VOID_SaveValue: Changed the way the config is dirtied to create a pathway to not dirtying the path when values are equal.
VOID_SaveValue: Changed the way the config is dirtied to create a pathway to not dirtying the path when values are equal.

--- a/VOID_Core.cs
+++ b/VOID_Core.cs
@@ -250,6 +250,8 @@
 			this.VOIDIconOn = GameDatabase.Instance.GetTexture (this.VOIDIconOnPath, false);
 			this.VOIDIconOff = GameDatabase.Instance.GetTexture (this.VOIDIconOffPath, false);
 
+			this._skinName = this.defaultSkin;
+
 			this.LoadConfig ();
 		}
 
@@ -712,7 +714,7 @@
 
 			this.VOIDIconTexture = this.VOIDIconOff;  //icon off default
 			if (this.togglePower) this.VOIDIconTexture = this.VOIDIconOn;     //or on if power_toggle==true
-			if (GUI.Button(VOIDIconPos, VOIDIconTexture) && this.VOIDIconLocked)
+			if (GUI.Button(VOIDIconPos, VOIDIconTexture, new GUIStyle()) && this.VOIDIconLocked)
 			{
 				this.mainGuiMinimized = !this.mainGuiMinimized;
 			}

--- a/VOID_DataLogger.cs
+++ b/VOID_DataLogger.cs
@@ -30,19 +30,19 @@
 		/*
 		 * Fields
 		 * */
-		protected bool stopwatch1_running = false;
-
-		protected bool csv_logging = false;
-		protected bool first_write = true;
-
-		protected double stopwatch1 = 0;
-
-		protected string csv_log_interval_str = "0.5";
+		protected bool stopwatch1_running;
+
+		protected bool csv_logging;
+		protected bool first_write;
+
+		protected double stopwatch1;
+
+		protected string csv_log_interval_str;
 
 		protected float csv_log_interval;
 
-		protected double csvWriteTimer = 0;
-		protected double csvCollectTimer = 0;
+		protected double csvWriteTimer;
+		protected double csvCollectTimer;
 
 		protected List<string> csvList = new List<string>();
 
@@ -57,6 +57,17 @@
 		public VOID_DataLogger()
 		{
 			this._Name = "CSV Data Logger";
+
+			this.stopwatch1_running = false;
+
+			this.csv_logging = false;
+			this.first_write = true;
+
+			this.stopwatch1 = 0;
+			this.csv_log_interval_str = "0.5";
+
+			this.csvWriteTimer = 0;
+			this.csvCollectTimer = 0;
 
 			this.WindowPos.x = Screen.width - 520;
 			this.WindowPos.y = 85;

--- a/VOID_Module.cs
+++ b/VOID_Module.cs
@@ -129,6 +129,8 @@
 				AVOID_SaveValue attr = attrs.FirstOrDefault () as AVOID_SaveValue;
 
 				string fieldName = string.Format("{0}_{1}", this.GetType().Name, attr.Name);
+
+				Tools.PostDebugMessage(string.Format("{0}: Loading field {1}.", this.GetType().Name, fieldName));
 
 				object fieldValue = field.GetValue(this);
 

--- a/VOID_SaveValue.cs
+++ b/VOID_SaveValue.cs
@@ -30,6 +30,28 @@
 		private T _value;
 		private Type _type;
 
+		private VOID_Core Core
+		{
+			get
+			{
+				if (HighLogic.LoadedSceneIsEditor)
+				{
+					if (VOID_EditorCore.Initialized)
+					{
+						return VOID_EditorCore.Instance;
+					}
+				}
+				else if (HighLogic.LoadedSceneIsFlight)
+				{
+					if (VOID_Core.Initialized)
+					{
+						return VOID_Core.Instance;
+					}
+				}
+				return null;
+			}
+		}
+
 		public T value
 		{
 			get
@@ -38,6 +60,22 @@
 			}
 			set
 			{
+				if (this.Core != null && !System.Object.Equals(this._value, value))
+				{
+					bool newEqold = ((object)value == (object)this._value);
+					bool newObjEqold = System.Object.Equals(this._value, value);
+					Tools.PostDebugMessage (string.Format (
+						"VOID: Dirtying config for type {0} in method {1}." +
+						"\n\t Old Value: {2}, New Value: {3}" +
+						"\n\t Object.Equals(New, Old): {4}",
+						this._type,
+						new System.Diagnostics.StackTrace().GetFrame(1).GetMethod(),
+						this._value,
+						value,
+						System.Object.Equals(this._value, value)
+					));
+					this.Core.configDirty = true;
+				}
 				this._value = value;
 			}
 		}
@@ -46,6 +84,10 @@
 		{
 			get
 			{
+				if (this._type == null && this._value != null)
+				{
+					this._type = this._value.GetType ();
+				}
 				return this._type;
 			}
 			set
@@ -64,7 +106,7 @@
 
 		public void SetValue(object v)
 		{
-			this._value = (T)v;
+			this.value = (T)v;
 		}
 
 		public static implicit operator T(VOID_SaveValue<T> v)
@@ -75,18 +117,8 @@
 		public static implicit operator VOID_SaveValue<T>(T v)
 		{
 			VOID_SaveValue<T> r = new VOID_SaveValue<T>();
+			r.type = v.GetType();
 			r.value = v;
-			r.type = v.GetType();
-
-			if (VOID_Core.Initialized)
-			{
-				VOID_Core.Instance.configDirty = true;
-			}
-
-			if (VOID_EditorCore.Initialized)
-			{
-				VOID_EditorCore.Instance.configDirty = true;
-			}
 
 			return r;
 		}