VOID_NumValue<float>
+ {
+ public VOID_FloatValue(string Label, Func<float> ValueFunc, string Units) : base(Label, ValueFunc, Units) {}
+ }
+
+ public class VOID_IntValue : VOID_NumValue<int>
+ {
+ public VOID_IntValue(string Label, Func<int> ValueFunc, string Units) : base(Label, ValueFunc, Units) {}
+ }
+
+ public class VOID_StrValue : VOID_DataValue<string>
+ {
+ public VOID_StrValue(string Label, Func<string> ValueFunc) : base(Label, ValueFunc, "") {}
+ }
+
+ public class VOID_Vector3dValue : VOID_DataValue<Vector3d>
+ {
+ public VOID_Vector3dValue(string Label, Func<Vector3d> ValueFunc, string Units)
+ : base(Label, ValueFunc, Units)
+ {}
+
+ public string ToString(string format)
+ {
+ return string.Format("{0}: {1}{2}",
+ this.Label,
+ this.Value.ToString(format),
+ this.Units
+ );
+ }
+
+ public string ValueUnitString(string format) {
+ return this.Value.ToString(format) + this.Units;
+ }
+ }
+}
+
+
--- /dev/null
+++ b/Tools/VOID_Localization.cs
@@ -1,1 +1,36 @@
+// VOID
+//
+// VOID_Localization.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+public static class VOID_Localization
+{
+ public static string void_primary = "Primary";
+ public static string void_altitude_asl = "Altitude (ASL)";
+ public static string void_velocity = "Velocity";
+ public static string void_apoapsis = "Apoapsis";
+ public static string void_periapsis = "Periapsis";
+}
--- /dev/null
+++ b/Tools/VOID_SaveValue.cs
@@ -1,1 +1,128 @@
+// VOID
+//
+// VOID_SaveValue.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+// TODO: Remove ToadicusTools. prefixes after refactor is done.
+
+using KSP;
+using System;
+using System.Collections.Generic;
+using UnityEngine;
+
+namespace VOID
+{
+ public struct VOID_SaveValue<T> : IVOID_SaveValue
+ {
+ private T _value;
+ private Type _type;
+
+ private VOIDCore Core
+ {
+ get
+ {
+ return VOID_Data.Core;
+ }
+ }
+
+ object IVOID_SaveValue.value
+ {
+ get
+ {
+ return this.value;
+ }
+ }
+
+ public T value
+ {
+ get
+ {
+ return this._value;
+ }
+ set
+ {
+ if (this.Core != null && !System.Object.Equals(this._value, value))
+ {
+ ToadicusTools.Logging.PostDebugMessage (string.Format (
+ "VOID: Dirtying config for type {0}." +
+ "\n\t Old Value: {2}, New Value: {3}" +
+ "\n\t Object.Equals(New, Old): {4}\n" +
+ "{1}",
+ this._type,
+ new System.Diagnostics.StackTrace().ToString(),
+ this._value,
+ value,
+ System.Object.Equals(this._value, value)
+ ));
+ this.Core.configDirty = true;
+ }
+ this._value = value;
+ }
+ }
+
+ public Type type
+ {
+ get
+ {
+ if (this._type == null && this._value != null)
+ {
+ this._type = this._value.GetType ();
+ }
+ return this._type;
+ }
+ set
+ {
+ this._type = value;
+ }
+ }
+
+ public void SetValue(object v)
+ {
+ this.value = (T)v;
+ }
+
+ public static implicit operator T(VOID_SaveValue<T> v)
+ {
+ return (T)v.value;
+ }
+
+ public static explicit operator VOID_SaveValue<T>(T v)
+ {
+ VOID_SaveValue<T> r = new VOID_SaveValue<T>();
+ r.type = v.GetType();
+ r.value = v;
+
+ return r;
+ }
+
+ public override string ToString()
+ {
+ return this.value.ToString();
+ }
+ }
+}
+
+
--- /dev/null
+++ b/Tools/VOID_StageExtensions.cs
@@ -1,1 +1,38 @@
+// VOID © 2015 toadicus
+//
+// This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License. To view a
+// copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/3.0/
+using KerbalEngineer.VesselSimulator;
+using KSP;
+using System;
+using System.Collections.Generic;
+using UnityEngine;
+
+namespace VOID
+{
+ public static class VOID_StageExtensions
+ {
+ public static double NominalThrust(this Stage stage)
+ {
+ if (stage.actualThrust == 0d)
+ {
+ return stage.thrust;
+ }
+ else
+ {
+ return stage.actualThrust;
+ }
+ }
+
+ public static double MassFlow(this Stage stage)
+ {
+ double stageIsp = VOID_Data.Core.LastStage.isp;
+ double stageThrust = stage.NominalThrust();
+
+ return stageThrust / (stageIsp * VOID_Data.KerbinGee);
+ }
+ }
+}
+
+
--- /dev/null
+++ b/Tools/VOID_Tools.cs
@@ -1,1 +1,1099 @@
-
+// VOID
+//
+// VOID_Tools.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+using KSP;
+using System;
+using System.Collections.Generic;
+using ToadicusTools;
+using UnityEngine;
+
+namespace VOID
+{
+ public static class VOID_Tools
+ {
+ #region CelestialBody Utilities
+ public static bool hasAncestor(this CelestialBody bodyA, CelestialBody bodyB)
+ {
+ if (bodyA == null || bodyB == null)
+ {
+ return false;
+ }
+
+ while (bodyA.orbitDriver != null)
+ {
+ if (bodyA.orbit.referenceBody == bodyB)
+ {
+ return true;
+ }
+
+ bodyA = bodyA.orbit.referenceBody;
+ }
+
+ return false;
+ }
+
+ public static bool NearestRelatedParents(ref CelestialBody bodyA, ref CelestialBody bodyB)
+ {
+ if (bodyA == null || bodyB == null || bodyA.orbitDriver == null || bodyB.orbitDriver == null)
+ {
+ throw new ArgumentException(string.Concat(
+ "CelestialBody::FindRelatedParents: ",
+ "Neither body may be null, and both bodies must have orbits."
+ ));
+ }
+
+ CelestialBody a, b;
+
+ a = bodyA;
+
+ while (bodyA.orbitDriver != null)
+ {
+ b = bodyB;
+
+ while (b.orbitDriver != null)
+ {
+ if (a.orbit.referenceBody == b.orbit.referenceBody)
+ {
+ bodyA = a;
+ bodyB = b;
+ return true;
+ }
+
+ b = b.orbit.referenceBody;
+ }
+
+ a = a.orbit.referenceBody;
+ }
+
+ return false;
+ }
+ #endregion
+
+ #region VESSEL_EXTENSIONS_SCIENCE
+ public static CBAttributeMapSO.MapAttribute GetBiome(this Vessel vessel)
+ {
+ CBAttributeMapSO.MapAttribute mapAttribute;
+
+ try
+ {
+ CBAttributeMapSO BiomeMap = vessel.mainBody.BiomeMap;
+
+ double lat = vessel.latitude * Math.PI / 180d;
+ double lon = vessel.longitude * Math.PI / 180d;
+
+ mapAttribute = BiomeMap.GetAtt(lat, lon);
+
+ /*
+ lon -= Math.PI / 2d;
+
+ if (lon < 0d)
+ {
+ lon += 2d * Math.PI;
+ }
+
+ float v = (float)(lat / Math.PI) + 0.5f;
+ float u = (float)(lon / (2d * Math.PI));
+
+ Color pixelBilinear = BiomeMap.Map.GetPixelBilinear(u, v);
+ mapAttribute = BiomeMap.defaultAttribute;
+
+ if (BiomeMap.Map != null)
+ {
+ if (BiomeMap.exactSearch)
+ {
+ for (int i = 0; i < BiomeMap.Attributes.Length; ++i)
+ {
+ if (pixelBilinear == BiomeMap.Attributes[i].mapColor)
+ {
+ mapAttribute = BiomeMap.Attributes[i];
+ }
+ }
+ }
+ else
+ {
+ float zero = 0;
+ float num = 1 / zero;
+ for (int j = 0; j < BiomeMap.Attributes.Length; ++j)
+ {
+ Color mapColor = BiomeMap.Attributes[j].mapColor;
+ float sqrMagnitude = ((Vector4)(mapColor - pixelBilinear)).sqrMagnitude;
+ if (sqrMagnitude < num)
+ {
+ bool testCase = true;
+ if (BiomeMap.nonExactThreshold != -1)
+ {
+ testCase = (sqrMagnitude < BiomeMap.nonExactThreshold);
+ }
+ if (testCase)
+ {
+ mapAttribute = BiomeMap.Attributes[j];
+ num = sqrMagnitude;
+ }
+ }
+ }
+ }
+ }
+ */
+ }
+ catch (NullReferenceException)
+ {
+ mapAttribute = new CBAttributeMapSO.MapAttribute();
+ mapAttribute.name = "N/A";
+ }
+
+ return mapAttribute;
+ }
+
+ public static ExperimentSituations GetExperimentSituation(this Vessel vessel)
+ {
+ if (vessel == null)
+ {
+ return ExperimentSituations.SrfSplashed;
+ }
+
+ Vessel.Situations situation = vessel.situation;
+
+ switch (situation)
+ {
+ case Vessel.Situations.PRELAUNCH:
+ case Vessel.Situations.LANDED:
+ return ExperimentSituations.SrfLanded;
+ case Vessel.Situations.SPLASHED:
+ return ExperimentSituations.SrfSplashed;
+ case Vessel.Situations.FLYING:
+ if (vessel.altitude < (double)vessel.mainBody.scienceValues.flyingAltitudeThreshold)
+ {
+ return ExperimentSituations.FlyingLow;
+ }
+ else
+ {
+ return ExperimentSituations.FlyingHigh;
+ }
+ }
+
+ if (vessel.altitude < (double)vessel.mainBody.scienceValues.spaceAltitudeThreshold)
+ {
+ return ExperimentSituations.InSpaceLow;
+ }
+ else
+ {
+ return ExperimentSituations.InSpaceHigh;
+ }
+ }
+
+ public static string HumanString(this ExperimentSituations situation)
+ {
+ switch (situation)
+ {
+ case ExperimentSituations.FlyingHigh:
+ return "Upper Atmosphere";
+ case ExperimentSituations.FlyingLow:
+ return "Flying";
+ case ExperimentSituations.SrfLanded:
+ return "Surface";
+ case ExperimentSituations.InSpaceLow:
+ return "Near in Space";
+ case ExperimentSituations.InSpaceHigh:
+ return "High in Space";
+ case ExperimentSituations.SrfSplashed:
+ return "Splashed Down";
+ default:
+ return "Unknown";
+ }
+ }
+ #endregion
+
+ #region VESSEL_EXTENSIONS_LAT_LONG
+ public static string GetLongitudeString(this Vessel vessel, string format = "F4")
+ {
+ string dir_long = "W";
+ double v_long = vessel.longitude;
+
+ v_long = FixDegreeDomain(v_long);
+
+ if (v_long < -180d)
+ {
+ v_long += 360d;
+ }
+ if (v_long >= 180)
+ {
+ v_long -= 360d;
+ }
+
+ if (v_long > 0)
+ dir_long = "E";
+
+ return string.Format("{0}° {1}", Math.Abs(v_long).ToString(format), dir_long);
+ }
+
+ public static string GetLatitudeString(this Vessel vessel, string format = "F4")
+ {
+ string dir_lat = "S";
+ double v_lat = vessel.latitude;
+ if (v_lat > 0)
+ dir_lat = "N";
+
+ return string.Format("{0}° {1}", Math.Abs(v_lat).ToString(format), dir_lat);
+ }
+ #endregion
+
+ #region VESSEL_EXTENSIONS_GENERAL
+ public static double TrueAltitude(Vessel vessel)
+ {
+ double trueAltitude = vessel.orbit.altitude - vessel.terrainAltitude;
+
+ // HACK: This assumes that on worlds with oceans, all water is fixed at 0 m,
+ // and water covers the whole surface at 0 m.
+ if (vessel.terrainAltitude < 0 && vessel.mainBody.ocean)
+ {
+ trueAltitude = vessel.orbit.altitude;
+ }
+
+ return trueAltitude;
+ }
+
+ public static double Radius(this Vessel vessel)
+ {
+ double radius;
+
+ radius = vessel.altitude;
+
+ if (vessel.mainBody != null)
+ {
+ radius += vessel.mainBody.Radius;
+ }
+
+ return radius;
+ }
+ #endregion
+
+ #region GEOMETRY_UTILS
+ public static double FixAngleDomain(double Angle, bool Degrees = false)
+ {
+ double Extent = 2d * Math.PI;
+ if (Degrees)
+ {
+ Extent = 360d;
+ }
+
+ Angle = Angle % (Extent);
+ if (Angle < 0d)
+ {
+ Angle += Extent;
+ }
+
+ return Angle;
+ }
+
+ public static double FixDegreeDomain(double Angle)
+ {
+ return FixAngleDomain(Angle, true);
+ }
+ #endregion
+
+ #region WINDOW_UTILS
+ private static Dictionary<int, GUI.WindowFunction> functionCache;
+ public static UnityEngine.GUI.WindowFunction GetWindowHandler(Action<int> func)
+ {
+ if (functionCache == null)
+ {
+ functionCache = new Dictionary<int, GUI.WindowFunction>();
+ }
+
+ int hashCode = func.GetHashCode();
+
+ if (!functionCache.ContainsKey(hashCode))
+ {
+ functionCache[hashCode] = delegate (int id)
+ {
+ try
+ {
+ func(id);
+ }
+ #if DEBUG
+ catch (ArgumentException)
+ #else
+ catch (ArgumentException)
+ #endif
+ {
+ Debug.LogWarning(
+ string.Format("[{0}]: ArgumentException caught during window call. This is not a bug.",
+ func.Target.GetType().Name
+ ));
+
+ /*#if DEBUG
+ Debug.LogException(ex);
+ #endif*/
+ }
+ catch (Exception ex)
+ {
+ Debug.LogError(
+ string.Format("[{0}]: {1} caught during window call.\nMessage:\n{2}\nStackTrace:\n{3}",
+ func.Target.GetType().Name,
+ ex.GetType().Name,
+ ex.Message,
+ ex.StackTrace
+ ));
+ }
+ };
+ }
+
+ return functionCache[hashCode];
+ }
+
+ public static void UncacheWindow(Action<int> func)
+ {
+ if (functionCache != null)
+ {
+ int hashCode = func.GetHashCode();
+
+ if (functionCache.ContainsKey(hashCode))
+ {
+ functionCache.Remove(hashCode);
+ }
+ }
+ }
+ #endregion
+
+ #region TIME_UTILS
+ /// <summary>
+ /// Formats the interval given in seconds as a human-friendly
+ /// time period in [[[[years, ]days, ]hours, ]minutes, and ]seconds.
+ ///
+ /// Uses sidereal days, since "6 hours per day" is the Kerbal standard.
+ /// </summary>
+ /// <returns>Human readable interval</returns>
+ /// <param name="seconds"></param>
+ public static string FormatInterval(double seconds)
+ {
+ return UnpackedTime.FromSeconds(seconds).FormatAsSpan();
+ }
+
+ /// <summary>
+ /// Formats the date given in seconds since epoch as a human-friendly
+ /// date in the format YY, DD, HH:MM:SS
+ /// </summary>
+ /// <returns>The date.</returns>
+ /// <param name="seconds">Seconds.</param>
+ public static string FormatDate(double seconds)
+ {
+ return UnpackedTime.FromSeconds(seconds).FormatAsDate();
+ }
+
+ public class UnpackedTime
+ {
+ public const double SecondsPerMinute = 60d;
+ public const double SecondsPerHour = 3600d;
+
+ public static double SecondsPerDay
+ {
+ get
+ {
+ VOID_TimeScale flags = VOID_Data.Core.TimeScale &
+ (VOID_TimeScale.KERBIN_TIME | VOID_TimeScale.SOLAR_DAY | VOID_TimeScale.ROUNDED_SCALE);
+
+ switch (flags)
+ {
+ // Earth day, sidereal
+ case 0:
+ return 86164.1d;
+ // Earth day, solar (also rounded)
+ case VOID_TimeScale.ROUNDED_SCALE | VOID_TimeScale.SOLAR_DAY:
+ case VOID_TimeScale.ROUNDED_SCALE:
+ case VOID_TimeScale.SOLAR_DAY:
+ return 86400d;
+ // Kerbin day, solar
+ case VOID_TimeScale.KERBIN_TIME | VOID_TimeScale.SOLAR_DAY:
+ return 21650.813d;
+ // Kerbin day, sidereal (also rounded)
+ default:
+ return 21600d;
+ }
+ }
+ }
+
+ public static double SecondsPerYear
+ {
+ get
+ {
+ VOID_TimeScale flags = VOID_Data.Core.TimeScale &
+ (VOID_TimeScale.KERBIN_TIME | VOID_TimeScale.SOLAR_DAY | VOID_TimeScale.ROUNDED_SCALE);
+
+ switch (flags)
+ {
+ // Earth year, rounded
+ case VOID_TimeScale.SOLAR_DAY | VOID_TimeScale.ROUNDED_SCALE:
+ case VOID_TimeScale.ROUNDED_SCALE:
+ return 60 * 60 * 24 * 365;
+ // Kerbin year, rounded
+ case VOID_TimeScale.KERBIN_TIME | VOID_TimeScale.SOLAR_DAY | VOID_TimeScale.ROUNDED_SCALE:
+ case VOID_TimeScale.KERBIN_TIME | VOID_TimeScale.ROUNDED_SCALE:
+ return 60 * 60 * 6 * 426;
+ // Earth year, solar time
+ case VOID_TimeScale.SOLAR_DAY:
+ return 31556925.2507328;
+ // Earth year, sidereal time
+ case 0:
+ return 31558149.7635456d;
+ // Kerbin year, solar & sidereal time
+ default:
+ return 9203544.61750141d;
+ }
+ }
+ }
+
+ public static UnpackedTime FromSeconds(double seconds)
+ {
+ UnpackedTime time = new UnpackedTime();
+
+ time.years = (int)(seconds / SecondsPerYear);
+
+ seconds %= SecondsPerYear;
+
+ time.days = (int)(seconds / SecondsPerDay);
+
+ seconds %= SecondsPerDay;
+
+ time.hours = (int)(seconds / SecondsPerHour);
+
+ seconds %= SecondsPerHour;
+
+ time.minutes = (int)(seconds / SecondsPerMinute);
+
+ seconds %= SecondsPerMinute;
+
+ time.seconds = seconds;
+
+ return time;
+ }
+
+ public static explicit operator UnpackedTime(double seconds)
+ {
+ return FromSeconds(seconds);
+ }
+
+ public static implicit operator double(UnpackedTime time)
+ {
+ return time.ToSeconds();
+ }
+
+ public static UnpackedTime operator+ (UnpackedTime lhs, UnpackedTime rhs)
+ {
+ return FromSeconds(lhs.ToSeconds() + rhs.ToSeconds());
+ }
+
+ public static UnpackedTime operator- (UnpackedTime lhs, UnpackedTime rhs)
+ {
+ return FromSeconds(lhs.ToSeconds() - rhs.ToSeconds());
+ }
+
+ public int years;
+ public int days;
+ public int hours;
+ public int minutes;
+ public double seconds;
+
+ public double ToSeconds()
+ {
+ return (double)years * SecondsPerYear +
+ (double)days * SecondsPerDay +
+ (double)hours * SecondsPerHour +
+ (double)minutes * SecondsPerMinute +
+ seconds;
+ }
+
+ public string FormatAsSpan()
+ {
+ string format_1 = "{0:D1}y {1:D1}d {2:D2}h {3:D2}m {4:00.0}s";
+ string format_2 = "{0:D1}d {1:D2}h {2:D2}m {3:00.0}s";
+ string format_3 = "{0:D2}h {1:D2}m {2:00.0}s";
+ string format_4 = "{0:D2}m {1:00.0}s";
+ string format_5 = "{0:00.0}s";
+
+ if (this.years > 0)
+ {
+ return string.Format(format_1, this.years, this.days, this.hours, this.minutes, this.seconds);
+ }
+ else if (this.days > 0)
+ {
+ return string.Format(format_2, this.days, this.hours, this.minutes, this.seconds);
+ }
+ else if (this.hours > 0)
+ {
+ return string.Format(format_3, this.hours, this.minutes, this.seconds);
+ }
+ else if (this.minutes > 0)
+ {
+ return string.Format(format_4, this.minutes, this.seconds);
+ }
+ else
+ {
+ return string.Format(format_5, this.seconds);
+ }
+ }
+
+ public string FormatAsDate()
+ {
+ string format = "Y{0:#0}, D{1:#0} {2:00}:{3:00}:{4:00.0}s";
+
+ return string.Format(format, years + 1, days + 1, hours, minutes, seconds);
+ }
+
+ public UnpackedTime(int years, int days, int hours, int minutes, double seconds)
+ {
+ this.years = years;
+ this.days = days;
+ this.hours = hours;
+ this.minutes = minutes;
+ this.seconds = seconds;
+ }
+
+ public UnpackedTime() : this(0, 0, 0, 0, 0d) {}
+ }
+ #endregion
+
+ public static string UppercaseFirst(string s)
+ {
+ if (string.IsNullOrEmpty(s))
+ {
+ return string.Empty;
+ }
+ char[] a = s.ToCharArray();
+ a[0] = char.ToUpper(a[0]);
+ return new string(a);
+ }
+
+ //transfer angles
+ public static double Nivvy_CalcTransferPhaseAngle(double r_current, double r_target, double grav_param)
+ {
+ r_target /= 1000;
+ r_current /= 1000;
+ grav_param /= 1000000000;
+
+ double midpoint = (r_target + r_current) / 2;
+
+ double T_target = (2 * Math.PI) * Math.Sqrt((r_target * r_target * r_target) / grav_param);
+ double T_transfer = (2 * Math.PI) * Math.Sqrt((midpoint * midpoint * midpoint) / grav_param);
+ return 360 * (0.5 - (T_transfer / (2 * T_target)));
+ }
+
+ public static double Younata_DeltaVToGetToOtherBody(double mu, double r1, double r2)
+ {
+ /*
+ def deltaVToGetToOtherBody(mu, r1, r2):
+ # mu = gravity param of common orbiting body of r1 and r2
+ # (e.g. for mun to minmus, mu is kerbin's gravity param
+ # r1 = initial body's orbit radius
+ # r2 = target body's orbit radius
+
+ # return value is km/s
+ sur1 = math.sqrt(mu / r1)
+ sr1r2 = math.sqrt(float(2*r2)/float(r1+r2))
+ mult = sr1r2 - 1
+ return sur1 * mult
+ */
+ double sur1, sr1r2, mult;
+ sur1 = Math.Sqrt(mu / r1);
+ sr1r2 = Math.Sqrt((2 * r2) / (r1 + r2));
+ mult = sr1r2 - 1;
+ return sur1 * mult;
+ }
+
+ public static double Younata_DeltaVToExitSOI(double mu, double r1, double r2, double v)
+ {
+ /*
+ def deltaVToExitSOI(mu, r1, r2, v):
+ # mu = gravity param of current body
+ # r1 = current orbit radius
+ # r2 = SOI radius
+ # v = SOI exit velocity
+ foo = r2 * (v**2) - 2 * mu
+ bar = r1 * foo + (2 * r2 * mu)
+ r = r1*r2
+ return math.sqrt(bar / r)
+ */
+ double foo = r2 * (v * v) - 2 * mu;
+ double bar = r1 * foo + (2 * r2 * mu);
+ double r = r1 * r2;
+ return Math.Sqrt(bar / r);
+ }
+
+ public static double Younata_TransferBurnPoint(double r, double v, double angle, double mu)
+ {
+ /*
+ def transferBurnPoint(r, v, angle, mu):
+ # r = parking orbit radius
+ # v = ejection velocity
+ # angle = phase angle (from function phaseAngle())
+ # mu = gravity param of current body.
+ epsilon = ((v**2)/2) - (mu / r)
+ h = r * v * math.sin(angle)
+ e = math.sqrt(1 + ((2 * epsilon * h**2)/(mu**2)))
+ theta = math.acos(1.0 / e)
+ degrees = theta * (180.0 / math.pi)
+ return 180 - degrees
+ */
+ double epsilon, h, ee, theta, degrees;
+ epsilon = ((v * v) / 2) - (mu / r);
+ h = r * v * Math.Sin(angle);
+ ee = Math.Sqrt(1 + ((2 * epsilon * (h * h)) / (mu * mu)));
+ theta = Math.Acos(1.0 / ee);
+ degrees = theta * (180.0 / Math.PI);
+ return 180 - degrees;
+ // returns the ejection angle
+ }
+
+ public static double Adammada_CurrrentPhaseAngle(
+ double body_LAN,
+ double body_orbitPct,
+ double origin_LAN,
+ double origin_orbitPct
+ )
+ {
+ double angle = (body_LAN / 360 + body_orbitPct) - (origin_LAN / 360 + origin_orbitPct);
+ if (angle > 1)
+ angle = angle - 1;
+ if (angle < 0)
+ angle = angle + 1;
+ if (angle > 0.5)
+ angle = angle - 1;
+ angle = angle * 360;
+ return angle;
+ }
+
+ public static double Adammada_CurrentEjectionAngle(
+ double vessel_long,
+ double origin_rotAngle,
+ double origin_LAN,
+ double origin_orbitPct
+ )
+ {
+ //double eangle = ((FlightGlobals.ActiveVOID.vessel.longitude + orbiting.rotationAngle) - (orbiting.orbit.LAN / 360 + orbiting.orbit.orbitPercent) * 360);
+ double eangle = ((vessel_long + origin_rotAngle) - (origin_LAN / 360 + origin_orbitPct) * 360);
+
+ while (eangle < 0)
+ eangle = eangle + 360;
+ while (eangle > 360)
+ eangle = eangle - 360;
+ if (eangle < 270)
+ eangle = 90 - eangle;
+ else
+ eangle = 450 - eangle;
+ return eangle;
+ }
+
+ public static double mrenigma03_calcphase(Vessel vessel, CelestialBody target) //calculates phase angle between the current body and target body
+ {
+ Vector3d vecthis = new Vector3d();
+ Vector3d vectarget = new Vector3d();
+ vectarget = target.orbit.getRelativePositionAtUT(Planetarium.GetUniversalTime());
+
+ if ((vessel.mainBody.name == "Sun") || (vessel.mainBody.referenceBody.referenceBody.name == "Sun"))
+ {
+ vecthis = vessel.orbit.getRelativePositionAtUT(Planetarium.GetUniversalTime());
+ }
+ else
+ {
+ vecthis = vessel.mainBody.orbit.getRelativePositionAtUT(Planetarium.GetUniversalTime());
+ }
+
+ vecthis = Vector3d.Project(new Vector3d(vecthis.x, 0, vecthis.z), vecthis);
+ vectarget = Vector3d.Project(new Vector3d(vectarget.x, 0, vectarget.z), vectarget);
+
+ Vector3d prograde = new Vector3d();
+ prograde = Quaternion.AngleAxis(90, Vector3d.forward) * vecthis;
+
+ double phase = Vector3d.Angle(vecthis, vectarget);
+
+ if (Vector3d.Angle(prograde, vectarget) > 90)
+ phase = 360 - phase;
+
+ return (phase + 360) % 360;
+ }
+
+ public static double adjustCurrPhaseAngle(double transfer_angle, double curr_phase)
+ {
+ if (transfer_angle < 0)
+ {
+ if (curr_phase > 0)
+ return (-1 * (360 - curr_phase));
+ else if (curr_phase < 0)
+ return curr_phase;
+ }
+ else if (transfer_angle > 0)
+ {
+ if (curr_phase > 0)
+ return curr_phase;
+ else if (curr_phase < 0)
+ return (360 + curr_phase);
+ }
+ return curr_phase;
+ }
+
+ public static double adjust_current_ejection_angle(double curr_ejection)
+ {
+ //curr_ejection WILL need to be adjusted once for all transfers as it returns values ranging -180 to 180
+ // need 0-360 instead
+ //
+ // ie i have -17 in the screenshot
+ // need it to show 343
+ //
+ // do this
+ //
+ // if < 0, add curr to 360 // 360 + (-17) = 343
+ // else its good as it is
+
+ if (curr_ejection < 0)
+ return 360 + curr_ejection;
+ else
+ return curr_ejection;
+
+ }
+
+ public static double adjust_transfer_ejection_angle(double trans_ejection, double trans_phase)
+ {
+ // if transfer_phase_angle < 0 its a lower transfer
+ //180 + curr_ejection
+ // else if transfer_phase_angle > 0 its good as it is
+
+ if (trans_phase < 0)
+ return 180 + trans_ejection;
+ else
+ return trans_ejection;
+
+ }
+
+ public static void display_transfer_angles_SUN2PLANET(CelestialBody body, Vessel vessel)
+ {
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Phase angle (curr/trans):");
+ GUILayout.Label(
+ VOID_Tools.mrenigma03_calcphase(vessel, body).ToString("F3") + "° / " + VOID_Tools.Nivvy_CalcTransferPhaseAngle(
+ vessel.orbit.semiMajorAxis,
+ body.orbit.semiMajorAxis,
+ vessel.mainBody.gravParameter
+ ).ToString("F3") + "°",
+ GUILayout.ExpandWidth(false)
+ );
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Transfer velocity:");
+ GUILayout.Label(
+ (VOID_Tools.Younata_DeltaVToGetToOtherBody(
+ (vessel.mainBody.gravParameter / 1000000000),
+ (vessel.orbit.semiMajorAxis / 1000),
+ (body.orbit.semiMajorAxis / 1000)
+ ) * 1000).ToString("F2") + "m/s",
+ GUILayout.ExpandWidth(false)
+ );
+ GUILayout.EndHorizontal();
+ }
+
+ public static void display_transfer_angles_PLANET2PLANET(CelestialBody body, Vessel vessel)
+ {
+ double dv1 = VOID_Tools.Younata_DeltaVToGetToOtherBody(
+ (vessel.mainBody.referenceBody.gravParameter / 1000000000),
+ (vessel.mainBody.orbit.semiMajorAxis / 1000),
+ (body.orbit.semiMajorAxis / 1000)
+ );
+ double dv2 = VOID_Tools.Younata_DeltaVToExitSOI(
+ (vessel.mainBody.gravParameter / 1000000000),
+ (vessel.orbit.semiMajorAxis / 1000),
+ (vessel.mainBody.sphereOfInfluence / 1000),
+ Math.Abs(dv1)
+ );
+
+ double trans_ejection_angle = VOID_Tools.Younata_TransferBurnPoint(
+ (vessel.orbit.semiMajorAxis / 1000),
+ dv2,
+ (Math.PI / 2.0),
+ (vessel.mainBody.gravParameter / 1000000000)
+ );
+ double curr_ejection_angle = VOID_Tools.Adammada_CurrentEjectionAngle(
+ FlightGlobals.ActiveVessel.longitude,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.rotationAngle,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent
+ );
+
+ double trans_phase_angle = VOID_Tools.Nivvy_CalcTransferPhaseAngle(
+ vessel.mainBody.orbit.semiMajorAxis,
+ body.orbit.semiMajorAxis,
+ vessel.mainBody.referenceBody.gravParameter
+ ) % 360;
+ double curr_phase_angle = VOID_Tools.Adammada_CurrrentPhaseAngle(
+ body.orbit.LAN,
+ body.orbit.orbitPercent,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent
+ );
+
+ double adj_phase_angle = VOID_Tools.adjustCurrPhaseAngle(trans_phase_angle, curr_phase_angle);
+ double adj_trans_ejection_angle = VOID_Tools.adjust_transfer_ejection_angle(trans_ejection_angle, trans_phase_angle);
+ double adj_curr_ejection_angle = VOID_Tools.adjust_current_ejection_angle(curr_ejection_angle);
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Phase angle (curr/trans):");
+ GUILayout.Label(
+ adj_phase_angle.ToString("F3") + "° / " + trans_phase_angle.ToString("F3") + "°",
+ GUILayout.ExpandWidth(false)
+ );
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Ejection angle (curr/trans):");
+ GUILayout.Label(
+ adj_curr_ejection_angle.ToString("F3") + "° / " + adj_trans_ejection_angle.ToString("F3") + "°",
+ GUILayout.ExpandWidth(false)
+ );
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Transfer velocity:");
+ GUILayout.Label((dv2 * 1000).ToString("F2") + "m/s", GUILayout.ExpandWidth(false));
+ GUILayout.EndHorizontal();
+ }
+
+ public static void display_transfer_angles_PLANET2MOON(CelestialBody body, Vessel vessel)
+ {
+ double dv1 = VOID_Tools.Younata_DeltaVToGetToOtherBody(
+ (vessel.mainBody.gravParameter / 1000000000),
+ (vessel.orbit.semiMajorAxis / 1000),
+ (body.orbit.semiMajorAxis / 1000)
+ );
+
+ double trans_phase_angle = VOID_Tools.Nivvy_CalcTransferPhaseAngle(
+ vessel.orbit.semiMajorAxis,
+ body.orbit.semiMajorAxis,
+ vessel.mainBody.gravParameter
+ );
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Phase angle (curr/trans):");
+ GUILayout.Label(
+ VOID_Tools.mrenigma03_calcphase(vessel, body).ToString("F3") + "° / " + trans_phase_angle.ToString("F3") + "°",
+ GUILayout.ExpandWidth(false)
+ );
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Transfer velocity:");
+ GUILayout.Label((dv1 * 1000).ToString("F2") + "m/s", GUILayout.ExpandWidth(false));
+ GUILayout.EndHorizontal();
+ }
+
+ public static void display_transfer_angles_MOON2MOON(CelestialBody body, Vessel vessel)
+ {
+ double dv1 = VOID_Tools.Younata_DeltaVToGetToOtherBody(
+ (vessel.mainBody.referenceBody.gravParameter / 1000000000),
+ (vessel.mainBody.orbit.semiMajorAxis / 1000),
+ (body.orbit.semiMajorAxis / 1000)
+ );
+ double dv2 = VOID_Tools.Younata_DeltaVToExitSOI(
+ (vessel.mainBody.gravParameter / 1000000000),
+ (vessel.orbit.semiMajorAxis / 1000),
+ (vessel.mainBody.sphereOfInfluence / 1000),
+ Math.Abs(dv1)
+ );
+ double trans_ejection_angle = VOID_Tools.Younata_TransferBurnPoint(
+ (vessel.orbit.semiMajorAxis / 1000),
+ dv2,
+ (Math.PI / 2.0),
+ (vessel.mainBody.gravParameter / 1000000000)
+ );
+
+ double curr_phase_angle = VOID_Tools.Adammada_CurrrentPhaseAngle(
+ body.orbit.LAN,
+ body.orbit.orbitPercent,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent
+ );
+ double curr_ejection_angle = VOID_Tools.Adammada_CurrentEjectionAngle(
+ FlightGlobals.ActiveVessel.longitude,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.rotationAngle,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent
+ );
+
+ double trans_phase_angle = VOID_Tools.Nivvy_CalcTransferPhaseAngle(
+ vessel.mainBody.orbit.semiMajorAxis,
+ body.orbit.semiMajorAxis,
+ vessel.mainBody.referenceBody.gravParameter
+ ) % 360;
+
+ double adj_phase_angle = VOID_Tools.adjustCurrPhaseAngle(trans_phase_angle, curr_phase_angle);
+ //double adj_ejection_angle = adjustCurrEjectionAngle(trans_phase_angle, curr_ejection_angle);
+
+ //new stuff
+ //
+ double adj_trans_ejection_angle = VOID_Tools.adjust_transfer_ejection_angle(trans_ejection_angle, trans_phase_angle);
+ double adj_curr_ejection_angle = VOID_Tools.adjust_current_ejection_angle(curr_ejection_angle);
+ //
+ //
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Phase angle (curr/trans):");
+ GUILayout.Label(
+ adj_phase_angle.ToString("F3") + "° / " + trans_phase_angle.ToString("F3") + "°",
+ GUILayout.ExpandWidth(false)
+ );
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Ejection angle (curr/trans):");
+ GUILayout.Label(
+ adj_curr_ejection_angle.ToString("F3") + "° / " + adj_trans_ejection_angle.ToString("F3") + "°",
+ GUILayout.ExpandWidth(false)
+ );
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Transfer velocity:");
+ GUILayout.Label((dv2 * 1000).ToString("F2") + "m/s", GUILayout.ExpandWidth(false));
+ GUILayout.EndHorizontal();
+ }
+
+ public static string get_heading_text(double heading)
+ {
+ if (heading > 348.75 || heading <= 11.25)
+ return "N";
+ else if (heading > 11.25 && heading <= 33.75)
+ return "NNE";
+ else if (heading > 33.75 && heading <= 56.25)
+ return "NE";
+ else if (heading > 56.25 && heading <= 78.75)
+ return "ENE";
+ else if (heading > 78.75 && heading <= 101.25)
+ return "E";
+ else if (heading > 101.25 && heading <= 123.75)
+ return "ESE";
+ else if (heading > 123.75 && heading <= 146.25)
+ return "SE";
+ else if (heading > 146.25 && heading <= 168.75)
+ return "SSE";
+ else if (heading > 168.75 && heading <= 191.25)
+ return "S";
+ else if (heading > 191.25 && heading <= 213.75)
+ return "SSW";
+ else if (heading > 213.75 && heading <= 236.25)
+ return "SW";
+ else if (heading > 236.25 && heading <= 258.75)
+ return "WSW";
+ else if (heading > 258.75 && heading <= 281.25)
+ return "W";
+ else if (heading > 281.25 && heading <= 303.75)
+ return "WNW";
+ else if (heading > 303.75 && heading <= 326.25)
+ return "NW";
+ else if (heading > 326.25 && heading <= 348.75)
+ return "NNW";
+ else
+ return "";
+ }
+ }
+
+ public class CBListComparer : IComparer<CelestialBody>
+ {
+ public int Compare(CelestialBody bodyA, CelestialBody bodyB)
+ {
+ Logging.PostDebugMessage(this, "got bodyA: {0} & bodyB: {1}", bodyA, bodyB);
+
+ if (bodyA == null && bodyB == null)
+ {
+ Logging.PostDebugMessage(this, "both bodies are null, returning 0");
+ return 0;
+ }
+ if (bodyA == null)
+ {
+ Logging.PostDebugMessage(this, "bodyA is null, returning -1");
+ return -1;
+ }
+ if (bodyB == null)
+ {
+ Logging.PostDebugMessage(this, "bodyB is null, returning 1");
+ return 1;
+ }
+
+ Logging.PostDebugMessage(this, "bodies are not null, carrying on");
+
+ if (object.ReferenceEquals(bodyA, bodyB))
+ {
+ Logging.PostDebugMessage(this, "bodies are equal, returning 0");
+ return 0;
+ }
+
+ Logging.PostDebugMessage(this, "bodies are not equal, carrying on");
+
+ if (bodyA.orbitDriver == null)
+ {
+ Logging.PostDebugMessage(this, "bodyA.orbit is null (bodyA is the sun, returning 1");
+ return 1;
+ }
+ if (bodyB.orbitDriver == null)
+ {
+ Logging.PostDebugMessage(this, "bodyB.orbit is null (bodyB is the sun, returning -1");
+ return -1;
+ }
+
+ Logging.PostDebugMessage(this, "orbits are not null, carrying on");
+
+ if (bodyA.orbit.referenceBody == bodyB.orbit.referenceBody)
+ {
+ Logging.PostDebugMessage(this, "bodies share a parent, comparing SMAs");
+ return -bodyA.orbit.semiMajorAxis.CompareTo(bodyB.orbit.semiMajorAxis);
+ }
+
+ Logging.PostDebugMessage(this, "orbits do not share a parent, carrying on");
+
+ if (bodyA.hasAncestor(bodyB))
+ {
+ Logging.PostDebugMessage(this, "bodyA is a moon or sub-moon of bodyB, returning -1");
+ return -1;
+ }
+ if (bodyB.hasAncestor(bodyA))
+ {
+ Logging.PostDebugMessage(this, "bodyA is a moon or sub-moon of bodyB, returning 1");
+ return 1;
+ }
+
+ Logging.PostDebugMessage(this, "bodies do not have an obvious relationship, searching for one");
+
+ if (VOID_Tools.NearestRelatedParents(ref bodyA, ref bodyB))
+ {
+ Logging.PostDebugMessage(this, "good relation {0} and {1}, comparing", bodyA.bodyName, bodyB.bodyName);
+ return this.Compare(bodyA, bodyB);
+ }
+
+ Logging.PostDebugMessage(this, "bad relation {0} and {1}, giving up", bodyA.bodyName, bodyB.bodyName);
+
+ return 0;
+ }
+ }
+}
+
--- /dev/null
+++ b/VOID.csproj
@@ -1,1 +1,159 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug_win</Configuration>
+ <ProductVersion>8.0.30703</ProductVersion>
+ <SchemaVersion>2.0</SchemaVersion>
+ <ProjectGuid>{45ACC1CC-942C-4A66-BFC7-8BE375938B18}</ProjectGuid>
+ <OutputType>Library</OutputType>
+ <RootNamespace>VOID</RootNamespace>
+ <AssemblyName>VOID</AssemblyName>
+ <CodePage>65001</CodePage>
+ <UseMSBuildEngine>False</UseMSBuildEngine>
+ <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+ <ReleaseVersion>0.11</ReleaseVersion>
+ <SynchReleaseVersion>false</SynchReleaseVersion>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug_win|AnyCPU' ">
+ <DebugSymbols>true</DebugSymbols>
+ <DebugType>full</DebugType>
+ <Optimize>false</Optimize>
+ <OutputPath>bin\Debug</OutputPath>
+ <DefineConstants>DEBUG; TRACE</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ <ConsolePause>false</ConsolePause>
+ <CustomCommands>
+ <CustomCommands>
+ <Command type="AfterBuild" command="xcopy /Y ${TargetFile} ${ProjectDir}\GameData\VOID\Plugins\" />
+ </CustomCommands>
+ </CustomCommands>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_win|AnyCPU' ">
+ <Optimize>false</Optimize>
+ <OutputPath>bin\Release</OutputPath>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ <ConsolePause>false</ConsolePause>
+ <DefineConstants>TRACE</DefineConstants>
+ <CustomCommands>
+ <CustomCommands>
+ <Command type="AfterBuild" command="xcopy /Y ${TargetFile} ${ProjectDir}\GameData\VOID\Plugins\" />
+ </CustomCommands>
+ </CustomCommands>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug_linux|AnyCPU' ">
+ <DebugSymbols>true</DebugSymbols>
+ <DebugType>full</DebugType>
+ <Optimize>false</Optimize>
+ <OutputPath>bin\Debug</OutputPath>
+ <DefineConstants>DEBUG; TRACE</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ <ConsolePause>false</ConsolePause>
+ <CustomCommands>
+ <CustomCommands>
+ <Command type="AfterBuild" command="cp -afv ${TargetFile} ${ProjectDir}/GameData/${ProjectName}/Plugins/" />
+ </CustomCommands>
+ </CustomCommands>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_linux|AnyCPU' ">
+ <Optimize>false</Optimize>
+ <OutputPath>bin\Release</OutputPath>
+ <DefineConstants>TRACE</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ <ConsolePause>false</ConsolePause>
+ <CustomCommands>
+ <CustomCommands>
+ <Command type="AfterBuild" command="cp -afv ${TargetFile} ${ProjectDir}/GameData/${ProjectName}/Plugins/" />
+ </CustomCommands>
+ </CustomCommands>
+ </PropertyGroup>
+ <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
+ <ItemGroup>
+ <Compile Include="VOID_HUD.cs" />
+ <Compile Include="VOID_Orbital.cs" />
+ <Compile Include="VOID_SurfAtmo.cs" />
+ <Compile Include="VOID_VesselInfo.cs" />
+ <Compile Include="VOID_Transfer.cs" />
+ <Compile Include="VOID_CBInfoBrowser.cs" />
+ <Compile Include="VOID_Rendezvous.cs" />
+ <Compile Include="VOID_VesselRegister.cs" />
+ <Compile Include="VOID_DataLogger.cs" />
+ <Compile Include="VOID_EditorHUD.cs" />
+ <Compile Include="Properties\AssemblyInfo.cs" />
+ <Compile Include="VOID_HUDAdvanced.cs" />
+ <Compile Include="VOID_TWR.cs" />
+ <Compile Include="VOID_CareerStatus.cs" />
+ <Compile Include="VOID_StageInfo.cs" />
+ <Compile Include="VOID_Styles.cs" />
+ <Compile Include="VOID_Data.cs" />
+ <Compile Include="VOIDMaster_Flight.cs" />
+ <Compile Include="VOIDMaster_Editor.cs" />
+ <Compile Include="VOIDMaster_SpaceCentre.cs" />
+ <Compile Include="VOIDCore_SpaceCentre.cs" />
+ <Compile Include="VOIDCore_Flight.cs" />
+ <Compile Include="VOIDCore_Editor.cs" />
+ <Compile Include="VOIDCore_Generic.cs" />
+ <Compile Include="API\IVOID_Module.cs" />
+ <Compile Include="API\VOIDCore.cs" />
+ <Compile Include="API\IVOID_SaveValue.cs" />
+ <Compile Include="API\IVOID_DataValue.cs" />
+ <Compile Include="API\VOID_Module.cs" />
+ <Compile Include="Tools\VOID_Tools.cs" />
+ <Compile Include="Tools\VOID_DataValue.cs" />
+ <Compile Include="Tools\VOID_SaveValue.cs" />
+ <Compile Include="API\VOID_HUDModule.cs" />
+ <Compile Include="API\Attributes\VOID_ScenesAttribute.cs" />
+ <Compile Include="API\Attributes\AVOID_SaveValue.cs" />
+ <Compile Include="API\VOIDMaster.cs" />
+ <Compile Include="API\Attributes\VOID_GameModesAttribute.cs" />
+ <Compile Include="VOID_ConfigWindow.cs" />
+ <Compile Include="Tools\VOID_Localization.cs" />
+ <Compile Include="Tools\VOID_StageExtensions.cs" />
+ <Compile Include="API\VOID_SingletonCore.cs" />
+ <Compile Include="API\VOID_SingletonWindow.cs" />
+ <Compile Include="API\Enums.cs" />
+ </ItemGroup>
+ <ProjectExtensions>
+ <MonoDevelop>
+ <Properties>
+ <Policies>
+ <TextStylePolicy FileWidth="120" TabsToSpaces="False" EolMarker="Unix" inheritsSet="VisualStudio" inheritsScope="text/plain" scope="text/plain" />
+ </Policies>
+ </Properties>
+ </MonoDevelop>
+ </ProjectExtensions>
+ <ItemGroup>
+ <Reference Include="System">
+ <HintPath>..\_KSPAssemblies\System.dll</HintPath>
+ </Reference>
+ <Reference Include="Assembly-CSharp">
+ <HintPath>..\_KSPAssemblies\Assembly-CSharp.dll</HintPath>
+ </Reference>
+ <Reference Include="UnityEngine">
+ <HintPath>..\_KSPAssemblies\UnityEngine.dll</HintPath>
+ </Reference>
+ </ItemGroup>
+ <ItemGroup>
+ <ProjectReference Include="..\ToadicusTools\ToadicusTools.csproj">
+ <Project>{D48A5542-6655-4149-BC27-B27DF0466F1C}</Project>
+ <Name>ToadicusTools</Name>
+ </ProjectReference>
+ <ProjectReference Include="..\VesselSimulator\VesselSimulator.csproj">
+ <Project>{30FD6C0B-D36E-462F-B0FF-F0FAC9C666CF}</Project>
+ <Name>VesselSimulator</Name>
+ </ProjectReference>
+ </ItemGroup>
+ <ItemGroup>
+ <None Include="GameData\VOID\Textures\ATM_VOID.cfg" />
+ </ItemGroup>
+ <ItemGroup>
+ <Folder Include="API\" />
+ <Folder Include="Tools\" />
+ <Folder Include="API\Attributes\" />
+ </ItemGroup>
+</Project>
--- /dev/null
+++ b/VOIDCore_Editor.cs
@@ -1,1 +1,53 @@
+// VOID
+//
+// VOID_EditorCore.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+using KerbalEngineer.VesselSimulator;
+using KSP;
+using System;
+using System.Collections.Generic;
+using UnityEngine;
+
+namespace VOID
+{
+ [VOID_Scenes(GameScenes.EDITOR)]
+ public class VOIDCore_Editor : VOIDCore_Generic<VOIDCore_Editor>
+ {
+ public override string SceneKey
+ {
+ get
+ {
+ return "EDITOR";
+ }
+ }
+
+
+ public override void FixedUpdate() {}
+ }
+}
+
+
--- /dev/null
+++ b/VOIDCore_Flight.cs
@@ -1,1 +1,60 @@
+// VOID
+//
+// VOIDCore_Flight.cs
+//
+// Copyright © 2015, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+using KSP;
+using System;
+using UnityEngine;
+using ToadicusTools.GUIUtils;
+
+namespace VOID
+{
+ [VOID_Scenes(GameScenes.FLIGHT)]
+ public class VOIDCore_Flight : VOIDCore_Generic<VOIDCore_Flight>
+ {
+ public override string SceneKey
+ {
+ get
+ {
+ return "FLIGHT";
+ }
+ }
+
+
+ public override void DrawConfigurables()
+ {
+ if (HighLogic.LoadedSceneIsFlight)
+ {
+ this.consumeResource.value = Layout.Toggle(this.consumeResource, "Consume Resources");
+ }
+
+ base.DrawConfigurables();
+ }
+ }
+}
+
+
--- /dev/null
+++ b/VOIDCore_Generic.cs
@@ -1,1 +1,1203 @@
-
+// VOID
+//
+// VOIDCore_Generic.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+// TODO: Remove ToadicusTools. prefixes after refactor is done.
+
+using KerbalEngineer.Editor;
+using KerbalEngineer.Helpers;
+using KerbalEngineer.VesselSimulator;
+using KSP;
+using System;
+using System.Collections.Generic;
+using System.Text;
+using ToadicusTools.DebugTools;
+using ToadicusTools.Extensions;
+using ToadicusTools.GUIUtils;
+using ToadicusTools.Wrappers;
+using UnityEngine;
+
+namespace VOID
+{
+ public abstract class VOIDCore_Generic<T> : VOID_SingletonCore<T>, IVOID_Module, IDisposable
+ where T : VOID_Module, new()
+ {
+ /*
+ * Fields
+ * */
+ protected string VoidName = "VOID";
+ protected string VoidVersion;
+
+ [AVOID_SaveValue("configValue")]
+ protected VOID_SaveValue<int> configVersion = (VOID_SaveValue<int>)VOIDCore.CONFIG_VERSION;
+
+ protected List<IVOID_Module> modules = new List<IVOID_Module>();
+ protected bool modulesLoaded = false;
+
+ protected Texture2D VOIDIconTexture;
+ protected string VOIDIconOnActivePath;
+ protected string VOIDIconOnInactivePath;
+ protected string VOIDIconOffActivePath;
+ protected string VOIDIconOffInactivePath;
+
+ [AVOID_SaveValue("useToolbarManager")]
+ protected VOID_SaveValue<bool> useToolbarManager;
+
+ protected GUIStyle iconStyle;
+
+ protected int windowBaseID = -96518722;
+ protected int windowID = 0;
+
+ protected bool GUIStylesLoaded = false;
+
+ protected CelestialBody homeBody;
+
+ [AVOID_SaveValue("togglePower")]
+ public VOID_SaveValue<bool> togglePower = (VOID_SaveValue<bool>)true;
+
+ public override bool powerAvailable { get; protected set; }
+
+ [AVOID_SaveValue("consumeResource")]
+ protected VOID_SaveValue<bool> consumeResource = (VOID_SaveValue<bool>)false;
+
+ [AVOID_SaveValue("resourceName")]
+ protected VOID_SaveValue<string> resourceName = (VOID_SaveValue<string>)"ElectricCharge";
+
+ [AVOID_SaveValue("resourceRate")]
+ protected VOID_SaveValue<float> resourceRate = (VOID_SaveValue<float>)0.2f;
+
+ [AVOID_SaveValue("updatePeriod")]
+ protected VOID_SaveValue<double> updatePeriod = (VOID_SaveValue<double>)(1001f / 15000f);
+ protected string stringFrequency;
+
+ [AVOID_SaveValue("vesselSimActive")]
+ protected VOID_SaveValue<bool> vesselSimActive;
+
+ [AVOID_SaveValue("timeScaleFlags")]
+ protected VOID_SaveValue<UInt32> timeScaleFlags;
+
+ // Load-up housekeeping
+ protected bool vesselTypesLoaded = false;
+ protected bool simManagerLoaded = false;
+
+ protected string defaultSkin = "KSP window 2";
+
+ [AVOID_SaveValue("defaultSkin")]
+ protected VOID_SaveValue<string> skinName;
+ protected int skinIdx;
+
+ protected Dictionary<string, GUISkin> validSkins;
+ protected List<string> skinNames;
+ protected string[] forbiddenSkins =
+ {
+ "PlaqueDialogSkin",
+ "FlagBrowserSkin",
+ "SSUITextAreaDefault",
+ "ExperimentsDialogSkin",
+ "ExpRecoveryDialogSkin",
+ "KSP window 1",
+ "KSP window 3",
+ "KSP window 5",
+ "KSP window 6",
+ "PartTooltipSkin",
+ "KSCContextMenuSkin"
+ };
+ protected bool skinsLoaded = false;
+
+ public override bool configDirty { get; set; }
+
+ protected IButton ToolbarButton;
+ protected ApplicationLauncherButton AppLauncherButton;
+ protected IconState iconState;
+
+ /*
+ * Properties
+ * */
+ public override bool Active
+ {
+ get
+ {
+ return base.Active;
+ }
+ set
+ {
+ if (value != base.Active)
+ {
+ this.SetIconTexture(this.powerState | this.activeState);
+ }
+
+ base.Active = value;
+ }
+ }
+
+ public override VesselType[] AllVesselTypes
+ {
+ get;
+ protected set;
+ }
+
+ public override int ConfigVersion
+ {
+ get
+ {
+ return this.configVersion;
+ }
+ }
+
+ public bool FactoryReset
+ {
+ get;
+ protected set;
+ }
+
+ public override CelestialBody HomeBody
+ {
+ get
+ {
+ if (this.homeBody == null)
+ {
+ if (Planetarium.fetch != null)
+ {
+ this.homeBody = Planetarium.fetch.Home;
+ }
+ }
+
+ return this.homeBody;
+ }
+ }
+
+ public override IList<IVOID_Module> Modules
+ {
+ get
+ {
+ return this.modules.AsReadOnly();
+ }
+ }
+
+ public override GUISkin Skin
+ {
+ get
+ {
+ if (this.skinsLoaded)
+ {
+ try
+ {
+ return this.validSkins[this.skinName];
+ }
+ catch
+ {
+ }
+ }
+
+ return AssetBase.GetGUISkin(this.defaultSkin);
+ }
+ }
+
+ public override List<CelestialBody> SortedBodyList
+ {
+ get;
+ protected set;
+ }
+
+ public override double UpdatePeriod
+ {
+ get
+ {
+ return this.updatePeriod;
+ }
+ }
+
+ public override float UpdateTimer
+ {
+ get;
+ protected set;
+ }
+
+ public override int WindowID
+ {
+ get
+ {
+ if (this.windowID == 0)
+ {
+ this.windowID = this.windowBaseID;
+ }
+ return this.windowID++;
+ }
+ }
+
+ public override Stage[] Stages
+ {
+ get;
+ protected set;
+ }
+
+ public override Stage LastStage
+ {
+ get;
+ protected set;
+ }
+
+ public override VOID_TimeScale TimeScale
+ {
+ get
+ {
+ return (VOID_TimeScale)this.timeScaleFlags.value;
+ }
+ protected set
+ {
+ this.timeScaleFlags.value = (UInt32)value;
+ }
+ }
+
+ protected IconState activeState
+ {
+ get
+ {
+ if (this.Active)
+ {
+ return IconState.Inactive;
+ }
+ else
+ {
+ return IconState.Active;
+ }
+
+ }
+ }
+
+ protected IconState powerState
+ {
+ get
+ {
+ if (this.togglePower && this.powerAvailable)
+ {
+ return IconState.PowerOn;
+ }
+ else
+ {
+ return IconState.PowerOff;
+ }
+
+ }
+ }
+
+ protected virtual ApplicationLauncher.AppScenes appIconVisibleScenes
+ {
+ get
+ {
+ return HighLogic.LoadedScene.ToAppScenes();
+ }
+ }
+
+ /*
+ * Events
+ * */
+ // public
+ public override event VOIDEventHandler onApplicationQuit;
+ public override event VOIDEventHandler onSkinChanged;
+ public override event VOIDEventHandler onUpdate;
+
+ /*
+ * Methods
+ * */
+ public override void DrawGUI()
+ {
+ this.windowID = this.windowBaseID;
+
+ if (!this.modulesLoaded)
+ {
+ this.LoadModulesOfType<IVOID_Module>();
+ }
+
+ if (!this.skinsLoaded)
+ {
+ this.LoadSkins();
+ }
+
+ GUI.skin = this.Skin;
+
+ if (!this.GUIStylesLoaded)
+ {
+ this.LoadGUIStyles();
+
+ ToadicusTools.Logging.PostDebugMessage(
+ this,
+ "ToolbarAvailable: {0}, UseToobarManager: {1}",
+ ToolbarManager.ToolbarAvailable,
+ this.useToolbarManager);
+ }
+
+ if (
+ this.iconState != (this.powerState | this.activeState) ||
+ (this.VOIDIconTexture == null && this.AppLauncherButton != null)
+ )
+ {
+ this.iconState = this.powerState | this.activeState;
+
+ this.SetIconTexture(this.iconState);
+ }
+
+ if (this.Active)
+ {
+ base.DrawGUI();
+ }
+ }
+
+ public virtual void Update()
+ {
+ this.LoadBeforeUpdate();
+
+ if (
+ this.vesselSimActive &&
+ (
+ this.Vessel != null ||
+ (
+ HighLogic.LoadedSceneIsEditor &&
+ EditorLogic.RootPart != null &&
+ EditorLogic.SortedShipList.Count > 0
+ )
+ )
+ )
+ {
+ ToadicusTools.Logging.PostDebugMessage(this, "Updating SimManager.");
+ this.UpdateSimManager();
+ }
+
+ if (!this.GUIRunning)
+ {
+ this.StartGUI();
+ }
+
+ IVOID_Module module;
+ for (int idx = 0; idx < this.modules.Count; idx++)
+ {
+ module = this.modules[idx];
+
+ if (
+ !module.GUIRunning &&
+ module.Active &&
+ module.InValidScene &&
+ (
+ !HighLogic.LoadedSceneIsEditor ||
+ (EditorLogic.RootPart != null && EditorLogic.SortedShipList.Count > 0)
+ )
+ )
+ {
+ module.StartGUI();
+ }
+ if (
+ module.GUIRunning &&
+ (
+ !module.Active ||
+ !this.togglePower ||
+ !module.InValidScene ||
+ this.FactoryReset ||
+ (
+ HighLogic.LoadedSceneIsEditor &&
+ (EditorLogic.RootPart == null || EditorLogic.SortedShipList.Count == 0)
+ )
+ )
+ )
+ {
+ module.StopGUI();
+ }
+
+ if (module is IVOID_BehaviorModule)
+ {
+ ((IVOID_BehaviorModule)module).Update();
+ }
+ }
+
+ if (this.useToolbarManager)
+ {
+ if (this.AppLauncherButton != null)
+ {
+ ApplicationLauncher.Instance.RemoveModApplication(this.AppLauncherButton);
+ this.AppLauncherButton = null;
+ }
+
+ if (this.ToolbarButton == null)
+ {
+ this.InitializeToolbarButton();
+ }
+ }
+ else
+ {
+ if (this.ToolbarButton != null)
+ {
+ this.ToolbarButton.Destroy();
+ this.ToolbarButton = null;
+ }
+
+ if (this.AppLauncherButton == null)
+ {
+ this.InitializeAppLauncherButton();
+ }
+
+ }
+
+ this.saveTimer += Time.deltaTime;
+
+ if (this.saveTimer > 2f)
+ {
+ if (this.configDirty)
+ {
+
+ ToadicusTools.Logging.PostDebugMessage(string.Format(
+ "{0}: Time to save, checking if configDirty: {1}",
+ this.GetType().Name,
+ this.configDirty
+ ));
+
+ this.SaveConfig();
+ this.saveTimer = 0;
+ }
+ }
+
+ this.UpdateTimer += Time.deltaTime;
+
+ if (this.onUpdate != null)
+ {
+ this.onUpdate(this);
+ }
+ }
+
+ public virtual void FixedUpdate()
+ {
+ bool newPowerState = this.powerAvailable;
+
+ if (this.togglePower && this.consumeResource &&
+ this.Vessel.vesselType != VesselType.EVA &&
+ TimeWarp.deltaTime != 0)
+ {
+ float powerReceived = this.Vessel.rootPart.RequestResource(
+ this.resourceName,
+ this.resourceRate * TimeWarp.fixedDeltaTime
+ );
+
+ if (powerReceived > 0)
+ {
+ newPowerState = true;
+ }
+ else
+ {
+ newPowerState = false;
+ }
+
+ if (this.powerAvailable != newPowerState)
+ {
+ this.powerAvailable = newPowerState;
+ }
+ }
+
+ IVOID_Module module;
+ for (int idx = 0; idx < this.modules.Count; idx++)
+ {
+ module = this.modules[idx];
+
+ if (module is IVOID_BehaviorModule)
+ {
+ ((IVOID_BehaviorModule)module).FixedUpdate();
+ }
+ }
+ }
+
+ public void OnDestroy()
+ {
+ IVOID_Module module;
+ for (int idx = 0; idx < this.modules.Count; idx++)
+ {
+ module = this.modules[idx];
+
+ if (module is IVOID_BehaviorModule)
+ {
+ ((IVOID_BehaviorModule)module).OnDestroy();
+ }
+ }
+
+ this.Dispose();
+ }
+
+ public virtual void OnApplicationQuit()
+ {
+ if (this.onApplicationQuit != null)
+ {
+ this.onApplicationQuit(this);
+ }
+
+ this.OnDestroy();
+ }
+
+ public override void StartGUI()
+ {
+ if (!this.GUIRunning)
+ {
+ RenderingManager.AddToPostDrawQueue(3, this.DrawGUI);
+ }
+ }
+
+ public void ResetGUI()
+ {
+ this.StopGUI();
+
+ IVOID_Module module;
+ for (int idx = 0; idx < this.modules.Count; idx++)
+ {
+ module = this.modules[idx];
+
+ module.StopGUI();
+ module.StartGUI();
+ }
+
+ this.StartGUI();
+ }
+
+ public override void ModuleWindow(int id)
+ {
+ GUILayout.BeginVertical();
+
+ if (this.powerAvailable || !HighLogic.LoadedSceneIsFlight)
+ {
+ if (!HighLogic.LoadedSceneIsEditor)
+ {
+ string str = string.Intern("ON");
+ if (togglePower)
+ str = string.Intern("OFF");
+ if (GUILayout.Button("Power " + str))
+ {
+ togglePower.value = !togglePower;
+ }
+ }
+
+ if (togglePower || !HighLogic.LoadedSceneIsFlight)
+ {
+ IVOID_Module module;
+ for (int idx = 0; idx < this.modules.Count; idx++)
+ {
+ module = this.modules[idx];
+
+ if (module is VOID_ConfigWindow)
+ {
+ continue;
+ }
+
+ module.Active = Layout.Toggle(module.Active, module.Name);
+ }
+ }
+ }
+ else
+ {
+ GUILayout.Label("-- POWER LOST --", VOID_Styles.labelRed);
+ }
+
+ VOID_ConfigWindow.Instance.Active = Layout.Toggle(
+ VOID_ConfigWindow.Instance.Active,
+ "Configuration"
+ );
+
+ GUILayout.EndVertical();
+
+ base.ModuleWindow(id);
+ }
+
+ public override void DrawConfigurables()
+ {
+ GUIContent _content;
+
+ this.useToolbarManager.value = Layout.Toggle(this.useToolbarManager, "Use Blizzy's Toolbar If Available");
+
+ this.vesselSimActive.value = Layout.Toggle(this.vesselSimActive.value,
+ "Enable Engineering Calculations");
+
+ bool useEarthTime = (this.TimeScale & VOID_TimeScale.KERBIN_TIME) == 0u;
+ bool useSiderealTime = (this.TimeScale & VOID_TimeScale.SOLAR_DAY) == 0u;
+ bool useRoundedScale = (this.TimeScale & VOID_TimeScale.ROUNDED_SCALE) != 0u;
+
+ useEarthTime = Layout.Toggle(useEarthTime, "Use Earth Time (changes KSP option)");
+
+ GameSettings.KERBIN_TIME = !useEarthTime;
+
+ useSiderealTime = Layout.Toggle(
+ useSiderealTime,
+ string.Format(
+ "Time Scale: {0}",
+ useSiderealTime ? "Sidereal" : "Solar"
+ )
+ );
+
+ useRoundedScale = Layout.Toggle(
+ useRoundedScale,
+ string.Format(
+ "Time Scale: {0}",
+ useRoundedScale ? "Rounded" : "True"
+ )
+ );
+
+ if (useEarthTime)
+ {
+ this.TimeScale &= ~VOID_TimeScale.KERBIN_TIME;
+ }
+ else
+ {
+ this.TimeScale |= VOID_TimeScale.KERBIN_TIME;
+ }
+
+ if (useSiderealTime)
+ {
+ this.TimeScale &= ~VOID_TimeScale.SOLAR_DAY;
+ }
+ else
+ {
+ this.TimeScale |= VOID_TimeScale.SOLAR_DAY;
+ }
+
+ if (useRoundedScale)
+ {
+ this.TimeScale |= VOID_TimeScale.ROUNDED_SCALE;
+ }
+ else
+ {
+ this.TimeScale &= ~VOID_TimeScale.ROUNDED_SCALE;
+ }
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
+ GUILayout.Label("Skin:", GUILayout.ExpandWidth(false));
+
+ _content = new GUIContent();
+
+ _content.text = "◄";
+ _content.tooltip = "Select previous skin";
+ if (GUILayout.Button(_content, GUILayout.ExpandWidth(true)))
+ {
+ this.skinIdx--;
+ ToadicusTools.Logging.PostDebugMessage(string.Format(
+ "{0}: new this.skinIdx = {1} :: skin_list.Count = {2}",
+ this.GetType().Name,
+ this.skinName,
+ this.validSkins.Count
+ ));
+ }
+
+ _content.text = this.Skin.name;
+ _content.tooltip = "Current skin";
+ GUILayout.Label(_content, VOID_Styles.labelCenter, GUILayout.ExpandWidth(true));
+
+ _content.text = "►";
+ _content.tooltip = "Select next skin";
+ if (GUILayout.Button(_content, GUILayout.ExpandWidth(true)))
+ {
+ this.skinIdx++;
+ ToadicusTools.Logging.PostDebugMessage(string.Format(
+ "{0}: new this.skinIdx = {1} :: skin_list.Count = {2}",
+ this.GetType().Name,
+ this.skinName,
+ this.validSkins.Count
+ ));
+ }
+
+ this.skinIdx %= this.skinNames.Count;
+ if (this.skinIdx < 0)
+ {
+ this.skinIdx += this.skinNames.Count;
+ }
+
+ if (this.skinName != skinNames[this.skinIdx])
+ {
+ this.skinName.value = skinNames[this.skinIdx];
+ this.GUIStylesLoaded = false;
+ }
+
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal();
+ GUILayout.Label("Update Rate (Hz):");
+ if (this.stringFrequency == null)
+ {
+ this.stringFrequency = (1f / this.UpdatePeriod).ToString();
+ }
+ this.stringFrequency = GUILayout.TextField(this.stringFrequency.ToString(), 5, GUILayout.ExpandWidth(true));
+
+ if (GUILayout.Button("Apply"))
+ {
+ double updateFreq = 1f / this.UpdatePeriod;
+ double.TryParse(stringFrequency, out updateFreq);
+ this.updatePeriod.value = 1 / updateFreq;
+ }
+ GUILayout.EndHorizontal();
+
+ IVOID_Module module;
+ for (int idx = 0; idx < this.modules.Count; idx++)
+ {
+ module = this.modules[idx];
+
+ module.DrawConfigurables();
+ }
+
+ this.FactoryReset = Layout.Toggle(this.FactoryReset, "Factory Reset");
+ }
+
+ protected void UpdateSimManager()
+ {
+ if (HighLogic.LoadedSceneIsFlight)
+ {
+ double radius = this.Vessel.Radius();
+ SimManager.Gravity = this.Vessel.mainBody.gravParameter / (radius * radius);
+ SimManager.Atmosphere = this.Vessel.staticPressurekPa * PhysicsGlobals.KpaToAtmospheres;
+ SimManager.Mach = this.Vessel.mach;
+ BuildAdvanced.Altitude = this.Vessel.altitude;
+ CelestialBodies.SelectedBody = this.Vessel.mainBody;
+ }
+
+ #if DEBUG
+ SimManager.logOutput = true;
+ #endif
+
+ SimManager.TryStartSimulation();
+
+ ToadicusTools.Logging.PostDebugMessage(this, "Started Engineer simulation with Atmosphere={0} atm and Gravity={1} m/s²",
+ SimManager.Atmosphere,
+ SimManager.Gravity
+ );
+ }
+
+ protected void GetSimManagerResults()
+ {
+ ToadicusTools.Logging.PostDebugMessage(this, "VesselSimulator results ready, setting Stages.");
+
+ this.Stages = SimManager.Stages;
+
+ if (this.Stages != null && this.Stages.Length > 0)
+ {
+ this.LastStage = this.Stages[this.Stages.Length - 1];
+ }
+ }
+
+ protected void LoadModulesOfType<U>()
+ {
+ using (PooledDebugLogger sb = PooledDebugLogger.New(this))
+ {
+ sb.AppendLine("Loading modules...");
+
+ AssemblyLoader.LoadedAssembly assy;
+ for (int aIdx = 0; aIdx < AssemblyLoader.loadedAssemblies.Count; aIdx++)
+ {
+ assy = AssemblyLoader.loadedAssemblies[aIdx];
+
+ Type[] loadedTypes = assy.assembly.GetExportedTypes();
+ Type loadedType;
+ for (int tIdx = 0; tIdx < loadedTypes.Length; tIdx++)
+ {
+ loadedType = loadedTypes[tIdx];
+
+ if (
+ loadedType.IsInterface ||
+ loadedType.IsAbstract ||
+ !typeof(U).IsAssignableFrom(loadedType) ||
+ typeof(VOIDCore).IsAssignableFrom(loadedType))
+ {
+ continue;
+ }
+
+ sb.AppendFormat("Checking IVOID_Module type {0}...", loadedType.Name);
+
+ try
+ {
+ this.LoadModule(loadedType);
+ sb.AppendLine("Success.");
+ }
+ catch (Exception ex)
+ {
+ sb.AppendFormat("Failed, caught {0}\n", ex.GetType().Name);
+
+ #if DEBUG
+ Debug.LogException(ex);
+ #endif
+ }
+ }
+ }
+
+ this.modulesLoaded = true;
+
+ sb.AppendFormat("Loaded {0} modules.\n", this.Modules.Count);
+
+ sb.Print();
+ }
+ }
+
+ protected void LoadModule(Type T)
+ {
+ /*var existingModules = this.modules.Where(mod => mod.GetType().Name == T.Name);
+ if (existingModules.Any())*/
+ for (int mIdx = 0; mIdx < this.modules.Count; mIdx++)
+ {
+ if (this.modules[mIdx].Name == T.Name)
+ {
+ ToadicusTools.Logging.PostErrorMessage("{0}: refusing to load {1}: already loaded", this.GetType().Name, T.Name);
+ return;
+ }
+ }
+
+ var InstanceProperty = T.GetProperty(
+ "Instance",
+ System.Reflection.BindingFlags.Static |
+ System.Reflection.BindingFlags.Public |
+ System.Reflection.BindingFlags.FlattenHierarchy
+ );
+
+ object modInstance = null;
+ IVOID_Module module;
+
+ if (InstanceProperty != null)
+ {
+ modInstance = InstanceProperty.GetValue(null, null);
+ }
+
+ if (modInstance != null)
+ {
+ module = modInstance as IVOID_Module;
+ }
+ else
+ {
+ module = Activator.CreateInstance(T) as IVOID_Module;
+ }
+
+ if (module.InValidGame && module.InValidScene)
+ {
+ module.LoadConfig();
+ this.modules.Add(module);
+
+ ToadicusTools.Logging.PostDebugMessage(string.Format(
+ "{0}: loaded module {1}.",
+ this.GetType().Name,
+ T.Name
+ ));
+ }
+ else
+ {
+ if (module is IDisposable)
+ {
+ (module as IDisposable).Dispose();
+ }
+ }
+ }
+
+ protected void LoadSkins()
+ {
+ this.validSkins = new Dictionary<string, GUISkin>();
+ this.skinNames = new List<string>();
+
+ UnityEngine.Object[] skins = Resources.FindObjectsOfTypeAll(typeof(GUISkin));
+ GUISkin skin;
+ for (int sIdx = 0; sIdx < skins.Length; sIdx++)
+ {
+ skin = (GUISkin)skins[sIdx];
+
+ if (!this.forbiddenSkins.Contains(skin.name))
+ {
+ this.validSkins[skin.name] = skin;
+ this.skinNames.Add(skin.name);
+ }
+ }
+
+ ToadicusTools.Logging.PostDebugMessage(string.Format(
+ "{0}: loaded {1} GUISkins.",
+ this.GetType().Name,
+ this.validSkins.Count
+ ));
+
+ this.skinNames.Sort();
+
+ int defaultIdx = int.MinValue;
+
+ for (int i = 0; i < this.skinNames.Count; i++)
+ {
+ if (this.skinNames[i] == this.skinName)
+ {
+ this.skinIdx = i;
+ }
+ if (this.skinNames[i] == this.defaultSkin)
+ {
+ defaultIdx = i;
+ }
+ if (this.skinIdx != int.MinValue && defaultIdx != int.MinValue)
+ {
+ break;
+ }
+ }
+
+ if (this.skinIdx == int.MinValue)
+ {
+ this.skinIdx = defaultIdx;
+ }
+
+ ToadicusTools.Logging.PostDebugMessage(string.Format(
+ "{0}: _skinIdx = {1}.",
+ this.GetType().Name,
+ this.skinName.ToString()
+ ));
+
+ this.skinsLoaded = true;
+ }
+
+ protected void LoadGUIStyles()
+ {
+ VOID_Styles.OnSkinChanged();
+
+ if (this.onSkinChanged != null)
+ {
+ this.onSkinChanged(this);
+ }
+
+ this.GUIStylesLoaded = true;
+ }
+
+ protected void LoadBeforeUpdate()
+ {
+ if (!this.vesselTypesLoaded)
+ {
+ Array typeObjs = Enum.GetValues(typeof(VesselType));
+ this.AllVesselTypes = new VesselType[typeObjs.Length];
+
+ for (int idx = 0; idx < typeObjs.Length; idx++)
+ {
+ this.AllVesselTypes[idx] = (VesselType)typeObjs.GetValue(idx);
+ }
+
+ this.vesselTypesLoaded = true;
+ }
+
+ if (this.SortedBodyList == null && FlightGlobals.Bodies != null && FlightGlobals.Bodies.Count > 0)
+ {
+ this.SortedBodyList = new List<CelestialBody>(FlightGlobals.Bodies);
+ this.SortedBodyList.Sort(new CBListComparer());
+ this.SortedBodyList.Reverse();
+ }
+
+ // SimManager initialization that we don't necessarily want to repeat every Update.
+ if (!this.simManagerLoaded && this.HomeBody != null)
+ {
+ SimManager.Gravity = VOID_Data.KerbinGee;
+ SimManager.Atmosphere = 0d;
+ SimManager.Mach = 1d;
+ CelestialBodies.SelectedBody = this.HomeBody;
+ BuildAdvanced.Altitude = 0d;
+ SimManager.OnReady += this.GetSimManagerResults;
+
+ this.simManagerLoaded = true;
+ }
+ }
+
+ protected void InitializeToolbarButton()
+ {
+ // Do nothing if (the Toolbar is not available.
+ if (!ToolbarManager.ToolbarAvailable)
+ {
+ ToadicusTools.Logging.PostDebugMessage(this, "Refusing to make a ToolbarButton: ToolbarAvailable = false");
+ return;
+ }
+
+ this.ToolbarButton = ToolbarManager.Instance.add(this.VoidName, "coreToggle");
+ this.ToolbarButton.Text = this.VoidName;
+ this.SetIconTexture(this.powerState | this.activeState);
+
+ this.ToolbarButton.Visible = true;
+
+ this.ToolbarButton.OnClick +=
+ (e) =>
+ {
+ this.ToggleMainWindow();
+ };
+
+ ToadicusTools.Logging.PostDebugMessage(string.Format("{0}: Toolbar Button initialized.", this.GetType().Name));
+ }
+
+ protected void InitializeAppLauncherButton()
+ {
+ if (ApplicationLauncher.Ready)
+ {
+ this.AppLauncherButton = ApplicationLauncher.Instance.AddModApplication(
+ this.ToggleMainWindow, this.ToggleMainWindow,
+ this.appIconVisibleScenes,
+ this.VOIDIconTexture
+ );
+
+ ToadicusTools.Logging.PostDebugMessage(
+ this,
+ "AppLauncherButton initialized in {0}",
+ Enum.GetName(
+ typeof(GameScenes),
+ HighLogic.LoadedScene
+ )
+ );
+ }
+ }
+
+ protected void ToggleMainWindow()
+ {
+ this.Active = !this.Active;
+ }
+
+ protected void SetIconTexture(IconState state)
+ {
+ switch (state)
+ {
+ case (IconState.PowerOff | IconState.Inactive):
+ this.SetIconTexture(this.VOIDIconOffInactivePath);
+ break;
+ case (IconState.PowerOff | IconState.Active):
+ this.SetIconTexture(this.VOIDIconOffActivePath);
+ break;
+ case (IconState.PowerOn | IconState.Inactive):
+ this.SetIconTexture(this.VOIDIconOnInactivePath);
+ break;
+ case (IconState.PowerOn | IconState.Active):
+ this.SetIconTexture(this.VOIDIconOnActivePath);
+ break;
+ default:
+ throw new NotImplementedException();
+ }
+ }
+
+ protected void SetIconTexture(string texturePath)
+ {
+ if (texturePath == null)
+ {
+ return;
+ }
+
+ if (this.ToolbarButton != null)
+ {
+ this.ToolbarButton.TexturePath = texturePath;
+ }
+
+ if (this.AppLauncherButton != null)
+ {
+ this.VOIDIconTexture = GameDatabase.Instance.GetTexture(texturePath.Replace("icon", "appIcon"), false);
+
+ this.AppLauncherButton.SetTexture(VOIDIconTexture);
+ }
+ }
+
+ public override void LoadConfig()
+ {
+ base.LoadConfig();
+
+ IVOID_Module module;
+ for (int idx = 0; idx < this.modules.Count; idx++)
+ {
+ module = this.modules[idx];
+
+ module.LoadConfig();
+ }
+
+ this.TimeScale |= GameSettings.KERBIN_TIME ? VOID_TimeScale.KERBIN_TIME : 0u;
+ }
+
+ public override void SaveConfig()
+ {
+ if (this.configNeedsUpdate && this is VOIDCore_Flight)
+ {
+ KSP.IO.File.Delete<T>("config.xml");
+ }
+
+ var config = KSP.IO.PluginConfiguration.CreateForType<T>();
+
+ config.load();
+
+ this.Save(config, this.SceneKey);
+
+ IVOID_Module module;
+ for (int idx = 0; idx < this.modules.Count; idx++)
+ {
+ module = this.modules[idx];
+
+ module.Save(config, this.SceneKey);
+ }
+
+ config.save();
+
+ this.configDirty = false;
+ }
+
+ public VOIDCore_Generic()
+ {
+ System.Version version = this.GetType().Assembly.GetName().Version;
+
+ this.VoidVersion = string.Format("{0}.{1}.{2}", version.Major, version.Minor, version.MajorRevision);
+
+ this.Name = string.Format("VOID {0}", this.VoidVersion.ToString());
+
+ this.powerAvailable = true;
+
+ this.Active = true;
+
+ this.skinName = (VOID_SaveValue<string>)this.defaultSkin;
+ this.skinIdx = int.MinValue;
+
+ this.VOIDIconOnActivePath = "VOID/Textures/void_icon_light_glow";
+ this.VOIDIconOnInactivePath = "VOID/Textures/void_icon_dark_glow";
+ this.VOIDIconOffActivePath = "VOID/Textures/void_icon_light";
+ this.VOIDIconOffInactivePath = "VOID/Textures/void_icon_dark";
+
+ this.saveTimer = 0f;
+ this.UpdateTimer = 0f;
+
+ this.vesselSimActive = (VOID_SaveValue<bool>)true;
+
+ this.useToolbarManager = (VOID_SaveValue<bool>)ToolbarManager.ToolbarAvailable;
+
+ this.LoadConfig();
+
+ this.configVersion = (VOID_SaveValue<int>)VOIDCore.CONFIG_VERSION;
+
+ this.FactoryReset = false;
+ }
+
+ public override void Dispose()
+ {
+ this.StopGUI();
+
+ this.onSkinChanged(this);
+
+ if (this.AppLauncherButton != null)
+ {
+ ApplicationLauncher.Instance.RemoveModApplication(this.AppLauncherButton);
+ this.AppLauncherButton = null;
+ }
+ if (this.ToolbarButton != null)
+ {
+ this.ToolbarButton.Destroy();
+ this.ToolbarButton = null;
+ }
+
+ _instance = null;
+ _initialized = false;
+ }
+ }
+}
+
--- /dev/null
+++ b/VOIDCore_SpaceCentre.cs
@@ -1,1 +1,47 @@
+// VOID
+//
+// VOIDCore_SpaceCentre.cs
+//
+// Copyright © 2015, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+using System;
+namespace VOID
+{
+ [VOID_Scenes(GameScenes.SPACECENTER)]
+ public class VOIDCore_SpaceCentre : VOIDCore_Generic<VOIDCore_SpaceCentre>
+ {
+ public override string SceneKey
+ {
+ get
+ {
+ return "SPACECENTER";
+ }
+ }
+
+ public override void FixedUpdate() {}
+ }
+}
+
+
--- a/VOIDFlightMaster.cs
+++ /dev/null
@@ -1,2595 +1,1 @@
-///////////////////////////////////////////////////////////////////////////////
-//
-// VOID - Vessel Orbital Information Display for Kerbal Space Program
-// Copyright (C) 2012 Iannic-ann-od
-// Copyright (C) 2013 Toadicus
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
-//
-///////////////////////////////////////////////////////////////////////////////
-//
-// Much, much credit to Younata, Adammada, Nivvydaskrl and to all the authors
-// behind MechJeb, RemoteTech Relay Network, ISA MapSat, and Protractor for some
-// invaluable functions and making your nicely written code available to learn from.
-//
-///////////////////////////////////////////////////////////////////////////////
-//
-// This software uses VesselSimulator and Engineer.Extensions from Engineer Redux.
-// Engineer Redux (c) 2013 cybutek
-// Used by permission.
-//
-///////////////////////////////////////////////////////////////////////////////
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using UnityEngine;
-using Engineer.VesselSimulator;
-
-namespace VOID
-{
- [KSPAddon(KSPAddon.Startup.Flight, false)]
- public class VOIDFlightMaster : MonoBehaviour
- {
- protected VOID_Core Core;
-
- public void Awake()
- {
- Tools.PostDebugMessage ("VOIDLightMaster: Waking up.");
- this.Core = (VOID_Core)VOID_Core.Instance;
- this.Core.StartGUI ();
- Tools.PostDebugMessage ("VOIDFlightMaster: Awake.");
- }
-
- public void Update()
- {
- if (this.Core == null)
- {
- return;
- }
-
- this.Core.Update ();
- }
-
- public void FixedUpdate()
- {
- if (this.Core == null)
- {
- return;
- }
-
- this.Core.FixedUpdate ();
- }
-
-// private bool debugging = false;
-//
-// private int window_base_id = -96518722;
-//
-// private double G_constant = .0000000000667;
-//
-// public Vessel vessel;
-// private VOIDLabels label_strings = new VOIDLabels();
-//
-// private List<CelestialBody> all_bodies = new List<CelestialBody>();
-// private List<VesselType> all_vessel_types = new List<VesselType>();
-//
-// //Windows
-// protected Rect main_window_pos = new Rect(Screen.width / 2, Screen.height / 2, 10f, 10f); //VOID main
-// protected Rect void_window_pos = new Rect((Screen.width / 2) - 20, (Screen.height / 2) - 10, 10, 10); //vessel orbital info
-// protected Rect atmo_window_pos = new Rect((Screen.width / 2) - 40, (Screen.height / 2) - 20, 10, 10); //atmospheric info
-// protected Rect transfer_window_pos = new Rect((Screen.width / 2) - 60, (Screen.height / 2) - 30, 10, 10); //transfer angle info
-// protected Rect vessel_register_window_pos = new Rect((Screen.width / 2) - 80, (Screen.height / 2) - 40, 10, 10); //neighboring vessels
-// protected Rect data_logging_window_pos = new Rect((Screen.width / 2) - 100, (Screen.height / 2) - 50, 10, 10); //data logging & time
-// protected Rect vessel_info_window_pos = new Rect((Screen.width / 2) - 120, (Screen.height / 2) - 60, 10, 10); //vessel info
-// protected Rect misc_window_pos = new Rect((Screen.width / 2) - 160, (Screen.height / 2) - 80, 10, 10); //miscellaneous
-// protected Rect body_op_window_pos = new Rect((Screen.width / 2) - 140, (Screen.height / 2) - 70, 10, 10); //body orbital/physical info
-// protected Rect rendezvous_info_window_pos = new Rect((Screen.width / 2) - 180, (Screen.height / 2) - 90, 10, 10); //target vessel info
-// protected Rect lab_window_pos = new Rect(0, 0, 10, 10); //The Lab
-//
-// //Icons
-//
-//
-// //GUI
-// private bool gui_running = false;
-// private int skin_index = 2;
-// private bool main_gui_minimized = false;
-// private bool gui_styles_set = false;
-//
-// //GUIStyles
-// //private GUIStyle label_txt_left;
-// private GUIStyle label_txt_center;
-// private GUIStyle label_txt_center_bold;
-// private GUIStyle label_txt_right; //needed for body OP alignment
-// //private GUIStyle button_txt_left;
-// //private GUIStyle button_txt_center;
-// //private GUIStyle button_txt_right;
-//
-// //private GUIStyle gs_tooltip;
-//
-// //Window toggles
-// private bool void_module = false;
-// private bool extended_orbital_info = false;
-// private bool tad_module = false;
-// private bool atmo_module = false;
-// private bool data_time_module = false;
-// private bool vessel_info_module = false;
-// private bool test_module = false;
-// private bool misc_module = false;
-// private bool vessel_register_module = false;
-// public bool toggleHUDModule = false;
-// private bool celestial_body_info_module = false;
-// private bool rendezvous_module = false;
-//
-// //Celestial body info window
-// private bool body_op_show_orbital = true;
-// private bool body_op_show_physical = true;
-// private int body_OP_body_1_index = 1;
-// private int body_OP_body_2_index = 2;
-// private CelestialBody body_OP_selected_body_1 = new CelestialBody();
-// private CelestialBody body_OP_selected_body_2 = new CelestialBody();
-//
-// //Data logging/time & cfg update
-// private bool csv_logging = false;
-// private List<string> csvList = new List<string>();
-// private float csvWriteTimer = 0;
-// private float csvCollectTimer = 0;
-// private bool first_write = true;
-// private float csv_log_interval;
-// private string csv_log_interval_str = "0.5";
-// private float cfg_update_timer = 0;
-// private double stopwatch1;
-// private bool stopwatch1_running = false;
-//
-// //Vessel Register
-// private Vector2 vessel_register_scroll_pos = new Vector2();
-// private Vessel vesreg_selected_vessel;
-// private bool target_vessel_extended_orbital_info = false;
-// private VesselType vessel_register_vessel_type = VesselType.Ship;
-// private string vessel_register_vessel_situation = "Orbiting";
-// private CelestialBody vessel_register_selected_body = null;
-// private int vessel_register_body_index = 0;
-// private int vessel_register_vessel_type_index = 0;
-// private bool hide_vesreg_info = false; //in rendezvous window
-//
-// //Miscellaneous window & http
-// private string version_name = "VOID ";
-// private string this_version = "0.9.9";
-// private int configVersion = 1;
-// private bool hide_on_pause = false;
-// private bool changing_icon_pos = false;
-// private bool show_tooltips = true;
-// public bool disable_power_usage = true;
-//
-// // Power consumption
-// private float power_request_amount = 0.01f;
-// public bool power_toggle = true;
-// public bool power_available = false;
-//
-// // VesselSimulator
-// Stage[] stages = new Stage[0];
-//
-// // Modules
-// VOID_HUD moduleHUD;
-//
-// //Debugging / limbo
-// private List<CelestialBody> tad_selected_bodies = new List<CelestialBody>(); //Bodies selected in Transfer Angle Info
-// private bool run_once = true; //for Update()
-// private string settings_path;
-//
-// private enum languages { EN };
-// private languages user_lang = languages.EN;
-// private int user_lang_index;
-//
-// public VOIDFlightMaster() : base()
-// {
-// Tools.PostDebugMessage ("Constructing VOID.");
-// }
-//
-// ~VOIDFlightMaster()
-// {
-// Tools.PostDebugMessage ("Destructing VOID.");
-// }
-//
-// private void Innsewerants_writeData(string[] csvArray)
-// {
-// var efile = KSP.IO.File.AppendText<VOIDFlightMaster>(vessel.vesselName + "_data.csv", null);
-// foreach (string line in csvArray)
-// {
-// efile.Write(line);
-// }
-// efile.Close();
-// }
-//
-// private void line_to_csvList()
-// {
-// //called if logging is on and interval has passed
-// //writes one line to the csvList
-//
-// string line = "";
-// if (first_write && !KSP.IO.File.Exists<VOIDFlightMaster>(vessel.vesselName + "_data.csv", null))
-// {
-// first_write = false;
-// line += "Mission Elapsed Time (s);Altitude ASL (m);Altitude above terrain (m);Orbital Velocity (m/s);Surface Velocity (m/s);Vertical Speed (m/s);Horizontal Speed (m/s);Gee Force (gees);Temperature (°C);Gravity (m/s²);Atmosphere Density (g/m³);\n";
-// }
-// //Mission time
-// line += vessel.missionTime.ToString("F3") + ";";
-// //Altitude ASL
-// line += vessel.orbit.altitude.ToString("F3") + ";";
-// //Altitude (true)
-// double alt_true = vessel.orbit.altitude - vessel.terrainAltitude;
-// if (vessel.terrainAltitude < 0) alt_true = vessel.orbit.altitude;
-// line += alt_true.ToString("F3") + ";";
-// //Orbital velocity
-// line += vessel.orbit.vel.magnitude.ToString("F3") + ";";
-// //surface velocity
-// line += vessel.srf_velocity.magnitude.ToString("F3") + ";";
-// //vertical speed
-// line += vessel.verticalSpeed.ToString("F3") + ";";
-// //horizontal speed
-// line += vessel.horizontalSrfSpeed.ToString("F3") + ";";
-// //gee force
-// line += vessel.geeForce.ToString("F3") + ";";
-// //temperature
-// line += vessel.flightIntegrator.getExternalTemperature().ToString("F2") + ";";
-// //gravity
-// double r_vessel = vessel.mainBody.Radius + vessel.mainBody.GetAltitude(vessel.findWorldCenterOfMass());
-// double g_vessel = (G_constant * vessel.mainBody.Mass) / Math.Pow(r_vessel, 2);
-// line += g_vessel.ToString("F3") + ";";
-// //atm density
-// line += (vessel.atmDensity * 1000).ToString("F3") + ";";
-// line += "\n";
-// if (csvList.Contains(line) == false) csvList.Add(line);
-// csvCollectTimer = 0f;
-// }
-//
-// private void main_csv()
-// {
-// // CSV Logging
-// // from ISA MapSat
-// if (csv_logging)
-// {
-// //data logging is on
-// //increment timers
-// csvWriteTimer += Time.deltaTime;
-// csvCollectTimer += Time.deltaTime;
-// }
-// else
-// {
-// //data logging is off
-// //reset any timers and clear anything from csvList
-// csvWriteTimer = 0f;
-// csvCollectTimer = 0f;
-// if (csvList.Count > 0) csvList.Clear();
-// }
-//
-// if (csv_logging && csvCollectTimer >= csv_log_interval && vessel.situation != Vessel.Situations.PRELAUNCH)
-// {
-// //data logging is on, vessel is not prelaunch, and interval has passed
-// //write a line to the list
-// line_to_csvList(); //write to the csv
-// }
-//
-// if (csvList.Count != 0 && csvWriteTimer >= 15f && csv_logging)
-// {
-// // csvList is not empty and interval between writings to file has elapsed
-// //write it
-// string[] csvData;
-// csvData = (string[])csvList.ToArray();
-// Innsewerants_writeData(csvData);
-// csvList.Clear();
-// csvWriteTimer = 0f;
-// }
-// }
-//
-// private void load_language()
-// {
-// ConfigNode lang_node = ConfigNode.Load(settings_path + "lang.dat");
-//
-// if (lang_node != null)
-// {
-// if (lang_node.HasNode(user_lang.ToString()))
-// {
-// ConfigNode _lang = lang_node.GetNode(user_lang.ToString());
-//
-// if (_lang.HasValue("void_primary")) label_strings.void_primary = _lang.GetValue("void_primary");
-// if (_lang.HasValue("void_altitude_asl")) label_strings.void_altitude_asl = _lang.GetValue("void_altitude_asl");
-// if (_lang.HasValue("void_velocity")) label_strings.void_velocity = _lang.GetValue("void_velocity");
-// if (_lang.HasValue("void_apoapsis")) label_strings.void_apoapsis = _lang.GetValue("void_apoapsis");
-// if (_lang.HasValue("void_periapsis")) label_strings.void_periapsis = _lang.GetValue("void_periapsis");
-// }
-// }
-// else
-// {
-// //lang_node == null
-// // Toadicus edit: added settings_path to the debug message for extra verbosity
-// Debug.LogError("[VOID] Unable to load file " + settings_path + "lang.dat!");
-// }
-// }
-//
-// private void load_icons()
-// {
-// // Toadicus edit: changed the directory to VOID instead of RBR, because RBR seemed confusing.
-// string path_icon_on = "VOID/Textures/void_icon_on";
-// string path_icon_off = "VOID/Textures/void_icon_off";
-//
-// if (GameDatabase.Instance.ExistsTexture(path_icon_on) && GameDatabase.Instance.ExistsTexture(path_icon_off))
-// {
-// if (debugging) Debug.Log("icon textures exist, loading...");
-// void_icon_on = GameDatabase.Instance.GetTexture(path_icon_on, false);
-// void_icon_off = GameDatabase.Instance.GetTexture(path_icon_off, false);
-// if (main_gui_minimized) void_icon = void_icon_off;
-// else void_icon = void_icon_on;
-// }
-// else
-// {
-// if (debugging) Debug.LogError("[VOID] icon texture file(s) missing");
-// //void_icons_loaded = false;
-// }
-// }
-//
-// private void load_old_settings()
-// {
-// if (KSP.IO.File.Exists<VOIDFlightMaster>("VOID.cfg", null))
-// {
-// string[] data = KSP.IO.File.ReadAllLines<VOIDFlightMaster>("VOID.cfg", null);
-// string[] name_val;
-// string[] temp;
-// string name = "";
-// string val = "";
-//
-// foreach (string s in data)
-// {
-// name_val = s.Split('=');
-// name = name_val[0].Trim();
-// val = name_val[1].Trim();
-//
-// if (val != "")
-// {
-// if (name == "MAIN WINDOW POS")
-// {
-// temp = val.Split(',');
-// //window_0_pos = new Rect(Convert.ToSingle(temp[0].Trim()), Convert.ToSingle(temp[1].Trim()), 10, 10);
-// main_window_pos.x = Convert.ToSingle(temp[0].Trim());
-// main_window_pos.y = Convert.ToSingle(temp[1].Trim());
-// }
-// if (name == "VOID WINDOW POS")
-// {
-// temp = val.Split(',');
-// void_window_pos = new Rect(Convert.ToSingle(temp[0].Trim()), Convert.ToSingle(temp[1].Trim()), 10f, 10f);
-// }
-// if (name == "ATMO WINDOW POS")
-// {
-// temp = val.Split(',');
-// atmo_window_pos = new Rect(Convert.ToSingle(temp[0].Trim()), Convert.ToSingle(temp[1].Trim()), 10f, 10f);
-// }
-// if (name == "TAD WINDOW POS")
-// {
-// temp = val.Split(',');
-// transfer_window_pos = new Rect(Convert.ToSingle(temp[0].Trim()), Convert.ToSingle(temp[1].Trim()), 10f, 10f);
-// }
-// if (name == "VESREG WINDOW POS")
-// {
-// temp = val.Split(',');
-// vessel_register_window_pos = new Rect(Convert.ToSingle(temp[0].Trim()), Convert.ToSingle(temp[1].Trim()), 10f, 10f);
-// }
-// if (name == "DATATIME WINDOW POS")
-// {
-// temp = val.Split(',');
-// data_logging_window_pos = new Rect(Convert.ToSingle(temp[0].Trim()), Convert.ToSingle(temp[1].Trim()), 10f, 10f);
-// }
-// if (name == "VESINFO WINDOW POS")
-// {
-// temp = val.Split(',');
-// vessel_info_window_pos = new Rect(Convert.ToSingle(temp[0].Trim()), Convert.ToSingle(temp[1].Trim()), 10f, 10f);
-// }
-// if (name == "MISC WINDOW POS")
-// {
-// temp = val.Split(',');
-// misc_window_pos = new Rect(Convert.ToSingle(temp[0].Trim()), Convert.ToSingle(temp[1].Trim()), 10f, 10f);
-// }
-// if (name == "CELINFO WINDOW POS")
-// {
-// temp = val.Split(',');
-// body_op_window_pos = new Rect(Convert.ToSingle(temp[0].Trim()), Convert.ToSingle(temp[1].Trim()), 10f, 10f);
-// }
-// if (name == "RENDEZVOUS WINDOW POS")
-// {
-// temp = val.Split(',');
-// rendezvous_info_window_pos = new Rect(Convert.ToSingle(temp[0].Trim()), Convert.ToSingle(temp[1].Trim()), 10f, 10f);
-// }
-// if (name == "ICON POS")
-// {
-// temp = val.Split(',');
-// main_icon_pos = new Rect(Convert.ToSingle(temp[0].Trim()), Convert.ToSingle(temp[1].Trim()), 30f, 30f);
-// }
-// if (name == "HUD MODULE") toggleHUDModule = Boolean.Parse(val);
-// if (name == "VOID MODULE") void_module = Boolean.Parse(val);
-// if (name == "ATMO MODULE") atmo_module = Boolean.Parse(val);
-// if (name == "TAD MODULE") tad_module = Boolean.Parse(val);
-// if (name == "VESREG MODULE") vessel_register_module = Boolean.Parse(val);
-// if (name == "DATATIME MODULE") data_time_module = Boolean.Parse(val);
-// if (name == "VESINFO MODULE") vessel_info_module = Boolean.Parse(val);
-// if (name == "MISC MODULE") misc_module = Boolean.Parse(val);
-// if (name == "CELINFO MODULE") celestial_body_info_module = Boolean.Parse(val);
-// if (name == "CELINFO SHOW OBTL") body_op_show_orbital = Boolean.Parse(val);
-// if (name == "CELINFO SHOW PHYS") body_op_show_physical = Boolean.Parse(val);
-// if (name == "MAIN GUI MINIMIZED") main_gui_minimized = Boolean.Parse(val);
-// if (name == "HIDE ON PAUSE") hide_on_pause = Boolean.Parse(val);
-// if (name == "SKIN INDEX") skin_index = Int32.Parse(val);
-// if (name == "DISABLE POWER USAGE") disable_power_usage = Boolean.Parse(val);
-// if (name == "SHOW TOOLTIPS") show_tooltips = Boolean.Parse(val);
-// if (name == "SHOW RENDEZVOUS INFO") rendezvous_module = Boolean.Parse(val);
-// if (name == "USE KSP TARGET") hide_vesreg_info = Boolean.Parse(val);
-// if (name == "USER LANG") user_lang = (languages)Enum.Parse(typeof(languages), val);
-// }
-// }
-// }
-// }
-//
-// private void load_settings()
-// {
-// Tools.PostDebugMessage ("VOID: Loading settings.");
-// var config = KSP.IO.PluginConfiguration.CreateForType<VOIDFlightMaster> ();
-// config.load ();
-//
-// int loadedConfigVersion = config.GetValue ("ConfigVersion", 0);
-//
-// if (loadedConfigVersion < 1 || true)
-// {
-// this.load_old_settings ();
-// // this.write_settings ();
-// // TODO: Enable this when the config update works for sure.
-// // KSP.IO.File.Delete<VOID> ("VOID.cfg");
-// return;
-// }
-//
-// this.main_window_pos = config.GetValue("MAIN_WINDOW_POS", main_window_pos);
-// this.void_window_pos = config.GetValue("VOID_WINDOW_POS", void_window_pos);
-// this.atmo_window_pos = config.GetValue("ATMO_WINDOW_POS", atmo_window_pos);
-// this.transfer_window_pos = config.GetValue("TAD_WINDOW_POS", transfer_window_pos);
-// this.vessel_register_window_pos = config.GetValue("VESREG_WINDOW_POS", vessel_register_window_pos);
-// this.data_logging_window_pos = config.GetValue("DATATIME_WINDOW_POS", data_logging_window_pos);
-// this.vessel_info_window_pos = config.GetValue("VESINFO_WINDOW_POS", vessel_info_window_pos);
-// this.misc_window_pos = config.GetValue("MISC_WINDOW_POS", misc_window_pos);
-// this.body_op_window_pos = config.GetValue("CELINFO_WINDOW_POS", body_op_window_pos);
-// this.rendezvous_info_window_pos = config.GetValue("RENDEZVOUS_WINDOW_POS", rendezvous_info_window_pos);
-// this.main_icon_pos = config.GetValue("ICON_POS", main_icon_pos);
-//
-// this.toggleHUDModule = config.GetValue("HUD_MODULE", false);
-// this.void_module = config.GetValue("VOID_MODULE", false);
-// this.atmo_module = config.GetValue("ATMO_MODULE", false);
-// this.tad_module = config.GetValue("TAD_MODULE", false);
-// this.vessel_register_module = config.GetValue("VESREG_MODULE", false);
-// this.data_time_module = config.GetValue("DATATIME_MODULE", false);
-// this.vessel_info_module = config.GetValue("VESINFO_MODULE", false);
-// this.misc_module = config.GetValue("MISC_MODULE", false);
-// this.celestial_body_info_module = config.GetValue("CELINFO_MODULE", false);
-// this.body_op_show_orbital = config.GetValue("CELINFO_SHOW_OBTL", false);
-// this.body_op_show_physical = config.GetValue("CELINFO_SHOW_PHYS", false);
-// this.main_gui_minimized = config.GetValue("MAIN_GUI_MINIMIZED", false);
-// this.hide_on_pause = config.GetValue("HIDE_ON_PAUSE", false);
-// this.disable_power_usage = config.GetValue("DISABLE_POWER_USAGE", true);
-// this.show_tooltips = config.GetValue("SHOW_TOOLTIPS", false);
-// this.rendezvous_module = config.GetValue("SHOW_RENDEZVOUS_INFO", false);
-// this.hide_vesreg_info = config.GetValue("USE_KSP_TARGET", false);
-//
-// this.skin_index = config.GetValue ("SKIN_INDEX", 0);
-//
-// this.user_lang = (languages)Enum.Parse(typeof(languages), config.GetValue ("USER_LANG", "EN"));
-// }
-//
-// private void write_settings()
-// {
-// Tools.PostDebugMessage ("VOID: Writing settings.");
-// try
-// {
-// var config = KSP.IO.PluginConfiguration.CreateForType<VOIDFlightMaster> ();
-// config.load ();
-//
-// /*
-// config.SetValue ("ConfigVersion", this.configVersion);
-// config.SetValue("MAIN_WINDOW_POS", main_window_pos);
-// config.SetValue("VOID_WINDOW_POS", void_window_pos);
-// config.SetValue("ATMO_WINDOW_POS", atmo_window_pos);
-// config.SetValue("TAD_WINDOW_POS", transfer_window_pos);
-// config.SetValue("VESREG_WINDOW_POS", vessel_register_window_pos);
-// config.SetValue("DATATIME_WINDOW_POS", data_logging_window_pos);
-// config.SetValue("VESINFO_WINDOW_POS", vessel_info_window_pos);
-// config.SetValue("MISC_WINDOW_POS", misc_window_pos);
-// config.SetValue("CELINFO_WINDOW_POS", body_op_window_pos);
-// config.SetValue("RENDEZVOUS_WINDOW_POS", rendezvous_info_window_pos);
-// config.SetValue("ICON_POS", main_icon_pos);
-// config.SetValue("HUD_MODULE", toggleHUDModule);
-// config.SetValue("VOID_MODULE", void_module);
-// config.SetValue("ATMO_MODULE", atmo_module);
-// config.SetValue("TAD_MODULE", tad_module);
-// config.SetValue("VESREG_MODULE", vessel_register_module);
-// config.SetValue("DATATIME_MODULE", data_time_module);
-// config.SetValue("VESINFO_MODULE", vessel_info_module);
-// config.SetValue("MISC_MODULE", misc_module);
-// config.SetValue("CELINFO_MODULE", celestial_body_info_module);
-// config.SetValue("CELINFO_SHOW_OBTL", body_op_show_orbital);
-// config.SetValue("CELINFO_SHOW_PHYS", body_op_show_physical);
-// config.SetValue("MAIN_GUI_MINIMIZED", main_gui_minimized);
-// config.SetValue("HIDE_ON_PAUSE", hide_on_pause);
-// config.SetValue("SKIN_INDEX", skin_index);
-// config.SetValue("DISABLE_POWER_USAGE", disable_power_usage);
-// config.SetValue("SHOW_TOOLTIPS", show_tooltips);
-// config.SetValue("SHOW_RENDEZVOUS_INFO", rendezvous_module);
-// config.SetValue("USE_KSP_TARGET", hide_vesreg_info);
-// config.SetValue("USER_LANG", user_lang);
-// */
-//
-// try
-// {
-// config.SetValue ("ConfigVersion", this.configVersion);
-// }
-// catch (NullReferenceException)
-// {
-// UnityEngine.Debug.LogError("config.SetValue (\"ConfigVersion\", this.configVersion);");
-// }
-// try
-// {
-// config.SetValue("MAIN_WINDOW_POS", main_window_pos);
-// }
-// catch (NullReferenceException)
-// {
-// UnityEngine.Debug.LogError("config.SetValue(\"MAIN_WINDOW_POS\", main_window_pos);");
-// }
-// try
-// {
-// config.SetValue("VOID_WINDOW_POS", void_window_pos);
-// }
-// catch (NullReferenceException)
-// {
-// UnityEngine.Debug.LogError("config.SetValue(\"VOID_WINDOW_POS\", void_window_pos);");
-// }
-// try
-// {
-// config.SetValue("ATMO_WINDOW_POS", atmo_window_pos);
-// }
-// catch (NullReferenceException)
-// {
-// UnityEngine.Debug.LogError("config.SetValue(\"ATMO_WINDOW_POS\", atmo_window_pos);");
-// }
-// try
-// {
-// config.SetValue("TAD_WINDOW_POS", transfer_window_pos);
-// }
-// catch (NullReferenceException)
-// {
-// UnityEngine.Debug.LogError("config.SetValue(\"TAD_WINDOW_POS\", transfer_window_pos);");
-// }
-// try
-// {
-// config.SetValue("VESREG_WINDOW_POS", vessel_register_window_pos);
-// }
-// catch (NullReferenceException)
-// {
-// UnityEngine.Debug.LogError("config.SetValue(\"VESREG_WINDOW_POS\", vessel_register_window_pos);");
-// }
-// try
-// {
-// config.SetValue("DATATIME_WINDOW_POS", data_logging_window_pos);
-// }
-// catch (NullReferenceException)
-// {
-// UnityEngine.Debug.LogError("config.SetValue(\"DATATIME_WINDOW_POS\", data_logging_window_pos);");
-// }
-// try
-// {
-// config.SetValue("VESINFO_WINDOW_POS", vessel_info_window_pos);
-// }
-// catch (NullReferenceException)
-// {
-// UnityEngine.Debug.LogError("config.SetValue(\"VESINFO_WINDOW_POS\", vessel_info_window_pos);");
-// }
-// try
-// {
-// config.SetValue("MISC_WINDOW_POS", misc_window_pos);
-// }
-// catch (NullReferenceException)
-// {
-// UnityEngine.Debug.LogError("config.SetValue(\"MISC_WINDOW_POS\", misc_window_pos);");
-// }
-// try
-// {
-// config.SetValue("CELINFO_WINDOW_POS", body_op_window_pos);
-// }
-// catch (NullReferenceException)
-// {
-// UnityEngine.Debug.LogError("config.SetValue(\"CELINFO_WINDOW_POS\", body_op_window_pos);");
-// }
-// try
-// {
-// config.SetValue("RENDEZVOUS_WINDOW_POS", rendezvous_info_window_pos);
-// }
-// catch (NullReferenceException)
-// {
-// UnityEngine.Debug.LogError("config.SetValue(\"RENDEZVOUS_WINDOW_POS\", rendezvous_info_window_pos);");
-// }
-// try
-// {
-// config.SetValue("ICON_POS", main_icon_pos);
-// }
-// catch (NullReferenceException)
-// {
-// UnityEngine.Debug.LogError("config.SetValue(\"ICON_POS\", main_icon_pos);");
-// }
-// try
-// {
-// config.SetValue("HUD_MODULE", toggleHUDModule);
-// }
-// catch (NullReferenceException)
-// {
-// UnityEngine.Debug.LogError("config.SetValue(\"HUD_MODULE\", toggleHUDModule);");
-// }
-// try
-// {
-// config.SetValue("VOID_MODULE", void_module);
-// }
-// catch (NullReferenceException)
-// {
-// UnityEngine.Debug.LogError("config.SetValue(\"VOID_MODULE\", void_module);");
-// }
-// try
-// {
-// config.SetValue("ATMO_MODULE", atmo_module);
-// }
-// catch (NullReferenceException)
-// {
-// UnityEngine.Debug.LogError("config.SetValue(\"ATMO_MODULE\", atmo_module);");
-// }
-// try
-// {
-// config.SetValue("TAD_MODULE", tad_module);
-// }
-// catch (NullReferenceException)
-// {
-// UnityEngine.Debug.LogError("config.SetValue(\"TAD_MODULE\", tad_module);");
-// }
-// try
-// {
-// config.SetValue("VESREG_MODULE", vessel_register_module);
-// }
-// catch (NullReferenceException)
-// {
-// UnityEngine.Debug.LogError("config.SetValue(\"VESREG_MODULE\", vessel_register_module);");
-// }
-// try
-// {
-// config.SetValue("DATATIME_MODULE", data_time_module);
-// }
-// catch (NullReferenceException)
-// {
-// UnityEngine.Debug.LogError("config.SetValue(\"DATATIME_MODULE\", data_time_module);");
-// }
-// try
-// {
-// config.SetValue("VESINFO_MODULE", vessel_info_module);
-// }
-// catch (NullReferenceException)
-// {
-// UnityEngine.Debug.LogError("config.SetValue(\"VESINFO_MODULE\", vessel_info_module);");
-// }
-// try
-// {
-// config.SetValue("MISC_MODULE", misc_module);
-// }
-// catch (NullReferenceException)
-// {
-// UnityEngine.Debug.LogError("config.SetValue(\"MISC_MODULE\", misc_module);");
-// }
-// try
-// {
-// config.SetValue("CELINFO_MODULE", celestial_body_info_module);
-// }
-// catch (NullReferenceException)
-// {
-// UnityEngine.Debug.LogError("config.SetValue(\"CELINFO_MODULE\", celestial_body_info_module);");
-// }
-// try
-// {
-// config.SetValue("CELINFO_SHOW_OBTL", body_op_show_orbital);
-// }
-// catch (NullReferenceException)
-// {
-// UnityEngine.Debug.LogError("config.SetValue(\"CELINFO_SHOW_OBTL\", body_op_show_orbital);");
-// }
-// try
-// {
-// config.SetValue("CELINFO_SHOW_PHYS", body_op_show_physical);
-// }
-// catch (NullReferenceException)
-// {
-// UnityEngine.Debug.LogError("config.SetValue(\"CELINFO_SHOW_PHYS\", body_op_show_physical);");
-// }
-// try
-// {
-// config.SetValue("MAIN_GUI_MINIMIZED", main_gui_minimized);
-// }
-// catch (NullReferenceException)
-// {
-// UnityEngine.Debug.LogError("config.SetValue(\"MAIN_GUI_MINIMIZED\", main_gui_minimized);");
-// }
-// try
-// {
-// config.SetValue("HIDE_ON_PAUSE", hide_on_pause);
-// }
-// catch (NullReferenceException)
-// {
-// UnityEngine.Debug.LogError("config.SetValue(\"HIDE_ON_PAUSE\", hide_on_pause);");
-// }
-// try
-// {
-// config.SetValue("SKIN_INDEX", skin_index);
-// }
-// catch (NullReferenceException)
-// {
-// UnityEngine.Debug.LogError("config.SetValue(\"SKIN_INDEX\", skin_index);");
-// }
-// try
-// {
-// config.SetValue("DISABLE_POWER_USAGE", disable_power_usage);
-// }
-// catch (NullReferenceException)
-// {
-// UnityEngine.Debug.LogError("config.SetValue(\"DISABLE_POWER_USAGE\", disable_power_usage);");
-// }
-// try
-// {
-// config.SetValue("SHOW_TOOLTIPS", show_tooltips);
-// }
-// catch (NullReferenceException)
-// {
-// UnityEngine.Debug.LogError("config.SetValue(\"SHOW_TOOLTIPS\", show_tooltips);");
-// }
-// try
-// {
-// config.SetValue("SHOW_RENDEZVOUS_INFO", rendezvous_module);
-// }
-// catch (NullReferenceException)
-// {
-// UnityEngine.Debug.LogError("config.SetValue(\"SHOW_RENDEZVOUS_INFO\", rendezvous_module);");
-// }
-// try
-// {
-// config.SetValue("USE_KSP_TARGET", hide_vesreg_info);
-// }
-// catch (NullReferenceException)
-// {
-// UnityEngine.Debug.LogError("config.SetValue(\"USE_KSP_TARGET\", hide_vesreg_info);");
-// }
-// try
-// {
-// config.SetValue("USER_LANG", user_lang);
-// }
-// catch (NullReferenceException)
-// {
-// UnityEngine.Debug.LogError("config.SetValue(\"USER_LANG\", user_lang);");
-// }
-// config.save ();
-// }
-// catch (NullReferenceException)
-// {
-// return;
-// }
-//
-// /*
-// string settings = "";
-// settings += "MAIN WINDOW POS = " + main_window_pos.x + " , " + main_window_pos.y + "\n";
-// settings += "VOID WINDOW POS = " + void_window_pos.x + " , " + void_window_pos.y + "\n";
-// settings += "ATMO WINDOW POS = " + atmo_window_pos.x + " , " + atmo_window_pos.y + "\n";
-// settings += "TAD WINDOW POS = " + transfer_window_pos.x + " , " + transfer_window_pos.y + "\n";
-// settings += "VESREG WINDOW POS = " + vessel_register_window_pos.x + " , " + vessel_register_window_pos.y + "\n";
-// settings += "DATATIME WINDOW POS = " + data_logging_window_pos.x + " , " + data_logging_window_pos.y + "\n";
-// settings += "VESINFO WINDOW POS = " + vessel_info_window_pos.x + " , " + vessel_info_window_pos.y + "\n";
-// settings += "MISC WINDOW POS = " + misc_window_pos.x + " , " + misc_window_pos.y + "\n";
-// settings += "CELINFO WINDOW POS = " + body_op_window_pos.x + " , " + body_op_window_pos.y + "\n";
-// settings += "RENDEZVOUS WINDOW POS = " + rendezvous_info_window_pos.x + " , " + rendezvous_info_window_pos.y + "\n";
-// settings += "ICON POS = " + main_icon_pos.x + " , " + main_icon_pos.y + "\n";
-// settings += "HUD MODULE = " + toggleHUDModule + "\n";
-// settings += "VOID MODULE = " + void_module + "\n";
-// settings += "ATMO MODULE = " + atmo_module + "\n";
-// settings += "TAD MODULE = " + tad_module + "\n";
-// settings += "VESREG MODULE = " + vessel_register_module + "\n";
-// settings += "DATATIME MODULE = " + data_time_module + "\n";
-// settings += "VESINFO MODULE = " + vessel_info_module + "\n";
-// settings += "MISC MODULE = " + misc_module + "\n";
-// settings += "CELINFO MODULE = " + celestial_body_info_module + "\n";
-// settings += "CELINFO SHOW OBTL = " + body_op_show_orbital + "\n";
-// settings += "CELINFO SHOW PHYS = " + body_op_show_physical + "\n";
-// settings += "MAIN GUI MINIMIZED = " + main_gui_minimized + "\n";
-// settings += "HIDE ON PAUSE = " + hide_on_pause + "\n";
-// settings += "HUD COLOR = " + moduleHUD.ColorIndex + "\n";
-// settings += "SKIN INDEX = " + skin_index + "\n";
-// settings += "DISABLE POWER USAGE = " + disable_power_usage + "\n";
-// settings += "SHOW TOOLTIPS = " + show_tooltips + "\n";
-// settings += "SHOW RENDEZVOUS INFO = " + rendezvous_module + "\n";
-// settings += "USE KSP TARGET = " + hide_vesreg_info + "\n";
-// settings += "USER LANG = " + user_lang + "\n";
-// KSP.IO.File.WriteAllText<VOID>(settings, "VOID.cfg", null);
-// */
-// }
-//
-// private void start_GUI()
-// {
-// RenderingManager.AddToPostDrawQueue(3, new Callback(draw_GUI)); //start the GUI
-// if (this.moduleHUD != null && !this.moduleHUD.guiRunning)
-// {
-// this.moduleHUD.StopGUI();
-// }
-// gui_running = true;
-// }
-//
-// private void stop_GUI()
-// {
-// RenderingManager.RemoveFromPostDrawQueue(3, new Callback(draw_GUI)); //stop the GUI
-// if (this.moduleHUD != null && this.moduleHUD.guiRunning)
-// {
-// this.moduleHUD.StopGUI();
-// }
-// gui_running = false;
-// }
-//
-// private void consume_resources()
-// {
-// if (TimeWarp.deltaTime == 0) return; //do nothing if paused
-// if (vessel.vesselType == VesselType.EVA || disable_power_usage) power_available = true; //power always available when EVA
-// else
-// {
-// float recvd_amount = vessel.rootPart.RequestResource("ElectricCharge", power_request_amount * TimeWarp.fixedDeltaTime);
-// if (recvd_amount > 0) power_available = true; // doesn't always send 100% of demand so as long as it sends something
-// else power_available = false;
-// }
-// }
-//
-// private void set_gui_styles()
-// {
-// //label_txt_left = new GUIStyle(GUI.skin.label);
-// //label_txt_left.normal.textColor = Color.white;
-// //label_txt_left.alignment = TextAnchor.UpperLeft;
-//
-// label_txt_center = new GUIStyle(GUI.skin.label);
-// label_txt_center.normal.textColor = Color.white;
-// label_txt_center.alignment = TextAnchor.UpperCenter;
-//
-// label_txt_center_bold = new GUIStyle(GUI.skin.label);
-// label_txt_center_bold.normal.textColor = Color.white;
-// label_txt_center_bold.alignment = TextAnchor.UpperCenter;
-// label_txt_center_bold.fontStyle = FontStyle.Bold;
-//
-// label_txt_right = new GUIStyle(GUI.skin.label);
-// label_txt_right.normal.textColor = Color.white;
-// label_txt_right.alignment = TextAnchor.UpperRight;
-//
-// gui_styles_set = true;
-// }
-//
-// private void body_OP_show_orbital_info(CelestialBody body)
-// {
-// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// if (body.bodyName == "Sun") GUILayout.Label("N/A", label_txt_right, GUILayout.ExpandWidth(true));
-// else GUILayout.Label((body.orbit.ApA / 1000).ToString("##,#") + "km", label_txt_right, GUILayout.ExpandWidth(true));
-// //GUILayout.EndHorizontal();
-//
-// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// if (body.bodyName == "Sun") GUILayout.Label("N/A", label_txt_right, GUILayout.ExpandWidth(true));
-// else GUILayout.Label(Tools.ConvertInterval(body.orbit.timeToAp), label_txt_right, GUILayout.ExpandWidth(true));
-// //GUILayout.EndHorizontal();
-//
-// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// if (body.bodyName == "Sun") GUILayout.Label("N/A", label_txt_right, GUILayout.ExpandWidth(true));
-// else GUILayout.Label((body.orbit.PeA / 1000).ToString("##,#") + "km", label_txt_right, GUILayout.ExpandWidth(true));
-// //GUILayout.EndHorizontal();
-//
-// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// if (body.bodyName == "Sun") GUILayout.Label("N/A", label_txt_right, GUILayout.ExpandWidth(true));
-// else GUILayout.Label(Tools.ConvertInterval(body.orbit.timeToPe), label_txt_right, GUILayout.ExpandWidth(true));
-// //GUILayout.EndHorizontal();
-//
-// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// if (body.bodyName == "Sun") GUILayout.Label("N/A", label_txt_right, GUILayout.ExpandWidth(true));
-// else GUILayout.Label((body.orbit.semiMajorAxis / 1000).ToString("##,#") + "km", label_txt_right, GUILayout.ExpandWidth(true));
-// //GUILayout.EndHorizontal();
-//
-// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// if (body.bodyName == "Sun") GUILayout.Label("N/A", label_txt_right, GUILayout.ExpandWidth(true));
-// else GUILayout.Label(body.orbit.eccentricity.ToString("F4") + "", label_txt_right, GUILayout.ExpandWidth(true));
-// //GUILayout.EndHorizontal();
-//
-// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// if (body.bodyName == "Sun") GUILayout.Label("N/A", label_txt_right, GUILayout.ExpandWidth(true));
-// else GUILayout.Label(Tools.ConvertInterval(body.orbit.period), label_txt_right, GUILayout.ExpandWidth(true));
-// //GUILayout.EndHorizontal();
-//
-// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// if (body.bodyName == "Sun") GUILayout.Label("N/A", label_txt_right, GUILayout.ExpandWidth(true));
-// else GUILayout.Label(Tools.ConvertInterval(body.rotationPeriod), label_txt_right, GUILayout.ExpandWidth(true));
-// //GUILayout.EndHorizontal();
-//
-// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// if (body.bodyName == "Sun") GUILayout.Label("N/A", label_txt_right, GUILayout.ExpandWidth(true));
-// else GUILayout.Label((body.orbit.orbitalSpeed / 1000).ToString("F2") + "km/s", label_txt_right, GUILayout.ExpandWidth(true));
-// //GUILayout.EndHorizontal();
-//
-// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// // Toadicus edit: convert mean anomaly into degrees.
-// if (body.bodyName == "Sun") GUILayout.Label("N/A", label_txt_right, GUILayout.ExpandWidth(true));
-// else GUILayout.Label((body.orbit.meanAnomaly * 180d / Math.PI).ToString("F3") + "°", label_txt_right, GUILayout.ExpandWidth(true));
-// //GUILayout.EndHorizontal();
-//
-// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// if (body.bodyName == "Sun") GUILayout.Label("N/A", label_txt_right, GUILayout.ExpandWidth(true));
-// else GUILayout.Label(body.orbit.trueAnomaly.ToString("F3") + "°", label_txt_right, GUILayout.ExpandWidth(true));
-// //GUILayout.EndHorizontal();
-//
-// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// // Toadicus edit: convert eccentric anomaly into degrees.
-// if (body.bodyName == "Sun") GUILayout.Label("N/A", label_txt_right, GUILayout.ExpandWidth(true));
-// else GUILayout.Label((body.orbit.eccentricAnomaly * 180d / Math.PI).ToString("F3") + "°", label_txt_right, GUILayout.ExpandWidth(true));
-// //GUILayout.EndHorizontal();
-//
-// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// if (body.bodyName == "Sun") GUILayout.Label("N/A", label_txt_right, GUILayout.ExpandWidth(true));
-// else GUILayout.Label(body.orbit.inclination.ToString("F3") + "°", label_txt_right, GUILayout.ExpandWidth(true));
-// //GUILayout.EndHorizontal();
-//
-// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// if (body.bodyName == "Sun") GUILayout.Label("N/A", label_txt_right, GUILayout.ExpandWidth(true));
-// else GUILayout.Label(body.orbit.LAN.ToString("F3") + "°", label_txt_right, GUILayout.ExpandWidth(true));
-// //GUILayout.EndHorizontal();
-//
-// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// if (body.bodyName == "Sun") GUILayout.Label("N/A", label_txt_right, GUILayout.ExpandWidth(true));
-// else GUILayout.Label(body.orbit.argumentOfPeriapsis.ToString("F3") + "°", label_txt_right, GUILayout.ExpandWidth(true));
-// //GUILayout.EndHorizontal();
-//
-// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// if (body.bodyName == "Sun") GUILayout.Label("N/A", label_txt_right, GUILayout.ExpandWidth(true));
-// else
-// {
-// string body_tidally_locked = "No";
-// if (body.tidallyLocked) body_tidally_locked = "Yes";
-// GUILayout.Label(body_tidally_locked, label_txt_right, GUILayout.ExpandWidth(true));
-// }
-// //GUILayout.EndHorizontal();
-// }
-//
-// private void body_OP_show_physical_info(CelestialBody body)
-// {
-// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label((body.Radius / 1000).ToString("##,#") + "km", label_txt_right, GUILayout.ExpandWidth(true));
-// //GUILayout.EndHorizontal();
-//
-// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label(((Math.Pow((body.Radius), 2) * 4 * Math.PI) / 1000).ToString("0.00e+00") + "km²", label_txt_right, GUILayout.ExpandWidth(true));
-// //GUILayout.EndHorizontal();
-//
-// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// // divide by 1000 to convert m to km
-// GUILayout.Label((((4d / 3) * Math.PI * Math.Pow(body.Radius, 3)) / 1000).ToString("0.00e+00") + "km³", label_txt_right, GUILayout.ExpandWidth(true));
-// //GUILayout.Label(((4 / 3) * Math.PI * Math.Pow((vessel.mainBody.Radius / 1000), 3)).ToString(), txt_right, GUILayout.ExpandWidth(true));
-// //GUILayout.EndHorizontal();
-//
-// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label(body.Mass.ToString("0.00e+00") + "kg", label_txt_right, GUILayout.ExpandWidth(true));
-// //GUILayout.EndHorizontal();
-//
-// double p = body.Mass / (Math.Pow(body.Radius, 3) * (4d / 3) * Math.PI);
-// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label(p.ToString("##,#") + "kg/m³", label_txt_right, GUILayout.ExpandWidth(true));
-// //GUILayout.EndHorizontal();
-//
-// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// if (name == "Sun") GUILayout.Label(body.sphereOfInfluence.ToString(), label_txt_right, GUILayout.ExpandWidth(true));
-// else GUILayout.Label((body.sphereOfInfluence / 1000).ToString("##,#") + "km", label_txt_right, GUILayout.ExpandWidth(true));
-// //GUILayout.EndHorizontal();
-//
-// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label(body.orbitingBodies.Count.ToString(), label_txt_right, GUILayout.ExpandWidth(true));
-// //GUILayout.EndHorizontal();
-//
-// //show # artificial satellites
-// int num_art_sats = 0;
-// foreach (Vessel v in FlightGlobals.Vessels)
-// {
-// if (v.mainBody == body && v.situation.ToString() == "ORBITING") num_art_sats++;
-// }
-//
-// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label(num_art_sats.ToString(), label_txt_right, GUILayout.ExpandWidth(true));
-// //GUILayout.EndHorizontal();
-//
-// double g_ASL = (G_constant * body.Mass) / Math.Pow(body.Radius, 2);
-// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label(Tools.MuMech_ToSI(g_ASL) + "m/s²", label_txt_right, GUILayout.ExpandWidth(true));
-// //GUILayout.EndHorizontal();
-//
-// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("≈ " + Tools.MuMech_ToSI(body.maxAtmosphereAltitude) + "m", label_txt_right, GUILayout.ExpandWidth(true));
-// //GUILayout.EndHorizontal();
-//
-// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// string O2 = "No";
-// if (body.atmosphereContainsOxygen == true) O2 = "Yes";
-// GUILayout.Label(O2, label_txt_right, GUILayout.ExpandWidth(true));
-// //GUILayout.EndHorizontal();
-//
-// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// string ocean = "No";
-// if (body.ocean == true) ocean = "Yes";
-// GUILayout.Label(ocean, label_txt_right, GUILayout.ExpandWidth(true));
-// //GUILayout.EndHorizontal();
-// }
-//
-// private void tad_targeting(CelestialBody body)
-// {
-// //Target Set/Unset buttons
-// if (FlightGlobals.fetch.VesselTarget == null || (FlightGlobals.fetch.VesselTarget != null && FlightGlobals.fetch.VesselTarget.GetVessel() == null))
-// {
-// //No TGT set or TGT is a Body
-// if ((CelestialBody)FlightGlobals.fetch.VesselTarget != body)
-// {
-// if (GUILayout.Button("Set Target", GUILayout.ExpandWidth(false)))
-// {
-// FlightGlobals.fetch.SetVesselTarget(body);
-// if (debugging) Debug.Log("[VOID] KSP Target set to CelestialBody " + body.bodyName);
-// }
-// }
-// else if ((CelestialBody)FlightGlobals.fetch.VesselTarget == body)
-// {
-// if (GUILayout.Button("Unset Target", GUILayout.ExpandWidth(false)))
-// {
-// FlightGlobals.fetch.SetVesselTarget(null);
-// if (debugging) Debug.Log("[VOID] KSP Target set to null");
-// }
-// }
-// }
-// else if (FlightGlobals.fetch.VesselTarget == null || (FlightGlobals.fetch.VesselTarget != null && FlightGlobals.fetch.VesselTarget.GetVessel() != null))
-// {
-// //No TGT or TGT is a vessel
-// if (GUILayout.Button("Set Target", GUILayout.ExpandWidth(false)))
-// {
-// FlightGlobals.fetch.SetVesselTarget(body);
-// if (debugging) Debug.Log("[VOID] KSP Target set to CelestialBody " + body.bodyName);
-// }
-// }
-// }
-//
-// private void display_transfer_angles_SUN2PLANET(CelestialBody body)
-// {
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Phase angle (curr/trans):");
-// GUILayout.Label(Tools.mrenigma03_calcphase(vessel, body).ToString("F3") + "° / " + Tools.Nivvy_CalcTransferPhaseAngle(vessel.orbit.semiMajorAxis, body.orbit.semiMajorAxis, vessel.mainBody.gravParameter).ToString("F3") + "°", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Transfer velocity:");
-// GUILayout.Label((Tools.Younata_DeltaVToGetToOtherBody((vessel.mainBody.gravParameter / 1000000000), (vessel.orbit.semiMajorAxis / 1000), (body.orbit.semiMajorAxis / 1000)) * 1000).ToString("F2") + "m/s", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-// }
-//
-// private void display_transfer_angles_PLANET2PLANET(CelestialBody body)
-// {
-// double dv1 = Tools.Younata_DeltaVToGetToOtherBody((vessel.mainBody.referenceBody.gravParameter / 1000000000), (vessel.mainBody.orbit.semiMajorAxis / 1000), (body.orbit.semiMajorAxis / 1000));
-// double dv2 = Tools.Younata_DeltaVToExitSOI((vessel.mainBody.gravParameter / 1000000000), (vessel.orbit.semiMajorAxis / 1000), (vessel.mainBody.sphereOfInfluence / 1000), Math.Abs(dv1));
-//
-// double trans_ejection_angle = Tools.Younata_TransferBurnPoint((vessel.orbit.semiMajorAxis / 1000), dv2, (Math.PI / 2.0), (vessel.mainBody.gravParameter / 1000000000));
-// double curr_ejection_angle = Tools.Adammada_CurrentEjectionAngle(FlightGlobals.ActiveVessel.longitude, FlightGlobals.ActiveVessel.orbit.referenceBody.rotationAngle, FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN, FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent);
-//
-// double trans_phase_angle = Tools.Nivvy_CalcTransferPhaseAngle(vessel.mainBody.orbit.semiMajorAxis, body.orbit.semiMajorAxis, vessel.mainBody.referenceBody.gravParameter) % 360;
-// double curr_phase_angle = Tools.Adammada_CurrrentPhaseAngle(body.orbit.LAN, body.orbit.orbitPercent, FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN, FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent);
-//
-// double adj_phase_angle = Tools.adjustCurrPhaseAngle(trans_phase_angle, curr_phase_angle);
-// double adj_trans_ejection_angle = Tools.adjust_transfer_ejection_angle(trans_ejection_angle, trans_phase_angle);
-// double adj_curr_ejection_angle = Tools.adjust_current_ejection_angle(curr_ejection_angle);
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Phase angle (curr/trans):");
-// GUILayout.Label(adj_phase_angle.ToString("F3") + "° / " + trans_phase_angle.ToString("F3") + "°", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Ejection angle (curr/trans):");
-// GUILayout.Label(adj_curr_ejection_angle.ToString("F3") + "° / " + adj_trans_ejection_angle.ToString("F3") + "°", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Transfer velocity:");
-// GUILayout.Label((dv2 * 1000).ToString("F2") + "m/s", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-// }
-//
-// private void display_transfer_angles_PLANET2MOON(CelestialBody body)
-// {
-// double dv1 = Tools.Younata_DeltaVToGetToOtherBody((vessel.mainBody.gravParameter / 1000000000), (vessel.orbit.semiMajorAxis / 1000), (body.orbit.semiMajorAxis / 1000));
-//// double curr_phase_angle = Adammada_CurrrentPhaseAngle(body.orbit.LAN, body.orbit.orbitPercent, vessel.orbit.LAN, vessel.orbit.orbitPercent);
-// double trans_phase_angle = Tools.Nivvy_CalcTransferPhaseAngle(vessel.orbit.semiMajorAxis, body.orbit.semiMajorAxis, vessel.mainBody.gravParameter);
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Phase angle (curr/trans):");
-// GUILayout.Label(Tools.mrenigma03_calcphase(vessel, body).ToString("F3") + "° / " + trans_phase_angle.ToString("F3") + "°", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Transfer velocity:");
-// GUILayout.Label((dv1 * 1000).ToString("F2") + "m/s", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-// }
-//
-// private void display_transfer_angles_MOON2MOON(CelestialBody body)
-// {
-// double dv1 = Tools.Younata_DeltaVToGetToOtherBody((vessel.mainBody.referenceBody.gravParameter / 1000000000), (vessel.mainBody.orbit.semiMajorAxis / 1000), (body.orbit.semiMajorAxis / 1000));
-// double dv2 = Tools.Younata_DeltaVToExitSOI((vessel.mainBody.gravParameter / 1000000000), (vessel.orbit.semiMajorAxis / 1000), (vessel.mainBody.sphereOfInfluence / 1000), Math.Abs(dv1));
-// double trans_ejection_angle = Tools.Younata_TransferBurnPoint((vessel.orbit.semiMajorAxis / 1000), dv2, (Math.PI / 2.0), (vessel.mainBody.gravParameter / 1000000000));
-//
-// double curr_phase_angle = Tools.Adammada_CurrrentPhaseAngle(body.orbit.LAN, body.orbit.orbitPercent, FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN, FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent);
-// double curr_ejection_angle = Tools.Adammada_CurrentEjectionAngle(FlightGlobals.ActiveVessel.longitude, FlightGlobals.ActiveVessel.orbit.referenceBody.rotationAngle, FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN, FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent);
-//
-// double trans_phase_angle = Tools.Nivvy_CalcTransferPhaseAngle(vessel.mainBody.orbit.semiMajorAxis, body.orbit.semiMajorAxis, vessel.mainBody.referenceBody.gravParameter) % 360;
-//
-// double adj_phase_angle = Tools.adjustCurrPhaseAngle(trans_phase_angle, curr_phase_angle);
-// //double adj_ejection_angle = adjustCurrEjectionAngle(trans_phase_angle, curr_ejection_angle);
-//
-// //new stuff
-// //
-// double adj_trans_ejection_angle = Tools.adjust_transfer_ejection_angle(trans_ejection_angle, trans_phase_angle);
-// double adj_curr_ejection_angle = Tools.adjust_current_ejection_angle(curr_ejection_angle);
-// //
-// //
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Phase angle (curr/trans):");
-// GUILayout.Label(adj_phase_angle.ToString("F3") + "° / " + trans_phase_angle.ToString("F3") + "°", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Ejection angle (curr/trans):");
-// GUILayout.Label(adj_curr_ejection_angle.ToString("F3") + "° / " + adj_trans_ejection_angle.ToString("F3") + "°", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Transfer velocity:");
-// GUILayout.Label((dv2 * 1000).ToString("F2") + "m/s", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-// }
-//
-// // GUI
-// // Toadicus edit: added colons for each label_string.
-// private void void_gui(int window_id)
-// {
-// // Toadicus edit: added local sidereal longitude.
-// double LSL = vessel.longitude + vessel.orbit.referenceBody.rotationAngle;
-// LSL = Tools.FixDegreeDomain (LSL);
-//
-// GUILayout.BeginVertical();
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label(label_strings.void_primary + ":");
-// GUILayout.Label(vessel.mainBody.bodyName, GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label(label_strings.void_altitude_asl + ":");
-// GUILayout.Label(Tools.MuMech_ToSI(vessel.orbit.altitude) + "m", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label(label_strings.void_velocity + ":");
-// GUILayout.Label(Tools.MuMech_ToSI(vessel.orbit.vel.magnitude) + "m/s", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label(label_strings.void_apoapsis + ":");
-// GUILayout.Label(Tools.MuMech_ToSI(vessel.orbit.ApA) + "m", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Time to Ap:");
-// GUILayout.Label(Tools.ConvertInterval(vessel.orbit.timeToAp), GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label(label_strings.void_periapsis + ":");
-// GUILayout.Label(Tools.MuMech_ToSI(vessel.orbit.PeA) + "m", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Time to Pe:");
-// GUILayout.Label(Tools.ConvertInterval(vessel.orbit.timeToPe), GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Inclination:");
-// GUILayout.Label(vessel.orbit.inclination.ToString("F3") + "°", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// double r_vessel = vessel.mainBody.Radius + vessel.mainBody.GetAltitude(vessel.findWorldCenterOfMass());
-// double g_vessel = (G_constant * vessel.mainBody.Mass) / Math.Pow(r_vessel, 2);
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Gravity:");
-// GUILayout.Label(Tools.MuMech_ToSI(g_vessel) + "m/s²", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// extended_orbital_info = GUILayout.Toggle(extended_orbital_info, "Extended info");
-//
-// if (extended_orbital_info)
-// {
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Period:");
-// GUILayout.Label(Tools.ConvertInterval(vessel.orbit.period), GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Semi-major axis:");
-// GUILayout.Label((vessel.orbit.semiMajorAxis / 1000).ToString("##,#") + "km", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Eccentricity:");
-// GUILayout.Label(vessel.orbit.eccentricity.ToString("F4"), GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// // Toadicus edit: convert mean anomaly into degrees.
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Mean anomaly:");
-// GUILayout.Label((vessel.orbit.meanAnomaly * 180d / Math.PI).ToString("F3") + "°", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("True anomaly:");
-// GUILayout.Label(vessel.orbit.trueAnomaly.ToString("F3") + "°", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// // Toadicus edit: convert eccentric anomaly into degrees.
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Eccentric anomaly:");
-// GUILayout.Label((vessel.orbit.eccentricAnomaly * 180d / Math.PI).ToString("F3") + "°", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Long. ascending node:");
-// GUILayout.Label(vessel.orbit.LAN.ToString("F3") + "°", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Arg. of periapsis:");
-// GUILayout.Label(vessel.orbit.argumentOfPeriapsis.ToString("F3") + "°", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// // Toadicus edit: added local sidereal longitude.
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Local Sidereal Longitude:");
-// GUILayout.Label(LSL.ToString("F3") + "°", label_txt_right);
-// GUILayout.EndHorizontal();
-// }
-//
-// GUILayout.EndVertical();
-// GUI.DragWindow();
-// }
-//
-// private void atmo_gui(int window_id)
-// {
-// GUILayout.BeginVertical();
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Altitude (true):");
-// double alt_true = vessel.orbit.altitude - vessel.terrainAltitude;
-// // HACK: This assumes that on worlds with oceans, all water is fixed at 0 m, and water covers the whole surface at 0 m.
-// if (vessel.terrainAltitude < 0 && vessel.mainBody.ocean ) alt_true = vessel.orbit.altitude;
-// GUILayout.Label(Tools.MuMech_ToSI(alt_true) + "m", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal ();
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Latitude:");
-// GUILayout.Label(Tools.GetLatitudeString(vessel), GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Longitude:");
-// GUILayout.Label(Tools.GetLongitudeString(vessel), GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Heading:");
-// GUILayout.Label(Tools.MuMech_get_heading(vessel).ToString("F2") + "° " + Tools.get_heading_text(Tools.MuMech_get_heading(vessel)), GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Terrain elevation:");
-// GUILayout.Label(Tools.MuMech_ToSI(vessel.terrainAltitude) + "m", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Surface velocity:");
-// GUILayout.Label(Tools.MuMech_ToSI(vessel.srf_velocity.magnitude) + "m/s", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Vertical speed:");
-// GUILayout.Label(Tools.MuMech_ToSI(vessel.verticalSpeed) + "m/s", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Horizontal speed:");
-// GUILayout.Label(Tools.MuMech_ToSI(vessel.horizontalSrfSpeed) + "m/s", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Temperature:");
-// GUILayout.Label(vessel.flightIntegrator.getExternalTemperature().ToString("F2") + "° C", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Atmosphere density:");
-// GUILayout.Label(Tools.MuMech_ToSI(vessel.atmDensity * 1000) + "g/m³", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Pressure:");
-// GUILayout.Label(vessel.staticPressure.ToString("F2") + " atms", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Atmosphere limit:");
-// GUILayout.Label("≈ " + Tools.MuMech_ToSI(vessel.mainBody.maxAtmosphereAltitude) + "m", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// // Toadicus edit: added Biome
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Biome:");
-// GUILayout.Label(Tools.Toadicus_GetAtt(vessel).name, label_txt_right);
-// GUILayout.EndHorizontal();
-//
-// GUILayout.EndVertical();
-// GUI.DragWindow();
-// }
-//
-// private void tad_gui(int window_id)
-// {
-// GUILayout.BeginVertical();
-//
-// if (vessel.mainBody.name == "Sun") //Vessel is orbiting the Sun
-// {
-// foreach (CelestialBody body in vessel.mainBody.orbitingBodies)
-// {
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// if (GUILayout.Button(body.bodyName))
-// {
-// //add or remove this body to this list of bodies to display more info on
-// if (tad_selected_bodies.Contains(body)) tad_selected_bodies.Remove(body);
-// else tad_selected_bodies.Add(body);
-// }
-// GUILayout.Label("Inclined " + body.orbit.inclination.ToString("F3") + "°", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// if (tad_selected_bodies.Contains(body))
-// {
-// display_transfer_angles_SUN2PLANET(body); //show phase angles for each selected body
-// tad_targeting(body); //display Set/Unset Target button for each selected body
-// }
-// }
-// }
-// else if (vessel.mainBody.referenceBody.name == "Sun") //Vessel is orbiting a planet
-// {
-// foreach (CelestialBody body in vessel.mainBody.referenceBody.orbitingBodies)
-// {
-// if (body.name != vessel.mainBody.name) // show other planets
-// {
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// if (GUILayout.Button(body.bodyName))
-// {
-// //add or remove this body to this list of bodies to display more info on
-// if (tad_selected_bodies.Contains(body)) tad_selected_bodies.Remove(body);
-// else tad_selected_bodies.Add(body);
-// }
-// GUILayout.Label("Inclined " + body.orbit.inclination.ToString("F3") + "°", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// if (tad_selected_bodies.Contains(body))
-// {
-// display_transfer_angles_PLANET2PLANET(body);
-// tad_targeting(body); //display Set/Unset Target button
-// }
-// }
-// }
-// foreach (CelestialBody body in vessel.mainBody.orbitingBodies) // show moons
-// {
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// if (GUILayout.Button(body.bodyName))
-// {
-// //add or remove this body to this list of bodies to display more info on
-// if (tad_selected_bodies.Contains(body)) tad_selected_bodies.Remove(body);
-// else tad_selected_bodies.Add(body);
-// }
-// GUILayout.Label("Inclined " + body.orbit.inclination.ToString("F3") + "°", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// if (tad_selected_bodies.Contains(body))
-// {
-// display_transfer_angles_PLANET2MOON(body);
-// tad_targeting(body); //display Set/Unset Target button
-// }
-// }
-// }
-// else if (vessel.mainBody.referenceBody.referenceBody.name == "Sun") // Vessel is orbiting a moon
-// {
-// foreach (CelestialBody body in vessel.mainBody.referenceBody.orbitingBodies)
-// {
-// if (body.name != vessel.mainBody.name) // show other moons
-// {
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// if (GUILayout.Button(body.bodyName))
-// {
-// //add or remove this body to this list of bodies to display more info on
-// if (tad_selected_bodies.Contains(body)) tad_selected_bodies.Remove(body);
-// else tad_selected_bodies.Add(body);
-// }
-// GUILayout.Label("Inclined " + body.orbit.inclination.ToString("F3") + "°", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// if (tad_selected_bodies.Contains(body))
-// {
-// display_transfer_angles_MOON2MOON(body);
-// tad_targeting(body); //display Set/Unset Target button
-// }
-// }
-// }
-// }
-// GUILayout.EndVertical();
-// GUI.DragWindow();
-// }
-//
-// private void test_gui(int window_id)
-// {
-// GUILayout.BeginVertical();
-//
-// GUILayout.Label("FlightGlobals.fetch.vesselTargetMode = " + FlightGlobals.fetch.vesselTargetMode.ToString());
-// //if (debugging) Debug.Log("[VOID] vesselTargetMode OK");
-// if (FlightGlobals.fetch.VesselTarget != null)
-// {
-// GUILayout.Label("VesselTarget == " + FlightGlobals.fetch.VesselTarget.ToString());
-// //if (debugging) Debug.Log("[VOID] VesselTarget OK");
-// GUILayout.Label("vesselTargetTransform == " + FlightGlobals.fetch.vesselTargetTransform.ToString());
-// //if (debugging) Debug.Log("[VOID] vesselTargetTransform OK");
-// GUILayout.Label("vesselTargetDirection == " + FlightGlobals.fetch.vesselTargetDirection.ToString());
-// //if (debugging) Debug.Log("[VOID] vesselTargetDirection OK");
-// GUILayout.Label("vesselTargetDelta == " + FlightGlobals.fetch.vesselTargetDelta.ToString());
-// //if (debugging) Debug.Log("[VOID] vesselTargetDelta OK");
-// }
-// else GUILayout.Label("VesselTarget == null");
-//
-//
-// //check whats in here
-// //GUI.skin.font.fontNames
-// //foreach (String f in GUI.skin.font.fontNames)
-// //{
-// // GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// // GUILayout.Label(f);
-// // GUILayout.EndHorizontal();
-// //}
-//
-//
-//
-//
-// //fail
-// //if (Event.current.keyCode == KeyCode.Z)
-// //{
-// // FlightCtrlState s = new FlightCtrlState();
-// // vessel.FeedInputFeed();
-// // s.mainThrottle = 1;
-// //}
-//
-//
-//
-// //MapView.MapIsEnabled = false;
-// //fail
-//
-//
-//
-// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// //GUILayout.Label(DateTime.Now.ToString("d MMMM"));
-// //GUILayout.EndHorizontal();
-//
-// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// //GUILayout.Label("situation:", GUILayout.ExpandWidth(true));
-// //GUILayout.Label(vessel.situation.ToString(), label_txt_right);
-// //GUILayout.EndHorizontal();
-//
-// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// //GUILayout.Label("vessel.missionTime:", GUILayout.ExpandWidth(true));
-// //GUILayout.Label(vessel.missionTime.ToString(), label_txt_right);
-// //GUILayout.EndHorizontal();
-//
-// //Orbit target_orbit = new Orbit();
-// //target_orbit = FlightGlobals.fetch.VesselTarget.GetOrbit();
-//
-//
-// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// //GUILayout.Label("target_orbit.altitude", GUILayout.ExpandWidth(true));
-// //GUILayout.Label(target_orbit.altitude.ToString("F2"), label_txt_right);
-// //GUILayout.EndHorizontal();
-//
-//
-// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// //GUILayout.Label("vessel.packed", GUILayout.ExpandWidth(true));
-// //GUILayout.Label(vessel.packed.ToString(), label_txt_right);
-// //GUILayout.EndHorizontal();
-//
-//
-// //q = 1/2 p v^2
-// //p = local air density
-// //v = velocity
-// //part.dynamicPressureAtm
-// double q = .5 * vessel.atmDensity * Math.Pow(vessel.orbit.vel.magnitude, 2);
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("dynamic pressure q:", GUILayout.ExpandWidth(true));
-// GUILayout.Label(q.ToString("F4"), label_txt_right);
-// GUILayout.EndHorizontal();
-//
-// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// //GUILayout.Label("part.dynamicPressureAtm:", GUILayout.ExpandWidth(true));
-// //GUILayout.Label(part.dynamicPressureAtm.ToString("F3"), label_txt_right);
-// //GUILayout.EndHorizontal();
-//
-// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// //GUILayout.Label("part.staticPressureAtm:", GUILayout.ExpandWidth(true));
-// //GUILayout.Label(part.staticPressureAtm.ToString("F3"), label_txt_right);
-// //GUILayout.EndHorizontal();
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("vessel.staticPressure:", GUILayout.ExpandWidth(true));
-// GUILayout.Label(vessel.staticPressure.ToString("F3"), label_txt_right);
-// GUILayout.EndHorizontal();
-//
-//
-//
-//
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("FlightLogger.getMissionStats():", GUILayout.ExpandWidth(true));
-// GUILayout.Label(FlightLogger.getMissionStats(), label_txt_right);
-// GUILayout.EndHorizontal();
-//
-// //parse this out
-// //"Total Distance Traveled: 552m"
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-//
-// string temp = FlightLogger.getMissionStats();
-// temp = temp.Substring(temp.IndexOf("Total Distance Traveled:"));
-// //GUILayout.Label(temp, GUILayout.ExpandWidth(true));
-// //int colon_pos = temp.IndexOf(":");
-// temp = temp.Substring(temp.IndexOf(":") + 1);
-// //GUILayout.Label(temp, GUILayout.ExpandWidth(true));
-// int m_pos = temp.IndexOf("m");
-// temp = temp.Substring(0, m_pos + 1);
-// temp = temp.Trim();
-//
-// GUILayout.Label("Distance traveled:", GUILayout.ExpandWidth(true));
-// GUILayout.Label(temp, label_txt_right);
-//
-// GUILayout.EndHorizontal();
-//
-// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// //GUILayout.Label("power_request_interval:", GUILayout.ExpandWidth(true));
-// //GUILayout.Label(power_request_interval.ToString(), label_txt_right);
-// //GUILayout.EndHorizontal();
-//
-// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// //GUILayout.Label("power_request_amount:", GUILayout.ExpandWidth(true));
-// //GUILayout.Label(power_request_amount.ToString(), label_txt_right);
-// //GUILayout.EndHorizontal();
-//
-// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// //GUILayout.Label("Tools.MuMech_get_heading():", GUILayout.ExpandWidth(true));
-// //GUILayout.Label(Tools.MuMech_get_heading().ToString("F2"), label_txt_right);
-// //GUILayout.EndHorizontal();
-//
-// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// //GUILayout.Label("num_fixedupdate_calls:", GUILayout.ExpandWidth(true));
-// //GUILayout.Label(num_fixedupdate_calls.ToString(), label_txt_right);
-// //GUILayout.EndHorizontal();
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("vessel.flightIntegrator.currentDragForce:", GUILayout.ExpandWidth(true));
-// GUILayout.Label(vessel.flightIntegrator.currentDragForce.ToString(), label_txt_right);
-// GUILayout.EndHorizontal();
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("vessel.flightIntegrator.drag:", GUILayout.ExpandWidth(true));
-// GUILayout.Label(vessel.flightIntegrator.drag.ToString(), label_txt_right);
-// GUILayout.EndHorizontal();
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("vessel.flightIntegrator.dragArea:", GUILayout.ExpandWidth(true));
-// GUILayout.Label(vessel.flightIntegrator.dragArea.ToString(), label_txt_right);
-// GUILayout.EndHorizontal();
-//
-// //
-//
-// GUILayout.EndVertical();
-// GUI.DragWindow();
-// }
-//
-// private void celestial_body_info_gui(int window_id)
-// {
-// //print("starting celestial_body_info_gui()...");
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-//
-// GUILayout.BeginVertical(GUILayout.Width(150));
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("", GUILayout.ExpandWidth(true));
-// GUILayout.EndHorizontal();
-//
-// GUILayout.EndVertical();
-//
-// GUILayout.BeginVertical(GUILayout.Width(150));
-//
-// body_OP_selected_body_1 = all_bodies[body_OP_body_1_index];
-// body_OP_selected_body_2 = all_bodies[body_OP_body_2_index];
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// if (GUILayout.Button("<", GUILayout.ExpandWidth(false)))
-// {
-// body_OP_body_1_index--;
-// if (body_OP_body_1_index < 0) body_OP_body_1_index = all_bodies.Count - 1;
-// }
-// GUILayout.Label(all_bodies[body_OP_body_1_index].bodyName, label_txt_center_bold, GUILayout.ExpandWidth(true));
-// if (GUILayout.Button(">", GUILayout.ExpandWidth(false)))
-// {
-// body_OP_body_1_index++;
-// if (body_OP_body_1_index > all_bodies.Count - 1) body_OP_body_1_index = 0;
-// }
-// GUILayout.EndHorizontal();
-// GUILayout.EndVertical();
-//
-// GUILayout.BeginVertical(GUILayout.Width(150));
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// if (GUILayout.Button("<", GUILayout.ExpandWidth(false)))
-// {
-// body_OP_body_2_index--;
-// if (body_OP_body_2_index < 0) body_OP_body_2_index = all_bodies.Count - 1;
-// }
-// GUILayout.Label(all_bodies[body_OP_body_2_index].bodyName, label_txt_center_bold, GUILayout.ExpandWidth(true));
-// if (GUILayout.Button(">", GUILayout.ExpandWidth(false)))
-// {
-// body_OP_body_2_index++;
-// if (body_OP_body_2_index > all_bodies.Count - 1) body_OP_body_2_index = 0;
-// }
-// GUILayout.EndHorizontal();
-// GUILayout.EndVertical();
-//
-// GUILayout.EndHorizontal();
-//
-// //}
-//
-// //toggle for orbital info chunk
-// if (GUILayout.Button("Orbital Characteristics", GUILayout.ExpandWidth(true))) body_op_show_orbital = !body_op_show_orbital;
-//
-// if (body_op_show_orbital)
-// {
-// //begin orbital into horizontal chunk
-// //print("begin orbital info section...");
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-//
-// //begin orbital value labels column
-// GUILayout.BeginVertical(GUILayout.Width(150));
-//
-// //print("printing row labels...");
-//
-// GUILayout.Label("Apoapsis:");
-// GUILayout.Label("Time to Ap:");
-// GUILayout.Label("Periapsis:");
-// GUILayout.Label("Time to Pe:");
-// GUILayout.Label("Semi-major axis:");
-// GUILayout.Label("Eccentricity:");
-// GUILayout.Label("Orbital period:");
-// GUILayout.Label("Rotational period:");
-// GUILayout.Label("Velocity:");
-// GUILayout.Label("Mean anomaly:");
-// GUILayout.Label("True anomaly:");
-// GUILayout.Label("Eccentric anomaly:");
-// GUILayout.Label("Inclination:");
-// GUILayout.Label("Long. ascending node:");
-// GUILayout.Label("Arg. of periapsis:");
-// GUILayout.Label("Tidally locked:");
-//
-// //end orbital value labels column
-// GUILayout.EndVertical();
-//
-// //begin primary orbital values column
-// GUILayout.BeginVertical(GUILayout.Width(150));
-//
-// body_OP_show_orbital_info(body_OP_selected_body_1);
-//
-// //end primary orbital values column
-// GUILayout.EndVertical();
-//
-// //begin secondary orbital values column
-// GUILayout.BeginVertical(GUILayout.Width(150));
-//
-// body_OP_show_orbital_info(body_OP_selected_body_2);
-//
-// //end secondary orbital values column
-// GUILayout.EndVertical();
-//
-// //end orbital info horizontal chunk
-// GUILayout.EndHorizontal();
-// }
-//
-// //toggle for physical info chunk
-// if (GUILayout.Button("Physical Characteristics", GUILayout.ExpandWidth(true))) body_op_show_physical = !body_op_show_physical;
-//
-// if (body_op_show_physical)
-// {
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-//
-// //begin physical info value label column
-// GUILayout.BeginVertical(GUILayout.Width(150));
-//
-// GUILayout.Label("Radius:");
-// GUILayout.Label("Surface area:");
-// GUILayout.Label("Volume:");
-// GUILayout.Label("Mass:");
-// GUILayout.Label("Density:");
-// GUILayout.Label("Sphere of influence:");
-// GUILayout.Label("Natural satellites:");
-// GUILayout.Label("Artificial satellites:");
-// GUILayout.Label("Surface gravity:");
-// GUILayout.Label("Atmosphere altitude:");
-// GUILayout.Label("Atmospheric O\u2082:");
-// GUILayout.Label("Has ocean:");
-//
-// //end physical info value label column
-// GUILayout.EndVertical();
-//
-// //begin primary physical values column
-// GUILayout.BeginVertical(GUILayout.Width(150));
-//
-// body_OP_show_physical_info(body_OP_selected_body_1);
-//
-// //end primary physical column
-// GUILayout.EndVertical();
-//
-// //begin secondary physical values column
-// GUILayout.BeginVertical(GUILayout.Width(150));
-//
-// body_OP_show_physical_info(body_OP_selected_body_2);
-//
-// //end target physical values column
-// GUILayout.EndVertical();
-//
-// //end physical value horizontal chunk
-// GUILayout.EndHorizontal();
-// }
-//
-// GUI.DragWindow();
-// }
-//
-// private void rendezvous_info_gui(int window_id)
-// {
-// Vessel rendezvessel = new Vessel();
-// CelestialBody rendezbody = new CelestialBody();
-//
-// GUILayout.BeginVertical();
-//
-// //display both
-// //Show Target Info
-// GUILayout.Label("Target:", label_txt_center_bold);
-// if (FlightGlobals.fetch.VesselTarget != null)
-// {
-// //a KSP Target (body or vessel) is selected
-// if (FlightGlobals.fetch.vesselTargetMode == FlightGlobals.VesselTargetModes.Direction)
-// {
-// //a Body is selected
-// rendezbody = vessel.patchedConicSolver.targetBody;
-// display_rendezvous_info(null, rendezbody);
-// }
-// else if (FlightGlobals.fetch.vesselTargetMode == FlightGlobals.VesselTargetModes.DirectionAndVelocity)
-// {
-// //a Vessel is selected
-// rendezvessel = FlightGlobals.fetch.VesselTarget.GetVessel();
-// display_rendezvous_info(rendezvessel, null);
-// }
-// //Show Unset button for both options above
-// if (GUILayout.Button("Unset Target", GUILayout.ExpandWidth(false)))
-// {
-// FlightGlobals.fetch.SetVesselTarget(null);
-// if (debugging) Debug.Log("[VOID] KSP Target set to null");
-// }
-//
-// }
-// else
-// {
-// //no KSP Target selected
-// GUILayout.Label("No Target Selected", label_txt_center_bold);
-// }
-//
-// //Show Vessel Register vessel info
-// if (hide_vesreg_info == false)
-// {
-// GUILayout.Label("Vessel Register:", label_txt_center_bold);
-// if (vesreg_selected_vessel != null)
-// {
-// rendezvessel = vesreg_selected_vessel;
-// display_rendezvous_info(rendezvessel, null);
-//
-// //show set/unset buttons
-// if (FlightGlobals.fetch.VesselTarget == null || (FlightGlobals.fetch.VesselTarget != null && FlightGlobals.fetch.VesselTarget.GetVessel() != vesreg_selected_vessel))
-// {
-// //no Tgt set or Tgt is not this vessel
-// //show a Set button
-// if (GUILayout.Button("Set Target", GUILayout.ExpandWidth(false)))
-// {
-// FlightGlobals.fetch.SetVesselTarget(rendezvessel);
-// if (debugging) Debug.Log("[VOID] KSP Target set to " + rendezvessel.vesselName);
-// }
-// }
-// else if (FlightGlobals.fetch.VesselTarget != null && FlightGlobals.fetch.VesselTarget.GetVessel() == vesreg_selected_vessel)
-// {
-// //this VRegister Tgt is also set as KSP tgt
-// //show Unset button
-// //if (GUILayout.Button("Unset Target", GUILayout.ExpandWidth(false)))
-// //{
-// // FlightGlobals.fetch.SetVesselTarget(null);
-// // if (debugging) Debug.Log("[VOID] KSP Target set to null");
-// // }
-// }
-// }
-// else
-// {
-// //vesreg Vessel is null
-// //targ = null;
-// GUILayout.Label("No Vessel Selected", label_txt_center_bold);
-// }
-// }
-//
-// hide_vesreg_info = GUILayout.Toggle(hide_vesreg_info, "Hide Vessel Register Info");
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label(" ", GUILayout.ExpandWidth(true));
-// if (GUILayout.Button("Close", GUILayout.ExpandWidth(false))) rendezvous_module = false;
-// GUILayout.EndHorizontal();
-//
-// GUILayout.EndVertical();
-// GUI.DragWindow();
-// }
-//
-// private void display_rendezvous_info(Vessel v, CelestialBody cb)
-// {
-// if (cb == null && v != null)
-// {
-// //Display vessel rendezvous info
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label(v.vesselName, label_txt_center_bold, GUILayout.ExpandWidth(true));
-// GUILayout.EndHorizontal();
-//
-// if (v.situation == Vessel.Situations.ESCAPING || v.situation == Vessel.Situations.FLYING || v.situation == Vessel.Situations.ORBITING || v.situation == Vessel.Situations.SUB_ORBITAL)
-// {
-// // Toadicus edit: added local sidereal longitude.
-// // Toadicus edit: added local sidereal longitude.
-// double LSL = vessel.longitude + vessel.orbit.referenceBody.rotationAngle;
-// LSL = Tools.FixDegreeDomain (LSL);
-//
-// //display orbital info for orbiting/flying/suborbital/escaping vessels only
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Ap/Pe:");
-// GUILayout.Label(Tools.MuMech_ToSI(v.orbit.ApA) + "m / " + Tools.MuMech_ToSI(v.orbit.PeA) + "m", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Altitude:");
-// GUILayout.Label(Tools.MuMech_ToSI(v.orbit.altitude) + "m", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Inclination:");
-// GUILayout.Label(v.orbit.inclination.ToString("F3") + "°", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// if (vessel.mainBody == v.mainBody)
-// {
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Relative inclination:");
-// GUILayout.Label(Vector3d.Angle(vessel.orbit.GetOrbitNormal(), v.orbit.GetOrbitNormal()).ToString("F3") + "°", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-// }
-// //if (debugging) Debug.Log("[CHATR] v -> v relative incl OK");
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Velocity:");
-// GUILayout.Label(Tools.MuMech_ToSI(v.orbit.vel.magnitude) + "m/s", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Relative velocity:");
-// GUILayout.Label(Tools.MuMech_ToSI(v.orbit.vel.magnitude - vessel.orbit.vel.magnitude) + "m/s", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Distance:");
-// GUILayout.Label(Tools.MuMech_ToSI((vessel.findWorldCenterOfMass() - v.findWorldCenterOfMass()).magnitude) + "m", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// //target_vessel_extended_orbital_info = GUILayout.Toggle(target_vessel_extended_orbital_info, "Extended info");
-//
-// if (target_vessel_extended_orbital_info)
-// {
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Period:");
-// GUILayout.Label(Tools.ConvertInterval(v.orbit.period), GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Semi-major axis:");
-// GUILayout.Label((v.orbit.semiMajorAxis / 1000).ToString("##,#") + "km", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Eccentricity:");
-// GUILayout.Label(v.orbit.eccentricity.ToString("F4"), GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// // Toadicus edit: convert mean anomaly into degrees.
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Mean anomaly:");
-// GUILayout.Label((v.orbit.meanAnomaly * 180d / Math.PI).ToString("F3") + "°", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("True anomaly:");
-// GUILayout.Label(v.orbit.trueAnomaly.ToString("F3") + "°", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// // Toadicus edit: convert eccentric anomaly into degrees.
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Eccentric anomaly:");
-// GUILayout.Label((v.orbit.eccentricAnomaly * 180d / Math.PI).ToString("F3") + "°", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Long. ascending node:");
-// GUILayout.Label(v.orbit.LAN.ToString("F3") + "°", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Arg. of periapsis:");
-// GUILayout.Label(v.orbit.argumentOfPeriapsis.ToString("F3") + "°", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// // Toadicus edit: added local sidereal longitude.
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Local Sidereal Longitude:");
-// GUILayout.Label(LSL.ToString("F3") + "°", label_txt_right);
-// GUILayout.EndHorizontal();
-// }
-// }
-// else
-// {
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Latitude:");
-// GUILayout.Label(Tools.GetLatitudeString(vessel), GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Longitude:");
-// GUILayout.Label(Tools.GetLongitudeString(vessel), GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Distance:");
-// GUILayout.Label(Tools.MuMech_ToSI((vessel.findWorldCenterOfMass() - v.findWorldCenterOfMass()).magnitude) + "m", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-// }
-// }
-// else if (cb != null && v == null)
-// {
-// //Display CelstialBody rendezvous info
-// GUILayout.Label(cb.bodyName, label_txt_center_bold);
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Ap/Pe:");
-// GUILayout.Label(Tools.MuMech_ToSI(cb.orbit.ApA) + "m / " + Tools.MuMech_ToSI(cb.orbit.PeA) + "m", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-// //if (debugging) Debug.Log("[VOID] Ap/Pe OK");
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Inclination:");
-// GUILayout.Label(cb.orbit.inclination.ToString("F3") + "°", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-// //if (debugging) Debug.Log("[VOID] Inclination OK");
-//
-// if (cb.referenceBody == vessel.mainBody)
-// {
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Relative inclination:");
-// GUILayout.Label(Vector3d.Angle(vessel.orbit.GetOrbitNormal(), cb.orbit.GetOrbitNormal()).ToString("F3") + "°", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-// //if (debugging) Debug.Log("[VOID] cb Relative inclination OK");
-// }
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Distance:");
-// GUILayout.Label(Tools.MuMech_ToSI((vessel.mainBody.position - cb.position).magnitude) + "m", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// //if (debugging) Debug.Log("[VOID] Distance OK");
-//
-// //SUN2PLANET:
-// if (vessel.mainBody.bodyName == "Sun" && cb.referenceBody == vessel.mainBody)
-// {
-// display_transfer_angles_SUN2PLANET(cb);
-// //if (debugging) Debug.Log("[VOID] SUN2PLANET OK");
-// }
-//
-// //PLANET2PLANET
-// else if (vessel.mainBody.referenceBody.bodyName == "Sun" && cb.referenceBody == vessel.mainBody.referenceBody)
-// {
-// display_transfer_angles_PLANET2PLANET(cb);
-// //if (debugging) Debug.Log("[VOID] PLANET2PLANET OK");
-// }
-//
-// //PLANET2MOON
-// else if (vessel.mainBody.referenceBody.bodyName == "Sun" && cb.referenceBody == vessel.mainBody)
-// {
-// display_transfer_angles_PLANET2MOON(cb);
-// //if (debugging) Debug.Log("[VOID] PLANET2MOON OK");
-// }
-//
-// //MOON2MOON
-// else if (vessel.mainBody.referenceBody.referenceBody.bodyName == "Sun" && cb.referenceBody == vessel.mainBody.referenceBody)
-// {
-// display_transfer_angles_MOON2MOON(cb);
-// //if (debugging) Debug.Log("[VOID] MOON2MOON OK");
-// }
-//
-// //else GUILayout.Label("Transfer angle information\nunavailable for this target");
-//
-// }
-// }
-//
-// private void data_time_gui(int window_id)
-// {
-// GUIStyle txt_white = new GUIStyle(GUI.skin.label);
-// txt_white.normal.textColor = txt_white.focused.textColor = Color.white;
-// GUIStyle txt_green = new GUIStyle(GUI.skin.label);
-// txt_green.normal.textColor = txt_green.focused.textColor = Color.green;
-// GUIStyle txt_yellow = new GUIStyle(GUI.skin.label);
-// txt_yellow.normal.textColor = txt_yellow.focused.textColor = Color.yellow;
-//
-// GUILayout.BeginVertical();
-//
-// GUILayout.Label("System time: " + DateTime.Now.ToString("HH:mm:ss"));
-// GUILayout.Label(Tools.ConvertInterval(stopwatch1));
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// if (GUILayout.Button("Start"))
-// {
-// if (stopwatch1_running == false) stopwatch1_running = true;
-// }
-// if (GUILayout.Button("Stop"))
-// {
-// if (stopwatch1_running == true) stopwatch1_running = false;
-// }
-// if (GUILayout.Button("Reset"))
-// {
-// if (stopwatch1_running == true) stopwatch1_running = false;
-// stopwatch1 = 0;
-// }
-// GUILayout.EndHorizontal();
-//
-// GUIStyle label_style = txt_white;
-// string log_label = "Inactive";
-// if (csv_logging && vessel.situation.ToString() == "PRELAUNCH")
-// {
-// log_label = "Awaiting launch";
-// label_style = txt_yellow;
-// }
-// if (csv_logging && vessel.situation.ToString() != "PRELAUNCH")
-// {
-// log_label = "Active";
-// label_style = txt_green;
-// }
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// csv_logging = GUILayout.Toggle(csv_logging, "Data logging: ", GUILayout.ExpandWidth(false));
-// GUILayout.Label(log_label, label_style, GUILayout.ExpandWidth(true));
-// GUILayout.EndHorizontal();
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Interval: ", GUILayout.ExpandWidth(false));
-// csv_log_interval_str = GUILayout.TextField(csv_log_interval_str, GUILayout.ExpandWidth(true));
-// GUILayout.Label("s", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// float new_log_interval;
-// if (Single.TryParse(csv_log_interval_str, out new_log_interval)) csv_log_interval = new_log_interval;
-//
-// GUILayout.EndVertical();
-// GUI.DragWindow();
-// }
-//
-// private void vessel_info_gui(int window_id)
-// {
-// GUILayout.BeginVertical();
-//
-// GUILayout.Label(vessel.vesselName, label_txt_center_bold, GUILayout.ExpandWidth(true));
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("G-force:");
-// GUILayout.Label(vessel.geeForce.ToString("F2") + " gees", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// int num_parts = 0;
-// double total_mass = vessel.GetTotalMass();
-// double resource_mass = 0;
-// double max_thrust = 0;
-// double final_thrust = 0;
-//
-// foreach (Part p in vessel.parts)
-// {
-// num_parts++;
-// resource_mass += p.GetResourceMass();
-//
-// foreach (PartModule pm in p.Modules)
-// {
-// if ((pm.moduleName == "ModuleEngines") && ((p.State == PartStates.ACTIVE) || ((Staging.CurrentStage > Staging.lastStage) && (p.inverseStage == Staging.lastStage))))
-// {
-// max_thrust += ((ModuleEngines)pm).maxThrust;
-// final_thrust += ((ModuleEngines)pm).finalThrust;
-// }
-// }
-// }
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Parts:");
-// GUILayout.Label(num_parts.ToString("F0"), GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Total mass:");
-// GUILayout.Label(total_mass.ToString("F1") + " tons", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Resource mass:");
-// GUILayout.Label(resource_mass.ToString("F1") + " tons", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// if (stages.Length > Staging.lastStage)
-// {
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("DeltaV (Current Stage):");
-// GUILayout.Label(Tools.MuMech_ToSI(stages[Staging.lastStage].deltaV).ToString() + "m/s", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-// }
-//
-// if (stages.Length > 0)
-// {
-// double totalDeltaV = 0d;
-//
-// for (int i = 0; i < stages.Length; ++i)
-// {
-// totalDeltaV += stages [i].deltaV;
-// }
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("DeltaV (Total):");
-// GUILayout.Label(Tools.MuMech_ToSI(totalDeltaV).ToString() + "m/s", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-// }
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Throttle:");
-// GUILayout.Label((vessel.ctrlState.mainThrottle * 100f).ToString("F0") + "%", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Thrust (curr/max):");
-// GUILayout.Label(final_thrust.ToString("F1") + " / " + max_thrust.ToString("F1") + " kN", GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// double gravity = vessel.mainBody.gravParameter / Math.Pow(vessel.mainBody.Radius + vessel.altitude, 2);
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("T:W (curr/max):");
-// GUILayout.Label((final_thrust / (total_mass * gravity)).ToString("F2") + " / " + (max_thrust / (total_mass * gravity)).ToString("F2"), GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// double g_ASL = (G_constant * vessel.mainBody.Mass) / Math.Pow(vessel.mainBody.Radius, 2);
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label("Max T:W @ surface:");
-// GUILayout.Label((max_thrust / (total_mass * g_ASL)).ToString("F2"), GUILayout.ExpandWidth(false));
-// GUILayout.EndHorizontal();
-//
-// GUILayout.EndVertical();
-// GUI.DragWindow();
-// }
-//
-// private void misc_info_gui(int window_id)
-// {
-// GUIContent _content = new GUIContent();
-// GUILayout.BeginVertical();
-//
-// //show_tooltips = GUILayout.Toggle(show_tooltips, "Show tooltips", GUILayout.ExpandWidth(true));
-// disable_power_usage = GUILayout.Toggle(disable_power_usage, "Disable power usage");
-// hide_on_pause = GUILayout.Toggle(hide_on_pause, "Hide windows on pause");
-// data_time_module = GUILayout.Toggle(data_time_module, "Data Logging & Time");
-//
-// //Language
-// languages[] languages_array = Enum.GetValues(typeof(languages)) as languages[];
-// List<languages> languages_list = new List<languages>();
-//
-// foreach (var val in languages_array)
-// {
-// languages_list.Add(val);
-// }
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-//
-// if (GUILayout.Button("◄"))
-// {
-// //need separate preset indices for chatter and each beep
-// user_lang_index--;
-// if (user_lang_index < 0) user_lang_index = languages_list.Count - 1;
-// if (debugging) Debug.Log("[VOID] user_lang_index = " + user_lang_index);
-// //user_lang = languages_list[user_lang_index];
-// //load_language();
-// }
-//
-// if (GUILayout.Button("[WIP]" + languages_list[user_lang_index].ToString()))
-// {
-// user_lang = languages_list[user_lang_index];
-// load_language();
-// }
-//
-// if (GUILayout.Button("►"))
-// {
-// user_lang_index++;
-// if (user_lang_index >= languages_list.Count) user_lang_index = 0;
-// if (debugging) Debug.Log("[VOID] user_lang_index = " + user_lang_index);
-// //user_lang = languages_list[user_lang_index];
-// //load_language();
-// }
-//
-// GUILayout.EndHorizontal();
-//
-// //Skin picker
-// GUISkin[] skin_array = AssetBase.FindObjectsOfTypeIncludingAssets(typeof(GUISkin)) as GUISkin[];
-// List<GUISkin> skin_list = new List<GUISkin>();
-//
-// foreach (GUISkin _skin in skin_array)
-// {
-// if (_skin.name != "PlaqueDialogSkin" && _skin.name != "FlagBrowserSkin" && _skin.name != "SSUITextAreaDefault") skin_list.Add(_skin);
-// }
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-//
-// GUILayout.Label("Skin:", GUILayout.ExpandWidth(false));
-//
-// _content.text = "◄";
-// _content.tooltip = "Select previous skin";
-// if (GUILayout.Button(_content, GUILayout.ExpandWidth(true)))
-// {
-// skin_index--;
-// if (skin_index < 0) skin_index = skin_list.Count;
-// if (debugging) Debug.Log("[VOID] new skin_index = " + skin_index + " :: skin_list.Count = " + skin_list.Count);
-// }
-//
-// string skin_name = "";
-// if (skin_index == 0) skin_name = "None";
-// else skin_name = skin_list[skin_index - 1].name;
-// _content.text = skin_name;
-// _content.tooltip = "Current skin";
-// GUILayout.Label(_content, label_txt_center, GUILayout.ExpandWidth(true));
-//
-// _content.text = "►";
-// _content.tooltip = "Select next skin";
-// if (GUILayout.Button(_content, GUILayout.ExpandWidth(true)))
-// {
-// skin_index++;
-// if (skin_index > skin_list.Count) skin_index = 0;
-// if (debugging) Debug.Log("[VOID] new skin_index = " + skin_index + " :: skin_list.Count = " + skin_list.Count);
-// }
-//
-// GUILayout.EndHorizontal();
-//
-// //Change icon position
-// if (changing_icon_pos == false)
-// {
-// _content.text = "Change icon position";
-// _content.tooltip = "Move icon anywhere on the screen";
-// if (GUILayout.Button(_content, GUILayout.ExpandWidth(false))) changing_icon_pos = true;
-// }
-// else GUILayout.Label("Click anywhere to set new icon position");
-//
-// //HUD color
-// if (GUILayout.Button("Change HUD color", GUILayout.ExpandWidth(false)) && this.moduleHUD != null)
-// {
-// Tools.PostDebugMessage ("VOID: Incrementing VOID_HUD ColorIndex.");
-// this.moduleHUD.ColorIndex++;
-//
-// }
-//
-// //if (show_tooltips && GUI.tooltip != "") tooltips(misc_window_pos);
-//
-// GUILayout.EndVertical();
-// GUI.DragWindow();
-// }
-//
-// private void vessel_register_gui(int window_id)
-// {
-// GUILayout.BeginVertical();
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// if (GUILayout.Button("<"))
-// {
-// vessel_register_body_index--;
-// if (vessel_register_body_index < 0) vessel_register_body_index = all_bodies.Count - 1;
-// }
-// GUILayout.Label(all_bodies[vessel_register_body_index].bodyName, label_txt_center_bold, GUILayout.ExpandWidth(true));
-// if (GUILayout.Button(">"))
-// {
-// vessel_register_body_index++;
-// if (vessel_register_body_index > all_bodies.Count - 1) vessel_register_body_index = 0;
-// }
-// GUILayout.EndHorizontal();
-//
-// vessel_register_selected_body = all_bodies[vessel_register_body_index];
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// if (GUILayout.Button("<"))
-// {
-// vessel_register_vessel_type_index--;
-// if (vessel_register_vessel_type_index < 0) vessel_register_vessel_type_index = all_vessel_types.Count - 1;
-// }
-// GUILayout.Label(all_vessel_types[vessel_register_vessel_type_index].ToString(), label_txt_center_bold, GUILayout.ExpandWidth(true));
-// if (GUILayout.Button(">"))
-// {
-// vessel_register_vessel_type_index++;
-// if (vessel_register_vessel_type_index > all_vessel_types.Count - 1) vessel_register_vessel_type_index = 0;
-// }
-// GUILayout.EndHorizontal();
-//
-// vessel_register_vessel_type = all_vessel_types[vessel_register_vessel_type_index];
-//
-// GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// if (GUILayout.Button("Landed", GUILayout.ExpandWidth(true))) vessel_register_vessel_situation = "Landed";
-// if (GUILayout.Button("Orbiting", GUILayout.ExpandWidth(true))) vessel_register_vessel_situation = "Orbiting";
-// GUILayout.EndHorizontal();
-//
-// //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-// GUILayout.Label(Tools.UppercaseFirst(vessel_register_vessel_situation) + " " + vessel_register_vessel_type.ToString() + "s @ " + vessel_register_selected_body.bodyName, label_txt_center, GUILayout.ExpandWidth(true));
-// //GUILayout.EndHorizontal();
-//
-// GUILayout.EndVertical();
-//
-// vessel_register_scroll_pos = GUILayout.BeginScrollView(vessel_register_scroll_pos, false, false);
-//
-// foreach (Vessel v in FlightGlobals.Vessels)
-// {
-// if (v != vessel && v.vesselType == vessel_register_vessel_type && v.mainBody == vessel_register_selected_body)
-// {
-// if ((vessel_register_vessel_situation == "Landed" && (v.situation == Vessel.Situations.LANDED || v.situation == Vessel.Situations.PRELAUNCH || v.situation == Vessel.Situations.SPLASHED)) || (vessel_register_vessel_situation == "Orbiting" && (v.situation == Vessel.Situations.ESCAPING || v.situation == Vessel.Situations.FLYING || v.situation == Vessel.Situations.ORBITING || v.situation == Vessel.Situations.SUB_ORBITAL)))
-// {
-// if (GUILayout.Button(v.vesselName, GUILayout.ExpandWidth(true)))
-// {
-// if (vesreg_selected_vessel != v)
-// {
-// vesreg_selected_vessel = v; //set clicked vessel as selected_vessel
-// rendezvous_module = true; //turn bool on to open the window if closed
-// }
-// else
-// {
-// vesreg_selected_vessel = null;
-// }
-// }
-// }
-// }
-// }
-//
-// GUILayout.EndScrollView();
-// GUI.DragWindow();
-// }
-//
-// //private void tooltips(Rect pos)
-// //{
-// // if (show_tooltips && GUI.tooltip != "")
-// // {
-// // float w = 5.5f * GUI.tooltip.Length;
-// // float x = (Event.current.mousePosition.x < pos.width / 2) ? Event.current.mousePosition.x + 10 : Event.current.mousePosition.x - 10 - w;
-// // GUI.Box(new Rect(x, Event.current.mousePosition.y, w, 25f), GUI.tooltip, gs_tooltip);
-// // }
-// //}
-//
-// private void main_gui(int window_id)
-// {
-// GUILayout.BeginVertical();
-//
-// if (power_available)
-// {
-// if (power_toggle)
-// {
-// //Show menu toggles only when power is turned on and available
-// vessel_info_module = GUILayout.Toggle(vessel_info_module, "Vessel Infomation");
-// void_module = GUILayout.Toggle(void_module, "Orbital Information");
-// atmo_module = GUILayout.Toggle(atmo_module, "Surface & Atmospheric Information");
-// tad_module = GUILayout.Toggle(tad_module, "Transfer Angle Information");
-// rendezvous_module = GUILayout.Toggle(rendezvous_module, "Rendezvous Information");
-// celestial_body_info_module = GUILayout.Toggle(celestial_body_info_module, "Celestial Body Information");
-// vessel_register_module = GUILayout.Toggle(vessel_register_module, "Vessel Register");
-// misc_module = GUILayout.Toggle(misc_module, "Miscellaneous");
-// toggleHUDModule = GUILayout.Toggle(toggleHUDModule, "Show HUD");
-// //test_module = GUILayout.Toggle(test_module, "The Lab");
-// }
-//
-// string str = "ON";
-// if (power_toggle) str = "OFF";
-// if (GUILayout.Button("Power " + str)) power_toggle = !power_toggle;
-// }
-// else
-// {
-// GUIStyle label_txt_red = new GUIStyle(GUI.skin.label);
-// label_txt_red.normal.textColor = Color.red;
-// label_txt_red.alignment = TextAnchor.MiddleCenter;
-// GUILayout.Label("-- POWER LOST --", label_txt_red);
-// }
-//
-// GUILayout.EndVertical();
-// GUI.DragWindow();
-// }
-//
-// protected void draw_GUI()
-// {
-// if (hide_on_pause == false || (hide_on_pause && PauseMenu.isOpen == false))
-// {
-// //Apply a skin if selected
-// if (skin_index == 0) GUI.skin = null;
-// else if (skin_index == 1) GUI.skin = AssetBase.GetGUISkin("KSP window 1");
-// else if (skin_index == 2) GUI.skin = AssetBase.GetGUISkin("KSP window 2");
-// else if (skin_index == 3) GUI.skin = AssetBase.GetGUISkin("KSP window 3");
-// else if (skin_index == 4) GUI.skin = AssetBase.GetGUISkin("KSP window 4");
-// else if (skin_index == 5) GUI.skin = AssetBase.GetGUISkin("KSP window 5");
-// else if (skin_index == 6) GUI.skin = AssetBase.GetGUISkin("KSP window 6");
-// else if (skin_index == 7) GUI.skin = AssetBase.GetGUISkin("KSP window 7");
-// else if (skin_index == 8) GUI.skin = AssetBase.GetGUISkin("OrbitMapSkin");
-//
-// if (gui_styles_set == false) set_gui_styles(); //set GUI styles once AFTER setting skin
-//
-// void_icon = void_icon_off; //icon off default
-// if (power_toggle) void_icon = void_icon_on; //or on if power_toggle==true
-// if (GUI.Button(new Rect(main_icon_pos), void_icon, new GUIStyle())) main_gui_minimized = !main_gui_minimized;
-//
-// int window_id = window_base_id;
-//
-// if (main_gui_minimized == false) main_window_pos = GUILayout.Window(window_id, main_window_pos, main_gui, version_name + this_version, GUILayout.Width(250), GUILayout.Height(50));
-// if (power_toggle && power_available)
-// {
-// //hide these windows if power is turned off or unavailable
-// if (void_module) void_window_pos = GUILayout.Window(++window_id, void_window_pos, void_gui, "Orbital Information", GUILayout.Width(250), GUILayout.Height(50));
-// if (atmo_module) atmo_window_pos = GUILayout.Window(++window_id, atmo_window_pos, atmo_gui, "Surface & Atmospheric Information", GUILayout.Width(250), GUILayout.Height(50));
-// if (tad_module) transfer_window_pos = GUILayout.Window(++window_id, transfer_window_pos, tad_gui, "Transfer Angle Information", GUILayout.Width(315), GUILayout.Height(50));
-// if (vessel_register_module) vessel_register_window_pos = GUILayout.Window(++window_id, vessel_register_window_pos, vessel_register_gui, "Vessel Register", GUILayout.Width(250), GUILayout.Height(375));
-// if (data_time_module) data_logging_window_pos = GUILayout.Window(++window_id, data_logging_window_pos, data_time_gui, "Data Logging & Time", GUILayout.Width(250), GUILayout.Height(50));
-// if (vessel_info_module)
-// {
-// if ((TimeWarp.WarpMode == TimeWarp.Modes.LOW) || (TimeWarp.CurrentRate <= TimeWarp.MaxPhysicsRate))
-// {
-// SimManager.Instance.RequestSimulation();
-// }
-//
-// vessel_info_window_pos = GUILayout.Window(++window_id, vessel_info_window_pos, vessel_info_gui, "Vessel Information", GUILayout.Width(250), GUILayout.Height(50));
-// }
-// if (misc_module) misc_window_pos = GUILayout.Window(++window_id, misc_window_pos, misc_info_gui, "Miscellaneous", GUILayout.Width(275), GUILayout.Height(50));
-// if (test_module) lab_window_pos = GUILayout.Window(++window_id, lab_window_pos, test_gui, "The Lab", GUILayout.Width(350), GUILayout.Height(50));
-// if (rendezvous_module) rendezvous_info_window_pos = GUILayout.Window(++window_id, rendezvous_info_window_pos, rendezvous_info_gui, "Rendezvous Information", GUILayout.Width(315), GUILayout.Height(50));
-// if (celestial_body_info_module) body_op_window_pos = GUILayout.Window(++window_id, body_op_window_pos, celestial_body_info_gui, "Celestial Body Information", GUILayout.Width(420), GUILayout.Height(50));
-// }
-// }
-// }
-//
-// public void Awake()
-// {
-// settings_path = AssemblyLoader.loadedAssemblies.GetPathByType(typeof(VOIDFlightMaster)) + "/"; //returns "X:/full/path/to/GameData/RBR/Plugins/PluginData/VOID"
-// load_icons();
-// load_language();
-// load_settings();
-// }
-//
-// private UInt64 updateCounter = 0;
-// public void Update()
-// {
-// ++updateCounter;
-// Tools.PostDebugMessage (string.Format ("VOID: Update #{0}", updateCounter));
-// // Module Startups
-// if (this.toggleHUDModule && this.moduleHUD == null)
-// {
-// Tools.PostDebugMessage ("VOID: Getting VOID_HUD instance.");
-// this.moduleHUD = (VOID_HUD)VOID_HUD.Instance;
-// Tools.PostDebugMessage ("VOID: Loading VOID_HUD config.");
-// this.moduleHUD.LoadConfig ();
-// Tools.PostDebugMessage ("VOID: VOID_HUD All loaded.");
-// this.moduleHUD.StartGUI ();
-// }
-//
-// Tools.PostDebugMessage (string.Format("VOID: this.moduleHUD.ColorIndex = '{0}'.", this.moduleHUD.ColorIndex));
-//
-// //Icon relocation
-// if (changing_icon_pos && Input.GetMouseButtonDown(0))
-// {
-// main_icon_pos = new Rect(Input.mousePosition.x - 15f, Screen.height - Input.mousePosition.y - 15f, 30f, 30f);
-// changing_icon_pos = false;
-// }
-//
-// if (FlightGlobals.ActiveVessel != null)
-// {
-// vessel = FlightGlobals.ActiveVessel;
-//
-// if (run_once)
-// {
-// if (debugging) Debug.Log("[VOID] running run_once...");
-// all_bodies.AddRange(FlightGlobals.Bodies);
-// vessel_register_body_index = all_bodies.IndexOf(vessel.mainBody);
-//
-// Array va = System.Enum.GetValues(typeof(VesselType));
-// all_vessel_types = va.OfType<VesselType>().ToList();
-// vessel_register_vessel_type_index = all_vessel_types.IndexOf(vessel.vesselType);
-//
-// run_once = false;
-// }
-//
-// if (vessel == FlightGlobals.ActiveVessel)
-// {
-//
-// if (SimManager.Instance.Stages != null)
-// {
-// stages = SimManager.Instance.Stages;
-// }
-//
-// SimManager.Instance.Gravity = vessel.mainBody.gravParameter / Math.Pow(vessel.mainBody.Radius, 2);
-// SimManager.Instance.TryStartSimulation();
-// }
-//
-// if (gui_running == false) start_GUI();
-//
-// cfg_update_timer += 1;
-// if (cfg_update_timer >= 15f)
-// {
-// write_settings();
-// cfg_update_timer = 0f;
-// }
-//
-// if (power_available)
-// {
-// main_csv(); // a function to group together all the Data Logging/csv functions
-// if (stopwatch1_running) stopwatch1 += Time.deltaTime;
-// }
-// }
-// else
-// {
-// //activevessel == null
-// if (gui_running)
-// {
-// Tools.PostDebugMessage ("VOID: Stopping GUI because our vessel isn't the active vessel.");
-// stop_GUI();
-// }
-// }
-// }
-//
-// public void FixedUpdate()
-// {
-// if (power_toggle) consume_resources();
-// }
- }
-}
-
--- /dev/null
+++ b/VOIDMaster_Editor.cs
@@ -1,1 +1,63 @@
+// VOID
+//
+// VOIDEditorMaster.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+//
+///////////////////////////////////////////////////////////////////////////////
+//
+// Much, much credit to Younata, Adammada, Nivvydaskrl and to all the authors
+// behind MechJeb, RemoteTech Relay Network, ISA MapSat, and Protractor for some
+// invaluable functions and making your nicely written code available to learn from.
+//
+///////////////////////////////////////////////////////////////////////////////
+//
+// This software uses VesselSimulator and Engineer.Extensions from Engineer Redux.
+// Engineer Redux (c) 2013 cybutek
+// Used by permission.
+//
+///////////////////////////////////////////////////////////////////////////////
+using KerbalEngineer.VesselSimulator;
+using KSP;
+using System;
+using ToadicusTools.Extensions;
+using UnityEngine;
+
+namespace VOID
+{
+ [KSPAddon(KSPAddon.Startup.EditorAny, false)]
+ public class VOIDMaster_Editor : VOIDMaster<VOIDCore_Editor>
+ {
+ public override void Awake()
+ {
+ this.LogDebug("VOIDEditorMaster: Waking up.");
+ this.Core = VOIDCore_Editor.Instance;
+ this.Core.ResetGUI ();
+ this.LogDebug("VOIDEditorMaster: Awake.");
+ }
+ }
+}
+
--- /dev/null
+++ b/VOIDMaster_Flight.cs
@@ -1,1 +1,62 @@
+// VOID
+//
+// VOIDFlightMaster.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+//
+///////////////////////////////////////////////////////////////////////////////
+//
+// Much, much credit to Younata, Adammada, Nivvydaskrl and to all the authors
+// behind MechJeb, RemoteTech Relay Network, ISA MapSat, and Protractor for some
+// invaluable functions and making your nicely written code available to learn from.
+//
+///////////////////////////////////////////////////////////////////////////////
+//
+// This software uses VesselSimulator and Engineer.Extensions from Engineer Redux.
+// Engineer Redux (c) 2013 cybutek
+// Used by permission.
+//
+///////////////////////////////////////////////////////////////////////////////
+using System;
+using UnityEngine;
+using KerbalEngineer.VesselSimulator;
+using ToadicusTools.Extensions;
+
+namespace VOID
+{
+ [KSPAddon(KSPAddon.Startup.Flight, false)]
+ public class VOIDMaster_Flight : VOIDMaster<VOIDCore_Flight>
+ {
+ public override void Awake()
+ {
+ this.LogDebug("Waking up.");
+ this.Core = VOIDCore_Flight.Instance;
+ this.Core.ResetGUI ();
+ this.LogDebug("Awake.");
+ }
+ }
+}
+
--- /dev/null
+++ b/VOIDMaster_SpaceCentre.cs
@@ -1,1 +1,62 @@
+// VOID
+//
+// VOIDFlightMaster.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+//
+///////////////////////////////////////////////////////////////////////////////
+//
+// Much, much credit to Younata, Adammada, Nivvydaskrl and to all the authors
+// behind MechJeb, RemoteTech Relay Network, ISA MapSat, and Protractor for some
+// invaluable functions and making your nicely written code available to learn from.
+//
+///////////////////////////////////////////////////////////////////////////////
+//
+// This software uses VesselSimulator and Engineer.Extensions from Engineer Redux.
+// Engineer Redux (c) 2013 cybutek
+// Used by permission.
+//
+///////////////////////////////////////////////////////////////////////////////
+using System;
+using UnityEngine;
+using KerbalEngineer.VesselSimulator;
+using ToadicusTools.Extensions;
+
+namespace VOID
+{
+ [KSPAddon(KSPAddon.Startup.SpaceCentre, false)]
+ public class VOIDMaster_SpaceCentre : VOIDMaster<VOIDCore_SpaceCentre>
+ {
+ public override void Awake()
+ {
+ this.LogDebug("Waking up.");
+ this.Core = VOIDCore_SpaceCentre.Instance;
+ this.Core.ResetGUI ();
+ this.LogDebug("Awake.");
+ }
+ }
+}
+
--- /dev/null
+++ b/VOID_CBInfoBrowser.cs
@@ -1,1 +1,501 @@
-
+// VOID
+//
+// VOID_CBInfoBrowser.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+using KSP;
+using System;
+using System.Collections.Generic;
+using ToadicusTools.Text;
+using UnityEngine;
+
+namespace VOID
+{
+ public class VOID_CBInfoBrowser : VOID_WindowModule
+ {
+ [AVOID_SaveValue("selectedBodyIdx1")]
+ protected VOID_SaveValue<int> selectedBodyIdx1;
+
+ [AVOID_SaveValue("selectedBodyIdx2")]
+ protected VOID_SaveValue<int> selectedBodyIdx2;
+
+ protected CelestialBody selectedBody1;
+ protected CelestialBody selectedBody2;
+
+ [AVOID_SaveValue("toggleOrbital")]
+ protected VOID_SaveValue<bool> toggleOrbital;
+
+ [AVOID_SaveValue("togglePhysical")]
+ protected VOID_SaveValue<bool> togglePhysical;
+
+ [AVOID_SaveValue("toggleScience")]
+ protected VOID_SaveValue<bool> toggleScience;
+
+ public VOID_CBInfoBrowser()
+ {
+ this.Name = "Celestial Body Information Browser";
+
+ this.WindowPos.x = 10;
+ this.WindowPos.y = 85;
+
+ this.selectedBodyIdx1 = (VOID_SaveValue<int>)1;
+ this.selectedBodyIdx2 = (VOID_SaveValue<int>)2;
+
+ this.toggleOrbital = (VOID_SaveValue<bool>)false;
+ this.togglePhysical = (VOID_SaveValue<bool>)false;
+ this.toggleScience = (VOID_SaveValue<bool>)false;
+ }
+
+ public override void ModuleWindow(int id)
+ {
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
+ if (this.core.SortedBodyList.Count < 1)
+ {
+ GUILayout.Label("Non-positive number of CelestialBodies here, bailing out.");
+ GUILayout.EndHorizontal();
+ }
+
+ GUILayout.BeginVertical(GUILayout.Width(150));
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("", GUILayout.ExpandWidth(true));
+ GUILayout.EndHorizontal();
+
+ GUILayout.EndVertical();
+
+ GUILayout.BeginVertical(GUILayout.Width(150));
+
+ if (selectedBodyIdx1 >= this.core.SortedBodyList.Count)
+ {
+ selectedBodyIdx1.value %= this.core.SortedBodyList.Count;
+ }
+
+ if (selectedBodyIdx1 < 0)
+ {
+ selectedBodyIdx1.value += this.core.SortedBodyList.Count;
+ }
+
+ if (selectedBodyIdx2 >= this.core.SortedBodyList.Count)
+ {
+ selectedBodyIdx2.value %= this.core.SortedBodyList.Count;
+ }
+
+ if (selectedBodyIdx2 < 0)
+ {
+ selectedBodyIdx2.value += this.core.SortedBodyList.Count;
+ }
+
+ selectedBody1 = this.core.SortedBodyList[selectedBodyIdx1];
+ selectedBody2 = this.core.SortedBodyList[selectedBodyIdx2];
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ if (GUILayout.Button("<", GUILayout.ExpandWidth(false)))
+ {
+ selectedBodyIdx1.value--;
+ if (selectedBodyIdx1 < 0)
+ {
+ selectedBodyIdx1.value = this.core.SortedBodyList.Count - 1;
+ }
+ }
+ GUILayout.Label(this.core.SortedBodyList[selectedBodyIdx1].bodyName, VOID_Styles.labelCenterBold, GUILayout.ExpandWidth(true));
+ if (GUILayout.Button(">", GUILayout.ExpandWidth(false)))
+ {
+ selectedBodyIdx1.value++;
+ if (selectedBodyIdx1 > this.core.SortedBodyList.Count - 1)
+ {
+ selectedBodyIdx1.value = 0;
+ }
+ }
+ GUILayout.EndHorizontal();
+ GUILayout.EndVertical();
+
+ GUILayout.BeginVertical(GUILayout.Width(150));
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ if (GUILayout.Button("<", GUILayout.ExpandWidth(false)))
+ {
+ selectedBodyIdx2.value--;
+ if (selectedBodyIdx2 < 0)
+ {
+ selectedBodyIdx2.value = this.core.SortedBodyList.Count - 1;
+ }
+ }
+ GUILayout.Label(this.core.SortedBodyList[selectedBodyIdx2].bodyName, VOID_Styles.labelCenterBold, GUILayout.ExpandWidth(true));
+ if (GUILayout.Button(">", GUILayout.ExpandWidth(false)))
+ {
+ selectedBodyIdx2.value++;
+ if (selectedBodyIdx2 > this.core.SortedBodyList.Count - 1)
+ {
+ selectedBodyIdx2.value = 0;
+ }
+ }
+ GUILayout.EndHorizontal();
+ GUILayout.EndVertical();
+
+ GUILayout.EndHorizontal();
+
+ //toggle for orbital info chunk
+ if (GUILayout.Button("Orbital Characteristics", GUILayout.ExpandWidth(true))) toggleOrbital.value = !toggleOrbital;
+
+ if (toggleOrbital)
+ {
+ //begin orbital into horizontal chunk
+ //print("begin orbital info section...");
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
+ //begin orbital value labels column
+ GUILayout.BeginVertical(GUILayout.Width(150));
+
+ //print("printing row labels...");
+
+ GUILayout.Label("Apoapsis:");
+ GUILayout.Label("Time to Ap:");
+ GUILayout.Label("Periapsis:");
+ GUILayout.Label("Time to Pe:");
+ GUILayout.Label("Semi-major axis:");
+ GUILayout.Label("Eccentricity:");
+ GUILayout.Label("Orbital period:");
+ GUILayout.Label("Rotational period:");
+ GUILayout.Label("Velocity:");
+ GUILayout.Label("Mean anomaly:");
+ GUILayout.Label("True anomaly:");
+ GUILayout.Label("Eccentric anomaly:");
+ GUILayout.Label("Inclination:");
+ GUILayout.Label("Long. ascending node:");
+ GUILayout.Label("Arg. of periapsis:");
+ GUILayout.Label("Tidally locked:");
+
+ //end orbital value labels column
+ GUILayout.EndVertical();
+
+ //begin primary orbital values column
+ GUILayout.BeginVertical(GUILayout.Width(150));
+
+ body_OP_show_orbital_info(selectedBody1);
+
+ //end primary orbital values column
+ GUILayout.EndVertical();
+
+ //begin secondary orbital values column
+ GUILayout.BeginVertical(GUILayout.Width(150));
+
+ body_OP_show_orbital_info(selectedBody2);
+
+ //end secondary orbital values column
+ GUILayout.EndVertical();
+
+ //end orbital info horizontal chunk
+ GUILayout.EndHorizontal();
+ }
+
+ //toggle for physical info chunk
+ if (GUILayout.Button("Physical Characteristics", GUILayout.ExpandWidth(true))) togglePhysical.value = !togglePhysical;
+
+ if (togglePhysical)
+ {
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
+ //begin physical info value label column
+ GUILayout.BeginVertical(GUILayout.Width(150));
+
+ GUILayout.Label("Radius:");
+ GUILayout.Label("Surface area:");
+ GUILayout.Label("Volume:");
+ GUILayout.Label("Mass:");
+ GUILayout.Label("Density:");
+ GUILayout.Label("Sphere of influence:");
+ GUILayout.Label("Natural satellites:");
+ GUILayout.Label("Artificial satellites:");
+ GUILayout.Label("Surface gravity:");
+ GUILayout.Label("Atmosphere Depth:");
+ GUILayout.Label("Atmospheric O\u2082:");
+ GUILayout.Label("Has ocean:");
+
+ //end physical info value label column
+ GUILayout.EndVertical();
+
+ //begin primary physical values column
+ GUILayout.BeginVertical(GUILayout.Width(150));
+
+ body_OP_show_physical_info(selectedBody1);
+
+ //end primary physical column
+ GUILayout.EndVertical();
+
+ //begin secondary physical values column
+ GUILayout.BeginVertical(GUILayout.Width(150));
+
+ body_OP_show_physical_info(selectedBody2);
+
+ //end target physical values column
+ GUILayout.EndVertical();
+
+ //end physical value horizontal chunk
+ GUILayout.EndHorizontal();
+ }
+
+ if (GUILayout.Button("Scientific Parameters", GUILayout.ExpandWidth(true)))
+ {
+ toggleScience.value = !toggleScience;
+ }
+
+ if (toggleScience)
+ {
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
+ //begin physical info value label column
+ GUILayout.BeginVertical(GUILayout.Width(150));
+
+
+ /*
+ * public float RecoveryValue = 1f;
+
+ public float InSpaceHighDataValue = 1f;
+
+ public float spaceAltitudeThreshold = 250000f;
+
+ public float flyingAltitudeThreshold = 18000f;
+
+ public float InSpaceLowDataValue = 1f;
+
+ public float SplashedDataValue = 1f;
+
+ public float LandedDataValue = 1f;
+
+ public float FlyingHighDataValue = 1f;
+
+ public float FlyingLowDataValue = 1f;
+ */
+
+ GUILayout.Label("Surface Multiplier:");
+ GUILayout.Label("Ocean Multiplier:");
+ GUILayout.Label("Flying-Low Multiplier:");
+ GUILayout.Label("Flying-High Multiplier:");
+ GUILayout.Label("Low Orbit Multiplier:");
+ GUILayout.Label("High Orbit Multiplier:");
+ GUILayout.Label("'Flying-High' Altitude:");
+ GUILayout.Label("'High Orbit' Altitude:");
+ GUILayout.Label("Recovery Multiplier:");
+
+ //end physical info value label column
+ GUILayout.EndVertical();
+
+ //begin primary physical values column
+ GUILayout.BeginVertical(GUILayout.Width(150));
+
+ this.cbColumnScience(selectedBody1);
+
+ //end primary physical column
+ GUILayout.EndVertical();
+
+ //begin secondary physical values column
+ GUILayout.BeginVertical(GUILayout.Width(150));
+
+ this.cbColumnScience(selectedBody2);
+
+ //end target physical values column
+ GUILayout.EndVertical();
+
+ //end physical value horizontal chunk
+ GUILayout.EndHorizontal();
+ }
+
+ base.ModuleWindow(id);
+ }
+
+ private void body_OP_show_orbital_info(CelestialBody body)
+ {
+ if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+ else GUILayout.Label((body.orbit.ApA / 1000).ToString("##,#") + "km", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+
+ if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+ else GUILayout.Label(VOID_Tools.FormatInterval(body.orbit.timeToAp), VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+
+ if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+ else GUILayout.Label((body.orbit.PeA / 1000).ToString("##,#") + "km", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+
+ if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+ else GUILayout.Label(VOID_Tools.FormatInterval(body.orbit.timeToPe), VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+
+ if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+ else GUILayout.Label((body.orbit.semiMajorAxis / 1000).ToString("##,#") + "km", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+
+ if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+ else GUILayout.Label(body.orbit.eccentricity.ToString("F4") + "", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+
+ if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+ else GUILayout.Label(VOID_Tools.FormatInterval(body.orbit.period), VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+
+ if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+ else GUILayout.Label(VOID_Tools.FormatInterval(body.rotationPeriod), VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+
+ if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+ else GUILayout.Label((body.orbit.orbitalSpeed / 1000).ToString("F2") + "km/s", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+
+ // Toadicus edit: convert mean anomaly into degrees.
+ if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+ else GUILayout.Label((body.orbit.meanAnomaly * 180d / Math.PI).ToString("F3") + "°", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+
+ if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+ else GUILayout.Label(body.orbit.trueAnomaly.ToString("F3") + "°", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+
+ // Toadicus edit: convert eccentric anomaly into degrees.
+ if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+ else GUILayout.Label((body.orbit.eccentricAnomaly * 180d / Math.PI).ToString("F3") + "°", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+
+ if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+ else GUILayout.Label(body.orbit.inclination.ToString("F3") + "°", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+
+ if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+ else GUILayout.Label(body.orbit.LAN.ToString("F3") + "°", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+
+ if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+ else GUILayout.Label(body.orbit.argumentOfPeriapsis.ToString("F3") + "°", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+
+ if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+ else
+ {
+ string body_tidally_locked = "No";
+ if (body.tidallyLocked) body_tidally_locked = "Yes";
+ GUILayout.Label(body_tidally_locked, VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+ }
+ }
+
+ private void body_OP_show_physical_info(CelestialBody body)
+ {
+
+ GUILayout.Label((body.Radius / 1000).ToString("##,#") + "km", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+
+ GUILayout.Label((((body.Radius * body.Radius) * 4 * Math.PI) / 1000).ToString("0.00e+00") + "km²", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+
+ // divide by 1000 to convert m to km
+ GUILayout.Label((((4d / 3) * Math.PI * (body.Radius * body.Radius * body.Radius)) / 1000).ToString("0.00e+00") + "km³", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+
+ GUILayout.Label(body.Mass.ToString("0.00e+00") + "kg", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+
+ double p = body.Mass / ((body.Radius * body.Radius * body.Radius) * (4d / 3) * Math.PI);
+
+ GUILayout.Label(p.ToString("##,#") + "kg/m³", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+
+ if (body.bodyName == "Sun") GUILayout.Label(SIFormatProvider.ToSI(body.sphereOfInfluence, 3), VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+ else GUILayout.Label(SIFormatProvider.ToSI(body.sphereOfInfluence, 3), VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+
+ GUILayout.Label(body.orbitingBodies.Count.ToString(), VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+
+ //show # artificial satellites
+ int num_art_sats = 0;
+
+ Vessel v;
+ for (int idx = 0; idx < FlightGlobals.Vessels.Count; idx++)
+ {
+ v = FlightGlobals.Vessels[idx];
+
+ if (v.mainBody == body && v.situation.ToString() == "ORBITING") num_art_sats++;
+ }
+
+ GUILayout.Label(num_art_sats.ToString(), VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+
+ double g_ASL = (VOIDCore.Constant_G * body.Mass) / (body.Radius * body.Radius);
+
+ GUILayout.Label(SIFormatProvider.ToSI(g_ASL, 3) + "m/s²", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+
+ if (body.atmosphere)
+ {
+ GUILayout.Label("≈ " + SIFormatProvider.ToSI(body.atmosphereDepth, 3) + "m",
+ VOID_Styles.labelRight,
+ GUILayout.ExpandWidth(true));
+
+ string O2 = "No";
+ if (body.atmosphereContainsOxygen == true) O2 = "Yes";
+ GUILayout.Label(O2, VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+ }
+ else
+ {
+ GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+ GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+ }
+
+ string ocean = "No";
+ if (body.ocean == true) ocean = "Yes";
+ GUILayout.Label(ocean, VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+ }
+
+ private void cbColumnScience(CelestialBody body)
+ {
+ /*GUILayout.Label("Surface Science Multiplier:");
+ GUILayout.Label("Ocean Science Multiplier:");
+ GUILayout.Label("Low-Atmosphere Science Multiplier:");
+ GUILayout.Label("High-Atmosphere Science Multiplier:");
+ GUILayout.Label("Low Orbit Science Multiplier:");
+ GUILayout.Label("High Orbit Science Multiplier:");
+ GUILayout.Label("'In Space' Altitude:");
+ GUILayout.Label("'Flying' Altitude:");
+ GUILayout.Label("Recovery Multiplier:");*/
+
+ var scienceValues = body.scienceValues;
+
+ GUILayout.Label(scienceValues.LandedDataValue.ToString("0.0#"),
+ VOID_Styles.labelRight,
+ GUILayout.ExpandWidth(true));
+
+ GUILayout.Label(
+ body.ocean ? scienceValues.SplashedDataValue.ToString("0.0#") : "N/A",
+ VOID_Styles.labelRight,
+ GUILayout.ExpandWidth(true));
+
+ GUILayout.Label(
+ body.atmosphere ? scienceValues.FlyingLowDataValue.ToString("0.0#") : "N/A",
+ VOID_Styles.labelRight,
+ GUILayout.ExpandWidth(true));
+
+ GUILayout.Label(
+ body.atmosphere ? scienceValues.FlyingHighDataValue.ToString("0.0#") : "N/A",
+ VOID_Styles.labelRight,
+ GUILayout.ExpandWidth(true));
+
+ GUILayout.Label(scienceValues.InSpaceLowDataValue.ToString("0.0#"),
+ VOID_Styles.labelRight,
+ GUILayout.ExpandWidth(true));
+
+ GUILayout.Label(scienceValues.InSpaceHighDataValue.ToString("0.0#"),
+ VOID_Styles.labelRight,
+ GUILayout.ExpandWidth(true));
+
+ GUILayout.Label(
+ body.atmosphere ? scienceValues.flyingAltitudeThreshold.ToString("N0") : "N/A",
+ VOID_Styles.labelRight,
+ GUILayout.ExpandWidth(true));
+
+ GUILayout.Label(
+ scienceValues.spaceAltitudeThreshold.ToString("N0"),
+ VOID_Styles.labelRight,
+ GUILayout.ExpandWidth(true));
+
+ GUILayout.Label(scienceValues.RecoveryValue.ToString("0.0#"),
+ VOID_Styles.labelRight,
+ GUILayout.ExpandWidth(true));
+ }
+ }
+}
--- /dev/null
+++ b/VOID_CareerStatus.cs
@@ -1,1 +1,281 @@
-
+// VOID
+//
+// VOID_CareerStatus.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+// TODO: Remove ToadicusTools. prefixes after refactor is done.
+
+using KSP;
+using System;
+using System.Text;
+
+using ToadicusTools.Text;
+using UnityEngine;
+
+namespace VOID
+{
+ [VOID_Scenes(GameScenes.FLIGHT, GameScenes.EDITOR, GameScenes.SPACECENTER)]
+ [VOID_GameModes(Game.Modes.CAREER, Game.Modes.SCIENCE_SANDBOX)]
+ public class VOID_CareerStatus : VOID_SingletonWindow<VOID_CareerStatus>
+ {
+ public static string formatDelta(double delta, string numberFormat)
+ {
+ if (delta > 0)
+ {
+ return string.Format("<color='lime'>{0}↑</color>", delta.ToString(numberFormat, SIFormatProvider.SIFormatter));
+ }
+ else if (delta < 0)
+ {
+ return string.Format("<color='red'>{0}↓</color>", delta.ToString(numberFormat, SIFormatProvider.SIFormatter));
+ }
+ else
+ {
+ return "0";
+ }
+ }
+
+ public static string formatDelta(double delta)
+ {
+ return formatDelta(delta, "#,##0.##");
+ }
+
+ public static string formatDelta(float delta)
+ {
+ return formatDelta((double)delta);
+ }
+
+ private GUIContent fundsContent;
+ private GUIContent repContent;
+ private GUIContent scienceContent;
+
+ #pragma warning disable 0414
+ private Texture2D fundsIconGreen;
+ private Texture2D fundsIconRed;
+ private Texture2D reputationIconGreen;
+ private Texture2D reputationIconRed;
+ private Texture2D scienceIcon;
+ #pragma warning restore 0414
+
+ public double lastFundsChange
+ {
+ get;
+ private set;
+ }
+
+ public float lastRepChange
+ {
+ get;
+ private set;
+ }
+
+ public float lastScienceChange
+ {
+ get;
+ private set;
+ }
+
+ public double currentFunds
+ {
+ get;
+ private set;
+ }
+
+ public float currentReputation
+ {
+ get;
+ private set;
+ }
+
+ public float currentScience
+ {
+ get;
+ private set;
+ }
+
+ private bool currenciesInitialized
+ {
+ get
+ {
+ ToadicusTools.Logging.PostDebugMessage(
+ this,
+ "Checking init state:" +
+ "\n\tcurrentFunds={0}" +
+ "\n\tcurrentScience={1}" +
+ "\n\tcurrentReputation={2}",
+ this.currentFunds,
+ this.currentScience,
+ this.currentReputation
+ );
+
+ return !(
+ double.IsNaN(this.currentFunds) ||
+ float.IsNaN(this.currentScience) ||
+ float.IsNaN(this.currentReputation)
+ );
+ }
+ }
+
+ public override void DrawGUI()
+ {
+ if (Event.current.type != EventType.Layout && !this.currenciesInitialized)
+ {
+ this.initCurrencies();
+ }
+
+ base.DrawGUI();
+ }
+
+ public override void ModuleWindow(int id)
+ {
+ GUILayout.BeginVertical();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label(VOID_Data.fundingStatus.Label);
+ GUILayout.FlexibleSpace();
+ this.fundsContent.text = VOID_Data.fundingStatus.Value;
+ GUILayout.Label(this.fundsContent, GUILayout.ExpandWidth(true));
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label(VOID_Data.reputationStatus.Label);
+ GUILayout.FlexibleSpace();
+ this.repContent.text = VOID_Data.reputationStatus.Value;
+ GUILayout.Label(this.repContent, GUILayout.ExpandWidth(true));
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label(VOID_Data.scienceStatus.Label);
+ GUILayout.FlexibleSpace();
+ this.scienceContent.text = VOID_Data.scienceStatus.Value;
+ GUILayout.Label(this.scienceContent, GUILayout.ExpandWidth(true));
+ GUILayout.EndHorizontal();
+
+ GUILayout.EndVertical();
+
+ base.ModuleWindow(id);
+ }
+
+ // TODO: Update event handlers to do something useful with the new "reasons" parameter.
+ private void onFundsChange(double newValue, TransactionReasons reasons)
+ {
+ this.lastFundsChange = newValue - this.currentFunds;
+ this.currentFunds = newValue;
+ }
+
+ private void onRepChange(float newValue, TransactionReasons reasons)
+ {
+ this.lastRepChange = newValue - this.currentReputation;
+ this.currentReputation = newValue;
+ }
+
+ private void onScienceChange(float newValue, TransactionReasons reasons)
+ {
+ this.lastScienceChange = newValue - this.currentScience;
+ this.currentScience = newValue;
+ }
+
+ private void onGameStateLoad(ConfigNode node)
+ {
+ this.initCurrencies();
+ }
+
+ private void initCurrencies()
+ {
+ ToadicusTools.Logging.PostDebugMessage(
+ this,
+ "Initializing currencies." +
+ "\n\tFunding.Instance={0}" +
+ "ResearchAndDevelopment.Instance={1}" +
+ "Reputation.Instance={2}",
+ Funding.Instance == null ? "NULL" : Funding.Instance.ToString(),
+ ResearchAndDevelopment.Instance == null ? "NULL" : ResearchAndDevelopment.Instance.ToString(),
+ Reputation.Instance == null ? "NULL" : Reputation.Instance.ToString()
+ );
+
+ this.currentFunds = Funding.Instance != null ? Funding.Instance.Funds : double.NaN;
+ this.currentReputation = Reputation.Instance != null ? Reputation.Instance.reputation : float.NaN;
+ this.currentScience = ResearchAndDevelopment.Instance != null ?
+ ResearchAndDevelopment.Instance.Science : float.NaN;
+ }
+
+ /*
+ * MissionRecoveryDialog::fundsIconGreen.name: UiElements_05
+ * MissionRecoveryDialog::fundsIconRed.name: UiElements_06
+ * MissionRecoveryDialog::reputationIconGreen.name: UiElements_07
+ * MissionRecoveryDialog::reputationIconRed.name: UiElements_08
+ * MissionRecoveryDialog::scienceIcon.name: UiElements_12
+ * */
+ public VOID_CareerStatus() : base()
+ {
+ this.Name = "Career Status";
+
+ GameEvents.OnFundsChanged.Add(this.onFundsChange);
+ GameEvents.OnReputationChanged.Add(this.onRepChange);
+ GameEvents.OnScienceChanged.Add(this.onScienceChange);
+ GameEvents.onGameStateLoad.Add(this.onGameStateLoad);
+
+ bool texturesLoaded;
+
+ texturesLoaded = ToadicusTools.IOTools.LoadTexture(out this.fundsIconGreen, "VOID/Textures/fundsgreen.png", 10, 18);
+ texturesLoaded &= ToadicusTools.IOTools.LoadTexture(out this.fundsIconRed, "VOID/Textures/fundsred.png", 10, 18);
+ texturesLoaded &= ToadicusTools.IOTools.LoadTexture(out this.reputationIconGreen, "VOID/Textures/repgreen.png", 16, 18);
+ texturesLoaded &= ToadicusTools.IOTools.LoadTexture(out this.reputationIconRed, "VOID/Textures/repred.png", 16, 18);
+ texturesLoaded &= ToadicusTools.IOTools.LoadTexture(out this.scienceIcon, "VOID/Textures/science.png", 16, 18);
+
+ this.fundsContent = new GUIContent();
+ this.repContent = new GUIContent();
+ this.scienceContent = new GUIContent();
+
+ if (texturesLoaded)
+ {
+ this.fundsContent.image = this.fundsIconGreen;
+ this.repContent.image = this.reputationIconGreen;
+ this.scienceContent.image = this.scienceIcon;
+ }
+
+ this.currentFunds = double.NaN;
+ this.currentScience = float.NaN;
+ this.currentReputation = float.NaN;
+ }
+
+ public override void Dispose()
+ {
+ GameEvents.OnFundsChanged.Remove(this.onFundsChange);
+ GameEvents.OnReputationChanged.Remove(this.onRepChange);
+ GameEvents.OnScienceChanged.Remove(this.onScienceChange);
+ GameEvents.onGameStateLoad.Remove(this.onGameStateLoad);
+
+ base.Dispose();
+ }
+
+ ~VOID_CareerStatus()
+ {
+ this.Dispose();
+ }
+ }
+}
+
+
--- /dev/null
+++ b/VOID_ConfigWindow.cs
@@ -1,1 +1,75 @@
+// VOID
+//
+// VOID_ConfigModule.cs
+//
+// Copyright © 2015, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+using KSP;
+using System;
+using UnityEngine;
+
+namespace VOID
+{
+ public class VOID_ConfigWindow : VOID_SingletonWindow<VOID_ConfigWindow>
+ {
+ public override bool InValidScene
+ {
+ get
+ {
+ return true;
+ }
+ }
+
+ public override bool InValidGame
+ {
+ get
+ {
+ return true;
+ }
+ }
+
+ public VOID_ConfigWindow() : base()
+ {
+ this.Name = "VOID Configuration";
+ }
+
+ public override void ModuleWindow(int id)
+ {
+ GUILayout.BeginVertical();
+
+ this.core.DrawConfigurables();
+
+ GUILayout.EndVertical();
+
+ base.ModuleWindow(id);
+ }
+
+ ~VOID_ConfigWindow()
+ {
+ this.Dispose();
+ }
+ }
+}
+
--- a/VOID_Core.cs
+++ /dev/null
@@ -1,402 +1,1 @@
-//
-// VOID_Core.cs
-//
-// Author:
-// toadicus <>
-//
-// Copyright (c) 2013 toadicus
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Reflection;
-using KSP;
-using UnityEngine;
-namespace VOID
-{
- public class VOID_Core : VOID_Module, IVOID_Module
- {
- /*
- * Static Members
- * */
- protected static bool _initialized = false;
- public static bool Initialized
- {
- get
- {
- return _initialized;
- }
- }
-
- protected static VOID_Core _instance;
- public static VOID_Core Instance
- {
- get
- {
- if (_instance == null)
- {
- _instance = new VOID_Core();
- _initialized = true;
- }
- return _instance;
- }
- }
-
- /*
- * Fields
- * */
- protected string VoidName = "VOID";
- protected string VoidVersion = "0.9.9";
-
- [AVOID_SaveValue("configValue")]
- protected VOID_SaveValue<int> configVersion = 1;
-
- protected List<IVOID_Module> _modules = new List<IVOID_Module>();
- protected bool _modulesLoaded = false;
-
- protected List<Callback> _configurableCallbacks = new List<Callback>();
-
- [AVOID_SaveValue("mainWindowPos")]
- protected VOID_SaveValue<Rect> mainWindowPos = new Rect(Screen.width / 2, Screen.height / 2, 10f, 10f);
-
- [AVOID_SaveValue("mainGuiMinimized")]
- protected VOID_SaveValue<bool> mainGuiMinimized = false;
-
- [AVOID_SaveValue("configWindowPos")]
- protected VOID_SaveValue<Rect> configWindowPos = new Rect(Screen.width / 2, Screen.height /2, 10f, 10f);
-
- [AVOID_SaveValue("configWindowMinimized")]
- protected VOID_SaveValue<bool> configWindowMinimized = true;
-
- [AVOID_SaveValue("VOIDIconPos")]
- protected VOID_SaveValue<Rect> VOIDIconPos = new Rect(Screen.width / 2 - 200, Screen.height - 30, 30f, 30f);
- protected Texture2D VOIDIconOff = new Texture2D(30, 30, TextureFormat.ARGB32, false);
- protected Texture2D VOIDIconOn = new Texture2D(30, 30, TextureFormat.ARGB32, false);
- protected Texture2D VOIDIconTexture;
- protected string VOIDIconOnPath = "VOID/Textures/void_icon_on";
- protected string VOIDIconOffPath = "VOID/Textures/void_icon_off";
-
- protected int windowBaseID = -96518722;
-
- [AVOID_SaveValue("togglePower")]
- public VOID_SaveValue<bool> togglePower = true;
-
- public bool powerAvailable = true;
-
- [AVOID_SaveValue("consumeResource")]
- protected VOID_SaveValue<bool> consumeResource = false;
-
- [AVOID_SaveValue("resourceName")]
- protected VOID_SaveValue<string> resourceName = "ElectricCharge";
-
- [AVOID_SaveValue("resourceRate")]
- protected VOID_SaveValue<float> resourceRate = 0.2f;
-
- public float saveTimer = 0;
-
- protected string defaultSkin = "KSP window 2";
- protected VOID_SaveValue<string> _skin;
-
- public bool configDirty;
-
- /*
- * Properties
- * */
- public List<IVOID_Module> Modules
- {
- get
- {
- return this._modules;
- }
- }
-
- public GUISkin Skin
- {
- get
- {
- if (this._skin == null)
- {
- this._skin = this.defaultSkin;
- }
- return AssetBase.GetGUISkin(this._skin);
- }
- }
-
- public Vessel vessel
- {
- get
- {
- return FlightGlobals.ActiveVessel;
- }
- }
-
- /*
- * Methods
- * */
- protected VOID_Core()
- {
- this._Name = "VOID Core";
-
- this.VOIDIconOn = GameDatabase.Instance.GetTexture (this.VOIDIconOnPath, false);
- this.VOIDIconOff = GameDatabase.Instance.GetTexture (this.VOIDIconOffPath, false);
-
- Tools.PostDebugMessage (string.Format ("VOID_Core: Loaded {0} modules.", this.Modules.Count));
-
- this.LoadConfig ();
- }
-
- protected void LoadModules()
- {
- var types = AssemblyLoader.loadedAssemblies
- .Select (a => a.assembly.GetExportedTypes ())
- .SelectMany (t => t)
- .Where (v => typeof(IVOID_Module).IsAssignableFrom (v)
- && !(v.IsInterface || v.IsAbstract) &&
- !typeof(VOID_Core).IsAssignableFrom (v)
- );
-
- Tools.PostDebugMessage (string.Format (
- "{0}: Checking {1} modules to check.",
- this.GetType ().Name,
- types.Count ()
- ));
- foreach (var voidType in types)
- {
- Tools.PostDebugMessage (string.Format (
- "{0}: found Type {1}",
- this.GetType ().Name,
- voidType.Name
- ));
-
- this.LoadModule(voidType);
- }
-
- this._modulesLoaded = true;
- }
-
- protected void LoadModule(Type T)
- {
- var existingModules = this._modules.Where (mod => mod.GetType ().Name == T.Name);
- if (existingModules.Any())
- {
- Tools.PostDebugMessage(string.Format(
- "{0}: refusing to load {1}: already loaded",
- this.GetType().Name,
- T.Name
- ));
- return;
- }
- IVOID_Module module = Activator.CreateInstance (T) as IVOID_Module;
- this._modules.Add (module);
-
- Tools.PostDebugMessage(string.Format(
- "{0}: loaded module {1}.",
- this.GetType().Name,
- T.Name
- ));
- }
-
- public void Update()
- {
- this.saveTimer += Time.deltaTime;
-
- if (!this.guiRunning)
- {
- this.StartGUI ();
- }
-
- if (!HighLogic.LoadedSceneIsFlight && this.guiRunning)
- {
- this.StopGUI ();
- }
-
- foreach (IVOID_Module module in this.Modules)
- {
- if (!module.guiRunning && module.toggleActive)
- {
- module.StartGUI ();
- }
- if (module.guiRunning && !module.toggleActive || !this.togglePower || !HighLogic.LoadedSceneIsFlight)
- {
- module.StopGUI();
- }
- }
-
- if (this.saveTimer > 15f)
- {
- this.SaveConfig ();
- this.saveTimer = 0;
- }
- }
-
- public void FixedUpdate()
- {
- if (this.consumeResource &&
- this.vessel.vesselType != VesselType.EVA &&
- TimeWarp.deltaTime != 0
- )
- {
- float powerReceived = this.vessel.rootPart.RequestResource(this.resourceName,
- this.resourceRate * TimeWarp.fixedDeltaTime);
- if (powerReceived > 0)
- {
- this.powerAvailable = true;
- }
- else
- {
- this.powerAvailable = false;
- }
- }
- }
-
- public void VOIDMainWindow(int _)
- {
- GUILayout.BeginVertical();
-
- if (this.powerAvailable)
- {
- string str = "ON";
- if (togglePower) str = "OFF";
- if (GUILayout.Button("Power " + str)) togglePower = !togglePower;
- if (togglePower)
- {
- foreach (IVOID_Module module in this.Modules)
- {
- module.toggleActive = GUILayout.Toggle (module.toggleActive, module.Name);
- }
- }
- }
- else
- {
- GUIStyle label_txt_red = new GUIStyle(GUI.skin.label);
- label_txt_red.normal.textColor = Color.red;
- label_txt_red.alignment = TextAnchor.MiddleCenter;
- GUILayout.Label("-- POWER LOST --", label_txt_red);
- }
-
- this.configWindowMinimized = !GUILayout.Toggle (!this.configWindowMinimized, "Configuration");
-
- GUILayout.EndVertical();
- GUI.DragWindow();
- }
-
- public void VOIDConfigWindow(int _)
- {
- GUILayout.BeginVertical ();
-
- this.DrawConfigurables ();
-
- GUILayout.EndVertical ();
- GUI.DragWindow ();
- }
-
- public override void DrawConfigurables()
- {
- this.consumeResource = GUILayout.Toggle (this.consumeResource, "Consume Resources");
-
- foreach (IVOID_Module mod in this.Modules)
- {
- mod.DrawConfigurables ();
- }
- }
-
- public override void DrawGUI()
- {
- if (!this._modulesLoaded)
- {
- this.LoadModules ();
- }
-
- GUI.skin = this.Skin;
-
- int windowID = this.windowBaseID;
-
- this.VOIDIconTexture = this.VOIDIconOff; //icon off default
- if (this.togglePower) this.VOIDIconTexture = this.VOIDIconOn; //or on if power_toggle==true
- if (GUI.Button(new Rect(VOIDIconPos), VOIDIconTexture, new GUIStyle()))
- {
- this.mainGuiMinimized = !this.mainGuiMinimized;
- }
-
- if (!this.mainGuiMinimized)
- {
- Rect _mainWindowPos = this.mainWindowPos;
-
- _mainWindowPos = GUILayout.Window (
- ++windowID,
- _mainWindowPos,
- this.VOIDMainWindow,
- string.Join (" ", new string[] {this.VoidName, this.VoidVersion}),
- GUILayout.Width (250),
- GUILayout.Height (50)
- );
-
- if (_mainWindowPos != this.mainWindowPos)
- {
- this.mainWindowPos = _mainWindowPos;
- }
- }
-
- if (!this.configWindowMinimized)
- {
- Rect _configWindowPos = this.configWindowPos;
-
- _configWindowPos = GUILayout.Window (
- ++windowID,
- _configWindowPos,
- this.VOIDConfigWindow,
- string.Join (" ", new string[] {this.VoidName, "Configuration"}),
- GUILayout.Width (250),
- GUILayout.Height (50)
- );
-
- if (_configWindowPos != this.configWindowPos)
- {
- this.configWindowPos = _configWindowPos;
- }
- }
- }
-
- public override void LoadConfig()
- {
- base.LoadConfig ();
-
- foreach (IVOID_Module module in this.Modules)
- {
- module.LoadConfig ();
- }
- }
-
- public override void SaveConfig()
- {
- if (!this.configDirty)
- {
- return;
- }
-
- base.SaveConfig ();
-
- foreach (IVOID_Module module in this.Modules)
- {
- module.SaveConfig ();
- }
-
- this.configDirty = false;
- }
- }
-}
-
-
--- /dev/null
+++ b/VOID_Data.cs
@@ -1,1 +1,1340 @@
-
+// VOID
+//
+// VOID_Data.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+// TODO: Remove ToadicusTools. prefixes after refactor is done.
+
+using KerbalEngineer.VesselSimulator;
+using KSP;
+using System;
+using System.Collections.Generic;
+using ToadicusTools.Extensions;
+using ToadicusTools.MuMechTools;
+using UnityEngine;
+
+namespace VOID
+{
+ public static class VOID_Data
+ {
+ private static Dictionary<int, IVOID_DataValue> dataValues = new Dictionary<int, IVOID_DataValue>();
+
+ public static Dictionary<int, IVOID_DataValue> DataValues
+ {
+ get
+ {
+ return dataValues;
+ }
+ }
+
+ #region Constants
+
+ private static double kerbinGee;
+
+ public static double KerbinGee
+ {
+ get
+ {
+ if (kerbinGee == default(double))
+ {
+ kerbinGee = Core.HomeBody.gravParameter / (Core.HomeBody.Radius * Core.HomeBody.Radius);
+ }
+
+ return kerbinGee;
+ }
+ }
+
+ #endregion
+
+ #region Core Data
+
+ public static VOIDCore Core
+ {
+ get
+ {
+ if (!CoreInitialized)
+ {
+ return null;
+ }
+
+ switch (HighLogic.LoadedScene)
+ {
+ case GameScenes.EDITOR:
+ return (VOIDCore)VOIDCore_Editor.Instance;
+ case GameScenes.FLIGHT:
+ return (VOIDCore)VOIDCore_Flight.Instance;
+ case GameScenes.SPACECENTER:
+ return (VOIDCore)VOIDCore_SpaceCentre.Instance;
+ default:
+ return null;
+ }
+ }
+ }
+
+ public static bool CoreInitialized
+ {
+ get
+ {
+ switch (HighLogic.LoadedScene)
+ {
+ case GameScenes.EDITOR:
+ return VOIDCore_Editor.Initialized;
+ case GameScenes.FLIGHT:
+ return VOIDCore_Flight.Initialized;
+ case GameScenes.SPACECENTER:
+ return VOIDCore_SpaceCentre.Initialized;
+ default:
+ return false;
+ }
+ }
+ }
+
+ #endregion
+
+ #region Atmosphere
+
+ public static readonly VOID_DoubleValue atmDensity =
+ new VOID_DoubleValue(
+ "Atmosphere Density",
+ new Func<double>(() => Core.Vessel.atmDensity * 1000d),
+ "g/m³"
+ );
+
+ public static readonly VOID_DoubleValue atmLimit =
+ new VOID_DoubleValue(
+ "Atmosphere Depth",
+ new Func<double>(() => Core.Vessel.mainBody.atmosphereDepth),
+ "m"
+ );
+
+ public static readonly VOID_DoubleValue atmPressure =
+ new VOID_DoubleValue(
+ "Static Pressure",
+ new Func<double>(() => Core.Vessel.staticPressurekPa * 1000d),
+ "Pa"
+ );
+
+ public static readonly VOID_DoubleValue temperature =
+ new VOID_DoubleValue(
+ "Temperature",
+ new Func<double>(() => Core.Vessel.atmosphericTemperature),
+ "K"
+ );
+
+ #endregion
+
+ #region Attitude
+
+ public static readonly VOID_StrValue vesselHeading =
+ new VOID_StrValue(
+ "Heading",
+ delegate()
+ {
+ double heading = Core.Vessel.getSurfaceHeading();
+ string cardinal = VOID_Tools.get_heading_text(heading);
+
+ return string.Format(
+ "{0}° {1}",
+ heading.ToString("F2"),
+ cardinal
+ );
+ }
+ );
+
+ public static readonly VOID_DoubleValue vesselPitch =
+ new VOID_DoubleValue(
+ "Pitch",
+ () => Core.Vessel.getSurfacePitch(),
+ "°"
+ );
+
+ #endregion
+
+ #region Career
+
+ public static readonly VOID_StrValue fundingStatus =
+ new VOID_StrValue(
+ string.Intern("Funds"),
+ delegate()
+ {
+ if (VOID_CareerStatus.Instance == null)
+ {
+ return string.Empty;
+ }
+
+ return string.Format("{0} ({1})",
+ VOID_CareerStatus.Instance.currentFunds.ToString("#,#.##"),
+ VOID_CareerStatus.formatDelta(VOID_CareerStatus.Instance.lastFundsChange)
+ );
+ }
+ );
+
+ public static readonly VOID_StrValue reputationStatus =
+ new VOID_StrValue(
+ string.Intern("Reputation"),
+ delegate()
+ {
+ if (VOID_CareerStatus.Instance == null)
+ {
+ return string.Empty;
+ }
+
+ return string.Format("{0} ({1})",
+ VOID_CareerStatus.Instance.currentReputation.ToString("#,#.##"),
+ VOID_CareerStatus.formatDelta(VOID_CareerStatus.Instance.lastRepChange)
+ );
+ }
+ );
+
+ public static readonly VOID_StrValue scienceStatus =
+ new VOID_StrValue(
+ string.Intern("Science"),
+ delegate()
+ {
+ if (VOID_CareerStatus.Instance == null)
+ {
+ return string.Empty;
+ }
+
+ return string.Format("{0} ({1})",
+ VOID_CareerStatus.Instance.currentScience.ToString("#,#.##"),
+ VOID_CareerStatus.formatDelta(VOID_CareerStatus.Instance.lastScienceChange)
+ );
+ }
+ );
+
+ #endregion
+
+ #region Control
+
+ public static readonly VOID_FloatValue mainThrottle =
+ new VOID_FloatValue(
+ "Throttle",
+ new Func<float>(() => Core.Vessel.ctrlState.mainThrottle * 100f),
+ "%"
+ );
+
+ #endregion
+
+ #region Engineering
+
+ public static readonly VOID_IntValue partCount =
+ new VOID_IntValue(
+ "Parts",
+ new Func<int>(() => Core.Vessel.Parts.Count),
+ ""
+ );
+
+ #region Mass
+
+ public static readonly VOID_StrValue comboResourceMass =
+ new VOID_StrValue(
+ "Resource Mass (curr / total)",
+ delegate()
+ {
+ return string.Format("{0} / {1}",
+ stageResourceMass.ValueUnitString("F3"),
+ resourceMass.ValueUnitString("F3")
+ );
+ }
+ );
+
+ public static readonly VOID_DoubleValue resourceMass =
+ new VOID_DoubleValue(
+ "Resource Mass",
+ delegate()
+ {
+ if (Core.Stages == null || Core.LastStage == null)
+ {
+ return double.NaN;
+ }
+
+ return Core.LastStage.totalResourceMass;
+ },
+ "tons"
+ );
+
+ public static readonly VOID_DoubleValue stageResourceMass =
+ new VOID_DoubleValue(
+ "Resource Mass (Stage)",
+ delegate()
+ {
+ if (Core.LastStage == null)
+ {
+ return double.NaN;
+ }
+
+ return Core.LastStage.resourceMass;
+ },
+ "tons"
+ );
+
+ public static readonly VOID_DoubleValue totalMass =
+ new VOID_DoubleValue(
+ "Total Mass",
+ delegate()
+ {
+ if (Core.Stages == null || Core.LastStage == null)
+ {
+ return double.NaN;
+ }
+
+ return Core.LastStage.totalMass;
+ },
+ "tons"
+ );
+
+ #endregion
+
+ #region DeltaV
+
+ public static readonly VOID_DoubleValue stageDeltaV =
+ new VOID_DoubleValue(
+ "DeltaV (Current Stage)",
+ delegate()
+ {
+ if (Core.Stages == null || Core.LastStage == null)
+ return double.NaN;
+ return Core.LastStage.deltaV;
+ },
+ "m/s"
+ );
+
+ public static readonly VOID_DoubleValue totalDeltaV =
+ new VOID_DoubleValue(
+ "DeltaV (Total)",
+ delegate()
+ {
+ if (Core.Stages == null || Core.LastStage == null)
+ return double.NaN;
+ return Core.LastStage.totalDeltaV;
+ },
+ "m/s"
+ );
+
+ #endregion
+
+ #region Propulsion
+
+ public static readonly VOID_StrValue currmaxThrustWeight =
+ new VOID_StrValue(
+ "T:W (curr/max)",
+ delegate()
+ {
+ if (Core.Stages == null || Core.LastStage == null)
+ return "N/A";
+
+ return string.Format(
+ "{0} / {1}",
+ (VOID_Data.currThrustWeight.Value).ToString("F2"),
+ (VOID_Data.maxThrustWeight.Value).ToString("F2")
+ );
+ }
+ );
+
+ public static readonly VOID_StrValue currmaxThrust =
+ new VOID_StrValue(
+ "Thrust (curr/max)",
+ delegate()
+ {
+ if (Core.Stages == null || Core.LastStage == null)
+ return "N/A";
+
+ double currThrust = Core.LastStage.actualThrust;
+ double maxThrust = Core.LastStage.thrust;
+
+ return string.Format(
+ "{0} / {1}",
+ currThrust.ToString("F1"),
+ maxThrust.ToString("F1")
+ );
+ }
+ );
+
+ public static readonly VOID_DoubleValue stageMassFlow =
+ new VOID_DoubleValue(
+ "Stage Mass Flow",
+ delegate()
+ {
+ if (Core.LastStage == null)
+ {
+ return double.NaN;
+ }
+
+ return Core.LastStage.MassFlow();
+ },
+ "Mg/s"
+ );
+
+ public static readonly VOID_DoubleValue stageNominalThrust =
+ new VOID_DoubleValue(
+ "Nominal Stage Thrust",
+ delegate()
+ {
+ if (Core.LastStage == null)
+ {
+ return double.NaN;
+ }
+
+ return Core.LastStage.NominalThrust();
+ },
+ "kN"
+ );
+
+ #endregion
+
+ #region Kinetics
+
+ public static readonly VOID_DoubleValue currThrustWeight =
+ new VOID_DoubleValue(
+ "T:W Ratio",
+ delegate()
+ {
+ if (Core.LastStage == null)
+ {
+ return double.NaN;
+ }
+
+ return Core.LastStage.actualThrustToWeight;
+ },
+ ""
+ );
+
+
+
+ public static readonly VOID_DoubleValue maxThrustWeight =
+ new VOID_DoubleValue(
+ "T:W Ratio",
+ delegate()
+ {
+ if (Core.LastStage == null)
+ {
+ return double.NaN;
+ }
+
+ return Core.LastStage.thrustToWeight;
+ },
+ ""
+ );
+
+ public static readonly VOID_DoubleValue nominalThrustWeight =
+ new VOID_DoubleValue(
+ "Thrust-to-Weight Ratio",
+ delegate()
+ {
+ if (HighLogic.LoadedSceneIsEditor || currThrustWeight.Value == 0d)
+ {
+ return maxThrustWeight.Value;
+ }
+
+ return currThrustWeight.Value;
+ },
+ ""
+ );
+
+ public static readonly VOID_DoubleValue surfaceThrustWeight =
+ new VOID_DoubleValue(
+ "Max T:W @ surface",
+ delegate()
+ {
+ if (Core.Stages == null || Core.LastStage == null)
+ return double.NaN;
+
+ double maxThrust = Core.LastStage.thrust;
+ double mass = Core.LastStage.totalMass;
+ double gravity = (VOIDCore.Constant_G * Core.Vessel.mainBody.Mass) /
+ (Core.Vessel.mainBody.Radius * Core.Vessel.mainBody.Radius);
+ double weight = mass * gravity;
+
+ return maxThrust / weight;
+ },
+ ""
+ );
+
+ public static readonly VOID_Vector3dValue vesselThrustOffset =
+ new VOID_Vector3dValue(
+ "Thrust Offset",
+ delegate()
+ {
+ if (Core.Vessel == null)
+ {
+ return Vector3d.zero;
+ }
+
+ IList<PartModule> engineModules = Core.Vessel.getModulesOfType<PartModule>();
+
+ Vector3d thrustPos = Vector3d.zero;
+ Vector3d thrustDir = Vector3d.zero;
+ float thrust = 0;
+
+ PartModule engine;
+ for (int idx = 0; idx < engineModules.Count; idx++)
+ {
+ engine = engineModules[idx];
+ float moduleThrust = 0;
+
+ switch (engine.moduleName)
+ {
+ case "ModuleEngines":
+ case "ModuleEnginesFX":
+ break;
+ default:
+ continue;
+ }
+
+ if (!engine.isEnabled)
+ {
+ continue;
+ }
+
+ CenterOfThrustQuery cotQuery = new CenterOfThrustQuery();
+
+ if (engine is ModuleEngines)
+ {
+ ModuleEngines engineModule = engine as ModuleEngines;
+
+ moduleThrust = engineModule.finalThrust;
+
+ engineModule.OnCenterOfThrustQuery(cotQuery);
+ }
+ else // engine is ModuleEnginesFX
+ {
+ ModuleEnginesFX engineFXModule = engine as ModuleEnginesFX;
+
+ moduleThrust = engineFXModule.finalThrust;
+
+ engineFXModule.OnCenterOfThrustQuery(cotQuery);
+ }
+
+ if (moduleThrust != 0d)
+ {
+ cotQuery.thrust = moduleThrust;
+ }
+
+ thrustPos += cotQuery.pos * cotQuery.thrust;
+ thrustDir += cotQuery.dir * cotQuery.thrust;
+ thrust += cotQuery.thrust;
+ }
+
+ if (thrust != 0)
+ {
+ thrustPos /= thrust;
+ thrustDir /= thrust;
+ }
+
+ Transform vesselTransform = Core.Vessel.transform;
+
+ thrustPos = vesselTransform.InverseTransformPoint(thrustPos);
+ thrustDir = vesselTransform.InverseTransformDirection(thrustDir);
+
+ Vector3d thrustOffset = ToadicusTools.VectorTools.PointDistanceToLine(
+ thrustPos, thrustDir.normalized, Core.Vessel.findLocalCenterOfMass());
+
+ ToadicusTools.Logging.PostDebugMessage(typeof(VOID_Data), "vesselThrustOffset:\n" +
+ "\tthrustPos: {0}\n" +
+ "\tthrustDir: {1}\n" +
+ "\tthrustOffset: {2}\n" +
+ "\tvessel.CoM: {3}",
+ thrustPos,
+ thrustDir.normalized,
+ thrustOffset,
+ Core.Vessel.findWorldCenterOfMass()
+ );
+
+ return thrustOffset;
+ },
+ "m"
+ );
+
+ #endregion
+
+ #region Air Breathing
+
+ public static readonly VOID_StrValue intakeAirStatus =
+ new VOID_StrValue(
+ "Intake Air (Curr / Req)",
+ delegate()
+ {
+ double currentAmount;
+ double currentRequirement;
+
+ currentAmount = 0d;
+ currentRequirement = 0d;
+
+ Part part;
+ for (int idx = 0; idx < Core.Vessel.Parts.Count; idx++)
+ {
+ part = Core.Vessel.Parts[idx];
+
+ if (part.enabled)
+ {
+ ModuleEngines engineModule;
+ ModuleEnginesFX enginesFXModule;
+ List<Propellant> propellantList = null;
+
+ if (part.tryGetFirstModuleOfType<ModuleEngines>(out engineModule))
+ {
+ propellantList = engineModule.propellants;
+ }
+ else if (part.tryGetFirstModuleOfType<ModuleEnginesFX>(out enginesFXModule))
+ {
+ propellantList = enginesFXModule.propellants;
+ }
+
+ if (propellantList != null)
+ {
+ Propellant propellant;
+ for (int propIdx = 0; propIdx < propellantList.Count; propIdx++)
+ {
+ propellant = propellantList[propIdx];
+
+ if (propellant.name == "IntakeAir")
+ {
+ currentRequirement += propellant.currentRequirement / TimeWarp.fixedDeltaTime;
+ break;
+ }
+ }
+ }
+ }
+
+ ModuleResourceIntake intakeModule;
+
+ if (part.enabled && part.tryGetFirstModuleOfType<ModuleResourceIntake>(out intakeModule))
+ {
+ if (intakeModule.resourceName == "IntakeAir")
+ {
+ currentAmount += intakeModule.airFlow;
+ }
+ }
+ }
+
+ if (currentAmount == 0 && currentRequirement == 0)
+ {
+ return "N/A";
+ }
+
+ return string.Format("{0:F3} / {1:F3}", currentAmount, currentRequirement);
+ }
+ );
+
+ #endregion
+
+ #region Crew
+
+ public static readonly VOID_IntValue vesselCrewCount =
+ new VOID_IntValue(
+ "Crew Onboard",
+ delegate()
+ {
+ if (Core.Vessel != null)
+ {
+ return Core.Vessel.GetCrewCount();
+ }
+ else
+ {
+ return 0;
+ }
+ },
+ ""
+ );
+
+ public static readonly VOID_IntValue vesselCrewCapacity =
+ new VOID_IntValue(
+ "Crew Capacity",
+ delegate()
+ {
+ if (Core.Vessel != null)
+ {
+ return Core.Vessel.GetCrewCapacity();
+ }
+ else
+ {
+ return 0;
+ }
+ },
+ ""
+ );
+
+ #endregion
+
+ #endregion
+
+ #region Location
+
+ public const double kscLongitude = 285.442323427289 * Math.PI / 180d;
+ public const double kscLatitude = -0.0972112860655246 * Math.PI / 180d;
+
+ public static readonly VOID_DoubleValue downrangeDistance =
+ new VOID_DoubleValue(
+ "Downrange Distance",
+ delegate()
+ {
+
+ if (Core.Vessel == null ||
+ Planetarium.fetch == null ||
+ Core.Vessel.mainBody != Planetarium.fetch.Home)
+ {
+ return double.NaN;
+ }
+
+ double vesselLongitude = Core.Vessel.longitude * Math.PI / 180d;
+ double vesselLatitude = Core.Vessel.latitude * Math.PI / 180d;
+
+ double diffLon = Math.Abs(vesselLongitude - kscLongitude);
+
+ double cosVesselLatitude = Math.Cos(vesselLatitude);
+ double sinDiffLon = Math.Sin(diffLon);
+
+ double term1 = cosVesselLatitude * sinDiffLon;
+
+ double cosKSCLatitude = Math.Cos(kscLatitude);
+ double sinVesselLatitude = Math.Sin(vesselLatitude);
+ double sinKSCLatitude = Math.Sin(kscLatitude);
+ double cosDiffLon = Math.Cos(diffLon);
+
+ double term2 = cosKSCLatitude * sinVesselLatitude - sinKSCLatitude * cosVesselLatitude * cosDiffLon;
+
+ double term3 = sinKSCLatitude * sinVesselLatitude + cosKSCLatitude * cosVesselLatitude * cosDiffLon;
+
+ double arc = Math.Atan2(Math.Sqrt(term1 * term1 + term2 * term2), term3);
+
+ return arc * Core.Vessel.mainBody.Radius;
+ },
+ "m"
+ );
+
+ public static readonly VOID_StrValue surfLatitudeString =
+ new VOID_StrValue(
+ "Latitude",
+ new Func<string>(() => VOID_Tools.GetLatitudeString(Core.Vessel))
+ );
+
+ public static readonly VOID_DoubleValue surfLatitude =
+ new VOID_DoubleValue(
+ "Latitude",
+ delegate()
+ {
+ if (CoreInitialized && Core.Vessel != null)
+ {
+ return Core.Vessel.latitude;
+ }
+ return double.NaN;
+ },
+ "°"
+ );
+
+ public static readonly VOID_StrValue surfLongitudeString =
+ new VOID_StrValue(
+ "Longitude",
+ new Func<string>(() => VOID_Tools.GetLongitudeString(Core.Vessel))
+ );
+
+ public static readonly VOID_DoubleValue surfLongitude =
+ new VOID_DoubleValue(
+ "Longitude",
+ delegate()
+ {
+ if (CoreInitialized && Core.Vessel != null)
+ {
+ double longitude = Core.Vessel.longitude;
+
+ longitude = VOID_Tools.FixDegreeDomain(longitude);
+
+ if (longitude < -180d)
+ {
+ longitude += 360d;
+ }
+ if (longitude >= 180)
+ {
+ longitude -= 360d;
+ }
+
+ return longitude;
+ }
+ return double.NaN;
+ },
+ "°"
+ );
+
+ public static readonly VOID_DoubleValue trueAltitude =
+ new VOID_DoubleValue(
+ "Altitude (true)",
+ delegate()
+ {
+ double alt_true = Core.Vessel.orbit.altitude - Core.Vessel.terrainAltitude;
+ // HACK: This assumes that on worlds with oceans, all water is fixed at 0 m,
+ // and water covers the whole surface at 0 m.
+ if (Core.Vessel.terrainAltitude < 0 && Core.Vessel.mainBody.ocean)
+ alt_true = Core.Vessel.orbit.altitude;
+ return alt_true;
+ },
+ "m"
+ );
+
+ #endregion
+
+ #region Kinematics
+
+ public static readonly VOID_DoubleValue geeForce =
+ new VOID_DoubleValue(
+ "G-force",
+ new Func<double>(() => Core.Vessel.geeForce),
+ "gees"
+ );
+
+ public static readonly VOID_DoubleValue horzVelocity =
+ new VOID_DoubleValue(
+ "Horizontal speed",
+ delegate
+ {
+ double srfSpeedSqr = Core.Vessel.srfSpeed;
+ srfSpeedSqr *= srfSpeedSqr;
+
+ double vrtSpeedSqr = Core.Vessel.verticalSpeed;
+ vrtSpeedSqr *= vrtSpeedSqr;
+
+ return Math.Sqrt(srfSpeedSqr - vrtSpeedSqr);
+ },
+ "m/s"
+ );
+
+ public static readonly VOID_DoubleValue surfVelocity =
+ new VOID_DoubleValue(
+ "Surface velocity",
+ new Func<double>(() => Core.Vessel.srf_velocity.magnitude),
+ "m/s"
+ );
+
+ public static readonly VOID_DoubleValue vertVelocity =
+ new VOID_DoubleValue(
+ "Vertical speed",
+ new Func<double>(() => Core.Vessel.verticalSpeed),
+ "m/s"
+ );
+
+ public static readonly VOID_DoubleValue vesselAccel =
+ new VOID_DoubleValue(
+ "Acceleration",
+ () => geeForce * KerbinGee,
+ "m/s²"
+ );
+
+ public static readonly VOID_DoubleValue vesselAngularVelocity =
+ new VOID_DoubleValue(
+ "Angular Velocity",
+ delegate()
+ {
+ if (Core.Vessel != null)
+ {
+ return Core.Vessel.angularVelocity.magnitude;
+ }
+ else
+ {
+ return double.NaN;
+ }
+ },
+ "rad/s"
+ );
+
+ #endregion
+
+ #region Navigation
+
+ public static int upcomingManeuverNodes
+ {
+ get
+ {
+ if (Core.Vessel == null ||
+ Core.Vessel.patchedConicSolver == null ||
+ Core.Vessel.patchedConicSolver.maneuverNodes == null)
+ {
+ return 0;
+ }
+
+ return Core.Vessel.patchedConicSolver.maneuverNodes.Count;
+ }
+ }
+
+ public static readonly VOID_StrValue burnTimeDoneAtNode =
+ new VOID_StrValue(
+ "Full burn time to be half done at node",
+ delegate()
+ {
+ if (Core.LastStage == null && upcomingManeuverNodes < 1)
+ {
+ return "N/A";
+ }
+
+ ManeuverNode node = Core.Vessel.patchedConicSolver.maneuverNodes[0];
+
+ if ((node.UT - Planetarium.GetUniversalTime()) < 0)
+ {
+ return string.Empty;
+ }
+
+ double interval = (node.UT - currentNodeBurnDuration) - Planetarium.GetUniversalTime();
+
+ if (double.IsNaN(interval))
+ {
+ return string.Intern("NaN");
+ }
+
+ int sign = Math.Sign(interval);
+ interval = Math.Abs(interval);
+
+ string format;
+
+ if (sign >= 0)
+ {
+ format = string.Intern("T - {0}");
+ }
+ else
+ {
+ format = string.Intern("T + {0}");
+ }
+
+ return string.Format(format, VOID_Tools.FormatInterval(interval));
+ }
+ );
+
+ public static readonly VOID_StrValue burnTimeHalfDoneAtNode =
+ new VOID_StrValue(
+ "Full burn time to be half done at node",
+ delegate()
+ {
+ if (Core.LastStage == null && upcomingManeuverNodes < 1)
+ {
+ return "N/A";
+ }
+
+ ManeuverNode node = Core.Vessel.patchedConicSolver.maneuverNodes[0];
+
+ if ((node.UT - Planetarium.GetUniversalTime()) < 0)
+ {
+ return string.Empty;
+ }
+
+ double interval = (node.UT - currentNodeHalfBurnDuration) - Planetarium.GetUniversalTime();
+
+ if (double.IsNaN(interval))
+ {
+ return string.Intern("NaN");
+ }
+
+ int sign = Math.Sign(interval);
+ interval = Math.Abs(interval);
+
+ string format;
+
+ if (sign >= 0)
+ {
+ format = string.Intern("T - {0}");
+ }
+ else
+ {
+ format = string.Intern("T + {0}");
+ }
+
+ return string.Format(format, VOID_Tools.FormatInterval(interval));
+ }
+ );
+
+ public static readonly VOID_DoubleValue currManeuverDeltaV =
+ new VOID_DoubleValue(
+ "Current Maneuver Delta-V",
+ delegate()
+ {
+ if (upcomingManeuverNodes > 0)
+ {
+ return Core.Vessel.patchedConicSolver.maneuverNodes[0].DeltaV.magnitude;
+ }
+ else
+ {
+ return double.NaN;
+ }
+ },
+ "m/s"
+ );
+
+ public static readonly VOID_DoubleValue currManeuverDVRemaining =
+ new VOID_DoubleValue(
+ "Remaining Maneuver Delta-V",
+ delegate()
+ {
+ if (upcomingManeuverNodes > 0)
+ {
+ return Core.Vessel.patchedConicSolver.maneuverNodes[0].GetBurnVector(Core.Vessel.orbit).magnitude;
+ }
+ else
+ {
+ return double.NaN;
+ }
+ },
+ "m/s"
+ );
+
+ public static readonly VOID_DoubleValue currentNodeBurnDuration =
+ new VOID_DoubleValue(
+ "Total Burn Time",
+ delegate()
+ {
+ if (currManeuverDeltaV.Value == double.NaN)
+ {
+ return double.NaN;
+ }
+
+ return realVesselBurnTime(currManeuverDeltaV.Value);
+ },
+ "s"
+ );
+
+ public static readonly VOID_DoubleValue currentNodeBurnRemaining =
+ new VOID_DoubleValue(
+ "Burn Time Remaining",
+ delegate()
+ {
+ if (currManeuverDVRemaining.Value == double.NaN)
+ {
+ return double.NaN;
+ }
+
+ return realVesselBurnTime(currManeuverDVRemaining.Value);
+ },
+ "s"
+ );
+
+ public static readonly VOID_DoubleValue currentNodeHalfBurnDuration =
+ new VOID_DoubleValue(
+ "Half Burn Time",
+ delegate()
+ {
+ if (currManeuverDeltaV.Value == double.NaN)
+ {
+ return double.NaN;
+ }
+
+ return realVesselBurnTime(currManeuverDeltaV.Value / 2d);
+ },
+ "s"
+ );
+
+ public static readonly VOID_DoubleValue nextManeuverDeltaV =
+ new VOID_DoubleValue(
+ "Current Maneuver Delta-V",
+ delegate()
+ {
+ if (upcomingManeuverNodes > 1)
+ {
+ return Core.Vessel.patchedConicSolver.maneuverNodes[1].DeltaV.magnitude;
+ }
+ else
+ {
+ return double.NaN;
+ }
+ },
+ "m/s"
+ );
+
+ #endregion
+
+ #region Orbits
+
+ public static readonly VOID_StrValue primaryName =
+ new VOID_StrValue(
+ VOID_Localization.void_primary,
+ delegate()
+ {
+ if (Core.Vessel == null)
+ {
+ return string.Empty;
+ }
+ return Core.Vessel.mainBody.name;
+ }
+ );
+
+ public static readonly VOID_DoubleValue orbitAltitude =
+ new VOID_DoubleValue(
+ "Altitude (ASL)",
+ new Func<double>(() => Core.Vessel.orbit.altitude),
+ "m"
+ );
+
+ public static readonly VOID_DoubleValue orbitVelocity =
+ new VOID_DoubleValue(
+ VOID_Localization.void_velocity,
+ new Func<double>(() => Core.Vessel.orbit.vel.magnitude),
+ "m/s"
+ );
+
+ public static readonly VOID_DoubleValue orbitApoAlt =
+ new VOID_DoubleValue(
+ VOID_Localization.void_apoapsis,
+ new Func<double>(() => Core.Vessel.orbit.ApA),
+ "m"
+ );
+
+ public static readonly VOID_DoubleValue oribtPeriAlt =
+ new VOID_DoubleValue(
+ VOID_Localization.void_periapsis,
+ new Func<double>(() => Core.Vessel.orbit.PeA),
+ "m"
+ );
+
+ public static readonly VOID_StrValue timeToApo =
+ new VOID_StrValue(
+ "Time to Apoapsis",
+ new Func<string>(() => VOID_Tools.FormatInterval(Core.Vessel.orbit.timeToAp))
+ );
+
+ public static readonly VOID_StrValue timeToPeri =
+ new VOID_StrValue(
+ "Time to Periapsis",
+ new Func<string>(() => VOID_Tools.FormatInterval(Core.Vessel.orbit.timeToPe))
+ );
+
+ public static readonly VOID_DoubleValue orbitInclination =
+ new VOID_DoubleValue(
+ "Inclination",
+ new Func<double>(() => Core.Vessel.orbit.inclination),
+ "°"
+ );
+
+ public static readonly VOID_DoubleValue gravityAccel =
+ new VOID_DoubleValue(
+ "Gravity",
+ delegate()
+ {
+ double orbitRadius = Core.Vessel.mainBody.Radius +
+ Core.Vessel.mainBody.GetAltitude(Core.Vessel.findWorldCenterOfMass());
+ return (VOIDCore.Constant_G * Core.Vessel.mainBody.Mass) /
+ (orbitRadius * orbitRadius);
+ },
+ "m/s²"
+ );
+
+ public static readonly VOID_StrValue orbitPeriod =
+ new VOID_StrValue(
+ "Period",
+ new Func<string>(() => VOID_Tools.FormatInterval(Core.Vessel.orbit.period))
+ );
+
+ public static readonly VOID_DoubleValue semiMajorAxis =
+ new VOID_DoubleValue(
+ "Semi-Major Axis",
+ new Func<double>(() => Core.Vessel.orbit.semiMajorAxis),
+ "m"
+ );
+
+ public static readonly VOID_DoubleValue eccentricity =
+ new VOID_DoubleValue(
+ "Eccentricity",
+ new Func<double>(() => Core.Vessel.orbit.eccentricity),
+ ""
+ );
+
+ public static readonly VOID_DoubleValue meanAnomaly =
+ new VOID_DoubleValue(
+ "Mean Anomaly",
+ new Func<double>(() => Core.Vessel.orbit.meanAnomaly * 180d / Math.PI),
+ "°"
+ );
+
+ public static readonly VOID_DoubleValue trueAnomaly =
+ new VOID_DoubleValue(
+ "True Anomaly",
+ new Func<double>(() => Core.Vessel.orbit.trueAnomaly),
+ "°"
+ );
+
+ public static readonly VOID_DoubleValue eccAnomaly =
+ new VOID_DoubleValue(
+ "Eccentric Anomaly",
+ new Func<double>(() => Core.Vessel.orbit.eccentricAnomaly * 180d / Math.PI),
+ "°"
+ );
+
+ public static readonly VOID_DoubleValue longitudeAscNode =
+ new VOID_DoubleValue(
+ "Long. Ascending Node",
+ new Func<double>(() => Core.Vessel.orbit.LAN),
+ "°"
+ );
+
+ public static readonly VOID_DoubleValue argumentPeriapsis =
+ new VOID_DoubleValue(
+ "Argument of Periapsis",
+ new Func<double>(() => Core.Vessel.orbit.argumentOfPeriapsis),
+ "°"
+ );
+
+ public static readonly VOID_StrValue timeToAscendingNode =
+ new VOID_StrValue(
+ "Time to Ascending Node",
+ delegate()
+ {
+ double trueAnomalyAscNode = 360d - argumentPeriapsis;
+ double dTAscNode = Core.Vessel.orbit.GetDTforTrueAnomaly(
+ trueAnomalyAscNode * Mathf.Deg2Rad,
+ Core.Vessel.orbit.period
+ );
+
+ dTAscNode %= Core.Vessel.orbit.period;
+
+ if (dTAscNode < 0d)
+ {
+ dTAscNode += Core.Vessel.orbit.period;
+ }
+
+ return VOID_Tools.FormatInterval(dTAscNode);
+ }
+ );
+
+ public static readonly VOID_StrValue timeToDescendingNode =
+ new VOID_StrValue(
+ "Time to Descending Node",
+ delegate()
+ {
+ double trueAnomalyAscNode = 180d - argumentPeriapsis;
+ double dTDescNode = Core.Vessel.orbit.GetDTforTrueAnomaly(
+ trueAnomalyAscNode * Mathf.Deg2Rad,
+ Core.Vessel.orbit.period
+ );
+
+ dTDescNode %= Core.Vessel.orbit.period;
+
+ if (dTDescNode < 0d)
+ {
+ dTDescNode += Core.Vessel.orbit.period;
+ }
+
+ return VOID_Tools.FormatInterval(dTDescNode);
+ }
+ );
+
+ public static readonly VOID_DoubleValue localSiderealLongitude =
+ new VOID_DoubleValue(
+ "Local Sidereal Longitude",
+ new Func<double>(() => VOID_Tools.FixDegreeDomain(
+ Core.Vessel.longitude + Core.Vessel.orbit.referenceBody.rotationAngle)),
+ "°"
+ );
+
+ #endregion
+
+ #region Science
+
+ public static readonly VOID_StrValue expSituation =
+ new VOID_StrValue(
+ "Situation",
+ new Func<string>(() => Core.Vessel.GetExperimentSituation().HumanString())
+ );
+
+ public static readonly VOID_StrValue currBiome =
+ new VOID_StrValue(
+ "Biome",
+ delegate()
+ {
+ if (Core.Vessel.landedAt == string.Empty)
+ {
+ return VOID_Tools.GetBiome(Core.Vessel).name;
+ }
+ else
+ {
+ return Core.Vessel.landedAt;
+ }
+ }
+ );
+
+ #endregion
+
+ #region Surface
+
+ public static readonly VOID_DoubleValue terrainElevation =
+ new VOID_DoubleValue(
+ "Terrain elevation",
+ new Func<double>(() => Core.Vessel.terrainAltitude),
+ "m"
+ );
+
+ #endregion
+
+ private static double burnTime(double deltaV, double initialMass, double massFlow, double thrust)
+ {
+ ToadicusTools.Logging.PostDebugMessage(typeof(VOID_Data), "calculating burnTime from:\n" +
+ "\tdeltaV: {0}\n" +
+ "\tinitialMass: {1}\n" +
+ "\tmassFlow: {2}\n" +
+ "\tthrust: {3}\n",
+ deltaV,
+ initialMass,
+ massFlow,
+ thrust
+ );
+ return initialMass / massFlow * (1d - Math.Exp(-deltaV * massFlow / thrust));
+ }
+
+ private static double dVfromBurnTime(double time, double initialMass, double massFlow, double thrust)
+ {
+ return -thrust / massFlow * Math.Log(1d - time * massFlow / initialMass);
+ }
+
+ private static double realVesselBurnTime(double deltaV)
+ {
+ if (Core.Stages == null || Core.Stages.Length < 1)
+ {
+ return double.NaN;
+ }
+
+ double burntime = 0d;
+ double dVRemaining = deltaV;
+
+ int stageIdx = Core.Stages.Length - 1;
+
+ while (dVRemaining > double.Epsilon)
+ {
+ if (stageIdx < 0)
+ {
+ return double.PositiveInfinity;
+ }
+
+ Stage stage = Core.Stages[stageIdx];
+
+ if (stage.deltaV > 0)
+ {
+ double stageDVUsed = Math.Min(stage.deltaV, dVRemaining);
+
+ burntime += burnTime(stageDVUsed, stage.totalMass, stage.MassFlow(), stage.NominalThrust());
+ dVRemaining -= stageDVUsed;
+ }
+
+ stageIdx--;
+ }
+
+ return burntime;
+ }
+ }
+}
+
--- /dev/null
+++ b/VOID_DataLogger.cs
@@ -1,1 +1,524 @@
-
+// VOID
+//
+// VOID_DataLogger.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+// TODO: Remove ToadicusTools. prefixes after refactor is done.
+
+using KSP;
+using System;
+using System.Collections.Generic;
+using System.IO;
+using System.Text;
+using ToadicusTools.DebugTools;
+using ToadicusTools.GUIUtils;
+using ToadicusTools.Text;
+using UnityEngine;
+
+namespace VOID
+{
+ public class VOID_DataLogger : VOID_WindowModule, IVOID_BehaviorModule
+ {
+ /*
+ * Fields
+ * */
+ #region Fields
+
+ protected bool _loggingActive;
+ protected bool firstWrite;
+
+ [AVOID_SaveValue("waitForLaunch")]
+ protected VOID_SaveValue<bool> waitForLaunch;
+
+ [AVOID_SaveValue("logInterval")]
+ protected VOID_SaveValue<float> logInterval;
+ protected string logIntervalStr;
+
+ protected float csvCollectTimer;
+
+ protected List<byte> csvBytes;
+
+ protected string _fileName;
+ protected FileStream _outputFile;
+
+ protected uint outstandingWrites;
+
+ protected System.Text.UTF8Encoding _utf8Encoding;
+
+ #endregion
+
+ /*
+ * Properties
+ * */
+
+ #region Properties
+
+ // TODO: Add configurable or incremental file names.
+ protected bool loggingActive
+ {
+ get
+ {
+ return this._loggingActive;
+ }
+ set
+ {
+ if (value != this._loggingActive)
+ {
+ if (value)
+ {
+ this.csvCollectTimer = 0f;
+ }
+ else
+ {
+ this.CloseFileIfOpen();
+ }
+
+ this._loggingActive = value;
+ }
+ }
+ }
+
+ protected string fileName
+ {
+ get
+ {
+ if (this._fileName == null || this._fileName == string.Empty)
+ {
+ this._fileName = KSP.IO.IOUtils.GetFilePathFor(
+ typeof(VOIDCore),
+ string.Format(
+ "{0}_{1}",
+ this.Vessel.vesselName,
+ "data.csv"
+ ),
+ null
+ );
+ }
+
+ return this._fileName;
+ }
+ }
+
+ protected FileStream outputFile
+ {
+ get
+ {
+ if (this._outputFile == null)
+ {
+ using (PooledDebugLogger logger = PooledDebugLogger.New(this))
+ {
+ logger.AppendFormat("Initializing output file '{0}' with mode ", this.fileName);
+
+ if (File.Exists(this.fileName))
+ {
+ logger.Append("append");
+ this._outputFile = new FileStream(
+ this.fileName,
+ FileMode.Append,
+ FileAccess.Write,
+ FileShare.Read,
+ 512,
+ true
+ );
+ }
+ else
+ {
+ logger.Append("create");
+ this._outputFile = new FileStream(
+ this.fileName,
+ FileMode.Create,
+ FileAccess.Write,
+ FileShare.Read,
+ 512,
+ true
+ );
+
+ byte[] byteOrderMark = utf8Encoding.GetPreamble();
+
+ logger.Append(" and writing preamble");
+ this._outputFile.Write(byteOrderMark, 0, byteOrderMark.Length);
+ }
+
+ logger.Append('.');
+
+ logger.AppendFormat(" File is {0}opened asynchronously.", this._outputFile.IsAsync ? "" : "not ");
+
+ logger.Print();
+ }
+ }
+
+ return this._outputFile;
+ }
+ }
+
+ public UTF8Encoding utf8Encoding
+ {
+ get
+ {
+ if (this._utf8Encoding == null)
+ {
+ this._utf8Encoding = new UTF8Encoding(true);
+ }
+
+ return this._utf8Encoding;
+ }
+ }
+
+ #endregion
+
+ /*
+ * Methods
+ * */
+ #region Monobehaviour Lifecycle
+ public void Update()
+ {
+ if (this.csvBytes != null && this.csvBytes.Count > 0)
+ {
+ // csvList is not empty, write it
+ this.AsyncWriteData();
+ }
+
+ // CSV Logging
+ // from ISA MapSat
+ if (loggingActive && (!waitForLaunch || this.Vessel.situation != Vessel.Situations.PRELAUNCH))
+ {
+ //data logging is on
+ //increment timers
+ this.csvCollectTimer += Time.deltaTime;
+
+ if (this.csvCollectTimer >= this.logInterval)
+ {
+ //data logging is on, vessel is not prelaunch, and interval has passed
+ //write a line to the list
+ this.CollectLogData();
+ }
+ }
+ }
+
+ public void FixedUpdate() {}
+
+ public void OnDestroy()
+ {
+ using (PooledDebugLogger logger = PooledDebugLogger.New(this))
+ {
+ logger.Append("Destroying...");
+
+ this.CloseFileIfOpen();
+
+ logger.Append(" Done.");
+ logger.Print(false);
+ }
+ }
+
+ #endregion
+
+ #region VOID_Module Overrides
+
+ public override void LoadConfig()
+ {
+ base.LoadConfig();
+
+ this.logIntervalStr = this.logInterval.value.ToString("#.0##");
+ }
+
+ public override void ModuleWindow(int id)
+ {
+ GUILayout.BeginVertical();
+
+ GUILayout.Label(
+ string.Format("System time: {0}", DateTime.Now.ToString("HH:mm:ss")),
+ GUILayout.ExpandWidth(true)
+ );
+ GUILayout.Label(
+ string.Format("Kerbin time: {0}", VOID_Tools.FormatDate(Planetarium.GetUniversalTime())),
+ GUILayout.ExpandWidth(true)
+ );
+
+ GUIStyle activeLabelStyle = VOID_Styles.labelRed;
+ string activeLabelText = "Inactive";
+ if (loggingActive)
+ {
+ activeLabelText = "Active";
+ activeLabelStyle = VOID_Styles.labelGreen;
+ }
+
+ this.loggingActive = Layout.Toggle(
+ loggingActive,
+ string.Format("Data logging: {0}", activeLabelText),
+ null,
+ activeLabelStyle
+ );
+
+ this.waitForLaunch.value = Layout.Toggle(
+ this.waitForLaunch,
+ "Wait for launch"
+ );
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
+ GUILayout.Label("Interval: ", GUILayout.ExpandWidth(false));
+
+ logIntervalStr = GUILayout.TextField(logIntervalStr, GUILayout.ExpandWidth(true));
+ GUILayout.Label("s", GUILayout.ExpandWidth(false));
+
+ GUILayout.EndHorizontal();
+
+ float newLogInterval;
+ if (float.TryParse(logIntervalStr, out newLogInterval))
+ {
+ logInterval.value = newLogInterval;
+ this.logIntervalStr = this.logInterval.value.ToString("#.0##");
+ }
+
+ GUILayout.EndVertical();
+
+ base.ModuleWindow(id);
+ }
+
+ #endregion
+
+ #region Data Collection
+
+ private void CollectLogData()
+ {
+ if (this.csvBytes == null)
+ {
+ this.csvBytes = new List<byte>();
+ }
+
+ //called if logging is on and interval has passed
+ //writes one line to the csvList
+
+ using (PooledStringBuilder line = PooledStringBuilder.Get())
+ {
+ if (firstWrite)
+ {
+ firstWrite = false;
+ line.Append(
+ "\"Kerbin Universal Time (s)\"," +
+ "\"Mission Elapsed Time (s)\t\"," +
+ "\"Altitude ASL (m)\"," +
+ "\"Altitude above terrain (m)\"," +
+ "\"Surface Latitude (°)\"," +
+ "\"Surface Longitude (°)\"," +
+ "\"Apoapsis Altitude (m)\"," +
+ "\"Periapsis Altitude (m)\"," +
+ "\"Orbital Velocity (m/s)\"," +
+ "\"Surface Velocity (m/s)\"," +
+ "\"Vertical Speed (m/s)\"," +
+ "\"Horizontal Speed (m/s)\"," +
+ "\"Gee Force (gees)\"," +
+ "\"Temperature (°C)\"," +
+ "\"Gravity (m/s²)\"," +
+ "\"Atmosphere Density (g/m³)\"," +
+ "\"Downrange Distance (m)\"," +
+ "\n"
+ );
+ }
+
+ // Universal time
+ line.Append(Planetarium.GetUniversalTime().ToString("F2"));
+ line.Append(',');
+
+ //Mission time
+ line.Append(Vessel.missionTime.ToString("F3"));
+ line.Append(',');
+
+ //Altitude ASL
+ line.Append(VOID_Data.orbitAltitude.Value.ToString("F3"));
+ line.Append(',');
+
+ //Altitude (true)
+ line.Append(VOID_Data.trueAltitude.Value.ToString("F3"));
+ line.Append(',');
+
+ // Surface Latitude
+ line.Append('"');
+ line.Append(VOID_Data.surfLatitude.Value);
+ line.Append('"');
+ line.Append(',');
+
+ // Surface Longitude
+ line.Append('"');
+ line.Append(VOID_Data.surfLongitude.Value);
+ line.Append('"');
+ line.Append(',');
+
+ // Apoapsis Altitude
+ line.Append(VOID_Data.orbitApoAlt.Value.ToString("G3"));
+ line.Append(',');
+
+ // Periapsis Altitude
+ line.Append(VOID_Data.oribtPeriAlt.Value.ToString("G3"));
+ line.Append(',');
+
+ //Orbital velocity
+ line.Append(VOID_Data.orbitVelocity.Value.ToString("F3"));
+ line.Append(',');
+
+ //surface velocity
+ line.Append(VOID_Data.surfVelocity.Value.ToString("F3"));
+ line.Append(',');
+
+ //vertical speed
+ line.Append(VOID_Data.vertVelocity.Value.ToString("F3"));
+ line.Append(',');
+
+ //horizontal speed
+ line.Append(VOID_Data.horzVelocity.Value.ToString("F3"));
+ line.Append(',');
+
+ //gee force
+ line.Append(VOID_Data.geeForce.Value.ToString("F3"));
+ line.Append(',');
+
+ //temperature
+ line.Append(VOID_Data.temperature.Value.ToString("F2"));
+ line.Append(',');
+
+ //gravity
+ line.Append(VOID_Data.gravityAccel.Value.ToString("F3"));
+ line.Append(',');
+
+ //atm density
+ line.Append(VOID_Data.atmDensity.Value.ToString("G3"));
+ line.Append(',');
+
+ // Downrange Distance
+ line.Append((VOID_Data.downrangeDistance.Value.ToString("G3")));
+
+ line.Append('\n');
+
+ csvBytes.AddRange(this.utf8Encoding.GetBytes(line.ToString()));
+
+ this.csvCollectTimer = 0f;
+ }
+ }
+
+ #endregion
+
+ #region File IO Methods
+
+ protected void AsyncWriteCallback(IAsyncResult result)
+ {
+ ToadicusTools.Logging.PostDebugMessage(this, "Got async callback, IsCompleted = {0}", result.IsCompleted);
+
+ this.outputFile.EndWrite(result);
+ this.outstandingWrites--;
+ }
+
+ private void AsyncWriteData()
+ {
+ WriteState state = new WriteState();
+
+ state.bytes = this.csvBytes.ToArray();
+ state.stream = this.outputFile;
+
+ this.outstandingWrites++;
+ var writeCallback = new AsyncCallback(this.AsyncWriteCallback);
+
+ this.outputFile.BeginWrite(state.bytes, 0, state.bytes.Length, writeCallback, state);
+
+ this.csvBytes.Clear();
+ }
+
+ private void CloseFileIfOpen()
+ {
+ using (PooledDebugLogger logger = PooledDebugLogger.New(this))
+ {
+ logger.AppendFormat("Cleaning up file {0}...", this.fileName);
+
+ if (this.csvBytes != null && this.csvBytes.Count > 0)
+ {
+ logger.Append(" Writing remaining data...");
+ this.AsyncWriteData();
+ }
+
+ logger.Append(" Waiting for writes to finish.");
+ while (this.outstandingWrites > 0)
+ {
+ logger.Append('.');
+ System.Threading.Thread.Sleep(10);
+ }
+
+ if (this._outputFile != null)
+ {
+ this._outputFile.Close();
+ this._outputFile = null;
+ logger.Append(" File closed.");
+ }
+
+ logger.Print(false);
+ }
+ }
+
+ #endregion
+
+ #region Constructors & Destructors
+
+ public VOID_DataLogger()
+ {
+ this.Name = "CSV Data Logger";
+
+ this.loggingActive = false;
+ this.firstWrite = true;
+
+ this.waitForLaunch = (VOID_SaveValue<bool>)true;
+
+ this.logInterval = (VOID_SaveValue<float>)0.5f;
+ this.csvCollectTimer = (VOID_SaveValue<float>)0f;
+
+ this.outstandingWrites = 0;
+
+ this.WindowPos.x = Screen.width - 520f;
+ this.WindowPos.y = 85f;
+
+ this.core.onApplicationQuit += delegate(object sender)
+ {
+ this.CloseFileIfOpen();
+ };
+ }
+
+ ~VOID_DataLogger()
+ {
+ this.OnDestroy();
+ }
+
+ #endregion
+
+ #region Subclasses
+
+ private class WriteState
+ {
+ public byte[] bytes;
+ public FileStream stream;
+ }
+
+ #endregion
+ }
+}
+
+
--- /dev/null
+++ b/VOID_EditorHUD.cs
@@ -1,1 +1,252 @@
-
+// VOID
+//
+// VOID_EditorHUD.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+// TODO: Remove ToadicusTools. prefixes after refactor is done.
+
+using KerbalEngineer.VesselSimulator;
+using KSP;
+using System;
+using System.Collections.Generic;
+using System.Text;
+using ToadicusTools.Text;
+using UnityEngine;
+
+namespace VOID
+{
+ [VOID_Scenes(GameScenes.EDITOR)]
+ public class VOID_EditorHUD : VOID_HUDModule
+ {
+ /*
+ * Fields
+ * */
+ protected HUDWindow ehudWindow;
+ protected EditorVesselOverlays _vesselOverlays;
+
+ [AVOID_SaveValue("snapToLeft")]
+ protected VOID_SaveValue<bool> snapToLeft;
+
+ /*
+ * Properties
+ * */
+ protected EditorVesselOverlays vesselOverlays
+ {
+ get
+ {
+ if (this._vesselOverlays == null)
+ {
+ UnityEngine.Object[] overlayObjs = Resources.FindObjectsOfTypeAll(typeof(EditorVesselOverlays));
+
+ if (overlayObjs.Length > 0)
+ {
+ this._vesselOverlays = (EditorVesselOverlays)overlayObjs[0];
+ }
+ }
+
+ return this._vesselOverlays;
+ }
+ }
+
+ protected EditorMarker_CoM CoMmarker
+ {
+ get
+ {
+ if (this.vesselOverlays == null)
+ {
+ return null;
+ }
+
+ return this.vesselOverlays.CoMmarker;
+ }
+ }
+
+ protected EditorMarker_CoT CoTmarker
+ {
+ get
+ {
+ if (this.vesselOverlays == null)
+ {
+ return null;
+ }
+
+ return this.vesselOverlays.CoTmarker;
+ }
+ }
+
+ /*
+ * Methods
+ * */
+ public VOID_EditorHUD() : base()
+ {
+ this.Name = "Heads-Up Display";
+
+ this.Active = true;
+
+ this.snapToLeft.value = true;
+
+ this.ehudWindow = new HUDWindow(
+ "editorHUD",
+ this.ehudWindowFunc,
+ new Rect(EditorPanels.Instance.partsPanelWidth + 10f, 125f, 300f, 64f)
+ );
+ this.Windows.Add(this.ehudWindow);
+
+ ToadicusTools.Logging.PostDebugMessage (this.GetType().Name + ": Constructed.");
+ }
+
+ public void ehudWindowFunc(int id)
+ {
+ using (PooledStringBuilder hudString = PooledStringBuilder.Get())
+ {
+ if (this.core.LastStage == null)
+ {
+ return;
+ }
+
+ VOID_Styles.labelHud.alignment = TextAnchor.UpperLeft;
+
+ hudString.Append("Total Mass: ");
+ hudString.Append(this.core.LastStage.totalMass.ToString("F3"));
+ hudString.Append('t');
+
+ hudString.Append(' ');
+
+ hudString.Append("Part Count: ");
+ hudString.Append(EditorLogic.SortedShipList.Count);
+
+ hudString.Append('\n');
+
+ hudString.Append("Total Delta-V: ");
+ hudString.Append(SIFormatProvider.ToSI(this.core.LastStage.totalDeltaV));
+ hudString.Append("m/s");
+
+ hudString.Append('\n');
+
+ hudString.Append("Bottom Stage Delta-V");
+ hudString.Append(SIFormatProvider.ToSI(this.core.LastStage.deltaV));
+ hudString.Append("m/s");
+
+ hudString.Append('\n');
+
+ hudString.Append("Bottom Stage T/W Ratio: ");
+ hudString.Append(this.core.LastStage.thrustToWeight.ToString("F3"));
+
+ ToadicusTools.Logging.PostDebugMessage(this,
+ "CoMmarker.gameObject.activeInHierarchy: {0};" +
+ "CoTmarker.gameObject.activeInHierarchy: {1}",
+ this.CoMmarker.gameObject.activeInHierarchy,
+ this.CoTmarker.gameObject.activeInHierarchy
+ );
+
+ if (this.CoMmarker.gameObject.activeInHierarchy && this.CoTmarker.gameObject.activeInHierarchy)
+ {
+ ToadicusTools.Logging.PostDebugMessage(this, "CoM and CoT markers are active, doing thrust offset.");
+ hudString.Append('\n');
+
+ hudString.Append("Thrust Offset: ");
+ hudString.Append(
+ Vector3.Cross(
+ this.CoTmarker.dirMarkerObject.transform.forward,
+ this.CoMmarker.posMarkerObject.transform.position - this.CoTmarker.posMarkerObject.transform.position
+ ).ToString("F3"));
+ }
+ #if DEBUG
+ else
+ {
+ ToadicusTools.Logging.PostDebugMessage(this, "CoM and CoT markers are not active, thrust offset skipped.");
+ }
+ #endif
+
+ GUILayout.Label(
+ hudString.ToString(),
+ VOID_Styles.labelHud,
+ GUILayout.ExpandWidth(true),
+ GUILayout.ExpandHeight(true)
+ );
+
+ if (!this.positionsLocked)
+ {
+ GUI.DragWindow();
+ }
+
+ GUI.BringWindowToBack(id);
+ }
+ }
+
+ public override void DrawGUI()
+ {
+ float hudLeft;
+
+ if (EditorLogic.fetch.editorScreen == EditorScreen.Parts)
+ {
+ hudLeft = EditorPanels.Instance.partsPanelWidth + 10f;
+ hudLeft += EditorPartList.Instance.transformTopLeft.position.x -
+ EditorPartList.Instance.transformTopLeft.parent.parent.position.x -
+ 72f;
+ }
+ else if (EditorLogic.fetch.editorScreen == EditorScreen.Actions)
+ {
+ hudLeft = EditorPanels.Instance.actionsPanelWidth + 10f;
+ }
+ else
+ {
+ return;
+ }
+
+ ToadicusTools.Logging.PostDebugMessage(this,
+ "EditorPartList topLeft.parent.parent.position: {0}\n" +
+ "EditorPartList topLeft.parent.position: {1}\n" +
+ "EditorPartList topLeft.position: {2}\n" +
+ "snapToEdge: {3} (pos.Xmin: {4}; hudLeft: {5})",
+ EditorPartList.Instance.transformTopLeft.parent.parent.position,
+ EditorPartList.Instance.transformTopLeft.parent.position,
+ EditorPartList.Instance.transformTopLeft.position,
+ this.snapToLeft, this.ehudWindow.WindowPos.xMin, hudLeft
+ );
+
+ base.DrawGUI();
+
+ Rect hudPos = this.ehudWindow.WindowPos;
+
+ if (this.snapToLeft && this.positionsLocked)
+ {
+ hudPos.xMin = hudLeft;
+ }
+ else
+ {
+ hudPos.xMin = Mathf.Max(hudLeft, hudPos.xMin);
+ }
+
+ hudPos.width = this.ehudWindow.defaultWindowPos.width;
+
+ this.ehudWindow.WindowPos = hudPos;
+
+ this.snapToLeft.value = Mathf.Abs(this.ehudWindow.WindowPos.xMin - hudLeft) < 15f;
+ }
+ }
+}
+
--- a/VOID_HUD.cs
+++ b/VOID_HUD.cs
@@ -1,148 +1,185 @@
+// VOID
//
-// VOID_Hud.cs
+// VOID_HUD.cs
//
-// Author:
-// toadicus <>
+// Copyright © 2014, toadicus
+// All rights reserved.
//
-// Copyright (c) 2013 toadicus
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+// TODO: Remove ToadicusTools. prefixes after refactor is done.
+
+using KerbalEngineer.VesselSimulator;
using KSP;
-using UnityEngine;
using System;
using System.Collections.Generic;
+using System.Text;
+using ToadicusTools.Text;
+using UnityEngine;
namespace VOID
{
- public class VOID_HUD : VOID_Module, IVOID_Module
+ public class VOID_HUD : VOID_HUDModule, IVOID_Module
{
/*
* Fields
* */
- protected new bool _hasConfigurables = true;
-
- [AVOID_SaveValue("colorIndex")]
- protected VOID_SaveValue<int> _colorIndex = 0;
-
- protected List<Color> textColors = new List<Color>();
-
- protected GUIStyle labelStyle;
-
- protected Vessel vessel = null;
+ protected HUDWindow leftHUD;
+ protected HUDWindow rightHUD;
/*
* Properties
* */
- public int ColorIndex
- {
- get
- {
- return this._colorIndex;
- }
- set
- {
- if (this._colorIndex >= this.textColors.Count - 1)
- {
- this._colorIndex = 0;
- return;
- }
-
- this._colorIndex = value;
- }
- }
/*
* Methods
* */
public VOID_HUD() : base()
{
- this._Name = "Heads-Up Display";
- this.textColors.Add(Color.green);
- this.textColors.Add(Color.black);
- this.textColors.Add(Color.white);
- this.textColors.Add(Color.red);
- this.textColors.Add(Color.blue);
- this.textColors.Add(Color.yellow);
- this.textColors.Add(Color.gray);
- this.textColors.Add(Color.cyan);
- this.textColors.Add(Color.magenta);
+ this.Name = "Heads-Up Display";
- this.labelStyle = new GUIStyle ();
- this.labelStyle.normal.textColor = this.textColors [this.ColorIndex];
+ this.Active = true;
- Tools.PostDebugMessage ("VOID_HUD: Constructed.");
+ this.leftHUD = new HUDWindow("leftHUD", this.leftHUDWindow, new Rect(Screen.width * .375f - 300f, 0f, 300f, 90f));
+ this.Windows.Add(this.leftHUD);
+
+ this.rightHUD = new HUDWindow("rightHUD", this.rightHUDWindow, new Rect(Screen.width * .625f, 0f, 300f, 90f));
+ this.Windows.Add(this.rightHUD);
+
+ ToadicusTools.Logging.PostDebugMessage ("VOID_HUD: Constructed.");
}
- public override void DrawGUI()
+ protected void leftHUDWindow(int id)
{
- Tools.PostDebugMessage ("VOID_HUD: Drawing GUI.");
+ using (PooledStringBuilder leftHUD = PooledStringBuilder.Get())
+ {
+ VOID_Styles.labelHud.alignment = TextAnchor.UpperRight;
- GUI.skin = VOID_Core.Instance.Skin;
+ if (this.core.powerAvailable)
+ {
+ leftHUD.AppendFormat("Primary: {0} Inc: {1}",
+ VOID_Data.primaryName.ValueUnitString(),
+ VOID_Data.orbitInclination.ValueUnitString("F3")
+ );
+ leftHUD.AppendFormat("\nObt Alt: {0} Obt Vel: {1}",
+ VOID_Data.orbitAltitude.ToSIString(),
+ VOID_Data.orbitVelocity.ToSIString()
+ );
+ leftHUD.AppendFormat("\nAp: {0} ETA {1}",
+ VOID_Data.orbitApoAlt.ToSIString(),
+ VOID_Data.timeToApo.ValueUnitString()
+ );
+ leftHUD.AppendFormat("\nPe: {0} ETA {1}",
+ VOID_Data.oribtPeriAlt.ToSIString(),
+ VOID_Data.timeToPeri.ValueUnitString()
+ );
+ leftHUD.AppendFormat("\nTot Δv: {0} Stg Δv: {1}",
+ VOID_Data.totalDeltaV.ToSIString(2),
+ VOID_Data.stageDeltaV.ToSIString(2)
+ );
+ }
+ else
+ {
+ VOID_Styles.labelHud.normal.textColor = Color.red;
+ leftHUD.Append(string.Intern("-- POWER LOST --"));
+ }
- if (vessel == null)
- {
- vessel = FlightGlobals.ActiveVessel;
- }
+ GUILayout.Label(
+ leftHUD.ToString(),
+ VOID_Styles.labelHud,
+ GUILayout.ExpandWidth(true),
+ GUILayout.ExpandHeight(true)
+ );
- if (vessel != FlightGlobals.ActiveVessel)
- {
- vessel = FlightGlobals.ActiveVessel;
- }
+ if (!this.positionsLocked)
+ {
+ GUI.DragWindow();
+ }
- if (VOID_Core.Instance.powerAvailable)
- {
- labelStyle.normal.textColor = textColors [ColorIndex];
-
- GUI.Label (
- new Rect ((Screen.width * .2083f), 0, 300f, 70f),
- "Obt Alt: " + Tools.MuMech_ToSI (vessel.orbit.altitude) + "m" +
- " Obt Vel: " + Tools.MuMech_ToSI (vessel.orbit.vel.magnitude) + "m/s" +
- "\nAp: " + Tools.MuMech_ToSI (vessel.orbit.ApA) + "m" +
- " ETA " + Tools.ConvertInterval (vessel.orbit.timeToAp) +
- "\nPe: " + Tools.MuMech_ToSI (vessel.orbit.PeA) + "m" +
- " ETA " + Tools.ConvertInterval (vessel.orbit.timeToPe) +
- "\nInc: " + vessel.orbit.inclination.ToString ("F3") + "°",
- labelStyle);
- // Toadicus edit: Added "Biome: " line to surf/atmo HUD
- GUI.Label (
- new Rect ((Screen.width * .625f), 0, 300f, 90f),
- "Srf Alt: " + Tools.MuMech_ToSI (Tools.TrueAltitude (vessel)) + "m" +
- " Srf Vel: " + Tools.MuMech_ToSI (vessel.srf_velocity.magnitude) + "m/s" +
- "\nVer: " + Tools.MuMech_ToSI (vessel.verticalSpeed) + "m/s" +
- " Hor: " + Tools.MuMech_ToSI (vessel.horizontalSrfSpeed) + "m/s" +
- "\nLat: " + Tools.GetLatitudeString (vessel, "F3") +
- " Lon: " + Tools.GetLongitudeString (vessel, "F3") +
- "\nHdg: " + Tools.MuMech_get_heading (vessel).ToString ("F2") + "° " +
- Tools.get_heading_text (Tools.MuMech_get_heading (vessel)) +
- "\nBiome: " + Tools.Toadicus_GetAtt (vessel).name,
- labelStyle);
- }
- else
- {
- labelStyle.normal.textColor = Color.red;
- GUI.Label (new Rect ((Screen.width * .2083f), 0, 300f, 70f), "-- POWER LOST --", labelStyle);
- GUI.Label (new Rect ((Screen.width * .625f), 0, 300f, 70f), "-- POWER LOST --", labelStyle);
+ GUI.BringWindowToBack(id);
}
}
- public override void DrawConfigurables()
+ protected void rightHUDWindow(int id)
{
- if (GUILayout.Button ("Change HUD color", GUILayout.ExpandWidth (false)))
+ using (PooledStringBuilder rightHUD = PooledStringBuilder.Get())
{
- ++this.ColorIndex;
+ VOID_Styles.labelHud.alignment = TextAnchor.UpperLeft;
+
+ if (this.core.powerAvailable)
+ {
+ rightHUD.AppendFormat("Biome: {0} Sit: {1}",
+ VOID_Data.currBiome.ValueUnitString(),
+ VOID_Data.expSituation.ValueUnitString()
+ );
+ rightHUD.AppendFormat("\nSrf Alt: {0} Srf Vel: {1}",
+ VOID_Data.trueAltitude.ToSIString(),
+ VOID_Data.surfVelocity.ToSIString()
+ );
+ rightHUD.AppendFormat("\nVer: {0} Hor: {1}",
+ VOID_Data.vertVelocity.ToSIString(),
+ VOID_Data.horzVelocity.ToSIString()
+ );
+ rightHUD.AppendFormat("\nLat: {0} Lon: {1}",
+ VOID_Data.surfLatitudeString.ValueUnitString(),
+ VOID_Data.surfLongitudeString.ValueUnitString()
+ );
+ rightHUD.AppendFormat("\nHdg: {0} Pit: {1}",
+ VOID_Data.vesselHeading.ValueUnitString(),
+ VOID_Data.vesselPitch.ToSIString(2)
+ );
+
+ if (
+ this.core.Vessel.mainBody == this.core.HomeBody &&
+ (
+ this.core.Vessel.situation == Vessel.Situations.FLYING ||
+ this.core.Vessel.situation == Vessel.Situations.SUB_ORBITAL ||
+ this.core.Vessel.situation == Vessel.Situations.LANDED ||
+ this.core.Vessel.situation == Vessel.Situations.SPLASHED
+ ))
+ {
+ rightHUD.AppendFormat("\nRange to KSC: {0}", VOID_Data.downrangeDistance.ValueUnitString(2));
+ }
+ }
+ else
+ {
+ VOID_Styles.labelHud.normal.textColor = Color.red;
+ rightHUD.Append(string.Intern("-- POWER LOST --"));
+ }
+
+
+ GUILayout.Label(
+ rightHUD.ToString(),
+ VOID_Styles.labelHud,
+ GUILayout.ExpandWidth(true),
+ GUILayout.ExpandHeight(true)
+ );
+
+ if (!this.positionsLocked)
+ {
+ GUI.DragWindow();
+ }
+
+ GUI.BringWindowToBack(id);
}
}
}
--- /dev/null
+++ b/VOID_HUDAdvanced.cs
@@ -1,1 +1,278 @@
-
+// VOID
+//
+// VOID_HUD.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+// TODO: Remove ToadicusTools. prefixes after refactor is done.
+
+using KerbalEngineer.VesselSimulator;
+using KSP;
+using System;
+using System.Collections.Generic;
+using System.Text;
+using ToadicusTools.GUIUtils;
+using ToadicusTools.Text;
+using UnityEngine;
+
+namespace VOID
+{
+ public class VOID_HUDAdvanced : VOID_HUDModule, IVOID_Module
+ {
+ /*
+ * Fields
+ * */
+ protected VOID_HUD primaryHUD;
+
+ protected HUDWindow leftHUD;
+ protected HUDWindow rightHUD;
+
+ /*
+ * Properties
+ * */
+ public override int ColorIndex
+ {
+ get
+ {
+ if (this.primaryHUD != null)
+ {
+ return this.primaryHUD.ColorIndex;
+ }
+
+ return base.ColorIndex;
+ }
+ set
+ {
+ base.ColorIndex = value;
+ }
+ }
+
+ /*
+ * Methods
+ * */
+ public VOID_HUDAdvanced() : base()
+ {
+ this.Name = "Advanced Heads-Up Display";
+
+ this.Active = true;
+
+ this.leftHUD = new HUDWindow("leftHUD",
+ this.leftHUDWindow,
+ new Rect(
+ Screen.width * .5f - (float)GameSettings.UI_SIZE * .25f - 300f,
+ Screen.height - 200f,
+ 300f, 90f)
+ );
+ this.Windows.Add(this.leftHUD);
+
+ this.rightHUD = new HUDWindow(
+ "rightHUD",
+ this.rightHUDWindow,
+ new Rect(
+ Screen.width * .5f + (float)GameSettings.UI_SIZE * .25f,
+ Screen.height - 200f,
+ 300f, 90f)
+ );
+ this.Windows.Add(this.rightHUD);
+
+ this.positionsLocked.value = true;
+
+ ToadicusTools.Logging.PostDebugMessage (this, "Constructed.");
+ }
+
+ protected void leftHUDWindow(int id)
+ {
+ using (PooledStringBuilder leftHUD = PooledStringBuilder.Get())
+ {
+ VOID_Styles.labelHud.alignment = TextAnchor.UpperRight;
+
+ if (this.core.powerAvailable)
+ {
+ leftHUD.AppendFormat(
+ string.Intern("Mass: {0}\n"),
+ VOID_Data.totalMass.ToSIString(2)
+ );
+
+ if (VOID_Data.vesselCrewCapacity > 0)
+ {
+ leftHUD.AppendFormat(
+ string.Intern("Crew: {0} / {1}\n"),
+ VOID_Data.vesselCrewCount.Value,
+ VOID_Data.vesselCrewCapacity.Value
+ );
+ }
+
+ leftHUD.AppendFormat(
+ string.Intern("Acc: {0} T:W: {1}\n"),
+ VOID_Data.vesselAccel.ToSIString(2),
+ VOID_Data.currThrustWeight.Value.ToString("f2")
+ );
+
+ leftHUD.AppendFormat(
+ string.Intern("Ang Vel: {0}\n"),
+ VOID_Data.vesselAngularVelocity.ToSIString(2)
+ );
+
+ if (VOID_Data.stageNominalThrust != 0d)
+ {
+ leftHUD.AppendFormat(
+ string.Intern("Thrust Offset: {0}\n"),
+ VOID_Data.vesselThrustOffset.Value.ToString("F1")
+ );
+ }
+ }
+ else
+ {
+ VOID_Styles.labelHud.normal.textColor = Color.red;
+ leftHUD.Append(string.Intern("-- POWER LOST --"));
+ }
+
+ GUILayout.Label(
+ leftHUD.ToString(),
+ VOID_Styles.labelHud,
+ GUILayout.ExpandWidth(true),
+ GUILayout.ExpandHeight(true)
+ );
+
+ if (!this.positionsLocked)
+ {
+ GUI.DragWindow();
+ }
+
+ GUI.BringWindowToBack(id);
+ }
+ }
+
+ protected void rightHUDWindow(int id)
+ {
+ using (PooledStringBuilder rightHUD = PooledStringBuilder.Get())
+ {
+ VOID_Styles.labelHud.alignment = TextAnchor.UpperLeft;
+
+ if (this.core.powerAvailable)
+ {
+ rightHUD.AppendFormat(
+ "Burn Δv (Rem/Tot): {0} / {1}\n",
+ VOID_Data.currManeuverDVRemaining.ValueUnitString("f2"),
+ VOID_Data.currManeuverDeltaV.ValueUnitString("f2")
+ );
+
+ if (VOID_Data.upcomingManeuverNodes > 1)
+ {
+ rightHUD.AppendFormat("Next Burn Δv: {0}\n",
+ VOID_Data.nextManeuverDeltaV.ValueUnitString("f2")
+ );
+ }
+
+ rightHUD.AppendFormat("Burn Time (Rem/Total): {0} / {1}\n",
+ VOID_Tools.FormatInterval(VOID_Data.currentNodeBurnRemaining.Value),
+ VOID_Tools.FormatInterval(VOID_Data.currentNodeBurnDuration.Value)
+ );
+
+ if (VOID_Data.burnTimeDoneAtNode.Value != string.Empty)
+ {
+ rightHUD.AppendFormat("{0} (done @ node)\n",
+ VOID_Data.burnTimeDoneAtNode.Value
+ );
+
+ rightHUD.AppendFormat("{0} (½ done @ node)",
+ VOID_Data.burnTimeHalfDoneAtNode.Value
+ );
+ }
+ else
+ {
+ rightHUD.Append("Node is past");
+ }
+ }
+ else
+ {
+ VOID_Styles.labelHud.normal.textColor = Color.red;
+ rightHUD.Append(string.Intern("-- POWER LOST --"));
+ }
+
+ GUILayout.Label(
+ rightHUD.ToString(),
+ VOID_Styles.labelHud,
+ GUILayout.ExpandWidth(true),
+ GUILayout.ExpandHeight(true)
+ );
+
+ if (!this.positionsLocked)
+ {
+ GUI.DragWindow();
+ }
+
+ GUI.BringWindowToBack(id);
+ }
+ }
+
+ public override void DrawGUI()
+ {
+ if (this.primaryHUD == null)
+ {
+ IVOID_Module module;
+ for (int idx = 0; idx < this.core.Modules.Count; idx++)
+ {
+ module = this.core.Modules[idx];
+
+ if (module is VOID_HUD)
+ {
+ this.primaryHUD = module as VOID_HUD;
+ }
+ }
+ }
+
+ if (VOID_Data.upcomingManeuverNodes < 1 && this.Windows.Contains(this.rightHUD))
+ {
+ this.Windows.Remove(this.rightHUD);
+ }
+ else if (VOID_Data.upcomingManeuverNodes > 0 && !this.Windows.Contains(this.rightHUD))
+ {
+ this.Windows.Add(this.rightHUD);
+ }
+
+ base.DrawGUI();
+ }
+
+ public override void DrawConfigurables()
+ {
+ base.DrawConfigurables();
+
+ if (GUILayout.Button(string.Intern("Reset Advanced HUD Positions"), GUILayout.ExpandWidth(false)))
+ {
+ HUDWindow window;
+ for (int idx = 0; idx < this.Windows.Count; idx++)
+ {
+ window = this.Windows[idx];
+
+ window.WindowPos = new Rect(window.defaultWindowPos);
+ }
+ }
+
+ this.positionsLocked.value = Layout.Toggle(this.positionsLocked, string.Intern("Lock Advanced HUD Positions"));
+ }
+ }
+}
+
--- a/VOID_Module.cs
+++ /dev/null
@@ -1,194 +1,1 @@
-//
-// VOID_Module.cs
-//
-// Author:
-// toadicus <>
-//
-// Copyright (c) 2013 toadicus
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Reflection;
-namespace VOID
-{
- public abstract class VOID_Module : IVOID_Module
- {
- /*
- * Fields
- * */
- [AVOID_SaveValue("Active")]
- protected VOID_SaveValue<bool> _Active = true;
- protected bool _Running = false;
- protected bool _hasConfigurables = false;
-
- protected string _Name;
-
- /*
- * Properties
- * */
- public virtual bool hasConfigurables
- {
- get
- {
- return this._hasConfigurables;
- }
- }
-
- public virtual bool toggleActive
- {
- get
- {
- return this._Active;
- }
- set
- {
- this._Active = value;
- }
- }
-
- public virtual bool guiRunning
- {
- get
- {
- return this._Running;
- }
- }
-
- public virtual string Name
- {
- get
- {
- return this._Name;
- }
- }
-
- /*
- * Methods
- * */
- public void StartGUI()
- {
- if (!this.toggleActive)
- {
- return;
- }
-
- Tools.PostDebugMessage (string.Format("Adding {0} to the draw queue.", this.GetType().Name));
- RenderingManager.AddToPostDrawQueue (3, this.DrawGUI);
- this._Running = true;
- }
-
- public void StopGUI()
- {
- Tools.PostDebugMessage (string.Format("Removing {0} from the draw queue.", this.GetType().Name));
- RenderingManager.RemoveFromPostDrawQueue (3, this.DrawGUI);
- this._Running = false;
- }
-
- public abstract void DrawGUI();
-
- public virtual void DrawConfigurables() {}
-
- public virtual void LoadConfig()
- {
- var config = KSP.IO.PluginConfiguration.CreateForType<VOID_Core> ();
- config.load ();
-
- foreach (var field in this.GetType().GetFields(
- BindingFlags.NonPublic |
- BindingFlags.Public |
- BindingFlags.Instance
- ))
- {
- object[] attrs = field.GetCustomAttributes(typeof(AVOID_SaveValue), false);
-
- if (attrs.Length == 0) {
- return;
- }
-
- AVOID_SaveValue attr = attrs.FirstOrDefault () as AVOID_SaveValue;
-
- string fieldName = string.Format("{0}_{1}", this.GetType().Name, attr.Name);
-
- object fieldValue = field.GetValue(this);
-
- bool convertBack = false;
- if (fieldValue is IVOID_SaveValue)
- {
- fieldValue = (fieldValue as IVOID_SaveValue).AsType;
- convertBack = true;
- }
-
- fieldValue = config.GetValue(fieldName, fieldValue);
-
- if (convertBack)
- {
- Type type = typeof(VOID_SaveValue<>).MakeGenericType (fieldValue.GetType ());
- IVOID_SaveValue convertValue = Activator.CreateInstance (type) as IVOID_SaveValue;
- convertValue.SetValue (fieldValue);
- fieldValue = convertValue;
- }
-
- field.SetValue (this, fieldValue);
-
- Tools.PostDebugMessage(string.Format("{0}: Loaded field {1}.", this.GetType().Name, fieldName));
- }
- }
-
- public virtual void SaveConfig()
- {
- if (!VOID_Core.Instance.configDirty)
- {
- return;
- }
-
- var config = KSP.IO.PluginConfiguration.CreateForType<VOID_Core> ();
- config.load ();
-
- foreach (var field in this.GetType().GetFields(
- BindingFlags.NonPublic |
- BindingFlags.Public |
- BindingFlags.Instance
- ))
- {
- object[] attrs = field.GetCustomAttributes(typeof(AVOID_SaveValue), false);
-
- if (attrs.Length == 0) {
- return;
- }
-
- AVOID_SaveValue attr = attrs.FirstOrDefault () as AVOID_SaveValue;
-
- string fieldName = string.Format("{0}_{1}", this.GetType().Name, attr.Name);
-
- object fieldValue = field.GetValue(this);
-
- if (fieldValue is IVOID_SaveValue)
- {
- fieldValue = (fieldValue as IVOID_SaveValue).AsType;
- }
-
- config.SetValue(fieldName, fieldValue);
-
- Tools.PostDebugMessage(string.Format("{0}: Saved field {1}.", this.GetType().Name, fieldName));
- }
-
- config.save ();
- }
- }
-}
-
-
--- /dev/null
+++ b/VOID_Orbital.cs
@@ -1,1 +1,137 @@
+// VOID
+//
+// VOID_Orbital.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+// TODO: Remove ToadicusTools. prefixes after refactor is done.
+
+using KSP;
+using System;
+using ToadicusTools.GUIUtils;
+using UnityEngine;
+
+namespace VOID
+{
+ public class VOID_Orbital : VOID_WindowModule
+ {
+ [AVOID_SaveValue("toggleExtended")]
+ protected VOID_SaveValue<bool> toggleExtended;
+
+ [AVOID_SaveValue("precisionValues")]
+ protected VOID_SaveValue<long> _precisionValues;
+ protected ToadicusTools.IntCollection precisionValues;
+
+ public VOID_Orbital()
+ {
+ this.Name = "Orbital Information";
+
+ this.WindowPos.x = Screen.width - 520f;
+ this.WindowPos.y = 250f;
+
+ this.toggleExtended = (VOID_SaveValue<bool>)false;
+
+ this._precisionValues = (VOID_SaveValue<long>)384307168202282325;
+ }
+
+ public override void ModuleWindow(int id)
+ {
+ int idx = 0;
+
+ GUILayout.BeginVertical();
+
+ VOID_Data.primaryName.DoGUIHorizontal ();
+
+ this.precisionValues [idx]= (ushort)VOID_Data.orbitAltitude.DoGUIHorizontal (this.precisionValues [idx]);
+ idx++;
+
+ this.precisionValues [idx]= (ushort)VOID_Data.orbitVelocity.DoGUIHorizontal (this.precisionValues [idx]);
+ idx++;
+
+ this.precisionValues [idx]= (ushort)VOID_Data.orbitApoAlt.DoGUIHorizontal (this.precisionValues [idx]);
+ idx++;
+
+ VOID_Data.timeToApo.DoGUIHorizontal();
+
+ this.precisionValues [idx]= (ushort)VOID_Data.oribtPeriAlt.DoGUIHorizontal (this.precisionValues [idx]);
+ idx++;
+
+ VOID_Data.timeToPeri.DoGUIHorizontal();
+
+ VOID_Data.orbitInclination.DoGUIHorizontal("F3");
+
+ this.precisionValues [idx]= (ushort)VOID_Data.gravityAccel.DoGUIHorizontal (this.precisionValues [idx]);
+ idx++;
+
+ this.toggleExtended.value = Layout.Toggle(this.toggleExtended, "Extended info");
+
+ if (this.toggleExtended)
+ {
+ VOID_Data.orbitPeriod.DoGUIHorizontal();
+
+ this.precisionValues [idx]= (ushort)VOID_Data.semiMajorAxis.DoGUIHorizontal (this.precisionValues [idx]);
+ idx++;
+
+ VOID_Data.eccentricity.DoGUIHorizontal("F4");
+
+ VOID_Data.meanAnomaly.DoGUIHorizontal("F3");
+
+ VOID_Data.trueAnomaly.DoGUIHorizontal("F3");
+
+ VOID_Data.eccAnomaly.DoGUIHorizontal("F3");
+
+ VOID_Data.longitudeAscNode.DoGUIHorizontal("F3");
+
+ VOID_Data.timeToAscendingNode.DoGUIHorizontal();
+
+ VOID_Data.timeToDescendingNode.DoGUIHorizontal();
+
+ VOID_Data.argumentPeriapsis.DoGUIHorizontal("F3");
+
+ VOID_Data.localSiderealLongitude.DoGUIHorizontal("F3");
+ }
+
+ GUILayout.EndVertical();
+
+ base.ModuleWindow(id);
+ }
+
+ public override void LoadConfig ()
+ {
+ base.LoadConfig ();
+
+ this.precisionValues = new ToadicusTools.IntCollection (4, this._precisionValues);
+ }
+
+ public override void Save (KSP.IO.PluginConfiguration config, string sceneKey)
+ {
+ this._precisionValues.value = this.precisionValues.collection;
+
+ base.Save (config, sceneKey);
+ }
+ }
+}
+
+
--- /dev/null
+++ b/VOID_Rendezvous.cs
@@ -1,1 +1,346 @@
-
+// VOID
+//
+// VOID_Rendezvous.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+// TODO: Remove ToadicusTools. prefixes after refactor is done.
+
+using KSP;
+using System;
+using System.Collections.Generic;
+using ToadicusTools.GUIUtils;
+using ToadicusTools.Text;
+using UnityEngine;
+
+namespace VOID
+{
+ public class VOID_Rendezvous : VOID_WindowModule
+ {
+ [AVOID_SaveValue("untoggleRegisterInfo")]
+ protected VOID_SaveValue<bool> untoggleRegisterInfo;
+
+ [AVOID_SaveValue("toggleExtendedOrbital")]
+ protected VOID_SaveValue<bool> toggleExtendedOrbital;
+
+ protected VOID_VesselRegister RegisterModule;
+
+ public VOID_Rendezvous()
+ {
+ this.Name = "Rendezvous Information";
+
+ this.WindowPos.x = 845;
+ this.WindowPos.y = 85;
+
+ this.untoggleRegisterInfo = (VOID_SaveValue<bool>)false;
+ this.toggleExtendedOrbital = (VOID_SaveValue<bool>)false;
+ }
+
+ public override void ModuleWindow(int id)
+ {
+ Vessel rendezvessel;
+ CelestialBody rendezbody;
+
+ if (this.RegisterModule == null)
+ {
+ for (int idx = 0; idx < this.core.Modules.Count; idx++)
+ {
+ if (this.core.Modules[idx] is VOID_VesselRegister)
+ {
+ this.RegisterModule = this.core.Modules[idx] as VOID_VesselRegister;
+ break;
+ }
+ }
+ }
+
+ GUILayout.BeginVertical();
+
+ //display both
+ //Show Target Info
+ GUILayout.Label("Target:", VOID_Styles.labelCenterBold);
+ if (FlightGlobals.fetch.VesselTarget != null)
+ {
+ //a KSP Target (body or vessel) is selected
+ if (FlightGlobals.fetch.vesselTargetMode == VesselTargetModes.Direction)
+ {
+ //a Body is selected
+ rendezbody = Vessel.patchedConicSolver.targetBody;
+ display_rendezvous_info(null, rendezbody);
+ }
+ else if (FlightGlobals.fetch.vesselTargetMode == VesselTargetModes.DirectionAndVelocity)
+ {
+ //a Vessel is selected
+ rendezvessel = FlightGlobals.fetch.VesselTarget.GetVessel();
+ display_rendezvous_info(rendezvessel, null);
+ }
+ //Show Unset button for both options above
+ if (GUILayout.Button("Unset Target", GUILayout.ExpandWidth(false)))
+ {
+ FlightGlobals.fetch.SetVesselTarget(null);
+ ToadicusTools.Logging.PostDebugMessage("VOID_Rendezvous: KSP Target set to null");
+ }
+
+ }
+ else
+ {
+ //no KSP Target selected
+ GUILayout.Label("No Target Selected", VOID_Styles.labelCenterBold);
+ }
+
+ //Show Vessel Register vessel info
+ if (untoggleRegisterInfo == false && this.RegisterModule != default(IVOID_Module))
+ {
+ GUILayout.Label("Vessel Register:", VOID_Styles.labelCenterBold);
+ if (this.RegisterModule.selectedVessel != null)
+ {
+ rendezvessel = this.RegisterModule.selectedVessel;
+ display_rendezvous_info(rendezvessel, null);
+
+ //show set/unset buttons
+ if (FlightGlobals.fetch.VesselTarget == null || (FlightGlobals.fetch.VesselTarget != null && FlightGlobals.fetch.VesselTarget.GetVessel() != this.RegisterModule.selectedVessel))
+ {
+ //no Tgt set or Tgt is not this vessel
+ //show a Set button
+ if (GUILayout.Button("Set Target", GUILayout.ExpandWidth(false)))
+ {
+ FlightGlobals.fetch.SetVesselTarget(rendezvessel);
+ ToadicusTools.Logging.PostDebugMessage("[VOID] KSP Target set to " + rendezvessel.vesselName);
+ }
+ }
+ }
+ else
+ {
+ //vesreg Vessel is null
+ //targ = null;
+ GUILayout.Label("No Vessel Selected", VOID_Styles.labelCenterBold);
+ }
+ }
+
+ untoggleRegisterInfo.value = Layout.Toggle(untoggleRegisterInfo, "Hide Vessel Register Info");
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label(" ", GUILayout.ExpandWidth(true));
+ if (GUILayout.Button("Close", GUILayout.ExpandWidth(false))) this.Active = false;
+ GUILayout.EndHorizontal();
+
+ GUILayout.EndVertical();
+
+ base.ModuleWindow(id);
+ }
+
+ private void display_rendezvous_info(Vessel v, CelestialBody cb)
+ {
+ if (cb == null && v != null)
+ {
+ //Display vessel rendezvous info
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label(v.vesselName, VOID_Styles.labelCenterBold, GUILayout.ExpandWidth(true));
+ GUILayout.EndHorizontal();
+
+ if (v.situation == Vessel.Situations.ESCAPING || v.situation == Vessel.Situations.FLYING || v.situation == Vessel.Situations.ORBITING || v.situation == Vessel.Situations.SUB_ORBITAL)
+ {
+ // Toadicus edit: added local sidereal longitude.
+ // Toadicus edit: added local sidereal longitude.
+ double LSL = v.longitude + v.orbit.referenceBody.rotationAngle;
+ LSL = VOID_Tools.FixDegreeDomain (LSL);
+
+ //display orbital info for orbiting/flying/suborbital/escaping vessels only
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Ap/Pe:");
+ GUILayout.Label(SIFormatProvider.ToSI(v.orbit.ApA, 3) + "m / " + SIFormatProvider.ToSI(v.orbit.PeA, 3) + "m", GUILayout.ExpandWidth(false));
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Altitude:");
+ GUILayout.Label(SIFormatProvider.ToSI(v.orbit.altitude, 3) + "m", GUILayout.ExpandWidth(false));
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Inclination:");
+ GUILayout.Label(v.orbit.inclination.ToString("F3") + "°", GUILayout.ExpandWidth(false));
+ GUILayout.EndHorizontal();
+
+ if (Vessel.mainBody == v.mainBody)
+ {
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Relative inclination:");
+ GUILayout.Label(Vector3d.Angle(Vessel.orbit.GetOrbitNormal(), v.orbit.GetOrbitNormal()).ToString("F3") + "°", GUILayout.ExpandWidth(false));
+ GUILayout.EndHorizontal();
+ }
+ //if (debugging) Debug.Log("[CHATR] v -> v relative incl OK");
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Velocity:");
+ GUILayout.Label(SIFormatProvider.ToSI(v.orbit.vel.magnitude, 3) + "m/s", GUILayout.ExpandWidth(false));
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Relative velocity:");
+ GUILayout.Label(SIFormatProvider.ToSI(v.orbit.vel.magnitude - Vessel.orbit.vel.magnitude, 3) + "m/s", GUILayout.ExpandWidth(false));
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Distance:");
+ GUILayout.Label(SIFormatProvider.ToSI((Vessel.findWorldCenterOfMass() - v.findWorldCenterOfMass()).magnitude, 3) + "m", GUILayout.ExpandWidth(false));
+ GUILayout.EndHorizontal();
+
+ // Toadicus edit: added local sidereal longitude.
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Local Sidereal Longitude:");
+ GUILayout.Label(LSL.ToString("F3") + "°", VOID_Styles.labelRight);
+ GUILayout.EndHorizontal();
+
+ toggleExtendedOrbital.value = Layout.Toggle(toggleExtendedOrbital, "Extended info");
+
+ if (toggleExtendedOrbital)
+ {
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Period:");
+ GUILayout.Label(VOID_Tools.FormatInterval(v.orbit.period), GUILayout.ExpandWidth(false));
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Semi-major axis:");
+ GUILayout.Label((v.orbit.semiMajorAxis / 1000).ToString("##,#") + "km", GUILayout.ExpandWidth(false));
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Eccentricity:");
+ GUILayout.Label(v.orbit.eccentricity.ToString("F4"), GUILayout.ExpandWidth(false));
+ GUILayout.EndHorizontal();
+
+ // Toadicus edit: convert mean anomaly into degrees.
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Mean anomaly:");
+ GUILayout.Label((v.orbit.meanAnomaly * 180d / Math.PI).ToString("F3") + "°", GUILayout.ExpandWidth(false));
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("True anomaly:");
+ GUILayout.Label(v.orbit.trueAnomaly.ToString("F3") + "°", GUILayout.ExpandWidth(false));
+ GUILayout.EndHorizontal();
+
+ // Toadicus edit: convert eccentric anomaly into degrees.
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Eccentric anomaly:");
+ GUILayout.Label((v.orbit.eccentricAnomaly * 180d / Math.PI).ToString("F3") + "°", GUILayout.ExpandWidth(false));
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Long. ascending node:");
+ GUILayout.Label(v.orbit.LAN.ToString("F3") + "°", GUILayout.ExpandWidth(false));
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Arg. of periapsis:");
+ GUILayout.Label(v.orbit.argumentOfPeriapsis.ToString("F3") + "°", GUILayout.ExpandWidth(false));
+ GUILayout.EndHorizontal();
+ }
+ }
+ else
+ {
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Latitude:");
+ GUILayout.Label(VOID_Tools.GetLatitudeString(Vessel), GUILayout.ExpandWidth(false));
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Longitude:");
+ GUILayout.Label(VOID_Tools.GetLongitudeString(Vessel), GUILayout.ExpandWidth(false));
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Distance:");
+ GUILayout.Label(SIFormatProvider.ToSI((Vessel.findWorldCenterOfMass() - v.findWorldCenterOfMass()).magnitude, 3) + "m", GUILayout.ExpandWidth(false));
+ GUILayout.EndHorizontal();
+ }
+ }
+ else if (cb != null && v == null)
+ {
+ //Display CelstialBody rendezvous info
+ GUILayout.Label(cb.bodyName, VOID_Styles.labelCenterBold);
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Ap/Pe:");
+ GUILayout.Label(SIFormatProvider.ToSI(cb.orbit.ApA, 3) + "m / " + SIFormatProvider.ToSI(cb.orbit.PeA, 3) + "m", GUILayout.ExpandWidth(false));
+ GUILayout.EndHorizontal();
+ //if (debugging) Debug.Log("[VOID] Ap/Pe OK");
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Inclination:");
+ GUILayout.Label(cb.orbit.inclination.ToString("F3") + "°", GUILayout.ExpandWidth(false));
+ GUILayout.EndHorizontal();
+ //if (debugging) Debug.Log("[VOID] Inclination OK");
+
+ if (cb.referenceBody == Vessel.mainBody)
+ {
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Relative inclination:");
+ GUILayout.Label(Vector3d.Angle(Vessel.orbit.GetOrbitNormal(), cb.orbit.GetOrbitNormal()).ToString("F3") + "°", GUILayout.ExpandWidth(false));
+ GUILayout.EndHorizontal();
+ //if (debugging) Debug.Log("[VOID] cb Relative inclination OK");
+ }
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Distance:");
+ GUILayout.Label(SIFormatProvider.ToSI((Vessel.mainBody.position - cb.position).magnitude, 3) + "m", GUILayout.ExpandWidth(false));
+ GUILayout.EndHorizontal();
+
+ //if (debugging) Debug.Log("[VOID] Distance OK");
+
+ //SUN2PLANET:
+ if (Vessel.mainBody.bodyName == "Sun" && cb.referenceBody == Vessel.mainBody)
+ {
+ VOID_Tools.display_transfer_angles_SUN2PLANET(cb, Vessel);
+ //if (debugging) Debug.Log("[VOID] SUN2PLANET OK");
+ }
+
+ //PLANET2PLANET
+ else if (Vessel.mainBody.referenceBody.bodyName == "Sun" && cb.referenceBody == Vessel.mainBody.referenceBody)
+ {
+ VOID_Tools.display_transfer_angles_PLANET2PLANET(cb, Vessel);
+ //if (debugging) Debug.Log("[VOID] PLANET2PLANET OK");
+ }
+
+ //PLANET2MOON
+ else if (Vessel.mainBody.referenceBody.bodyName == "Sun" && cb.referenceBody == Vessel.mainBody)
+ {
+ VOID_Tools.display_transfer_angles_PLANET2MOON(cb, Vessel);
+ //if (debugging) Debug.Log("[VOID] PLANET2MOON OK");
+ }
+
+ //MOON2MOON
+ else if (Vessel.mainBody.referenceBody.referenceBody.bodyName == "Sun" && cb.referenceBody == Vessel.mainBody.referenceBody)
+ {
+ VOID_Tools.display_transfer_angles_MOON2MOON(cb, Vessel);
+ //if (debugging) Debug.Log("[VOID] MOON2MOON OK");
+ }
+
+ //else GUILayout.Label("Transfer angle information\nunavailable for this target");
+
+ }
+ }
+ }
+}
--- a/VOID_SaveValue.cs
+++ /dev/null
@@ -1,115 +1,1 @@
-//
-// VOID_Config.cs
-//
-// Author:
-// toadicus <>
-//
-// Copyright (c) 2013 toadicus
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
-using System;
-using System.Collections.Generic;
-using KSP;
-using UnityEngine;
-namespace VOID
-{
- public struct VOID_SaveValue<T> : IVOID_SaveValue
- {
- private T _value;
- private Type _type;
-
- public T value
- {
- get
- {
- return this._value;
- }
- set
- {
- this._value = value;
- }
- }
-
- public Type type
- {
- get
- {
- return this._type;
- }
- set
- {
- this._type = value;
- }
- }
-
- public object AsType
- {
- get
- {
- return (T)this._value;
- }
- }
-
- public void SetValue(object v)
- {
- this._value = (T)v;
- }
-
- public static implicit operator T(VOID_SaveValue<T> v)
- {
- return v.value;
- }
-
- public static implicit operator VOID_SaveValue<T>(T v)
- {
- VOID_SaveValue<T> r = new VOID_SaveValue<T>();
- r.value = v;
- r.type = v.GetType();
- if (VOID_Core.Initialized)
- {
- VOID_Core.Instance.configDirty = true;
- }
- return r;
- }
- }
-
- public interface IVOID_SaveValue
- {
- Type type { get; }
- object AsType { get; }
- void SetValue(object v);
- }
-
- [AttributeUsage(AttributeTargets.Field)]
- public class AVOID_SaveValue : Attribute
- {
- protected string _name;
-
- public string Name
- {
- get
- {
- return this._name;
- }
- }
-
- public AVOID_SaveValue(string fieldName)
- {
- this._name = fieldName;
- }
- }
-}
-
-
--- /dev/null
+++ b/VOID_StageInfo.cs
@@ -1,1 +1,308 @@
-
+// VOID © 2014 toadicus
+//
+// This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License. To view a
+// copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/3.0/
+
+using KerbalEngineer.VesselSimulator;
+using KSP;
+using System;
+using System.Collections.Generic;
+using ToadicusTools.GUIUtils;
+using UnityEngine;
+
+namespace VOID
+{
+ [VOID_Scenes(GameScenes.EDITOR, GameScenes.FLIGHT)]
+ public class VOID_StageInfo : VOID_WindowModule
+ {
+ private Table stageTable;
+
+ private Table.Column<int> stageNumberCol;
+ private Table.Column<double> stageDeltaVCol;
+ private Table.Column<double> stageTotalDVCol;
+ private Table.Column<double> stageInvertDVCol;
+ private Table.Column<double> stageMassCol;
+ private Table.Column<double> stageTotalMassCol;
+ private Table.Column<double> stageThrustCol;
+ private Table.Column<double> stageTWRCol;
+ private Table.Column<string> stageTimeCol;
+
+ private bool stylesApplied;
+
+ private bool showBodyList;
+ private Rect bodyListPos;
+
+ private bool showColumnSelection;
+
+ private CelestialBody _selectedBody;
+ [AVOID_SaveValue("bodyIdx")]
+ private VOID_SaveValue<int> bodyIdx;
+ private int lastIdx;
+
+ private bool showAdvanced;
+
+ [AVOID_SaveValue("UseSealLevel")]
+ private VOID_SaveValue<bool> useSeaLevel;
+ private GUIContent seaLevelToggle;
+
+ private CelestialBody selectedBody
+ {
+ get
+ {
+ return this._selectedBody;
+ }
+ set
+ {
+ this._selectedBody = value;
+ KerbalEngineer.Helpers.CelestialBodies.SelectedBody = value;
+ }
+ }
+
+ public VOID_StageInfo() : base()
+ {
+ this.Name = "Stage Information";
+ this.defWidth = 20f;
+ this.bodyIdx = (VOID_SaveValue<int>)4;
+
+ this.stylesApplied = false;
+ this.showBodyList = false;
+ this.showColumnSelection = false;
+
+ this.bodyListPos = new Rect();
+
+ this.stageTable = new Table();
+
+ this.stageNumberCol = new Table.Column<int>("Stage", 20f);
+ this.stageTable.Add(this.stageNumberCol);
+
+ this.stageDeltaVCol = new Table.Column<double>("DeltaV [m/s]", 20f);
+ this.stageDeltaVCol.Format = "S2";
+ this.stageTable.Add(this.stageDeltaVCol);
+
+ this.stageTotalDVCol = new Table.Column<double>("Total ΔV [m/s]", 20f);
+ this.stageTotalDVCol.Format = "S2";
+ this.stageTable.Add(this.stageTotalDVCol);
+
+ this.stageInvertDVCol = new Table.Column<double>("Invert ΔV [m/s]", 20f);
+ this.stageInvertDVCol.Format = "S2";
+ this.stageTable.Add(this.stageInvertDVCol);
+
+ this.stageMassCol = new Table.Column<double>("Mass [Mg]", 20f);
+ this.stageMassCol.Format = "#.#";
+ this.stageTable.Add(this.stageMassCol);
+
+ this.stageTotalMassCol = new Table.Column<double>("Total [Mg]", 20f);
+ this.stageTotalMassCol.Format = "#.#";
+ this.stageTable.Add(this.stageTotalMassCol);
+
+ this.stageThrustCol = new Table.Column<double>("Thrust [N]", 20f);
+ this.stageThrustCol.Format = "S2";
+ this.stageTable.Add(this.stageThrustCol);
+
+ this.stageTWRCol = new Table.Column<double>("T/W Ratio", 20f);
+ this.stageTWRCol.Format = "#.#";
+ this.stageTable.Add(this.stageTWRCol);
+
+ this.stageTimeCol = new Table.Column<string>("Burn Time", 20f);
+ this.stageTable.Add(this.stageTimeCol);
+
+ this.showAdvanced = false;
+
+ this.useSeaLevel = (VOID_SaveValue<bool>)false;
+
+ seaLevelToggle = new GUIContent(
+ "Use Sea Level",
+ "Use 'sea' level atmospheric conditions on bodies with atmospheres."
+ );
+ }
+
+ public override void DrawGUI()
+ {
+ base.DrawGUI();
+
+ if (this.showBodyList)
+ {
+ GUILayout.Window(core.WindowID, this.bodyListPos, this.BodyPickerWindow, string.Empty);
+ }
+ }
+
+ public override void ModuleWindow(int id)
+ {
+ if (this.selectedBody == null)
+ {
+ this.selectedBody = core.HomeBody;
+ }
+
+ if (
+ !HighLogic.LoadedSceneIsFlight ||
+ (TimeWarp.WarpMode == TimeWarp.Modes.LOW) ||
+ (TimeWarp.CurrentRate <= TimeWarp.MaxPhysicsRate)
+ )
+ {
+ KerbalEngineer.VesselSimulator.SimManager.RequestSimulation();
+ }
+
+ if (!this.stylesApplied)
+ {
+ this.stageTable.ApplyCellStyle(VOID_Styles.labelCenter);
+ this.stageTable.ApplyHeaderStyle(VOID_Styles.labelCenterBold);
+ }
+
+ this.stageTable.ClearColumns();
+
+ if (core.Stages == null || core.Stages.Length == 0)
+ {
+ GUILayout.BeginVertical();
+
+ GUILayout.Label("No stage data!");
+
+ GUILayout.EndVertical();
+
+ return;
+ }
+
+ if (HighLogic.LoadedSceneIsEditor && this.selectedBody.atmosphere && this.useSeaLevel)
+ {
+ SimManager.Atmosphere = this.selectedBody.GetPressure(0) * PhysicsGlobals.KpaToAtmospheres;
+ }
+ else
+ {
+ SimManager.Atmosphere = 0d;
+ }
+
+ Stage stage;
+ for (int idx = 0; idx < core.Stages.Length; idx++)
+ {
+ stage = core.Stages[idx];
+
+ if (stage.deltaV == 0 && stage.mass == 0)
+ {
+ continue;
+ }
+
+ this.stageNumberCol.Add(stage.number);
+
+ this.stageDeltaVCol.Add(stage.deltaV);
+ this.stageTotalDVCol.Add(stage.totalDeltaV);
+ this.stageInvertDVCol.Add(stage.inverseTotalDeltaV);
+
+ this.stageMassCol.Add(stage.mass);
+ this.stageTotalMassCol.Add(stage.totalMass);
+
+ this.stageThrustCol.Add(stage.thrust * 1000f);
+ this.stageTWRCol.Add(stage.thrustToWeight / (this.selectedBody ?? core.HomeBody).GeeASL);
+
+ this.stageTimeCol.Add(VOID_Tools.FormatInterval(stage.time));
+ }
+
+ this.stageTable.Render();
+
+ if (core.SortedBodyList != null)
+ {
+ GUILayout.BeginHorizontal();
+
+ if (GUILayout.Button("◄"))
+ {
+ this.bodyIdx.value--;
+ }
+
+ this.showBodyList = GUILayout.Toggle(
+ this.showBodyList,
+ (this.selectedBody ?? core.HomeBody).bodyName,
+ GUI.skin.button
+ );
+
+ Rect bodyButtonPos = GUILayoutUtility.GetLastRect();
+
+ if (Event.current.type == EventType.Repaint)
+ {
+ this.bodyListPos.width = bodyButtonPos.width;
+ this.bodyListPos.x = bodyButtonPos.xMin + this.WindowPos.xMin;
+ this.bodyListPos.y = bodyButtonPos.yMax + this.WindowPos.yMin;
+ }
+
+ if (GUILayout.Button("►"))
+ {
+ this.bodyIdx.value++;
+ }
+
+ this.bodyIdx.value %= core.SortedBodyList.Count;
+
+ if (this.bodyIdx < 0)
+ {
+ this.bodyIdx.value += core.SortedBodyList.Count;
+ }
+
+ if (this.lastIdx != this.bodyIdx)
+ {
+ this.lastIdx = this.bodyIdx;
+ this.selectedBody = core.SortedBodyList[this.bodyIdx];
+ }
+
+ if (HighLogic.LoadedSceneIsEditor)
+ {
+ if (
+ GUILayout.Button(
+ this.showAdvanced ? "▲" : "▼",
+ GUILayout.ExpandWidth(false)
+ )
+ )
+ {
+ this.showAdvanced = !this.showAdvanced;
+ }
+ }
+
+ GUILayout.EndHorizontal();
+ }
+
+ if (this.showAdvanced && HighLogic.LoadedSceneIsEditor)
+ {
+ GUILayout.BeginHorizontal();
+
+ this.useSeaLevel.value = Layout.Toggle(this.useSeaLevel, this.seaLevelToggle, false);
+
+ GUILayout.EndHorizontal();
+ }
+
+ GUILayout.BeginHorizontal();
+
+ if (
+ GUILayout.Button("Engineering data powered by <i>VesselSimulator from KER</i>.",
+ VOID_Styles.labelLink)
+ )
+ {
+ Application.OpenURL("http://forum.kerbalspaceprogram.com/threads/18230");
+ }
+
+ GUILayout.EndHorizontal();
+
+ base.ModuleWindow(id);
+ }
+
+ public override void DrawConfigurables()
+ {
+ this.showColumnSelection = GUILayout.Toggle(
+ this.showColumnSelection,
+ "Select StageInfo Columns",
+ GUI.skin.button
+ );
+ }
+
+ private void BodyPickerWindow(int _)
+ {
+ CelestialBody body;
+ for (int idx = 0; idx < core.SortedBodyList.Count; idx++)
+ {
+ body = core.SortedBodyList[idx];
+ if (GUILayout.Button(body.bodyName, VOID_Styles.labelDefault))
+ {
+ Debug.Log("Picked new body focus: " + body.bodyName);
+ this.bodyIdx.value = core.SortedBodyList.IndexOf(body);
+ this.showBodyList = false;
+ }
+ }
+ }
+ }
+}
+
+
--- /dev/null
+++ b/VOID_Styles.cs
@@ -1,1 +1,131 @@
+// VOID
+//
+// cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+using System;
+using UnityEngine;
+
+namespace VOID
+{
+ public static class VOID_Styles
+ {
+ public static bool Ready
+ {
+ get;
+ private set;
+ }
+
+ public static GUIStyle labelDefault
+ {
+ get;
+ private set;
+ }
+
+ public static GUIStyle labelLink
+ {
+ get;
+ private set;
+ }
+
+ public static GUIStyle labelCenter
+ {
+ get;
+ private set;
+ }
+
+ public static GUIStyle labelCenterBold
+ {
+ get;
+ private set;
+ }
+
+ public static GUIStyle labelGreen
+ {
+ get;
+ private set;
+ }
+
+ public static GUIStyle labelHud
+ {
+ get;
+ private set;
+ }
+
+ public static GUIStyle labelRight
+ {
+ get;
+ private set;
+ }
+
+ public static GUIStyle labelRed
+ {
+ get;
+ private set;
+ }
+
+ public static void OnSkinChanged()
+ {
+ labelDefault = new GUIStyle(GUI.skin.label);
+
+ labelLink = new GUIStyle(GUI.skin.label);
+ labelLink.fontStyle = FontStyle.Italic;
+ labelLink.fontSize = (int)((float)labelLink.fontSize * .8f);
+
+ labelCenter = new GUIStyle(GUI.skin.label);
+ labelCenter.normal.textColor = Color.white;
+ labelCenter.alignment = TextAnchor.UpperCenter;
+
+ labelCenterBold = new GUIStyle(GUI.skin.label);
+ labelCenterBold.normal.textColor = Color.white;
+ labelCenterBold.alignment = TextAnchor.UpperCenter;
+ labelCenterBold.fontStyle = FontStyle.Bold;
+
+ labelHud = new GUIStyle(labelDefault);
+
+ labelRight = new GUIStyle(GUI.skin.label);
+ labelRight.normal.textColor = Color.white;
+ labelRight.alignment = TextAnchor.UpperRight;
+
+ labelRed = new GUIStyle(GUI.skin.label);
+ labelRed.normal.textColor = Color.red;
+
+ labelGreen = new GUIStyle(GUI.skin.label);
+ labelGreen.normal.textColor = Color.green;
+
+ Ready = true;
+ }
+
+ static VOID_Styles()
+ {
+ OnSkinChanged();
+
+ Ready = false;
+ }
+ }
+}
+
+
--- /dev/null
+++ b/VOID_SurfAtmo.cs
@@ -1,1 +1,115 @@
+// VOID
+//
+// VOID_SurfAtmo.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+using KSP;
+using System;
+using ToadicusTools;
+using UnityEngine;
+
+namespace VOID
+{
+ public class VOID_SurfAtmo : VOID_WindowModule
+ {
+ [AVOID_SaveValue("precisionValues")]
+ protected VOID_SaveValue<long> _precisionValues;
+ protected IntCollection precisionValues;
+
+ public VOID_SurfAtmo()
+ {
+ this.Name = "Surface & Atmospheric Info";
+
+ this.WindowPos.x = Screen.width - 260f;
+ this.WindowPos.y = 85;
+
+ this._precisionValues = (VOID_SaveValue<long>)384307168202282325;
+ }
+
+ public override void ModuleWindow(int id)
+ {
+ int idx = 0;
+
+ GUILayout.BeginVertical();
+
+ this.precisionValues[idx] = (ushort)VOID_Data.trueAltitude.DoGUIHorizontal(this.precisionValues[idx]);
+ idx++;
+
+ VOID_Data.surfLatitudeString.DoGUIHorizontal();
+
+ VOID_Data.surfLongitudeString.DoGUIHorizontal();
+
+ VOID_Data.vesselHeading.DoGUIHorizontal();
+
+ this.precisionValues[idx] = (ushort)VOID_Data.terrainElevation.DoGUIHorizontal(this.precisionValues[idx]);
+ idx++;
+
+ this.precisionValues[idx] = (ushort)VOID_Data.downrangeDistance.DoGUIHorizontal(this.precisionValues[idx]);
+ idx++;
+
+ this.precisionValues[idx] = (ushort)VOID_Data.surfVelocity.DoGUIHorizontal(this.precisionValues[idx]);
+ idx++;
+
+ this.precisionValues[idx] = (ushort)VOID_Data.vertVelocity.DoGUIHorizontal(this.precisionValues[idx]);
+ idx++;
+
+ this.precisionValues[idx] = (ushort)VOID_Data.horzVelocity.DoGUIHorizontal(this.precisionValues[idx]);
+ idx++;
+
+ VOID_Data.temperature.DoGUIHorizontal("F2");
+
+ this.precisionValues[idx] = (ushort)VOID_Data.atmDensity.DoGUIHorizontal(this.precisionValues[idx]);
+ idx++;
+
+ this.precisionValues[idx] = (ushort)VOID_Data.atmPressure.DoGUIHorizontal(this.precisionValues[idx]);
+ idx++;
+
+ this.precisionValues[idx] = (ushort)VOID_Data.atmLimit.DoGUIHorizontal(this.precisionValues[idx]);
+ idx++;
+
+ // Toadicus edit: added Biome
+ VOID_Data.currBiome.DoGUIHorizontal();
+
+ GUILayout.EndVertical();
+
+ base.ModuleWindow(id);
+ }
+
+ public override void LoadConfig()
+ {
+ base.LoadConfig();
+
+ this.precisionValues = new IntCollection(4, this._precisionValues);
+ }
+
+ public override void Save(KSP.IO.PluginConfiguration config, string sceneKey)
+ {
+ this._precisionValues.value = this.precisionValues.collection;
+
+ base.Save(config, sceneKey);
+ }
+ }
+}
--- /dev/null
+++ b/VOID_TWR.cs
@@ -1,1 +1,69 @@
+// VOID © 2014 toadicus
+//
+// This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License. To view a
+// copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/3.0/
+using KerbalEngineer.VesselSimulator;
+using KSP;
+using System;
+using UnityEngine;
+
+namespace VOID
+{
+ [VOID_Scenes(GameScenes.EDITOR, GameScenes.FLIGHT)]
+ public class VOID_TWR : VOID_WindowModule
+ {
+ public VOID_TWR() : base()
+ {
+ this.Name = "IP Thrust-to-Weight Ratios";
+ }
+
+ public override void ModuleWindow(int id)
+ {
+ if (
+ !HighLogic.LoadedSceneIsFlight ||
+ (TimeWarp.WarpMode == TimeWarp.Modes.LOW) ||
+ (TimeWarp.CurrentRate <= TimeWarp.MaxPhysicsRate)
+ )
+ {
+ SimManager.RequestSimulation();
+ }
+
+ GUILayout.BeginVertical();
+
+ if (core.SortedBodyList == null)
+ {
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
+ GUILayout.Label("Unavailable");
+
+ GUILayout.EndHorizontal();
+ }
+ else
+ {
+ CelestialBody body;
+ for (int idx = 0; idx < core.SortedBodyList.Count; idx++)
+ {
+ body = core.SortedBodyList[idx];
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
+ GUILayout.Label(body.bodyName);
+ GUILayout.FlexibleSpace();
+ GUILayout.Label(
+ (VOID_Data.nominalThrustWeight.Value / body.GeeASL).ToString("0.0##"),
+ GUILayout.ExpandWidth(true)
+ );
+
+ GUILayout.EndHorizontal();
+ }
+ }
+
+ GUILayout.EndVertical();
+
+ base.ModuleWindow(id);
+ }
+ }
+}
+
+
--- /dev/null
+++ b/VOID_Transfer.cs
@@ -1,1 +1,192 @@
+// VOID
+//
+// VOID_Transfer.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+// TODO: Remove ToadicusTools. prefixes after refactor is done.
+
+using KSP;
+using System;
+using System.Collections.Generic;
+using UnityEngine;
+
+namespace VOID
+{
+ public class VOID_Transfer : VOID_WindowModule
+ {
+ protected List<CelestialBody> selectedBodies = new List<CelestialBody>();
+
+ public VOID_Transfer() : base()
+ {
+ this.Name = "Transfer Angle Information";
+
+ this.WindowPos.x = 475;
+ this.WindowPos.y = 85;
+ this.defWidth = 315;
+ }
+
+ public override void ModuleWindow(int id)
+ {
+ CelestialBody body;
+
+ GUILayout.BeginVertical();
+
+ if (Vessel.mainBody.name == "Sun") //Vessel is orbiting the Sun
+ {
+ for (int idx = 0; idx < Vessel.mainBody.orbitingBodies.Count; idx++)
+ {
+ body = Vessel.mainBody.orbitingBodies[idx];
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ if (GUILayout.Button(body.bodyName))
+ {
+ //add or remove this body to this list of bodies to display more info on
+ if (selectedBodies.Contains(body)) selectedBodies.Remove(body);
+ else selectedBodies.Add(body);
+ }
+ GUILayout.Label("Inclined " + body.orbit.inclination.ToString("F3") + "°", GUILayout.ExpandWidth(false));
+ GUILayout.EndHorizontal();
+
+ if (selectedBodies.Contains(body))
+ {
+ VOID_Tools.display_transfer_angles_SUN2PLANET(body, Vessel); //show phase angles for each selected body
+ tad_targeting(body); //display Set/Unset Target button for each selected body
+ }
+ }
+ }
+ else if (Vessel.mainBody.referenceBody.name == "Sun") //Vessel is orbiting a planet
+ {
+ for (int idx = 0; idx < Vessel.mainBody.referenceBody.orbitingBodies.Count; idx++)
+ {
+ body = Vessel.mainBody.referenceBody.orbitingBodies[idx];
+ if (body.name != Vessel.mainBody.name) // show other planets
+ {
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ if (GUILayout.Button(body.bodyName))
+ {
+ //add or remove this body to this list of bodies to display more info on
+ if (selectedBodies.Contains(body)) selectedBodies.Remove(body);
+ else selectedBodies.Add(body);
+ }
+ GUILayout.Label("Inclined " + body.orbit.inclination.ToString("F3") + "°", GUILayout.ExpandWidth(false));
+ GUILayout.EndHorizontal();
+
+ if (selectedBodies.Contains(body))
+ {
+ VOID_Tools.display_transfer_angles_PLANET2PLANET(body, Vessel);
+ tad_targeting(body); //display Set/Unset Target button
+ }
+ }
+ }
+ for (int moonIdx = 0; moonIdx < Vessel.mainBody.orbitingBodies.Count; moonIdx++)
+ {
+ body = Vessel.mainBody.orbitingBodies[moonIdx];
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ if (GUILayout.Button(body.bodyName))
+ {
+ //add or remove this body to this list of bodies to display more info on
+ if (selectedBodies.Contains(body)) selectedBodies.Remove(body);
+ else selectedBodies.Add(body);
+ }
+ GUILayout.Label("Inclined " + body.orbit.inclination.ToString("F3") + "°", GUILayout.ExpandWidth(false));
+ GUILayout.EndHorizontal();
+
+ if (selectedBodies.Contains(body))
+ {
+ VOID_Tools.display_transfer_angles_PLANET2MOON(body, Vessel);
+ tad_targeting(body); //display Set/Unset Target button
+ }
+ }
+ }
+ else if (Vessel.mainBody.referenceBody.referenceBody.name == "Sun") // Vessel is orbiting a moon
+ {
+ for (int idx = 0; idx < Vessel.mainBody.referenceBody.orbitingBodies.Count; idx++)
+ {
+ body = Vessel.mainBody.referenceBody.orbitingBodies[idx];
+
+ if (body.name != Vessel.mainBody.name) // show other moons
+ {
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ if (GUILayout.Button(body.bodyName))
+ {
+ //add or remove this body to this list of bodies to display more info on
+ if (selectedBodies.Contains(body)) selectedBodies.Remove(body);
+ else selectedBodies.Add(body);
+ }
+ GUILayout.Label("Inclined " + body.orbit.inclination.ToString("F3") + "°", GUILayout.ExpandWidth(false));
+ GUILayout.EndHorizontal();
+
+ if (selectedBodies.Contains(body))
+ {
+ VOID_Tools.display_transfer_angles_MOON2MOON(body, Vessel);
+ tad_targeting(body); //display Set/Unset Target button
+ }
+ }
+ }
+ }
+ GUILayout.EndVertical();
+
+ base.ModuleWindow(id);
+ }
+
+ private void tad_targeting(CelestialBody body)
+ {
+ //Target Set/Unset buttons
+ if (FlightGlobals.fetch.VesselTarget == null || (FlightGlobals.fetch.VesselTarget != null && FlightGlobals.fetch.VesselTarget.GetVessel() == null))
+ {
+ //No TGT set or TGT is a Body
+ if ((CelestialBody)FlightGlobals.fetch.VesselTarget != body)
+ {
+ if (GUILayout.Button("Set Target", GUILayout.ExpandWidth(false)))
+ {
+ FlightGlobals.fetch.SetVesselTarget(body);
+ ToadicusTools.Logging.PostDebugMessage("[VOID] KSP Target set to CelestialBody " + body.bodyName);
+ }
+ }
+ else if ((CelestialBody)FlightGlobals.fetch.VesselTarget == body)
+ {
+ if (GUILayout.Button("Unset Target", GUILayout.ExpandWidth(false)))
+ {
+ FlightGlobals.fetch.SetVesselTarget(null);
+ ToadicusTools.Logging.PostDebugMessage("[VOID] KSP Target set to null");
+ }
+ }
+ }
+ else if (FlightGlobals.fetch.VesselTarget == null || (FlightGlobals.fetch.VesselTarget != null && FlightGlobals.fetch.VesselTarget.GetVessel() != null))
+ {
+ //No TGT or TGT is a vessel
+ if (GUILayout.Button("Set Target", GUILayout.ExpandWidth(false)))
+ {
+ FlightGlobals.fetch.SetVesselTarget(body);
+ ToadicusTools.Logging.PostDebugMessage("[VOID] KSP Target set to CelestialBody " + body.bodyName);
+ }
+ }
+ }
+ }
+}
+
+
--- /dev/null
+++ b/VOID_VesselInfo.cs
@@ -1,1 +1,92 @@
+// VOID
+//
+// VOID_VesselInfo.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+using KerbalEngineer.VesselSimulator;
+using KerbalEngineer.Extensions;
+using KSP;
+using System;
+using System.Collections.Generic;
+using UnityEngine;
+
+namespace VOID
+{
+ public class VOID_VesselInfo : VOID_WindowModule
+ {
+ public VOID_VesselInfo() : base()
+ {
+ this.Name = "Vessel Information";
+
+ this.WindowPos.x = Screen.width - 260;
+ this.WindowPos.y = 450;
+ }
+
+ public override void ModuleWindow(int id)
+ {
+ if ((TimeWarp.WarpMode == TimeWarp.Modes.LOW) || (TimeWarp.CurrentRate <= TimeWarp.MaxPhysicsRate))
+ {
+ SimManager.RequestSimulation();
+ }
+
+ GUILayout.BeginVertical();
+
+ GUILayout.Label(
+ Vessel.vesselName,
+ VOID_Styles.labelCenterBold,
+ GUILayout.ExpandWidth(true));
+
+ VOID_Data.geeForce.DoGUIHorizontal ("F2");
+
+ VOID_Data.partCount.DoGUIHorizontal ();
+
+ VOID_Data.totalMass.DoGUIHorizontal ("F3");
+
+ VOID_Data.stageResourceMass.DoGUIHorizontal("F3");
+
+ VOID_Data.resourceMass.DoGUIHorizontal("F3");
+
+ VOID_Data.stageDeltaV.DoGUIHorizontal (3, false);
+
+ VOID_Data.totalDeltaV.DoGUIHorizontal (3, false);
+
+ VOID_Data.mainThrottle.DoGUIHorizontal ("F0");
+
+ VOID_Data.currmaxThrust.DoGUIHorizontal ();
+
+ VOID_Data.currmaxThrustWeight.DoGUIHorizontal ();
+
+ VOID_Data.surfaceThrustWeight.DoGUIHorizontal ("F2");
+
+ VOID_Data.intakeAirStatus.DoGUIHorizontal();
+
+ GUILayout.EndVertical();
+
+ base.ModuleWindow(id);
+ }
+ }
+}
+
--- /dev/null
+++ b/VOID_VesselRegister.cs
@@ -1,1 +1,193 @@
+// VOID
+//
+// VOID_VesselRegister.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+using KSP;
+using System;
+using UnityEngine;
+
+namespace VOID
+{
+ public class VOID_VesselRegister : VOID_WindowModule
+ {
+ [AVOID_SaveValue("selectedBodyIdx")]
+ protected VOID_SaveValue<int> selectedBodyIdx;
+ protected CelestialBody seletedBody;
+
+ [AVOID_SaveValue("selectedVesselTypeIdx")]
+ protected VOID_SaveValue<int> selectedVesselTypeIdx;
+ protected VesselType selectedVesselType;
+
+ protected string vesselSituation;
+
+ protected Vector2 selectorScrollPos;
+
+ protected Vessel _selectedVessel;
+
+ public Vessel selectedVessel
+ {
+ get
+ {
+ return this._selectedVessel;
+ }
+ }
+
+ public VOID_VesselRegister() : base()
+ {
+ this.Name = "Vessel Register";
+
+ this.WindowPos.x = 845;
+ this.WindowPos.y = 275;
+ this.defHeight = 375;
+
+ this.selectedBodyIdx = (VOID_SaveValue<int>)0;
+ this.selectedVesselTypeIdx = (VOID_SaveValue<int>)0;
+
+ this.vesselSituation = "Orbiting";
+
+ this.selectorScrollPos = new Vector2();
+ }
+
+ public override void ModuleWindow(int id)
+ {
+ if (this.core.AllVesselTypes.Length < 1)
+ {
+ return;
+ }
+
+ if (selectedBodyIdx >= this.core.SortedBodyList.Count)
+ {
+ selectedBodyIdx.value %= this.core.SortedBodyList.Count;
+ }
+
+ if (selectedBodyIdx < 0)
+ {
+ selectedBodyIdx.value += this.core.SortedBodyList.Count;
+ }
+
+ GUILayout.BeginVertical();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ if (GUILayout.Button("<"))
+ {
+ selectedBodyIdx.value--;
+ if (selectedBodyIdx < 0)
+ {
+ selectedBodyIdx.value = this.core.SortedBodyList.Count - 1;
+ }
+ }
+ GUILayout.Label(this.core.SortedBodyList[selectedBodyIdx].bodyName, VOID_Styles.labelCenterBold, GUILayout.ExpandWidth(true));
+ if (GUILayout.Button(">"))
+ {
+ selectedBodyIdx.value++;
+ if (selectedBodyIdx > this.core.SortedBodyList.Count - 1)
+ {
+ selectedBodyIdx.value = 0;
+ }
+ }
+ GUILayout.EndHorizontal();
+
+ seletedBody = this.core.SortedBodyList[selectedBodyIdx];
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ if (GUILayout.Button("<"))
+ {
+ selectedVesselTypeIdx.value--;
+ if (selectedVesselTypeIdx < 0)
+ {
+ selectedVesselTypeIdx.value = this.core.AllVesselTypes.Length - 1;
+ }
+ }
+ GUILayout.Label(this.core.AllVesselTypes[selectedVesselTypeIdx].ToString(), VOID_Styles.labelCenterBold, GUILayout.ExpandWidth(true));
+ if (GUILayout.Button(">"))
+ {
+ selectedVesselTypeIdx.value++;
+ if (selectedVesselTypeIdx > this.core.AllVesselTypes.Length - 1)
+ {
+ selectedVesselTypeIdx.value = 0;
+ }
+ }
+ GUILayout.EndHorizontal();
+
+ selectedVesselType = this.core.AllVesselTypes[selectedVesselTypeIdx];
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ if (GUILayout.Button("Landed", GUILayout.ExpandWidth(true))) vesselSituation = "Landed";
+ if (GUILayout.Button("Orbiting", GUILayout.ExpandWidth(true))) vesselSituation = "Orbiting";
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label(
+ VOID_Tools.UppercaseFirst(vesselSituation) + " " + selectedVesselType.ToString() + "s @ " + seletedBody.bodyName,
+ VOID_Styles.labelCenter,
+ GUILayout.ExpandWidth(true));
+ GUILayout.EndHorizontal();
+
+ selectorScrollPos = GUILayout.BeginScrollView(selectorScrollPos, false, false);
+
+ Vessel v;
+ for (int idx = 0; idx < FlightGlobals.Vessels.Count; idx++)
+ {
+ v = FlightGlobals.Vessels[idx];
+
+ if (v != Vessel && v.vesselType == selectedVesselType && v.mainBody == seletedBody)
+ {
+ if ((vesselSituation == "Landed" &&
+ (v.situation == Vessel.Situations.LANDED ||
+ v.situation == Vessel.Situations.PRELAUNCH ||
+ v.situation == Vessel.Situations.SPLASHED)) ||
+ (vesselSituation == "Orbiting" &&
+ (v.situation == Vessel.Situations.ESCAPING ||
+ v.situation == Vessel.Situations.FLYING ||
+ v.situation == Vessel.Situations.ORBITING ||
+ v.situation == Vessel.Situations.SUB_ORBITAL))
+ )
+ {
+ if (GUILayout.Button(v.vesselName, GUILayout.ExpandWidth(true)))
+ {
+ if (_selectedVessel != v)
+ {
+ _selectedVessel = v; //set clicked vessel as selected_vessel
+ this.Active = true; //turn bool on to open the window if closed
+ }
+ else
+ {
+ _selectedVessel = null;
+ }
+ }
+ }
+ }
+ }
+
+ GUILayout.EndScrollView();
+
+ GUILayout.EndVertical();
+
+ base.ModuleWindow(id);
+ }
+ }
+}