1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 | // VOID // // VOID_VesselInfo.cs // // Copyright © 2014, toadicus // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // 1. Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // // 2. Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation and/or other // materials provided with the distribution. // // 3. Neither the name of the copyright holder nor the names of its contributors may be used // to endorse or promote products derived from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, // INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, // WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. using KerbalEngineer.VesselSimulator; using KerbalEngineer.Extensions; using KSP; using System; using System.Collections.Generic; using ToadicusTools; using UnityEngine; namespace VOID { public class VOID_VesselInfo : VOID_WindowModule { public VOID_VesselInfo() : base() { this._Name = "Vessel Information"; this.WindowPos.x = Screen.width - 260; this.WindowPos.y = 450; } public override void ModuleWindow(int _) { if ((TimeWarp.WarpMode == TimeWarp.Modes.LOW) || (TimeWarp.CurrentRate <= TimeWarp.MaxPhysicsRate)) { SimManager.RequestSimulation(); } GUILayout.BeginVertical(); GUILayout.Label( vessel.vesselName, VOID_Styles.labelCenterBold, GUILayout.ExpandWidth(true)); VOID_Data.geeForce.DoGUIHorizontal ("F2"); VOID_Data.partCount.DoGUIHorizontal (); VOID_Data.totalMass.DoGUIHorizontal ("F3"); VOID_Data.stageResourceMass.DoGUIHorizontal("F2"); VOID_Data.resourceMass.DoGUIHorizontal("F2"); VOID_Data.stageDeltaV.DoGUIHorizontal (3, false); VOID_Data.totalDeltaV.DoGUIHorizontal (3, false); VOID_Data.mainThrottle.DoGUIHorizontal ("F0"); VOID_Data.currmaxThrust.DoGUIHorizontal (); VOID_Data.currmaxThrustWeight.DoGUIHorizontal (); VOID_Data.surfaceThrustWeight.DoGUIHorizontal ("F2"); VOID_Data.intakeAirStatus.DoGUIHorizontal(); GUILayout.EndVertical(); GUI.DragWindow(); } } } |