Version 0.18
--- a/.gitattributes
+++ b/.gitattributes
@@ -1,3 +1,13 @@
* text=auto
* eol=lf
+# These files are text and should be normalized (convert crlf => lf)
+*.cs text diff=csharp
+*.cfg text
+*.csproj text
+*.sln text
+
+# Images should be treated as binary
+# (binary is a macro for -text -diff)
+*.png binary
+
--- /dev/null
+++ b/API/Attributes/AVOID_SaveValue.cs
@@ -1,1 +1,48 @@
+// VOID
+//
+// AVOID_SaveValue.cs
+//
+// Copyright © 2015, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+using System;
+namespace VOID
+{
+ [AttributeUsage(AttributeTargets.Field | AttributeTargets.Property)]
+ public class AVOID_SaveValue : Attribute
+ {
+ public string Name
+ {
+ get;
+ private set;
+ }
+
+ public AVOID_SaveValue(string fieldName)
+ {
+ this.Name = fieldName;
+ }
+ }
+}
+
+
--- /dev/null
+++ b/API/Attributes/VOID_GameModesAttribute.cs
@@ -1,1 +1,48 @@
+// VOID
+//
+// VOID_ScenesAttribute.cs
+//
+// Copyright © 2015, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+using System;
+namespace VOID
+{
+ [AttributeUsage(AttributeTargets.Class)]
+ public class VOID_ScenesAttribute : Attribute
+ {
+ public GameScenes[] ValidScenes
+ {
+ get;
+ private set;
+ }
+
+ public VOID_ScenesAttribute(params GameScenes[] validScenes)
+ {
+ this.ValidScenes = validScenes;
+ }
+ }
+}
+
+
--- /dev/null
+++ b/API/Attributes/VOID_ScenesAttribute.cs
@@ -1,1 +1,48 @@
+// VOID
+//
+// VOID_ScenesAttribute.cs
+//
+// Copyright © 2015, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+using System;
+namespace VOID
+{
+ [AttributeUsage(AttributeTargets.Class)]
+ public class VOID_GameModesAttribute : Attribute
+ {
+ public Game.Modes[] ValidModes
+ {
+ get;
+ private set;
+ }
+
+ public VOID_GameModesAttribute(params Game.Modes[] validModes)
+ {
+ this.ValidModes = validModes;
+ }
+ }
+}
+
+
--- /dev/null
+++ b/API/Enums.cs
@@ -1,1 +1,25 @@
+// VOID © 2015 toadicus
+//
+// This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License. To view a
+// copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/3.0/
+using System;
+namespace VOID
+{
+ public enum VOID_TimeScale : UInt32
+ {
+ KERBIN_TIME = 1, // Earth if 0
+ SOLAR_DAY = 4, // Sidereal if 0
+ ROUNDED_SCALE = 1024 // Real values if 0
+ }
+
+ public enum IconState : UInt32
+ {
+ PowerOff = 1,
+ PowerOn = 2,
+ Inactive = 4,
+ Active = 8
+ }
+}
+
+
--- /dev/null
+++ b/API/IVOID_DataValue.cs
@@ -1,1 +1,44 @@
+// VOID
+//
+// IVOID_DataValue.cs
+//
+// Copyright © 2015, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+using System;
+namespace VOID
+{
+ public interface IVOID_DataValue
+ {
+ string Label { get; }
+ string Units { get; }
+ object Value { get; }
+
+ void Refresh();
+ string ValueUnitString();
+ void DoGUIHorizontal();
+ }
+}
+
+
--- /dev/null
+++ b/API/IVOID_Module.cs
@@ -1,1 +1,59 @@
+// VOID
+//
+// IVOID_Module.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+using System;
+
+namespace VOID
+{
+ public interface IVOID_Module
+ {
+ string Name { get; }
+ bool Active { get; set; }
+ bool GUIRunning { get; }
+ bool InValidScene { get; }
+ bool InValidGame { get; }
+
+ void DrawGUI();
+ void StartGUI();
+ void StopGUI();
+
+ void DrawConfigurables();
+
+ void LoadConfig();
+
+ void Save(KSP.IO.PluginConfiguration config);
+ }
+
+ public interface IVOID_BehaviorModule : IVOID_Module
+ {
+ void Update();
+ void FixedUpdate();
+ void OnDestroy();
+ }
+}
+
--- /dev/null
+++ b/API/IVOID_SaveValue.cs
@@ -1,1 +1,40 @@
+// VOID
+//
+// IVOID_SaveValue.cs
+//
+// Copyright © 2015, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+using System;
+namespace VOID
+{
+ public interface IVOID_SaveValue
+ {
+ Type type { get; }
+ object value { get; }
+ void SetValue(object v);
+ }
+}
+
+
--- /dev/null
+++ b/API/VOIDCore.cs
@@ -1,1 +1,90 @@
+// VOID
+//
+// IVOID_Core.cs
+//
+// Copyright © 2015, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+using KerbalEngineer.VesselSimulator;
+using KSP;
+using System;
+using System.Collections.Generic;
+using ToadicusTools;
+using UnityEngine;
+
+namespace VOID
+{
+ public abstract class VOIDCore : VOID_WindowModule, IVOID_Module
+ {
+ public const double Constant_G = 6.674e-11;
+ public const int CONFIG_VERSION = 2;
+
+ public abstract int ConfigVersion { get; }
+ public virtual bool configNeedsUpdate { get; set; }
+
+ public abstract int WindowID { get; }
+ public abstract bool configDirty { get; set; }
+ public abstract bool powerAvailable { get; protected set; }
+
+ public abstract IList<IVOID_Module> Modules { get; }
+
+ public abstract float UpdateTimer { get; protected set; }
+ public abstract double UpdatePeriod { get; }
+
+ public virtual float saveTimer { get; protected set; }
+
+ public abstract GUISkin Skin { get; }
+
+ public abstract CelestialBody HomeBody { get; }
+ public abstract IList<CelestialBody> AllBodies { get; }
+ public abstract List<CelestialBody> SortedBodyList { get; protected set; }
+
+ public abstract VesselType[] AllVesselTypes { get; protected set; }
+ public abstract Stage LastStage { get; protected set; }
+ public abstract Stage[] Stages { get; protected set; }
+
+ public abstract VOID_TimeScale TimeScale { get; protected set; }
+
+ public abstract event VOIDEventHandler onApplicationQuit;
+ public abstract event VOIDEventHandler onSkinChanged;
+
+ public virtual void OnGUI() {}
+
+ public override void LoadConfig()
+ {
+ base.LoadConfig();
+ }
+
+ public abstract void SaveConfig();
+
+ public override void Save(KSP.IO.PluginConfiguration config)
+ {
+ base.Save(config);
+ }
+ }
+
+ public delegate void VOIDEventHandler(object sender);
+}
+
+
--- /dev/null
+++ b/API/VOIDMaster.cs
@@ -1,1 +1,160 @@
+// VOID
+//
+// VOIDMaster.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+//
+///////////////////////////////////////////////////////////////////////////////
+//
+// Much, much credit to Younata, Adammada, Nivvydaskrl and to all the authors
+// behind MechJeb, RemoteTech Relay Network, ISA MapSat, and Protractor for some
+// invaluable functions and making your nicely written code available to learn from.
+//
+///////////////////////////////////////////////////////////////////////////////
+//
+// This software uses VesselSimulator and Engineer.Extensions from Engineer Redux.
+// Engineer Redux (c) 2013 cybutek
+// Used by permission.
+//
+///////////////////////////////////////////////////////////////////////////////
+using System;
+using UnityEngine;
+using KerbalEngineer.VesselSimulator;
+using ToadicusTools;
+
+namespace VOID
+{
+ public abstract class VOIDMaster<T> : MonoBehaviour
+ where T : VOIDCore_Generic<T>, new()
+ {
+ protected T Core;
+
+ public abstract void Awake();
+
+ public virtual void Update()
+ {
+ if (this.Core != null && !this.InValidScene())
+ {
+ this.LogDebug("We have a Core but the scene is not valid for this master. Saving and disposing.");
+
+ this.Core.SaveConfig ();
+ this.Core.Dispose();
+ this.Core = null;
+ return;
+ }
+
+ if (this.Core == null && this.InValidScene())
+ {
+ this.LogDebug("We have no Core and the scene is valid for this master; re-trying Awake.");
+ this.Awake();
+ return;
+ }
+
+ this.Core.Update ();
+
+ if (this.Core.FactoryReset)
+ {
+ this.LogDebug("Factory reset is true; deleting config and disposing!");
+
+ KSP.IO.File.Delete<T>("config.xml");
+ this.Core.Dispose();
+ this.Core = null;
+ }
+ }
+
+ public virtual void FixedUpdate()
+ {
+ if (this.Core == null)
+ {
+ return;
+ }
+
+ this.Core.FixedUpdate ();
+ }
+
+ public virtual void OnGUI()
+ {
+ if (this.Core == null)
+ {
+ return;
+ }
+
+ this.Core.OnGUI();
+ }
+
+ public virtual void OnDestroy()
+ {
+ if (this.Core == null)
+ {
+ return;
+ }
+
+ this.Core.OnDestroy();
+ }
+
+ public virtual void OnApplicationQuit()
+ {
+ if (this.Core == null)
+ {
+ return;
+ }
+
+ this.Core.OnApplicationQuit();
+ }
+
+ protected virtual bool InValidScene()
+ {
+ foreach (var attr in this.GetType().GetCustomAttributes(true))
+ {
+ if (attr is KSPAddon)
+ {
+ KSPAddon addonAttr = (KSPAddon)attr;
+
+ switch (addonAttr.startup)
+ {
+ case KSPAddon.Startup.EveryScene:
+ return true;
+ case KSPAddon.Startup.EditorAny:
+ return HighLogic.LoadedSceneIsEditor;
+ case KSPAddon.Startup.Flight:
+ return HighLogic.LoadedSceneIsFlight;
+ case KSPAddon.Startup.MainMenu:
+ return HighLogic.LoadedScene == GameScenes.MAINMENU;
+ case KSPAddon.Startup.SpaceCentre:
+ return HighLogic.LoadedScene == GameScenes.SPACECENTER;
+ case KSPAddon.Startup.TrackingStation:
+ return HighLogic.LoadedScene == GameScenes.TRACKSTATION;
+ default:
+ return false;
+ }
+ }
+ }
+
+ return false;
+ }
+ }
+}
+
--- /dev/null
+++ b/API/VOID_HUDModule.cs
@@ -1,1 +1,217 @@
-
+// VOID
+//
+// VOID_HUDModule.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+using KerbalEngineer.VesselSimulator;
+using KSP;
+using System;
+using System.Collections.Generic;
+using System.Text;
+using ToadicusTools;
+using UnityEngine;
+
+namespace VOID
+{
+ public abstract class VOID_HUDModule : VOID_Module
+ {
+ [AVOID_SaveValue("colorIndex")]
+ protected VOID_SaveValue<int> _colorIndex;
+
+ protected List<Color> textColors;
+
+ [AVOID_SaveValue("positionsLocked")]
+ protected VOID_SaveValue<bool> positionsLocked;
+
+ public virtual int ColorIndex
+ {
+ get
+ {
+ return this._colorIndex;
+ }
+ set
+ {
+ if (this._colorIndex >= this.textColors.Count - 1)
+ {
+ this._colorIndex.value = 0;
+ return;
+ }
+
+ this._colorIndex.value = value;
+ }
+ }
+
+ public virtual List<HUDWindow> Windows
+ {
+ get;
+ protected set;
+ }
+
+ public VOID_HUDModule() : base()
+ {
+ this._colorIndex = (VOID_SaveValue<int>)0;
+
+ this.textColors = new List<Color>();
+
+ this.textColors.Add(Color.green);
+ this.textColors.Add(Color.black);
+ this.textColors.Add(Color.white);
+ this.textColors.Add(Color.red);
+ this.textColors.Add(Color.blue);
+ this.textColors.Add(Color.yellow);
+ this.textColors.Add(Color.gray);
+ this.textColors.Add(Color.cyan);
+ this.textColors.Add(Color.magenta);
+
+ this.positionsLocked = (VOID_SaveValue<bool>)true;
+
+ this.Windows = new List<HUDWindow>();
+ }
+
+ public override void DrawGUI()
+ {
+ VOID_Styles.labelHud.normal.textColor = textColors [ColorIndex];
+
+ GUI.skin = this.core.Skin;
+
+ if (HighLogic.LoadedSceneIsEditor ||
+ (TimeWarp.WarpMode == TimeWarp.Modes.LOW) || (TimeWarp.CurrentRate <= TimeWarp.MaxPhysicsRate)
+ )
+ {
+ SimManager.RequestSimulation();
+ }
+
+ foreach (HUDWindow window in this.Windows)
+ {
+ window.WindowPos = GUILayout.Window(
+ this.core.WindowID,
+ window.WindowPos,
+ VOID_Tools.GetWindowHandler(window.WindowFunction),
+ GUIContent.none,
+ GUIStyle.none
+ );
+ }
+ }
+
+ public override void DrawConfigurables()
+ {
+ base.DrawConfigurables();
+
+ if (GUILayout.Button (string.Intern("Change HUD color"), GUILayout.ExpandWidth (false)))
+ {
+ ++this.ColorIndex;
+ }
+
+ if (GUILayout.Button(string.Intern("Reset HUD Positions"), GUILayout.ExpandWidth(false)))
+ {
+ foreach (HUDWindow window in this.Windows)
+ {
+ window.WindowPos = new Rect(window.defaultWindowPos);
+ }
+ }
+
+ this.positionsLocked.value = GUITools.Toggle(this.positionsLocked, "Lock HUD Positions");
+ }
+
+ public override void LoadConfig()
+ {
+ base.LoadConfig();
+
+ var config = KSP.IO.PluginConfiguration.CreateForType<VOID_HUDModule>();
+ config.load();
+
+ foreach (HUDWindow window in this.Windows)
+ {
+ string saveName = string.Format("{0}_{1}", this.GetType().Name, window.WindowName);
+ Rect loadedPos = config.GetValue(saveName, window.defaultWindowPos);
+
+ window.WindowPos = loadedPos;
+ }
+ }
+
+ public override void Save(KSP.IO.PluginConfiguration config)
+ {
+ base.Save(config);
+
+ foreach (HUDWindow window in this.Windows)
+ {
+ string saveName = string.Format("{0}_{1}", this.GetType().Name, window.WindowName);
+ config.SetValue(saveName, window.WindowPos);
+ }
+ }
+ }
+
+ public class HUDWindow
+ {
+ public readonly Rect defaultWindowPos;
+
+ private Rect _windowPos;
+
+ public Action<int> WindowFunction
+ {
+ get;
+ private set;
+ }
+
+ public Rect WindowPos
+ {
+ get
+ {
+ return this._windowPos;
+ }
+ set
+ {
+ if (value != this._windowPos)
+ {
+ this._windowPos = value;
+
+ if (VOID_Data.Core != null)
+ {
+ VOID_Data.Core.configDirty = true;
+ }
+ }
+ }
+ }
+
+ public string WindowName
+ {
+ get;
+ private set;
+ }
+
+ private HUDWindow() {}
+
+ public HUDWindow(string name, Action<int> windowFunc, Rect defaultPos)
+ {
+ this.WindowName = name;
+ this.WindowFunction = windowFunc;
+ this.defaultWindowPos = defaultPos;
+ this.WindowPos = new Rect(this.defaultWindowPos);
+ }
+ }
+}
+
+
--- /dev/null
+++ b/API/VOID_Module.cs
@@ -1,1 +1,550 @@
-
+// VOID
+//
+// VOID_Module.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Reflection;
+using ToadicusTools;
+using UnityEngine;
+
+namespace VOID
+{
+ public abstract class VOID_Module : IVOID_Module
+ {
+ /*
+ * Fields
+ * */
+ [AVOID_SaveValue("Active")]
+ protected VOID_SaveValue<bool> active = (VOID_SaveValue<bool>)false;
+
+ protected float lastUpdate = 0;
+
+ private GameScenes[] validScenes;
+ private Game.Modes[] validModes;
+
+ /*
+ * Properties
+ * */
+
+ public virtual bool Active
+ {
+ get
+ {
+ return this.active && this.InValidGame && this.InValidScene;
+ }
+ set
+ {
+ this.active.value = value && this.InValidGame && this.InValidScene;
+ }
+ }
+
+ public virtual bool GUIRunning
+ {
+ get
+ {
+ if (
+ RenderingManager.fetch == null ||
+ RenderingManager.fetch.postDrawQueue == null ||
+ RenderingManager.fetch.postDrawQueue.Length < 4
+ )
+ {
+ return false;
+ }
+ else
+ {
+ Delegate callback = RenderingManager.fetch.postDrawQueue[3];
+ if (callback == null)
+ {
+ return false;
+ }
+
+ return callback.GetInvocationList().Contains((Callback)this.DrawGUI);
+ }
+ }
+ }
+
+ public virtual bool InValidGame
+ {
+ get
+ {
+ return this.ValidModes.Contains(HighLogic.CurrentGame.Mode);
+ }
+ }
+
+ public virtual bool InValidScene
+ {
+ get
+ {
+ return this.ValidScenes.Contains(HighLogic.LoadedScene);
+ }
+ }
+
+ public virtual string Name
+ {
+ get;
+ protected set;
+ }
+
+ public virtual Game.Modes[] ValidModes
+ {
+ get
+ {
+ if (this.validModes == null)
+ {
+ Tools.PostDebugMessage(this, "validModes is null when checking inValidGame; fetching attribute.");
+ foreach (var attr in this.GetType().GetCustomAttributes(false))
+ {
+ if (attr is VOID_GameModesAttribute)
+ {
+ VOID_GameModesAttribute addonAttr = (VOID_GameModesAttribute)attr;
+
+ this.validModes = addonAttr.ValidModes;
+
+ Tools.PostDebugMessage("Found VOID_GameModesAttribute; validScenes set.");
+
+ break;
+ }
+ }
+
+ if (this.validModes == null)
+ {
+ this.validModes = new Game.Modes[]
+ {
+ Game.Modes.CAREER,
+ Game.Modes.SANDBOX,
+ Game.Modes.SCENARIO,
+ Game.Modes.SCENARIO_NON_RESUMABLE,
+ Game.Modes.SCIENCE_SANDBOX
+ };
+
+ Tools.PostDebugMessage("No VOID_GameModesAttribute found; validScenes defaulted to flight.");
+ }
+ }
+
+ return this.validModes;
+ }
+ }
+
+ public virtual GameScenes[] ValidScenes
+ {
+ get
+ {
+ if (this.validScenes == null)
+ {
+ Tools.PostDebugMessage(this, "validScenes is null when checking inValidScene; fetching attribute.");
+ foreach (var attr in this.GetType().GetCustomAttributes(false))
+ {
+ if (attr is VOID_ScenesAttribute)
+ {
+ VOID_ScenesAttribute addonAttr = (VOID_ScenesAttribute)attr;
+
+ this.validScenes = addonAttr.ValidScenes;
+
+ Tools.PostDebugMessage("Found VOID_ScenesAttribute; validScenes set.");
+
+ break;
+ }
+ }
+
+ if (this.validScenes == null)
+ {
+ this.validScenes = new GameScenes[] { GameScenes.FLIGHT };
+ Tools.PostDebugMessage("No VOID_ScenesAttribute found; validScenes defaulted to flight.");
+ }
+ }
+
+ return this.validScenes;
+ }
+ }
+
+ public virtual Vessel Vessel
+ {
+ get
+ {
+ return FlightGlobals.ActiveVessel;
+ }
+ }
+
+ protected virtual VOIDCore core
+ {
+ get
+ {
+ return VOID_Data.Core;
+ }
+ }
+
+ protected virtual bool timeToUpdate
+ {
+ get
+ {
+ return (
+ (this.core.UpdateTimer - this.lastUpdate) > this.core.UpdatePeriod ||
+ this.lastUpdate > this.core.UpdateTimer
+ );
+ }
+ }
+
+ /*
+ * Methods
+ * */
+ public virtual void StartGUI()
+ {
+ if (!this.Active || this.GUIRunning)
+ {
+ return;
+ }
+
+ Tools.PostDebugMessage (string.Format("Adding {0} to the draw queue.", this.GetType().Name));
+ RenderingManager.AddToPostDrawQueue (3, this.DrawGUI);
+ }
+
+ public virtual void StopGUI()
+ {
+ if (!this.GUIRunning)
+ {
+ return;
+ }
+ Tools.PostDebugMessage (string.Format("Removing {0} from the draw queue.", this.GetType().Name));
+ RenderingManager.RemoveFromPostDrawQueue (3, this.DrawGUI);
+ }
+
+ public abstract void DrawGUI();
+
+ public virtual void DrawConfigurables() {}
+
+ public virtual void LoadConfig()
+ {
+ var config = KSP.IO.PluginConfiguration.CreateForType<VOID_Module> ();
+ config.load ();
+
+ if (this is VOIDCore)
+ {
+ int configVersion = config.GetValue("VOID_Core_configValue", 2);
+
+ if (configVersion < VOIDCore.CONFIG_VERSION)
+ {
+ ((VOIDCore)this).configNeedsUpdate = true;
+ }
+ }
+
+ foreach (var field in this.GetType().GetMembers(
+ BindingFlags.NonPublic |
+ BindingFlags.Public |
+ BindingFlags.Instance |
+ BindingFlags.FlattenHierarchy
+ ))
+ {
+ if (!(field is FieldInfo || field is PropertyInfo))
+ {
+ continue;
+ }
+
+ if (field is PropertyInfo && (field as PropertyInfo).GetIndexParameters().Length > 0)
+ {
+ continue;
+ }
+
+ object[] attrs = field.GetCustomAttributes(typeof(AVOID_SaveValue), false);
+
+ if (attrs.Length == 0) {
+ continue;
+ }
+
+ AVOID_SaveValue attr = attrs.FirstOrDefault () as AVOID_SaveValue;
+
+ string fieldName = string.Empty;
+
+ if (this is VOIDCore || this.core.configNeedsUpdate)
+ {
+ string typeName = this.GetType().Name;;
+
+ if (this is VOIDCore && ((VOIDCore)this).configNeedsUpdate)
+ {
+ if (this is VOIDCore_Flight)
+ {
+ typeName = "VOID_Core";
+ }
+ else if (this is VOIDCore_Editor)
+ {
+ typeName = "VOID_EditorCore";
+ }
+ }
+
+ fieldName = string.Format("{0}_{1}", typeName, attr.Name);
+ }
+ else
+ {
+ fieldName = string.Format(
+ "{0}_{1}_{2}",
+ this.GetType().Name,
+ Enum.GetName(typeof(GameScenes), HighLogic.LoadedScene),
+ attr.Name
+ );
+ }
+
+ Tools.PostDebugMessage(string.Format("{0}: Loading field {1}.", this.GetType().Name, fieldName));
+
+ object fieldValue;
+
+ if (field is FieldInfo)
+ {
+ fieldValue = (field as FieldInfo).GetValue(this);
+ }
+ else
+ {
+ fieldValue = (field as PropertyInfo).GetValue(this, null);
+ }
+
+ bool convertBack = false;
+ if (fieldValue is IVOID_SaveValue)
+ {
+ fieldValue = (fieldValue as IVOID_SaveValue).value;
+ convertBack = true;
+ }
+
+ fieldValue = config.GetValue(fieldName, fieldValue);
+
+ if (convertBack)
+ {
+ Type type = typeof(VOID_SaveValue<>).MakeGenericType (fieldValue.GetType ());
+ IVOID_SaveValue convertValue = Activator.CreateInstance (type) as IVOID_SaveValue;
+ convertValue.SetValue (fieldValue);
+ fieldValue = convertValue;
+ }
+
+ if (field is FieldInfo)
+ {
+ (field as FieldInfo).SetValue(this, fieldValue);
+ }
+ else
+ {
+ (field as PropertyInfo).SetValue(this, fieldValue, null);
+ }
+
+ Tools.PostDebugMessage(string.Format("{0}: Loaded field {1}.", this.GetType().Name, fieldName));
+ }
+ }
+
+ public virtual void Save(KSP.IO.PluginConfiguration config)
+ {
+ foreach (var field in this.GetType().GetMembers(
+ BindingFlags.Instance |
+ BindingFlags.NonPublic |
+ BindingFlags.Public |
+ BindingFlags.FlattenHierarchy
+ ))
+ {
+ object[] attrs = field.GetCustomAttributes(typeof(AVOID_SaveValue), false);
+
+ if (attrs.Length == 0) {
+ continue;
+ }
+
+ AVOID_SaveValue attr = attrs.FirstOrDefault () as AVOID_SaveValue;
+
+ string fieldName;
+
+ if (this is VOIDCore)
+ {
+ fieldName = string.Format("{0}_{1}", this.GetType().Name, attr.Name);
+ }
+ else
+ {
+ fieldName = string.Format(
+ "{0}_{1}_{2}",
+ this.GetType().Name,
+ Enum.GetName(typeof(GameScenes), HighLogic.LoadedScene),
+ attr.Name
+ );
+ }
+
+ object fieldValue;
+
+ if (field is FieldInfo)
+ {
+ fieldValue = (field as FieldInfo).GetValue(this);
+ }
+ else
+ {
+ fieldValue = (field as PropertyInfo).GetValue(this, null);
+ }
+
+ if (fieldValue is IVOID_SaveValue)
+ {
+ fieldValue = (fieldValue as IVOID_SaveValue).value;
+ }
+
+ config.SetValue(fieldName, fieldValue);
+
+ Tools.PostDebugMessage(string.Format("{0}: Saved field {1}.", this.GetType().Name, fieldName));
+ }
+ }
+ }
+
+ public abstract class VOID_WindowModule : VOID_Module
+ {
+ [AVOID_SaveValue("WindowPos")]
+ protected Rect WindowPos;
+ protected float defWidth;
+ protected float defHeight;
+
+ protected bool decorateWindow;
+
+ protected string inputLockName;
+
+ public VOID_WindowModule() : base()
+ {
+ this.defWidth = 250f;
+ this.defHeight = 50f;
+
+ this.decorateWindow = true;
+
+ this.inputLockName = string.Concat(this.Name, "_edlock");
+
+ this.WindowPos = new Rect(Screen.width / 2, Screen.height / 2, this.defWidth, this.defHeight);
+ }
+
+ public virtual void ModuleWindow(int id)
+ {
+ GUIStyle buttonStyle = this.core.Skin.button;
+ RectOffset padding = buttonStyle.padding;
+ RectOffset border = buttonStyle.border;
+
+ Rect closeRect = new Rect(
+ 0f,
+ 0f,
+ border.left + border.right,
+ border.top + border.bottom
+ );
+
+ closeRect.width = Mathf.Max(closeRect.width, 16f);
+ closeRect.height = Mathf.Max(closeRect.height, 16f);
+
+ closeRect.x = this.WindowPos.width - closeRect.width - 2f;
+ closeRect.y = 2f;
+
+ GUI.Button(closeRect, GUIContent.none, buttonStyle);
+
+ if (Event.current.type == EventType.repaint && Input.GetMouseButtonUp(0))
+ {
+ if (closeRect.Contains(Event.current.mousePosition))
+ {
+ this.Active = false;
+ this.removeUILock();
+ }
+ }
+
+ GUI.DragWindow();
+ }
+
+ public override void DrawGUI()
+ {
+ GUI.skin = this.core.Skin;
+
+ Rect _Pos = this.WindowPos;
+
+ _Pos = GUILayout.Window(
+ this.core.WindowID,
+ _Pos,
+ VOID_Tools.GetWindowHandler(this.ModuleWindow),
+ this.Name,
+ GUILayout.Width(this.defWidth),
+ GUILayout.Height(this.defHeight)
+ );
+
+ bool cursorInWindow = _Pos.Contains(Mouse.screenPos);
+
+ if (cursorInWindow)
+ {
+ this.setUILock();
+ }
+ else
+ {
+ this.removeUILock();
+ }
+
+ if (HighLogic.LoadedSceneIsEditor)
+ {
+ _Pos = Tools.ClampRectToEditorPad(_Pos);
+ }
+ else
+ {
+ _Pos = Tools.ClampRectToScreen(_Pos);
+ }
+
+ if (_Pos != this.WindowPos)
+ {
+ this.WindowPos = _Pos;
+ this.core.configDirty = true;
+ }
+ }
+
+ protected void setUILock()
+ {
+ switch (HighLogic.LoadedScene)
+ {
+ case GameScenes.EDITOR:
+ InputLockManager.SetControlLock(
+ ControlTypes.EDITOR_ICON_HOVER | ControlTypes.EDITOR_ICON_PICK |
+ ControlTypes.EDITOR_PAD_PICK_COPY | ControlTypes.EDITOR_PAD_PICK_COPY,
+ this.inputLockName
+ );
+ EditorLogic.fetch.Lock(false, false, false, this.inputLockName);
+ break;
+ case GameScenes.FLIGHT:
+ InputLockManager.SetControlLock(ControlTypes.CAMERACONTROLS, this.inputLockName);
+ break;
+ case GameScenes.SPACECENTER:
+ InputLockManager.SetControlLock(
+ ControlTypes.KSC_FACILITIES | ControlTypes.CAMERACONTROLS,
+ this.inputLockName
+ );
+ break;
+ }
+ }
+
+ protected void removeUILock()
+ {
+ switch (HighLogic.LoadedScene)
+ {
+ case GameScenes.EDITOR:
+ EditorLogic.fetch.Unlock(this.inputLockName);
+ break;
+ case GameScenes.FLIGHT:
+ InputLockManager.RemoveControlLock(this.inputLockName);
+ break;
+ case GameScenes.SPACECENTER:
+ InputLockManager.RemoveControlLock(this.inputLockName);
+ break;
+ }
+ }
+ }
+}
+
+
--- /dev/null
+++ b/API/VOID_SingletonCore.cs
@@ -1,1 +1,69 @@
+// VOID
+//
+// VOID_SingletonModule.cs
+//
+// Copyright © 2015, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+using System;
+namespace VOID
+{
+ public abstract class VOID_SingletonCore<T> : VOIDCore, IVOID_Module, IDisposable
+ where T : VOID_Module, new()
+ {
+ #region Singleton Members
+ /*
+ * Static Members
+ * */
+ protected static bool _initialized = false;
+
+ public static bool Initialized
+ {
+ get
+ {
+ return _initialized;
+ }
+ }
+
+ protected static T _instance;
+
+ public static T Instance
+ {
+ get
+ {
+ if (_instance == null)
+ {
+ _instance = new T();
+ _initialized = true;
+ }
+ return _instance;
+ }
+ }
+
+ public abstract void Dispose();
+ #endregion
+ }
+}
+
+
--- /dev/null
+++ b/API/VOID_SingletonWindow.cs
@@ -1,1 +1,73 @@
+// VOID
+//
+// VOID_SingletonModule.cs
+//
+// Copyright © 2015, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+using System;
+namespace VOID
+{
+ public abstract class VOID_SingletonWindow<T> : VOID_WindowModule, IVOID_Module, IDisposable
+ where T : VOID_WindowModule, new()
+ {
+ #region Singleton Members
+ /*
+ * Static Members
+ * */
+ protected static bool _initialized = false;
+
+ public static bool Initialized
+ {
+ get
+ {
+ return _initialized;
+ }
+ }
+
+ protected static T _instance;
+
+ public static T Instance
+ {
+ get
+ {
+ if (_instance == null)
+ {
+ _instance = new T();
+ _initialized = true;
+ }
+ return _instance;
+ }
+ }
+
+ public virtual void Dispose()
+ {
+ _instance = null;
+ _initialized = false;
+ }
+ #endregion
+ }
+}
+
+
--- /dev/null
+++ b/GameData/VOID/Textures/ATM_VOID.cfg
@@ -1,1 +1,16 @@
+ACTIVE_TEXTURE_MANAGER_CONFIG
+{
+ folder = VOID
+ enabled = true
+ OVERRIDES
+ {
+ VOID/Textures/.*
+ {
+ compress = false
+ mipmaps = false
+ scale = 1
+ max_size = 0
+ }
+ }
+}
Binary files /dev/null and b/GameData/VOID/Textures/fundsgreen.png differ
Binary files /dev/null and b/GameData/VOID/Textures/fundsred.png differ
Binary files /dev/null and b/GameData/VOID/Textures/repgreen.png differ
Binary files /dev/null and b/GameData/VOID/Textures/repred.png differ
Binary files /dev/null and b/GameData/VOID/Textures/science.png differ
Binary files /dev/null and b/GameData/VOID/Textures/void_appIcon_dark.png differ
Binary files /dev/null and b/GameData/VOID/Textures/void_appIcon_dark_glow.png differ
Binary files /dev/null and b/GameData/VOID/Textures/void_appIcon_light.png differ
Binary files /dev/null and b/GameData/VOID/Textures/void_appIcon_light_glow.png differ
Binary files /dev/null and b/GameData/VOID/Textures/void_icon_dark.png differ
Binary files /dev/null and b/GameData/VOID/Textures/void_icon_dark_glow.png differ
Binary files /dev/null and b/GameData/VOID/Textures/void_icon_light.png differ
Binary files /dev/null and b/GameData/VOID/Textures/void_icon_light_glow.png differ
--- a/IVOID_Module.cs
+++ /dev/null
@@ -1,58 +1,1 @@
-// VOID
-//
-// IVOID_Module.cs
-//
-// Copyright © 2014, toadicus
-// All rights reserved.
-//
-// Redistribution and use in source and binary forms, with or without modification,
-// are permitted provided that the following conditions are met:
-//
-// 1. Redistributions of source code must retain the above copyright notice,
-// this list of conditions and the following disclaimer.
-//
-// 2. Redistributions in binary form must reproduce the above copyright notice,
-// this list of conditions and the following disclaimer in the documentation and/or other
-// materials provided with the distribution.
-//
-// 3. Neither the name of the copyright holder nor the names of its contributors may be used
-// to endorse or promote products derived from this software without specific prior written permission.
-//
-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
-// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
-// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
-// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
-// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-using System;
-
-namespace VOID
-{
- public interface IVOID_Module
- {
- string Name { get; }
- bool toggleActive { get; set; }
- bool guiRunning { get; }
-
- void DrawGUI();
- void StartGUI();
- void StopGUI();
-
- void DrawConfigurables();
-
- void LoadConfig();
-
- void _SaveToConfig(KSP.IO.PluginConfiguration config);
- }
-
- public interface IVOID_BehaviorModule : IVOID_Module
- {
- void Update();
- void FixedUpdate();
- }
-
- public interface IVOID_EditorModule : IVOID_Module {}
-}
-
--- a/Properties/AssemblyInfo.cs
+++ b/Properties/AssemblyInfo.cs
@@ -39,7 +39,7 @@
// The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}".
// The form "{Major}.{Minor}.*" will automatically update the build and revision,
// and "{Major}.{Minor}.{Build}.*" will update just the revision.
-[assembly: AssemblyVersion("0.15.*")]
+[assembly: AssemblyVersion("0.18.*")]
// The following attributes are used to specify the signing key for the assembly,
// if desired. See the Mono documentation for more information about signing.
//[assembly: AssemblyDelaySign(false)]
--- /dev/null
+++ b/Tools/VOID_DataValue.cs
@@ -1,1 +1,356 @@
-
+// VOID
+//
+// VOID_DataValue.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+using System;
+using ToadicusTools;
+using UnityEngine;
+
+namespace VOID
+{
+ public class VOID_DataValue<T> : IVOID_DataValue
+ {
+ /*
+ * Static Members
+ * */
+ public static implicit operator T(VOID_DataValue<T> v)
+ {
+ return (T)v.Value;
+ }
+
+ /*
+ * Instance Members
+ * */
+ /*
+ * Fields
+ * */
+ protected T cache;
+ protected Func<T> ValueFunc;
+ protected float lastUpdate;
+
+ /*
+ * Properties
+ * */
+ public string Label { get; protected set; }
+ public string Units { get; protected set; }
+
+ object IVOID_DataValue.Value
+ {
+ get
+ {
+ return this.Value;
+ }
+ }
+
+ public T Value
+ {
+ get
+ {
+ if (
+ (VOID_Data.Core.UpdateTimer - this.lastUpdate > VOID_Data.Core.UpdatePeriod) ||
+ (this.lastUpdate > VOID_Data.Core.UpdateTimer)
+ )
+ {
+ this.Refresh();
+ }
+ return (T)this.cache;
+ }
+ }
+
+ /*
+ * Methods
+ * */
+ public VOID_DataValue(string Label, Func<T> ValueFunc, string Units = "")
+ {
+ this.Label = Label;
+ this.Units = Units;
+ this.ValueFunc = ValueFunc;
+ this.lastUpdate = 0;
+
+ VOID_Data.DataValues[this.GetHashCode()] = this;
+ }
+
+ public void Refresh()
+ {
+ this.cache = this.ValueFunc.Invoke ();
+ this.lastUpdate = VOID_Data.Core.UpdateTimer;
+ }
+
+ public T GetFreshValue()
+ {
+ this.Refresh ();
+ return (T)this.cache;
+ }
+
+ public virtual string ValueUnitString() {
+ return this.Value.ToString() + this.Units;
+ }
+
+ public virtual void DoGUIHorizontal()
+ {
+ GUILayout.BeginHorizontal (GUILayout.ExpandWidth (true));
+ GUILayout.Label (this.Label + ":");
+ GUILayout.FlexibleSpace ();
+ GUILayout.Label (this.ValueUnitString(), GUILayout.ExpandWidth (false));
+ GUILayout.EndHorizontal ();
+ }
+
+ public override int GetHashCode()
+ {
+ int hash;
+ unchecked
+ {
+ hash = 79999;
+
+ hash = hash * 104399 + this.Label.GetHashCode();
+ hash = hash * 104399 + this.ValueFunc.GetHashCode();
+ hash = hash * 104399 + this.Units.GetHashCode();
+ }
+
+ return hash;
+ }
+
+ public override string ToString()
+ {
+ return string.Format (
+ "{0}: {1}{2}",
+ this.Label,
+ this.Value.ToString (),
+ this.Units
+ );
+ }
+ }
+
+ public abstract class VOID_NumValue<T> : VOID_DataValue<T>, IFormattable
+ where T : IFormattable, IConvertible, IComparable
+ {
+ public static IFormatProvider formatProvider = Tools.SIFormatter;
+
+ public static implicit operator Double(VOID_NumValue<T> v)
+ {
+ return v.ToDouble();
+ }
+
+ public static implicit operator Int32(VOID_NumValue<T> v)
+ {
+ return v.ToInt32();
+ }
+
+ public static implicit operator Single(VOID_NumValue<T> v)
+ {
+ return v.ToSingle();
+ }
+
+ public VOID_NumValue(string Label, Func<T> ValueFunc, string Units = "") : base(Label, ValueFunc, Units)
+ {
+
+ }
+
+ public virtual double ToDouble(IFormatProvider provider)
+ {
+ return this.Value.ToDouble(provider);
+ }
+
+ public virtual double ToDouble()
+ {
+ return this.ToDouble(formatProvider);
+ }
+
+ public virtual int ToInt32(IFormatProvider provider)
+ {
+ return this.Value.ToInt32(provider);
+ }
+
+ public virtual int ToInt32()
+ {
+ return this.ToInt32(formatProvider);
+ }
+
+ public virtual float ToSingle(IFormatProvider provider)
+ {
+ return this.Value.ToSingle(provider);
+ }
+
+ public virtual float ToSingle()
+ {
+ return this.ToSingle(formatProvider);
+ }
+
+ public virtual string ToString(string format)
+ {
+ return this.ToString(format, formatProvider);
+ }
+
+ public virtual string ToString(string format, IFormatProvider provider)
+ {
+ return string.Format (
+ "{0}{1}",
+ this.Value.ToString(format, provider),
+ this.Units
+ );
+ }
+
+ public virtual string ToSIString(int digits = 3, int MinMagnitude = 0, int MaxMagnitude = int.MaxValue)
+ {
+ return string.Format (
+ "{0}{1}",
+ Tools.MuMech_ToSI (this, digits, MinMagnitude, MaxMagnitude),
+ this.Units
+ );
+ }
+
+ public virtual string ValueUnitString(string format)
+ {
+ return this.Value.ToString(format, formatProvider) + this.Units;
+ }
+
+ public virtual string ValueUnitString(int digits) {
+ return string.Format("{0}{1}", SIFormatProvider.ToSI(this, digits), Units);
+ }
+
+ public virtual string ValueUnitString(int digits, int MinMagnitude, int MaxMagnitude)
+ {
+ return Tools.MuMech_ToSI(this, digits, MinMagnitude, MaxMagnitude) + this.Units;
+ }
+
+ public virtual void DoGUIHorizontal(string format)
+ {
+ GUILayout.BeginHorizontal (GUILayout.ExpandWidth (true));
+ GUILayout.Label (this.Label + ":");
+ GUILayout.FlexibleSpace ();
+ GUILayout.Label (this.ValueUnitString(format), GUILayout.ExpandWidth (false));
+ GUILayout.EndHorizontal ();
+ }
+
+ public virtual int DoGUIHorizontal(int digits, bool precisionButton = true)
+ {
+ if (precisionButton)
+ {
+ return this.DoGUIHorizontalPrec(digits);
+ }
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label(this.Label + ":", GUILayout.ExpandWidth(true));
+ GUILayout.FlexibleSpace();
+ GUILayout.Label(this.ValueUnitString(digits), GUILayout.ExpandWidth(false));
+ GUILayout.EndHorizontal();
+
+ return digits;
+ }
+
+ public virtual int DoGUIHorizontalPrec(int digits)
+ {
+ if (digits < 0 || digits > 8)
+ {
+ digits = 5;
+ }
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label(this.Label + "ⁱ:", GUILayout.ExpandWidth(true));
+ GUILayout.FlexibleSpace();
+
+ GUILayout.Label(this.ValueUnitString(digits), GUILayout.ExpandWidth(false));
+
+ GUILayout.EndHorizontal();
+
+ if (Event.current.type == EventType.mouseUp)
+ {
+ Rect lastRect = GUILayoutUtility.GetLastRect();
+ if (lastRect.Contains(Event.current.mousePosition))
+ {
+ Tools.PostDebugMessage(string.Format("{0}: Changing digits from {1}",
+ this.GetType().Name,
+ digits
+ ));
+
+ if (Event.current.button == 0)
+ {
+ digits = (digits + 3) % 9;
+ }
+ else if (Event.current.button == 1)
+ {
+ digits = (digits - 3) % 9;
+ }
+
+ if (digits < 0)
+ {
+ digits += 9;
+ }
+
+ Tools.PostDebugMessage(string.Format("{0}: Changed digits to {1}.",
+ this.GetType().Name,
+ digits
+ ));
+ }
+ }
+
+ return digits;
+ }
+ }
+
+ public class VOID_DoubleValue : VOID_NumValue<double>
+ {
+ public VOID_DoubleValue(string Label, Func<double> ValueFunc, string Units) : base(Label, ValueFunc, Units) {}
+ }
+
+ public class VOID_FloatValue : VOID_NumValue<float>
+ {
+ public VOID_FloatValue(string Label, Func<float> ValueFunc, string Units) : base(Label, ValueFunc, Units) {}
+ }
+
+ public class VOID_IntValue : VOID_NumValue<int>
+ {
+ public VOID_IntValue(string Label, Func<int> ValueFunc, string Units) : base(Label, ValueFunc, Units) {}
+ }
+
+ public class VOID_StrValue : VOID_DataValue<string>
+ {
+ public VOID_StrValue(string Label, Func<string> ValueFunc) : base(Label, ValueFunc, "") {}
+ }
+
+ public class VOID_Vector3dValue : VOID_DataValue<Vector3d>
+ {
+ public VOID_Vector3dValue(string Label, Func<Vector3d> ValueFunc, string Units)
+ : base(Label, ValueFunc, Units)
+ {}
+
+ public string ToString(string format)
+ {
+ return string.Format("{0}: {1}{2}",
+ this.Label,
+ this.Value.ToString(format),
+ this.Units
+ );
+ }
+
+ public string ValueUnitString(string format) {
+ return this.Value.ToString(format) + this.Units;
+ }
+ }
+}
+
+
--- /dev/null
+++ b/Tools/VOID_Localization.cs
@@ -1,1 +1,36 @@
+// VOID
+//
+// VOID_Localization.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+public static class VOID_Localization
+{
+ public static string void_primary = "Primary";
+ public static string void_altitude_asl = "Altitude (ASL)";
+ public static string void_velocity = "Velocity";
+ public static string void_apoapsis = "Apoapsis";
+ public static string void_periapsis = "Periapsis";
+}
--- /dev/null
+++ b/Tools/VOID_SaveValue.cs
@@ -1,1 +1,127 @@
+// VOID
+//
+// VOID_SaveValue.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+using KSP;
+using System;
+using System.Collections.Generic;
+using ToadicusTools;
+using UnityEngine;
+
+namespace VOID
+{
+ public struct VOID_SaveValue<T> : IVOID_SaveValue
+ {
+ private T _value;
+ private Type _type;
+
+ private VOIDCore Core
+ {
+ get
+ {
+ return VOID_Data.Core;
+ }
+ }
+
+ object IVOID_SaveValue.value
+ {
+ get
+ {
+ return this.value;
+ }
+ }
+
+ public T value
+ {
+ get
+ {
+ return this._value;
+ }
+ set
+ {
+ if (this.Core != null && !System.Object.Equals(this._value, value))
+ {
+ Tools.PostDebugMessage (string.Format (
+ "VOID: Dirtying config for type {0}." +
+ "\n\t Old Value: {2}, New Value: {3}" +
+ "\n\t Object.Equals(New, Old): {4}\n" +
+ "{1}",
+ this._type,
+ new System.Diagnostics.StackTrace().ToString(),
+ this._value,
+ value,
+ System.Object.Equals(this._value, value)
+ ));
+ this.Core.configDirty = true;
+ }
+ this._value = value;
+ }
+ }
+
+ public Type type
+ {
+ get
+ {
+ if (this._type == null && this._value != null)
+ {
+ this._type = this._value.GetType ();
+ }
+ return this._type;
+ }
+ set
+ {
+ this._type = value;
+ }
+ }
+
+ public void SetValue(object v)
+ {
+ this.value = (T)v;
+ }
+
+ public static implicit operator T(VOID_SaveValue<T> v)
+ {
+ return (T)v.value;
+ }
+
+ public static explicit operator VOID_SaveValue<T>(T v)
+ {
+ VOID_SaveValue<T> r = new VOID_SaveValue<T>();
+ r.type = v.GetType();
+ r.value = v;
+
+ return r;
+ }
+
+ public override string ToString()
+ {
+ return this.value.ToString();
+ }
+ }
+}
+
+
--- /dev/null
+++ b/Tools/VOID_StageExtensions.cs
@@ -1,1 +1,38 @@
+// VOID © 2015 toadicus
+//
+// This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License. To view a
+// copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/3.0/
+using KerbalEngineer.VesselSimulator;
+using KSP;
+using System;
+using System.Collections.Generic;
+using UnityEngine;
+
+namespace VOID
+{
+ public static class VOID_StageExtensions
+ {
+ public static double NominalThrust(this Stage stage)
+ {
+ if (stage.actualThrust == 0d)
+ {
+ return stage.thrust;
+ }
+ else
+ {
+ return stage.actualThrust;
+ }
+ }
+
+ public static double MassFlow(this Stage stage)
+ {
+ double stageIsp = VOID_Data.Core.LastStage.isp;
+ double stageThrust = stage.NominalThrust();
+
+ return stageThrust / (stageIsp * VOID_Data.KerbinGee);
+ }
+ }
+}
+
+
--- /dev/null
+++ b/Tools/VOID_Tools.cs
@@ -1,1 +1,1099 @@
-
+// VOID
+//
+// VOID_Tools.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+using KSP;
+using System;
+using System.Collections.Generic;
+using ToadicusTools;
+using UnityEngine;
+
+namespace VOID
+{
+ public static class VOID_Tools
+ {
+ #region CelestialBody Utilities
+ public static bool hasAncestor(this CelestialBody bodyA, CelestialBody bodyB)
+ {
+ if (bodyA == null || bodyB == null)
+ {
+ return false;
+ }
+
+ while (bodyA.orbitDriver != null)
+ {
+ if (bodyA.orbit.referenceBody == bodyB)
+ {
+ return true;
+ }
+
+ bodyA = bodyA.orbit.referenceBody;
+ }
+
+ return false;
+ }
+
+ public static bool NearestRelatedParents(ref CelestialBody bodyA, ref CelestialBody bodyB)
+ {
+ if (bodyA == null || bodyB == null || bodyA.orbitDriver == null || bodyB.orbitDriver == null)
+ {
+ throw new ArgumentException(string.Concat(
+ "CelestialBody::FindRelatedParents: ",
+ "Neither body may be null, and both bodies must have orbits."
+ ));
+ }
+
+ CelestialBody a, b;
+
+ a = bodyA;
+
+ while (bodyA.orbitDriver != null)
+ {
+ b = bodyB;
+
+ while (b.orbitDriver != null)
+ {
+ if (a.orbit.referenceBody == b.orbit.referenceBody)
+ {
+ bodyA = a;
+ bodyB = b;
+ return true;
+ }
+
+ b = b.orbit.referenceBody;
+ }
+
+ a = a.orbit.referenceBody;
+ }
+
+ return false;
+ }
+ #endregion
+
+ #region VESSEL_EXTENSIONS_SCIENCE
+ public static CBAttributeMapSO.MapAttribute GetBiome(this Vessel vessel)
+ {
+ CBAttributeMapSO.MapAttribute mapAttribute;
+
+ try
+ {
+ CBAttributeMapSO BiomeMap = vessel.mainBody.BiomeMap;
+
+ double lat = vessel.latitude * Math.PI / 180d;
+ double lon = vessel.longitude * Math.PI / 180d;
+
+ mapAttribute = BiomeMap.GetAtt(lat, lon);
+
+ /*
+ lon -= Math.PI / 2d;
+
+ if (lon < 0d)
+ {
+ lon += 2d * Math.PI;
+ }
+
+ float v = (float)(lat / Math.PI) + 0.5f;
+ float u = (float)(lon / (2d * Math.PI));
+
+ Color pixelBilinear = BiomeMap.Map.GetPixelBilinear(u, v);
+ mapAttribute = BiomeMap.defaultAttribute;
+
+ if (BiomeMap.Map != null)
+ {
+ if (BiomeMap.exactSearch)
+ {
+ for (int i = 0; i < BiomeMap.Attributes.Length; ++i)
+ {
+ if (pixelBilinear == BiomeMap.Attributes[i].mapColor)
+ {
+ mapAttribute = BiomeMap.Attributes[i];
+ }
+ }
+ }
+ else
+ {
+ float zero = 0;
+ float num = 1 / zero;
+ for (int j = 0; j < BiomeMap.Attributes.Length; ++j)
+ {
+ Color mapColor = BiomeMap.Attributes[j].mapColor;
+ float sqrMagnitude = ((Vector4)(mapColor - pixelBilinear)).sqrMagnitude;
+ if (sqrMagnitude < num)
+ {
+ bool testCase = true;
+ if (BiomeMap.nonExactThreshold != -1)
+ {
+ testCase = (sqrMagnitude < BiomeMap.nonExactThreshold);
+ }
+ if (testCase)
+ {
+ mapAttribute = BiomeMap.Attributes[j];
+ num = sqrMagnitude;
+ }
+ }
+ }
+ }
+ }
+ */
+ }
+ catch (NullReferenceException)
+ {
+ mapAttribute = new CBAttributeMapSO.MapAttribute();
+ mapAttribute.name = "N/A";
+ }
+
+ return mapAttribute;
+ }
+
+ public static ExperimentSituations GetExperimentSituation(this Vessel vessel)
+ {
+ if (vessel == null)
+ {
+ return ExperimentSituations.SrfSplashed;
+ }
+
+ Vessel.Situations situation = vessel.situation;
+
+ switch (situation)
+ {
+ case Vessel.Situations.PRELAUNCH:
+ case Vessel.Situations.LANDED:
+ return ExperimentSituations.SrfLanded;
+ case Vessel.Situations.SPLASHED:
+ return ExperimentSituations.SrfSplashed;
+ case Vessel.Situations.FLYING:
+ if (vessel.altitude < (double)vessel.mainBody.scienceValues.flyingAltitudeThreshold)
+ {
+ return ExperimentSituations.FlyingLow;
+ }
+ else
+ {
+ return ExperimentSituations.FlyingHigh;
+ }
+ }
+
+ if (vessel.altitude < (double)vessel.mainBody.scienceValues.spaceAltitudeThreshold)
+ {
+ return ExperimentSituations.InSpaceLow;
+ }
+ else
+ {
+ return ExperimentSituations.InSpaceHigh;
+ }
+ }
+
+ public static string HumanString(this ExperimentSituations situation)
+ {
+ switch (situation)
+ {
+ case ExperimentSituations.FlyingHigh:
+ return "Upper Atmosphere";
+ case ExperimentSituations.FlyingLow:
+ return "Flying";
+ case ExperimentSituations.SrfLanded:
+ return "Surface";
+ case ExperimentSituations.InSpaceLow:
+ return "Near in Space";
+ case ExperimentSituations.InSpaceHigh:
+ return "High in Space";
+ case ExperimentSituations.SrfSplashed:
+ return "Splashed Down";
+ default:
+ return "Unknown";
+ }
+ }
+ #endregion
+
+ #region VESSEL_EXTENSIONS_LAT_LONG
+ public static string GetLongitudeString(this Vessel vessel, string format = "F4")
+ {
+ string dir_long = "W";
+ double v_long = vessel.longitude;
+
+ v_long = FixDegreeDomain(v_long);
+
+ if (v_long < -180d)
+ {
+ v_long += 360d;
+ }
+ if (v_long >= 180)
+ {
+ v_long -= 360d;
+ }
+
+ if (v_long > 0)
+ dir_long = "E";
+
+ return string.Format("{0}° {1}", Math.Abs(v_long).ToString(format), dir_long);
+ }
+
+ public static string GetLatitudeString(this Vessel vessel, string format = "F4")
+ {
+ string dir_lat = "S";
+ double v_lat = vessel.latitude;
+ if (v_lat > 0)
+ dir_lat = "N";
+
+ return string.Format("{0}° {1}", Math.Abs(v_lat).ToString(format), dir_lat);
+ }
+ #endregion
+
+ #region VESSEL_EXTENSIONS_GENERAL
+ public static double TrueAltitude(Vessel vessel)
+ {
+ double trueAltitude = vessel.orbit.altitude - vessel.terrainAltitude;
+
+ // HACK: This assumes that on worlds with oceans, all water is fixed at 0 m,
+ // and water covers the whole surface at 0 m.
+ if (vessel.terrainAltitude < 0 && vessel.mainBody.ocean)
+ {
+ trueAltitude = vessel.orbit.altitude;
+ }
+
+ return trueAltitude;
+ }
+
+ public static double Radius(this Vessel vessel)
+ {
+ double radius;
+
+ radius = vessel.altitude;
+
+ if (vessel.mainBody != null)
+ {
+ radius += vessel.mainBody.Radius;
+ }
+
+ return radius;
+ }
+ #endregion
+
+ #region GEOMETRY_UTILS
+ public static double FixAngleDomain(double Angle, bool Degrees = false)
+ {
+ double Extent = 2d * Math.PI;
+ if (Degrees)
+ {
+ Extent = 360d;
+ }
+
+ Angle = Angle % (Extent);
+ if (Angle < 0d)
+ {
+ Angle += Extent;
+ }
+
+ return Angle;
+ }
+
+ public static double FixDegreeDomain(double Angle)
+ {
+ return FixAngleDomain(Angle, true);
+ }
+ #endregion
+
+ #region WINDOW_UTILS
+ private static Dictionary<int, GUI.WindowFunction> functionCache;
+ public static UnityEngine.GUI.WindowFunction GetWindowHandler(Action<int> func)
+ {
+ if (functionCache == null)
+ {
+ functionCache = new Dictionary<int, GUI.WindowFunction>();
+ }
+
+ int hashCode = func.GetHashCode();
+
+ if (!functionCache.ContainsKey(hashCode))
+ {
+ functionCache[hashCode] = delegate (int id)
+ {
+ try
+ {
+ func(id);
+ }
+ #if DEBUG
+ catch (ArgumentException)
+ #else
+ catch (ArgumentException)
+ #endif
+ {
+ Debug.LogWarning(
+ string.Format("[{0}]: ArgumentException caught during window call. This is not a bug.",
+ func.Target.GetType().Name
+ ));
+
+ /*#if DEBUG
+ Debug.LogException(ex);
+ #endif*/
+ }
+ catch (Exception ex)
+ {
+ Debug.LogError(
+ string.Format("[{0}]: {1} caught during window call.\nMessage:\n{2}\nStackTrace:\n{3}",
+ func.Target.GetType().Name,
+ ex.GetType().Name,
+ ex.Message,
+ ex.StackTrace
+ ));
+ }
+ };
+ }
+
+ return functionCache[hashCode];
+ }
+
+ public static void UncacheWindow(Action<int> func)
+ {
+ if (functionCache != null)
+ {
+ int hashCode = func.GetHashCode();
+
+ if (functionCache.ContainsKey(hashCode))
+ {
+ functionCache.Remove(hashCode);
+ }
+ }
+ }
+ #endregion
+
+ #region TIME_UTILS
+ /// <summary>
+ /// Formats the interval given in seconds as a human-friendly
+ /// time period in [[[[years, ]days, ]hours, ]minutes, and ]seconds.
+ ///
+ /// Uses sidereal days, since "6 hours per day" is the Kerbal standard.
+ /// </summary>
+ /// <returns>Human readable interval</returns>
+ /// <param name="seconds"></param>
+ public static string FormatInterval(double seconds)
+ {
+ return UnpackedTime.FromSeconds(seconds).FormatAsSpan();
+ }
+
+ /// <summary>
+ /// Formats the date given in seconds since epoch as a human-friendly
+ /// date in the format YY, DD, HH:MM:SS
+ /// </summary>
+ /// <returns>The date.</returns>
+ /// <param name="seconds">Seconds.</param>
+ public static string FormatDate(double seconds)
+ {
+ return UnpackedTime.FromSeconds(seconds).FormatAsDate();
+ }
+
+ public class UnpackedTime
+ {
+ public const double SecondsPerMinute = 60d;
+ public const double SecondsPerHour = 3600d;
+
+ public static double SecondsPerDay
+ {
+ get
+ {
+ VOID_TimeScale flags = VOID_Data.Core.TimeScale &
+ (VOID_TimeScale.KERBIN_TIME | VOID_TimeScale.SOLAR_DAY | VOID_TimeScale.ROUNDED_SCALE);
+
+ switch (flags)
+ {
+ // Earth day, sidereal
+ case 0:
+ return 86164.1d;
+ // Earth day, solar (also rounded)
+ case VOID_TimeScale.ROUNDED_SCALE | VOID_TimeScale.SOLAR_DAY:
+ case VOID_TimeScale.ROUNDED_SCALE:
+ case VOID_TimeScale.SOLAR_DAY:
+ return 86400d;
+ // Kerbin day, solar
+ case VOID_TimeScale.KERBIN_TIME | VOID_TimeScale.SOLAR_DAY:
+ return 21650.813d;
+ // Kerbin day, sidereal (also rounded)
+ default:
+ return 21600d;
+ }
+ }
+ }
+
+ public static double SecondsPerYear
+ {
+ get
+ {
+ VOID_TimeScale flags = VOID_Data.Core.TimeScale &
+ (VOID_TimeScale.KERBIN_TIME | VOID_TimeScale.SOLAR_DAY | VOID_TimeScale.ROUNDED_SCALE);
+
+ switch (flags)
+ {
+ // Earth year, rounded
+ case VOID_TimeScale.SOLAR_DAY | VOID_TimeScale.ROUNDED_SCALE:
+ case VOID_TimeScale.ROUNDED_SCALE:
+ return 60 * 60 * 24 * 365;
+ // Kerbin year, rounded
+ case VOID_TimeScale.KERBIN_TIME | VOID_TimeScale.SOLAR_DAY | VOID_TimeScale.ROUNDED_SCALE:
+ case VOID_TimeScale.KERBIN_TIME | VOID_TimeScale.ROUNDED_SCALE:
+ return 60 * 60 * 6 * 426;
+ // Earth year, solar time
+ case VOID_TimeScale.SOLAR_DAY:
+ return 31556925.2507328;
+ // Earth year, sidereal time
+ case 0:
+ return 31558149.7635456d;
+ // Kerbin year, solar & sidereal time
+ default:
+ return 9203544.61750141d;
+ }
+ }
+ }
+
+ public static UnpackedTime FromSeconds(double seconds)
+ {
+ UnpackedTime time = new UnpackedTime();
+
+ time.years = (int)(seconds / SecondsPerYear);
+
+ seconds %= SecondsPerYear;
+
+ time.days = (int)(seconds / SecondsPerDay);
+
+ seconds %= SecondsPerDay;
+
+ time.hours = (int)(seconds / SecondsPerHour);
+
+ seconds %= SecondsPerHour;
+
+ time.minutes = (int)(seconds / SecondsPerMinute);
+
+ seconds %= SecondsPerMinute;
+
+ time.seconds = seconds;
+
+ return time;
+ }
+
+ public static explicit operator UnpackedTime(double seconds)
+ {
+ return FromSeconds(seconds);
+ }
+
+ public static implicit operator double(UnpackedTime time)
+ {
+ return time.ToSeconds();
+ }
+
+ public static UnpackedTime operator+ (UnpackedTime lhs, UnpackedTime rhs)
+ {
+ return FromSeconds(lhs.ToSeconds() + rhs.ToSeconds());
+ }
+
+ public static UnpackedTime operator- (UnpackedTime lhs, UnpackedTime rhs)
+ {
+ return FromSeconds(lhs.ToSeconds() - rhs.ToSeconds());
+ }
+
+ public int years;
+ public int days;
+ public int hours;
+ public int minutes;
+ public double seconds;
+
+ public double ToSeconds()
+ {
+ return (double)years * SecondsPerYear +
+ (double)days * SecondsPerDay +
+ (double)hours * SecondsPerHour +
+ (double)minutes * SecondsPerMinute +
+ seconds;
+ }
+
+ public string FormatAsSpan()
+ {
+ string format_1 = "{0:D1}y {1:D1}d {2:D2}h {3:D2}m {4:00.0}s";
+ string format_2 = "{0:D1}d {1:D2}h {2:D2}m {3:00.0}s";
+ string format_3 = "{0:D2}h {1:D2}m {2:00.0}s";
+ string format_4 = "{0:D2}m {1:00.0}s";
+ string format_5 = "{0:00.0}s";
+
+ if (this.years > 0)
+ {
+ return string.Format(format_1, this.years, this.days, this.hours, this.minutes, this.seconds);
+ }
+ else if (this.days > 0)
+ {
+ return string.Format(format_2, this.days, this.hours, this.minutes, this.seconds);
+ }
+ else if (this.hours > 0)
+ {
+ return string.Format(format_3, this.hours, this.minutes, this.seconds);
+ }
+ else if (this.minutes > 0)
+ {
+ return string.Format(format_4, this.minutes, this.seconds);
+ }
+ else
+ {
+ return string.Format(format_5, this.seconds);
+ }
+ }
+
+ public string FormatAsDate()
+ {
+ string format = "Y{0:#0}, D{1:#0} {2:00}:{3:00}:{4:00.0}s";
+
+ return string.Format(format, years + 1, days + 1, hours, minutes, seconds);
+ }
+
+ public UnpackedTime(int years, int days, int hours, int minutes, double seconds)
+ {
+ this.years = years;
+ this.days = days;
+ this.hours = hours;
+ this.minutes = minutes;
+ this.seconds = seconds;
+ }
+
+ public UnpackedTime() : this(0, 0, 0, 0, 0d) {}
+ }
+ #endregion
+
+ public static string UppercaseFirst(string s)
+ {
+ if (string.IsNullOrEmpty(s))
+ {
+ return string.Empty;
+ }
+ char[] a = s.ToCharArray();
+ a[0] = char.ToUpper(a[0]);
+ return new string(a);
+ }
+
+ //transfer angles
+ public static double Nivvy_CalcTransferPhaseAngle(double r_current, double r_target, double grav_param)
+ {
+ r_target /= 1000;
+ r_current /= 1000;
+ grav_param /= 1000000000;
+
+ double midpoint = (r_target + r_current) / 2;
+
+ double T_target = (2 * Math.PI) * Math.Sqrt((r_target * r_target * r_target) / grav_param);
+ double T_transfer = (2 * Math.PI) * Math.Sqrt((midpoint * midpoint * midpoint) / grav_param);
+ return 360 * (0.5 - (T_transfer / (2 * T_target)));
+ }
+
+ public static double Younata_DeltaVToGetToOtherBody(double mu, double r1, double r2)
+ {
+ /*
+ def deltaVToGetToOtherBody(mu, r1, r2):
+ # mu = gravity param of common orbiting body of r1 and r2
+ # (e.g. for mun to minmus, mu is kerbin's gravity param
+ # r1 = initial body's orbit radius
+ # r2 = target body's orbit radius
+
+ # return value is km/s
+ sur1 = math.sqrt(mu / r1)
+ sr1r2 = math.sqrt(float(2*r2)/float(r1+r2))
+ mult = sr1r2 - 1
+ return sur1 * mult
+ */
+ double sur1, sr1r2, mult;
+ sur1 = Math.Sqrt(mu / r1);
+ sr1r2 = Math.Sqrt((2 * r2) / (r1 + r2));
+ mult = sr1r2 - 1;
+ return sur1 * mult;
+ }
+
+ public static double Younata_DeltaVToExitSOI(double mu, double r1, double r2, double v)
+ {
+ /*
+ def deltaVToExitSOI(mu, r1, r2, v):
+ # mu = gravity param of current body
+ # r1 = current orbit radius
+ # r2 = SOI radius
+ # v = SOI exit velocity
+ foo = r2 * (v**2) - 2 * mu
+ bar = r1 * foo + (2 * r2 * mu)
+ r = r1*r2
+ return math.sqrt(bar / r)
+ */
+ double foo = r2 * (v * v) - 2 * mu;
+ double bar = r1 * foo + (2 * r2 * mu);
+ double r = r1 * r2;
+ return Math.Sqrt(bar / r);
+ }
+
+ public static double Younata_TransferBurnPoint(double r, double v, double angle, double mu)
+ {
+ /*
+ def transferBurnPoint(r, v, angle, mu):
+ # r = parking orbit radius
+ # v = ejection velocity
+ # angle = phase angle (from function phaseAngle())
+ # mu = gravity param of current body.
+ epsilon = ((v**2)/2) - (mu / r)
+ h = r * v * math.sin(angle)
+ e = math.sqrt(1 + ((2 * epsilon * h**2)/(mu**2)))
+ theta = math.acos(1.0 / e)
+ degrees = theta * (180.0 / math.pi)
+ return 180 - degrees
+ */
+ double epsilon, h, ee, theta, degrees;
+ epsilon = ((v * v) / 2) - (mu / r);
+ h = r * v * Math.Sin(angle);
+ ee = Math.Sqrt(1 + ((2 * epsilon * (h * h)) / (mu * mu)));
+ theta = Math.Acos(1.0 / ee);
+ degrees = theta * (180.0 / Math.PI);
+ return 180 - degrees;
+ // returns the ejection angle
+ }
+
+ public static double Adammada_CurrrentPhaseAngle(
+ double body_LAN,
+ double body_orbitPct,
+ double origin_LAN,
+ double origin_orbitPct
+ )
+ {
+ double angle = (body_LAN / 360 + body_orbitPct) - (origin_LAN / 360 + origin_orbitPct);
+ if (angle > 1)
+ angle = angle - 1;
+ if (angle < 0)
+ angle = angle + 1;
+ if (angle > 0.5)
+ angle = angle - 1;
+ angle = angle * 360;
+ return angle;
+ }
+
+ public static double Adammada_CurrentEjectionAngle(
+ double vessel_long,
+ double origin_rotAngle,
+ double origin_LAN,
+ double origin_orbitPct
+ )
+ {
+ //double eangle = ((FlightGlobals.ActiveVOID.vessel.longitude + orbiting.rotationAngle) - (orbiting.orbit.LAN / 360 + orbiting.orbit.orbitPercent) * 360);
+ double eangle = ((vessel_long + origin_rotAngle) - (origin_LAN / 360 + origin_orbitPct) * 360);
+
+ while (eangle < 0)
+ eangle = eangle + 360;
+ while (eangle > 360)
+ eangle = eangle - 360;
+ if (eangle < 270)
+ eangle = 90 - eangle;
+ else
+ eangle = 450 - eangle;
+ return eangle;
+ }
+
+ public static double mrenigma03_calcphase(Vessel vessel, CelestialBody target) //calculates phase angle between the current body and target body
+ {
+ Vector3d vecthis = new Vector3d();
+ Vector3d vectarget = new Vector3d();
+ vectarget = target.orbit.getRelativePositionAtUT(Planetarium.GetUniversalTime());
+
+ if ((vessel.mainBody.name == "Sun") || (vessel.mainBody.referenceBody.referenceBody.name == "Sun"))
+ {
+ vecthis = vessel.orbit.getRelativePositionAtUT(Planetarium.GetUniversalTime());
+ }
+ else
+ {
+ vecthis = vessel.mainBody.orbit.getRelativePositionAtUT(Planetarium.GetUniversalTime());
+ }
+
+ vecthis = Vector3d.Project(new Vector3d(vecthis.x, 0, vecthis.z), vecthis);
+ vectarget = Vector3d.Project(new Vector3d(vectarget.x, 0, vectarget.z), vectarget);
+
+ Vector3d prograde = new Vector3d();
+ prograde = Quaternion.AngleAxis(90, Vector3d.forward) * vecthis;
+
+ double phase = Vector3d.Angle(vecthis, vectarget);
+
+ if (Vector3d.Angle(prograde, vectarget) > 90)
+ phase = 360 - phase;
+
+ return (phase + 360) % 360;
+ }
+
+ public static double adjustCurrPhaseAngle(double transfer_angle, double curr_phase)
+ {
+ if (transfer_angle < 0)
+ {
+ if (curr_phase > 0)
+ return (-1 * (360 - curr_phase));
+ else if (curr_phase < 0)
+ return curr_phase;
+ }
+ else if (transfer_angle > 0)
+ {
+ if (curr_phase > 0)
+ return curr_phase;
+ else if (curr_phase < 0)
+ return (360 + curr_phase);
+ }
+ return curr_phase;
+ }
+
+ public static double adjust_current_ejection_angle(double curr_ejection)
+ {
+ //curr_ejection WILL need to be adjusted once for all transfers as it returns values ranging -180 to 180
+ // need 0-360 instead
+ //
+ // ie i have -17 in the screenshot
+ // need it to show 343
+ //
+ // do this
+ //
+ // if < 0, add curr to 360 // 360 + (-17) = 343
+ // else its good as it is
+
+ if (curr_ejection < 0)
+ return 360 + curr_ejection;
+ else
+ return curr_ejection;
+
+ }
+
+ public static double adjust_transfer_ejection_angle(double trans_ejection, double trans_phase)
+ {
+ // if transfer_phase_angle < 0 its a lower transfer
+ //180 + curr_ejection
+ // else if transfer_phase_angle > 0 its good as it is
+
+ if (trans_phase < 0)
+ return 180 + trans_ejection;
+ else
+ return trans_ejection;
+
+ }
+
+ public static void display_transfer_angles_SUN2PLANET(CelestialBody body, Vessel vessel)
+ {
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Phase angle (curr/trans):");
+ GUILayout.Label(
+ VOID_Tools.mrenigma03_calcphase(vessel, body).ToString("F3") + "° / " + VOID_Tools.Nivvy_CalcTransferPhaseAngle(
+ vessel.orbit.semiMajorAxis,
+ body.orbit.semiMajorAxis,
+ vessel.mainBody.gravParameter
+ ).ToString("F3") + "°",
+ GUILayout.ExpandWidth(false)
+ );
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Transfer velocity:");
+ GUILayout.Label(
+ (VOID_Tools.Younata_DeltaVToGetToOtherBody(
+ (vessel.mainBody.gravParameter / 1000000000),
+ (vessel.orbit.semiMajorAxis / 1000),
+ (body.orbit.semiMajorAxis / 1000)
+ ) * 1000).ToString("F2") + "m/s",
+ GUILayout.ExpandWidth(false)
+ );
+ GUILayout.EndHorizontal();
+ }
+
+ public static void display_transfer_angles_PLANET2PLANET(CelestialBody body, Vessel vessel)
+ {
+ double dv1 = VOID_Tools.Younata_DeltaVToGetToOtherBody(
+ (vessel.mainBody.referenceBody.gravParameter / 1000000000),
+ (vessel.mainBody.orbit.semiMajorAxis / 1000),
+ (body.orbit.semiMajorAxis / 1000)
+ );
+ double dv2 = VOID_Tools.Younata_DeltaVToExitSOI(
+ (vessel.mainBody.gravParameter / 1000000000),
+ (vessel.orbit.semiMajorAxis / 1000),
+ (vessel.mainBody.sphereOfInfluence / 1000),
+ Math.Abs(dv1)
+ );
+
+ double trans_ejection_angle = VOID_Tools.Younata_TransferBurnPoint(
+ (vessel.orbit.semiMajorAxis / 1000),
+ dv2,
+ (Math.PI / 2.0),
+ (vessel.mainBody.gravParameter / 1000000000)
+ );
+ double curr_ejection_angle = VOID_Tools.Adammada_CurrentEjectionAngle(
+ FlightGlobals.ActiveVessel.longitude,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.rotationAngle,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent
+ );
+
+ double trans_phase_angle = VOID_Tools.Nivvy_CalcTransferPhaseAngle(
+ vessel.mainBody.orbit.semiMajorAxis,
+ body.orbit.semiMajorAxis,
+ vessel.mainBody.referenceBody.gravParameter
+ ) % 360;
+ double curr_phase_angle = VOID_Tools.Adammada_CurrrentPhaseAngle(
+ body.orbit.LAN,
+ body.orbit.orbitPercent,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent
+ );
+
+ double adj_phase_angle = VOID_Tools.adjustCurrPhaseAngle(trans_phase_angle, curr_phase_angle);
+ double adj_trans_ejection_angle = VOID_Tools.adjust_transfer_ejection_angle(trans_ejection_angle, trans_phase_angle);
+ double adj_curr_ejection_angle = VOID_Tools.adjust_current_ejection_angle(curr_ejection_angle);
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Phase angle (curr/trans):");
+ GUILayout.Label(
+ adj_phase_angle.ToString("F3") + "° / " + trans_phase_angle.ToString("F3") + "°",
+ GUILayout.ExpandWidth(false)
+ );
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Ejection angle (curr/trans):");
+ GUILayout.Label(
+ adj_curr_ejection_angle.ToString("F3") + "° / " + adj_trans_ejection_angle.ToString("F3") + "°",
+ GUILayout.ExpandWidth(false)
+ );
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Transfer velocity:");
+ GUILayout.Label((dv2 * 1000).ToString("F2") + "m/s", GUILayout.ExpandWidth(false));
+ GUILayout.EndHorizontal();
+ }
+
+ public static void display_transfer_angles_PLANET2MOON(CelestialBody body, Vessel vessel)
+ {
+ double dv1 = VOID_Tools.Younata_DeltaVToGetToOtherBody(
+ (vessel.mainBody.gravParameter / 1000000000),
+ (vessel.orbit.semiMajorAxis / 1000),
+ (body.orbit.semiMajorAxis / 1000)
+ );
+
+ double trans_phase_angle = VOID_Tools.Nivvy_CalcTransferPhaseAngle(
+ vessel.orbit.semiMajorAxis,
+ body.orbit.semiMajorAxis,
+ vessel.mainBody.gravParameter
+ );
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Phase angle (curr/trans):");
+ GUILayout.Label(
+ VOID_Tools.mrenigma03_calcphase(vessel, body).ToString("F3") + "° / " + trans_phase_angle.ToString("F3") + "°",
+ GUILayout.ExpandWidth(false)
+ );
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Transfer velocity:");
+ GUILayout.Label((dv1 * 1000).ToString("F2") + "m/s", GUILayout.ExpandWidth(false));
+ GUILayout.EndHorizontal();
+ }
+
+ public static void display_transfer_angles_MOON2MOON(CelestialBody body, Vessel vessel)
+ {
+ double dv1 = VOID_Tools.Younata_DeltaVToGetToOtherBody(
+ (vessel.mainBody.referenceBody.gravParameter / 1000000000),
+ (vessel.mainBody.orbit.semiMajorAxis / 1000),
+ (body.orbit.semiMajorAxis / 1000)
+ );
+ double dv2 = VOID_Tools.Younata_DeltaVToExitSOI(
+ (vessel.mainBody.gravParameter / 1000000000),
+ (vessel.orbit.semiMajorAxis / 1000),
+ (vessel.mainBody.sphereOfInfluence / 1000),
+ Math.Abs(dv1)
+ );
+ double trans_ejection_angle = VOID_Tools.Younata_TransferBurnPoint(
+ (vessel.orbit.semiMajorAxis / 1000),
+ dv2,
+ (Math.PI / 2.0),
+ (vessel.mainBody.gravParameter / 1000000000)
+ );
+
+ double curr_phase_angle = VOID_Tools.Adammada_CurrrentPhaseAngle(
+ body.orbit.LAN,
+ body.orbit.orbitPercent,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent
+ );
+ double curr_ejection_angle = VOID_Tools.Adammada_CurrentEjectionAngle(
+ FlightGlobals.ActiveVessel.longitude,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.rotationAngle,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent
+ );
+
+ double trans_phase_angle = VOID_Tools.Nivvy_CalcTransferPhaseAngle(
+ vessel.mainBody.orbit.semiMajorAxis,
+ body.orbit.semiMajorAxis,
+ vessel.mainBody.referenceBody.gravParameter
+ ) % 360;
+
+ double adj_phase_angle = VOID_Tools.adjustCurrPhaseAngle(trans_phase_angle, curr_phase_angle);
+ //double adj_ejection_angle = adjustCurrEjectionAngle(trans_phase_angle, curr_ejection_angle);
+
+ //new stuff
+ //
+ double adj_trans_ejection_angle = VOID_Tools.adjust_transfer_ejection_angle(trans_ejection_angle, trans_phase_angle);
+ double adj_curr_ejection_angle = VOID_Tools.adjust_current_ejection_angle(curr_ejection_angle);
+ //
+ //
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Phase angle (curr/trans):");
+ GUILayout.Label(
+ adj_phase_angle.ToString("F3") + "° / " + trans_phase_angle.ToString("F3") + "°",
+ GUILayout.ExpandWidth(false)
+ );
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Ejection angle (curr/trans):");
+ GUILayout.Label(
+ adj_curr_ejection_angle.ToString("F3") + "° / " + adj_trans_ejection_angle.ToString("F3") + "°",
+ GUILayout.ExpandWidth(false)
+ );
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Transfer velocity:");
+ GUILayout.Label((dv2 * 1000).ToString("F2") + "m/s", GUILayout.ExpandWidth(false));
+ GUILayout.EndHorizontal();
+ }
+
+ public static string get_heading_text(double heading)
+ {
+ if (heading > 348.75 || heading <= 11.25)
+ return "N";
+ else if (heading > 11.25 && heading <= 33.75)
+ return "NNE";
+ else if (heading > 33.75 && heading <= 56.25)
+ return "NE";
+ else if (heading > 56.25 && heading <= 78.75)
+ return "ENE";
+ else if (heading > 78.75 && heading <= 101.25)
+ return "E";
+ else if (heading > 101.25 && heading <= 123.75)
+ return "ESE";
+ else if (heading > 123.75 && heading <= 146.25)
+ return "SE";
+ else if (heading > 146.25 && heading <= 168.75)
+ return "SSE";
+ else if (heading > 168.75 && heading <= 191.25)
+ return "S";
+ else if (heading > 191.25 && heading <= 213.75)
+ return "SSW";
+ else if (heading > 213.75 && heading <= 236.25)
+ return "SW";
+ else if (heading > 236.25 && heading <= 258.75)
+ return "WSW";
+ else if (heading > 258.75 && heading <= 281.25)
+ return "W";
+ else if (heading > 281.25 && heading <= 303.75)
+ return "WNW";
+ else if (heading > 303.75 && heading <= 326.25)
+ return "NW";
+ else if (heading > 326.25 && heading <= 348.75)
+ return "NNW";
+ else
+ return "";
+ }
+ }
+
+ public class CBListComparer : IComparer<CelestialBody>
+ {
+ public int Compare(CelestialBody bodyA, CelestialBody bodyB)
+ {
+ Tools.PostDebugMessage(this, "got bodyA: {0} & bodyB: {1}", bodyA, bodyB);
+
+ if (bodyA == null && bodyB == null)
+ {
+ Tools.PostDebugMessage(this, "both bodies are null, returning 0");
+ return 0;
+ }
+ if (bodyA == null)
+ {
+ Tools.PostDebugMessage(this, "bodyA is null, returning -1");
+ return -1;
+ }
+ if (bodyB == null)
+ {
+ Tools.PostDebugMessage(this, "bodyB is null, returning 1");
+ return 1;
+ }
+
+ Tools.PostDebugMessage(this, "bodies are not null, carrying on");
+
+ if (object.ReferenceEquals(bodyA, bodyB))
+ {
+ Tools.PostDebugMessage(this, "bodies are equal, returning 0");
+ return 0;
+ }
+
+ Tools.PostDebugMessage(this, "bodies are not equal, carrying on");
+
+ if (bodyA.orbitDriver == null)
+ {
+ Tools.PostDebugMessage(this, "bodyA.orbit is null (bodyA is the sun, returning 1");
+ return 1;
+ }
+ if (bodyB.orbitDriver == null)
+ {
+ Tools.PostDebugMessage(this, "bodyB.orbit is null (bodyB is the sun, returning -1");
+ return -1;
+ }
+
+ Tools.PostDebugMessage(this, "orbits are not null, carrying on");
+
+ if (bodyA.orbit.referenceBody == bodyB.orbit.referenceBody)
+ {
+ Tools.PostDebugMessage(this, "bodies share a parent, comparing SMAs");
+ return -bodyA.orbit.semiMajorAxis.CompareTo(bodyB.orbit.semiMajorAxis);
+ }
+
+ Tools.PostDebugMessage(this, "orbits do not share a parent, carrying on");
+
+ if (bodyA.hasAncestor(bodyB))
+ {
+ Tools.PostDebugMessage(this, "bodyA is a moon or sub-moon of bodyB, returning -1");
+ return -1;
+ }
+ if (bodyB.hasAncestor(bodyA))
+ {
+ Tools.PostDebugMessage(this, "bodyA is a moon or sub-moon of bodyB, returning 1");
+ return 1;
+ }
+
+ Tools.PostDebugMessage(this, "bodies do not have an obvious relationship, searching for one");
+
+ if (VOID_Tools.NearestRelatedParents(ref bodyA, ref bodyB))
+ {
+ Tools.PostDebugMessage(this, "good relation {0} and {1}, comparing", bodyA.bodyName, bodyB.bodyName);
+ return this.Compare(bodyA, bodyB);
+ }
+
+ Tools.PostDebugMessage(this, "bad relation {0} and {1}, giving up", bodyA.bodyName, bodyB.bodyName);
+
+ return 0;
+ }
+ }
+}
+
--- a/VOID.csproj
+++ b/VOID.csproj
@@ -26,7 +26,7 @@
<ConsolePause>false</ConsolePause>
<CustomCommands>
<CustomCommands>
- <Command type="AfterBuild" command="xcopy /Y ${TargetFile} ..\..\..\Games\KSP_win\GameData\VOID\Plugins\" />
+ <Command type="AfterBuild" command="xcopy /Y ${TargetFile} ${ProjectDir}\GameData\VOID\Plugins\" />
</CustomCommands>
</CustomCommands>
</PropertyGroup>
@@ -39,7 +39,7 @@
<DefineConstants>TRACE</DefineConstants>
<CustomCommands>
<CustomCommands>
- <Command type="AfterBuild" command="xcopy /Y ${TargetFile} ..\..\..\Games\KSP_win\GameData\VOID\Plugins\" />
+ <Command type="AfterBuild" command="xcopy /Y ${TargetFile} ${ProjectDir}\GameData\VOID\Plugins\" />
</CustomCommands>
</CustomCommands>
</PropertyGroup>
@@ -54,7 +54,7 @@
<ConsolePause>false</ConsolePause>
<CustomCommands>
<CustomCommands>
- <Command type="AfterBuild" command="cp -afv ${TargetFile} /opt/games/KSP_linux/GameData/${ProjectName}/Plugins/" />
+ <Command type="AfterBuild" command="cp -afv ${TargetFile} ${ProjectDir}/GameData/${ProjectName}/Plugins/" />
</CustomCommands>
</CustomCommands>
</PropertyGroup>
@@ -67,18 +67,13 @@
<ConsolePause>false</ConsolePause>
<CustomCommands>
<CustomCommands>
- <Command type="AfterBuild" command="cp -afv ${TargetFile} /opt/games/KSP_linux/GameData/${ProjectName}/Plugins/" />
+ <Command type="AfterBuild" command="cp -afv ${TargetFile} ${ProjectDir}/GameData/${ProjectName}/Plugins/" />
</CustomCommands>
</CustomCommands>
</PropertyGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<ItemGroup>
- <Compile Include="IVOID_Module.cs" />
- <Compile Include="VOIDFlightMaster.cs" />
- <Compile Include="VOID_Core.cs" />
- <Compile Include="VOID_Module.cs" />
<Compile Include="VOID_HUD.cs" />
- <Compile Include="VOID_SaveValue.cs" />
<Compile Include="VOID_Orbital.cs" />
<Compile Include="VOID_SurfAtmo.cs" />
<Compile Include="VOID_VesselInfo.cs" />
@@ -87,12 +82,7 @@
<Compile Include="VOID_Rendezvous.cs" />
<Compile Include="VOID_VesselRegister.cs" />
<Compile Include="VOID_DataLogger.cs" />
- <Compile Include="VOID_EditorCore.cs" />
<Compile Include="VOID_EditorHUD.cs" />
- <Compile Include="VOID_DataValue.cs" />
- <Compile Include="VOIDEditorMaster.cs" />
- <Compile Include="VOID_Tools.cs" />
- <Compile Include="VOID_Localization.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="VOID_HUDAdvanced.cs" />
<Compile Include="VOID_TWR.cs" />
@@ -100,6 +90,32 @@
<Compile Include="VOID_StageInfo.cs" />
<Compile Include="VOID_Styles.cs" />
<Compile Include="VOID_Data.cs" />
+ <Compile Include="VOIDMaster_Flight.cs" />
+ <Compile Include="VOIDMaster_Editor.cs" />
+ <Compile Include="VOIDMaster_SpaceCentre.cs" />
+ <Compile Include="VOIDCore_SpaceCentre.cs" />
+ <Compile Include="VOIDCore_Flight.cs" />
+ <Compile Include="VOIDCore_Editor.cs" />
+ <Compile Include="VOIDCore_Generic.cs" />
+ <Compile Include="API\IVOID_Module.cs" />
+ <Compile Include="API\VOIDCore.cs" />
+ <Compile Include="API\IVOID_SaveValue.cs" />
+ <Compile Include="API\IVOID_DataValue.cs" />
+ <Compile Include="API\VOID_Module.cs" />
+ <Compile Include="Tools\VOID_Tools.cs" />
+ <Compile Include="Tools\VOID_DataValue.cs" />
+ <Compile Include="Tools\VOID_SaveValue.cs" />
+ <Compile Include="API\VOID_HUDModule.cs" />
+ <Compile Include="API\Attributes\VOID_ScenesAttribute.cs" />
+ <Compile Include="API\Attributes\AVOID_SaveValue.cs" />
+ <Compile Include="API\VOIDMaster.cs" />
+ <Compile Include="API\Attributes\VOID_GameModesAttribute.cs" />
+ <Compile Include="VOID_ConfigWindow.cs" />
+ <Compile Include="Tools\VOID_Localization.cs" />
+ <Compile Include="Tools\VOID_StageExtensions.cs" />
+ <Compile Include="API\VOID_SingletonCore.cs" />
+ <Compile Include="API\VOID_SingletonWindow.cs" />
+ <Compile Include="API\Enums.cs" />
</ItemGroup>
<ProjectExtensions>
<MonoDevelop>
@@ -131,5 +147,13 @@
<Name>VesselSimulator</Name>
</ProjectReference>
</ItemGroup>
+ <ItemGroup>
+ <None Include="GameData\VOID\Textures\ATM_VOID.cfg" />
+ </ItemGroup>
+ <ItemGroup>
+ <Folder Include="API\" />
+ <Folder Include="Tools\" />
+ <Folder Include="API\Attributes\" />
+ </ItemGroup>
</Project>
--- /dev/null
+++ b/VOIDCore_Editor.cs
@@ -1,1 +1,46 @@
+// VOID
+//
+// VOID_EditorCore.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+using KerbalEngineer.VesselSimulator;
+using KSP;
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using ToadicusTools;
+using UnityEngine;
+
+namespace VOID
+{
+ [VOID_Scenes(GameScenes.EDITOR)]
+ public class VOIDCore_Editor : VOIDCore_Generic<VOIDCore_Editor>
+ {
+ public override void FixedUpdate() {}
+ }
+}
+
+
--- /dev/null
+++ b/VOIDCore_Flight.cs
@@ -1,1 +1,51 @@
+// VOID
+//
+// VOIDCore_Flight.cs
+//
+// Copyright © 2015, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+using KSP;
+using System;
+using UnityEngine;
+using ToadicusTools;
+
+namespace VOID
+{
+ [VOID_Scenes(GameScenes.FLIGHT)]
+ public class VOIDCore_Flight : VOIDCore_Generic<VOIDCore_Flight>
+ {
+ public override void DrawConfigurables()
+ {
+ if (HighLogic.LoadedSceneIsFlight)
+ {
+ this.consumeResource.value = GUITools.Toggle(this.consumeResource, "Consume Resources");
+ }
+
+ base.DrawConfigurables();
+ }
+ }
+}
+
+
--- /dev/null
+++ b/VOIDCore_Generic.cs
@@ -1,1 +1,1205 @@
-
+// VOID
+//
+// VOIDCore_Generic.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+using KerbalEngineer.Editor;
+using KerbalEngineer.Helpers;
+using KerbalEngineer.VesselSimulator;
+using KSP;
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using ToadicusTools;
+using UnityEngine;
+
+namespace VOID
+{
+ public abstract class VOIDCore_Generic<T> : VOID_SingletonCore<T>, IVOID_Module, IDisposable
+ where T : VOID_Module, new()
+ {
+ /*
+ * Fields
+ * */
+ protected string VoidName = "VOID";
+ protected string VoidVersion;
+
+ [AVOID_SaveValue("configValue")]
+ protected VOID_SaveValue<int> configVersion = (VOID_SaveValue<int>)VOIDCore.CONFIG_VERSION;
+
+ protected List<IVOID_Module> modules = new List<IVOID_Module>();
+ protected bool modulesLoaded = false;
+
+ protected Texture2D VOIDIconTexture;
+ protected string VOIDIconOnActivePath;
+ protected string VOIDIconOnInactivePath;
+ protected string VOIDIconOffActivePath;
+ protected string VOIDIconOffInactivePath;
+
+ private bool _useToolbarManager;
+
+ protected GUIStyle iconStyle;
+
+ protected int windowBaseID = -96518722;
+ protected int windowID = 0;
+
+ protected bool GUIStylesLoaded = false;
+
+ protected CelestialBody homeBody;
+
+ [AVOID_SaveValue("togglePower")]
+ public VOID_SaveValue<bool> togglePower = (VOID_SaveValue<bool>)true;
+
+ public override bool powerAvailable { get; protected set; }
+
+ [AVOID_SaveValue("consumeResource")]
+ protected VOID_SaveValue<bool> consumeResource = (VOID_SaveValue<bool>)false;
+
+ [AVOID_SaveValue("resourceName")]
+ protected VOID_SaveValue<string> resourceName = (VOID_SaveValue<string>)"ElectricCharge";
+
+ [AVOID_SaveValue("resourceRate")]
+ protected VOID_SaveValue<float> resourceRate = (VOID_SaveValue<float>)0.2f;
+
+ [AVOID_SaveValue("updatePeriod")]
+ protected VOID_SaveValue<double> updatePeriod = (VOID_SaveValue<double>)(1001f / 15000f);
+ protected string stringFrequency;
+
+ [AVOID_SaveValue("vesselSimActive")]
+ protected VOID_SaveValue<bool> vesselSimActive;
+
+ [AVOID_SaveValue("timeScaleFlags")]
+ protected VOID_SaveValue<UInt32> timeScaleFlags;
+
+ // Vessel Type Housekeeping
+ protected bool vesselTypesLoaded = false;
+
+ protected string defaultSkin = "KSP window 2";
+
+ [AVOID_SaveValue("defaultSkin")]
+ protected VOID_SaveValue<string> skinName;
+ protected int skinIdx;
+
+ protected Dictionary<string, GUISkin> validSkins;
+ protected string[] skinNames;
+ protected string[] forbiddenSkins =
+ {
+ "PlaqueDialogSkin",
+ "FlagBrowserSkin",
+ "SSUITextAreaDefault",
+ "ExperimentsDialogSkin",
+ "ExpRecoveryDialogSkin",
+ "KSP window 1",
+ "KSP window 3",
+ "KSP window 5",
+ "KSP window 6",
+ "PartTooltipSkin",
+ "KSCContextMenuSkin"
+ };
+ protected bool skinsLoaded = false;
+
+ public override bool configDirty { get; set; }
+
+ protected IButton ToolbarButton;
+ protected ApplicationLauncherButton AppLauncherButton;
+ protected IconState iconState;
+
+ /*
+ * Properties
+ * */
+ public override bool Active
+ {
+ get
+ {
+ return base.Active;
+ }
+ set
+ {
+ if (value != base.Active)
+ {
+ this.SetIconTexture(this.powerState | this.activeState);
+ }
+
+ base.Active = value;
+ }
+ }
+ public override IList<CelestialBody> AllBodies
+ {
+ get
+ {
+ return FlightGlobals.Bodies.AsReadOnly();
+ }
+ }
+
+ public override VesselType[] AllVesselTypes
+ {
+ get;
+ protected set;
+ }
+
+ public override int ConfigVersion
+ {
+ get
+ {
+ return this.configVersion;
+ }
+ }
+
+ public bool FactoryReset
+ {
+ get;
+ protected set;
+ }
+
+ public override CelestialBody HomeBody
+ {
+ get
+ {
+ if (this.homeBody == null)
+ {
+ if (Planetarium.fetch != null)
+ {
+ this.homeBody = Planetarium.fetch.Home;
+ }
+ }
+
+ return this.homeBody;
+ }
+ }
+
+ public override IList<IVOID_Module> Modules
+ {
+ get
+ {
+ return this.modules.AsReadOnly();
+ }
+ }
+
+ public override GUISkin Skin
+ {
+ get
+ {
+ if (this.skinsLoaded)
+ {
+ try
+ {
+ return this.validSkins[this.skinName];
+ }
+ catch
+ {
+ }
+ }
+
+ return AssetBase.GetGUISkin(this.defaultSkin);
+ }
+ }
+
+ public override List<CelestialBody> SortedBodyList
+ {
+ get;
+ protected set;
+ }
+
+ public override double UpdatePeriod
+ {
+ get
+ {
+ return this.updatePeriod;
+ }
+ }
+
+ public override float UpdateTimer
+ {
+ get;
+ protected set;
+ }
+
+ public override int WindowID
+ {
+ get
+ {
+ if (this.windowID == 0)
+ {
+ this.windowID = this.windowBaseID;
+ }
+ return this.windowID++;
+ }
+ }
+
+ public override Stage[] Stages
+ {
+ get;
+ protected set;
+ }
+
+ public override Stage LastStage
+ {
+ get;
+ protected set;
+ }
+
+ public override VOID_TimeScale TimeScale
+ {
+ get
+ {
+ return (VOID_TimeScale)this.timeScaleFlags.value;
+ }
+ protected set
+ {
+ this.timeScaleFlags.value = (UInt32)value;
+ }
+ }
+
+ protected IconState activeState
+ {
+ get
+ {
+ if (this.Active)
+ {
+ return IconState.Inactive;
+ }
+ else
+ {
+ return IconState.Active;
+ }
+
+ }
+ }
+
+ protected IconState powerState
+ {
+ get
+ {
+ if (this.togglePower && this.powerAvailable)
+ {
+ return IconState.PowerOn;
+ }
+ else
+ {
+ return IconState.PowerOff;
+ }
+
+ }
+ }
+
+ protected virtual ApplicationLauncher.AppScenes appIconVisibleScenes
+ {
+ get
+ {
+ return HighLogic.LoadedScene.ToAppScenes();
+ }
+ }
+
+ protected bool useToolbarManager
+ {
+ get
+ {
+ return _useToolbarManager & ToolbarManager.ToolbarAvailable;
+ }
+ set
+ {
+ if (_useToolbarManager == value)
+ {
+ return;
+ }
+
+ if (value == false && this.ToolbarButton != null)
+ {
+ this.ToolbarButton.Destroy();
+ this.ToolbarButton = null;
+ }
+ if (value == true)
+ {
+ if (this.AppLauncherButton != null)
+ {
+ ApplicationLauncher.Instance.RemoveModApplication(this.AppLauncherButton);
+ this.AppLauncherButton = null;
+ }
+
+ this.InitializeToolbarButton();
+ }
+
+ _useToolbarManager = value;
+ }
+ }
+
+ /*
+ * Events
+ * */
+ public override event VOIDEventHandler onApplicationQuit;
+ public override event VOIDEventHandler onSkinChanged;
+
+ /*
+ * Methods
+ * */
+ public override void DrawGUI()
+ {
+ this.windowID = this.windowBaseID;
+
+ if (!this.modulesLoaded)
+ {
+ this.LoadModulesOfType<IVOID_Module>();
+ }
+
+ if (!this.skinsLoaded)
+ {
+ this.LoadSkins();
+ }
+
+ GUI.skin = this.Skin;
+
+ if (!this.GUIStylesLoaded)
+ {
+ this.LoadGUIStyles();
+
+ Tools.PostDebugMessage(
+ this,
+ "ToolbarAvailable: {0}, UseToobarManager: {1}",
+ ToolbarManager.ToolbarAvailable,
+ this.useToolbarManager);
+ }
+
+ if (!this.useToolbarManager)
+ {
+ if (this.AppLauncherButton == null)
+ {
+ Tools.PostDebugMessage(this,
+ "UseToolbarManager = false (ToolbarAvailable = {0}) and " +
+ "AppLauncherButton is null, making AppLauncher button.",
+ ToolbarManager.ToolbarAvailable
+ );
+ this.InitializeAppLauncherButton();
+ }
+ }
+ else if (this.ToolbarButton == null)
+ {
+ Tools.PostDebugMessage(this,
+ "UseToolbarManager = true (ToolbarAvailable = {0}) and " +
+ "ToolbarButton is null, making Toolbar button.",
+ ToolbarManager.ToolbarAvailable
+ );
+ this.InitializeToolbarButton();
+ }
+
+ this.SetIconTexture();
+
+ if (this.Active)
+ {
+ base.DrawGUI();
+ }
+ }
+
+ public virtual void Update()
+ {
+ this.LoadBeforeUpdate();
+
+ if (
+ this.vesselSimActive &&
+ (
+ this.Vessel != null ||
+ (
+ HighLogic.LoadedSceneIsEditor &&
+ EditorLogic.RootPart != null &&
+ EditorLogic.SortedShipList.Count > 0
+ )
+ )
+ )
+ {
+ Tools.PostDebugMessage(this, "Updating SimManager.");
+ this.UpdateSimManager();
+ }
+
+ if (!this.GUIRunning)
+ {
+ this.StartGUI();
+ }
+
+ foreach (IVOID_Module module in this.modules)
+ {
+ if (
+ !module.GUIRunning &&
+ module.Active &&
+ module.InValidScene &&
+ (
+ !HighLogic.LoadedSceneIsEditor ||
+ (EditorLogic.RootPart != null && EditorLogic.SortedShipList.Count > 0)
+ )
+ )
+ {
+ module.StartGUI();
+ }
+ if (
+ module.GUIRunning &&
+ (
+ !module.Active ||
+ !this.togglePower ||
+ !module.InValidScene ||
+ this.FactoryReset ||
+ (
+ HighLogic.LoadedSceneIsEditor &&
+ (EditorLogic.RootPart == null || EditorLogic.SortedShipList.Count == 0)
+ )
+ )
+ )
+ {
+ module.StopGUI();
+ }
+
+ if (module is IVOID_BehaviorModule)
+ {
+ ((IVOID_BehaviorModule)module).Update();
+ }
+ }
+
+ this.CheckAndSave();
+ this.UpdateTimer += Time.deltaTime;
+ }
+
+ public virtual void FixedUpdate()
+ {
+ bool newPowerState = this.powerAvailable;
+
+ if (this.togglePower && this.consumeResource &&
+ this.Vessel.vesselType != VesselType.EVA &&
+ TimeWarp.deltaTime != 0)
+ {
+ float powerReceived = this.Vessel.rootPart.RequestResource(
+ this.resourceName,
+ this.resourceRate * TimeWarp.fixedDeltaTime
+ );
+
+ if (powerReceived > 0)
+ {
+ newPowerState = true;
+ }
+ else
+ {
+ newPowerState = false;
+ }
+
+ if (this.powerAvailable != newPowerState)
+ {
+ this.powerAvailable = newPowerState;
+ }
+ }
+
+ foreach (IVOID_Module module in this.modules)
+ {
+ if (module is IVOID_BehaviorModule)
+ {
+ ((IVOID_BehaviorModule)module).FixedUpdate();
+ }
+ }
+ }
+
+ public void OnDestroy()
+ {
+ foreach (IVOID_Module module in this.modules)
+ {
+ if (module is IVOID_BehaviorModule)
+ {
+ ((IVOID_BehaviorModule)module).OnDestroy();
+ }
+ }
+
+ this.Dispose();
+ }
+
+ public virtual void OnApplicationQuit()
+ {
+ if (this.onApplicationQuit != null)
+ {
+ this.onApplicationQuit(this);
+ }
+
+ this.OnDestroy();
+ }
+
+ public override void StartGUI()
+ {
+ if (!this.GUIRunning)
+ {
+ RenderingManager.AddToPostDrawQueue(3, this.DrawGUI);
+ }
+ }
+
+ public void ResetGUI()
+ {
+ this.StopGUI();
+
+ foreach (IVOID_Module module in this.modules)
+ {
+ module.StopGUI();
+ module.StartGUI();
+ }
+
+ this.StartGUI();
+ }
+
+ public override void ModuleWindow(int id)
+ {
+ GUILayout.BeginVertical();
+
+ if (this.powerAvailable || !HighLogic.LoadedSceneIsFlight)
+ {
+ if (!HighLogic.LoadedSceneIsEditor)
+ {
+ string str = string.Intern("ON");
+ if (togglePower)
+ str = string.Intern("OFF");
+ if (GUILayout.Button("Power " + str))
+ {
+ togglePower.value = !togglePower;
+ }
+ }
+
+ if (togglePower || !HighLogic.LoadedSceneIsFlight)
+ {
+ foreach (IVOID_Module module in this.modules)
+ {
+ if (module is VOID_ConfigWindow)
+ {
+ continue;
+ }
+
+ module.Active = GUITools.Toggle(module.Active, module.Name);
+ }
+ }
+ }
+ else
+ {
+ GUILayout.Label("-- POWER LOST --", VOID_Styles.labelRed);
+ }
+
+ VOID_ConfigWindow.Instance.Active = GUITools.Toggle(
+ VOID_ConfigWindow.Instance.Active,
+ "Configuration"
+ );
+
+ GUILayout.EndVertical();
+
+ base.ModuleWindow(id);
+ }
+
+ public override void DrawConfigurables()
+ {
+ GUIContent _content;
+
+ this.useToolbarManager = GUITools.Toggle(this.useToolbarManager, "Use Blizzy's Toolbar If Available");
+
+ this.vesselSimActive.value = GUITools.Toggle(this.vesselSimActive.value,
+ "Enable Engineering Calculations");
+
+ bool useEarthTime = (this.TimeScale & VOID_TimeScale.KERBIN_TIME) == 0u;
+ bool useSiderealTime = (this.TimeScale & VOID_TimeScale.SOLAR_DAY) == 0u;
+ bool useRoundedScale = (this.TimeScale & VOID_TimeScale.ROUNDED_SCALE) != 0u;
+
+ useEarthTime = GUITools.Toggle(useEarthTime, "Use Earth Time (changes KSP option)");
+
+ GameSettings.KERBIN_TIME = !useEarthTime;
+
+ useSiderealTime = GUITools.Toggle(
+ useSiderealTime,
+ string.Format(
+ "Time Scale: {0}",
+ useSiderealTime ? "Sidereal" : "Solar"
+ )
+ );
+
+ useRoundedScale = GUITools.Toggle(
+ useRoundedScale,
+ string.Format(
+ "Time Scale: {0}",
+ useRoundedScale ? "Rounded" : "True"
+ )
+ );
+
+ if (useEarthTime)
+ {
+ this.TimeScale &= ~VOID_TimeScale.KERBIN_TIME;
+ }
+ else
+ {
+ this.TimeScale |= VOID_TimeScale.KERBIN_TIME;
+ }
+
+ if (useSiderealTime)
+ {
+ this.TimeScale &= ~VOID_TimeScale.SOLAR_DAY;
+ }
+ else
+ {
+ this.TimeScale |= VOID_TimeScale.SOLAR_DAY;
+ }
+
+ if (useRoundedScale)
+ {
+ this.TimeScale |= VOID_TimeScale.ROUNDED_SCALE;
+ }
+ else
+ {
+ this.TimeScale &= ~VOID_TimeScale.ROUNDED_SCALE;
+ }
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
+ GUILayout.Label("Skin:", GUILayout.ExpandWidth(false));
+
+ _content = new GUIContent();
+
+ _content.text = "◄";
+ _content.tooltip = "Select previous skin";
+ if (GUILayout.Button(_content, GUILayout.ExpandWidth(true)))
+ {
+ this.skinIdx--;
+ Tools.PostDebugMessage(string.Format(
+ "{0}: new this.skinIdx = {1} :: skin_list.Count = {2}",
+ this.GetType().Name,
+ this.skinName,
+ this.validSkins.Count
+ ));
+ }
+
+ _content.text = this.Skin.name;
+ _content.tooltip = "Current skin";
+ GUILayout.Label(_content, VOID_Styles.labelCenter, GUILayout.ExpandWidth(true));
+
+ _content.text = "►";
+ _content.tooltip = "Select next skin";
+ if (GUILayout.Button(_content, GUILayout.ExpandWidth(true)))
+ {
+ this.skinIdx++;
+ Tools.PostDebugMessage(string.Format(
+ "{0}: new this.skinIdx = {1} :: skin_list.Count = {2}",
+ this.GetType().Name,
+ this.skinName,
+ this.validSkins.Count
+ ));
+ }
+
+ this.skinIdx %= this.skinNames.Length;
+ if (this.skinIdx < 0)
+ {
+ this.skinIdx += this.skinNames.Length;
+ }
+
+ if (this.skinName != skinNames[this.skinIdx])
+ {
+ this.skinName.value = skinNames[this.skinIdx];
+ this.GUIStylesLoaded = false;
+ }
+
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal();
+ GUILayout.Label("Update Rate (Hz):");
+ if (this.stringFrequency == null)
+ {
+ this.stringFrequency = (1f / this.UpdatePeriod).ToString();
+ }
+ this.stringFrequency = GUILayout.TextField(this.stringFrequency.ToString(), 5, GUILayout.ExpandWidth(true));
+
+ if (GUILayout.Button("Apply"))
+ {
+ double updateFreq = 1f / this.UpdatePeriod;
+ double.TryParse(stringFrequency, out updateFreq);
+ this.updatePeriod.value = 1 / updateFreq;
+ }
+ GUILayout.EndHorizontal();
+
+ foreach (IVOID_Module mod in this.modules)
+ {
+ mod.DrawConfigurables();
+ }
+
+ this.FactoryReset = GUITools.Toggle(this.FactoryReset, "Factory Reset");
+ }
+
+ protected void UpdateSimManager()
+ {
+ if (SimManager.ResultsReady())
+ {
+ if (HighLogic.LoadedSceneIsEditor)
+ {
+ SimManager.Gravity = VOID_Data.KerbinGee;
+ }
+ else
+ {
+ double radius = this.Vessel.Radius();
+ SimManager.Gravity = this.Vessel.mainBody.gravParameter / (radius * radius);
+ SimManager.Atmosphere = this.Vessel.staticPressurekPa * PhysicsGlobals.KpaToAtmospheres;
+ SimManager.Mach = HighLogic.LoadedSceneIsEditor ? 1d : this.Vessel.mach;
+ BuildAdvanced.Altitude = HighLogic.LoadedSceneIsEditor ? 0d : this.Vessel.altitude;
+ CelestialBodies.SelectedBody = HighLogic.LoadedSceneIsEditor ? this.HomeBody : this.Vessel.mainBody;
+ }
+
+ #if DEBUG
+ SimManager.logOutput = true;
+ #endif
+
+ SimManager.TryStartSimulation();
+
+ Tools.PostDebugMessage(this, "Started Engineer simulation with Atmosphere={0} atm and Gravity={1} m/s²",
+ SimManager.Atmosphere,
+ SimManager.Gravity
+ );
+ }
+ #if DEBUG
+ else
+ {
+ Tools.PostDebugMessage(this, "VesselSimulator results not ready.");
+ }
+ #endif
+ }
+
+ protected void GetSimManagerResults()
+ {
+ Tools.PostDebugMessage(this, "VesselSimulator results ready, setting Stages.");
+
+ this.Stages = SimManager.Stages;
+
+ if (this.Stages != null)
+ {
+ this.LastStage = this.Stages.Last();
+ }
+ }
+
+ protected void LoadModulesOfType<U>()
+ {
+ Tools.DebugLogger sb = Tools.DebugLogger.New(this);
+ sb.AppendLine("Loading modules...");
+
+ foreach (AssemblyLoader.LoadedAssembly assy in AssemblyLoader.loadedAssemblies)
+ {
+ foreach (Type loadedType in assy.assembly.GetExportedTypes())
+ {
+ if (
+ loadedType.IsInterface ||
+ loadedType.IsAbstract ||
+ !typeof(U).IsAssignableFrom(loadedType) ||
+ typeof(VOIDCore).IsAssignableFrom(loadedType)
+ )
+ {
+ continue;
+ }
+
+ sb.AppendFormat("Checking IVOID_Module type {0}...", loadedType.Name);
+
+ try
+ {
+ this.LoadModule(loadedType);
+ sb.AppendLine("Success.");
+ }
+ catch (Exception ex)
+ {
+ sb.AppendFormat("Failed, caught {0}\n", ex.GetType().Name);
+
+ #if DEBUG
+ Debug.LogException(ex);
+ #endif
+ }
+ }
+ }
+
+ this.modulesLoaded = true;
+
+ sb.AppendFormat("Loaded {0} modules.\n", this.Modules.Count);
+
+ sb.Print();
+ }
+
+ protected void LoadModule(Type T)
+ {
+ var existingModules = this.modules.Where(mod => mod.GetType().Name == T.Name);
+ if (existingModules.Any())
+ {
+ Tools.PostDebugMessage(string.Format(
+ "{0}: refusing to load {1}: already loaded",
+ this.GetType().Name,
+ T.Name
+ ));
+ return;
+ }
+
+ var InstanceProperty = T.GetProperty(
+ "Instance",
+ System.Reflection.BindingFlags.Static |
+ System.Reflection.BindingFlags.Public |
+ System.Reflection.BindingFlags.FlattenHierarchy
+ );
+
+ object modInstance = null;
+ IVOID_Module module;
+
+ if (InstanceProperty != null)
+ {
+ modInstance = InstanceProperty.GetValue(null, null);
+ }
+
+ if (modInstance != null)
+ {
+ module = modInstance as IVOID_Module;
+ }
+ else
+ {
+ module = Activator.CreateInstance(T) as IVOID_Module;
+ }
+
+ if (module.InValidGame && module.InValidScene)
+ {
+ module.LoadConfig();
+ this.modules.Add(module);
+
+ Tools.PostDebugMessage(string.Format(
+ "{0}: loaded module {1}.",
+ this.GetType().Name,
+ T.Name
+ ));
+ }
+ else
+ {
+ if (module is IDisposable)
+ {
+ (module as IDisposable).Dispose();
+ }
+ }
+ }
+
+ protected void LoadSkins()
+ {
+ Tools.PostDebugMessage("AssetBase has skins: \n" +
+ string.Join("\n\t",
+ Resources.FindObjectsOfTypeAll(typeof(GUISkin))
+ .Select(s => s.ToString())
+ .ToArray()
+ )
+ );
+
+ this.validSkins = Resources.FindObjectsOfTypeAll(typeof(GUISkin))
+ .Where(s => !this.forbiddenSkins.Contains(s.name))
+ .Select(s => s as GUISkin)
+ .GroupBy(s => s.name)
+ .Select(g => g.First())
+ .ToDictionary(s => s.name);
+
+ Tools.PostDebugMessage(string.Format(
+ "{0}: loaded {1} GUISkins.",
+ this.GetType().Name,
+ this.validSkins.Count
+ ));
+
+ this.skinNames = this.validSkins.Keys.ToArray();
+ Array.Sort(this.skinNames);
+
+ int defaultIdx = int.MinValue;
+
+ for (int i = 0; i < this.skinNames.Length; i++)
+ {
+ if (this.skinNames[i] == this.skinName)
+ {
+ this.skinIdx = i;
+ }
+ if (this.skinNames[i] == this.defaultSkin)
+ {
+ defaultIdx = i;
+ }
+ if (this.skinIdx != int.MinValue && defaultIdx != int.MinValue)
+ {
+ break;
+ }
+ }
+
+ if (this.skinIdx == int.MinValue)
+ {
+ this.skinIdx = defaultIdx;
+ }
+
+ Tools.PostDebugMessage(string.Format(
+ "{0}: _skinIdx = {1}.",
+ this.GetType().Name,
+ this.skinName.ToString()
+ ));
+
+ this.skinsLoaded = true;
+ }
+
+ protected void LoadGUIStyles()
+ {
+ VOID_Styles.OnSkinChanged();
+
+ if (this.onSkinChanged != null)
+ {
+ this.onSkinChanged(this);
+ }
+
+ this.GUIStylesLoaded = true;
+ }
+
+ protected void LoadVesselTypes()
+ {
+ this.AllVesselTypes = Enum.GetValues(typeof(VesselType)).OfType<VesselType>().ToArray();
+ this.vesselTypesLoaded = true;
+ }
+
+ protected void LoadBeforeUpdate()
+ {
+ if (!this.vesselTypesLoaded)
+ {
+ this.LoadVesselTypes();
+ }
+
+ if (this.SortedBodyList == null && FlightGlobals.Bodies != null && FlightGlobals.Bodies.Count > 0)
+ {
+ this.SortedBodyList = new List<CelestialBody>(FlightGlobals.Bodies);
+ this.SortedBodyList.Sort(new CBListComparer());
+ this.SortedBodyList.Reverse();
+
+ Debug.Log(string.Format("sortedBodyList: {0}", string.Join("\n\t", this.SortedBodyList.Select(b => b.bodyName).ToArray())));
+ }
+
+ }
+
+ protected void InitializeToolbarButton()
+ {
+ // Do nothing if (the Toolbar is not available.
+ if (!ToolbarManager.ToolbarAvailable)
+ {
+ Tools.PostDebugMessage(this, "Refusing to make a ToolbarButton: ToolbarAvailable = false");
+ return;
+ }
+
+ this.ToolbarButton = ToolbarManager.Instance.add(this.VoidName, "coreToggle");
+ this.ToolbarButton.Text = this.VoidName;
+ this.SetIconTexture(this.powerState | this.activeState);
+
+ this.ToolbarButton.Visible = true;
+
+ this.ToolbarButton.OnClick +=
+ (e) =>
+ {
+ this.ToggleMainWindow();
+ };
+
+ Tools.PostDebugMessage(string.Format("{0}: Toolbar Button initialized.", this.GetType().Name));
+ }
+
+ protected void InitializeAppLauncherButton()
+ {
+ if (ApplicationLauncher.Ready)
+ {
+ this.AppLauncherButton = ApplicationLauncher.Instance.AddModApplication(
+ this.ToggleMainWindow, this.ToggleMainWindow,
+ this.appIconVisibleScenes,
+ this.VOIDIconTexture
+ );
+
+ Tools.PostDebugMessage(
+ this,
+ "AppLauncherButton initialized in {0}",
+ Enum.GetName(
+ typeof(GameScenes),
+ HighLogic.LoadedScene
+ )
+ );
+ }
+ }
+
+ protected void ToggleMainWindow()
+ {
+ this.Active = !this.Active;
+ }
+
+ protected void SetIconTexture()
+ {
+ if (
+ this.iconState != (this.powerState | this.activeState) ||
+ (this.VOIDIconTexture == null && this.AppLauncherButton != null)
+ )
+ {
+ this.iconState = this.powerState | this.activeState;
+
+ this.SetIconTexture(this.iconState);
+ }
+ }
+
+ protected void SetIconTexture(IconState state)
+ {
+ switch (state)
+ {
+ case (IconState.PowerOff | IconState.Inactive):
+ this.SetIconTexture(this.VOIDIconOffInactivePath);
+ break;
+ case (IconState.PowerOff | IconState.Active):
+ this.SetIconTexture(this.VOIDIconOffActivePath);
+ break;
+ case (IconState.PowerOn | IconState.Inactive):
+ this.SetIconTexture(this.VOIDIconOnInactivePath);
+ break;
+ case (IconState.PowerOn | IconState.Active):
+ this.SetIconTexture(this.VOIDIconOnActivePath);
+ break;
+ default:
+ throw new NotImplementedException();
+ }
+ }
+
+ protected void SetIconTexture(string texturePath)
+ {
+ if (texturePath == null)
+ {
+ return;
+ }
+
+ if (this.ToolbarButton != null)
+ {
+ this.ToolbarButton.TexturePath = texturePath;
+ }
+
+ if (this.AppLauncherButton != null)
+ {
+ this.VOIDIconTexture = GameDatabase.Instance.GetTexture(texturePath.Replace("icon", "appIcon"), false);
+
+ this.AppLauncherButton.SetTexture(VOIDIconTexture);
+ }
+ }
+
+ protected virtual void CheckAndSave()
+ {
+ this.saveTimer += Time.deltaTime;
+
+ if (this.saveTimer > 2f)
+ {
+ if (!this.configDirty)
+ {
+ return;
+ }
+
+ Tools.PostDebugMessage(string.Format(
+ "{0}: Time to save, checking if configDirty: {1}",
+ this.GetType().Name,
+ this.configDirty
+ ));
+
+ this.SaveConfig();
+ this.saveTimer = 0;
+ }
+ }
+
+ public override void LoadConfig()
+ {
+ base.LoadConfig();
+
+ foreach (IVOID_Module module in this.modules)
+ {
+ module.LoadConfig();
+ }
+
+ this.TimeScale |= GameSettings.KERBIN_TIME ? VOID_TimeScale.KERBIN_TIME : 0u;
+ }
+
+ public override void SaveConfig()
+ {
+ if (this.configNeedsUpdate && this is VOIDCore_Flight)
+ {
+ KSP.IO.File.Delete<T>("config.xml");
+ }
+
+ var config = KSP.IO.PluginConfiguration.CreateForType<T>();
+
+ config.load();
+
+ this.Save(config);
+
+ foreach (IVOID_Module module in this.modules)
+ {
+ module.Save(config);
+ }
+
+ config.save();
+
+ this.configDirty = false;
+ }
+
+ public VOIDCore_Generic()
+ {
+ System.Version version = this.GetType().Assembly.GetName().Version;
+
+ this.VoidVersion = string.Format("{0}.{1}.{2}", version.Major, version.Minor, version.MajorRevision);
+
+ this.Name = string.Format("VOID {0}", this.VoidVersion.ToString());
+
+ this.powerAvailable = true;
+
+ this.Active = true;
+
+ this.skinName = (VOID_SaveValue<string>)this.defaultSkin;
+ this.skinIdx = int.MinValue;
+
+ this.VOIDIconOnActivePath = "VOID/Textures/void_icon_light_glow";
+ this.VOIDIconOnInactivePath = "VOID/Textures/void_icon_dark_glow";
+ this.VOIDIconOffActivePath = "VOID/Textures/void_icon_light";
+ this.VOIDIconOffInactivePath = "VOID/Textures/void_icon_dark";
+
+ this.saveTimer = 0f;
+ this.UpdateTimer = 0f;
+
+ this.vesselSimActive = (VOID_SaveValue<bool>)true;
+ SimManager.Atmosphere = 0d;
+ SimManager.OnReady += this.GetSimManagerResults;
+
+ this.useToolbarManager = ToolbarManager.ToolbarAvailable;
+
+ this.LoadConfig();
+
+ this.configVersion = (VOID_SaveValue<int>)VOIDCore.CONFIG_VERSION;
+
+ this.FactoryReset = false;
+ }
+
+ public override void Dispose()
+ {
+ this.StopGUI();
+
+ this.onSkinChanged(this);
+
+ if (this.AppLauncherButton != null)
+ {
+ ApplicationLauncher.Instance.RemoveModApplication(this.AppLauncherButton);
+ this.AppLauncherButton = null;
+ }
+ if (this.ToolbarButton != null)
+ {
+ this.ToolbarButton.Destroy();
+ this.ToolbarButton = null;
+ }
+
+ _instance = null;
+ _initialized = false;
+ }
+ }
+}
+
--- /dev/null
+++ b/VOIDCore_SpaceCentre.cs
@@ -1,1 +1,39 @@
+// VOID
+//
+// VOIDCore_SpaceCentre.cs
+//
+// Copyright © 2015, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+using System;
+namespace VOID
+{
+ [VOID_Scenes(GameScenes.SPACECENTER)]
+ public class VOIDCore_SpaceCentre : VOIDCore_Generic<VOIDCore_SpaceCentre>
+ {
+ public override void FixedUpdate() {}
+ }
+}
+
+
--- a/VOIDEditorMaster.cs
+++ /dev/null
@@ -1,110 +1,1 @@
-// VOID
-//
-// VOIDEditorMaster.cs
-//
-// Copyright © 2014, toadicus
-// All rights reserved.
-//
-// Redistribution and use in source and binary forms, with or without modification,
-// are permitted provided that the following conditions are met:
-//
-// 1. Redistributions of source code must retain the above copyright notice,
-// this list of conditions and the following disclaimer.
-//
-// 2. Redistributions in binary form must reproduce the above copyright notice,
-// this list of conditions and the following disclaimer in the documentation and/or other
-// materials provided with the distribution.
-//
-// 3. Neither the name of the copyright holder nor the names of its contributors may be used
-// to endorse or promote products derived from this software without specific prior written permission.
-//
-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
-// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
-// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
-// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
-// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-//
-///////////////////////////////////////////////////////////////////////////////
-//
-// Much, much credit to Younata, Adammada, Nivvydaskrl and to all the authors
-// behind MechJeb, RemoteTech Relay Network, ISA MapSat, and Protractor for some
-// invaluable functions and making your nicely written code available to learn from.
-//
-///////////////////////////////////////////////////////////////////////////////
-//
-// This software uses VesselSimulator and Engineer.Extensions from Engineer Redux.
-// Engineer Redux (c) 2013 cybutek
-// Used by permission.
-//
-///////////////////////////////////////////////////////////////////////////////
-using Engineer.VesselSimulator;
-using KSP;
-using System;
-using ToadicusTools;
-using UnityEngine;
-
-namespace VOID
-{
- [KSPAddon(KSPAddon.Startup.EditorAny, false)]
- public class VOIDEditorMaster : MonoBehaviour
- {
- protected VOID_EditorCore Core;
-
- public void Awake()
- {
- Tools.PostDebugMessage ("VOIDEditorMaster: Waking up.");
- this.Core = VOID_EditorCore.Instance;
- this.Core.ResetGUI ();
- Tools.PostDebugMessage ("VOIDEditorMaster: Awake.");
- }
-
- public void Update()
- {
- if (!HighLogic.LoadedSceneIsEditor && this.Core != null)
- {
- this.Core.SaveConfig ();
- this.Core = null;
- VOID_EditorCore.Reset();
- return;
- }
-
- if (this.Core == null)
- {
- this.Awake();
- }
-
- this.Core.Update ();
-
- if (this.Core.factoryReset)
- {
- KSP.IO.File.Delete<VOID_EditorCore>("config.xml");
- this.Core = null;
- VOID_EditorCore.Reset();
- }
- }
-
- public void FixedUpdate()
- {
- if (this.Core == null || !HighLogic.LoadedSceneIsEditor)
- {
- return;
- }
-
- this.Core.FixedUpdate ();
- }
-
- public void OnGUI()
- {
- if (this.Core == null)
- {
- return;
- }
-
- this.Core.OnGUI();
- }
- }
-}
-
--- a/VOIDFlightMaster.cs
+++ /dev/null
@@ -1,109 +1,1 @@
-// VOID
-//
-// VOIDFlightMaster.cs
-//
-// Copyright © 2014, toadicus
-// All rights reserved.
-//
-// Redistribution and use in source and binary forms, with or without modification,
-// are permitted provided that the following conditions are met:
-//
-// 1. Redistributions of source code must retain the above copyright notice,
-// this list of conditions and the following disclaimer.
-//
-// 2. Redistributions in binary form must reproduce the above copyright notice,
-// this list of conditions and the following disclaimer in the documentation and/or other
-// materials provided with the distribution.
-//
-// 3. Neither the name of the copyright holder nor the names of its contributors may be used
-// to endorse or promote products derived from this software without specific prior written permission.
-//
-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
-// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
-// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
-// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
-// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-//
-///////////////////////////////////////////////////////////////////////////////
-//
-// Much, much credit to Younata, Adammada, Nivvydaskrl and to all the authors
-// behind MechJeb, RemoteTech Relay Network, ISA MapSat, and Protractor for some
-// invaluable functions and making your nicely written code available to learn from.
-//
-///////////////////////////////////////////////////////////////////////////////
-//
-// This software uses VesselSimulator and Engineer.Extensions from Engineer Redux.
-// Engineer Redux (c) 2013 cybutek
-// Used by permission.
-//
-///////////////////////////////////////////////////////////////////////////////
-using System;
-using UnityEngine;
-using Engineer.VesselSimulator;
-using ToadicusTools;
-
-namespace VOID
-{
- [KSPAddon(KSPAddon.Startup.Flight, false)]
- public class VOIDFlightMaster : MonoBehaviour
- {
- protected VOID_Core Core;
-
- public void Awake()
- {
- Tools.PostDebugMessage ("VOIDFlightMaster: Waking up.");
- this.Core = (VOID_Core)VOID_Core.Instance;
- this.Core.ResetGUI ();
- Tools.PostDebugMessage ("VOIDFlightMaster: Awake.");
- }
-
- public void Update()
- {
- if (!HighLogic.LoadedSceneIsFlight && this.Core != null)
- {
- this.Core.SaveConfig ();
- this.Core = null;
- VOID_Core.Reset();
- return;
- }
-
- if (this.Core == null)
- {
- this.Awake();
- }
-
- this.Core.Update ();
-
- if (this.Core.factoryReset)
- {
- KSP.IO.File.Delete<VOID_Core>("config.xml");
- this.Core = null;
- VOID_Core.Reset();
- }
- }
-
- public void FixedUpdate()
- {
- if (this.Core == null || !HighLogic.LoadedSceneIsFlight)
- {
- return;
- }
-
- this.Core.FixedUpdate ();
- }
-
- public void OnGUI()
- {
- if (this.Core == null)
- {
- return;
- }
-
- this.Core.OnGUI();
- }
- }
-}
-
--- /dev/null
+++ b/VOIDMaster_Editor.cs
@@ -1,1 +1,63 @@
+// VOID
+//
+// VOIDEditorMaster.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+//
+///////////////////////////////////////////////////////////////////////////////
+//
+// Much, much credit to Younata, Adammada, Nivvydaskrl and to all the authors
+// behind MechJeb, RemoteTech Relay Network, ISA MapSat, and Protractor for some
+// invaluable functions and making your nicely written code available to learn from.
+//
+///////////////////////////////////////////////////////////////////////////////
+//
+// This software uses VesselSimulator and Engineer.Extensions from Engineer Redux.
+// Engineer Redux (c) 2013 cybutek
+// Used by permission.
+//
+///////////////////////////////////////////////////////////////////////////////
+using KerbalEngineer.VesselSimulator;
+using KSP;
+using System;
+using ToadicusTools;
+using UnityEngine;
+
+namespace VOID
+{
+ [KSPAddon(KSPAddon.Startup.EditorAny, false)]
+ public class VOIDMaster_Editor : VOIDMaster<VOIDCore_Editor>
+ {
+ public override void Awake()
+ {
+ Tools.PostDebugMessage ("VOIDEditorMaster: Waking up.");
+ this.Core = VOIDCore_Editor.Instance;
+ this.Core.ResetGUI ();
+ Tools.PostDebugMessage ("VOIDEditorMaster: Awake.");
+ }
+ }
+}
+
--- /dev/null
+++ b/VOIDMaster_Flight.cs
@@ -1,1 +1,62 @@
+// VOID
+//
+// VOIDFlightMaster.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+//
+///////////////////////////////////////////////////////////////////////////////
+//
+// Much, much credit to Younata, Adammada, Nivvydaskrl and to all the authors
+// behind MechJeb, RemoteTech Relay Network, ISA MapSat, and Protractor for some
+// invaluable functions and making your nicely written code available to learn from.
+//
+///////////////////////////////////////////////////////////////////////////////
+//
+// This software uses VesselSimulator and Engineer.Extensions from Engineer Redux.
+// Engineer Redux (c) 2013 cybutek
+// Used by permission.
+//
+///////////////////////////////////////////////////////////////////////////////
+using System;
+using UnityEngine;
+using KerbalEngineer.VesselSimulator;
+using ToadicusTools;
+
+namespace VOID
+{
+ [KSPAddon(KSPAddon.Startup.Flight, false)]
+ public class VOIDMaster_Flight : VOIDMaster<VOIDCore_Flight>
+ {
+ public override void Awake()
+ {
+ this.LogDebug("Waking up.");
+ this.Core = VOIDCore_Flight.Instance;
+ this.Core.ResetGUI ();
+ this.LogDebug("Awake.");
+ }
+ }
+}
+
--- /dev/null
+++ b/VOIDMaster_SpaceCentre.cs
@@ -1,1 +1,62 @@
+// VOID
+//
+// VOIDFlightMaster.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+//
+///////////////////////////////////////////////////////////////////////////////
+//
+// Much, much credit to Younata, Adammada, Nivvydaskrl and to all the authors
+// behind MechJeb, RemoteTech Relay Network, ISA MapSat, and Protractor for some
+// invaluable functions and making your nicely written code available to learn from.
+//
+///////////////////////////////////////////////////////////////////////////////
+//
+// This software uses VesselSimulator and Engineer.Extensions from Engineer Redux.
+// Engineer Redux (c) 2013 cybutek
+// Used by permission.
+//
+///////////////////////////////////////////////////////////////////////////////
+using System;
+using UnityEngine;
+using KerbalEngineer.VesselSimulator;
+using ToadicusTools;
+
+namespace VOID
+{
+ [KSPAddon(KSPAddon.Startup.SpaceCentre, false)]
+ public class VOIDMaster_SpaceCentre : VOIDMaster<VOIDCore_SpaceCentre>
+ {
+ public override void Awake()
+ {
+ this.LogDebug("Waking up.");
+ this.Core = VOIDCore_SpaceCentre.Instance;
+ this.Core.ResetGUI ();
+ this.LogDebug("Awake.");
+ }
+ }
+}
+
--- a/VOID_CBInfoBrowser.cs
+++ b/VOID_CBInfoBrowser.cs
@@ -37,32 +37,39 @@
public class VOID_CBInfoBrowser : VOID_WindowModule
{
[AVOID_SaveValue("selectedBodyIdx1")]
- protected VOID_SaveValue<int> selectedBodyIdx1 = 1;
+ protected VOID_SaveValue<int> selectedBodyIdx1;
[AVOID_SaveValue("selectedBodyIdx2")]
- protected VOID_SaveValue<int> selectedBodyIdx2 = 2;
+ protected VOID_SaveValue<int> selectedBodyIdx2;
protected CelestialBody selectedBody1;
protected CelestialBody selectedBody2;
[AVOID_SaveValue("toggleOrbital")]
- protected VOID_SaveValue<bool> toggleOrbital = false;
+ protected VOID_SaveValue<bool> toggleOrbital;
[AVOID_SaveValue("togglePhysical")]
- protected VOID_SaveValue<bool> togglePhysical = false;
+ protected VOID_SaveValue<bool> togglePhysical;
[AVOID_SaveValue("toggleScience")]
- protected VOID_SaveValue<bool> toggleScience = false;
+ protected VOID_SaveValue<bool> toggleScience;
public VOID_CBInfoBrowser()
{
- this._Name = "Celestial Body Information Browser";
+ this.Name = "Celestial Body Information Browser";
this.WindowPos.x = 10;
this.WindowPos.y = 85;
+
+ this.selectedBodyIdx1 = (VOID_SaveValue<int>)1;
+ this.selectedBodyIdx2 = (VOID_SaveValue<int>)2;
+
+ this.toggleOrbital = (VOID_SaveValue<bool>)false;
+ this.togglePhysical = (VOID_SaveValue<bool>)false;
+ this.toggleScience = (VOID_SaveValue<bool>)false;
}
- public override void ModuleWindow(int _)
+ public override void ModuleWindow(int id)
{
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
@@ -75,20 +82,26 @@
GUILayout.BeginVertical(GUILayout.Width(150));
- selectedBody1 = this.core.allBodies[selectedBodyIdx1];
- selectedBody2 = this.core.allBodies[selectedBodyIdx2];
+ selectedBody1 = this.core.AllBodies[selectedBodyIdx1];
+ selectedBody2 = this.core.AllBodies[selectedBodyIdx2];
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
if (GUILayout.Button("<", GUILayout.ExpandWidth(false)))
{
- selectedBodyIdx1--;
- if (selectedBodyIdx1 < 0) selectedBodyIdx1 = this.core.allBodies.Count - 1;
- }
- GUILayout.Label(this.core.allBodies[selectedBodyIdx1].bodyName, VOID_Styles.labelCenterBold, GUILayout.ExpandWidth(true));
+ selectedBodyIdx1.value--;
+ if (selectedBodyIdx1 < 0)
+ {
+ selectedBodyIdx1.value = this.core.AllBodies.Count - 1;
+ }
+ }
+ GUILayout.Label(this.core.AllBodies[selectedBodyIdx1].bodyName, VOID_Styles.labelCenterBold, GUILayout.ExpandWidth(true));
if (GUILayout.Button(">", GUILayout.ExpandWidth(false)))
{
- selectedBodyIdx1++;
- if (selectedBodyIdx1 > this.core.allBodies.Count - 1) selectedBodyIdx1 = 0;
+ selectedBodyIdx1.value++;
+ if (selectedBodyIdx1 > this.core.AllBodies.Count - 1)
+ {
+ selectedBodyIdx1.value = 0;
+ }
}
GUILayout.EndHorizontal();
GUILayout.EndVertical();
@@ -97,14 +110,20 @@
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
if (GUILayout.Button("<", GUILayout.ExpandWidth(false)))
{
- selectedBodyIdx2--;
- if (selectedBodyIdx2 < 0) selectedBodyIdx2 = this.core.allBodies.Count - 1;
- }
- GUILayout.Label(this.core.allBodies[selectedBodyIdx2].bodyName, VOID_Styles.labelCenterBold, GUILayout.ExpandWidth(true));
+ selectedBodyIdx2.value--;
+ if (selectedBodyIdx2 < 0)
+ {
+ selectedBodyIdx2.value = this.core.AllBodies.Count - 1;
+ }
+ }
+ GUILayout.Label(this.core.AllBodies[selectedBodyIdx2].bodyName, VOID_Styles.labelCenterBold, GUILayout.ExpandWidth(true));
if (GUILayout.Button(">", GUILayout.ExpandWidth(false)))
{
- selectedBodyIdx2++;
- if (selectedBodyIdx2 > this.core.allBodies.Count - 1) selectedBodyIdx2 = 0;
+ selectedBodyIdx2.value++;
+ if (selectedBodyIdx2 > this.core.AllBodies.Count - 1)
+ {
+ selectedBodyIdx2.value = 0;
+ }
}
GUILayout.EndHorizontal();
GUILayout.EndVertical();
@@ -184,7 +203,7 @@
GUILayout.Label("Natural satellites:");
GUILayout.Label("Artificial satellites:");
GUILayout.Label("Surface gravity:");
- GUILayout.Label("Atmosphere altitude:");
+ GUILayout.Label("Atmosphere Depth:");
GUILayout.Label("Atmospheric O\u2082:");
GUILayout.Label("Has ocean:");
@@ -277,7 +296,7 @@
GUILayout.EndHorizontal();
}
- GUI.DragWindow();
+ base.ModuleWindow(id);
}
private void body_OP_show_orbital_info(CelestialBody body)
@@ -286,13 +305,13 @@
else GUILayout.Label((body.orbit.ApA / 1000).ToString("##,#") + "km", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
- else GUILayout.Label(VOID_Tools.ConvertInterval(body.orbit.timeToAp), VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+ else GUILayout.Label(VOID_Tools.FormatInterval(body.orbit.timeToAp), VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
else GUILayout.Label((body.orbit.PeA / 1000).ToString("##,#") + "km", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
- else GUILayout.Label(VOID_Tools.ConvertInterval(body.orbit.timeToPe), VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+ else GUILayout.Label(VOID_Tools.FormatInterval(body.orbit.timeToPe), VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
else GUILayout.Label((body.orbit.semiMajorAxis / 1000).ToString("##,#") + "km", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
@@ -301,10 +320,10 @@
else GUILayout.Label(body.orbit.eccentricity.ToString("F4") + "", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
- else GUILayout.Label(VOID_Tools.ConvertInterval(body.orbit.period), VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
-
- if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
- else GUILayout.Label(VOID_Tools.ConvertInterval(body.rotationPeriod), VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+ else GUILayout.Label(VOID_Tools.FormatInterval(body.orbit.period), VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+
+ if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
+ else GUILayout.Label(VOID_Tools.FormatInterval(body.rotationPeriod), VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
else GUILayout.Label((body.orbit.orbitalSpeed / 1000).ToString("F2") + "km/s", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
@@ -368,13 +387,13 @@
GUILayout.Label(num_art_sats.ToString(), VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
- double g_ASL = (VOID_Core.Constant_G * body.Mass) / (body.Radius * body.Radius);
+ double g_ASL = (VOIDCore.Constant_G * body.Mass) / (body.Radius * body.Radius);
GUILayout.Label(Tools.MuMech_ToSI(g_ASL) + "m/s²", VOID_Styles.labelRight, GUILayout.ExpandWidth(true));
if (body.atmosphere)
{
- GUILayout.Label("≈ " + Tools.MuMech_ToSI(body.maxAtmosphereAltitude) + "m",
+ GUILayout.Label("≈ " + Tools.MuMech_ToSI(body.atmosphereDepth) + "m",
VOID_Styles.labelRight,
GUILayout.ExpandWidth(true));
--- a/VOID_CareerStatus.cs
+++ b/VOID_CareerStatus.cs
@@ -34,28 +34,29 @@
namespace VOID
{
- public class VOID_CareerStatus : VOID_WindowModule
+ [VOID_Scenes(GameScenes.FLIGHT, GameScenes.EDITOR, GameScenes.SPACECENTER)]
+ [VOID_GameModes(Game.Modes.CAREER, Game.Modes.SCIENCE_SANDBOX)]
+ public class VOID_CareerStatus : VOID_SingletonWindow<VOID_CareerStatus>
{
- public static VOID_CareerStatus Instance
- {
- get;
- private set;
+ public static string formatDelta(double delta, string numberFormat)
+ {
+ if (delta > 0)
+ {
+ return string.Format("<color='lime'>{0}↑</color>", delta.ToString(numberFormat, Tools.SIFormatter));
+ }
+ else if (delta < 0)
+ {
+ return string.Format("<color='red'>{0}↓</color>", delta.ToString(numberFormat, Tools.SIFormatter));
+ }
+ else
+ {
+ return "0";
+ }
}
public static string formatDelta(double delta)
{
- if (delta > 0)
- {
- return string.Format("<color='green'>{0:#,#.##}↑</color>", delta);
- }
- else if (delta < 0)
- {
- return string.Format("<color='red'>{0:#,#.##}↓</color>", delta);
- }
- else
- {
- return string.Intern("0");
- }
+ return formatDelta(delta, "#,##0.##");
}
public static string formatDelta(float delta)
@@ -67,76 +68,84 @@
private GUIContent repContent;
private GUIContent scienceContent;
+ #pragma warning disable 0414
private Texture2D fundsIconGreen;
private Texture2D fundsIconRed;
private Texture2D reputationIconGreen;
private Texture2D reputationIconRed;
private Texture2D scienceIcon;
-
- public override bool toggleActive
+ #pragma warning restore 0414
+
+ public double lastFundsChange
+ {
+ get;
+ private set;
+ }
+
+ public float lastRepChange
+ {
+ get;
+ private set;
+ }
+
+ public float lastScienceChange
+ {
+ get;
+ private set;
+ }
+
+ public double currentFunds
+ {
+ get;
+ private set;
+ }
+
+ public float currentReputation
+ {
+ get;
+ private set;
+ }
+
+ public float currentScience
+ {
+ get;
+ private set;
+ }
+
+ private bool currenciesInitialized
{
get
{
- switch (HighLogic.CurrentGame.Mode)
- {
- case Game.Modes.CAREER:
- case Game.Modes.SCIENCE_SANDBOX:
- return base.toggleActive;
- default:
- return false;
- }
- }
- set
- {
- switch (HighLogic.CurrentGame.Mode)
- {
- case Game.Modes.CAREER:
- case Game.Modes.SCIENCE_SANDBOX:
- base.toggleActive = value;
- break;
- default:
- return;
- }
- }
- }
-
- public double lastFundsChange
- {
- get;
- private set;
- }
-
- public float lastRepChange
- {
- get;
- private set;
- }
-
- public float lastScienceChange
- {
- get;
- private set;
- }
-
- public double currentFunds
- {
- get;
- private set;
- }
-
- public float currentReputation
- {
- get;
- private set;
- }
-
- public float currentScience
- {
- get;
- private set;
- }
-
- public override void ModuleWindow(int _)
+ Tools.PostDebugMessage(
+ this,
+ "Checking init state:" +
+ "\n\tcurrentFunds={0}" +
+ "\n\tcurrentScience={1}" +
+ "\n\tcurrentReputation={2}",
+ this.currentFunds,
+ this.currentScience,
+ this.currentReputation
+ );
+
+ return !(
+ double.IsNaN(this.currentFunds) ||
+ float.IsNaN(this.currentScience) ||
+ float.IsNaN(this.currentReputation)
+ );
+ }
+ }
+
+ public override void DrawGUI()
+ {
+ if (Event.current.type != EventType.Layout && !this.currenciesInitialized)
+ {
+ this.initCurrencies();
+ }
+
+ base.DrawGUI();
+ }
+
+ public override void ModuleWindow(int id)
{
GUILayout.BeginVertical();
@@ -144,26 +153,26 @@
GUILayout.Label(VOID_Data.fundingStatus.Label);
GUILayout.FlexibleSpace();
this.fundsContent.text = VOID_Data.fundingStatus.Value;
- GUILayout.Label(this.fundsContent, GUILayout.ExpandWidth(false));
+ GUILayout.Label(this.fundsContent, GUILayout.ExpandWidth(true));
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label(VOID_Data.reputationStatus.Label);
GUILayout.FlexibleSpace();
this.repContent.text = VOID_Data.reputationStatus.Value;
- GUILayout.Label(this.repContent, GUILayout.ExpandWidth(false));
+ GUILayout.Label(this.repContent, GUILayout.ExpandWidth(true));
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label(VOID_Data.scienceStatus.Label);
GUILayout.FlexibleSpace();
this.scienceContent.text = VOID_Data.scienceStatus.Value;
- GUILayout.Label(this.scienceContent, GUILayout.ExpandWidth(false));
+ GUILayout.Label(this.scienceContent, GUILayout.ExpandWidth(true));
GUILayout.EndHorizontal();
GUILayout.EndVertical();
- GUI.DragWindow();
+ base.ModuleWindow(id);
}
// TODO: Update event handlers to do something useful with the new "reasons" parameter.
@@ -183,6 +192,30 @@
{
this.lastScienceChange = newValue - this.currentScience;
this.currentScience = newValue;
+ }
+
+ private void onGameStateLoad(ConfigNode node)
+ {
+ this.initCurrencies();
+ }
+
+ private void initCurrencies()
+ {
+ Tools.PostDebugMessage(
+ this,
+ "Initializing currencies." +
+ "\n\tFunding.Instance={0}" +
+ "ResearchAndDevelopment.Instance={1}" +
+ "Reputation.Instance={2}",
+ Funding.Instance == null ? "NULL" : Funding.Instance.ToString(),
+ ResearchAndDevelopment.Instance == null ? "NULL" : ResearchAndDevelopment.Instance.ToString(),
+ Reputation.Instance == null ? "NULL" : Reputation.Instance.ToString()
+ );
+
+ this.currentFunds = Funding.Instance != null ? Funding.Instance.Funds : double.NaN;
+ this.currentReputation = Reputation.Instance != null ? Reputation.Instance.reputation : float.NaN;
+ this.currentScience = ResearchAndDevelopment.Instance != null ?
+ ResearchAndDevelopment.Instance.Science : float.NaN;
}
/*
@@ -194,13 +227,12 @@
* */
public VOID_CareerStatus() : base()
{
- VOID_CareerStatus.Instance = this;
-
- this._Name = "Career Status";
+ this.Name = "Career Status";
GameEvents.OnFundsChanged.Add(this.onFundsChange);
GameEvents.OnReputationChanged.Add(this.onRepChange);
GameEvents.OnScienceChanged.Add(this.onScienceChange);
+ GameEvents.onGameStateLoad.Add(this.onGameStateLoad);
bool texturesLoaded;
@@ -221,19 +253,24 @@
this.scienceContent.image = this.scienceIcon;
}
- this.currentFunds = Funding.Instance != null ? Funding.Instance.Funds : double.NaN;
- this.currentReputation = Reputation.Instance != null ? Reputation.Instance.reputation : float.NaN;
- this.currentScience = ResearchAndDevelopment.Instance != null ?
- ResearchAndDevelopment.Instance.Science : float.NaN;
- }
-
- ~VOID_CareerStatus()
+ this.currentFunds = double.NaN;
+ this.currentScience = float.NaN;
+ this.currentReputation = float.NaN;
+ }
+
+ public override void Dispose()
{
GameEvents.OnFundsChanged.Remove(this.onFundsChange);
GameEvents.OnReputationChanged.Remove(this.onRepChange);
GameEvents.OnScienceChanged.Remove(this.onScienceChange);
-
- VOID_CareerStatus.Instance = null;
+ GameEvents.onGameStateLoad.Remove(this.onGameStateLoad);
+
+ base.Dispose();
+ }
+
+ ~VOID_CareerStatus()
+ {
+ this.Dispose();
}
}
}
--- /dev/null
+++ b/VOID_ConfigWindow.cs
@@ -1,1 +1,76 @@
+// VOID
+//
+// VOID_ConfigModule.cs
+//
+// Copyright © 2015, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+using KSP;
+using System;
+using ToadicusTools;
+using UnityEngine;
+
+namespace VOID
+{
+ public class VOID_ConfigWindow : VOID_SingletonWindow<VOID_ConfigWindow>
+ {
+ public override bool InValidScene
+ {
+ get
+ {
+ return true;
+ }
+ }
+
+ public override bool InValidGame
+ {
+ get
+ {
+ return true;
+ }
+ }
+
+ public VOID_ConfigWindow() : base()
+ {
+ this.Name = "VOID Configuration";
+ }
+
+ public override void ModuleWindow(int id)
+ {
+ GUILayout.BeginVertical();
+
+ this.core.DrawConfigurables();
+
+ GUILayout.EndVertical();
+
+ base.ModuleWindow(id);
+ }
+
+ ~VOID_ConfigWindow()
+ {
+ this.Dispose();
+ }
+ }
+}
+
--- a/VOID_Core.cs
+++ /dev/null
@@ -1,1149 +1,1 @@
-// VOID
-//
-// VOID_Core.cs
-//
-// Copyright © 2014, toadicus
-// All rights reserved.
-//
-// Redistribution and use in source and binary forms, with or without modification,
-// are permitted provided that the following conditions are met:
-//
-// 1. Redistributions of source code must retain the above copyright notice,
-// this list of conditions and the following disclaimer.
-//
-// 2. Redistributions in binary form must reproduce the above copyright notice,
-// this list of conditions and the following disclaimer in the documentation and/or other
-// materials provided with the distribution.
-//
-// 3. Neither the name of the copyright holder nor the names of its contributors may be used
-// to endorse or promote products derived from this software without specific prior written permission.
-//
-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
-// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
-// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
-// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
-// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-using Engineer.VesselSimulator;
-using KSP;
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Text;
-using ToadicusTools;
-using UnityEngine;
-
-namespace VOID
-{
- public class VOID_Core : VOID_Module, IVOID_Module
- {
- #region Singleton Members
- /*
- * Static Members
- * */
- protected static bool _initialized = false;
-
- public static bool Initialized
- {
- get
- {
- return _initialized;
- }
- }
-
- protected static VOID_Core _instance;
-
- public static VOID_Core Instance
- {
- get
- {
- if (_instance == null)
- {
- _instance = new VOID_Core();
- _initialized = true;
- }
- return _instance;
- }
- }
-
- public static void Reset()
- {
- _instance.StopGUI();
- _instance.Dispose();
- _instance = null;
- _initialized = false;
- }
- #endregion
-
- public static readonly double Constant_G = 6.674e-11;
-
- /*
- * Fields
- * */
- protected string VoidName = "VOID";
- protected string VoidVersion;
-
- protected bool _factoryReset = false;
-
- [AVOID_SaveValue("configValue")]
- protected VOID_SaveValue<int> configVersion = 1;
-
- protected List<IVOID_Module> _modules = new List<IVOID_Module>();
- protected bool _modulesLoaded = false;
-
- [AVOID_SaveValue("mainWindowPos")]
- protected VOID_SaveValue<Rect> mainWindowPos = new Rect(475, 575, 10f, 10f);
- [AVOID_SaveValue("mainGuiMinimized")]
- protected VOID_SaveValue<bool> mainGuiMinimized = false;
-
- [AVOID_SaveValue("configWindowPos")]
- protected VOID_SaveValue<Rect> configWindowPos = new Rect(825, 625, 10f, 10f);
- [AVOID_SaveValue("configWindowMinimized")]
-
- protected VOID_SaveValue<bool> configWindowMinimized = true;
- [AVOID_SaveValue("VOIDIconPos")]
- protected VOID_SaveValue<Rect> VOIDIconPos = new Rect(Screen.width / 2 - 200, Screen.height - 32, 32f, 32f);
-
- protected Texture2D VOIDIconTexture;
- protected string VOIDIconOnActivePath;
- protected string VOIDIconOnInactivePath;
- protected string VOIDIconOffActivePath;
- protected string VOIDIconOffInactivePath;
-
- protected bool VOIDIconLocked = true;
-
- protected GUIStyle iconStyle;
-
- protected int windowBaseID = -96518722;
- protected int _windowID = 0;
-
- protected bool GUIStylesLoaded = false;
-
- protected CelestialBody _homeBody;
-
- [AVOID_SaveValue("togglePower")]
- public VOID_SaveValue<bool> togglePower = true;
- public bool powerAvailable = true;
-
- [AVOID_SaveValue("consumeResource")]
- protected VOID_SaveValue<bool> consumeResource = false;
-
- [AVOID_SaveValue("resourceName")]
- protected VOID_SaveValue<string> resourceName = "ElectricCharge";
-
- [AVOID_SaveValue("resourceRate")]
- protected VOID_SaveValue<float> resourceRate = 0.2f;
-
- [AVOID_SaveValue("updatePeriod")]
- protected VOID_SaveValue<double> _updatePeriod = 1001f / 15000f;
- protected float _updateTimer = 0f;
- protected string stringFrequency;
-
- [AVOID_SaveValue("vesselSimActive")]
- protected VOID_SaveValue<bool> vesselSimActive;
-
- // Vessel Type Housekeeping
- protected List<VesselType> _allVesselTypes = new List<VesselType>();
- protected bool vesselTypesLoaded = false;
- public float saveTimer = 0;
-
- protected string defaultSkin = "KSP window 2";
-
- [AVOID_SaveValue("defaultSkin")]
- protected VOID_SaveValue<string> _skinName;
- protected int _skinIdx;
-
- protected Dictionary<string, GUISkin> validSkins;
- protected string[] skinNames;
- protected string[] forbiddenSkins =
- {
- "PlaqueDialogSkin",
- "FlagBrowserSkin",
- "SSUITextAreaDefault",
- "ExperimentsDialogSkin",
- "ExpRecoveryDialogSkin",
- "KSP window 5",
- "KSP window 6",
- "PartTooltipSkin",
- "KSCContextMenuSkin"
- };
- protected bool skinsLoaded = false;
-
- public bool configDirty;
-
- [AVOID_SaveValue("UseBlizzyToolbar")]
- protected VOID_SaveValue<bool> _UseToolbarManager;
- internal IButton ToolbarButton;
-
- internal ApplicationLauncherButton AppLauncherButton;
-
- /*
- * Properties
- * */
- public bool factoryReset
- {
- get
- {
- return this._factoryReset;
- }
- }
-
- public List<IVOID_Module> Modules
- {
- get
- {
- return this._modules;
- }
- }
-
- public GUISkin Skin
- {
- get
- {
- if (this.skinsLoaded)
- {
- try
- {
- return this.validSkins[this._skinName];
- }
- catch
- {
- }
- }
-
- return AssetBase.GetGUISkin(this.defaultSkin);
- }
- }
-
- public int windowID
- {
- get
- {
- if (this._windowID == 0)
- {
- this._windowID = this.windowBaseID;
- }
- return this._windowID++;
- }
- }
-
- public List<CelestialBody> allBodies
- {
- get
- {
- return FlightGlobals.Bodies;
- }
- }
-
- public List<CelestialBody> sortedBodyList
- {
- get;
- private set;
- }
-
- public CelestialBody HomeBody
- {
- get
- {
- if (this._homeBody == null)
- {
- if (Planetarium.fetch != null)
- {
- this._homeBody = Planetarium.fetch.Home;
- }
- }
-
- return this._homeBody;
- }
- }
-
- public List<VesselType> allVesselTypes
- {
- get
- {
- return this._allVesselTypes;
- }
- }
-
- public float updateTimer
- {
- get
- {
- return this._updateTimer;
- }
- }
-
- public double updatePeriod
- {
- get
- {
- return this._updatePeriod;
- }
- }
-
- public Stage[] Stages
- {
- get;
- protected set;
- }
-
- public Stage LastStage
- {
- get;
- protected set;
- }
-
- protected IconState powerState
- {
- get
- {
- if (this.togglePower && this.powerAvailable)
- {
- return IconState.PowerOn;
- }
- else
- {
- return IconState.PowerOff;
- }
-
- }
- }
-
- protected IconState activeState
- {
- get
- {
- if (this.mainGuiMinimized)
- {
- return IconState.Inactive;
- }
- else
- {
- return IconState.Active;
- }
-
- }
- }
-
- protected bool UseToolbarManager
- {
- get
- {
- return _UseToolbarManager & ToolbarManager.ToolbarAvailable;
- }
- set
- {
- if (this._UseToolbarManager == value)
- {
- return;
- }
-
- if (value == false && this.ToolbarButton != null)
- {
- this.ToolbarButton.Destroy();
- this.ToolbarButton = null;
- }
- if (value == true)
- {
- if (this.AppLauncherButton != null)
- {
- ApplicationLauncher.Instance.RemoveModApplication(this.AppLauncherButton);
- this.AppLauncherButton = null;
- }
-
- this.InitializeToolbarButton();
- }
-
- _UseToolbarManager.value = value;
- }
- }
-
- protected virtual ApplicationLauncher.AppScenes appIconVisibleScenes
- {
- get
- {
- return ApplicationLauncher.AppScenes.FLIGHT;
- }
- }
-
- /*
- * Methods
- * */
- public override void DrawGUI()
- {
- this._windowID = this.windowBaseID;
-
- if (!this._modulesLoaded)
- {
- this.LoadModulesOfType<IVOID_Module>();
- }
-
- if (!this.skinsLoaded)
- {
- this.LoadSkins();
- }
-
- GUI.skin = this.Skin;
-
- if (!this.GUIStylesLoaded)
- {
- this.LoadGUIStyles();
-
- Tools.PostDebugMessage(
- this,
- "ToolbarAvailable: {0}, UseToobarManager: {1}",
- ToolbarManager.ToolbarAvailable,
- this.UseToolbarManager);
- }
-
- if (!this.UseToolbarManager)
- {
- if (this.AppLauncherButton == null)
- {
- Tools.PostDebugMessage(this,
- "UseToolbarManager = false (ToolbarAvailable = {0}) and " +
- "AppLauncherButton is null, making AppLauncher button.",
- ToolbarManager.ToolbarAvailable
- );
- this.InitializeAppLauncherButton();
- }
- }
- else if (this.ToolbarButton == null)
- {
- Tools.PostDebugMessage(this,
- "UseToolbarManager = true (ToolbarAvailable = {0}) and " +
- "ToolbarButton is null, making Toolbar button.",
- ToolbarManager.ToolbarAvailable
- );
- this.InitializeToolbarButton();
- }
-
- if (!this.mainGuiMinimized)
- {
-
- Rect _mainWindowPos = this.mainWindowPos;
-
- _mainWindowPos = GUILayout.Window(
- this.windowID,
- _mainWindowPos,
- VOID_Tools.GetWindowHandler(this.VOIDMainWindow),
- string.Join(" ", new string[] { this.VoidName, this.VoidVersion }),
- GUILayout.Width(250),
- GUILayout.Height(50)
- );
-
- if (HighLogic.LoadedSceneIsEditor)
- {
- _mainWindowPos = Tools.ClampRectToEditorPad(_mainWindowPos);
- }
- else
- {
- _mainWindowPos = Tools.ClampRectToScreen(_mainWindowPos);
- }
-
- if (_mainWindowPos != this.mainWindowPos)
- {
- this.mainWindowPos = _mainWindowPos;
- }
- }
-
- if (!this.configWindowMinimized && !this.mainGuiMinimized)
- {
- Rect _configWindowPos = this.configWindowPos;
-
- _configWindowPos = GUILayout.Window(
- this.windowID,
- _configWindowPos,
- VOID_Tools.GetWindowHandler(this.VOIDConfigWindow),
- string.Join(" ", new string[] { this.VoidName, "Configuration" }),
- GUILayout.Width(250),
- GUILayout.Height(50)
- );
-
- if (HighLogic.LoadedSceneIsEditor)
- {
- _configWindowPos = Tools.ClampRectToEditorPad(_configWindowPos);
- }
- else
- {
- _configWindowPos = Tools.ClampRectToScreen(_configWindowPos);
- }
-
- if (_configWindowPos != this.configWindowPos)
- {
- this.configWindowPos = _configWindowPos;
- }
- }
- }
-
- public virtual void OnGUI()
- {
- if (Event.current.type == EventType.Repaint)
- {
- return;
- }
-
- /*
- Tools.PostDebugMessage(string.Format(
- "Event.current.type: {0}" +
- "\nthis.VOIDIconLocked: {1}" +
- "\nEvent.current.mousePosition: {2}" +
- "\nVOIDIconPos: ({3}, {4}),({5}, {6})",
- Event.current.type,
- this.VOIDIconLocked,
- Event.current.mousePosition,
- this.VOIDIconPos.value.xMin,
- this.VOIDIconPos.value.yMin,
- this.VOIDIconPos.value.xMax,
- this.VOIDIconPos.value.yMax
- ));
- */
-
- if (!this.VOIDIconLocked &&
- VOIDIconPos.value.Contains(Event.current.mousePosition)
- && Event.current.type == EventType.mouseDrag)
- {
- Tools.PostDebugMessage(string.Format(
- "Event.current.type: {0}" +
- "\ndelta.x: {1}; delta.y: {2}",
- Event.current.type,
- Event.current.delta.x,
- Event.current.delta.y
- ));
-
- Rect tmp = new Rect(VOIDIconPos);
-
- tmp.x = Event.current.mousePosition.x - tmp.width / 2;
- tmp.y = Event.current.mousePosition.y - tmp.height / 2;
-
- if (tmp.x > Screen.width - tmp.width)
- {
- tmp.x = Screen.width - tmp.width;
- }
-
- if (tmp.y > Screen.height - tmp.height)
- {
- tmp.y = Screen.height - tmp.height;
- }
-
- VOIDIconPos = tmp;
- }
- }
-
- public virtual void Update()
- {
- this.LoadBeforeUpdate();
-
- if (this.vessel != null && this.vesselSimActive)
- {
- Tools.PostDebugMessage(this, "Updating SimManager.");
- this.UpdateSimManager();
- }
-
- if (!this.guiRunning)
- {
- this.StartGUI();
- }
-
- if (!HighLogic.LoadedSceneIsFlight && this.guiRunning)
- {
- this.StopGUI();
- }
-
- foreach (IVOID_Module module in this.Modules)
- {
- if (!module.guiRunning && module.toggleActive)
- {
- module.StartGUI();
- }
- if (module.guiRunning && !module.toggleActive ||
- !this.togglePower ||
- !HighLogic.LoadedSceneIsFlight ||
- this.factoryReset)
- {
- module.StopGUI();
- }
-
- if (module is IVOID_BehaviorModule)
- {
- ((IVOID_BehaviorModule)module).Update();
- }
- }
-
- this.CheckAndSave();
- this._updateTimer += Time.deltaTime;
- }
-
- public virtual void FixedUpdate()
- {
- bool newPowerState = this.powerAvailable;
-
- if (this.togglePower && this.consumeResource &&
- this.vessel.vesselType != VesselType.EVA &&
- TimeWarp.deltaTime != 0)
- {
- float powerReceived = this.vessel.rootPart.RequestResource(
- this.resourceName,
- this.resourceRate * TimeWarp.fixedDeltaTime
- );
-
- if (powerReceived > 0)
- {
- newPowerState = true;
- }
- else
- {
- newPowerState = false;
- }
-
- if (this.powerAvailable != newPowerState)
- {
- this.powerAvailable = newPowerState;
- this.SetIconTexture(this.powerState | this.activeState);
- }
- }
-
- foreach (IVOID_BehaviorModule module in
- this._modules.OfType<IVOID_BehaviorModule>().Where(m => !m.GetType().IsAbstract))
- {
- module.FixedUpdate();
- }
- }
-
- public void ResetGUI()
- {
- this.StopGUI();
-
- foreach (IVOID_Module module in this.Modules)
- {
- module.StopGUI();
- module.StartGUI();
- }
-
- this.StartGUI();
- }
-
- public void VOIDMainWindow(int _)
- {
- GUILayout.BeginVertical();
-
- if (this.powerAvailable || HighLogic.LoadedSceneIsEditor)
- {
- if (!HighLogic.LoadedSceneIsEditor)
- {
- string str = string.Intern("ON");
- if (togglePower)
- str = string.Intern("OFF");
- if (GUILayout.Button("Power " + str))
- {
- togglePower.value = !togglePower;
- this.SetIconTexture(this.powerState | this.activeState);
- }
- }
-
- if (togglePower || HighLogic.LoadedSceneIsEditor)
- {
- foreach (IVOID_Module module in this.Modules)
- {
- module.toggleActive = GUILayout.Toggle(module.toggleActive, module.Name);
- }
- }
- }
- else
- {
- GUILayout.Label("-- POWER LOST --", VOID_Styles.labelRed);
- }
-
- this.configWindowMinimized.value = !GUILayout.Toggle(!this.configWindowMinimized, "Configuration");
-
- GUILayout.EndVertical();
- GUI.DragWindow();
- }
-
- public void VOIDConfigWindow(int _)
- {
- GUILayout.BeginVertical();
-
- this.DrawConfigurables();
-
- GUILayout.EndVertical();
- GUI.DragWindow();
- }
-
- public override void DrawConfigurables()
- {
- GUIContent _content;
-
- if (HighLogic.LoadedSceneIsFlight)
- {
- this.consumeResource.value = GUILayout.Toggle(this.consumeResource, "Consume Resources");
-
- this.VOIDIconLocked = GUILayout.Toggle(this.VOIDIconLocked, "Lock Icon Position");
- }
-
- this.UseToolbarManager = GUILayout.Toggle(this.UseToolbarManager, "Use Blizzy's Toolbar If Available");
-
- this.vesselSimActive.value = GUILayout.Toggle(this.vesselSimActive.value,
- "Enable Engineering Calculations");
-
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-
- GUILayout.Label("Skin:", GUILayout.ExpandWidth(false));
-
- _content = new GUIContent();
-
- _content.text = "◄";
- _content.tooltip = "Select previous skin";
- if (GUILayout.Button(_content, GUILayout.ExpandWidth(true)))
- {
- this._skinIdx--;
- Tools.PostDebugMessage(string.Format(
- "{0}: new this._skinIdx = {1} :: skin_list.Count = {2}",
- this.GetType().Name,
- this._skinName,
- this.validSkins.Count
- ));
- }
-
- _content.text = this.Skin.name;
- _content.tooltip = "Current skin";
- GUILayout.Label(_content, VOID_Styles.labelCenter, GUILayout.ExpandWidth(true));
-
- _content.text = "►";
- _content.tooltip = "Select next skin";
- if (GUILayout.Button(_content, GUILayout.ExpandWidth(true)))
- {
- this._skinIdx++;
- Tools.PostDebugMessage(string.Format(
- "{0}: new this._skinIdx = {1} :: skin_list.Count = {2}",
- this.GetType().Name,
- this._skinName,
- this.validSkins.Count
- ));
- }
-
- this._skinIdx %= this.skinNames.Length;
- if (this._skinIdx < 0)
- {
- this._skinIdx += this.skinNames.Length;
- }
-
- if (this._skinName != skinNames[this._skinIdx])
- {
- this._skinName.value = skinNames[this._skinIdx];
- this.GUIStylesLoaded = false;
- }
-
- GUILayout.EndHorizontal();
-
- GUILayout.BeginHorizontal();
- GUILayout.Label("Update Rate (Hz):");
- if (this.stringFrequency == null)
- {
- this.stringFrequency = (1f / this.updatePeriod).ToString();
- }
- this.stringFrequency = GUILayout.TextField(this.stringFrequency.ToString(), 5, GUILayout.ExpandWidth(true));
-
- if (GUILayout.Button("Apply"))
- {
- double updateFreq = 1f / this.updatePeriod;
- double.TryParse(stringFrequency, out updateFreq);
- this._updatePeriod = 1 / updateFreq;
- }
- GUILayout.EndHorizontal();
-
- foreach (IVOID_Module mod in this.Modules)
- {
- mod.DrawConfigurables();
- }
-
- this._factoryReset = GUILayout.Toggle(this._factoryReset, "Factory Reset");
- }
-
- protected void UpdateSimManager()
- {
- if (SimManager.ResultsReady())
- {
- Tools.PostDebugMessage(this, "VesselSimulator results ready, setting Stages.");
-
- this.Stages = SimManager.Stages;
-
- if (this.Stages != null)
- {
- this.LastStage = this.Stages.Last();
- }
-
- if (HighLogic.LoadedSceneIsEditor)
- {
- SimManager.Gravity = VOID_Data.KerbinGee;
- }
- else
- {
- double radius = this.vessel.Radius();
- SimManager.Gravity = this.vessel.mainBody.gravParameter / (radius * radius);
- }
-
- SimManager.minSimTime = (long)(this.updatePeriod * 1000);
-
- SimManager.TryStartSimulation();
- }
- #if DEBUG
- else
- {
- Tools.PostDebugMessage(this, "VesselSimulator results not ready.");
- }
- #endif
- }
-
- protected void LoadModulesOfType<T>()
- {
- StringBuilder sb = new StringBuilder("Loading modules...");
- sb.AppendLine();
-
- foreach (AssemblyLoader.LoadedAssembly assy in AssemblyLoader.loadedAssemblies)
- {
- foreach (Type loadedType in assy.assembly.GetExportedTypes())
- {
- if (
- loadedType.IsInterface ||
- loadedType.IsAbstract ||
- !typeof(T).IsAssignableFrom(loadedType) ||
- this.GetType().IsAssignableFrom(loadedType)
- )
- {
- continue;
- }
-
- // HACK: This stops editor modules from loading in flight. It is a dirty hack and should be fixed.
- if (!HighLogic.LoadedSceneIsEditor && typeof(IVOID_EditorModule).IsAssignableFrom(loadedType))
- {
- continue;
- }
-
- sb.AppendFormat("Loading IVOID_Module type {0}...", loadedType.Name);
-
- try
- {
- this.LoadModule(loadedType);
- sb.AppendLine("Success.");
- }
- catch (Exception ex)
- {
- sb.AppendFormat("Failed, caught {0}", ex.GetType().Name);
- sb.AppendLine();
-
- #if DEBUG
- Debug.LogException(ex);
- #endif
- }
- }
- }
-
- this._modulesLoaded = true;
-
- sb.AppendFormat("Loaded {0} modules.", this.Modules.Count);
- sb.AppendLine();
- }
-
- protected void LoadModule(Type T)
- {
- var existingModules = this._modules.Where(mod => mod.GetType().Name == T.Name);
- if (existingModules.Any())
- {
- Tools.PostDebugMessage(string.Format(
- "{0}: refusing to load {1}: already loaded",
- this.GetType().Name,
- T.Name
- ));
- return;
- }
- IVOID_Module module = Activator.CreateInstance(T) as IVOID_Module;
- module.LoadConfig();
- this._modules.Add(module);
-
- Tools.PostDebugMessage(string.Format(
- "{0}: loaded module {1}.",
- this.GetType().Name,
- T.Name
- ));
- }
-
- protected void LoadSkins()
- {
- Tools.PostDebugMessage("AssetBase has skins: \n" +
- string.Join("\n\t",
- Resources.FindObjectsOfTypeAll(typeof(GUISkin))
- .Select(s => s.ToString())
- .ToArray()
- )
- );
-
- this.validSkins = Resources.FindObjectsOfTypeAll(typeof(GUISkin))
- .Where(s => !this.forbiddenSkins.Contains(s.name))
- .Select(s => s as GUISkin)
- .GroupBy(s => s.name)
- .Select(g => g.First())
- .ToDictionary(s => s.name);
-
- Tools.PostDebugMessage(string.Format(
- "{0}: loaded {1} GUISkins.",
- this.GetType().Name,
- this.validSkins.Count
- ));
-
- this.skinNames = this.validSkins.Keys.ToArray();
- Array.Sort(this.skinNames);
-
- int defaultIdx = int.MinValue;
-
- for (int i = 0; i < this.skinNames.Length; i++)
- {
- if (this.skinNames[i] == this._skinName)
- {
- this._skinIdx = i;
- }
- if (this.skinNames[i] == this.defaultSkin)
- {
- defaultIdx = i;
- }
- if (this._skinIdx != int.MinValue && defaultIdx != int.MinValue)
- {
- break;
- }
- }
-
- if (this._skinIdx == int.MinValue)
- {
- this._skinIdx = defaultIdx;
- }
-
- Tools.PostDebugMessage(string.Format(
- "{0}: _skinIdx = {1}.",
- this.GetType().Name,
- this._skinName.ToString()
- ));
-
- this.skinsLoaded = true;
- }
-
- protected void LoadGUIStyles()
- {
- VOID_Styles.OnSkinChanged();
-
- this.GUIStylesLoaded = true;
- }
-
- protected void LoadVesselTypes()
- {
- this._allVesselTypes = Enum.GetValues(typeof(VesselType)).OfType<VesselType>().ToList();
- this.vesselTypesLoaded = true;
- }
-
- protected void LoadBeforeUpdate()
- {
- if (!this.vesselTypesLoaded)
- {
- this.LoadVesselTypes();
- }
-
- if (this.sortedBodyList == null && FlightGlobals.Bodies != null && FlightGlobals.Bodies.Count > 0)
- {
- this.sortedBodyList = new List<CelestialBody>(FlightGlobals.Bodies);
- this.sortedBodyList.Sort(new CBListComparer());
- this.sortedBodyList.Reverse();
-
- Debug.Log(string.Format("sortedBodyList: {0}", string.Join("\n\t", this.sortedBodyList.Select(b => b.bodyName).ToArray())));
- }
-
- }
-
- protected void InitializeToolbarButton()
- {
- // Do nothing if (the Toolbar is not available.
- if (!ToolbarManager.ToolbarAvailable)
- {
- Tools.PostDebugMessage(this, "Refusing to make a ToolbarButton: ToolbarAvailable = false");
- return;
- }
-
- this.ToolbarButton = ToolbarManager.Instance.add(this.VoidName, "coreToggle");
- this.ToolbarButton.Text = this.VoidName;
- this.SetIconTexture(this.powerState | this.activeState);
-
- this.ToolbarButton.Visibility = new GameScenesVisibility(GameScenes.EDITOR, GameScenes.FLIGHT, GameScenes.SPH);
-
- this.ToolbarButton.OnClick +=
- (e) =>
- {
- this.ToggleMainWindow();
- };
-
- Tools.PostDebugMessage(string.Format("{0}: Toolbar Button initialized.", this.GetType().Name));
- }
-
- protected void InitializeAppLauncherButton()
- {
- if (ApplicationLauncher.Ready)
- {
- this.AppLauncherButton = ApplicationLauncher.Instance.AddModApplication(
- this.ToggleMainWindow, this.ToggleMainWindow,
- this.appIconVisibleScenes,
- this.VOIDIconTexture
- );
-
- Tools.PostDebugMessage(
- this,
- "AppLauncherButton initialized in {0}",
- Enum.GetName(
- typeof(GameScenes),
- HighLogic.LoadedScene
- )
- );
- }
- }
-
- protected void ToggleMainWindow()
- {
- this.mainGuiMinimized = !this.mainGuiMinimized;
- this.SetIconTexture(this.powerState | this.activeState);
- }
-
- protected void SetIconTexture(IconState state)
- {
- switch (state)
- {
- case (IconState.PowerOff | IconState.Inactive):
- this.SetIconTexture(this.VOIDIconOffInactivePath);
- break;
- case (IconState.PowerOff | IconState.Active):
- this.SetIconTexture(this.VOIDIconOffActivePath);
- break;
- case (IconState.PowerOn | IconState.Inactive):
- this.SetIconTexture(this.VOIDIconOnInactivePath);
- break;
- case (IconState.PowerOn | IconState.Active):
- this.SetIconTexture(this.VOIDIconOnActivePath);
- break;
- default:
- throw new NotImplementedException();
- }
- }
-
- protected void SetIconTexture(string texturePath)
- {
- if (this.ToolbarButton != null)
- {
- this.ToolbarButton.TexturePath = texturePath;
- }
-
- this.VOIDIconTexture = GameDatabase.Instance.GetTexture(texturePath.Replace("icon", "appIcon"), false);
-
- if (this.AppLauncherButton != null)
- {
- this.AppLauncherButton.SetTexture(VOIDIconTexture);
- }
- }
-
- protected void CheckAndSave()
- {
- this.saveTimer += Time.deltaTime;
-
- if (this.saveTimer > 2f)
- {
- if (!this.configDirty)
- {
- return;
- }
-
- Tools.PostDebugMessage(string.Format(
- "{0}: Time to save, checking if configDirty: {1}",
- this.GetType().Name,
- this.configDirty
- ));
-
- this.SaveConfig();
- this.saveTimer = 0;
- }
- }
-
- public override void LoadConfig()
- {
- base.LoadConfig();
-
- foreach (IVOID_Module module in this.Modules)
- {
- module.LoadConfig();
- }
- }
-
- public void SaveConfig()
- {
- var config = KSP.IO.PluginConfiguration.CreateForType<VOID_Core>();
- config.load();
-
- this._SaveToConfig(config);
-
- foreach (IVOID_Module module in this.Modules)
- {
- module._SaveToConfig(config);
- }
-
- config.save();
-
- this.configDirty = false;
- }
-
- protected VOID_Core()
- {
- this._Name = "VOID Core";
-
- System.Version version = this.GetType().Assembly.GetName().Version;
-
- this.VoidVersion = string.Format("{0}.{1}.{2}", version.Major, version.Minor, version.MajorRevision);
-
- this.toggleActive = true;
-
- this._skinName = this.defaultSkin;
- this._skinIdx = int.MinValue;
-
- this.VOIDIconOnInactivePath = "VOID/Textures/void_icon_light_glow";
- this.VOIDIconOnActivePath = "VOID/Textures/void_icon_dark_glow";
- this.VOIDIconOffInactivePath = "VOID/Textures/void_icon_light";
- this.VOIDIconOffActivePath = "VOID/Textures/void_icon_dark";
-
- this.vesselSimActive = true;
-
- this.UseToolbarManager = false;
-
- this.LoadConfig();
-
- this.SetIconTexture(this.powerState | this.activeState);
- }
-
- public virtual void Dispose()
- {
- if (this.AppLauncherButton != null)
- {
- ApplicationLauncher.Instance.RemoveModApplication(this.AppLauncherButton);
- this.AppLauncherButton = null;
- }
- if (this.ToolbarButton != null)
- {
- this.ToolbarButton.Destroy();
- this.ToolbarButton = null;
- }
- }
-
- protected enum IconState
- {
- PowerOff = 1,
- PowerOn = 2,
- Inactive = 4,
- Active = 8
- }
- }
-}
-
-
--- a/VOID_Data.cs
+++ b/VOID_Data.cs
@@ -26,7 +26,7 @@
// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-using Engineer.VesselSimulator;
+using KerbalEngineer.VesselSimulator;
using KSP;
using System;
using System.Collections.Generic;
@@ -38,6 +38,7 @@
public static class VOID_Data
{
private static Dictionary<int, IVOID_DataValue> dataValues = new Dictionary<int, IVOID_DataValue>();
+
public static Dictionary<int, IVOID_DataValue> DataValues
{
get
@@ -56,7 +57,7 @@
{
if (kerbinGee == default(double))
{
- kerbinGee = core.HomeBody.gravParameter / (core.HomeBody.Radius * core.HomeBody.Radius);
+ kerbinGee = Core.HomeBody.gravParameter / (Core.HomeBody.Radius * Core.HomeBody.Radius);
}
return kerbinGee;
@@ -67,21 +68,47 @@
#region Core Data
- public static VOID_Core core
+ public static VOIDCore Core
{
get
{
- if (HighLogic.LoadedSceneIsEditor)
- {
- return VOID_EditorCore.Instance;
- }
- else
- {
- return VOID_Core.Instance;
+ if (!CoreInitialized)
+ {
+ return null;
+ }
+
+ switch (HighLogic.LoadedScene)
+ {
+ case GameScenes.EDITOR:
+ return (VOIDCore)VOIDCore_Editor.Instance;
+ case GameScenes.FLIGHT:
+ return (VOIDCore)VOIDCore_Flight.Instance;
+ case GameScenes.SPACECENTER:
+ return (VOIDCore)VOIDCore_SpaceCentre.Instance;
+ default:
+ return null;
}
}
}
+ public static bool CoreInitialized
+ {
+ get
+ {
+ switch (HighLogic.LoadedScene)
+ {
+ case GameScenes.EDITOR:
+ return VOIDCore_Editor.Initialized;
+ case GameScenes.FLIGHT:
+ return VOIDCore_Flight.Initialized;
+ case GameScenes.SPACECENTER:
+ return VOIDCore_SpaceCentre.Initialized;
+ default:
+ return false;
+ }
+ }
+ }
+
#endregion
#region Atmosphere
@@ -89,29 +116,29 @@
public static readonly VOID_DoubleValue atmDensity =
new VOID_DoubleValue(
"Atmosphere Density",
- new Func<double>(() => core.vessel.atmDensity * 1000f),
+ new Func<double>(() => Core.Vessel.atmDensity * 1000d),
"g/m³"
);
- public static readonly VOID_FloatValue atmLimit =
- new VOID_FloatValue(
- "Atmosphere Limit",
- new Func<float>(() => core.vessel.mainBody.maxAtmosphereAltitude),
+ public static readonly VOID_DoubleValue atmLimit =
+ new VOID_DoubleValue(
+ "Atmosphere Depth",
+ new Func<double>(() => Core.Vessel.mainBody.atmosphereDepth),
"m"
);
public static readonly VOID_DoubleValue atmPressure =
new VOID_DoubleValue(
- "Pressure",
- new Func<double>(() => core.vessel.staticPressure),
- "atm"
- );
-
- public static readonly VOID_FloatValue temperature =
- new VOID_FloatValue(
+ "Static Pressure",
+ new Func<double>(() => Core.Vessel.staticPressurekPa * 1000d),
+ "Pa"
+ );
+
+ public static readonly VOID_DoubleValue temperature =
+ new VOID_DoubleValue(
"Temperature",
- new Func<float>(() => core.vessel.flightIntegrator.getExternalTemperature()),
- "°C"
+ new Func<double>(() => Core.Vessel.atmosphericTemperature),
+ "K"
);
#endregion
@@ -123,7 +150,7 @@
"Heading",
delegate()
{
- double heading = core.vessel.getSurfaceHeading();
+ double heading = Core.Vessel.getSurfaceHeading();
string cardinal = VOID_Tools.get_heading_text(heading);
return string.Format(
@@ -137,7 +164,7 @@
public static readonly VOID_DoubleValue vesselPitch =
new VOID_DoubleValue(
"Pitch",
- () => core.vessel.getSurfacePitch(),
+ () => Core.Vessel.getSurfacePitch(),
"°"
);
@@ -203,7 +230,7 @@
public static readonly VOID_FloatValue mainThrottle =
new VOID_FloatValue(
"Throttle",
- new Func<float>(() => core.vessel.ctrlState.mainThrottle * 100f),
+ new Func<float>(() => Core.Vessel.ctrlState.mainThrottle * 100f),
"%"
);
@@ -214,7 +241,7 @@
public static readonly VOID_IntValue partCount =
new VOID_IntValue(
"Parts",
- new Func<int>(() => core.vessel.Parts.Count),
+ new Func<int>(() => Core.Vessel.Parts.Count),
""
);
@@ -237,12 +264,12 @@
"Resource Mass",
delegate()
{
- if (core.Stages == null || core.LastStage == null)
- {
- return double.NaN;
- }
-
- return core.LastStage.totalMass - core.LastStage.totalBaseMass;
+ if (Core.Stages == null || Core.LastStage == null)
+ {
+ return double.NaN;
+ }
+
+ return Core.LastStage.totalResourceMass;
},
"tons"
);
@@ -252,12 +279,12 @@
"Resource Mass (Stage)",
delegate()
{
- if (core.LastStage == null)
- {
- return double.NaN;
- }
-
- return core.LastStage.mass - core.LastStage.baseMass;
+ if (Core.LastStage == null)
+ {
+ return double.NaN;
+ }
+
+ return Core.LastStage.resourceMass;
},
"tons"
);
@@ -267,12 +294,12 @@
"Total Mass",
delegate()
{
- if (core.Stages == null || core.LastStage == null)
- {
- return double.NaN;
- }
-
- return core.LastStage.totalMass;
+ if (Core.Stages == null || Core.LastStage == null)
+ {
+ return double.NaN;
+ }
+
+ return Core.LastStage.totalMass;
},
"tons"
);
@@ -286,9 +313,9 @@
"DeltaV (Current Stage)",
delegate()
{
- if (core.Stages == null || core.LastStage == null)
- return double.NaN;
- return core.LastStage.deltaV;
+ if (Core.Stages == null || Core.LastStage == null)
+ return double.NaN;
+ return Core.LastStage.deltaV;
},
"m/s"
);
@@ -298,9 +325,9 @@
"DeltaV (Total)",
delegate()
{
- if (core.Stages == null || core.LastStage == null)
- return double.NaN;
- return core.LastStage.totalDeltaV;
+ if (Core.Stages == null || Core.LastStage == null)
+ return double.NaN;
+ return Core.LastStage.totalDeltaV;
},
"m/s"
);
@@ -314,7 +341,7 @@
"T:W (curr/max)",
delegate()
{
- if (core.Stages == null || core.LastStage == null)
+ if (Core.Stages == null || Core.LastStage == null)
return "N/A";
return string.Format(
@@ -330,11 +357,11 @@
"Thrust (curr/max)",
delegate()
{
- if (core.Stages == null || core.LastStage == null)
+ if (Core.Stages == null || Core.LastStage == null)
return "N/A";
- double currThrust = core.LastStage.actualThrust;
- double maxThrust = core.LastStage.thrust;
+ double currThrust = Core.LastStage.actualThrust;
+ double maxThrust = Core.LastStage.thrust;
return string.Format(
"{0} / {1}",
@@ -349,24 +376,12 @@
"Stage Mass Flow",
delegate()
{
- if (core.LastStage == null)
- {
- return double.NaN;
- }
-
- double stageIsp = core.LastStage.isp;
- double stageThrust = stageNominalThrust;
-
- Tools.PostDebugMessage(typeof(VOID_Data), "calculating stageMassFlow from:\n" +
- "\tstageIsp: {0}\n" +
- "\tstageThrust: {1}\n" +
- "\tKerbinGee: {2}\n",
- stageIsp,
- stageThrust,
- KerbinGee
- );
-
- return stageThrust / (stageIsp * KerbinGee);
+ if (Core.LastStage == null)
+ {
+ return double.NaN;
+ }
+
+ return Core.LastStage.MassFlow();
},
"Mg/s"
);
@@ -376,19 +391,12 @@
"Nominal Stage Thrust",
delegate()
{
- if (core.LastStage == null)
- {
- return double.NaN;
- }
-
- if (core.LastStage.actualThrust == 0d)
- {
- return core.LastStage.thrust;
- }
- else
- {
- return core.LastStage.actualThrust;
- }
+ if (Core.LastStage == null)
+ {
+ return double.NaN;
+ }
+
+ return Core.LastStage.NominalThrust();
},
"kN"
);
@@ -402,12 +410,12 @@
"T:W Ratio",
delegate()
{
- if (core.LastStage == null)
- {
- return double.NaN;
- }
-
- return core.LastStage.actualThrustToWeight;
+ if (Core.LastStage == null)
+ {
+ return double.NaN;
+ }
+
+ return Core.LastStage.actualThrustToWeight;
},
""
);
@@ -419,12 +427,12 @@
"T:W Ratio",
delegate()
{
- if (core.LastStage == null)
- {
- return double.NaN;
- }
-
- return core.LastStage.thrustToWeight;
+ if (Core.LastStage == null)
+ {
+ return double.NaN;
+ }
+
+ return Core.LastStage.thrustToWeight;
},
""
);
@@ -449,13 +457,13 @@
"Max T:W @ surface",
delegate()
{
- if (core.Stages == null || core.LastStage == null)
- return double.NaN;
-
- double maxThrust = core.LastStage.thrust;
- double mass = core.LastStage.totalMass;
- double gravity = (VOID_Core.Constant_G * core.vessel.mainBody.Mass) /
- (core.vessel.mainBody.Radius * core.vessel.mainBody.Radius);
+ if (Core.Stages == null || Core.LastStage == null)
+ return double.NaN;
+
+ double maxThrust = Core.LastStage.thrust;
+ double mass = Core.LastStage.totalMass;
+ double gravity = (VOIDCore.Constant_G * Core.Vessel.mainBody.Mass) /
+ (Core.Vessel.mainBody.Radius * Core.Vessel.mainBody.Radius);
double weight = mass * gravity;
return maxThrust / weight;
@@ -468,12 +476,12 @@
"Thrust Offset",
delegate()
{
- if (core.vessel == null)
+ if (Core.Vessel == null)
{
return Vector3d.zero;
}
- List<PartModule> engineModules = core.vessel.getModulesOfType<PartModule>();
+ List<PartModule> engineModules = Core.Vessel.getModulesOfType<PartModule>();
Vector3d thrustPos = Vector3d.zero;
Vector3d thrustDir = Vector3d.zero;
@@ -532,23 +540,23 @@
thrustDir /= thrust;
}
- Transform vesselTransform = core.vessel.transform;
+ Transform vesselTransform = Core.Vessel.transform;
thrustPos = vesselTransform.InverseTransformPoint(thrustPos);
thrustDir = vesselTransform.InverseTransformDirection(thrustDir);
Vector3d thrustOffset = VectorTools.PointDistanceToLine(
- thrustPos, thrustDir.normalized, core.vessel.findLocalCenterOfMass());
+ thrustPos, thrustDir.normalized, Core.Vessel.findLocalCenterOfMass());
Tools.PostDebugMessage(typeof(VOID_Data), "vesselThrustOffset:\n" +
- "\tthrustPos: {0}\n" +
- "\tthrustDir: {1}\n" +
- "\tthrustOffset: {2}\n" +
- "\tvessel.CoM: {3}",
+ "\tthrustPos: {0}\n" +
+ "\tthrustDir: {1}\n" +
+ "\tthrustOffset: {2}\n" +
+ "\tvessel.CoM: {3}",
thrustPos,
thrustDir.normalized,
thrustOffset,
- core.vessel.findWorldCenterOfMass()
+ Core.Vessel.findWorldCenterOfMass()
);
return thrustOffset;
@@ -571,7 +579,7 @@
currentAmount = 0d;
currentRequirement = 0d;
- foreach (Part part in core.vessel.Parts)
+ foreach (Part part in Core.Vessel.Parts)
{
if (part.enabled)
{
@@ -584,9 +592,9 @@
propellantList = engineModule.propellants;
}
else if (part.tryGetFirstModuleOfType<ModuleEnginesFX>(out enginesFXModule))
- {
- propellantList = enginesFXModule.propellants;
- }
+ {
+ propellantList = enginesFXModule.propellants;
+ }
if (propellantList != null)
{
@@ -630,9 +638,9 @@
"Crew Onboard",
delegate()
{
- if (core.vessel != null)
- {
- return core.vessel.GetCrewCount();
+ if (Core.Vessel != null)
+ {
+ return Core.Vessel.GetCrewCount();
}
else
{
@@ -647,9 +655,9 @@
"Crew Capacity",
delegate()
{
- if (core.vessel != null)
- {
- return core.vessel.GetCrewCapacity();
+ if (Core.Vessel != null)
+ {
+ return Core.Vessel.GetCrewCapacity();
}
else
{
@@ -665,41 +673,44 @@
#region Location
+ public const double kscLongitude = 285.442323427289 * Math.PI / 180d;
+ public const double kscLatitude = -0.0972112860655246 * Math.PI / 180d;
+
public static readonly VOID_DoubleValue downrangeDistance =
new VOID_DoubleValue(
"Downrange Distance",
delegate()
{
- if (core.vessel == null ||
- Planetarium.fetch == null ||
- core.vessel.mainBody != Planetarium.fetch.Home)
- {
- return double.NaN;
- }
-
- double vesselLongitude = core.vessel.longitude * Math.PI / 180d;
- double vesselLatitude = core.vessel.latitude * Math.PI / 180d;
-
- const double kscLongitude = 285.442323427289 * Math.PI / 180d;
- const double kscLatitude = -0.0972112860655246 * Math.PI / 180d;
-
- double diffLon = vesselLongitude - kscLongitude;
- double diffLat = vesselLatitude - kscLatitude;
-
- double sinHalfDiffLat = Math.Sin(diffLat / 2d);
- double sinHalfDiffLon = Math.Sin(diffLon / 2d);
-
- double cosVesselLon = Math.Cos(vesselLongitude);
- double cosKSCLon = Math.Cos(kscLongitude);
-
- double haversine =
- sinHalfDiffLat * sinHalfDiffLat +
- cosVesselLon * cosKSCLon * sinHalfDiffLon * sinHalfDiffLon;
-
- double arc = 2d * Math.Atan2(Math.Sqrt(haversine), Math.Sqrt(1d - haversine));
-
- return core.vessel.mainBody.Radius * arc;
+ if (Core.Vessel == null ||
+ Planetarium.fetch == null ||
+ Core.Vessel.mainBody != Planetarium.fetch.Home)
+ {
+ return double.NaN;
+ }
+
+ double vesselLongitude = Core.Vessel.longitude * Math.PI / 180d;
+ double vesselLatitude = Core.Vessel.latitude * Math.PI / 180d;
+
+ double diffLon = Math.Abs(vesselLongitude - kscLongitude);
+
+ double cosVesselLatitude = Math.Cos(vesselLatitude);
+ double sinDiffLon = Math.Sin(diffLon);
+
+ double term1 = cosVesselLatitude * sinDiffLon;
+
+ double cosKSCLatitude = Math.Cos(kscLatitude);
+ double sinVesselLatitude = Math.Sin(vesselLatitude);
+ double sinKSCLatitude = Math.Sin(kscLatitude);
+ double cosDiffLon = Math.Cos(diffLon);
+
+ double term2 = cosKSCLatitude * sinVesselLatitude - sinKSCLatitude * cosVesselLatitude * cosDiffLon;
+
+ double term3 = sinKSCLatitude * sinVesselLatitude + cosKSCLatitude * cosVesselLatitude * cosDiffLon;
+
+ double arc = Math.Atan2(Math.Sqrt(term1 * term1 + term2 * term2), term3);
+
+ return arc * Core.Vessel.mainBody.Radius;
},
"m"
);
@@ -707,13 +718,13 @@
public static readonly VOID_StrValue surfLatitude =
new VOID_StrValue(
"Latitude",
- new Func<string>(() => VOID_Tools.GetLatitudeString(core.vessel))
+ new Func<string>(() => VOID_Tools.GetLatitudeString(Core.Vessel))
);
public static readonly VOID_StrValue surfLongitude =
new VOID_StrValue(
"Longitude",
- new Func<string>(() => VOID_Tools.GetLongitudeString(core.vessel))
+ new Func<string>(() => VOID_Tools.GetLongitudeString(Core.Vessel))
);
public static readonly VOID_DoubleValue trueAltitude =
@@ -721,11 +732,11 @@
"Altitude (true)",
delegate()
{
- double alt_true = core.vessel.orbit.altitude - core.vessel.terrainAltitude;
+ double alt_true = Core.Vessel.orbit.altitude - Core.Vessel.terrainAltitude;
// HACK: This assumes that on worlds with oceans, all water is fixed at 0 m,
// and water covers the whole surface at 0 m.
- if (core.vessel.terrainAltitude < 0 && core.vessel.mainBody.ocean)
- alt_true = core.vessel.orbit.altitude;
+ if (Core.Vessel.terrainAltitude < 0 && Core.Vessel.mainBody.ocean)
+ alt_true = Core.Vessel.orbit.altitude;
return alt_true;
},
"m"
@@ -738,28 +749,28 @@
public static readonly VOID_DoubleValue geeForce =
new VOID_DoubleValue(
"G-force",
- new Func<double>(() => core.vessel.geeForce),
+ new Func<double>(() => Core.Vessel.geeForce),
"gees"
);
public static readonly VOID_DoubleValue horzVelocity =
new VOID_DoubleValue(
"Horizontal speed",
- new Func<double>(() => core.vessel.horizontalSrfSpeed),
+ new Func<double>(() => Core.Vessel.horizontalSrfSpeed),
"m/s"
);
public static readonly VOID_DoubleValue surfVelocity =
new VOID_DoubleValue(
"Surface velocity",
- new Func<double>(() => core.vessel.srf_velocity.magnitude),
+ new Func<double>(() => Core.Vessel.srf_velocity.magnitude),
"m/s"
);
public static readonly VOID_DoubleValue vertVelocity =
new VOID_DoubleValue(
"Vertical speed",
- new Func<double>(() => core.vessel.verticalSpeed),
+ new Func<double>(() => Core.Vessel.verticalSpeed),
"m/s"
);
@@ -775,9 +786,9 @@
"Angular Velocity",
delegate()
{
- if (core.vessel != null)
- {
- return core.vessel.angularVelocity.magnitude;
+ if (Core.Vessel != null)
+ {
+ return Core.Vessel.angularVelocity.magnitude;
}
else
{
@@ -795,14 +806,14 @@
{
get
{
- if (core.vessel == null ||
- core.vessel.patchedConicSolver == null ||
- core.vessel.patchedConicSolver.maneuverNodes == null)
+ if (Core.Vessel == null ||
+ Core.Vessel.patchedConicSolver == null ||
+ Core.Vessel.patchedConicSolver.maneuverNodes == null)
{
return 0;
}
- return core.vessel.patchedConicSolver.maneuverNodes.Count;
+ return Core.Vessel.patchedConicSolver.maneuverNodes.Count;
}
}
@@ -811,12 +822,12 @@
"Full burn time to be half done at node",
delegate()
{
- if (core.LastStage == null && upcomingManeuverNodes < 1)
+ if (Core.LastStage == null && upcomingManeuverNodes < 1)
{
return "N/A";
}
- ManeuverNode node = core.vessel.patchedConicSolver.maneuverNodes[0];
+ ManeuverNode node = Core.Vessel.patchedConicSolver.maneuverNodes[0];
if ((node.UT - Planetarium.GetUniversalTime()) < 0)
{
@@ -844,7 +855,7 @@
format = string.Intern("T + {0}");
}
- return string.Format(format, VOID_Tools.ConvertInterval(interval));
+ return string.Format(format, VOID_Tools.FormatInterval(interval));
}
);
@@ -853,12 +864,12 @@
"Full burn time to be half done at node",
delegate()
{
- if (core.LastStage == null && upcomingManeuverNodes < 1)
+ if (Core.LastStage == null && upcomingManeuverNodes < 1)
{
return "N/A";
}
- ManeuverNode node = core.vessel.patchedConicSolver.maneuverNodes[0];
+ ManeuverNode node = Core.Vessel.patchedConicSolver.maneuverNodes[0];
if ((node.UT - Planetarium.GetUniversalTime()) < 0)
{
@@ -886,7 +897,7 @@
format = string.Intern("T + {0}");
}
- return string.Format(format, VOID_Tools.ConvertInterval(interval));
+ return string.Format(format, VOID_Tools.FormatInterval(interval));
}
);
@@ -897,7 +908,7 @@
{
if (upcomingManeuverNodes > 0)
{
- return core.vessel.patchedConicSolver.maneuverNodes[0].DeltaV.magnitude;
+ return Core.Vessel.patchedConicSolver.maneuverNodes[0].DeltaV.magnitude;
}
else
{
@@ -914,7 +925,7 @@
{
if (upcomingManeuverNodes > 0)
{
- return core.vessel.patchedConicSolver.maneuverNodes[0].GetBurnVector(core.vessel.orbit).magnitude;
+ return Core.Vessel.patchedConicSolver.maneuverNodes[0].GetBurnVector(Core.Vessel.orbit).magnitude;
}
else
{
@@ -929,14 +940,12 @@
"Total Burn Time",
delegate()
{
- if (core.LastStage == null || currManeuverDeltaV.Value == double.NaN)
- {
- return double.NaN;
- }
-
- double stageThrust = stageNominalThrust;
-
- return burnTime(currManeuverDeltaV.Value, totalMass, stageMassFlow, stageThrust);
+ if (currManeuverDeltaV.Value == double.NaN)
+ {
+ return double.NaN;
+ }
+
+ return realVesselBurnTime(currManeuverDeltaV.Value);
},
"s"
);
@@ -946,14 +955,12 @@
"Burn Time Remaining",
delegate()
{
- if (core.LastStage == null || currManeuverDVRemaining == double.NaN)
- {
- return double.NaN;
- }
-
- double stageThrust = stageNominalThrust;
-
- return burnTime(currManeuverDVRemaining, totalMass, stageMassFlow, stageThrust);
+ if (currManeuverDVRemaining.Value == double.NaN)
+ {
+ return double.NaN;
+ }
+
+ return realVesselBurnTime(currManeuverDVRemaining.Value);
},
"s"
);
@@ -963,14 +970,12 @@
"Half Burn Time",
delegate()
{
- if (core.LastStage == null || currManeuverDeltaV.Value == double.NaN)
- {
- return double.NaN;
- }
-
- double stageThrust = stageNominalThrust;
-
- return burnTime(currManeuverDeltaV.Value / 2d, totalMass, stageMassFlow, stageThrust);
+ if (currManeuverDeltaV.Value == double.NaN)
+ {
+ return double.NaN;
+ }
+
+ return realVesselBurnTime(currManeuverDeltaV.Value / 2d);
},
"s"
);
@@ -982,7 +987,7 @@
{
if (upcomingManeuverNodes > 1)
{
- return core.vessel.patchedConicSolver.maneuverNodes[1].DeltaV.magnitude;
+ return Core.Vessel.patchedConicSolver.maneuverNodes[1].DeltaV.magnitude;
}
else
{
@@ -1001,58 +1006,58 @@
VOID_Localization.void_primary,
delegate()
{
- if (core.vessel == null)
+ if (Core.Vessel == null)
{
return string.Empty;
}
- return core.vessel.mainBody.name;
+ return Core.Vessel.mainBody.name;
}
);
public static readonly VOID_DoubleValue orbitAltitude =
new VOID_DoubleValue(
"Altitude (ASL)",
- new Func<double>(() => core.vessel.orbit.altitude),
+ new Func<double>(() => Core.Vessel.orbit.altitude),
"m"
);
public static readonly VOID_DoubleValue orbitVelocity =
new VOID_DoubleValue(
VOID_Localization.void_velocity,
- new Func<double>(() => core.vessel.orbit.vel.magnitude),
+ new Func<double>(() => Core.Vessel.orbit.vel.magnitude),
"m/s"
);
public static readonly VOID_DoubleValue orbitApoAlt =
new VOID_DoubleValue(
VOID_Localization.void_apoapsis,
- new Func<double>(() => core.vessel.orbit.ApA),
+ new Func<double>(() => Core.Vessel.orbit.ApA),
"m"
);
public static readonly VOID_DoubleValue oribtPeriAlt =
new VOID_DoubleValue(
VOID_Localization.void_periapsis,
- new Func<double>(() => core.vessel.orbit.PeA),
+ new Func<double>(() => Core.Vessel.orbit.PeA),
"m"
);
public static readonly VOID_StrValue timeToApo =
new VOID_StrValue(
"Time to Apoapsis",
- new Func<string>(() => VOID_Tools.ConvertInterval(core.vessel.orbit.timeToAp))
+ new Func<string>(() => VOID_Tools.FormatInterval(Core.Vessel.orbit.timeToAp))
);
public static readonly VOID_StrValue timeToPeri =
new VOID_StrValue(
"Time to Periapsis",
- new Func<string>(() => VOID_Tools.ConvertInterval(core.vessel.orbit.timeToPe))
+ new Func<string>(() => VOID_Tools.FormatInterval(Core.Vessel.orbit.timeToPe))
);
public static readonly VOID_DoubleValue orbitInclination =
new VOID_DoubleValue(
"Inclination",
- new Func<double>(() => core.vessel.orbit.inclination),
+ new Func<double>(() => Core.Vessel.orbit.inclination),
"°"
);
@@ -1061,9 +1066,9 @@
"Gravity",
delegate()
{
- double orbitRadius = core.vessel.mainBody.Radius +
- core.vessel.mainBody.GetAltitude(core.vessel.findWorldCenterOfMass());
- return (VOID_Core.Constant_G * core.vessel.mainBody.Mass) /
+ double orbitRadius = Core.Vessel.mainBody.Radius +
+ Core.Vessel.mainBody.GetAltitude(Core.Vessel.findWorldCenterOfMass());
+ return (VOIDCore.Constant_G * Core.Vessel.mainBody.Mass) /
(orbitRadius * orbitRadius);
},
"m/s²"
@@ -1072,63 +1077,107 @@
public static readonly VOID_StrValue orbitPeriod =
new VOID_StrValue(
"Period",
- new Func<string>(() => VOID_Tools.ConvertInterval(core.vessel.orbit.period))
+ new Func<string>(() => VOID_Tools.FormatInterval(Core.Vessel.orbit.period))
);
public static readonly VOID_DoubleValue semiMajorAxis =
new VOID_DoubleValue(
"Semi-Major Axis",
- new Func<double>(() => core.vessel.orbit.semiMajorAxis),
+ new Func<double>(() => Core.Vessel.orbit.semiMajorAxis),
"m"
);
public static readonly VOID_DoubleValue eccentricity =
new VOID_DoubleValue(
"Eccentricity",
- new Func<double>(() => core.vessel.orbit.eccentricity),
+ new Func<double>(() => Core.Vessel.orbit.eccentricity),
""
);
public static readonly VOID_DoubleValue meanAnomaly =
new VOID_DoubleValue(
"Mean Anomaly",
- new Func<double>(() => core.vessel.orbit.meanAnomaly * 180d / Math.PI),
+ new Func<double>(() => Core.Vessel.orbit.meanAnomaly * 180d / Math.PI),
"°"
);
public static readonly VOID_DoubleValue trueAnomaly =
new VOID_DoubleValue(
"True Anomaly",
- new Func<double>(() => core.vessel.orbit.trueAnomaly),
+ new Func<double>(() => Core.Vessel.orbit.trueAnomaly),
"°"
);
public static readonly VOID_DoubleValue eccAnomaly =
new VOID_DoubleValue(
"Eccentric Anomaly",
- new Func<double>(() => core.vessel.orbit.eccentricAnomaly * 180d / Math.PI),
+ new Func<double>(() => Core.Vessel.orbit.eccentricAnomaly * 180d / Math.PI),
"°"
);
public static readonly VOID_DoubleValue longitudeAscNode =
new VOID_DoubleValue(
"Long. Ascending Node",
- new Func<double>(() => core.vessel.orbit.LAN),
+ new Func<double>(() => Core.Vessel.orbit.LAN),
"°"
);
public static readonly VOID_DoubleValue argumentPeriapsis =
new VOID_DoubleValue(
"Argument of Periapsis",
- new Func<double>(() => core.vessel.orbit.argumentOfPeriapsis),
+ new Func<double>(() => Core.Vessel.orbit.argumentOfPeriapsis),
"°"
+ );
+
+ public static readonly VOID_StrValue timeToAscendingNode =
+ new VOID_StrValue(
+ "Time to Ascending Node",
+ delegate()
+ {
+ double trueAnomalyAscNode = 360d - argumentPeriapsis;
+ double dTAscNode = Core.Vessel.orbit.GetDTforTrueAnomaly(
+ trueAnomalyAscNode * Mathf.Deg2Rad,
+ Core.Vessel.orbit.period
+ );
+
+ dTAscNode %= Core.Vessel.orbit.period;
+
+ if (dTAscNode < 0d)
+ {
+ dTAscNode += Core.Vessel.orbit.period;
+ }
+
+ return VOID_Tools.FormatInterval(dTAscNode);
+ }
+ );
+
+ public static readonly VOID_StrValue timeToDescendingNode =
+ new VOID_StrValue(
+ "Time to Descending Node",
+ delegate()
+ {
+ double trueAnomalyAscNode = 180d - argumentPeriapsis;
+ double dTDescNode = Core.Vessel.orbit.GetDTforTrueAnomaly(
+ trueAnomalyAscNode * Mathf.Deg2Rad,
+ Core.Vessel.orbit.period
+ );
+
+ dTDescNode %= Core.Vessel.orbit.period;
+
+ if (dTDescNode < 0d)
+ {
+ dTDescNode += Core.Vessel.orbit.period;
+ }
+
+ return VOID_Tools.FormatInterval(dTDescNode);
+ }
);
public static readonly VOID_DoubleValue localSiderealLongitude =
new VOID_DoubleValue(
"Local Sidereal Longitude",
new Func<double>(() => VOID_Tools.FixDegreeDomain(
- core.vessel.longitude + core.vessel.orbit.referenceBody.rotationAngle)),
+ Core.Vessel.longitude + Core.Vessel.orbit.referenceBody.rotationAngle)),
"°"
);
@@ -1139,13 +1188,23 @@
public static readonly VOID_StrValue expSituation =
new VOID_StrValue(
"Situation",
- new Func<string>(() => core.vessel.GetExperimentSituation().HumanString())
+ new Func<string>(() => Core.Vessel.GetExperimentSituation().HumanString())
);
public static readonly VOID_StrValue currBiome =
new VOID_StrValue(
"Biome",
- new Func<string>(() => VOID_Tools.GetBiome(core.vessel).name)
+ delegate()
+ {
+ if (Core.Vessel.landedAt == string.Empty)
+ {
+ return VOID_Tools.GetBiome(Core.Vessel).name;
+ }
+ else
+ {
+ return Core.Vessel.landedAt;
+ }
+ }
);
#endregion
@@ -1155,7 +1214,7 @@
public static readonly VOID_DoubleValue terrainElevation =
new VOID_DoubleValue(
"Terrain elevation",
- new Func<double>(() => core.vessel.terrainAltitude),
+ new Func<double>(() => Core.Vessel.terrainAltitude),
"m"
);
@@ -1164,10 +1223,10 @@
private static double burnTime(double deltaV, double initialMass, double massFlow, double thrust)
{
Tools.PostDebugMessage(typeof(VOID_Data), "calculating burnTime from:\n" +
- "\tdeltaV: {0}\n" +
- "\tinitialMass: {1}\n" +
- "\tmassFlow: {2}\n" +
- "\tthrust: {3}\n",
+ "\tdeltaV: {0}\n" +
+ "\tinitialMass: {1}\n" +
+ "\tmassFlow: {2}\n" +
+ "\tthrust: {3}\n",
deltaV,
initialMass,
massFlow,
@@ -1175,7 +1234,46 @@
);
return initialMass / massFlow * (1d - Math.Exp(-deltaV * massFlow / thrust));
}
+
+ private static double dVfromBurnTime(double time, double initialMass, double massFlow, double thrust)
+ {
+ return -thrust / massFlow * Math.Log(1d - time * massFlow / initialMass);
+ }
+
+ private static double realVesselBurnTime(double deltaV)
+ {
+ if (Core.Stages == null || Core.Stages.Length < 1)
+ {
+ return double.NaN;
+ }
+
+ double burntime = 0d;
+ double dVRemaining = deltaV;
+
+ int stageIdx = Core.Stages.Length - 1;
+
+ while (dVRemaining > double.Epsilon)
+ {
+ if (stageIdx < 0)
+ {
+ return double.PositiveInfinity;
+ }
+
+ Stage stage = Core.Stages[stageIdx];
+
+ if (stage.deltaV > 0)
+ {
+ double stageDVUsed = Math.Min(stage.deltaV, dVRemaining);
+
+ burntime += burnTime(stageDVUsed, stage.totalMass, stage.MassFlow(), stage.NominalThrust());
+ dVRemaining -= stageDVUsed;
+ }
+
+ stageIdx--;
+ }
+
+ return burntime;
+ }
}
}
-
--- a/VOID_DataLogger.cs
+++ b/VOID_DataLogger.cs
@@ -29,6 +29,7 @@
using KSP;
using System;
using System.Collections.Generic;
+using System.IO;
using System.Text;
using ToadicusTools;
using UnityEngine;
@@ -40,266 +41,474 @@
/*
* Fields
* */
- protected bool stopwatch1_running;
-
- protected bool csv_logging;
- protected bool first_write;
-
- protected double stopwatch1;
-
- protected string csv_log_interval_str;
-
- protected float csv_log_interval;
-
- protected double csvWriteTimer;
- protected double csvCollectTimer;
-
- protected List<string> csvList = new List<string>();
+ #region Fields
+
+ protected bool _loggingActive;
+ protected bool firstWrite;
+
+ [AVOID_SaveValue("waitForLaunch")]
+ protected VOID_SaveValue<bool> waitForLaunch;
+
+ [AVOID_SaveValue("logInterval")]
+ protected VOID_SaveValue<float> logInterval;
+ protected string logIntervalStr;
+
+ protected float csvCollectTimer;
+
+ protected List<byte> csvBytes;
+
+ protected string _fileName;
+ protected FileStream _outputFile;
+
+ protected uint outstandingWrites;
+
+ protected System.Text.UTF8Encoding _utf8Encoding;
+
+ #endregion
/*
* Properties
* */
+ #region Properties
+
+ // TODO: Add configurable or incremental file names.
+ protected bool loggingActive
+ {
+ get
+ {
+ return this._loggingActive;
+ }
+ set
+ {
+ if (value != this._loggingActive)
+ {
+ if (value)
+ {
+ this.csvCollectTimer = 0f;
+ }
+ else
+ {
+ this.CloseFileIfOpen();
+ }
+
+ this._loggingActive = value;
+ }
+ }
+ }
+
+ protected string fileName
+ {
+ get
+ {
+ if (this._fileName == null || this._fileName == string.Empty)
+ {
+ this._fileName = KSP.IO.IOUtils.GetFilePathFor(
+ typeof(VOIDCore),
+ string.Format(
+ "{0}_{1}",
+ this.Vessel.vesselName,
+ "data.csv"
+ ),
+ null
+ );
+ }
+
+ return this._fileName;
+ }
+ }
+
+ protected FileStream outputFile
+ {
+ get
+ {
+ if (this._outputFile == null)
+ {
+ Tools.DebugLogger logger = Tools.DebugLogger.New(this);
+ logger.AppendFormat("Initializing output file '{0}' with mode ", this.fileName);
+
+ if (File.Exists(this.fileName))
+ {
+ logger.Append("append");
+ this._outputFile = new FileStream(
+ this.fileName,
+ FileMode.Append,
+ FileAccess.Write,
+ FileShare.Read,
+ 512,
+ true
+ );
+ }
+ else
+ {
+ logger.Append("create");
+ this._outputFile = new FileStream(
+ this.fileName,
+ FileMode.Create,
+ FileAccess.Write,
+ FileShare.Read,
+ 512,
+ true
+ );
+
+ byte[] byteOrderMark = utf8Encoding.GetPreamble();
+
+ logger.Append(" and writing preamble");
+ this._outputFile.Write(byteOrderMark, 0, byteOrderMark.Length);
+ }
+
+ logger.Append('.');
+
+ logger.AppendFormat(" File is {0}opened asynchronously.", this._outputFile.IsAsync ? "" : "not ");
+
+ logger.Print();
+ }
+
+ return this._outputFile;
+ }
+ }
+
+ public UTF8Encoding utf8Encoding
+ {
+ get
+ {
+ if (this._utf8Encoding == null)
+ {
+ this._utf8Encoding = new UTF8Encoding(true);
+ }
+
+ return this._utf8Encoding;
+ }
+ }
+
+ #endregion
/*
* Methods
* */
- public VOID_DataLogger()
- {
- this._Name = "CSV Data Logger";
-
- this.stopwatch1_running = false;
-
- this.csv_logging = false;
- this.first_write = true;
-
- this.stopwatch1 = 0;
- this.csv_log_interval_str = "0.5";
-
- this.csvWriteTimer = 0;
- this.csvCollectTimer = 0;
-
- this.WindowPos.x = Screen.width - 520;
- this.WindowPos.y = 85;
- }
-
- public override void ModuleWindow(int _)
- {
- GUIStyle txt_white = new GUIStyle(GUI.skin.label);
- txt_white.normal.textColor = txt_white.focused.textColor = Color.white;
- txt_white.alignment = TextAnchor.UpperRight;
- GUIStyle txt_green = new GUIStyle(GUI.skin.label);
- txt_green.normal.textColor = txt_green.focused.textColor = Color.green;
- txt_green.alignment = TextAnchor.UpperRight;
- GUIStyle txt_yellow = new GUIStyle(GUI.skin.label);
- txt_yellow.normal.textColor = txt_yellow.focused.textColor = Color.yellow;
- txt_yellow.alignment = TextAnchor.UpperRight;
-
- GUILayout.BeginVertical();
-
- GUILayout.Label("System time: " + DateTime.Now.ToString("HH:mm:ss"));
- GUILayout.Label(VOID_Tools.ConvertInterval(stopwatch1));
-
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- if (GUILayout.Button("Start"))
- {
- if (stopwatch1_running == false) stopwatch1_running = true;
- }
- if (GUILayout.Button("Stop"))
- {
- if (stopwatch1_running == true) stopwatch1_running = false;
- }
- if (GUILayout.Button("Reset"))
- {
- if (stopwatch1_running == true) stopwatch1_running = false;
- stopwatch1 = 0;
- }
- GUILayout.EndHorizontal();
-
- GUIStyle label_style = txt_white;
- string log_label = "Inactive";
- if (csv_logging && vessel.situation.ToString() == "PRELAUNCH")
- {
- log_label = "Awaiting launch";
- label_style = txt_yellow;
- }
- if (csv_logging && vessel.situation.ToString() != "PRELAUNCH")
- {
- log_label = "Active";
- label_style = txt_green;
- }
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- csv_logging = GUILayout.Toggle(csv_logging, "Data logging: ", GUILayout.ExpandWidth(false));
- GUILayout.Label(log_label, label_style, GUILayout.ExpandWidth(true));
- GUILayout.EndHorizontal();
-
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Interval: ", GUILayout.ExpandWidth(false));
- csv_log_interval_str = GUILayout.TextField(csv_log_interval_str, GUILayout.ExpandWidth(true));
- GUILayout.Label("s", GUILayout.ExpandWidth(false));
- GUILayout.EndHorizontal();
-
- float new_log_interval;
- if (float.TryParse(csv_log_interval_str, out new_log_interval))
- {
- csv_log_interval = new_log_interval;
- }
-
- GUILayout.EndVertical();
- GUI.DragWindow();
- }
-
+ #region Monobehaviour Lifecycle
public void Update()
{
+ if (this.csvBytes != null && this.csvBytes.Count > 0)
+ {
+ // csvList is not empty, write it
+ this.AsyncWriteData();
+ }
+
// CSV Logging
// from ISA MapSat
- if (csv_logging)
+ if (loggingActive && (!waitForLaunch || this.Vessel.situation != Vessel.Situations.PRELAUNCH))
{
//data logging is on
//increment timers
- csvWriteTimer += Time.deltaTime;
- csvCollectTimer += Time.deltaTime;
-
- if (csvCollectTimer >= csv_log_interval && vessel.situation != Vessel.Situations.PRELAUNCH)
+ this.csvCollectTimer += Time.deltaTime;
+
+ if (this.csvCollectTimer >= this.logInterval)
{
//data logging is on, vessel is not prelaunch, and interval has passed
//write a line to the list
- line_to_csvList(); //write to the csv
+ this.CollectLogData();
}
-
- if (csvList.Count != 0 && csvWriteTimer >= 15f)
- {
- // csvList is not empty and interval between writings to file has elapsed
- //write it
- string[] csvData;
- csvData = (string[])csvList.ToArray();
- Innsewerants_writeData(csvData);
- csvList.Clear();
- csvWriteTimer = 0f;
- }
- }
- else
- {
- //data logging is off
- //reset any timers and clear anything from csvList
- csvWriteTimer = 0f;
- csvCollectTimer = 0f;
- if (csvList.Count > 0) csvList.Clear();
- }
-
- if (stopwatch1_running)
- {
- stopwatch1 += Time.deltaTime;
}
}
public void FixedUpdate() {}
- private void Innsewerants_writeData(string[] csvArray)
- {
- var efile = KSP.IO.File.AppendText<VOID_Core>(vessel.vesselName + "_data.csv", null);
- foreach (string line in csvArray)
- {
- efile.Write(line);
- }
- efile.Close();
- }
-
- private void line_to_csvList()
- {
+ public void OnDestroy()
+ {
+ Tools.DebugLogger logger = Tools.DebugLogger.New(this);
+
+ logger.Append("Destroying...");
+
+ this.CloseFileIfOpen();
+
+ logger.Append(" Done.");
+ logger.Print(false);
+ }
+
+ #endregion
+
+ #region VOID_Module Overrides
+
+ public override void LoadConfig()
+ {
+ base.LoadConfig();
+
+ this.logIntervalStr = this.logInterval.value.ToString("#.0##");
+ }
+
+ public override void ModuleWindow(int id)
+ {
+ GUILayout.BeginVertical();
+
+ GUILayout.Label(
+ string.Format("System time: {0}", DateTime.Now.ToString("HH:mm:ss")),
+ GUILayout.ExpandWidth(true)
+ );
+ GUILayout.Label(
+ string.Format("Kerbin time: {0}", VOID_Tools.FormatDate(Planetarium.GetUniversalTime())),
+ GUILayout.ExpandWidth(true)
+ );
+
+ GUIStyle activeLabelStyle = VOID_Styles.labelRed;
+ string activeLabelText = "Inactive";
+ if (loggingActive)
+ {
+ activeLabelText = "Active";
+ activeLabelStyle = VOID_Styles.labelGreen;
+ }
+
+ this.loggingActive = GUITools.Toggle(
+ loggingActive,
+ string.Format("Data logging: {0}", activeLabelText),
+ null,
+ activeLabelStyle
+ );
+
+ this.waitForLaunch.value = GUITools.Toggle(
+ this.waitForLaunch,
+ "Wait for launch"
+ );
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
+ GUILayout.Label("Interval: ", GUILayout.ExpandWidth(false));
+
+ logIntervalStr = GUILayout.TextField(logIntervalStr, GUILayout.ExpandWidth(true));
+ GUILayout.Label("s", GUILayout.ExpandWidth(false));
+
+ GUILayout.EndHorizontal();
+
+ float newLogInterval;
+ if (float.TryParse(logIntervalStr, out newLogInterval))
+ {
+ logInterval.value = newLogInterval;
+ this.logIntervalStr = this.logInterval.value.ToString("#.0##");
+ }
+
+ GUILayout.EndVertical();
+
+ base.ModuleWindow(id);
+ }
+
+ #endregion
+
+ #region Data Collection
+
+ private void CollectLogData()
+ {
+ if (this.csvBytes == null)
+ {
+ this.csvBytes = new List<byte>();
+ }
+
//called if logging is on and interval has passed
//writes one line to the csvList
StringBuilder line = new StringBuilder();
- if (first_write && !KSP.IO.File.Exists<VOID_Core>(vessel.vesselName + "_data.csv", null))
- {
- first_write = false;
+ if (firstWrite)
+ {
+ firstWrite = false;
line.Append(
- "Mission Elapsed Time (s);" +
- "Altitude ASL (m);" +
- "Altitude above terrain (m);" +
- "Surface Latitude (°);" +
- "Surface Longitude (°);" +
- "Orbital Velocity (m/s);" +
- "Surface Velocity (m/s);" +
- "Vertical Speed (m/s);" +
- "Horizontal Speed (m/s);" +
- "Gee Force (gees);" +
- "Temperature (°C);" +
- "Gravity (m/s²);" +
- "Atmosphere Density (g/m³);" +
- "Downrange Distance (m);" +
+ "\"Kerbin Universal Time (s)\"," +
+ "\"Mission Elapsed Time (s)\t\"," +
+ "\"Altitude ASL (m)\"," +
+ "\"Altitude above terrain (m)\"," +
+ "\"Surface Latitude (°)\"," +
+ "\"Surface Longitude (°)\"," +
+ "\"Apoapsis Altitude (m)\"," +
+ "\"Periapsis Altitude (m)\"," +
+ "\"Orbital Velocity (m/s)\"," +
+ "\"Surface Velocity (m/s)\"," +
+ "\"Vertical Speed (m/s)\"," +
+ "\"Horizontal Speed (m/s)\"," +
+ "\"Gee Force (gees)\"," +
+ "\"Temperature (°C)\"," +
+ "\"Gravity (m/s²)\"," +
+ "\"Atmosphere Density (g/m³)\"," +
+ "\"Downrange Distance (m)\"," +
"\n"
);
}
+ // Universal time
+ line.Append(Planetarium.GetUniversalTime().ToString("F2"));
+ line.Append(',');
+
//Mission time
- line.Append(vessel.missionTime.ToString("F3"));
- line.Append(';');
+ line.Append(Vessel.missionTime.ToString("F3"));
+ line.Append(',');
//Altitude ASL
- line.Append(vessel.orbit.altitude.ToString("F3"));
- line.Append(';');
+ line.Append(VOID_Data.orbitAltitude.Value.ToString("F3"));
+ line.Append(',');
//Altitude (true)
- double alt_true = vessel.orbit.altitude - vessel.terrainAltitude;
- if (vessel.terrainAltitude < 0) alt_true = vessel.orbit.altitude;
- line.Append(alt_true.ToString("F3"));
- line.Append(';');
+ line.Append(VOID_Data.trueAltitude.Value.ToString("F3"));
+ line.Append(',');
// Surface Latitude
+ line.Append('"');
line.Append(VOID_Data.surfLatitude.Value);
- line.Append(';');
+ line.Append('"');
+ line.Append(',');
// Surface Longitude
+ line.Append('"');
line.Append(VOID_Data.surfLongitude.Value);
- line.Append(';');
+ line.Append('"');
+ line.Append(',');
+
+ // Apoapsis Altitude
+ line.Append(VOID_Data.orbitApoAlt.Value.ToString("G3"));
+ line.Append(',');
+
+ // Periapsis Altitude
+ line.Append(VOID_Data.oribtPeriAlt.Value.ToString("G3"));
+ line.Append(',');
//Orbital velocity
- line.Append(vessel.orbit.vel.magnitude.ToString("F3"));
- line.Append(';');
+ line.Append(VOID_Data.orbitVelocity.Value.ToString("F3"));
+ line.Append(',');
//surface velocity
- line.Append(vessel.srf_velocity.magnitude.ToString("F3"));
- line.Append(';');
+ line.Append(VOID_Data.surfVelocity.Value.ToString("F3"));
+ line.Append(',');
//vertical speed
- line.Append(vessel.verticalSpeed.ToString("F3"));
- line.Append(';');
+ line.Append(VOID_Data.vertVelocity.Value.ToString("F3"));
+ line.Append(',');
//horizontal speed
- line.Append(vessel.horizontalSrfSpeed.ToString("F3"));
- line.Append(';');
+ line.Append(VOID_Data.horzVelocity.Value.ToString("F3"));
+ line.Append(',');
//gee force
- line.Append(vessel.geeForce.ToString("F3"));
- line.Append(';');
+ line.Append(VOID_Data.geeForce.Value.ToString("F3"));
+ line.Append(',');
//temperature
- line.Append(vessel.flightIntegrator.getExternalTemperature().ToString("F2"));
- line.Append(';');
+ line.Append(VOID_Data.temperature.Value.ToString("F2"));
+ line.Append(',');
//gravity
- double r_vessel = vessel.mainBody.Radius + vessel.mainBody.GetAltitude(vessel.findWorldCenterOfMass());
- double g_vessel = (VOID_Core.Constant_G * vessel.mainBody.Mass) / (r_vessel * r_vessel);
- line.Append(g_vessel.ToString("F3"));
- line.Append(';');
+ line.Append(VOID_Data.gravityAccel.Value.ToString("F3"));
+ line.Append(',');
//atm density
- line.Append((vessel.atmDensity * 1000).ToString("F3"));
- line.Append(';');
+ line.Append(VOID_Data.atmDensity.Value.ToString("G3"));
+ line.Append(',');
// Downrange Distance
line.Append((VOID_Data.downrangeDistance.Value.ToString("G3")));
- line.Append(';');
line.Append('\n');
- csvList.Add(line.ToString());
-
- csvCollectTimer = 0f;
- }
+ csvBytes.AddRange(this.utf8Encoding.GetBytes(line.ToString()));
+
+ this.csvCollectTimer = 0f;
+ }
+
+ #endregion
+
+ #region File IO Methods
+
+ protected void AsyncWriteCallback(IAsyncResult result)
+ {
+ Tools.PostDebugMessage(this, "Got async callback, IsCompleted = {0}", result.IsCompleted);
+
+ this.outputFile.EndWrite(result);
+ this.outstandingWrites--;
+ }
+
+ private void AsyncWriteData()
+ {
+ WriteState state = new WriteState();
+
+ state.bytes = this.csvBytes.ToArray();
+ state.stream = this.outputFile;
+
+ this.outstandingWrites++;
+ var writeCallback = new AsyncCallback(this.AsyncWriteCallback);
+
+ this.outputFile.BeginWrite(state.bytes, 0, state.bytes.Length, writeCallback, state);
+
+ this.csvBytes.Clear();
+ }
+
+ private void CloseFileIfOpen()
+ {
+ Tools.DebugLogger logger = Tools.DebugLogger.New(this);
+
+ logger.AppendFormat("Cleaning up file {0}...", this.fileName);
+
+ if (this.csvBytes != null && this.csvBytes.Count > 0)
+ {
+ logger.Append(" Writing remaining data...");
+ this.AsyncWriteData();
+ }
+
+ logger.Append(" Waiting for writes to finish.");
+ while (this.outstandingWrites > 0)
+ {
+ logger.Append('.');
+ System.Threading.Thread.Sleep(10);
+ }
+
+ if (this._outputFile != null)
+ {
+ this._outputFile.Close();
+ this._outputFile = null;
+ logger.Append(" File closed.");
+ }
+
+ logger.Print(false);
+ }
+
+ #endregion
+
+ #region Constructors & Destructors
+
+ public VOID_DataLogger()
+ {
+ this.Name = "CSV Data Logger";
+
+ this.loggingActive = false;
+ this.firstWrite = true;
+
+ this.waitForLaunch = (VOID_SaveValue<bool>)true;
+
+ this.logInterval = (VOID_SaveValue<float>)0.5f;
+ this.csvCollectTimer = (VOID_SaveValue<float>)0f;
+
+ this.outstandingWrites = 0;
+
+ this.WindowPos.x = Screen.width - 520f;
+ this.WindowPos.y = 85f;
+
+ this.core.onApplicationQuit += delegate(object sender)
+ {
+ this.CloseFileIfOpen();
+ };
+ }
+
+ ~VOID_DataLogger()
+ {
+ this.OnDestroy();
+ }
+
+ #endregion
+
+ #region Subclasses
+
+ private class WriteState
+ {
+ public byte[] bytes;
+ public FileStream stream;
+ }
+
+ #endregion
}
}
--- a/VOID_DataValue.cs
+++ /dev/null
@@ -1,379 +1,1 @@
-// VOID
-//
-// VOID_DataValue.cs
-//
-// Copyright © 2014, toadicus
-// All rights reserved.
-//
-// Redistribution and use in source and binary forms, with or without modification,
-// are permitted provided that the following conditions are met:
-//
-// 1. Redistributions of source code must retain the above copyright notice,
-// this list of conditions and the following disclaimer.
-//
-// 2. Redistributions in binary form must reproduce the above copyright notice,
-// this list of conditions and the following disclaimer in the documentation and/or other
-// materials provided with the distribution.
-//
-// 3. Neither the name of the copyright holder nor the names of its contributors may be used
-// to endorse or promote products derived from this software without specific prior written permission.
-//
-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
-// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
-// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
-// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
-// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-using System;
-using ToadicusTools;
-using UnityEngine;
-
-namespace VOID
-{
- public interface IVOID_DataValue
- {
- string Label { get; }
- string Units { get; }
- object Value { get; }
-
- void Refresh();
- string ValueUnitString();
- void DoGUIHorizontal();
- }
-
- public class VOID_DataValue<T> : IVOID_DataValue
- {
- /*
- * Static Members
- * */
- public static implicit operator T(VOID_DataValue<T> v)
- {
- return (T)v.Value;
- }
-
- /*
- * Instance Members
- * */
- /*
- * Fields
- * */
- protected T cache;
- protected Func<T> ValueFunc;
- protected float lastUpdate;
-
- /*
- * Properties
- * */
- public string Label { get; protected set; }
- public string Units { get; protected set; }
-
- object IVOID_DataValue.Value
- {
- get
- {
- return (object)this.Value;
- }
- }
-
- public T Value
- {
- get
- {
- if (
- HighLogic.LoadedSceneIsEditor ||
- (VOID_Core.Instance.updateTimer - this.lastUpdate > VOID_Core.Instance.updatePeriod) ||
- (this.lastUpdate > VOID_Core.Instance.updateTimer)
- )
- {
- this.Refresh();
- }
- return (T)this.cache;
- }
- }
-
- /*
- * Methods
- * */
- public VOID_DataValue(string Label, Func<T> ValueFunc, string Units = "")
- {
- this.Label = Label;
- this.Units = Units;
- this.ValueFunc = ValueFunc;
- this.lastUpdate = 0;
-
- VOID_Data.DataValues[this.GetHashCode()] = this;
- }
-
- public void Refresh()
- {
- this.cache = this.ValueFunc.Invoke ();
- this.lastUpdate = VOID_Core.Instance.updateTimer;
- }
-
- public T GetFreshValue()
- {
- this.Refresh ();
- return (T)this.cache;
- }
-
- public virtual string ValueUnitString() {
- return this.Value.ToString() + this.Units;
- }
-
- public virtual void DoGUIHorizontal()
- {
- GUILayout.BeginHorizontal (GUILayout.ExpandWidth (true));
- GUILayout.Label (this.Label + ":");
- GUILayout.FlexibleSpace ();
- GUILayout.Label (this.ValueUnitString(), GUILayout.ExpandWidth (false));
- GUILayout.EndHorizontal ();
- }
-
- public override int GetHashCode()
- {
- int hash;
- unchecked
- {
- hash = 79999;
-
- hash = hash * 104399 + this.Label.GetHashCode();
- hash = hash * 104399 + this.ValueFunc.GetHashCode();
- hash = hash * 104399 + this.Units.GetHashCode();
- }
-
- return hash;
- }
-
- public override string ToString()
- {
- return string.Format (
- "{0}: {1}{2}",
- this.Label,
- this.Value.ToString (),
- this.Units
- );
- }
- }
-
- public abstract class VOID_NumValue<T> : VOID_DataValue<T>
- where T : IFormattable, IConvertible, IComparable
- {
- public static implicit operator Double(VOID_NumValue<T> v)
- {
- return v.ToDouble();
- }
-
- public static implicit operator Int32(VOID_NumValue<T> v)
- {
- return v.ToInt32();
- }
-
-
- public static implicit operator Single(VOID_NumValue<T> v)
- {
- return v.ToSingle();
- }
-
- protected IFormatProvider formatProvider;
-
- public VOID_NumValue(string Label, Func<T> ValueFunc, string Units = "") : base(Label, ValueFunc, Units)
- {
- this.formatProvider = System.Globalization.CultureInfo.CurrentUICulture;
- }
-
- public virtual double ToDouble(IFormatProvider provider)
- {
- return this.Value.ToDouble(provider);
- }
-
- public virtual double ToDouble()
- {
- return this.ToDouble(this.formatProvider);
- }
-
- public virtual int ToInt32(IFormatProvider provider)
- {
- return this.Value.ToInt32(provider);
- }
-
- public virtual int ToInt32()
- {
- return this.ToInt32(this.formatProvider);
- }
-
- public virtual float ToSingle(IFormatProvider provider)
- {
- return this.Value.ToSingle(provider);
- }
-
- public virtual float ToSingle()
- {
- return this.ToSingle(this.formatProvider);
- }
-
- public virtual string ToString(string Format)
- {
- return string.Format (
- "{0}: {1}{2}",
- this.Label,
- this.Value.ToString(Format, this.formatProvider),
- this.Units
- );
- }
-
- public virtual string ToSIString(int digits = 3, int MinMagnitude = 0, int MaxMagnitude = int.MaxValue)
- {
- return string.Format (
- "{0}{1}",
- Tools.MuMech_ToSI (this, digits, MinMagnitude, MaxMagnitude),
- this.Units
- );
- }
-
- public virtual string ValueUnitString(string format)
- {
- return this.Value.ToString(format, this.formatProvider) + this.Units;
- }
-
- public virtual string ValueUnitString(int digits) {
- return Tools.MuMech_ToSI(this, digits) + this.Units;
- }
-
- public virtual string ValueUnitString(int digits, int MinMagnitude, int MaxMagnitude)
- {
- return Tools.MuMech_ToSI(this, digits, MinMagnitude, MaxMagnitude) + this.Units;
- }
-
- public virtual void DoGUIHorizontal(string format)
- {
- GUILayout.BeginHorizontal (GUILayout.ExpandWidth (true));
- GUILayout.Label (this.Label + ":");
- GUILayout.FlexibleSpace ();
- GUILayout.Label (this.ValueUnitString(format), GUILayout.ExpandWidth (false));
- GUILayout.EndHorizontal ();
- }
-
- public virtual int DoGUIHorizontal(int digits, bool precisionButton = true)
- {
- if (precisionButton)
- {
- return this.DoGUIHorizontalPrec(digits);
- }
-
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label(this.Label + ":", GUILayout.ExpandWidth(true));
- GUILayout.FlexibleSpace();
- GUILayout.Label(this.ValueUnitString(digits), GUILayout.ExpandWidth(false));
- GUILayout.EndHorizontal();
-
- return digits;
- }
-
- public virtual int DoGUIHorizontalPrec(int digits)
- {
- double magnitude;
- double magLimit;
-
- magnitude = Math.Log10(Math.Abs((double)this));
-
- magLimit = Math.Max(Math.Abs(magnitude), 3d) + 3d;
- magLimit = Math.Round(Math.Ceiling(magLimit / 3f)) * 3d;
-
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label(this.Label + "ⁱ:", GUILayout.ExpandWidth(true));
- GUILayout.FlexibleSpace();
-
- if (magnitude >= 0)
- {
- GUILayout.Label(this.ValueUnitString(3, int.MinValue, (int)magnitude - digits), GUILayout.ExpandWidth(false));
- }
- else
- {
- GUILayout.Label(this.ValueUnitString(3, (int)magnitude + digits, int.MaxValue), GUILayout.ExpandWidth(false));
- }
- GUILayout.EndHorizontal();
-
- if (Event.current.type == EventType.mouseUp)
- {
- Rect lastRect = GUILayoutUtility.GetLastRect();
- if (lastRect.Contains(Event.current.mousePosition))
- {
- Tools.PostDebugMessage(string.Format("{0}: Changing digits from {1} within magLimit {2}.",
- this.GetType().Name,
- digits,
- magLimit));
-
- if (Event.current.button == 0)
- {
- digits = (digits + 3) % (int)magLimit;
- }
- else if (Event.current.button == 1)
- {
- digits = (digits - 3) % (int)magLimit;
- }
-
- if (digits < 0)
- {
- digits += (int)magLimit;
- }
-
- Tools.PostDebugMessage(string.Format("{0}: Changed digits to {1}." +
- "\n\tNew minMagnitude: {2}, maxMagnitude: {3}" +
- "\n\tMagnitude: {4}",
- this.GetType().Name,
- digits,
- magnitude >= 0 ? int.MinValue : (int)magnitude - 4 + digits,
- magnitude >= 0 ? (int)magnitude - digits : int.MaxValue,
- magnitude
- ));
- }
- }
-
- return digits;
- }
- }
-
- public class VOID_DoubleValue : VOID_NumValue<double>
- {
- public VOID_DoubleValue(string Label, Func<double> ValueFunc, string Units) : base(Label, ValueFunc, Units) {}
- }
-
- public class VOID_FloatValue : VOID_NumValue<float>
- {
- public VOID_FloatValue(string Label, Func<float> ValueFunc, string Units) : base(Label, ValueFunc, Units) {}
- }
-
- public class VOID_IntValue : VOID_NumValue<int>
- {
- public VOID_IntValue(string Label, Func<int> ValueFunc, string Units) : base(Label, ValueFunc, Units) {}
- }
-
- public class VOID_StrValue : VOID_DataValue<string>
- {
- public VOID_StrValue(string Label, Func<string> ValueFunc) : base(Label, ValueFunc, "") {}
- }
-
- public class VOID_Vector3dValue : VOID_DataValue<Vector3d>
- {
- public VOID_Vector3dValue(string Label, Func<Vector3d> ValueFunc, string Units)
- : base(Label, ValueFunc, Units)
- {}
-
- public string ToString(string format)
- {
- return string.Format("{0}: {1}{2}",
- this.Label,
- this.Value.ToString(format),
- this.Units
- );
- }
-
- public string ValueUnitString(string format) {
- return this.Value.ToString(format) + this.Units;
- }
- }
-}
-
-
--- a/VOID_EditorCore.cs
+++ /dev/null
@@ -1,156 +1,1 @@
-// VOID
-//
-// VOID_EditorCore.cs
-//
-// Copyright © 2014, toadicus
-// All rights reserved.
-//
-// Redistribution and use in source and binary forms, with or without modification,
-// are permitted provided that the following conditions are met:
-//
-// 1. Redistributions of source code must retain the above copyright notice,
-// this list of conditions and the following disclaimer.
-//
-// 2. Redistributions in binary form must reproduce the above copyright notice,
-// this list of conditions and the following disclaimer in the documentation and/or other
-// materials provided with the distribution.
-//
-// 3. Neither the name of the copyright holder nor the names of its contributors may be used
-// to endorse or promote products derived from this software without specific prior written permission.
-//
-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
-// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
-// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
-// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
-// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-using Engineer.VesselSimulator;
-using KSP;
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using ToadicusTools;
-using UnityEngine;
-
-namespace VOID
-{
- public class VOID_EditorCore : VOID_Core
- {
- /*
- * Static Members
- * */
- protected new static bool _initialized = false;
- public new static bool Initialized
- {
- get
- {
- return _initialized;
- }
- }
-
- protected new static VOID_EditorCore _instance;
- public new static VOID_EditorCore Instance
- {
- get
- {
- if (_instance == null)
- {
- _instance = new VOID_EditorCore();
- _initialized = true;
- }
- return _instance;
- }
- }
-
- public new static void Reset()
- {
- if (_initialized)
- {
- _instance.StopGUI();
- _instance.Dispose();
- _instance = null;
- _initialized = false;
- }
- }
-
- protected override ApplicationLauncher.AppScenes appIconVisibleScenes
- {
- get
- {
- return ApplicationLauncher.AppScenes.VAB | ApplicationLauncher.AppScenes.SPH;
- }
- }
-
- public VOID_EditorCore() : base()
- {
- this._Name = "VOID Editor Core";
- }
-
- public override void OnGUI() {}
-
- public override void DrawGUI()
- {
- if (!this._modulesLoaded)
- {
- this.LoadModulesOfType<IVOID_EditorModule>();
- }
-
- Rect _iconPos = Tools.DockToWindow (this.VOIDIconPos, this.mainWindowPos);
-
- _iconPos = Tools.ClampRectToEditorPad (_iconPos);
-
- if (_iconPos != this.VOIDIconPos)
- {
- this.VOIDIconPos = _iconPos;
- }
-
- base.DrawGUI();
- }
-
- public override void Update()
- {
- this.LoadBeforeUpdate();
-
- foreach (IVOID_EditorModule module in this.Modules)
- {
- if (EditorLogic.startPod == null)
- {
- module.StopGUI();
- continue;
- }
- if (HighLogic.LoadedSceneIsEditor && module.toggleActive && EditorLogic.SortedShipList.Any())
- {
- module.StartGUI();
- }
- if (!HighLogic.LoadedSceneIsEditor || !module.toggleActive || !EditorLogic.SortedShipList.Any())
- {
- module.StopGUI();
- }
- }
-
- if (EditorLogic.startPod == null || !HighLogic.LoadedSceneIsEditor)
- {
- this.StopGUI();
- return;
- }
- else if (!this.guiRunning && HighLogic.LoadedSceneIsEditor)
- {
- this.StartGUI();
- }
-
- if (EditorLogic.SortedShipList.Count > 0 && this.vesselSimActive)
- {
- Tools.PostDebugMessage(this, "Updating SimManager.");
- this.UpdateSimManager();
- }
-
- this.CheckAndSave ();
- }
-
- public override void FixedUpdate() {}
- }
-}
-
-
--- a/VOID_EditorHUD.cs
+++ b/VOID_EditorHUD.cs
@@ -26,7 +26,7 @@
// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-using Engineer.VesselSimulator;
+using KerbalEngineer.VesselSimulator;
using KSP;
using System;
using System.Collections.Generic;
@@ -37,41 +37,21 @@
namespace VOID
{
- public class VOID_EditorHUD : VOID_Module, IVOID_EditorModule
+ [VOID_Scenes(GameScenes.EDITOR)]
+ public class VOID_EditorHUD : VOID_HUDModule
{
/*
* Fields
* */
- [AVOID_SaveValue("colorIndex")]
- protected VOID_SaveValue<int> _colorIndex = 0;
-
- protected List<Color> textColors = new List<Color>();
-
- protected GUIStyle labelStyle;
-
+ protected HUDWindow ehudWindow;
protected EditorVesselOverlays _vesselOverlays;
+
+ [AVOID_SaveValue("snapToLeft")]
+ protected VOID_SaveValue<bool> snapToLeft;
/*
* Properties
* */
- public int ColorIndex
- {
- get
- {
- return this._colorIndex;
- }
- set
- {
- if (this._colorIndex >= this.textColors.Count - 1)
- {
- this._colorIndex = 0;
- return;
- }
-
- this._colorIndex = value;
- }
- }
-
protected EditorVesselOverlays vesselOverlays
{
get
@@ -118,61 +98,32 @@
* */
public VOID_EditorHUD() : base()
{
- this._Name = "Heads-Up Display";
-
- this.toggleActive = true;
-
- this.textColors.Add(Color.green);
- this.textColors.Add(Color.black);
- this.textColors.Add(Color.white);
- this.textColors.Add(Color.red);
- this.textColors.Add(Color.blue);
- this.textColors.Add(Color.yellow);
- this.textColors.Add(Color.gray);
- this.textColors.Add(Color.cyan);
- this.textColors.Add(Color.magenta);
-
- this.labelStyle = new GUIStyle ();
- // this.labelStyle.alignment = TextAnchor.UpperRight;
- this.labelStyle.normal.textColor = this.textColors [this.ColorIndex];
+ this.Name = "Heads-Up Display";
+
+ this.Active = true;
+
+ this.snapToLeft.value = true;
+
+ this.ehudWindow = new HUDWindow(
+ "editorHUD",
+ this.ehudWindowFunc,
+ new Rect(EditorPanels.Instance.partsPanelWidth + 10f, 125f, 300f, 64f)
+ );
+ this.Windows.Add(this.ehudWindow);
Tools.PostDebugMessage (this.GetType().Name + ": Constructed.");
}
- public override void DrawGUI()
- {
- SimManager.RequestSimulation();
+ public void ehudWindowFunc(int id)
+ {
+ StringBuilder hudString = new StringBuilder();
if (this.core.LastStage == null)
{
return;
}
- float hudLeft;
- StringBuilder hudString;
-
- if (EditorLogic.fetch.editorScreen == EditorLogic.EditorScreen.Parts)
- {
- hudLeft = EditorPanels.Instance.partsPanelWidth + 10;
- }
- else if (EditorLogic.fetch.editorScreen == EditorLogic.EditorScreen.Actions)
- {
- hudLeft = EditorPanels.Instance.actionsPanelWidth + 10;
- }
- else
- {
- return;
- }
-
- GUI.skin = this.core.Skin;
-
- Rect hudPos = new Rect (hudLeft, 48, 300, 32);
-
- hudString = new StringBuilder();
-
- // GUI.skin = AssetBase.GetGUISkin("KSP window 2");
-
- labelStyle.normal.textColor = textColors [ColorIndex];
+ VOID_Styles.labelHud.alignment = TextAnchor.UpperLeft;
hudString.Append("Total Mass: ");
hudString.Append(this.core.LastStage.totalMass.ToString("F3"));
@@ -200,8 +151,16 @@
hudString.Append("Bottom Stage T/W Ratio: ");
hudString.Append(this.core.LastStage.thrustToWeight.ToString("F3"));
+ Tools.PostDebugMessage(this,
+ "CoMmarker.gameObject.activeInHierarchy: {0};" +
+ "CoTmarker.gameObject.activeInHierarchy: {1}",
+ this.CoMmarker.gameObject.activeInHierarchy,
+ this.CoTmarker.gameObject.activeInHierarchy
+ );
+
if (this.CoMmarker.gameObject.activeInHierarchy && this.CoTmarker.gameObject.activeInHierarchy)
{
+ Tools.PostDebugMessage(this, "CoM and CoT markers are active, doing thrust offset.");
hudString.Append('\n');
hudString.Append("Thrust Offset: ");
@@ -211,19 +170,77 @@
this.CoMmarker.posMarkerObject.transform.position - this.CoTmarker.posMarkerObject.transform.position
).ToString("F3"));
}
-
- GUI.Label (
- hudPos,
+ #if DEBUG
+ else
+ {
+ Tools.PostDebugMessage(this, "CoM and CoT markers are not active, thrust offset skipped.");
+ }
+ #endif
+
+ GUILayout.Label(
hudString.ToString(),
- labelStyle);
- }
-
- public override void DrawConfigurables()
- {
- if (GUILayout.Button ("Change HUD color", GUILayout.ExpandWidth (false)))
- {
- ++this.ColorIndex;
- }
+ VOID_Styles.labelHud,
+ GUILayout.ExpandWidth(true),
+ GUILayout.ExpandHeight(true)
+ );
+
+ if (!this.positionsLocked)
+ {
+ GUI.DragWindow();
+ }
+
+ GUI.BringWindowToBack(id);
+ }
+
+ public override void DrawGUI()
+ {
+ float hudLeft;
+
+ if (EditorLogic.fetch.editorScreen == EditorScreen.Parts)
+ {
+ hudLeft = EditorPanels.Instance.partsPanelWidth + 10f;
+ hudLeft += EditorPartList.Instance.transformTopLeft.position.x -
+ EditorPartList.Instance.transformTopLeft.parent.parent.position.x -
+ 72f;
+ }
+ else if (EditorLogic.fetch.editorScreen == EditorScreen.Actions)
+ {
+ hudLeft = EditorPanels.Instance.actionsPanelWidth + 10f;
+ }
+ else
+ {
+ return;
+ }
+
+ Tools.PostDebugMessage(this,
+ "EditorPartList topLeft.parent.parent.position: {0}\n" +
+ "EditorPartList topLeft.parent.position: {1}\n" +
+ "EditorPartList topLeft.position: {2}\n" +
+ "snapToEdge: {3} (pos.Xmin: {4}; hudLeft: {5})",
+ EditorPartList.Instance.transformTopLeft.parent.parent.position,
+ EditorPartList.Instance.transformTopLeft.parent.position,
+ EditorPartList.Instance.transformTopLeft.position,
+ this.snapToLeft, this.ehudWindow.WindowPos.xMin, hudLeft
+ );
+
+ base.DrawGUI();
+
+ Rect hudPos = this.ehudWindow.WindowPos;
+
+ if (this.snapToLeft && this.positionsLocked)
+ {
+ hudPos.xMin = hudLeft;
+ }
+ else
+ {
+ hudPos.xMin = Mathf.Max(hudLeft, hudPos.xMin);
+ }
+
+ hudPos.width = this.ehudWindow.defaultWindowPos.width;
+
+ this.ehudWindow.WindowPos = hudPos;
+
+ this.snapToLeft.value = Mathf.Abs(this.ehudWindow.WindowPos.xMin - hudLeft) < 15f;
}
}
}
--- a/VOID_HUD.cs
+++ b/VOID_HUD.cs
@@ -26,7 +26,7 @@
// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-using Engineer.VesselSimulator;
+using KerbalEngineer.VesselSimulator;
using KSP;
using System;
using System.Collections.Generic;
@@ -36,78 +36,32 @@
namespace VOID
{
- public class VOID_HUD : VOID_Module, IVOID_Module
+ public class VOID_HUD : VOID_HUDModule, IVOID_Module
{
/*
* Fields
* */
- [AVOID_SaveValue("colorIndex")]
- protected VOID_SaveValue<int> _colorIndex;
-
- protected List<Color> textColors;
-
- protected Rect leftHUDdefaultPos;
- protected Rect rightHUDdefaultPos;
-
- [AVOID_SaveValue("leftHUDPos")]
- protected VOID_SaveValue<Rect> leftHUDPos;
- [AVOID_SaveValue("rightHUDPos")]
- protected VOID_SaveValue<Rect> rightHUDPos;
-
- [AVOID_SaveValue("positionsLocked")]
- protected VOID_SaveValue<bool> positionsLocked;
+ protected HUDWindow leftHUD;
+ protected HUDWindow rightHUD;
/*
* Properties
* */
- public int ColorIndex
- {
- get
- {
- return this._colorIndex;
- }
- set
- {
- if (this._colorIndex >= this.textColors.Count - 1)
- {
- this._colorIndex = 0;
- return;
- }
-
- this._colorIndex = value;
- }
- }
/*
* Methods
* */
public VOID_HUD() : base()
{
- this._Name = "Heads-Up Display";
+ this.Name = "Heads-Up Display";
- this.toggleActive = true;
+ this.Active = true;
- this._colorIndex = 0;
+ this.leftHUD = new HUDWindow("leftHUD", this.leftHUDWindow, new Rect(Screen.width * .375f - 300f, 0f, 300f, 90f));
+ this.Windows.Add(this.leftHUD);
- this.textColors = new List<Color>();
-
- this.textColors.Add(Color.green);
- this.textColors.Add(Color.black);
- this.textColors.Add(Color.white);
- this.textColors.Add(Color.red);
- this.textColors.Add(Color.blue);
- this.textColors.Add(Color.yellow);
- this.textColors.Add(Color.gray);
- this.textColors.Add(Color.cyan);
- this.textColors.Add(Color.magenta);
-
- this.leftHUDdefaultPos = new Rect(Screen.width * .375f - 300f, 0f, 300f, 90f);
- this.leftHUDPos = new Rect(this.leftHUDdefaultPos);
-
- this.rightHUDdefaultPos = new Rect(Screen.width * .625f, 0f, 300f, 90f);
- this.rightHUDPos = new Rect(this.rightHUDdefaultPos);
-
- this.positionsLocked = true;
+ this.rightHUD = new HUDWindow("rightHUD", this.rightHUDWindow, new Rect(Screen.width * .625f, 0f, 300f, 90f));
+ this.Windows.Add(this.rightHUD);
Tools.PostDebugMessage ("VOID_HUD: Constructed.");
}
@@ -149,7 +103,12 @@
leftHUD.Append(string.Intern("-- POWER LOST --"));
}
- GUILayout.Label(leftHUD.ToString(), VOID_Styles.labelHud, GUILayout.ExpandWidth(true));
+ GUILayout.Label(
+ leftHUD.ToString(),
+ VOID_Styles.labelHud,
+ GUILayout.ExpandWidth(true),
+ GUILayout.ExpandHeight(true)
+ );
if (!this.positionsLocked)
{
@@ -191,12 +150,12 @@
);
if (
- this.core.vessel.mainBody == this.core.HomeBody &&
+ this.core.Vessel.mainBody == this.core.HomeBody &&
(
- this.core.vessel.situation == Vessel.Situations.FLYING ||
- this.core.vessel.situation == Vessel.Situations.SUB_ORBITAL ||
- this.core.vessel.situation == Vessel.Situations.LANDED ||
- this.core.vessel.situation == Vessel.Situations.SPLASHED
+ this.core.Vessel.situation == Vessel.Situations.FLYING ||
+ this.core.Vessel.situation == Vessel.Situations.SUB_ORBITAL ||
+ this.core.Vessel.situation == Vessel.Situations.LANDED ||
+ this.core.Vessel.situation == Vessel.Situations.SPLASHED
)
)
{
@@ -210,7 +169,12 @@
}
- GUILayout.Label(rightHUD.ToString(), VOID_Styles.labelHud, GUILayout.ExpandWidth(true));
+ GUILayout.Label(
+ rightHUD.ToString(),
+ VOID_Styles.labelHud,
+ GUILayout.ExpandWidth(true),
+ GUILayout.ExpandHeight(true)
+ );
if (!this.positionsLocked)
{
@@ -219,52 +183,6 @@
GUI.BringWindowToBack(id);
}
-
- public override void DrawGUI()
- {
- VOID_Styles.labelHud.normal.textColor = textColors [ColorIndex];
-
- GUI.skin = this.core.Skin;
-
- if ((TimeWarp.WarpMode == TimeWarp.Modes.LOW) || (TimeWarp.CurrentRate <= TimeWarp.MaxPhysicsRate))
- {
- SimManager.RequestSimulation();
- }
-
- this.leftHUDPos.value = GUI.Window(
- this.core.windowID,
- this.leftHUDPos,
- VOID_Tools.GetWindowHandler(this.leftHUDWindow),
- GUIContent.none,
- GUIStyle.none
- );
-
- this.rightHUDPos.value = GUI.Window(
- this.core.windowID,
- this.rightHUDPos,
- VOID_Tools.GetWindowHandler(this.rightHUDWindow),
- GUIContent.none,
- GUIStyle.none
- );
- }
-
- public override void DrawConfigurables()
- {
- if (GUILayout.Button (string.Intern("Change HUD color"), GUILayout.ExpandWidth (false)))
- {
- ++this.ColorIndex;
- }
-
- if (GUILayout.Button(string.Intern("Reset HUD Positions"), GUILayout.ExpandWidth(false)))
- {
- this.leftHUDPos = new Rect(this.leftHUDdefaultPos);
- this.rightHUDPos = new Rect(this.rightHUDdefaultPos);
- }
-
- this.positionsLocked = GUILayout.Toggle(this.positionsLocked,
- string.Intern("Lock HUD Positions"),
- GUILayout.ExpandWidth(false));
- }
}
}
--- a/VOID_HUDAdvanced.cs
+++ b/VOID_HUDAdvanced.cs
@@ -26,7 +26,7 @@
// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-using Engineer.VesselSimulator;
+using KerbalEngineer.VesselSimulator;
using KSP;
using System;
using System.Collections.Generic;
@@ -37,37 +37,33 @@
namespace VOID
{
- public class VOID_HUDAdvanced : VOID_Module, IVOID_Module
+ public class VOID_HUDAdvanced : VOID_HUDModule, IVOID_Module
{
/*
* Fields
* */
protected VOID_HUD primaryHUD;
- protected Rect leftHUDdefaultPos;
- protected Rect rightHUDdefaultPos;
-
- [AVOID_SaveValue("leftHUDPos")]
- protected VOID_SaveValue<Rect> leftHUDPos;
- [AVOID_SaveValue("rightHUDPos")]
- protected VOID_SaveValue<Rect> rightHUDPos;
-
- [AVOID_SaveValue("positionsLocked")]
- protected VOID_SaveValue<bool> positionsLocked;
+ protected HUDWindow leftHUD;
+ protected HUDWindow rightHUD;
/*
* Properties
* */
- public int ColorIndex
+ public override int ColorIndex
{
get
{
- if (this.primaryHUD == null)
- {
- return 0;
- }
-
- return this.primaryHUD.ColorIndex;
+ if (this.primaryHUD != null)
+ {
+ return this.primaryHUD.ColorIndex;
+ }
+
+ return base.ColorIndex;
+ }
+ set
+ {
+ base.ColorIndex = value;
}
}
@@ -76,25 +72,30 @@
* */
public VOID_HUDAdvanced() : base()
{
- this._Name = "Advanced Heads-Up Display";
-
- this.toggleActive = true;
-
- this.leftHUDdefaultPos = new Rect(
- Screen.width * .5f - (float)GameSettings.UI_SIZE * .25f - 300f,
- Screen.height - 200f,
- 300f, 90f
- );
- this.leftHUDPos = new Rect(this.leftHUDdefaultPos);
-
- this.rightHUDdefaultPos = new Rect(
- Screen.width * .5f + (float)GameSettings.UI_SIZE * .25f,
- Screen.height - 200f,
- 300f, 90f
- );
- this.rightHUDPos = new Rect(this.rightHUDdefaultPos);
-
- this.positionsLocked = true;
+ this.Name = "Advanced Heads-Up Display";
+
+ this.Active = true;
+
+ this.leftHUD = new HUDWindow("leftHUD",
+ this.leftHUDWindow,
+ new Rect(
+ Screen.width * .5f - (float)GameSettings.UI_SIZE * .25f - 300f,
+ Screen.height - 200f,
+ 300f, 90f)
+ );
+ this.Windows.Add(this.leftHUD);
+
+ this.rightHUD = new HUDWindow(
+ "rightHUD",
+ this.rightHUDWindow,
+ new Rect(
+ Screen.width * .5f + (float)GameSettings.UI_SIZE * .25f,
+ Screen.height - 200f,
+ 300f, 90f)
+ );
+ this.Windows.Add(this.rightHUD);
+
+ this.positionsLocked.value = true;
Tools.PostDebugMessage (this, "Constructed.");
}
@@ -148,7 +149,12 @@
leftHUD.Append(string.Intern("-- POWER LOST --"));
}
- GUILayout.Label(leftHUD.ToString(), VOID_Styles.labelHud, GUILayout.ExpandWidth(true));
+ GUILayout.Label(
+ leftHUD.ToString(),
+ VOID_Styles.labelHud,
+ GUILayout.ExpandWidth(true),
+ GUILayout.ExpandHeight(true)
+ );
if (!this.positionsLocked)
{
@@ -182,8 +188,8 @@
}
rightHUD.AppendFormat("Burn Time (Rem/Total): {0} / {1}\n",
- VOID_Tools.ConvertInterval(VOID_Data.currentNodeBurnRemaining.Value),
- VOID_Tools.ConvertInterval(VOID_Data.currentNodeBurnDuration.Value)
+ VOID_Tools.FormatInterval(VOID_Data.currentNodeBurnRemaining.Value),
+ VOID_Tools.FormatInterval(VOID_Data.currentNodeBurnDuration.Value)
);
if (VOID_Data.burnTimeDoneAtNode.Value != string.Empty)
@@ -207,7 +213,12 @@
rightHUD.Append(string.Intern("-- POWER LOST --"));
}
- GUILayout.Label(rightHUD.ToString(), VOID_Styles.labelHud, GUILayout.ExpandWidth(true));
+ GUILayout.Label(
+ rightHUD.ToString(),
+ VOID_Styles.labelHud,
+ GUILayout.ExpandWidth(true),
+ GUILayout.ExpandHeight(true)
+ );
if (!this.positionsLocked)
{
@@ -229,39 +240,32 @@
}
}
}
- else
- {
- if ((TimeWarp.WarpMode == TimeWarp.Modes.LOW) || (TimeWarp.CurrentRate <= TimeWarp.MaxPhysicsRate))
- {
- SimManager.RequestSimulation();
- }
-
- this.leftHUDPos.value = GUI.Window(
- this.core.windowID,
- this.leftHUDPos,
- VOID_Tools.GetWindowHandler(this.leftHUDWindow),
- GUIContent.none,
- GUIStyle.none
- );
-
- if (VOID_Data.upcomingManeuverNodes > 0)
- {
- this.rightHUDPos.value = GUI.Window(
- this.core.windowID,
- this.rightHUDPos,
- VOID_Tools.GetWindowHandler(this.rightHUDWindow),
- GUIContent.none,
- GUIStyle.none
- );
- }
- }
+
+ if (VOID_Data.upcomingManeuverNodes < 1 && this.Windows.Contains(this.rightHUD))
+ {
+ this.Windows.Remove(this.rightHUD);
+ }
+ else if (VOID_Data.upcomingManeuverNodes > 0 && !this.Windows.Contains(this.rightHUD))
+ {
+ this.Windows.Add(this.rightHUD);
+ }
+
+ base.DrawGUI();
}
public override void DrawConfigurables()
{
- this.positionsLocked = GUILayout.Toggle(this.positionsLocked,
- string.Intern("Lock Advanced HUD Positions"),
- GUILayout.ExpandWidth(false));
+ base.DrawConfigurables();
+
+ if (GUILayout.Button(string.Intern("Reset Advanced HUD Positions"), GUILayout.ExpandWidth(false)))
+ {
+ foreach (HUDWindow window in this.Windows)
+ {
+ window.WindowPos = new Rect(window.defaultWindowPos);
+ }
+ }
+
+ this.positionsLocked.value = GUITools.Toggle(this.positionsLocked, string.Intern("Lock Advanced HUD Positions"));
}
}
}
--- a/VOID_Localization.cs
+++ /dev/null
@@ -1,36 +1,1 @@
-// VOID
-//
-// VOID_Localization.cs
-//
-// Copyright © 2014, toadicus
-// All rights reserved.
-//
-// Redistribution and use in source and binary forms, with or without modification,
-// are permitted provided that the following conditions are met:
-//
-// 1. Redistributions of source code must retain the above copyright notice,
-// this list of conditions and the following disclaimer.
-//
-// 2. Redistributions in binary form must reproduce the above copyright notice,
-// this list of conditions and the following disclaimer in the documentation and/or other
-// materials provided with the distribution.
-//
-// 3. Neither the name of the copyright holder nor the names of its contributors may be used
-// to endorse or promote products derived from this software without specific prior written permission.
-//
-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
-// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
-// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
-// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
-// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-public static class VOID_Localization
-{
- public static string void_primary = "Primary";
- public static string void_altitude_asl = "Altitude (ASL)";
- public static string void_velocity = "Velocity";
- public static string void_apoapsis = "Apoapsis";
- public static string void_periapsis = "Periapsis";
-}
--- a/VOID_Module.cs
+++ /dev/null
@@ -1,311 +1,1 @@
-// VOID
-//
-// VOID_Module.cs
-//
-// Copyright © 2014, toadicus
-// All rights reserved.
-//
-// Redistribution and use in source and binary forms, with or without modification,
-// are permitted provided that the following conditions are met:
-//
-// 1. Redistributions of source code must retain the above copyright notice,
-// this list of conditions and the following disclaimer.
-//
-// 2. Redistributions in binary form must reproduce the above copyright notice,
-// this list of conditions and the following disclaimer in the documentation and/or other
-// materials provided with the distribution.
-//
-// 3. Neither the name of the copyright holder nor the names of its contributors may be used
-// to endorse or promote products derived from this software without specific prior written permission.
-//
-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
-// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
-// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
-// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
-// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Reflection;
-using ToadicusTools;
-using UnityEngine;
-
-namespace VOID
-{
- public abstract class VOID_Module : IVOID_Module
- {
- /*
- * Fields
- * */
- [AVOID_SaveValue("Active")]
- protected VOID_SaveValue<bool> _Active = false;
- protected bool _Running = false;
-
- protected string _Name;
-
- protected float lastUpdate = 0;
-
- /*
- * Properties
- * */
- protected virtual VOID_Core core
- {
- get
- {
- if (HighLogic.LoadedSceneIsEditor)
- {
- return VOID_EditorCore.Instance as VOID_Core;
- }
-
- return VOID_Core.Instance;
- }
- }
-
- public virtual bool toggleActive
- {
- get
- {
- return this._Active;
- }
- set
- {
- this._Active.value = value;
- }
- }
-
- public virtual bool guiRunning
- {
- get
- {
- return this._Running;
- }
- }
-
- public virtual string Name
- {
- get
- {
- return this._Name;
- }
- }
-
- public virtual Vessel vessel
- {
- get
- {
- return FlightGlobals.ActiveVessel;
- }
- }
-
- /*
- * Methods
- * */
- public void StartGUI()
- {
- if (!this.toggleActive || this.guiRunning)
- {
- return;
- }
-
- Tools.PostDebugMessage (string.Format("Adding {0} to the draw queue.", this.GetType().Name));
- RenderingManager.AddToPostDrawQueue (3, this.DrawGUI);
- this._Running = true;
- }
-
- public void StopGUI()
- {
- if (!this.guiRunning)
- {
- return;
- }
- Tools.PostDebugMessage (string.Format("Removing {0} from the draw queue.", this.GetType().Name));
- RenderingManager.RemoveFromPostDrawQueue (3, this.DrawGUI);
- this._Running = false;
- }
-
- public abstract void DrawGUI();
-
- public virtual void DrawConfigurables() {}
-
- public virtual void LoadConfig()
- {
- var config = KSP.IO.PluginConfiguration.CreateForType<VOID_Core> ();
- config.load ();
-
- foreach (var field in this.GetType().GetFields(
- BindingFlags.NonPublic |
- BindingFlags.Public |
- BindingFlags.Instance |
- BindingFlags.FlattenHierarchy
- ))
- {
- object[] attrs = field.GetCustomAttributes(typeof(AVOID_SaveValue), false);
-
- if (attrs.Length == 0) {
- continue;
- }
-
- AVOID_SaveValue attr = attrs.FirstOrDefault () as AVOID_SaveValue;
-
- string fieldName = string.Format("{0}_{1}", this.GetType().Name, attr.Name);
-
- Tools.PostDebugMessage(string.Format("{0}: Loading field {1}.", this.GetType().Name, fieldName));
-
- object fieldValue = field.GetValue(this);
-
- bool convertBack = false;
- if (fieldValue is IVOID_SaveValue)
- {
- fieldValue = (fieldValue as IVOID_SaveValue).AsType;
- convertBack = true;
- }
-
- fieldValue = config.GetValue(fieldName, fieldValue);
-
- if (convertBack)
- {
- Type type = typeof(VOID_SaveValue<>).MakeGenericType (fieldValue.GetType ());
- IVOID_SaveValue convertValue = Activator.CreateInstance (type) as IVOID_SaveValue;
- convertValue.SetValue (fieldValue);
- fieldValue = convertValue;
- }
-
- field.SetValue (this, fieldValue);
-
- Tools.PostDebugMessage(string.Format("{0}: Loaded field {1}.", this.GetType().Name, fieldName));
- }
- }
-
- public virtual void _SaveToConfig(KSP.IO.PluginConfiguration config)
- {
- foreach (var field in this.GetType().GetFields(
- BindingFlags.Instance |
- BindingFlags.NonPublic |
- BindingFlags.Public |
- BindingFlags.FlattenHierarchy
- ))
- {
- object[] attrs = field.GetCustomAttributes(typeof(AVOID_SaveValue), false);
-
- if (attrs.Length == 0) {
- continue;
- }
-
- AVOID_SaveValue attr = attrs.FirstOrDefault () as AVOID_SaveValue;
-
- string fieldName = string.Format("{0}_{1}", this.GetType().Name, attr.Name);
-
- object fieldValue = field.GetValue(this);
-
- if (fieldValue is IVOID_SaveValue)
- {
- fieldValue = (fieldValue as IVOID_SaveValue).AsType;
- }
-
- config.SetValue(fieldName, fieldValue);
-
- Tools.PostDebugMessage(string.Format("{0}: Saved field {1}.", this.GetType().Name, fieldName));
- }
- }
- }
-
- public abstract class VOID_WindowModule : VOID_Module
- {
- [AVOID_SaveValue("WindowPos")]
- protected Rect WindowPos;
- protected float defWidth;
- protected float defHeight;
-
- protected string inputLockName;
-
- public VOID_WindowModule() : base()
- {
- this.defWidth = 250f;
- this.defHeight = 50f;
-
- this.inputLockName = string.Concat(this.Name, "_edlock");
-
- this.WindowPos = new Rect(Screen.width / 2, Screen.height / 2, this.defWidth, this.defHeight);
- }
-
- public abstract void ModuleWindow(int _);
-
- public override void DrawGUI()
- {
- GUI.skin = this.core.Skin;
-
- Rect _Pos = this.WindowPos;
-
- _Pos = GUILayout.Window(
- this.core.windowID,
- _Pos,
- VOID_Tools.GetWindowHandler(this.ModuleWindow),
- this.Name,
- GUILayout.Width(this.defWidth),
- GUILayout.Height(this.defHeight)
- );
-
- bool cursorInWindow = _Pos.Contains(Mouse.screenPos);
-
- switch (HighLogic.LoadedScene)
- {
- case GameScenes.EDITOR:
- case GameScenes.SPH:
- if (cursorInWindow)
- {
- InputLockManager.SetControlLock(
- ControlTypes.EDITOR_ICON_HOVER | ControlTypes.EDITOR_ICON_PICK |
- ControlTypes.EDITOR_PAD_PICK_COPY | ControlTypes.EDITOR_PAD_PICK_COPY,
- this.inputLockName
- );
- EditorLogic.fetch.Lock(false, false, false, this.inputLockName);
- }
- else
- {
- EditorLogic.fetch.Unlock(this.inputLockName);
- }
- break;
- case GameScenes.FLIGHT:
- if (cursorInWindow)
- {
- InputLockManager.SetControlLock(ControlTypes.CAMERACONTROLS, this.inputLockName);
- }
- else if (InputLockManager.GetControlLock(this.inputLockName) != ControlTypes.None)
- {
- InputLockManager.RemoveControlLock(this.inputLockName);
- }
- break;
- case GameScenes.SPACECENTER:
- if (cursorInWindow)
- {
- InputLockManager.SetControlLock(ControlTypes.KSC_FACILITIES, this.inputLockName);
- }
- else if (InputLockManager.GetControlLock(this.inputLockName) != ControlTypes.None)
- {
- InputLockManager.RemoveControlLock(this.inputLockName);
- }
- break;
- }
-
- if (HighLogic.LoadedSceneIsEditor)
- {
- _Pos = Tools.ClampRectToEditorPad(_Pos);
- }
- else
- {
- _Pos = Tools.ClampRectToScreen(_Pos);
- }
-
- if (_Pos != this.WindowPos)
- {
- this.WindowPos = _Pos;
- this.core.configDirty = true;
- }
- }
- }
-}
-
-
--- a/VOID_Orbital.cs
+++ b/VOID_Orbital.cs
@@ -36,21 +36,25 @@
public class VOID_Orbital : VOID_WindowModule
{
[AVOID_SaveValue("toggleExtended")]
- protected VOID_SaveValue<bool> toggleExtended = false;
+ protected VOID_SaveValue<bool> toggleExtended;
[AVOID_SaveValue("precisionValues")]
- protected long _precisionValues = 230584300921369395;
+ protected VOID_SaveValue<long> _precisionValues;
protected IntCollection precisionValues;
public VOID_Orbital()
{
- this._Name = "Orbital Information";
+ this.Name = "Orbital Information";
this.WindowPos.x = Screen.width - 520f;
this.WindowPos.y = 250f;
+
+ this.toggleExtended = (VOID_SaveValue<bool>)false;
+
+ this._precisionValues = (VOID_SaveValue<long>)384307168202282325;
}
- public override void ModuleWindow(int _)
+ public override void ModuleWindow(int id)
{
int idx = 0;
@@ -79,7 +83,7 @@
this.precisionValues [idx]= (ushort)VOID_Data.gravityAccel.DoGUIHorizontal (this.precisionValues [idx]);
idx++;
- this.toggleExtended.value = GUILayout.Toggle(this.toggleExtended, "Extended info");
+ this.toggleExtended.value = GUITools.Toggle(this.toggleExtended, "Extended info");
if (this.toggleExtended)
{
@@ -98,13 +102,18 @@
VOID_Data.longitudeAscNode.DoGUIHorizontal("F3");
+ VOID_Data.timeToAscendingNode.DoGUIHorizontal();
+
+ VOID_Data.timeToDescendingNode.DoGUIHorizontal();
+
VOID_Data.argumentPeriapsis.DoGUIHorizontal("F3");
VOID_Data.localSiderealLongitude.DoGUIHorizontal("F3");
}
GUILayout.EndVertical();
- GUI.DragWindow();
+
+ base.ModuleWindow(id);
}
public override void LoadConfig ()
@@ -114,11 +123,11 @@
this.precisionValues = new IntCollection (4, this._precisionValues);
}
- public override void _SaveToConfig (KSP.IO.PluginConfiguration config)
+ public override void Save (KSP.IO.PluginConfiguration config)
{
- this._precisionValues = this.precisionValues.collection;
+ this._precisionValues.value = this.precisionValues.collection;
- base._SaveToConfig (config);
+ base.Save (config);
}
}
}
--- a/VOID_Rendezvous.cs
+++ b/VOID_Rendezvous.cs
@@ -38,22 +38,25 @@
public class VOID_Rendezvous : VOID_WindowModule
{
[AVOID_SaveValue("untoggleRegisterInfo")]
- protected VOID_SaveValue<bool> untoggleRegisterInfo = false;
+ protected VOID_SaveValue<bool> untoggleRegisterInfo;
[AVOID_SaveValue("toggleExtendedOrbital")]
- protected VOID_SaveValue<bool> toggleExtendedOrbital = false;
+ protected VOID_SaveValue<bool> toggleExtendedOrbital;
protected VOID_VesselRegister RegisterModule;
public VOID_Rendezvous()
{
- this._Name = "Rendezvous Information";
+ this.Name = "Rendezvous Information";
this.WindowPos.x = 845;
this.WindowPos.y = 85;
+
+ this.untoggleRegisterInfo = (VOID_SaveValue<bool>)false;
+ this.toggleExtendedOrbital = (VOID_SaveValue<bool>)false;
}
- public override void ModuleWindow(int _)
+ public override void ModuleWindow(int id)
{
Vessel rendezvessel = new Vessel();
CelestialBody rendezbody = new CelestialBody();
@@ -74,7 +77,7 @@
if (FlightGlobals.fetch.vesselTargetMode == VesselTargetModes.Direction)
{
//a Body is selected
- rendezbody = vessel.patchedConicSolver.targetBody;
+ rendezbody = Vessel.patchedConicSolver.targetBody;
display_rendezvous_info(null, rendezbody);
}
else if (FlightGlobals.fetch.vesselTargetMode == VesselTargetModes.DirectionAndVelocity)
@@ -126,15 +129,16 @@
}
}
- untoggleRegisterInfo.value = GUILayout.Toggle(untoggleRegisterInfo, "Hide Vessel Register Info");
+ untoggleRegisterInfo.value = GUITools.Toggle(untoggleRegisterInfo, "Hide Vessel Register Info");
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label(" ", GUILayout.ExpandWidth(true));
- if (GUILayout.Button("Close", GUILayout.ExpandWidth(false))) this.toggleActive = false;
+ if (GUILayout.Button("Close", GUILayout.ExpandWidth(false))) this.Active = false;
GUILayout.EndHorizontal();
GUILayout.EndVertical();
- GUI.DragWindow();
+
+ base.ModuleWindow(id);
}
private void display_rendezvous_info(Vessel v, CelestialBody cb)
@@ -169,11 +173,11 @@
GUILayout.Label(v.orbit.inclination.ToString("F3") + "°", GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal();
- if (vessel.mainBody == v.mainBody)
+ if (Vessel.mainBody == v.mainBody)
{
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("Relative inclination:");
- GUILayout.Label(Vector3d.Angle(vessel.orbit.GetOrbitNormal(), v.orbit.GetOrbitNormal()).ToString("F3") + "°", GUILayout.ExpandWidth(false));
+ GUILayout.Label(Vector3d.Angle(Vessel.orbit.GetOrbitNormal(), v.orbit.GetOrbitNormal()).ToString("F3") + "°", GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal();
}
//if (debugging) Debug.Log("[CHATR] v -> v relative incl OK");
@@ -185,12 +189,12 @@
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("Relative velocity:");
- GUILayout.Label(Tools.MuMech_ToSI(v.orbit.vel.magnitude - vessel.orbit.vel.magnitude) + "m/s", GUILayout.ExpandWidth(false));
+ GUILayout.Label(Tools.MuMech_ToSI(v.orbit.vel.magnitude - Vessel.orbit.vel.magnitude) + "m/s", GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("Distance:");
- GUILayout.Label(Tools.MuMech_ToSI((vessel.findWorldCenterOfMass() - v.findWorldCenterOfMass()).magnitude) + "m", GUILayout.ExpandWidth(false));
+ GUILayout.Label(Tools.MuMech_ToSI((Vessel.findWorldCenterOfMass() - v.findWorldCenterOfMass()).magnitude) + "m", GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal();
// Toadicus edit: added local sidereal longitude.
@@ -199,13 +203,13 @@
GUILayout.Label(LSL.ToString("F3") + "°", VOID_Styles.labelRight);
GUILayout.EndHorizontal();
- toggleExtendedOrbital.value = GUILayout.Toggle(toggleExtendedOrbital, "Extended info");
+ toggleExtendedOrbital.value = GUITools.Toggle(toggleExtendedOrbital, "Extended info");
if (toggleExtendedOrbital)
{
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("Period:");
- GUILayout.Label(VOID_Tools.ConvertInterval(v.orbit.period), GUILayout.ExpandWidth(false));
+ GUILayout.Label(VOID_Tools.FormatInterval(v.orbit.period), GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
@@ -250,17 +254,17 @@
{
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("Latitude:");
- GUILayout.Label(VOID_Tools.GetLatitudeString(vessel), GUILayout.ExpandWidth(false));
+ GUILayout.Label(VOID_Tools.GetLatitudeString(Vessel), GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("Longitude:");
- GUILayout.Label(VOID_Tools.GetLongitudeString(vessel), GUILayout.ExpandWidth(false));
+ GUILayout.Label(VOID_Tools.GetLongitudeString(Vessel), GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("Distance:");
- GUILayout.Label(Tools.MuMech_ToSI((vessel.findWorldCenterOfMass() - v.findWorldCenterOfMass()).magnitude) + "m", GUILayout.ExpandWidth(false));
+ GUILayout.Label(Tools.MuMech_ToSI((Vessel.findWorldCenterOfMass() - v.findWorldCenterOfMass()).magnitude) + "m", GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal();
}
}
@@ -281,47 +285,47 @@
GUILayout.EndHorizontal();
//if (debugging) Debug.Log("[VOID] Inclination OK");
- if (cb.referenceBody == vessel.mainBody)
+ if (cb.referenceBody == Vessel.mainBody)
{
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("Relative inclination:");
- GUILayout.Label(Vector3d.Angle(vessel.orbit.GetOrbitNormal(), cb.orbit.GetOrbitNormal()).ToString("F3") + "°", GUILayout.ExpandWidth(false));
+ GUILayout.Label(Vector3d.Angle(Vessel.orbit.GetOrbitNormal(), cb.orbit.GetOrbitNormal()).ToString("F3") + "°", GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal();
//if (debugging) Debug.Log("[VOID] cb Relative inclination OK");
}
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label("Distance:");
- GUILayout.Label(Tools.MuMech_ToSI((vessel.mainBody.position - cb.position).magnitude) + "m", GUILayout.ExpandWidth(false));
+ GUILayout.Label(Tools.MuMech_ToSI((Vessel.mainBody.position - cb.position).magnitude) + "m", GUILayout.ExpandWidth(false));
GUILayout.EndHorizontal();
//if (debugging) Debug.Log("[VOID] Distance OK");
//SUN2PLANET:
- if (vessel.mainBody.bodyName == "Sun" && cb.referenceBody == vessel.mainBody)
- {
- VOID_Tools.display_transfer_angles_SUN2PLANET(cb, vessel);
+ if (Vessel.mainBody.bodyName == "Sun" && cb.referenceBody == Vessel.mainBody)
+ {
+ VOID_Tools.display_transfer_angles_SUN2PLANET(cb, Vessel);
//if (debugging) Debug.Log("[VOID] SUN2PLANET OK");
}
//PLANET2PLANET
- else if (vessel.mainBody.referenceBody.bodyName == "Sun" && cb.referenceBody == vessel.mainBody.referenceBody)
- {
- VOID_Tools.display_transfer_angles_PLANET2PLANET(cb, vessel);
+ else if (Vessel.mainBody.referenceBody.bodyName == "Sun" && cb.referenceBody == Vessel.mainBody.referenceBody)
+ {
+ VOID_Tools.display_transfer_angles_PLANET2PLANET(cb, Vessel);
//if (debugging) Debug.Log("[VOID] PLANET2PLANET OK");
}
//PLANET2MOON
- else if (vessel.mainBody.referenceBody.bodyName == "Sun" && cb.referenceBody == vessel.mainBody)
- {
- VOID_Tools.display_transfer_angles_PLANET2MOON(cb, vessel);
+ else if (Vessel.mainBody.referenceBody.bodyName == "Sun" && cb.referenceBody == Vessel.mainBody)
+ {
+ VOID_Tools.display_transfer_angles_PLANET2MOON(cb, Vessel);
//if (debugging) Debug.Log("[VOID] PLANET2MOON OK");
}
//MOON2MOON
- else if (vessel.mainBody.referenceBody.referenceBody.bodyName == "Sun" && cb.referenceBody == vessel.mainBody.referenceBody)
- {
- VOID_Tools.display_transfer_angles_MOON2MOON(cb, vessel);
+ else if (Vessel.mainBody.referenceBody.referenceBody.bodyName == "Sun" && cb.referenceBody == Vessel.mainBody.referenceBody)
+ {
+ VOID_Tools.display_transfer_angles_MOON2MOON(cb, Vessel);
//if (debugging) Debug.Log("[VOID] MOON2MOON OK");
}
--- a/VOID_SaveValue.cs
+++ /dev/null
@@ -1,166 +1,1 @@
-// VOID
-//
-// VOID_SaveValue.cs
-//
-// Copyright © 2014, toadicus
-// All rights reserved.
-//
-// Redistribution and use in source and binary forms, with or without modification,
-// are permitted provided that the following conditions are met:
-//
-// 1. Redistributions of source code must retain the above copyright notice,
-// this list of conditions and the following disclaimer.
-//
-// 2. Redistributions in binary form must reproduce the above copyright notice,
-// this list of conditions and the following disclaimer in the documentation and/or other
-// materials provided with the distribution.
-//
-// 3. Neither the name of the copyright holder nor the names of its contributors may be used
-// to endorse or promote products derived from this software without specific prior written permission.
-//
-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
-// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
-// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
-// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
-// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-using KSP;
-using System;
-using System.Collections.Generic;
-using ToadicusTools;
-using UnityEngine;
-
-namespace VOID
-{
- public struct VOID_SaveValue<T> : IVOID_SaveValue
- {
- private T _value;
- private Type _type;
-
- private VOID_Core Core
- {
- get
- {
- if (HighLogic.LoadedSceneIsEditor)
- {
- if (VOID_EditorCore.Initialized)
- {
- return VOID_EditorCore.Instance;
- }
- }
- else if (HighLogic.LoadedSceneIsFlight)
- {
- if (VOID_Core.Initialized)
- {
- return VOID_Core.Instance;
- }
- }
- return null;
- }
- }
-
- public T value
- {
- get
- {
- return this._value;
- }
- set
- {
- if (this.Core != null && !System.Object.Equals(this._value, value))
- {
- Tools.PostDebugMessage (string.Format (
- "VOID: Dirtying config for type {0} in method {1}." +
- "\n\t Old Value: {2}, New Value: {3}" +
- "\n\t Object.Equals(New, Old): {4}",
- this._type,
- new System.Diagnostics.StackTrace().GetFrame(1).GetMethod(),
- this._value,
- value,
- System.Object.Equals(this._value, value)
- ));
- this.Core.configDirty = true;
- }
- this._value = value;
- }
- }
-
- public Type type
- {
- get
- {
- if (this._type == null && this._value != null)
- {
- this._type = this._value.GetType ();
- }
- return this._type;
- }
- set
- {
- this._type = value;
- }
- }
-
- public object AsType
- {
- get
- {
- return (T)this._value;
- }
- }
-
- public void SetValue(object v)
- {
- this.value = (T)v;
- }
-
- public static implicit operator T(VOID_SaveValue<T> v)
- {
- return (T)v.value;
- }
-
- public static implicit operator VOID_SaveValue<T>(T v)
- {
- VOID_SaveValue<T> r = new VOID_SaveValue<T>();
- r.type = v.GetType();
- r.value = v;
-
- return r;
- }
-
- public override string ToString()
- {
- return this.value.ToString();
- }
- }
-
- public interface IVOID_SaveValue
- {
- Type type { get; }
- object AsType { get; }
- void SetValue(object v);
- }
-
- [AttributeUsage(AttributeTargets.Field)]
- public class AVOID_SaveValue : Attribute
- {
- protected string _name;
-
- public string Name
- {
- get
- {
- return this._name;
- }
- }
-
- public AVOID_SaveValue(string fieldName)
- {
- this._name = fieldName;
- }
- }
-}
-
-
--- a/VOID_StageInfo.cs
+++ b/VOID_StageInfo.cs
@@ -3,7 +3,7 @@
// This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License. To view a
// copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/3.0/
-using Engineer.VesselSimulator;
+using KerbalEngineer.VesselSimulator;
using KSP;
using System;
using System.Collections.Generic;
@@ -13,6 +13,7 @@
namespace VOID
{
+ [VOID_Scenes(GameScenes.EDITOR, GameScenes.FLIGHT)]
public class VOID_StageInfo : VOID_WindowModule
{
private Table stageTable;
@@ -25,60 +26,95 @@
private Table.Column<double> stageTotalMassCol;
private Table.Column<double> stageThrustCol;
private Table.Column<double> stageTWRCol;
+ private Table.Column<string> stageTimeCol;
private bool stylesApplied;
+
private bool showBodyList;
-
private Rect bodyListPos;
- private CelestialBody selectedBody;
+ private bool showColumnSelection;
+
+ private CelestialBody _selectedBody;
[AVOID_SaveValue("bodyIdx")]
private VOID_SaveValue<int> bodyIdx;
private int lastIdx;
+ private bool showAdvanced;
+
+ [AVOID_SaveValue("UseSealLevel")]
+ private VOID_SaveValue<bool> useSeaLevel;
+ private GUIContent seaLevelToggle;
+
+ private CelestialBody selectedBody
+ {
+ get
+ {
+ return this._selectedBody;
+ }
+ set
+ {
+ this._selectedBody = value;
+ KerbalEngineer.Helpers.CelestialBodies.SelectedBody = value;
+ }
+ }
+
public VOID_StageInfo() : base()
{
- this._Name = "Stage Information";
- this.defWidth = 200f;
- this.bodyIdx = 4;
+ this.Name = "Stage Information";
+ this.defWidth = 20f;
+ this.bodyIdx = (VOID_SaveValue<int>)4;
this.stylesApplied = false;
this.showBodyList = false;
+ this.showColumnSelection = false;
this.bodyListPos = new Rect();
this.stageTable = new Table();
- this.stageNumberCol = new Table.Column<int>("Stage", 40f);
+ this.stageNumberCol = new Table.Column<int>("Stage", 20f);
this.stageTable.Add(this.stageNumberCol);
- this.stageDeltaVCol = new Table.Column<double>("DeltaV [m/s]", 60f);
+ this.stageDeltaVCol = new Table.Column<double>("DeltaV [m/s]", 20f);
this.stageDeltaVCol.Format = "S2";
this.stageTable.Add(this.stageDeltaVCol);
- this.stageTotalDVCol = new Table.Column<double>("Total ΔV [m/s]", 60f);
+ this.stageTotalDVCol = new Table.Column<double>("Total ΔV [m/s]", 20f);
this.stageTotalDVCol.Format = "S2";
this.stageTable.Add(this.stageTotalDVCol);
- this.stageInvertDVCol = new Table.Column<double>("Invert ΔV [m/s]", 60f);
+ this.stageInvertDVCol = new Table.Column<double>("Invert ΔV [m/s]", 20f);
this.stageInvertDVCol.Format = "S2";
this.stageTable.Add(this.stageInvertDVCol);
- this.stageMassCol = new Table.Column<double>("Mass [Mg]", 60f);
+ this.stageMassCol = new Table.Column<double>("Mass [Mg]", 20f);
this.stageMassCol.Format = "#.#";
this.stageTable.Add(this.stageMassCol);
- this.stageTotalMassCol = new Table.Column<double>("Total [Mg]", 60f);
+ this.stageTotalMassCol = new Table.Column<double>("Total [Mg]", 20f);
this.stageTotalMassCol.Format = "#.#";
this.stageTable.Add(this.stageTotalMassCol);
- this.stageThrustCol = new Table.Column<double>("Thrust [N]", 60f);
+ this.stageThrustCol = new Table.Column<double>("Thrust [N]", 20f);
this.stageThrustCol.Format = "S2";
this.stageTable.Add(this.stageThrustCol);
- this.stageTWRCol = new Table.Column<double>("T/W Ratio", 60f);
+ this.stageTWRCol = new Table.Column<double>("T/W Ratio", 20f);
this.stageTWRCol.Format = "#.#";
this.stageTable.Add(this.stageTWRCol);
+
+ this.stageTimeCol = new Table.Column<string>("Burn Time", 20f);
+ this.stageTable.Add(this.stageTimeCol);
+
+ this.showAdvanced = false;
+
+ this.useSeaLevel = (VOID_SaveValue<bool>)false;
+
+ seaLevelToggle = new GUIContent(
+ "Use Sea Level",
+ "Use 'sea' level atmospheric conditions on bodies with atmospheres."
+ );
}
public override void DrawGUI()
@@ -87,19 +123,24 @@
if (this.showBodyList)
{
- GUILayout.Window(core.windowID, this.bodyListPos, this.BodyPickerWindow, string.Empty);
- }
- }
-
- public override void ModuleWindow(int _)
- {
+ GUILayout.Window(core.WindowID, this.bodyListPos, this.BodyPickerWindow, string.Empty);
+ }
+ }
+
+ public override void ModuleWindow(int id)
+ {
+ if (this.selectedBody == null)
+ {
+ this.selectedBody = core.HomeBody;
+ }
+
if (
- HighLogic.LoadedSceneIsEditor ||
+ !HighLogic.LoadedSceneIsFlight ||
(TimeWarp.WarpMode == TimeWarp.Modes.LOW) ||
(TimeWarp.CurrentRate <= TimeWarp.MaxPhysicsRate)
)
{
- Engineer.VesselSimulator.SimManager.RequestSimulation();
+ KerbalEngineer.VesselSimulator.SimManager.RequestSimulation();
}
if (!this.stylesApplied)
@@ -119,6 +160,15 @@
GUILayout.EndVertical();
return;
+ }
+
+ if (HighLogic.LoadedSceneIsEditor && this.selectedBody.atmosphere && this.useSeaLevel)
+ {
+ SimManager.Atmosphere = this.selectedBody.GetPressure(0) * PhysicsGlobals.KpaToAtmospheres;
+ }
+ else
+ {
+ SimManager.Atmosphere = 0d;
}
foreach (Stage stage in core.Stages)
@@ -139,20 +189,27 @@
this.stageThrustCol.Add(stage.thrust * 1000f);
this.stageTWRCol.Add(stage.thrustToWeight / (this.selectedBody ?? core.HomeBody).GeeASL);
+
+ this.stageTimeCol.Add(VOID_Tools.FormatInterval(stage.time));
}
this.stageTable.Render();
- if (core.sortedBodyList != null)
+ if (core.SortedBodyList != null)
{
GUILayout.BeginHorizontal();
if (GUILayout.Button("◄"))
{
- this.bodyIdx--;
- }
-
- this.showBodyList = GUILayout.Toggle(this.showBodyList, (this.selectedBody ?? core.HomeBody).bodyName, GUI.skin.button);
+ this.bodyIdx.value--;
+ }
+
+ this.showBodyList = GUILayout.Toggle(
+ this.showBodyList,
+ (this.selectedBody ?? core.HomeBody).bodyName,
+ GUI.skin.button
+ );
+
Rect bodyButtonPos = GUILayoutUtility.GetLastRect();
if (Event.current.type == EventType.Repaint)
@@ -164,21 +221,43 @@
if (GUILayout.Button("►"))
{
- this.bodyIdx++;
- }
-
- this.bodyIdx %= core.sortedBodyList.Count;
+ this.bodyIdx.value++;
+ }
+
+ this.bodyIdx.value %= core.SortedBodyList.Count;
if (this.bodyIdx < 0)
{
- this.bodyIdx += core.sortedBodyList.Count;
+ this.bodyIdx.value += core.SortedBodyList.Count;
}
if (this.lastIdx != this.bodyIdx)
{
this.lastIdx = this.bodyIdx;
- this.selectedBody = core.sortedBodyList[this.bodyIdx];
- }
+ this.selectedBody = core.SortedBodyList[this.bodyIdx];
+ }
+
+ if (HighLogic.LoadedSceneIsEditor)
+ {
+ if (
+ GUILayout.Button(
+ this.showAdvanced ? "▲" : "▼",
+ GUILayout.ExpandWidth(false)
+ )
+ )
+ {
+ this.showAdvanced = !this.showAdvanced;
+ }
+ }
+
+ GUILayout.EndHorizontal();
+ }
+
+ if (this.showAdvanced && HighLogic.LoadedSceneIsEditor)
+ {
+ GUILayout.BeginHorizontal();
+
+ this.useSeaLevel.value = GUITools.Toggle(this.useSeaLevel, this.seaLevelToggle, false);
GUILayout.EndHorizontal();
}
@@ -195,24 +274,31 @@
GUILayout.EndHorizontal();
- GUI.DragWindow();
+ base.ModuleWindow(id);
+ }
+
+ public override void DrawConfigurables()
+ {
+ this.showColumnSelection = GUILayout.Toggle(
+ this.showColumnSelection,
+ "Select StageInfo Columns",
+ GUI.skin.button
+ );
}
private void BodyPickerWindow(int _)
{
- foreach (CelestialBody body in core.sortedBodyList)
+ foreach (CelestialBody body in core.SortedBodyList)
{
if (GUILayout.Button(body.bodyName, VOID_Styles.labelDefault))
{
Debug.Log("Picked new body focus: " + body.bodyName);
- this.bodyIdx = core.sortedBodyList.IndexOf(body);
+ this.bodyIdx.value = core.SortedBodyList.IndexOf(body);
this.showBodyList = false;
}
}
}
}
-
- public class VOID_StageInfoEditor : VOID_StageInfo, IVOID_EditorModule {}
}
--- a/VOID_Styles.cs
+++ b/VOID_Styles.cs
@@ -63,6 +63,12 @@
private set;
}
+ public static GUIStyle labelGreen
+ {
+ get;
+ private set;
+ }
+
public static GUIStyle labelHud
{
get;
@@ -106,13 +112,17 @@
labelRed = new GUIStyle(GUI.skin.label);
labelRed.normal.textColor = Color.red;
- labelRed.alignment = TextAnchor.MiddleCenter;
+
+ labelGreen = new GUIStyle(GUI.skin.label);
+ labelGreen.normal.textColor = Color.green;
Ready = true;
}
static VOID_Styles()
{
+ OnSkinChanged();
+
Ready = false;
}
}
--- a/VOID_SurfAtmo.cs
+++ b/VOID_SurfAtmo.cs
@@ -36,76 +36,80 @@
public class VOID_SurfAtmo : VOID_WindowModule
{
[AVOID_SaveValue("precisionValues")]
- protected long _precisionValues = 230584300921369395;
+ protected VOID_SaveValue<long> _precisionValues;
protected IntCollection precisionValues;
public VOID_SurfAtmo()
{
- this._Name = "Surface & Atmospheric Information";
+ this.Name = "Surface & Atmospheric Info";
this.WindowPos.x = Screen.width - 260f;
this.WindowPos.y = 85;
+
+ this._precisionValues = (VOID_SaveValue<long>)384307168202282325;
}
- public override void ModuleWindow(int _)
+ public override void ModuleWindow(int id)
{
int idx = 0;
GUILayout.BeginVertical();
- this.precisionValues [idx]= (ushort)VOID_Data.trueAltitude.DoGUIHorizontal (this.precisionValues [idx]);
+ this.precisionValues[idx] = (ushort)VOID_Data.trueAltitude.DoGUIHorizontal(this.precisionValues[idx]);
idx++;
- VOID_Data.surfLatitude.DoGUIHorizontal ();
+ VOID_Data.surfLatitude.DoGUIHorizontal();
- VOID_Data.surfLongitude.DoGUIHorizontal ();
+ VOID_Data.surfLongitude.DoGUIHorizontal();
- VOID_Data.vesselHeading.DoGUIHorizontal ();
+ VOID_Data.vesselHeading.DoGUIHorizontal();
- this.precisionValues [idx]= (ushort)VOID_Data.terrainElevation.DoGUIHorizontal (this.precisionValues [idx]);
+ this.precisionValues[idx] = (ushort)VOID_Data.terrainElevation.DoGUIHorizontal(this.precisionValues[idx]);
idx++;
this.precisionValues[idx] = (ushort)VOID_Data.downrangeDistance.DoGUIHorizontal(this.precisionValues[idx]);
idx++;
- this.precisionValues [idx]= (ushort)VOID_Data.surfVelocity.DoGUIHorizontal (this.precisionValues [idx]);
+ this.precisionValues[idx] = (ushort)VOID_Data.surfVelocity.DoGUIHorizontal(this.precisionValues[idx]);
idx++;
- this.precisionValues [idx]= (ushort)VOID_Data.vertVelocity.DoGUIHorizontal (this.precisionValues [idx]);
+ this.precisionValues[idx] = (ushort)VOID_Data.vertVelocity.DoGUIHorizontal(this.precisionValues[idx]);
idx++;
- this.precisionValues [idx]= (ushort)VOID_Data.horzVelocity.DoGUIHorizontal (this.precisionValues [idx]);
+ this.precisionValues[idx] = (ushort)VOID_Data.horzVelocity.DoGUIHorizontal(this.precisionValues[idx]);
idx++;
- VOID_Data.temperature.DoGUIHorizontal ("F2");
+ VOID_Data.temperature.DoGUIHorizontal("F2");
- this.precisionValues [idx]= (ushort)VOID_Data.atmDensity.DoGUIHorizontal (this.precisionValues [idx]);
+ this.precisionValues[idx] = (ushort)VOID_Data.atmDensity.DoGUIHorizontal(this.precisionValues[idx]);
idx++;
- VOID_Data.atmPressure.DoGUIHorizontal ("F2");
+ this.precisionValues[idx] = (ushort)VOID_Data.atmPressure.DoGUIHorizontal(this.precisionValues[idx]);
+ idx++;
- this.precisionValues [idx]= (ushort)VOID_Data.atmLimit.DoGUIHorizontal (this.precisionValues [idx]);
+ this.precisionValues[idx] = (ushort)VOID_Data.atmLimit.DoGUIHorizontal(this.precisionValues[idx]);
idx++;
// Toadicus edit: added Biome
- VOID_Data.currBiome.DoGUIHorizontal ();
+ VOID_Data.currBiome.DoGUIHorizontal();
GUILayout.EndVertical();
- GUI.DragWindow();
+
+ base.ModuleWindow(id);
}
- public override void LoadConfig ()
+ public override void LoadConfig()
{
- base.LoadConfig ();
+ base.LoadConfig();
- this.precisionValues = new IntCollection (4, this._precisionValues);
+ this.precisionValues = new IntCollection(4, this._precisionValues);
}
- public override void _SaveToConfig (KSP.IO.PluginConfiguration config)
+ public override void Save(KSP.IO.PluginConfiguration config)
{
- this._precisionValues = this.precisionValues.collection;
+ this._precisionValues.value = this.precisionValues.collection;
- base._SaveToConfig (config);
+ base.Save(config);
}
}
}
--- a/VOID_TWR.cs
+++ b/VOID_TWR.cs
@@ -12,27 +12,28 @@
namespace VOID
{
+ [VOID_Scenes(GameScenes.EDITOR, GameScenes.FLIGHT)]
public class VOID_TWR : VOID_WindowModule
{
public VOID_TWR() : base()
{
- this._Name = "IP Thrust-to-Weight Ratios";
+ this.Name = "IP Thrust-to-Weight Ratios";
}
- public override void ModuleWindow(int _)
+ public override void ModuleWindow(int id)
{
if (
- HighLogic.LoadedSceneIsEditor ||
+ !HighLogic.LoadedSceneIsFlight ||
(TimeWarp.WarpMode == TimeWarp.Modes.LOW) ||
(TimeWarp.CurrentRate <= TimeWarp.MaxPhysicsRate)
)
{
- Engineer.VesselSimulator.SimManager.RequestSimulation();
+ KerbalEngineer.VesselSimulator.SimManager.RequestSimulation();
}
GUILayout.BeginVertical();
- if (core.sortedBodyList == null)
+ if (core.SortedBodyList == null)
{
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
@@ -42,7 +43,7 @@
}
else
{
- foreach (CelestialBody body in core.sortedBodyList)
+ foreach (CelestialBody body in core.SortedBodyList)
{
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
@@ -59,11 +60,9 @@
GUILayout.EndVertical();
- GUI.DragWindow();
+ base.ModuleWindow(id);
}
}
-
- public class VOID_EditorTWR : VOID_TWR, IVOID_EditorModule {}
}
--- a/VOID_Tools.cs
+++ /dev/null
@@ -1,962 +1,1 @@
-// VOID
-//
-// VOID_Tools.cs
-//
-// Copyright © 2014, toadicus
-// All rights reserved.
-//
-// Redistribution and use in source and binary forms, with or without modification,
-// are permitted provided that the following conditions are met:
-//
-// 1. Redistributions of source code must retain the above copyright notice,
-// this list of conditions and the following disclaimer.
-//
-// 2. Redistributions in binary form must reproduce the above copyright notice,
-// this list of conditions and the following disclaimer in the documentation and/or other
-// materials provided with the distribution.
-//
-// 3. Neither the name of the copyright holder nor the names of its contributors may be used
-// to endorse or promote products derived from this software without specific prior written permission.
-//
-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
-// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
-// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
-// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
-// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-using KSP;
-using System;
-using System.Collections.Generic;
-using ToadicusTools;
-using UnityEngine;
-
-namespace VOID
-{
- public static partial class VOID_Tools
- {
- #region CelestialBody Utilities
- public static bool hasAncestor(this CelestialBody bodyA, CelestialBody bodyB)
- {
- if (bodyA == null || bodyB == null)
- {
- return false;
- }
-
- while (bodyA.orbitDriver != null)
- {
- if (bodyA.orbit.referenceBody == bodyB)
- {
- return true;
- }
-
- bodyA = bodyA.orbit.referenceBody;
- }
-
- return false;
- }
-
- public static bool NearestRelatedParents(ref CelestialBody bodyA, ref CelestialBody bodyB)
- {
- if (bodyA == null || bodyB == null || bodyA.orbitDriver == null || bodyB.orbitDriver == null)
- {
- throw new ArgumentException(string.Concat(
- "CelestialBody::FindRelatedParents: ",
- "Neither body may be null, and both bodies must have orbits."
- ));
- }
-
- CelestialBody a, b;
-
- a = bodyA;
-
- while (bodyA.orbitDriver != null)
- {
- b = bodyB;
-
- while (b.orbitDriver != null)
- {
- if (a.orbit.referenceBody == b.orbit.referenceBody)
- {
- bodyA = a;
- bodyB = b;
- return true;
- }
-
- b = b.orbit.referenceBody;
- }
-
- a = a.orbit.referenceBody;
- }
-
- return false;
- }
- #endregion
-
- #region VESSEL_EXTENSIONS_SCIENCE
- public static CBAttributeMap.MapAttribute GetBiome(this Vessel vessel)
- {
- CBAttributeMap.MapAttribute mapAttribute;
-
- try
- {
- CBAttributeMap BiomeMap = vessel.mainBody.BiomeMap;
-
- double lat = vessel.latitude * Math.PI / 180d;
- double lon = vessel.longitude * Math.PI / 180d;
-
- mapAttribute = BiomeMap.GetAtt(lat, lon);
-
- /*
- lon -= Math.PI / 2d;
-
- if (lon < 0d)
- {
- lon += 2d * Math.PI;
- }
-
- float v = (float)(lat / Math.PI) + 0.5f;
- float u = (float)(lon / (2d * Math.PI));
-
- Color pixelBilinear = BiomeMap.Map.GetPixelBilinear(u, v);
- mapAttribute = BiomeMap.defaultAttribute;
-
- if (BiomeMap.Map != null)
- {
- if (BiomeMap.exactSearch)
- {
- for (int i = 0; i < BiomeMap.Attributes.Length; ++i)
- {
- if (pixelBilinear == BiomeMap.Attributes[i].mapColor)
- {
- mapAttribute = BiomeMap.Attributes[i];
- }
- }
- }
- else
- {
- float zero = 0;
- float num = 1 / zero;
- for (int j = 0; j < BiomeMap.Attributes.Length; ++j)
- {
- Color mapColor = BiomeMap.Attributes[j].mapColor;
- float sqrMagnitude = ((Vector4)(mapColor - pixelBilinear)).sqrMagnitude;
- if (sqrMagnitude < num)
- {
- bool testCase = true;
- if (BiomeMap.nonExactThreshold != -1)
- {
- testCase = (sqrMagnitude < BiomeMap.nonExactThreshold);
- }
- if (testCase)
- {
- mapAttribute = BiomeMap.Attributes[j];
- num = sqrMagnitude;
- }
- }
- }
- }
- }
- */
- }
- catch (NullReferenceException)
- {
- mapAttribute = new CBAttributeMap.MapAttribute();
- mapAttribute.name = "N/A";
- }
-
- return mapAttribute;
- }
-
- public static ExperimentSituations GetExperimentSituation(this Vessel vessel)
- {
- if (vessel == null)
- {
- return ExperimentSituations.SrfSplashed;
- }
-
- Vessel.Situations situation = vessel.situation;
-
- switch (situation)
- {
- case Vessel.Situations.PRELAUNCH:
- case Vessel.Situations.LANDED:
- return ExperimentSituations.SrfLanded;
- case Vessel.Situations.SPLASHED:
- return ExperimentSituations.SrfSplashed;
- case Vessel.Situations.FLYING:
- if (vessel.altitude < (double)vessel.mainBody.scienceValues.flyingAltitudeThreshold)
- {
- return ExperimentSituations.FlyingLow;
- }
- else
- {
- return ExperimentSituations.FlyingHigh;
- }
- }
-
- if (vessel.altitude < (double)vessel.mainBody.scienceValues.spaceAltitudeThreshold)
- {
- return ExperimentSituations.InSpaceLow;
- }
- else
- {
- return ExperimentSituations.InSpaceHigh;
- }
- }
-
- public static string HumanString(this ExperimentSituations situation)
- {
- switch (situation)
- {
- case ExperimentSituations.FlyingHigh:
- return "Upper Atmosphere";
- case ExperimentSituations.FlyingLow:
- return "Flying";
- case ExperimentSituations.SrfLanded:
- return "Surface";
- case ExperimentSituations.InSpaceLow:
- return "Near in Space";
- case ExperimentSituations.InSpaceHigh:
- return "High in Space";
- case ExperimentSituations.SrfSplashed:
- return "Splashed Down";
- default:
- return "Unknown";
- }
- }
- #endregion
-
- #region VESSEL_EXTENSIONS_LAT_LONG
- public static string GetLongitudeString(this Vessel vessel, string format = "F4")
- {
- string dir_long = "W";
- double v_long = vessel.longitude;
-
- v_long = FixDegreeDomain(v_long);
-
- if (v_long < -180d)
- {
- v_long += 360d;
- }
- if (v_long >= 180)
- {
- v_long -= 360d;
- }
-
- if (v_long > 0)
- dir_long = "E";
-
- return string.Format("{0}° {1}", Math.Abs(v_long).ToString(format), dir_long);
- }
-
- public static string GetLatitudeString(this Vessel vessel, string format = "F4")
- {
- string dir_lat = "S";
- double v_lat = vessel.latitude;
- if (v_lat > 0)
- dir_lat = "N";
-
- return string.Format("{0}° {1}", Math.Abs(v_lat).ToString(format), dir_lat);
- }
- #endregion
-
- #region VESSEL_EXTENSIONS_GENERAL
- public static double TrueAltitude(Vessel vessel)
- {
- double trueAltitude = vessel.orbit.altitude - vessel.terrainAltitude;
-
- // HACK: This assumes that on worlds with oceans, all water is fixed at 0 m,
- // and water covers the whole surface at 0 m.
- if (vessel.terrainAltitude < 0 && vessel.mainBody.ocean)
- {
- trueAltitude = vessel.orbit.altitude;
- }
-
- return trueAltitude;
- }
-
- public static double Radius(this Vessel vessel)
- {
- double radius;
-
- radius = vessel.altitude;
-
- if (vessel.mainBody != null)
- {
- radius += vessel.mainBody.Radius;
- }
-
- return radius;
- }
- #endregion
-
- #region GEOMETRY_UTILS
- public static double FixAngleDomain(double Angle, bool Degrees = false)
- {
- double Extent = 2d * Math.PI;
- if (Degrees)
- {
- Extent = 360d;
- }
-
- Angle = Angle % (Extent);
- if (Angle < 0d)
- {
- Angle += Extent;
- }
-
- return Angle;
- }
-
- public static double FixDegreeDomain(double Angle)
- {
- return FixAngleDomain(Angle, true);
- }
- #endregion
-
- private static Dictionary<int, GUI.WindowFunction> functionCache;
- public static UnityEngine.GUI.WindowFunction GetWindowHandler(Action<int> func)
- {
- if (functionCache == null)
- {
- functionCache = new Dictionary<int, GUI.WindowFunction>();
- }
-
- int hashCode = func.GetHashCode();
-
- if (!functionCache.ContainsKey(hashCode))
- {
- functionCache[hashCode] = delegate (int id)
- {
- try
- {
- func(id);
- }
- #if DEBUG
- catch (ArgumentException ex)
- #else
- catch (ArgumentException)
- #endif
- {
- Debug.LogWarning(
- string.Format("[{0}]: ArgumentException caught during window call. This is not a bug.",
- func.Target.GetType().Name
- ));
-
- /*#if DEBUG
- Debug.LogException(ex);
- #endif*/
- }
- catch (Exception ex)
- {
- Debug.LogError(
- string.Format("[{0}]: {1} caught during window call.\nMessage:\n{2}\nStackTrace:\n{3}",
- func.Target.GetType().Name,
- ex.GetType().Name,
- ex.Message,
- ex.StackTrace
- ));
- }
- };
- }
-
- return functionCache[hashCode];
- }
-
- /// <summary>
- /// Converts the interval given in seconds to a human-friendly
- /// time period in [years], [days], hours, minutes, and seconds.
- ///
- /// Uses sidereal days, since "6 hours per day" is the Kerbal standard.
- /// </summary>
- /// <returns>Human readable interval</returns>
- /// <param name="seconds"></param>
- public static string ConvertInterval(double seconds)
- {
- double SecondsPerMinute = 60d;
- double SecondsPerHour = 3600d;
- double SecondsPerDay;
- double SecondsPerYear;
-
- if (GameSettings.KERBIN_TIME)
- {
- SecondsPerDay = 21600d;
- SecondsPerYear = 9203545d;
- }
- else
- {
- SecondsPerDay = 86164.1d;
- SecondsPerYear = 31558149d;
- }
-
- int years;
- int days;
- int hours;
- int minutes;
-
- years = (int)(seconds / SecondsPerYear);
-
- seconds %= SecondsPerYear;
-
- days = (int)(seconds / SecondsPerDay);
-
- seconds %= SecondsPerDay;
-
- hours = (int)(seconds / SecondsPerHour);
-
- seconds %= SecondsPerHour;
-
- minutes = (int)(seconds / SecondsPerMinute);
-
- seconds %= SecondsPerMinute;
-
- string format_1 = string.Intern("{0:D1}y {1:D1}d {2:D2}h {3:D2}m {4:00.0}s");
- string format_2 = string.Intern("{0:D1}d {1:D2}h {2:D2}m {3:00.0}s");
- string format_3 = string.Intern("{0:D2}h {1:D2}m {2:00.0}s");
- string format_4 = string.Intern("{0:D2}m {1:00.0}s");
- string format_5 = string.Intern("{0:00.0}s");
-
- if (years > 0)
- {
- return string.Format(format_1, years, days, hours, minutes, seconds);
- }
- else if (days > 0)
- {
- return string.Format(format_2, days, hours, minutes, seconds);
- }
- else if (hours > 0)
- {
- return string.Format(format_3, hours, minutes, seconds);
- }
- else if (minutes > 0)
- {
- return string.Format(format_4, minutes, seconds);
- }
- else
- {
- return string.Format(format_5, seconds);
- }
- }
-
- public static string UppercaseFirst(string s)
- {
- if (string.IsNullOrEmpty(s))
- {
- return string.Empty;
- }
- char[] a = s.ToCharArray();
- a[0] = char.ToUpper(a[0]);
- return new string(a);
- }
-
- //transfer angles
- public static double Nivvy_CalcTransferPhaseAngle(double r_current, double r_target, double grav_param)
- {
- r_target /= 1000;
- r_current /= 1000;
- grav_param /= 1000000000;
-
- double midpoint = (r_target + r_current) / 2;
-
- double T_target = (2 * Math.PI) * Math.Sqrt((r_target * r_target * r_target) / grav_param);
- double T_transfer = (2 * Math.PI) * Math.Sqrt((midpoint * midpoint * midpoint) / grav_param);
- return 360 * (0.5 - (T_transfer / (2 * T_target)));
- }
-
- public static double Younata_DeltaVToGetToOtherBody(double mu, double r1, double r2)
- {
- /*
- def deltaVToGetToOtherBody(mu, r1, r2):
- # mu = gravity param of common orbiting body of r1 and r2
- # (e.g. for mun to minmus, mu is kerbin's gravity param
- # r1 = initial body's orbit radius
- # r2 = target body's orbit radius
-
- # return value is km/s
- sur1 = math.sqrt(mu / r1)
- sr1r2 = math.sqrt(float(2*r2)/float(r1+r2))
- mult = sr1r2 - 1
- return sur1 * mult
- */
- double sur1, sr1r2, mult;
- sur1 = Math.Sqrt(mu / r1);
- sr1r2 = Math.Sqrt((2 * r2) / (r1 + r2));
- mult = sr1r2 - 1;
- return sur1 * mult;
- }
-
- public static double Younata_DeltaVToExitSOI(double mu, double r1, double r2, double v)
- {
- /*
- def deltaVToExitSOI(mu, r1, r2, v):
- # mu = gravity param of current body
- # r1 = current orbit radius
- # r2 = SOI radius
- # v = SOI exit velocity
- foo = r2 * (v**2) - 2 * mu
- bar = r1 * foo + (2 * r2 * mu)
- r = r1*r2
- return math.sqrt(bar / r)
- */
- double foo = r2 * (v * v) - 2 * mu;
- double bar = r1 * foo + (2 * r2 * mu);
- double r = r1 * r2;
- return Math.Sqrt(bar / r);
- }
-
- public static double Younata_TransferBurnPoint(double r, double v, double angle, double mu)
- {
- /*
- def transferBurnPoint(r, v, angle, mu):
- # r = parking orbit radius
- # v = ejection velocity
- # angle = phase angle (from function phaseAngle())
- # mu = gravity param of current body.
- epsilon = ((v**2)/2) - (mu / r)
- h = r * v * math.sin(angle)
- e = math.sqrt(1 + ((2 * epsilon * h**2)/(mu**2)))
- theta = math.acos(1.0 / e)
- degrees = theta * (180.0 / math.pi)
- return 180 - degrees
- */
- double epsilon, h, ee, theta, degrees;
- epsilon = ((v * v) / 2) - (mu / r);
- h = r * v * Math.Sin(angle);
- ee = Math.Sqrt(1 + ((2 * epsilon * (h * h)) / (mu * mu)));
- theta = Math.Acos(1.0 / ee);
- degrees = theta * (180.0 / Math.PI);
- return 180 - degrees;
- // returns the ejection angle
- }
-
- public static double Adammada_CurrrentPhaseAngle(
- double body_LAN,
- double body_orbitPct,
- double origin_LAN,
- double origin_orbitPct
- )
- {
- double angle = (body_LAN / 360 + body_orbitPct) - (origin_LAN / 360 + origin_orbitPct);
- if (angle > 1)
- angle = angle - 1;
- if (angle < 0)
- angle = angle + 1;
- if (angle > 0.5)
- angle = angle - 1;
- angle = angle * 360;
- return angle;
- }
-
- public static double Adammada_CurrentEjectionAngle(
- double vessel_long,
- double origin_rotAngle,
- double origin_LAN,
- double origin_orbitPct
- )
- {
- //double eangle = ((FlightGlobals.ActiveVOID.vessel.longitude + orbiting.rotationAngle) - (orbiting.orbit.LAN / 360 + orbiting.orbit.orbitPercent) * 360);
- double eangle = ((vessel_long + origin_rotAngle) - (origin_LAN / 360 + origin_orbitPct) * 360);
-
- while (eangle < 0)
- eangle = eangle + 360;
- while (eangle > 360)
- eangle = eangle - 360;
- if (eangle < 270)
- eangle = 90 - eangle;
- else
- eangle = 450 - eangle;
- return eangle;
- }
-
- public static double mrenigma03_calcphase(Vessel vessel, CelestialBody target) //calculates phase angle between the current body and target body
- {
- Vector3d vecthis = new Vector3d();
- Vector3d vectarget = new Vector3d();
- vectarget = target.orbit.getRelativePositionAtUT(Planetarium.GetUniversalTime());
-
- if ((vessel.mainBody.name == "Sun") || (vessel.mainBody.referenceBody.referenceBody.name == "Sun"))
- {
- vecthis = vessel.orbit.getRelativePositionAtUT(Planetarium.GetUniversalTime());
- }
- else
- {
- vecthis = vessel.mainBody.orbit.getRelativePositionAtUT(Planetarium.GetUniversalTime());
- }
-
- vecthis = Vector3d.Project(new Vector3d(vecthis.x, 0, vecthis.z), vecthis);
- vectarget = Vector3d.Project(new Vector3d(vectarget.x, 0, vectarget.z), vectarget);
-
- Vector3d prograde = new Vector3d();
- prograde = Quaternion.AngleAxis(90, Vector3d.forward) * vecthis;
-
- double phase = Vector3d.Angle(vecthis, vectarget);
-
- if (Vector3d.Angle(prograde, vectarget) > 90)
- phase = 360 - phase;
-
- return (phase + 360) % 360;
- }
-
- public static double adjustCurrPhaseAngle(double transfer_angle, double curr_phase)
- {
- if (transfer_angle < 0)
- {
- if (curr_phase > 0)
- return (-1 * (360 - curr_phase));
- else if (curr_phase < 0)
- return curr_phase;
- }
- else if (transfer_angle > 0)
- {
- if (curr_phase > 0)
- return curr_phase;
- else if (curr_phase < 0)
- return (360 + curr_phase);
- }
- return curr_phase;
- }
-
- public static double adjust_current_ejection_angle(double curr_ejection)
- {
- //curr_ejection WILL need to be adjusted once for all transfers as it returns values ranging -180 to 180
- // need 0-360 instead
- //
- // ie i have -17 in the screenshot
- // need it to show 343
- //
- // do this
- //
- // if < 0, add curr to 360 // 360 + (-17) = 343
- // else its good as it is
-
- if (curr_ejection < 0)
- return 360 + curr_ejection;
- else
- return curr_ejection;
-
- }
-
- public static double adjust_transfer_ejection_angle(double trans_ejection, double trans_phase)
- {
- // if transfer_phase_angle < 0 its a lower transfer
- //180 + curr_ejection
- // else if transfer_phase_angle > 0 its good as it is
-
- if (trans_phase < 0)
- return 180 + trans_ejection;
- else
- return trans_ejection;
-
- }
-
- public static void display_transfer_angles_SUN2PLANET(CelestialBody body, Vessel vessel)
- {
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Phase angle (curr/trans):");
- GUILayout.Label(
- VOID_Tools.mrenigma03_calcphase(vessel, body).ToString("F3") + "° / " + VOID_Tools.Nivvy_CalcTransferPhaseAngle(
- vessel.orbit.semiMajorAxis,
- body.orbit.semiMajorAxis,
- vessel.mainBody.gravParameter
- ).ToString("F3") + "°",
- GUILayout.ExpandWidth(false)
- );
- GUILayout.EndHorizontal();
-
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Transfer velocity:");
- GUILayout.Label(
- (VOID_Tools.Younata_DeltaVToGetToOtherBody(
- (vessel.mainBody.gravParameter / 1000000000),
- (vessel.orbit.semiMajorAxis / 1000),
- (body.orbit.semiMajorAxis / 1000)
- ) * 1000).ToString("F2") + "m/s",
- GUILayout.ExpandWidth(false)
- );
- GUILayout.EndHorizontal();
- }
-
- public static void display_transfer_angles_PLANET2PLANET(CelestialBody body, Vessel vessel)
- {
- double dv1 = VOID_Tools.Younata_DeltaVToGetToOtherBody(
- (vessel.mainBody.referenceBody.gravParameter / 1000000000),
- (vessel.mainBody.orbit.semiMajorAxis / 1000),
- (body.orbit.semiMajorAxis / 1000)
- );
- double dv2 = VOID_Tools.Younata_DeltaVToExitSOI(
- (vessel.mainBody.gravParameter / 1000000000),
- (vessel.orbit.semiMajorAxis / 1000),
- (vessel.mainBody.sphereOfInfluence / 1000),
- Math.Abs(dv1)
- );
-
- double trans_ejection_angle = VOID_Tools.Younata_TransferBurnPoint(
- (vessel.orbit.semiMajorAxis / 1000),
- dv2,
- (Math.PI / 2.0),
- (vessel.mainBody.gravParameter / 1000000000)
- );
- double curr_ejection_angle = VOID_Tools.Adammada_CurrentEjectionAngle(
- FlightGlobals.ActiveVessel.longitude,
- FlightGlobals.ActiveVessel.orbit.referenceBody.rotationAngle,
- FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN,
- FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent
- );
-
- double trans_phase_angle = VOID_Tools.Nivvy_CalcTransferPhaseAngle(
- vessel.mainBody.orbit.semiMajorAxis,
- body.orbit.semiMajorAxis,
- vessel.mainBody.referenceBody.gravParameter
- ) % 360;
- double curr_phase_angle = VOID_Tools.Adammada_CurrrentPhaseAngle(
- body.orbit.LAN,
- body.orbit.orbitPercent,
- FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN,
- FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent
- );
-
- double adj_phase_angle = VOID_Tools.adjustCurrPhaseAngle(trans_phase_angle, curr_phase_angle);
- double adj_trans_ejection_angle = VOID_Tools.adjust_transfer_ejection_angle(trans_ejection_angle, trans_phase_angle);
- double adj_curr_ejection_angle = VOID_Tools.adjust_current_ejection_angle(curr_ejection_angle);
-
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Phase angle (curr/trans):");
- GUILayout.Label(
- adj_phase_angle.ToString("F3") + "° / " + trans_phase_angle.ToString("F3") + "°",
- GUILayout.ExpandWidth(false)
- );
- GUILayout.EndHorizontal();
-
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Ejection angle (curr/trans):");
- GUILayout.Label(
- adj_curr_ejection_angle.ToString("F3") + "° / " + adj_trans_ejection_angle.ToString("F3") + "°",
- GUILayout.ExpandWidth(false)
- );
- GUILayout.EndHorizontal();
-
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Transfer velocity:");
- GUILayout.Label((dv2 * 1000).ToString("F2") + "m/s", GUILayout.ExpandWidth(false));
- GUILayout.EndHorizontal();
- }
-
- public static void display_transfer_angles_PLANET2MOON(CelestialBody body, Vessel vessel)
- {
- double dv1 = VOID_Tools.Younata_DeltaVToGetToOtherBody(
- (vessel.mainBody.gravParameter / 1000000000),
- (vessel.orbit.semiMajorAxis / 1000),
- (body.orbit.semiMajorAxis / 1000)
- );
-
- double trans_phase_angle = VOID_Tools.Nivvy_CalcTransferPhaseAngle(
- vessel.orbit.semiMajorAxis,
- body.orbit.semiMajorAxis,
- vessel.mainBody.gravParameter
- );
-
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Phase angle (curr/trans):");
- GUILayout.Label(
- VOID_Tools.mrenigma03_calcphase(vessel, body).ToString("F3") + "° / " + trans_phase_angle.ToString("F3") + "°",
- GUILayout.ExpandWidth(false)
- );
- GUILayout.EndHorizontal();
-
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Transfer velocity:");
- GUILayout.Label((dv1 * 1000).ToString("F2") + "m/s", GUILayout.ExpandWidth(false));
- GUILayout.EndHorizontal();
- }
-
- public static void display_transfer_angles_MOON2MOON(CelestialBody body, Vessel vessel)
- {
- double dv1 = VOID_Tools.Younata_DeltaVToGetToOtherBody(
- (vessel.mainBody.referenceBody.gravParameter / 1000000000),
- (vessel.mainBody.orbit.semiMajorAxis / 1000),
- (body.orbit.semiMajorAxis / 1000)
- );
- double dv2 = VOID_Tools.Younata_DeltaVToExitSOI(
- (vessel.mainBody.gravParameter / 1000000000),
- (vessel.orbit.semiMajorAxis / 1000),
- (vessel.mainBody.sphereOfInfluence / 1000),
- Math.Abs(dv1)
- );
- double trans_ejection_angle = VOID_Tools.Younata_TransferBurnPoint(
- (vessel.orbit.semiMajorAxis / 1000),
- dv2,
- (Math.PI / 2.0),
- (vessel.mainBody.gravParameter / 1000000000)
- );
-
- double curr_phase_angle = VOID_Tools.Adammada_CurrrentPhaseAngle(
- body.orbit.LAN,
- body.orbit.orbitPercent,
- FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN,
- FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent
- );
- double curr_ejection_angle = VOID_Tools.Adammada_CurrentEjectionAngle(
- FlightGlobals.ActiveVessel.longitude,
- FlightGlobals.ActiveVessel.orbit.referenceBody.rotationAngle,
- FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN,
- FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent
- );
-
- double trans_phase_angle = VOID_Tools.Nivvy_CalcTransferPhaseAngle(
- vessel.mainBody.orbit.semiMajorAxis,
- body.orbit.semiMajorAxis,
- vessel.mainBody.referenceBody.gravParameter
- ) % 360;
-
- double adj_phase_angle = VOID_Tools.adjustCurrPhaseAngle(trans_phase_angle, curr_phase_angle);
- //double adj_ejection_angle = adjustCurrEjectionAngle(trans_phase_angle, curr_ejection_angle);
-
- //new stuff
- //
- double adj_trans_ejection_angle = VOID_Tools.adjust_transfer_ejection_angle(trans_ejection_angle, trans_phase_angle);
- double adj_curr_ejection_angle = VOID_Tools.adjust_current_ejection_angle(curr_ejection_angle);
- //
- //
-
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Phase angle (curr/trans):");
- GUILayout.Label(
- adj_phase_angle.ToString("F3") + "° / " + trans_phase_angle.ToString("F3") + "°",
- GUILayout.ExpandWidth(false)
- );
- GUILayout.EndHorizontal();
-
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Ejection angle (curr/trans):");
- GUILayout.Label(
- adj_curr_ejection_angle.ToString("F3") + "° / " + adj_trans_ejection_angle.ToString("F3") + "°",
- GUILayout.ExpandWidth(false)
- );
- GUILayout.EndHorizontal();
-
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Transfer velocity:");
- GUILayout.Label((dv2 * 1000).ToString("F2") + "m/s", GUILayout.ExpandWidth(false));
- GUILayout.EndHorizontal();
- }
-
- public static string get_heading_text(double heading)
- {
- if (heading > 348.75 || heading <= 11.25)
- return "N";
- else if (heading > 11.25 && heading <= 33.75)
- return "NNE";
- else if (heading > 33.75 && heading <= 56.25)
- return "NE";
- else if (heading > 56.25 && heading <= 78.75)
- return "ENE";
- else if (heading > 78.75 && heading <= 101.25)
- return "E";
- else if (heading > 101.25 && heading <= 123.75)
- return "ESE";
- else if (heading > 123.75 && heading <= 146.25)
- return "SE";
- else if (heading > 146.25 && heading <= 168.75)
- return "SSE";
- else if (heading > 168.75 && heading <= 191.25)
- return "S";
- else if (heading > 191.25 && heading <= 213.75)
- return "SSW";
- else if (heading > 213.75 && heading <= 236.25)
- return "SW";
- else if (heading > 236.25 && heading <= 258.75)
- return "WSW";
- else if (heading > 258.75 && heading <= 281.25)
- return "W";
- else if (heading > 281.25 && heading <= 303.75)
- return "WNW";
- else if (heading > 303.75 && heading <= 326.25)
- return "NW";
- else if (heading > 326.25 && heading <= 348.75)
- return "NNW";
- else
- return "";
- }
- }
-
- public class CBListComparer : IComparer<CelestialBody>
- {
- public int Compare(CelestialBody bodyA, CelestialBody bodyB)
- {
- Tools.PostDebugMessage(this, "got bodyA: {0} & bodyB: {1}", bodyA, bodyB);
-
- if (bodyA == null && bodyB == null)
- {
- Tools.PostDebugMessage(this, "both bodies are null, returning 0");
- return 0;
- }
- if (bodyA == null)
- {
- Tools.PostDebugMessage(this, "bodyA is null, returning -1");
- return -1;
- }
- if (bodyB == null)
- {
- Tools.PostDebugMessage(this, "bodyB is null, returning 1");
- return 1;
- }
-
- Tools.PostDebugMessage(this, "bodies are not null, carrying on");
-
- if (object.ReferenceEquals(bodyA, bodyB))
- {
- Tools.PostDebugMessage(this, "bodies are equal, returning 0");
- return 0;
- }
-
- Tools.PostDebugMessage(this, "bodies are not equal, carrying on");
-
- if (bodyA.orbitDriver == null)
- {
- Tools.PostDebugMessage(this, "bodyA.orbit is null (bodyA is the sun, returning 1");
- return 1;
- }
- if (bodyB.orbitDriver == null)
- {
- Tools.PostDebugMessage(this, "bodyB.orbit is null (bodyB is the sun, returning -1");
- return -1;
- }
-
- Tools.PostDebugMessage(this, "orbits are not null, carrying on");
-
- if (bodyA.orbit.referenceBody == bodyB.orbit.referenceBody)
- {
- Tools.PostDebugMessage(this, "bodies share a parent, comparing SMAs");
- return -bodyA.orbit.semiMajorAxis.CompareTo(bodyB.orbit.semiMajorAxis);
- }
-
- Tools.PostDebugMessage(this, "orbits do not share a parent, carrying on");
-
- if (bodyA.hasAncestor(bodyB))
- {
- Tools.PostDebugMessage(this, "bodyA is a moon or sub-moon of bodyB, returning -1");
- return -1;
- }
- if (bodyB.hasAncestor(bodyA))
- {
- Tools.PostDebugMessage(this, "bodyA is a moon or sub-moon of bodyB, returning 1");
- return 1;
- }
-
- Tools.PostDebugMessage(this, "bodies do not have an obvious relationship, searching for one");
-
- if (VOID_Tools.NearestRelatedParents(ref bodyA, ref bodyB))
- {
- Tools.PostDebugMessage(this, "good relation {0} and {1}, comparing", bodyA.bodyName, bodyB.bodyName);
- return this.Compare(bodyA, bodyB);
- }
-
- Tools.PostDebugMessage(this, "bad relation {0} and {1}, giving up", bodyA.bodyName, bodyB.bodyName);
-
- return 0;
- }
- }
-}
-
--- a/VOID_Transfer.cs
+++ b/VOID_Transfer.cs
@@ -41,20 +41,20 @@
public VOID_Transfer() : base()
{
- this._Name = "Transfer Angle Information";
+ this.Name = "Transfer Angle Information";
this.WindowPos.x = 475;
this.WindowPos.y = 85;
this.defWidth = 315;
}
- public override void ModuleWindow(int _)
+ public override void ModuleWindow(int id)
{
GUILayout.BeginVertical();
- if (vessel.mainBody.name == "Sun") //Vessel is orbiting the Sun
+ if (Vessel.mainBody.name == "Sun") //Vessel is orbiting the Sun
{
- foreach (CelestialBody body in vessel.mainBody.orbitingBodies)
+ foreach (CelestialBody body in Vessel.mainBody.orbitingBodies)
{
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
if (GUILayout.Button(body.bodyName))
@@ -68,16 +68,16 @@
if (selectedBodies.Contains(body))
{
- VOID_Tools.display_transfer_angles_SUN2PLANET(body, vessel); //show phase angles for each selected body
+ VOID_Tools.display_transfer_angles_SUN2PLANET(body, Vessel); //show phase angles for each selected body
tad_targeting(body); //display Set/Unset Target button for each selected body
}
}
}
- else if (vessel.mainBody.referenceBody.name == "Sun") //Vessel is orbiting a planet
+ else if (Vessel.mainBody.referenceBody.name == "Sun") //Vessel is orbiting a planet
{
- foreach (CelestialBody body in vessel.mainBody.referenceBody.orbitingBodies)
+ foreach (CelestialBody body in Vessel.mainBody.referenceBody.orbitingBodies)
{
- if (body.name != vessel.mainBody.name) // show other planets
+ if (body.name != Vessel.mainBody.name) // show other planets
{
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
if (GUILayout.Button(body.bodyName))
@@ -91,12 +91,12 @@
if (selectedBodies.Contains(body))
{
- VOID_Tools.display_transfer_angles_PLANET2PLANET(body, vessel);
+ VOID_Tools.display_transfer_angles_PLANET2PLANET(body, Vessel);
tad_targeting(body); //display Set/Unset Target button
}
}
}
- foreach (CelestialBody body in vessel.mainBody.orbitingBodies) // show moons
+ foreach (CelestialBody body in Vessel.mainBody.orbitingBodies) // show moons
{
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
if (GUILayout.Button(body.bodyName))
@@ -110,16 +110,16 @@
if (selectedBodies.Contains(body))
{
- VOID_Tools.display_transfer_angles_PLANET2MOON(body, vessel);
+ VOID_Tools.display_transfer_angles_PLANET2MOON(body, Vessel);
tad_targeting(body); //display Set/Unset Target button
}
}
}
- else if (vessel.mainBody.referenceBody.referenceBody.name == "Sun") // Vessel is orbiting a moon
+ else if (Vessel.mainBody.referenceBody.referenceBody.name == "Sun") // Vessel is orbiting a moon
{
- foreach (CelestialBody body in vessel.mainBody.referenceBody.orbitingBodies)
+ foreach (CelestialBody body in Vessel.mainBody.referenceBody.orbitingBodies)
{
- if (body.name != vessel.mainBody.name) // show other moons
+ if (body.name != Vessel.mainBody.name) // show other moons
{
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
if (GUILayout.Button(body.bodyName))
@@ -133,14 +133,15 @@
if (selectedBodies.Contains(body))
{
- VOID_Tools.display_transfer_angles_MOON2MOON(body, vessel);
+ VOID_Tools.display_transfer_angles_MOON2MOON(body, Vessel);
tad_targeting(body); //display Set/Unset Target button
}
}
}
}
GUILayout.EndVertical();
- GUI.DragWindow();
+
+ base.ModuleWindow(id);
}
private void tad_targeting(CelestialBody body)
--- a/VOID_VesselInfo.cs
+++ b/VOID_VesselInfo.cs
@@ -26,8 +26,8 @@
// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-using Engineer.VesselSimulator;
-using Engineer.Extensions;
+using KerbalEngineer.VesselSimulator;
+using KerbalEngineer.Extensions;
using KSP;
using System;
using System.Collections.Generic;
@@ -40,13 +40,13 @@
{
public VOID_VesselInfo() : base()
{
- this._Name = "Vessel Information";
+ this.Name = "Vessel Information";
this.WindowPos.x = Screen.width - 260;
this.WindowPos.y = 450;
}
- public override void ModuleWindow(int _)
+ public override void ModuleWindow(int id)
{
if ((TimeWarp.WarpMode == TimeWarp.Modes.LOW) || (TimeWarp.CurrentRate <= TimeWarp.MaxPhysicsRate))
{
@@ -56,7 +56,7 @@
GUILayout.BeginVertical();
GUILayout.Label(
- vessel.vesselName,
+ Vessel.vesselName,
VOID_Styles.labelCenterBold,
GUILayout.ExpandWidth(true));
@@ -66,9 +66,9 @@
VOID_Data.totalMass.DoGUIHorizontal ("F3");
- VOID_Data.stageResourceMass.DoGUIHorizontal("F2");
+ VOID_Data.stageResourceMass.DoGUIHorizontal("F3");
- VOID_Data.resourceMass.DoGUIHorizontal("F2");
+ VOID_Data.resourceMass.DoGUIHorizontal("F3");
VOID_Data.stageDeltaV.DoGUIHorizontal (3, false);
@@ -86,7 +86,7 @@
GUILayout.EndVertical();
- GUI.DragWindow();
+ base.ModuleWindow(id);
}
}
}
--- a/VOID_VesselRegister.cs
+++ b/VOID_VesselRegister.cs
@@ -37,16 +37,16 @@
public class VOID_VesselRegister : VOID_WindowModule
{
[AVOID_SaveValue("selectedBodyIdx")]
- protected VOID_SaveValue<int> selectedBodyIdx = 0;
+ protected VOID_SaveValue<int> selectedBodyIdx;
protected CelestialBody seletedBody;
[AVOID_SaveValue("selectedVesselTypeIdx")]
- protected VOID_SaveValue<int> selectedVesselTypeIdx = 0;
+ protected VOID_SaveValue<int> selectedVesselTypeIdx;
protected VesselType selectedVesselType;
- protected string vesselSituation = "Orbiting";
+ protected string vesselSituation;
- protected Vector2 selectorScrollPos = new Vector2();
+ protected Vector2 selectorScrollPos;
protected Vessel _selectedVessel;
@@ -60,16 +60,23 @@
public VOID_VesselRegister() : base()
{
- this._Name = "Vessel Register";
+ this.Name = "Vessel Register";
this.WindowPos.x = 845;
this.WindowPos.y = 275;
this.defHeight = 375;
+
+ this.selectedBodyIdx = (VOID_SaveValue<int>)0;
+ this.selectedVesselTypeIdx = (VOID_SaveValue<int>)0;
+
+ this.vesselSituation = "Orbiting";
+
+ this.selectorScrollPos = new Vector2();
}
- public override void ModuleWindow(int _)
+ public override void ModuleWindow(int id)
{
- if (!this.core.allVesselTypes.Any())
+ if (!this.core.AllVesselTypes.Any())
{
return;
}
@@ -79,34 +86,46 @@
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
if (GUILayout.Button("<"))
{
- selectedBodyIdx--;
- if (selectedBodyIdx < 0) selectedBodyIdx = this.core.allBodies.Count - 1;
+ selectedBodyIdx.value--;
+ if (selectedBodyIdx < 0)
+ {
+ selectedBodyIdx.value = this.core.AllBodies.Count - 1;
+ }
}
- GUILayout.Label(this.core.allBodies[selectedBodyIdx].bodyName, VOID_Styles.labelCenterBold, GUILayout.ExpandWidth(true));
+ GUILayout.Label(this.core.AllBodies[selectedBodyIdx].bodyName, VOID_Styles.labelCenterBold, GUILayout.ExpandWidth(true));
if (GUILayout.Button(">"))
{
- selectedBodyIdx++;
- if (selectedBodyIdx > this.core.allBodies.Count - 1) selectedBodyIdx = 0;
+ selectedBodyIdx.value++;
+ if (selectedBodyIdx > this.core.AllBodies.Count - 1)
+ {
+ selectedBodyIdx.value = 0;
+ }
}
GUILayout.EndHorizontal();
- seletedBody = this.core.allBodies[selectedBodyIdx];
+ seletedBody = this.core.AllBodies[selectedBodyIdx];
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
if (GUILayout.Button("<"))
{
- selectedVesselTypeIdx--;
- if (selectedVesselTypeIdx < 0) selectedVesselTypeIdx = this.core.allVesselTypes.Count - 1;
+ selectedVesselTypeIdx.value--;
+ if (selectedVesselTypeIdx < 0)
+ {
+ selectedVesselTypeIdx.value = this.core.AllVesselTypes.Length - 1;
+ }
}
- GUILayout.Label(this.core.allVesselTypes[selectedVesselTypeIdx].ToString(), VOID_Styles.labelCenterBold, GUILayout.ExpandWidth(true));
+ GUILayout.Label(this.core.AllVesselTypes[selectedVesselTypeIdx].ToString(), VOID_Styles.labelCenterBold, GUILayout.ExpandWidth(true));
if (GUILayout.Button(">"))
{
- selectedVesselTypeIdx++;
- if (selectedVesselTypeIdx > this.core.allVesselTypes.Count - 1) selectedVesselTypeIdx = 0;
+ selectedVesselTypeIdx.value++;
+ if (selectedVesselTypeIdx > this.core.AllVesselTypes.Length - 1)
+ {
+ selectedVesselTypeIdx.value = 0;
+ }
}
GUILayout.EndHorizontal();
- selectedVesselType = this.core.allVesselTypes[selectedVesselTypeIdx];
+ selectedVesselType = this.core.AllVesselTypes[selectedVesselTypeIdx];
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
if (GUILayout.Button("Landed", GUILayout.ExpandWidth(true))) vesselSituation = "Landed";
@@ -124,7 +143,7 @@
foreach (Vessel v in FlightGlobals.Vessels)
{
- if (v != vessel && v.vesselType == selectedVesselType && v.mainBody == seletedBody)
+ if (v != Vessel && v.vesselType == selectedVesselType && v.mainBody == seletedBody)
{
if ((vesselSituation == "Landed" &&
(v.situation == Vessel.Situations.LANDED ||
@@ -142,7 +161,7 @@
if (_selectedVessel != v)
{
_selectedVessel = v; //set clicked vessel as selected_vessel
- this.toggleActive = true; //turn bool on to open the window if closed
+ this.Active = true; //turn bool on to open the window if closed
}
else
{
@@ -157,7 +176,7 @@
GUILayout.EndVertical();
- GUI.DragWindow();
+ base.ModuleWindow(id);
}
}
}