1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 | // VOID // // VOID_Orbital.cs // // Copyright © 2014, toadicus // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // 1. Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // // 2. Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation and/or other // materials provided with the distribution. // // 3. Neither the name of the copyright holder nor the names of its contributors may be used // to endorse or promote products derived from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, // INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, // WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. using KSP; using System; using ToadicusTools; using UnityEngine; namespace VOID { public class VOID_Orbital : VOID_WindowModule { [AVOID_SaveValue("toggleExtended")] protected VOID_SaveValue<bool> toggleExtended = false; [AVOID_SaveValue("precisionValues")] protected long _precisionValues = 230584300921369395; protected IntCollection precisionValues; public VOID_Orbital() { this._Name = "Orbital Information"; this.WindowPos.x = Screen.width - 520f; this.WindowPos.y = 250f; } public override void ModuleWindow(int _) { int idx = 0; GUILayout.BeginVertical(); VOID_Data.primaryName.DoGUIHorizontal (); this.precisionValues [idx]= (ushort)VOID_Data.orbitAltitude.DoGUIHorizontal (this.precisionValues [idx]); idx++; this.precisionValues [idx]= (ushort)VOID_Data.orbitVelocity.DoGUIHorizontal (this.precisionValues [idx]); idx++; this.precisionValues [idx]= (ushort)VOID_Data.orbitApoAlt.DoGUIHorizontal (this.precisionValues [idx]); idx++; VOID_Data.timeToApo.DoGUIHorizontal(); this.precisionValues [idx]= (ushort)VOID_Data.oribtPeriAlt.DoGUIHorizontal (this.precisionValues [idx]); idx++; VOID_Data.timeToPeri.DoGUIHorizontal(); VOID_Data.orbitInclination.DoGUIHorizontal("F3"); this.precisionValues [idx]= (ushort)VOID_Data.gravityAccel.DoGUIHorizontal (this.precisionValues [idx]); idx++; this.toggleExtended.value = GUILayout.Toggle(this.toggleExtended, "Extended info"); if (this.toggleExtended) { VOID_Data.orbitPeriod.DoGUIHorizontal(); this.precisionValues [idx]= (ushort)VOID_Data.semiMajorAxis.DoGUIHorizontal (this.precisionValues [idx]); idx++; VOID_Data.eccentricity.DoGUIHorizontal("F4"); VOID_Data.meanAnomaly.DoGUIHorizontal("F3"); VOID_Data.trueAnomaly.DoGUIHorizontal("F3"); VOID_Data.eccAnomaly.DoGUIHorizontal("F3"); VOID_Data.longitudeAscNode.DoGUIHorizontal("F3"); VOID_Data.argumentPeriapsis.DoGUIHorizontal("F3"); VOID_Data.localSiderealLongitude.DoGUIHorizontal("F3"); } GUILayout.EndVertical(); GUI.DragWindow(); } public override void LoadConfig () { base.LoadConfig (); this.precisionValues = new IntCollection (4, this._precisionValues); } public override void _SaveToConfig (KSP.IO.PluginConfiguration config) { this._precisionValues = this.precisionValues.collection; base._SaveToConfig (config); } } } |