Moved all VOID_Data entries to a common VOID_Data class file, then organized and formatted it.
[VOID.git] / VOID_VesselInfo.cs
blob:a/VOID_VesselInfo.cs -> blob:b/VOID_VesselInfo.cs
--- a/VOID_VesselInfo.cs
+++ b/VOID_VesselInfo.cs
@@ -26,8 +26,8 @@
 // WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 
-using Engineer.VesselSimulator;
-using Engineer.Extensions;
+using KerbalEngineer.VesselSimulator;
+using KerbalEngineer.Extensions;
 using KSP;
 using System;
 using System.Collections.Generic;
@@ -40,13 +40,13 @@
 	{
 		public VOID_VesselInfo() : base()
 		{
-			this._Name = "Vessel Information";
+			this.Name = "Vessel Information";
 
 			this.WindowPos.x = Screen.width - 260;
 			this.WindowPos.y = 450;
 		}
 
-		public override void ModuleWindow(int _)
+		public override void ModuleWindow(int id)
 		{
 			if ((TimeWarp.WarpMode == TimeWarp.Modes.LOW) || (TimeWarp.CurrentRate <= TimeWarp.MaxPhysicsRate))
 			{
@@ -56,7 +56,7 @@
 			GUILayout.BeginVertical();
 
 			GUILayout.Label(
-				vessel.vesselName,
+				Vessel.vesselName,
 				VOID_Styles.labelCenterBold,
 				GUILayout.ExpandWidth(true));
 
@@ -86,7 +86,7 @@
 
 			GUILayout.EndVertical();
 
-			GUI.DragWindow();
+			base.ModuleWindow(id);
 		}
 	}
 }