Lots and lots of changes that have brought the modular system into basic functionality. Configurable values still need to be implemented.
[VOID.git] / VOID_ConfigValue.cs
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//
//  VOID_Config.cs
//
//  Author:
//       toadicus <>
//
//  Copyright (c) 2013 toadicus
//
//  This program is free software: you can redistribute it and/or modify
//  it under the terms of the GNU General Public License as published by
//  the Free Software Foundation, either version 3 of the License, or
//  (at your option) any later version.
//
//  This program is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//  GNU General Public License for more details.
//
//  You should have received a copy of the GNU General Public License
//  along with this program.  If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Collections.Generic;
using KSP;
using UnityEngine;
 
namespace VOID
{
        public class VOID_ConfigValue<T>
        {
                protected T _value;
 
                public T this
                {
                        get
                        {
                                return this._value;
                        }
                        set
                        {
                                return this._value;
                        }
                }
        }
}