Added Transfer and Rendezvous. Added their tools to Tools.
[VOID.git] / VOID_Transfer.cs
blob:a/VOID_Transfer.cs -> blob:b/VOID_Transfer.cs
--- a/VOID_Transfer.cs
+++ b/VOID_Transfer.cs
@@ -21,20 +21,22 @@
 using KSP;
 using System;
 using System.Collections.Generic;
+using System.Linq;
 using UnityEngine;
 
 namespace VOID
 {
 	public class VOID_Transfer : VOID_WindowModule
 	{
-		[AVOID_SaveValue("toggleExtended")]
-		protected VOID_SaveValue<bool> toggleExtended = false;
-
 		protected List<CelestialBody> selectedBodies = new List<CelestialBody>();
 
 		public VOID_Transfer()
 		{
 			this._Name = "Transfer Angle Information";
+
+			this.WindowPos.x = 475;
+			this.WindowPos.y = 85;
+			this.defWidth = 315;
 		}
 
 		public override void ModuleWindow(int _)