Fixed the VOID icon to not be tiny and ugly.
[VOID.git] / VOID_Core.cs
blob:a/VOID_Core.cs -> blob:b/VOID_Core.cs
--- a/VOID_Core.cs
+++ b/VOID_Core.cs
@@ -1,47 +1,60 @@
+// VOID
 //
-//  VOID_Core.cs
+// VOID_Core.cs
 //
-//  Author:
-//       toadicus <>
+// Copyright © 2014, toadicus
+// All rights reserved.
 //
-//  Copyright (c) 2013 toadicus
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
 //
-//  This program is free software: you can redistribute it and/or modify
-//  it under the terms of the GNU General Public License as published by
-//  the Free Software Foundation, either version 3 of the License, or
-//  (at your option) any later version.
+// 1. Redistributions of source code must retain the above copyright notice,
+//    this list of conditions and the following disclaimer.
 //
-//  This program is distributed in the hope that it will be useful,
-//  but WITHOUT ANY WARRANTY; without even the implied warranty of
-//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-//  GNU General Public License for more details.
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+//    this list of conditions and the following disclaimer in the documentation and/or other
+//    materials provided with the distribution.
 //
-//  You should have received a copy of the GNU General Public License
-//  along with this program.  If not, see <http://www.gnu.org/licenses/>.
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+//    to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+using Engineer.VesselSimulator;
+using KSP;
 using System;
 using System.Collections.Generic;
 using System.Linq;
-using KSP;
+using System.Text;
+using ToadicusTools;
 using UnityEngine;
-using Engineer.VesselSimulator;
 
 namespace VOID
 {
 	public class VOID_Core : VOID_Module, IVOID_Module
 	{
+		#region Singleton Members
 		/*
 		 * Static Members
 		 * */
 		protected static bool _initialized = false;
+
 		public static bool Initialized
 		{
-			get 
-			{
-			return _initialized;
+			get
+			{
+				return _initialized;
 			}
 		}
 
 		protected static VOID_Core _instance;
+
 		public static VOID_Core Instance
 		{
 			get
@@ -58,17 +71,19 @@
 		public static void Reset()
 		{
 			_instance.StopGUI();
+			_instance.Dispose();
 			_instance = null;
 			_initialized = false;
 		}
-
-		public static double Constant_G = 6.674e-11;
+		#endregion
+
+		public static readonly double Constant_G = 6.674e-11;
 
 		/*
 		 * Fields
 		 * */
 		protected string VoidName = "VOID";
-		protected string VoidVersion = "0.9.14";
+		protected string VoidVersion;
 
 		protected bool _factoryReset = false;
 
@@ -80,35 +95,36 @@
 
 		[AVOID_SaveValue("mainWindowPos")]
 		protected VOID_SaveValue<Rect> mainWindowPos = new Rect(475, 575, 10f, 10f);
-
 		[AVOID_SaveValue("mainGuiMinimized")]
 		protected VOID_SaveValue<bool> mainGuiMinimized = false;
 
 		[AVOID_SaveValue("configWindowPos")]
 		protected VOID_SaveValue<Rect> configWindowPos = new Rect(825, 625, 10f, 10f);
-
 		[AVOID_SaveValue("configWindowMinimized")]
+
 		protected VOID_SaveValue<bool> configWindowMinimized = true;
-
 		[AVOID_SaveValue("VOIDIconPos")]
-		protected VOID_SaveValue<Rect> VOIDIconPos = new Rect(Screen.width / 2 - 200, Screen.height - 30, 30f, 30f);
-		protected Texture2D VOIDIconOff = new Texture2D(30, 30, TextureFormat.ARGB32, false);
-		protected Texture2D VOIDIconOn = new Texture2D(30, 30, TextureFormat.ARGB32, false);
+		protected VOID_SaveValue<Rect> VOIDIconPos = new Rect(Screen.width / 2 - 200, Screen.height - 32, 32f, 32f);
+
 		protected Texture2D VOIDIconTexture;
-		protected string VOIDIconOnPath = "VOID/Textures/void_icon_on";
-		protected string VOIDIconOffPath = "VOID/Textures/void_icon_off";
+		protected string VOIDIconOnActivePath;
+		protected string VOIDIconOnInactivePath;
+		protected string VOIDIconOffActivePath;
+		protected string VOIDIconOffInactivePath;
+
 		protected bool VOIDIconLocked = true;
+
+		protected GUIStyle iconStyle;
 
 		protected int windowBaseID = -96518722;
 		protected int _windowID = 0;
 
 		protected bool GUIStylesLoaded = false;
 
-		protected Dictionary<string, GUIStyle> _LabelStyles = new Dictionary<string, GUIStyle>();
+		protected CelestialBody _homeBody;
 
 		[AVOID_SaveValue("togglePower")]
 		public VOID_SaveValue<bool> togglePower = true;
-
 		public bool powerAvailable = true;
 
 		[AVOID_SaveValue("consumeResource")]
@@ -121,39 +137,47 @@
 		protected VOID_SaveValue<float> resourceRate = 0.2f;
 
 		[AVOID_SaveValue("updatePeriod")]
-		protected VOID_SaveValue<double> _updatePeriod = 1001f/15000f;
+		protected VOID_SaveValue<double> _updatePeriod = 1001f / 15000f;
 		protected float _updateTimer = 0f;
 		protected string stringFrequency;
 
-		// Celestial Body Housekeeping
-		protected List<CelestialBody> _allBodies = new List<CelestialBody>();
-		protected bool bodiesLoaded = false;
+		[AVOID_SaveValue("vesselSimActive")]
+		protected VOID_SaveValue<bool> vesselSimActive;
 
 		// Vessel Type Housekeeping
 		protected List<VesselType> _allVesselTypes = new List<VesselType>();
 		protected bool vesselTypesLoaded = false;
-
 		public float saveTimer = 0;
 
 		protected string defaultSkin = "KSP window 2";
 
 		[AVOID_SaveValue("defaultSkin")]
 		protected VOID_SaveValue<string> _skinName;
-		protected Dictionary<string, GUISkin> skin_list;
-		protected List<string> skinNames;
+		protected int _skinIdx;
+
+		protected Dictionary<string, GUISkin> validSkins;
+		protected string[] skinNames;
 		protected string[] forbiddenSkins =
-		{
-			"PlaqueDialogSkin",
-			"FlagBrowserSkin",
-			"SSUITextAreaDefault",
-			"ExperimentsDialogSkin",
-			"ExpRecoveryDialogSkin",
-			"KSP window 5",
-			"KSP window 6"
-		};
+			{
+				"PlaqueDialogSkin",
+				"FlagBrowserSkin",
+				"SSUITextAreaDefault",
+				"ExperimentsDialogSkin",
+				"ExpRecoveryDialogSkin",
+				"KSP window 5",
+				"KSP window 6",
+				"PartTooltipSkin",
+				"KSCContextMenuSkin"
+			};
 		protected bool skinsLoaded = false;
 
 		public bool configDirty;
+
+		[AVOID_SaveValue("UseBlizzyToolbar")]
+		protected VOID_SaveValue<bool> _UseToolbarManager;
+		internal IButton ToolbarButton;
+
+		internal ApplicationLauncherButton AppLauncherButton;
 
 		/*
 		 * Properties
@@ -178,11 +202,18 @@
 		{
 			get
 			{
-				if (!this.skinsLoaded || this._skinName == null)
-				{
-					return AssetBase.GetGUISkin(this.defaultSkin);
-				}
-				return this.skin_list[this._skinName];
+				if (this.skinsLoaded)
+				{
+					try
+					{
+						return this.validSkins[this._skinName];
+					}
+					catch
+					{
+					}
+				}
+
+				return AssetBase.GetGUISkin(this.defaultSkin);
 			}
 		}
 
@@ -192,25 +223,39 @@
 			{
 				if (this._windowID == 0)
 				{
-				this._windowID = this.windowBaseID;
+					this._windowID = this.windowBaseID;
 				}
 				return this._windowID++;
 			}
 		}
 
-		public Dictionary<string, GUIStyle> LabelStyles
-		{
-			get
-			{
-				return this._LabelStyles;
-			}
-		}
-
 		public List<CelestialBody> allBodies
 		{
 			get
 			{
-				return this._allBodies;
+				return FlightGlobals.Bodies;
+			}
+		}
+
+		public List<CelestialBody> sortedBodyList
+		{
+			get;
+			private set;
+		}
+
+		public CelestialBody HomeBody
+		{
+			get
+			{
+				if (this._homeBody == null)
+				{
+					if (Planetarium.fetch != null)
+					{
+						this._homeBody = Planetarium.fetch.Home;
+					}
+				}
+
+				return this._homeBody;
 			}
 		}
 
@@ -235,408 +280,205 @@
 			get
 			{
 				return this._updatePeriod;
+			}
+		}
+
+		public Stage[] Stages
+		{
+			get;
+			protected set;
+		}
+
+		public Stage LastStage
+		{
+			get;
+			protected set;
+		}
+
+		protected IconState powerState
+		{
+			get
+			{
+				if (this.togglePower && this.powerAvailable)
+				{
+					return IconState.PowerOn;
+				}
+				else
+				{
+					return IconState.PowerOff;
+				}
+
+			}
+		}
+
+		protected IconState activeState
+		{
+			get
+			{
+				if (this.mainGuiMinimized)
+				{
+					return IconState.Inactive;
+				}
+				else
+				{
+					return IconState.Active;
+				}
+
+			}
+		}
+
+		protected bool UseToolbarManager
+		{
+			get
+			{
+				return _UseToolbarManager & ToolbarManager.ToolbarAvailable;
+			}
+			set
+			{
+				if (this._UseToolbarManager == value)
+				{
+					return;
+				}
+
+				if (value == false && this.ToolbarButton != null)
+				{
+					this.ToolbarButton.Destroy();
+					this.ToolbarButton = null;
+				}
+				if (value == true)
+				{
+					if (this.AppLauncherButton != null)
+					{
+						ApplicationLauncher.Instance.RemoveModApplication(this.AppLauncherButton);
+						this.AppLauncherButton = null;
+					}
+
+					this.InitializeToolbarButton();
+				}
+
+				_UseToolbarManager.value = value;
+			}
+		}
+
+		protected virtual ApplicationLauncher.AppScenes appIconVisibleScenes
+		{
+			get
+			{
+				return ApplicationLauncher.AppScenes.FLIGHT;
 			}
 		}
 
 		/*
 		 * Methods
 		 * */
-		protected VOID_Core()
-		{
-			this._Name = "VOID Core";
-
-			this._Active = true;
-
-			this.VOIDIconOn = GameDatabase.Instance.GetTexture (this.VOIDIconOnPath, false);
-			this.VOIDIconOff = GameDatabase.Instance.GetTexture (this.VOIDIconOffPath, false);
-
-			this._skinName = this.defaultSkin;
-
-			this.LoadConfig ();
-		}
-
-		protected void LoadModulesOfType<T>()
-		{
-			var types = AssemblyLoader.loadedAssemblies
-				.Select (a => a.assembly.GetExportedTypes ())
-					.SelectMany (t => t)
-					.Where (v => typeof(T).IsAssignableFrom (v)
-					        && !(v.IsInterface || v.IsAbstract) &&
-					        !typeof(VOID_Core).IsAssignableFrom (v)
-					        );
-
-			Tools.PostDebugMessage (string.Format (
-				"{0}: Found {1} modules to check.",
-				this.GetType ().Name,
-				types.Count ()
-				));
-			foreach (var voidType in types)
-			{
-				if (!HighLogic.LoadedSceneIsEditor &&
-				    typeof(IVOID_EditorModule).IsAssignableFrom(voidType)
-				    )
-				{
-					continue;
-				}
-
-				Tools.PostDebugMessage (string.Format (
-					"{0}: found Type {1}",
-					this.GetType ().Name,
-					voidType.Name
-					));
-
-				this.LoadModule(voidType);
-			}
-
-			this._modulesLoaded = true;
-
-			Tools.PostDebugMessage(string.Format(
-				"{0}: Loaded {1} modules.",
-				this.GetType().Name,
-				this.Modules.Count
-			));
-		}
-
-		protected void LoadModule(Type T)
-		{
-			var existingModules = this._modules.Where (mod => mod.GetType ().Name == T.Name);
-			if (existingModules.Any())
-			{
-				Tools.PostDebugMessage(string.Format(
-					"{0}: refusing to load {1}: already loaded",
-					this.GetType().Name,
-					T.Name
-				));
-				return;
-			}
-			IVOID_Module module = Activator.CreateInstance (T) as IVOID_Module;
-			module.LoadConfig();
-			this._modules.Add (module);
-
-			Tools.PostDebugMessage(string.Format(
-				"{0}: loaded module {1}.",
-				this.GetType().Name,
-				T.Name
-			));
-		}
-
-		protected void Preload_BeforeUpdate()
-		{
-			if (!this.bodiesLoaded)
-			{
-				this.LoadAllBodies();
-			}
-
-			if (!this.vesselTypesLoaded)
-			{
-				this.LoadVesselTypes();
-			}
-		}
-
-		public void Update()
-		{
-			this.Preload_BeforeUpdate ();
-
-			if (this.vessel != null)
-			{
-				SimManager.Instance.Gravity = VOID_Core.Instance.vessel.mainBody.gravParameter /
-					Math.Pow(VOID_Core.Instance.vessel.mainBody.Radius, 2);
-				SimManager.Instance.TryStartSimulation();
-			}
-
-			if (!this.guiRunning)
-			{
-				this.StartGUI ();
-			}
-
-			if (!HighLogic.LoadedSceneIsFlight && this.guiRunning)
-			{
-				this.StopGUI ();
-			}
-
-			foreach (IVOID_Module module in this.Modules)
-			{
-				if (!module.guiRunning && module.toggleActive)
-				{
-					module.StartGUI ();
-				}
-				if (module.guiRunning && !module.toggleActive ||
-				    !this.togglePower ||
-				    !HighLogic.LoadedSceneIsFlight ||
-				    this.factoryReset
-				    )
-				{
-					module.StopGUI();
-				}
-
-				if (module is IVOID_BehaviorModule)
-				{
-					((IVOID_BehaviorModule)module).Update();
-				}
-			}
-
-			this.CheckAndSave ();
-			this._updateTimer += Time.deltaTime;
-		}
-
-		public void FixedUpdate()
-		{
-			if (this.consumeResource &&
-			    this.vessel.vesselType != VesselType.EVA &&
-			    TimeWarp.deltaTime != 0
-			    )
-			{
-				float powerReceived = this.vessel.rootPart.RequestResource(this.resourceName,
-				                                                          this.resourceRate * TimeWarp.fixedDeltaTime);
-				if (powerReceived > 0)
-				{
-					this.powerAvailable = true;
+		public override void DrawGUI()
+		{
+			this._windowID = this.windowBaseID;
+
+			if (!this._modulesLoaded)
+			{
+				this.LoadModulesOfType<IVOID_Module>();
+			}
+
+			if (!this.skinsLoaded)
+			{
+				this.LoadSkins();
+			}
+
+			GUI.skin = this.Skin;
+
+			if (!this.GUIStylesLoaded)
+			{
+				this.LoadGUIStyles();
+
+				Tools.PostDebugMessage(
+					this,
+					"ToolbarAvailable: {0}, UseToobarManager: {1}",
+					ToolbarManager.ToolbarAvailable,
+					this.UseToolbarManager);
+			}
+
+			if (!this.UseToolbarManager)
+			{
+				if (this.AppLauncherButton == null)
+				{
+					Tools.PostDebugMessage(this,
+						"UseToolbarManager = false (ToolbarAvailable = {0}) and " +
+						"AppLauncherButton is null, making AppLauncher button.",
+						ToolbarManager.ToolbarAvailable
+					);
+					this.InitializeAppLauncherButton();
+				}
+			}
+			else if (this.ToolbarButton == null)
+			{
+				Tools.PostDebugMessage(this,
+					"UseToolbarManager = true (ToolbarAvailable = {0}) and " +
+					"ToolbarButton is null, making Toolbar button.",
+					ToolbarManager.ToolbarAvailable
+				);
+				this.InitializeToolbarButton();
+			}
+
+			if (!this.mainGuiMinimized)
+			{
+
+				Rect _mainWindowPos = this.mainWindowPos;
+
+				_mainWindowPos = GUILayout.Window(
+					this.windowID,
+					_mainWindowPos,
+					VOID_Tools.GetWindowHandler(this.VOIDMainWindow),
+					string.Join(" ", new string[] { this.VoidName, this.VoidVersion }),
+					GUILayout.Width(250),
+					GUILayout.Height(50)
+				);
+
+				if (HighLogic.LoadedSceneIsEditor)
+				{
+					_mainWindowPos = Tools.ClampRectToEditorPad(_mainWindowPos);
 				}
 				else
 				{
-					this.powerAvailable = false;
-				}
-			}
-
-			foreach (IVOID_BehaviorModule module in
-			         this._modules.OfType<IVOID_BehaviorModule>().Where(m => !m.GetType().IsAbstract))
-			{
-				module.FixedUpdate();
-			}
-		}
-
-		protected void LoadSkins()
-		{
-			this.skin_list = AssetBase.FindObjectsOfTypeIncludingAssets(typeof(GUISkin))
-				.Where(s => !this.forbiddenSkins.Contains(s.name))
-					.Select(s => s as GUISkin)
-					.ToDictionary(s => s.name);
-
-			Tools.PostDebugMessage(string.Format(
-				"{0}: loaded {1} GUISkins.",
-				this.GetType().Name,
-				this.skin_list.Count
-			));
-
-			this.skinNames = this.skin_list.Keys.ToList();
-			this.skinNames.Sort();
-
-			if (this._skinName == null || !this.skinNames.Contains(this._skinName))
-			{
-				this._skinName = this.defaultSkin;
-				Tools.PostDebugMessage(string.Format(
-					"{0}: resetting _skinIdx to default.",
-					this.GetType().Name
-					));
-			}
-
-			Tools.PostDebugMessage(string.Format(
-				"{0}: _skinIdx = {1}.",
-				this.GetType().Name,
-				this._skinName.ToString()
-				));
-
-			this.skinsLoaded = true;
-		}
-
-		protected void LoadGUIStyles()
-		{
-			this.LabelStyles["link"] = new GUIStyle(GUI.skin.label);
-			this.LabelStyles["link"].fontStyle = FontStyle.Bold;
-
-			this.LabelStyles["center"] = new GUIStyle(GUI.skin.label);
-			this.LabelStyles["center"].normal.textColor = Color.white;
-			this.LabelStyles["center"].alignment = TextAnchor.UpperCenter;
-
-			this.LabelStyles["center_bold"] = new GUIStyle(GUI.skin.label);
-			this.LabelStyles["center_bold"].normal.textColor = Color.white;
-			this.LabelStyles["center_bold"].alignment = TextAnchor.UpperCenter;
-			this.LabelStyles["center_bold"].fontStyle = FontStyle.Bold;
-
-			this.LabelStyles["right"] = new GUIStyle(GUI.skin.label);
-			this.LabelStyles["right"].normal.textColor = Color.white;
-			this.LabelStyles["right"].alignment = TextAnchor.UpperRight;
-
-			this.LabelStyles ["red"] = new GUIStyle(GUI.skin.label);
-			this.LabelStyles ["red"].normal.textColor = Color.red;
-			this.LabelStyles ["red"].alignment = TextAnchor.MiddleCenter;
-
-			this.GUIStylesLoaded = true;
-		}
-
-		
-		protected void LoadAllBodies()
-		{
-			this._allBodies = FlightGlobals.Bodies;
-			this.bodiesLoaded = true;
-		}
-
-		protected void LoadVesselTypes()
-		{
-			this._allVesselTypes = Enum.GetValues(typeof(VesselType)).OfType<VesselType>().ToList();
-			this.vesselTypesLoaded = true;
-		}
-
-		protected void CheckAndSave()
-		{
-			this.saveTimer += Time.deltaTime;
-
-			if (this.saveTimer > 2f)
-			{
-				Tools.PostDebugMessage (string.Format (
-					"{0}: Time to save, checking if configDirty: {1}",
-					this.GetType ().Name,
-					this.configDirty
-					));
-
-				if (!this.configDirty)
-				{
-					return;
-				}
-
-				this.SaveConfig ();
-				this.saveTimer = 0;
-			}
-		}
-
-		public void VOIDMainWindow(int _)
-		{
-			GUILayout.BeginVertical();
-			
-			if (this.powerAvailable || HighLogic.LoadedSceneIsEditor)
-			{
-				if (!HighLogic.LoadedSceneIsEditor)
-				{
-					string str = "ON";
-					if (togglePower) str = "OFF";
-					if (GUILayout.Button("Power " + str)) togglePower = !togglePower;
-				}
-
-				if (togglePower || HighLogic.LoadedSceneIsEditor)
-			    {
-					foreach (IVOID_Module module in this.Modules)
-					{
-						module.toggleActive = GUILayout.Toggle (module.toggleActive, module.Name);
-					}
-			    }
-			}
-			else
-			{
-			    GUILayout.Label("-- POWER LOST --", this.LabelStyles["red"]);
-			}
-
-			this.configWindowMinimized = !GUILayout.Toggle (!this.configWindowMinimized, "Configuration");
-
-			GUILayout.EndVertical();
-			GUI.DragWindow();
-		}
-
-		public void VOIDConfigWindow(int _)
-		{
-			GUILayout.BeginVertical ();
-
-			this.DrawConfigurables ();
-
-			GUILayout.EndVertical ();
-			GUI.DragWindow ();
-		}
-
-		public override void DrawConfigurables()
-		{
-			int skinIdx;
-
-			GUIContent _content;
-
-			if (HighLogic.LoadedSceneIsFlight)
-			{
-				this.consumeResource = GUILayout.Toggle (this.consumeResource, "Consume Resources");
-
-				this.VOIDIconLocked = GUILayout.Toggle (this.VOIDIconLocked, "Lock Icon Position");
-			}
-
-			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
-
-			GUILayout.Label("Skin:", GUILayout.ExpandWidth(false));
-
-			_content = new GUIContent();
-
-			if (skinNames.Contains(this._skinName))
-			{
-				skinIdx = skinNames.IndexOf(this._skinName);
-			}
-			else if (skinNames.Contains(this.defaultSkin))
-			{
-				skinIdx = skinNames.IndexOf(this.defaultSkin);
-			}
-			else
-			{
-				skinIdx = 0;
-			}
-
-			_content.text = "◄";
-			_content.tooltip = "Select previous skin";
-			if (GUILayout.Button(_content, GUILayout.ExpandWidth(true)))
-			{
-				skinIdx--;
-				if (skinIdx < 0) skinIdx = skinNames.Count - 1;
-				Tools.PostDebugMessage (string.Format (
-					"{0}: new this._skinIdx = {1} :: skin_list.Count = {2}",
-					this.GetType().Name,
-					this._skinName,
-					this.skin_list.Count
-				));
-			}
-
-			_content.text = this.Skin.name;
-			_content.tooltip = "Current skin";
-			GUILayout.Label(_content, this.LabelStyles["center"], GUILayout.ExpandWidth(true));
-
-			_content.text = "►";
-			_content.tooltip = "Select next skin";
-			if (GUILayout.Button(_content, GUILayout.ExpandWidth(true)))
-			{
-				skinIdx++;
-				if (skinIdx >= skinNames.Count) skinIdx = 0;
-				Tools.PostDebugMessage (string.Format (
-					"{0}: new this._skinIdx = {1} :: skin_list.Count = {2}",
-					this.GetType().Name,
-					this._skinName,
-					this.skin_list.Count
-					));
-			}
-
-			if (this._skinName != skinNames[skinIdx])
-			{
-				this._skinName = skinNames[skinIdx];
-			}
-
-			GUILayout.EndHorizontal();
-
-			GUILayout.BeginHorizontal();
-			GUILayout.Label("Update Rate (Hz):");
-			if (this.stringFrequency == null)
-			{
-				this.stringFrequency = (1f / this.updatePeriod).ToString();
-			}
-			this.stringFrequency = GUILayout.TextField(this.stringFrequency.ToString(), 5, GUILayout.ExpandWidth(true));
-			// GUILayout.FlexibleSpace();
-			if (GUILayout.Button("Apply"))
-			{
-				double updateFreq = 1f / this.updatePeriod;
-				double.TryParse(stringFrequency, out updateFreq);
-				this._updatePeriod = 1 / updateFreq;
-			}
-			GUILayout.EndHorizontal();
-
-			foreach (IVOID_Module mod in this.Modules)
-			{
-				mod.DrawConfigurables ();
-			}
-
-			this._factoryReset = GUILayout.Toggle (this._factoryReset, "Factory Reset");
-		}
-
-		public void OnGUI()
+					_mainWindowPos = Tools.ClampRectToScreen(_mainWindowPos);
+				}
+
+				if (_mainWindowPos != this.mainWindowPos)
+				{
+					this.mainWindowPos = _mainWindowPos;
+				}
+			}
+
+			if (!this.configWindowMinimized && !this.mainGuiMinimized)
+			{
+				Rect _configWindowPos = this.configWindowPos;
+
+				_configWindowPos = GUILayout.Window(
+					this.windowID,
+					_configWindowPos,
+					VOID_Tools.GetWindowHandler(this.VOIDConfigWindow),
+					string.Join(" ", new string[] { this.VoidName, "Configuration" }),
+					GUILayout.Width(250),
+					GUILayout.Height(50)
+				);
+
+				if (HighLogic.LoadedSceneIsEditor)
+				{
+					_configWindowPos = Tools.ClampRectToEditorPad(_configWindowPos);
+				}
+				else
+				{
+					_configWindowPos = Tools.ClampRectToScreen(_configWindowPos);
+				}
+
+				if (_configWindowPos != this.configWindowPos)
+				{
+					this.configWindowPos = _configWindowPos;
+				}
+			}
+		}
+
+		public virtual void OnGUI()
 		{
 			if (Event.current.type == EventType.Repaint)
 			{
@@ -661,8 +503,7 @@
 
 			if (!this.VOIDIconLocked &&
 			    VOIDIconPos.value.Contains(Event.current.mousePosition)
-			    && Event.current.type == EventType.mouseDrag
-			    )
+			    && Event.current.type == EventType.mouseDrag)
 			{
 				Tools.PostDebugMessage(string.Format(
 					"Event.current.type: {0}" +
@@ -691,115 +532,629 @@
 			}
 		}
 
-		public override void DrawGUI()
-		{
-			if (!this._modulesLoaded)
-			{
-				this.LoadModulesOfType<IVOID_Module> ();
-			}
-
-			this._windowID = this.windowBaseID;
-
-			if (!this.skinsLoaded)
-			{
-				this.LoadSkins();
-			}
-
-			GUI.skin = this.Skin;
-
-			if (!this.GUIStylesLoaded)
-			{
-				this.LoadGUIStyles ();
-			}
-
-			this.VOIDIconTexture = this.VOIDIconOff;  //icon off default
-			if (this.togglePower) this.VOIDIconTexture = this.VOIDIconOn;     //or on if power_toggle==true
-			if (GUI.Button(VOIDIconPos, VOIDIconTexture, new GUIStyle()) && this.VOIDIconLocked)
-			{
-				this.mainGuiMinimized = !this.mainGuiMinimized;
-			}
-
-			if (!this.mainGuiMinimized)
-			{
-				Rect _mainWindowPos = this.mainWindowPos;
-
-				_mainWindowPos = GUILayout.Window (
-					this.windowID,
-					_mainWindowPos,
-					this.VOIDMainWindow,
-					string.Join (" ", new string[] {this.VoidName, this.VoidVersion}),
-					GUILayout.Width (250),
-					GUILayout.Height (50)
+		public virtual void Update()
+		{
+			this.LoadBeforeUpdate();
+
+			if (this.vessel != null && this.vesselSimActive)
+			{
+				Tools.PostDebugMessage(this, "Updating SimManager.");
+				this.UpdateSimManager();
+			}
+
+			if (!this.guiRunning)
+			{
+				this.StartGUI();
+			}
+
+			if (!HighLogic.LoadedSceneIsFlight && this.guiRunning)
+			{
+				this.StopGUI();
+			}
+
+			foreach (IVOID_Module module in this.Modules)
+			{
+				if (!module.guiRunning && module.toggleActive)
+				{
+					module.StartGUI();
+				}
+				if (module.guiRunning && !module.toggleActive ||
+				    !this.togglePower ||
+				    !HighLogic.LoadedSceneIsFlight ||
+				    this.factoryReset)
+				{
+					module.StopGUI();
+				}
+
+				if (module is IVOID_BehaviorModule)
+				{
+					((IVOID_BehaviorModule)module).Update();
+				}
+			}
+
+			this.CheckAndSave();
+			this._updateTimer += Time.deltaTime;
+		}
+
+		public virtual void FixedUpdate()
+		{
+			bool newPowerState = this.powerAvailable;
+
+			if (this.togglePower && this.consumeResource &&
+			    this.vessel.vesselType != VesselType.EVA &&
+			    TimeWarp.deltaTime != 0)
+			{
+				float powerReceived = this.vessel.rootPart.RequestResource(
+					this.resourceName,
+					this.resourceRate * TimeWarp.fixedDeltaTime
 				);
 
-				_mainWindowPos = Tools.ClampRectToScreen (_mainWindowPos);
-
-				if (_mainWindowPos != this.mainWindowPos)
-				{
-					this.mainWindowPos = _mainWindowPos;
-				}
-			}
-
-			if (!this.configWindowMinimized && !this.mainGuiMinimized)
-			{
-				Rect _configWindowPos = this.configWindowPos;
-
-				_configWindowPos = GUILayout.Window (
-					this.windowID,
-					_configWindowPos,
-					this.VOIDConfigWindow,
-					string.Join (" ", new string[] {this.VoidName, "Configuration"}),
-					GUILayout.Width (250),
-					GUILayout.Height (50)
+				if (powerReceived > 0)
+				{
+					newPowerState = true;
+				}
+				else
+				{
+					newPowerState = false;
+				}
+
+				if (this.powerAvailable != newPowerState)
+				{
+					this.powerAvailable = newPowerState;
+					this.SetIconTexture(this.powerState | this.activeState);
+				}
+			}
+
+			foreach (IVOID_Module module in this.Modules)
+			{
+				if (module is IVOID_BehaviorModule)
+				{
+					((IVOID_BehaviorModule)module).FixedUpdate();
+				}
+			}
+		}
+
+		public void OnDestroy()
+		{
+			foreach (IVOID_Module module in this.Modules)
+			{
+				if (module is IVOID_BehaviorModule)
+				{
+					((IVOID_BehaviorModule)module).OnDestroy();
+				}
+			}
+		}
+
+		public void ResetGUI()
+		{
+			this.StopGUI();
+
+			foreach (IVOID_Module module in this.Modules)
+			{
+				module.StopGUI();
+				module.StartGUI();
+			}
+
+			this.StartGUI();
+		}
+
+		public void VOIDMainWindow(int _)
+		{
+			GUILayout.BeginVertical();
+
+			if (this.powerAvailable || HighLogic.LoadedSceneIsEditor)
+			{
+				if (!HighLogic.LoadedSceneIsEditor)
+				{
+					string str = string.Intern("ON");
+					if (togglePower)
+						str = string.Intern("OFF");
+					if (GUILayout.Button("Power " + str))
+					{
+						togglePower.value = !togglePower;
+						this.SetIconTexture(this.powerState | this.activeState);
+					}
+				}
+
+				if (togglePower || HighLogic.LoadedSceneIsEditor)
+				{
+					foreach (IVOID_Module module in this.Modules)
+					{
+						module.toggleActive = GUILayout.Toggle(module.toggleActive, module.Name);
+					}
+				}
+			}
+			else
+			{
+				GUILayout.Label("-- POWER LOST --", VOID_Styles.labelRed);
+			}
+
+			this.configWindowMinimized.value = !GUILayout.Toggle(!this.configWindowMinimized, "Configuration");
+
+			GUILayout.EndVertical();
+			GUI.DragWindow();
+		}
+
+		public void VOIDConfigWindow(int _)
+		{
+			GUILayout.BeginVertical();
+
+			this.DrawConfigurables();
+
+			GUILayout.EndVertical();
+			GUI.DragWindow();
+		}
+
+		public override void DrawConfigurables()
+		{
+			GUIContent _content;
+
+			if (HighLogic.LoadedSceneIsFlight)
+			{
+				this.consumeResource.value = GUILayout.Toggle(this.consumeResource, "Consume Resources");
+
+				this.VOIDIconLocked = GUILayout.Toggle(this.VOIDIconLocked, "Lock Icon Position");
+			}
+
+			this.UseToolbarManager = GUILayout.Toggle(this.UseToolbarManager, "Use Blizzy's Toolbar If Available");
+
+			this.vesselSimActive.value = GUILayout.Toggle(this.vesselSimActive.value,
+				"Enable Engineering Calculations");
+
+			GUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
+
+			GUILayout.Label("Skin:", GUILayout.ExpandWidth(false));
+
+			_content = new GUIContent();
+
+			_content.text = "◄";
+			_content.tooltip = "Select previous skin";
+			if (GUILayout.Button(_content, GUILayout.ExpandWidth(true)))
+			{
+				this._skinIdx--;
+				Tools.PostDebugMessage(string.Format(
+					"{0}: new this._skinIdx = {1} :: skin_list.Count = {2}",
+					this.GetType().Name,
+					this._skinName,
+					this.validSkins.Count
+				));
+			}
+
+			_content.text = this.Skin.name;
+			_content.tooltip = "Current skin";
+			GUILayout.Label(_content, VOID_Styles.labelCenter, GUILayout.ExpandWidth(true));
+
+			_content.text = "►";
+			_content.tooltip = "Select next skin";
+			if (GUILayout.Button(_content, GUILayout.ExpandWidth(true)))
+			{
+				this._skinIdx++;
+				Tools.PostDebugMessage(string.Format(
+					"{0}: new this._skinIdx = {1} :: skin_list.Count = {2}",
+					this.GetType().Name,
+					this._skinName,
+					this.validSkins.Count
+				));
+			}
+
+			this._skinIdx %= this.skinNames.Length;
+			if (this._skinIdx < 0)
+			{
+				this._skinIdx += this.skinNames.Length;
+			}
+
+			if (this._skinName != skinNames[this._skinIdx])
+			{
+				this._skinName.value = skinNames[this._skinIdx];
+				this.GUIStylesLoaded = false;
+			}
+
+			GUILayout.EndHorizontal();
+
+			GUILayout.BeginHorizontal();
+			GUILayout.Label("Update Rate (Hz):");
+			if (this.stringFrequency == null)
+			{
+				this.stringFrequency = (1f / this.updatePeriod).ToString();
+			}
+			this.stringFrequency = GUILayout.TextField(this.stringFrequency.ToString(), 5, GUILayout.ExpandWidth(true));
+
+			if (GUILayout.Button("Apply"))
+			{
+				double updateFreq = 1f / this.updatePeriod;
+				double.TryParse(stringFrequency, out updateFreq);
+				this._updatePeriod = 1 / updateFreq;
+			}
+			GUILayout.EndHorizontal();
+
+			foreach (IVOID_Module mod in this.Modules)
+			{
+				mod.DrawConfigurables();
+			}
+
+			this._factoryReset = GUILayout.Toggle(this._factoryReset, "Factory Reset");
+		}
+
+		protected void UpdateSimManager()
+		{
+			if (SimManager.ResultsReady())
+			{
+				Tools.PostDebugMessage(this, "VesselSimulator results ready, setting Stages.");
+
+				this.Stages = SimManager.Stages;
+
+				if (this.Stages != null)
+				{
+					this.LastStage = this.Stages.Last();
+				}
+
+				if (HighLogic.LoadedSceneIsEditor)
+				{
+					SimManager.Gravity = VOID_Data.KerbinGee;
+				}
+				else
+				{
+					double radius = this.vessel.Radius();
+					SimManager.Gravity = this.vessel.mainBody.gravParameter / (radius * radius);
+				}
+
+				SimManager.minSimTime = (long)(this.updatePeriod * 1000);
+
+				SimManager.TryStartSimulation();
+			}
+			#if DEBUG
+			else
+			{
+				Tools.PostDebugMessage(this, "VesselSimulator results not ready.");
+			}
+			#endif
+		}
+
+		protected void LoadModulesOfType<T>()
+		{
+			StringBuilder sb = new StringBuilder("Loading modules...");
+			sb.AppendLine();
+
+			foreach (AssemblyLoader.LoadedAssembly assy in AssemblyLoader.loadedAssemblies)
+			{
+				foreach (Type loadedType in assy.assembly.GetExportedTypes())
+				{
+					if (
+						loadedType.IsInterface ||
+						loadedType.IsAbstract ||
+						!typeof(T).IsAssignableFrom(loadedType) ||
+						this.GetType().IsAssignableFrom(loadedType)
+					)
+					{
+						continue;
+					}
+
+					// HACK: This stops editor modules from loading in flight.  It is a dirty hack and should be fixed.
+					if (!HighLogic.LoadedSceneIsEditor && typeof(IVOID_EditorModule).IsAssignableFrom(loadedType))
+					{
+						continue;
+					}
+
+					sb.AppendFormat("Loading IVOID_Module type {0}...", loadedType.Name);
+
+					try
+					{
+						this.LoadModule(loadedType);
+						sb.AppendLine("Success.");
+					}
+					catch (Exception ex)
+					{
+						sb.AppendFormat("Failed, caught {0}", ex.GetType().Name);
+						sb.AppendLine();
+
+						#if DEBUG
+						Debug.LogException(ex);
+						#endif
+					}
+				}
+			}
+
+			this._modulesLoaded = true;
+
+			sb.AppendFormat("Loaded {0} modules.", this.Modules.Count);
+			sb.AppendLine();
+		}
+
+		protected void LoadModule(Type T)
+		{
+			var existingModules = this._modules.Where(mod => mod.GetType().Name == T.Name);
+			if (existingModules.Any())
+			{
+				Tools.PostDebugMessage(string.Format(
+					"{0}: refusing to load {1}: already loaded",
+					this.GetType().Name,
+					T.Name
+				));
+				return;
+			}
+			IVOID_Module module = Activator.CreateInstance(T) as IVOID_Module;
+			module.LoadConfig();
+			this._modules.Add(module);
+
+			Tools.PostDebugMessage(string.Format(
+				"{0}: loaded module {1}.",
+				this.GetType().Name,
+				T.Name
+			));
+		}
+
+		protected void LoadSkins()
+		{
+			Tools.PostDebugMessage("AssetBase has skins: \n" +
+				string.Join("\n\t",
+					Resources.FindObjectsOfTypeAll(typeof(GUISkin))
+					.Select(s => s.ToString())
+					.ToArray()
+				)
+			);
+
+			this.validSkins = Resources.FindObjectsOfTypeAll(typeof(GUISkin))
+				.Where(s => !this.forbiddenSkins.Contains(s.name))
+				.Select(s => s as GUISkin)
+				.GroupBy(s => s.name)
+				.Select(g => g.First())
+				.ToDictionary(s => s.name);
+
+			Tools.PostDebugMessage(string.Format(
+				"{0}: loaded {1} GUISkins.",
+				this.GetType().Name,
+				this.validSkins.Count
+			));
+
+			this.skinNames = this.validSkins.Keys.ToArray();
+			Array.Sort(this.skinNames);
+
+			int defaultIdx = int.MinValue;
+
+			for (int i = 0; i < this.skinNames.Length; i++)
+			{
+				if (this.skinNames[i] == this._skinName)
+				{
+					this._skinIdx = i;
+				}
+				if (this.skinNames[i] == this.defaultSkin)
+				{
+					defaultIdx = i;
+				}
+				if (this._skinIdx != int.MinValue && defaultIdx != int.MinValue)
+				{
+					break;
+				}
+			}
+
+			if (this._skinIdx == int.MinValue)
+			{
+				this._skinIdx = defaultIdx;
+			}
+
+			Tools.PostDebugMessage(string.Format(
+				"{0}: _skinIdx = {1}.",
+				this.GetType().Name,
+				this._skinName.ToString()
+			));
+
+			this.skinsLoaded = true;
+		}
+
+		protected void LoadGUIStyles()
+		{
+			VOID_Styles.OnSkinChanged();
+
+			this.GUIStylesLoaded = true;
+		}
+
+		protected void LoadVesselTypes()
+		{
+			this._allVesselTypes = Enum.GetValues(typeof(VesselType)).OfType<VesselType>().ToList();
+			this.vesselTypesLoaded = true;
+		}
+
+		protected void LoadBeforeUpdate()
+		{
+			if (!this.vesselTypesLoaded)
+			{
+				this.LoadVesselTypes();
+			}
+
+			if (this.sortedBodyList == null && FlightGlobals.Bodies != null && FlightGlobals.Bodies.Count > 0)
+			{
+				this.sortedBodyList = new List<CelestialBody>(FlightGlobals.Bodies);
+				this.sortedBodyList.Sort(new CBListComparer());
+				this.sortedBodyList.Reverse();
+
+				Debug.Log(string.Format("sortedBodyList: {0}", string.Join("\n\t", this.sortedBodyList.Select(b => b.bodyName).ToArray())));
+			}
+
+		}
+
+		protected void InitializeToolbarButton()
+		{
+			// Do nothing if (the Toolbar is not available.
+			if (!ToolbarManager.ToolbarAvailable)
+			{
+				Tools.PostDebugMessage(this, "Refusing to make a ToolbarButton: ToolbarAvailable = false");
+				return;
+			}
+
+			this.ToolbarButton = ToolbarManager.Instance.add(this.VoidName, "coreToggle");
+			this.ToolbarButton.Text = this.VoidName;
+			this.SetIconTexture(this.powerState | this.activeState);
+
+			this.ToolbarButton.Visibility = new GameScenesVisibility(GameScenes.EDITOR, GameScenes.FLIGHT, GameScenes.SPH);
+
+			this.ToolbarButton.OnClick += 
+				(e) =>
+			{
+				this.ToggleMainWindow();
+			};
+
+			Tools.PostDebugMessage(string.Format("{0}: Toolbar Button initialized.", this.GetType().Name));
+		}
+
+		protected void InitializeAppLauncherButton()
+		{
+			if (ApplicationLauncher.Ready)
+			{
+				this.AppLauncherButton = ApplicationLauncher.Instance.AddModApplication(
+					this.ToggleMainWindow, this.ToggleMainWindow,
+					this.appIconVisibleScenes,
+					this.VOIDIconTexture
 				);
 
-				_configWindowPos = Tools.ClampRectToScreen (_configWindowPos);
-
-				if (_configWindowPos != this.configWindowPos)
-				{
-					this.configWindowPos = _configWindowPos;
-				}
-			}
-		}
-
-		public void ResetGUI()
-		{
-			this.StopGUI ();
+				Tools.PostDebugMessage(
+					this,
+					"AppLauncherButton initialized in {0}",
+					Enum.GetName(
+						typeof(GameScenes),
+						HighLogic.LoadedScene
+					)
+				);
+			}
+		}
+
+		protected void ToggleMainWindow()
+		{
+			this.mainGuiMinimized = !this.mainGuiMinimized;
+			this.SetIconTexture(this.powerState | this.activeState);
+		}
+
+		protected void SetIconTexture(IconState state)
+		{
+			switch (state)
+			{
+				case (IconState.PowerOff | IconState.Inactive):
+					this.SetIconTexture(this.VOIDIconOffInactivePath);
+					break;
+				case (IconState.PowerOff | IconState.Active):
+					this.SetIconTexture(this.VOIDIconOffActivePath);
+					break;
+				case (IconState.PowerOn | IconState.Inactive):
+					this.SetIconTexture(this.VOIDIconOnInactivePath);
+					break;
+				case (IconState.PowerOn | IconState.Active):
+					this.SetIconTexture(this.VOIDIconOnActivePath);
+					break;
+				default:
+					throw new NotImplementedException();
+			}
+		}
+
+		protected void SetIconTexture(string texturePath)
+		{
+			if (this.ToolbarButton != null)
+			{
+				this.ToolbarButton.TexturePath = texturePath;
+			}
+
+			this.VOIDIconTexture = GameDatabase.Instance.GetTexture(texturePath.Replace("icon", "appIcon"), false);
+
+			if (this.AppLauncherButton != null)
+			{
+				this.AppLauncherButton.SetTexture(VOIDIconTexture);
+			}
+		}
+
+		protected void CheckAndSave()
+		{
+			this.saveTimer += Time.deltaTime;
+
+			if (this.saveTimer > 2f)
+			{
+				if (!this.configDirty)
+				{
+					return;
+				}
+
+				Tools.PostDebugMessage(string.Format(
+					"{0}: Time to save, checking if configDirty: {1}",
+					this.GetType().Name,
+					this.configDirty
+				));
+
+				this.SaveConfig();
+				this.saveTimer = 0;
+			}
+		}
+
+		public override void LoadConfig()
+		{
+			base.LoadConfig();
 
 			foreach (IVOID_Module module in this.Modules)
 			{
-				module.StopGUI ();
-				module.StartGUI ();
-			}
-
-			this.StartGUI ();
-		}
-
-		public override void LoadConfig()
-		{
-			base.LoadConfig ();
+				module.LoadConfig();
+			}
+		}
+
+		public void SaveConfig()
+		{
+			var config = KSP.IO.PluginConfiguration.CreateForType<VOID_Core>();
+			config.load();
+
+			this._SaveToConfig(config);
 
 			foreach (IVOID_Module module in this.Modules)
 			{
-				module.LoadConfig ();
-			}
-		}
-
-		public void SaveConfig()
-		{
-			var config = KSP.IO.PluginConfiguration.CreateForType<VOID_Core> ();
-			config.load ();
-
-			this._SaveToConfig(config);
-
-			foreach (IVOID_Module module in this.Modules)
-			{
-				module._SaveToConfig (config);
+				module._SaveToConfig(config);
 			}
 
 			config.save();
 
 			this.configDirty = false;
+		}
+
+		protected VOID_Core()
+		{
+			this._Name = "VOID Core";
+
+			System.Version version = this.GetType().Assembly.GetName().Version;
+
+			this.VoidVersion = string.Format("{0}.{1}.{2}", version.Major, version.Minor, version.MajorRevision);
+
+			this.toggleActive = true;
+
+			this._skinName = this.defaultSkin;
+			this._skinIdx = int.MinValue;
+
+			this.VOIDIconOnInactivePath = "VOID/Textures/void_icon_light_glow";
+			this.VOIDIconOnActivePath = "VOID/Textures/void_icon_dark_glow";
+			this.VOIDIconOffInactivePath = "VOID/Textures/void_icon_light";
+			this.VOIDIconOffActivePath = "VOID/Textures/void_icon_dark";
+
+			this.vesselSimActive = true;
+
+			this.UseToolbarManager = false;
+
+			this.LoadConfig();
+
+			this.SetIconTexture(this.powerState | this.activeState);
+		}
+
+		public virtual void Dispose()
+		{
+			if (this.AppLauncherButton != null)
+			{
+				ApplicationLauncher.Instance.RemoveModApplication(this.AppLauncherButton);
+				this.AppLauncherButton = null;
+			}
+			if (this.ToolbarButton != null)
+			{
+				this.ToolbarButton.Destroy();
+				this.ToolbarButton = null;
+			}
+		}
+
+		protected enum IconState
+		{
+			PowerOff = 1,
+			PowerOn = 2,
+			Inactive = 4,
+			Active = 8
 		}
 	}
 }