/////////////////////////////////////////////////////////////////////////////// // // VOID - Vessel Orbital Information Display for Kerbal Space Program // Copyright (C) 2012 Iannic-ann-od // Copyright (C) 2013 Toadicus // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . // /////////////////////////////////////////////////////////////////////////////// // // Much, much credit to Younata, Adammada, Nivvydaskrl and to all the authors // behind MechJeb, RemoteTech Relay Network, ISA MapSat, and Protractor for some // invaluable functions and making your nicely written code available to learn from. // /////////////////////////////////////////////////////////////////////////////// // // This software uses VesselSimulator and Engineer.Extensions from Engineer Redux. // Engineer Redux (c) 2013 cybutek // Used by permission. // /////////////////////////////////////////////////////////////////////////////// using System; using System.Collections.Generic; using System.Linq; using UnityEngine; using Engineer.VesselSimulator; namespace VOID { [KSPAddon(KSPAddon.Startup.Flight, false)] public class VOIDFlightMaster : MonoBehaviour { protected VOID_Core Core; public void Awake() { Tools.PostDebugMessage ("VOIDLightMaster: Waking up."); this.Core = (VOID_Core)VOID_Core.Instance; this.Core.StartGUI (); Tools.PostDebugMessage ("VOIDFlightMaster: Awake."); } public void Update() { if (this.Core == null) { this.Awake(); } this.Core.Update (); if (this.Core.vessel != null) { SimManager.Instance.Gravity = VOID_Core.Instance.vessel.mainBody.gravParameter / Math.Pow(VOID_Core.Instance.vessel.mainBody.Radius, 2); SimManager.Instance.TryStartSimulation(); } if (this.Core.factoryReset) { KSP.IO.File.Delete("config.xml"); this.Core = null; VOID_Core.Reset(); } } public void FixedUpdate() { if (this.Core == null) { return; } this.Core.FixedUpdate (); } } [KSPAddon(KSPAddon.Startup.EditorAny, false)] public class VOIDEditorMaster : MonoBehaviour { protected VOID_EditorCore Core; public void Awake() { Tools.PostDebugMessage ("VOIDEditorMaster: Waking up."); this.Core = VOID_EditorCore.Instance; this.Core.StartGUI (); Tools.PostDebugMessage ("VOIDEditorMaster: Awake."); } public void Update() { if (this.Core == null) { this.Awake(); } this.Core.Update (); if (this.Core.vessel != null) { SimManager.Instance.Gravity = this.Core.vessel.mainBody.gravParameter / Math.Pow(this.Core.vessel.mainBody.Radius, 2); SimManager.Instance.TryStartSimulation(); } if (this.Core.factoryReset) { KSP.IO.File.Delete("config.xml"); this.Core = null; VOID_EditorCore.Reset(); } } public void FixedUpdate() { if (this.Core == null) { return; } this.Core.FixedUpdate (); } } }