Added a command or something to the csproj.
[VOID.git] /
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
    <ProductVersion>10.0.0</ProductVersion>
    <SchemaVersion>2.0</SchemaVersion>
    <ProjectGuid>{45ACC1CC-942C-4A66-BFC7-8BE375938B18}</ProjectGuid>
    <OutputType>Library</OutputType>
    <RootNamespace>VOID</RootNamespace>
    <AssemblyName>VOID</AssemblyName>
    <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>bin\Debug</OutputPath>
    <DefineConstants>DEBUG; TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
    <ConsolePause>false</ConsolePause>
    <CustomCommands>
      <CustomCommands>
        <Command type="AfterBuild" command="/usr/bin/cp -fv ${ProjectDir}/bin/Debug/VOID.dll /mnt/games/ssd/KSP_linux/GameData/VOID/Plugins/" />
        <Command type="AfterBuild" command="/usr/bin/cp -fv ${ProjectDir}/bin/Debug/VOID.dll /mnt/zeetha/srv/default/htdocs/KSP/VOID/" />
      </CustomCommands>
    </CustomCommands>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
    <Optimize>true</Optimize>
    <OutputPath>bin\Release</OutputPath>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
    <ConsolePause>false</ConsolePause>
    <DefineConstants>TRACE</DefineConstants>
    <CustomCommands>
      <CustomCommands>
        <Command type="AfterBuild" command="/usr/bin/cp -fv ${ProjectDir}/bin/Release/VOID.dll /mnt/games/ssd/KSP_linux/GameData/VOID/Plugins/" />
      </CustomCommands>
    </CustomCommands>
  </PropertyGroup>
  <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  <ItemGroup>
    <Compile Include="Tools.cs" />
    <Compile Include="IVOID_Module.cs" />
    <Compile Include="VOIDFlightMaster.cs" />
    <Compile Include="VOID_Core.cs" />
    <Compile Include="VOID_Module.cs" />
    <Compile Include="VOID_HUD.cs" />
    <Compile Include="VOID_SaveValue.cs" />
    <Compile Include="VOID_Orbital.cs" />
    <Compile Include="VOID_SurfAtmo.cs" />
    <Compile Include="VOID_VesselInfo.cs" />
    <Compile Include="VOID_Transfer.cs" />
    <Compile Include="VOID_CBInfoBrowser.cs" />
    <Compile Include="VOID_Rendezvous.cs" />
    <Compile Include="VOID_VesselRegister.cs" />
    <Compile Include="VOID_DataLogger.cs" />
    <Compile Include="VOID_EditorCore.cs" />
    <Compile Include="VOID_EditorHUD.cs" />
    <Compile Include="IntCollection.cs" />
    <Compile Include="VOID_DataValue.cs" />
  </ItemGroup>
  <ItemGroup>
    <Reference Include="Assembly-CSharp">
      <HintPath>..\..\..\..\..\mnt\games-ssd\KSP_linux\KSP_Data\Managed\Assembly-CSharp.dll</HintPath>
      <Private>False</Private>
    </Reference>
    <Reference Include="UnityEngine">
      <HintPath>..\..\..\..\..\mnt\games-ssd\KSP_linux\KSP_Data\Managed\UnityEngine.dll</HintPath>
      <Private>False</Private>
    </Reference>
    <Reference Include="System">
      <HintPath>..\..\..\..\..\mnt\games-ssd\KSP_linux\KSP_Data\Managed\System.dll</HintPath>
      <Private>False</Private>
    </Reference>
  </ItemGroup>
  <ItemGroup>
    <ProjectReference Include="..\Engineer.Extensions\Engineer.Extensions.csproj">
      <Project>{2FCF882B-0771-4649-8D04-81D7AA76A486}</Project>
      <Name>Engineer.Extensions</Name>
    </ProjectReference>
    <ProjectReference Include="..\VesselSimulator\VesselSimulator.csproj">
      <Project>{30FD6C0B-D36E-462F-B0FF-F0FAC9C666CF}</Project>
      <Name>VesselSimulator</Name>
    </ProjectReference>
  </ItemGroup>
  <ProjectExtensions>
    <MonoDevelop>
      <Properties>
        <Policies>
          <StandardHeader Text=" &#xA; ${FileName}&#xA; &#xA; Author:&#xA;      ${AuthorName} &lt;${AuthorEmail}&gt;&#xA;&#xA; Copyright (c) ${Year} ${CopyrightHolder}&#xA;&#xA; This program is free software: you can redistribute it and/or modify&#xA; it under the terms of the GNU General Public License as published by&#xA; the Free Software Foundation, either version 3 of the License, or&#xA; (at your option) any later version.&#xA;&#xA; This program is distributed in the hope that it will be useful,&#xA; but WITHOUT ANY WARRANTY; without even the implied warranty of&#xA; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the&#xA; GNU General Public License for more details.&#xA;&#xA; You should have received a copy of the GNU General Public License&#xA; along with this program.  If not, see &lt;http://www.gnu.org/licenses/&gt;." IncludeInNewFiles="True" />
        </Policies>
      </Properties>
    </MonoDevelop>
  </ProjectExtensions>
</Project>