More of The Big Refactor.
[VOID.git] / VOIDCore_SpaceCentre.cs
blob:a/VOIDCore_SpaceCentre.cs -> blob:b/VOIDCore_SpaceCentre.cs
--- a/VOIDCore_SpaceCentre.cs
+++ b/VOIDCore_SpaceCentre.cs
@@ -29,6 +29,7 @@
 
 namespace VOID
 {
+	[VOID_Scenes(GameScenes.SPACECENTER)]
 	public class VOIDCore_SpaceCentre : VOIDCore_Generic<VOIDCore_SpaceCentre>
 	{
 		public VOIDCore_SpaceCentre() : base()