1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 | // // VOID_EditorCore.cs // // Author: // toadicus <> // // Copyright (c) 2013 toadicus // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see <http://www.gnu.org/licenses/>. using Engineer.VesselSimulator; using KSP; using System; using System.Collections.Generic; using System.Linq; using UnityEngine; namespace VOID { public class VOID_EditorCore : VOID_Core { /* * Static Members * */ protected new static bool _initialized = false; public new static bool Initialized { get { return _initialized; } } protected new static VOID_EditorCore _instance; public new static VOID_EditorCore Instance { get { if (_instance == null) { _instance = new VOID_EditorCore(); _initialized = true; } return _instance; } } public new static void Reset() { if (_initialized) { _instance.StopGUI(); _instance = null; _initialized = false; } } public VOID_EditorCore() : base() { this._Name = "VOID Editor Core"; } public override void DrawGUI() { if (!this._modulesLoaded) { this.LoadModulesOfType<IVOID_EditorModule>(); } } public new void Update() { foreach (IVOID_EditorModule module in this.Modules) { if (EditorLogic.startPod == null) { module.StopGUI(); continue; } if (HighLogic.LoadedSceneIsEditor && module.toggleActive && EditorLogic.SortedShipList.Any()) { module.StartGUI(); } if (!HighLogic.LoadedSceneIsEditor || !module.toggleActive || !EditorLogic.SortedShipList.Any()) { module.StopGUI(); } } if (EditorLogic.startPod == null) { this.StopGUI(); return; } else if (!this.guiRunning) { this.StartGUI(); } if (EditorLogic.SortedShipList.Count > 0) { SimManager.Instance.Gravity = 9.08665; SimManager.Instance.TryStartSimulation(); } } public new void FixedUpdate() {} } } |