VOID_VesselInfo: Improved guards on engineering data. Modified some VOID_Data values to make use of the new ModuleDB.
--- a/IVOID_Module.cs
+++ b/IVOID_Module.cs
@@ -1,23 +1,31 @@
+// VOID
//
-// IVOID_Module.cs
+// IVOID_Module.cs
//
-// Author:
-// toadicus <>
+// Copyright © 2014, toadicus
+// All rights reserved.
//
-// Copyright (c) 2013 toadicus
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
using System;
namespace VOID
--- a/IntCollection.cs
+++ /dev/null
@@ -1,81 +1,1 @@
-//
-// IntCollection.cs
-//
-// Author:
-// toadicus <>
-//
-// Copyright (c) 2013 toadicus
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
-using System;
-namespace VOID
-{
- public class IntCollection
- {
- public static implicit operator long(IntCollection c)
- {
- return c.collection;
- }
-
- protected long mask;
-
- public long collection { get; protected set; }
- public ushort maxCount { get; protected set; }
- public ushort wordLength { get; protected set; }
-
- public IntCollection (ushort wordLength = 4, long initialCollection = 0)
- {
- this.collection = initialCollection;
- this.wordLength = wordLength;
- this.maxCount = (ushort)((sizeof(long) * 8 - 1) / wordLength);
- this.mask = ((1 << this.wordLength) - 1);
- }
-
- public ushort this[int idx]
- {
- get {
- if (idx < 0) {
- idx += this.maxCount;
- }
-
- if (idx >= maxCount || idx < 0) {
- throw new IndexOutOfRangeException ();
- }
-
- idx *= wordLength;
-
- return (ushort)((this.collection & (this.mask << idx)) >> idx);
- }
- set {
- if (idx < 0) {
- idx += this.maxCount;
- }
-
- if (idx >= maxCount || idx < 0) {
- throw new IndexOutOfRangeException ();
- }
-
- idx *= wordLength;
-
- long packvalue = value & this.mask;
-
- this.collection &= ~(this.mask << idx);
- this.collection |= packvalue << idx;
- }
- }
- }
-}
-
-
--- a/Tools.cs
+++ /dev/null
@@ -1,1063 +1,1 @@
-//
-// Tools.cs
-//
-// Author:
-// toadicus
-//
-// Copyright (c) 2013 toadicus
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
-//
-// This software uses VesselSimulator and Engineer.Extensions from Engineer Redux.
-// Engineer Redux (c) 2013 cybutek
-// Used by permission.
-//
-///////////////////////////////////////////////////////////////////////////////
-using System;
-using System.Collections.Generic;
-using UnityEngine;
-
-namespace VOID
-{
- public static class VOIDLabels
- {
- public static string void_primary = "Primary";
- public static string void_altitude_asl = "Altitude (ASL)";
- public static string void_velocity = "Velocity";
- public static string void_apoapsis = "Apoapsis";
- public static string void_periapsis = "Periapsis";
- }
-
- public static class Tools
- {
- // Toadicus edit: Added re-implementation of the CBAttributeMap.GetAtt function that does not fire a debug message to the game screen.
- public static CBAttributeMap.MapAttribute Toadicus_GetAtt(Vessel vessel)
- {
- CBAttributeMap.MapAttribute mapAttribute;
-
- try
- {
- CBAttributeMap BiomeMap = vessel.mainBody.BiomeMap;
-
- double lat = vessel.latitude * Math.PI / 180d;
- double lon = vessel.longitude * Math.PI / 180d;
-
- mapAttribute = BiomeMap.GetAtt(lat, lon);
-
- /*
- lon -= Math.PI / 2d;
-
- if (lon < 0d)
- {
- lon += 2d * Math.PI;
- }
-
- float v = (float)(lat / Math.PI) + 0.5f;
- float u = (float)(lon / (2d * Math.PI));
-
- Color pixelBilinear = BiomeMap.Map.GetPixelBilinear(u, v);
- mapAttribute = BiomeMap.defaultAttribute;
-
- if (BiomeMap.Map != null)
- {
- if (BiomeMap.exactSearch)
- {
- for (int i = 0; i < BiomeMap.Attributes.Length; ++i)
- {
- if (pixelBilinear == BiomeMap.Attributes[i].mapColor)
- {
- mapAttribute = BiomeMap.Attributes[i];
- }
- }
- }
- else
- {
- float zero = 0;
- float num = 1 / zero;
- for (int j = 0; j < BiomeMap.Attributes.Length; ++j)
- {
- Color mapColor = BiomeMap.Attributes[j].mapColor;
- float sqrMagnitude = ((Vector4)(mapColor - pixelBilinear)).sqrMagnitude;
- if (sqrMagnitude < num)
- {
- bool testCase = true;
- if (BiomeMap.nonExactThreshold != -1)
- {
- testCase = (sqrMagnitude < BiomeMap.nonExactThreshold);
- }
- if (testCase)
- {
- mapAttribute = BiomeMap.Attributes[j];
- num = sqrMagnitude;
- }
- }
- }
- }
- }
- */
- }
- catch (NullReferenceException)
- {
- mapAttribute = new CBAttributeMap.MapAttribute();
- mapAttribute.name = "N/A";
- }
-
- return mapAttribute;
- }
-
- public static string GetLongitudeString(Vessel vessel, string format = "F4")
- {
- string dir_long = "W";
- double v_long = vessel.longitude;
-
- v_long = FixDegreeDomain(v_long);
-
- if (v_long < -180d)
- {
- v_long += 360d;
- }
- if (v_long >= 180)
- {
- v_long -= 360d;
- }
-
- if (v_long > 0)
- dir_long = "E";
-
- return string.Format("{0}° {1}", Math.Abs(v_long).ToString(format), dir_long);
- }
-
- public static string GetLatitudeString(Vessel vessel, string format = "F4")
- {
- string dir_lat = "S";
- double v_lat = vessel.latitude;
- if (v_lat > 0)
- dir_lat = "N";
-
- return string.Format("{0}° {1}", Math.Abs(v_lat).ToString(format), dir_lat);
- }
-
- ///////////////////////////////////////////////////////////////////////////////
-
- //For MuMech_get_heading()
- public class MuMech_MovingAverage
- {
- private double[] store;
- private int storeSize;
- private int nextIndex = 0;
-
- public double value
- {
- get
- {
- double tmp = 0;
- foreach (double i in store)
- {
- tmp += i;
- }
- return tmp / storeSize;
- }
- set
- {
- store[nextIndex] = value;
- nextIndex = (nextIndex + 1) % storeSize;
- }
- }
-
- public MuMech_MovingAverage(int size = 10, double startingValue = 0)
- {
- storeSize = size;
- store = new double[size];
- force(startingValue);
- }
-
- public void force(double newValue)
- {
- for (int i = 0; i < storeSize; i++)
- {
- store[i] = newValue;
- }
- }
-
- public static implicit operator double(MuMech_MovingAverage v)
- {
- return v.value;
- }
-
- public override string ToString()
- {
- return value.ToString();
- }
-
- public string ToString(string format)
- {
- return value.ToString(format);
- }
- }
- //From http://svn.mumech.com/KSP/trunk/MuMechLib/VOID.vesselState.cs
- public static double MuMech_get_heading(Vessel vessel)
- {
- Vector3d CoM;
-
- try
- {
- CoM = vessel.findWorldCenterOfMass();
- }
- catch
- {
- return double.NaN;
- }
-
- Vector3d up = (CoM - vessel.mainBody.position).normalized;
- Vector3d north = Vector3d.Exclude(
- up,
- (vessel.mainBody.position +
- vessel.mainBody.transform.up * (float)vessel.mainBody.Radius
- ) - CoM).normalized;
-
- Quaternion rotationSurface = Quaternion.LookRotation(north, up);
- Quaternion rotationvesselSurface = Quaternion.Inverse(
- Quaternion.Euler(90, 0, 0) *
- Quaternion.Inverse(vessel.transform.rotation) *
- rotationSurface);
-
- return rotationvesselSurface.eulerAngles.y;
- }
- //From http://svn.mumech.com/KSP/trunk/MuMechLib/MuUtils.cs
- public static string MuMech_ToSI(
- double d, int digits = 3, int MinMagnitude = 0, int MaxMagnitude = int.MaxValue
- )
- {
- float exponent = (float)Math.Log10(Math.Abs(d));
- exponent = Mathf.Clamp(exponent, (float)MinMagnitude, (float)MaxMagnitude);
-
- if (exponent >= 0)
- {
- switch ((int)Math.Floor(exponent))
- {
- case 0:
- case 1:
- case 2:
- return d.ToString("F" + digits);
- case 3:
- case 4:
- case 5:
- return (d / 1e3).ToString("F" + digits) + "k";
- case 6:
- case 7:
- case 8:
- return (d / 1e6).ToString("F" + digits) + "M";
- case 9:
- case 10:
- case 11:
- return (d / 1e9).ToString("F" + digits) + "G";
- case 12:
- case 13:
- case 14:
- return (d / 1e12).ToString("F" + digits) + "T";
- case 15:
- case 16:
- case 17:
- return (d / 1e15).ToString("F" + digits) + "P";
- case 18:
- case 19:
- case 20:
- return (d / 1e18).ToString("F" + digits) + "E";
- case 21:
- case 22:
- case 23:
- return (d / 1e21).ToString("F" + digits) + "Z";
- default:
- return (d / 1e24).ToString("F" + digits) + "Y";
- }
- }
- else if (exponent < 0)
- {
- switch ((int)Math.Floor(exponent))
- {
- case -1:
- case -2:
- case -3:
- return (d * 1e3).ToString("F" + digits) + "m";
- case -4:
- case -5:
- case -6:
- return (d * 1e6).ToString("F" + digits) + "μ";
- case -7:
- case -8:
- case -9:
- return (d * 1e9).ToString("F" + digits) + "n";
- case -10:
- case -11:
- case -12:
- return (d * 1e12).ToString("F" + digits) + "p";
- case -13:
- case -14:
- case -15:
- return (d * 1e15).ToString("F" + digits) + "f";
- case -16:
- case -17:
- case -18:
- return (d * 1e18).ToString("F" + digits) + "a";
- case -19:
- case -20:
- case -21:
- return (d * 1e21).ToString("F" + digits) + "z";
- default:
- return (d * 1e24).ToString("F" + digits) + "y";
- }
- }
- else
- {
- return "0";
- }
- }
-
- public static string ConvertInterval(double seconds)
- {
- string format_1 = "{0:D1}y {1:D1}d {2:D2}h {3:D2}m {4:D2}.{5:D1}s";
- string format_2 = "{0:D1}d {1:D2}h {2:D2}m {3:D2}.{4:D1}s";
- string format_3 = "{0:D2}h {1:D2}m {2:D2}.{3:D1}s";
-
- TimeSpan interval;
-
- try
- {
- interval = TimeSpan.FromSeconds(seconds);
- }
- catch (OverflowException)
- {
- return "NaN";
- }
-
- int years = interval.Days / 365;
-
- string output;
- if (years > 0)
- {
- output = string.Format(format_1,
- years,
- interval.Days - (years * 365), // subtract years * 365 for accurate day count
- interval.Hours,
- interval.Minutes,
- interval.Seconds,
- interval.Milliseconds.ToString().Substring(0, 1));
- }
- else if (interval.Days > 0)
- {
- output = string.Format(format_2,
- interval.Days,
- interval.Hours,
- interval.Minutes,
- interval.Seconds,
- interval.Milliseconds.ToString().Substring(0, 1));
- }
- else
- {
- output = string.Format(format_3,
- interval.Hours,
- interval.Minutes,
- interval.Seconds,
- interval.Milliseconds.ToString().Substring(0, 1));
- }
- return output;
- }
-
- public static string UppercaseFirst(string s)
- {
- if (string.IsNullOrEmpty(s))
- {
- return string.Empty;
- }
- char[] a = s.ToCharArray();
- a[0] = char.ToUpper(a[0]);
- return new string(a);
- }
- //transfer angles
- public static double Nivvy_CalcTransferPhaseAngle(double r_current, double r_target, double grav_param)
- {
- double T_target = (2 * Math.PI) * Math.Sqrt(Math.Pow((r_target / 1000), 3) / (grav_param / 1000000000));
- double T_transfer = (2 * Math.PI) * Math.Sqrt(Math.Pow((((r_target / 1000) + (r_current / 1000)) / 2), 3) / (grav_param / 1000000000));
- return 360 * (0.5 - (T_transfer / (2 * T_target)));
- }
-
- public static double Younata_DeltaVToGetToOtherBody(double mu, double r1, double r2)
- {
- /*
- def deltaVToGetToOtherBody(mu, r1, r2):
- # mu = gravity param of common orbiting body of r1 and r2
- # (e.g. for mun to minmus, mu is kerbin's gravity param
- # r1 = initial body's orbit radius
- # r2 = target body's orbit radius
-
- # return value is km/s
- sur1 = math.sqrt(mu / r1)
- sr1r2 = math.sqrt(float(2*r2)/float(r1+r2))
- mult = sr1r2 - 1
- return sur1 * mult
- */
- double sur1, sr1r2, mult;
- sur1 = Math.Sqrt(mu / r1);
- sr1r2 = Math.Sqrt((2 * r2) / (r1 + r2));
- mult = sr1r2 - 1;
- return sur1 * mult;
- }
-
- public static double Younata_DeltaVToExitSOI(double mu, double r1, double r2, double v)
- {
- /*
- def deltaVToExitSOI(mu, r1, r2, v):
- # mu = gravity param of current body
- # r1 = current orbit radius
- # r2 = SOI radius
- # v = SOI exit velocity
- foo = r2 * (v**2) - 2 * mu
- bar = r1 * foo + (2 * r2 * mu)
- r = r1*r2
- return math.sqrt(bar / r)
- */
- double foo = r2 * Math.Pow(v, 2) - 2 * mu;
- double bar = r1 * foo + (2 * r2 * mu);
- double r = r1 * r2;
- return Math.Sqrt(bar / r);
- }
-
- public static double Younata_TransferBurnPoint(double r, double v, double angle, double mu)
- {
- /*
- def transferBurnPoint(r, v, angle, mu):
- # r = parking orbit radius
- # v = ejection velocity
- # angle = phase angle (from function phaseAngle())
- # mu = gravity param of current body.
- epsilon = ((v**2)/2) - (mu / r)
- h = r * v * math.sin(angle)
- e = math.sqrt(1 + ((2 * epsilon * h**2)/(mu**2)))
- theta = math.acos(1.0 / e)
- degrees = theta * (180.0 / math.pi)
- return 180 - degrees
- */
- double epsilon, h, ee, theta, degrees;
- epsilon = (Math.Pow(v, 2) / 2) - (mu / r);
- h = r * v * Math.Sin(angle);
- ee = Math.Sqrt(1 + ((2 * epsilon * Math.Pow(h, 2)) / Math.Pow(mu, 2)));
- theta = Math.Acos(1.0 / ee);
- degrees = theta * (180.0 / Math.PI);
- return 180 - degrees;
- // returns the ejection angle
- }
-
- public static double Adammada_CurrrentPhaseAngle(
- double body_LAN,
- double body_orbitPct,
- double origin_LAN,
- double origin_orbitPct
- )
- {
- double angle = (body_LAN / 360 + body_orbitPct) - (origin_LAN / 360 + origin_orbitPct);
- if (angle > 1)
- angle = angle - 1;
- if (angle < 0)
- angle = angle + 1;
- if (angle > 0.5)
- angle = angle - 1;
- angle = angle * 360;
- return angle;
- }
-
- public static double Adammada_CurrentEjectionAngle(
- double vessel_long,
- double origin_rotAngle,
- double origin_LAN,
- double origin_orbitPct
- )
- {
- //double eangle = ((FlightGlobals.ActiveVOID.vessel.longitude + orbiting.rotationAngle) - (orbiting.orbit.LAN / 360 + orbiting.orbit.orbitPercent) * 360);
- double eangle = ((vessel_long + origin_rotAngle) - (origin_LAN / 360 + origin_orbitPct) * 360);
-
- while (eangle < 0)
- eangle = eangle + 360;
- while (eangle > 360)
- eangle = eangle - 360;
- if (eangle < 270)
- eangle = 90 - eangle;
- else
- eangle = 450 - eangle;
- return eangle;
- }
-
- public static double mrenigma03_calcphase(Vessel vessel, CelestialBody target) //calculates phase angle between the current body and target body
- {
- Vector3d vecthis = new Vector3d();
- Vector3d vectarget = new Vector3d();
- vectarget = target.orbit.getRelativePositionAtUT(Planetarium.GetUniversalTime());
-
- if ((vessel.mainBody.name == "Sun") || (vessel.mainBody.referenceBody.referenceBody.name == "Sun"))
- {
- vecthis = vessel.orbit.getRelativePositionAtUT(Planetarium.GetUniversalTime());
- }
- else
- {
- vecthis = vessel.mainBody.orbit.getRelativePositionAtUT(Planetarium.GetUniversalTime());
- }
-
- vecthis = Vector3d.Project(new Vector3d(vecthis.x, 0, vecthis.z), vecthis);
- vectarget = Vector3d.Project(new Vector3d(vectarget.x, 0, vectarget.z), vectarget);
-
- Vector3d prograde = new Vector3d();
- prograde = Quaternion.AngleAxis(90, Vector3d.forward) * vecthis;
-
- double phase = Vector3d.Angle(vecthis, vectarget);
-
- if (Vector3d.Angle(prograde, vectarget) > 90)
- phase = 360 - phase;
-
- return (phase + 360) % 360;
- }
-
- public static double FixAngleDomain(double Angle, bool Degrees = false)
- {
- double Extent = 2d * Math.PI;
- if (Degrees)
- {
- Extent = 360d;
- }
-
- Angle = Angle % (Extent);
- if (Angle < 0d)
- {
- Angle += Extent;
- }
-
- return Angle;
- }
-
- public static double FixDegreeDomain(double Angle)
- {
- return FixAngleDomain(Angle, true);
- }
-
- public static double adjustCurrPhaseAngle(double transfer_angle, double curr_phase)
- {
- if (transfer_angle < 0)
- {
- if (curr_phase > 0)
- return (-1 * (360 - curr_phase));
- else if (curr_phase < 0)
- return curr_phase;
- }
- else if (transfer_angle > 0)
- {
- if (curr_phase > 0)
- return curr_phase;
- else if (curr_phase < 0)
- return (360 + curr_phase);
- }
- return curr_phase;
- }
-
- public static double adjust_current_ejection_angle(double curr_ejection)
- {
- //curr_ejection WILL need to be adjusted once for all transfers as it returns values ranging -180 to 180
- // need 0-360 instead
- //
- // ie i have -17 in the screenshot
- // need it to show 343
- //
- // do this
- //
- // if < 0, add curr to 360 // 360 + (-17) = 343
- // else its good as it is
-
- if (curr_ejection < 0)
- return 360 + curr_ejection;
- else
- return curr_ejection;
-
- }
-
- public static double adjust_transfer_ejection_angle(double trans_ejection, double trans_phase)
- {
- // if transfer_phase_angle < 0 its a lower transfer
- //180 + curr_ejection
- // else if transfer_phase_angle > 0 its good as it is
-
- if (trans_phase < 0)
- return 180 + trans_ejection;
- else
- return trans_ejection;
-
- }
-
- public static double TrueAltitude(Vessel vessel)
- {
- double trueAltitude = vessel.orbit.altitude - vessel.terrainAltitude;
-
- // HACK: This assumes that on worlds with oceans, all water is fixed at 0 m,
- // and water covers the whole surface at 0 m.
- if (vessel.terrainAltitude < 0 && vessel.mainBody.ocean)
- {
- trueAltitude = vessel.orbit.altitude;
- }
-
- return trueAltitude;
- }
-
- public static string get_heading_text(double heading)
- {
- if (heading > 348.75 || heading <= 11.25)
- return "N";
- else if (heading > 11.25 && heading <= 33.75)
- return "NNE";
- else if (heading > 33.75 && heading <= 56.25)
- return "NE";
- else if (heading > 56.25 && heading <= 78.75)
- return "ENE";
- else if (heading > 78.75 && heading <= 101.25)
- return "E";
- else if (heading > 101.25 && heading <= 123.75)
- return "ESE";
- else if (heading > 123.75 && heading <= 146.25)
- return "SE";
- else if (heading > 146.25 && heading <= 168.75)
- return "SSE";
- else if (heading > 168.75 && heading <= 191.25)
- return "S";
- else if (heading > 191.25 && heading <= 213.75)
- return "SSW";
- else if (heading > 213.75 && heading <= 236.25)
- return "SW";
- else if (heading > 236.25 && heading <= 258.75)
- return "WSW";
- else if (heading > 258.75 && heading <= 281.25)
- return "W";
- else if (heading > 281.25 && heading <= 303.75)
- return "WNW";
- else if (heading > 303.75 && heading <= 326.25)
- return "NW";
- else if (heading > 326.25 && heading <= 348.75)
- return "NNW";
- else
- return "";
- }
-
- public static void display_transfer_angles_SUN2PLANET(CelestialBody body, Vessel vessel)
- {
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Phase angle (curr/trans):");
- GUILayout.Label(
- Tools.mrenigma03_calcphase(vessel, body).ToString("F3") + "° / " + Tools.Nivvy_CalcTransferPhaseAngle(
- vessel.orbit.semiMajorAxis,
- body.orbit.semiMajorAxis,
- vessel.mainBody.gravParameter
- ).ToString("F3") + "°",
- GUILayout.ExpandWidth(false)
- );
- GUILayout.EndHorizontal();
-
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Transfer velocity:");
- GUILayout.Label(
- (Tools.Younata_DeltaVToGetToOtherBody(
- (vessel.mainBody.gravParameter / 1000000000),
- (vessel.orbit.semiMajorAxis / 1000),
- (body.orbit.semiMajorAxis / 1000)
- ) * 1000).ToString("F2") + "m/s",
- GUILayout.ExpandWidth(false)
- );
- GUILayout.EndHorizontal();
- }
-
- public static void display_transfer_angles_PLANET2PLANET(CelestialBody body, Vessel vessel)
- {
- double dv1 = Tools.Younata_DeltaVToGetToOtherBody(
- (vessel.mainBody.referenceBody.gravParameter / 1000000000),
- (vessel.mainBody.orbit.semiMajorAxis / 1000),
- (body.orbit.semiMajorAxis / 1000)
- );
- double dv2 = Tools.Younata_DeltaVToExitSOI(
- (vessel.mainBody.gravParameter / 1000000000),
- (vessel.orbit.semiMajorAxis / 1000),
- (vessel.mainBody.sphereOfInfluence / 1000),
- Math.Abs(dv1)
- );
-
- double trans_ejection_angle = Tools.Younata_TransferBurnPoint(
- (vessel.orbit.semiMajorAxis / 1000),
- dv2,
- (Math.PI / 2.0),
- (vessel.mainBody.gravParameter / 1000000000)
- );
- double curr_ejection_angle = Tools.Adammada_CurrentEjectionAngle(
- FlightGlobals.ActiveVessel.longitude,
- FlightGlobals.ActiveVessel.orbit.referenceBody.rotationAngle,
- FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN,
- FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent
- );
-
- double trans_phase_angle = Tools.Nivvy_CalcTransferPhaseAngle(
- vessel.mainBody.orbit.semiMajorAxis,
- body.orbit.semiMajorAxis,
- vessel.mainBody.referenceBody.gravParameter
- ) % 360;
- double curr_phase_angle = Tools.Adammada_CurrrentPhaseAngle(
- body.orbit.LAN,
- body.orbit.orbitPercent,
- FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN,
- FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent
- );
-
- double adj_phase_angle = Tools.adjustCurrPhaseAngle(trans_phase_angle, curr_phase_angle);
- double adj_trans_ejection_angle = Tools.adjust_transfer_ejection_angle(trans_ejection_angle, trans_phase_angle);
- double adj_curr_ejection_angle = Tools.adjust_current_ejection_angle(curr_ejection_angle);
-
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Phase angle (curr/trans):");
- GUILayout.Label(
- adj_phase_angle.ToString("F3") + "° / " + trans_phase_angle.ToString("F3") + "°",
- GUILayout.ExpandWidth(false)
- );
- GUILayout.EndHorizontal();
-
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Ejection angle (curr/trans):");
- GUILayout.Label(
- adj_curr_ejection_angle.ToString("F3") + "° / " + adj_trans_ejection_angle.ToString("F3") + "°",
- GUILayout.ExpandWidth(false)
- );
- GUILayout.EndHorizontal();
-
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Transfer velocity:");
- GUILayout.Label((dv2 * 1000).ToString("F2") + "m/s", GUILayout.ExpandWidth(false));
- GUILayout.EndHorizontal();
- }
-
- public static void display_transfer_angles_PLANET2MOON(CelestialBody body, Vessel vessel)
- {
- double dv1 = Tools.Younata_DeltaVToGetToOtherBody(
- (vessel.mainBody.gravParameter / 1000000000),
- (vessel.orbit.semiMajorAxis / 1000),
- (body.orbit.semiMajorAxis / 1000)
- );
-
- double trans_phase_angle = Tools.Nivvy_CalcTransferPhaseAngle(
- vessel.orbit.semiMajorAxis,
- body.orbit.semiMajorAxis,
- vessel.mainBody.gravParameter
- );
-
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Phase angle (curr/trans):");
- GUILayout.Label(
- Tools.mrenigma03_calcphase(vessel, body).ToString("F3") + "° / " + trans_phase_angle.ToString("F3") + "°",
- GUILayout.ExpandWidth(false)
- );
- GUILayout.EndHorizontal();
-
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Transfer velocity:");
- GUILayout.Label((dv1 * 1000).ToString("F2") + "m/s", GUILayout.ExpandWidth(false));
- GUILayout.EndHorizontal();
- }
-
- public static void display_transfer_angles_MOON2MOON(CelestialBody body, Vessel vessel)
- {
- double dv1 = Tools.Younata_DeltaVToGetToOtherBody(
- (vessel.mainBody.referenceBody.gravParameter / 1000000000),
- (vessel.mainBody.orbit.semiMajorAxis / 1000),
- (body.orbit.semiMajorAxis / 1000)
- );
- double dv2 = Tools.Younata_DeltaVToExitSOI(
- (vessel.mainBody.gravParameter / 1000000000),
- (vessel.orbit.semiMajorAxis / 1000),
- (vessel.mainBody.sphereOfInfluence / 1000),
- Math.Abs(dv1)
- );
- double trans_ejection_angle = Tools.Younata_TransferBurnPoint(
- (vessel.orbit.semiMajorAxis / 1000),
- dv2,
- (Math.PI / 2.0),
- (vessel.mainBody.gravParameter / 1000000000)
- );
-
- double curr_phase_angle = Tools.Adammada_CurrrentPhaseAngle(
- body.orbit.LAN,
- body.orbit.orbitPercent,
- FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN,
- FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent
- );
- double curr_ejection_angle = Tools.Adammada_CurrentEjectionAngle(
- FlightGlobals.ActiveVessel.longitude,
- FlightGlobals.ActiveVessel.orbit.referenceBody.rotationAngle,
- FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN,
- FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent
- );
-
- double trans_phase_angle = Tools.Nivvy_CalcTransferPhaseAngle(
- vessel.mainBody.orbit.semiMajorAxis,
- body.orbit.semiMajorAxis,
- vessel.mainBody.referenceBody.gravParameter
- ) % 360;
-
- double adj_phase_angle = Tools.adjustCurrPhaseAngle(trans_phase_angle, curr_phase_angle);
- //double adj_ejection_angle = adjustCurrEjectionAngle(trans_phase_angle, curr_ejection_angle);
-
- //new stuff
- //
- double adj_trans_ejection_angle = Tools.adjust_transfer_ejection_angle(trans_ejection_angle, trans_phase_angle);
- double adj_curr_ejection_angle = Tools.adjust_current_ejection_angle(curr_ejection_angle);
- //
- //
-
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Phase angle (curr/trans):");
- GUILayout.Label(
- adj_phase_angle.ToString("F3") + "° / " + trans_phase_angle.ToString("F3") + "°",
- GUILayout.ExpandWidth(false)
- );
- GUILayout.EndHorizontal();
-
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Ejection angle (curr/trans):");
- GUILayout.Label(
- adj_curr_ejection_angle.ToString("F3") + "° / " + adj_trans_ejection_angle.ToString("F3") + "°",
- GUILayout.ExpandWidth(false)
- );
- GUILayout.EndHorizontal();
-
- GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("Transfer velocity:");
- GUILayout.Label((dv2 * 1000).ToString("F2") + "m/s", GUILayout.ExpandWidth(false));
- GUILayout.EndHorizontal();
- }
- // This implementation is adapted from FARGUIUtils.ClampToScreen
- public static Rect ClampRectToScreen(Rect window, int xMargin, int yMargin)
- {
- window.x = Mathf.Clamp(window.x, xMargin - window.width, Screen.width - xMargin);
- window.y = Mathf.Clamp(window.y, yMargin - window.height, Screen.height - yMargin);
-
- return window;
- }
-
- public static Rect ClampRectToScreen(Rect window, int Margin)
- {
- return ClampRectToScreen(window, Margin, Margin);
- }
-
- public static Rect ClampRectToScreen(Rect window)
- {
- return ClampRectToScreen(window, 30);
- }
-
- public static Vector2 ClampV2ToScreen(Vector2 vec, uint xMargin, uint yMargin)
- {
- vec.x = Mathf.Clamp(vec.x, xMargin, Screen.width - xMargin);
- vec.y = Mathf.Clamp(vec.y, yMargin, Screen.height - yMargin);
-
- return vec;
- }
-
- public static Vector2 ClampV2ToScreen(Vector2 vec, uint Margin)
- {
- return ClampV2ToScreen(vec, Margin, Margin);
- }
-
- public static Vector2 ClampV2ToScreen(Vector2 vec)
- {
- return ClampV2ToScreen(vec, 15);
- }
- // UNDONE: This seems messy. Can we clean it up?
- public static Rect DockToWindow(Rect icon, Rect window)
- {
- // We can't set the x and y of the center point directly, so build a new vector.
- Vector2 center = new Vector2();
-
- // If we are near the top or bottom of the screen...
- if (window.yMax > Screen.height - icon.height ||
- window.yMin < icon.height)
- {
- // If we are in a corner...
- if (window.xMax > Screen.width - icon.width ||
- window.xMin < icon.width)
- {
- // If it is a top corner, put the icon below the window.
- if (window.yMax < Screen.height / 2)
- {
- center.y = window.yMax + icon.height / 2;
- }
- // If it is a bottom corner, put the icon above the window.
- else
- {
- center.y = window.yMin - icon.height / 2;
- }
- }
- // If we are not in a corner...
- else
- {
- // If we are along the top edge, align the icon's top edge with the top edge of the window
- if (window.yMax > Screen.height / 2)
- {
- center.y = window.yMax - icon.height / 2;
- }
- // If we are along the bottom edge, align the icon's bottom edge with the bottom edge of the window
- else
- {
- center.y = window.yMin + icon.height / 2;
- }
- }
-
- // At the top or bottom, if we are towards the right, put the icon to the right of the window
- if (window.center.x < Screen.width / 2)
- {
- center.x = window.xMin - icon.width / 2;
- }
- // At the top or bottom, if we are towards the left, put the icon to the left of the window
- else
- {
- center.x = window.xMax + icon.width / 2;
- }
-
- }
- // If we are not along the top or bottom of the screen...
- else
- {
- // By default, center the icon above the window
- center.y = window.yMin - icon.height / 2;
- center.x = window.center.x;
-
- // If we are along a side...
- if (window.xMax > Screen.width - icon.width ||
- window.xMin < icon.width)
- {
- // UNDONE: I'm not sure I like the feel of this part.
- // If we are along a side towards the bottom, put the icon below the window
- if (window.center.y > Screen.height / 2)
- {
- center.y = window.yMax + icon.height / 2;
- }
-
- // Along the left side, align the left edge of the icon with the left edge of the window.
- if (window.xMax > Screen.width - icon.width)
- {
- center.x = window.xMax - icon.width / 2;
- }
- // Along the right side, align the right edge of the icon with the right edge of the window.
- else if (window.xMin < icon.width)
- {
- center.x = window.xMin + icon.width / 2;
- }
- }
- }
-
- // Assign the vector to the center of the rect.
- icon.center = center;
-
- // Return the icon's position.
- return icon;
- }
-
- public static ExperimentSituations GetExperimentSituation(this Vessel vessel)
- {
- Vessel.Situations situation = vessel.situation;
-
- switch (situation)
- {
- case Vessel.Situations.PRELAUNCH:
- case Vessel.Situations.LANDED:
- return ExperimentSituations.SrfLanded;
- case Vessel.Situations.SPLASHED:
- return ExperimentSituations.SrfSplashed;
- case Vessel.Situations.FLYING:
- if (vessel.altitude < (double)vessel.mainBody.scienceValues.flyingAltitudeThreshold)
- {
- return ExperimentSituations.FlyingLow;
- }
- else
- {
- return ExperimentSituations.FlyingHigh;
- }
- }
-
- if (vessel.altitude < (double)vessel.mainBody.scienceValues.spaceAltitudeThreshold)
- {
- return ExperimentSituations.InSpaceLow;
- }
- else
- {
- return ExperimentSituations.InSpaceHigh;
- }
- }
-
- public static double Radius(this Vessel vessel)
- {
- double radius;
-
- radius = vessel.altitude;
-
- if (vessel.mainBody != null)
- {
- radius += vessel.mainBody.Radius;
- }
-
- return radius;
- }
-
- public static double TryGetLastMass(this Engineer.VesselSimulator.SimManager simManager)
- {
- if (simManager.Stages == null || simManager.Stages.Length <= Staging.lastStage)
- {
- return double.NaN;
- }
-
- return simManager.Stages[Staging.lastStage].totalMass;
- }
-
- public static string HumanString(this ExperimentSituations situation)
- {
- switch (situation)
- {
- case ExperimentSituations.FlyingHigh:
- return "Upper Atmosphere";
- case ExperimentSituations.FlyingLow:
- return "Flying";
- case ExperimentSituations.SrfLanded:
- return "Surface";
- case ExperimentSituations.InSpaceLow:
- return "Near in Space";
- case ExperimentSituations.InSpaceHigh:
- return "High in Space";
- case ExperimentSituations.SrfSplashed:
- return "Splashed Down";
- default:
- return "Unknown";
- }
- }
-
- private static ScreenMessage debugmsg = new ScreenMessage("", 2f, ScreenMessageStyle.UPPER_RIGHT);
-
- [System.Diagnostics.Conditional("DEBUG")]
- public static void PostDebugMessage(string Msg)
- {
- if (HighLogic.LoadedScene > GameScenes.SPACECENTER)
- {
- debugmsg.message = Msg;
- ScreenMessages.PostScreenMessage(debugmsg, true);
- }
-
- KSPLog.print(Msg);
- }
- }
-}
--- /dev/null
+++ b/VOIDEditorMaster.cs
@@ -1,1 +1,110 @@
+// VOID
+//
+// VOIDEditorMaster.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+//
+///////////////////////////////////////////////////////////////////////////////
+//
+// Much, much credit to Younata, Adammada, Nivvydaskrl and to all the authors
+// behind MechJeb, RemoteTech Relay Network, ISA MapSat, and Protractor for some
+// invaluable functions and making your nicely written code available to learn from.
+//
+///////////////////////////////////////////////////////////////////////////////
+//
+// This software uses VesselSimulator and Engineer.Extensions from Engineer Redux.
+// Engineer Redux (c) 2013 cybutek
+// Used by permission.
+//
+///////////////////////////////////////////////////////////////////////////////
+using Engineer.VesselSimulator;
+using KSP;
+using System;
+using ToadicusTools;
+using UnityEngine;
+
+namespace VOID
+{
+ [KSPAddon(KSPAddon.Startup.EditorAny, false)]
+ public class VOIDEditorMaster : MonoBehaviour
+ {
+ protected VOID_EditorCore Core;
+
+ public void Awake()
+ {
+ Tools.PostDebugMessage ("VOIDEditorMaster: Waking up.");
+ this.Core = VOID_EditorCore.Instance;
+ this.Core.ResetGUI ();
+ Tools.PostDebugMessage ("VOIDEditorMaster: Awake.");
+ }
+
+ public void Update()
+ {
+ if (!HighLogic.LoadedSceneIsEditor && this.Core != null)
+ {
+ this.Core.SaveConfig ();
+ this.Core = null;
+ VOID_EditorCore.Reset();
+ return;
+ }
+
+ if (this.Core == null)
+ {
+ this.Awake();
+ }
+
+ this.Core.Update ();
+
+ if (this.Core.factoryReset)
+ {
+ KSP.IO.File.Delete<VOID_EditorCore>("config.xml");
+ this.Core = null;
+ VOID_EditorCore.Reset();
+ }
+ }
+
+ public void FixedUpdate()
+ {
+ if (this.Core == null || !HighLogic.LoadedSceneIsEditor)
+ {
+ return;
+ }
+
+ this.Core.FixedUpdate ();
+ }
+
+ public void OnGUI()
+ {
+ if (this.Core == null)
+ {
+ return;
+ }
+
+ this.Core.OnGUI();
+ }
+ }
+}
+
--- a/VOIDFlightMaster.cs
+++ b/VOIDFlightMaster.cs
@@ -1,21 +1,30 @@
-///////////////////////////////////////////////////////////////////////////////
+// VOID
//
-// VOID - Vessel Orbital Information Display for Kerbal Space Program
-// Copyright (C) 2012 Iannic-ann-od
-// Copyright (C) 2013 Toadicus
+// VOIDFlightMaster.cs
//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
+// Copyright © 2014, toadicus
+// All rights reserved.
//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////////
//
@@ -34,6 +43,7 @@
using System;
using UnityEngine;
using Engineer.VesselSimulator;
+using ToadicusTools;
namespace VOID
{
@@ -47,7 +57,6 @@
Tools.PostDebugMessage ("VOIDFlightMaster: Waking up.");
this.Core = (VOID_Core)VOID_Core.Instance;
this.Core.ResetGUI ();
- SimManager.HardReset();
Tools.PostDebugMessage ("VOIDFlightMaster: Awake.");
}
@@ -96,65 +105,5 @@
this.Core.OnGUI();
}
}
-
- [KSPAddon(KSPAddon.Startup.EditorAny, false)]
- public class VOIDEditorMaster : MonoBehaviour
- {
- protected VOID_EditorCore Core;
-
- public void Awake()
- {
- Tools.PostDebugMessage ("VOIDEditorMaster: Waking up.");
- this.Core = VOID_EditorCore.Instance;
- this.Core.ResetGUI ();
- SimManager.HardReset();
- Tools.PostDebugMessage ("VOIDEditorMaster: Awake.");
- }
-
- public void Update()
- {
- if (!HighLogic.LoadedSceneIsEditor && this.Core != null)
- {
- this.Core.SaveConfig ();
- this.Core = null;
- VOID_EditorCore.Reset();
- return;
- }
-
- if (this.Core == null)
- {
- this.Awake();
- }
-
- this.Core.Update ();
-
- if (this.Core.factoryReset)
- {
- KSP.IO.File.Delete<VOID_EditorCore>("config.xml");
- this.Core = null;
- VOID_EditorCore.Reset();
- }
- }
-
- public void FixedUpdate()
- {
- if (this.Core == null || !HighLogic.LoadedSceneIsEditor)
- {
- return;
- }
-
- this.Core.FixedUpdate ();
- }
-
- public void OnGUI()
- {
- if (this.Core == null)
- {
- return;
- }
-
- this.Core.OnGUI();
- }
- }
}
--- a/VOID_CBInfoBrowser.cs
+++ b/VOID_CBInfoBrowser.cs
@@ -1,26 +1,35 @@
-//
-// VOID_Orbital.cs
-//
-// Author:
-// toadicus <>
-//
-// Copyright (c) 2013 toadicus
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// VOID
+//
+// VOID_CBInfoBrowser.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
using KSP;
using System;
using System.Collections.Generic;
+using ToadicusTools;
using UnityEngine;
namespace VOID
@@ -98,8 +107,6 @@
GUILayout.EndVertical();
GUILayout.EndHorizontal();
-
- //}
//toggle for orbital info chunk
if (GUILayout.Button("Orbital Characteristics", GUILayout.ExpandWidth(true))) toggleOrbital.value = !toggleOrbital;
@@ -206,84 +213,53 @@
private void body_OP_show_orbital_info(CelestialBody body)
{
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
else GUILayout.Label((body.orbit.ApA / 1000).ToString("##,#") + "km", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
else GUILayout.Label(Tools.ConvertInterval(body.orbit.timeToAp), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
else GUILayout.Label((body.orbit.PeA / 1000).ToString("##,#") + "km", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
else GUILayout.Label(Tools.ConvertInterval(body.orbit.timeToPe), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
else GUILayout.Label((body.orbit.semiMajorAxis / 1000).ToString("##,#") + "km", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
else GUILayout.Label(body.orbit.eccentricity.ToString("F4") + "", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
else GUILayout.Label(Tools.ConvertInterval(body.orbit.period), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
else GUILayout.Label(Tools.ConvertInterval(body.rotationPeriod), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
else GUILayout.Label((body.orbit.orbitalSpeed / 1000).ToString("F2") + "km/s", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
// Toadicus edit: convert mean anomaly into degrees.
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
else GUILayout.Label((body.orbit.meanAnomaly * 180d / Math.PI).ToString("F3") + "°", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
else GUILayout.Label(body.orbit.trueAnomaly.ToString("F3") + "°", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
// Toadicus edit: convert eccentric anomaly into degrees.
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
else GUILayout.Label((body.orbit.eccentricAnomaly * 180d / Math.PI).ToString("F3") + "°", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
else GUILayout.Label(body.orbit.inclination.ToString("F3") + "°", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
else GUILayout.Label(body.orbit.LAN.ToString("F3") + "°", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
else GUILayout.Label(body.orbit.argumentOfPeriapsis.ToString("F3") + "°", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
if (body.bodyName == "Sun") GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
else
{
@@ -291,42 +267,28 @@
if (body.tidallyLocked) body_tidally_locked = "Yes";
GUILayout.Label(body_tidally_locked, VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
}
- //GUILayout.EndHorizontal();
}
private void body_OP_show_physical_info(CelestialBody body)
{
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
GUILayout.Label((body.Radius / 1000).ToString("##,#") + "km", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
GUILayout.Label(((Math.Pow((body.Radius), 2) * 4 * Math.PI) / 1000).ToString("0.00e+00") + "km²", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
// divide by 1000 to convert m to km
GUILayout.Label((((4d / 3) * Math.PI * Math.Pow(body.Radius, 3)) / 1000).ToString("0.00e+00") + "km³", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.Label(((4 / 3) * Math.PI * Math.Pow((vessel.mainBody.Radius / 1000), 3)).ToString(), right, GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
GUILayout.Label(body.Mass.ToString("0.00e+00") + "kg", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
double p = body.Mass / (Math.Pow(body.Radius, 3) * (4d / 3) * Math.PI);
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
GUILayout.Label(p.ToString("##,#") + "kg/m³", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
if (body.bodyName == "Sun") GUILayout.Label(Tools.MuMech_ToSI(body.sphereOfInfluence), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
else GUILayout.Label(Tools.MuMech_ToSI(body.sphereOfInfluence), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
GUILayout.Label(body.orbitingBodies.Count.ToString(), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
//show # artificial satellites
int num_art_sats = 0;
@@ -335,30 +297,31 @@
if (v.mainBody == body && v.situation.ToString() == "ORBITING") num_art_sats++;
}
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label(num_art_sats.ToString(), VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
double g_ASL = (VOID_Core.Constant_G * body.Mass) / Math.Pow(body.Radius, 2);
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
GUILayout.Label(Tools.MuMech_ToSI(g_ASL) + "m/s²", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- GUILayout.Label("≈ " + Tools.MuMech_ToSI(body.maxAtmosphereAltitude) + "m", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
- string O2 = "No";
- if (body.atmosphereContainsOxygen == true) O2 = "Yes";
- GUILayout.Label(O2, VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
-
- //GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
+ if (body.atmosphere)
+ {
+ GUILayout.Label("≈ " + Tools.MuMech_ToSI(body.maxAtmosphereAltitude) + "m",
+ VOID_Core.Instance.LabelStyles["right"],
+ GUILayout.ExpandWidth(true));
+
+ string O2 = "No";
+ if (body.atmosphereContainsOxygen == true) O2 = "Yes";
+ GUILayout.Label(O2, VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
+ }
+ else
+ {
+ GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
+ GUILayout.Label("N/A", VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
+ }
+
string ocean = "No";
if (body.ocean == true) ocean = "Yes";
GUILayout.Label(ocean, VOID_Core.Instance.LabelStyles["right"], GUILayout.ExpandWidth(true));
- //GUILayout.EndHorizontal();
}
}
}
--- a/VOID_Core.cs
+++ b/VOID_Core.cs
@@ -1,29 +1,38 @@
+// VOID
//
-// VOID_Core.cs
+// VOID_Core.cs
//
-// Author:
-// toadicus <>
+// Copyright © 2014, toadicus
+// All rights reserved.
//
-// Copyright (c) 2013 toadicus
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+using Engineer.VesselSimulator;
+using KSP;
using System;
using System.Collections.Generic;
using System.Linq;
-using KSP;
+using ToadicusTools;
using UnityEngine;
-using Engineer.VesselSimulator;
namespace VOID
{
@@ -69,7 +78,7 @@
* Fields
* */
protected string VoidName = "VOID";
- protected string VoidVersion = "0.9.20";
+ protected string VoidVersion = "0.10.0";
protected bool _factoryReset = false;
@@ -134,10 +143,13 @@
public float saveTimer = 0;
protected string defaultSkin = "KSP window 2";
+
[AVOID_SaveValue("defaultSkin")]
protected VOID_SaveValue<string> _skinName;
- protected Dictionary<string, GUISkin> skin_list;
- protected List<string> skinNames;
+ protected int _skinIdx;
+
+ protected Dictionary<string, GUISkin> validSkins;
+ protected string[] skinNames;
protected string[] forbiddenSkins =
{
"PlaqueDialogSkin",
@@ -180,11 +192,18 @@
{
get
{
- if (!this.skinsLoaded || this._skinName == null)
- {
- return AssetBase.GetGUISkin(this.defaultSkin);
- }
- return this.skin_list[this._skinName];
+ if (this.skinsLoaded)
+ {
+ try
+ {
+ return this.validSkins[this._skinName];
+ }
+ catch
+ {
+ }
+ }
+
+ return AssetBase.GetGUISkin(this.defaultSkin);
}
}
@@ -292,7 +311,7 @@
{
get
{
- return _UseToolbarManager;
+ return _UseToolbarManager & ToolbarManager.ToolbarAvailable;
}
set
{
@@ -306,12 +325,10 @@
this.ToolbarButton.Destroy();
this.ToolbarButton = null;
}
- if (value == true && this.ToolbarButton == null)
+ if (value == true)
{
this.InitializeToolbarButton();
}
-
- this.SetIconTexture(this.powerState | this.activeState);
_UseToolbarManager.value = value;
}
@@ -457,9 +474,9 @@
if (this.vessel != null)
{
- SimManager.Instance.Gravity = VOID_Core.Instance.vessel.mainBody.gravParameter /
+ SimManager.Gravity = VOID_Core.Instance.vessel.mainBody.gravParameter /
Math.Pow(VOID_Core.Instance.vessel.Radius(), 2);
- SimManager.Instance.TryStartSimulation();
+ SimManager.TryStartSimulation();
}
if (!this.guiRunning)
@@ -594,8 +611,6 @@
public override void DrawConfigurables()
{
- int skinIdx;
-
GUIContent _content;
if (HighLogic.LoadedSceneIsFlight)
@@ -612,33 +627,18 @@
GUILayout.Label("Skin:", GUILayout.ExpandWidth(false));
_content = new GUIContent();
-
- if (skinNames.Contains(this._skinName))
- {
- skinIdx = skinNames.IndexOf(this._skinName);
- }
- else if (skinNames.Contains(this.defaultSkin))
- {
- skinIdx = skinNames.IndexOf(this.defaultSkin);
- }
- else
- {
- skinIdx = 0;
- }
_content.text = "◄";
_content.tooltip = "Select previous skin";
if (GUILayout.Button(_content, GUILayout.ExpandWidth(true)))
{
this.GUIStylesLoaded = false;
- skinIdx--;
- if (skinIdx < 0)
- skinIdx = skinNames.Count - 1;
+ this._skinIdx--;
Tools.PostDebugMessage(string.Format(
"{0}: new this._skinIdx = {1} :: skin_list.Count = {2}",
this.GetType().Name,
this._skinName,
- this.skin_list.Count
+ this.validSkins.Count
));
}
@@ -651,20 +651,24 @@
if (GUILayout.Button(_content, GUILayout.ExpandWidth(true)))
{
this.GUIStylesLoaded = false;
- skinIdx++;
- if (skinIdx >= skinNames.Count)
- skinIdx = 0;
+ this._skinIdx++;
Tools.PostDebugMessage(string.Format(
"{0}: new this._skinIdx = {1} :: skin_list.Count = {2}",
this.GetType().Name,
this._skinName,
- this.skin_list.Count
+ this.validSkins.Count
));
}
- if (this._skinName != skinNames[skinIdx])
- {
- this._skinName = skinNames[skinIdx];
+ this._skinIdx %= this.skinNames.Length;
+ if (this._skinIdx < 0)
+ {
+ this._skinIdx += this.skinNames.Length;
+ }
+
+ if (this._skinName != skinNames[this._skinIdx])
+ {
+ this._skinName.value = skinNames[this._skinIdx];
}
GUILayout.EndHorizontal();
@@ -767,7 +771,7 @@
)
);
- this.skin_list = Resources.FindObjectsOfTypeAll(typeof(GUISkin))
+ this.validSkins = Resources.FindObjectsOfTypeAll(typeof(GUISkin))
.Where(s => !this.forbiddenSkins.Contains(s.name))
.Select(s => s as GUISkin)
.GroupBy(s => s.name)
@@ -777,19 +781,33 @@
Tools.PostDebugMessage(string.Format(
"{0}: loaded {1} GUISkins.",
this.GetType().Name,
- this.skin_list.Count
+ this.validSkins.Count
));
- this.skinNames = this.skin_list.Keys.ToList();
- this.skinNames.Sort();
-
- if (this._skinName == null || !this.skinNames.Contains(this._skinName))
- {
- this._skinName = this.defaultSkin;
- Tools.PostDebugMessage(string.Format(
- "{0}: resetting _skinIdx to default.",
- this.GetType().Name
- ));
+ this.skinNames = this.validSkins.Keys.ToArray();
+ Array.Sort(this.skinNames);
+
+ int defaultIdx = int.MinValue;
+
+ for (int i = 0; i < this.skinNames.Length; i++)
+ {
+ if (this.skinNames[i] == this._skinName)
+ {
+ this._skinIdx = i;
+ }
+ if (this.skinNames[i] == this.defaultSkin)
+ {
+ defaultIdx = i;
+ }
+ if (this._skinIdx != int.MinValue && defaultIdx != int.MinValue)
+ {
+ break;
+ }
+ }
+
+ if (this._skinIdx == int.MinValue)
+ {
+ this._skinIdx = defaultIdx;
}
Tools.PostDebugMessage(string.Format(
@@ -849,24 +867,25 @@
protected void InitializeToolbarButton()
{
- this.ToolbarButton = ToolbarManager.Instance.add(this.GetType().Name, "coreToggle");
+ // Do nothing if the Toolbar is not available.
+ if (!ToolbarManager.ToolbarAvailable)
+ {
+ return;
+ }
+
+ this.ToolbarButton = ToolbarManager.Instance.add(this.VoidName, "coreToggle");
this.ToolbarButton.Text = this.VoidName;
this.SetIconTexture(this.powerState | this.activeState);
- if (this is VOID_EditorCore)
- {
- this.ToolbarButton.Visibility = new GameScenesVisibility(GameScenes.EDITOR);
- }
- else
- {
- this.ToolbarButton.Visibility = new GameScenesVisibility(GameScenes.FLIGHT);
- }
+ this.ToolbarButton.Visibility = new GameScenesVisibility(GameScenes.EDITOR, GameScenes.FLIGHT, GameScenes.SPH);
this.ToolbarButton.OnClick +=
(e) =>
{
this.ToggleMainWindow();
};
+
+ Tools.PostDebugMessage(string.Format("{0}: Toolbar Button initialized.", this.GetType().Name));
}
protected void ToggleMainWindow()
@@ -898,14 +917,12 @@
protected void SetIconTexture(string texturePath)
{
- if (this.UseToolbarManager && this.ToolbarButton != null)
+ if (this.ToolbarButton != null)
{
this.ToolbarButton.TexturePath = texturePath;
}
- else
- {
- this.VOIDIconTexture = GameDatabase.Instance.GetTexture(texturePath, false);
- }
+
+ this.VOIDIconTexture = GameDatabase.Instance.GetTexture(texturePath, false);
}
protected void CheckAndSave()
@@ -964,11 +981,12 @@
this._Active.value = true;
this._skinName = this.defaultSkin;
-
- this.VOIDIconOnActivePath = "VOID/Textures/void_icon_light_glow";
- this.VOIDIconOnInactivePath = "VOID/Textures/void_icon_dark_glow";
- this.VOIDIconOffActivePath = "VOID/Textures/void_icon_light";
- this.VOIDIconOffInactivePath = "VOID/Textures/void_icon_dark";
+ this._skinIdx = int.MinValue;
+
+ this.VOIDIconOnInactivePath = "VOID/Textures/void_icon_light_glow";
+ this.VOIDIconOnActivePath = "VOID/Textures/void_icon_dark_glow";
+ this.VOIDIconOffInactivePath = "VOID/Textures/void_icon_light";
+ this.VOIDIconOffActivePath = "VOID/Textures/void_icon_dark";
this.UseToolbarManager = false;
@@ -985,6 +1003,25 @@
Active = 8
}
}
+
+ public static partial class VOID_Data
+ {
+ public static VOID_Core core
+ {
+ get
+ {
+ return VOID_Core.Instance;
+ }
+ }
+
+ public static double KerbinGee
+ {
+ get
+ {
+ return core.Kerbin.gravParameter / Math.Pow(core.Kerbin.Radius, 2);
+ }
+ }
+ }
}
--- a/VOID_DataLogger.cs
+++ b/VOID_DataLogger.cs
@@ -1,26 +1,35 @@
-//
-// VOID_Orbital.cs
-//
-// Author:
-// toadicus <>
-//
-// Copyright (c) 2013 toadicus
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// VOID
+//
+// VOID_DataLogger.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
using KSP;
using System;
using System.Collections.Generic;
+using ToadicusTools;
using UnityEngine;
namespace VOID
--- a/VOID_DataValue.cs
+++ b/VOID_DataValue.cs
@@ -1,24 +1,33 @@
-//
-// VOID_DataValue.cs
-//
-// Author:
-// toadicus <>
-//
-// Copyright (c) 2013 toadicus
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// VOID
+//
+// VOID_DataValue.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
using System;
+using ToadicusTools;
using UnityEngine;
namespace VOID
@@ -48,6 +57,7 @@
* */
protected T cache;
protected Func<T> ValueFunc;
+ protected float lastUpdate;
/*
* Properties
@@ -55,8 +65,17 @@
public string Label { get; protected set; }
public string Units { get; protected set; }
- public T Value {
- get {
+ public T Value
+ {
+ get
+ {
+ if (
+ (VOID_Core.Instance.updateTimer - this.lastUpdate > VOID_Core.Instance.updatePeriod) ||
+ (this.lastUpdate > VOID_Core.Instance.updateTimer)
+ )
+ {
+ this.Refresh();
+ }
return (T)this.cache;
}
}
@@ -69,11 +88,13 @@
this.Label = Label;
this.Units = Units;
this.ValueFunc = ValueFunc;
+ this.lastUpdate = 0;
}
public void Refresh()
{
this.cache = this.ValueFunc.Invoke ();
+ this.lastUpdate = VOID_Core.Instance.updateTimer;
}
public T GetFreshValue()
@@ -106,30 +127,94 @@
}
}
- internal interface IVOID_NumericValue
- {
- double ToDouble();
- string ToString(string format);
- string ToSIString(int digits, int MinMagnitude, int MaxMagnitude);
- }
-
- public abstract class VOID_NumValue<T> : VOID_DataValue<T>, IVOID_NumericValue
- {
- public VOID_NumValue(string Label, Func<T> ValueFunc, string Units = "") : base(Label, ValueFunc, Units) {}
-
- public abstract double ToDouble();
- public abstract string ToString(string Format);
- public abstract string ToSIString(int digits = 3, int MinMagnitude = 0, int MaxMagnitude = int.MaxValue);
-
- public abstract string ValueUnitString(string format);
+ public abstract class VOID_NumValue<T> : VOID_DataValue<T>
+ where T : IFormattable, IConvertible, IComparable
+ {
+ public static implicit operator Double(VOID_NumValue<T> v)
+ {
+ return v.ToDouble();
+ }
+
+ public static implicit operator Int32(VOID_NumValue<T> v)
+ {
+ return v.ToInt32();
+ }
+
+
+ public static implicit operator Single(VOID_NumValue<T> v)
+ {
+ return v.ToSingle();
+ }
+
+
+ protected IFormatProvider formatProvider;
+
+ public VOID_NumValue(string Label, Func<T> ValueFunc, string Units = "") : base(Label, ValueFunc, Units)
+ {
+ this.formatProvider = System.Globalization.CultureInfo.CurrentUICulture;
+ }
+
+ public virtual double ToDouble(IFormatProvider provider)
+ {
+ return this.Value.ToDouble(provider);
+ }
+
+ public virtual double ToDouble()
+ {
+ return this.ToDouble(this.formatProvider);
+ }
+
+ public virtual int ToInt32(IFormatProvider provider)
+ {
+ return this.Value.ToInt32(provider);
+ }
+
+ public virtual int ToInt32()
+ {
+ return this.ToInt32(this.formatProvider);
+ }
+
+ public virtual float ToSingle(IFormatProvider provider)
+ {
+ return this.Value.ToSingle(provider);
+ }
+
+ public virtual float ToSingle()
+ {
+ return this.ToSingle(this.formatProvider);
+ }
+
+ public virtual string ToString(string Format)
+ {
+ return string.Format (
+ "{0}: {1}{2}",
+ this.Label,
+ this.Value.ToString(Format, this.formatProvider),
+ this.Units
+ );
+ }
+
+ public virtual string ToSIString(int digits = 3, int MinMagnitude = 0, int MaxMagnitude = int.MaxValue)
+ {
+ return string.Format (
+ "{0}{1}",
+ Tools.MuMech_ToSI (this, digits, MinMagnitude, MaxMagnitude),
+ this.Units
+ );
+ }
+
+ public virtual string ValueUnitString(string format)
+ {
+ return this.Value.ToString(format, this.formatProvider) + this.Units;
+ }
public virtual string ValueUnitString(int digits) {
- return Tools.MuMech_ToSI(this.ToDouble(), digits) + this.Units;
+ return Tools.MuMech_ToSI(this, digits) + this.Units;
}
public virtual string ValueUnitString(int digits, int MinMagnitude, int MaxMagnitude)
{
- return Tools.MuMech_ToSI(this.ToDouble(), digits, MinMagnitude, MaxMagnitude) + this.Units;
+ return Tools.MuMech_ToSI(this, digits, MinMagnitude, MaxMagnitude) + this.Units;
}
public virtual void DoGUIHorizontal(string format)
@@ -159,19 +244,26 @@
public virtual int DoGUIHorizontalPrec(int digits)
{
- float magnitude;
- float magLimit;
-
- magnitude = (float)Math.Log10(Math.Abs(this.ToDouble()));
-
- magLimit = Mathf.Max(magnitude, 6f);
- magLimit = Mathf.Round((float)Math.Ceiling(magLimit / 3f) * 3f);
+ double magnitude;
+ double magLimit;
+
+ magnitude = Math.Log10(Math.Abs((double)this));
+
+ magLimit = Math.Max(Math.Abs(magnitude), 3d) + 3d;
+ magLimit = Math.Round(Math.Ceiling(magLimit / 3f)) * 3d;
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
GUILayout.Label(this.Label + "ⁱ:", GUILayout.ExpandWidth(true));
GUILayout.FlexibleSpace();
- GUILayout.Label(this.ValueUnitString(3, int.MinValue, (int)magnitude - digits), GUILayout.ExpandWidth(false));
+ if (magnitude >= 0)
+ {
+ GUILayout.Label(this.ValueUnitString(3, int.MinValue, (int)magnitude - digits), GUILayout.ExpandWidth(false));
+ }
+ else
+ {
+ GUILayout.Label(this.ValueUnitString(3, (int)magnitude + digits, int.MaxValue), GUILayout.ExpandWidth(false));
+ }
GUILayout.EndHorizontal();
if (Event.current.type == EventType.mouseUp)
@@ -179,6 +271,11 @@
Rect lastRect = GUILayoutUtility.GetLastRect();
if (lastRect.Contains(Event.current.mousePosition))
{
+ Tools.PostDebugMessage(string.Format("{0}: Changing digits from {1} within magLimit {2}.",
+ this.GetType().Name,
+ digits,
+ magLimit));
+
if (Event.current.button == 0)
{
digits = (digits + 3) % (int)magLimit;
@@ -186,11 +283,22 @@
else if (Event.current.button == 1)
{
digits = (digits - 3) % (int)magLimit;
- if (digits < 0)
- {
- digits = (int)magLimit - 3;
- }
}
+
+ if (digits < 0)
+ {
+ digits += (int)magLimit;
+ }
+
+ Tools.PostDebugMessage(string.Format("{0}: Changed digits to {1}." +
+ "\n\tNew minMagnitude: {2}, maxMagnitude: {3}" +
+ "\n\tMagnitude: {4}",
+ this.GetType().Name,
+ digits,
+ magnitude >= 0 ? int.MinValue : (int)magnitude - 4 + digits,
+ magnitude >= 0 ? (int)magnitude - digits : int.MaxValue,
+ magnitude
+ ));
}
}
@@ -198,103 +306,20 @@
}
}
- public class VOID_DoubleValue : VOID_NumValue<double>, IVOID_NumericValue
+ public class VOID_DoubleValue : VOID_NumValue<double>
{
public VOID_DoubleValue(string Label, Func<double> ValueFunc, string Units) : base(Label, ValueFunc, Units) {}
-
- public override double ToDouble ()
- {
- return this.Value;
- }
-
- public override string ToString(string format)
- {
- return string.Format (
- "{0}: {1}{2}",
- this.Label,
- this.Value.ToString (format),
- this.Units
- );
- }
-
- public override string ValueUnitString(string format) {
- return this.Value.ToString(format) + this.Units;
- }
-
- public override string ToSIString(int digits = 3, int MinMagnitude = 0, int MaxMagnitude = int.MaxValue)
- {
- return string.Format (
- "{0}{1}",
- Tools.MuMech_ToSI (this.Value, digits, MinMagnitude, MaxMagnitude),
- this.Units
- );
- }
- }
- public class VOID_FloatValue : VOID_NumValue<float>, IVOID_NumericValue
+ }
+
+ public class VOID_FloatValue : VOID_NumValue<float>
{
public VOID_FloatValue(string Label, Func<float> ValueFunc, string Units) : base(Label, ValueFunc, Units) {}
-
- public override double ToDouble ()
- {
- return (double)this.Value;
- }
-
- public override string ValueUnitString(string format) {
- return this.Value.ToString(format) + this.Units;
- }
-
- public override string ToString(string format)
- {
- return string.Format (
- "{0}: {1}{2}",
- this.Label,
- this.Value.ToString (format),
- this.Units
- );
- }
-
- public override string ToSIString(int digits = 3, int MinMagnitude = 0, int MaxMagnitude = int.MaxValue)
- {
- return string.Format (
- "{0}{1}",
- Tools.MuMech_ToSI ((double)this.Value, digits, MinMagnitude, MaxMagnitude),
- this.Units
- );
- }
- }
- public class VOID_IntValue : VOID_NumValue<int>, IVOID_NumericValue
+ }
+
+ public class VOID_IntValue : VOID_NumValue<int>
{
public VOID_IntValue(string Label, Func<int> ValueFunc, string Units) : base(Label, ValueFunc, Units) {}
-
- public override double ToDouble ()
- {
- return (double)this.Value;
- }
-
- public override string ValueUnitString(string format) {
- return this.Value.ToString(format) + this.Units;
- }
-
- public override string ToString(string format)
- {
- return string.Format (
- "{0}: {1}{2}",
- this.Label,
- this.Value.ToString (format),
- this.Units
- );
- }
-
- public override string ToSIString(int digits = 3, int MinMagnitude = 0, int MaxMagnitude = int.MaxValue)
- {
- return string.Format (
- "{0}{1}",
- Tools.MuMech_ToSI ((double)this.Value, digits, MinMagnitude, MaxMagnitude),
- this.Units
- );
- }
- }
-
+ }
public class VOID_StrValue : VOID_DataValue<string>
{
--- a/VOID_EditorCore.cs
+++ b/VOID_EditorCore.cs
@@ -1,28 +1,37 @@
+// VOID
//
-// VOID_EditorCore.cs
+// VOID_EditorCore.cs
//
-// Author:
-// toadicus <>
+// Copyright © 2014, toadicus
+// All rights reserved.
//
-// Copyright (c) 2013 toadicus
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
using Engineer.VesselSimulator;
using KSP;
using System;
using System.Collections.Generic;
using System.Linq;
+using ToadicusTools;
using UnityEngine;
namespace VOID
@@ -122,9 +131,8 @@
if (EditorLogic.SortedShipList.Count > 0)
{
- SimManager.Instance.Gravity = this.Kerbin.gravParameter /
- Math.Pow(this.Kerbin.Radius, 2);
- SimManager.Instance.TryStartSimulation();
+ SimManager.Gravity = VOID_Data.KerbinGee;
+ SimManager.TryStartSimulation();
}
this.CheckAndSave ();
--- a/VOID_EditorHUD.cs
+++ b/VOID_EditorHUD.cs
@@ -1,24 +1,30 @@
-//
-// VOID_Hud.cs
-//
-// Author:
-// toadicus <>
-//
-// Copyright (c) 2013 toadicus
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
-//
+// VOID
+//
+// VOID_EditorHUD.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
using Engineer.VesselSimulator;
using KSP;
@@ -26,6 +32,7 @@
using System.Collections.Generic;
using System.Linq;
using System.Text;
+using ToadicusTools;
using UnityEngine;
namespace VOID
@@ -134,9 +141,9 @@
public override void DrawGUI()
{
- SimManager.Instance.RequestSimulation();
-
- if (SimManager.Instance.LastStage == null)
+ SimManager.RequestSimulation();
+
+ if (SimManager.LastStage == null)
{
return;
}
@@ -166,7 +173,7 @@
labelStyle.normal.textColor = textColors [ColorIndex];
hudString.Append("Total Mass: ");
- hudString.Append(SimManager.Instance.LastStage.totalMass.ToString("F3"));
+ hudString.Append(SimManager.LastStage.totalMass.ToString("F3"));
hudString.Append('t');
hudString.Append(' ');
@@ -177,19 +184,19 @@
hudString.Append('\n');
hudString.Append("Total Delta-V: ");
- hudString.Append(Tools.MuMech_ToSI(SimManager.Instance.LastStage.totalDeltaV));
+ hudString.Append(Tools.MuMech_ToSI(SimManager.LastStage.totalDeltaV));
hudString.Append("m/s");
hudString.Append('\n');
hudString.Append("Bottom Stage Delta-V");
- hudString.Append(Tools.MuMech_ToSI(SimManager.Instance.LastStage.deltaV));
+ hudString.Append(Tools.MuMech_ToSI(SimManager.LastStage.deltaV));
hudString.Append("m/s");
hudString.Append('\n');
hudString.Append("Bottom Stage T/W Ratio: ");
- hudString.Append(SimManager.Instance.LastStage.thrustToWeight.ToString("F3"));
+ hudString.Append(SimManager.LastStage.thrustToWeight.ToString("F3"));
if (this.CoMmarker.gameObject.activeInHierarchy && this.CoTmarker.gameObject.activeInHierarchy)
{
--- a/VOID_HUD.cs
+++ b/VOID_HUD.cs
@@ -1,29 +1,38 @@
-//
-// VOID_Hud.cs
-//
-// Author:
-// toadicus <>
-//
-// Copyright (c) 2013 toadicus
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
-//
-
+// VOID
+//
+// VOID_HUD.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+using Engineer.VesselSimulator;
using KSP;
-using UnityEngine;
using System;
using System.Collections.Generic;
+using System.Text;
+using ToadicusTools;
+using UnityEngine;
namespace VOID
{
@@ -33,9 +42,20 @@
* Fields
* */
[AVOID_SaveValue("colorIndex")]
- protected VOID_SaveValue<int> _colorIndex = 0;
-
- protected List<Color> textColors = new List<Color>();
+ protected VOID_SaveValue<int> _colorIndex;
+
+ protected List<Color> textColors;
+
+ protected Rect leftHUDdefaultPos;
+ protected Rect rightHUDdefaultPos;
+
+ [AVOID_SaveValue("leftHUDPos")]
+ protected VOID_SaveValue<Rect> leftHUDPos;
+ [AVOID_SaveValue("rightHUDPos")]
+ protected VOID_SaveValue<Rect> rightHUDPos;
+
+ [AVOID_SaveValue("positionsLocked")]
+ protected VOID_SaveValue<bool> positionsLocked;
/*
* Properties
@@ -66,6 +86,10 @@
this._Name = "Heads-Up Display";
this._Active.value = true;
+
+ this._colorIndex = 0;
+
+ this.textColors = new List<Color>();
this.textColors.Add(Color.green);
this.textColors.Add(Color.black);
@@ -77,60 +101,229 @@
this.textColors.Add(Color.cyan);
this.textColors.Add(Color.magenta);
- VOID_Core.Instance.LabelStyles["hud"] = new GUIStyle();
- VOID_Core.Instance.LabelStyles["hud"].normal.textColor = this.textColors [this.ColorIndex];
+ this.leftHUDdefaultPos = new Rect(Screen.width * .375f - 300f, 0f, 300f, 90f);
+ this.leftHUDPos = new Rect(this.leftHUDdefaultPos);
+
+ this.rightHUDdefaultPos = new Rect(Screen.width * .625f, 0f, 300f, 90f);
+ this.rightHUDPos = new Rect(this.rightHUDdefaultPos);
+
+ this.positionsLocked = true;
Tools.PostDebugMessage ("VOID_HUD: Constructed.");
}
+ protected void leftHUDWindow(int id)
+ {
+ StringBuilder leftHUD;
+
+ leftHUD = new StringBuilder();
+
+ VOID_Core.Instance.LabelStyles["hud"].alignment = TextAnchor.UpperRight;
+
+ if (VOID_Core.Instance.powerAvailable)
+ {
+ leftHUD.AppendFormat("Primary: {0} Inc: {1}",
+ VOID_Data.primaryName.ValueUnitString(),
+ VOID_Data.orbitInclination.ValueUnitString("F3")
+ );
+ leftHUD.AppendFormat("\nObt Alt: {0} Obt Vel: {1}",
+ VOID_Data.orbitAltitude.ToSIString(),
+ VOID_Data.orbitVelocity.ToSIString()
+ );
+ leftHUD.AppendFormat("\nAp: {0} ETA {1}",
+ VOID_Data.orbitApoAlt.ToSIString(),
+ VOID_Data.timeToApo.ValueUnitString()
+ );
+ leftHUD.AppendFormat("\nPe: {0} ETA {1}",
+ VOID_Data.oribtPeriAlt.ToSIString(),
+ VOID_Data.timeToPeri.ValueUnitString()
+ );
+ leftHUD.AppendFormat("\nTot Δv: {0} Stg Δv: {1}",
+ VOID_Data.totalDeltaV.ToSIString(2),
+ VOID_Data.stageDeltaV.ToSIString(2)
+ );
+ }
+ else
+ {
+ VOID_Core.Instance.LabelStyles["hud"].normal.textColor = Color.red;
+ leftHUD.Append(string.Intern("-- POWER LOST --"));
+ }
+
+ GUILayout.Label(leftHUD.ToString(), VOID_Core.Instance.LabelStyles["hud"], GUILayout.ExpandWidth(true));
+
+ if (!this.positionsLocked)
+ {
+ GUI.DragWindow();
+ }
+
+ GUI.BringWindowToBack(id);
+ }
+
+ protected void rightHUDWindow(int id)
+ {
+ StringBuilder rightHUD;
+
+ rightHUD = new StringBuilder();
+
+ VOID_Core.Instance.LabelStyles["hud"].alignment = TextAnchor.UpperLeft;
+
+ if (VOID_Core.Instance.powerAvailable)
+ {
+ rightHUD.AppendFormat("Biome: {0} Sit: {1}",
+ VOID_Data.currBiome.ValueUnitString(),
+ VOID_Data.expSituation.ValueUnitString()
+ );
+ rightHUD.AppendFormat("\nSrf Alt: {0} Srf Vel: {1}",
+ VOID_Data.trueAltitude.ToSIString(),
+ VOID_Data.surfVelocity.ToSIString()
+ );
+ rightHUD.AppendFormat("\nVer: {0} Hor: {1}",
+ VOID_Data.vertVelocity.ToSIString(),
+ VOID_Data.horzVelocity.ToSIString()
+ );
+ rightHUD.AppendFormat("\nLat: {0} Lon: {1}",
+ VOID_Data.surfLatitude.ValueUnitString(),
+ VOID_Data.surfLongitude.ValueUnitString()
+ );
+ rightHUD.AppendFormat("\nHdg: {0} Pit: {1}",
+ VOID_Data.vesselHeading.ValueUnitString(),
+ VOID_Data.vesselPitch.ToSIString(2)
+ );
+ }
+ else
+ {
+ VOID_Core.Instance.LabelStyles["hud"].normal.textColor = Color.red;
+ rightHUD.Append(string.Intern("-- POWER LOST --"));
+ }
+
+
+ GUILayout.Label(rightHUD.ToString(), VOID_Core.Instance.LabelStyles["hud"], GUILayout.ExpandWidth(true));
+
+ if (!this.positionsLocked)
+ {
+ GUI.DragWindow();
+ }
+
+ GUI.BringWindowToBack(id);
+ }
+
public override void DrawGUI()
{
- GUI.skin = VOID_Core.Instance.Skin;
-
- if (VOID_Core.Instance.powerAvailable)
- {
- VOID_Core.Instance.LabelStyles["hud"].normal.textColor = textColors [ColorIndex];
-
- GUI.Label (
- new Rect ((Screen.width * .2083f), 0, 300f, 70f),
- "Obt Alt: " + Tools.MuMech_ToSI (vessel.orbit.altitude) + "m" +
- " Obt Vel: " + Tools.MuMech_ToSI (vessel.orbit.vel.magnitude) + "m/s" +
- "\nAp: " + Tools.MuMech_ToSI (vessel.orbit.ApA) + "m" +
- " ETA " + Tools.ConvertInterval (vessel.orbit.timeToAp) +
- "\nPe: " + Tools.MuMech_ToSI (vessel.orbit.PeA) + "m" +
- " ETA " + Tools.ConvertInterval (vessel.orbit.timeToPe) +
- "\nInc: " + vessel.orbit.inclination.ToString ("F3") + "°" +
- "\nPrimary: " + vessel.mainBody.bodyName,
- VOID_Core.Instance.LabelStyles["hud"]);
- // Toadicus edit: Added "Biome: " line to surf/atmo HUD
- GUI.Label (
- new Rect ((Screen.width * .625f), 0, 300f, 90f),
- "Srf Alt: " + Tools.MuMech_ToSI (Tools.TrueAltitude (vessel)) + "m" +
- " Srf Vel: " + Tools.MuMech_ToSI (vessel.srf_velocity.magnitude) + "m/s" +
- "\nVer: " + Tools.MuMech_ToSI (vessel.verticalSpeed) + "m/s" +
- " Hor: " + Tools.MuMech_ToSI (vessel.horizontalSrfSpeed) + "m/s" +
- "\nLat: " + Tools.GetLatitudeString (vessel, "F3") +
- " Lon: " + Tools.GetLongitudeString (vessel, "F3") +
- "\nHdg: " + Tools.MuMech_get_heading (vessel).ToString ("F2") + "° " +
- Tools.get_heading_text (Tools.MuMech_get_heading (vessel)) +
- "\nBiome: " + Tools.Toadicus_GetAtt (vessel).name +
- " Sit: " + vessel.GetExperimentSituation().HumanString(),
- VOID_Core.Instance.LabelStyles["hud"]);
- }
- else
- {
- VOID_Core.Instance.LabelStyles["hud"].normal.textColor = Color.red;
- GUI.Label (new Rect ((Screen.width * .2083f), 0, 300f, 70f), "-- POWER LOST --", VOID_Core.Instance.LabelStyles["hud"]);
- GUI.Label (new Rect ((Screen.width * .625f), 0, 300f, 70f), "-- POWER LOST --", VOID_Core.Instance.LabelStyles["hud"]);
- }
+ if (!VOID_Core.Instance.LabelStyles.ContainsKey("hud"))
+ {
+ VOID_Core.Instance.LabelStyles["hud"] = new GUIStyle(GUI.skin.label);
+ }
+
+ VOID_Core.Instance.LabelStyles["hud"].normal.textColor = textColors [ColorIndex];
+
+ if ((TimeWarp.WarpMode == TimeWarp.Modes.LOW) || (TimeWarp.CurrentRate <= TimeWarp.MaxPhysicsRate))
+ {
+ SimManager.RequestSimulation();
+ }
+
+ this.leftHUDPos.value = GUI.Window(
+ VOID_Core.Instance.windowID,
+ this.leftHUDPos,
+ this.leftHUDWindow,
+ GUIContent.none,
+ GUIStyle.none
+ );
+
+ this.rightHUDPos.value = GUI.Window(
+ VOID_Core.Instance.windowID,
+ this.rightHUDPos,
+ this.rightHUDWindow,
+ GUIContent.none,
+ GUIStyle.none
+ );
}
public override void DrawConfigurables()
{
- if (GUILayout.Button ("Change HUD color", GUILayout.ExpandWidth (false)))
+ if (GUILayout.Button (string.Intern("Change HUD color"), GUILayout.ExpandWidth (false)))
{
++this.ColorIndex;
}
+
+ if (GUILayout.Button(string.Intern("Reset HUD Positions"), GUILayout.ExpandWidth(false)))
+ {
+ this.leftHUDPos = new Rect(this.leftHUDdefaultPos);
+ this.rightHUDPos = new Rect(this.rightHUDdefaultPos);
+ }
+
+ this.positionsLocked = GUILayout.Toggle(this.positionsLocked,
+ string.Intern("Lock HUD Positions"),
+ GUILayout.ExpandWidth(false));
+ }
+ }
+
+ public static partial class VOID_Data
+ {
+ public static readonly VOID_StrValue expSituation = new VOID_StrValue(
+ "Situation",
+ new Func<string> (() => VOID_Core.Instance.vessel.GetExperimentSituation().HumanString())
+ );
+
+ public static readonly VOID_DoubleValue vesselPitch = new VOID_DoubleValue(
+ "Pitch",
+ () => core.vessel.getSurfacePitch(),
+ "°"
+ );
+
+ public static readonly VOID_DoubleValue stageMassFlow = new VOID_DoubleValue(
+ "Stage Mass Flow",
+ delegate()
+ {
+ if (SimManager.LastStage == null)
+ {
+ return double.NaN;
+ }
+
+ double stageIsp = SimManager.LastStage.isp;
+ double stageThrust = SimManager.LastStage.actualThrust;
+
+ return stageThrust / (stageIsp * KerbinGee);
+ },
+ "Mg/s"
+ );
+
+ public static readonly VOID_DoubleValue burnTimeCompleteAtNode = new VOID_DoubleValue(
+ "Full burn time to complete at node",
+ delegate()
+ {
+ if (SimManager.LastStage == null)
+ {
+ return double.NaN;
+ }
+
+ double nextManeuverDV = core.vessel.patchedConicSolver.maneuverNodes[0].DeltaV.magnitude;
+ double stageThrust = SimManager.LastStage.actualThrust;
+
+ return burnTime(nextManeuverDV, totalMass, stageMassFlow, stageThrust);
+ },
+ "s"
+ );
+
+ public static readonly VOID_DoubleValue burnTimeHalfDoneAtNode = new VOID_DoubleValue(
+ "Full burn time to be half done at node",
+ delegate()
+ {
+ if (SimManager.LastStage == null)
+ {
+ return double.NaN;
+ }
+
+ double nextManeuverDV = core.vessel.patchedConicSolver.maneuverNodes[0].DeltaV.magnitude / 2d;
+ double stageThrust = SimManager.LastStage.actualThrust;
+
+ return burnTime(nextManeuverDV, totalMass, stageMassFlow, stageThrust);
+ },
+ "s"
+ );
+
+ private static double burnTime(double deltaV, double initialMass, double massFlow, double thrust)
+ {
+ return initialMass / massFlow * (Math.Exp(deltaV * massFlow / thrust) - 1d);
}
}
}
--- /dev/null
+++ b/VOID_Localization.cs
@@ -1,1 +1,36 @@
+// VOID
+//
+// VOID_Localization.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+public static class VOID_Localization
+{
+ public static string void_primary = "Primary";
+ public static string void_altitude_asl = "Altitude (ASL)";
+ public static string void_velocity = "Velocity";
+ public static string void_apoapsis = "Apoapsis";
+ public static string void_periapsis = "Periapsis";
+}
--- a/VOID_Module.cs
+++ b/VOID_Module.cs
@@ -1,27 +1,36 @@
-//
-// VOID_Module.cs
-//
-// Author:
-// toadicus <>
-//
-// Copyright (c) 2013 toadicus
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// VOID
+//
+// VOID_Module.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
+using ToadicusTools;
using UnityEngine;
namespace VOID
@@ -199,39 +208,39 @@
public virtual void ModuleWindow(int _)
{
- if (VOID_Core.Instance.updateTimer - this.lastUpdate > VOID_Core.Instance.updatePeriod) {
- foreach (var fieldinfo in this.GetType().GetFields(
- BindingFlags.Instance |
- BindingFlags.NonPublic |
- BindingFlags.Public |
- BindingFlags.FlattenHierarchy
- ))
- {
- object field = null;
-
- try
- {
- field = fieldinfo.GetValue (this);
- }
- catch (NullReferenceException) {
- Tools.PostDebugMessage(string.Format(
- "{0}: caught NullReferenceException, could not get value for field {1}.",
- this.GetType().Name,
- fieldinfo.Name
- ));
- }
-
- if (field == null) {
- continue;
- }
-
- if (typeof(IVOID_DataValue).IsAssignableFrom (field.GetType ())) {
- (field as IVOID_DataValue).Refresh ();
- }
- }
-
- this.lastUpdate = VOID_Core.Instance.updateTimer;
- }
+// if (VOID_Core.Instance.updateTimer - this.lastUpdate > VOID_Core.Instance.updatePeriod) {
+// foreach (var fieldinfo in this.GetType().GetFields(
+// BindingFlags.Instance |
+// BindingFlags.NonPublic |
+// BindingFlags.Public |
+// BindingFlags.FlattenHierarchy
+// ))
+// {
+// object field = null;
+//
+// try
+// {
+// field = fieldinfo.GetValue (this);
+// }
+// catch (NullReferenceException) {
+// Tools.PostDebugMessage(string.Format(
+// "{0}: caught NullReferenceException, could not get value for field {1}.",
+// this.GetType().Name,
+// fieldinfo.Name
+// ));
+// }
+//
+// if (field == null) {
+// continue;
+// }
+//
+// if (typeof(IVOID_DataValue).IsAssignableFrom (field.GetType ())) {
+// (field as IVOID_DataValue).Refresh ();
+// }
+// }
+//
+// this.lastUpdate = VOID_Core.Instance.updateTimer;
+// }
}
public override void DrawGUI()
--- a/VOID_Orbital.cs
+++ b/VOID_Orbital.cs
@@ -1,25 +1,34 @@
-//
-// VOID_Orbital.cs
-//
-// Author:
-// toadicus <>
-//
-// Copyright (c) 2013 toadicus
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// VOID
+//
+// VOID_Orbital.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
using KSP;
using System;
+using ToadicusTools;
using UnityEngine;
namespace VOID
@@ -33,197 +42,201 @@
protected long _precisionValues = 230584300921369395;
protected IntCollection precisionValues;
- protected VOID_StrValue primaryName = new VOID_StrValue (
- VOIDLabels.void_primary,
+ public VOID_Orbital()
+ {
+ this._Name = "Orbital Information";
+
+ this.WindowPos.x = Screen.width - 520f;
+ this.WindowPos.y = 250f;
+ }
+
+ public override void ModuleWindow(int _)
+ {
+ base.ModuleWindow (_);
+
+ int idx = 0;
+
+ GUILayout.BeginVertical();
+
+ VOID_Data.primaryName.DoGUIHorizontal ();
+
+ this.precisionValues [idx]= (ushort)VOID_Data.orbitAltitude.DoGUIHorizontal (this.precisionValues [idx]);
+ idx++;
+
+ this.precisionValues [idx]= (ushort)VOID_Data.orbitVelocity.DoGUIHorizontal (this.precisionValues [idx]);
+ idx++;
+
+ this.precisionValues [idx]= (ushort)VOID_Data.orbitApoAlt.DoGUIHorizontal (this.precisionValues [idx]);
+ idx++;
+
+ VOID_Data.timeToApo.DoGUIHorizontal();
+
+ this.precisionValues [idx]= (ushort)VOID_Data.oribtPeriAlt.DoGUIHorizontal (this.precisionValues [idx]);
+ idx++;
+
+ VOID_Data.timeToPeri.DoGUIHorizontal();
+
+ VOID_Data.orbitInclination.DoGUIHorizontal("F3");
+
+ this.precisionValues [idx]= (ushort)VOID_Data.gravityAccel.DoGUIHorizontal (this.precisionValues [idx]);
+ idx++;
+
+ this.toggleExtended.value = GUILayout.Toggle(this.toggleExtended, "Extended info");
+
+ if (this.toggleExtended)
+ {
+ VOID_Data.orbitPeriod.DoGUIHorizontal();
+
+ this.precisionValues [idx]= (ushort)VOID_Data.semiMajorAxis.DoGUIHorizontal (this.precisionValues [idx]);
+ idx++;
+
+ VOID_Data.eccentricity.DoGUIHorizontal("F4");
+
+ VOID_Data.meanAnomaly.DoGUIHorizontal("F3");
+
+ VOID_Data.trueAnomaly.DoGUIHorizontal("F3");
+
+ VOID_Data.eccAnomaly.DoGUIHorizontal("F3");
+
+ VOID_Data.longitudeAscNode.DoGUIHorizontal("F3");
+
+ VOID_Data.argumentPeriapsis.DoGUIHorizontal("F3");
+
+ VOID_Data.localSiderealLongitude.DoGUIHorizontal("F3");
+ }
+
+ GUILayout.EndVertical();
+ GUI.DragWindow();
+ }
+
+ public override void LoadConfig ()
+ {
+ base.LoadConfig ();
+
+ this.precisionValues = new IntCollection (4, this._precisionValues);
+ }
+
+ public override void _SaveToConfig (KSP.IO.PluginConfiguration config)
+ {
+ this._precisionValues = this.precisionValues.collection;
+
+ base._SaveToConfig (config);
+ }
+ }
+
+
+ public static partial class VOID_Data
+ {
+ public static readonly VOID_StrValue primaryName = new VOID_StrValue (
+ VOID_Localization.void_primary,
new Func<string> (() => VOID_Core.Instance.vessel.mainBody.name)
);
- protected VOID_DoubleValue orbitAltitude = new VOID_DoubleValue (
+ public static readonly VOID_DoubleValue orbitAltitude = new VOID_DoubleValue (
"Altitude (ASL)",
new Func<double> (() => VOID_Core.Instance.vessel.orbit.altitude),
"m"
);
- protected VOID_DoubleValue orbitVelocity = new VOID_DoubleValue (
- VOIDLabels.void_velocity,
+ public static readonly VOID_DoubleValue orbitVelocity = new VOID_DoubleValue (
+ VOID_Localization.void_velocity,
new Func<double> (() => VOID_Core.Instance.vessel.orbit.vel.magnitude),
"m/s"
);
- protected VOID_DoubleValue orbitApoAlt = new VOID_DoubleValue(
- VOIDLabels.void_apoapsis,
+ public static readonly VOID_DoubleValue orbitApoAlt = new VOID_DoubleValue(
+ VOID_Localization.void_apoapsis,
new Func<double>(() => VOID_Core.Instance.vessel.orbit.ApA),
"m"
);
- protected VOID_DoubleValue oribtPeriAlt = new VOID_DoubleValue(
- VOIDLabels.void_periapsis,
+ public static readonly VOID_DoubleValue oribtPeriAlt = new VOID_DoubleValue(
+ VOID_Localization.void_periapsis,
new Func<double>(() => VOID_Core.Instance.vessel.orbit.PeA),
"m"
);
- protected VOID_StrValue timeToApo = new VOID_StrValue(
- "Time to Apoapsis",
+ public static readonly VOID_StrValue timeToApo = new VOID_StrValue(
+ "Time to Apoapsis",
new Func<string>(() => Tools.ConvertInterval(VOID_Core.Instance.vessel.orbit.timeToAp))
);
- protected VOID_StrValue timeToPeri = new VOID_StrValue(
+ public static readonly VOID_StrValue timeToPeri = new VOID_StrValue(
"Time to Periapsis",
new Func<string>(() => Tools.ConvertInterval(VOID_Core.Instance.vessel.orbit.timeToPe))
);
- protected VOID_DoubleValue orbitInclination = new VOID_DoubleValue(
+ public static readonly VOID_DoubleValue orbitInclination = new VOID_DoubleValue(
"Inclination",
new Func<double>(() => VOID_Core.Instance.vessel.orbit.inclination),
"°"
);
- protected VOID_DoubleValue gravityAccel = new VOID_DoubleValue(
+ public static readonly VOID_DoubleValue gravityAccel = new VOID_DoubleValue(
"Gravity",
delegate()
- {
- double orbitRadius = VOID_Core.Instance.vessel.mainBody.Radius +
+ {
+ double orbitRadius = VOID_Core.Instance.vessel.mainBody.Radius +
VOID_Core.Instance.vessel.mainBody.GetAltitude(VOID_Core.Instance.vessel.findWorldCenterOfMass());
- return (VOID_Core.Constant_G * VOID_Core.Instance.vessel.mainBody.Mass) /
+ return (VOID_Core.Constant_G * VOID_Core.Instance.vessel.mainBody.Mass) /
Math.Pow(orbitRadius, 2);
- },
+ },
"m/s²"
);
- protected VOID_StrValue orbitPeriod = new VOID_StrValue(
+ public static readonly VOID_StrValue orbitPeriod = new VOID_StrValue(
"Period",
- new Func<string>(() => Tools.ConvertInterval(VOID_Core.Instance.vessel.orbit.period))
- );
-
- protected VOID_DoubleValue semiMajorAxis = new VOID_DoubleValue(
+ new Func<string>(() => Tools.ConvertInterval(VOID_Core.Instance.vessel.orbit.period))
+ );
+
+ public static readonly VOID_DoubleValue semiMajorAxis = new VOID_DoubleValue(
"Semi-Major Axis",
new Func<double>(() => VOID_Core.Instance.vessel.orbit.semiMajorAxis),
"m"
);
- protected VOID_DoubleValue eccentricity = new VOID_DoubleValue(
+ public static readonly VOID_DoubleValue eccentricity = new VOID_DoubleValue(
"Eccentricity",
new Func<double>(() => VOID_Core.Instance.vessel.orbit.eccentricity),
""
);
- protected VOID_DoubleValue meanAnomaly = new VOID_DoubleValue(
+ public static readonly VOID_DoubleValue meanAnomaly = new VOID_DoubleValue(
"Mean Anomaly",
new Func<double>(() => VOID_Core.Instance.vessel.orbit.meanAnomaly * 180d / Math.PI),
"°"
);
- protected VOID_DoubleValue trueAnomaly = new VOID_DoubleValue(
+ public static readonly VOID_DoubleValue trueAnomaly = new VOID_DoubleValue(
"True Anomaly",
new Func<double>(() => VOID_Core.Instance.vessel.orbit.trueAnomaly),
"°"
);
- protected VOID_DoubleValue eccAnomaly = new VOID_DoubleValue(
- "Eccentric Anomaly",
+ public static readonly VOID_DoubleValue eccAnomaly = new VOID_DoubleValue(
+ "Eccentric Anomaly",
new Func<double>(() => VOID_Core.Instance.vessel.orbit.eccentricAnomaly * 180d / Math.PI),
"°"
);
- protected VOID_DoubleValue longitudeAscNode = new VOID_DoubleValue(
+ public static readonly VOID_DoubleValue longitudeAscNode = new VOID_DoubleValue(
"Long. Ascending Node",
new Func<double>(() => VOID_Core.Instance.vessel.orbit.LAN),
"°"
);
- protected VOID_DoubleValue argumentPeriapsis = new VOID_DoubleValue(
+ public static readonly VOID_DoubleValue argumentPeriapsis = new VOID_DoubleValue(
"Argument of Periapsis",
new Func<double>(() => VOID_Core.Instance.vessel.orbit.argumentOfPeriapsis),
"°"
- );
-
- protected VOID_DoubleValue localSiderealLongitude = new VOID_DoubleValue(
+ );
+
+ public static readonly VOID_DoubleValue localSiderealLongitude = new VOID_DoubleValue(
"Local Sidereal Longitude",
new Func<double>(() => Tools.FixDegreeDomain(
VOID_Core.Instance.vessel.longitude + VOID_Core.Instance.vessel.orbit.referenceBody.rotationAngle)),
"°"
);
-
- public VOID_Orbital()
- {
- this._Name = "Orbital Information";
-
- this.WindowPos.x = Screen.width - 520f;
- this.WindowPos.y = 250f;
- }
-
- public override void ModuleWindow(int _)
- {
- base.ModuleWindow (_);
-
- int idx = 0;
-
- GUILayout.BeginVertical();
-
- this.primaryName.DoGUIHorizontal ();
-
- this.precisionValues [idx]= (ushort)this.orbitAltitude.DoGUIHorizontal (this.precisionValues [idx]);
- idx++;
-
- this.precisionValues [idx]= (ushort)this.orbitVelocity.DoGUIHorizontal (this.precisionValues [idx]);
- idx++;
-
- this.precisionValues [idx]= (ushort)this.orbitApoAlt.DoGUIHorizontal (this.precisionValues [idx]);
- idx++;
-
- this.timeToApo.DoGUIHorizontal();
-
- this.precisionValues [idx]= (ushort)this.oribtPeriAlt.DoGUIHorizontal (this.precisionValues [idx]);
- idx++;
-
- this.timeToPeri.DoGUIHorizontal();
-
- this.orbitInclination.DoGUIHorizontal("F3");
-
- this.precisionValues [idx]= (ushort)this.gravityAccel.DoGUIHorizontal (this.precisionValues [idx]);
- idx++;
-
- this.toggleExtended.value = GUILayout.Toggle(this.toggleExtended, "Extended info");
-
- if (this.toggleExtended)
- {
- this.orbitPeriod.DoGUIHorizontal();
-
- this.precisionValues [idx]= (ushort)this.semiMajorAxis.DoGUIHorizontal (this.precisionValues [idx]);
- idx++;
-
- this.eccentricity.DoGUIHorizontal("F4");
-
- this.meanAnomaly.DoGUIHorizontal("F3");
-
- this.trueAnomaly.DoGUIHorizontal("F3");
-
- this.eccAnomaly.DoGUIHorizontal("F3");
-
- this.longitudeAscNode.DoGUIHorizontal("F3");
-
- this.argumentPeriapsis.DoGUIHorizontal("F3");
-
- this.localSiderealLongitude.DoGUIHorizontal("F3");
- }
-
- GUILayout.EndVertical();
- GUI.DragWindow();
- }
-
- public override void LoadConfig ()
- {
- base.LoadConfig ();
-
- this.precisionValues = new IntCollection (4, this._precisionValues);
- }
-
- public override void _SaveToConfig (KSP.IO.PluginConfiguration config)
- {
- this._precisionValues = this.precisionValues.collection;
-
- base._SaveToConfig (config);
- }
}
}
--- a/VOID_Rendezvous.cs
+++ b/VOID_Rendezvous.cs
@@ -1,27 +1,36 @@
-//
-// VOID_Orbital.cs
-//
-// Author:
-// toadicus <>
-//
-// Copyright (c) 2013 toadicus
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// VOID
+//
+// VOID_Rendezvous.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
using KSP;
using System;
using System.Collections.Generic;
using System.Linq;
+using ToadicusTools;
using UnityEngine;
namespace VOID
@@ -49,7 +58,10 @@
Vessel rendezvessel = new Vessel();
CelestialBody rendezbody = new CelestialBody();
- this.RegisterModule = VOID_Core.Instance.Modules.Where(m => typeof(VOID_VesselRegister).IsAssignableFrom(m.GetType())).FirstOrDefault() as VOID_VesselRegister;
+ if (this.RegisterModule == null)
+ {
+ this.RegisterModule = VOID_Core.Instance.Modules.Where(m => typeof(VOID_VesselRegister).IsAssignableFrom(m.GetType())).FirstOrDefault() as VOID_VesselRegister;
+ }
GUILayout.BeginVertical();
@@ -59,13 +71,13 @@
if (FlightGlobals.fetch.VesselTarget != null)
{
//a KSP Target (body or vessel) is selected
- if (FlightGlobals.fetch.vesselTargetMode == FlightGlobals.VesselTargetModes.Direction)
+ if (FlightGlobals.fetch.vesselTargetMode == VesselTargetModes.Direction)
{
//a Body is selected
rendezbody = vessel.patchedConicSolver.targetBody;
display_rendezvous_info(null, rendezbody);
}
- else if (FlightGlobals.fetch.vesselTargetMode == FlightGlobals.VesselTargetModes.DirectionAndVelocity)
+ else if (FlightGlobals.fetch.vesselTargetMode == VesselTargetModes.DirectionAndVelocity)
{
//a Vessel is selected
rendezvessel = FlightGlobals.fetch.VesselTarget.GetVessel();
--- a/VOID_SaveValue.cs
+++ b/VOID_SaveValue.cs
@@ -1,26 +1,35 @@
+// VOID
//
-// VOID_Config.cs
+// VOID_SaveValue.cs
//
-// Author:
-// toadicus <>
+// Copyright © 2014, toadicus
+// All rights reserved.
//
-// Copyright (c) 2013 toadicus
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+using KSP;
using System;
using System.Collections.Generic;
-using KSP;
+using ToadicusTools;
using UnityEngine;
namespace VOID
--- a/VOID_SurfAtmo.cs
+++ b/VOID_SurfAtmo.cs
@@ -1,25 +1,34 @@
-//
-// VOID_Orbital.cs
-//
-// Author:
-// toadicus <>
-//
-// Copyright (c) 2013 toadicus
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// VOID
+//
+// VOID_SurfAtmo.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
using KSP;
using System;
+using ToadicusTools;
using UnityEngine;
namespace VOID
@@ -30,7 +39,77 @@
protected long _precisionValues = 230584300921369395;
protected IntCollection precisionValues;
- protected VOID_DoubleValue trueAltitude = new VOID_DoubleValue(
+ public VOID_SurfAtmo()
+ {
+ this._Name = "Surface & Atmospheric Information";
+
+ this.WindowPos.x = Screen.width - 260f;
+ this.WindowPos.y = 85;
+ }
+
+ public override void ModuleWindow(int _)
+ {
+ base.ModuleWindow (_);
+
+ int idx = 0;
+
+ GUILayout.BeginVertical();
+
+ this.precisionValues [idx]= (ushort)VOID_Data.trueAltitude.DoGUIHorizontal (this.precisionValues [idx]);
+ idx++;
+
+ VOID_Data.surfLatitude.DoGUIHorizontal ();
+
+ VOID_Data.surfLongitude.DoGUIHorizontal ();
+
+ VOID_Data.vesselHeading.DoGUIHorizontal ();
+
+ this.precisionValues [idx]= (ushort)VOID_Data.terrainElevation.DoGUIHorizontal (this.precisionValues [idx]);
+ idx++;
+
+ this.precisionValues [idx]= (ushort)VOID_Data.surfVelocity.DoGUIHorizontal (this.precisionValues [idx]);
+ idx++;
+
+ this.precisionValues [idx]= (ushort)VOID_Data.vertVelocity.DoGUIHorizontal (this.precisionValues [idx]);
+ idx++;
+
+ this.precisionValues [idx]= (ushort)VOID_Data.horzVelocity.DoGUIHorizontal (this.precisionValues [idx]);
+ idx++;
+
+ VOID_Data.temperature.DoGUIHorizontal ("F2");
+
+ VOID_Data.atmDensity.DoGUIHorizontal (3);
+
+ VOID_Data.atmPressure.DoGUIHorizontal ("F2");
+
+ this.precisionValues [idx]= (ushort)VOID_Data.atmLimit.DoGUIHorizontal (this.precisionValues [idx]);
+ idx++;
+
+ // Toadicus edit: added Biome
+ VOID_Data.currBiome.DoGUIHorizontal ();
+
+ GUILayout.EndVertical();
+ GUI.DragWindow();
+ }
+
+ public override void LoadConfig ()
+ {
+ base.LoadConfig ();
+
+ this.precisionValues = new IntCollection (4, this._precisionValues);
+ }
+
+ public override void _SaveToConfig (KSP.IO.PluginConfiguration config)
+ {
+ this._precisionValues = this.precisionValues.collection;
+
+ base._SaveToConfig (config);
+ }
+ }
+
+ public static partial class VOID_Data
+ {
+ public static readonly VOID_DoubleValue trueAltitude = new VOID_DoubleValue(
"Altitude (true)",
delegate()
{
@@ -44,149 +123,83 @@
"m"
);
- protected VOID_StrValue surfLatitude = new VOID_StrValue(
+ public static readonly VOID_StrValue surfLatitude = new VOID_StrValue(
"Latitude",
new Func<string> (() => Tools.GetLatitudeString(VOID_Core.Instance.vessel))
);
- protected VOID_StrValue surfLongitude = new VOID_StrValue(
+ public static readonly VOID_StrValue surfLongitude = new VOID_StrValue(
"Longitude",
new Func<string> (() => Tools.GetLongitudeString(VOID_Core.Instance.vessel))
);
- protected VOID_StrValue vesselHeading = new VOID_StrValue(
+ public static readonly VOID_StrValue vesselHeading = new VOID_StrValue(
"Heading",
delegate()
- {
- double heading = Tools.MuMech_get_heading(VOID_Core.Instance.vessel);
- string cardinal = Tools.get_heading_text(heading);
-
- return string.Format(
- "{0}° {1}",
- heading.ToString("F2"),
- cardinal
- );
- }
- );
-
- protected VOID_DoubleValue terrainElevation = new VOID_DoubleValue(
+ {
+ double heading = core.vessel.getSurfaceHeading();
+ string cardinal = Tools.get_heading_text(heading);
+
+ return string.Format(
+ "{0}° {1}",
+ heading.ToString("F2"),
+ cardinal
+ );
+ }
+ );
+
+ public static readonly VOID_DoubleValue terrainElevation = new VOID_DoubleValue(
"Terrain elevation",
new Func<double> (() => VOID_Core.Instance.vessel.terrainAltitude),
"m"
);
- protected VOID_DoubleValue surfVelocity = new VOID_DoubleValue(
+ public static readonly VOID_DoubleValue surfVelocity = new VOID_DoubleValue(
"Surface velocity",
new Func<double> (() => VOID_Core.Instance.vessel.srf_velocity.magnitude),
"m/s"
);
- protected VOID_DoubleValue vertVelocity = new VOID_DoubleValue(
+ public static readonly VOID_DoubleValue vertVelocity = new VOID_DoubleValue(
"Vertical speed",
new Func<double> (() => VOID_Core.Instance.vessel.verticalSpeed),
"m/s"
);
- protected VOID_DoubleValue horzVelocity = new VOID_DoubleValue(
+ public static readonly VOID_DoubleValue horzVelocity = new VOID_DoubleValue(
"Horizontal speed",
new Func<double> (() => VOID_Core.Instance.vessel.horizontalSrfSpeed),
"m/s"
);
- protected VOID_FloatValue temperature = new VOID_FloatValue(
+ public static readonly VOID_FloatValue temperature = new VOID_FloatValue(
"Temperature",
new Func<float> (() => VOID_Core.Instance.vessel.flightIntegrator.getExternalTemperature()),
"°C"
);
- protected VOID_DoubleValue atmDensity = new VOID_DoubleValue (
+ public static readonly VOID_DoubleValue atmDensity = new VOID_DoubleValue (
"Atmosphere Density",
new Func<double> (() => VOID_Core.Instance.vessel.atmDensity * 1000f),
"g/m³"
);
- protected VOID_DoubleValue atmPressure = new VOID_DoubleValue (
+ public static readonly VOID_DoubleValue atmPressure = new VOID_DoubleValue (
"Pressure",
new Func<double> (() => VOID_Core.Instance.vessel.staticPressure),
"atm"
);
- protected VOID_FloatValue atmLimit = new VOID_FloatValue(
+ public static readonly VOID_FloatValue atmLimit = new VOID_FloatValue(
"Atmosphere Limit",
new Func<float> (() => VOID_Core.Instance.vessel.mainBody.maxAtmosphereAltitude),
"m"
);
- protected VOID_StrValue currBiome = new VOID_StrValue(
+ public static readonly VOID_StrValue currBiome = new VOID_StrValue(
"Biome",
- new Func<string> (() => Tools.Toadicus_GetAtt(VOID_Core.Instance.vessel).name)
- );
-
- public VOID_SurfAtmo()
- {
- this._Name = "Surface & Atmospheric Information";
-
- this.WindowPos.x = Screen.width - 260f;
- this.WindowPos.y = 85;
- }
-
- public override void ModuleWindow(int _)
- {
- base.ModuleWindow (_);
-
- int idx = 0;
-
- GUILayout.BeginVertical();
-
- this.precisionValues [idx]= (ushort)this.trueAltitude.DoGUIHorizontal (this.precisionValues [idx]);
- idx++;
-
- this.surfLatitude.DoGUIHorizontal ();
-
- this.surfLongitude.DoGUIHorizontal ();
-
- this.vesselHeading.DoGUIHorizontal ();
-
- this.precisionValues [idx]= (ushort)this.terrainElevation.DoGUIHorizontal (this.precisionValues [idx]);
- idx++;
-
- this.precisionValues [idx]= (ushort)this.surfVelocity.DoGUIHorizontal (this.precisionValues [idx]);
- idx++;
-
- this.precisionValues [idx]= (ushort)this.vertVelocity.DoGUIHorizontal (this.precisionValues [idx]);
- idx++;
-
- this.precisionValues [idx]= (ushort)this.horzVelocity.DoGUIHorizontal (this.precisionValues [idx]);
- idx++;
-
- this.temperature.DoGUIHorizontal ("F2");
-
- this.atmDensity.DoGUIHorizontal (3);
-
- this.atmPressure.DoGUIHorizontal ("F2");
-
- this.precisionValues [idx]= (ushort)this.atmLimit.DoGUIHorizontal (this.precisionValues [idx]);
- idx++;
-
- // Toadicus edit: added Biome
- this.currBiome.DoGUIHorizontal ();
-
- GUILayout.EndVertical();
- GUI.DragWindow();
- }
-
- public override void LoadConfig ()
- {
- base.LoadConfig ();
-
- this.precisionValues = new IntCollection (4, this._precisionValues);
- }
-
- public override void _SaveToConfig (KSP.IO.PluginConfiguration config)
- {
- this._precisionValues = this.precisionValues.collection;
-
- base._SaveToConfig (config);
- }
+ new Func<string> (() => Tools.GetBiome(VOID_Core.Instance.vessel).name)
+ );
+
}
}
--- /dev/null
+++ b/VOID_Tools.cs
@@ -1,1 +1,740 @@
-
+// VOID
+//
+// VOID_Tools.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+using KSP;
+using System;
+using UnityEngine;
+
+namespace ToadicusTools
+{
+ public static partial class Tools
+ {
+ #region VESSEL_EXTENSIONS_SCIENCE
+ public static CBAttributeMap.MapAttribute GetBiome(this Vessel vessel)
+ {
+ CBAttributeMap.MapAttribute mapAttribute;
+
+ try
+ {
+ CBAttributeMap BiomeMap = vessel.mainBody.BiomeMap;
+
+ double lat = vessel.latitude * Math.PI / 180d;
+ double lon = vessel.longitude * Math.PI / 180d;
+
+ mapAttribute = BiomeMap.GetAtt(lat, lon);
+
+ /*
+ lon -= Math.PI / 2d;
+
+ if (lon < 0d)
+ {
+ lon += 2d * Math.PI;
+ }
+
+ float v = (float)(lat / Math.PI) + 0.5f;
+ float u = (float)(lon / (2d * Math.PI));
+
+ Color pixelBilinear = BiomeMap.Map.GetPixelBilinear(u, v);
+ mapAttribute = BiomeMap.defaultAttribute;
+
+ if (BiomeMap.Map != null)
+ {
+ if (BiomeMap.exactSearch)
+ {
+ for (int i = 0; i < BiomeMap.Attributes.Length; ++i)
+ {
+ if (pixelBilinear == BiomeMap.Attributes[i].mapColor)
+ {
+ mapAttribute = BiomeMap.Attributes[i];
+ }
+ }
+ }
+ else
+ {
+ float zero = 0;
+ float num = 1 / zero;
+ for (int j = 0; j < BiomeMap.Attributes.Length; ++j)
+ {
+ Color mapColor = BiomeMap.Attributes[j].mapColor;
+ float sqrMagnitude = ((Vector4)(mapColor - pixelBilinear)).sqrMagnitude;
+ if (sqrMagnitude < num)
+ {
+ bool testCase = true;
+ if (BiomeMap.nonExactThreshold != -1)
+ {
+ testCase = (sqrMagnitude < BiomeMap.nonExactThreshold);
+ }
+ if (testCase)
+ {
+ mapAttribute = BiomeMap.Attributes[j];
+ num = sqrMagnitude;
+ }
+ }
+ }
+ }
+ }
+ */
+ }
+ catch (NullReferenceException)
+ {
+ mapAttribute = new CBAttributeMap.MapAttribute();
+ mapAttribute.name = "N/A";
+ }
+
+ return mapAttribute;
+ }
+
+ public static ExperimentSituations GetExperimentSituation(this Vessel vessel)
+ {
+ Vessel.Situations situation = vessel.situation;
+
+ switch (situation)
+ {
+ case Vessel.Situations.PRELAUNCH:
+ case Vessel.Situations.LANDED:
+ return ExperimentSituations.SrfLanded;
+ case Vessel.Situations.SPLASHED:
+ return ExperimentSituations.SrfSplashed;
+ case Vessel.Situations.FLYING:
+ if (vessel.altitude < (double)vessel.mainBody.scienceValues.flyingAltitudeThreshold)
+ {
+ return ExperimentSituations.FlyingLow;
+ }
+ else
+ {
+ return ExperimentSituations.FlyingHigh;
+ }
+ }
+
+ if (vessel.altitude < (double)vessel.mainBody.scienceValues.spaceAltitudeThreshold)
+ {
+ return ExperimentSituations.InSpaceLow;
+ }
+ else
+ {
+ return ExperimentSituations.InSpaceHigh;
+ }
+ }
+
+ public static string HumanString(this ExperimentSituations situation)
+ {
+ switch (situation)
+ {
+ case ExperimentSituations.FlyingHigh:
+ return "Upper Atmosphere";
+ case ExperimentSituations.FlyingLow:
+ return "Flying";
+ case ExperimentSituations.SrfLanded:
+ return "Surface";
+ case ExperimentSituations.InSpaceLow:
+ return "Near in Space";
+ case ExperimentSituations.InSpaceHigh:
+ return "High in Space";
+ case ExperimentSituations.SrfSplashed:
+ return "Splashed Down";
+ default:
+ return "Unknown";
+ }
+ }
+ #endregion
+
+ #region VESSEL_EXTENSIONS_LAT_LONG
+ public static string GetLongitudeString(this Vessel vessel, string format = "F4")
+ {
+ string dir_long = "W";
+ double v_long = vessel.longitude;
+
+ v_long = FixDegreeDomain(v_long);
+
+ if (v_long < -180d)
+ {
+ v_long += 360d;
+ }
+ if (v_long >= 180)
+ {
+ v_long -= 360d;
+ }
+
+ if (v_long > 0)
+ dir_long = "E";
+
+ return string.Format("{0}° {1}", Math.Abs(v_long).ToString(format), dir_long);
+ }
+
+ public static string GetLatitudeString(this Vessel vessel, string format = "F4")
+ {
+ string dir_lat = "S";
+ double v_lat = vessel.latitude;
+ if (v_lat > 0)
+ dir_lat = "N";
+
+ return string.Format("{0}° {1}", Math.Abs(v_lat).ToString(format), dir_lat);
+ }
+ #endregion
+
+ #region VESSEL_EXTENSIONS_GENERAL
+ public static double TrueAltitude(Vessel vessel)
+ {
+ double trueAltitude = vessel.orbit.altitude - vessel.terrainAltitude;
+
+ // HACK: This assumes that on worlds with oceans, all water is fixed at 0 m,
+ // and water covers the whole surface at 0 m.
+ if (vessel.terrainAltitude < 0 && vessel.mainBody.ocean)
+ {
+ trueAltitude = vessel.orbit.altitude;
+ }
+
+ return trueAltitude;
+ }
+
+ public static double Radius(this Vessel vessel)
+ {
+ double radius;
+
+ radius = vessel.altitude;
+
+ if (vessel.mainBody != null)
+ {
+ radius += vessel.mainBody.Radius;
+ }
+
+ return radius;
+ }
+ #endregion
+
+ #region GEOMETRY_UTILS
+ public static double FixAngleDomain(double Angle, bool Degrees = false)
+ {
+ double Extent = 2d * Math.PI;
+ if (Degrees)
+ {
+ Extent = 360d;
+ }
+
+ Angle = Angle % (Extent);
+ if (Angle < 0d)
+ {
+ Angle += Extent;
+ }
+
+ return Angle;
+ }
+
+ public static double FixDegreeDomain(double Angle)
+ {
+ return FixAngleDomain(Angle, true);
+ }
+ #endregion
+
+ public static string ConvertInterval(double seconds)
+ {
+ string format_1 = "{0:D1}y {1:D1}d {2:D2}h {3:D2}m {4:D2}.{5:D1}s";
+ string format_2 = "{0:D1}d {1:D2}h {2:D2}m {3:D2}.{4:D1}s";
+ string format_3 = "{0:D2}h {1:D2}m {2:D2}.{3:D1}s";
+
+ TimeSpan interval;
+
+ try
+ {
+ interval = TimeSpan.FromSeconds(seconds);
+ }
+ catch (OverflowException)
+ {
+ return "NaN";
+ }
+
+ int years = interval.Days / 365;
+
+ string output;
+ if (years > 0)
+ {
+ output = string.Format(format_1,
+ years,
+ interval.Days - (years * 365), // subtract years * 365 for accurate day count
+ interval.Hours,
+ interval.Minutes,
+ interval.Seconds,
+ interval.Milliseconds.ToString().Substring(0, 1));
+ }
+ else if (interval.Days > 0)
+ {
+ output = string.Format(format_2,
+ interval.Days,
+ interval.Hours,
+ interval.Minutes,
+ interval.Seconds,
+ interval.Milliseconds.ToString().Substring(0, 1));
+ }
+ else
+ {
+ output = string.Format(format_3,
+ interval.Hours,
+ interval.Minutes,
+ interval.Seconds,
+ interval.Milliseconds.ToString().Substring(0, 1));
+ }
+ return output;
+ }
+
+ public static string UppercaseFirst(string s)
+ {
+ if (string.IsNullOrEmpty(s))
+ {
+ return string.Empty;
+ }
+ char[] a = s.ToCharArray();
+ a[0] = char.ToUpper(a[0]);
+ return new string(a);
+ }
+
+ //transfer angles
+ public static double Nivvy_CalcTransferPhaseAngle(double r_current, double r_target, double grav_param)
+ {
+ double T_target = (2 * Math.PI) * Math.Sqrt(Math.Pow((r_target / 1000), 3) / (grav_param / 1000000000));
+ double T_transfer = (2 * Math.PI) * Math.Sqrt(Math.Pow((((r_target / 1000) + (r_current / 1000)) / 2), 3) / (grav_param / 1000000000));
+ return 360 * (0.5 - (T_transfer / (2 * T_target)));
+ }
+
+ public static double Younata_DeltaVToGetToOtherBody(double mu, double r1, double r2)
+ {
+ /*
+ def deltaVToGetToOtherBody(mu, r1, r2):
+ # mu = gravity param of common orbiting body of r1 and r2
+ # (e.g. for mun to minmus, mu is kerbin's gravity param
+ # r1 = initial body's orbit radius
+ # r2 = target body's orbit radius
+
+ # return value is km/s
+ sur1 = math.sqrt(mu / r1)
+ sr1r2 = math.sqrt(float(2*r2)/float(r1+r2))
+ mult = sr1r2 - 1
+ return sur1 * mult
+ */
+ double sur1, sr1r2, mult;
+ sur1 = Math.Sqrt(mu / r1);
+ sr1r2 = Math.Sqrt((2 * r2) / (r1 + r2));
+ mult = sr1r2 - 1;
+ return sur1 * mult;
+ }
+
+ public static double Younata_DeltaVToExitSOI(double mu, double r1, double r2, double v)
+ {
+ /*
+ def deltaVToExitSOI(mu, r1, r2, v):
+ # mu = gravity param of current body
+ # r1 = current orbit radius
+ # r2 = SOI radius
+ # v = SOI exit velocity
+ foo = r2 * (v**2) - 2 * mu
+ bar = r1 * foo + (2 * r2 * mu)
+ r = r1*r2
+ return math.sqrt(bar / r)
+ */
+ double foo = r2 * Math.Pow(v, 2) - 2 * mu;
+ double bar = r1 * foo + (2 * r2 * mu);
+ double r = r1 * r2;
+ return Math.Sqrt(bar / r);
+ }
+
+ public static double Younata_TransferBurnPoint(double r, double v, double angle, double mu)
+ {
+ /*
+ def transferBurnPoint(r, v, angle, mu):
+ # r = parking orbit radius
+ # v = ejection velocity
+ # angle = phase angle (from function phaseAngle())
+ # mu = gravity param of current body.
+ epsilon = ((v**2)/2) - (mu / r)
+ h = r * v * math.sin(angle)
+ e = math.sqrt(1 + ((2 * epsilon * h**2)/(mu**2)))
+ theta = math.acos(1.0 / e)
+ degrees = theta * (180.0 / math.pi)
+ return 180 - degrees
+ */
+ double epsilon, h, ee, theta, degrees;
+ epsilon = (Math.Pow(v, 2) / 2) - (mu / r);
+ h = r * v * Math.Sin(angle);
+ ee = Math.Sqrt(1 + ((2 * epsilon * Math.Pow(h, 2)) / Math.Pow(mu, 2)));
+ theta = Math.Acos(1.0 / ee);
+ degrees = theta * (180.0 / Math.PI);
+ return 180 - degrees;
+ // returns the ejection angle
+ }
+
+ public static double Adammada_CurrrentPhaseAngle(
+ double body_LAN,
+ double body_orbitPct,
+ double origin_LAN,
+ double origin_orbitPct
+ )
+ {
+ double angle = (body_LAN / 360 + body_orbitPct) - (origin_LAN / 360 + origin_orbitPct);
+ if (angle > 1)
+ angle = angle - 1;
+ if (angle < 0)
+ angle = angle + 1;
+ if (angle > 0.5)
+ angle = angle - 1;
+ angle = angle * 360;
+ return angle;
+ }
+
+ public static double Adammada_CurrentEjectionAngle(
+ double vessel_long,
+ double origin_rotAngle,
+ double origin_LAN,
+ double origin_orbitPct
+ )
+ {
+ //double eangle = ((FlightGlobals.ActiveVOID.vessel.longitude + orbiting.rotationAngle) - (orbiting.orbit.LAN / 360 + orbiting.orbit.orbitPercent) * 360);
+ double eangle = ((vessel_long + origin_rotAngle) - (origin_LAN / 360 + origin_orbitPct) * 360);
+
+ while (eangle < 0)
+ eangle = eangle + 360;
+ while (eangle > 360)
+ eangle = eangle - 360;
+ if (eangle < 270)
+ eangle = 90 - eangle;
+ else
+ eangle = 450 - eangle;
+ return eangle;
+ }
+
+ public static double mrenigma03_calcphase(Vessel vessel, CelestialBody target) //calculates phase angle between the current body and target body
+ {
+ Vector3d vecthis = new Vector3d();
+ Vector3d vectarget = new Vector3d();
+ vectarget = target.orbit.getRelativePositionAtUT(Planetarium.GetUniversalTime());
+
+ if ((vessel.mainBody.name == "Sun") || (vessel.mainBody.referenceBody.referenceBody.name == "Sun"))
+ {
+ vecthis = vessel.orbit.getRelativePositionAtUT(Planetarium.GetUniversalTime());
+ }
+ else
+ {
+ vecthis = vessel.mainBody.orbit.getRelativePositionAtUT(Planetarium.GetUniversalTime());
+ }
+
+ vecthis = Vector3d.Project(new Vector3d(vecthis.x, 0, vecthis.z), vecthis);
+ vectarget = Vector3d.Project(new Vector3d(vectarget.x, 0, vectarget.z), vectarget);
+
+ Vector3d prograde = new Vector3d();
+ prograde = Quaternion.AngleAxis(90, Vector3d.forward) * vecthis;
+
+ double phase = Vector3d.Angle(vecthis, vectarget);
+
+ if (Vector3d.Angle(prograde, vectarget) > 90)
+ phase = 360 - phase;
+
+ return (phase + 360) % 360;
+ }
+
+ public static double adjustCurrPhaseAngle(double transfer_angle, double curr_phase)
+ {
+ if (transfer_angle < 0)
+ {
+ if (curr_phase > 0)
+ return (-1 * (360 - curr_phase));
+ else if (curr_phase < 0)
+ return curr_phase;
+ }
+ else if (transfer_angle > 0)
+ {
+ if (curr_phase > 0)
+ return curr_phase;
+ else if (curr_phase < 0)
+ return (360 + curr_phase);
+ }
+ return curr_phase;
+ }
+
+ public static double adjust_current_ejection_angle(double curr_ejection)
+ {
+ //curr_ejection WILL need to be adjusted once for all transfers as it returns values ranging -180 to 180
+ // need 0-360 instead
+ //
+ // ie i have -17 in the screenshot
+ // need it to show 343
+ //
+ // do this
+ //
+ // if < 0, add curr to 360 // 360 + (-17) = 343
+ // else its good as it is
+
+ if (curr_ejection < 0)
+ return 360 + curr_ejection;
+ else
+ return curr_ejection;
+
+ }
+
+ public static double adjust_transfer_ejection_angle(double trans_ejection, double trans_phase)
+ {
+ // if transfer_phase_angle < 0 its a lower transfer
+ //180 + curr_ejection
+ // else if transfer_phase_angle > 0 its good as it is
+
+ if (trans_phase < 0)
+ return 180 + trans_ejection;
+ else
+ return trans_ejection;
+
+ }
+
+ public static void display_transfer_angles_SUN2PLANET(CelestialBody body, Vessel vessel)
+ {
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Phase angle (curr/trans):");
+ GUILayout.Label(
+ Tools.mrenigma03_calcphase(vessel, body).ToString("F3") + "° / " + Tools.Nivvy_CalcTransferPhaseAngle(
+ vessel.orbit.semiMajorAxis,
+ body.orbit.semiMajorAxis,
+ vessel.mainBody.gravParameter
+ ).ToString("F3") + "°",
+ GUILayout.ExpandWidth(false)
+ );
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Transfer velocity:");
+ GUILayout.Label(
+ (Tools.Younata_DeltaVToGetToOtherBody(
+ (vessel.mainBody.gravParameter / 1000000000),
+ (vessel.orbit.semiMajorAxis / 1000),
+ (body.orbit.semiMajorAxis / 1000)
+ ) * 1000).ToString("F2") + "m/s",
+ GUILayout.ExpandWidth(false)
+ );
+ GUILayout.EndHorizontal();
+ }
+
+ public static void display_transfer_angles_PLANET2PLANET(CelestialBody body, Vessel vessel)
+ {
+ double dv1 = Tools.Younata_DeltaVToGetToOtherBody(
+ (vessel.mainBody.referenceBody.gravParameter / 1000000000),
+ (vessel.mainBody.orbit.semiMajorAxis / 1000),
+ (body.orbit.semiMajorAxis / 1000)
+ );
+ double dv2 = Tools.Younata_DeltaVToExitSOI(
+ (vessel.mainBody.gravParameter / 1000000000),
+ (vessel.orbit.semiMajorAxis / 1000),
+ (vessel.mainBody.sphereOfInfluence / 1000),
+ Math.Abs(dv1)
+ );
+
+ double trans_ejection_angle = Tools.Younata_TransferBurnPoint(
+ (vessel.orbit.semiMajorAxis / 1000),
+ dv2,
+ (Math.PI / 2.0),
+ (vessel.mainBody.gravParameter / 1000000000)
+ );
+ double curr_ejection_angle = Tools.Adammada_CurrentEjectionAngle(
+ FlightGlobals.ActiveVessel.longitude,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.rotationAngle,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent
+ );
+
+ double trans_phase_angle = Tools.Nivvy_CalcTransferPhaseAngle(
+ vessel.mainBody.orbit.semiMajorAxis,
+ body.orbit.semiMajorAxis,
+ vessel.mainBody.referenceBody.gravParameter
+ ) % 360;
+ double curr_phase_angle = Tools.Adammada_CurrrentPhaseAngle(
+ body.orbit.LAN,
+ body.orbit.orbitPercent,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent
+ );
+
+ double adj_phase_angle = Tools.adjustCurrPhaseAngle(trans_phase_angle, curr_phase_angle);
+ double adj_trans_ejection_angle = Tools.adjust_transfer_ejection_angle(trans_ejection_angle, trans_phase_angle);
+ double adj_curr_ejection_angle = Tools.adjust_current_ejection_angle(curr_ejection_angle);
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Phase angle (curr/trans):");
+ GUILayout.Label(
+ adj_phase_angle.ToString("F3") + "° / " + trans_phase_angle.ToString("F3") + "°",
+ GUILayout.ExpandWidth(false)
+ );
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Ejection angle (curr/trans):");
+ GUILayout.Label(
+ adj_curr_ejection_angle.ToString("F3") + "° / " + adj_trans_ejection_angle.ToString("F3") + "°",
+ GUILayout.ExpandWidth(false)
+ );
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Transfer velocity:");
+ GUILayout.Label((dv2 * 1000).ToString("F2") + "m/s", GUILayout.ExpandWidth(false));
+ GUILayout.EndHorizontal();
+ }
+
+ public static void display_transfer_angles_PLANET2MOON(CelestialBody body, Vessel vessel)
+ {
+ double dv1 = Tools.Younata_DeltaVToGetToOtherBody(
+ (vessel.mainBody.gravParameter / 1000000000),
+ (vessel.orbit.semiMajorAxis / 1000),
+ (body.orbit.semiMajorAxis / 1000)
+ );
+
+ double trans_phase_angle = Tools.Nivvy_CalcTransferPhaseAngle(
+ vessel.orbit.semiMajorAxis,
+ body.orbit.semiMajorAxis,
+ vessel.mainBody.gravParameter
+ );
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Phase angle (curr/trans):");
+ GUILayout.Label(
+ Tools.mrenigma03_calcphase(vessel, body).ToString("F3") + "° / " + trans_phase_angle.ToString("F3") + "°",
+ GUILayout.ExpandWidth(false)
+ );
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Transfer velocity:");
+ GUILayout.Label((dv1 * 1000).ToString("F2") + "m/s", GUILayout.ExpandWidth(false));
+ GUILayout.EndHorizontal();
+ }
+
+ public static void display_transfer_angles_MOON2MOON(CelestialBody body, Vessel vessel)
+ {
+ double dv1 = Tools.Younata_DeltaVToGetToOtherBody(
+ (vessel.mainBody.referenceBody.gravParameter / 1000000000),
+ (vessel.mainBody.orbit.semiMajorAxis / 1000),
+ (body.orbit.semiMajorAxis / 1000)
+ );
+ double dv2 = Tools.Younata_DeltaVToExitSOI(
+ (vessel.mainBody.gravParameter / 1000000000),
+ (vessel.orbit.semiMajorAxis / 1000),
+ (vessel.mainBody.sphereOfInfluence / 1000),
+ Math.Abs(dv1)
+ );
+ double trans_ejection_angle = Tools.Younata_TransferBurnPoint(
+ (vessel.orbit.semiMajorAxis / 1000),
+ dv2,
+ (Math.PI / 2.0),
+ (vessel.mainBody.gravParameter / 1000000000)
+ );
+
+ double curr_phase_angle = Tools.Adammada_CurrrentPhaseAngle(
+ body.orbit.LAN,
+ body.orbit.orbitPercent,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent
+ );
+ double curr_ejection_angle = Tools.Adammada_CurrentEjectionAngle(
+ FlightGlobals.ActiveVessel.longitude,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.rotationAngle,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.LAN,
+ FlightGlobals.ActiveVessel.orbit.referenceBody.orbit.orbitPercent
+ );
+
+ double trans_phase_angle = Tools.Nivvy_CalcTransferPhaseAngle(
+ vessel.mainBody.orbit.semiMajorAxis,
+ body.orbit.semiMajorAxis,
+ vessel.mainBody.referenceBody.gravParameter
+ ) % 360;
+
+ double adj_phase_angle = Tools.adjustCurrPhaseAngle(trans_phase_angle, curr_phase_angle);
+ //double adj_ejection_angle = adjustCurrEjectionAngle(trans_phase_angle, curr_ejection_angle);
+
+ //new stuff
+ //
+ double adj_trans_ejection_angle = Tools.adjust_transfer_ejection_angle(trans_ejection_angle, trans_phase_angle);
+ double adj_curr_ejection_angle = Tools.adjust_current_ejection_angle(curr_ejection_angle);
+ //
+ //
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Phase angle (curr/trans):");
+ GUILayout.Label(
+ adj_phase_angle.ToString("F3") + "° / " + trans_phase_angle.ToString("F3") + "°",
+ GUILayout.ExpandWidth(false)
+ );
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Ejection angle (curr/trans):");
+ GUILayout.Label(
+ adj_curr_ejection_angle.ToString("F3") + "° / " + adj_trans_ejection_angle.ToString("F3") + "°",
+ GUILayout.ExpandWidth(false)
+ );
+ GUILayout.EndHorizontal();
+
+ GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+ GUILayout.Label("Transfer velocity:");
+ GUILayout.Label((dv2 * 1000).ToString("F2") + "m/s", GUILayout.ExpandWidth(false));
+ GUILayout.EndHorizontal();
+ }
+
+ public static string get_heading_text(double heading)
+ {
+ if (heading > 348.75 || heading <= 11.25)
+ return "N";
+ else if (heading > 11.25 && heading <= 33.75)
+ return "NNE";
+ else if (heading > 33.75 && heading <= 56.25)
+ return "NE";
+ else if (heading > 56.25 && heading <= 78.75)
+ return "ENE";
+ else if (heading > 78.75 && heading <= 101.25)
+ return "E";
+ else if (heading > 101.25 && heading <= 123.75)
+ return "ESE";
+ else if (heading > 123.75 && heading <= 146.25)
+ return "SE";
+ else if (heading > 146.25 && heading <= 168.75)
+ return "SSE";
+ else if (heading > 168.75 && heading <= 191.25)
+ return "S";
+ else if (heading > 191.25 && heading <= 213.75)
+ return "SSW";
+ else if (heading > 213.75 && heading <= 236.25)
+ return "SW";
+ else if (heading > 236.25 && heading <= 258.75)
+ return "WSW";
+ else if (heading > 258.75 && heading <= 281.25)
+ return "W";
+ else if (heading > 281.25 && heading <= 303.75)
+ return "WNW";
+ else if (heading > 303.75 && heading <= 326.25)
+ return "NW";
+ else if (heading > 326.25 && heading <= 348.75)
+ return "NNW";
+ else
+ return "";
+ }
+ }
+}
+
+
--- a/VOID_Transfer.cs
+++ b/VOID_Transfer.cs
@@ -1,26 +1,36 @@
+// VOID
//
-// VOID_Orbital.cs
+// VOID_Transfer.cs
//
-// Author:
-// toadicus <>
+// Copyright © 2014, toadicus
+// All rights reserved.
//
-// Copyright (c) 2013 toadicus
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
using KSP;
using System;
using System.Collections.Generic;
+using System.Linq;
+using ToadicusTools;
using UnityEngine;
namespace VOID
--- a/VOID_VesselInfo.cs
+++ b/VOID_VesselInfo.cs
@@ -1,105 +1,174 @@
-//
-// VOID_Orbital.cs
-//
-// Author:
-// toadicus <>
-//
-// Copyright (c) 2013 toadicus
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// VOID
+//
+// VOID_VesselInfo.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+using Engineer.VesselSimulator;
+using Engineer.Extensions;
using KSP;
using System;
using System.Collections.Generic;
+using ToadicusTools;
using UnityEngine;
-using Engineer.VesselSimulator;
-using Engineer.Extensions;
namespace VOID
{
public class VOID_VesselInfo : VOID_WindowModule
{
- protected VOID_DoubleValue geeForce = new VOID_DoubleValue(
+ public VOID_VesselInfo() : base()
+ {
+ this._Name = "Vessel Information";
+
+ this.WindowPos.x = Screen.width - 260;
+ this.WindowPos.y = 450;
+ }
+
+ public override void ModuleWindow(int _)
+ {
+ base.ModuleWindow (_);
+
+ if ((TimeWarp.WarpMode == TimeWarp.Modes.LOW) || (TimeWarp.CurrentRate <= TimeWarp.MaxPhysicsRate))
+ {
+ SimManager.RequestSimulation();
+ }
+
+ GUILayout.BeginVertical();
+
+ GUILayout.Label(
+ vessel.vesselName,
+ VOID_Core.Instance.LabelStyles["center_bold"],
+ GUILayout.ExpandWidth(true));
+
+ VOID_Data.geeForce.DoGUIHorizontal ("F2");
+
+ VOID_Data.partCount.DoGUIHorizontal ();
+
+ VOID_Data.totalMass.DoGUIHorizontal ("F3");
+
+ VOID_Data.resourceMass.DoGUIHorizontal ("F3");
+
+ VOID_Data.stageDeltaV.DoGUIHorizontal (3, false);
+
+ VOID_Data.totalDeltaV.DoGUIHorizontal (3, false);
+
+ VOID_Data.mainThrottle.DoGUIHorizontal ("F0");
+
+ VOID_Data.currmaxThrust.DoGUIHorizontal ();
+
+ VOID_Data.currmaxThrustWeight.DoGUIHorizontal ();
+
+ VOID_Data.surfaceThrustWeight.DoGUIHorizontal ("F2");
+
+ VOID_Data.intakeAirStatus.DoGUIHorizontal();
+
+ GUILayout.EndVertical();
+
+ GUI.DragWindow();
+ }
+ }
+
+ public static partial class VOID_Data
+ {
+ public static readonly VOID_DoubleValue geeForce = new VOID_DoubleValue(
"G-force",
new Func<double>(() => VOID_Core.Instance.vessel.geeForce),
"gees"
);
- protected VOID_IntValue partCount = new VOID_IntValue(
+ public static readonly VOID_IntValue partCount = new VOID_IntValue(
"Parts",
new Func<int>(() => VOID_Core.Instance.vessel.Parts.Count),
""
);
- protected VOID_DoubleValue totalMass = new VOID_DoubleValue(
+ public static readonly VOID_DoubleValue totalMass = new VOID_DoubleValue(
"Total Mass",
- new Func<double>(() => VOID_Core.Instance.vessel.GetTotalMass()),
+ delegate()
+ {
+ if (SimManager.Stages == null || SimManager.LastStage == null)
+ {
+ return double.NaN;
+ }
+
+ return SimManager.LastStage.totalMass;
+ },
"tons"
);
- protected VOID_DoubleValue resourceMass = new VOID_DoubleValue(
+ public static readonly VOID_DoubleValue resourceMass = new VOID_DoubleValue(
"Resource Mass",
delegate()
{
- double rscMass = 0;
- foreach (Part part in VOID_Core.Instance.vessel.Parts)
+ if (SimManager.Stages == null || SimManager.LastStage == null)
{
- rscMass += part.GetResourceMass();
+ return double.NaN;
}
- return rscMass;
+
+ return SimManager.LastStage.totalBaseMass;
},
"tons"
);
- protected VOID_DoubleValue stageDeltaV = new VOID_DoubleValue(
+ public static readonly VOID_DoubleValue stageDeltaV = new VOID_DoubleValue(
"DeltaV (Current Stage)",
delegate()
{
- if (SimManager.Instance.Stages == null ||
- SimManager.Instance.Stages.Length <= Staging.lastStage
- )
- return double.NaN;
- return SimManager.Instance.Stages[Staging.lastStage].deltaV;
+ if (SimManager.Stages == null || SimManager.LastStage == null)
+ return double.NaN;
+ return SimManager.LastStage.deltaV;
},
"m/s"
);
- protected VOID_DoubleValue totalDeltaV = new VOID_DoubleValue(
+ public static readonly VOID_DoubleValue totalDeltaV = new VOID_DoubleValue(
"DeltaV (Total)",
delegate()
{
- if (SimManager.Instance.Stages == null)
- return double.NaN;
- return SimManager.Instance.LastStage.totalDeltaV;
+ if (SimManager.Stages == null || SimManager.LastStage == null)
+ return double.NaN;
+ return SimManager.LastStage.totalDeltaV;
},
"m/s"
);
- protected VOID_FloatValue mainThrottle = new VOID_FloatValue(
+ public static readonly VOID_FloatValue mainThrottle = new VOID_FloatValue(
"Throttle",
new Func<float>(() => VOID_Core.Instance.vessel.ctrlState.mainThrottle * 100f),
"%"
);
- protected VOID_StrValue currmaxThrust = new VOID_StrValue(
+ public static readonly VOID_StrValue currmaxThrust = new VOID_StrValue(
"Thrust (curr/max)",
delegate()
{
- if (SimManager.Instance.Stages == null)
+ if (SimManager.Stages == null || SimManager.LastStage == null)
return "N/A";
- double currThrust = SimManager.Instance.LastStage.actualThrust;
- double maxThrust = SimManager.Instance.LastStage.thrust;
+ double currThrust = SimManager.LastStage.actualThrust;
+ double maxThrust = SimManager.LastStage.thrust;
return string.Format(
"{0} / {1}",
@@ -109,21 +178,21 @@
}
);
- protected VOID_StrValue currmaxThrustWeight = new VOID_StrValue(
+ public static readonly VOID_StrValue currmaxThrustWeight = new VOID_StrValue(
"T:W (curr/max)",
delegate()
{
- if (SimManager.Instance.Stages == null)
+ if (SimManager.Stages == null || SimManager.LastStage == null)
return "N/A";
- double currThrust = SimManager.Instance.LastStage.actualThrust;
- double maxThrust = SimManager.Instance.LastStage.thrust;
- double mass = VOID_Core.Instance.vessel.GetTotalMass();
+ double currThrust = SimManager.LastStage.actualThrust;
+ double maxThrust = SimManager.LastStage.thrust;
+ double mass = SimManager.LastStage.totalMass;
double gravity = VOID_Core.Instance.vessel.mainBody.gravParameter /
- Math.Pow(
- VOID_Core.Instance.vessel.mainBody.Radius + VOID_Core.Instance.vessel.altitude,
- 2
- );
+ Math.Pow(
+ VOID_Core.Instance.vessel.mainBody.Radius + VOID_Core.Instance.vessel.altitude,
+ 2
+ );
double weight = mass * gravity;
return string.Format(
@@ -134,17 +203,17 @@
}
);
- protected VOID_DoubleValue surfaceThrustWeight = new VOID_DoubleValue(
+ public static readonly VOID_DoubleValue surfaceThrustWeight = new VOID_DoubleValue(
"Max T:W @ surface",
delegate()
{
- if (SimManager.Instance.Stages == null)
- return double.NaN;
-
- double maxThrust = SimManager.Instance.LastStage.thrust;
- double mass = VOID_Core.Instance.vessel.GetTotalMass();
+ if (SimManager.Stages == null || SimManager.LastStage == null)
+ return double.NaN;
+
+ double maxThrust = SimManager.LastStage.thrust;
+ double mass = SimManager.LastStage.totalMass;
double gravity = (VOID_Core.Constant_G * VOID_Core.Instance.vessel.mainBody.Mass) /
- Math.Pow(VOID_Core.Instance.vessel.mainBody.Radius, 2);
+ Math.Pow(VOID_Core.Instance.vessel.mainBody.Radius, 2);
double weight = mass * gravity;
return maxThrust / weight;
@@ -152,7 +221,7 @@
""
);
- protected VOID_StrValue intakeAirStatus = new VOID_StrValue(
+ public static readonly VOID_StrValue intakeAirStatus = new VOID_StrValue(
"Intake Air (Curr / Req)",
delegate()
{
@@ -164,23 +233,38 @@
foreach (Part part in VOID_Core.Instance.vessel.Parts)
{
- if (part.HasModule<ModuleEngines>() && part.enabled)
+ if (part.enabled)
{
- foreach (Propellant propellant in part.GetModule<ModuleEngines>().propellants)
- {
- if (propellant.name == "IntakeAir")
+ ModuleEngines engineModule;
+ ModuleEnginesFX enginesFXModule;
+ List<Propellant> propellantList = null;
+
+ if (part.tryGetFirstModuleOfType<ModuleEngines>(out engineModule))
+ {
+ propellantList = engineModule.propellants;
+ }
+ else if (part.tryGetFirstModuleOfType<ModuleEnginesFX>(out enginesFXModule))
+ {
+ propellantList = enginesFXModule.propellants;
+ }
+
+ if (propellantList != null)
+ {
+ foreach (Propellant propellant in propellantList)
{
- // currentAmount += propellant.currentAmount;
- currentRequirement += propellant.currentRequirement / TimeWarp.fixedDeltaTime;
- break;
+ if (propellant.name == "IntakeAir")
+ {
+ currentRequirement += propellant.currentRequirement / TimeWarp.fixedDeltaTime;
+ break;
+ }
}
}
}
- if (part.HasModule<ModuleResourceIntake>() && part.enabled)
+ ModuleResourceIntake intakeModule;
+
+ if (part.enabled && part.tryGetFirstModuleOfType<ModuleResourceIntake>(out intakeModule))
{
- ModuleResourceIntake intakeModule = part.GetModule<ModuleResourceIntake>();
-
if (intakeModule.resourceName == "IntakeAir")
{
currentAmount += intakeModule.airFlow;
@@ -196,59 +280,6 @@
return string.Format("{0:F3} / {1:F3}", currentAmount, currentRequirement);
}
);
-
- public VOID_VesselInfo() : base()
- {
- this._Name = "Vessel Information";
-
- this.WindowPos.x = Screen.width - 260;
- this.WindowPos.y = 450;
- }
-
- public override void ModuleWindow(int _)
- {
- base.ModuleWindow (_);
-
- if ((TimeWarp.WarpMode == TimeWarp.Modes.LOW) || (TimeWarp.CurrentRate <= TimeWarp.MaxPhysicsRate))
- {
- SimManager.Instance.RequestSimulation();
- }
-
- Stage[] stages = SimManager.Instance.Stages;
-
- GUILayout.BeginVertical();
-
- GUILayout.Label(
- vessel.vesselName,
- VOID_Core.Instance.LabelStyles["center_bold"],
- GUILayout.ExpandWidth(true));
-
- this.geeForce.DoGUIHorizontal ("F2");
-
- this.partCount.DoGUIHorizontal ();
-
- this.totalMass.DoGUIHorizontal ("F1");
-
- this.resourceMass.DoGUIHorizontal ("F1");
-
- this.stageDeltaV.DoGUIHorizontal (3, false);
-
- this.totalDeltaV.DoGUIHorizontal (3, false);
-
- this.mainThrottle.DoGUIHorizontal ("F0");
-
- this.currmaxThrust.DoGUIHorizontal ();
-
- this.currmaxThrustWeight.DoGUIHorizontal ();
-
- this.surfaceThrustWeight.DoGUIHorizontal ("F2");
-
- this.intakeAirStatus.DoGUIHorizontal();
-
- GUILayout.EndVertical();
- GUI.DragWindow();
- }
}
}
-
--- a/VOID_VesselRegister.cs
+++ b/VOID_VesselRegister.cs
@@ -1,26 +1,35 @@
+// VOID
//
-// VOID_Orbital.cs
+// VOID_VesselRegister.cs
//
-// Author:
-// toadicus <>
+// Copyright © 2014, toadicus
+// All rights reserved.
//
-// Copyright (c) 2013 toadicus
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
+// 1. Redistributions of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation and/or other
+// materials provided with the distribution.
//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <http://www.gnu.org/licenses/>.
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+// to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
using KSP;
using System;
using System.Linq;
+using ToadicusTools;
using UnityEngine;
namespace VOID
--- a/Wrapper/Properties/AssemblyInfo.cs
+++ /dev/null
@@ -1,37 +1,1 @@
-using System.Reflection;
-using System.Runtime.CompilerServices;
-using System.Runtime.InteropServices;
-// Allgemeine Informationen über eine Assembly werden über die folgenden
-// Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern,
-// die mit einer Assembly verknüpft sind.
-[assembly: AssemblyTitle("Toolbar Wrapper for Kerbal Space Program")]
-[assembly: AssemblyDescription("")]
-[assembly: AssemblyConfiguration("")]
-[assembly: AssemblyCompany("")]
-[assembly: AssemblyProduct("ToolbarWrapper")]
-[assembly: AssemblyCopyright("Copyright © 2013-2014 Maik Schreiber")]
-[assembly: AssemblyTrademark("")]
-[assembly: AssemblyCulture("")]
-
-// Durch Festlegen von ComVisible auf "false" werden die Typen in dieser Assembly unsichtbar
-// für COM-Komponenten. Wenn Sie auf einen Typ in dieser Assembly von
-// COM zugreifen müssen, legen Sie das ComVisible-Attribut für diesen Typ auf "true" fest.
-[assembly: ComVisible(false)]
-
-// Die folgende GUID bestimmt die ID der Typbibliothek, wenn dieses Projekt für COM verfügbar gemacht wird
-[assembly: Guid("bfd95a60-6335-4a59-a29e-438d806d8f2d")]
-
-// Versionsinformationen für eine Assembly bestehen aus den folgenden vier Werten:
-//
-// Hauptversion
-// Nebenversion
-// Buildnummer
-// Revision
-//
-// Sie können alle Werte angeben oder die standardmäßigen Build- und Revisionsnummern
-// übernehmen, indem Sie "*" eingeben:
-// [assembly: AssemblyVersion("1.0.*")]
-[assembly: AssemblyVersion("1.0.0.0")]
-[assembly: AssemblyFileVersion("1.0.0.0")]
-
--- a/Wrapper/ToolbarWrapper.cs
+++ /dev/null
@@ -1,793 +1,1 @@
-/*
-Copyright (c) 2013-2014, Maik Schreiber
-All rights reserved.
-Redistribution and use in source and binary forms, with or without modification,
-are permitted provided that the following conditions are met:
-
-1. Redistributions of source code must retain the above copyright notice, this
- list of conditions and the following disclaimer.
-
-2. Redistributions in binary form must reproduce the above copyright notice,
- this list of conditions and the following disclaimer in the documentation
- and/or other materials provided with the distribution.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
-ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
-WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
-DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
-FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
-DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
-SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
-CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
-OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-*/
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Reflection;
-using System.Text;
-using UnityEngine;
-
-
-namespace VOID {
-
-
-
- /**********************************************************\
- * --- DO NOT EDIT BELOW THIS COMMENT --- *
- * *
- * This file contains classes and interfaces to use the *
- * Toolbar Plugin without creating a hard dependency on it. *
- * *
- * There is nothing in this file that needs to be edited *
- * by hand. *
- * *
- * --- DO NOT EDIT BELOW THIS COMMENT --- *
- \**********************************************************/
-
-
-
- /// <summary>
- /// The global tool bar manager.
- /// </summary>
- public partial class ToolbarManager : IToolbarManager {
- /// <summary>
- /// Whether the Toolbar Plugin is available.
- /// </summary>
- public static bool ToolbarAvailable {
- get {
- if (toolbarAvailable == null) {
- toolbarAvailable = Instance != null;
- }
- return (bool) toolbarAvailable;
- }
- }
-
- /// <summary>
- /// The global tool bar manager instance.
- /// </summary>
- public static IToolbarManager Instance {
- get {
- if ((toolbarAvailable != false) && (instance_ == null)) {
- Type type = ToolbarTypes.getType("Toolbar.ToolbarManager");
- if (type != null) {
- object realToolbarManager = ToolbarTypes.getStaticProperty(type, "Instance").GetValue(null, null);
- instance_ = new ToolbarManager(realToolbarManager);
- }
- }
- return instance_;
- }
- }
- }
-
- #region interfaces
-
- /// <summary>
- /// A toolbar manager.
- /// </summary>
- public interface IToolbarManager {
- /// <summary>
- /// Adds a new button.
- /// </summary>
- /// <remarks>
- /// To replace an existing button, just add a new button using the old button's namespace and ID.
- /// Note that the new button will inherit the screen position of the old button.
- /// </remarks>
- /// <param name="ns">The new button's namespace. This is usually the plugin's name. Must not include special characters like '.'</param>
- /// <param name="id">The new button's ID. This ID must be unique across all buttons in the namespace. Must not include special characters like '.'</param>
- /// <returns>The button created.</returns>
- IButton add(string ns, string id);
- }
-
- /// <summary>
- /// Represents a clickable button.
- /// </summary>
- public interface IButton {
- /// <summary>
- /// The text displayed on the button. Set to null to hide text.
- /// </summary>
- /// <remarks>
- /// The text can be changed at any time to modify the button's appearance. Note that since this will also
- /// modify the button's size, this feature should be used sparingly, if at all.
- /// </remarks>
- /// <seealso cref="TexturePath"/>
- string Text {
- set;
- get;
- }
-
- /// <summary>
- /// The color the button text is displayed with. Defaults to Color.white.
- /// </summary>
- /// <remarks>
- /// The text color can be changed at any time to modify the button's appearance.
- /// </remarks>
- Color TextColor {
- set;
- get;
- }
-
- /// <summary>
- /// The path of a texture file to display an icon on the button. Set to null to hide icon.
- /// </summary>
- /// <remarks>
- /// <para>
- /// A texture path on a button will have precedence over text. That is, if both text and texture path
- /// have been set on a button, the button will show the texture, not the text.
- /// </para>
- /// <para>
- /// The texture size must not exceed 24x24 pixels.
- /// </para>
- /// <para>
- /// The texture path must be relative to the "GameData" directory, and must not specify a file name suffix.
- /// Valid example: MyAddon/Textures/icon_mybutton
- /// </para>
- /// <para>
- /// The texture path can be changed at any time to modify the button's appearance.
- /// </para>
- /// </remarks>
- /// <seealso cref="Text"/>
- string TexturePath {
- set;
- get;
- }
-
- /// <summary>
- /// The button's tool tip text. Set to null if no tool tip is desired.
- /// </summary>
- /// <remarks>
- /// Tool Tip Text Should Always Use Headline Style Like This.
- /// </remarks>
- string ToolTip {
- set;
- get;
- }
-
- /// <summary>
- /// Whether this button is currently visible or not. Can be used in addition to or as a replacement for <see cref="Visibility"/>.
- /// </summary>
- /// <remarks>
- /// Setting this property to true does not affect the player's ability to hide the button using the configuration.
- /// Conversely, setting this property to false does not enable the player to show the button using the configuration.
- /// </remarks>
- bool Visible {
- set;
- get;
- }
-
- /// <summary>
- /// Determines this button's visibility. Can be used in addition to or as a replacement for <see cref="Visible"/>.
- /// </summary>
- /// <remarks>
- /// The return value from IVisibility.Visible is subject to the same rules as outlined for
- /// <see cref="Visible"/>.
- /// </remarks>
- IVisibility Visibility {
- set;
- get;
- }
-
- /// <summary>
- /// Whether this button is currently effectively visible or not. This is a combination of
- /// <see cref="Visible"/> and <see cref="Visibility"/>.
- /// </summary>
- /// <remarks>
- /// Note that the toolbar is not visible in certain game scenes, for example the loading screens. This property
- /// does not reflect button invisibility in those scenes. In addition, this property does not reflect the
- /// player's configuration of the button's visibility.
- /// </remarks>
- bool EffectivelyVisible {
- get;
- }
-
- /// <summary>
- /// Whether this button is currently enabled (clickable) or not. This does not affect the player's ability to
- /// position the button on their toolbar.
- /// </summary>
- bool Enabled {
- set;
- get;
- }
-
- /// <summary>
- /// Whether this button is currently "important." Set to false to return to normal button behaviour.
- /// </summary>
- /// <remarks>
- /// <para>
- /// This can be used to temporarily force the button to be shown on screen regardless of the toolbar being
- /// currently in auto-hidden mode. For example, a button that signals the arrival of a private message in
- /// a chat room could mark itself as "important" as long as the message has not been read.
- /// </para>
- /// <para>
- /// Setting this property does not change the appearance of the button. Use <see cref="TexturePath"/> to
- /// change the button's icon.
- /// </para>
- /// <para>
- /// Setting this property to true does not affect the player's ability to hide the button using the
- /// configuration.
- /// </para>
- /// <para>
- /// This feature should be used only sparingly, if at all, since it forces the button to be displayed on
- /// screen even when it normally wouldn't.
- /// </para>
- /// </remarks>
- bool Important {
- set;
- get;
- }
-
- /// <summary>
- /// A drawable that is tied to the current button. This can be anything from a popup menu to
- /// an informational window. Set to null to hide the drawable.
- /// </summary>
- IDrawable Drawable {
- set;
- get;
- }
-
- /// <summary>
- /// Event handler that can be registered with to receive "on click" events.
- /// </summary>
- /// <example>
- /// <code>
- /// IButton button = ...
- /// button.OnClick += (e) => {
- /// Debug.Log("button clicked, mouseButton: " + e.MouseButton);
- /// };
- /// </code>
- /// </example>
- event ClickHandler OnClick;
-
- /// <summary>
- /// Event handler that can be registered with to receive "on mouse enter" events.
- /// </summary>
- /// <example>
- /// <code>
- /// IButton button = ...
- /// button.OnMouseEnter += (e) => {
- /// Debug.Log("mouse entered button");
- /// };
- /// </code>
- /// </example>
- event MouseEnterHandler OnMouseEnter;
-
- /// <summary>
- /// Event handler that can be registered with to receive "on mouse leave" events.
- /// </summary>
- /// <example>
- /// <code>
- /// IButton button = ...
- /// button.OnMouseLeave += (e) => {
- /// Debug.Log("mouse left button");
- /// };
- /// </code>
- /// </example>
- event MouseLeaveHandler OnMouseLeave;
-
- /// <summary>
- /// Permanently destroys this button so that it is no longer displayed.
- /// Should be used when a plugin is stopped to remove leftover buttons.
- /// </summary>
- void Destroy();
- }
-
- /// <summary>
- /// A drawable that is tied to a particular button. This can be anything from a popup menu
- /// to an informational window.
- /// </summary>
- public interface IDrawable {
- /// <summary>
- /// Update any information. This is called once per frame.
- /// </summary>
- void Update();
-
- /// <summary>
- /// Draws GUI widgets for this drawable. This is the equivalent to the OnGUI() message in
- /// <see cref="MonoBehaviour"/>.
- /// </summary>
- /// <remarks>
- /// The drawable will be positioned near its parent toolbar according to the drawable's current
- /// width/height.
- /// </remarks>
- /// <param name="position">The left/top position of where to draw this drawable.</param>
- /// <returns>The current width/height of this drawable.</returns>
- Vector2 Draw(Vector2 position);
- }
-
- #endregion
-
- #region events
-
- /// <summary>
- /// Event describing a click on a button.
- /// </summary>
- public partial class ClickEvent : EventArgs {
- /// <summary>
- /// The button that has been clicked.
- /// </summary>
- public readonly IButton Button;
-
- /// <summary>
- /// The mouse button which the button was clicked with.
- /// </summary>
- /// <remarks>
- /// Is 0 for left mouse button, 1 for right mouse button, and 2 for middle mouse button.
- /// </remarks>
- public readonly int MouseButton;
- }
-
- /// <summary>
- /// An event handler that is invoked whenever a button has been clicked.
- /// </summary>
- /// <param name="e">An event describing the button click.</param>
- public delegate void ClickHandler(ClickEvent e);
-
- /// <summary>
- /// Event describing the mouse pointer moving about a button.
- /// </summary>
- public abstract partial class MouseMoveEvent {
- /// <summary>
- /// The button in question.
- /// </summary>
- public readonly IButton button;
- }
-
- /// <summary>
- /// Event describing the mouse pointer entering a button's area.
- /// </summary>
- public partial class MouseEnterEvent : MouseMoveEvent {
- }
-
- /// <summary>
- /// Event describing the mouse pointer leaving a button's area.
- /// </summary>
- public partial class MouseLeaveEvent : MouseMoveEvent {
- }
-
- /// <summary>
- /// An event handler that is invoked whenever the mouse pointer enters a button's area.
- /// </summary>
- /// <param name="e">An event describing the mouse pointer entering.</param>
- public delegate void MouseEnterHandler(MouseEnterEvent e);
-
- /// <summary>
- /// An event handler that is invoked whenever the mouse pointer leaves a button's area.
- /// </summary>
- /// <param name="e">An event describing the mouse pointer leaving.</param>
- public delegate void MouseLeaveHandler(MouseLeaveEvent e);
-
- #endregion
-
- #region visibility
-
- /// <summary>
- /// Determines visibility of a button.
- /// </summary>
- /// <seealso cref="IButton.Visibility"/>
- public interface IVisibility {
- /// <summary>
- /// Whether a button is currently visible or not.
- /// </summary>
- /// <seealso cref="IButton.Visible"/>
- bool Visible {
- get;
- }
- }
-
- /// <summary>
- /// Determines visibility of a button in relation to the currently running game scene.
- /// </summary>
- /// <example>
- /// <code>
- /// IButton button = ...
- /// button.Visibility = new GameScenesVisibility(GameScenes.EDITOR, GameScenes.SPH);
- /// </code>
- /// </example>
- /// <seealso cref="IButton.Visibility"/>
- public class GameScenesVisibility : IVisibility {
- private GameScenes[] gameScenes;
-
- public bool Visible {
- get {
- return (bool) visibleProperty.GetValue(realGameScenesVisibility, null);
- }
- }
-
- private object realGameScenesVisibility;
- private PropertyInfo visibleProperty;
-
- public GameScenesVisibility(params GameScenes[] gameScenes) {
- Type gameScenesVisibilityType = ToolbarTypes.getType("Toolbar.GameScenesVisibility");
- realGameScenesVisibility = Activator.CreateInstance(gameScenesVisibilityType, new object[] { gameScenes });
- visibleProperty = ToolbarTypes.getProperty(gameScenesVisibilityType, "Visible");
- this.gameScenes = gameScenes;
- }
- }
-
- #endregion
-
- #region drawable
-
- /// <summary>
- /// A drawable that draws a popup menu.
- /// </summary>
- public partial class PopupMenuDrawable : IDrawable {
- /// <summary>
- /// Event handler that can be registered with to receive "any menu option clicked" events.
- /// </summary>
- public event Action OnAnyOptionClicked {
- add {
- onAnyOptionClickedEvent.AddEventHandler(realPopupMenuDrawable, value);
- }
- remove {
- onAnyOptionClickedEvent.RemoveEventHandler(realPopupMenuDrawable, value);
- }
- }
-
- private object realPopupMenuDrawable;
- private MethodInfo updateMethod;
- private MethodInfo drawMethod;
- private MethodInfo addOptionMethod;
- private MethodInfo addSeparatorMethod;
- private MethodInfo destroyMethod;
- private EventInfo onAnyOptionClickedEvent;
-
- public PopupMenuDrawable() {
- Type popupMenuDrawableType = ToolbarTypes.getType("Toolbar.PopupMenuDrawable");
- realPopupMenuDrawable = Activator.CreateInstance(popupMenuDrawableType, null);
- updateMethod = ToolbarTypes.getMethod(popupMenuDrawableType, "Update");
- drawMethod = ToolbarTypes.getMethod(popupMenuDrawableType, "Draw");
- addOptionMethod = ToolbarTypes.getMethod(popupMenuDrawableType, "AddOption");
- addSeparatorMethod = ToolbarTypes.getMethod(popupMenuDrawableType, "AddSeparator");
- destroyMethod = ToolbarTypes.getMethod(popupMenuDrawableType, "Destroy");
- onAnyOptionClickedEvent = ToolbarTypes.getEvent(popupMenuDrawableType, "OnAnyOptionClicked");
- }
-
- public void Update() {
- updateMethod.Invoke(realPopupMenuDrawable, null);
- }
-
- public Vector2 Draw(Vector2 position) {
- return (Vector2) drawMethod.Invoke(realPopupMenuDrawable, new object[] { position });
- }
-
- /// <summary>
- /// Adds a new option to the popup menu.
- /// </summary>
- /// <param name="text">The text of the option.</param>
- /// <returns>A button that can be used to register clicks on the menu option.</returns>
- public IButton AddOption(string text) {
- object realButton = addOptionMethod.Invoke(realPopupMenuDrawable, new object[] { text });
- return new Button(realButton, new ToolbarTypes());
- }
-
- /// <summary>
- /// Adds a separator to the popup menu.
- /// </summary>
- public void AddSeparator() {
- addSeparatorMethod.Invoke(realPopupMenuDrawable, null);
- }
-
- /// <summary>
- /// Destroys this drawable. This must always be called before disposing of this drawable.
- /// </summary>
- public void Destroy() {
- destroyMethod.Invoke(realPopupMenuDrawable, null);
- }
- }
-
- #endregion
-
- #region private implementations
-
- public partial class ToolbarManager : IToolbarManager {
- private static bool? toolbarAvailable = null;
- private static IToolbarManager instance_;
-
- private object realToolbarManager;
- private MethodInfo addMethod;
- private Dictionary<object, IButton> buttons = new Dictionary<object, IButton>();
- private ToolbarTypes types = new ToolbarTypes();
-
- private ToolbarManager(object realToolbarManager) {
- this.realToolbarManager = realToolbarManager;
-
- addMethod = ToolbarTypes.getMethod(types.iToolbarManagerType, "add");
- }
-
- public IButton add(string ns, string id) {
- object realButton = addMethod.Invoke(realToolbarManager, new object[] { ns, id });
- IButton button = new Button(realButton, types);
- buttons.Add(realButton, button);
- return button;
- }
- }
-
- internal class Button : IButton {
- private object realButton;
- private ToolbarTypes types;
- private Delegate realClickHandler;
- private Delegate realMouseEnterHandler;
- private Delegate realMouseLeaveHandler;
-
- internal Button(object realButton, ToolbarTypes types) {
- this.realButton = realButton;
- this.types = types;
-
- realClickHandler = attachEventHandler(types.button.onClickEvent, "clicked", realButton);
- realMouseEnterHandler = attachEventHandler(types.button.onMouseEnterEvent, "mouseEntered", realButton);
- realMouseLeaveHandler = attachEventHandler(types.button.onMouseLeaveEvent, "mouseLeft", realButton);
- }
-
- private Delegate attachEventHandler(EventInfo @event, string methodName, object realButton) {
- MethodInfo method = GetType().GetMethod(methodName, BindingFlags.NonPublic | BindingFlags.Instance);
- Delegate d = Delegate.CreateDelegate(@event.EventHandlerType, this, method);
- @event.AddEventHandler(realButton, d);
- return d;
- }
-
- public string Text {
- set {
- types.button.textProperty.SetValue(realButton, value, null);
- }
- get {
- return (string) types.button.textProperty.GetValue(realButton, null);
- }
- }
-
- public Color TextColor {
- set {
- types.button.textColorProperty.SetValue(realButton, value, null);
- }
- get {
- return (Color) types.button.textColorProperty.GetValue(realButton, null);
- }
- }
-
- public string TexturePath {
- set {
- types.button.texturePathProperty.SetValue(realButton, value, null);
- }
- get {
- return (string) types.button.texturePathProperty.GetValue(realButton, null);
- }
- }
-
- public string ToolTip {
- set {
- types.button.toolTipProperty.SetValue(realButton, value, null);
- }
- get {
- return (string) types.button.toolTipProperty.GetValue(realButton, null);
- }
- }
-
- public bool Visible {
- set {
- types.button.visibleProperty.SetValue(realButton, value, null);
- }
- get {
- return (bool) types.button.visibleProperty.GetValue(realButton, null);
- }
- }
-
- public IVisibility Visibility {
- set {
- object functionVisibility = null;
- if (value != null) {
- functionVisibility = Activator.CreateInstance(types.functionVisibilityType, new object[] { new Func<bool>(() => value.Visible) });
- }
- types.button.visibilityProperty.SetValue(realButton, functionVisibility, null);
- visibility_ = value;
- }
- get {
- return visibility_;
- }
- }
- private IVisibility visibility_;
-
- public bool EffectivelyVisible {
- get {
- return (bool) types.button.effectivelyVisibleProperty.GetValue(realButton, null);
- }
- }
-
- public bool Enabled {
- set {
- types.button.enabledProperty.SetValue(realButton, value, null);
- }
- get {
- return (bool) types.button.enabledProperty.GetValue(realButton, null);
- }
- }
-
- public bool Important {
- set {
- types.button.importantProperty.SetValue(realButton, value, null);
- }
- get {
- return (bool) types.button.importantProperty.GetValue(realButton, null);
- }
- }
-
- public IDrawable Drawable {
- set {
- object functionDrawable = null;
- if (value != null) {
- functionDrawable = Activator.CreateInstance(types.functionDrawableType, new object[] {
- new Action(() => value.Update()),
- new Func<Vector2, Vector2>((pos) => value.Draw(pos))
- });
- }
- types.button.drawableProperty.SetValue(realButton, functionDrawable, null);
- drawable_ = value;
- }
- get {
- return drawable_;
- }
- }
- private IDrawable drawable_;
-
- public event ClickHandler OnClick;
-
- private void clicked(object realEvent) {
- if (OnClick != null) {
- OnClick(new ClickEvent(realEvent, this));
- }
- }
-
- public event MouseEnterHandler OnMouseEnter;
-
- private void mouseEntered(object realEvent) {
- if (OnMouseEnter != null) {
- OnMouseEnter(new MouseEnterEvent(this));
- }
- }
-
- public event MouseLeaveHandler OnMouseLeave;
-
- private void mouseLeft(object realEvent) {
- if (OnMouseLeave != null) {
- OnMouseLeave(new MouseLeaveEvent(this));
- }
- }
-
- public void Destroy() {
- detachEventHandler(types.button.onClickEvent, realClickHandler, realButton);
- detachEventHandler(types.button.onMouseEnterEvent, realMouseEnterHandler, realButton);
- detachEventHandler(types.button.onMouseLeaveEvent, realMouseLeaveHandler, realButton);
-
- types.button.destroyMethod.Invoke(realButton, null);
- }
-
- private void detachEventHandler(EventInfo @event, Delegate d, object realButton) {
- @event.RemoveEventHandler(realButton, d);
- }
- }
-
- public partial class ClickEvent : EventArgs {
- internal ClickEvent(object realEvent, IButton button) {
- Type type = realEvent.GetType();
- Button = button;
- MouseButton = (int) type.GetField("MouseButton", BindingFlags.Public | BindingFlags.Instance).GetValue(realEvent);
- }
- }
-
- public abstract partial class MouseMoveEvent : EventArgs {
- internal MouseMoveEvent(IButton button) {
- this.button = button;
- }
- }
-
- public partial class MouseEnterEvent : MouseMoveEvent {
- internal MouseEnterEvent(IButton button)
- : base(button) {
- }
- }
-
- public partial class MouseLeaveEvent : MouseMoveEvent {
- internal MouseLeaveEvent(IButton button)
- : base(button) {
- }
- }
-
- internal class ToolbarTypes {
- internal readonly Type iToolbarManagerType;
- internal readonly Type functionVisibilityType;
- internal readonly Type functionDrawableType;
- internal readonly ButtonTypes button;
-
- internal ToolbarTypes() {
- iToolbarManagerType = getType("Toolbar.IToolbarManager");
- functionVisibilityType = getType("Toolbar.FunctionVisibility");
- functionDrawableType = getType("Toolbar.FunctionDrawable");
-
- Type iButtonType = getType("Toolbar.IButton");
- button = new ButtonTypes(iButtonType);
- }
-
- internal static Type getType(string name) {
- return AssemblyLoader.loadedAssemblies
- .SelectMany(a => a.assembly.GetExportedTypes())
- .SingleOrDefault(t => t.FullName == name);
- }
-
- internal static PropertyInfo getProperty(Type type, string name) {
- return type.GetProperty(name, BindingFlags.Public | BindingFlags.Instance);
- }
-
- internal static PropertyInfo getStaticProperty(Type type, string name) {
- return type.GetProperty(name, BindingFlags.Public | BindingFlags.Static);
- }
-
- internal static EventInfo getEvent(Type type, string name) {
- return type.GetEvent(name, BindingFlags.Public | BindingFlags.Instance);
- }
-
- internal static MethodInfo getMethod(Type type, string name) {
- return type.GetMethod(name, BindingFlags.Public | BindingFlags.Instance);
- }
- }
-
- internal class ButtonTypes {
- internal readonly Type iButtonType;
- internal readonly PropertyInfo textProperty;
- internal readonly PropertyInfo textColorProperty;
- internal readonly PropertyInfo texturePathProperty;
- internal readonly PropertyInfo toolTipProperty;
- internal readonly PropertyInfo visibleProperty;
- internal readonly PropertyInfo visibilityProperty;
- internal readonly PropertyInfo effectivelyVisibleProperty;
- internal readonly PropertyInfo enabledProperty;
- internal readonly PropertyInfo importantProperty;
- internal readonly PropertyInfo drawableProperty;
- internal readonly EventInfo onClickEvent;
- internal readonly EventInfo onMouseEnterEvent;
- internal readonly EventInfo onMouseLeaveEvent;
- internal readonly MethodInfo destroyMethod;
-
- internal ButtonTypes(Type iButtonType) {
- this.iButtonType = iButtonType;
-
- textProperty = ToolbarTypes.getProperty(iButtonType, "Text");
- textColorProperty = ToolbarTypes.getProperty(iButtonType, "TextColor");
- texturePathProperty = ToolbarTypes.getProperty(iButtonType, "TexturePath");
- toolTipProperty = ToolbarTypes.getProperty(iButtonType, "ToolTip");
- visibleProperty = ToolbarTypes.getProperty(iButtonType, "Visible");
- visibilityProperty = ToolbarTypes.getProperty(iButtonType, "Visibility");
- effectivelyVisibleProperty = ToolbarTypes.getProperty(iButtonType, "EffectivelyVisible");
- enabledProperty = ToolbarTypes.getProperty(iButtonType, "Enabled");
- importantProperty = ToolbarTypes.getProperty(iButtonType, "Important");
- drawableProperty = ToolbarTypes.getProperty(iButtonType, "Drawable");
- onClickEvent = ToolbarTypes.getEvent(iButtonType, "OnClick");
- onMouseEnterEvent = ToolbarTypes.getEvent(iButtonType, "OnMouseEnter");
- onMouseLeaveEvent = ToolbarTypes.getEvent(iButtonType, "OnMouseLeave");
- destroyMethod = ToolbarTypes.getMethod(iButtonType, "Destroy");
- }
- }
-
- #endregion
-}
-
--- a/Wrapper/Wrapper.csproj
+++ /dev/null
@@ -1,59 +1,1 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
- <PropertyGroup>
- <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
- <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
- <ProjectGuid>{E258AB2C-E2BB-4ACA-B902-C98582041F69}</ProjectGuid>
- <OutputType>Library</OutputType>
- <AppDesignerFolder>Properties</AppDesignerFolder>
- <RootNamespace>ToolbarWrapper</RootNamespace>
- <AssemblyName>ToolbarWrapper</AssemblyName>
- <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
- <FileAlignment>512</FileAlignment>
- <TargetFrameworkProfile />
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
- <DebugSymbols>true</DebugSymbols>
- <DebugType>full</DebugType>
- <Optimize>false</Optimize>
- <OutputPath>bin\Debug\</OutputPath>
- <DefineConstants>DEBUG;TRACE</DefineConstants>
- <ErrorReport>prompt</ErrorReport>
- <WarningLevel>4</WarningLevel>
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
- <DebugType>pdbonly</DebugType>
- <Optimize>true</Optimize>
- <OutputPath>bin\Release\</OutputPath>
- <DefineConstants>TRACE</DefineConstants>
- <ErrorReport>prompt</ErrorReport>
- <WarningLevel>4</WarningLevel>
- </PropertyGroup>
- <ItemGroup>
- <Reference Include="Assembly-CSharp">
- <HintPath>..\..\..\..\Programme\KSP_23_dev\KSP_Data\Managed\Assembly-CSharp.dll</HintPath>
- </Reference>
- <Reference Include="System" />
- <Reference Include="System.Core" />
- <Reference Include="System.Xml.Linq" />
- <Reference Include="System.Data.DataSetExtensions" />
- <Reference Include="System.Data" />
- <Reference Include="System.Xml" />
- <Reference Include="UnityEngine">
- <HintPath>..\..\..\..\Programme\KSP_23_dev\KSP_Data\Managed\UnityEngine.dll</HintPath>
- </Reference>
- </ItemGroup>
- <ItemGroup>
- <Compile Include="Properties\AssemblyInfo.cs" />
- <Compile Include="ToolbarWrapper.cs" />
- </ItemGroup>
- <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
- <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
- Other similar extension points exist, see Microsoft.Common.targets.
- <Target Name="BeforeBuild">
- </Target>
- <Target Name="AfterBuild">
- </Target>
- -->
-</Project>
+