VOID_HUD: Added SimManager.RequestSimulation() call to fix erroneous dependence on VOID_VesselInfo.
VOID_HUD: Added SimManager.RequestSimulation() call to fix erroneous dependence on VOID_VesselInfo.

--- a/VOID_HUD.cs
+++ b/VOID_HUD.cs
@@ -20,6 +20,7 @@
 //  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 //
 
+using Engineer.VesselSimulator;
 using KSP;
 using UnityEngine;
 using System;
@@ -208,6 +209,11 @@
 
 			VOID_Core.Instance.LabelStyles["hud"].normal.textColor = textColors [ColorIndex];
 
+			if ((TimeWarp.WarpMode == TimeWarp.Modes.LOW) || (TimeWarp.CurrentRate <= TimeWarp.MaxPhysicsRate))
+			{
+				SimManager.Instance.RequestSimulation();
+			}
+
 			this.leftHUDPos.value = GUI.Window(
 				VOID_Core.Instance.windowID,
 				this.leftHUDPos,