1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 | // VOID // // VOIDEditorMaster.cs // // Copyright © 2014, toadicus // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // 1. Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // // 2. Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation and/or other // materials provided with the distribution. // // 3. Neither the name of the copyright holder nor the names of its contributors may be used // to endorse or promote products derived from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, // INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, // WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // /////////////////////////////////////////////////////////////////////////////// // // Much, much credit to Younata, Adammada, Nivvydaskrl and to all the authors // behind MechJeb, RemoteTech Relay Network, ISA MapSat, and Protractor for some // invaluable functions and making your nicely written code available to learn from. // /////////////////////////////////////////////////////////////////////////////// // // This software uses VesselSimulator and Engineer.Extensions from Engineer Redux. // Engineer Redux (c) 2013 cybutek // Used by permission. // /////////////////////////////////////////////////////////////////////////////// using Engineer.VesselSimulator; using KSP; using System; using ToadicusTools; using UnityEngine; namespace VOID { [KSPAddon(KSPAddon.Startup.EditorAny, false)] public class VOIDEditorMaster : MonoBehaviour { protected VOID_EditorCore Core; public void Awake() { Tools.PostDebugMessage ("VOIDEditorMaster: Waking up."); this.Core = VOID_EditorCore.Instance; this.Core.ResetGUI (); Tools.PostDebugMessage ("VOIDEditorMaster: Awake."); } public void Update() { if (!HighLogic.LoadedSceneIsEditor && this.Core != null) { this.Core.SaveConfig (); this.Core = null; VOID_EditorCore.Reset(); return; } if (this.Core == null) { this.Awake(); } this.Core.Update (); if (this.Core.factoryReset) { KSP.IO.File.Delete<VOID_EditorCore>("config.xml"); this.Core = null; VOID_EditorCore.Reset(); } } public void FixedUpdate() { if (this.Core == null || !HighLogic.LoadedSceneIsEditor) { return; } this.Core.FixedUpdate (); } public void OnGUI() { if (this.Core == null) { return; } this.Core.OnGUI(); } } } |