EditorHUD: Added SimManager.TryStartSimulation() call to make sure we have results.
EditorHUD: Added SimManager.TryStartSimulation() call to make sure we have results.

--- a/Properties/AssemblyInfo.cs
+++ b/Properties/AssemblyInfo.cs
@@ -39,7 +39,7 @@
 // The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}".
 // The form "{Major}.{Minor}.*" will automatically update the build and revision,
 // and "{Major}.{Minor}.{Build}.*" will update just the revision.
-[assembly: AssemblyVersion("0.17.1.*")]
+[assembly: AssemblyVersion("0.18.*")]
 // The following attributes are used to specify the signing key for the assembly,
 // if desired. See the Mono documentation for more information about signing.
 //[assembly: AssemblyDelaySign(false)]

--- a/VOID_EditorHUD.cs
+++ b/VOID_EditorHUD.cs
@@ -118,6 +118,8 @@
 		{
 			StringBuilder hudString = new StringBuilder();
 
+			SimManager.TryStartSimulation();
+
 			if (this.core.LastStage == null)
 			{
 				return;