First-pass reintegration of VesselSimulator and VesselInfo.
First-pass reintegration of VesselSimulator and VesselInfo.

--- a/VOIDFlightMaster.cs
+++ b/VOIDFlightMaster.cs
@@ -60,6 +60,12 @@
 			}
 
 			this.Core.Update ();
+
+			if (this.Core.vessel != null)
+			{
+				SimManager.Instance.Gravity = VOID_Core.Instance.vessel.mainBody.gravParameter / Math.Pow(VOID_Core.Instance.vessel.mainBody.Radius, 2);
+				SimManager.Instance.TryStartSimulation();
+			}
 		}
 
 		public void FixedUpdate()

--- /dev/null
+++ b/VOID_VesselInfo.cs
@@ -1,1 +1,163 @@
+//
+//  VOID_Orbital.cs
+//
+//  Author:
+//       toadicus <>
+//
+//  Copyright (c) 2013 toadicus
+//
+//  This program is free software: you can redistribute it and/or modify
+//  it under the terms of the GNU General Public License as published by
+//  the Free Software Foundation, either version 3 of the License, or
+//  (at your option) any later version.
+//
+//  This program is distributed in the hope that it will be useful,
+//  but WITHOUT ANY WARRANTY; without even the implied warranty of
+//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+//  GNU General Public License for more details.
+//
+//  You should have received a copy of the GNU General Public License
+//  along with this program.  If not, see <http://www.gnu.org/licenses/>.
+using KSP;
+using System;
+using UnityEngine;
 
+namespace VOID
+{
+	public class VOID_VesselInfo : VOID_Module
+	{
+		[AVOID_SaveValue("WindowPos")]
+		protected Rect WindowPos = new Rect(Screen.width / 2, Screen.height / 2, 10f, 10f);
+
+		[AVOID_SaveValue("toggleExtended")]
+		protected VOID_SaveValue<bool> toggleExtended = false;
+
+		public VOID_VesselInfo()
+		{
+			this._Name = "Vessel Information";
+		}
+
+		public void ModuleWindow(int _)
+		{
+			if ((TimeWarp.WarpMode == TimeWarp.Modes.LOW) || (TimeWarp.CurrentRate <= TimeWarp.MaxPhysicsRate))
+			{
+				Engineer.VesselSimulator.SimManager.Instance.RequestSimulation();
+			}
+
+			Engineer.VesselSimulator.Stage[] stages = Engineer.VesselSimulator.SimManager.Instance.Stages;
+
+			GUILayout.BeginVertical();
+
+			GUILayout.Label(vessel.vesselName, VOID_Core.Instance.LabelStyles["center_bold"], GUILayout.ExpandWidth(true));
+
+			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+			GUILayout.Label("G-force:");
+			GUILayout.Label(vessel.geeForce.ToString("F2") + " gees", GUILayout.ExpandWidth(false));
+			GUILayout.EndHorizontal();
+
+			int num_parts = 0;
+			double total_mass = vessel.GetTotalMass();
+			double resource_mass = 0;
+			double max_thrust = 0;
+			double final_thrust = 0;
+
+			foreach (Part p in vessel.parts)
+			{
+			    num_parts++;
+			    resource_mass += p.GetResourceMass();
+
+			    foreach (PartModule pm in p.Modules)
+			    {
+			        if ((pm.moduleName == "ModuleEngines") && ((p.State == PartStates.ACTIVE) || ((Staging.CurrentStage > Staging.lastStage) && (p.inverseStage == Staging.lastStage))))
+			        {
+			            max_thrust += ((ModuleEngines)pm).maxThrust;
+			            final_thrust += ((ModuleEngines)pm).finalThrust;
+			        }
+			    }
+			}
+
+			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+			GUILayout.Label("Parts:");
+			GUILayout.Label(num_parts.ToString("F0"), GUILayout.ExpandWidth(false));
+			GUILayout.EndHorizontal();
+
+			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+			GUILayout.Label("Total mass:");
+			GUILayout.Label(total_mass.ToString("F1") + " tons", GUILayout.ExpandWidth(false));
+			GUILayout.EndHorizontal();
+
+			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+			GUILayout.Label("Resource mass:");
+			GUILayout.Label(resource_mass.ToString("F1") + " tons", GUILayout.ExpandWidth(false));
+			GUILayout.EndHorizontal();
+
+			if (stages.Length > Staging.lastStage)
+			{
+				GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+				GUILayout.Label("DeltaV (Current Stage):");
+				GUILayout.Label(Tools.MuMech_ToSI(stages[Staging.lastStage].deltaV).ToString() + "m/s", GUILayout.ExpandWidth(false));
+				GUILayout.EndHorizontal();
+			}
+
+			if (stages.Length > 0)
+			{
+				double totalDeltaV = 0d;
+
+				for (int i = 0; i < stages.Length; ++i)
+				{
+					totalDeltaV += stages [i].deltaV;
+				}
+
+				GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+				GUILayout.Label("DeltaV (Total):");
+				GUILayout.Label(Tools.MuMech_ToSI(totalDeltaV).ToString() + "m/s", GUILayout.ExpandWidth(false));
+				GUILayout.EndHorizontal();
+			}
+
+			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+			GUILayout.Label("Throttle:");
+			GUILayout.Label((vessel.ctrlState.mainThrottle * 100f).ToString("F0") + "%", GUILayout.ExpandWidth(false));
+			GUILayout.EndHorizontal();
+
+			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+			GUILayout.Label("Thrust (curr/max):");
+			GUILayout.Label(final_thrust.ToString("F1") + " / " + max_thrust.ToString("F1") + " kN", GUILayout.ExpandWidth(false));
+			GUILayout.EndHorizontal();
+
+			double gravity = vessel.mainBody.gravParameter / Math.Pow(vessel.mainBody.Radius + vessel.altitude, 2);
+			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+			GUILayout.Label("T:W (curr/max):");
+			GUILayout.Label((final_thrust / (total_mass * gravity)).ToString("F2") + " / " + (max_thrust / (total_mass * gravity)).ToString("F2"), GUILayout.ExpandWidth(false));
+			GUILayout.EndHorizontal();
+
+			double g_ASL = (VOID_Core.Constant_G * vessel.mainBody.Mass) / Math.Pow(vessel.mainBody.Radius, 2);
+			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+			GUILayout.Label("Max T:W @ surface:");
+			GUILayout.Label((max_thrust / (total_mass * g_ASL)).ToString("F2"), GUILayout.ExpandWidth(false));
+			GUILayout.EndHorizontal();
+
+			GUILayout.EndVertical();
+			GUI.DragWindow();
+		}
+
+		public override void DrawGUI()
+		{
+			Rect _Pos = this.WindowPos;
+
+			_Pos = GUILayout.Window(
+				VOID_Core.Instance.windowID,
+				_Pos,
+				this.ModuleWindow,
+				this.Name, GUILayout.Width(250),
+				GUILayout.Height(50));
+
+			if (_Pos != this.WindowPos)
+			{
+				this.WindowPos = _Pos;
+				VOID_Core.Instance.configDirty = true;
+			}
+		}
+	}
+}
+
+