Changes to Module, Core, and throughout to support module filtering by game mode. Also tweaks to CareerStatus.formatDelta.
[VOID.git] / Tools / VOID_Tools.cs
blob:a/Tools/VOID_Tools.cs -> blob:b/Tools/VOID_Tools.cs
--- a/Tools/VOID_Tools.cs
+++ b/Tools/VOID_Tools.cs
@@ -34,7 +34,7 @@
 
 namespace VOID
 {
-	public static partial class VOID_Tools
+	public static class VOID_Tools
 	{
 		#region CelestialBody Utilities
 		public static bool hasAncestor(this CelestialBody bodyA, CelestialBody bodyB)