Version 0.9.21 0.9.21
Version 0.9.21

// //
// VOID_Core.cs // VOID_Core.cs
// //
// Author: // Author:
// toadicus <> // toadicus <>
// //
// Copyright (c) 2013 toadicus // Copyright (c) 2013 toadicus
// //
// This program is free software: you can redistribute it and/or modify // This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by // it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or // the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version. // (at your option) any later version.
// //
// This program is distributed in the hope that it will be useful, // This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of // but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details. // GNU General Public License for more details.
// //
// You should have received a copy of the GNU General Public License // You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using KSP; using KSP;
using UnityEngine; using UnityEngine;
using Engineer.VesselSimulator; using Engineer.VesselSimulator;
   
namespace VOID namespace VOID
{ {
public class VOID_Core : VOID_Module, IVOID_Module public class VOID_Core : VOID_Module, IVOID_Module
{ {
/* /*
* Static Members * Static Members
* */ * */
protected static bool _initialized = false; protected static bool _initialized = false;
   
public static bool Initialized public static bool Initialized
{ {
get get
{ {
return _initialized; return _initialized;
} }
} }
   
protected static VOID_Core _instance; protected static VOID_Core _instance;
   
public static VOID_Core Instance public static VOID_Core Instance
{ {
get get
{ {
if (_instance == null) if (_instance == null)
{ {
_instance = new VOID_Core(); _instance = new VOID_Core();
_initialized = true; _initialized = true;
} }
return _instance; return _instance;
} }
} }
   
public static void Reset() public static void Reset()
{ {
_instance.StopGUI(); _instance.StopGUI();
_instance = null; _instance = null;
_initialized = false; _initialized = false;
} }
   
public static double Constant_G = 6.674e-11; public static double Constant_G = 6.674e-11;
/* /*
* Fields * Fields
* */ * */
protected string VoidName = "VOID"; protected string VoidName = "VOID";
protected string VoidVersion = "0.9.20"; protected string VoidVersion = "0.9.21";
   
protected bool _factoryReset = false; protected bool _factoryReset = false;
   
[AVOID_SaveValue("configValue")] [AVOID_SaveValue("configValue")]
protected VOID_SaveValue<int> configVersion = 1; protected VOID_SaveValue<int> configVersion = 1;
   
protected List<IVOID_Module> _modules = new List<IVOID_Module>(); protected List<IVOID_Module> _modules = new List<IVOID_Module>();
protected bool _modulesLoaded = false; protected bool _modulesLoaded = false;
   
[AVOID_SaveValue("mainWindowPos")] [AVOID_SaveValue("mainWindowPos")]
protected VOID_SaveValue<Rect> mainWindowPos = new Rect(475, 575, 10f, 10f); protected VOID_SaveValue<Rect> mainWindowPos = new Rect(475, 575, 10f, 10f);
[AVOID_SaveValue("mainGuiMinimized")] [AVOID_SaveValue("mainGuiMinimized")]
protected VOID_SaveValue<bool> mainGuiMinimized = false; protected VOID_SaveValue<bool> mainGuiMinimized = false;
   
[AVOID_SaveValue("configWindowPos")] [AVOID_SaveValue("configWindowPos")]
protected VOID_SaveValue<Rect> configWindowPos = new Rect(825, 625, 10f, 10f); protected VOID_SaveValue<Rect> configWindowPos = new Rect(825, 625, 10f, 10f);
[AVOID_SaveValue("configWindowMinimized")] [AVOID_SaveValue("configWindowMinimized")]
   
protected VOID_SaveValue<bool> configWindowMinimized = true; protected VOID_SaveValue<bool> configWindowMinimized = true;
[AVOID_SaveValue("VOIDIconPos")] [AVOID_SaveValue("VOIDIconPos")]
protected VOID_SaveValue<Rect> VOIDIconPos = new Rect(Screen.width / 2 - 200, Screen.height - 32, 32f, 32f); protected VOID_SaveValue<Rect> VOIDIconPos = new Rect(Screen.width / 2 - 200, Screen.height - 32, 32f, 32f);
   
protected Texture2D VOIDIconTexture; protected Texture2D VOIDIconTexture;
protected string VOIDIconOnActivePath; protected string VOIDIconOnActivePath;
protected string VOIDIconOnInactivePath; protected string VOIDIconOnInactivePath;
protected string VOIDIconOffActivePath; protected string VOIDIconOffActivePath;
protected string VOIDIconOffInactivePath; protected string VOIDIconOffInactivePath;
   
protected bool VOIDIconLocked = true; protected bool VOIDIconLocked = true;
   
protected GUIStyle iconStyle; protected GUIStyle iconStyle;
   
protected int windowBaseID = -96518722; protected int windowBaseID = -96518722;
protected int _windowID = 0; protected int _windowID = 0;
   
protected bool GUIStylesLoaded = false; protected bool GUIStylesLoaded = false;
protected Dictionary<string, GUIStyle> _LabelStyles = new Dictionary<string, GUIStyle>(); protected Dictionary<string, GUIStyle> _LabelStyles = new Dictionary<string, GUIStyle>();
   
protected CelestialBody _Kerbin; protected CelestialBody _Kerbin;
   
[AVOID_SaveValue("togglePower")] [AVOID_SaveValue("togglePower")]
public VOID_SaveValue<bool> togglePower = true; public VOID_SaveValue<bool> togglePower = true;
public bool powerAvailable = true; public bool powerAvailable = true;
   
[AVOID_SaveValue("consumeResource")] [AVOID_SaveValue("consumeResource")]
protected VOID_SaveValue<bool> consumeResource = false; protected VOID_SaveValue<bool> consumeResource = false;
   
[AVOID_SaveValue("resourceName")] [AVOID_SaveValue("resourceName")]
protected VOID_SaveValue<string> resourceName = "ElectricCharge"; protected VOID_SaveValue<string> resourceName = "ElectricCharge";
   
[AVOID_SaveValue("resourceRate")] [AVOID_SaveValue("resourceRate")]
protected VOID_SaveValue<float> resourceRate = 0.2f; protected VOID_SaveValue<float> resourceRate = 0.2f;
   
[AVOID_SaveValue("updatePeriod")] [AVOID_SaveValue("updatePeriod")]
protected VOID_SaveValue<double> _updatePeriod = 1001f / 15000f; protected VOID_SaveValue<double> _updatePeriod = 1001f / 15000f;
protected float _updateTimer = 0f; protected float _updateTimer = 0f;
protected string stringFrequency; protected string stringFrequency;
   
// Vessel Type Housekeeping // Vessel Type Housekeeping
protected List<VesselType> _allVesselTypes = new List<VesselType>(); protected List<VesselType> _allVesselTypes = new List<VesselType>();
protected bool vesselTypesLoaded = false; protected bool vesselTypesLoaded = false;
public float saveTimer = 0; public float saveTimer = 0;
   
protected string defaultSkin = "KSP window 2"; protected string defaultSkin = "KSP window 2";
[AVOID_SaveValue("defaultSkin")] [AVOID_SaveValue("defaultSkin")]
protected VOID_SaveValue<string> _skinName; protected VOID_SaveValue<string> _skinName;
protected Dictionary<string, GUISkin> skin_list; protected Dictionary<string, GUISkin> skin_list;
protected List<string> skinNames; protected List<string> skinNames;
protected string[] forbiddenSkins = protected string[] forbiddenSkins =
{ {
"PlaqueDialogSkin", "PlaqueDialogSkin",
"FlagBrowserSkin", "FlagBrowserSkin",
"SSUITextAreaDefault", "SSUITextAreaDefault",
"ExperimentsDialogSkin", "ExperimentsDialogSkin",
"ExpRecoveryDialogSkin", "ExpRecoveryDialogSkin",
"KSP window 5", "KSP window 5",
"KSP window 6", "KSP window 6",
"PartTooltipSkin" "PartTooltipSkin"
}; };
protected bool skinsLoaded = false; protected bool skinsLoaded = false;
   
public bool configDirty; public bool configDirty;
   
[AVOID_SaveValue("UseBlizzyToolbar")] [AVOID_SaveValue("UseBlizzyToolbar")]
protected VOID_SaveValue<bool> _UseToolbarManager; protected VOID_SaveValue<bool> _UseToolbarManager;
internal IButton ToolbarButton; internal IButton ToolbarButton;
   
/* /*
* Properties * Properties
* */ * */
public bool factoryReset public bool factoryReset
{ {
get get
{ {
return this._factoryReset; return this._factoryReset;
} }
} }
   
public List<IVOID_Module> Modules public List<IVOID_Module> Modules
{ {
get get
{ {
return this._modules; return this._modules;
} }
} }
   
public GUISkin Skin public GUISkin Skin
{ {
get get
{ {
if (!this.skinsLoaded || this._skinName == null) if (!this.skinsLoaded || this._skinName == null)
{ {
return AssetBase.GetGUISkin(this.defaultSkin); return AssetBase.GetGUISkin(this.defaultSkin);
} }
return this.skin_list[this._skinName]; return this.skin_list[this._skinName];
} }
} }
   
public int windowID public int windowID
{ {
get get
{ {
if (this._windowID == 0) if (this._windowID == 0)
{ {
this._windowID = this.windowBaseID; this._windowID = this.windowBaseID;
} }
return this._windowID++; return this._windowID++;
} }
} }
   
public Dictionary<string, GUIStyle> LabelStyles public Dictionary<string, GUIStyle> LabelStyles
{ {
get get
{ {
return this._LabelStyles; return this._LabelStyles;
} }
} }
   
public List<CelestialBody> allBodies public List<CelestialBody> allBodies
{ {
get get
{ {
return FlightGlobals.Bodies; return FlightGlobals.Bodies;
} }
} }
   
public CelestialBody Kerbin public CelestialBody Kerbin
{ {
get get
{ {
if (this._Kerbin == null) if (this._Kerbin == null)
{ {
if (FlightGlobals.Bodies != null) if (FlightGlobals.Bodies != null)
{ {
this._Kerbin = FlightGlobals.Bodies.First(b => b.name == "Kerbin"); this._Kerbin = FlightGlobals.Bodies.First(b => b.name == "Kerbin");
} }
} }
   
return this._Kerbin; return this._Kerbin;
} }
} }
   
public List<VesselType> allVesselTypes public List<VesselType> allVesselTypes
{ {
get get
{ {
return this._allVesselTypes; return this._allVesselTypes;
} }
} }
   
public float updateTimer public float updateTimer
{ {
get get
{ {
return this._updateTimer; return this._updateTimer;
} }
} }
   
public double updatePeriod public double updatePeriod
{ {
get get
{ {
return this._updatePeriod; return this._updatePeriod;
} }
} }
   
protected IconState powerState protected IconState powerState
{ {
get get
{ {
if (this.togglePower && this.powerAvailable) if (this.togglePower && this.powerAvailable)
{ {
return IconState.PowerOn; return IconState.PowerOn;
} }
else else
{ {
return IconState.PowerOff; return IconState.PowerOff;
} }
   
} }
} }
   
protected IconState activeState protected IconState activeState
{ {
get get
{ {
if (this.mainGuiMinimized) if (this.mainGuiMinimized)
{ {
return IconState.Inactive; return IconState.Inactive;
} }
else else
{ {
return IconState.Active; return IconState.Active;
} }
   
} }
} }
   
protected bool UseToolbarManager protected bool UseToolbarManager
{ {
get get
{ {
return _UseToolbarManager; return _UseToolbarManager;
} }
set set
{ {
if (this._UseToolbarManager == value) if (this._UseToolbarManager == value)
{ {
return; return;
} }
   
if (value == false && this.ToolbarButton != null) if (value == false && this.ToolbarButton != null)
{ {
this.ToolbarButton.Destroy(); this.ToolbarButton.Destroy();
this.ToolbarButton = null; this.ToolbarButton = null;
} }
if (value == true && this.ToolbarButton == null) if (value == true && this.ToolbarButton == null)
{ {
this.InitializeToolbarButton(); this.InitializeToolbarButton();
} }
   
this.SetIconTexture(this.powerState | this.activeState); this.SetIconTexture(this.powerState | this.activeState);
   
_UseToolbarManager.value = value; _UseToolbarManager.value = value;
} }
} }
   
/* /*
* Methods * Methods
* */ * */
public override void DrawGUI() public override void DrawGUI()
{ {
this._windowID = this.windowBaseID; this._windowID = this.windowBaseID;
   
if (!this._modulesLoaded) if (!this._modulesLoaded)
{ {
this.LoadModulesOfType<IVOID_Module>(); this.LoadModulesOfType<IVOID_Module>();
} }
   
if (!this.skinsLoaded) if (!this.skinsLoaded)
{ {
this.LoadSkins(); this.LoadSkins();
} }
   
GUI.skin = this.Skin; GUI.skin = this.Skin;
   
if (!this.GUIStylesLoaded) if (!this.GUIStylesLoaded)
{ {
this.LoadGUIStyles(); this.LoadGUIStyles();
} }
   
if (!this.UseToolbarManager) if (!this.UseToolbarManager)
{ {
if (GUI.Button(VOIDIconPos, VOIDIconTexture, this.iconStyle) && this.VOIDIconLocked) if (GUI.Button(VOIDIconPos, VOIDIconTexture, this.iconStyle) && this.VOIDIconLocked)
{ {
this.ToggleMainWindow(); this.ToggleMainWindow();
} }
} }
else if (this.ToolbarButton == null) else if (this.ToolbarButton == null)
{ {
this.InitializeToolbarButton(); this.InitializeToolbarButton();
} }
   
if (!this.mainGuiMinimized) if (!this.mainGuiMinimized)
{ {
   
Rect _mainWindowPos = this.mainWindowPos; Rect _mainWindowPos = this.mainWindowPos;
   
_mainWindowPos = GUILayout.Window( _mainWindowPos = GUILayout.Window(
this.windowID, this.windowID,
_mainWindowPos, _mainWindowPos,
this.VOIDMainWindow, this.VOIDMainWindow,
string.Join(" ", new string[] { this.VoidName, this.VoidVersion }), string.Join(" ", new string[] { this.VoidName, this.VoidVersion }),
GUILayout.Width(250), GUILayout.Width(250),
GUILayout.Height(50) GUILayout.Height(50)
); );
   
_mainWindowPos = Tools.ClampRectToScreen(_mainWindowPos); _mainWindowPos = Tools.ClampRectToScreen(_mainWindowPos);
   
if (_mainWindowPos != this.mainWindowPos) if (_mainWindowPos != this.mainWindowPos)
{ {
this.mainWindowPos = _mainWindowPos; this.mainWindowPos = _mainWindowPos;
} }
} }
   
if (!this.configWindowMinimized && !this.mainGuiMinimized) if (!this.configWindowMinimized && !this.mainGuiMinimized)
{ {
Rect _configWindowPos = this.configWindowPos; Rect _configWindowPos = this.configWindowPos;
   
_configWindowPos = GUILayout.Window( _configWindowPos = GUILayout.Window(
this.windowID, this.windowID,
_configWindowPos, _configWindowPos,
this.VOIDConfigWindow, this.VOIDConfigWindow,
string.Join(" ", new string[] { this.VoidName, "Configuration" }), string.Join(" ", new string[] { this.VoidName, "Configuration" }),
GUILayout.Width(250), GUILayout.Width(250),
GUILayout.Height(50) GUILayout.Height(50)
); );
   
_configWindowPos = Tools.ClampRectToScreen(_configWindowPos); _configWindowPos = Tools.ClampRectToScreen(_configWindowPos);
   
if (_configWindowPos != this.configWindowPos) if (_configWindowPos != this.configWindowPos)
{ {
this.configWindowPos = _configWindowPos; this.configWindowPos = _configWindowPos;
} }
} }
} }
   
public void OnGUI() public void OnGUI()
{ {
if (Event.current.type == EventType.Repaint) if (Event.current.type == EventType.Repaint)
{ {
return; return;
} }
   
/* /*
Tools.PostDebugMessage(string.Format( Tools.PostDebugMessage(string.Format(
"Event.current.type: {0}" + "Event.current.type: {0}" +
"\nthis.VOIDIconLocked: {1}" + "\nthis.VOIDIconLocked: {1}" +
"\nEvent.current.mousePosition: {2}" + "\nEvent.current.mousePosition: {2}" +
"\nVOIDIconPos: ({3}, {4}),({5}, {6})", "\nVOIDIconPos: ({3}, {4}),({5}, {6})",
Event.current.type, Event.current.type,
this.VOIDIconLocked, this.VOIDIconLocked,
Event.current.mousePosition, Event.current.mousePosition,
this.VOIDIconPos.value.xMin, this.VOIDIconPos.value.xMin,
this.VOIDIconPos.value.yMin, this.VOIDIconPos.value.yMin,
this.VOIDIconPos.value.xMax, this.VOIDIconPos.value.xMax,
this.VOIDIconPos.value.yMax this.VOIDIconPos.value.yMax
)); ));
*/ */
   
if (!this.VOIDIconLocked && if (!this.VOIDIconLocked &&
VOIDIconPos.value.Contains(Event.current.mousePosition) VOIDIconPos.value.Contains(Event.current.mousePosition)
&& Event.current.type == EventType.mouseDrag) && Event.current.type == EventType.mouseDrag)
{ {
Tools.PostDebugMessage(string.Format( Tools.PostDebugMessage(string.Format(
"Event.current.type: {0}" + "Event.current.type: {0}" +
"\ndelta.x: {1}; delta.y: {2}", "\ndelta.x: {1}; delta.y: {2}",
Event.current.type, Event.current.type,
Event.current.delta.x, Event.current.delta.x,
Event.current.delta.y Event.current.delta.y
)); ));
   
Rect tmp = new Rect(VOIDIconPos); Rect tmp = new Rect(VOIDIconPos);
   
tmp.x = Event.current.mousePosition.x - tmp.width / 2; tmp.x = Event.current.mousePosition.x - tmp.width / 2;
tmp.y = Event.current.mousePosition.y - tmp.height / 2; tmp.y = Event.current.mousePosition.y - tmp.height / 2;
   
if (tmp.x > Screen.width - tmp.width) if (tmp.x > Screen.width - tmp.width)
{ {
tmp.x = Screen.width - tmp.width; tmp.x = Screen.width - tmp.width;
} }
   
if (tmp.y > Screen.height - tmp.height) if (tmp.y > Screen.height - tmp.height)
{ {
tmp.y = Screen.height - tmp.height; tmp.y = Screen.height - tmp.height;
} }
   
VOIDIconPos = tmp; VOIDIconPos = tmp;
} }
} }
   
public void Update() public void Update()
{ {
this.LoadBeforeUpdate(); this.LoadBeforeUpdate();
   
if (this.vessel != null) if (this.vessel != null)
{ {
SimManager.Instance.Gravity = VOID_Core.Instance.vessel.mainBody.gravParameter / SimManager.Instance.Gravity = VOID_Core.Instance.vessel.mainBody.gravParameter /
Math.Pow(VOID_Core.Instance.vessel.Radius(), 2); Math.Pow(VOID_Core.Instance.vessel.Radius(), 2);
SimManager.Instance.TryStartSimulation(); SimManager.Instance.TryStartSimulation();
} }
   
if (!this.guiRunning) if (!this.guiRunning)
{ {
this.StartGUI(); this.StartGUI();
} }
   
if (!HighLogic.LoadedSceneIsFlight && this.guiRunning) if (!HighLogic.LoadedSceneIsFlight && this.guiRunning)
{ {
this.StopGUI(); this.StopGUI();
} }
   
foreach (IVOID_Module module in this.Modules) foreach (IVOID_Module module in this.Modules)
{ {
if (!module.guiRunning && module.toggleActive) if (!module.guiRunning && module.toggleActive)
{ {
module.StartGUI(); module.StartGUI();
} }
if (module.guiRunning && !module.toggleActive || if (module.guiRunning && !module.toggleActive ||
!this.togglePower || !this.togglePower ||
!HighLogic.LoadedSceneIsFlight || !HighLogic.LoadedSceneIsFlight ||
this.factoryReset) this.factoryReset)
{ {
module.StopGUI(); module.StopGUI();
} }
   
if (module is IVOID_BehaviorModule) if (module is IVOID_BehaviorModule)
{ {
((IVOID_BehaviorModule)module).Update(); ((IVOID_BehaviorModule)module).Update();
} }
} }
   
this.CheckAndSave(); this.CheckAndSave();
this._updateTimer += Time.deltaTime; this._updateTimer += Time.deltaTime;
} }
   
public void FixedUpdate() public void FixedUpdate()
{ {
bool newPowerState = this.powerAvailable; bool newPowerState = this.powerAvailable;
   
if (this.togglePower && this.consumeResource && if (this.togglePower && this.consumeResource &&
this.vessel.vesselType != VesselType.EVA && this.vessel.vesselType != VesselType.EVA &&
TimeWarp.deltaTime != 0) TimeWarp.deltaTime != 0)
{ {
float powerReceived = this.vessel.rootPart.RequestResource( float powerReceived = this.vessel.rootPart.RequestResource(
this.resourceName, this.resourceName,
this.resourceRate * TimeWarp.fixedDeltaTime this.resourceRate * TimeWarp.fixedDeltaTime
); );
   
if (powerReceived > 0) if (powerReceived > 0)
{ {
newPowerState = true; newPowerState = true;
} }
else else
{ {
newPowerState = false; newPowerState = false;
} }
   
if (this.powerAvailable != newPowerState) if (this.powerAvailable != newPowerState)
{ {
this.powerAvailable = newPowerState; this.powerAvailable = newPowerState;
this.SetIconTexture(this.powerState | this.activeState); this.SetIconTexture(this.powerState | this.activeState);
} }
} }
   
foreach (IVOID_BehaviorModule module in foreach (IVOID_BehaviorModule module in
this._modules.OfType<IVOID_BehaviorModule>().Where(m => !m.GetType().IsAbstract)) this._modules.OfType<IVOID_BehaviorModule>().Where(m => !m.GetType().IsAbstract))
{ {
module.FixedUpdate(); module.FixedUpdate();
} }
} }
   
public void ResetGUI() public void ResetGUI()
{ {
this.StopGUI(); this.StopGUI();
   
foreach (IVOID_Module module in this.Modules) foreach (IVOID_Module module in this.Modules)
{ {
module.StopGUI(); module.StopGUI();
module.StartGUI(); module.StartGUI();
} }
   
this.StartGUI(); this.StartGUI();
} }
   
public void VOIDMainWindow(int _) public void VOIDMainWindow(int _)
{ {
GUILayout.BeginVertical(); GUILayout.BeginVertical();
   
if (this.powerAvailable || HighLogic.LoadedSceneIsEditor) if (this.powerAvailable || HighLogic.LoadedSceneIsEditor)
{ {
if (!HighLogic.LoadedSceneIsEditor) if (!HighLogic.LoadedSceneIsEditor)
{ {
string str = string.Intern("ON"); string str = string.Intern("ON");
if (togglePower) if (togglePower)
str = string.Intern("OFF"); str = string.Intern("OFF");
if (GUILayout.Button("Power " + str)) if (GUILayout.Button("Power " + str))
{ {
togglePower.value = !togglePower; togglePower.value = !togglePower;
this.SetIconTexture(this.powerState | this.activeState); this.SetIconTexture(this.powerState | this.activeState);
} }
} }
   
if (togglePower || HighLogic.LoadedSceneIsEditor) if (togglePower || HighLogic.LoadedSceneIsEditor)
{ {
foreach (IVOID_Module module in this.Modules) foreach (IVOID_Module module in this.Modules)
{ {
module.toggleActive = GUILayout.Toggle(module.toggleActive, module.Name); module.toggleActive = GUILayout.Toggle(module.toggleActive, module.Name);
} }
} }
} }
else else
{ {
GUILayout.Label("-- POWER LOST --", this.LabelStyles["red"]); GUILayout.Label("-- POWER LOST --", this.LabelStyles["red"]);
} }
   
this.configWindowMinimized.value = !GUILayout.Toggle(!this.configWindowMinimized, "Configuration"); this.configWindowMinimized.value = !GUILayout.Toggle(!this.configWindowMinimized, "Configuration");
   
GUILayout.EndVertical(); GUILayout.EndVertical();
GUI.DragWindow(); GUI.DragWindow();
} }
   
public void VOIDConfigWindow(int _) public void VOIDConfigWindow(int _)
{ {
GUILayout.BeginVertical(); GUILayout.BeginVertical();
   
this.DrawConfigurables(); this.DrawConfigurables();
   
GUILayout.EndVertical(); GUILayout.EndVertical();
GUI.DragWindow(); GUI.DragWindow();
} }
   
public override void DrawConfigurables() public override void DrawConfigurables()
{ {
int skinIdx; int skinIdx;
   
GUIContent _content; GUIContent _content;
   
if (HighLogic.LoadedSceneIsFlight) if (HighLogic.LoadedSceneIsFlight)
{ {
this.consumeResource.value = GUILayout.Toggle(this.consumeResource, "Consume Resources"); this.consumeResource.value = GUILayout.Toggle(this.consumeResource, "Consume Resources");
   
this.VOIDIconLocked = GUILayout.Toggle(this.VOIDIconLocked, "Lock Icon Position"); this.VOIDIconLocked = GUILayout.Toggle(this.VOIDIconLocked, "Lock Icon Position");
} }
   
this.UseToolbarManager = GUILayout.Toggle(this.UseToolbarManager, "Use Blizzy's Toolbar If Available"); this.UseToolbarManager = GUILayout.Toggle(this.UseToolbarManager, "Use Blizzy's Toolbar If Available");
   
GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true)); GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
   
GUILayout.Label("Skin:", GUILayout.ExpandWidth(false)); GUILayout.Label("Skin:", GUILayout.ExpandWidth(false));
   
_content = new GUIContent(); _content = new GUIContent();
   
if (skinNames.Contains(this._skinName)) if (skinNames.Contains(this._skinName))
{ {
skinIdx = skinNames.IndexOf(this._skinName); skinIdx = skinNames.IndexOf(this._skinName);
} }
else if (skinNames.Contains(this.defaultSkin)) else if (skinNames.Contains(this.defaultSkin))
{ {
skinIdx = skinNames.IndexOf(this.defaultSkin); skinIdx = skinNames.IndexOf(this.defaultSkin);
} }
else else
{ {
skinIdx = 0; skinIdx = 0;
} }
   
_content.text = "◄"; _content.text = "◄";
_content.tooltip = "Select previous skin"; _content.tooltip = "Select previous skin";
if (GUILayout.Button(_content, GUILayout.ExpandWidth(true))) if (GUILayout.Button(_content, GUILayout.ExpandWidth(true)))
{ {
this.GUIStylesLoaded = false; this.GUIStylesLoaded = false;
skinIdx--; skinIdx--;
if (skinIdx < 0) if (skinIdx < 0)
skinIdx = skinNames.Count - 1; skinIdx = skinNames.Count - 1;
Tools.PostDebugMessage(string.Format( Tools.PostDebugMessage(string.Format(
"{0}: new this._skinIdx = {1} :: skin_list.Count = {2}", "{0}: new this._skinIdx = {1} :: skin_list.Count = {2}",
this.GetType().Name, this.GetType().Name,
this._skinName, this._skinName,
this.skin_list.Count this.skin_list.Count
)); ));
} }
   
_content.text = this.Skin.name; _content.text = this.Skin.name;
_content.tooltip = "Current skin"; _content.tooltip = "Current skin";
GUILayout.Label(_content, this.LabelStyles["center"], GUILayout.ExpandWidth(true)); GUILayout.Label(_content, this.LabelStyles["center"], GUILayout.ExpandWidth(true));
   
_content.text = "►"; _content.text = "►";
_content.tooltip = "Select next skin"; _content.tooltip = "Select next skin";
if (GUILayout.Button(_content, GUILayout.ExpandWidth(true))) if (GUILayout.Button(_content, GUILayout.ExpandWidth(true)))
{ {
this.GUIStylesLoaded = false; this.GUIStylesLoaded = false;
skinIdx++; skinIdx++;
if (skinIdx >= skinNames.Count) if (skinIdx >= skinNames.Count)
skinIdx = 0; skinIdx = 0;
Tools.PostDebugMessage(string.Format( Tools.PostDebugMessage(string.Format(
"{0}: new this._skinIdx = {1} :: skin_list.Count = {2}", "{0}: new this._skinIdx = {1} :: skin_list.Count = {2}",
this.GetType().Name, this.GetType().Name,
this._skinName, this._skinName,
this.skin_list.Count this.skin_list.Count
)); ));
} }
   
if (this._skinName != skinNames[skinIdx]) if (this._skinName != skinNames[skinIdx])
{ {
this._skinName = skinNames[skinIdx]; this._skinName = skinNames[skinIdx];
} }
   
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
   
GUILayout.BeginHorizontal(); GUILayout.BeginHorizontal();
GUILayout.Label("Update Rate (Hz):"); GUILayout.Label("Update Rate (Hz):");
if (this.stringFrequency == null) if (this.stringFrequency == null)
{ {
this.stringFrequency = (1f / this.updatePeriod).ToString(); this.stringFrequency = (1f / this.updatePeriod).ToString();
} }
this.stringFrequency = GUILayout.TextField(this.stringFrequency.ToString(), 5, GUILayout.ExpandWidth(true)); this.stringFrequency = GUILayout.TextField(this.stringFrequency.ToString(), 5, GUILayout.ExpandWidth(true));
// GUILayout.FlexibleSpace(); // GUILayout.FlexibleSpace();
if (GUILayout.Button("Apply")) if (GUILayout.Button("Apply"))
{ {
double updateFreq = 1f / this.updatePeriod; double updateFreq = 1f / this.updatePeriod;
double.TryParse(stringFrequency, out updateFreq); double.TryParse(stringFrequency, out updateFreq);
this._updatePeriod = 1 / updateFreq; this._updatePeriod = 1 / updateFreq;
} }
GUILayout.EndHorizontal(); GUILayout.EndHorizontal();
   
foreach (IVOID_Module mod in this.Modules) foreach (IVOID_Module mod in this.Modules)
{ {
mod.DrawConfigurables(); mod.DrawConfigurables();
} }
   
this._factoryReset = GUILayout.Toggle(this._factoryReset, "Factory Reset"); this._factoryReset = GUILayout.Toggle(this._factoryReset, "Factory Reset");
} }
   
protected void LoadModulesOfType<T>() protected void LoadModulesOfType<T>()
{ {
var types = AssemblyLoader.loadedAssemblies var types = AssemblyLoader.loadedAssemblies
.Select(a => a.assembly.GetExportedTypes()) .Select(a => a.assembly.GetExportedTypes())
.SelectMany(t => t) .SelectMany(t => t)
.Where(v => typeof(T).IsAssignableFrom(v) .Where(v => typeof(T).IsAssignableFrom(v)
&& !(v.IsInterface || v.IsAbstract) && && !(v.IsInterface || v.IsAbstract) &&
!typeof(VOID_Core).IsAssignableFrom(v) !typeof(VOID_Core).IsAssignableFrom(v)
); );
   
Tools.PostDebugMessage(string.Format( Tools.PostDebugMessage(string.Format(
"{0}: Found {1} modules to check.", "{0}: Found {1} modules to check.",
this.GetType().Name, this.GetType().Name,
types.Count() types.Count()
)); ));
foreach (var voidType in types) foreach (var voidType in types)
{ {
if (!HighLogic.LoadedSceneIsEditor && if (!HighLogic.LoadedSceneIsEditor &&
typeof(IVOID_EditorModule).IsAssignableFrom(voidType)) typeof(IVOID_EditorModule).IsAssignableFrom(voidType))
{ {
continue; continue;
} }
   
Tools.PostDebugMessage(string.Format( Tools.PostDebugMessage(string.Format(
"{0}: found Type {1}", "{0}: found Type {1}",
this.GetType().Name, this.GetType().Name,
voidType.Name voidType.Name
)); ));
   
this.LoadModule(voidType); this.LoadModule(voidType);
} }
   
this._modulesLoaded = true; this._modulesLoaded = true;
   
Tools.PostDebugMessage(string.Format( Tools.PostDebugMessage(string.Format(
"{0}: Loaded {1} modules.", "{0}: Loaded {1} modules.",
this.GetType().Name, this.GetType().Name,
this.Modules.Count this.Modules.Count
)); ));
} }
   
protected void LoadModule(Type T) protected void LoadModule(Type T)
{ {
var existingModules = this._modules.Where(mod => mod.GetType().Name == T.Name); var existingModules = this._modules.Where(mod => mod.GetType().Name == T.Name);
if (existingModules.Any()) if (existingModules.Any())
{ {
Tools.PostDebugMessage(string.Format( Tools.PostDebugMessage(string.Format(
"{0}: refusing to load {1}: already loaded", "{0}: refusing to load {1}: already loaded",
this.GetType().Name, this.GetType().Name,
T.Name T.Name
)); ));
return; return;
} }
IVOID_Module module = Activator.CreateInstance(T) as IVOID_Module; IVOID_Module module = Activator.CreateInstance(T) as IVOID_Module;
module.LoadConfig(); module.LoadConfig();
this._modules.Add(module); this._modules.Add(module);
   
Tools.PostDebugMessage(string.Format( Tools.PostDebugMessage(string.Format(
"{0}: loaded module {1}.", "{0}: loaded module {1}.",
this.GetType().Name, this.GetType().Name,
T.Name T.Name
)); ));
} }
   
protected void LoadSkins() protected void LoadSkins()
{ {
Tools.PostDebugMessage("AssetBase has skins: \n" + Tools.PostDebugMessage("AssetBase has skins: \n" +
string.Join("\n\t", string.Join("\n\t",
Resources.FindObjectsOfTypeAll(typeof(GUISkin)) Resources.FindObjectsOfTypeAll(typeof(GUISkin))
.Select(s => s.ToString()) .Select(s => s.ToString())
.ToArray() .ToArray()
) )
); );
   
this.skin_list = Resources.FindObjectsOfTypeAll(typeof(GUISkin)) this.skin_list = Resources.FindObjectsOfTypeAll(typeof(GUISkin))
.Where(s => !this.forbiddenSkins.Contains(s.name)) .Where(s => !this.forbiddenSkins.Contains(s.name))
.Select(s => s as GUISkin) .Select(s => s as GUISkin)
.GroupBy(s => s.name) .GroupBy(s => s.name)
.Select(g => g.First()) .Select(g => g.First())
.ToDictionary(s => s.name); .ToDictionary(s => s.name);
   
Tools.PostDebugMessage(string.Format( Tools.PostDebugMessage(string.Format(
"{0}: loaded {1} GUISkins.", "{0}: loaded {1} GUISkins.",
this.GetType().Name, this.GetType().Name,
this.skin_list.Count this.skin_list.Count
)); ));
   
this.skinNames = this.skin_list.Keys.ToList(); this.skinNames = this.skin_list.Keys.ToList();
this.skinNames.Sort(); this.skinNames.Sort();
   
if (this._skinName == null || !this.skinNames.Contains(this._skinName)) if (this._skinName == null || !this.skinNames.Contains(this._skinName))
{ {
this._skinName = this.defaultSkin; this._skinName = this.defaultSkin;
Tools.PostDebugMessage(string.Format( Tools.PostDebugMessage(string.Format(
"{0}: resetting _skinIdx to default.", "{0}: resetting _skinIdx to default.",
this.GetType().Name this.GetType().Name
)); ));
} }
   
Tools.PostDebugMessage(string.Format( Tools.PostDebugMessage(string.Format(
"{0}: _skinIdx = {1}.", "{0}: _skinIdx = {1}.",
this.GetType().Name, this.GetType().Name,
this._skinName.ToString() this._skinName.ToString()
)); ));
   
this.skinsLoaded = true; this.skinsLoaded = true;
} }
   
protected void LoadGUIStyles() protected void LoadGUIStyles()
{ {
this.LabelStyles["link"] = new GUIStyle(GUI.skin.label); this.LabelStyles["link"] = new GUIStyle(GUI.skin.label);
this.LabelStyles["link"].fontStyle = FontStyle.Bold; this.LabelStyles["link"].fontStyle = FontStyle.Bold;
   
this.LabelStyles["center"] = new GUIStyle(GUI.skin.label); this.LabelStyles["center"] = new GUIStyle(GUI.skin.label);
this.LabelStyles["center"].normal.textColor = Color.white; this.LabelStyles["center"].normal.textColor = Color.white;
this.LabelStyles["center"].alignment = TextAnchor.UpperCenter; this.LabelStyles["center"].alignment = TextAnchor.UpperCenter;
   
this.LabelStyles["center_bold"] = new GUIStyle(GUI.skin.label); this.LabelStyles["center_bold"] = new GUIStyle(GUI.skin.label);
this.LabelStyles["center_bold"].normal.textColor = Color.white; this.LabelStyles["center_bold"].normal.textColor = Color.white;
this.LabelStyles["center_bold"].alignment = TextAnchor.UpperCenter; this.LabelStyles["center_bold"].alignment = TextAnchor.UpperCenter;
this.LabelStyles["center_bold"].fontStyle = FontStyle.Bold; this.LabelStyles["center_bold"].fontStyle = FontStyle.Bold;
   
this.LabelStyles["right"] = new GUIStyle(GUI.skin.label); this.LabelStyles["right"] = new GUIStyle(GUI.skin.label);
this.LabelStyles["right"].normal.textColor = Color.white; this.LabelStyles["right"].normal.textColor = Color.white;
this.LabelStyles["right"].alignment = TextAnchor.UpperRight; this.LabelStyles["right"].alignment = TextAnchor.UpperRight;
   
this.LabelStyles["red"] = new GUIStyle(GUI.skin.label); this.LabelStyles["red"] = new GUIStyle(GUI.skin.label);
this.LabelStyles["red"].normal.textColor = Color.red; this.LabelStyles["red"].normal.textColor = Color.red;
this.LabelStyles["red"].alignment = TextAnchor.MiddleCenter; this.LabelStyles["red"].alignment = TextAnchor.MiddleCenter;
   
this.iconStyle = new GUIStyle(GUI.skin.button); this.iconStyle = new GUIStyle(GUI.skin.button);
this.iconStyle.padding = new RectOffset(0, 0, 0, 0); this.iconStyle.padding = new RectOffset(0, 0, 0, 0);
// this.iconStyle.margin = new RectOffset(0, 0, 0, 0); // this.iconStyle.margin = new RectOffset(0, 0, 0, 0);
// this.iconStyle.contentOffset = new Vector2(0, 0); // this.iconStyle.contentOffset = new Vector2(0, 0);
this.iconStyle.overflow = new RectOffset(0, 0, 0, 0); this.iconStyle.overflow = new RectOffset(0, 0, 0, 0);
// this.iconStyle.border = new RectOffset(0, 0, 0, 0); // this.iconStyle.border = new RectOffset(0, 0, 0, 0);
   
this.GUIStylesLoaded = true; this.GUIStylesLoaded = true;
} }
   
protected void LoadVesselTypes() protected void LoadVesselTypes()
{ {
this._allVesselTypes = Enum.GetValues(typeof(VesselType)).OfType<VesselType>().ToList(); this._allVesselTypes = Enum.GetValues(typeof(VesselType)).OfType<VesselType>().ToList();
this.vesselTypesLoaded = true; this.vesselTypesLoaded = true;
} }
   
protected void LoadBeforeUpdate() protected void LoadBeforeUpdate()
{ {
if (!this.vesselTypesLoaded) if (!this.vesselTypesLoaded)
{ {
this.LoadVesselTypes(); this.LoadVesselTypes();
} }
} }
   
protected void InitializeToolbarButton() protected void InitializeToolbarButton()
{ {
this.ToolbarButton = ToolbarManager.Instance.add(this.VoidName, "coreToggle"); this.ToolbarButton = ToolbarManager.Instance.add(this.VoidName, "coreToggle");
this.ToolbarButton.Text = this.VoidName; this.ToolbarButton.Text = this.VoidName;
this.SetIconTexture(this.powerState | this.activeState); this.SetIconTexture(this.powerState | this.activeState);
   
this.ToolbarButton.Visibility = new GameScenesVisibility(GameScenes.EDITOR, GameScenes.FLIGHT, GameScenes.SPH); this.ToolbarButton.Visibility = new GameScenesVisibility(GameScenes.EDITOR, GameScenes.FLIGHT, GameScenes.SPH);
   
this.ToolbarButton.OnClick += this.ToolbarButton.OnClick +=
(e) => (e) =>
{ {
this.ToggleMainWindow(); this.ToggleMainWindow();
}; };
} }
   
protected void ToggleMainWindow() protected void ToggleMainWindow()
{ {
this.mainGuiMinimized = !this.mainGuiMinimized; this.mainGuiMinimized = !this.mainGuiMinimized;
this.SetIconTexture(this.powerState | this.activeState); this.SetIconTexture(this.powerState | this.activeState);
} }
   
protected void SetIconTexture(IconState state) protected void SetIconTexture(IconState state)
{ {
switch (state) switch (state)
{ {
case (IconState.PowerOff | IconState.Inactive): case (IconState.PowerOff | IconState.Inactive):
this.SetIconTexture(this.VOIDIconOffInactivePath); this.SetIconTexture(this.VOIDIconOffInactivePath);
break; break;
case (IconState.PowerOff | IconState.Active): case (IconState.PowerOff | IconState.Active):
this.SetIconTexture(this.VOIDIconOffActivePath); this.SetIconTexture(this.VOIDIconOffActivePath);
break; break;
case (IconState.PowerOn | IconState.Inactive): case (IconState.PowerOn | IconState.Inactive):
this.SetIconTexture(this.VOIDIconOnInactivePath); this.SetIconTexture(this.VOIDIconOnInactivePath);
break; break;
case (IconState.PowerOn | IconState.Active): case (IconState.PowerOn | IconState.Active):
this.SetIconTexture(this.VOIDIconOnActivePath); this.SetIconTexture(this.VOIDIconOnActivePath);
break; break;
default: default:
throw new NotImplementedException(); throw new NotImplementedException();
} }
} }
   
protected void SetIconTexture(string texturePath) protected void SetIconTexture(string texturePath)
{ {
if (this.UseToolbarManager && this.ToolbarButton != null) if (this.UseToolbarManager && this.ToolbarButton != null)
{ {
this.ToolbarButton.TexturePath = texturePath; this.ToolbarButton.TexturePath = texturePath;
} }
else else
{ {
this.VOIDIconTexture = GameDatabase.Instance.GetTexture(texturePath, false); this.VOIDIconTexture = GameDatabase.Instance.GetTexture(texturePath, false);
} }
} }
   
protected void CheckAndSave() protected void CheckAndSave()
{ {
this.saveTimer += Time.deltaTime; this.saveTimer += Time.deltaTime;
   
if (this.saveTimer > 2f) if (this.saveTimer > 2f)
{ {
if (!this.configDirty) if (!this.configDirty)
{ {
return; return;
} }
   
Tools.PostDebugMessage(string.Format( Tools.PostDebugMessage(string.Format(
"{0}: Time to save, checking if configDirty: {1}", "{0}: Time to save, checking if configDirty: {1}",
this.GetType().Name, this.GetType().Name,
this.configDirty this.configDirty
)); ));
   
this.SaveConfig(); this.SaveConfig();
this.saveTimer = 0; this.saveTimer = 0;
} }
} }
   
public override void LoadConfig() public override void LoadConfig()
{ {
base.LoadConfig(); base.LoadConfig();
   
foreach (IVOID_Module module in this.Modules) foreach (IVOID_Module module in this.Modules)
{ {
module.LoadConfig(); module.LoadConfig();
} }
} }
   
public void SaveConfig() public void SaveConfig()
{ {
var config = KSP.IO.PluginConfiguration.CreateForType<VOID_Core>(); var config = KSP.IO.PluginConfiguration.CreateForType<VOID_Core>();
config.load(); config.load();
   
this._SaveToConfig(config); this._SaveToConfig(config);
   
foreach (IVOID_Module module in this.Modules) foreach (IVOID_Module module in this.Modules)
{ {
module._SaveToConfig(config); module._SaveToConfig(config);
} }
   
config.save(); config.save();
   
this.configDirty = false; this.configDirty = false;
} }
   
protected VOID_Core() protected VOID_Core()
{ {
this._Name = "VOID Core"; this._Name = "VOID Core";
   
this._Active.value = true; this._Active.value = true;
   
this._skinName = this.defaultSkin; this._skinName = this.defaultSkin;
   
this.VOIDIconOnActivePath = "VOID/Textures/void_icon_light_glow"; this.VOIDIconOnInactivePath = "VOID/Textures/void_icon_light_glow";
this.VOIDIconOnInactivePath = "VOID/Textures/void_icon_dark_glow"; this.VOIDIconOnActivePath = "VOID/Textures/void_icon_dark_glow";
this.VOIDIconOffActivePath = "VOID/Textures/void_icon_light"; this.VOIDIconOffInactivePath = "VOID/Textures/void_icon_light";
this.VOIDIconOffInactivePath = "VOID/Textures/void_icon_dark"; this.VOIDIconOffActivePath = "VOID/Textures/void_icon_dark";
   
this.UseToolbarManager = false; this.UseToolbarManager = false;
   
this.LoadConfig(); this.LoadConfig();
   
this.SetIconTexture(this.powerState | this.activeState); this.SetIconTexture(this.powerState | this.activeState);
} }
   
protected enum IconState protected enum IconState
{ {
PowerOff = 1, PowerOff = 1,
PowerOn = 2, PowerOn = 2,
Inactive = 4, Inactive = 4,
Active = 8 Active = 8
} }
} }
   
public static partial class VOID_Data public static partial class VOID_Data
{ {
public static VOID_Core core public static VOID_Core core
{ {
get get
{ {
return VOID_Core.Instance; return VOID_Core.Instance;
} }
} }
   
public static Engineer.VesselSimulator.SimManager simManager public static Engineer.VesselSimulator.SimManager simManager
{ {
get get
{ {
return Engineer.VesselSimulator.SimManager.Instance; return Engineer.VesselSimulator.SimManager.Instance;
} }
} }
   
public static double KerbinGee public static double KerbinGee
{ {
get get
{ {
return core.Kerbin.gravParameter / Math.Pow(core.Kerbin.Radius, 2); return core.Kerbin.gravParameter / Math.Pow(core.Kerbin.Radius, 2);
} }
} }
} }
} }
   
   
// //
// VOID_Hud.cs // VOID_Hud.cs
// //
// Author: // Author:
// toadicus <> // toadicus <>
// //
// Copyright (c) 2013 toadicus // Copyright (c) 2013 toadicus
// //
// This program is free software: you can redistribute it and/or modify // This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by // it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or // the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version. // (at your option) any later version.
// //
// This program is distributed in the hope that it will be useful, // This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of // but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details. // GNU General Public License for more details.
// //
// You should have received a copy of the GNU General Public License // You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
// //
   
using KSP; using KSP;
using UnityEngine; using UnityEngine;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Text; using System.Text;
   
namespace VOID namespace VOID
{ {
public class VOID_HUD : VOID_Module, IVOID_Module public class VOID_HUD : VOID_Module, IVOID_Module
{ {
/* /*
* Fields * Fields
* */ * */
[AVOID_SaveValue("colorIndex")] [AVOID_SaveValue("colorIndex")]
protected VOID_SaveValue<int> _colorIndex; protected VOID_SaveValue<int> _colorIndex;
   
protected List<Color> textColors; protected List<Color> textColors;
   
protected Rect leftHUDdefaultPos; protected Rect leftHUDdefaultPos;
protected Rect rightHUDdefaultPos; protected Rect rightHUDdefaultPos;
   
[AVOID_SaveValue("leftHUDPos")] [AVOID_SaveValue("leftHUDPos")]
protected VOID_SaveValue<Rect> leftHUDPos; protected VOID_SaveValue<Rect> leftHUDPos;
[AVOID_SaveValue("rightHUDPos")] [AVOID_SaveValue("rightHUDPos")]
protected VOID_SaveValue<Rect> rightHUDPos; protected VOID_SaveValue<Rect> rightHUDPos;
   
[AVOID_SaveValue("positionsLocked")] [AVOID_SaveValue("positionsLocked")]
protected VOID_SaveValue<bool> positionsLocked; protected VOID_SaveValue<bool> positionsLocked;
   
/* /*
* Properties * Properties
* */ * */
public int ColorIndex public int ColorIndex
{ {
get get
{ {
return this._colorIndex; return this._colorIndex;
} }
set set
{ {
if (this._colorIndex >= this.textColors.Count - 1) if (this._colorIndex >= this.textColors.Count - 1)
{ {
this._colorIndex = 0; this._colorIndex = 0;
return; return;
} }
   
this._colorIndex = value; this._colorIndex = value;
} }
} }
   
/* /*
* Methods * Methods
* */ * */
public VOID_HUD() : base() public VOID_HUD() : base()
{ {
this._Name = "Heads-Up Display"; this._Name = "Heads-Up Display";
   
this._Active.value = true; this._Active.value = true;
   
this._colorIndex = 0; this._colorIndex = 0;
   
this.textColors = new List<Color>(); this.textColors = new List<Color>();
   
this.textColors.Add(Color.green); this.textColors.Add(Color.green);
this.textColors.Add(Color.black); this.textColors.Add(Color.black);
this.textColors.Add(Color.white); this.textColors.Add(Color.white);
this.textColors.Add(Color.red); this.textColors.Add(Color.red);
this.textColors.Add(Color.blue); this.textColors.Add(Color.blue);
this.textColors.Add(Color.yellow); this.textColors.Add(Color.yellow);
this.textColors.Add(Color.gray); this.textColors.Add(Color.gray);
this.textColors.Add(Color.cyan); this.textColors.Add(Color.cyan);
this.textColors.Add(Color.magenta); this.textColors.Add(Color.magenta);
   
this.leftHUDdefaultPos = new Rect(Screen.width * .375f - 300f, 0f, 300f, 90f); this.leftHUDdefaultPos = new Rect(Screen.width * .375f - 300f, 0f, 300f, 90f);
this.leftHUDPos = new Rect(this.leftHUDdefaultPos); this.leftHUDPos = new Rect(this.leftHUDdefaultPos);
   
this.rightHUDdefaultPos = new Rect(Screen.width * .625f, 0f, 300f, 90f); this.rightHUDdefaultPos = new Rect(Screen.width * .625f, 0f, 300f, 90f);
this.rightHUDPos = new Rect(this.rightHUDdefaultPos); this.rightHUDPos = new Rect(this.rightHUDdefaultPos);
   
this.positionsLocked = true; this.positionsLocked = true;
   
Tools.PostDebugMessage ("VOID_HUD: Constructed."); Tools.PostDebugMessage ("VOID_HUD: Constructed.");
} }
   
protected void leftHUDWindow(int id) protected void leftHUDWindow(int id)
{ {
StringBuilder leftHUD; StringBuilder leftHUD;
   
leftHUD = new StringBuilder(); leftHUD = new StringBuilder();
   
VOID_Core.Instance.LabelStyles["hud"].alignment = TextAnchor.UpperRight; VOID_Core.Instance.LabelStyles["hud"].alignment = TextAnchor.UpperRight;
   
if (VOID_Core.Instance.powerAvailable) if (VOID_Core.Instance.powerAvailable)
{ {
leftHUD.AppendFormat("Primary: {0} Inc: {1}", leftHUD.AppendFormat("Primary: {0} Inc: {1}",
VOID_Data.primaryName.ValueUnitString(), VOID_Data.primaryName.ValueUnitString(),
VOID_Data.orbitInclination.ValueUnitString("F3") VOID_Data.orbitInclination.ValueUnitString("F3")
); );
leftHUD.AppendFormat("\nObt Alt: {0} Obt Vel: {1}", leftHUD.AppendFormat("\nObt Alt: {0} Obt Vel: {1}",
VOID_Data.orbitAltitude.ToSIString(), VOID_Data.orbitAltitude.ToSIString(),
VOID_Data.orbitVelocity.ToSIString() VOID_Data.orbitVelocity.ToSIString()
); );
leftHUD.AppendFormat("\nAp: {0} ETA {1}", leftHUD.AppendFormat("\nAp: {0} ETA {1}",
VOID_Data.orbitApoAlt.ToSIString(), VOID_Data.orbitApoAlt.ToSIString(),
VOID_Data.timeToApo.ValueUnitString() VOID_Data.timeToApo.ValueUnitString()
); );
leftHUD.AppendFormat("\nPe: {0} ETA {1}", leftHUD.AppendFormat("\nPe: {0} ETA {1}",
VOID_Data.oribtPeriAlt.ToSIString(), VOID_Data.oribtPeriAlt.ToSIString(),
VOID_Data.timeToPeri.ValueUnitString() VOID_Data.timeToPeri.ValueUnitString()
); );
  leftHUD.AppendFormat("\nTot Δv: {0} Stg Δv: {1}",
  VOID_Data.totalDeltaV.ToSIString(2),
  VOID_Data.stageDeltaV.ToSIString(2)
  );
} }
else else
{ {
VOID_Core.Instance.LabelStyles["hud"].normal.textColor = Color.red; VOID_Core.Instance.LabelStyles["hud"].normal.textColor = Color.red;
leftHUD.Append(string.Intern("-- POWER LOST --")); leftHUD.Append(string.Intern("-- POWER LOST --"));
} }
   
GUILayout.Label(leftHUD.ToString(), VOID_Core.Instance.LabelStyles["hud"], GUILayout.ExpandWidth(true)); GUILayout.Label(leftHUD.ToString(), VOID_Core.Instance.LabelStyles["hud"], GUILayout.ExpandWidth(true));
   
if (!this.positionsLocked) if (!this.positionsLocked)
{ {
GUI.DragWindow(); GUI.DragWindow();
} }
   
GUI.BringWindowToBack(id); GUI.BringWindowToBack(id);
} }
   
protected void rightHUDWindow(int id) protected void rightHUDWindow(int id)
{ {
StringBuilder rightHUD; StringBuilder rightHUD;
   
rightHUD = new StringBuilder(); rightHUD = new StringBuilder();
   
VOID_Core.Instance.LabelStyles["hud"].alignment = TextAnchor.UpperLeft; VOID_Core.Instance.LabelStyles["hud"].alignment = TextAnchor.UpperLeft;
   
if (VOID_Core.Instance.powerAvailable) if (VOID_Core.Instance.powerAvailable)
{ {
rightHUD.AppendFormat("Srf Alt: {0} Srf Vel: {1}", rightHUD.AppendFormat("Biome: {0} Sit: {1}",
  VOID_Data.currBiome.ValueUnitString(),
  VOID_Data.expSituation.ValueUnitString()
  );
  rightHUD.AppendFormat("\nSrf Alt: {0} Srf Vel: {1}",
VOID_Data.trueAltitude.ToSIString(), VOID_Data.trueAltitude.ToSIString(),
VOID_Data.surfVelocity.ToSIString() VOID_Data.surfVelocity.ToSIString()
); );
rightHUD.AppendFormat("\nVer: {0} Hor: {1}", rightHUD.AppendFormat("\nVer: {0} Hor: {1}",
VOID_Data.vertVelocity.ToSIString(), VOID_Data.vertVelocity.ToSIString(),
VOID_Data.horzVelocity.ToSIString() VOID_Data.horzVelocity.ToSIString()
); );
rightHUD.AppendFormat("\nLat: {0} Lon: {1}", rightHUD.AppendFormat("\nLat: {0} Lon: {1}",
VOID_Data.surfLatitude.ValueUnitString(), VOID_Data.surfLatitude.ValueUnitString(),
VOID_Data.surfLongitude.ValueUnitString() VOID_Data.surfLongitude.ValueUnitString()
); );
rightHUD.AppendFormat("\nHdg: {0}", VOID_Data.vesselHeading.ValueUnitString()); rightHUD.AppendFormat("\nHdg: {0} Pit: {1}",
rightHUD.AppendFormat("\nBiome: {0} Sit: {1}", VOID_Data.vesselHeading.ValueUnitString(),
VOID_Data.currBiome.ValueUnitString(), VOID_Data.vesselPitch.ToSIString(2)
VOID_Data.expSituation.ValueUnitString()  
); );
} }
else else
{ {
VOID_Core.Instance.LabelStyles["hud"].normal.textColor = Color.red; VOID_Core.Instance.LabelStyles["hud"].normal.textColor = Color.red;
rightHUD.Append(string.Intern("-- POWER LOST --")); rightHUD.Append(string.Intern("-- POWER LOST --"));
} }
   
   
GUILayout.Label(rightHUD.ToString(), VOID_Core.Instance.LabelStyles["hud"], GUILayout.ExpandWidth(true)); GUILayout.Label(rightHUD.ToString(), VOID_Core.Instance.LabelStyles["hud"], GUILayout.ExpandWidth(true));
   
if (!this.positionsLocked) if (!this.positionsLocked)
{ {
GUI.DragWindow(); GUI.DragWindow();
} }
   
GUI.BringWindowToBack(id); GUI.BringWindowToBack(id);
} }
   
public override void DrawGUI() public override void DrawGUI()
{ {
if (!VOID_Core.Instance.LabelStyles.ContainsKey("hud")) if (!VOID_Core.Instance.LabelStyles.ContainsKey("hud"))
{ {
VOID_Core.Instance.LabelStyles["hud"] = new GUIStyle(GUI.skin.label); VOID_Core.Instance.LabelStyles["hud"] = new GUIStyle(GUI.skin.label);
} }
   
VOID_Core.Instance.LabelStyles["hud"].normal.textColor = textColors [ColorIndex]; VOID_Core.Instance.LabelStyles["hud"].normal.textColor = textColors [ColorIndex];
   
this.leftHUDPos = GUI.Window( this.leftHUDPos = GUI.Window(
VOID_Core.Instance.windowID, VOID_Core.Instance.windowID,
this.leftHUDPos, this.leftHUDPos,
this.leftHUDWindow, this.leftHUDWindow,
GUIContent.none, GUIContent.none,
GUIStyle.none GUIStyle.none
); );
   
this.rightHUDPos = GUI.Window( this.rightHUDPos = GUI.Window(
VOID_Core.Instance.windowID, VOID_Core.Instance.windowID,
this.rightHUDPos, this.rightHUDPos,
this.rightHUDWindow, this.rightHUDWindow,
GUIContent.none, GUIContent.none,
GUIStyle.none GUIStyle.none
); );
} }
   
public override void DrawConfigurables() public override void DrawConfigurables()
{ {
if (GUILayout.Button (string.Intern("Change HUD color"), GUILayout.ExpandWidth (false))) if (GUILayout.Button (string.Intern("Change HUD color"), GUILayout.ExpandWidth (false)))
{ {
++this.ColorIndex; ++this.ColorIndex;
} }
   
if (GUILayout.Button(string.Intern("Reset HUD Positions"), GUILayout.ExpandWidth(false))) if (GUILayout.Button(string.Intern("Reset HUD Positions"), GUILayout.ExpandWidth(false)))
{ {
this.leftHUDPos = new Rect(this.leftHUDdefaultPos); this.leftHUDPos = new Rect(this.leftHUDdefaultPos);
this.rightHUDPos = new Rect(this.rightHUDdefaultPos); this.rightHUDPos = new Rect(this.rightHUDdefaultPos);
} }
   
this.positionsLocked = GUILayout.Toggle(this.positionsLocked, this.positionsLocked = GUILayout.Toggle(this.positionsLocked,
string.Intern("Lock HUD Positions"), string.Intern("Lock HUD Positions"),
GUILayout.ExpandWidth(false)); GUILayout.ExpandWidth(false));
} }
} }
   
public static partial class VOID_Data public static partial class VOID_Data
{ {
public static VOID_StrValue expSituation = new VOID_StrValue( public static VOID_StrValue expSituation = new VOID_StrValue(
"Situation", "Situation",
new Func<string> (() => VOID_Core.Instance.vessel.GetExperimentSituation().HumanString()) new Func<string> (() => VOID_Core.Instance.vessel.GetExperimentSituation().HumanString())
); );
   
  public static VOID_DoubleValue vesselPitch = new VOID_DoubleValue(
  "Pitch",
  () => core.vessel.getSurfacePitch(),
  "°"
  );
   
public static VOID_DoubleValue stageMassFlow = new VOID_DoubleValue( public static VOID_DoubleValue stageMassFlow = new VOID_DoubleValue(
"Stage Mass Flow", "Stage Mass Flow",
delegate() delegate()
{ {
if (simManager.LastStage == null) if (simManager.LastStage == null)
{ {
return double.NaN; return double.NaN;
} }
   
double stageIsp = simManager.LastStage.isp; double stageIsp = simManager.LastStage.isp;
double stageThrust = simManager.LastStage.actualThrust; double stageThrust = simManager.LastStage.actualThrust;
   
return stageThrust / (stageIsp * KerbinGee); return stageThrust / (stageIsp * KerbinGee);
}, },
"Mg/s" "Mg/s"
); );
   
public static VOID_DoubleValue burnTimeCompleteAtNode = new VOID_DoubleValue( public static VOID_DoubleValue burnTimeCompleteAtNode = new VOID_DoubleValue(
"Full burn time to complete at node", "Full burn time to complete at node",
delegate() delegate()
{ {
if (simManager.LastStage == null) if (simManager.LastStage == null)
{ {
return double.NaN; return double.NaN;
} }
double nextManeuverDV = core.vessel.patchedConicSolver.maneuverNodes[0].DeltaV.magnitude; double nextManeuverDV = core.vessel.patchedConicSolver.maneuverNodes[0].DeltaV.magnitude;
double stageThrust = simManager.LastStage.actualThrust; double stageThrust = simManager.LastStage.actualThrust;
   
return burnTime(nextManeuverDV, totalMass, stageMassFlow, stageThrust); return burnTime(nextManeuverDV, totalMass, stageMassFlow, stageThrust);
}, },
"s" "s"
); );
   
public static VOID_DoubleValue burnTimeHalfDoneAtNode = new VOID_DoubleValue( public static VOID_DoubleValue burnTimeHalfDoneAtNode = new VOID_DoubleValue(
"Full burn time to be half done at node", "Full burn time to be half done at node",
delegate() delegate()
{ {
if (simManager.LastStage == null) if (simManager.LastStage == null)
{ {
return double.NaN; return double.NaN;
} }
double nextManeuverDV = core.vessel.patchedConicSolver.maneuverNodes[0].DeltaV.magnitude / 2d; double nextManeuverDV = core.vessel.patchedConicSolver.maneuverNodes[0].DeltaV.magnitude / 2d;
double stageThrust = simManager.LastStage.actualThrust; double stageThrust = simManager.LastStage.actualThrust;
   
return burnTime(nextManeuverDV, totalMass, stageMassFlow, stageThrust); return burnTime(nextManeuverDV, totalMass, stageMassFlow, stageThrust);
}, },
"s" "s"
); );
   
protected static double burnTime(double deltaV, double initialMass, double massFlow, double thrust) private static double burnTime(double deltaV, double initialMass, double massFlow, double thrust)
{ {
return initialMass / massFlow * (Math.Exp(deltaV * massFlow / thrust) - 1d); return initialMass / massFlow * (Math.Exp(deltaV * massFlow / thrust) - 1d);
} }
} }
} }
   
// //
// VOID_Orbital.cs // VOID_Orbital.cs
// //
// Author: // Author:
// toadicus <> // toadicus <>
// //
// Copyright (c) 2013 toadicus // Copyright (c) 2013 toadicus
// //
// This program is free software: you can redistribute it and/or modify // This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by // it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or // the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version. // (at your option) any later version.
// //
// This program is distributed in the hope that it will be useful, // This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of // but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details. // GNU General Public License for more details.
// //
// You should have received a copy of the GNU General Public License // You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
using KSP; using KSP;
using System; using System;
using UnityEngine; using UnityEngine;
   
namespace VOID namespace VOID
{ {
public class VOID_SurfAtmo : VOID_WindowModule public class VOID_SurfAtmo : VOID_WindowModule
{ {
[AVOID_SaveValue("precisionValues")] [AVOID_SaveValue("precisionValues")]
protected long _precisionValues = 230584300921369395; protected long _precisionValues = 230584300921369395;
protected IntCollection precisionValues; protected IntCollection precisionValues;
   
public VOID_SurfAtmo() public VOID_SurfAtmo()
{ {
this._Name = "Surface & Atmospheric Information"; this._Name = "Surface & Atmospheric Information";
   
this.WindowPos.x = Screen.width - 260f; this.WindowPos.x = Screen.width - 260f;
this.WindowPos.y = 85; this.WindowPos.y = 85;
} }
   
public override void ModuleWindow(int _) public override void ModuleWindow(int _)
{ {
base.ModuleWindow (_); base.ModuleWindow (_);
   
int idx = 0; int idx = 0;
   
GUILayout.BeginVertical(); GUILayout.BeginVertical();
   
this.precisionValues [idx]= (ushort)VOID_Data.trueAltitude.DoGUIHorizontal (this.precisionValues [idx]); this.precisionValues [idx]= (ushort)VOID_Data.trueAltitude.DoGUIHorizontal (this.precisionValues [idx]);
idx++; idx++;
   
VOID_Data.surfLatitude.DoGUIHorizontal (); VOID_Data.surfLatitude.DoGUIHorizontal ();
   
VOID_Data.surfLongitude.DoGUIHorizontal (); VOID_Data.surfLongitude.DoGUIHorizontal ();
   
VOID_Data.vesselHeading.DoGUIHorizontal (); VOID_Data.vesselHeading.DoGUIHorizontal ();
   
this.precisionValues [idx]= (ushort)VOID_Data.terrainElevation.DoGUIHorizontal (this.precisionValues [idx]); this.precisionValues [idx]= (ushort)VOID_Data.terrainElevation.DoGUIHorizontal (this.precisionValues [idx]);
idx++; idx++;
   
this.precisionValues [idx]= (ushort)VOID_Data.surfVelocity.DoGUIHorizontal (this.precisionValues [idx]); this.precisionValues [idx]= (ushort)VOID_Data.surfVelocity.DoGUIHorizontal (this.precisionValues [idx]);
idx++; idx++;
   
this.precisionValues [idx]= (ushort)VOID_Data.vertVelocity.DoGUIHorizontal (this.precisionValues [idx]); this.precisionValues [idx]= (ushort)VOID_Data.vertVelocity.DoGUIHorizontal (this.precisionValues [idx]);
idx++; idx++;
   
this.precisionValues [idx]= (ushort)VOID_Data.horzVelocity.DoGUIHorizontal (this.precisionValues [idx]); this.precisionValues [idx]= (ushort)VOID_Data.horzVelocity.DoGUIHorizontal (this.precisionValues [idx]);
idx++; idx++;
   
VOID_Data.temperature.DoGUIHorizontal ("F2"); VOID_Data.temperature.DoGUIHorizontal ("F2");
   
VOID_Data.atmDensity.DoGUIHorizontal (3); VOID_Data.atmDensity.DoGUIHorizontal (3);
   
VOID_Data.atmPressure.DoGUIHorizontal ("F2"); VOID_Data.atmPressure.DoGUIHorizontal ("F2");
   
this.precisionValues [idx]= (ushort)VOID_Data.atmLimit.DoGUIHorizontal (this.precisionValues [idx]); this.precisionValues [idx]= (ushort)VOID_Data.atmLimit.DoGUIHorizontal (this.precisionValues [idx]);
idx++; idx++;
   
// Toadicus edit: added Biome // Toadicus edit: added Biome
VOID_Data.currBiome.DoGUIHorizontal (); VOID_Data.currBiome.DoGUIHorizontal ();
   
GUILayout.EndVertical(); GUILayout.EndVertical();
GUI.DragWindow(); GUI.DragWindow();
} }
   
public override void LoadConfig () public override void LoadConfig ()
{ {
base.LoadConfig (); base.LoadConfig ();
   
this.precisionValues = new IntCollection (4, this._precisionValues); this.precisionValues = new IntCollection (4, this._precisionValues);
} }
   
public override void _SaveToConfig (KSP.IO.PluginConfiguration config) public override void _SaveToConfig (KSP.IO.PluginConfiguration config)
{ {
this._precisionValues = this.precisionValues.collection; this._precisionValues = this.precisionValues.collection;
   
base._SaveToConfig (config); base._SaveToConfig (config);
} }
} }
   
public static partial class VOID_Data public static partial class VOID_Data
{ {
public static VOID_DoubleValue trueAltitude = new VOID_DoubleValue( public static VOID_DoubleValue trueAltitude = new VOID_DoubleValue(
"Altitude (true)", "Altitude (true)",
delegate() delegate()
{ {
double alt_true = VOID_Core.Instance.vessel.orbit.altitude - VOID_Core.Instance.vessel.terrainAltitude; double alt_true = VOID_Core.Instance.vessel.orbit.altitude - VOID_Core.Instance.vessel.terrainAltitude;
// HACK: This assumes that on worlds with oceans, all water is fixed at 0 m, // HACK: This assumes that on worlds with oceans, all water is fixed at 0 m,
// and water covers the whole surface at 0 m. // and water covers the whole surface at 0 m.
if (VOID_Core.Instance.vessel.terrainAltitude < 0 && VOID_Core.Instance.vessel.mainBody.ocean ) if (VOID_Core.Instance.vessel.terrainAltitude < 0 && VOID_Core.Instance.vessel.mainBody.ocean )
alt_true = VOID_Core.Instance.vessel.orbit.altitude; alt_true = VOID_Core.Instance.vessel.orbit.altitude;
return alt_true; return alt_true;
}, },
"m" "m"
); );
   
public static VOID_StrValue surfLatitude = new VOID_StrValue( public static VOID_StrValue surfLatitude = new VOID_StrValue(
"Latitude", "Latitude",
new Func<string> (() => Tools.GetLatitudeString(VOID_Core.Instance.vessel)) new Func<string> (() => Tools.GetLatitudeString(VOID_Core.Instance.vessel))
); );
   
public static VOID_StrValue surfLongitude = new VOID_StrValue( public static VOID_StrValue surfLongitude = new VOID_StrValue(
"Longitude", "Longitude",
new Func<string> (() => Tools.GetLongitudeString(VOID_Core.Instance.vessel)) new Func<string> (() => Tools.GetLongitudeString(VOID_Core.Instance.vessel))
); );
   
public static VOID_StrValue vesselHeading = new VOID_StrValue( public static VOID_StrValue vesselHeading = new VOID_StrValue(
"Heading", "Heading",
delegate() delegate()
{ {
double heading = Tools.MuMech_get_heading(VOID_Core.Instance.vessel); double heading = core.vessel.getSurfaceHeading();
string cardinal = Tools.get_heading_text(heading); string cardinal = Tools.get_heading_text(heading);
   
return string.Format( return string.Format(
"{0}° {1}", "{0}° {1}",
heading.ToString("F2"), heading.ToString("F2"),
cardinal cardinal
); );
} }
); );
   
public static VOID_DoubleValue terrainElevation = new VOID_DoubleValue( public static VOID_DoubleValue terrainElevation = new VOID_DoubleValue(
"Terrain elevation", "Terrain elevation",
new Func<double> (() => VOID_Core.Instance.vessel.terrainAltitude), new Func<double> (() => VOID_Core.Instance.vessel.terrainAltitude),
"m" "m"
); );
   
public static VOID_DoubleValue surfVelocity = new VOID_DoubleValue( public static VOID_DoubleValue surfVelocity = new VOID_DoubleValue(
"Surface velocity", "Surface velocity",
new Func<double> (() => VOID_Core.Instance.vessel.srf_velocity.magnitude), new Func<double> (() => VOID_Core.Instance.vessel.srf_velocity.magnitude),
"m/s" "m/s"
); );
   
public static VOID_DoubleValue vertVelocity = new VOID_DoubleValue( public static VOID_DoubleValue vertVelocity = new VOID_DoubleValue(
"Vertical speed", "Vertical speed",
new Func<double> (() => VOID_Core.Instance.vessel.verticalSpeed), new Func<double> (() => VOID_Core.Instance.vessel.verticalSpeed),
"m/s" "m/s"
); );
   
public static VOID_DoubleValue horzVelocity = new VOID_DoubleValue( public static VOID_DoubleValue horzVelocity = new VOID_DoubleValue(
"Horizontal speed", "Horizontal speed",
new Func<double> (() => VOID_Core.Instance.vessel.horizontalSrfSpeed), new Func<double> (() => VOID_Core.Instance.vessel.horizontalSrfSpeed),
"m/s" "m/s"
); );
   
public static VOID_FloatValue temperature = new VOID_FloatValue( public static VOID_FloatValue temperature = new VOID_FloatValue(
"Temperature", "Temperature",
new Func<float> (() => VOID_Core.Instance.vessel.flightIntegrator.getExternalTemperature()), new Func<float> (() => VOID_Core.Instance.vessel.flightIntegrator.getExternalTemperature()),
"°C" "°C"
); );
   
public static VOID_DoubleValue atmDensity = new VOID_DoubleValue ( public static VOID_DoubleValue atmDensity = new VOID_DoubleValue (
"Atmosphere Density", "Atmosphere Density",
new Func<double> (() => VOID_Core.Instance.vessel.atmDensity * 1000f), new Func<double> (() => VOID_Core.Instance.vessel.atmDensity * 1000f),
"g/m³" "g/m³"
); );
   
public static VOID_DoubleValue atmPressure = new VOID_DoubleValue ( public static VOID_DoubleValue atmPressure = new VOID_DoubleValue (
"Pressure", "Pressure",
new Func<double> (() => VOID_Core.Instance.vessel.staticPressure), new Func<double> (() => VOID_Core.Instance.vessel.staticPressure),
"atm" "atm"
); );
   
public static VOID_FloatValue atmLimit = new VOID_FloatValue( public static VOID_FloatValue atmLimit = new VOID_FloatValue(
"Atmosphere Limit", "Atmosphere Limit",
new Func<float> (() => VOID_Core.Instance.vessel.mainBody.maxAtmosphereAltitude), new Func<float> (() => VOID_Core.Instance.vessel.mainBody.maxAtmosphereAltitude),
"m" "m"
); );
   
public static VOID_StrValue currBiome = new VOID_StrValue( public static VOID_StrValue currBiome = new VOID_StrValue(
"Biome", "Biome",
new Func<string> (() => Tools.Toadicus_GetAtt(VOID_Core.Instance.vessel).name) new Func<string> (() => Tools.Toadicus_GetAtt(VOID_Core.Instance.vessel).name)
); );
   
} }
} }