VOID_Data: Resource mass values now using VesselSimulator baseMass hack again. VOID_VesselInfo: Resource mass decimal places increased to 3.
VOID_Data: Resource mass values now using VesselSimulator baseMass hack again. VOID_VesselInfo: Resource mass decimal places increased to 3.

--- a/VOID_Data.cs
+++ b/VOID_Data.cs
@@ -269,7 +269,7 @@
 						return double.NaN;
 					}
 
-					return Core.LastStage.resourceMass;
+					return Core.LastStage.totalMass - Core.LastStage.totalBaseMass;
 				},
 				"tons"
 			);
@@ -284,7 +284,7 @@
 						return double.NaN;
 					}
 
-					return Core.LastStage.totalResourceMass;
+					return Core.LastStage.mass - Core.LastStage.baseMass;
 				},
 				"tons"
 			);

--- a/VOID_VesselInfo.cs
+++ b/VOID_VesselInfo.cs
@@ -66,9 +66,9 @@
 
 			VOID_Data.totalMass.DoGUIHorizontal ("F3");
 
-			VOID_Data.stageResourceMass.DoGUIHorizontal("F2");
+			VOID_Data.stageResourceMass.DoGUIHorizontal("F3");
 
-			VOID_Data.resourceMass.DoGUIHorizontal("F2");
+			VOID_Data.resourceMass.DoGUIHorizontal("F3");
 
 			VOID_Data.stageDeltaV.DoGUIHorizontal (3, false);