Preliminary port of DataLogger. Parts of the GUI are definitely broken, but the file writes.
[VOID.git] / VOID_Module.cs
blob:a/VOID_Module.cs -> blob:b/VOID_Module.cs
--- a/VOID_Module.cs
+++ b/VOID_Module.cs
@@ -32,10 +32,12 @@
 		 * Fields
 		 * */
 		[AVOID_SaveValue("Active")]
-		protected VOID_SaveValue<bool> _Active = true;
+		protected VOID_SaveValue<bool> _Active = false;
 		protected bool _Running = false;
 
 		protected string _Name;
+
+		protected float lastUpdate = 0;
 
 		/*
 		 * Properties
@@ -81,7 +83,7 @@
 		 * */
 		public void StartGUI()
 		{
-			if (!this.toggleActive)
+			if (!this.toggleActive || this.guiRunning)
 			{
 				return;
 			}
@@ -93,6 +95,10 @@
 
 		public void StopGUI()
 		{
+			if (!this.guiRunning)
+			{
+				return;
+			}
 			Tools.PostDebugMessage (string.Format("Removing {0} from the draw queue.", this.GetType().Name));
 			RenderingManager.RemoveFromPostDrawQueue (3, this.DrawGUI);
 			this._Running = false;
@@ -127,15 +133,22 @@
 				object fieldValue = field.GetValue(this);
 
 				bool convertBack = false;
+				bool isIntCollection = false;
 				if (fieldValue is IVOID_SaveValue)
 				{
+					if (fieldValue is IntCollection) {
+						isIntCollection = true;
+					}
 					fieldValue = (fieldValue as IVOID_SaveValue).AsType;
 					convertBack = true;
 				}
 
 				fieldValue = config.GetValue(fieldName, fieldValue);
 
-				if (convertBack)
+				if (isIntCollection) {
+					fieldValue = new IntCollection (4, (long)fieldValue);
+				}
+				else if (convertBack)
 				{
 					Type type = typeof(VOID_SaveValue<>).MakeGenericType (fieldValue.GetType ());
 					IVOID_SaveValue convertValue = Activator.CreateInstance (type) as IVOID_SaveValue;
@@ -185,7 +198,9 @@
 	public abstract class VOID_WindowModule : VOID_Module
 	{
 		[AVOID_SaveValue("WindowPos")]
-		protected Rect WindowPos = new Rect(Screen.width / 2, Screen.height / 2, 10f, 10f);
+		protected Rect WindowPos = new Rect(Screen.width / 2, Screen.height / 2, 250f, 50f);
+		protected float defWidth = 250f;
+		protected float defHeight = 50f;
 
 		public abstract void ModuleWindow(int _);
 
@@ -197,8 +212,12 @@
 				VOID_Core.Instance.windowID,
 				_Pos,
 				this.ModuleWindow,
-				this.Name, GUILayout.Width(250),
-				GUILayout.Height(50));
+				this.Name,
+				GUILayout.Width(this.defWidth),
+				GUILayout.Height(this.defHeight)
+			);
+
+			_Pos = Tools.ClampRectToScreen (_Pos);
 
 			if (_Pos != this.WindowPos)
 			{