CBInfoBrowser: Actually calling the science functions.
--- a/IVOID_Module.cs
+++ b/IVOID_Module.cs
@@ -1,23 +1,31 @@
+// VOID
//
-// IVOID_Module.cs
+// IVOID_Module.cs
//
-// Author:
-// toadicus <>
+// Copyright © 2014, toadicus
+// All rights reserved.
//
-// Copyright (c) 2013 toadicus
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
using System;
namespace VOID
--- a/IntCollection.cs
+++ /dev/null
@@ -1,81 +1,1 @@
-//
-// IntCollection.cs
-//
-// Author:
-// toadicus <>
-//
-// Copyright (c) 2013 toadicus
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
-using System;
-namespace VOID
-{
- public class IntCollection
- {
- public static implicit operator long(IntCollection c)
- {
- return c.collection;
- }
-
- protected long mask;
-
- public long collection { get; protected set; }
- public ushort maxCount { get; protected set; }
- public ushort wordLength { get; protected set; }
-
- public IntCollection (ushort wordLength = 4, long initialCollection = 0)
- {
- this.collection = initialCollection;
- this.wordLength = wordLength;
- this.maxCount = (ushort)((sizeof(long) * 8 - 1) / wordLength);
- this.mask = ((1 << this.wordLength) - 1);
- }
-
- public ushort this[int idx]
- {
- get {
- if (idx < 0) {
- idx += this.maxCount;
- }
-
- if (idx >= maxCount || idx < 0) {
- throw new IndexOutOfRangeException ();
- }
-
- idx *= wordLength;
-
- return (ushort)((this.collection & (this.mask << idx)) >> idx);
- }
- set {
- if (idx < 0) {
- idx += this.maxCount;
- }
-
- if (idx >= maxCount || idx < 0) {
- throw new IndexOutOfRangeException ();
- }
-
- idx *= wordLength;
-
- long packvalue = value & this.mask;
-
- this.collection &= ~(this.mask << idx);
- this.collection |= packvalue << idx;
- }
- }
- }
-}
-
-
--- /dev/null
+++ b/Properties/AssemblyInfo.cs
@@ -1,1 +1,48 @@
+// VOID
+//
+// AssemblyInfo.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+using System.Reflection;
+using System.Runtime.CompilerServices;
+[assembly: KSPAssemblyDependency("ToadicusTools", 0, 0)]
+[assembly: KSPAssemblyDependency("VesselSimulator", 0, 0)]
+
+// Information about this assembly is defined by the following attributes.
+// Change them to the values specific to your project.
+[assembly: AssemblyTitle("VOID")]
+[assembly: AssemblyDescription("A KSP mod that provides at-a-glance information about Vessels, Orbits, and their states.")]
+[assembly: AssemblyCopyright("toadicus")]
+// The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}".
+// The form "{Major}.{Minor}.*" will automatically update the build and revision,
+// and "{Major}.{Minor}.{Build}.*" will update just the revision.
+[assembly: AssemblyVersion("0.14.1.*")]
+// The following attributes are used to specify the signing key for the assembly,
+// if desired. See the Mono documentation for more information about signing.
+//[assembly: AssemblyDelaySign(false)]
+//[assembly: AssemblyKeyFile("")]
+
+
--- a/Tools.cs
+++ /dev/null
@@ -1,1034 +1,1 @@
-//
-// Tools.cs
-//
-// Author:
-// toadicus
-//
-// Copyright (c) 2013 toadicus
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
-//
-// This software uses VesselSimulator and Engineer.Extensions from Engineer Redux.
-// Engineer Redux (c) 2013 cybutek
-// Used by permission.
-//
-///////////////////////////////////////////////////////////////////////////////
-using System;
-using System.Collections.Generic;
-using UnityEngine;
-
-namespace VOID
-{
- public static class VOIDLabels
- {
- public static string void_primary = "Primary";
- public static string void_altitude_asl = "Altitude (ASL)";
- public static string void_velocity = "Velocity";
- public static string void_apoapsis = "Apoapsis";
- public static string void_periapsis = "Periapsis";
- }
-
- public static class Tools
- {
- // Toadicus edit: Added re-implementation of the CBAttributeMap.GetAtt function that does not fire a debug message to the game screen.
- public static CBAttributeMap.MapAttribute Toadicus_GetAtt(Vessel vessel)
- {
- CBAttributeMap.MapAttribute mapAttribute;
-
- try
- {
- CBAttributeMap BiomeMap = vessel.mainBody.BiomeMap;
-
- double lat = vessel.latitude * Math.PI / 180d;
- double lon = vessel.longitude * Math.PI / 180d;
-
- mapAttribute = BiomeMap.GetAtt(lat, lon);
-
- /*
- lon -= Math.PI / 2d;
-
- if (lon < 0d)
- {
- lon += 2d * Math.PI;
- }
-
- float v = (float)(lat / Math.PI) + 0.5f;
- float u = (float)(lon / (2d * Math.PI));
-
- Color pixelBilinear = BiomeMap.Map.GetPixelBilinear(u, v);
- mapAttribute = BiomeMap.defaultAttribute;
-
- if (BiomeMap.Map != null)
- {
- if (BiomeMap.exactSearch)
- {
- for (int i = 0; i < BiomeMap.Attributes.Length; ++i)
- {
- if (pixelBilinear == BiomeMap.Attributes[i].mapColor)
- {
- mapAttribute = BiomeMap.Attributes[i];
- }
- }
- }
- else
- {
- float zero = 0;
- float num = 1 / zero;
- for (int j = 0; j < BiomeMap.Attributes.Length; ++j)
- {
- Color mapColor = BiomeMap.Attributes[j].mapColor;
- float sqrMagnitude = ((Vector4)(mapColor - pixelBilinear)).sqrMagnitude;
- if (sqrMagnitude < num)
- {
- bool testCase = true;
- if (BiomeMap.nonExactThreshold != -1)
- {
- testCase = (sqrMagnitude < BiomeMap.nonExactThreshold);
- }
- if (testCase)
- {
- mapAttribute = BiomeMap.Attributes[j];
- num = sqrMagnitude;
- }
- }
- }
- }
- }
- */
- }
- catch (NullReferenceException)
- {
- mapAttribute = new CBAttributeMap.MapAttribute();
- mapAttribute.name = "N/A";
- }
-
- return mapAttribute;
- }
-
- public static string GetLongitudeString(Vessel vessel, string format = "F4")
- {
- string dir_long = "W";
- double v_long = vessel.longitude;
-
- v_long = FixDegreeDomain(v_long);
-
- if (v_long < -180d)
- {
- v_long += 360d;
- }
- if (v_long >= 180)
- {
- v_long -= 360d;
- }
-
- if (v_long > 0)
- dir_long = "E";
-
- return string.Format("{0}° {1}", Math.Abs(v_long).ToString(format), dir_long);
- }
-
- public static string GetLatitudeString(Vessel vessel, string format = "F4")
- {
- string dir_lat = "S";
- double v_lat = vessel.latitude;
- if (v_lat > 0)
- dir_lat = "N";
-
- return string.Format("{0}° {1}", Math.Abs(v_lat).ToString(format), dir_lat);
- }
-
- /*
- * MuMechLib Methods
- * The methods below are adapted from MuMechLib, © 2013-2014 r4m0n
- * The following methods are a derivative work of the code from MuMechLib in the MechJeb project.
- * Used under license.
- * */
-
- // Derived from MechJeb2/VesselState.cs
- public static Quaternion getSurfaceRotation(this Vessel vessel)
- {
- Vector3 CoM;
-
- try
- {
- CoM = vessel.findWorldCenterOfMass();
- }
- catch
- {
- return new Quaternion();
- }
-
- Vector3 bodyPosition = vessel.mainBody.position;
- Vector3 bodyUp = vessel.mainBody.transform.up;
-
- Vector3 surfaceUp = (CoM - vessel.mainBody.position).normalized;
- Vector3 surfaceNorth = Vector3.Exclude(
- surfaceUp,
- (bodyPosition + bodyUp * (float)vessel.mainBody.Radius) - CoM
- ).normalized;
-
- Quaternion surfaceRotation = Quaternion.LookRotation(surfaceNorth, surfaceUp);
-
- return Quaternion.Inverse(
- Quaternion.Euler(90, 0, 0) * Quaternion.Inverse(vessel.GetTransform().rotation) * surfaceRotation
- );
- }
-
- // Derived from MechJeb2/VesselState.cs
- public static double getSurfaceHeading(this Vessel vessel)
- {
- return vessel.getSurfaceRotation().eulerAngles.y;
- }
-
- // Derived from MechJeb2/VesselState.cs
- public static double getSurfacePitch(this Vessel vessel)
- {
- Quaternion vesselSurfaceRotation = vessel.getSurfaceRotation();
-
- return (vesselSurfaceRotation.eulerAngles.x > 180f) ?
- (360f - vesselSurfaceRotation.eulerAngles.x) :
- -vesselSurfaceRotation.eulerAngles.x;
- }
-
- // Derived from MechJeb2/MuUtils.cs
- public static string MuMech_ToSI(
- double d, int digits = 3, int MinMagnitude = 0, int MaxMagnitude = int.MaxValue
- )
- {
- float exponent = (float)Math.Log10(Math.Abs(d));
- exponent = Mathf.Clamp(exponent, (float)MinMagnitude, (float)MaxMagnitude);
-
- if (exponent >= 0)
- {
- switch ((int)Math.Floor(exponent))
- {
- case 0:
- case 1:
- case 2:
- return d.ToString("F" + digits);
- case 3:
- case 4:
- case 5:
- return (d / 1e3).ToString("F" + digits) + "k";
- case 6:
- case 7:
- case 8:
- return (d / 1e6).ToString("F" + digits) + "M";
- case 9:
- case 10:
- case 11:
- return (d / 1e9).ToString("F" + digits) + "G";
- case 12:
- case 13:
- case 14:
- return (d / 1e12).ToString("F" + digits) + "T";
- case 15:
- case 16:
- case 17:
- return (d / 1e15).ToString("F" + digits) + "P";
- case 18:
- case 19:
- case 20:
- return (d / 1e18).ToString("F" + digits) + "E";
- case 21:
- case 22:
- case 23:
- return (d / 1e21).ToString("F" + digits) + "Z";
- default:
- return (d / 1e24).ToString("F" + digits) + "Y";
- }
- }
- else if (exponent < 0)
- {
- switch ((int)Math.Floor(exponent))
- {
- case -1:
- case -2:
- case -3:
- return (d * 1e3).ToString("F" + digits) + "m";
- case -4:
- case -5:
- case -6:
- return (d * 1e6).ToString("F" + digits) + "μ";
- case -7:
- case -8:
- case -9:
- return (d * 1e9).ToString("F" + digits) + "n";
- case -10:
- case -11:
- case -12:
- return (d * 1e12).ToString("F" + digits) + "p";
- case -13:
- case -14:
- case -15:
- return (d * 1e15).ToString("F" + digits) + "f";
- case -16:
- case -17:
- case -18:
- return (d * 1e18).ToString("F" + digits) + "a";
- case -19:
- case -20:
- case -21:
- return (d * 1e21).ToString("F" + digits) + "z";
- default:
- return (d * 1e24).ToString("F" + digits) + "y";
- }
- }
- else
- {
- return "0";
- }
- }
-
- /*
- * END MuMecLib METHODS
- * */
-
- public static string ConvertInterval(double seconds)
- {
- string format_1 = "{0:D1}y {1:D1}d {2:D2}h {3:D2}m {4:D2}.{5:D1}s";
- string format_2 = "{0:D1}d {1:D2}h {2:D2}m {3:D2}.{4:D1}s";
- string format_3 = "{0:D2}h {1:D2}m {2:D2}.{3:D1}s";
-
- TimeSpan interval;
-
- try
- {
- interval = TimeSpan.FromSeconds(seconds);
- }
- catch (OverflowException)
- {
- return "NaN";
- }
-
- int years = interval.Days / 365;
-
- string output;
- if (years > 0)
- {
- output = string.Format(format_1,
- years,
- interval.Days - (years * 365), // subtract years * 365 for accurate day count
- interval.Hours,
- interval.Minutes,
- interval.Seconds,
- interval.Milliseconds.ToString().Substring(0, 1));
- }
- else if (interval.Days > 0)
- {
- output = string.Format(format_2,
- interval.Days,
- interval.Hours,
- interval.Minutes,
- interval.Seconds,
- interval.Milliseconds.ToString().Substring(0, 1));
- }
- else
- {
- output = string.Format(format_3,
- interval.Hours,
- interval.Minutes,
- interval.Seconds,
- interval.Milliseconds.ToString().Substring(0, 1));
- }
- return output;
- }
-
- public static string UppercaseFirst(string s)
- {
- if (string.IsNullOrEmpty(s))
- {
- return string.Empty;
- }
- char[] a = s.ToCharArray();
- a[0] = char.ToUpper(a[0]);
- return new string(a);
- }
- //transfer angles
- public static double Nivvy_CalcTransferPhaseAngle(double r_current, double r_target, double grav_param)
- {
- double T_target = (2 * Math.PI) * Math.Sqrt(Math.Pow((r_target / 1000), 3) / (grav_param / 1000000000));
- double T_transfer = (2 * Math.PI) * Math.Sqrt(Math.Pow((((r_target / 1000) + (r_current / 1000)) / 2), 3) / (grav_param / 1000000000));
- return 360 * (0.5 - (T_transfer / (2 * T_target)));
- }
-
- public static double Younata_DeltaVToGetToOtherBody(double mu, double r1, double r2)
- {
- /*
- def deltaVToGetToOtherBody(mu, r1, r2):
- # mu = gravity param of common orbiting body of r1 and r2
- # (e.g. for mun to minmus, mu is kerbin's gravity param
- # r1 = initial body's orbit radius
- # r2 = target body's orbit radius
-
- # return value is km/s
- sur1 = math.sqrt(mu / r1)
- sr1r2 = math.sqrt(float(2*r2)/float(r1+r2))
- mult = sr1r2 - 1
- return sur1 * mult
- */
- double sur1, sr1r2, mult;
- sur1 = Math.Sqrt(mu / r1);
- sr1r2 = Math.Sqrt((2 * r2) / (r1 + r2));
- mult = sr1r2 - 1;
- return sur1 * mult;
- }
-
- public static double Younata_DeltaVToExitSOI(double mu, double r1, double r2, double v)
- {
- /*
- def deltaVToExitSOI(mu, r1, r2, v):
- # mu = gravity param of current body
- # r1 = current orbit radius
- # r2 = SOI radius
- # v = SOI exit velocity
- foo = r2 * (v**2) - 2 * mu
- bar = r1 * foo + (2 * r2 * mu)
- r = r1*r2
- return math.sqrt(bar / r)
- */
- double foo = r2 * Math.Pow(v, 2) - 2 * mu;
- double bar = r1 * foo + (2 * r2 * mu);
- double r = r1 * r2;
- return Math.Sqrt(bar / r);
- }
-
- public static double Younata_TransferBurnPoint(double r, double v, double angle, double mu)
- {
- /*
- def transferBurnPoint(r, v, angle, mu):
- # r = parking orbit radius
- # v = ejection velocity
- # angle = phase angle (from function phaseAngle())
- # mu = gravity param of current body.
- epsilon = ((v**2)/2) - (mu / r)
- h = r * v * math.sin(angle)
- e = math.sqrt(1 + ((2 * epsilon * h**2)/(mu**2)))
- theta = math.acos(1.0 / e)
- degrees = theta * (180.0 / math.pi)
- return 180 - degrees
- */
- double epsilon, h, ee, theta, degrees;
- epsilon = (Math.Pow(v, 2) / 2) - (mu / r);
- h = r * v * Math.Sin(angle);
- ee = Math.Sqrt(1 + ((2 * epsilon * Math.Pow(h, 2)) / Math.Pow(mu, 2)));
- theta = Math.Acos(1.0 / ee);
- degrees = theta * (180.0 / Math.PI);
- return 180 - degrees;
- // returns the ejection angle
- }
-
- public static double Adammada_CurrrentPhaseAngle(
- double body_LAN,
- double body_orbitPct,
- double origin_LAN,
- double origin_orbitPct
- )
- {
- double angle = (body_LAN / 360 + body_orbitPct) - (origin_LAN / 360 + origin_orbitPct);
- if (angle > 1)
- angle = angle - 1;
- if (angle < 0)
- angle = angle + 1;
- if (angle > 0.5)
- angle = angle - 1;
- angle = angle * 360;
- return angle;
- }
-
- public static double Adammada_CurrentEjectionAngle(
- double vessel_long,
- double origin_rotAngle,
- double origin_LAN,
- double origin_orbitPct
- )
- {
- //double eangle = ((FlightGlobals.ActiveVOID.vessel.longitude + orbiting.rotationAngle) - (orbiting.orbit.LAN / 360 + orbiting.orbit.orbitPercent) * 360);
- double eangle = ((vessel_long + origin_rotAngle) - (origin_LAN / 360 + origin_orbitPct) * 360);
-
- while (eangle < 0)
- eangle = eangle + 360;
- while (eangle > 360)
- eangle = eangle - 360;
- if (eangle < 270)
- eangle = 90 - eangle;
- else
- eangle = 450 - eangle;
- return eangle;
- }
-
- public static double mrenigma03_calcphase(Vessel vessel, CelestialBody target) //calculates phase angle between the current body and target body
- {
- Vector3d vecthis = new Vector3d();
- Vector3d vectarget = new Vector3d();
- vectarget = target.orbit.getRelativePositionAtUT(Planetarium.GetUniversalTime());
-
- if ((vessel.mainBody.name == "Sun") || (vessel.mainBody.referenceBody.referenceBody.name == "Sun"))
- {
- vecthis = vessel.orbit.getRelativePositionAtUT(Planetarium.GetUniversalTime());
- }
- else
- {
- vecthis = vessel.mainBody.orbit.getRelativePositionAtUT(Planetarium.GetUniversalTime());
- }
-
- vecthis = Vector3d.Project(new Vector3d(vecthis.x, 0, vecthis.z), vecthis);
- vectarget = Vector3d.Project(new Vector3d(vectarget.x, 0, vectarget.z), vectarget);
-
- Vector3d prograde = new Vector3d();
- prograde = Quaternion.AngleAxis(90, Vector3d.forward) * vecthis;
-
- double phase = Vector3d.Angle(vecthis, vectarget);
-
- if (Vector3d.Angle(prograde, vectarget) > 90)
- phase = 360 - phase;
-
- return (phase + 360) % 360;
- }
-
- public static double FixAngleDomain(double Angle, bool Degrees = false)
- {
- double Extent = 2d * Math.PI;
- if (Degrees)
- {
- Extent = 360d;
- }
-
- Angle = Angle % (Extent);
- if (Angle < 0d)
- {
- Angle += Extent;
- }
-
- return Angle;
- }
-
- public static double FixDegreeDomain(double Angle)
- {
- return FixAngleDomain(Angle, true);
- }
-
- public static double adjustCurrPhaseAngle(double transfer_angle, double curr_phase)
- {
- if (transfer_angle < 0)
- {
- if (curr_phase > 0)
- return (-1 * (360 - curr_phase));
- else if (curr_phase < 0)
- return curr_phase;
- }
- else if (transfer_angle > 0)
- {
- if (curr_phase > 0)
- return curr_phase;
- else if (curr_phase < 0)
- return (360 + curr_phase);
- }
- return curr_phase;
- }
-
- public static double adjust_current_ejection_angle(double curr_ejection)
- {
- //curr_ejection WILL need to be adjusted once for all transfers as it returns values ranging -180 to 180
- // need 0-360 instead
- //
- // ie i have -17 in the screenshot
- // need it to show 343
- //
- // do this
- //
- // if < 0, add curr to 360 // 360 + (-17) = 343
- // else its good as it is
-
- if (curr_ejection < 0)
- return 360 + curr_ejection;
- else
- return curr_ejection;
-
- }
-
- public static double adjust_transfer_ejection_angle(double trans_ejection, double trans_phase)
- {
- // if transfer_phase_angle < 0 its a lower transfer
- //180 + curr_ejection
- // else if transfer_phase_angle > 0 its good as it is
-
- if (trans_phase < 0)
- return 180 + trans_ejection;
- else
- return trans_ejection;
-
- }
-
- public static double TrueAltitude(Vessel vessel)
- {
- double trueAltitude = vessel.orbit.altitude - vessel.terrainAltitude;
-
- // HACK: This assumes that on worlds with oceans, all water is fixed at 0 m,
- // and water covers the whole surface at 0 m.
- if (vessel.terrainAltitude < 0 && vessel.mainBody.ocean)
- {
- trueAltitude = vessel.orbit.altitude;
- }
-
- return trueAltitude;
- }
-
- public static string get_heading_text(double heading)
- {
- if (heading > 348.75 || heading <= 11.25)
- return "N";
- else if (heading > 11.25 && heading <= 33.75)
- return "NNE";
- else if (heading > 33.75 && heading <= 56.25)
- return "NE";
- else if (heading > 56.25 && heading <= 78.75)
- return "ENE";
- else if (heading > 78.75 && heading <= 101.25)
- return "E";
- else if (heading > 101.25 && heading <= 123.75)
- return "ESE";
- else if (heading > 123.75 && heading <= 146.25)
- return "SE";
- else if (heading > 146.25 && heading <= 168.75)
- return "SSE";
- else if (heading > 168.75 && heading <= 191.25)
- return "S";
- else if (heading > 191.25 && heading <= 213.75)
- return "SSW";
- else if (heading > 213.75 && heading <= 236.25)
- return "SW";
- else if (heading > 236.25 && heading <= 258.75)
- return "WSW";
- else if (heading > 258.75 && heading <= 281.25)
- return "W";
- else if (heading > 281.25 && heading <= 303.75)
- return "WNW";
- else if (heading > 303.75 && heading <= 326.25)
- return "NW";
- else if (heading > 326.25 && heading <= 348.75)
- return "NNW";
- else
- return "";
- }
-
- public static void display_transfer_angles_SUN2PLANET(CelestialBody body, Vessel vessel)
- {
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Phase angle (curr/trans):");
- GUILayout.Label(
- Tools.mrenigma03_calcphase(vessel, body).ToString("F3") + "° / " + Tools.Nivvy_CalcTransferPhaseAngle(
- vessel.orbit.semiMajorAxis,
- body.orbit.semiMajorAxis,
- vessel.mainBody.gravParameter
- ).ToString("F3") + "°",
- GUILayout.ExpandWidth(false)
- );
- GUILayout.EndHorizontal();
-
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Transfer velocity:");
- GUILayout.Label(
- (Tools.Younata_DeltaVToGetToOtherBody(
- (vessel.mainBody.gravParameter / 1000000000),
- (vessel.orbit.semiMajorAxis / 1000),
- (body.orbit.semiMajorAxis / 1000)
- ) * 1000).ToString("F2") + "m/s",
- GUILayout.ExpandWidth(false)
- );
- GUILayout.EndHorizontal();
- }
-
- public static void display_transfer_angles_PLANET2PLANET(CelestialBody body, Vessel vessel)
- {
- double dv1 = Tools.Younata_DeltaVToGetToOtherBody(
- (vessel.mainBody.referenceBody.gravParameter / 1000000000),
- (vessel.mainBody.orbit.semiMajorAxis / 1000),
- (body.orbit.semiMajorAxis / 1000)
- );
- double dv2 = Tools.Younata_DeltaVToExitSOI(
- (vessel.mainBody.gravParameter / 1000000000),
- (vessel.orbit.semiMajorAxis / 1000),
- (vessel.mainBody.sphereOfInfluence / 1000),
- Math.Abs(dv1)
- );
-
- double trans_ejection_angle = Tools.Younata_TransferBurnPoint(
- (vessel.orbit.semiMajorAxis / 1000),
- dv2,
- (Math.PI / 2.0),
- (vessel.mainBody.gravParameter / 1000000000)
- );
- double curr_ejection_angle = Tools.Adammada_CurrentEjectionAngle(
- FlightGlobals.ActiveVessel.longitude,
- FlightGlobals.ActiveVessel.orbit.referenceBody.rotationAngle,
- FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN,
- FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent
- );
-
- double trans_phase_angle = Tools.Nivvy_CalcTransferPhaseAngle(
- vessel.mainBody.orbit.semiMajorAxis,
- body.orbit.semiMajorAxis,
- vessel.mainBody.referenceBody.gravParameter
- ) % 360;
- double curr_phase_angle = Tools.Adammada_CurrrentPhaseAngle(
- body.orbit.LAN,
- body.orbit.orbitPercent,
- FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN,
- FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent
- );
-
- double adj_phase_angle = Tools.adjustCurrPhaseAngle(trans_phase_angle, curr_phase_angle);
- double adj_trans_ejection_angle = Tools.adjust_transfer_ejection_angle(trans_ejection_angle, trans_phase_angle);
- double adj_curr_ejection_angle = Tools.adjust_current_ejection_angle(curr_ejection_angle);
-
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Phase angle (curr/trans):");
- GUILayout.Label(
- adj_phase_angle.ToString("F3") + "° / " + trans_phase_angle.ToString("F3") + "°",
- GUILayout.ExpandWidth(false)
- );
- GUILayout.EndHorizontal();
-
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Ejection angle (curr/trans):");
- GUILayout.Label(
- adj_curr_ejection_angle.ToString("F3") + "° / " + adj_trans_ejection_angle.ToString("F3") + "°",
- GUILayout.ExpandWidth(false)
- );
- GUILayout.EndHorizontal();
-
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Transfer velocity:");
- GUILayout.Label((dv2 * 1000).ToString("F2") + "m/s", GUILayout.ExpandWidth(false));
- GUILayout.EndHorizontal();
- }
-
- public static void display_transfer_angles_PLANET2MOON(CelestialBody body, Vessel vessel)
- {
- double dv1 = Tools.Younata_DeltaVToGetToOtherBody(
- (vessel.mainBody.gravParameter / 1000000000),
- (vessel.orbit.semiMajorAxis / 1000),
- (body.orbit.semiMajorAxis / 1000)
- );
-
- double trans_phase_angle = Tools.Nivvy_CalcTransferPhaseAngle(
- vessel.orbit.semiMajorAxis,
- body.orbit.semiMajorAxis,
- vessel.mainBody.gravParameter
- );
-
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Phase angle (curr/trans):");
- GUILayout.Label(
- Tools.mrenigma03_calcphase(vessel, body).ToString("F3") + "° / " + trans_phase_angle.ToString("F3") + "°",
- GUILayout.ExpandWidth(false)
- );
- GUILayout.EndHorizontal();
-
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Transfer velocity:");
- GUILayout.Label((dv1 * 1000).ToString("F2") + "m/s", GUILayout.ExpandWidth(false));
- GUILayout.EndHorizontal();
- }
-
- public static void display_transfer_angles_MOON2MOON(CelestialBody body, Vessel vessel)
- {
- double dv1 = Tools.Younata_DeltaVToGetToOtherBody(
- (vessel.mainBody.referenceBody.gravParameter / 1000000000),
- (vessel.mainBody.orbit.semiMajorAxis / 1000),
- (body.orbit.semiMajorAxis / 1000)
- );
- double dv2 = Tools.Younata_DeltaVToExitSOI(
- (vessel.mainBody.gravParameter / 1000000000),
- (vessel.orbit.semiMajorAxis / 1000),
- (vessel.mainBody.sphereOfInfluence / 1000),
- Math.Abs(dv1)
- );
- double trans_ejection_angle = Tools.Younata_TransferBurnPoint(
- (vessel.orbit.semiMajorAxis / 1000),
- dv2,
- (Math.PI / 2.0),
- (vessel.mainBody.gravParameter / 1000000000)
- );
-
- double curr_phase_angle = Tools.Adammada_CurrrentPhaseAngle(
- body.orbit.LAN,
- body.orbit.orbitPercent,
- FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN,
- FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent
- );
- double curr_ejection_angle = Tools.Adammada_CurrentEjectionAngle(
- FlightGlobals.ActiveVessel.longitude,
- FlightGlobals.ActiveVessel.orbit.referenceBody.rotationAngle,
- FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN,
- FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent
- );
-
- double trans_phase_angle = Tools.Nivvy_CalcTransferPhaseAngle(
- vessel.mainBody.orbit.semiMajorAxis,
- body.orbit.semiMajorAxis,
- vessel.mainBody.referenceBody.gravParameter
- ) % 360;
-
- double adj_phase_angle = Tools.adjustCurrPhaseAngle(trans_phase_angle, curr_phase_angle);
- //double adj_ejection_angle = adjustCurrEjectionAngle(trans_phase_angle, curr_ejection_angle);
-
- //new stuff
- //
- double adj_trans_ejection_angle = Tools.adjust_transfer_ejection_angle(trans_ejection_angle, trans_phase_angle);
- double adj_curr_ejection_angle = Tools.adjust_current_ejection_angle(curr_ejection_angle);
- //
- //
-
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Phase angle (curr/trans):");
- GUILayout.Label(
- adj_phase_angle.ToString("F3") + "° / " + trans_phase_angle.ToString("F3") + "°",
- GUILayout.ExpandWidth(false)
- );
- GUILayout.EndHorizontal();
-
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Ejection angle (curr/trans):");
- GUILayout.Label(
- adj_curr_ejection_angle.ToString("F3") + "° / " + adj_trans_ejection_angle.ToString("F3") + "°",
- GUILayout.ExpandWidth(false)
- );
- GUILayout.EndHorizontal();
-
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Transfer velocity:");
- GUILayout.Label((dv2 * 1000).ToString("F2") + "m/s", GUILayout.ExpandWidth(false));
- GUILayout.EndHorizontal();
- }
- // This implementation is adapted from FARGUIUtils.ClampToScreen
- public static Rect ClampRectToScreen(Rect window, int xMargin, int yMargin)
- {
- window.x = Mathf.Clamp(window.x, xMargin - window.width, Screen.width - xMargin);
- window.y = Mathf.Clamp(window.y, yMargin - window.height, Screen.height - yMargin);
-
- return window;
- }
-
- public static Rect ClampRectToScreen(Rect window, int Margin)
- {
- return ClampRectToScreen(window, Margin, Margin);
- }
-
- public static Rect ClampRectToScreen(Rect window)
- {
- return ClampRectToScreen(window, 30);
- }
-
- public static Vector2 ClampV2ToScreen(Vector2 vec, uint xMargin, uint yMargin)
- {
- vec.x = Mathf.Clamp(vec.x, xMargin, Screen.width - xMargin);
- vec.y = Mathf.Clamp(vec.y, yMargin, Screen.height - yMargin);
-
- return vec;
- }
-
- public static Vector2 ClampV2ToScreen(Vector2 vec, uint Margin)
- {
- return ClampV2ToScreen(vec, Margin, Margin);
- }
-
- public static Vector2 ClampV2ToScreen(Vector2 vec)
- {
- return ClampV2ToScreen(vec, 15);
- }
- // UNDONE: This seems messy. Can we clean it up?
- public static Rect DockToWindow(Rect icon, Rect window)
- {
- // We can't set the x and y of the center point directly, so build a new vector.
- Vector2 center = new Vector2();
-
- // If we are near the top or bottom of the screen...
- if (window.yMax > Screen.height - icon.height ||
- window.yMin < icon.height)
- {
- // If we are in a corner...
- if (window.xMax > Screen.width - icon.width ||
- window.xMin < icon.width)
- {
- // If it is a top corner, put the icon below the window.
- if (window.yMax < Screen.height / 2)
- {
- center.y = window.yMax + icon.height / 2;
- }
- // If it is a bottom corner, put the icon above the window.
- else
- {
- center.y = window.yMin - icon.height / 2;
- }
- }
- // If we are not in a corner...
- else
- {
- // If we are along the top edge, align the icon's top edge with the top edge of the window
- if (window.yMax > Screen.height / 2)
- {
- center.y = window.yMax - icon.height / 2;
- }
- // If we are along the bottom edge, align the icon's bottom edge with the bottom edge of the window
- else
- {
- center.y = window.yMin + icon.height / 2;
- }
- }
-
- // At the top or bottom, if we are towards the right, put the icon to the right of the window
- if (window.center.x < Screen.width / 2)
- {
- center.x = window.xMin - icon.width / 2;
- }
- // At the top or bottom, if we are towards the left, put the icon to the left of the window
- else
- {
- center.x = window.xMax + icon.width / 2;
- }
-
- }
- // If we are not along the top or bottom of the screen...
- else
- {
- // By default, center the icon above the window
- center.y = window.yMin - icon.height / 2;
- center.x = window.center.x;
-
- // If we are along a side...
- if (window.xMax > Screen.width - icon.width ||
- window.xMin < icon.width)
- {
- // UNDONE: I'm not sure I like the feel of this part.
- // If we are along a side towards the bottom, put the icon below the window
- if (window.center.y > Screen.height / 2)
- {
- center.y = window.yMax + icon.height / 2;
- }
-
- // Along the left side, align the left edge of the icon with the left edge of the window.
- if (window.xMax > Screen.width - icon.width)
- {
- center.x = window.xMax - icon.width / 2;
- }
- // Along the right side, align the right edge of the icon with the right edge of the window.
- else if (window.xMin < icon.width)
- {
- center.x = window.xMin + icon.width / 2;
- }
- }
- }
-
- // Assign the vector to the center of the rect.
- icon.center = center;
-
- // Return the icon's position.
- return icon;
- }
-
- public static ExperimentSituations GetExperimentSituation(this Vessel vessel)
- {
- Vessel.Situations situation = vessel.situation;
-
- switch (situation)
- {
- case Vessel.Situations.PRELAUNCH:
- case Vessel.Situations.LANDED:
- return ExperimentSituations.SrfLanded;
- case Vessel.Situations.SPLASHED:
- return ExperimentSituations.SrfSplashed;
- case Vessel.Situations.FLYING:
- if (vessel.altitude < (double)vessel.mainBody.scienceValues.flyingAltitudeThreshold)
- {
- return ExperimentSituations.FlyingLow;
- }
- else
- {
- return ExperimentSituations.FlyingHigh;
- }
- }
-
- if (vessel.altitude < (double)vessel.mainBody.scienceValues.spaceAltitudeThreshold)
- {
- return ExperimentSituations.InSpaceLow;
- }
- else
- {
- return ExperimentSituations.InSpaceHigh;
- }
- }
-
- public static double Radius(this Vessel vessel)
- {
- double radius;
-
- radius = vessel.altitude;
-
- if (vessel.mainBody != null)
- {
- radius += vessel.mainBody.Radius;
- }
-
- return radius;
- }
-
- public static double TryGetLastMass(this Engineer.VesselSimulator.SimManager simManager)
- {
- if (simManager.Stages == null || simManager.Stages.Length <= Staging.lastStage)
- {
- return double.NaN;
- }
-
- return simManager.Stages[Staging.lastStage].totalMass;
- }
-
- public static string HumanString(this ExperimentSituations situation)
- {
- switch (situation)
- {
- case ExperimentSituations.FlyingHigh:
- return "Upper Atmosphere";
- case ExperimentSituations.FlyingLow:
- return "Flying";
- case ExperimentSituations.SrfLanded:
- return "Surface";
- case ExperimentSituations.InSpaceLow:
- return "Near in Space";
- case ExperimentSituations.InSpaceHigh:
- return "High in Space";
- case ExperimentSituations.SrfSplashed:
- return "Splashed Down";
- default:
- return "Unknown";
- }
- }
-
- private static ScreenMessage debugmsg = new ScreenMessage("", 2f, ScreenMessageStyle.UPPER_RIGHT);
-
- [System.Diagnostics.Conditional("DEBUG")]
- public static void PostDebugMessage(string Msg)
- {
- if (HighLogic.LoadedScene > GameScenes.SPACECENTER)
- {
- debugmsg.message = Msg;
- ScreenMessages.PostScreenMessage(debugmsg, true);
- }
-
- KSPLog.print(Msg);
- }
- }
-}
--- /dev/null
+++ b/VOID.csproj
@@ -1,1 +1,132 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug_win</Configuration>
+ <ProductVersion>8.0.30703</ProductVersion>
+ <SchemaVersion>2.0</SchemaVersion>
+ <ProjectGuid>{45ACC1CC-942C-4A66-BFC7-8BE375938B18}</ProjectGuid>
+ <OutputType>Library</OutputType>
+ <RootNamespace>VOID</RootNamespace>
+ <AssemblyName>VOID</AssemblyName>
+ <CodePage>65001</CodePage>
+ <UseMSBuildEngine>False</UseMSBuildEngine>
+ <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+ <ReleaseVersion>0.11</ReleaseVersion>
+ <SynchReleaseVersion>false</SynchReleaseVersion>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug_win|AnyCPU' ">
+ <DebugSymbols>true</DebugSymbols>
+ <DebugType>full</DebugType>
+ <Optimize>false</Optimize>
+ <OutputPath>bin\Debug</OutputPath>
+ <DefineConstants>DEBUG; TRACE</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ <ConsolePause>false</ConsolePause>
+ <CustomCommands>
+ <CustomCommands>
+ <Command type="AfterBuild" command="xcopy /Y ${TargetFile} ..\..\..\Games\KSP_win\GameData\VOID\Plugins\" />
+ </CustomCommands>
+ </CustomCommands>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_win|AnyCPU' ">
+ <Optimize>false</Optimize>
+ <OutputPath>bin\Release</OutputPath>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ <ConsolePause>false</ConsolePause>
+ <DefineConstants>TRACE</DefineConstants>
+ <CustomCommands>
+ <CustomCommands>
+ <Command type="AfterBuild" command="xcopy /Y ${TargetFile} ..\..\..\Games\KSP_win\GameData\VOID\Plugins\" />
+ </CustomCommands>
+ </CustomCommands>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug_linux|AnyCPU' ">
+ <DebugSymbols>true</DebugSymbols>
+ <DebugType>full</DebugType>
+ <Optimize>false</Optimize>
+ <OutputPath>bin\Debug</OutputPath>
+ <DefineConstants>DEBUG; TRACE</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ <ConsolePause>false</ConsolePause>
+ <CustomCommands>
+ <CustomCommands>
+ <Command type="AfterBuild" command="cp -afv ${TargetFile} /opt/games/KSP_linux/GameData/${ProjectName}/Plugins/" />
+ </CustomCommands>
+ </CustomCommands>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_linux|AnyCPU' ">
+ <Optimize>false</Optimize>
+ <OutputPath>bin\Release</OutputPath>
+ <DefineConstants>TRACE</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ <ConsolePause>false</ConsolePause>
+ <CustomCommands>
+ <CustomCommands>
+ <Command type="AfterBuild" command="cp -afv ${TargetFile} /opt/games/KSP_linux/GameData/${ProjectName}/Plugins/" />
+ </CustomCommands>
+ </CustomCommands>
+ </PropertyGroup>
+ <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
+ <ItemGroup>
+ <Compile Include="IVOID_Module.cs" />
+ <Compile Include="VOIDFlightMaster.cs" />
+ <Compile Include="VOID_Core.cs" />
+ <Compile Include="VOID_Module.cs" />
+ <Compile Include="VOID_HUD.cs" />
+ <Compile Include="VOID_SaveValue.cs" />
+ <Compile Include="VOID_Orbital.cs" />
+ <Compile Include="VOID_SurfAtmo.cs" />
+ <Compile Include="VOID_VesselInfo.cs" />
+ <Compile Include="VOID_Transfer.cs" />
+ <Compile Include="VOID_CBInfoBrowser.cs" />
+ <Compile Include="VOID_Rendezvous.cs" />
+ <Compile Include="VOID_VesselRegister.cs" />
+ <Compile Include="VOID_DataLogger.cs" />
+ <Compile Include="VOID_EditorCore.cs" />
+ <Compile Include="VOID_EditorHUD.cs" />
+ <Compile Include="VOID_DataValue.cs" />
+ <Compile Include="VOIDEditorMaster.cs" />
+ <Compile Include="VOID_Tools.cs" />
+ <Compile Include="VOID_Localization.cs" />
+ <Compile Include="Properties\AssemblyInfo.cs" />
+ <Compile Include="VOID_HUDAdvanced.cs" />
+ <Compile Include="VOID_TWR.cs" />
+ <Compile Include="VOID_CareerStatus.cs" />
+ </ItemGroup>
+ <ProjectExtensions>
+ <MonoDevelop>
+ <Properties>
+ <Policies>
+ <TextStylePolicy FileWidth="120" TabsToSpaces="False" EolMarker="Unix" inheritsSet="VisualStudio" inheritsScope="text/plain" scope="text/plain" />
+ </Policies>
+ </Properties>
+ </MonoDevelop>
+ </ProjectExtensions>
+ <ItemGroup>
+ <Reference Include="System">
+ <HintPath>..\_KSPAssemblies\System.dll</HintPath>
+ </Reference>
+ <Reference Include="Assembly-CSharp">
+ <HintPath>..\_KSPAssemblies\Assembly-CSharp.dll</HintPath>
+ </Reference>
+ <Reference Include="UnityEngine">
+ <HintPath>..\_KSPAssemblies\UnityEngine.dll</HintPath>
+ </Reference>
+ </ItemGroup>
+ <ItemGroup>
+ <ProjectReference Include="..\ToadicusTools\ToadicusTools.csproj">
+ <Project>{D48A5542-6655-4149-BC27-B27DF0466F1C}</Project>
+ <Name>ToadicusTools</Name>
+ </ProjectReference>
+ <ProjectReference Include="..\VesselSimulator\VesselSimulator.csproj">
+ <Project>{30FD6C0B-D36E-462F-B0FF-F0FAC9C666CF}</Project>
+ <Name>VesselSimulator</Name>
+ </ProjectReference>
+ </ItemGroup>
+</Project>
--- a/VOIDEditorMaster.cs
+++ b/VOIDEditorMaster.cs
@@ -1,21 +1,30 @@
-///////////////////////////////////////////////////////////////////////////////
+// VOID
//
-// VOID - Vessel Orbital Information Display for Kerbal Space Program
-// Copyright (C) 2012 Iannic-ann-od
-// Copyright (C) 2013 Toadicus
+// VOIDEditorMaster.cs
//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
+// Copyright © 2014, toadicus
+// All rights reserved.
//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////////
//
@@ -31,9 +40,11 @@
//
///////////////////////////////////////////////////////////////////////////////
+using Engineer.VesselSimulator;
+using KSP;
using System;
+using ToadicusTools;
using UnityEngine;
-using Engineer.VesselSimulator;
namespace VOID
{
@@ -47,7 +58,6 @@
Tools.PostDebugMessage ("VOIDEditorMaster: Waking up.");
this.Core = VOID_EditorCore.Instance;
this.Core.ResetGUI ();
- SimManager.HardReset();
Tools.PostDebugMessage ("VOIDEditorMaster: Awake.");
}
--- a/VOIDFlightMaster.cs
+++ b/VOIDFlightMaster.cs
@@ -1,21 +1,30 @@
-///////////////////////////////////////////////////////////////////////////////
+// VOID
//
-// VOID - Vessel Orbital Information Display for Kerbal Space Program
-// Copyright (C) 2012 Iannic-ann-od
-// Copyright (C) 2013 Toadicus
+// VOIDFlightMaster.cs
//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
+// Copyright © 2014, toadicus
+// All rights reserved.
//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////////
//
@@ -34,6 +43,7 @@
using System;
using UnityEngine;
using Engineer.VesselSimulator;
+using ToadicusTools;
namespace VOID
{
@@ -47,7 +57,6 @@
Tools.PostDebugMessage ("VOIDFlightMaster: Waking up.");
this.Core = (VOID_Core)VOID_Core.Instance;
this.Core.ResetGUI ();
- SimManager.HardReset();
Tools.PostDebugMessage ("VOIDFlightMaster: Awake.");
}
--- a/VOID_CBInfoBrowser.cs
+++ b/VOID_CBInfoBrowser.cs
@@ -1,26 +1,35 @@
-//
-// VOID_Orbital.cs
-//
-// Author:
-// toadicus <>
-//
-// Copyright (c) 2013 toadicus
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// VOID
+//
+// VOID_CBInfoBrowser.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
using KSP;
using System;
using System.Collections.Generic;
+using ToadicusTools;
using UnityEngine;
namespace VOID
@@ -42,6 +51,9 @@
[AVOID_SaveValue("togglePhysical")]
protected VOID_SaveValue<bool> togglePhysical = false;
+ [AVOID_SaveValue("toggleScience")]
+ protected VOID_SaveValue<bool> toggleScience = false;
+
public VOID_CBInfoBrowser()
{
this._Name = "Celestial Body Information Browser";
@@ -63,20 +75,20 @@
GUILayout.BeginVertical(GUILayout.Width(150));
- selectedBody1 = VOID_Core.Instance.allBodies[selectedBodyIdx1];
- selectedBody2 = VOID_Core.Instance.allBodies[selectedBodyIdx2];
+ selectedBody1 = this.core.allBodies[selectedBodyIdx1];
+ selectedBody2 = this.core.allBodies[selectedBodyIdx2];
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
if (GUILayout.Button("<", GUILayout.ExpandWidth(false)))
{
selectedBodyIdx1--;
- if (selectedBodyIdx1 < 0) selectedBodyIdx1 = VOID_Core.Instance.allBodies.Count - 1;
- }
- GUILayout.Label(VOID_Core.Instance.allBodies[selectedBodyIdx1].bodyName, VOID_Core.Instance.LabelStyles["center_bold"], GUILayout.ExpandWidth(true));
+ if (selectedBodyIdx1 < 0) selectedBodyIdx1 = this.core.allBodies.Count - 1;
+ }
+ GUILayout.Label(this.core.allBodies[selectedBodyIdx1].bodyName, this.core.LabelStyles["center_bold"], GUILayout.ExpandWidth(true));
if (GUILayout.Button(">", GUILayout.ExpandWidth(false)))
{
selectedBodyIdx1++;
- if (selectedBodyIdx1 > VOID_Core.Instance.allBodies.Count - 1) selectedBodyIdx1 = 0;
+ if (selectedBodyIdx1 > this.core.allBodies.Count - 1) selectedBodyIdx1 = 0;
}
GUILayout.EndHorizontal();
GUILayout.EndVertical();
@@ -86,13 +98,13 @@
if (GUILayout.Button("<", GUILayout.ExpandWidth(false)))
{
selectedBodyIdx2--;
- if (selectedBodyIdx2 < 0) selectedBodyIdx2 = VOID_Core.Instance.allBodies.Count - 1;
- }
- GUILayout.Label(VOID_Core.Instance.allBodies[selectedBodyIdx2].bodyName, VOID_Core.Instance.LabelStyles["center_bold"], GUILayout.ExpandWidth(true));
+ if (selectedBodyIdx2 < 0) selectedBodyIdx2 = this.core.allBodies.Count - 1;
+ }
+ GUILayout.Label(this.core.allBodies[selectedBodyIdx2].bodyName, this.core.LabelStyles["center_bold"], GUILayout.ExpandWidth(true));
if (GUILayout.Button(">", GUILayout.ExpandWidth(false)))
{
selectedBodyIdx2++;
- if (selectedBodyIdx2 > VOID_Core.Instance.allBodies.Count - 1) selectedBodyIdx2 = 0;
+ if (selectedBodyIdx2 > this.core.allBodies.Count - 1) selectedBodyIdx2 = 0;
}
GUILayout.EndHorizontal();
GUILayout.EndVertical();
@@ -199,87 +211,153 @@
GUILayout.EndHorizontal();
}
+ if (GUILayout.Button("Scientific Parameters", GUILayout.ExpandWidth(true)))
+ {
+ toggleScience.value = !toggleScience;
+ }
+
+ if (toggleScience)
+ {
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
+ //begin physical info value label column
+ GUILayout.BeginVertical(GUILayout.Width(150));
+
+
+ /*
+ * public float RecoveryValue = 1f;
+
+ public float InSpaceHighDataValue = 1f;
+
+ public float spaceAltitudeThreshold = 250000f;
+
+ public float flyingAltitudeThreshold = 18000f;
+
+ public float InSpaceLowDataValue = 1f;
+
+ public float SplashedDataValue = 1f;
+
+ public float LandedDataValue = 1f;
+
+ public float FlyingHighDataValue = 1f;
+
+ public float FlyingLowDataValue = 1f;
+ */
+
+ GUILayout.Label("Surface Science Multiplier:");
+ GUILayout.Label("Ocean Science Multiplier:");
+ GUILayout.Label("Low-Atmosphere Science Multiplier:");
+ GUILayout.Label("High-Atmosphere Science Multiplier:");
+ GUILayout.Label("Low Orbit Science Multiplier:");
+ GUILayout.Label("High Orbit Science Multiplier:");
+ GUILayout.Label("'Flying' Altitude:");
+ GUILayout.Label("'In Space' Altitude:");
+ GUILayout.Label("Recovery Multiplier:");
+
+ //end physical info value label column
+ GUILayout.EndVertical();
+
+ //begin primary physical values column
+ GUILayout.BeginVertical(GUILayout.Width(150));
+
+ this.cbColumnScience(selectedBody1);
+
+ //end primary physical column
+ GUILayout.EndVertical();
+
+ //begin secondary physical values column
+ GUILayout.BeginVertical(GUILayout.Width(150));
+
+ this.cbColumnScience(selectedBody2);
+
+ //end target physical values column
+ GUILayout.EndVertical();
+
+ //end physical value horizontal chunk
+ GUILayout.EndHorizontal();
+ }
+
GUI.DragWindow();
}
private void body_OP_show_orbital_info(CelestialBody body)
{
- if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- else GUILayout.Label((body.orbit.ApA / 1000).ToString("##,#") + "km", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
-
- if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- else GUILayout.Label(Tools.ConvertInterval(body.orbit.timeToAp), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
-
- if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- else GUILayout.Label((body.orbit.PeA / 1000).ToString("##,#") + "km", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
-
- if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- else GUILayout.Label(Tools.ConvertInterval(body.orbit.timeToPe), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
-
- if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- else GUILayout.Label((body.orbit.semiMajorAxis / 1000).ToString("##,#") + "km", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
-
- if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- else GUILayout.Label(body.orbit.eccentricity.ToString("F4") + "", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
-
- if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- else GUILayout.Label(Tools.ConvertInterval(body.orbit.period), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
-
- if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- else GUILayout.Label(Tools.ConvertInterval(body.rotationPeriod), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
-
- if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- else GUILayout.Label((body.orbit.orbitalSpeed / 1000).ToString("F2") + "km/s", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
+ if (body.bodyName == "Sun") GUILayout.Label("N/A", this.core.LabelStyles["right"], GUILayout.ExpandWidth(true));
+ else GUILayout.Label((body.orbit.ApA / 1000).ToString("##,#") + "km", this.core.LabelStyles["right"], GUILayout.ExpandWidth(true));
+
+ if (body.bodyName == "Sun") GUILayout.Label("N/A", this.core.LabelStyles["right"], GUILayout.ExpandWidth(true));
+ else GUILayout.Label(VOID_Tools.ConvertInterval(body.orbit.timeToAp), this.core.LabelStyles["right"], GUILayout.ExpandWidth(true));
+
+ if (body.bodyName == "Sun") GUILayout.Label("N/A", this.core.LabelStyles["right"], GUILayout.ExpandWidth(true));
+ else GUILayout.Label((body.orbit.PeA / 1000).ToString("##,#") + "km", this.core.LabelStyles["right"], GUILayout.ExpandWidth(true));
+
+ if (body.bodyName == "Sun") GUILayout.Label("N/A", this.core.LabelStyles["right"], GUILayout.ExpandWidth(true));
+ else GUILayout.Label(VOID_Tools.ConvertInterval(body.orbit.timeToPe), this.core.LabelStyles["right"], GUILayout.ExpandWidth(true));
+
+ if (body.bodyName == "Sun") GUILayout.Label("N/A", this.core.LabelStyles["right"], GUILayout.ExpandWidth(true));
+ else GUILayout.Label((body.orbit.semiMajorAxis / 1000).ToString("##,#") + "km", this.core.LabelStyles["right"], GUILayout.ExpandWidth(true));
+
+ if (body.bodyName == "Sun") GUILayout.Label("N/A", this.core.LabelStyles["right"], GUILayout.ExpandWidth(true));
+ else GUILayout.Label(body.orbit.eccentricity.ToString("F4") + "", this.core.LabelStyles["right"], GUILayout.ExpandWidth(true));
+
+ if (body.bodyName == "Sun") GUILayout.Label("N/A", this.core.LabelStyles["right"], GUILayout.ExpandWidth(true));
+ else GUILayout.Label(VOID_Tools.ConvertInterval(body.orbit.period), this.core.LabelStyles["right"], GUILayout.ExpandWidth(true));
+
+ if (body.bodyName == "Sun") GUILayout.Label("N/A", this.core.LabelStyles["right"], GUILayout.ExpandWidth(true));
+ else GUILayout.Label(VOID_Tools.ConvertInterval(body.rotationPeriod), this.core.LabelStyles["right"], GUILayout.ExpandWidth(true));
+
+ if (body.bodyName == "Sun") GUILayout.Label("N/A", this.core.LabelStyles["right"], GUILayout.ExpandWidth(true));
+ else GUILayout.Label((body.orbit.orbitalSpeed / 1000).ToString("F2") + "km/s", this.core.LabelStyles["right"], GUILayout.ExpandWidth(true));
// Toadicus edit: convert mean anomaly into degrees.
- if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- else GUILayout.Label((body.orbit.meanAnomaly * 180d / Math.PI).ToString("F3") + "°", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
-
- if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- else GUILayout.Label(body.orbit.trueAnomaly.ToString("F3") + "°", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
+ if (body.bodyName == "Sun") GUILayout.Label("N/A", this.core.LabelStyles["right"], GUILayout.ExpandWidth(true));
+ else GUILayout.Label((body.orbit.meanAnomaly * 180d / Math.PI).ToString("F3") + "°", this.core.LabelStyles["right"], GUILayout.ExpandWidth(true));
+
+ if (body.bodyName == "Sun") GUILayout.Label("N/A", this.core.LabelStyles["right"], GUILayout.ExpandWidth(true));
+ else GUILayout.Label(body.orbit.trueAnomaly.ToString("F3") + "°", this.core.LabelStyles["right"], GUILayout.ExpandWidth(true));
// Toadicus edit: convert eccentric anomaly into degrees.
- if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- else GUILayout.Label((body.orbit.eccentricAnomaly * 180d / Math.PI).ToString("F3") + "°", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
-
- if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- else GUILayout.Label(body.orbit.inclination.ToString("F3") + "°", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
-
- if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- else GUILayout.Label(body.orbit.LAN.ToString("F3") + "°", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
-
- if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- else GUILayout.Label(body.orbit.argumentOfPeriapsis.ToString("F3") + "°", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
-
- if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
+ if (body.bodyName == "Sun") GUILayout.Label("N/A", this.core.LabelStyles["right"], GUILayout.ExpandWidth(true));
+ else GUILayout.Label((body.orbit.eccentricAnomaly * 180d / Math.PI).ToString("F3") + "°", this.core.LabelStyles["right"], GUILayout.ExpandWidth(true));
+
+ if (body.bodyName == "Sun") GUILayout.Label("N/A", this.core.LabelStyles["right"], GUILayout.ExpandWidth(true));
+ else GUILayout.Label(body.orbit.inclination.ToString("F3") + "°", this.core.LabelStyles["right"], GUILayout.ExpandWidth(true));
+
+ if (body.bodyName == "Sun") GUILayout.Label("N/A", this.core.LabelStyles["right"], GUILayout.ExpandWidth(true));
+ else GUILayout.Label(body.orbit.LAN.ToString("F3") + "°", this.core.LabelStyles["right"], GUILayout.ExpandWidth(true));
+
+ if (body.bodyName == "Sun") GUILayout.Label("N/A", this.core.LabelStyles["right"], GUILayout.ExpandWidth(true));
+ else GUILayout.Label(body.orbit.argumentOfPeriapsis.ToString("F3") + "°", this.core.LabelStyles["right"], GUILayout.ExpandWidth(true));
+
+ if (body.bodyName == "Sun") GUILayout.Label("N/A", this.core.LabelStyles["right"], GUILayout.ExpandWidth(true));
else
{
string body_tidally_locked = "No";
if (body.tidallyLocked) body_tidally_locked = "Yes";
- GUILayout.Label(body_tidally_locked, VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
+ GUILayout.Label(body_tidally_locked, this.core.LabelStyles["right"], GUILayout.ExpandWidth(true));
}
}
private void body_OP_show_physical_info(CelestialBody body)
{
- GUILayout.Label((body.Radius / 1000).ToString("##,#") + "km", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
-
- GUILayout.Label(((Math.Pow((body.Radius), 2) * 4 * Math.PI) / 1000).ToString("0.00e+00") + "km²", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
+ GUILayout.Label((body.Radius / 1000).ToString("##,#") + "km", this.core.LabelStyles["right"], GUILayout.ExpandWidth(true));
+
+ GUILayout.Label((((body.Radius * body.Radius) * 4 * Math.PI) / 1000).ToString("0.00e+00") + "km²", this.core.LabelStyles["right"], GUILayout.ExpandWidth(true));
// divide by 1000 to convert m to km
- GUILayout.Label((((4d / 3) * Math.PI * Math.Pow(body.Radius, 3)) / 1000).ToString("0.00e+00") + "km³", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
-
- GUILayout.Label(body.Mass.ToString("0.00e+00") + "kg", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
-
- double p = body.Mass / (Math.Pow(body.Radius, 3) * (4d / 3) * Math.PI);
-
- GUILayout.Label(p.ToString("##,#") + "kg/m³", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
-
- if (body.bodyName == "Sun") GUILayout.Label(Tools.MuMech_ToSI(body.sphereOfInfluence), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- else GUILayout.Label(Tools.MuMech_ToSI(body.sphereOfInfluence), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
-
- GUILayout.Label(body.orbitingBodies.Count.ToString(), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
+ GUILayout.Label((((4d / 3) * Math.PI * (body.Radius * body.Radius * body.Radius)) / 1000).ToString("0.00e+00") + "km³", this.core.LabelStyles["right"], GUILayout.ExpandWidth(true));
+
+ GUILayout.Label(body.Mass.ToString("0.00e+00") + "kg", this.core.LabelStyles["right"], GUILayout.ExpandWidth(true));
+
+ double p = body.Mass / ((body.Radius * body.Radius * body.Radius) * (4d / 3) * Math.PI);
+
+ GUILayout.Label(p.ToString("##,#") + "kg/m³", this.core.LabelStyles["right"], GUILayout.ExpandWidth(true));
+
+ if (body.bodyName == "Sun") GUILayout.Label(Tools.MuMech_ToSI(body.sphereOfInfluence), this.core.LabelStyles["right"], GUILayout.ExpandWidth(true));
+ else GUILayout.Label(Tools.MuMech_ToSI(body.sphereOfInfluence), this.core.LabelStyles["right"], GUILayout.ExpandWidth(true));
+
+ GUILayout.Label(body.orbitingBodies.Count.ToString(), this.core.LabelStyles["right"], GUILayout.ExpandWidth(true));
//show # artificial satellites
int num_art_sats = 0;
@@ -288,31 +366,87 @@
if (v.mainBody == body && v.situation.ToString() == "ORBITING") num_art_sats++;
}
- GUILayout.Label(num_art_sats.ToString(), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
-
- double g_ASL = (VOID_Core.Constant_G * body.Mass) / Math.Pow(body.Radius, 2);
-
- GUILayout.Label(Tools.MuMech_ToSI(g_ASL) + "m/s²", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
+ GUILayout.Label(num_art_sats.ToString(), this.core.LabelStyles["right"], GUILayout.ExpandWidth(true));
+
+ double g_ASL = (VOID_Core.Constant_G * body.Mass) / (body.Radius * body.Radius);
+
+ GUILayout.Label(Tools.MuMech_ToSI(g_ASL) + "m/s²", this.core.LabelStyles["right"], GUILayout.ExpandWidth(true));
if (body.atmosphere)
{
GUILayout.Label("≈ " + Tools.MuMech_ToSI(body.maxAtmosphereAltitude) + "m",
- VOID_Core.Instance.LabelStyles["right"],
+ this.core.LabelStyles["right"],
GUILayout.ExpandWidth(true));
string O2 = "No";
if (body.atmosphereContainsOxygen == true) O2 = "Yes";
- GUILayout.Label(O2, VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
+ GUILayout.Label(O2, this.core.LabelStyles["right"], GUILayout.ExpandWidth(true));
}
else
{
- GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
+ GUILayout.Label("N/A", this.core.LabelStyles["right"], GUILayout.ExpandWidth(true));
+ GUILayout.Label("N/A", this.core.LabelStyles["right"], GUILayout.ExpandWidth(true));
}
string ocean = "No";
if (body.ocean == true) ocean = "Yes";
- GUILayout.Label(ocean, VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
+ GUILayout.Label(ocean, this.core.LabelStyles["right"], GUILayout.ExpandWidth(true));
+ }
+
+ private void cbColumnScience(CelestialBody body)
+ {
+ /*GUILayout.Label("Surface Science Multiplier:");
+ GUILayout.Label("Ocean Science Multiplier:");
+ GUILayout.Label("Low-Atmosphere Science Multiplier:");
+ GUILayout.Label("High-Atmosphere Science Multiplier:");
+ GUILayout.Label("Low Orbit Science Multiplier:");
+ GUILayout.Label("High Orbit Science Multiplier:");
+ GUILayout.Label("'In Space' Altitude:");
+ GUILayout.Label("'Flying' Altitude:");
+ GUILayout.Label("Recovery Multiplier:");*/
+
+ var scienceValues = body.scienceValues;
+
+ GUILayout.Label(scienceValues.LandedDataValue.ToString("0.0#"),
+ this.core.LabelStyles["right"],
+ GUILayout.ExpandWidth(true));
+
+ GUILayout.Label(
+ body.ocean ? scienceValues.SplashedDataValue.ToString("0.0#") : "N/A",
+ this.core.LabelStyles["right"],
+ GUILayout.ExpandWidth(true));
+
+ GUILayout.Label(
+ body.atmosphere ? scienceValues.FlyingLowDataValue.ToString("0.0#") : "N/A",
+ this.core.LabelStyles["right"],
+ GUILayout.ExpandWidth(true));
+
+ GUILayout.Label(
+ body.atmosphere ? scienceValues.FlyingHighDataValue.ToString("0.0#") : "N/A",
+ this.core.LabelStyles["right"],
+ GUILayout.ExpandWidth(true));
+
+ GUILayout.Label(scienceValues.InSpaceLowDataValue.ToString("0.0#"),
+ this.core.LabelStyles["right"],
+ GUILayout.ExpandWidth(true));
+
+ GUILayout.Label(scienceValues.InSpaceHighDataValue.ToString("0.0#"),
+ this.core.LabelStyles["right"],
+ GUILayout.ExpandWidth(true));
+
+ GUILayout.Label(
+ body.atmosphere ? scienceValues.flyingAltitudeThreshold.ToString("N0") : "N/A",
+ this.core.LabelStyles["right"],
+ GUILayout.ExpandWidth(true));
+
+ GUILayout.Label(
+ body.atmosphere ? scienceValues.spaceAltitudeThreshold.ToString("N0") : "N/A",
+ this.core.LabelStyles["right"],
+ GUILayout.ExpandWidth(true));
+
+ GUILayout.Label(scienceValues.RecoveryValue.ToString("0.0#"),
+ this.core.LabelStyles["right"],
+ GUILayout.ExpandWidth(true));
}
}
}
--- /dev/null
+++ b/VOID_CareerStatus.cs
@@ -1,1 +1,291 @@
-
+// VOID
+//
+// VOID_CareerStatus.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+using KSP;
+using System;
+using System.Text;
+using ToadicusTools;
+using UnityEngine;
+
+namespace VOID
+{
+ public class VOID_CareerStatus : VOID_WindowModule
+ {
+ public static VOID_CareerStatus Instance
+ {
+ get;
+ private set;
+ }
+
+ public static string formatDelta(double delta)
+ {
+ if (delta > 0)
+ {
+ return string.Format("<color='green'>{0:#,#.##}↑</color>", delta);
+ }
+ else if (delta < 0)
+ {
+ return string.Format("<color='red'>{0:#,#.##}↓</color>", delta);
+ }
+ else
+ {
+ return string.Intern("0");
+ }
+ }
+
+ public static string formatDelta(float delta)
+ {
+ return formatDelta((double)delta);
+ }
+
+ private GUIContent fundsContent;
+ private GUIContent repContent;
+ private GUIContent scienceContent;
+
+ private Texture2D fundsIconGreen;
+ private Texture2D fundsIconRed;
+ private Texture2D reputationIconGreen;
+ private Texture2D reputationIconRed;
+ private Texture2D scienceIcon;
+
+ public override bool toggleActive
+ {
+ get
+ {
+ switch (HighLogic.CurrentGame.Mode)
+ {
+ case Game.Modes.CAREER:
+ case Game.Modes.SCIENCE_SANDBOX:
+ return base.toggleActive;
+ default:
+ return false;
+ }
+ }
+ set
+ {
+ switch (HighLogic.CurrentGame.Mode)
+ {
+ case Game.Modes.CAREER:
+ case Game.Modes.SCIENCE_SANDBOX:
+ base.toggleActive = value;
+ break;
+ default:
+ return;
+ }
+ }
+ }
+
+ public double lastFundsChange
+ {
+ get;
+ private set;
+ }
+
+ public float lastRepChange
+ {
+ get;
+ private set;
+ }
+
+ public float lastScienceChange
+ {
+ get;
+ private set;
+ }
+
+ public double currentFunds
+ {
+ get;
+ private set;
+ }
+
+ public float currentReputation
+ {
+ get;
+ private set;
+ }
+
+ public float currentScience
+ {
+ get;
+ private set;
+ }
+
+ public override void ModuleWindow(int _)
+ {
+ GUILayout.BeginVertical();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label(VOID_Data.fundingStatus.Label);
+ GUILayout.FlexibleSpace();
+ this.fundsContent.text = VOID_Data.fundingStatus.Value;
+ GUILayout.Label(this.fundsContent, GUILayout.ExpandWidth(false));
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label(VOID_Data.reputationStatus.Label);
+ GUILayout.FlexibleSpace();
+ this.repContent.text = VOID_Data.reputationStatus.Value;
+ GUILayout.Label(this.repContent, GUILayout.ExpandWidth(false));
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label(VOID_Data.scienceStatus.Label);
+ GUILayout.FlexibleSpace();
+ this.scienceContent.text = VOID_Data.scienceStatus.Value;
+ GUILayout.Label(this.scienceContent, GUILayout.ExpandWidth(false));
+ GUILayout.EndHorizontal();
+
+ GUILayout.EndVertical();
+
+ GUI.DragWindow();
+ }
+
+ private void onFundsChange(double newValue)
+ {
+ this.lastFundsChange = newValue - this.currentFunds;
+ this.currentFunds = newValue;
+ }
+
+ private void onRepChange(float newValue)
+ {
+ this.lastRepChange = newValue - this.currentReputation;
+ this.currentReputation = newValue;
+ }
+
+ private void onScienceChange(float newValue)
+ {
+ this.lastScienceChange = newValue - this.currentScience;
+ this.currentScience = newValue;
+ }
+
+ /*
+ * MissionRecoveryDialog::fundsIconGreen.name: UiElements_05
+ * MissionRecoveryDialog::fundsIconRed.name: UiElements_06
+ * MissionRecoveryDialog::reputationIconGreen.name: UiElements_07
+ * MissionRecoveryDialog::reputationIconRed.name: UiElements_08
+ * MissionRecoveryDialog::scienceIcon.name: UiElements_12
+ * */
+ public VOID_CareerStatus() : base()
+ {
+ VOID_CareerStatus.Instance = this;
+
+ this._Name = "Career Status";
+
+ GameEvents.OnFundsChanged.Add(this.onFundsChange);
+ GameEvents.OnReputationChanged.Add(this.onRepChange);
+ GameEvents.OnScienceChanged.Add(this.onScienceChange);
+
+ bool texturesLoaded;
+
+ texturesLoaded = IOTools.LoadTexture(out this.fundsIconGreen, "VOID/Textures/fundsgreen.png", 10, 18);
+ texturesLoaded &= IOTools.LoadTexture(out this.fundsIconRed, "VOID/Textures/fundsred.png", 10, 18);
+ texturesLoaded &= IOTools.LoadTexture(out this.reputationIconGreen, "VOID/Textures/repgreen.png", 16, 18);
+ texturesLoaded &= IOTools.LoadTexture(out this.reputationIconRed, "VOID/Textures/repred.png", 16, 18);
+ texturesLoaded &= IOTools.LoadTexture(out this.scienceIcon, "VOID/Textures/science.png", 16, 18);
+
+ this.fundsContent = new GUIContent();
+ this.repContent = new GUIContent();
+ this.scienceContent = new GUIContent();
+
+ if (texturesLoaded)
+ {
+ this.fundsContent.image = this.fundsIconGreen;
+ this.repContent.image = this.reputationIconGreen;
+ this.scienceContent.image = this.scienceIcon;
+ }
+
+ this.currentFunds = Funding.Instance != null ? Funding.Instance.Funds : double.NaN;
+ this.currentReputation = Reputation.Instance != null ? Reputation.Instance.reputation : float.NaN;
+ this.currentScience = ResearchAndDevelopment.Instance != null ?
+ ResearchAndDevelopment.Instance.Science : float.NaN;
+ }
+
+ ~VOID_CareerStatus()
+ {
+ GameEvents.OnFundsChanged.Remove(this.onFundsChange);
+ GameEvents.OnReputationChanged.Remove(this.onRepChange);
+ GameEvents.OnScienceChanged.Remove(this.onScienceChange);
+
+ VOID_CareerStatus.Instance = null;
+ }
+ }
+
+ public static partial class VOID_Data
+ {
+ public static readonly VOID_StrValue fundingStatus = new VOID_StrValue(
+ string.Intern("Funds"),
+ delegate()
+ {
+ if (VOID_CareerStatus.Instance == null)
+ {
+ return string.Empty;
+ }
+
+ return string.Format("{0} ({1})",
+ VOID_CareerStatus.Instance.currentFunds.ToString("#,#.##"),
+ VOID_CareerStatus.formatDelta(VOID_CareerStatus.Instance.lastFundsChange)
+ );
+ }
+ );
+
+ public static readonly VOID_StrValue reputationStatus = new VOID_StrValue(
+ string.Intern("Reputation"),
+ delegate()
+ {
+ if (VOID_CareerStatus.Instance == null)
+ {
+ return string.Empty;
+ }
+
+ return string.Format("{0} ({1})",
+ VOID_CareerStatus.Instance.currentReputation.ToString("#,#.##"),
+ VOID_CareerStatus.formatDelta(VOID_CareerStatus.Instance.lastRepChange)
+ );
+ }
+ );
+
+ public static readonly VOID_StrValue scienceStatus = new VOID_StrValue(
+ string.Intern("Science"),
+ delegate()
+ {
+ if (VOID_CareerStatus.Instance == null)
+ {
+ return string.Empty;
+ }
+
+ return string.Format("{0} ({1})",
+ VOID_CareerStatus.Instance.currentScience.ToString("#,#.##"),
+ VOID_CareerStatus.formatDelta(VOID_CareerStatus.Instance.lastScienceChange)
+ );
+ }
+ );
+ }
+}
+
+
--- a/VOID_Core.cs
+++ b/VOID_Core.cs
@@ -1,34 +1,44 @@
+// VOID
//
-// VOID_Core.cs
+// VOID_Core.cs
//
-// Author:
-// toadicus <>
+// Copyright © 2014, toadicus
+// All rights reserved.
//
-// Copyright (c) 2013 toadicus
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+using Engineer.VesselSimulator;
+using KSP;
using System;
using System.Collections.Generic;
using System.Linq;
-using KSP;
+using ToadicusTools;
using UnityEngine;
-using Engineer.VesselSimulator;
namespace VOID
{
public class VOID_Core : VOID_Module, IVOID_Module
{
+ #region Singleton Members
/*
* Static Members
* */
@@ -60,16 +70,19 @@
public static void Reset()
{
_instance.StopGUI();
+ _instance.Dispose();
_instance = null;
_initialized = false;
}
-
- public static double Constant_G = 6.674e-11;
+ #endregion
+
+ public static readonly double Constant_G = 6.674e-11;
+
/*
* Fields
* */
protected string VoidName = "VOID";
- protected string VoidVersion = "0.9.22";
+ protected string VoidVersion;
protected bool _factoryReset = false;
@@ -127,6 +140,9 @@
protected VOID_SaveValue<double> _updatePeriod = 1001f / 15000f;
protected float _updateTimer = 0f;
protected string stringFrequency;
+
+ [AVOID_SaveValue("vesselSimActive")]
+ protected VOID_SaveValue<bool> vesselSimActive;
// Vessel Type Housekeeping
protected List<VesselType> _allVesselTypes = new List<VesselType>();
@@ -160,6 +176,8 @@
protected VOID_SaveValue<bool> _UseToolbarManager;
internal IButton ToolbarButton;
+ internal ApplicationLauncherButton AppLauncherButton;
+
/*
* Properties
* */
@@ -266,6 +284,18 @@
}
}
+ public Stage[] Stages
+ {
+ get;
+ protected set;
+ }
+
+ public Stage LastStage
+ {
+ get;
+ protected set;
+ }
+
protected IconState powerState
{
get
@@ -302,7 +332,7 @@
{
get
{
- return _UseToolbarManager;
+ return _UseToolbarManager & ToolbarManager.ToolbarAvailable;
}
set
{
@@ -318,10 +348,24 @@
}
if (value == true)
{
+ if (this.AppLauncherButton != null)
+ {
+ ApplicationLauncher.Instance.RemoveModApplication(this.AppLauncherButton);
+ this.AppLauncherButton = null;
+ }
+
this.InitializeToolbarButton();
}
_UseToolbarManager.value = value;
+ }
+ }
+
+ protected virtual ApplicationLauncher.AppScenes appIconVisibleScenes
+ {
+ get
+ {
+ return ApplicationLauncher.AppScenes.FLIGHT;
}
}
@@ -351,9 +395,9 @@
if (!this.UseToolbarManager)
{
- if (GUI.Button(VOIDIconPos, VOIDIconTexture, this.iconStyle) && this.VOIDIconLocked)
- {
- this.ToggleMainWindow();
+ if (this.AppLauncherButton == null)
+ {
+ this.InitializeAppLauncherButton();
}
}
else if (this.ToolbarButton == null)
@@ -369,7 +413,7 @@
_mainWindowPos = GUILayout.Window(
this.windowID,
_mainWindowPos,
- this.VOIDMainWindow,
+ VOID_Tools.GetWindowHandler(this.VOIDMainWindow),
string.Join(" ", new string[] { this.VoidName, this.VoidVersion }),
GUILayout.Width(250),
GUILayout.Height(50)
@@ -390,7 +434,7 @@
_configWindowPos = GUILayout.Window(
this.windowID,
_configWindowPos,
- this.VOIDConfigWindow,
+ VOID_Tools.GetWindowHandler(this.VOIDConfigWindow),
string.Join(" ", new string[] { this.VoidName, "Configuration" }),
GUILayout.Width(250),
GUILayout.Height(50)
@@ -405,7 +449,7 @@
}
}
- public void OnGUI()
+ public virtual void OnGUI()
{
if (Event.current.type == EventType.Repaint)
{
@@ -459,15 +503,14 @@
}
}
- public void Update()
+ public virtual void Update()
{
this.LoadBeforeUpdate();
- if (this.vessel != null)
- {
- SimManager.Instance.Gravity = VOID_Core.Instance.vessel.mainBody.gravParameter /
- Math.Pow(VOID_Core.Instance.vessel.Radius(), 2);
- SimManager.Instance.TryStartSimulation();
+ if (this.vessel != null && this.vesselSimActive)
+ {
+ Tools.PostDebugMessage(this, "Updating SimManager.");
+ this.UpdateSimManager();
}
if (!this.guiRunning)
@@ -504,7 +547,7 @@
this._updateTimer += Time.deltaTime;
}
- public void FixedUpdate()
+ public virtual void FixedUpdate()
{
bool newPowerState = this.powerAvailable;
@@ -613,6 +656,9 @@
this.UseToolbarManager = GUILayout.Toggle(this.UseToolbarManager, "Use Blizzy's Toolbar If Available");
+ this.vesselSimActive.value = GUILayout.Toggle(this.vesselSimActive.value,
+ "Enable Engineering Calculations");
+
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("Skin:", GUILayout.ExpandWidth(false));
@@ -688,6 +734,41 @@
this._factoryReset = GUILayout.Toggle(this._factoryReset, "Factory Reset");
}
+ protected void UpdateSimManager()
+ {
+ if (SimManager.ResultsReady())
+ {
+ Tools.PostDebugMessage(this, "VesselSimulator results ready, setting Stages.");
+
+ this.Stages = SimManager.Stages;
+
+ if (this.Stages != null)
+ {
+ this.LastStage = this.Stages.Last();
+ }
+
+ if (HighLogic.LoadedSceneIsEditor)
+ {
+ SimManager.Gravity = VOID_Data.KerbinGee;
+ }
+ else
+ {
+ double radius = this.vessel.Radius();
+ SimManager.Gravity = this.vessel.mainBody.gravParameter / (radius * radius);
+ }
+
+ SimManager.minSimTime = (long)(this.updatePeriod * 1000);
+
+ SimManager.TryStartSimulation();
+ }
+ #if DEBUG
+ else
+ {
+ Tools.PostDebugMessage(this, "VesselSimulator results not ready.");
+ }
+ #endif
+ }
+
protected void LoadModulesOfType<T>()
{
var types = AssemblyLoader.loadedAssemblies
@@ -858,6 +939,12 @@
protected void InitializeToolbarButton()
{
+ // Do nothing if (the Toolbar is not available.
+ if (!ToolbarManager.ToolbarAvailable)
+ {
+ return;
+ }
+
this.ToolbarButton = ToolbarManager.Instance.add(this.VoidName, "coreToggle");
this.ToolbarButton.Text = this.VoidName;
this.SetIconTexture(this.powerState | this.activeState);
@@ -871,6 +958,27 @@
};
Tools.PostDebugMessage(string.Format("{0}: Toolbar Button initialized.", this.GetType().Name));
+ }
+
+ protected void InitializeAppLauncherButton()
+ {
+ if (ApplicationLauncher.Ready)
+ {
+ this.AppLauncherButton = ApplicationLauncher.Instance.AddModApplication(
+ this.ToggleMainWindow, this.ToggleMainWindow,
+ this.appIconVisibleScenes,
+ this.VOIDIconTexture
+ );
+
+ Tools.PostDebugMessage(
+ this,
+ "AppLauncherButton initialized in {0}",
+ Enum.GetName(
+ typeof(GameScenes),
+ HighLogic.LoadedScene
+ )
+ );
+ }
}
protected void ToggleMainWindow()
@@ -907,7 +1015,12 @@
this.ToolbarButton.TexturePath = texturePath;
}
- this.VOIDIconTexture = GameDatabase.Instance.GetTexture(texturePath, false);
+ this.VOIDIconTexture = GameDatabase.Instance.GetTexture(texturePath.Replace("icon", "appIcon"), false);
+
+ if (this.AppLauncherButton != null)
+ {
+ this.AppLauncherButton.SetTexture(VOIDIconTexture);
+ }
}
protected void CheckAndSave()
@@ -963,7 +1076,11 @@
{
this._Name = "VOID Core";
- this._Active.value = true;
+ System.Version version = this.GetType().Assembly.GetName().Version;
+
+ this.VoidVersion = string.Format("{0}.{1}.{2}", version.Major, version.Minor, version.MajorRevision);
+
+ this.toggleActive = true;
this._skinName = this.defaultSkin;
this._skinIdx = int.MinValue;
@@ -973,11 +1090,27 @@
this.VOIDIconOffInactivePath = "VOID/Textures/void_icon_light";
this.VOIDIconOffActivePath = "VOID/Textures/void_icon_dark";
+ this.vesselSimActive = true;
+
this.UseToolbarManager = false;
this.LoadConfig();
this.SetIconTexture(this.powerState | this.activeState);
+ }
+
+ public virtual void Dispose()
+ {
+ if (this.AppLauncherButton != null)
+ {
+ ApplicationLauncher.Instance.RemoveModApplication(this.AppLauncherButton);
+ this.AppLauncherButton = null;
+ }
+ if (this.ToolbarButton != null)
+ {
+ this.ToolbarButton.Destroy();
+ this.ToolbarButton = null;
+ }
}
protected enum IconState
@@ -995,15 +1128,14 @@
{
get
{
- return VOID_Core.Instance;
- }
- }
-
- public static Engineer.VesselSimulator.SimManager simManager
- {
- get
- {
- return Engineer.VesselSimulator.SimManager.Instance;
+ if (HighLogic.LoadedSceneIsEditor)
+ {
+ return VOID_EditorCore.Instance;
+ }
+ else
+ {
+ return VOID_Core.Instance;
+ }
}
}
@@ -1011,9 +1143,16 @@
{
get
{
- return core.Kerbin.gravParameter / Math.Pow(core.Kerbin.Radius, 2);
- }
- }
+ if (kerbinGee == default(double))
+ {
+ kerbinGee = core.Kerbin.gravParameter / (core.Kerbin.Radius * core.Kerbin.Radius);
+ }
+
+ return kerbinGee;
+ }
+ }
+
+ private static double kerbinGee;
}
}
--- a/VOID_DataLogger.cs
+++ b/VOID_DataLogger.cs
@@ -1,26 +1,35 @@
-//
-// VOID_Orbital.cs
-//
-// Author:
-// toadicus <>
-//
-// Copyright (c) 2013 toadicus
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// VOID
+//
+// VOID_DataLogger.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
using KSP;
using System;
using System.Collections.Generic;
+using ToadicusTools;
using UnityEngine;
namespace VOID
@@ -88,7 +97,7 @@
GUILayout.BeginVertical();
GUILayout.Label("System time: " + DateTime.Now.ToString("HH:mm:ss"));
- GUILayout.Label(Tools.ConvertInterval(stopwatch1));
+ GUILayout.Label(VOID_Tools.ConvertInterval(stopwatch1));
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
if (GUILayout.Button("Start"))
@@ -225,7 +234,7 @@
line += vessel.flightIntegrator.getExternalTemperature().ToString("F2") + ";";
//gravity
double r_vessel = vessel.mainBody.Radius + vessel.mainBody.GetAltitude(vessel.findWorldCenterOfMass());
- double g_vessel = (VOID_Core.Constant_G * vessel.mainBody.Mass) / Math.Pow(r_vessel, 2);
+ double g_vessel = (VOID_Core.Constant_G * vessel.mainBody.Mass) / (r_vessel * r_vessel);
line += g_vessel.ToString("F3") + ";";
//atm density
line += (vessel.atmDensity * 1000).ToString("F3") + ";";
--- a/VOID_DataValue.cs
+++ b/VOID_DataValue.cs
@@ -1,24 +1,33 @@
-//
-// VOID_DataValue.cs
-//
-// Author:
-// toadicus <>
-//
-// Copyright (c) 2013 toadicus
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// VOID
+//
+// VOID_DataValue.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
using System;
+using ToadicusTools;
using UnityEngine;
namespace VOID
@@ -61,6 +70,7 @@
get
{
if (
+ HighLogic.LoadedSceneIsEditor ||
(VOID_Core.Instance.updateTimer - this.lastUpdate > VOID_Core.Instance.updatePeriod) ||
(this.lastUpdate > VOID_Core.Instance.updateTimer)
)
@@ -94,7 +104,7 @@
return (T)this.cache;
}
- public string ValueUnitString() {
+ public virtual string ValueUnitString() {
return this.Value.ToString() + this.Units;
}
@@ -137,7 +147,6 @@
return v.ToSingle();
}
-
protected IFormatProvider formatProvider;
public VOID_NumValue(string Label, Func<T> ValueFunc, string Units = "") : base(Label, ValueFunc, Units)
@@ -235,19 +244,26 @@
public virtual int DoGUIHorizontalPrec(int digits)
{
- float magnitude;
- float magLimit;
-
- magnitude = (float)Math.Log10(Math.Abs(this));
-
- magLimit = Mathf.Max(magnitude, 6f);
- magLimit = Mathf.Round((float)Math.Ceiling(magLimit / 3f) * 3f);
+ double magnitude;
+ double magLimit;
+
+ magnitude = Math.Log10(Math.Abs((double)this));
+
+ magLimit = Math.Max(Math.Abs(magnitude), 3d) + 3d;
+ magLimit = Math.Round(Math.Ceiling(magLimit / 3f)) * 3d;
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label(this.Label + "ⁱ:", GUILayout.ExpandWidth(true));
GUILayout.FlexibleSpace();
- GUILayout.Label(this.ValueUnitString(3, int.MinValue, (int)magnitude - digits), GUILayout.ExpandWidth(false));
+ if (magnitude >= 0)
+ {
+ GUILayout.Label(this.ValueUnitString(3, int.MinValue, (int)magnitude - digits), GUILayout.ExpandWidth(false));
+ }
+ else
+ {
+ GUILayout.Label(this.ValueUnitString(3, (int)magnitude + digits, int.MaxValue), GUILayout.ExpandWidth(false));
+ }
GUILayout.EndHorizontal();
if (Event.current.type == EventType.mouseUp)
@@ -255,6 +271,11 @@
Rect lastRect = GUILayoutUtility.GetLastRect();
if (lastRect.Contains(Event.current.mousePosition))
{
+ Tools.PostDebugMessage(string.Format("{0}: Changing digits from {1} within magLimit {2}.",
+ this.GetType().Name,
+ digits,
+ magLimit));
+
if (Event.current.button == 0)
{
digits = (digits + 3) % (int)magLimit;
@@ -262,11 +283,22 @@
else if (Event.current.button == 1)
{
digits = (digits - 3) % (int)magLimit;
- if (digits < 0)
- {
- digits = (int)magLimit - 3;
- }
}
+
+ if (digits < 0)
+ {
+ digits += (int)magLimit;
+ }
+
+ Tools.PostDebugMessage(string.Format("{0}: Changed digits to {1}." +
+ "\n\tNew minMagnitude: {2}, maxMagnitude: {3}" +
+ "\n\tMagnitude: {4}",
+ this.GetType().Name,
+ digits,
+ magnitude >= 0 ? int.MinValue : (int)magnitude - 4 + digits,
+ magnitude >= 0 ? (int)magnitude - digits : int.MaxValue,
+ magnitude
+ ));
}
}
@@ -293,6 +325,26 @@
{
public VOID_StrValue(string Label, Func<string> ValueFunc) : base(Label, ValueFunc, "") {}
}
+
+ public class VOID_Vector3dValue : VOID_DataValue<Vector3d>
+ {
+ public VOID_Vector3dValue(string Label, Func<Vector3d> ValueFunc, string Units)
+ : base(Label, ValueFunc, Units)
+ {}
+
+ public string ToString(string format)
+ {
+ return string.Format("{0}: {1}{2}",
+ this.Label,
+ this.Value.ToString(format),
+ this.Units
+ );
+ }
+
+ public string ValueUnitString(string format) {
+ return this.Value.ToString(format) + this.Units;
+ }
+ }
}
--- a/VOID_EditorCore.cs
+++ b/VOID_EditorCore.cs
@@ -1,28 +1,37 @@
+// VOID
//
-// VOID_EditorCore.cs
+// VOID_EditorCore.cs
//
-// Author:
-// toadicus <>
+// Copyright © 2014, toadicus
+// All rights reserved.
//
-// Copyright (c) 2013 toadicus
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
using Engineer.VesselSimulator;
using KSP;
using System;
using System.Collections.Generic;
using System.Linq;
+using ToadicusTools;
using UnityEngine;
namespace VOID
@@ -65,12 +74,20 @@
}
}
+ protected override ApplicationLauncher.AppScenes appIconVisibleScenes
+ {
+ get
+ {
+ return ApplicationLauncher.AppScenes.VAB | ApplicationLauncher.AppScenes.SPH;
+ }
+ }
+
public VOID_EditorCore() : base()
{
this._Name = "VOID Editor Core";
}
- public new void OnGUI() {}
+ public override void OnGUI() {}
public override void DrawGUI()
{
@@ -91,7 +108,7 @@
base.DrawGUI();
}
- public new void Update()
+ public override void Update()
{
foreach (IVOID_EditorModule module in this.Modules)
{
@@ -120,16 +137,16 @@
this.StartGUI();
}
- if (EditorLogic.SortedShipList.Count > 0)
+ if (EditorLogic.SortedShipList.Count > 0 && this.vesselSimActive)
{
- SimManager.Instance.Gravity = VOID_Data.KerbinGee;
- SimManager.Instance.TryStartSimulation();
+ Tools.PostDebugMessage(this, "Updating SimManager.");
+ this.UpdateSimManager();
}
this.CheckAndSave ();
}
- public new void FixedUpdate() {}
+ public override void FixedUpdate() {}
}
}
--- a/VOID_EditorHUD.cs
+++ b/VOID_EditorHUD.cs
@@ -1,24 +1,30 @@
-//
-// VOID_Hud.cs
-//
-// Author:
-// toadicus <>
-//
-// Copyright (c) 2013 toadicus
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
-//
+// VOID
+//
+// VOID_EditorHUD.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
using Engineer.VesselSimulator;
using KSP;
@@ -26,6 +32,7 @@
using System.Collections.Generic;
using System.Linq;
using System.Text;
+using ToadicusTools;
using UnityEngine;
namespace VOID
@@ -113,7 +120,7 @@
{
this._Name = "Heads-Up Display";
- this._Active.value = true;
+ this.toggleActive = true;
this.textColors.Add(Color.green);
this.textColors.Add(Color.black);
@@ -134,9 +141,9 @@
public override void DrawGUI()
{
- SimManager.Instance.RequestSimulation();
-
- if (SimManager.Instance.LastStage == null)
+ SimManager.RequestSimulation();
+
+ if (this.core.LastStage == null)
{
return;
}
@@ -157,6 +164,8 @@
return;
}
+ GUI.skin = this.core.Skin;
+
Rect hudPos = new Rect (hudLeft, 48, 300, 32);
hudString = new StringBuilder();
@@ -166,7 +175,7 @@
labelStyle.normal.textColor = textColors [ColorIndex];
hudString.Append("Total Mass: ");
- hudString.Append(SimManager.Instance.LastStage.totalMass.ToString("F3"));
+ hudString.Append(this.core.LastStage.totalMass.ToString("F3"));
hudString.Append('t');
hudString.Append(' ');
@@ -177,19 +186,19 @@
hudString.Append('\n');
hudString.Append("Total Delta-V: ");
- hudString.Append(Tools.MuMech_ToSI(SimManager.Instance.LastStage.totalDeltaV));
+ hudString.Append(Tools.MuMech_ToSI(this.core.LastStage.totalDeltaV));
hudString.Append("m/s");
hudString.Append('\n');
hudString.Append("Bottom Stage Delta-V");
- hudString.Append(Tools.MuMech_ToSI(SimManager.Instance.LastStage.deltaV));
+ hudString.Append(Tools.MuMech_ToSI(this.core.LastStage.deltaV));
hudString.Append("m/s");
hudString.Append('\n');
hudString.Append("Bottom Stage T/W Ratio: ");
- hudString.Append(SimManager.Instance.LastStage.thrustToWeight.ToString("F3"));
+ hudString.Append(this.core.LastStage.thrustToWeight.ToString("F3"));
if (this.CoMmarker.gameObject.activeInHierarchy && this.CoTmarker.gameObject.activeInHierarchy)
{
--- a/VOID_HUD.cs
+++ b/VOID_HUD.cs
@@ -1,31 +1,38 @@
-//
-// VOID_Hud.cs
-//
-// Author:
-// toadicus <>
-//
-// Copyright (c) 2013 toadicus
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
-//
+// VOID
+//
+// VOID_HUD.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
using Engineer.VesselSimulator;
using KSP;
-using UnityEngine;
using System;
using System.Collections.Generic;
using System.Text;
+using ToadicusTools;
+using UnityEngine;
namespace VOID
{
@@ -78,7 +85,7 @@
{
this._Name = "Heads-Up Display";
- this._Active.value = true;
+ this.toggleActive = true;
this._colorIndex = 0;
@@ -111,9 +118,9 @@
leftHUD = new StringBuilder();
- VOID_Core.Instance.LabelStyles["hud"].alignment = TextAnchor.UpperRight;
-
- if (VOID_Core.Instance.powerAvailable)
+ this.core.LabelStyles["hud"].alignment = TextAnchor.UpperRight;
+
+ if (this.core.powerAvailable)
{
leftHUD.AppendFormat("Primary: {0} Inc: {1}",
VOID_Data.primaryName.ValueUnitString(),
@@ -138,11 +145,11 @@
}
else
{
- VOID_Core.Instance.LabelStyles["hud"].normal.textColor = Color.red;
+ this.core.LabelStyles["hud"].normal.textColor = Color.red;
leftHUD.Append(string.Intern("-- POWER LOST --"));
}
- GUILayout.Label(leftHUD.ToString(), VOID_Core.Instance.LabelStyles["hud"], GUILayout.ExpandWidth(true));
+ GUILayout.Label(leftHUD.ToString(), this.core.LabelStyles["hud"], GUILayout.ExpandWidth(true));
if (!this.positionsLocked)
{
@@ -158,9 +165,9 @@
rightHUD = new StringBuilder();
- VOID_Core.Instance.LabelStyles["hud"].alignment = TextAnchor.UpperLeft;
-
- if (VOID_Core.Instance.powerAvailable)
+ this.core.LabelStyles["hud"].alignment = TextAnchor.UpperLeft;
+
+ if (this.core.powerAvailable)
{
rightHUD.AppendFormat("Biome: {0} Sit: {1}",
VOID_Data.currBiome.ValueUnitString(),
@@ -185,12 +192,12 @@
}
else
{
- VOID_Core.Instance.LabelStyles["hud"].normal.textColor = Color.red;
+ this.core.LabelStyles["hud"].normal.textColor = Color.red;
rightHUD.Append(string.Intern("-- POWER LOST --"));
}
- GUILayout.Label(rightHUD.ToString(), VOID_Core.Instance.LabelStyles["hud"], GUILayout.ExpandWidth(true));
+ GUILayout.Label(rightHUD.ToString(), this.core.LabelStyles["hud"], GUILayout.ExpandWidth(true));
if (!this.positionsLocked)
{
@@ -202,20 +209,22 @@
public override void DrawGUI()
{
- if (!VOID_Core.Instance.LabelStyles.ContainsKey("hud"))
- {
- VOID_Core.Instance.LabelStyles["hud"] = new GUIStyle(GUI.skin.label);
- }
-
- VOID_Core.Instance.LabelStyles["hud"].normal.textColor = textColors [ColorIndex];
+ if (!this.core.LabelStyles.ContainsKey("hud"))
+ {
+ this.core.LabelStyles["hud"] = new GUIStyle(GUI.skin.label);
+ }
+
+ this.core.LabelStyles["hud"].normal.textColor = textColors [ColorIndex];
+
+ GUI.skin = this.core.Skin;
if ((TimeWarp.WarpMode == TimeWarp.Modes.LOW) || (TimeWarp.CurrentRate <= TimeWarp.MaxPhysicsRate))
{
- SimManager.Instance.RequestSimulation();
+ SimManager.RequestSimulation();
}
this.leftHUDPos.value = GUI.Window(
- VOID_Core.Instance.windowID,
+ this.core.windowID,
this.leftHUDPos,
this.leftHUDWindow,
GUIContent.none,
@@ -223,7 +232,7 @@
);
this.rightHUDPos.value = GUI.Window(
- VOID_Core.Instance.windowID,
+ this.core.windowID,
this.rightHUDPos,
this.rightHUDWindow,
GUIContent.none,
@@ -254,7 +263,7 @@
{
public static readonly VOID_StrValue expSituation = new VOID_StrValue(
"Situation",
- new Func<string> (() => VOID_Core.Instance.vessel.GetExperimentSituation().HumanString())
+ new Func<string> (() => core.vessel.GetExperimentSituation().HumanString())
);
public static readonly VOID_DoubleValue vesselPitch = new VOID_DoubleValue(
@@ -262,62 +271,6 @@
() => core.vessel.getSurfacePitch(),
"°"
);
-
- public static readonly VOID_DoubleValue stageMassFlow = new VOID_DoubleValue(
- "Stage Mass Flow",
- delegate()
- {
- if (simManager.LastStage == null)
- {
- return double.NaN;
- }
-
- double stageIsp = simManager.LastStage.isp;
- double stageThrust = simManager.LastStage.actualThrust;
-
- return stageThrust / (stageIsp * KerbinGee);
- },
- "Mg/s"
- );
-
- public static readonly VOID_DoubleValue burnTimeCompleteAtNode = new VOID_DoubleValue(
- "Full burn time to complete at node",
- delegate()
- {
- if (simManager.LastStage == null)
- {
- return double.NaN;
- }
-
- double nextManeuverDV = core.vessel.patchedConicSolver.maneuverNodes[0].DeltaV.magnitude;
- double stageThrust = simManager.LastStage.actualThrust;
-
- return burnTime(nextManeuverDV, totalMass, stageMassFlow, stageThrust);
- },
- "s"
- );
-
- public static readonly VOID_DoubleValue burnTimeHalfDoneAtNode = new VOID_DoubleValue(
- "Full burn time to be half done at node",
- delegate()
- {
- if (simManager.LastStage == null)
- {
- return double.NaN;
- }
-
- double nextManeuverDV = core.vessel.patchedConicSolver.maneuverNodes[0].DeltaV.magnitude / 2d;
- double stageThrust = simManager.LastStage.actualThrust;
-
- return burnTime(nextManeuverDV, totalMass, stageMassFlow, stageThrust);
- },
- "s"
- );
-
- private static double burnTime(double deltaV, double initialMass, double massFlow, double thrust)
- {
- return initialMass / massFlow * (Math.Exp(deltaV * massFlow / thrust) - 1d);
- }
}
}
--- /dev/null
+++ b/VOID_HUDAdvanced.cs
@@ -1,1 +1,673 @@
-
+// VOID
+//
+// VOID_HUD.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+using Engineer.VesselSimulator;
+using KSP;
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using ToadicusTools;
+using UnityEngine;
+
+namespace VOID
+{
+ public class VOID_HUDAdvanced : VOID_Module, IVOID_Module
+ {
+ /*
+ * Fields
+ * */
+ protected VOID_HUD primaryHUD;
+
+ protected Rect leftHUDdefaultPos;
+ protected Rect rightHUDdefaultPos;
+
+ [AVOID_SaveValue("leftHUDPos")]
+ protected VOID_SaveValue<Rect> leftHUDPos;
+ [AVOID_SaveValue("rightHUDPos")]
+ protected VOID_SaveValue<Rect> rightHUDPos;
+
+ [AVOID_SaveValue("positionsLocked")]
+ protected VOID_SaveValue<bool> positionsLocked;
+
+ /*
+ * Properties
+ * */
+ public int ColorIndex
+ {
+ get
+ {
+ if (this.primaryHUD == null)
+ {
+ return 0;
+ }
+
+ return this.primaryHUD.ColorIndex;
+ }
+ }
+
+ /*
+ * Methods
+ * */
+ public VOID_HUDAdvanced() : base()
+ {
+ this._Name = "Advanced Heads-Up Display";
+
+ this.toggleActive = true;
+
+ this.leftHUDdefaultPos = new Rect(
+ Screen.width * .5f - (float)GameSettings.UI_SIZE * .25f - 300f,
+ Screen.height - 200f,
+ 300f, 90f
+ );
+ this.leftHUDPos = new Rect(this.leftHUDdefaultPos);
+
+ this.rightHUDdefaultPos = new Rect(
+ Screen.width * .5f + (float)GameSettings.UI_SIZE * .25f,
+ Screen.height - 200f,
+ 300f, 90f
+ );
+ this.rightHUDPos = new Rect(this.rightHUDdefaultPos);
+
+ this.positionsLocked = true;
+
+ Tools.PostDebugMessage (this, "Constructed.");
+ }
+
+ protected void leftHUDWindow(int id)
+ {
+ StringBuilder leftHUD;
+
+ leftHUD = new StringBuilder();
+
+ this.core.LabelStyles["hud"].alignment = TextAnchor.UpperRight;
+
+ if (this.core.powerAvailable)
+ {
+ leftHUD.AppendFormat(
+ string.Intern("Mass: {0}\n"),
+ VOID_Data.totalMass.ToSIString(2)
+ );
+
+ if (VOID_Data.vesselCrewCapacity > 0)
+ {
+ leftHUD.AppendFormat(
+ string.Intern("Crew: {0} / {1}\n"),
+ VOID_Data.vesselCrewCount.Value,
+ VOID_Data.vesselCrewCapacity.Value
+ );
+ }
+
+ leftHUD.AppendFormat(
+ string.Intern("Acc: {0} T:W: {1}\n"),
+ VOID_Data.vesselAccel.ToSIString(2),
+ VOID_Data.currThrustWeight.Value.ToString("f2")
+ );
+
+ leftHUD.AppendFormat(
+ string.Intern("Ang Vel: {0}\n"),
+ VOID_Data.vesselAngularVelocity.ToSIString(2)
+ );
+
+ if (VOID_Data.stageNominalThrust != 0d)
+ {
+ leftHUD.AppendFormat(
+ string.Intern("Thrust Offset: {0}\n"),
+ VOID_Data.vesselThrustOffset.Value.ToString("F1")
+ );
+ }
+ }
+ else
+ {
+ this.core.LabelStyles["hud"].normal.textColor = Color.red;
+ leftHUD.Append(string.Intern("-- POWER LOST --"));
+ }
+
+ GUILayout.Label(leftHUD.ToString(), this.core.LabelStyles["hud"], GUILayout.ExpandWidth(true));
+
+ if (!this.positionsLocked)
+ {
+ GUI.DragWindow();
+ }
+
+ GUI.BringWindowToBack(id);
+ }
+
+ protected void rightHUDWindow(int id)
+ {
+ StringBuilder rightHUD;
+
+ rightHUD = new StringBuilder();
+
+ this.core.LabelStyles["hud"].alignment = TextAnchor.UpperLeft;
+
+ if (this.core.powerAvailable)
+ {
+ rightHUD.AppendFormat(
+ "Burn Δv (Rem/Tot): {0} / {1}\n",
+ VOID_Data.currManeuverDVRemaining.ValueUnitString("f2"),
+ VOID_Data.currManeuverDeltaV.ValueUnitString("f2")
+ );
+
+ if (VOID_Data.upcomingManeuverNodes > 1)
+ {
+ rightHUD.AppendFormat("Next Burn Δv: {0}\n",
+ VOID_Data.nextManeuverDeltaV.ValueUnitString("f2")
+ );
+ }
+
+ rightHUD.AppendFormat("Burn Time (Rem/Total): {0} / {1}\n",
+ VOID_Tools.ConvertInterval(VOID_Data.currentNodeBurnRemaining.Value),
+ VOID_Tools.ConvertInterval(VOID_Data.currentNodeBurnDuration.Value)
+ );
+
+ if (VOID_Data.burnTimeDoneAtNode.Value != string.Empty)
+ {
+ rightHUD.AppendFormat("{0} (done @ node)\n",
+ VOID_Data.burnTimeDoneAtNode.Value
+ );
+
+ rightHUD.AppendFormat("{0} (½ done @ node)",
+ VOID_Data.burnTimeHalfDoneAtNode.Value
+ );
+ }
+ else
+ {
+ rightHUD.Append("Node is past");
+ }
+ }
+ else
+ {
+ this.core.LabelStyles["hud"].normal.textColor = Color.red;
+ rightHUD.Append(string.Intern("-- POWER LOST --"));
+ }
+
+ GUILayout.Label(rightHUD.ToString(), this.core.LabelStyles["hud"], GUILayout.ExpandWidth(true));
+
+ if (!this.positionsLocked)
+ {
+ GUI.DragWindow();
+ }
+
+ GUI.BringWindowToBack(id);
+ }
+
+ public override void DrawGUI()
+ {
+ if (this.primaryHUD == null)
+ {
+ foreach (IVOID_Module module in this.core.Modules)
+ {
+ if (module is VOID_HUD)
+ {
+ this.primaryHUD = module as VOID_HUD;
+ }
+ }
+ }
+ else
+ {
+ if ((TimeWarp.WarpMode == TimeWarp.Modes.LOW) || (TimeWarp.CurrentRate <= TimeWarp.MaxPhysicsRate))
+ {
+ SimManager.RequestSimulation();
+ }
+
+ this.leftHUDPos.value = GUI.Window(
+ this.core.windowID,
+ this.leftHUDPos,
+ VOID_Tools.GetWindowHandler(this.leftHUDWindow),
+ GUIContent.none,
+ GUIStyle.none
+ );
+
+ if (VOID_Data.upcomingManeuverNodes > 0)
+ {
+ this.rightHUDPos.value = GUI.Window(
+ this.core.windowID,
+ this.rightHUDPos,
+ VOID_Tools.GetWindowHandler(this.rightHUDWindow),
+ GUIContent.none,
+ GUIStyle.none
+ );
+ }
+ }
+ }
+
+ public override void DrawConfigurables()
+ {
+ this.positionsLocked = GUILayout.Toggle(this.positionsLocked,
+ string.Intern("Lock Advanced HUD Positions"),
+ GUILayout.ExpandWidth(false));
+ }
+ }
+
+ public static partial class VOID_Data
+ {
+ public static int upcomingManeuverNodes
+ {
+ get
+ {
+ if (core.vessel == null ||
+ core.vessel.patchedConicSolver == null ||
+ core.vessel.patchedConicSolver.maneuverNodes == null
+ )
+ {
+ return 0;
+ }
+
+ return core.vessel.patchedConicSolver.maneuverNodes.Count;
+ }
+ }
+
+ public static readonly VOID_Vector3dValue vesselThrustOffset = new VOID_Vector3dValue(
+ "Thrust Offset",
+ delegate()
+ {
+ if (core.vessel == null)
+ {
+ return Vector3d.zero;
+ }
+
+ List<PartModule> engineModules = core.vessel.getModulesOfType<PartModule>();
+
+ Vector3d thrustPos = Vector3d.zero;
+ Vector3d thrustDir = Vector3d.zero;
+ float thrust = 0;
+
+ foreach (PartModule engine in engineModules)
+ {
+ float moduleThrust = 0;
+
+ switch (engine.moduleName)
+ {
+ case "ModuleEngines":
+ case "ModuleEnginesFX":
+ break;
+ default:
+ continue;
+ }
+
+ if (!engine.isEnabled)
+ {
+ continue;
+ }
+
+ CenterOfThrustQuery cotQuery = new CenterOfThrustQuery();
+
+ if (engine is ModuleEngines)
+ {
+ ModuleEngines engineModule = engine as ModuleEngines;
+
+ moduleThrust = engineModule.finalThrust;
+
+ engineModule.OnCenterOfThrustQuery(cotQuery);
+ }
+ else // engine is ModuleEnginesFX
+ {
+ ModuleEnginesFX engineFXModule = engine as ModuleEnginesFX;
+
+ moduleThrust = engineFXModule.finalThrust;
+
+ engineFXModule.OnCenterOfThrustQuery(cotQuery);
+ }
+
+ if (moduleThrust != 0d)
+ {
+ cotQuery.thrust = moduleThrust;
+ }
+
+ thrustPos += cotQuery.pos * cotQuery.thrust;
+ thrustDir += cotQuery.dir * cotQuery.thrust;
+ thrust += cotQuery.thrust;
+ }
+
+ if (thrust != 0)
+ {
+ thrustPos /= thrust;
+ thrustDir /= thrust;
+ }
+
+ Transform vesselTransform = core.vessel.transform;
+
+ thrustPos = vesselTransform.InverseTransformPoint(thrustPos);
+ thrustDir = vesselTransform.InverseTransformDirection(thrustDir);
+
+ Vector3d thrustOffset = VectorTools.PointDistanceToLine(
+ thrustPos, thrustDir.normalized, core.vessel.findLocalCenterOfMass());
+
+ Tools.PostDebugMessage(typeof(VOID_Data), "vesselThrustOffset:\n" +
+ "\tthrustPos: {0}\n" +
+ "\tthrustDir: {1}\n" +
+ "\tthrustOffset: {2}\n" +
+ "\tvessel.CoM: {3}",
+ thrustPos,
+ thrustDir.normalized,
+ thrustOffset,
+ core.vessel.findWorldCenterOfMass()
+ );
+
+ return thrustOffset;
+ },
+ "m"
+ );
+
+ public static readonly VOID_DoubleValue vesselAccel = new VOID_DoubleValue(
+ "Acceleration",
+ () => geeForce * KerbinGee,
+ "m/s²"
+ );
+
+ public static readonly VOID_IntValue vesselCrewCount = new VOID_IntValue(
+ "Crew Onboard",
+ delegate()
+ {
+ if (core.vessel != null)
+ {
+ return core.vessel.GetCrewCount();
+ }
+ else
+ {
+ return 0;
+ }
+ },
+ ""
+ );
+
+ public static readonly VOID_IntValue vesselCrewCapacity = new VOID_IntValue(
+ "Crew Capacity",
+ delegate()
+ {
+ if (core.vessel != null)
+ {
+ return core.vessel.GetCrewCapacity();
+ }
+ else
+ {
+ return 0;
+ }
+ },
+ ""
+ );
+
+ public static readonly VOID_DoubleValue vesselAngularVelocity = new VOID_DoubleValue(
+ "Angular Velocity",
+ delegate()
+ {
+ if (core.vessel != null)
+ {
+ return core.vessel.angularVelocity.magnitude;
+ }
+ else
+ {
+ return double.NaN;
+ }
+ },
+ "rad/s"
+ );
+
+ public static readonly VOID_DoubleValue stageNominalThrust = new VOID_DoubleValue(
+ "Nominal Stage Thrust",
+ delegate()
+ {
+ if (core.LastStage == null)
+ {
+ return double.NaN;
+ }
+
+ if (core.LastStage.actualThrust == 0d)
+ {
+ return core.LastStage.thrust;
+ }
+ else
+ {
+ return core.LastStage.actualThrust;
+ }
+ },
+ "kN"
+ );
+
+ public static readonly VOID_DoubleValue stageMassFlow = new VOID_DoubleValue(
+ "Stage Mass Flow",
+ delegate()
+ {
+ if (core.LastStage == null)
+ {
+ return double.NaN;
+ }
+
+ double stageIsp = core.LastStage.isp;
+ double stageThrust = stageNominalThrust;
+
+ Tools.PostDebugMessage(typeof(VOID_Data), "calculating stageMassFlow from:\n" +
+ "\tstageIsp: {0}\n" +
+ "\tstageThrust: {1}\n" +
+ "\tKerbinGee: {2}\n",
+ stageIsp,
+ stageThrust,
+ KerbinGee
+ );
+
+ return stageThrust / (stageIsp * KerbinGee);
+ },
+ "Mg/s"
+ );
+
+ public static readonly VOID_DoubleValue currManeuverDeltaV = new VOID_DoubleValue(
+ "Current Maneuver Delta-V",
+ delegate()
+ {
+ if (upcomingManeuverNodes > 0)
+ {
+ return core.vessel.patchedConicSolver.maneuverNodes[0].DeltaV.magnitude;
+ }
+ else
+ {
+ return double.NaN;
+ }
+ },
+ "m/s"
+ );
+
+ public static readonly VOID_DoubleValue currManeuverDVRemaining = new VOID_DoubleValue(
+ "Remaining Maneuver Delta-V",
+ delegate()
+ {
+ if (upcomingManeuverNodes > 0)
+ {
+ return core.vessel.patchedConicSolver.maneuverNodes[0].GetBurnVector(core.vessel.orbit).magnitude;
+ }
+ else
+ {
+ return double.NaN;
+ }
+ },
+ "m/s"
+ );
+
+ public static readonly VOID_DoubleValue nextManeuverDeltaV = new VOID_DoubleValue(
+ "Current Maneuver Delta-V",
+ delegate()
+ {
+ if (upcomingManeuverNodes > 1)
+ {
+ return core.vessel.patchedConicSolver.maneuverNodes[1].DeltaV.magnitude;
+ }
+ else
+ {
+ return double.NaN;
+ }
+ },
+ "m/s"
+ );
+
+ public static readonly VOID_DoubleValue currentNodeBurnDuration = new VOID_DoubleValue(
+ "Total Burn Time",
+ delegate()
+ {
+ if (core.LastStage == null || currManeuverDeltaV.Value == double.NaN)
+ {
+ return double.NaN;
+ }
+
+ double stageThrust = stageNominalThrust;
+
+ return burnTime(currManeuverDeltaV.Value, totalMass, stageMassFlow, stageThrust);
+ },
+ "s"
+ );
+
+ public static readonly VOID_DoubleValue currentNodeBurnRemaining = new VOID_DoubleValue(
+ "Burn Time Remaining",
+ delegate()
+ {
+ if (core.LastStage == null || currManeuverDVRemaining == double.NaN)
+ {
+ return double.NaN;
+ }
+
+ double stageThrust = stageNominalThrust;
+
+ return burnTime(currManeuverDVRemaining, totalMass, stageMassFlow, stageThrust);
+ },
+ "s"
+ );
+
+ public static readonly VOID_DoubleValue currentNodeHalfBurnDuration = new VOID_DoubleValue(
+ "Half Burn Time",
+ delegate()
+ {
+ if (core.LastStage == null || currManeuverDeltaV.Value == double.NaN)
+ {
+ return double.NaN;
+ }
+
+ double stageThrust = stageNominalThrust;
+
+ return burnTime(currManeuverDeltaV.Value / 2d, totalMass, stageMassFlow, stageThrust);
+ },
+ "s"
+ );
+
+ public static readonly VOID_StrValue burnTimeDoneAtNode = new VOID_StrValue(
+ "Full burn time to be half done at node",
+ delegate()
+ {
+ if (core.LastStage == null && upcomingManeuverNodes < 1)
+ {
+ return "N/A";
+ }
+
+ ManeuverNode node = core.vessel.patchedConicSolver.maneuverNodes[0];
+
+ if ((node.UT - Planetarium.GetUniversalTime()) < 0)
+ {
+ return string.Empty;
+ }
+
+ double interval = (node.UT - currentNodeBurnDuration) - Planetarium.GetUniversalTime();
+
+ if (double.IsNaN(interval))
+ {
+ return string.Intern("NaN");
+ }
+
+ int sign = Math.Sign(interval);
+ interval = Math.Abs(interval);
+
+ string format;
+
+ if (sign >= 0)
+ {
+ format = string.Intern("T - {0}");
+ }
+ else
+ {
+ format = string.Intern("T + {0}");
+ }
+
+ return string.Format(format, VOID_Tools.ConvertInterval(interval));
+ }
+ );
+
+ public static readonly VOID_StrValue burnTimeHalfDoneAtNode = new VOID_StrValue(
+ "Full burn time to be half done at node",
+ delegate()
+ {
+ if (core.LastStage == null && upcomingManeuverNodes < 1)
+ {
+ return "N/A";
+ }
+
+ ManeuverNode node = core.vessel.patchedConicSolver.maneuverNodes[0];
+
+ if ((node.UT - Planetarium.GetUniversalTime()) < 0)
+ {
+ return string.Empty;
+ }
+
+ double interval = (node.UT - currentNodeHalfBurnDuration) - Planetarium.GetUniversalTime();
+
+ if (double.IsNaN(interval))
+ {
+ return string.Intern("NaN");
+ }
+
+ int sign = Math.Sign(interval);
+ interval = Math.Abs(interval);
+
+ string format;
+
+ if (sign >= 0)
+ {
+ format = string.Intern("T - {0}");
+ }
+ else
+ {
+ format = string.Intern("T + {0}");
+ }
+
+ return string.Format(format, VOID_Tools.ConvertInterval(interval));
+ }
+ );
+
+ private static double burnTime(double deltaV, double initialMass, double massFlow, double thrust)
+ {
+ Tools.PostDebugMessage(typeof(VOID_Data), "calculating burnTime from:\n" +
+ "\tdeltaV: {0}\n" +
+ "\tinitialMass: {1}\n" +
+ "\tmassFlow: {2}\n" +
+ "\tthrust: {3}\n",
+ deltaV,
+ initialMass,
+ massFlow,
+ thrust
+ );
+ return initialMass / massFlow * (Math.Exp(deltaV * massFlow / thrust) - 1d);
+ }
+ }
+}
+
--- /dev/null
+++ b/VOID_Localization.cs
@@ -1,1 +1,36 @@
+// VOID
+//
+// VOID_Localization.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+public static class VOID_Localization
+{
+ public static string void_primary = "Primary";
+ public static string void_altitude_asl = "Altitude (ASL)";
+ public static string void_velocity = "Velocity";
+ public static string void_apoapsis = "Apoapsis";
+ public static string void_periapsis = "Periapsis";
+}
--- a/VOID_Module.cs
+++ b/VOID_Module.cs
@@ -1,27 +1,36 @@
-//
-// VOID_Module.cs
-//
-// Author:
-// toadicus <>
-//
-// Copyright (c) 2013 toadicus
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// VOID
+//
+// VOID_Module.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
+using ToadicusTools;
using UnityEngine;
namespace VOID
@@ -42,6 +51,19 @@
/*
* Properties
* */
+ protected virtual VOID_Core core
+ {
+ get
+ {
+ if (HighLogic.LoadedSceneIsEditor)
+ {
+ return VOID_EditorCore.Instance as VOID_Core;
+ }
+
+ return VOID_Core.Instance;
+ }
+ }
+
public virtual bool toggleActive
{
get
@@ -193,57 +215,30 @@
public abstract class VOID_WindowModule : VOID_Module
{
[AVOID_SaveValue("WindowPos")]
- protected Rect WindowPos = new Rect(Screen.width / 2, Screen.height / 2, 250f, 50f);
- protected float defWidth = 250f;
- protected float defHeight = 50f;
-
- public virtual void ModuleWindow(int _)
- {
-// if (VOID_Core.Instance.updateTimer - this.lastUpdate > VOID_Core.Instance.updatePeriod) {
-// foreach (var fieldinfo in this.GetType().GetFields(
-// BindingFlags.Instance |
-// BindingFlags.NonPublic |
-// BindingFlags.Public |
-// BindingFlags.FlattenHierarchy
-// ))
-// {
-// object field = null;
-//
-// try
-// {
-// field = fieldinfo.GetValue (this);
-// }
-// catch (NullReferenceException) {
-// Tools.PostDebugMessage(string.Format(
-// "{0}: caught NullReferenceException, could not get value for field {1}.",
-// this.GetType().Name,
-// fieldinfo.Name
-// ));
-// }
-//
-// if (field == null) {
-// continue;
-// }
-//
-// if (typeof(IVOID_DataValue).IsAssignableFrom (field.GetType ())) {
-// (field as IVOID_DataValue).Refresh ();
-// }
-// }
-//
-// this.lastUpdate = VOID_Core.Instance.updateTimer;
-// }
- }
+ protected Rect WindowPos;
+ protected float defWidth;
+ protected float defHeight;
+
+ public VOID_WindowModule() : base()
+ {
+ this.defWidth = 250f;
+ this.defHeight = 50f;
+
+ this.WindowPos = new Rect(Screen.width / 2, Screen.height / 2, this.defWidth, this.defHeight);
+ }
+
+ public abstract void ModuleWindow(int _);
public override void DrawGUI()
{
- GUI.skin = VOID_Core.Instance.Skin;
+ GUI.skin = this.core.Skin;
Rect _Pos = this.WindowPos;
_Pos = GUILayout.Window(
- VOID_Core.Instance.windowID,
+ this.core.windowID,
_Pos,
- this.ModuleWindow,
+ VOID_Tools.GetWindowHandler(this.ModuleWindow),
this.Name,
GUILayout.Width(this.defWidth),
GUILayout.Height(this.defHeight)
@@ -254,7 +249,7 @@
if (_Pos != this.WindowPos)
{
this.WindowPos = _Pos;
- VOID_Core.Instance.configDirty = true;
+ this.core.configDirty = true;
}
}
}
--- a/VOID_Orbital.cs
+++ b/VOID_Orbital.cs
@@ -1,25 +1,34 @@
-//
-// VOID_Orbital.cs
-//
-// Author:
-// toadicus <>
-//
-// Copyright (c) 2013 toadicus
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// VOID
+//
+// VOID_Orbital.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
using KSP;
using System;
+using ToadicusTools;
using UnityEngine;
namespace VOID
@@ -43,8 +52,6 @@
public override void ModuleWindow(int _)
{
- base.ModuleWindow (_);
-
int idx = 0;
GUILayout.BeginVertical();
@@ -119,47 +126,54 @@
public static partial class VOID_Data
{
public static readonly VOID_StrValue primaryName = new VOID_StrValue (
- VOIDLabels.void_primary,
- new Func<string> (() => VOID_Core.Instance.vessel.mainBody.name)
+ VOID_Localization.void_primary,
+ delegate()
+ {
+ if (core.vessel == null)
+ {
+ return string.Empty;
+ }
+ return core.vessel.mainBody.name;
+ }
);
public static readonly VOID_DoubleValue orbitAltitude = new VOID_DoubleValue (
"Altitude (ASL)",
- new Func<double> (() => VOID_Core.Instance.vessel.orbit.altitude),
+ new Func<double> (() => core.vessel.orbit.altitude),
"m"
);
public static readonly VOID_DoubleValue orbitVelocity = new VOID_DoubleValue (
- VOIDLabels.void_velocity,
- new Func<double> (() => VOID_Core.Instance.vessel.orbit.vel.magnitude),
+ VOID_Localization.void_velocity,
+ new Func<double> (() => core.vessel.orbit.vel.magnitude),
"m/s"
);
public static readonly VOID_DoubleValue orbitApoAlt = new VOID_DoubleValue(
- VOIDLabels.void_apoapsis,
- new Func<double>(() => VOID_Core.Instance.vessel.orbit.ApA),
+ VOID_Localization.void_apoapsis,
+ new Func<double>(() => core.vessel.orbit.ApA),
"m"
);
public static readonly VOID_DoubleValue oribtPeriAlt = new VOID_DoubleValue(
- VOIDLabels.void_periapsis,
- new Func<double>(() => VOID_Core.Instance.vessel.orbit.PeA),
+ VOID_Localization.void_periapsis,
+ new Func<double>(() => core.vessel.orbit.PeA),
"m"
);
public static readonly VOID_StrValue timeToApo = new VOID_StrValue(
"Time to Apoapsis",
- new Func<string>(() => Tools.ConvertInterval(VOID_Core.Instance.vessel.orbit.timeToAp))
+ new Func<string>(() => VOID_Tools.ConvertInterval(core.vessel.orbit.timeToAp))
);
public static readonly VOID_StrValue timeToPeri = new VOID_StrValue(
"Time to Periapsis",
- new Func<string>(() => Tools.ConvertInterval(VOID_Core.Instance.vessel.orbit.timeToPe))
+ new Func<string>(() => VOID_Tools.ConvertInterval(core.vessel.orbit.timeToPe))
);
public static readonly VOID_DoubleValue orbitInclination = new VOID_DoubleValue(
"Inclination",
- new Func<double>(() => VOID_Core.Instance.vessel.orbit.inclination),
+ new Func<double>(() => core.vessel.orbit.inclination),
"°"
);
@@ -167,65 +181,65 @@
"Gravity",
delegate()
{
- double orbitRadius = VOID_Core.Instance.vessel.mainBody.Radius +
- VOID_Core.Instance.vessel.mainBody.GetAltitude(VOID_Core.Instance.vessel.findWorldCenterOfMass());
- return (VOID_Core.Constant_G * VOID_Core.Instance.vessel.mainBody.Mass) /
- Math.Pow(orbitRadius, 2);
+ double orbitRadius = core.vessel.mainBody.Radius +
+ core.vessel.mainBody.GetAltitude(core.vessel.findWorldCenterOfMass());
+ return (VOID_Core.Constant_G * core.vessel.mainBody.Mass) /
+ (orbitRadius * orbitRadius);
},
"m/s²"
);
public static readonly VOID_StrValue orbitPeriod = new VOID_StrValue(
"Period",
- new Func<string>(() => Tools.ConvertInterval(VOID_Core.Instance.vessel.orbit.period))
+ new Func<string>(() => VOID_Tools.ConvertInterval(core.vessel.orbit.period))
);
public static readonly VOID_DoubleValue semiMajorAxis = new VOID_DoubleValue(
"Semi-Major Axis",
- new Func<double>(() => VOID_Core.Instance.vessel.orbit.semiMajorAxis),
+ new Func<double>(() => core.vessel.orbit.semiMajorAxis),
"m"
);
public static readonly VOID_DoubleValue eccentricity = new VOID_DoubleValue(
"Eccentricity",
- new Func<double>(() => VOID_Core.Instance.vessel.orbit.eccentricity),
+ new Func<double>(() => core.vessel.orbit.eccentricity),
""
);
public static readonly VOID_DoubleValue meanAnomaly = new VOID_DoubleValue(
"Mean Anomaly",
- new Func<double>(() => VOID_Core.Instance.vessel.orbit.meanAnomaly * 180d / Math.PI),
+ new Func<double>(() => core.vessel.orbit.meanAnomaly * 180d / Math.PI),
"°"
);
public static readonly VOID_DoubleValue trueAnomaly = new VOID_DoubleValue(
"True Anomaly",
- new Func<double>(() => VOID_Core.Instance.vessel.orbit.trueAnomaly),
+ new Func<double>(() => core.vessel.orbit.trueAnomaly),
"°"
);
public static readonly VOID_DoubleValue eccAnomaly = new VOID_DoubleValue(
"Eccentric Anomaly",
- new Func<double>(() => VOID_Core.Instance.vessel.orbit.eccentricAnomaly * 180d / Math.PI),
+ new Func<double>(() => core.vessel.orbit.eccentricAnomaly * 180d / Math.PI),
"°"
);
public static readonly VOID_DoubleValue longitudeAscNode = new VOID_DoubleValue(
"Long. Ascending Node",
- new Func<double>(() => VOID_Core.Instance.vessel.orbit.LAN),
+ new Func<double>(() => core.vessel.orbit.LAN),
"°"
);
public static readonly VOID_DoubleValue argumentPeriapsis = new VOID_DoubleValue(
"Argument of Periapsis",
- new Func<double>(() => VOID_Core.Instance.vessel.orbit.argumentOfPeriapsis),
+ new Func<double>(() => core.vessel.orbit.argumentOfPeriapsis),
"°"
);
public static readonly VOID_DoubleValue localSiderealLongitude = new VOID_DoubleValue(
"Local Sidereal Longitude",
- new Func<double>(() => Tools.FixDegreeDomain(
- VOID_Core.Instance.vessel.longitude + VOID_Core.Instance.vessel.orbit.referenceBody.rotationAngle)),
+ new Func<double>(() => VOID_Tools.FixDegreeDomain(
+ core.vessel.longitude + core.vessel.orbit.referenceBody.rotationAngle)),
"°"
);
}
--- a/VOID_Rendezvous.cs
+++ b/VOID_Rendezvous.cs
@@ -1,27 +1,36 @@
-//
-// VOID_Orbital.cs
-//
-// Author:
-// toadicus <>
-//
-// Copyright (c) 2013 toadicus
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// VOID
+//
+// VOID_Rendezvous.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
using KSP;
using System;
using System.Collections.Generic;
using System.Linq;
+using ToadicusTools;
using UnityEngine;
namespace VOID
@@ -49,23 +58,26 @@
Vessel rendezvessel = new Vessel();
CelestialBody rendezbody = new CelestialBody();
- this.RegisterModule = VOID_Core.Instance.Modules.Where(m => typeof(VOID_VesselRegister).IsAssignableFrom(m.GetType())).FirstOrDefault() as VOID_VesselRegister;
+ if (this.RegisterModule == null)
+ {
+ this.RegisterModule = this.core.Modules.Where(m => typeof(VOID_VesselRegister).IsAssignableFrom(m.GetType())).FirstOrDefault() as VOID_VesselRegister;
+ }
GUILayout.BeginVertical();
//display both
//Show Target Info
- GUILayout.Label("Target:", VOID_Core.Instance.LabelStyles["center_bold"]);
+ GUILayout.Label("Target:", this.core.LabelStyles["center_bold"]);
if (FlightGlobals.fetch.VesselTarget != null)
{
//a KSP Target (body or vessel) is selected
- if (FlightGlobals.fetch.vesselTargetMode == FlightGlobals.VesselTargetModes.Direction)
+ if (FlightGlobals.fetch.vesselTargetMode == VesselTargetModes.Direction)
{
//a Body is selected
rendezbody = vessel.patchedConicSolver.targetBody;
display_rendezvous_info(null, rendezbody);
}
- else if (FlightGlobals.fetch.vesselTargetMode == FlightGlobals.VesselTargetModes.DirectionAndVelocity)
+ else if (FlightGlobals.fetch.vesselTargetMode == VesselTargetModes.DirectionAndVelocity)
{
//a Vessel is selected
rendezvessel = FlightGlobals.fetch.VesselTarget.GetVessel();
@@ -82,13 +94,13 @@
else
{
//no KSP Target selected
- GUILayout.Label("No Target Selected", VOID_Core.Instance.LabelStyles["center_bold"]);
+ GUILayout.Label("No Target Selected", this.core.LabelStyles["center_bold"]);
}
//Show Vessel Register vessel info
if (untoggleRegisterInfo == false && this.RegisterModule != default(IVOID_Module))
{
- GUILayout.Label("Vessel Register:", VOID_Core.Instance.LabelStyles["center_bold"]);
+ GUILayout.Label("Vessel Register:", this.core.LabelStyles["center_bold"]);
if (this.RegisterModule.selectedVessel != null)
{
rendezvessel = this.RegisterModule.selectedVessel;
@@ -110,7 +122,7 @@
{
//vesreg Vessel is null
//targ = null;
- GUILayout.Label("No Vessel Selected", VOID_Core.Instance.LabelStyles["center_bold"]);
+ GUILayout.Label("No Vessel Selected", this.core.LabelStyles["center_bold"]);
}
}
@@ -118,7 +130,7 @@
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label(" ", GUILayout.ExpandWidth(true));
- if (GUILayout.Button("Close", GUILayout.ExpandWidth(false))) this._Active = false;
+ if (GUILayout.Button("Close", GUILayout.ExpandWidth(false))) this.toggleActive = false;
GUILayout.EndHorizontal();
GUILayout.EndVertical();
@@ -131,7 +143,7 @@
{
//Display vessel rendezvous info
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label(v.vesselName, VOID_Core.Instance.LabelStyles["center_bold"], GUILayout.ExpandWidth(true));
+ GUILayout.Label(v.vesselName, this.core.LabelStyles["center_bold"], GUILayout.ExpandWidth(true));
GUILayout.EndHorizontal();
if (v.situation == Vessel.Situations.ESCAPING || v.situation == Vessel.Situations.FLYING || v.situation == Vessel.Situations.ORBITING || v.situation == Vessel.Situations.SUB_ORBITAL)
@@ -139,7 +151,7 @@
// Toadicus edit: added local sidereal longitude.
// Toadicus edit: added local sidereal longitude.
double LSL = v.longitude + v.orbit.referenceBody.rotationAngle;
- LSL = Tools.FixDegreeDomain (LSL);
+ LSL = VOID_Tools.FixDegreeDomain (LSL);
//display orbital info for orbiting/flying/suborbital/escaping vessels only
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
@@ -181,13 +193,19 @@
GUILayout.Label(Tools.MuMech_ToSI((vessel.findWorldCenterOfMass() - v.findWorldCenterOfMass()).magnitude) + "m", GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal();
- //target_vessel_extended_orbital_info = GUILayout.Toggle(target_vessel_extended_orbital_info, "Extended info");
+ // Toadicus edit: added local sidereal longitude.
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Local Sidereal Longitude:");
+ GUILayout.Label(LSL.ToString("F3") + "°", this.core.LabelStyles["right"]);
+ GUILayout.EndHorizontal();
+
+ toggleExtendedOrbital.value = GUILayout.Toggle(toggleExtendedOrbital, "Extended info");
if (toggleExtendedOrbital)
{
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("Period:");
- GUILayout.Label(Tools.ConvertInterval(v.orbit.period), GUILayout.ExpandWidth(false));
+ GUILayout.Label(VOID_Tools.ConvertInterval(v.orbit.period), GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
@@ -226,24 +244,18 @@
GUILayout.Label("Arg. of periapsis:");
GUILayout.Label(v.orbit.argumentOfPeriapsis.ToString("F3") + "°", GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal();
-
- // Toadicus edit: added local sidereal longitude.
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Local Sidereal Longitude:");
- GUILayout.Label(LSL.ToString("F3") + "°", VOID_Core.Instance.LabelStyles["right"]);
- GUILayout.EndHorizontal();
}
}
else
{
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("Latitude:");
- GUILayout.Label(Tools.GetLatitudeString(vessel), GUILayout.ExpandWidth(false));
+ GUILayout.Label(VOID_Tools.GetLatitudeString(vessel), GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("Longitude:");
- GUILayout.Label(Tools.GetLongitudeString(vessel), GUILayout.ExpandWidth(false));
+ GUILayout.Label(VOID_Tools.GetLongitudeString(vessel), GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
@@ -255,7 +267,7 @@
else if (cb != null && v == null)
{
//Display CelstialBody rendezvous info
- GUILayout.Label(cb.bodyName, VOID_Core.Instance.LabelStyles["center_bold"]);
+ GUILayout.Label(cb.bodyName, this.core.LabelStyles["center_bold"]);
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("Ap/Pe:");
@@ -288,28 +300,28 @@
//SUN2PLANET:
if (vessel.mainBody.bodyName == "Sun" && cb.referenceBody == vessel.mainBody)
{
- Tools.display_transfer_angles_SUN2PLANET(cb, vessel);
+ VOID_Tools.display_transfer_angles_SUN2PLANET(cb, vessel);
//if (debugging) Debug.Log("[VOID] SUN2PLANET OK");
}
//PLANET2PLANET
else if (vessel.mainBody.referenceBody.bodyName == "Sun" && cb.referenceBody == vessel.mainBody.referenceBody)
{
- Tools.display_transfer_angles_PLANET2PLANET(cb, vessel);
+ VOID_Tools.display_transfer_angles_PLANET2PLANET(cb, vessel);
//if (debugging) Debug.Log("[VOID] PLANET2PLANET OK");
}
//PLANET2MOON
else if (vessel.mainBody.referenceBody.bodyName == "Sun" && cb.referenceBody == vessel.mainBody)
{
- Tools.display_transfer_angles_PLANET2MOON(cb, vessel);
+ VOID_Tools.display_transfer_angles_PLANET2MOON(cb, vessel);
//if (debugging) Debug.Log("[VOID] PLANET2MOON OK");
}
//MOON2MOON
else if (vessel.mainBody.referenceBody.referenceBody.bodyName == "Sun" && cb.referenceBody == vessel.mainBody.referenceBody)
{
- Tools.display_transfer_angles_MOON2MOON(cb, vessel);
+ VOID_Tools.display_transfer_angles_MOON2MOON(cb, vessel);
//if (debugging) Debug.Log("[VOID] MOON2MOON OK");
}
--- a/VOID_SaveValue.cs
+++ b/VOID_SaveValue.cs
@@ -1,26 +1,35 @@
+// VOID
//
-// VOID_Config.cs
+// VOID_SaveValue.cs
//
-// Author:
-// toadicus <>
+// Copyright © 2014, toadicus
+// All rights reserved.
//
-// Copyright (c) 2013 toadicus
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+using KSP;
using System;
using System.Collections.Generic;
-using KSP;
+using ToadicusTools;
using UnityEngine;
namespace VOID
--- a/VOID_SurfAtmo.cs
+++ b/VOID_SurfAtmo.cs
@@ -1,25 +1,34 @@
-//
-// VOID_Orbital.cs
-//
-// Author:
-// toadicus <>
-//
-// Copyright (c) 2013 toadicus
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// VOID
+//
+// VOID_SurfAtmo.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
using KSP;
using System;
+using ToadicusTools;
using UnityEngine;
namespace VOID
@@ -40,8 +49,6 @@
public override void ModuleWindow(int _)
{
- base.ModuleWindow (_);
-
int idx = 0;
GUILayout.BeginVertical();
@@ -104,11 +111,11 @@
"Altitude (true)",
delegate()
{
- double alt_true = VOID_Core.Instance.vessel.orbit.altitude - VOID_Core.Instance.vessel.terrainAltitude;
+ double alt_true = core.vessel.orbit.altitude - core.vessel.terrainAltitude;
// HACK: This assumes that on worlds with oceans, all water is fixed at 0 m,
// and water covers the whole surface at 0 m.
- if (VOID_Core.Instance.vessel.terrainAltitude < 0 && VOID_Core.Instance.vessel.mainBody.ocean )
- alt_true = VOID_Core.Instance.vessel.orbit.altitude;
+ if (core.vessel.terrainAltitude < 0 && core.vessel.mainBody.ocean )
+ alt_true = core.vessel.orbit.altitude;
return alt_true;
},
"m"
@@ -116,12 +123,12 @@
public static readonly VOID_StrValue surfLatitude = new VOID_StrValue(
"Latitude",
- new Func<string> (() => Tools.GetLatitudeString(VOID_Core.Instance.vessel))
+ new Func<string> (() => VOID_Tools.GetLatitudeString(core.vessel))
);
public static readonly VOID_StrValue surfLongitude = new VOID_StrValue(
"Longitude",
- new Func<string> (() => Tools.GetLongitudeString(VOID_Core.Instance.vessel))
+ new Func<string> (() => VOID_Tools.GetLongitudeString(core.vessel))
);
public static readonly VOID_StrValue vesselHeading = new VOID_StrValue(
@@ -129,7 +136,7 @@
delegate()
{
double heading = core.vessel.getSurfaceHeading();
- string cardinal = Tools.get_heading_text(heading);
+ string cardinal = VOID_Tools.get_heading_text(heading);
return string.Format(
"{0}° {1}",
@@ -141,55 +148,55 @@
public static readonly VOID_DoubleValue terrainElevation = new VOID_DoubleValue(
"Terrain elevation",
- new Func<double> (() => VOID_Core.Instance.vessel.terrainAltitude),
+ new Func<double> (() => core.vessel.terrainAltitude),
"m"
);
public static readonly VOID_DoubleValue surfVelocity = new VOID_DoubleValue(
"Surface velocity",
- new Func<double> (() => VOID_Core.Instance.vessel.srf_velocity.magnitude),
+ new Func<double> (() => core.vessel.srf_velocity.magnitude),
"m/s"
);
public static readonly VOID_DoubleValue vertVelocity = new VOID_DoubleValue(
"Vertical speed",
- new Func<double> (() => VOID_Core.Instance.vessel.verticalSpeed),
+ new Func<double> (() => core.vessel.verticalSpeed),
"m/s"
);
public static readonly VOID_DoubleValue horzVelocity = new VOID_DoubleValue(
"Horizontal speed",
- new Func<double> (() => VOID_Core.Instance.vessel.horizontalSrfSpeed),
+ new Func<double> (() => core.vessel.horizontalSrfSpeed),
"m/s"
);
public static readonly VOID_FloatValue temperature = new VOID_FloatValue(
"Temperature",
- new Func<float> (() => VOID_Core.Instance.vessel.flightIntegrator.getExternalTemperature()),
+ new Func<float> (() => core.vessel.flightIntegrator.getExternalTemperature()),
"°C"
);
public static readonly VOID_DoubleValue atmDensity = new VOID_DoubleValue (
"Atmosphere Density",
- new Func<double> (() => VOID_Core.Instance.vessel.atmDensity * 1000f),
+ new Func<double> (() => core.vessel.atmDensity * 1000f),
"g/m³"
);
public static readonly VOID_DoubleValue atmPressure = new VOID_DoubleValue (
"Pressure",
- new Func<double> (() => VOID_Core.Instance.vessel.staticPressure),
+ new Func<double> (() => core.vessel.staticPressure),
"atm"
);
public static readonly VOID_FloatValue atmLimit = new VOID_FloatValue(
"Atmosphere Limit",
- new Func<float> (() => VOID_Core.Instance.vessel.mainBody.maxAtmosphereAltitude),
+ new Func<float> (() => core.vessel.mainBody.maxAtmosphereAltitude),
"m"
);
public static readonly VOID_StrValue currBiome = new VOID_StrValue(
"Biome",
- new Func<string> (() => Tools.Toadicus_GetAtt(VOID_Core.Instance.vessel).name)
+ new Func<string> (() => VOID_Tools.GetBiome(core.vessel).name)
);
}
--- /dev/null
+++ b/VOID_TWR.cs
@@ -1,1 +1,97 @@
+// VOID © 2014 toadicus
+//
+// This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License. To view a
+// copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/3.0/
+using KSP;
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using ToadicusTools;
+using UnityEngine;
+
+namespace VOID
+{
+ public class VOID_TWR : VOID_WindowModule
+ {
+ private List<CelestialBody> sortedBodyList;
+
+ public VOID_TWR() : base()
+ {
+ this._Name = "IP Thrust-to-Weight Ratios";
+ }
+
+ public override void ModuleWindow(int _)
+ {
+ if (
+ HighLogic.LoadedSceneIsEditor ||
+ (TimeWarp.WarpMode == TimeWarp.Modes.LOW) ||
+ (TimeWarp.CurrentRate <= TimeWarp.MaxPhysicsRate)
+ )
+ {
+ Engineer.VesselSimulator.SimManager.RequestSimulation();
+ }
+
+ GUILayout.BeginVertical();
+
+ if (this.sortedBodyList == null)
+ {
+ if (FlightGlobals.Bodies != null && FlightGlobals.Bodies.Count > 0)
+ {
+ this.sortedBodyList = new List<CelestialBody>(FlightGlobals.Bodies);
+ this.sortedBodyList.Sort(new CBListComparer());
+ this.sortedBodyList.Reverse();
+
+ Debug.Log(string.Format("sortedBodyList: {0}", string.Join("\n\t", this.sortedBodyList.Select(b => b.bodyName).ToArray())));
+ }
+ else
+ {
+ GUILayout.BeginHorizontal();
+ GUILayout.Label("Unavailable.");
+ GUILayout.EndHorizontal();
+ }
+ }
+ else
+ {
+ foreach (CelestialBody body in this.sortedBodyList)
+ {
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
+ GUILayout.Label(body.bodyName);
+ GUILayout.FlexibleSpace();
+ GUILayout.Label(
+ (VOID_Data.nominalThrustWeight.Value / body.GeeASL).ToString("0.0##"),
+ GUILayout.ExpandWidth(true)
+ );
+
+ GUILayout.EndHorizontal();
+ }
+ }
+
+ GUILayout.EndVertical();
+
+ GUI.DragWindow();
+ }
+ }
+
+ public class VOID_EditorTWR : VOID_TWR, IVOID_EditorModule {}
+
+ public static partial class VOID_Data
+ {
+ public static readonly VOID_DoubleValue nominalThrustWeight = new VOID_DoubleValue(
+ "Thrust-to-Weight Ratio",
+ delegate()
+ {
+ if (HighLogic.LoadedSceneIsEditor || currThrustWeight.Value == 0d)
+ {
+ return maxThrustWeight.Value;
+ }
+
+ return currThrustWeight.Value;
+ },
+ ""
+ );
+ }
+}
+
+
--- /dev/null
+++ b/VOID_Tools.cs
@@ -1,1 +1,950 @@
-
+// VOID
+//
+// VOID_Tools.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+using KSP;
+using System;
+using System.Collections.Generic;
+using ToadicusTools;
+using UnityEngine;
+
+namespace VOID
+{
+ public static partial class VOID_Tools
+ {
+ #region CelestialBody Utilities
+ public static bool hasAncestor(this CelestialBody bodyA, CelestialBody bodyB)
+ {
+ if (bodyA == null || bodyB == null)
+ {
+ return false;
+ }
+
+ while (bodyA.orbitDriver != null)
+ {
+ if (bodyA.orbit.referenceBody == bodyB)
+ {
+ return true;
+ }
+
+ bodyA = bodyA.orbit.referenceBody;
+ }
+
+ return false;
+ }
+
+ public static bool NearestRelatedParents(ref CelestialBody bodyA, ref CelestialBody bodyB)
+ {
+ if (bodyA == null || bodyB == null || bodyA.orbitDriver == null || bodyB.orbitDriver == null)
+ {
+ throw new ArgumentException(string.Concat(
+ "CelestialBody::FindRelatedParents: ",
+ "Neither body may be null, and both bodies must have orbits."
+ ));
+ }
+
+ CelestialBody a, b;
+
+ a = bodyA;
+
+ while (bodyA.orbitDriver != null)
+ {
+ b = bodyB;
+
+ while (b.orbitDriver != null)
+ {
+ if (a.orbit.referenceBody == b.orbit.referenceBody)
+ {
+ bodyA = a;
+ bodyB = b;
+ return true;
+ }
+
+ b = b.orbit.referenceBody;
+ }
+
+ a = a.orbit.referenceBody;
+ }
+
+ return false;
+ }
+ #endregion
+
+ #region VESSEL_EXTENSIONS_SCIENCE
+ public static CBAttributeMap.MapAttribute GetBiome(this Vessel vessel)
+ {
+ CBAttributeMap.MapAttribute mapAttribute;
+
+ try
+ {
+ CBAttributeMap BiomeMap = vessel.mainBody.BiomeMap;
+
+ double lat = vessel.latitude * Math.PI / 180d;
+ double lon = vessel.longitude * Math.PI / 180d;
+
+ mapAttribute = BiomeMap.GetAtt(lat, lon);
+
+ /*
+ lon -= Math.PI / 2d;
+
+ if (lon < 0d)
+ {
+ lon += 2d * Math.PI;
+ }
+
+ float v = (float)(lat / Math.PI) + 0.5f;
+ float u = (float)(lon / (2d * Math.PI));
+
+ Color pixelBilinear = BiomeMap.Map.GetPixelBilinear(u, v);
+ mapAttribute = BiomeMap.defaultAttribute;
+
+ if (BiomeMap.Map != null)
+ {
+ if (BiomeMap.exactSearch)
+ {
+ for (int i = 0; i < BiomeMap.Attributes.Length; ++i)
+ {
+ if (pixelBilinear == BiomeMap.Attributes[i].mapColor)
+ {
+ mapAttribute = BiomeMap.Attributes[i];
+ }
+ }
+ }
+ else
+ {
+ float zero = 0;
+ float num = 1 / zero;
+ for (int j = 0; j < BiomeMap.Attributes.Length; ++j)
+ {
+ Color mapColor = BiomeMap.Attributes[j].mapColor;
+ float sqrMagnitude = ((Vector4)(mapColor - pixelBilinear)).sqrMagnitude;
+ if (sqrMagnitude < num)
+ {
+ bool testCase = true;
+ if (BiomeMap.nonExactThreshold != -1)
+ {
+ testCase = (sqrMagnitude < BiomeMap.nonExactThreshold);
+ }
+ if (testCase)
+ {
+ mapAttribute = BiomeMap.Attributes[j];
+ num = sqrMagnitude;
+ }
+ }
+ }
+ }
+ }
+ */
+ }
+ catch (NullReferenceException)
+ {
+ mapAttribute = new CBAttributeMap.MapAttribute();
+ mapAttribute.name = "N/A";
+ }
+
+ return mapAttribute;
+ }
+
+ public static ExperimentSituations GetExperimentSituation(this Vessel vessel)
+ {
+ if (vessel == null)
+ {
+ return ExperimentSituations.SrfSplashed;
+ }
+
+ Vessel.Situations situation = vessel.situation;
+
+ switch (situation)
+ {
+ case Vessel.Situations.PRELAUNCH:
+ case Vessel.Situations.LANDED:
+ return ExperimentSituations.SrfLanded;
+ case Vessel.Situations.SPLASHED:
+ return ExperimentSituations.SrfSplashed;
+ case Vessel.Situations.FLYING:
+ if (vessel.altitude < (double)vessel.mainBody.scienceValues.flyingAltitudeThreshold)
+ {
+ return ExperimentSituations.FlyingLow;
+ }
+ else
+ {
+ return ExperimentSituations.FlyingHigh;
+ }
+ }
+
+ if (vessel.altitude < (double)vessel.mainBody.scienceValues.spaceAltitudeThreshold)
+ {
+ return ExperimentSituations.InSpaceLow;
+ }
+ else
+ {
+ return ExperimentSituations.InSpaceHigh;
+ }
+ }
+
+ public static string HumanString(this ExperimentSituations situation)
+ {
+ switch (situation)
+ {
+ case ExperimentSituations.FlyingHigh:
+ return "Upper Atmosphere";
+ case ExperimentSituations.FlyingLow:
+ return "Flying";
+ case ExperimentSituations.SrfLanded:
+ return "Surface";
+ case ExperimentSituations.InSpaceLow:
+ return "Near in Space";
+ case ExperimentSituations.InSpaceHigh:
+ return "High in Space";
+ case ExperimentSituations.SrfSplashed:
+ return "Splashed Down";
+ default:
+ return "Unknown";
+ }
+ }
+ #endregion
+
+ #region VESSEL_EXTENSIONS_LAT_LONG
+ public static string GetLongitudeString(this Vessel vessel, string format = "F4")
+ {
+ string dir_long = "W";
+ double v_long = vessel.longitude;
+
+ v_long = FixDegreeDomain(v_long);
+
+ if (v_long < -180d)
+ {
+ v_long += 360d;
+ }
+ if (v_long >= 180)
+ {
+ v_long -= 360d;
+ }
+
+ if (v_long > 0)
+ dir_long = "E";
+
+ return string.Format("{0}° {1}", Math.Abs(v_long).ToString(format), dir_long);
+ }
+
+ public static string GetLatitudeString(this Vessel vessel, string format = "F4")
+ {
+ string dir_lat = "S";
+ double v_lat = vessel.latitude;
+ if (v_lat > 0)
+ dir_lat = "N";
+
+ return string.Format("{0}° {1}", Math.Abs(v_lat).ToString(format), dir_lat);
+ }
+ #endregion
+
+ #region VESSEL_EXTENSIONS_GENERAL
+ public static double TrueAltitude(Vessel vessel)
+ {
+ double trueAltitude = vessel.orbit.altitude - vessel.terrainAltitude;
+
+ // HACK: This assumes that on worlds with oceans, all water is fixed at 0 m,
+ // and water covers the whole surface at 0 m.
+ if (vessel.terrainAltitude < 0 && vessel.mainBody.ocean)
+ {
+ trueAltitude = vessel.orbit.altitude;
+ }
+
+ return trueAltitude;
+ }
+
+ public static double Radius(this Vessel vessel)
+ {
+ double radius;
+
+ radius = vessel.altitude;
+
+ if (vessel.mainBody != null)
+ {
+ radius += vessel.mainBody.Radius;
+ }
+
+ return radius;
+ }
+ #endregion
+
+ #region GEOMETRY_UTILS
+ public static double FixAngleDomain(double Angle, bool Degrees = false)
+ {
+ double Extent = 2d * Math.PI;
+ if (Degrees)
+ {
+ Extent = 360d;
+ }
+
+ Angle = Angle % (Extent);
+ if (Angle < 0d)
+ {
+ Angle += Extent;
+ }
+
+ return Angle;
+ }
+
+ public static double FixDegreeDomain(double Angle)
+ {
+ return FixAngleDomain(Angle, true);
+ }
+ #endregion
+
+ private static Dictionary<int, GUI.WindowFunction> functionCache;
+ public static UnityEngine.GUI.WindowFunction GetWindowHandler(Action<int> func)
+ {
+ if (functionCache == null)
+ {
+ functionCache = new Dictionary<int, GUI.WindowFunction>();
+ }
+
+ int hashCode = func.GetHashCode();
+
+ if (!functionCache.ContainsKey(hashCode))
+ {
+ functionCache[hashCode] = delegate (int id)
+ {
+ try
+ {
+ func(id);
+ }
+ #if DEBUG
+ catch (ArgumentException ex)
+ #else
+ catch (ArgumentException)
+ #endif
+ {
+ Debug.LogWarning(
+ string.Format("[{0}]: ArgumentException caught during window call.", func.Target.GetType().Name)
+ );
+ /*#if DEBUG
+ Debug.LogException(ex);
+ #endif*/
+ }
+ };
+ }
+
+ return functionCache[hashCode];
+ }
+
+ /// <summary>
+ /// Converts the interval given in seconds to a human-friendly
+ /// time period in [years], [days], hours, minutes, and seconds.
+ ///
+ /// Uses sidereal days, since "6 hours per day" is the Kerbal standard.
+ /// </summary>
+ /// <returns>Human readable interval</returns>
+ /// <param name="seconds"></param>
+ public static string ConvertInterval(double seconds)
+ {
+ double SecondsPerMinute = 60d;
+ double SecondsPerHour = 3600d;
+ double SecondsPerDay;
+ double SecondsPerYear;
+
+ if (GameSettings.KERBIN_TIME)
+ {
+ SecondsPerDay = 21600d;
+ SecondsPerYear = 9203545d;
+ }
+ else
+ {
+ SecondsPerDay = 86164.1d;
+ SecondsPerYear = 31558149d;
+ }
+
+ int years;
+ int days;
+ int hours;
+ int minutes;
+
+ years = (int)(seconds / SecondsPerYear);
+
+ seconds %= SecondsPerYear;
+
+ days = (int)(seconds / SecondsPerDay);
+
+ seconds %= SecondsPerDay;
+
+ hours = (int)(seconds / SecondsPerHour);
+
+ seconds %= SecondsPerHour;
+
+ minutes = (int)(seconds / SecondsPerMinute);
+
+ seconds %= SecondsPerMinute;
+
+ string format_1 = string.Intern("{0:D1}y {1:D1}d {2:D2}h {3:D2}m {4:00.0}s");
+ string format_2 = string.Intern("{0:D1}d {1:D2}h {2:D2}m {3:00.0}s");
+ string format_3 = string.Intern("{0:D2}h {1:D2}m {2:00.0}s");
+ string format_4 = string.Intern("{0:D2}m {1:00.0}s");
+ string format_5 = string.Intern("{0:00.0}s");
+
+ if (years > 0)
+ {
+ return string.Format(format_1, years, days, hours, minutes, seconds);
+ }
+ else if (days > 0)
+ {
+ return string.Format(format_2, days, hours, minutes, seconds);
+ }
+ else if (hours > 0)
+ {
+ return string.Format(format_3, hours, minutes, seconds);
+ }
+ else if (minutes > 0)
+ {
+ return string.Format(format_4, minutes, seconds);
+ }
+ else
+ {
+ return string.Format(format_5, seconds);
+ }
+ }
+
+ public static string UppercaseFirst(string s)
+ {
+ if (string.IsNullOrEmpty(s))
+ {
+ return string.Empty;
+ }
+ char[] a = s.ToCharArray();
+ a[0] = char.ToUpper(a[0]);
+ return new string(a);
+ }
+
+ //transfer angles
+ public static double Nivvy_CalcTransferPhaseAngle(double r_current, double r_target, double grav_param)
+ {
+ r_target /= 1000;
+ r_current /= 1000;
+ grav_param /= 1000000000;
+
+ double midpoint = (r_target + r_current) / 2;
+
+ double T_target = (2 * Math.PI) * Math.Sqrt((r_target * r_target * r_target) / grav_param);
+ double T_transfer = (2 * Math.PI) * Math.Sqrt((midpoint * midpoint * midpoint) / grav_param);
+ return 360 * (0.5 - (T_transfer / (2 * T_target)));
+ }
+
+ public static double Younata_DeltaVToGetToOtherBody(double mu, double r1, double r2)
+ {
+ /*
+ def deltaVToGetToOtherBody(mu, r1, r2):
+ # mu = gravity param of common orbiting body of r1 and r2
+ # (e.g. for mun to minmus, mu is kerbin's gravity param
+ # r1 = initial body's orbit radius
+ # r2 = target body's orbit radius
+
+ # return value is km/s
+ sur1 = math.sqrt(mu / r1)
+ sr1r2 = math.sqrt(float(2*r2)/float(r1+r2))
+ mult = sr1r2 - 1
+ return sur1 * mult
+ */
+ double sur1, sr1r2, mult;
+ sur1 = Math.Sqrt(mu / r1);
+ sr1r2 = Math.Sqrt((2 * r2) / (r1 + r2));
+ mult = sr1r2 - 1;
+ return sur1 * mult;
+ }
+
+ public static double Younata_DeltaVToExitSOI(double mu, double r1, double r2, double v)
+ {
+ /*
+ def deltaVToExitSOI(mu, r1, r2, v):
+ # mu = gravity param of current body
+ # r1 = current orbit radius
+ # r2 = SOI radius
+ # v = SOI exit velocity
+ foo = r2 * (v**2) - 2 * mu
+ bar = r1 * foo + (2 * r2 * mu)
+ r = r1*r2
+ return math.sqrt(bar / r)
+ */
+ double foo = r2 * (v * v) - 2 * mu;
+ double bar = r1 * foo + (2 * r2 * mu);
+ double r = r1 * r2;
+ return Math.Sqrt(bar / r);
+ }
+
+ public static double Younata_TransferBurnPoint(double r, double v, double angle, double mu)
+ {
+ /*
+ def transferBurnPoint(r, v, angle, mu):
+ # r = parking orbit radius
+ # v = ejection velocity
+ # angle = phase angle (from function phaseAngle())
+ # mu = gravity param of current body.
+ epsilon = ((v**2)/2) - (mu / r)
+ h = r * v * math.sin(angle)
+ e = math.sqrt(1 + ((2 * epsilon * h**2)/(mu**2)))
+ theta = math.acos(1.0 / e)
+ degrees = theta * (180.0 / math.pi)
+ return 180 - degrees
+ */
+ double epsilon, h, ee, theta, degrees;
+ epsilon = ((v * v) / 2) - (mu / r);
+ h = r * v * Math.Sin(angle);
+ ee = Math.Sqrt(1 + ((2 * epsilon * (h * h)) / (mu * mu)));
+ theta = Math.Acos(1.0 / ee);
+ degrees = theta * (180.0 / Math.PI);
+ return 180 - degrees;
+ // returns the ejection angle
+ }
+
+ public static double Adammada_CurrrentPhaseAngle(
+ double body_LAN,
+ double body_orbitPct,
+ double origin_LAN,
+ double origin_orbitPct
+ )
+ {
+ double angle = (body_LAN / 360 + body_orbitPct) - (origin_LAN / 360 + origin_orbitPct);
+ if (angle > 1)
+ angle = angle - 1;
+ if (angle < 0)
+ angle = angle + 1;
+ if (angle > 0.5)
+ angle = angle - 1;
+ angle = angle * 360;
+ return angle;
+ }
+
+ public static double Adammada_CurrentEjectionAngle(
+ double vessel_long,
+ double origin_rotAngle,
+ double origin_LAN,
+ double origin_orbitPct
+ )
+ {
+ //double eangle = ((FlightGlobals.ActiveVOID.vessel.longitude + orbiting.rotationAngle) - (orbiting.orbit.LAN / 360 + orbiting.orbit.orbitPercent) * 360);
+ double eangle = ((vessel_long + origin_rotAngle) - (origin_LAN / 360 + origin_orbitPct) * 360);
+
+ while (eangle < 0)
+ eangle = eangle + 360;
+ while (eangle > 360)
+ eangle = eangle - 360;
+ if (eangle < 270)
+ eangle = 90 - eangle;
+ else
+ eangle = 450 - eangle;
+ return eangle;
+ }
+
+ public static double mrenigma03_calcphase(Vessel vessel, CelestialBody target) //calculates phase angle between the current body and target body
+ {
+ Vector3d vecthis = new Vector3d();
+ Vector3d vectarget = new Vector3d();
+ vectarget = target.orbit.getRelativePositionAtUT(Planetarium.GetUniversalTime());
+
+ if ((vessel.mainBody.name == "Sun") || (vessel.mainBody.referenceBody.referenceBody.name == "Sun"))
+ {
+ vecthis = vessel.orbit.getRelativePositionAtUT(Planetarium.GetUniversalTime());
+ }
+ else
+ {
+ vecthis = vessel.mainBody.orbit.getRelativePositionAtUT(Planetarium.GetUniversalTime());
+ }
+
+ vecthis = Vector3d.Project(new Vector3d(vecthis.x, 0, vecthis.z), vecthis);
+ vectarget = Vector3d.Project(new Vector3d(vectarget.x, 0, vectarget.z), vectarget);
+
+ Vector3d prograde = new Vector3d();
+ prograde = Quaternion.AngleAxis(90, Vector3d.forward) * vecthis;
+
+ double phase = Vector3d.Angle(vecthis, vectarget);
+
+ if (Vector3d.Angle(prograde, vectarget) > 90)
+ phase = 360 - phase;
+
+ return (phase + 360) % 360;
+ }
+
+ public static double adjustCurrPhaseAngle(double transfer_angle, double curr_phase)
+ {
+ if (transfer_angle < 0)
+ {
+ if (curr_phase > 0)
+ return (-1 * (360 - curr_phase));
+ else if (curr_phase < 0)
+ return curr_phase;
+ }
+ else if (transfer_angle > 0)
+ {
+ if (curr_phase > 0)
+ return curr_phase;
+ else if (curr_phase < 0)
+ return (360 + curr_phase);
+ }
+ return curr_phase;
+ }
+
+ public static double adjust_current_ejection_angle(double curr_ejection)
+ {
+ //curr_ejection WILL need to be adjusted once for all transfers as it returns values ranging -180 to 180
+ // need 0-360 instead
+ //
+ // ie i have -17 in the screenshot
+ // need it to show 343
+ //
+ // do this
+ //
+ // if < 0, add curr to 360 // 360 + (-17) = 343
+ // else its good as it is
+
+ if (curr_ejection < 0)
+ return 360 + curr_ejection;
+ else
+ return curr_ejection;
+
+ }
+
+ public static double adjust_transfer_ejection_angle(double trans_ejection, double trans_phase)
+ {
+ // if transfer_phase_angle < 0 its a lower transfer
+ //180 + curr_ejection
+ // else if transfer_phase_angle > 0 its good as it is
+
+ if (trans_phase < 0)
+ return 180 + trans_ejection;
+ else
+ return trans_ejection;
+
+ }
+
+ public static void display_transfer_angles_SUN2PLANET(CelestialBody body, Vessel vessel)
+ {
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Phase angle (curr/trans):");
+ GUILayout.Label(
+ VOID_Tools.mrenigma03_calcphase(vessel, body).ToString("F3") + "° / " + VOID_Tools.Nivvy_CalcTransferPhaseAngle(
+ vessel.orbit.semiMajorAxis,
+ body.orbit.semiMajorAxis,
+ vessel.mainBody.gravParameter
+ ).ToString("F3") + "°",
+ GUILayout.ExpandWidth(false)
+ );
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Transfer velocity:");
+ GUILayout.Label(
+ (VOID_Tools.Younata_DeltaVToGetToOtherBody(
+ (vessel.mainBody.gravParameter / 1000000000),
+ (vessel.orbit.semiMajorAxis / 1000),
+ (body.orbit.semiMajorAxis / 1000)
+ ) * 1000).ToString("F2") + "m/s",
+ GUILayout.ExpandWidth(false)
+ );
+ GUILayout.EndHorizontal();
+ }
+
+ public static void display_transfer_angles_PLANET2PLANET(CelestialBody body, Vessel vessel)
+ {
+ double dv1 = VOID_Tools.Younata_DeltaVToGetToOtherBody(
+ (vessel.mainBody.referenceBody.gravParameter / 1000000000),
+ (vessel.mainBody.orbit.semiMajorAxis / 1000),
+ (body.orbit.semiMajorAxis / 1000)
+ );
+ double dv2 = VOID_Tools.Younata_DeltaVToExitSOI(
+ (vessel.mainBody.gravParameter / 1000000000),
+ (vessel.orbit.semiMajorAxis / 1000),
+ (vessel.mainBody.sphereOfInfluence / 1000),
+ Math.Abs(dv1)
+ );
+
+ double trans_ejection_angle = VOID_Tools.Younata_TransferBurnPoint(
+ (vessel.orbit.semiMajorAxis / 1000),
+ dv2,
+ (Math.PI / 2.0),
+ (vessel.mainBody.gravParameter / 1000000000)
+ );
+ double curr_ejection_angle = VOID_Tools.Adammada_CurrentEjectionAngle(
+ FlightGlobals.ActiveVessel.longitude,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.rotationAngle,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent
+ );
+
+ double trans_phase_angle = VOID_Tools.Nivvy_CalcTransferPhaseAngle(
+ vessel.mainBody.orbit.semiMajorAxis,
+ body.orbit.semiMajorAxis,
+ vessel.mainBody.referenceBody.gravParameter
+ ) % 360;
+ double curr_phase_angle = VOID_Tools.Adammada_CurrrentPhaseAngle(
+ body.orbit.LAN,
+ body.orbit.orbitPercent,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent
+ );
+
+ double adj_phase_angle = VOID_Tools.adjustCurrPhaseAngle(trans_phase_angle, curr_phase_angle);
+ double adj_trans_ejection_angle = VOID_Tools.adjust_transfer_ejection_angle(trans_ejection_angle, trans_phase_angle);
+ double adj_curr_ejection_angle = VOID_Tools.adjust_current_ejection_angle(curr_ejection_angle);
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Phase angle (curr/trans):");
+ GUILayout.Label(
+ adj_phase_angle.ToString("F3") + "° / " + trans_phase_angle.ToString("F3") + "°",
+ GUILayout.ExpandWidth(false)
+ );
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Ejection angle (curr/trans):");
+ GUILayout.Label(
+ adj_curr_ejection_angle.ToString("F3") + "° / " + adj_trans_ejection_angle.ToString("F3") + "°",
+ GUILayout.ExpandWidth(false)
+ );
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Transfer velocity:");
+ GUILayout.Label((dv2 * 1000).ToString("F2") + "m/s", GUILayout.ExpandWidth(false));
+ GUILayout.EndHorizontal();
+ }
+
+ public static void display_transfer_angles_PLANET2MOON(CelestialBody body, Vessel vessel)
+ {
+ double dv1 = VOID_Tools.Younata_DeltaVToGetToOtherBody(
+ (vessel.mainBody.gravParameter / 1000000000),
+ (vessel.orbit.semiMajorAxis / 1000),
+ (body.orbit.semiMajorAxis / 1000)
+ );
+
+ double trans_phase_angle = VOID_Tools.Nivvy_CalcTransferPhaseAngle(
+ vessel.orbit.semiMajorAxis,
+ body.orbit.semiMajorAxis,
+ vessel.mainBody.gravParameter
+ );
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Phase angle (curr/trans):");
+ GUILayout.Label(
+ VOID_Tools.mrenigma03_calcphase(vessel, body).ToString("F3") + "° / " + trans_phase_angle.ToString("F3") + "°",
+ GUILayout.ExpandWidth(false)
+ );
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Transfer velocity:");
+ GUILayout.Label((dv1 * 1000).ToString("F2") + "m/s", GUILayout.ExpandWidth(false));
+ GUILayout.EndHorizontal();
+ }
+
+ public static void display_transfer_angles_MOON2MOON(CelestialBody body, Vessel vessel)
+ {
+ double dv1 = VOID_Tools.Younata_DeltaVToGetToOtherBody(
+ (vessel.mainBody.referenceBody.gravParameter / 1000000000),
+ (vessel.mainBody.orbit.semiMajorAxis / 1000),
+ (body.orbit.semiMajorAxis / 1000)
+ );
+ double dv2 = VOID_Tools.Younata_DeltaVToExitSOI(
+ (vessel.mainBody.gravParameter / 1000000000),
+ (vessel.orbit.semiMajorAxis / 1000),
+ (vessel.mainBody.sphereOfInfluence / 1000),
+ Math.Abs(dv1)
+ );
+ double trans_ejection_angle = VOID_Tools.Younata_TransferBurnPoint(
+ (vessel.orbit.semiMajorAxis / 1000),
+ dv2,
+ (Math.PI / 2.0),
+ (vessel.mainBody.gravParameter / 1000000000)
+ );
+
+ double curr_phase_angle = VOID_Tools.Adammada_CurrrentPhaseAngle(
+ body.orbit.LAN,
+ body.orbit.orbitPercent,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent
+ );
+ double curr_ejection_angle = VOID_Tools.Adammada_CurrentEjectionAngle(
+ FlightGlobals.ActiveVessel.longitude,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.rotationAngle,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent
+ );
+
+ double trans_phase_angle = VOID_Tools.Nivvy_CalcTransferPhaseAngle(
+ vessel.mainBody.orbit.semiMajorAxis,
+ body.orbit.semiMajorAxis,
+ vessel.mainBody.referenceBody.gravParameter
+ ) % 360;
+
+ double adj_phase_angle = VOID_Tools.adjustCurrPhaseAngle(trans_phase_angle, curr_phase_angle);
+ //double adj_ejection_angle = adjustCurrEjectionAngle(trans_phase_angle, curr_ejection_angle);
+
+ //new stuff
+ //
+ double adj_trans_ejection_angle = VOID_Tools.adjust_transfer_ejection_angle(trans_ejection_angle, trans_phase_angle);
+ double adj_curr_ejection_angle = VOID_Tools.adjust_current_ejection_angle(curr_ejection_angle);
+ //
+ //
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Phase angle (curr/trans):");
+ GUILayout.Label(
+ adj_phase_angle.ToString("F3") + "° / " + trans_phase_angle.ToString("F3") + "°",
+ GUILayout.ExpandWidth(false)
+ );
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Ejection angle (curr/trans):");
+ GUILayout.Label(
+ adj_curr_ejection_angle.ToString("F3") + "° / " + adj_trans_ejection_angle.ToString("F3") + "°",
+ GUILayout.ExpandWidth(false)
+ );
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Transfer velocity:");
+ GUILayout.Label((dv2 * 1000).ToString("F2") + "m/s", GUILayout.ExpandWidth(false));
+ GUILayout.EndHorizontal();
+ }
+
+ public static string get_heading_text(double heading)
+ {
+ if (heading > 348.75 || heading <= 11.25)
+ return "N";
+ else if (heading > 11.25 && heading <= 33.75)
+ return "NNE";
+ else if (heading > 33.75 && heading <= 56.25)
+ return "NE";
+ else if (heading > 56.25 && heading <= 78.75)
+ return "ENE";
+ else if (heading > 78.75 && heading <= 101.25)
+ return "E";
+ else if (heading > 101.25 && heading <= 123.75)
+ return "ESE";
+ else if (heading > 123.75 && heading <= 146.25)
+ return "SE";
+ else if (heading > 146.25 && heading <= 168.75)
+ return "SSE";
+ else if (heading > 168.75 && heading <= 191.25)
+ return "S";
+ else if (heading > 191.25 && heading <= 213.75)
+ return "SSW";
+ else if (heading > 213.75 && heading <= 236.25)
+ return "SW";
+ else if (heading > 236.25 && heading <= 258.75)
+ return "WSW";
+ else if (heading > 258.75 && heading <= 281.25)
+ return "W";
+ else if (heading > 281.25 && heading <= 303.75)
+ return "WNW";
+ else if (heading > 303.75 && heading <= 326.25)
+ return "NW";
+ else if (heading > 326.25 && heading <= 348.75)
+ return "NNW";
+ else
+ return "";
+ }
+ }
+
+ public class CBListComparer : IComparer<CelestialBody>
+ {
+ public int Compare(CelestialBody bodyA, CelestialBody bodyB)
+ {
+ Tools.PostDebugMessage(this, "got bodyA: {0} & bodyB: {1}", bodyA, bodyB);
+
+ if (bodyA == null && bodyB == null)
+ {
+ Tools.PostDebugMessage(this, "both bodies are null, returning 0");
+ return 0;
+ }
+ if (bodyA == null)
+ {
+ Tools.PostDebugMessage(this, "bodyA is null, returning -1");
+ return -1;
+ }
+ if (bodyB == null)
+ {
+ Tools.PostDebugMessage(this, "bodyB is null, returning 1");
+ return 1;
+ }
+
+ Tools.PostDebugMessage(this, "bodies are not null, carrying on");
+
+ if (object.ReferenceEquals(bodyA, bodyB))
+ {
+ Tools.PostDebugMessage(this, "bodies are equal, returning 0");
+ return 0;
+ }
+
+ Tools.PostDebugMessage(this, "bodies are not equal, carrying on");
+
+ if (bodyA.orbitDriver == null)
+ {
+ Tools.PostDebugMessage(this, "bodyA.orbit is null (bodyA is the sun, returning 1");
+ return 1;
+ }
+ if (bodyB.orbitDriver == null)
+ {
+ Tools.PostDebugMessage(this, "bodyB.orbit is null (bodyB is the sun, returning -1");
+ return -1;
+ }
+
+ Tools.PostDebugMessage(this, "orbits are not null, carrying on");
+
+ if (bodyA.orbit.referenceBody == bodyB.orbit.referenceBody)
+ {
+ Tools.PostDebugMessage(this, "bodies share a parent, comparing SMAs");
+ return -bodyA.orbit.semiMajorAxis.CompareTo(bodyB.orbit.semiMajorAxis);
+ }
+
+ Tools.PostDebugMessage(this, "orbits do not share a parent, carrying on");
+
+ if (bodyA.hasAncestor(bodyB))
+ {
+ Tools.PostDebugMessage(this, "bodyA is a moon or sub-moon of bodyB, returning -1");
+ return -1;
+ }
+ if (bodyB.hasAncestor(bodyA))
+ {
+ Tools.PostDebugMessage(this, "bodyA is a moon or sub-moon of bodyB, returning 1");
+ return 1;
+ }
+
+ Tools.PostDebugMessage(this, "bodies do not have an obvious relationship, searching for one");
+
+ if (VOID_Tools.NearestRelatedParents(ref bodyA, ref bodyB))
+ {
+ Tools.PostDebugMessage(this, "good relation {0} and {1}, comparing", bodyA.bodyName, bodyB.bodyName);
+ return this.Compare(bodyA, bodyB);
+ }
+
+ Tools.PostDebugMessage(this, "bad relation {0} and {1}, giving up", bodyA.bodyName, bodyB.bodyName);
+
+ return 0;
+ }
+ }
+}
+
--- a/VOID_Transfer.cs
+++ b/VOID_Transfer.cs
@@ -1,27 +1,36 @@
+// VOID
//
-// VOID_Orbital.cs
+// VOID_Transfer.cs
//
-// Author:
-// toadicus <>
+// Copyright © 2014, toadicus
+// All rights reserved.
//
-// Copyright (c) 2013 toadicus
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
using KSP;
using System;
using System.Collections.Generic;
using System.Linq;
+using ToadicusTools;
using UnityEngine;
namespace VOID
@@ -30,7 +39,7 @@
{
protected List<CelestialBody> selectedBodies = new List<CelestialBody>();
- public VOID_Transfer()
+ public VOID_Transfer() : base()
{
this._Name = "Transfer Angle Information";
@@ -59,7 +68,7 @@
if (selectedBodies.Contains(body))
{
- Tools.display_transfer_angles_SUN2PLANET(body, vessel); //show phase angles for each selected body
+ VOID_Tools.display_transfer_angles_SUN2PLANET(body, vessel); //show phase angles for each selected body
tad_targeting(body); //display Set/Unset Target button for each selected body
}
}
@@ -82,7 +91,7 @@
if (selectedBodies.Contains(body))
{
- Tools.display_transfer_angles_PLANET2PLANET(body, vessel);
+ VOID_Tools.display_transfer_angles_PLANET2PLANET(body, vessel);
tad_targeting(body); //display Set/Unset Target button
}
}
@@ -101,7 +110,7 @@
if (selectedBodies.Contains(body))
{
- Tools.display_transfer_angles_PLANET2MOON(body, vessel);
+ VOID_Tools.display_transfer_angles_PLANET2MOON(body, vessel);
tad_targeting(body); //display Set/Unset Target button
}
}
@@ -124,7 +133,7 @@
if (selectedBodies.Contains(body))
{
- Tools.display_transfer_angles_MOON2MOON(body, vessel);
+ VOID_Tools.display_transfer_angles_MOON2MOON(body, vessel);
tad_targeting(body); //display Set/Unset Target button
}
}
--- a/VOID_VesselInfo.cs
+++ b/VOID_VesselInfo.cs
@@ -1,29 +1,38 @@
-//
-// VOID_Orbital.cs
-//
-// Author:
-// toadicus <>
-//
-// Copyright (c) 2013 toadicus
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// VOID
+//
+// VOID_VesselInfo.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+using Engineer.VesselSimulator;
+using Engineer.Extensions;
using KSP;
using System;
using System.Collections.Generic;
+using ToadicusTools;
using UnityEngine;
-using Engineer.VesselSimulator;
-using Engineer.Extensions;
namespace VOID
{
@@ -39,69 +48,43 @@
public override void ModuleWindow(int _)
{
- base.ModuleWindow (_);
-
if ((TimeWarp.WarpMode == TimeWarp.Modes.LOW) || (TimeWarp.CurrentRate <= TimeWarp.MaxPhysicsRate))
{
- SimManager.Instance.RequestSimulation();
+ SimManager.RequestSimulation();
}
GUILayout.BeginVertical();
GUILayout.Label(
vessel.vesselName,
- VOID_Core.Instance.LabelStyles["center_bold"],
+ core.LabelStyles["center_bold"],
GUILayout.ExpandWidth(true));
- Tools.PostDebugMessage("Starting VesselInfo window.");
-
VOID_Data.geeForce.DoGUIHorizontal ("F2");
- Tools.PostDebugMessage("GeeForce done.");
-
VOID_Data.partCount.DoGUIHorizontal ();
- Tools.PostDebugMessage("PartCount done.");
-
- VOID_Data.totalMass.DoGUIHorizontal ("F1");
-
- Tools.PostDebugMessage("TotalMass done.");
-
- VOID_Data.resourceMass.DoGUIHorizontal ("F1");
-
- Tools.PostDebugMessage("ResourceMass done.");
+ VOID_Data.totalMass.DoGUIHorizontal ("F3");
+
+ VOID_Data.stageResourceMass.DoGUIHorizontal("F2");
+
+ VOID_Data.resourceMass.DoGUIHorizontal("F2");
VOID_Data.stageDeltaV.DoGUIHorizontal (3, false);
- Tools.PostDebugMessage("Stage deltaV done.");
-
VOID_Data.totalDeltaV.DoGUIHorizontal (3, false);
- Tools.PostDebugMessage("Total deltaV done.");
-
VOID_Data.mainThrottle.DoGUIHorizontal ("F0");
- Tools.PostDebugMessage("MainThrottle done.");
-
VOID_Data.currmaxThrust.DoGUIHorizontal ();
- Tools.PostDebugMessage("CurrMaxThrust done.");
-
VOID_Data.currmaxThrustWeight.DoGUIHorizontal ();
- Tools.PostDebugMessage("CurrMaxTWR done.");
-
VOID_Data.surfaceThrustWeight.DoGUIHorizontal ("F2");
- Tools.PostDebugMessage("surfaceTWR done.");
-
VOID_Data.intakeAirStatus.DoGUIHorizontal();
- Tools.PostDebugMessage("intakeAirStatus done.");
-
GUILayout.EndVertical();
-
- Tools.PostDebugMessage("VesselInfo window done.");
GUI.DragWindow();
}
@@ -111,19 +94,27 @@
{
public static readonly VOID_DoubleValue geeForce = new VOID_DoubleValue(
"G-force",
- new Func<double>(() => VOID_Core.Instance.vessel.geeForce),
+ new Func<double>(() => core.vessel.geeForce),
"gees"
);
public static readonly VOID_IntValue partCount = new VOID_IntValue(
"Parts",
- new Func<int>(() => VOID_Core.Instance.vessel.Parts.Count),
+ new Func<int>(() => core.vessel.Parts.Count),
""
);
public static readonly VOID_DoubleValue totalMass = new VOID_DoubleValue(
"Total Mass",
- new Func<double> (() => SimManager.Instance.TryGetLastMass()),
+ delegate()
+ {
+ if (core.Stages == null || core.LastStage == null)
+ {
+ return double.NaN;
+ }
+
+ return core.LastStage.totalMass;
+ },
"tons"
);
@@ -131,25 +122,48 @@
"Resource Mass",
delegate()
{
- double rscMass = 0;
- foreach (Part part in VOID_Core.Instance.vessel.Parts)
+ if (core.Stages == null || core.LastStage == null)
{
- rscMass += part.GetResourceMass();
+ return double.NaN;
}
- return rscMass;
+
+ return core.LastStage.totalMass - core.LastStage.totalBaseMass;
},
"tons"
+ );
+
+ public static readonly VOID_DoubleValue stageResourceMass = new VOID_DoubleValue(
+ "Resource Mass (Stage)",
+ delegate()
+ {
+ if (core.LastStage == null)
+ {
+ return double.NaN;
+ }
+
+ return core.LastStage.mass - core.LastStage.baseMass;
+ },
+ "tons"
+ );
+
+ public static readonly VOID_StrValue comboResourceMass = new VOID_StrValue(
+ "Resource Mass (curr / total)",
+ delegate()
+ {
+ return string.Format("{0} / {1}",
+ stageResourceMass.ValueUnitString("F3"),
+ resourceMass.ValueUnitString("F3")
+ );
+ }
);
public static readonly VOID_DoubleValue stageDeltaV = new VOID_DoubleValue(
"DeltaV (Current Stage)",
delegate()
{
- if (SimManager.Instance.Stages == null ||
- SimManager.Instance.Stages.Length <= Staging.lastStage
- )
- return double.NaN;
- return SimManager.Instance.Stages[Staging.lastStage].deltaV;
+ if (core.Stages == null || core.LastStage == null)
+ return double.NaN;
+ return core.LastStage.deltaV;
},
"m/s"
);
@@ -158,16 +172,16 @@
"DeltaV (Total)",
delegate()
{
- if (SimManager.Instance.Stages == null)
- return double.NaN;
- return SimManager.Instance.LastStage.totalDeltaV;
+ if (core.Stages == null || core.LastStage == null)
+ return double.NaN;
+ return core.LastStage.totalDeltaV;
},
"m/s"
);
public static readonly VOID_FloatValue mainThrottle = new VOID_FloatValue(
"Throttle",
- new Func<float>(() => VOID_Core.Instance.vessel.ctrlState.mainThrottle * 100f),
+ new Func<float>(() => core.vessel.ctrlState.mainThrottle * 100f),
"%"
);
@@ -175,11 +189,11 @@
"Thrust (curr/max)",
delegate()
{
- if (SimManager.Instance.Stages == null)
+ if (core.Stages == null || core.LastStage == null)
return "N/A";
- double currThrust = SimManager.Instance.LastStage.actualThrust;
- double maxThrust = SimManager.Instance.LastStage.thrust;
+ double currThrust = core.LastStage.actualThrust;
+ double maxThrust = core.LastStage.thrust;
return string.Format(
"{0} / {1}",
@@ -189,27 +203,45 @@
}
);
+ public static readonly VOID_DoubleValue currThrustWeight = new VOID_DoubleValue(
+ "T:W Ratio",
+ delegate()
+ {
+ if (core.LastStage == null)
+ {
+ return double.NaN;
+ }
+
+ return core.LastStage.actualThrustToWeight;
+ },
+ ""
+ );
+
+ public static readonly VOID_DoubleValue maxThrustWeight = new VOID_DoubleValue(
+ "T:W Ratio",
+ delegate()
+ {
+ if (core.LastStage == null)
+ {
+ return double.NaN;
+ }
+
+ return core.LastStage.thrustToWeight;
+ },
+ ""
+ );
+
public static readonly VOID_StrValue currmaxThrustWeight = new VOID_StrValue(
"T:W (curr/max)",
delegate()
{
- if (SimManager.Instance.Stages == null)
+ if (core.Stages == null || core.LastStage == null)
return "N/A";
-
- double currThrust = SimManager.Instance.LastStage.actualThrust;
- double maxThrust = SimManager.Instance.LastStage.thrust;
- double mass = SimManager.Instance.TryGetLastMass();
- double gravity = VOID_Core.Instance.vessel.mainBody.gravParameter /
- Math.Pow(
- VOID_Core.Instance.vessel.mainBody.Radius + VOID_Core.Instance.vessel.altitude,
- 2
- );
- double weight = mass * gravity;
return string.Format(
"{0} / {1}",
- (currThrust / weight).ToString("F2"),
- (maxThrust / weight).ToString("F2")
+ (VOID_Data.currThrustWeight.Value).ToString("F2"),
+ (VOID_Data.maxThrustWeight.Value).ToString("F2")
);
}
);
@@ -218,13 +250,13 @@
"Max T:W @ surface",
delegate()
{
- if (SimManager.Instance.Stages == null)
- return double.NaN;
-
- double maxThrust = SimManager.Instance.LastStage.thrust;
- double mass = SimManager.Instance.TryGetLastMass();
- double gravity = (VOID_Core.Constant_G * VOID_Core.Instance.vessel.mainBody.Mass) /
- Math.Pow(VOID_Core.Instance.vessel.mainBody.Radius, 2);
+ if (core.Stages == null || core.LastStage == null)
+ return double.NaN;
+
+ double maxThrust = core.LastStage.thrust;
+ double mass = core.LastStage.totalMass;
+ double gravity = (VOID_Core.Constant_G * core.vessel.mainBody.Mass) /
+ (core.vessel.mainBody.Radius * core.vessel.mainBody.Radius);
double weight = mass * gravity;
return maxThrust / weight;
@@ -242,25 +274,40 @@
currentAmount = 0d;
currentRequirement = 0d;
- foreach (Part part in VOID_Core.Instance.vessel.Parts)
+ foreach (Part part in core.vessel.Parts)
{
- if (part.HasModule<ModuleEngines>() && part.enabled)
+ if (part.enabled)
{
- foreach (Propellant propellant in part.GetModule<ModuleEngines>().propellants)
+ ModuleEngines engineModule;
+ ModuleEnginesFX enginesFXModule;
+ List<Propellant> propellantList = null;
+
+ if (part.tryGetFirstModuleOfType<ModuleEngines>(out engineModule))
{
- if (propellant.name == "IntakeAir")
+ propellantList = engineModule.propellants;
+ }
+ else if (part.tryGetFirstModuleOfType<ModuleEnginesFX>(out enginesFXModule))
+ {
+ propellantList = enginesFXModule.propellants;
+ }
+
+ if (propellantList != null)
+ {
+ foreach (Propellant propellant in propellantList)
{
- // currentAmount += propellant.currentAmount;
- currentRequirement += propellant.currentRequirement / TimeWarp.fixedDeltaTime;
- break;
+ if (propellant.name == "IntakeAir")
+ {
+ currentRequirement += propellant.currentRequirement / TimeWarp.fixedDeltaTime;
+ break;
+ }
}
}
}
- if (part.HasModule<ModuleResourceIntake>() && part.enabled)
+ ModuleResourceIntake intakeModule;
+
+ if (part.enabled && part.tryGetFirstModuleOfType<ModuleResourceIntake>(out intakeModule))
{
- ModuleResourceIntake intakeModule = part.GetModule<ModuleResourceIntake>();
-
if (intakeModule.resourceName == "IntakeAir")
{
currentAmount += intakeModule.airFlow;
--- a/VOID_VesselRegister.cs
+++ b/VOID_VesselRegister.cs
@@ -1,26 +1,35 @@
+// VOID
//
-// VOID_Orbital.cs
+// VOID_VesselRegister.cs
//
-// Author:
-// toadicus <>
+// Copyright © 2014, toadicus
+// All rights reserved.
//
-// Copyright (c) 2013 toadicus
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
using KSP;
using System;
using System.Linq;
+using ToadicusTools;
using UnityEngine;
namespace VOID
@@ -49,7 +58,7 @@
}
}
- public VOID_VesselRegister()
+ public VOID_VesselRegister() : base()
{
this._Name = "Vessel Register";
@@ -60,7 +69,7 @@
public override void ModuleWindow(int _)
{
- if (!VOID_Core.Instance.allVesselTypes.Any())
+ if (!this.core.allVesselTypes.Any())
{
return;
}
@@ -71,33 +80,33 @@
if (GUILayout.Button("<"))
{
selectedBodyIdx--;
- if (selectedBodyIdx < 0) selectedBodyIdx = VOID_Core.Instance.allBodies.Count - 1;
+ if (selectedBodyIdx < 0) selectedBodyIdx = this.core.allBodies.Count - 1;
}
- GUILayout.Label(VOID_Core.Instance.allBodies[selectedBodyIdx].bodyName, VOID_Core.Instance.LabelStyles["center_bold"], GUILayout.ExpandWidth(true));
+ GUILayout.Label(this.core.allBodies[selectedBodyIdx].bodyName, this.core.LabelStyles["center_bold"], GUILayout.ExpandWidth(true));
if (GUILayout.Button(">"))
{
selectedBodyIdx++;
- if (selectedBodyIdx > VOID_Core.Instance.allBodies.Count - 1) selectedBodyIdx = 0;
+ if (selectedBodyIdx > this.core.allBodies.Count - 1) selectedBodyIdx = 0;
}
GUILayout.EndHorizontal();
- seletedBody = VOID_Core.Instance.allBodies[selectedBodyIdx];
+ seletedBody = this.core.allBodies[selectedBodyIdx];
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
if (GUILayout.Button("<"))
{
selectedVesselTypeIdx--;
- if (selectedVesselTypeIdx < 0) selectedVesselTypeIdx = VOID_Core.Instance.allVesselTypes.Count - 1;
+ if (selectedVesselTypeIdx < 0) selectedVesselTypeIdx = this.core.allVesselTypes.Count - 1;
}
- GUILayout.Label(VOID_Core.Instance.allVesselTypes[selectedVesselTypeIdx].ToString(), VOID_Core.Instance.LabelStyles["center_bold"], GUILayout.ExpandWidth(true));
+ GUILayout.Label(this.core.allVesselTypes[selectedVesselTypeIdx].ToString(), this.core.LabelStyles["center_bold"], GUILayout.ExpandWidth(true));
if (GUILayout.Button(">"))
{
selectedVesselTypeIdx++;
- if (selectedVesselTypeIdx > VOID_Core.Instance.allVesselTypes.Count - 1) selectedVesselTypeIdx = 0;
+ if (selectedVesselTypeIdx > this.core.allVesselTypes.Count - 1) selectedVesselTypeIdx = 0;
}
GUILayout.EndHorizontal();
- selectedVesselType = VOID_Core.Instance.allVesselTypes[selectedVesselTypeIdx];
+ selectedVesselType = this.core.allVesselTypes[selectedVesselTypeIdx];
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
if (GUILayout.Button("Landed", GUILayout.ExpandWidth(true))) vesselSituation = "Landed";
@@ -106,8 +115,8 @@
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label(
- Tools.UppercaseFirst(vesselSituation) + " " + selectedVesselType.ToString() + "s @ " + seletedBody.bodyName,
- VOID_Core.Instance.LabelStyles["center"],
+ VOID_Tools.UppercaseFirst(vesselSituation) + " " + selectedVesselType.ToString() + "s @ " + seletedBody.bodyName,
+ this.core.LabelStyles["center"],
GUILayout.ExpandWidth(true));
GUILayout.EndHorizontal();
@@ -133,7 +142,7 @@
if (_selectedVessel != v)
{
_selectedVessel = v; //set clicked vessel as selected_vessel
- this._Active.value = true; //turn bool on to open the window if closed
+ this.toggleActive = true; //turn bool on to open the window if closed
}
else
{
--- a/Wrapper/Properties/AssemblyInfo.cs
+++ /dev/null
@@ -1,37 +1,1 @@
-using System.Reflection;
-using System.Runtime.CompilerServices;
-using System.Runtime.InteropServices;
-// Allgemeine Informationen über eine Assembly werden über die folgenden
-// Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern,
-// die mit einer Assembly verknüpft sind.
-[assembly: AssemblyTitle("Toolbar Wrapper for Kerbal Space Program")]
-[assembly: AssemblyDescription("")]
-[assembly: AssemblyConfiguration("")]
-[assembly: AssemblyCompany("")]
-[assembly: AssemblyProduct("ToolbarWrapper")]
-[assembly: AssemblyCopyright("Copyright © 2013-2014 Maik Schreiber")]
-[assembly: AssemblyTrademark("")]
-[assembly: AssemblyCulture("")]
-
-// Durch Festlegen von ComVisible auf "false" werden die Typen in dieser Assembly unsichtbar
-// für COM-Komponenten. Wenn Sie auf einen Typ in dieser Assembly von
-// COM zugreifen müssen, legen Sie das ComVisible-Attribut für diesen Typ auf "true" fest.
-[assembly: ComVisible(false)]
-
-// Die folgende GUID bestimmt die ID der Typbibliothek, wenn dieses Projekt für COM verfügbar gemacht wird
-[assembly: Guid("bfd95a60-6335-4a59-a29e-438d806d8f2d")]
-
-// Versionsinformationen für eine Assembly bestehen aus den folgenden vier Werten:
-//
-// Hauptversion
-// Nebenversion
-// Buildnummer
-// Revision
-//
-// Sie können alle Werte angeben oder die standardmäßigen Build- und Revisionsnummern
-// übernehmen, indem Sie "*" eingeben:
-// [assembly: AssemblyVersion("1.0.*")]
-[assembly: AssemblyVersion("1.0.0.0")]
-[assembly: AssemblyFileVersion("1.0.0.0")]
-
--- a/Wrapper/ToolbarWrapper.cs
+++ /dev/null
@@ -1,793 +1,1 @@
-/*
-Copyright (c) 2013-2014, Maik Schreiber
-All rights reserved.
-Redistribution and use in source and binary forms, with or without modification,
-are permitted provided that the following conditions are met:
-
-1. Redistributions of source code must retain the above copyright notice, this
- list of conditions and the following disclaimer.
-
-2. Redistributions in binary form must reproduce the above copyright notice,
- this list of conditions and the following disclaimer in the documentation
- and/or other materials provided with the distribution.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
-ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
-WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
-DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
-FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
-DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
-SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
-CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
-OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-*/
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Reflection;
-using System.Text;
-using UnityEngine;
-
-
-namespace VOID {
-
-
-
- /**********************************************************\
- * --- DO NOT EDIT BELOW THIS COMMENT --- *
- * *
- * This file contains classes and interfaces to use the *
- * Toolbar Plugin without creating a hard dependency on it. *
- * *
- * There is nothing in this file that needs to be edited *
- * by hand. *
- * *
- * --- DO NOT EDIT BELOW THIS COMMENT --- *
- \**********************************************************/
-
-
-
- /// <summary>
- /// The global tool bar manager.
- /// </summary>
- public partial class ToolbarManager : IToolbarManager {
- /// <summary>
- /// Whether the Toolbar Plugin is available.
- /// </summary>
- public static bool ToolbarAvailable {
- get {
- if (toolbarAvailable == null) {
- toolbarAvailable = Instance != null;
- }
- return (bool) toolbarAvailable;
- }
- }
-
- /// <summary>
- /// The global tool bar manager instance.
- /// </summary>
- public static IToolbarManager Instance {
- get {
- if ((toolbarAvailable != false) && (instance_ == null)) {
- Type type = ToolbarTypes.getType("Toolbar.ToolbarManager");
- if (type != null) {
- object realToolbarManager = ToolbarTypes.getStaticProperty(type, "Instance").GetValue(null, null);
- instance_ = new ToolbarManager(realToolbarManager);
- }
- }
- return instance_;
- }
- }
- }
-
- #region interfaces
-
- /// <summary>
- /// A toolbar manager.
- /// </summary>
- public interface IToolbarManager {
- /// <summary>
- /// Adds a new button.
- /// </summary>
- /// <remarks>
- /// To replace an existing button, just add a new button using the old button's namespace and ID.
- /// Note that the new button will inherit the screen position of the old button.
- /// </remarks>
- /// <param name="ns">The new button's namespace. This is usually the plugin's name. Must not include special characters like '.'</param>
- /// <param name="id">The new button's ID. This ID must be unique across all buttons in the namespace. Must not include special characters like '.'</param>
- /// <returns>The button created.</returns>
- IButton add(string ns, string id);
- }
-
- /// <summary>
- /// Represents a clickable button.
- /// </summary>
- public interface IButton {
- /// <summary>
- /// The text displayed on the button. Set to null to hide text.
- /// </summary>
- /// <remarks>
- /// The text can be changed at any time to modify the button's appearance. Note that since this will also
- /// modify the button's size, this feature should be used sparingly, if at all.
- /// </remarks>
- /// <seealso cref="TexturePath"/>
- string Text {
- set;
- get;
- }
-
- /// <summary>
- /// The color the button text is displayed with. Defaults to Color.white.
- /// </summary>
- /// <remarks>
- /// The text color can be changed at any time to modify the button's appearance.
- /// </remarks>
- Color TextColor {
- set;
- get;
- }
-
- /// <summary>
- /// The path of a texture file to display an icon on the button. Set to null to hide icon.
- /// </summary>
- /// <remarks>
- /// <para>
- /// A texture path on a button will have precedence over text. That is, if both text and texture path
- /// have been set on a button, the button will show the texture, not the text.
- /// </para>
- /// <para>
- /// The texture size must not exceed 24x24 pixels.
- /// </para>
- /// <para>
- /// The texture path must be relative to the "GameData" directory, and must not specify a file name suffix.
- /// Valid example: MyAddon/Textures/icon_mybutton
- /// </para>
- /// <para>
- /// The texture path can be changed at any time to modify the button's appearance.
- /// </para>
- /// </remarks>
- /// <seealso cref="Text"/>
- string TexturePath {
- set;
- get;
- }
-
- /// <summary>
- /// The button's tool tip text. Set to null if no tool tip is desired.
- /// </summary>
- /// <remarks>
- /// Tool Tip Text Should Always Use Headline Style Like This.
- /// </remarks>
- string ToolTip {
- set;
- get;
- }
-
- /// <summary>
- /// Whether this button is currently visible or not. Can be used in addition to or as a replacement for <see cref="Visibility"/>.
- /// </summary>
- /// <remarks>
- /// Setting this property to true does not affect the player's ability to hide the button using the configuration.
- /// Conversely, setting this property to false does not enable the player to show the button using the configuration.
- /// </remarks>
- bool Visible {
- set;
- get;
- }
-
- /// <summary>
- /// Determines this button's visibility. Can be used in addition to or as a replacement for <see cref="Visible"/>.
- /// </summary>
- /// <remarks>
- /// The return value from IVisibility.Visible is subject to the same rules as outlined for
- /// <see cref="Visible"/>.
- /// </remarks>
- IVisibility Visibility {
- set;
- get;
- }
-
- /// <summary>
- /// Whether this button is currently effectively visible or not. This is a combination of
- /// <see cref="Visible"/> and <see cref="Visibility"/>.
- /// </summary>
- /// <remarks>
- /// Note that the toolbar is not visible in certain game scenes, for example the loading screens. This property
- /// does not reflect button invisibility in those scenes. In addition, this property does not reflect the
- /// player's configuration of the button's visibility.
- /// </remarks>
- bool EffectivelyVisible {
- get;
- }
-
- /// <summary>
- /// Whether this button is currently enabled (clickable) or not. This does not affect the player's ability to
- /// position the button on their toolbar.
- /// </summary>
- bool Enabled {
- set;
- get;
- }
-
- /// <summary>
- /// Whether this button is currently "important." Set to false to return to normal button behaviour.
- /// </summary>
- /// <remarks>
- /// <para>
- /// This can be used to temporarily force the button to be shown on screen regardless of the toolbar being
- /// currently in auto-hidden mode. For example, a button that signals the arrival of a private message in
- /// a chat room could mark itself as "important" as long as the message has not been read.
- /// </para>
- /// <para>
- /// Setting this property does not change the appearance of the button. Use <see cref="TexturePath"/> to
- /// change the button's icon.
- /// </para>
- /// <para>
- /// Setting this property to true does not affect the player's ability to hide the button using the
- /// configuration.
- /// </para>
- /// <para>
- /// This feature should be used only sparingly, if at all, since it forces the button to be displayed on
- /// screen even when it normally wouldn't.
- /// </para>
- /// </remarks>
- bool Important {
- set;
- get;
- }
-
- /// <summary>
- /// A drawable that is tied to the current button. This can be anything from a popup menu to
- /// an informational window. Set to null to hide the drawable.
- /// </summary>
- IDrawable Drawable {
- set;
- get;
- }
-
- /// <summary>
- /// Event handler that can be registered with to receive "on click" events.
- /// </summary>
- /// <example>
- /// <code>
- /// IButton button = ...
- /// button.OnClick += (e) => {
- /// Debug.Log("button clicked, mouseButton: " + e.MouseButton);
- /// };
- /// </code>
- /// </example>
- event ClickHandler OnClick;
-
- /// <summary>
- /// Event handler that can be registered with to receive "on mouse enter" events.
- /// </summary>
- /// <example>
- /// <code>
- /// IButton button = ...
- /// button.OnMouseEnter += (e) => {
- /// Debug.Log("mouse entered button");
- /// };
- /// </code>
- /// </example>
- event MouseEnterHandler OnMouseEnter;
-
- /// <summary>
- /// Event handler that can be registered with to receive "on mouse leave" events.
- /// </summary>
- /// <example>
- /// <code>
- /// IButton button = ...
- /// button.OnMouseLeave += (e) => {
- /// Debug.Log("mouse left button");
- /// };
- /// </code>
- /// </example>
- event MouseLeaveHandler OnMouseLeave;
-
- /// <summary>
- /// Permanently destroys this button so that it is no longer displayed.
- /// Should be used when a plugin is stopped to remove leftover buttons.
- /// </summary>
- void Destroy();
- }
-
- /// <summary>
- /// A drawable that is tied to a particular button. This can be anything from a popup menu
- /// to an informational window.
- /// </summary>
- public interface IDrawable {
- /// <summary>
- /// Update any information. This is called once per frame.
- /// </summary>
- void Update();
-
- /// <summary>
- /// Draws GUI widgets for this drawable. This is the equivalent to the OnGUI() message in
- /// <see cref="MonoBehaviour"/>.
- /// </summary>
- /// <remarks>
- /// The drawable will be positioned near its parent toolbar according to the drawable's current
- /// width/height.
- /// </remarks>
- /// <param name="position">The left/top position of where to draw this drawable.</param>
- /// <returns>The current width/height of this drawable.</returns>
- Vector2 Draw(Vector2 position);
- }
-
- #endregion
-
- #region events
-
- /// <summary>
- /// Event describing a click on a button.
- /// </summary>
- public partial class ClickEvent : EventArgs {
- /// <summary>
- /// The button that has been clicked.
- /// </summary>
- public readonly IButton Button;
-
- /// <summary>
- /// The mouse button which the button was clicked with.
- /// </summary>
- /// <remarks>
- /// Is 0 for left mouse button, 1 for right mouse button, and 2 for middle mouse button.
- /// </remarks>
- public readonly int MouseButton;
- }
-
- /// <summary>
- /// An event handler that is invoked whenever a button has been clicked.
- /// </summary>
- /// <param name="e">An event describing the button click.</param>
- public delegate void ClickHandler(ClickEvent e);
-
- /// <summary>
- /// Event describing the mouse pointer moving about a button.
- /// </summary>
- public abstract partial class MouseMoveEvent {
- /// <summary>
- /// The button in question.
- /// </summary>
- public readonly IButton button;
- }
-
- /// <summary>
- /// Event describing the mouse pointer entering a button's area.
- /// </summary>
- public partial class MouseEnterEvent : MouseMoveEvent {
- }
-
- /// <summary>
- /// Event describing the mouse pointer leaving a button's area.
- /// </summary>
- public partial class MouseLeaveEvent : MouseMoveEvent {
- }
-
- /// <summary>
- /// An event handler that is invoked whenever the mouse pointer enters a button's area.
- /// </summary>
- /// <param name="e">An event describing the mouse pointer entering.</param>
- public delegate void MouseEnterHandler(MouseEnterEvent e);
-
- /// <summary>
- /// An event handler that is invoked whenever the mouse pointer leaves a button's area.
- /// </summary>
- /// <param name="e">An event describing the mouse pointer leaving.</param>
- public delegate void MouseLeaveHandler(MouseLeaveEvent e);
-
- #endregion
-
- #region visibility
-
- /// <summary>
- /// Determines visibility of a button.
- /// </summary>
- /// <seealso cref="IButton.Visibility"/>
- public interface IVisibility {
- /// <summary>
- /// Whether a button is currently visible or not.
- /// </summary>
- /// <seealso cref="IButton.Visible"/>
- bool Visible {
- get;
- }
- }
-
- /// <summary>
- /// Determines visibility of a button in relation to the currently running game scene.
- /// </summary>
- /// <example>
- /// <code>
- /// IButton button = ...
- /// button.Visibility = new GameScenesVisibility(GameScenes.EDITOR, GameScenes.SPH);
- /// </code>
- /// </example>
- /// <seealso cref="IButton.Visibility"/>
- public class GameScenesVisibility : IVisibility {
- private GameScenes[] gameScenes;
-
- public bool Visible {
- get {
- return (bool) visibleProperty.GetValue(realGameScenesVisibility, null);
- }
- }
-
- private object realGameScenesVisibility;
- private PropertyInfo visibleProperty;
-
- public GameScenesVisibility(params GameScenes[] gameScenes) {
- Type gameScenesVisibilityType = ToolbarTypes.getType("Toolbar.GameScenesVisibility");
- realGameScenesVisibility = Activator.CreateInstance(gameScenesVisibilityType, new object[] { gameScenes });
- visibleProperty = ToolbarTypes.getProperty(gameScenesVisibilityType, "Visible");
- this.gameScenes = gameScenes;
- }
- }
-
- #endregion
-
- #region drawable
-
- /// <summary>
- /// A drawable that draws a popup menu.
- /// </summary>
- public partial class PopupMenuDrawable : IDrawable {
- /// <summary>
- /// Event handler that can be registered with to receive "any menu option clicked" events.
- /// </summary>
- public event Action OnAnyOptionClicked {
- add {
- onAnyOptionClickedEvent.AddEventHandler(realPopupMenuDrawable, value);
- }
- remove {
- onAnyOptionClickedEvent.RemoveEventHandler(realPopupMenuDrawable, value);
- }
- }
-
- private object realPopupMenuDrawable;
- private MethodInfo updateMethod;
- private MethodInfo drawMethod;
- private MethodInfo addOptionMethod;
- private MethodInfo addSeparatorMethod;
- private MethodInfo destroyMethod;
- private EventInfo onAnyOptionClickedEvent;
-
- public PopupMenuDrawable() {
- Type popupMenuDrawableType = ToolbarTypes.getType("Toolbar.PopupMenuDrawable");
- realPopupMenuDrawable = Activator.CreateInstance(popupMenuDrawableType, null);
- updateMethod = ToolbarTypes.getMethod(popupMenuDrawableType, "Update");
- drawMethod = ToolbarTypes.getMethod(popupMenuDrawableType, "Draw");
- addOptionMethod = ToolbarTypes.getMethod(popupMenuDrawableType, "AddOption");
- addSeparatorMethod = ToolbarTypes.getMethod(popupMenuDrawableType, "AddSeparator");
- destroyMethod = ToolbarTypes.getMethod(popupMenuDrawableType, "Destroy");
- onAnyOptionClickedEvent = ToolbarTypes.getEvent(popupMenuDrawableType, "OnAnyOptionClicked");
- }
-
- public void Update() {
- updateMethod.Invoke(realPopupMenuDrawable, null);
- }
-
- public Vector2 Draw(Vector2 position) {
- return (Vector2) drawMethod.Invoke(realPopupMenuDrawable, new object[] { position });
- }
-
- /// <summary>
- /// Adds a new option to the popup menu.
- /// </summary>
- /// <param name="text">The text of the option.</param>
- /// <returns>A button that can be used to register clicks on the menu option.</returns>
- public IButton AddOption(string text) {
- object realButton = addOptionMethod.Invoke(realPopupMenuDrawable, new object[] { text });
- return new Button(realButton, new ToolbarTypes());
- }
-
- /// <summary>
- /// Adds a separator to the popup menu.
- /// </summary>
- public void AddSeparator() {
- addSeparatorMethod.Invoke(realPopupMenuDrawable, null);
- }
-
- /// <summary>
- /// Destroys this drawable. This must always be called before disposing of this drawable.
- /// </summary>
- public void Destroy() {
- destroyMethod.Invoke(realPopupMenuDrawable, null);
- }
- }
-
- #endregion
-
- #region private implementations
-
- public partial class ToolbarManager : IToolbarManager {
- private static bool? toolbarAvailable = null;
- private static IToolbarManager instance_;
-
- private object realToolbarManager;
- private MethodInfo addMethod;
- private Dictionary<object, IButton> buttons = new Dictionary<object, IButton>();
- private ToolbarTypes types = new ToolbarTypes();
-
- private ToolbarManager(object realToolbarManager) {
- this.realToolbarManager = realToolbarManager;
-
- addMethod = ToolbarTypes.getMethod(types.iToolbarManagerType, "add");
- }
-
- public IButton add(string ns, string id) {
- object realButton = addMethod.Invoke(realToolbarManager, new object[] { ns, id });
- IButton button = new Button(realButton, types);
- buttons.Add(realButton, button);
- return button;
- }
- }
-
- internal class Button : IButton {
- private object realButton;
- private ToolbarTypes types;
- private Delegate realClickHandler;
- private Delegate realMouseEnterHandler;
- private Delegate realMouseLeaveHandler;
-
- internal Button(object realButton, ToolbarTypes types) {
- this.realButton = realButton;
- this.types = types;
-
- realClickHandler = attachEventHandler(types.button.onClickEvent, "clicked", realButton);
- realMouseEnterHandler = attachEventHandler(types.button.onMouseEnterEvent, "mouseEntered", realButton);
- realMouseLeaveHandler = attachEventHandler(types.button.onMouseLeaveEvent, "mouseLeft", realButton);
- }
-
- private Delegate attachEventHandler(EventInfo @event, string methodName, object realButton) {
- MethodInfo method = GetType().GetMethod(methodName, BindingFlags.NonPublic | BindingFlags.Instance);
- Delegate d = Delegate.CreateDelegate(@event.EventHandlerType, this, method);
- @event.AddEventHandler(realButton, d);
- return d;
- }
-
- public string Text {
- set {
- types.button.textProperty.SetValue(realButton, value, null);
- }
- get {
- return (string) types.button.textProperty.GetValue(realButton, null);
- }
- }
-
- public Color TextColor {
- set {
- types.button.textColorProperty.SetValue(realButton, value, null);
- }
- get {
- return (Color) types.button.textColorProperty.GetValue(realButton, null);
- }
- }
-
- public string TexturePath {
- set {
- types.button.texturePathProperty.SetValue(realButton, value, null);
- }
- get {
- return (string) types.button.texturePathProperty.GetValue(realButton, null);
- }
- }
-
- public string ToolTip {
- set {
- types.button.toolTipProperty.SetValue(realButton, value, null);
- }
- get {
- return (string) types.button.toolTipProperty.GetValue(realButton, null);
- }
- }
-
- public bool Visible {
- set {
- types.button.visibleProperty.SetValue(realButton, value, null);
- }
- get {
- return (bool) types.button.visibleProperty.GetValue(realButton, null);
- }
- }
-
- public IVisibility Visibility {
- set {
- object functionVisibility = null;
- if (value != null) {
- functionVisibility = Activator.CreateInstance(types.functionVisibilityType, new object[] { new Func<bool>(() => value.Visible) });
- }
- types.button.visibilityProperty.SetValue(realButton, functionVisibility, null);
- visibility_ = value;
- }
- get {
- return visibility_;
- }
- }
- private IVisibility visibility_;
-
- public bool EffectivelyVisible {
- get {
- return (bool) types.button.effectivelyVisibleProperty.GetValue(realButton, null);
- }
- }
-
- public bool Enabled {
- set {
- types.button.enabledProperty.SetValue(realButton, value, null);
- }
- get {
- return (bool) types.button.enabledProperty.GetValue(realButton, null);
- }
- }
-
- public bool Important {
- set {
- types.button.importantProperty.SetValue(realButton, value, null);
- }
- get {
- return (bool) types.button.importantProperty.GetValue(realButton, null);
- }
- }
-
- public IDrawable Drawable {
- set {
- object functionDrawable = null;
- if (value != null) {
- functionDrawable = Activator.CreateInstance(types.functionDrawableType, new object[] {
- new Action(() => value.Update()),
- new Func<Vector2, Vector2>((pos) => value.Draw(pos))
- });
- }
- types.button.drawableProperty.SetValue(realButton, functionDrawable, null);
- drawable_ = value;
- }
- get {
- return drawable_;
- }
- }
- private IDrawable drawable_;
-
- public event ClickHandler OnClick;
-
- private void clicked(object realEvent) {
- if (OnClick != null) {
- OnClick(new ClickEvent(realEvent, this));
- }
- }
-
- public event MouseEnterHandler OnMouseEnter;
-
- private void mouseEntered(object realEvent) {
- if (OnMouseEnter != null) {
- OnMouseEnter(new MouseEnterEvent(this));
- }
- }
-
- public event MouseLeaveHandler OnMouseLeave;
-
- private void mouseLeft(object realEvent) {
- if (OnMouseLeave != null) {
- OnMouseLeave(new MouseLeaveEvent(this));
- }
- }
-
- public void Destroy() {
- detachEventHandler(types.button.onClickEvent, realClickHandler, realButton);
- detachEventHandler(types.button.onMouseEnterEvent, realMouseEnterHandler, realButton);
- detachEventHandler(types.button.onMouseLeaveEvent, realMouseLeaveHandler, realButton);
-
- types.button.destroyMethod.Invoke(realButton, null);
- }
-
- private void detachEventHandler(EventInfo @event, Delegate d, object realButton) {
- @event.RemoveEventHandler(realButton, d);
- }
- }
-
- public partial class ClickEvent : EventArgs {
- internal ClickEvent(object realEvent, IButton button) {
- Type type = realEvent.GetType();
- Button = button;
- MouseButton = (int) type.GetField("MouseButton", BindingFlags.Public | BindingFlags.Instance).GetValue(realEvent);
- }
- }
-
- public abstract partial class MouseMoveEvent : EventArgs {
- internal MouseMoveEvent(IButton button) {
- this.button = button;
- }
- }
-
- public partial class MouseEnterEvent : MouseMoveEvent {
- internal MouseEnterEvent(IButton button)
- : base(button) {
- }
- }
-
- public partial class MouseLeaveEvent : MouseMoveEvent {
- internal MouseLeaveEvent(IButton button)
- : base(button) {
- }
- }
-
- internal class ToolbarTypes {
- internal readonly Type iToolbarManagerType;
- internal readonly Type functionVisibilityType;
- internal readonly Type functionDrawableType;
- internal readonly ButtonTypes button;
-
- internal ToolbarTypes() {
- iToolbarManagerType = getType("Toolbar.IToolbarManager");
- functionVisibilityType = getType("Toolbar.FunctionVisibility");
- functionDrawableType = getType("Toolbar.FunctionDrawable");
-
- Type iButtonType = getType("Toolbar.IButton");
- button = new ButtonTypes(iButtonType);
- }
-
- internal static Type getType(string name) {
- return AssemblyLoader.loadedAssemblies
- .SelectMany(a => a.assembly.GetExportedTypes())
- .SingleOrDefault(t => t.FullName == name);
- }
-
- internal static PropertyInfo getProperty(Type type, string name) {
- return type.GetProperty(name, BindingFlags.Public | BindingFlags.Instance);
- }
-
- internal static PropertyInfo getStaticProperty(Type type, string name) {
- return type.GetProperty(name, BindingFlags.Public | BindingFlags.Static);
- }
-
- internal static EventInfo getEvent(Type type, string name) {
- return type.GetEvent(name, BindingFlags.Public | BindingFlags.Instance);
- }
-
- internal static MethodInfo getMethod(Type type, string name) {
- return type.GetMethod(name, BindingFlags.Public | BindingFlags.Instance);
- }
- }
-
- internal class ButtonTypes {
- internal readonly Type iButtonType;
- internal readonly PropertyInfo textProperty;
- internal readonly PropertyInfo textColorProperty;
- internal readonly PropertyInfo texturePathProperty;
- internal readonly PropertyInfo toolTipProperty;
- internal readonly PropertyInfo visibleProperty;
- internal readonly PropertyInfo visibilityProperty;
- internal readonly PropertyInfo effectivelyVisibleProperty;
- internal readonly PropertyInfo enabledProperty;
- internal readonly PropertyInfo importantProperty;
- internal readonly PropertyInfo drawableProperty;
- internal readonly EventInfo onClickEvent;
- internal readonly EventInfo onMouseEnterEvent;
- internal readonly EventInfo onMouseLeaveEvent;
- internal readonly MethodInfo destroyMethod;
-
- internal ButtonTypes(Type iButtonType) {
- this.iButtonType = iButtonType;
-
- textProperty = ToolbarTypes.getProperty(iButtonType, "Text");
- textColorProperty = ToolbarTypes.getProperty(iButtonType, "TextColor");
- texturePathProperty = ToolbarTypes.getProperty(iButtonType, "TexturePath");
- toolTipProperty = ToolbarTypes.getProperty(iButtonType, "ToolTip");
- visibleProperty = ToolbarTypes.getProperty(iButtonType, "Visible");
- visibilityProperty = ToolbarTypes.getProperty(iButtonType, "Visibility");
- effectivelyVisibleProperty = ToolbarTypes.getProperty(iButtonType, "EffectivelyVisible");
- enabledProperty = ToolbarTypes.getProperty(iButtonType, "Enabled");
- importantProperty = ToolbarTypes.getProperty(iButtonType, "Important");
- drawableProperty = ToolbarTypes.getProperty(iButtonType, "Drawable");
- onClickEvent = ToolbarTypes.getEvent(iButtonType, "OnClick");
- onMouseEnterEvent = ToolbarTypes.getEvent(iButtonType, "OnMouseEnter");
- onMouseLeaveEvent = ToolbarTypes.getEvent(iButtonType, "OnMouseLeave");
- destroyMethod = ToolbarTypes.getMethod(iButtonType, "Destroy");
- }
- }
-
- #endregion
-}
-
--- a/Wrapper/Wrapper.csproj
+++ /dev/null
@@ -1,59 +1,1 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
- <PropertyGroup>
- <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
- <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
- <ProjectGuid>{E258AB2C-E2BB-4ACA-B902-C98582041F69}</ProjectGuid>
- <OutputType>Library</OutputType>
- <AppDesignerFolder>Properties</AppDesignerFolder>
- <RootNamespace>ToolbarWrapper</RootNamespace>
- <AssemblyName>ToolbarWrapper</AssemblyName>
- <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
- <FileAlignment>512</FileAlignment>
- <TargetFrameworkProfile />
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
- <DebugSymbols>true</DebugSymbols>
- <DebugType>full</DebugType>
- <Optimize>false</Optimize>
- <OutputPath>bin\Debug\</OutputPath>
- <DefineConstants>DEBUG;TRACE</DefineConstants>
- <ErrorReport>prompt</ErrorReport>
- <WarningLevel>4</WarningLevel>
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
- <DebugType>pdbonly</DebugType>
- <Optimize>true</Optimize>
- <OutputPath>bin\Release\</OutputPath>
- <DefineConstants>TRACE</DefineConstants>
- <ErrorReport>prompt</ErrorReport>
- <WarningLevel>4</WarningLevel>
- </PropertyGroup>
- <ItemGroup>
- <Reference Include="Assembly-CSharp">
- <HintPath>..\..\..\..\Programme\KSP_23_dev\KSP_Data\Managed\Assembly-CSharp.dll</HintPath>
- </Reference>
- <Reference Include="System" />
- <Reference Include="System.Core" />
- <Reference Include="System.Xml.Linq" />
- <Reference Include="System.Data.DataSetExtensions" />
- <Reference Include="System.Data" />
- <Reference Include="System.Xml" />
- <Reference Include="UnityEngine">
- <HintPath>..\..\..\..\Programme\KSP_23_dev\KSP_Data\Managed\UnityEngine.dll</HintPath>
- </Reference>
- </ItemGroup>
- <ItemGroup>
- <Compile Include="Properties\AssemblyInfo.cs" />
- <Compile Include="ToolbarWrapper.cs" />
- </ItemGroup>
- <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
- <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
- Other similar extension points exist, see Microsoft.Common.targets.
- <Target Name="BeforeBuild">
- </Target>
- <Target Name="AfterBuild">
- </Target>
- -->
-</Project>
+