Git will no longer mangle pngs.
Git will no longer mangle pngs.

* text=auto * text=auto
* eol=lf * eol=lf
   
  # These files are text and should be normalized (convert crlf => lf)
  *.cs text diff=csharp
  *.cfg text
  *.csproj text
  *.sln text
   
  # Images should be treated as binary
  # (binary is a macro for -text -diff)
  *.png binary
   
 Binary files a/GameData/VOID/Textures/fundsgreen.png and b/GameData/VOID/Textures/fundsgreen.png differ
 Binary files a/GameData/VOID/Textures/fundsred.png and b/GameData/VOID/Textures/fundsred.png differ
 Binary files a/GameData/VOID/Textures/repgreen.png and b/GameData/VOID/Textures/repgreen.png differ
 Binary files a/GameData/VOID/Textures/repred.png and b/GameData/VOID/Textures/repred.png differ
 Binary files a/GameData/VOID/Textures/science.png and b/GameData/VOID/Textures/science.png differ
 Binary files a/GameData/VOID/Textures/void_appIcon_dark.png and b/GameData/VOID/Textures/void_appIcon_dark.png differ
 Binary files a/GameData/VOID/Textures/void_appIcon_dark_glow.png and b/GameData/VOID/Textures/void_appIcon_dark_glow.png differ
 Binary files a/GameData/VOID/Textures/void_appIcon_light.png and b/GameData/VOID/Textures/void_appIcon_light.png differ
 Binary files a/GameData/VOID/Textures/void_appIcon_light_glow.png and b/GameData/VOID/Textures/void_appIcon_light_glow.png differ
 Binary files a/GameData/VOID/Textures/void_icon_dark.png and b/GameData/VOID/Textures/void_icon_dark.png differ
 Binary files a/GameData/VOID/Textures/void_icon_dark_glow.png and b/GameData/VOID/Textures/void_icon_dark_glow.png differ
 Binary files a/GameData/VOID/Textures/void_icon_light.png and b/GameData/VOID/Textures/void_icon_light.png differ
 Binary files a/GameData/VOID/Textures/void_icon_light_glow.png and b/GameData/VOID/Textures/void_icon_light_glow.png differ