VOID_Core: Now gets OnDestroy and OnApplicationQuit calls from the Masters. OnApplicationQuit implemented as an event; probably will move other Unity lifecycle calls to events as well.
[VOID.git] / VOIDEditorMaster.cs
blob:a/VOIDEditorMaster.cs -> blob:b/VOIDEditorMaster.cs
--- a/VOIDEditorMaster.cs
+++ b/VOIDEditorMaster.cs
@@ -40,7 +40,7 @@
 //
 ///////////////////////////////////////////////////////////////////////////////
 
-using Engineer.VesselSimulator;
+using KerbalEngineer.VesselSimulator;
 using KSP;
 using System;
 using ToadicusTools;