Core: Inlined vessel type loading to avoid the stack frame.
Core: Inlined vessel type loading to avoid the stack frame.

// VOID // VOID
// //
// AssemblyInfo.cs // AssemblyInfo.cs
// //
// Copyright © 2014, toadicus // Copyright © 2014, toadicus
// All rights reserved. // All rights reserved.
// //
// Redistribution and use in source and binary forms, with or without modification, // Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met: // are permitted provided that the following conditions are met:
// //
// 1. Redistributions of source code must retain the above copyright notice, // 1. Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer. // this list of conditions and the following disclaimer.
// //
// 2. Redistributions in binary form must reproduce the above copyright notice, // 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation and/or other // this list of conditions and the following disclaimer in the documentation and/or other
// materials provided with the distribution. // materials provided with the distribution.
// //
// 3. Neither the name of the copyright holder nor the names of its contributors may be used // 3. Neither the name of the copyright holder nor the names of its contributors may be used
// to endorse or promote products derived from this software without specific prior written permission. // to endorse or promote products derived from this software without specific prior written permission.
// //
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
using System.Reflection; using System.Reflection;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
   
[assembly: KSPAssemblyDependency("ToadicusTools", 0, 0)] [assembly: KSPAssemblyDependency("ToadicusTools", 0, 0)]
[assembly: KSPAssemblyDependency("VesselSimulator", 0, 0)] [assembly: KSPAssemblyDependency("VesselSimulator", 0, 0)]
   
// Information about this assembly is defined by the following attributes. // Information about this assembly is defined by the following attributes.
// Change them to the values specific to your project. // Change them to the values specific to your project.
[assembly: AssemblyTitle("VOID")] [assembly: AssemblyTitle("VOID")]
[assembly: AssemblyDescription("A KSP mod that provides at-a-glance information about Vessels, Orbits, and their states.")] [assembly: AssemblyDescription("A KSP mod that provides at-a-glance information about Vessels, Orbits, and their states.")]
[assembly: AssemblyCopyright("toadicus")] [assembly: AssemblyCopyright("toadicus")]
// The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}". // The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}".
// The form "{Major}.{Minor}.*" will automatically update the build and revision, // The form "{Major}.{Minor}.*" will automatically update the build and revision,
// and "{Major}.{Minor}.{Build}.*" will update just the revision. // and "{Major}.{Minor}.{Build}.*" will update just the revision.
[assembly: AssemblyVersion("0.17.1.*")] [assembly: AssemblyVersion("0.18.1.*")]
// The following attributes are used to specify the signing key for the assembly, // The following attributes are used to specify the signing key for the assembly,
// if desired. See the Mono documentation for more information about signing. // if desired. See the Mono documentation for more information about signing.
//[assembly: AssemblyDelaySign(false)] //[assembly: AssemblyDelaySign(false)]
//[assembly: AssemblyKeyFile("")] //[assembly: AssemblyKeyFile("")]
   
   
// VOID // VOID
// //
// VOIDCore_Generic.cs // VOIDCore_Generic.cs
// //
// Copyright © 2014, toadicus // Copyright © 2014, toadicus
// All rights reserved. // All rights reserved.
// //
// Redistribution and use in source and binary forms, with or without modification, // Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met: // are permitted provided that the following conditions are met:
// //
// 1. Redistributions of source code must retain the above copyright notice, // 1. Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer. // this list of conditions and the following disclaimer.
// //
// 2. Redistributions in binary form must reproduce the above copyright notice, // 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation and/or other // this list of conditions and the following disclaimer in the documentation and/or other
// materials provided with the distribution. // materials provided with the distribution.
// //
// 3. Neither the name of the copyright holder nor the names of its contributors may be used // 3. Neither the name of the copyright holder nor the names of its contributors may be used
// to endorse or promote products derived from this software without specific prior written permission. // to endorse or promote products derived from this software without specific prior written permission.
// //
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
   
  using KerbalEngineer.Editor;
  using KerbalEngineer.Helpers;
using KerbalEngineer.VesselSimulator; using KerbalEngineer.VesselSimulator;
using KSP; using KSP;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Text; using System.Text;
using ToadicusTools; using ToadicusTools;
using UnityEngine; using UnityEngine;
   
namespace VOID namespace VOID
{ {
public abstract class VOIDCore_Generic<T> : VOID_SingletonCore<T>, IVOID_Module, IDisposable public abstract class VOIDCore_Generic<T> : VOID_SingletonCore<T>, IVOID_Module, IDisposable
where T : VOID_Module, new() where T : VOID_Module, new()
{ {
/* /*
* Fields * Fields
* */ * */
protected string VoidName = "VOID"; protected string VoidName = "VOID";
protected string VoidVersion; protected string VoidVersion;
   
[AVOID_SaveValue("configValue")] [AVOID_SaveValue("configValue")]
protected VOID_SaveValue<int> configVersion = (VOID_SaveValue<int>)VOIDCore.CONFIG_VERSION; protected VOID_SaveValue<int> configVersion = (VOID_SaveValue<int>)VOIDCore.CONFIG_VERSION;
   
protected List<IVOID_Module> modules = new List<IVOID_Module>(); protected List<IVOID_Module> modules = new List<IVOID_Module>();
protected bool modulesLoaded = false; protected bool modulesLoaded = false;
   
protected Texture2D VOIDIconTexture; protected Texture2D VOIDIconTexture;
protected string VOIDIconOnActivePath; protected string VOIDIconOnActivePath;
protected string VOIDIconOnInactivePath; protected string VOIDIconOnInactivePath;
protected string VOIDIconOffActivePath; protected string VOIDIconOffActivePath;
protected string VOIDIconOffInactivePath; protected string VOIDIconOffInactivePath;
   
private bool _useToolbarManager; private bool _useToolbarManager;
   
protected GUIStyle iconStyle; protected GUIStyle iconStyle;
   
protected int windowBaseID = -96518722; protected int windowBaseID = -96518722;
protected int windowID = 0; protected int windowID = 0;
   
protected bool GUIStylesLoaded = false; protected bool GUIStylesLoaded = false;
   
protected CelestialBody homeBody; protected CelestialBody homeBody;
   
[AVOID_SaveValue("togglePower")] [AVOID_SaveValue("togglePower")]
public VOID_SaveValue<bool> togglePower = (VOID_SaveValue<bool>)true; public VOID_SaveValue<bool> togglePower = (VOID_SaveValue<bool>)true;
   
public override bool powerAvailable { get; protected set; } public override bool powerAvailable { get; protected set; }
   
[AVOID_SaveValue("consumeResource")] [AVOID_SaveValue("consumeResource")]
protected VOID_SaveValue<bool> consumeResource = (VOID_SaveValue<bool>)false; protected VOID_SaveValue<bool> consumeResource = (VOID_SaveValue<bool>)false;
   
[AVOID_SaveValue("resourceName")] [AVOID_SaveValue("resourceName")]
protected VOID_SaveValue<string> resourceName = (VOID_SaveValue<string>)"ElectricCharge"; protected VOID_SaveValue<string> resourceName = (VOID_SaveValue<string>)"ElectricCharge";
   
[AVOID_SaveValue("resourceRate")] [AVOID_SaveValue("resourceRate")]
protected VOID_SaveValue<float> resourceRate = (VOID_SaveValue<float>)0.2f; protected VOID_SaveValue<float> resourceRate = (VOID_SaveValue<float>)0.2f;
   
[AVOID_SaveValue("updatePeriod")] [AVOID_SaveValue("updatePeriod")]
protected VOID_SaveValue<double> updatePeriod = (VOID_SaveValue<double>)(1001f / 15000f); protected VOID_SaveValue<double> updatePeriod = (VOID_SaveValue<double>)(1001f / 15000f);
protected string stringFrequency; protected string stringFrequency;
   
[AVOID_SaveValue("vesselSimActive")] [AVOID_SaveValue("vesselSimActive")]
protected VOID_SaveValue<bool> vesselSimActive; protected VOID_SaveValue<bool> vesselSimActive;
   
[AVOID_SaveValue("timeScaleFlags")] [AVOID_SaveValue("timeScaleFlags")]
protected VOID_SaveValue<UInt32> timeScaleFlags; protected VOID_SaveValue<UInt32> timeScaleFlags;
   
// Vessel Type Housekeeping // Load-up housekeeping
protected bool vesselTypesLoaded = false; protected bool vesselTypesLoaded = false;
  protected bool simManagerLoaded = false;
   
protected string defaultSkin = "KSP window 2"; protected string defaultSkin = "KSP window 2";
   
[AVOID_SaveValue("defaultSkin")] [AVOID_SaveValue("defaultSkin")]
protected VOID_SaveValue<string> skinName; protected VOID_SaveValue<string> skinName;
protected int skinIdx; protected int skinIdx;
   
protected Dictionary<string, GUISkin> validSkins; protected Dictionary<string, GUISkin> validSkins;
protected string[] skinNames; protected string[] skinNames;
protected string[] forbiddenSkins = protected string[] forbiddenSkins =
{ {
"PlaqueDialogSkin", "PlaqueDialogSkin",
"FlagBrowserSkin", "FlagBrowserSkin",
"SSUITextAreaDefault", "SSUITextAreaDefault",
"ExperimentsDialogSkin", "ExperimentsDialogSkin",
"ExpRecoveryDialogSkin", "ExpRecoveryDialogSkin",
"KSP window 1", "KSP window 1",
"KSP window 3", "KSP window 3",
"KSP window 5", "KSP window 5",
"KSP window 6", "KSP window 6",
"PartTooltipSkin", "PartTooltipSkin",
"KSCContextMenuSkin" "KSCContextMenuSkin"
}; };
protected bool skinsLoaded = false; protected bool skinsLoaded = false;
   
public override bool configDirty { get; set; } public override bool configDirty { get; set; }
   
protected IButton ToolbarButton; protected IButton ToolbarButton;
protected ApplicationLauncherButton AppLauncherButton; protected ApplicationLauncherButton AppLauncherButton;
protected IconState iconState; protected IconState iconState;
   
/* /*
* Properties * Properties
* */ * */
public override bool Active public override bool Active
{ {
get get
{ {
return base.Active; return base.Active;
} }
set set
{ {
if (value != base.Active) if (value != base.Active)
{ {
this.SetIconTexture(this.powerState | this.activeState); this.SetIconTexture(this.powerState | this.activeState);
} }
   
base.Active = value; base.Active = value;
} }
} }
public override IList<CelestialBody> AllBodies public override IList<CelestialBody> AllBodies
{ {
get get
{ {
return FlightGlobals.Bodies.AsReadOnly(); return FlightGlobals.Bodies.AsReadOnly();
} }
} }
   
public override VesselType[] AllVesselTypes public override VesselType[] AllVesselTypes
{ {
get; get;
protected set; protected set;
} }
   
public override int ConfigVersion public override int ConfigVersion
{ {
get get
{ {
return this.configVersion; return this.configVersion;
} }
} }
   
public bool FactoryReset public bool FactoryReset
{ {
get; get;
protected set; protected set;
} }
   
public override CelestialBody HomeBody public override CelestialBody HomeBody
{ {
get get
{ {
if (this.homeBody == null) if (this.homeBody == null)
{ {
if (Planetarium.fetch != null) if (Planetarium.fetch != null)
{ {
this.homeBody = Planetarium.fetch.Home; this.homeBody = Planetarium.fetch.Home;
} }
} }
   
return this.homeBody; return this.homeBody;
} }
} }
   
public override IList<IVOID_Module> Modules public override IList<IVOID_Module> Modules
{ {
get get
{ {
return this.modules.AsReadOnly(); return this.modules.AsReadOnly();
} }
} }
   
public override GUISkin Skin public override GUISkin Skin
{ {
get get
{ {
if (this.skinsLoaded) if (this.skinsLoaded)
{ {
try try
{ {
return this.validSkins[this.skinName]; return this.validSkins[this.skinName];
} }
catch catch
{ {
} }
} }
   
return AssetBase.GetGUISkin(this.defaultSkin); return AssetBase.GetGUISkin(this.defaultSkin);
} }
} }
   
public override List<CelestialBody> SortedBodyList public override List<CelestialBody> SortedBodyList
{ {
get; get;
protected set; protected set;
} }
   
public override double UpdatePeriod public override double UpdatePeriod
{ {
get get
{ {
return this.updatePeriod; return this.updatePeriod;
} }
} }
   
public override float UpdateTimer public override float UpdateTimer
{ {
get; get;
protected set; protected set;
} }
   
public override int WindowID public override int WindowID
{ {
get get
{ {
if (this.windowID == 0) if (this.windowID == 0)
{ {
this.windowID = this.windowBaseID; this.windowID = this.windowBaseID;
} }
return this.windowID++; return this.windowID++;
} }
} }
   
public override Stage[] Stages public override Stage[] Stages
{ {
get; get;
protected set; protected set;
} }
   
public override Stage LastStage public override Stage LastStage
{ {
get; get;
protected set; protected set;
} }
   
public override VOID_TimeScale TimeScale public override VOID_TimeScale TimeScale
{ {
get get
{ {
return (VOID_TimeScale)this.timeScaleFlags.value; return (VOID_TimeScale)this.timeScaleFlags.value;
} }
protected set protected set
{ {
this.timeScaleFlags.value = (UInt32)value; this.timeScaleFlags.value = (UInt32)value;
} }
} }
   
protected IconState activeState protected IconState activeState
{ {
get get
{ {
if (this.Active) if (this.Active)
{ {
return IconState.Inactive; return IconState.Inactive;
} }
else else
{ {
return IconState.Active; return IconState.Active;
} }
   
} }
} }
   
protected IconState powerState protected IconState powerState
{ {
get get
{ {
if (this.togglePower && this.powerAvailable) if (this.togglePower && this.powerAvailable)
{ {
return IconState.PowerOn; return IconState.PowerOn;
} }
else else
{ {
return IconState.PowerOff; return IconState.PowerOff;
} }
   
} }
} }
   
protected virtual ApplicationLauncher.AppScenes appIconVisibleScenes protected virtual ApplicationLauncher.AppScenes appIconVisibleScenes
{ {
get get
{ {
return HighLogic.LoadedScene.ToAppScenes(); return HighLogic.LoadedScene.ToAppScenes();
} }
} }
   
protected bool useToolbarManager protected bool useToolbarManager
{ {
get get
{ {
return _useToolbarManager & ToolbarManager.ToolbarAvailable; return _useToolbarManager & ToolbarManager.ToolbarAvailable;
} }
set set
{ {
if (_useToolbarManager == value) if (_useToolbarManager == value)
{ {
return; return;
} }
   
if (value == false && this.ToolbarButton != null) if (value == false && this.ToolbarButton != null)
{ {
this.ToolbarButton.Destroy(); this.ToolbarButton.Destroy();
this.ToolbarButton = null; this.ToolbarButton = null;
} }
if (value == true) if (value == true)
{ {
if (this.AppLauncherButton != null) if (this.AppLauncherButton != null)
{ {
ApplicationLauncher.Instance.RemoveModApplication(this.AppLauncherButton); ApplicationLauncher.Instance.RemoveModApplication(this.AppLauncherButton);
this.AppLauncherButton = null; this.AppLauncherButton = null;
} }
   
this.InitializeToolbarButton(); this.InitializeToolbarButton();
} }
   
_useToolbarManager = value; _useToolbarManager = value;
} }
} }
   
/* /*
* Events * Events
* */ * */
public override event VOIDEventHandler onApplicationQuit; public override event VOIDEventHandler onApplicationQuit;
public override event VOIDEventHandler onSkinChanged; public override event VOIDEventHandler onSkinChanged;
   
/* /*
* Methods * Methods
* */ * */
public override void DrawGUI() public override void DrawGUI()
{ {
this.windowID = this.windowBaseID; this.windowID = this.windowBaseID;
   
if (!this.modulesLoaded) if (!this.modulesLoaded)
{ {
this.LoadModulesOfType<IVOID_Module>(); this.LoadModulesOfType<IVOID_Module>();
} }
   
if (!this.skinsLoaded) if (!this.skinsLoaded)
{ {
this.LoadSkins(); this.LoadSkins();
} }
   
GUI.skin = this.Skin; GUI.skin = this.Skin;
   
if (!this.GUIStylesLoaded) if (!this.GUIStylesLoaded)
{ {
this.LoadGUIStyles(); this.LoadGUIStyles();
   
Tools.PostDebugMessage( Tools.PostDebugMessage(
this, this,
"ToolbarAvailable: {0}, UseToobarManager: {1}", "ToolbarAvailable: {0}, UseToobarManager: {1}",
ToolbarManager.ToolbarAvailable, ToolbarManager.ToolbarAvailable,
this.useToolbarManager); this.useToolbarManager);
} }
   
if (!this.useToolbarManager) if (!this.useToolbarManager)
{ {
if (this.AppLauncherButton == null) if (this.AppLauncherButton == null)
{ {
Tools.PostDebugMessage(this, Tools.PostDebugMessage(this,
"UseToolbarManager = false (ToolbarAvailable = {0}) and " + "UseToolbarManager = false (ToolbarAvailable = {0}) and " +
"AppLauncherButton is null, making AppLauncher button.", "AppLauncherButton is null, making AppLauncher button.",
ToolbarManager.ToolbarAvailable ToolbarManager.ToolbarAvailable
); );
this.InitializeAppLauncherButton(); this.InitializeAppLauncherButton();
} }
} }
else if (this.ToolbarButton == null) else if (this.ToolbarButton == null)
{ {
Tools.PostDebugMessage(this, Tools.PostDebugMessage(this,
"UseToolbarManager = true (ToolbarAvailable = {0}) and " + "UseToolbarManager = true (ToolbarAvailable = {0}) and " +
"ToolbarButton is null, making Toolbar button.", "ToolbarButton is null, making Toolbar button.",
ToolbarManager.ToolbarAvailable ToolbarManager.ToolbarAvailable
); );
this.InitializeToolbarButton(); this.InitializeToolbarButton();
} }
   
this.SetIconTexture(); this.SetIconTexture();
   
if (this.Active) if (this.Active)
{ {
base.DrawGUI(); base.DrawGUI();
} }
} }
   
public virtual void Update() public virtual void Update()
{ {
this.LoadBeforeUpdate(); this.LoadBeforeUpdate();
   
if ( if (
this.vesselSimActive && this.vesselSimActive &&
( (
this.Vessel != null || this.Vessel != null ||
( (
HighLogic.LoadedSceneIsEditor && HighLogic.LoadedSceneIsEditor &&
EditorLogic.RootPart != null && EditorLogic.RootPart != null &&
EditorLogic.SortedShipList.Count > 0 EditorLogic.SortedShipList.Count > 0
) )
) )
) )
{ {
Tools.PostDebugMessage(this, "Updating SimManager."); Tools.PostDebugMessage(this, "Updating SimManager.");
this.UpdateSimManager(); this.UpdateSimManager();
} }
   
if (!this.GUIRunning) if (!this.GUIRunning)
{ {
this.StartGUI(); this.StartGUI();
} }
   
foreach (IVOID_Module module in this.modules) foreach (IVOID_Module module in this.modules)
{ {
if ( if (
!module.GUIRunning && !module.GUIRunning &&
module.Active && module.Active &&
module.InValidScene && module.InValidScene &&
( (
!HighLogic.LoadedSceneIsEditor || !HighLogic.LoadedSceneIsEditor ||
(EditorLogic.RootPart != null && EditorLogic.SortedShipList.Count > 0) (EditorLogic.RootPart != null && EditorLogic.SortedShipList.Count > 0)
) )
) )
{ {
module.StartGUI(); module.StartGUI();
} }
if ( if (
module.GUIRunning && module.GUIRunning &&
( (
!module.Active || !module.Active ||
!this.togglePower || !this.togglePower ||
!module.InValidScene || !module.InValidScene ||
this.FactoryReset || this.FactoryReset ||
( (
HighLogic.LoadedSceneIsEditor && HighLogic.LoadedSceneIsEditor &&
(EditorLogic.RootPart == null || EditorLogic.SortedShipList.Count == 0) (EditorLogic.RootPart == null || EditorLogic.SortedShipList.Count == 0)
) )
) )
) )
{ {
module.StopGUI(); module.StopGUI();
} }
   
if (module is IVOID_BehaviorModule) if (module is IVOID_BehaviorModule)
{ {
((IVOID_BehaviorModule)module).Update(); ((IVOID_BehaviorModule)module).Update();
} }
} }
   
this.CheckAndSave(); this.CheckAndSave();
this.UpdateTimer += Time.deltaTime; this.UpdateTimer += Time.deltaTime;
} }
   
public virtual void FixedUpdate() public virtual void FixedUpdate()
{ {
bool newPowerState = this.powerAvailable; bool newPowerState = this.powerAvailable;
   
if (this.togglePower && this.consumeResource && if (this.togglePower && this.consumeResource &&
this.Vessel.vesselType != VesselType.EVA && this.Vessel.vesselType != VesselType.EVA &&
TimeWarp.deltaTime != 0) TimeWarp.deltaTime != 0)
{ {
float powerReceived = this.Vessel.rootPart.RequestResource( float powerReceived = this.Vessel.rootPart.RequestResource(
this.resourceName, this.resourceName,
this.resourceRate * TimeWarp.fixedDeltaTime this.resourceRate * TimeWarp.fixedDeltaTime
); );
   
if (powerReceived > 0) if (powerReceived > 0)
{ {
newPowerState = true; newPowerState = true;
} }
else else
{ {
newPowerState = false; newPowerState = false;
} }
   
if (this.powerAvailable != newPowerState) if (this.powerAvailable != newPowerState)
{ {
this.powerAvailable = newPowerState; this.powerAvailable = newPowerState;
} }
} }
   
foreach (IVOID_Module module in this.modules) foreach (IVOID_Module module in this.modules)
{ {
if (module is IVOID_BehaviorModule) if (module is IVOID_BehaviorModule)
{ {
((IVOID_BehaviorModule)module).FixedUpdate(); ((IVOID_BehaviorModule)module).FixedUpdate();
} }
} }
} }
   
public void OnDestroy() public void OnDestroy()
{ {
foreach (IVOID_Module module in this.modules) foreach (IVOID_Module module in this.modules)
{ {
if (module is IVOID_BehaviorModule) if (module is IVOID_BehaviorModule)
{ {
((IVOID_BehaviorModule)module).OnDestroy(); ((IVOID_BehaviorModule)module).OnDestroy();
} }
} }
   
this.Dispose(); this.Dispose();
} }
   
public virtual void OnApplicationQuit() public virtual void OnApplicationQuit()
{ {
if (this.onApplicationQuit != null) if (this.onApplicationQuit != null)
{ {
this.onApplicationQuit(this); this.onApplicationQuit(this);
} }
   
this.OnDestroy(); this.OnDestroy();
} }
   
public override void StartGUI() public override void StartGUI()
{ {
if (!this.GUIRunning) if (!this.GUIRunning)
{ {
RenderingManager.AddToPostDrawQueue(3, this.DrawGUI); RenderingManager.AddToPostDrawQueue(3, this.DrawGUI);
} }
} }
   
public void ResetGUI() public void ResetGUI()
{ {
this.StopGUI(); this.StopGUI();
   
foreach (IVOID_Module module in this.modules) foreach (IVOID_Module module in this.modules)
{ {
module.StopGUI(); module.StopGUI();
module.StartGUI(); module.StartGUI();
} }
   
this.StartGUI(); this.StartGUI();
} }
   
public override void ModuleWindow(int id) public override void ModuleWindow(int id)
{ {
GUILayout.BeginVertical(); GUILayout.BeginVertical();
   
if (this.powerAvailable || !HighLogic.LoadedSceneIsFlight) if (this.powerAvailable || !HighLogic.LoadedSceneIsFlight)
{ {
if (!HighLogic.LoadedSceneIsEditor) if (!HighLogic.LoadedSceneIsEditor)
{ {
string str = string.Intern("ON"); string str = string.Intern("ON");
if (togglePower) if (togglePower)
str = string.Intern("OFF"); str = string.Intern("OFF");
if (GUILayout.Button("Power " + str)) if (GUILayout.Button("Power " + str))
{ {
togglePower.value = !togglePower; togglePower.value = !togglePower;
} }
} }
   
if (togglePower || !HighLogic.LoadedSceneIsFlight) if (togglePower || !HighLogic.LoadedSceneIsFlight)
{ {
foreach (IVOID_Module module in this.modules) foreach (IVOID_Module module in this.modules)
{ {
if (module is VOID_ConfigWindow) if (module is VOID_ConfigWindow)
{ {
continue; continue;
} }
   
module.Active = GUITools.Toggle(module.Active, module.Name); module.Active = GUITools.Toggle(module.Active, module.Name);
} }
} }
} }
else else
{ {
GUILayout.Label("-- POWER LOST --", VOID_Styles.labelRed); GUILayout.Label("-- POWER LOST --", VOID_Styles.labelRed);
} }
   
VOID_ConfigWindow.Instance.Active = GUITools.Toggle( VOID_ConfigWindow.Instance.Active = GUITools.Toggle(
VOID_ConfigWindow.Instance.Active, VOID_ConfigWindow.Instance.Active,
"Configuration" "Configuration"
); );
   
GUILayout.EndVertical(); GUILayout.EndVertical();
   
base.ModuleWindow(id); base.ModuleWindow(id);
} }
   
public override void DrawConfigurables() public override void DrawConfigurables()
{ {
GUIContent _content; GUIContent _content;
   
this.useToolbarManager = GUITools.Toggle(this.useToolbarManager, "Use Blizzy's Toolbar If Available"); this.useToolbarManager = GUITools.Toggle(this.useToolbarManager, "Use Blizzy's Toolbar If Available");
   
this.vesselSimActive.value = GUITools.Toggle(this.vesselSimActive.value, this.vesselSimActive.value = GUITools.Toggle(this.vesselSimActive.value,
"Enable Engineering Calculations"); "Enable Engineering Calculations");
   
bool useEarthTime = (this.TimeScale & VOID_TimeScale.KERBIN_TIME) == 0u; bool useEarthTime = (this.TimeScale & VOID_TimeScale.KERBIN_TIME) == 0u;
bool useSiderealTime = (this.TimeScale & VOID_TimeScale.SOLAR_DAY) == 0u; bool useSiderealTime = (this.TimeScale & VOID_TimeScale.SOLAR_DAY) == 0u;
bool useRoundedScale = (this.TimeScale & VOID_TimeScale.ROUNDED_SCALE) != 0u; bool useRoundedScale = (this.TimeScale & VOID_TimeScale.ROUNDED_SCALE) != 0u;
   
useEarthTime = GUITools.Toggle(useEarthTime, "Use Earth Time (changes KSP option)"); useEarthTime = GUITools.Toggle(useEarthTime, "Use Earth Time (changes KSP option)");
   
GameSettings.KERBIN_TIME = !useEarthTime; GameSettings.KERBIN_TIME = !useEarthTime;
   
useSiderealTime = GUITools.Toggle( useSiderealTime = GUITools.Toggle(
useSiderealTime, useSiderealTime,
string.Format( string.Format(
"Time Scale: {0}", "Time Scale: {0}",
useSiderealTime ? "Sidereal" : "Solar" useSiderealTime ? "Sidereal" : "Solar"
) )
); );
   
useRoundedScale = GUITools.Toggle( useRoundedScale = GUITools.Toggle(
useRoundedScale, useRoundedScale,
string.Format( string.Format(
"Time Scale: {0}", "Time Scale: {0}",
useRoundedScale ? "Rounded" : "True" useRoundedScale ? "Rounded" : "True"
) )
); );
   
if (useEarthTime) if (useEarthTime)
{ {
this.TimeScale &= ~VOID_TimeScale.KERBIN_TIME; this.TimeScale &= ~VOID_TimeScale.KERBIN_TIME;
} }
else else
{ {
this.TimeScale |= VOID_TimeScale.KERBIN_TIME; this.TimeScale |= VOID_TimeScale.KERBIN_TIME;
} }
   
if (useSiderealTime) if (useSiderealTime)
{ {
this.TimeScale &= ~VOID_TimeScale.SOLAR_DAY; this.TimeScale &= ~VOID_TimeScale.SOLAR_DAY;
} }
else else
{ {
this.TimeScale |= VOID_TimeScale.SOLAR_DAY; this.TimeScale |= VOID_TimeScale.SOLAR_DAY;
} }
   
if (useRoundedScale) if (useRoundedScale)
{ {
this.TimeScale |= VOID_TimeScale.ROUNDED_SCALE; this.TimeScale |= VOID_TimeScale.ROUNDED_SCALE;
} }
else else
{ {
this.TimeScale &= ~VOID_TimeScale.ROUNDED_SCALE; this.TimeScale &= ~VOID_TimeScale.ROUNDED_SCALE;
} }
   
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true)); GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
   
GUILayout.Label("Skin:", GUILayout.ExpandWidth(false)); GUILayout.Label("Skin:", GUILayout.ExpandWidth(false));
   
_content = new GUIContent(); _content = new GUIContent();
   
_content.text = "◄"; _content.text = "◄";
_content.tooltip = "Select previous skin"; _content.tooltip = "Select previous skin";
if (GUILayout.Button(_content, GUILayout.ExpandWidth(true))) if (GUILayout.Button(_content, GUILayout.ExpandWidth(true)))
{ {
this.skinIdx--; this.skinIdx--;
Tools.PostDebugMessage(string.Format( Tools.PostDebugMessage(string.Format(
"{0}: new this.skinIdx = {1} :: skin_list.Count = {2}", "{0}: new this.skinIdx = {1} :: skin_list.Count = {2}",
this.GetType().Name, this.GetType().Name,
this.skinName, this.skinName,
this.validSkins.Count this.validSkins.Count
)); ));
} }
   
_content.text = this.Skin.name; _content.text = this.Skin.name;
_content.tooltip = "Current skin"; _content.tooltip = "Current skin";
GUILayout.Label(_content, VOID_Styles.labelCenter, GUILayout.ExpandWidth(true)); GUILayout.Label(_content, VOID_Styles.labelCenter, GUILayout.ExpandWidth(true));
   
_content.text = "►"; _content.text = "►";
_content.tooltip = "Select next skin"; _content.tooltip = "Select next skin";
if (GUILayout.Button(_content, GUILayout.ExpandWidth(true))) if (GUILayout.Button(_content, GUILayout.ExpandWidth(true)))
{ {
this.skinIdx++; this.skinIdx++;
Tools.PostDebugMessage(string.Format( Tools.PostDebugMessage(string.Format(
"{0}: new this.skinIdx = {1} :: skin_list.Count = {2}", "{0}: new this.skinIdx = {1} :: skin_list.Count = {2}",
this.GetType().Name, this.GetType().Name,
this.skinName, this.skinName,
this.validSkins.Count this.validSkins.Count
)); ));
} }
   
this.skinIdx %= this.skinNames.Length; this.skinIdx %= this.skinNames.Length;
if (this.skinIdx < 0) if (this.skinIdx < 0)
{ {
this.skinIdx += this.skinNames.Length; this.skinIdx += this.skinNames.Length;
} }
   
if (this.skinName != skinNames[this.skinIdx]) if (this.skinName != skinNames[this.skinIdx])
{ {
this.skinName.value = skinNames[this.skinIdx]; this.skinName.value = skinNames[this.skinIdx];
this.GUIStylesLoaded = false; this.GUIStylesLoaded = false;
} }
   
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
   
GUILayout.BeginHorizontal(); GUILayout.BeginHorizontal();
GUILayout.Label("Update Rate (Hz):"); GUILayout.Label("Update Rate (Hz):");
if (this.stringFrequency == null) if (this.stringFrequency == null)
{ {
this.stringFrequency = (1f / this.UpdatePeriod).ToString(); this.stringFrequency = (1f / this.UpdatePeriod).ToString();
} }
this.stringFrequency = GUILayout.TextField(this.stringFrequency.ToString(), 5, GUILayout.ExpandWidth(true)); this.stringFrequency = GUILayout.TextField(this.stringFrequency.ToString(), 5, GUILayout.ExpandWidth(true));
   
if (GUILayout.Button("Apply")) if (GUILayout.Button("Apply"))
{ {
double updateFreq = 1f / this.UpdatePeriod; double updateFreq = 1f / this.UpdatePeriod;
double.TryParse(stringFrequency, out updateFreq); double.TryParse(stringFrequency, out updateFreq);
this.updatePeriod.value = 1 / updateFreq; this.updatePeriod.value = 1 / updateFreq;
} }
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
   
foreach (IVOID_Module mod in this.modules) foreach (IVOID_Module mod in this.modules)
{ {
mod.DrawConfigurables(); mod.DrawConfigurables();
} }
   
this.FactoryReset = GUITools.Toggle(this.FactoryReset, "Factory Reset"); this.FactoryReset = GUITools.Toggle(this.FactoryReset, "Factory Reset");
} }
   
protected void UpdateSimManager() protected void UpdateSimManager()
{ {
if (SimManager.ResultsReady()) if (HighLogic.LoadedSceneIsFlight)
{ {
if (HighLogic.LoadedSceneIsEditor) double radius = this.Vessel.Radius();
{ SimManager.Gravity = this.Vessel.mainBody.gravParameter / (radius * radius);
SimManager.Gravity = VOID_Data.KerbinGee; SimManager.Atmosphere = this.Vessel.staticPressurekPa * PhysicsGlobals.KpaToAtmospheres;
} SimManager.Mach = this.Vessel.mach;
else BuildAdvanced.Altitude = this.Vessel.altitude;
{ CelestialBodies.SelectedBody = this.Vessel.mainBody;
double radius = this.Vessel.Radius(); }
SimManager.Gravity = this.Vessel.mainBody.gravParameter / (radius * radius);  
}  
   
SimManager.minSimTime = new TimeSpan(0, 0, 0, 0, (int)(this.UpdatePeriod * 1000d));  
   
SimManager.TryStartSimulation();  
}  
#if DEBUG #if DEBUG
else SimManager.logOutput = true;
{  
Tools.PostDebugMessage(this, "VesselSimulator results not ready.");  
}  
#endif #endif
   
  SimManager.TryStartSimulation();
   
  Tools.PostDebugMessage(this, "Started Engineer simulation with Atmosphere={0} atm and Gravity={1} m/s²",
  SimManager.Atmosphere,
  SimManager.Gravity
  );
} }
   
protected void GetSimManagerResults() protected void GetSimManagerResults()
{ {
Tools.PostDebugMessage(this, "VesselSimulator results ready, setting Stages."); Tools.PostDebugMessage(this, "VesselSimulator results ready, setting Stages.");
   
this.Stages = SimManager.Stages; this.Stages = SimManager.Stages;
   
if (this.Stages != null) if (this.Stages != null)
{ {
this.LastStage = this.Stages.Last(); this.LastStage = this.Stages.Last();
} }
} }
   
protected void LoadModulesOfType<U>() protected void LoadModulesOfType<U>()
{ {
Tools.DebugLogger sb = Tools.DebugLogger.New(this); Tools.DebugLogger sb = Tools.DebugLogger.New(this);
sb.AppendLine("Loading modules..."); sb.AppendLine("Loading modules...");
   
foreach (AssemblyLoader.LoadedAssembly assy in AssemblyLoader.loadedAssemblies) foreach (AssemblyLoader.LoadedAssembly assy in AssemblyLoader.loadedAssemblies)
{ {
foreach (Type loadedType in assy.assembly.GetExportedTypes()) foreach (Type loadedType in assy.assembly.GetExportedTypes())
{ {
if ( if (
loadedType.IsInterface || loadedType.IsInterface ||
loadedType.IsAbstract || loadedType.IsAbstract ||
!typeof(U).IsAssignableFrom(loadedType) || !typeof(U).IsAssignableFrom(loadedType) ||
typeof(VOIDCore).IsAssignableFrom(loadedType) typeof(VOIDCore).IsAssignableFrom(loadedType)
) )
{ {
continue; continue;
} }
   
sb.AppendFormat("Checking IVOID_Module type {0}...", loadedType.Name); sb.AppendFormat("Checking IVOID_Module type {0}...", loadedType.Name);
   
try try
{ {
this.LoadModule(loadedType); this.LoadModule(loadedType);
sb.AppendLine("Success."); sb.AppendLine("Success.");
} }
catch (Exception ex) catch (Exception ex)
{ {
sb.AppendFormat("Failed, caught {0}\n", ex.GetType().Name); sb.AppendFormat("Failed, caught {0}\n", ex.GetType().Name);
   
#if DEBUG #if DEBUG
Debug.LogException(ex); Debug.LogException(ex);
#endif #endif
} }
} }
} }
   
this.modulesLoaded = true; this.modulesLoaded = true;
   
sb.AppendFormat("Loaded {0} modules.\n", this.Modules.Count); sb.AppendFormat("Loaded {0} modules.\n", this.Modules.Count);
   
sb.Print(); sb.Print();
} }
   
protected void LoadModule(Type T) protected void LoadModule(Type T)
{ {
var existingModules = this.modules.Where(mod => mod.GetType().Name == T.Name); var existingModules = this.modules.Where(mod => mod.GetType().Name == T.Name);
if (existingModules.Any()) if (existingModules.Any())
{ {
Tools.PostDebugMessage(string.Format( Tools.PostDebugMessage(string.Format(
"{0}: refusing to load {1}: already loaded", "{0}: refusing to load {1}: already loaded",
this.GetType().Name, this.GetType().Name,
T.Name T.Name
)); ));
return; return;
} }
   
var InstanceProperty = T.GetProperty( var InstanceProperty = T.GetProperty(
"Instance", "Instance",
System.Reflection.BindingFlags.Static | System.Reflection.BindingFlags.Static |
System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.Public |
System.Reflection.BindingFlags.FlattenHierarchy System.Reflection.BindingFlags.FlattenHierarchy
); );
   
object modInstance = null; object modInstance = null;
IVOID_Module module; IVOID_Module module;
   
if (InstanceProperty != null) if (InstanceProperty != null)
{ {
modInstance = InstanceProperty.GetValue(null, null); modInstance = InstanceProperty.GetValue(null, null);
} }
   
if (modInstance != null) if (modInstance != null)
{ {
module = modInstance as IVOID_Module; module = modInstance as IVOID_Module;
} }
else else
{ {
module = Activator.CreateInstance(T) as IVOID_Module; module = Activator.CreateInstance(T) as IVOID_Module;
} }
   
if (module.InValidGame && module.InValidScene) if (module.InValidGame && module.InValidScene)
{ {
module.LoadConfig(); module.LoadConfig();
this.modules.Add(module); this.modules.Add(module);
   
Tools.PostDebugMessage(string.Format( Tools.PostDebugMessage(string.Format(
"{0}: loaded module {1}.", "{0}: loaded module {1}.",
this.GetType().Name, this.GetType().Name,
T.Name T.Name
)); ));
} }
else else
{ {
if (module is IDisposable) if (module is IDisposable)
{ {
(module as IDisposable).Dispose(); (module as IDisposable).Dispose();
} }
} }
} }
   
protected void LoadSkins() protected void LoadSkins()
{ {
Tools.PostDebugMessage("AssetBase has skins: \n" + Tools.PostDebugMessage("AssetBase has skins: \n" +
string.Join("\n\t", string.Join("\n\t",
Resources.FindObjectsOfTypeAll(typeof(GUISkin)) Resources.FindObjectsOfTypeAll(typeof(GUISkin))
.Select(s => s.ToString()) .Select(s => s.ToString())
.ToArray() .ToArray()
) )
); );
   
this.validSkins = Resources.FindObjectsOfTypeAll(typeof(GUISkin)) this.validSkins = Resources.FindObjectsOfTypeAll(typeof(GUISkin))
.Where(s => !this.forbiddenSkins.Contains(s.name)) .Where(s => !this.forbiddenSkins.Contains(s.name))
.Select(s => s as GUISkin) .Select(s => s as GUISkin)
.GroupBy(s => s.name) .GroupBy(s => s.name)
.Select(g => g.First()) .Select(g => g.First())
.ToDictionary(s => s.name); .ToDictionary(s => s.name);
   
Tools.PostDebugMessage(string.Format( Tools.PostDebugMessage(string.Format(
"{0}: loaded {1} GUISkins.", "{0}: loaded {1} GUISkins.",
this.GetType().Name, this.GetType().Name,
this.validSkins.Count this.validSkins.Count
)); ));
   
this.skinNames = this.validSkins.Keys.ToArray(); this.skinNames = this.validSkins.Keys.ToArray();
Array.Sort(this.skinNames); Array.Sort(this.skinNames);
   
int defaultIdx = int.MinValue; int defaultIdx = int.MinValue;
   
for (int i = 0; i < this.skinNames.Length; i++) for (int i = 0; i < this.skinNames.Length; i++)
{ {
if (this.skinNames[i] == this.skinName) if (this.skinNames[i] == this.skinName)
{ {
this.skinIdx = i; this.skinIdx = i;
} }
if (this.skinNames[i] == this.defaultSkin) if (this.skinNames[i] == this.defaultSkin)
{ {
defaultIdx = i; defaultIdx = i;
} }
if (this.skinIdx != int.MinValue && defaultIdx != int.MinValue) if (this.skinIdx != int.MinValue && defaultIdx != int.MinValue)
{ {
break; break;
} }
} }
   
if (this.skinIdx == int.MinValue) if (this.skinIdx == int.MinValue)
{ {
this.skinIdx = defaultIdx; this.skinIdx = defaultIdx;
} }
   
Tools.PostDebugMessage(string.Format( Tools.PostDebugMessage(string.Format(
"{0}: _skinIdx = {1}.", "{0}: _skinIdx = {1}.",
this.GetType().Name, this.GetType().Name,
this.skinName.ToString() this.skinName.ToString()
)); ));
   
this.skinsLoaded = true; this.skinsLoaded = true;
} }
   
protected void LoadGUIStyles() protected void LoadGUIStyles()
{ {
VOID_Styles.OnSkinChanged(); VOID_Styles.OnSkinChanged();
   
if (this.onSkinChanged != null) if (this.onSkinChanged != null)
{ {
this.onSkinChanged(this); this.onSkinChanged(this);
} }
   
this.GUIStylesLoaded = true; this.GUIStylesLoaded = true;
} }
   
protected void LoadVesselTypes()  
{  
this.AllVesselTypes = Enum.GetValues(typeof(VesselType)).OfType<VesselType>().ToArray();  
this.vesselTypesLoaded = true;  
}  
   
protected void LoadBeforeUpdate() protected void LoadBeforeUpdate()
{ {
if (!this.vesselTypesLoaded) if (!this.vesselTypesLoaded)
{ {
this.LoadVesselTypes(); this.AllVesselTypes = Enum.GetValues(typeof(VesselType)).OfType<VesselType>().ToArray();
  this.vesselTypesLoaded = true;
} }
   
if (this.SortedBodyList == null && FlightGlobals.Bodies != null && FlightGlobals.Bodies.Count > 0) if (this.SortedBodyList == null && FlightGlobals.Bodies != null && FlightGlobals.Bodies.Count > 0)
{ {
this.SortedBodyList = new List<CelestialBody>(FlightGlobals.Bodies); this.SortedBodyList = new List<CelestialBody>(FlightGlobals.Bodies);
this.SortedBodyList.Sort(new CBListComparer()); this.SortedBodyList.Sort(new CBListComparer());
this.SortedBodyList.Reverse(); this.SortedBodyList.Reverse();
   
Debug.Log(string.Format("sortedBodyList: {0}", string.Join("\n\t", this.SortedBodyList.Select(b => b.bodyName).ToArray()))); Debug.Log(string.Format("sortedBodyList: {0}", string.Join("\n\t", this.SortedBodyList.Select(b => b.bodyName).ToArray())));
} }
   
  // SimManager initialization that we don't necessarily want to repeat every Update.
  if (!this.simManagerLoaded && this.HomeBody != null)
  {
  SimManager.Gravity = VOID_Data.KerbinGee;
  SimManager.Atmosphere = 0d;
  SimManager.Mach = 1d;
  CelestialBodies.SelectedBody = this.HomeBody;
  BuildAdvanced.Altitude = 0d;
  SimManager.OnReady += this.GetSimManagerResults;
   
  this.simManagerLoaded = true;
  }
} }
   
protected void InitializeToolbarButton() protected void InitializeToolbarButton()
{ {
// Do nothing if (the Toolbar is not available. // Do nothing if (the Toolbar is not available.
if (!ToolbarManager.ToolbarAvailable) if (!ToolbarManager.ToolbarAvailable)
{ {
Tools.PostDebugMessage(this, "Refusing to make a ToolbarButton: ToolbarAvailable = false"); Tools.PostDebugMessage(this, "Refusing to make a ToolbarButton: ToolbarAvailable = false");
return; return;
} }
   
this.ToolbarButton = ToolbarManager.Instance.add(this.VoidName, "coreToggle"); this.ToolbarButton = ToolbarManager.Instance.add(this.VoidName, "coreToggle");
this.ToolbarButton.Text = this.VoidName; this.ToolbarButton.Text = this.VoidName;
this.SetIconTexture(this.powerState | this.activeState); this.SetIconTexture(this.powerState | this.activeState);
   
this.ToolbarButton.Visible = true; this.ToolbarButton.Visible = true;
   
this.ToolbarButton.OnClick += this.ToolbarButton.OnClick +=
(e) => (e) =>
{ {
this.ToggleMainWindow(); this.ToggleMainWindow();
}; };
   
Tools.PostDebugMessage(string.Format("{0}: Toolbar Button initialized.", this.GetType().Name)); Tools.PostDebugMessage(string.Format("{0}: Toolbar Button initialized.", this.GetType().Name));
} }
   
protected void InitializeAppLauncherButton() protected void InitializeAppLauncherButton()
{ {
if (ApplicationLauncher.Ready) if (ApplicationLauncher.Ready)
{ {
this.AppLauncherButton = ApplicationLauncher.Instance.AddModApplication( this.AppLauncherButton = ApplicationLauncher.Instance.AddModApplication(
this.ToggleMainWindow, this.ToggleMainWindow, this.ToggleMainWindow, this.ToggleMainWindow,
this.appIconVisibleScenes, this.appIconVisibleScenes,
this.VOIDIconTexture this.VOIDIconTexture
); );
   
Tools.PostDebugMessage( Tools.PostDebugMessage(
this, this,
"AppLauncherButton initialized in {0}", "AppLauncherButton initialized in {0}",
Enum.GetName( Enum.GetName(
typeof(GameScenes), typeof(GameScenes),
HighLogic.LoadedScene HighLogic.LoadedScene
) )
); );
} }
} }
   
protected void ToggleMainWindow() protected void ToggleMainWindow()
{ {
this.Active = !this.Active; this.Active = !this.Active;
} }
   
protected void SetIconTexture() protected void SetIconTexture()
{ {
if ( if (
this.iconState != (this.powerState | this.activeState) || this.iconState != (this.powerState | this.activeState) ||
(this.VOIDIconTexture == null && this.AppLauncherButton != null) (this.VOIDIconTexture == null && this.AppLauncherButton != null)
) )
{ {
this.iconState = this.powerState | this.activeState; this.iconState = this.powerState | this.activeState;
   
this.SetIconTexture(this.iconState); this.SetIconTexture(this.iconState);
} }
} }
   
protected void SetIconTexture(IconState state) protected void SetIconTexture(IconState state)
{ {
switch (state) switch (state)
{ {
case (IconState.PowerOff | IconState.Inactive): case (IconState.PowerOff | IconState.Inactive):
this.SetIconTexture(this.VOIDIconOffInactivePath); this.SetIconTexture(this.VOIDIconOffInactivePath);
break; break;
case (IconState.PowerOff | IconState.Active): case (IconState.PowerOff | IconState.Active):
this.SetIconTexture(this.VOIDIconOffActivePath); this.SetIconTexture(this.VOIDIconOffActivePath);
break; break;
case (IconState.PowerOn | IconState.Inactive): case (IconState.PowerOn | IconState.Inactive):
this.SetIconTexture(this.VOIDIconOnInactivePath); this.SetIconTexture(this.VOIDIconOnInactivePath);
break; break;
case (IconState.PowerOn | IconState.Active): case (IconState.PowerOn | IconState.Active):
this.SetIconTexture(this.VOIDIconOnActivePath); this.SetIconTexture(this.VOIDIconOnActivePath);
break; break;
default: default:
throw new NotImplementedException(); throw new NotImplementedException();
} }
} }
   
protected void SetIconTexture(string texturePath) protected void SetIconTexture(string texturePath)
{ {
if (texturePath == null) if (texturePath == null)
{ {
return; return;
} }
   
if (this.ToolbarButton != null) if (this.ToolbarButton != null)
{ {
this.ToolbarButton.TexturePath = texturePath; this.ToolbarButton.TexturePath = texturePath;
} }
   
if (this.AppLauncherButton != null) if (this.AppLauncherButton != null)
{ {
this.VOIDIconTexture = GameDatabase.Instance.GetTexture(texturePath.Replace("icon", "appIcon"), false); this.VOIDIconTexture = GameDatabase.Instance.GetTexture(texturePath.Replace("icon", "appIcon"), false);
   
this.AppLauncherButton.SetTexture(VOIDIconTexture); this.AppLauncherButton.SetTexture(VOIDIconTexture);
} }
} }
   
protected virtual void CheckAndSave() protected virtual void CheckAndSave()
{ {
this.saveTimer += Time.deltaTime; this.saveTimer += Time.deltaTime;
   
if (this.saveTimer > 2f) if (this.saveTimer > 2f)
{ {
if (!this.configDirty) if (!this.configDirty)
{ {
return; return;
} }
   
Tools.PostDebugMessage(string.Format( Tools.PostDebugMessage(string.Format(
"{0}: Time to save, checking if configDirty: {1}", "{0}: Time to save, checking if configDirty: {1}",
this.GetType().Name, this.GetType().Name,
this.configDirty this.configDirty
)); ));
   
this.SaveConfig(); this.SaveConfig();
this.saveTimer = 0; this.saveTimer = 0;
} }
} }
   
public override void LoadConfig() public override void LoadConfig()
{ {
base.LoadConfig(); base.LoadConfig();
   
foreach (IVOID_Module module in this.modules) foreach (IVOID_Module module in this.modules)
{ {
module.LoadConfig(); module.LoadConfig();
} }
   
this.TimeScale |= GameSettings.KERBIN_TIME ? VOID_TimeScale.KERBIN_TIME : 0u; this.TimeScale |= GameSettings.KERBIN_TIME ? VOID_TimeScale.KERBIN_TIME : 0u;
} }
   
public override void SaveConfig() public override void SaveConfig()
{ {
if (this.configNeedsUpdate && this is VOIDCore_Flight) if (this.configNeedsUpdate && this is VOIDCore_Flight)
{ {
KSP.IO.File.Delete<T>("config.xml"); KSP.IO.File.Delete<T>("config.xml");
} }
   
var config = KSP.IO.PluginConfiguration.CreateForType<T>(); var config = KSP.IO.PluginConfiguration.CreateForType<T>();
   
config.load(); config.load();
   
this.Save(config); this.Save(config);
   
foreach (IVOID_Module module in this.modules) foreach (IVOID_Module module in this.modules)
{ {
module.Save(config); module.Save(config);
} }
   
config.save(); config.save();
   
this.configDirty = false; this.configDirty = false;
} }
   
public VOIDCore_Generic() public VOIDCore_Generic()
{ {
System.Version version = this.GetType().Assembly.GetName().Version; System.Version version = this.GetType().Assembly.GetName().Version;
   
this.VoidVersion = string.Format("{0}.{1}.{2}", version.Major, version.Minor, version.MajorRevision); this.VoidVersion = string.Format("{0}.{1}.{2}", version.Major, version.Minor, version.MajorRevision);
   
this.Name = string.Format("VOID {0}", this.VoidVersion.ToString()); this.Name = string.Format("VOID {0}", this.VoidVersion.ToString());
   
this.powerAvailable = true; this.powerAvailable = true;
   
this.Active = true; this.Active = true;
   
this.skinName = (VOID_SaveValue<string>)this.defaultSkin; this.skinName = (VOID_SaveValue<string>)this.defaultSkin;
this.skinIdx = int.MinValue; this.skinIdx = int.MinValue;
   
this.VOIDIconOnActivePath = "VOID/Textures/void_icon_light_glow"; this.VOIDIconOnActivePath = "VOID/Textures/void_icon_light_glow";
this.VOIDIconOnInactivePath = "VOID/Textures/void_icon_dark_glow"; this.VOIDIconOnInactivePath = "VOID/Textures/void_icon_dark_glow";
this.VOIDIconOffActivePath = "VOID/Textures/void_icon_light"; this.VOIDIconOffActivePath = "VOID/Textures/void_icon_light";
this.VOIDIconOffInactivePath = "VOID/Textures/void_icon_dark"; this.VOIDIconOffInactivePath = "VOID/Textures/void_icon_dark";
   
this.saveTimer = 0f; this.saveTimer = 0f;
this.UpdateTimer = 0f; this.UpdateTimer = 0f;
   
this.vesselSimActive = (VOID_SaveValue<bool>)true; this.vesselSimActive = (VOID_SaveValue<bool>)true;
SimManager.Atmosphere = 0d;  
SimManager.OnReady += this.GetSimManagerResults;  
   
this.useToolbarManager = ToolbarManager.ToolbarAvailable; this.useToolbarManager = ToolbarManager.ToolbarAvailable;
   
this.LoadConfig(); this.LoadConfig();
   
this.configVersion = (VOID_SaveValue<int>)VOIDCore.CONFIG_VERSION; this.configVersion = (VOID_SaveValue<int>)VOIDCore.CONFIG_VERSION;
   
this.FactoryReset = false; this.FactoryReset = false;
} }
   
public override void Dispose() public override void Dispose()
{ {
this.StopGUI(); this.StopGUI();
   
this.onSkinChanged(this); this.onSkinChanged(this);
   
if (this.AppLauncherButton != null) if (this.AppLauncherButton != null)
{ {
ApplicationLauncher.Instance.RemoveModApplication(this.AppLauncherButton); ApplicationLauncher.Instance.RemoveModApplication(this.AppLauncherButton);
this.AppLauncherButton = null; this.AppLauncherButton = null;
} }
if (this.ToolbarButton != null) if (this.ToolbarButton != null)
{ {
this.ToolbarButton.Destroy(); this.ToolbarButton.Destroy();
this.ToolbarButton = null; this.ToolbarButton = null;
} }
   
_instance = null; _instance = null;
_initialized = false; _initialized = false;
} }
} }
} }
   
// VOID // VOID
// //
// VOID_CBInfoBrowser.cs // VOID_CBInfoBrowser.cs
// //
// Copyright © 2014, toadicus // Copyright © 2014, toadicus
// All rights reserved. // All rights reserved.
// //
// Redistribution and use in source and binary forms, with or without modification, // Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met: // are permitted provided that the following conditions are met:
// //
// 1. Redistributions of source code must retain the above copyright notice, // 1. Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer. // this list of conditions and the following disclaimer.
// //
// 2. Redistributions in binary form must reproduce the above copyright notice, // 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation and/or other // this list of conditions and the following disclaimer in the documentation and/or other
// materials provided with the distribution. // materials provided with the distribution.
// //
// 3. Neither the name of the copyright holder nor the names of its contributors may be used // 3. Neither the name of the copyright holder nor the names of its contributors may be used
// to endorse or promote products derived from this software without specific prior written permission. // to endorse or promote products derived from this software without specific prior written permission.
// //
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
   
using KSP; using KSP;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using ToadicusTools; using ToadicusTools;
using UnityEngine; using UnityEngine;
   
namespace VOID namespace VOID
{ {
public class VOID_CBInfoBrowser : VOID_WindowModule public class VOID_CBInfoBrowser : VOID_WindowModule
{ {
[AVOID_SaveValue("selectedBodyIdx1")] [AVOID_SaveValue("selectedBodyIdx1")]
protected VOID_SaveValue<int> selectedBodyIdx1; protected VOID_SaveValue<int> selectedBodyIdx1;
   
[AVOID_SaveValue("selectedBodyIdx2")] [AVOID_SaveValue("selectedBodyIdx2")]
protected VOID_SaveValue<int> selectedBodyIdx2; protected VOID_SaveValue<int> selectedBodyIdx2;
   
protected CelestialBody selectedBody1; protected CelestialBody selectedBody1;
protected CelestialBody selectedBody2; protected CelestialBody selectedBody2;
   
[AVOID_SaveValue("toggleOrbital")] [AVOID_SaveValue("toggleOrbital")]
protected VOID_SaveValue<bool> toggleOrbital; protected VOID_SaveValue<bool> toggleOrbital;
   
[AVOID_SaveValue("togglePhysical")] [AVOID_SaveValue("togglePhysical")]
protected VOID_SaveValue<bool> togglePhysical; protected VOID_SaveValue<bool> togglePhysical;
   
[AVOID_SaveValue("toggleScience")] [AVOID_SaveValue("toggleScience")]
protected VOID_SaveValue<bool> toggleScience; protected VOID_SaveValue<bool> toggleScience;
   
public VOID_CBInfoBrowser() public VOID_CBInfoBrowser()
{ {
this.Name = "Celestial Body Information Browser"; this.Name = "Celestial Body Information Browser";
   
this.WindowPos.x = 10; this.WindowPos.x = 10;
this.WindowPos.y = 85; this.WindowPos.y = 85;
   
this.selectedBodyIdx1 = (VOID_SaveValue<int>)1; this.selectedBodyIdx1 = (VOID_SaveValue<int>)1;
this.selectedBodyIdx2 = (VOID_SaveValue<int>)2; this.selectedBodyIdx2 = (VOID_SaveValue<int>)2;
   
this.toggleOrbital = (VOID_SaveValue<bool>)false; this.toggleOrbital = (VOID_SaveValue<bool>)false;
this.togglePhysical = (VOID_SaveValue<bool>)false; this.togglePhysical = (VOID_SaveValue<bool>)false;
this.toggleScience = (VOID_SaveValue<bool>)false; this.toggleScience = (VOID_SaveValue<bool>)false;
} }
   
public override void ModuleWindow(int id) public override void ModuleWindow(int id)
{ {
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true)); GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
   
GUILayout.BeginVertical(GUILayout.Width(150)); GUILayout.BeginVertical(GUILayout.Width(150));
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true)); GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("", GUILayout.ExpandWidth(true)); GUILayout.Label("", GUILayout.ExpandWidth(true));
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
   
GUILayout.EndVertical(); GUILayout.EndVertical();
   
GUILayout.BeginVertical(GUILayout.Width(150)); GUILayout.BeginVertical(GUILayout.Width(150));
   
selectedBody1 = this.core.AllBodies[selectedBodyIdx1]; selectedBody1 = this.core.AllBodies[selectedBodyIdx1];
selectedBody2 = this.core.AllBodies[selectedBodyIdx2]; selectedBody2 = this.core.AllBodies[selectedBodyIdx2];
   
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true)); GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
if (GUILayout.Button("<", GUILayout.ExpandWidth(false))) if (GUILayout.Button("<", GUILayout.ExpandWidth(false)))
{ {
selectedBodyIdx1.value--; selectedBodyIdx1.value--;
if (selectedBodyIdx1 < 0) if (selectedBodyIdx1 < 0)
{ {
selectedBodyIdx1.value = this.core.AllBodies.Count - 1; selectedBodyIdx1.value = this.core.AllBodies.Count - 1;
} }
} }
GUILayout.Label(this.core.AllBodies[selectedBodyIdx1].bodyName, VOID_Styles.labelCenterBold, GUILayout.ExpandWidth(true)); GUILayout.Label(this.core.AllBodies[selectedBodyIdx1].bodyName, VOID_Styles.labelCenterBold, GUILayout.ExpandWidth(true));
if (GUILayout.Button(">", GUILayout.ExpandWidth(false))) if (GUILayout.Button(">", GUILayout.ExpandWidth(false)))
{ {
selectedBodyIdx1.value++; selectedBodyIdx1.value++;
if (selectedBodyIdx1 > this.core.AllBodies.Count - 1) if (selectedBodyIdx1 > this.core.AllBodies.Count - 1)
{ {
selectedBodyIdx1.value = 0; selectedBodyIdx1.value = 0;
} }
} }
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
GUILayout.EndVertical(); GUILayout.EndVertical();
   
GUILayout.BeginVertical(GUILayout.Width(150)); GUILayout.BeginVertical(GUILayout.Width(150));
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true)); GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
if (GUILayout.Button("<", GUILayout.ExpandWidth(false))) if (GUILayout.Button("<", GUILayout.ExpandWidth(false)))
{ {
selectedBodyIdx2.value--; selectedBodyIdx2.value--;
if (selectedBodyIdx2 < 0) if (selectedBodyIdx2 < 0)
{ {
selectedBodyIdx2.value = this.core.AllBodies.Count - 1; selectedBodyIdx2.value = this.core.AllBodies.Count - 1;
} }
} }
GUILayout.Label(this.core.AllBodies[selectedBodyIdx2].bodyName, VOID_Styles.labelCenterBold, GUILayout.ExpandWidth(true)); GUILayout.Label(this.core.AllBodies[selectedBodyIdx2].bodyName, VOID_Styles.labelCenterBold, GUILayout.ExpandWidth(true));
if (GUILayout.Button(">", GUILayout.ExpandWidth(false))) if (GUILayout.Button(">", GUILayout.ExpandWidth(false)))
{ {
selectedBodyIdx2.value++; selectedBodyIdx2.value++;
if (selectedBodyIdx2 > this.core.AllBodies.Count - 1) if (selectedBodyIdx2 > this.core.AllBodies.Count - 1)
{ {
selectedBodyIdx2.value = 0; selectedBodyIdx2.value = 0;
} }
} }
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
GUILayout.EndVertical(); GUILayout.EndVertical();
   
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
   
//toggle for orbital info chunk //toggle for orbital info chunk
if (GUILayout.Button("Orbital Characteristics", GUILayout.ExpandWidth(true))) toggleOrbital.value = !toggleOrbital; if (GUILayout.Button("Orbital Characteristics", GUILayout.ExpandWidth(true))) toggleOrbital.value = !toggleOrbital;
   
if (toggleOrbital) if (toggleOrbital)
{ {
//begin orbital into horizontal chunk //begin orbital into horizontal chunk
//print("begin orbital info section..."); //print("begin orbital info section...");
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true)); GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
   
//begin orbital value labels column //begin orbital value labels column
GUILayout.BeginVertical(GUILayout.Width(150)); GUILayout.BeginVertical(GUILayout.Width(150));
   
//print("printing row labels..."); //print("printing row labels...");
   
GUILayout.Label("Apoapsis:"); GUILayout.Label("Apoapsis:");
GUILayout.Label("Time to Ap:"); GUILayout.Label("Time to Ap:");
GUILayout.Label("Periapsis:"); GUILayout.Label("Periapsis:");
GUILayout.Label("Time to Pe:"); GUILayout.Label("Time to Pe:");
GUILayout.Label("Semi-major axis:"); GUILayout.Label("Semi-major axis:");
GUILayout.Label("Eccentricity:"); GUILayout.Label("Eccentricity:");
GUILayout.Label("Orbital period:"); GUILayout.Label("Orbital period:");
GUILayout.Label("Rotational period:"); GUILayout.Label("Rotational period:");
GUILayout.Label("Velocity:"); GUILayout.Label("Velocity:");
GUILayout.Label("Mean anomaly:"); GUILayout.Label("Mean anomaly:");
GUILayout.Label("True anomaly:"); GUILayout.Label("True anomaly:");
GUILayout.Label("Eccentric anomaly:"); GUILayout.Label("Eccentric anomaly:");
GUILayout.Label("Inclination:"); GUILayout.Label("Inclination:");
GUILayout.Label("Long. ascending node:"); GUILayout.Label("Long. ascending node:");
GUILayout.Label("Arg. of periapsis:"); GUILayout.Label("Arg. of periapsis:");
GUILayout.Label("Tidally locked:"); GUILayout.Label("Tidally locked:");
   
//end orbital value labels column //end orbital value labels column
GUILayout.EndVertical(); GUILayout.EndVertical();
   
//begin primary orbital values column //begin primary orbital values column
GUILayout.BeginVertical(GUILayout.Width(150)); GUILayout.BeginVertical(GUILayout.Width(150));
   
body_OP_show_orbital_info(selectedBody1); body_OP_show_orbital_info(selectedBody1);
   
//end primary orbital values column //end primary orbital values column
GUILayout.EndVertical(); GUILayout.EndVertical();
   
//begin secondary orbital values column //begin secondary orbital values column
GUILayout.BeginVertical(GUILayout.Width(150)); GUILayout.BeginVertical(GUILayout.Width(150));
   
body_OP_show_orbital_info(selectedBody2); body_OP_show_orbital_info(selectedBody2);
   
//end secondary orbital values column //end secondary orbital values column
GUILayout.EndVertical(); GUILayout.EndVertical();
   
//end orbital info horizontal chunk //end orbital info horizontal chunk
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
} }
   
//toggle for physical info chunk //toggle for physical info chunk
if (GUILayout.Button("Physical Characteristics", GUILayout.ExpandWidth(true))) togglePhysical.value = !togglePhysical; if (GUILayout.Button("Physical Characteristics", GUILayout.ExpandWidth(true))) togglePhysical.value = !togglePhysical;
   
if (togglePhysical) if (togglePhysical)
{ {
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true)); GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
   
//begin physical info value label column //begin physical info value label column
GUILayout.BeginVertical(GUILayout.Width(150)); GUILayout.BeginVertical(GUILayout.Width(150));
   
GUILayout.Label("Radius:"); GUILayout.Label("Radius:");
GUILayout.Label("Surface area:"); GUILayout.Label("Surface area:");
GUILayout.Label("Volume:"); GUILayout.Label("Volume:");
GUILayout.Label("Mass:"); GUILayout.Label("Mass:");
GUILayout.Label("Density:"); GUILayout.Label("Density:");
GUILayout.Label("Sphere of influence:"); GUILayout.Label("Sphere of influence:");
GUILayout.Label("Natural satellites:"); GUILayout.Label("Natural satellites:");
GUILayout.Label("Artificial satellites:"); GUILayout.Label("Artificial satellites:");
GUILayout.Label("Surface gravity:"); GUILayout.Label("Surface gravity:");
GUILayout.Label("Atmosphere altitude:"); GUILayout.Label("Atmosphere Depth:");
GUILayout.Label("Atmospheric O\u2082:"); GUILayout.Label("Atmospheric O\u2082:");
GUILayout.Label("Has ocean:"); GUILayout.Label("Has ocean:");
   
//end physical info value label column //end physical info value label column
GUILayout.EndVertical(); GUILayout.EndVertical();
   
//begin primary physical values column //begin primary physical values column
GUILayout.BeginVertical(GUILayout.Width(150)); GUILayout.BeginVertical(GUILayout.Width(150));
   
body_OP_show_physical_info(selectedBody1); body_OP_show_physical_info(selectedBody1);
   
//end primary physical column //end primary physical column
GUILayout.EndVertical(); GUILayout.EndVertical();
   
//begin secondary physical values column //begin secondary physical values column
GUILayout.BeginVertical(GUILayout.Width(150)); GUILayout.BeginVertical(GUILayout.Width(150));
   
body_OP_show_physical_info(selectedBody2); body_OP_show_physical_info(selectedBody2);
   
//end target physical values column //end target physical values column
GUILayout.EndVertical(); GUILayout.EndVertical();
   
//end physical value horizontal chunk //end physical value horizontal chunk
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
} }
   
if (GUILayout.Button("Scientific Parameters", GUILayout.ExpandWidth(true))) if (GUILayout.Button("Scientific Parameters", GUILayout.ExpandWidth(true)))
{ {
toggleScience.value = !toggleScience; toggleScience.value = !toggleScience;
} }
   
if (toggleScience) if (toggleScience)
{ {
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true)); GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
   
//begin physical info value label column //begin physical info value label column
GUILayout.BeginVertical(GUILayout.Width(150)); GUILayout.BeginVertical(GUILayout.Width(150));
   
   
/* /*
* public float RecoveryValue = 1f; * public float RecoveryValue = 1f;
   
public float InSpaceHighDataValue = 1f; public float InSpaceHighDataValue = 1f;
   
public float spaceAltitudeThreshold = 250000f; public float spaceAltitudeThreshold = 250000f;
   
public float flyingAltitudeThreshold = 18000f; public float flyingAltitudeThreshold = 18000f;
   
public float InSpaceLowDataValue = 1f; public float InSpaceLowDataValue = 1f;
   
public float SplashedDataValue = 1f; public float SplashedDataValue = 1f;
   
public float LandedDataValue = 1f; public float LandedDataValue = 1f;
   
public float FlyingHighDataValue = 1f; public float FlyingHighDataValue = 1f;
   
public float FlyingLowDataValue = 1f; public float FlyingLowDataValue = 1f;
*/ */
   
GUILayout.Label("Surface Multiplier:"); GUILayout.Label("Surface Multiplier:");
GUILayout.Label("Ocean Multiplier:"); GUILayout.Label("Ocean Multiplier:");
GUILayout.Label("Flying-Low Multiplier:"); GUILayout.Label("Flying-Low Multiplier:");
GUILayout.Label("Flying-High Multiplier:"); GUILayout.Label("Flying-High Multiplier:");
GUILayout.Label("Low Orbit Multiplier:"); GUILayout.Label("Low Orbit Multiplier:");
GUILayout.Label("High Orbit Multiplier:"); GUILayout.Label("High Orbit Multiplier:");
GUILayout.Label("'Flying-High' Altitude:"); GUILayout.Label("'Flying-High' Altitude:");
GUILayout.Label("'High Orbit' Altitude:"); GUILayout.Label("'High Orbit' Altitude:");
GUILayout.Label("Recovery Multiplier:"); GUILayout.Label("Recovery Multiplier:");
   
//end physical info value label column //end physical info value label column
GUILayout.EndVertical(); GUILayout.EndVertical();
   
//begin primary physical values column //begin primary physical values column
GUILayout.BeginVertical(GUILayout.Width(150)); GUILayout.BeginVertical(GUILayout.Width(150));
   
this.cbColumnScience(selectedBody1); this.cbColumnScience(selectedBody1);
   
//end primary physical column //end primary physical column
GUILayout.EndVertical(); GUILayout.EndVertical();
   
//begin secondary physical values column //begin secondary physical values column
GUILayout.BeginVertical(GUILayout.Width(150)); GUILayout.BeginVertical(GUILayout.Width(150));
   
this.cbColumnScience(selectedBody2); this.cbColumnScience(selectedBody2);
   
//end target physical values column //end target physical values column
GUILayout.EndVertical(); GUILayout.EndVertical();
   
//end physical value horizontal chunk //end physical value horizontal chunk
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
} }
   
base.ModuleWindow(id); base.ModuleWindow(id);
} }
   
private void body_OP_show_orbital_info(CelestialBody body) private void body_OP_show_orbital_info(CelestialBody body)
{ {
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true)); if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
else GUILayout.Label((body.orbit.ApA / 1000).ToString("##,#") + "km", VOID_Styles.labelRight, GUILayout.ExpandWidth(true)); else GUILayout.Label((body.orbit.ApA / 1000).ToString("##,#") + "km", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
   
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true)); if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
else GUILayout.Label(VOID_Tools.FormatInterval(body.orbit.timeToAp), VOID_Styles.labelRight, GUILayout.ExpandWidth(true)); else GUILayout.Label(VOID_Tools.FormatInterval(body.orbit.timeToAp), VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
   
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true)); if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
else GUILayout.Label((body.orbit.PeA / 1000).ToString("##,#") + "km", VOID_Styles.labelRight, GUILayout.ExpandWidth(true)); else GUILayout.Label((body.orbit.PeA / 1000).ToString("##,#") + "km", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
   
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true)); if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
else GUILayout.Label(VOID_Tools.FormatInterval(body.orbit.timeToPe), VOID_Styles.labelRight, GUILayout.ExpandWidth(true)); else GUILayout.Label(VOID_Tools.FormatInterval(body.orbit.timeToPe), VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
   
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true)); if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
else GUILayout.Label((body.orbit.semiMajorAxis / 1000).ToString("##,#") + "km", VOID_Styles.labelRight, GUILayout.ExpandWidth(true)); else GUILayout.Label((body.orbit.semiMajorAxis / 1000).ToString("##,#") + "km", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
   
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true)); if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
else GUILayout.Label(body.orbit.eccentricity.ToString("F4") + "", VOID_Styles.labelRight, GUILayout.ExpandWidth(true)); else GUILayout.Label(body.orbit.eccentricity.ToString("F4") + "", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
   
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true)); if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
else GUILayout.Label(VOID_Tools.FormatInterval(body.orbit.period), VOID_Styles.labelRight, GUILayout.ExpandWidth(true)); else GUILayout.Label(VOID_Tools.FormatInterval(body.orbit.period), VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
   
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true)); if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
else GUILayout.Label(VOID_Tools.FormatInterval(body.rotationPeriod), VOID_Styles.labelRight, GUILayout.ExpandWidth(true)); else GUILayout.Label(VOID_Tools.FormatInterval(body.rotationPeriod), VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
   
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true)); if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
else GUILayout.Label((body.orbit.orbitalSpeed / 1000).ToString("F2") + "km/s", VOID_Styles.labelRight, GUILayout.ExpandWidth(true)); else GUILayout.Label((body.orbit.orbitalSpeed / 1000).ToString("F2") + "km/s", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
   
// Toadicus edit: convert mean anomaly into degrees. // Toadicus edit: convert mean anomaly into degrees.
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true)); if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
else GUILayout.Label((body.orbit.meanAnomaly * 180d / Math.PI).ToString("F3") + "°", VOID_Styles.labelRight, GUILayout.ExpandWidth(true)); else GUILayout.Label((body.orbit.meanAnomaly * 180d / Math.PI).ToString("F3") + "°", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
   
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true)); if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
else GUILayout.Label(body.orbit.trueAnomaly.ToString("F3") + "°", VOID_Styles.labelRight, GUILayout.ExpandWidth(true)); else GUILayout.Label(body.orbit.trueAnomaly.ToString("F3") + "°", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
   
// Toadicus edit: convert eccentric anomaly into degrees. // Toadicus edit: convert eccentric anomaly into degrees.
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true)); if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
else GUILayout.Label((body.orbit.eccentricAnomaly * 180d / Math.PI).ToString("F3") + "°", VOID_Styles.labelRight, GUILayout.ExpandWidth(true)); else GUILayout.Label((body.orbit.eccentricAnomaly * 180d / Math.PI).ToString("F3") + "°", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
   
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true)); if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
else GUILayout.Label(body.orbit.inclination.ToString("F3") + "°", VOID_Styles.labelRight, GUILayout.ExpandWidth(true)); else GUILayout.Label(body.orbit.inclination.ToString("F3") + "°", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
   
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true)); if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
else GUILayout.Label(body.orbit.LAN.ToString("F3") + "°", VOID_Styles.labelRight, GUILayout.ExpandWidth(true)); else GUILayout.Label(body.orbit.LAN.ToString("F3") + "°", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
   
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true)); if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
else GUILayout.Label(body.orbit.argumentOfPeriapsis.ToString("F3") + "°", VOID_Styles.labelRight, GUILayout.ExpandWidth(true)); else GUILayout.Label(body.orbit.argumentOfPeriapsis.ToString("F3") + "°", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
   
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true)); if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
else else
{ {
string body_tidally_locked = "No"; string body_tidally_locked = "No";
if (body.tidallyLocked) body_tidally_locked = "Yes"; if (body.tidallyLocked) body_tidally_locked = "Yes";
GUILayout.Label(body_tidally_locked, VOID_Styles.labelRight, GUILayout.ExpandWidth(true)); GUILayout.Label(body_tidally_locked, VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
} }
} }
   
private void body_OP_show_physical_info(CelestialBody body) private void body_OP_show_physical_info(CelestialBody body)
{ {
   
GUILayout.Label((body.Radius / 1000).ToString("##,#") + "km", VOID_Styles.labelRight, GUILayout.ExpandWidth(true)); GUILayout.Label((body.Radius / 1000).ToString("##,#") + "km", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
   
GUILayout.Label((((body.Radius * body.Radius) * 4 * Math.PI) / 1000).ToString("0.00e+00") + "km²", VOID_Styles.labelRight, GUILayout.ExpandWidth(true)); GUILayout.Label((((body.Radius * body.Radius) * 4 * Math.PI) / 1000).ToString("0.00e+00") + "km²", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
   
// divide by 1000 to convert m to km // divide by 1000 to convert m to km
GUILayout.Label((((4d / 3) * Math.PI * (body.Radius * body.Radius * body.Radius)) / 1000).ToString("0.00e+00") + "km³", VOID_Styles.labelRight, GUILayout.ExpandWidth(true)); GUILayout.Label((((4d / 3) * Math.PI * (body.Radius * body.Radius * body.Radius)) / 1000).ToString("0.00e+00") + "km³", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
   
GUILayout.Label(body.Mass.ToString("0.00e+00") + "kg", VOID_Styles.labelRight, GUILayout.ExpandWidth(true)); GUILayout.Label(body.Mass.ToString("0.00e+00") + "kg", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
   
double p = body.Mass / ((body.Radius * body.Radius * body.Radius) * (4d / 3) * Math.PI); double p = body.Mass / ((body.Radius * body.Radius * body.Radius) * (4d / 3) * Math.PI);
   
GUILayout.Label(p.ToString("##,#") + "kg/m³", VOID_Styles.labelRight, GUILayout.ExpandWidth(true)); GUILayout.Label(p.ToString("##,#") + "kg/m³", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
   
if (body.bodyName == "Sun") GUILayout.Label(Tools.MuMech_ToSI(body.sphereOfInfluence), VOID_Styles.labelRight, GUILayout.ExpandWidth(true)); if (body.bodyName == "Sun") GUILayout.Label(Tools.MuMech_ToSI(body.sphereOfInfluence), VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
else GUILayout.Label(Tools.MuMech_ToSI(body.sphereOfInfluence), VOID_Styles.labelRight, GUILayout.ExpandWidth(true)); else GUILayout.Label(Tools.MuMech_ToSI(body.sphereOfInfluence), VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
   
GUILayout.Label(body.orbitingBodies.Count.ToString(), VOID_Styles.labelRight, GUILayout.ExpandWidth(true)); GUILayout.Label(body.orbitingBodies.Count.ToString(), VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
   
//show # artificial satellites //show # artificial satellites
int num_art_sats = 0; int num_art_sats = 0;
foreach (Vessel v in FlightGlobals.Vessels) foreach (Vessel v in FlightGlobals.Vessels)
{ {
if (v.mainBody == body && v.situation.ToString() == "ORBITING") num_art_sats++; if (v.mainBody == body && v.situation.ToString() == "ORBITING") num_art_sats++;
} }
   
GUILayout.Label(num_art_sats.ToString(), VOID_Styles.labelRight, GUILayout.ExpandWidth(true)); GUILayout.Label(num_art_sats.ToString(), VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
   
double g_ASL = (VOIDCore.Constant_G * body.Mass) / (body.Radius * body.Radius); double g_ASL = (VOIDCore.Constant_G * body.Mass) / (body.Radius * body.Radius);
   
GUILayout.Label(Tools.MuMech_ToSI(g_ASL) + "m/s²", VOID_Styles.labelRight, GUILayout.ExpandWidth(true)); GUILayout.Label(Tools.MuMech_ToSI(g_ASL) + "m/s²", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
   
if (body.atmosphere) if (body.atmosphere)
{ {
GUILayout.Label("≈ " + Tools.MuMech_ToSI(body.maxAtmosphereAltitude) + "m", GUILayout.Label("≈ " + Tools.MuMech_ToSI(body.atmosphereDepth) + "m",
VOID_Styles.labelRight, VOID_Styles.labelRight,
GUILayout.ExpandWidth(true)); GUILayout.ExpandWidth(true));
   
string O2 = "No"; string O2 = "No";
if (body.atmosphereContainsOxygen == true) O2 = "Yes"; if (body.atmosphereContainsOxygen == true) O2 = "Yes";
GUILayout.Label(O2, VOID_Styles.labelRight, GUILayout.ExpandWidth(true)); GUILayout.Label(O2, VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
} }
else else
{ {
GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true)); GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true)); GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
} }
   
string ocean = "No"; string ocean = "No";
if (body.ocean == true) ocean = "Yes"; if (body.ocean == true) ocean = "Yes";
GUILayout.Label(ocean, VOID_Styles.labelRight, GUILayout.ExpandWidth(true)); GUILayout.Label(ocean, VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
} }
   
private void cbColumnScience(CelestialBody body) private void cbColumnScience(CelestialBody body)
{ {
/*GUILayout.Label("Surface Science Multiplier:"); /*GUILayout.Label("Surface Science Multiplier:");
GUILayout.Label("Ocean Science Multiplier:"); GUILayout.Label("Ocean Science Multiplier:");
GUILayout.Label("Low-Atmosphere Science Multiplier:"); GUILayout.Label("Low-Atmosphere Science Multiplier:");
GUILayout.Label("High-Atmosphere Science Multiplier:"); GUILayout.Label("High-Atmosphere Science Multiplier:");
GUILayout.Label("Low Orbit Science Multiplier:"); GUILayout.Label("Low Orbit Science Multiplier:");
GUILayout.Label("High Orbit Science Multiplier:"); GUILayout.Label("High Orbit Science Multiplier:");
GUILayout.Label("'In Space' Altitude:"); GUILayout.Label("'In Space' Altitude:");
GUILayout.Label("'Flying' Altitude:"); GUILayout.Label("'Flying' Altitude:");
GUILayout.Label("Recovery Multiplier:");*/ GUILayout.Label("Recovery Multiplier:");*/
   
var scienceValues = body.scienceValues; var scienceValues = body.scienceValues;
   
GUILayout.Label(scienceValues.LandedDataValue.ToString("0.0#"), GUILayout.Label(scienceValues.LandedDataValue.ToString("0.0#"),
VOID_Styles.labelRight, VOID_Styles.labelRight,
GUILayout.ExpandWidth(true)); GUILayout.ExpandWidth(true));
   
GUILayout.Label( GUILayout.Label(
body.ocean ? scienceValues.SplashedDataValue.ToString("0.0#") : "N/A", body.ocean ? scienceValues.SplashedDataValue.ToString("0.0#") : "N/A",
VOID_Styles.labelRight, VOID_Styles.labelRight,
GUILayout.ExpandWidth(true)); GUILayout.ExpandWidth(true));
   
GUILayout.Label( GUILayout.Label(
body.atmosphere ? scienceValues.FlyingLowDataValue.ToString("0.0#") : "N/A", body.atmosphere ? scienceValues.FlyingLowDataValue.ToString("0.0#") : "N/A",
VOID_Styles.labelRight, VOID_Styles.labelRight,
GUILayout.ExpandWidth(true)); GUILayout.ExpandWidth(true));
   
GUILayout.Label( GUILayout.Label(
body.atmosphere ? scienceValues.FlyingHighDataValue.ToString("0.0#") : "N/A", body.atmosphere ? scienceValues.FlyingHighDataValue.ToString("0.0#") : "N/A",
VOID_Styles.labelRight, VOID_Styles.labelRight,
GUILayout.ExpandWidth(true)); GUILayout.ExpandWidth(true));
   
GUILayout.Label(scienceValues.InSpaceLowDataValue.ToString("0.0#"), GUILayout.Label(scienceValues.InSpaceLowDataValue.ToString("0.0#"),
VOID_Styles.labelRight, VOID_Styles.labelRight,
GUILayout.ExpandWidth(true)); GUILayout.ExpandWidth(true));
   
GUILayout.Label(scienceValues.InSpaceHighDataValue.ToString("0.0#"), GUILayout.Label(scienceValues.InSpaceHighDataValue.ToString("0.0#"),
VOID_Styles.labelRight, VOID_Styles.labelRight,
GUILayout.ExpandWidth(true)); GUILayout.ExpandWidth(true));
   
GUILayout.Label( GUILayout.Label(
body.atmosphere ? scienceValues.flyingAltitudeThreshold.ToString("N0") : "N/A", body.atmosphere ? scienceValues.flyingAltitudeThreshold.ToString("N0") : "N/A",
VOID_Styles.labelRight, VOID_Styles.labelRight,
GUILayout.ExpandWidth(true)); GUILayout.ExpandWidth(true));
   
GUILayout.Label( GUILayout.Label(
scienceValues.spaceAltitudeThreshold.ToString("N0"), scienceValues.spaceAltitudeThreshold.ToString("N0"),
VOID_Styles.labelRight, VOID_Styles.labelRight,
GUILayout.ExpandWidth(true)); GUILayout.ExpandWidth(true));
   
GUILayout.Label(scienceValues.RecoveryValue.ToString("0.0#"), GUILayout.Label(scienceValues.RecoveryValue.ToString("0.0#"),
VOID_Styles.labelRight, VOID_Styles.labelRight,
GUILayout.ExpandWidth(true)); GUILayout.ExpandWidth(true));
} }
} }
} }
// VOID // VOID
// //
// VOID_Data.cs // VOID_Data.cs
// //
// Copyright © 2014, toadicus // Copyright © 2014, toadicus
// All rights reserved. // All rights reserved.
// //
// Redistribution and use in source and binary forms, with or without modification, // Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met: // are permitted provided that the following conditions are met:
// //
// 1. Redistributions of source code must retain the above copyright notice, // 1. Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer. // this list of conditions and the following disclaimer.
// //
// 2. Redistributions in binary form must reproduce the above copyright notice, // 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation and/or other // this list of conditions and the following disclaimer in the documentation and/or other
// materials provided with the distribution. // materials provided with the distribution.
// //
// 3. Neither the name of the copyright holder nor the names of its contributors may be used // 3. Neither the name of the copyright holder nor the names of its contributors may be used
// to endorse or promote products derived from this software without specific prior written permission. // to endorse or promote products derived from this software without specific prior written permission.
// //
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
   
using KerbalEngineer.VesselSimulator; using KerbalEngineer.VesselSimulator;
using KSP; using KSP;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using ToadicusTools; using ToadicusTools;
using UnityEngine; using UnityEngine;
   
namespace VOID namespace VOID
{ {
public static class VOID_Data public static class VOID_Data
{ {
private static Dictionary<int, IVOID_DataValue> dataValues = new Dictionary<int, IVOID_DataValue>(); private static Dictionary<int, IVOID_DataValue> dataValues = new Dictionary<int, IVOID_DataValue>();
   
public static Dictionary<int, IVOID_DataValue> DataValues public static Dictionary<int, IVOID_DataValue> DataValues
{ {
get get
{ {
return dataValues; return dataValues;
} }
} }
   
#region Constants #region Constants
   
private static double kerbinGee; private static double kerbinGee;
   
public static double KerbinGee public static double KerbinGee
{ {
get get
{ {
if (kerbinGee == default(double)) if (kerbinGee == default(double))
{ {
kerbinGee = Core.HomeBody.gravParameter / (Core.HomeBody.Radius * Core.HomeBody.Radius); kerbinGee = Core.HomeBody.gravParameter / (Core.HomeBody.Radius * Core.HomeBody.Radius);
} }
   
return kerbinGee; return kerbinGee;
} }
} }
   
#endregion #endregion
   
#region Core Data #region Core Data
   
public static VOIDCore Core public static VOIDCore Core
{ {
get get
{ {
if (!CoreInitialized) if (!CoreInitialized)
{ {
return null; return null;
} }
   
switch (HighLogic.LoadedScene) switch (HighLogic.LoadedScene)
{ {
case GameScenes.EDITOR: case GameScenes.EDITOR:
return (VOIDCore)VOIDCore_Editor.Instance; return (VOIDCore)VOIDCore_Editor.Instance;
case GameScenes.FLIGHT: case GameScenes.FLIGHT:
return (VOIDCore)VOIDCore_Flight.Instance; return (VOIDCore)VOIDCore_Flight.Instance;
case GameScenes.SPACECENTER: case GameScenes.SPACECENTER:
return (VOIDCore)VOIDCore_SpaceCentre.Instance; return (VOIDCore)VOIDCore_SpaceCentre.Instance;
default: default:
return null; return null;
} }
} }
} }
   
public static bool CoreInitialized public static bool CoreInitialized
{ {
get get
{ {
switch (HighLogic.LoadedScene) switch (HighLogic.LoadedScene)
{ {
case GameScenes.EDITOR: case GameScenes.EDITOR:
return VOIDCore_Editor.Initialized; return VOIDCore_Editor.Initialized;
case GameScenes.FLIGHT: case GameScenes.FLIGHT:
return VOIDCore_Flight.Initialized; return VOIDCore_Flight.Initialized;
case GameScenes.SPACECENTER: case GameScenes.SPACECENTER:
return VOIDCore_SpaceCentre.Initialized; return VOIDCore_SpaceCentre.Initialized;
default: default:
return false; return false;
} }
} }
} }
   
#endregion #endregion
   
#region Atmosphere #region Atmosphere
   
public static readonly VOID_DoubleValue atmDensity = public static readonly VOID_DoubleValue atmDensity =
new VOID_DoubleValue( new VOID_DoubleValue(
"Atmosphere Density", "Atmosphere Density",
new Func<double>(() => Core.Vessel.atmDensity * 1000f), new Func<double>(() => Core.Vessel.atmDensity * 1000d),
"g/m³" "g/m³"
); );
   
public static readonly VOID_FloatValue atmLimit = public static readonly VOID_DoubleValue atmLimit =
new VOID_FloatValue( new VOID_DoubleValue(
"Atmosphere Limit", "Atmosphere Depth",
new Func<float>(() => Core.Vessel.mainBody.maxAtmosphereAltitude), new Func<double>(() => Core.Vessel.mainBody.atmosphereDepth),
"m" "m"
); );
   
public static readonly VOID_DoubleValue atmPressure = public static readonly VOID_DoubleValue atmPressure =
new VOID_DoubleValue( new VOID_DoubleValue(
"Pressure", "Static Pressure",
new Func<double>(() => Core.Vessel.staticPressure), new Func<double>(() => Core.Vessel.staticPressurekPa * 1000d),
"atm" "Pa"
); );
   
public static readonly VOID_FloatValue temperature = public static readonly VOID_DoubleValue temperature =
new VOID_FloatValue( new VOID_DoubleValue(
"Temperature", "Temperature",
new Func<float>(() => Core.Vessel.flightIntegrator.getExternalTemperature()), new Func<double>(() => Core.Vessel.atmosphericTemperature),
"°C" "K"
); );
   
#endregion #endregion
   
#region Attitude #region Attitude
   
public static readonly VOID_StrValue vesselHeading = public static readonly VOID_StrValue vesselHeading =
new VOID_StrValue( new VOID_StrValue(
"Heading", "Heading",
delegate() delegate()
{ {
double heading = Core.Vessel.getSurfaceHeading(); double heading = Core.Vessel.getSurfaceHeading();
string cardinal = VOID_Tools.get_heading_text(heading); string cardinal = VOID_Tools.get_heading_text(heading);
   
return string.Format( return string.Format(
"{0}° {1}", "{0}° {1}",
heading.ToString("F2"), heading.ToString("F2"),
cardinal cardinal
); );
} }
); );
   
public static readonly VOID_DoubleValue vesselPitch = public static readonly VOID_DoubleValue vesselPitch =
new VOID_DoubleValue( new VOID_DoubleValue(
"Pitch", "Pitch",
() => Core.Vessel.getSurfacePitch(), () => Core.Vessel.getSurfacePitch(),
"°" "°"
); );
   
#endregion #endregion
   
#region Career #region Career
   
public static readonly VOID_StrValue fundingStatus = public static readonly VOID_StrValue fundingStatus =
new VOID_StrValue( new VOID_StrValue(
string.Intern("Funds"), string.Intern("Funds"),
delegate() delegate()
{ {
if (VOID_CareerStatus.Instance == null) if (VOID_CareerStatus.Instance == null)
{ {
return string.Empty; return string.Empty;
} }
   
return string.Format("{0} ({1})", return string.Format("{0} ({1})",
VOID_CareerStatus.Instance.currentFunds.ToString("#,#.##"), VOID_CareerStatus.Instance.currentFunds.ToString("#,#.##"),
VOID_CareerStatus.formatDelta(VOID_CareerStatus.Instance.lastFundsChange) VOID_CareerStatus.formatDelta(VOID_CareerStatus.Instance.lastFundsChange)
); );
} }
); );
   
public static readonly VOID_StrValue reputationStatus = public static readonly VOID_StrValue reputationStatus =
new VOID_StrValue( new VOID_StrValue(
string.Intern("Reputation"), string.Intern("Reputation"),
delegate() delegate()
{ {
if (VOID_CareerStatus.Instance == null) if (VOID_CareerStatus.Instance == null)
{ {
return string.Empty; return string.Empty;
} }
   
return string.Format("{0} ({1})", return string.Format("{0} ({1})",
VOID_CareerStatus.Instance.currentReputation.ToString("#,#.##"), VOID_CareerStatus.Instance.currentReputation.ToString("#,#.##"),
VOID_CareerStatus.formatDelta(VOID_CareerStatus.Instance.lastRepChange) VOID_CareerStatus.formatDelta(VOID_CareerStatus.Instance.lastRepChange)
); );
} }
); );
   
public static readonly VOID_StrValue scienceStatus = public static readonly VOID_StrValue scienceStatus =
new VOID_StrValue( new VOID_StrValue(
string.Intern("Science"), string.Intern("Science"),
delegate() delegate()
{ {
if (VOID_CareerStatus.Instance == null) if (VOID_CareerStatus.Instance == null)
{ {
return string.Empty; return string.Empty;
} }
   
return string.Format("{0} ({1})", return string.Format("{0} ({1})",
VOID_CareerStatus.Instance.currentScience.ToString("#,#.##"), VOID_CareerStatus.Instance.currentScience.ToString("#,#.##"),
VOID_CareerStatus.formatDelta(VOID_CareerStatus.Instance.lastScienceChange) VOID_CareerStatus.formatDelta(VOID_CareerStatus.Instance.lastScienceChange)
); );
} }
); );
   
#endregion #endregion
   
#region Control #region Control
   
public static readonly VOID_FloatValue mainThrottle = public static readonly VOID_FloatValue mainThrottle =
new VOID_FloatValue( new VOID_FloatValue(
"Throttle", "Throttle",
new Func<float>(() => Core.Vessel.ctrlState.mainThrottle * 100f), new Func<float>(() => Core.Vessel.ctrlState.mainThrottle * 100f),
"%" "%"
); );
   
#endregion #endregion
   
#region Engineering #region Engineering
   
public static readonly VOID_IntValue partCount = public static readonly VOID_IntValue partCount =
new VOID_IntValue( new VOID_IntValue(
"Parts", "Parts",
new Func<int>(() => Core.Vessel.Parts.Count), new Func<int>(() => Core.Vessel.Parts.Count),
"" ""
); );
   
#region Mass #region Mass
   
public static readonly VOID_StrValue comboResourceMass = public static readonly VOID_StrValue comboResourceMass =
new VOID_StrValue( new VOID_StrValue(
"Resource Mass (curr / total)", "Resource Mass (curr / total)",
delegate() delegate()
{ {
return string.Format("{0} / {1}", return string.Format("{0} / {1}",
stageResourceMass.ValueUnitString("F3"), stageResourceMass.ValueUnitString("F3"),
resourceMass.ValueUnitString("F3") resourceMass.ValueUnitString("F3")
); );
} }
); );
   
public static readonly VOID_DoubleValue resourceMass = public static readonly VOID_DoubleValue resourceMass =
new VOID_DoubleValue( new VOID_DoubleValue(
"Resource Mass", "Resource Mass",
delegate() delegate()
{ {
if (Core.Stages == null || Core.LastStage == null) if (Core.Stages == null || Core.LastStage == null)
{ {
return double.NaN; return double.NaN;
} }
   
return Core.LastStage.totalResourceMass; return Core.LastStage.totalResourceMass;
}, },
"tons" "tons"
); );
   
public static readonly VOID_DoubleValue stageResourceMass = public static readonly VOID_DoubleValue stageResourceMass =
new VOID_DoubleValue( new VOID_DoubleValue(
"Resource Mass (Stage)", "Resource Mass (Stage)",
delegate() delegate()
{ {
if (Core.LastStage == null) if (Core.LastStage == null)
{ {
return double.NaN; return double.NaN;
} }
   
return Core.LastStage.resourceMass; return Core.LastStage.resourceMass;
}, },
"tons" "tons"
); );
   
public static readonly VOID_DoubleValue totalMass = public static readonly VOID_DoubleValue totalMass =
new VOID_DoubleValue( new VOID_DoubleValue(
"Total Mass", "Total Mass",
delegate() delegate()
{ {
if (Core.Stages == null || Core.LastStage == null) if (Core.Stages == null || Core.LastStage == null)
{ {
return double.NaN; return double.NaN;
} }
   
return Core.LastStage.totalMass; return Core.LastStage.totalMass;
}, },
"tons" "tons"
); );
   
#endregion #endregion
   
#region DeltaV #region DeltaV
   
public static readonly VOID_DoubleValue stageDeltaV = public static readonly VOID_DoubleValue stageDeltaV =
new VOID_DoubleValue( new VOID_DoubleValue(
"DeltaV (Current Stage)", "DeltaV (Current Stage)",
delegate() delegate()
{ {
if (Core.Stages == null || Core.LastStage == null) if (Core.Stages == null || Core.LastStage == null)
return double.NaN; return double.NaN;
return Core.LastStage.deltaV; return Core.LastStage.deltaV;
}, },
"m/s" "m/s"
); );
   
public static readonly VOID_DoubleValue totalDeltaV = public static readonly VOID_DoubleValue totalDeltaV =
new VOID_DoubleValue( new VOID_DoubleValue(
"DeltaV (Total)", "DeltaV (Total)",
delegate() delegate()
{ {
if (Core.Stages == null || Core.LastStage == null) if (Core.Stages == null || Core.LastStage == null)
return double.NaN; return double.NaN;
return Core.LastStage.totalDeltaV; return Core.LastStage.totalDeltaV;
}, },
"m/s" "m/s"
); );
   
#endregion #endregion
   
#region Propulsion #region Propulsion
   
public static readonly VOID_StrValue currmaxThrustWeight = public static readonly VOID_StrValue currmaxThrustWeight =
new VOID_StrValue( new VOID_StrValue(
"T:W (curr/max)", "T:W (curr/max)",
delegate() delegate()
{ {
if (Core.Stages == null || Core.LastStage == null) if (Core.Stages == null || Core.LastStage == null)
return "N/A"; return "N/A";
   
return string.Format( return string.Format(
"{0} / {1}", "{0} / {1}",
(VOID_Data.currThrustWeight.Value).ToString("F2"), (VOID_Data.currThrustWeight.Value).ToString("F2"),
(VOID_Data.maxThrustWeight.Value).ToString("F2") (VOID_Data.maxThrustWeight.Value).ToString("F2")
); );
} }
); );
   
public static readonly VOID_StrValue currmaxThrust = public static readonly VOID_StrValue currmaxThrust =
new VOID_StrValue( new VOID_StrValue(
"Thrust (curr/max)", "Thrust (curr/max)",
delegate() delegate()
{ {
if (Core.Stages == null || Core.LastStage == null) if (Core.Stages == null || Core.LastStage == null)
return "N/A"; return "N/A";
   
double currThrust = Core.LastStage.actualThrust; double currThrust = Core.LastStage.actualThrust;
double maxThrust = Core.LastStage.thrust; double maxThrust = Core.LastStage.thrust;
   
return string.Format( return string.Format(
"{0} / {1}", "{0} / {1}",
currThrust.ToString("F1"), currThrust.ToString("F1"),
maxThrust.ToString("F1") maxThrust.ToString("F1")
); );
} }
); );
   
public static readonly VOID_DoubleValue stageMassFlow = public static readonly VOID_DoubleValue stageMassFlow =
new VOID_DoubleValue( new VOID_DoubleValue(
"Stage Mass Flow", "Stage Mass Flow",
delegate() delegate()
{ {
if (Core.LastStage == null) if (Core.LastStage == null)
{ {
return double.NaN; return double.NaN;
} }
   
return Core.LastStage.MassFlow(); return Core.LastStage.MassFlow();
}, },
"Mg/s" "Mg/s"
); );
   
public static readonly VOID_DoubleValue stageNominalThrust = public static readonly VOID_DoubleValue stageNominalThrust =
new VOID_DoubleValue( new VOID_DoubleValue(
"Nominal Stage Thrust", "Nominal Stage Thrust",
delegate() delegate()
{ {
if (Core.LastStage == null) if (Core.LastStage == null)
{ {
return double.NaN; return double.NaN;
} }
   
return Core.LastStage.NominalThrust(); return Core.LastStage.NominalThrust();
}, },
"kN" "kN"
); );
   
#endregion #endregion
   
#region Kinetics #region Kinetics
   
public static readonly VOID_DoubleValue currThrustWeight = public static readonly VOID_DoubleValue currThrustWeight =
new VOID_DoubleValue( new VOID_DoubleValue(
"T:W Ratio", "T:W Ratio",
delegate() delegate()
{ {
if (Core.LastStage == null) if (Core.LastStage == null)
{ {
return double.NaN; return double.NaN;
} }
   
return Core.LastStage.actualThrustToWeight; return Core.LastStage.actualThrustToWeight;
}, },
"" ""
); );
   
   
   
public static readonly VOID_DoubleValue maxThrustWeight = public static readonly VOID_DoubleValue maxThrustWeight =
new VOID_DoubleValue( new VOID_DoubleValue(
"T:W Ratio", "T:W Ratio",
delegate() delegate()
{ {
if (Core.LastStage == null) if (Core.LastStage == null)
{ {
return double.NaN; return double.NaN;
} }
   
return Core.LastStage.thrustToWeight; return Core.LastStage.thrustToWeight;
}, },
"" ""
); );
   
public static readonly VOID_DoubleValue nominalThrustWeight = public static readonly VOID_DoubleValue nominalThrustWeight =
new VOID_DoubleValue( new VOID_DoubleValue(
"Thrust-to-Weight Ratio", "Thrust-to-Weight Ratio",
delegate() delegate()
{ {
if (HighLogic.LoadedSceneIsEditor || currThrustWeight.Value == 0d) if (HighLogic.LoadedSceneIsEditor || currThrustWeight.Value == 0d)
{ {
return maxThrustWeight.Value; return maxThrustWeight.Value;
} }
   
return currThrustWeight.Value; return currThrustWeight.Value;
}, },
"" ""
); );
   
public static readonly VOID_DoubleValue surfaceThrustWeight = public static readonly VOID_DoubleValue surfaceThrustWeight =
new VOID_DoubleValue( new VOID_DoubleValue(
"Max T:W @ surface", "Max T:W @ surface",
delegate() delegate()
{ {
if (Core.Stages == null || Core.LastStage == null) if (Core.Stages == null || Core.LastStage == null)
return double.NaN; return double.NaN;
   
double maxThrust = Core.LastStage.thrust; double maxThrust = Core.LastStage.thrust;
double mass = Core.LastStage.totalMass; double mass = Core.LastStage.totalMass;
double gravity = (VOIDCore.Constant_G * Core.Vessel.mainBody.Mass) / double gravity = (VOIDCore.Constant_G * Core.Vessel.mainBody.Mass) /
(Core.Vessel.mainBody.Radius * Core.Vessel.mainBody.Radius); (Core.Vessel.mainBody.Radius * Core.Vessel.mainBody.Radius);
double weight = mass * gravity; double weight = mass * gravity;
   
return maxThrust / weight; return maxThrust / weight;
}, },
"" ""
); );
   
public static readonly VOID_Vector3dValue vesselThrustOffset = public static readonly VOID_Vector3dValue vesselThrustOffset =
new VOID_Vector3dValue( new VOID_Vector3dValue(
"Thrust Offset", "Thrust Offset",
delegate() delegate()
{ {
if (Core.Vessel == null) if (Core.Vessel == null)
{ {
return Vector3d.zero; return Vector3d.zero;
} }
   
List<PartModule> engineModules = Core.Vessel.getModulesOfType<PartModule>(); List<PartModule> engineModules = Core.Vessel.getModulesOfType<PartModule>();
   
Vector3d thrustPos = Vector3d.zero; Vector3d thrustPos = Vector3d.zero;
Vector3d thrustDir = Vector3d.zero; Vector3d thrustDir = Vector3d.zero;
float thrust = 0; float thrust = 0;
   
foreach (PartModule engine in engineModules) foreach (PartModule engine in engineModules)
{ {
float moduleThrust = 0; float moduleThrust = 0;
   
switch (engine.moduleName) switch (engine.moduleName)
{ {
case "ModuleEngines": case "ModuleEngines":
case "ModuleEnginesFX": case "ModuleEnginesFX":
break; break;
default: default:
continue; continue;
} }
   
if (!engine.isEnabled) if (!engine.isEnabled)
{ {
continue; continue;
} }
   
CenterOfThrustQuery cotQuery = new CenterOfThrustQuery(); CenterOfThrustQuery cotQuery = new CenterOfThrustQuery();
   
if (engine is ModuleEngines) if (engine is ModuleEngines)
{ {
ModuleEngines engineModule = engine as ModuleEngines; ModuleEngines engineModule = engine as ModuleEngines;
   
moduleThrust = engineModule.finalThrust; moduleThrust = engineModule.finalThrust;
   
engineModule.OnCenterOfThrustQuery(cotQuery); engineModule.OnCenterOfThrustQuery(cotQuery);
} }
else // engine is ModuleEnginesFX else // engine is ModuleEnginesFX
{ {
ModuleEnginesFX engineFXModule = engine as ModuleEnginesFX; ModuleEnginesFX engineFXModule = engine as ModuleEnginesFX;
   
moduleThrust = engineFXModule.finalThrust; moduleThrust = engineFXModule.finalThrust;
   
engineFXModule.OnCenterOfThrustQuery(cotQuery); engineFXModule.OnCenterOfThrustQuery(cotQuery);
} }
   
if (moduleThrust != 0d) if (moduleThrust != 0d)
{ {
cotQuery.thrust = moduleThrust; cotQuery.thrust = moduleThrust;
} }
   
thrustPos += cotQuery.pos * cotQuery.thrust; thrustPos += cotQuery.pos * cotQuery.thrust;
thrustDir += cotQuery.dir * cotQuery.thrust; thrustDir += cotQuery.dir * cotQuery.thrust;
thrust += cotQuery.thrust; thrust += cotQuery.thrust;
} }
   
if (thrust != 0) if (thrust != 0)
{ {
thrustPos /= thrust; thrustPos /= thrust;
thrustDir /= thrust; thrustDir /= thrust;
} }
   
Transform vesselTransform = Core.Vessel.transform; Transform vesselTransform = Core.Vessel.transform;
   
thrustPos = vesselTransform.InverseTransformPoint(thrustPos); thrustPos = vesselTransform.InverseTransformPoint(thrustPos);
thrustDir = vesselTransform.InverseTransformDirection(thrustDir); thrustDir = vesselTransform.InverseTransformDirection(thrustDir);
   
Vector3d thrustOffset = VectorTools.PointDistanceToLine( Vector3d thrustOffset = VectorTools.PointDistanceToLine(
thrustPos, thrustDir.normalized, Core.Vessel.findLocalCenterOfMass()); thrustPos, thrustDir.normalized, Core.Vessel.findLocalCenterOfMass());
   
Tools.PostDebugMessage(typeof(VOID_Data), "vesselThrustOffset:\n" + Tools.PostDebugMessage(typeof(VOID_Data), "vesselThrustOffset:\n" +
"\tthrustPos: {0}\n" + "\tthrustPos: {0}\n" +
"\tthrustDir: {1}\n" + "\tthrustDir: {1}\n" +
"\tthrustOffset: {2}\n" + "\tthrustOffset: {2}\n" +
"\tvessel.CoM: {3}", "\tvessel.CoM: {3}",
thrustPos, thrustPos,
thrustDir.normalized, thrustDir.normalized,
thrustOffset, thrustOffset,
Core.Vessel.findWorldCenterOfMass() Core.Vessel.findWorldCenterOfMass()
); );
   
return thrustOffset; return thrustOffset;
}, },
"m" "m"
); );
   
#endregion #endregion
   
#region Air Breathing #region Air Breathing
   
public static readonly VOID_StrValue intakeAirStatus = public static readonly VOID_StrValue intakeAirStatus =
new VOID_StrValue( new VOID_StrValue(
"Intake Air (Curr / Req)", "Intake Air (Curr / Req)",
delegate() delegate()
{ {
double currentAmount; double currentAmount;
double currentRequirement; double currentRequirement;
   
currentAmount = 0d; currentAmount = 0d;
currentRequirement = 0d; currentRequirement = 0d;
   
foreach (Part part in Core.Vessel.Parts) foreach (Part part in Core.Vessel.Parts)
{ {
if (part.enabled) if (part.enabled)
{ {
ModuleEngines engineModule; ModuleEngines engineModule;
ModuleEnginesFX enginesFXModule; ModuleEnginesFX enginesFXModule;
List<Propellant> propellantList = null; List<Propellant> propellantList = null;
   
if (part.tryGetFirstModuleOfType<ModuleEngines>(out engineModule)) if (part.tryGetFirstModuleOfType<ModuleEngines>(out engineModule))
{ {
propellantList = engineModule.propellants; propellantList = engineModule.propellants;
} }
else if (part.tryGetFirstModuleOfType<ModuleEnginesFX>(out enginesFXModule)) else if (part.tryGetFirstModuleOfType<ModuleEnginesFX>(out enginesFXModule))
{ {
propellantList = enginesFXModule.propellants; propellantList = enginesFXModule.propellants;
} }
   
if (propellantList != null) if (propellantList != null)
{ {
foreach (Propellant propellant in propellantList) foreach (Propellant propellant in propellantList)
{ {
if (propellant.name == "IntakeAir") if (propellant.name == "IntakeAir")
{ {
currentRequirement += propellant.currentRequirement / TimeWarp.fixedDeltaTime; currentRequirement += propellant.currentRequirement / TimeWarp.fixedDeltaTime;
break; break;
} }
} }
} }
} }
   
ModuleResourceIntake intakeModule; ModuleResourceIntake intakeModule;
   
if (part.enabled && part.tryGetFirstModuleOfType<ModuleResourceIntake>(out intakeModule)) if (part.enabled && part.tryGetFirstModuleOfType<ModuleResourceIntake>(out intakeModule))
{ {
if (intakeModule.resourceName == "IntakeAir") if (intakeModule.resourceName == "IntakeAir")
{ {
currentAmount += intakeModule.airFlow; currentAmount += intakeModule.airFlow;
} }
} }
} }
   
if (currentAmount == 0 && currentRequirement == 0) if (currentAmount == 0 && currentRequirement == 0)
{ {
return "N/A"; return "N/A";
} }
   
return string.Format("{0:F3} / {1:F3}", currentAmount, currentRequirement); return string.Format("{0:F3} / {1:F3}", currentAmount, currentRequirement);
} }
); );
   
#endregion #endregion
   
#region Crew #region Crew
   
public static readonly VOID_IntValue vesselCrewCount = public static readonly VOID_IntValue vesselCrewCount =
new VOID_IntValue( new VOID_IntValue(
"Crew Onboard", "Crew Onboard",
delegate() delegate()
{ {
if (Core.Vessel != null) if (Core.Vessel != null)
{ {
return Core.Vessel.GetCrewCount(); return Core.Vessel.GetCrewCount();
} }
else else
{ {
return 0; return 0;
} }
}, },
"" ""
); );
   
public static readonly VOID_IntValue vesselCrewCapacity = public static readonly VOID_IntValue vesselCrewCapacity =
new VOID_IntValue( new VOID_IntValue(
"Crew Capacity", "Crew Capacity",
delegate() delegate()
{ {
if (Core.Vessel != null) if (Core.Vessel != null)
{ {
return Core.Vessel.GetCrewCapacity(); return Core.Vessel.GetCrewCapacity();
} }
else else
{ {
return 0; return 0;
} }
}, },
"" ""
); );
   
#endregion #endregion
   
#endregion #endregion
   
#region Location #region Location
   
public const double kscLongitude = 285.442323427289 * Math.PI / 180d; public const double kscLongitude = 285.442323427289 * Math.PI / 180d;
public const double kscLatitude = -0.0972112860655246 * Math.PI / 180d; public const double kscLatitude = -0.0972112860655246 * Math.PI / 180d;
   
public static readonly VOID_DoubleValue downrangeDistance = public static readonly VOID_DoubleValue downrangeDistance =
new VOID_DoubleValue( new VOID_DoubleValue(
"Downrange Distance", "Downrange Distance",
delegate() delegate()
{ {
   
if (Core.Vessel == null || if (Core.Vessel == null ||
Planetarium.fetch == null || Planetarium.fetch == null ||
Core.Vessel.mainBody != Planetarium.fetch.Home) Core.Vessel.mainBody != Planetarium.fetch.Home)
{ {
return double.NaN; return double.NaN;
} }
   
double vesselLongitude = Core.Vessel.longitude * Math.PI / 180d; double vesselLongitude = Core.Vessel.longitude * Math.PI / 180d;
double vesselLatitude = Core.Vessel.latitude * Math.PI / 180d; double vesselLatitude = Core.Vessel.latitude * Math.PI / 180d;
   
double diffLon = Math.Abs(vesselLongitude - kscLongitude); double diffLon = Math.Abs(vesselLongitude - kscLongitude);
   
double cosVesselLatitude = Math.Cos(vesselLatitude); double cosVesselLatitude = Math.Cos(vesselLatitude);
double sinDiffLon = Math.Sin(diffLon); double sinDiffLon = Math.Sin(diffLon);
   
double term1 = cosVesselLatitude * sinDiffLon; double term1 = cosVesselLatitude * sinDiffLon;
   
double cosKSCLatitude = Math.Cos(kscLatitude); double cosKSCLatitude = Math.Cos(kscLatitude);
double sinVesselLatitude = Math.Sin(vesselLatitude); double sinVesselLatitude = Math.Sin(vesselLatitude);
double sinKSCLatitude = Math.Sin(kscLatitude); double sinKSCLatitude = Math.Sin(kscLatitude);
double cosDiffLon = Math.Cos(diffLon); double cosDiffLon = Math.Cos(diffLon);
   
double term2 = cosKSCLatitude * sinVesselLatitude - sinKSCLatitude * cosVesselLatitude * cosDiffLon; double term2 = cosKSCLatitude * sinVesselLatitude - sinKSCLatitude * cosVesselLatitude * cosDiffLon;
   
double term3 = sinKSCLatitude * sinVesselLatitude + cosKSCLatitude * cosVesselLatitude * cosDiffLon; double term3 = sinKSCLatitude * sinVesselLatitude + cosKSCLatitude * cosVesselLatitude * cosDiffLon;
   
double arc = Math.Atan2(Math.Sqrt(term1 * term1 + term2 * term2), term3); double arc = Math.Atan2(Math.Sqrt(term1 * term1 + term2 * term2), term3);
   
return arc * Core.Vessel.mainBody.Radius; return arc * Core.Vessel.mainBody.Radius;
}, },
"m" "m"
); );
   
public static readonly VOID_StrValue surfLatitude = public static readonly VOID_StrValue surfLatitude =
new VOID_StrValue( new VOID_StrValue(
"Latitude", "Latitude",
new Func<string>(() => VOID_Tools.GetLatitudeString(Core.Vessel)) new Func<string>(() => VOID_Tools.GetLatitudeString(Core.Vessel))
); );
   
public static readonly VOID_StrValue surfLongitude = public static readonly VOID_StrValue surfLongitude =
new VOID_StrValue( new VOID_StrValue(
"Longitude", "Longitude",
new Func<string>(() => VOID_Tools.GetLongitudeString(Core.Vessel)) new Func<string>(() => VOID_Tools.GetLongitudeString(Core.Vessel))
); );
   
public static readonly VOID_DoubleValue trueAltitude = public static readonly VOID_DoubleValue trueAltitude =
new VOID_DoubleValue( new VOID_DoubleValue(
"Altitude (true)", "Altitude (true)",
delegate() delegate()
{ {
double alt_true = Core.Vessel.orbit.altitude - Core.Vessel.terrainAltitude; double alt_true = Core.Vessel.orbit.altitude - Core.Vessel.terrainAltitude;
// HACK: This assumes that on worlds with oceans, all water is fixed at 0 m, // HACK: This assumes that on worlds with oceans, all water is fixed at 0 m,
// and water covers the whole surface at 0 m. // and water covers the whole surface at 0 m.
if (Core.Vessel.terrainAltitude < 0 && Core.Vessel.mainBody.ocean) if (Core.Vessel.terrainAltitude < 0 && Core.Vessel.mainBody.ocean)
alt_true = Core.Vessel.orbit.altitude; alt_true = Core.Vessel.orbit.altitude;
return alt_true; return alt_true;
}, },
"m" "m"
); );
   
#endregion #endregion
   
#region Kinematics #region Kinematics
   
public static readonly VOID_DoubleValue geeForce = public static readonly VOID_DoubleValue geeForce =
new VOID_DoubleValue( new VOID_DoubleValue(
"G-force", "G-force",
new Func<double>(() => Core.Vessel.geeForce), new Func<double>(() => Core.Vessel.geeForce),
"gees" "gees"
); );
   
public static readonly VOID_DoubleValue horzVelocity = public static readonly VOID_DoubleValue horzVelocity =
new VOID_DoubleValue( new VOID_DoubleValue(
"Horizontal speed", "Horizontal speed",
new Func<double>(() => Core.Vessel.horizontalSrfSpeed), new Func<double>(() => Core.Vessel.horizontalSrfSpeed),
"m/s" "m/s"
); );
   
public static readonly VOID_DoubleValue surfVelocity = public static readonly VOID_DoubleValue surfVelocity =
new VOID_DoubleValue( new VOID_DoubleValue(
"Surface velocity", "Surface velocity",
new Func<double>(() => Core.Vessel.srf_velocity.magnitude), new Func<double>(() => Core.Vessel.srf_velocity.magnitude),
"m/s" "m/s"
); );
   
public static readonly VOID_DoubleValue vertVelocity = public static readonly VOID_DoubleValue vertVelocity =
new VOID_DoubleValue( new VOID_DoubleValue(
"Vertical speed", "Vertical speed",
new Func<double>(() => Core.Vessel.verticalSpeed), new Func<double>(() => Core.Vessel.verticalSpeed),
"m/s" "m/s"
); );
   
public static readonly VOID_DoubleValue vesselAccel = public static readonly VOID_DoubleValue vesselAccel =
new VOID_DoubleValue( new VOID_DoubleValue(
"Acceleration", "Acceleration",
() => geeForce * KerbinGee, () => geeForce * KerbinGee,
"m/s²" "m/s²"
); );
   
public static readonly VOID_DoubleValue vesselAngularVelocity = public static readonly VOID_DoubleValue vesselAngularVelocity =
new VOID_DoubleValue( new VOID_DoubleValue(
"Angular Velocity", "Angular Velocity",
delegate() delegate()
{ {
if (Core.Vessel != null) if (Core.Vessel != null)
{ {
return Core.Vessel.angularVelocity.magnitude; return Core.Vessel.angularVelocity.magnitude;
} }
else else
{ {
return double.NaN; return double.NaN;
} }
}, },
"rad/s" "rad/s"
); );
   
#endregion #endregion
   
#region Navigation #region Navigation
   
public static int upcomingManeuverNodes public static int upcomingManeuverNodes
{ {
get get
{ {
if (Core.Vessel == null || if (Core.Vessel == null ||
Core.Vessel.patchedConicSolver == null || Core.Vessel.patchedConicSolver == null ||
Core.Vessel.patchedConicSolver.maneuverNodes == null) Core.Vessel.patchedConicSolver.maneuverNodes == null)
{ {
return 0; return 0;
} }
   
return Core.Vessel.patchedConicSolver.maneuverNodes.Count; return Core.Vessel.patchedConicSolver.maneuverNodes.Count;
} }
} }
   
public static readonly VOID_StrValue burnTimeDoneAtNode = public static readonly VOID_StrValue burnTimeDoneAtNode =
new VOID_StrValue( new VOID_StrValue(
"Full burn time to be half done at node", "Full burn time to be half done at node",
delegate() delegate()
{ {
if (Core.LastStage == null && upcomingManeuverNodes < 1) if (Core.LastStage == null && upcomingManeuverNodes < 1)
{ {
return "N/A"; return "N/A";
} }
   
ManeuverNode node = Core.Vessel.patchedConicSolver.maneuverNodes[0]; ManeuverNode node = Core.Vessel.patchedConicSolver.maneuverNodes[0];
   
if ((node.UT - Planetarium.GetUniversalTime()) < 0) if ((node.UT - Planetarium.GetUniversalTime()) < 0)
{ {
return string.Empty; return string.Empty;
} }
   
double interval = (node.UT - currentNodeBurnDuration) - Planetarium.GetUniversalTime(); double interval = (node.UT - currentNodeBurnDuration) - Planetarium.GetUniversalTime();
   
if (double.IsNaN(interval)) if (double.IsNaN(interval))
{ {
return string.Intern("NaN"); return string.Intern("NaN");
} }
   
int sign = Math.Sign(interval); int sign = Math.Sign(interval);
interval = Math.Abs(interval); interval = Math.Abs(interval);
   
string format; string format;
   
if (sign >= 0) if (sign >= 0)
{ {
format = string.Intern("T - {0}"); format = string.Intern("T - {0}");
} }
else else
{ {
format = string.Intern("T + {0}"); format = string.Intern("T + {0}");
} }
   
return string.Format(format, VOID_Tools.FormatInterval(interval)); return string.Format(format, VOID_Tools.FormatInterval(interval));
} }
); );
   
public static readonly VOID_StrValue burnTimeHalfDoneAtNode = public static readonly VOID_StrValue burnTimeHalfDoneAtNode =
new VOID_StrValue( new VOID_StrValue(
"Full burn time to be half done at node", "Full burn time to be half done at node",
delegate() delegate()
{ {
if (Core.LastStage == null && upcomingManeuverNodes < 1) if (Core.LastStage == null && upcomingManeuverNodes < 1)
{ {
return "N/A"; return "N/A";
} }
   
ManeuverNode node = Core.Vessel.patchedConicSolver.maneuverNodes[0]; ManeuverNode node = Core.Vessel.patchedConicSolver.maneuverNodes[0];
   
if ((node.UT - Planetarium.GetUniversalTime()) < 0) if ((node.UT - Planetarium.GetUniversalTime()) < 0)
{ {
return string.Empty; return string.Empty;
} }
   
double interval = (node.UT - currentNodeHalfBurnDuration) - Planetarium.GetUniversalTime(); double interval = (node.UT - currentNodeHalfBurnDuration) - Planetarium.GetUniversalTime();
   
if (double.IsNaN(interval)) if (double.IsNaN(interval))
{ {
return string.Intern("NaN"); return string.Intern("NaN");
} }
   
int sign = Math.Sign(interval); int sign = Math.Sign(interval);
interval = Math.Abs(interval); interval = Math.Abs(interval);
   
string format; string format;
   
if (sign >= 0) if (sign >= 0)
{ {
format = string.Intern("T - {0}"); format = string.Intern("T - {0}");
} }
else else
{ {
format = string.Intern("T + {0}"); format = string.Intern("T + {0}");
} }
   
return string.Format(format, VOID_Tools.FormatInterval(interval)); return string.Format(format, VOID_Tools.FormatInterval(interval));
} }
); );
   
public static readonly VOID_DoubleValue currManeuverDeltaV = public static readonly VOID_DoubleValue currManeuverDeltaV =
new VOID_DoubleValue( new VOID_DoubleValue(
"Current Maneuver Delta-V", "Current Maneuver Delta-V",
delegate() delegate()
{ {
if (upcomingManeuverNodes > 0) if (upcomingManeuverNodes > 0)
{ {
return Core.Vessel.patchedConicSolver.maneuverNodes[0].DeltaV.magnitude; return Core.Vessel.patchedConicSolver.maneuverNodes[0].DeltaV.magnitude;
} }
else else
{ {
return double.NaN; return double.NaN;
} }
}, },
"m/s" "m/s"
); );
   
public static readonly VOID_DoubleValue currManeuverDVRemaining = public static readonly VOID_DoubleValue currManeuverDVRemaining =
new VOID_DoubleValue( new VOID_DoubleValue(
"Remaining Maneuver Delta-V", "Remaining Maneuver Delta-V",
delegate() delegate()
{ {
if (upcomingManeuverNodes > 0) if (upcomingManeuverNodes > 0)
{ {
return Core.Vessel.patchedConicSolver.maneuverNodes[0].GetBurnVector(Core.Vessel.orbit).magnitude; return Core.Vessel.patchedConicSolver.maneuverNodes[0].GetBurnVector(Core.Vessel.orbit).magnitude;
} }
else else
{ {
return double.NaN; return double.NaN;
} }
}, },
"m/s" "m/s"
); );
   
public static readonly VOID_DoubleValue currentNodeBurnDuration = public static readonly VOID_DoubleValue currentNodeBurnDuration =
new VOID_DoubleValue( new VOID_DoubleValue(
"Total Burn Time", "Total Burn Time",
delegate() delegate()
{ {
if (currManeuverDeltaV.Value == double.NaN) if (currManeuverDeltaV.Value == double.NaN)
{ {
return double.NaN; return double.NaN;
} }
   
return realVesselBurnTime(currManeuverDeltaV.Value); return realVesselBurnTime(currManeuverDeltaV.Value);
}, },
"s" "s"
); );
   
public static readonly VOID_DoubleValue currentNodeBurnRemaining = public static readonly VOID_DoubleValue currentNodeBurnRemaining =
new VOID_DoubleValue( new VOID_DoubleValue(
"Burn Time Remaining", "Burn Time Remaining",
delegate() delegate()
{ {
if (currManeuverDVRemaining.Value == double.NaN) if (currManeuverDVRemaining.Value == double.NaN)
{ {
return double.NaN; return double.NaN;
} }
   
return realVesselBurnTime(currManeuverDVRemaining.Value); return realVesselBurnTime(currManeuverDVRemaining.Value);
}, },
"s" "s"
); );
   
public static readonly VOID_DoubleValue currentNodeHalfBurnDuration = public static readonly VOID_DoubleValue currentNodeHalfBurnDuration =
new VOID_DoubleValue( new VOID_DoubleValue(
"Half Burn Time", "Half Burn Time",
delegate() delegate()
{ {
if (currManeuverDeltaV.Value == double.NaN) if (currManeuverDeltaV.Value == double.NaN)
{ {
return double.NaN; return double.NaN;
} }
   
return realVesselBurnTime(currManeuverDeltaV.Value / 2d); return realVesselBurnTime(currManeuverDeltaV.Value / 2d);
}, },
"s" "s"
); );
   
public static readonly VOID_DoubleValue nextManeuverDeltaV = public static readonly VOID_DoubleValue nextManeuverDeltaV =
new VOID_DoubleValue( new VOID_DoubleValue(
"Current Maneuver Delta-V", "Current Maneuver Delta-V",
delegate() delegate()
{ {
if (upcomingManeuverNodes > 1) if (upcomingManeuverNodes > 1)
{ {
return Core.Vessel.patchedConicSolver.maneuverNodes[1].DeltaV.magnitude; return Core.Vessel.patchedConicSolver.maneuverNodes[1].DeltaV.magnitude;
} }
else else
{ {
return double.NaN; return double.NaN;
} }
}, },
"m/s" "m/s"
); );
   
#endregion #endregion
   
#region Orbits #region Orbits
   
public static readonly VOID_StrValue primaryName = public static readonly VOID_StrValue primaryName =
new VOID_StrValue( new VOID_StrValue(
VOID_Localization.void_primary, VOID_Localization.void_primary,
delegate() delegate()
{ {
if (Core.Vessel == null) if (Core.Vessel == null)
{ {
return string.Empty; return string.Empty;
} }
return Core.Vessel.mainBody.name; return Core.Vessel.mainBody.name;
} }
); );
   
public static readonly VOID_DoubleValue orbitAltitude = public static readonly VOID_DoubleValue orbitAltitude =
new VOID_DoubleValue( new VOID_DoubleValue(
"Altitude (ASL)", "Altitude (ASL)",
new Func<double>(() => Core.Vessel.orbit.altitude), new Func<double>(() => Core.Vessel.orbit.altitude),
"m" "m"
); );
   
public static readonly VOID_DoubleValue orbitVelocity = public static readonly VOID_DoubleValue orbitVelocity =
new VOID_DoubleValue( new VOID_DoubleValue(
VOID_Localization.void_velocity, VOID_Localization.void_velocity,
new Func<double>(() => Core.Vessel.orbit.vel.magnitude), new Func<double>(() => Core.Vessel.orbit.vel.magnitude),
"m/s" "m/s"
); );
   
public static readonly VOID_DoubleValue orbitApoAlt = public static readonly VOID_DoubleValue orbitApoAlt =
new VOID_DoubleValue( new VOID_DoubleValue(
VOID_Localization.void_apoapsis, VOID_Localization.void_apoapsis,
new Func<double>(() => Core.Vessel.orbit.ApA), new Func<double>(() => Core.Vessel.orbit.ApA),
"m" "m"
); );
   
public static readonly VOID_DoubleValue oribtPeriAlt = public static readonly VOID_DoubleValue oribtPeriAlt =
new VOID_DoubleValue( new VOID_DoubleValue(
VOID_Localization.void_periapsis, VOID_Localization.void_periapsis,
new Func<double>(() => Core.Vessel.orbit.PeA), new Func<double>(() => Core.Vessel.orbit.PeA),
"m" "m"
); );
   
public static readonly VOID_StrValue timeToApo = public static readonly VOID_StrValue timeToApo =
new VOID_StrValue( new VOID_StrValue(
"Time to Apoapsis", "Time to Apoapsis",
new Func<string>(() => VOID_Tools.FormatInterval(Core.Vessel.orbit.timeToAp)) new Func<string>(() => VOID_Tools.FormatInterval(Core.Vessel.orbit.timeToAp))
); );
   
public static readonly VOID_StrValue timeToPeri = public static readonly VOID_StrValue timeToPeri =
new VOID_StrValue( new VOID_StrValue(
"Time to Periapsis", "Time to Periapsis",
new Func<string>(() => VOID_Tools.FormatInterval(Core.Vessel.orbit.timeToPe)) new Func<string>(() => VOID_Tools.FormatInterval(Core.Vessel.orbit.timeToPe))
); );
   
public static readonly VOID_DoubleValue orbitInclination = public static readonly VOID_DoubleValue orbitInclination =
new VOID_DoubleValue( new VOID_DoubleValue(
"Inclination", "Inclination",
new Func<double>(() => Core.Vessel.orbit.inclination), new Func<double>(() => Core.Vessel.orbit.inclination),
"°" "°"
); );
   
public static readonly VOID_DoubleValue gravityAccel = public static readonly VOID_DoubleValue gravityAccel =
new VOID_DoubleValue( new VOID_DoubleValue(
"Gravity", "Gravity",
delegate() delegate()
{ {
double orbitRadius = Core.Vessel.mainBody.Radius + double orbitRadius = Core.Vessel.mainBody.Radius +
Core.Vessel.mainBody.GetAltitude(Core.Vessel.findWorldCenterOfMass()); Core.Vessel.mainBody.GetAltitude(Core.Vessel.findWorldCenterOfMass());
return (VOIDCore.Constant_G * Core.Vessel.mainBody.Mass) / return (VOIDCore.Constant_G * Core.Vessel.mainBody.Mass) /
(orbitRadius * orbitRadius); (orbitRadius * orbitRadius);
}, },
"m/s²" "m/s²"
); );
   
public static readonly VOID_StrValue orbitPeriod = public static readonly VOID_StrValue orbitPeriod =
new VOID_StrValue( new VOID_StrValue(
"Period", "Period",
new Func<string>(() => VOID_Tools.FormatInterval(Core.Vessel.orbit.period)) new Func<string>(() => VOID_Tools.FormatInterval(Core.Vessel.orbit.period))
); );
   
public static readonly VOID_DoubleValue semiMajorAxis = public static readonly VOID_DoubleValue semiMajorAxis =
new VOID_DoubleValue( new VOID_DoubleValue(
"Semi-Major Axis", "Semi-Major Axis",
new Func<double>(() => Core.Vessel.orbit.semiMajorAxis), new Func<double>(() => Core.Vessel.orbit.semiMajorAxis),
"m" "m"
); );
   
public static readonly VOID_DoubleValue eccentricity = public static readonly VOID_DoubleValue eccentricity =
new VOID_DoubleValue( new VOID_DoubleValue(
"Eccentricity", "Eccentricity",
new Func<double>(() => Core.Vessel.orbit.eccentricity), new Func<double>(() => Core.Vessel.orbit.eccentricity),
"" ""
); );
   
public static readonly VOID_DoubleValue meanAnomaly = public static readonly VOID_DoubleValue meanAnomaly =
new VOID_DoubleValue( new VOID_DoubleValue(
"Mean Anomaly", "Mean Anomaly",
new Func<double>(() => Core.Vessel.orbit.meanAnomaly * 180d / Math.PI), new Func<double>(() => Core.Vessel.orbit.meanAnomaly * 180d / Math.PI),
"°" "°"
); );
   
public static readonly VOID_DoubleValue trueAnomaly = public static readonly VOID_DoubleValue trueAnomaly =
new VOID_DoubleValue( new VOID_DoubleValue(
"True Anomaly", "True Anomaly",
new Func<double>(() => Core.Vessel.orbit.trueAnomaly), new Func<double>(() => Core.Vessel.orbit.trueAnomaly),
"°" "°"
); );
   
public static readonly VOID_DoubleValue eccAnomaly = public static readonly VOID_DoubleValue eccAnomaly =
new VOID_DoubleValue( new VOID_DoubleValue(
"Eccentric Anomaly", "Eccentric Anomaly",
new Func<double>(() => Core.Vessel.orbit.eccentricAnomaly * 180d / Math.PI), new Func<double>(() => Core.Vessel.orbit.eccentricAnomaly * 180d / Math.PI),
"°" "°"
); );
   
public static readonly VOID_DoubleValue longitudeAscNode = public static readonly VOID_DoubleValue longitudeAscNode =
new VOID_DoubleValue( new VOID_DoubleValue(
"Long. Ascending Node", "Long. Ascending Node",
new Func<double>(() => Core.Vessel.orbit.LAN), new Func<double>(() => Core.Vessel.orbit.LAN),
"°" "°"
); );
   
public static readonly VOID_DoubleValue argumentPeriapsis = public static readonly VOID_DoubleValue argumentPeriapsis =
new VOID_DoubleValue( new VOID_DoubleValue(
"Argument of Periapsis", "Argument of Periapsis",
new Func<double>(() => Core.Vessel.orbit.argumentOfPeriapsis), new Func<double>(() => Core.Vessel.orbit.argumentOfPeriapsis),
"°" "°"
); );
   
public static readonly VOID_StrValue timeToAscendingNode = public static readonly VOID_StrValue timeToAscendingNode =
new VOID_StrValue( new VOID_StrValue(
"Time to Ascending Node", "Time to Ascending Node",
delegate() delegate()
{ {
double trueAnomalyAscNode = 360d - argumentPeriapsis; double trueAnomalyAscNode = 360d - argumentPeriapsis;
double dTAscNode = Core.Vessel.orbit.GetDTforTrueAnomaly( double dTAscNode = Core.Vessel.orbit.GetDTforTrueAnomaly(
trueAnomalyAscNode * Mathf.Deg2Rad, trueAnomalyAscNode * Mathf.Deg2Rad,
Core.Vessel.orbit.period Core.Vessel.orbit.period
); );
   
dTAscNode %= Core.Vessel.orbit.period; dTAscNode %= Core.Vessel.orbit.period;
   
if (dTAscNode < 0d) if (dTAscNode < 0d)
{ {
dTAscNode += Core.Vessel.orbit.period; dTAscNode += Core.Vessel.orbit.period;
} }
   
return VOID_Tools.FormatInterval(dTAscNode); return VOID_Tools.FormatInterval(dTAscNode);
} }
); );
   
public static readonly VOID_StrValue timeToDescendingNode = public static readonly VOID_StrValue timeToDescendingNode =
new VOID_StrValue( new VOID_StrValue(
"Time to Descending Node", "Time to Descending Node",
delegate() delegate()
{ {
double trueAnomalyAscNode = 180d - argumentPeriapsis; double trueAnomalyAscNode = 180d - argumentPeriapsis;
double dTDescNode = Core.Vessel.orbit.GetDTforTrueAnomaly( double dTDescNode = Core.Vessel.orbit.GetDTforTrueAnomaly(
trueAnomalyAscNode * Mathf.Deg2Rad, trueAnomalyAscNode * Mathf.Deg2Rad,
Core.Vessel.orbit.period Core.Vessel.orbit.period
); );
   
dTDescNode %= Core.Vessel.orbit.period; dTDescNode %= Core.Vessel.orbit.period;
   
if (dTDescNode < 0d) if (dTDescNode < 0d)
{ {
dTDescNode += Core.Vessel.orbit.period; dTDescNode += Core.Vessel.orbit.period;
} }
   
return VOID_Tools.FormatInterval(dTDescNode); return VOID_Tools.FormatInterval(dTDescNode);
} }
); );
   
public static readonly VOID_DoubleValue localSiderealLongitude = public static readonly VOID_DoubleValue localSiderealLongitude =
new VOID_DoubleValue( new VOID_DoubleValue(
"Local Sidereal Longitude", "Local Sidereal Longitude",
new Func<double>(() => VOID_Tools.FixDegreeDomain( new Func<double>(() => VOID_Tools.FixDegreeDomain(
Core.Vessel.longitude + Core.Vessel.orbit.referenceBody.rotationAngle)), Core.Vessel.longitude + Core.Vessel.orbit.referenceBody.rotationAngle)),
"°" "°"
); );
   
#endregion #endregion
   
#region Science #region Science
   
public static readonly VOID_StrValue expSituation = public static readonly VOID_StrValue expSituation =
new VOID_StrValue( new VOID_StrValue(
"Situation", "Situation",
new Func<string>(() => Core.Vessel.GetExperimentSituation().HumanString()) new Func<string>(() => Core.Vessel.GetExperimentSituation().HumanString())
); );
   
public static readonly VOID_StrValue currBiome = public static readonly VOID_StrValue currBiome =
new VOID_StrValue( new VOID_StrValue(
"Biome", "Biome",
delegate() delegate()
{ {
if (Core.Vessel.landedAt == string.Empty) if (Core.Vessel.landedAt == string.Empty)
{ {
return VOID_Tools.GetBiome(Core.Vessel).name; return VOID_Tools.GetBiome(Core.Vessel).name;
} }
else else
{ {
return Core.Vessel.landedAt; return Core.Vessel.landedAt;
} }
} }
); );
   
#endregion #endregion
   
#region Surface #region Surface
   
public static readonly VOID_DoubleValue terrainElevation = public static readonly VOID_DoubleValue terrainElevation =
new VOID_DoubleValue( new VOID_DoubleValue(
"Terrain elevation", "Terrain elevation",
new Func<double>(() => Core.Vessel.terrainAltitude), new Func<double>(() => Core.Vessel.terrainAltitude),
"m" "m"
); );
   
#endregion #endregion
   
private static double burnTime(double deltaV, double initialMass, double massFlow, double thrust) private static double burnTime(double deltaV, double initialMass, double massFlow, double thrust)
{ {
Tools.PostDebugMessage(typeof(VOID_Data), "calculating burnTime from:\n" + Tools.PostDebugMessage(typeof(VOID_Data), "calculating burnTime from:\n" +
"\tdeltaV: {0}\n" + "\tdeltaV: {0}\n" +
"\tinitialMass: {1}\n" + "\tinitialMass: {1}\n" +
"\tmassFlow: {2}\n" + "\tmassFlow: {2}\n" +
"\tthrust: {3}\n", "\tthrust: {3}\n",
deltaV, deltaV,
initialMass, initialMass,
massFlow, massFlow,
thrust thrust
); );
return initialMass / massFlow * (1d - Math.Exp(-deltaV * massFlow / thrust)); return initialMass / massFlow * (1d - Math.Exp(-deltaV * massFlow / thrust));
} }
   
private static double dVfromBurnTime(double time, double initialMass, double massFlow, double thrust) private static double dVfromBurnTime(double time, double initialMass, double massFlow, double thrust)
{ {
return -thrust / massFlow * Math.Log(1d - time * massFlow / initialMass); return -thrust / massFlow * Math.Log(1d - time * massFlow / initialMass);
} }
   
private static double realVesselBurnTime(double deltaV) private static double realVesselBurnTime(double deltaV)
{ {
if (Core.Stages == null || Core.Stages.Length < 1) if (Core.Stages == null || Core.Stages.Length < 1)
{ {
return double.NaN; return double.NaN;
} }
   
double burntime = 0d; double burntime = 0d;
double dVRemaining = deltaV; double dVRemaining = deltaV;
   
int stageIdx = Core.Stages.Length - 1; int stageIdx = Core.Stages.Length - 1;
   
while (dVRemaining > double.Epsilon) while (dVRemaining > double.Epsilon)
{ {
if (stageIdx < 0) if (stageIdx < 0)
{ {
return double.PositiveInfinity; return double.PositiveInfinity;
} }
   
Stage stage = Core.Stages[stageIdx]; Stage stage = Core.Stages[stageIdx];
   
if (stage.deltaV > 0) if (stage.deltaV > 0)
{ {
double stageDVUsed = Math.Min(stage.deltaV, dVRemaining); double stageDVUsed = Math.Min(stage.deltaV, dVRemaining);
   
burntime += burnTime(stageDVUsed, stage.totalMass, stage.MassFlow(), stage.NominalThrust()); burntime += burnTime(stageDVUsed, stage.totalMass, stage.MassFlow(), stage.NominalThrust());
dVRemaining -= stageDVUsed; dVRemaining -= stageDVUsed;
} }
   
stageIdx--; stageIdx--;
} }
   
return burntime; return burntime;
} }
} }
} }
   
// VOID © 2014 toadicus // VOID © 2014 toadicus
// //
// This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License. To view a // This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License. To view a
// copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/3.0/ // copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/3.0/
   
using KerbalEngineer.VesselSimulator; using KerbalEngineer.VesselSimulator;
using KSP; using KSP;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using ToadicusTools; using ToadicusTools;
using UnityEngine; using UnityEngine;
   
namespace VOID namespace VOID
{ {
[VOID_Scenes(GameScenes.EDITOR, GameScenes.FLIGHT)] [VOID_Scenes(GameScenes.EDITOR, GameScenes.FLIGHT)]
public class VOID_StageInfo : VOID_WindowModule public class VOID_StageInfo : VOID_WindowModule
{ {
private Table stageTable; private Table stageTable;
   
private Table.Column<int> stageNumberCol; private Table.Column<int> stageNumberCol;
private Table.Column<double> stageDeltaVCol; private Table.Column<double> stageDeltaVCol;
private Table.Column<double> stageTotalDVCol; private Table.Column<double> stageTotalDVCol;
private Table.Column<double> stageInvertDVCol; private Table.Column<double> stageInvertDVCol;
private Table.Column<double> stageMassCol; private Table.Column<double> stageMassCol;
private Table.Column<double> stageTotalMassCol; private Table.Column<double> stageTotalMassCol;
private Table.Column<double> stageThrustCol; private Table.Column<double> stageThrustCol;
private Table.Column<double> stageTWRCol; private Table.Column<double> stageTWRCol;
private Table.Column<string> stageTimeCol; private Table.Column<string> stageTimeCol;
   
private bool stylesApplied; private bool stylesApplied;
   
private bool showBodyList; private bool showBodyList;
private Rect bodyListPos; private Rect bodyListPos;
   
private bool showColumnSelection; private bool showColumnSelection;
   
private CelestialBody selectedBody; private CelestialBody _selectedBody;
[AVOID_SaveValue("bodyIdx")] [AVOID_SaveValue("bodyIdx")]
private VOID_SaveValue<int> bodyIdx; private VOID_SaveValue<int> bodyIdx;
private int lastIdx; private int lastIdx;
   
private bool showAdvanced; private bool showAdvanced;
   
[AVOID_SaveValue("UseSealLevel")] [AVOID_SaveValue("UseSealLevel")]
private VOID_SaveValue<bool> useSeaLevel; private VOID_SaveValue<bool> useSeaLevel;
private GUIContent seaLevelToggle; private GUIContent seaLevelToggle;
   
  private CelestialBody selectedBody
  {
  get
  {
  return this._selectedBody;
  }
  set
  {
  this._selectedBody = value;
  KerbalEngineer.Helpers.CelestialBodies.SelectedBody = value;
  }
  }
   
public VOID_StageInfo() : base() public VOID_StageInfo() : base()
{ {
this.Name = "Stage Information"; this.Name = "Stage Information";
this.defWidth = 20f; this.defWidth = 20f;
this.bodyIdx = (VOID_SaveValue<int>)4; this.bodyIdx = (VOID_SaveValue<int>)4;
   
this.stylesApplied = false; this.stylesApplied = false;
this.showBodyList = false; this.showBodyList = false;
this.showColumnSelection = false; this.showColumnSelection = false;
   
this.bodyListPos = new Rect(); this.bodyListPos = new Rect();
   
this.stageTable = new Table(); this.stageTable = new Table();
   
this.stageNumberCol = new Table.Column<int>("Stage", 20f); this.stageNumberCol = new Table.Column<int>("Stage", 20f);
this.stageTable.Add(this.stageNumberCol); this.stageTable.Add(this.stageNumberCol);
   
this.stageDeltaVCol = new Table.Column<double>("DeltaV [m/s]", 20f); this.stageDeltaVCol = new Table.Column<double>("DeltaV [m/s]", 20f);
this.stageDeltaVCol.Format = "S2"; this.stageDeltaVCol.Format = "S2";
this.stageTable.Add(this.stageDeltaVCol); this.stageTable.Add(this.stageDeltaVCol);
   
this.stageTotalDVCol = new Table.Column<double>("Total ΔV [m/s]", 20f); this.stageTotalDVCol = new Table.Column<double>("Total ΔV [m/s]", 20f);
this.stageTotalDVCol.Format = "S2"; this.stageTotalDVCol.Format = "S2";
this.stageTable.Add(this.stageTotalDVCol); this.stageTable.Add(this.stageTotalDVCol);
   
this.stageInvertDVCol = new Table.Column<double>("Invert ΔV [m/s]", 20f); this.stageInvertDVCol = new Table.Column<double>("Invert ΔV [m/s]", 20f);
this.stageInvertDVCol.Format = "S2"; this.stageInvertDVCol.Format = "S2";
this.stageTable.Add(this.stageInvertDVCol); this.stageTable.Add(this.stageInvertDVCol);
   
this.stageMassCol = new Table.Column<double>("Mass [Mg]", 20f); this.stageMassCol = new Table.Column<double>("Mass [Mg]", 20f);
this.stageMassCol.Format = "#.#"; this.stageMassCol.Format = "#.#";
this.stageTable.Add(this.stageMassCol); this.stageTable.Add(this.stageMassCol);
   
this.stageTotalMassCol = new Table.Column<double>("Total [Mg]", 20f); this.stageTotalMassCol = new Table.Column<double>("Total [Mg]", 20f);
this.stageTotalMassCol.Format = "#.#"; this.stageTotalMassCol.Format = "#.#";
this.stageTable.Add(this.stageTotalMassCol); this.stageTable.Add(this.stageTotalMassCol);
   
this.stageThrustCol = new Table.Column<double>("Thrust [N]", 20f); this.stageThrustCol = new Table.Column<double>("Thrust [N]", 20f);
this.stageThrustCol.Format = "S2"; this.stageThrustCol.Format = "S2";
this.stageTable.Add(this.stageThrustCol); this.stageTable.Add(this.stageThrustCol);
   
this.stageTWRCol = new Table.Column<double>("T/W Ratio", 20f); this.stageTWRCol = new Table.Column<double>("T/W Ratio", 20f);
this.stageTWRCol.Format = "#.#"; this.stageTWRCol.Format = "#.#";
this.stageTable.Add(this.stageTWRCol); this.stageTable.Add(this.stageTWRCol);
   
this.stageTimeCol = new Table.Column<string>("Burn Time", 20f); this.stageTimeCol = new Table.Column<string>("Burn Time", 20f);
this.stageTable.Add(this.stageTimeCol); this.stageTable.Add(this.stageTimeCol);
   
this.showAdvanced = false; this.showAdvanced = false;
   
this.useSeaLevel = (VOID_SaveValue<bool>)false; this.useSeaLevel = (VOID_SaveValue<bool>)false;
   
seaLevelToggle = new GUIContent( seaLevelToggle = new GUIContent(
"Use Sea Level", "Use Sea Level",
"Use 'sea' level atmospheric conditions on bodies with atmospheres." "Use 'sea' level atmospheric conditions on bodies with atmospheres."
); );
} }
   
public override void DrawGUI() public override void DrawGUI()
{ {
base.DrawGUI(); base.DrawGUI();
   
if (this.showBodyList) if (this.showBodyList)
{ {
GUILayout.Window(core.WindowID, this.bodyListPos, this.BodyPickerWindow, string.Empty); GUILayout.Window(core.WindowID, this.bodyListPos, this.BodyPickerWindow, string.Empty);
} }
} }
   
public override void ModuleWindow(int id) public override void ModuleWindow(int id)
{ {
if (this.selectedBody == null) if (this.selectedBody == null)
{ {
this.selectedBody = core.HomeBody; this.selectedBody = core.HomeBody;
} }
   
if ( if (
!HighLogic.LoadedSceneIsFlight || !HighLogic.LoadedSceneIsFlight ||
(TimeWarp.WarpMode == TimeWarp.Modes.LOW) || (TimeWarp.WarpMode == TimeWarp.Modes.LOW) ||
(TimeWarp.CurrentRate <= TimeWarp.MaxPhysicsRate) (TimeWarp.CurrentRate <= TimeWarp.MaxPhysicsRate)
) )
{ {
KerbalEngineer.VesselSimulator.SimManager.RequestSimulation(); KerbalEngineer.VesselSimulator.SimManager.RequestSimulation();
} }
   
if (!this.stylesApplied) if (!this.stylesApplied)
{ {
this.stageTable.ApplyCellStyle(VOID_Styles.labelCenter); this.stageTable.ApplyCellStyle(VOID_Styles.labelCenter);
this.stageTable.ApplyHeaderStyle(VOID_Styles.labelCenterBold); this.stageTable.ApplyHeaderStyle(VOID_Styles.labelCenterBold);
} }
   
this.stageTable.ClearColumns(); this.stageTable.ClearColumns();
   
if (core.Stages == null || core.Stages.Length == 0) if (core.Stages == null || core.Stages.Length == 0)
{ {
GUILayout.BeginVertical(); GUILayout.BeginVertical();
   
GUILayout.Label("No stage data!"); GUILayout.Label("No stage data!");
   
GUILayout.EndVertical(); GUILayout.EndVertical();
   
return; return;
} }
   
if (HighLogic.LoadedSceneIsEditor && this.selectedBody.atmosphere && this.useSeaLevel) if (HighLogic.LoadedSceneIsEditor && this.selectedBody.atmosphere && this.useSeaLevel)
{ {
SimManager.Atmosphere = this.selectedBody.atmosphereMultiplier * 101.325d; SimManager.Atmosphere = this.selectedBody.GetPressure(0) * PhysicsGlobals.KpaToAtmospheres;
} }
else else
{ {
SimManager.Atmosphere = 0d; SimManager.Atmosphere = 0d;
} }
   
foreach (Stage stage in core.Stages) foreach (Stage stage in core.Stages)
{ {
if (stage.deltaV == 0 && stage.mass == 0) if (stage.deltaV == 0 && stage.mass == 0)
{ {
continue; continue;
} }
   
this.stageNumberCol.Add(stage.number); this.stageNumberCol.Add(stage.number);
   
this.stageDeltaVCol.Add(stage.deltaV); this.stageDeltaVCol.Add(stage.deltaV);
this.stageTotalDVCol.Add(stage.totalDeltaV); this.stageTotalDVCol.Add(stage.totalDeltaV);
this.stageInvertDVCol.Add(stage.inverseTotalDeltaV); this.stageInvertDVCol.Add(stage.inverseTotalDeltaV);
   
this.stageMassCol.Add(stage.mass); this.stageMassCol.Add(stage.mass);
this.stageTotalMassCol.Add(stage.totalMass); this.stageTotalMassCol.Add(stage.totalMass);
   
this.stageThrustCol.Add(stage.thrust * 1000f); this.stageThrustCol.Add(stage.thrust * 1000f);
this.stageTWRCol.Add(stage.thrustToWeight / (this.selectedBody ?? core.HomeBody).GeeASL); this.stageTWRCol.Add(stage.thrustToWeight / (this.selectedBody ?? core.HomeBody).GeeASL);
   
this.stageTimeCol.Add(VOID_Tools.FormatInterval(stage.time)); this.stageTimeCol.Add(VOID_Tools.FormatInterval(stage.time));
} }
   
this.stageTable.Render(); this.stageTable.Render();
   
if (core.SortedBodyList != null) if (core.SortedBodyList != null)
{ {
GUILayout.BeginHorizontal(); GUILayout.BeginHorizontal();
   
if (GUILayout.Button("◄")) if (GUILayout.Button("◄"))
{ {
this.bodyIdx.value--; this.bodyIdx.value--;
} }
   
this.showBodyList = GUILayout.Toggle( this.showBodyList = GUILayout.Toggle(
this.showBodyList, this.showBodyList,
(this.selectedBody ?? core.HomeBody).bodyName, (this.selectedBody ?? core.HomeBody).bodyName,
GUI.skin.button GUI.skin.button
); );
   
Rect bodyButtonPos = GUILayoutUtility.GetLastRect(); Rect bodyButtonPos = GUILayoutUtility.GetLastRect();
   
if (Event.current.type == EventType.Repaint) if (Event.current.type == EventType.Repaint)
{ {
this.bodyListPos.width = bodyButtonPos.width; this.bodyListPos.width = bodyButtonPos.width;
this.bodyListPos.x = bodyButtonPos.xMin + this.WindowPos.xMin; this.bodyListPos.x = bodyButtonPos.xMin + this.WindowPos.xMin;
this.bodyListPos.y = bodyButtonPos.yMax + this.WindowPos.yMin; this.bodyListPos.y = bodyButtonPos.yMax + this.WindowPos.yMin;
} }
   
if (GUILayout.Button("►")) if (GUILayout.Button("►"))
{ {
this.bodyIdx.value++; this.bodyIdx.value++;
} }
   
this.bodyIdx.value %= core.SortedBodyList.Count; this.bodyIdx.value %= core.SortedBodyList.Count;
   
if (this.bodyIdx < 0) if (this.bodyIdx < 0)
{ {
this.bodyIdx.value += core.SortedBodyList.Count; this.bodyIdx.value += core.SortedBodyList.Count;
} }
   
if (this.lastIdx != this.bodyIdx) if (this.lastIdx != this.bodyIdx)
{ {
this.lastIdx = this.bodyIdx; this.lastIdx = this.bodyIdx;
this.selectedBody = core.SortedBodyList[this.bodyIdx]; this.selectedBody = core.SortedBodyList[this.bodyIdx];
} }
   
if (HighLogic.LoadedSceneIsEditor) if (HighLogic.LoadedSceneIsEditor)
{ {
if ( if (
GUILayout.Button( GUILayout.Button(
this.showAdvanced ? "▲" : "▼", this.showAdvanced ? "▲" : "▼",
GUILayout.ExpandWidth(false) GUILayout.ExpandWidth(false)
) )
) )
{ {
this.showAdvanced = !this.showAdvanced; this.showAdvanced = !this.showAdvanced;
} }
} }
   
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
} }
   
if (this.showAdvanced && HighLogic.LoadedSceneIsEditor) if (this.showAdvanced && HighLogic.LoadedSceneIsEditor)
{ {
GUILayout.BeginHorizontal(); GUILayout.BeginHorizontal();
   
this.useSeaLevel.value = GUITools.Toggle(this.useSeaLevel, this.seaLevelToggle, false); this.useSeaLevel.value = GUITools.Toggle(this.useSeaLevel, this.seaLevelToggle, false);
   
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
} }
   
GUILayout.BeginHorizontal(); GUILayout.BeginHorizontal();
   
if ( if (
GUILayout.Button("Engineering data powered by <i>VesselSimulator from KER</i>.", GUILayout.Button("Engineering data powered by <i>VesselSimulator from KER</i>.",
VOID_Styles.labelLink) VOID_Styles.labelLink)
) )
{ {
Application.OpenURL("http://forum.kerbalspaceprogram.com/threads/18230"); Application.OpenURL("http://forum.kerbalspaceprogram.com/threads/18230");
} }
   
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
   
base.ModuleWindow(id); base.ModuleWindow(id);
} }
   
public override void DrawConfigurables() public override void DrawConfigurables()
{ {
this.showColumnSelection = GUILayout.Toggle( this.showColumnSelection = GUILayout.Toggle(
this.showColumnSelection, this.showColumnSelection,
"Select StageInfo Columns", "Select StageInfo Columns",
GUI.skin.button GUI.skin.button
); );
} }
   
private void BodyPickerWindow(int _) private void BodyPickerWindow(int _)
{ {
foreach (CelestialBody body in core.SortedBodyList) foreach (CelestialBody body in core.SortedBodyList)
{ {
if (GUILayout.Button(body.bodyName, VOID_Styles.labelDefault)) if (GUILayout.Button(body.bodyName, VOID_Styles.labelDefault))
{ {
Debug.Log("Picked new body focus: " + body.bodyName); Debug.Log("Picked new body focus: " + body.bodyName);
this.bodyIdx.value = core.SortedBodyList.IndexOf(body); this.bodyIdx.value = core.SortedBodyList.IndexOf(body);
this.showBodyList = false; this.showBodyList = false;
} }
} }
} }
} }
} }
   
   
// VOID // VOID
// //
// VOID_SurfAtmo.cs // VOID_SurfAtmo.cs
// //
// Copyright © 2014, toadicus // Copyright © 2014, toadicus
// All rights reserved. // All rights reserved.
// //
// Redistribution and use in source and binary forms, with or without modification, // Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met: // are permitted provided that the following conditions are met:
// //
// 1. Redistributions of source code must retain the above copyright notice, // 1. Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer. // this list of conditions and the following disclaimer.
// //
// 2. Redistributions in binary form must reproduce the above copyright notice, // 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation and/or other // this list of conditions and the following disclaimer in the documentation and/or other
// materials provided with the distribution. // materials provided with the distribution.
// //
// 3. Neither the name of the copyright holder nor the names of its contributors may be used // 3. Neither the name of the copyright holder nor the names of its contributors may be used
// to endorse or promote products derived from this software without specific prior written permission. // to endorse or promote products derived from this software without specific prior written permission.
// //
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
   
using KSP; using KSP;
using System; using System;
using ToadicusTools; using ToadicusTools;
using UnityEngine; using UnityEngine;
   
namespace VOID namespace VOID
{ {
public class VOID_SurfAtmo : VOID_WindowModule public class VOID_SurfAtmo : VOID_WindowModule
{ {
[AVOID_SaveValue("precisionValues")] [AVOID_SaveValue("precisionValues")]
protected VOID_SaveValue<long> _precisionValues; protected VOID_SaveValue<long> _precisionValues;
protected IntCollection precisionValues; protected IntCollection precisionValues;
   
public VOID_SurfAtmo() public VOID_SurfAtmo()
{ {
this.Name = "Surface & Atmospheric Info"; this.Name = "Surface & Atmospheric Info";
   
this.WindowPos.x = Screen.width - 260f; this.WindowPos.x = Screen.width - 260f;
this.WindowPos.y = 85; this.WindowPos.y = 85;
   
this._precisionValues = (VOID_SaveValue<long>)384307168202282325; this._precisionValues = (VOID_SaveValue<long>)384307168202282325;
} }
   
public override void ModuleWindow(int id) public override void ModuleWindow(int id)
{ {
int idx = 0; int idx = 0;
   
GUILayout.BeginVertical(); GUILayout.BeginVertical();
   
this.precisionValues [idx]= (ushort)VOID_Data.trueAltitude.DoGUIHorizontal (this.precisionValues [idx]); this.precisionValues[idx] = (ushort)VOID_Data.trueAltitude.DoGUIHorizontal(this.precisionValues[idx]);
idx++; idx++;
   
VOID_Data.surfLatitude.DoGUIHorizontal (); VOID_Data.surfLatitude.DoGUIHorizontal();
   
VOID_Data.surfLongitude.DoGUIHorizontal (); VOID_Data.surfLongitude.DoGUIHorizontal();
   
VOID_Data.vesselHeading.DoGUIHorizontal (); VOID_Data.vesselHeading.DoGUIHorizontal();
   
this.precisionValues [idx]= (ushort)VOID_Data.terrainElevation.DoGUIHorizontal (this.precisionValues [idx]); this.precisionValues[idx] = (ushort)VOID_Data.terrainElevation.DoGUIHorizontal(this.precisionValues[idx]);
idx++; idx++;
   
this.precisionValues[idx] = (ushort)VOID_Data.downrangeDistance.DoGUIHorizontal(this.precisionValues[idx]); this.precisionValues[idx] = (ushort)VOID_Data.downrangeDistance.DoGUIHorizontal(this.precisionValues[idx]);
idx++; idx++;
   
this.precisionValues [idx]= (ushort)VOID_Data.surfVelocity.DoGUIHorizontal (this.precisionValues [idx]); this.precisionValues[idx] = (ushort)VOID_Data.surfVelocity.DoGUIHorizontal(this.precisionValues[idx]);
idx++; idx++;
   
this.precisionValues [idx]= (ushort)VOID_Data.vertVelocity.DoGUIHorizontal (this.precisionValues [idx]); this.precisionValues[idx] = (ushort)VOID_Data.vertVelocity.DoGUIHorizontal(this.precisionValues[idx]);
idx++; idx++;
   
this.precisionValues [idx]= (ushort)VOID_Data.horzVelocity.DoGUIHorizontal (this.precisionValues [idx]); this.precisionValues[idx] = (ushort)VOID_Data.horzVelocity.DoGUIHorizontal(this.precisionValues[idx]);
idx++; idx++;
   
VOID_Data.temperature.DoGUIHorizontal ("F2"); VOID_Data.temperature.DoGUIHorizontal("F2");
   
this.precisionValues [idx]= (ushort)VOID_Data.atmDensity.DoGUIHorizontal (this.precisionValues [idx]); this.precisionValues[idx] = (ushort)VOID_Data.atmDensity.DoGUIHorizontal(this.precisionValues[idx]);
idx++; idx++;
   
VOID_Data.atmPressure.DoGUIHorizontal ("F2"); this.precisionValues[idx] = (ushort)VOID_Data.atmPressure.DoGUIHorizontal(this.precisionValues[idx]);
  idx++;
   
this.precisionValues [idx]= (ushort)VOID_Data.atmLimit.DoGUIHorizontal (this.precisionValues [idx]); this.precisionValues[idx] = (ushort)VOID_Data.atmLimit.DoGUIHorizontal(this.precisionValues[idx]);
idx++; idx++;
   
// Toadicus edit: added Biome // Toadicus edit: added Biome
VOID_Data.currBiome.DoGUIHorizontal (); VOID_Data.currBiome.DoGUIHorizontal();
   
GUILayout.EndVertical(); GUILayout.EndVertical();
   
base.ModuleWindow(id); base.ModuleWindow(id);
} }
   
public override void LoadConfig () public override void LoadConfig()
{ {
base.LoadConfig (); base.LoadConfig();
   
this.precisionValues = new IntCollection (4, this._precisionValues); this.precisionValues = new IntCollection(4, this._precisionValues);
} }
   
public override void Save (KSP.IO.PluginConfiguration config) public override void Save(KSP.IO.PluginConfiguration config)
{ {
this._precisionValues.value = this.precisionValues.collection; this._precisionValues.value = this.precisionValues.collection;
   
base.Save (config); base.Save(config);
} }
} }
} }
// VOID © 2014 toadicus // VOID © 2014 toadicus
// //
// This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License. To view a // This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License. To view a
// copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/3.0/ // copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/3.0/
   
  using KerbalEngineer.VesselSimulator;
using KSP; using KSP;
using System; using System;
using System.Collections.Generic;  
using System.Linq;  
using ToadicusTools;  
using UnityEngine; using UnityEngine;
   
namespace VOID namespace VOID
{ {
[VOID_Scenes(GameScenes.EDITOR, GameScenes.FLIGHT)] [VOID_Scenes(GameScenes.EDITOR, GameScenes.FLIGHT)]
public class VOID_TWR : VOID_WindowModule public class VOID_TWR : VOID_WindowModule
{ {
public VOID_TWR() : base() public VOID_TWR() : base()
{ {
this.Name = "IP Thrust-to-Weight Ratios"; this.Name = "IP Thrust-to-Weight Ratios";
} }
   
public override void ModuleWindow(int id) public override void ModuleWindow(int id)
{ {
if ( if (
!HighLogic.LoadedSceneIsFlight || !HighLogic.LoadedSceneIsFlight ||
(TimeWarp.WarpMode == TimeWarp.Modes.LOW) || (TimeWarp.WarpMode == TimeWarp.Modes.LOW) ||
(TimeWarp.CurrentRate <= TimeWarp.MaxPhysicsRate) (TimeWarp.CurrentRate <= TimeWarp.MaxPhysicsRate)
) )
{ {
KerbalEngineer.VesselSimulator.SimManager.RequestSimulation(); SimManager.RequestSimulation();
} }
   
GUILayout.BeginVertical(); GUILayout.BeginVertical();
   
if (core.SortedBodyList == null) if (core.SortedBodyList == null)
{ {
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true)); GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
   
GUILayout.Label("Unavailable"); GUILayout.Label("Unavailable");
   
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
} }
else else
{ {
foreach (CelestialBody body in core.SortedBodyList) foreach (CelestialBody body in core.SortedBodyList)
{ {
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true)); GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
   
GUILayout.Label(body.bodyName); GUILayout.Label(body.bodyName);
GUILayout.FlexibleSpace(); GUILayout.FlexibleSpace();
GUILayout.Label( GUILayout.Label(
(VOID_Data.nominalThrustWeight.Value / body.GeeASL).ToString("0.0##"), (VOID_Data.nominalThrustWeight.Value / body.GeeASL).ToString("0.0##"),
GUILayout.ExpandWidth(true) GUILayout.ExpandWidth(true)
); );
   
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
} }
} }
   
GUILayout.EndVertical(); GUILayout.EndVertical();
   
base.ModuleWindow(id); base.ModuleWindow(id);
} }
} }
} }