More of The Big Refactor.
[VOID.git] / Tools / VOID_SaveValue.cs
blob:a/Tools/VOID_SaveValue.cs -> blob:b/Tools/VOID_SaveValue.cs
--- a/Tools/VOID_SaveValue.cs
+++ b/Tools/VOID_SaveValue.cs
@@ -1,1 +1,126 @@
+// VOID
+//
+// VOID_SaveValue.cs
+//
+// Copyright © 2014, toadicus
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// 1. Redistributions of source code must retain the above copyright notice,
+//    this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright notice,
+//    this list of conditions and the following disclaimer in the documentation and/or other
+//    materials provided with the distribution.
+//
+// 3. Neither the name of the copyright holder nor the names of its contributors may be used
+//    to endorse or promote products derived from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
+// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 
+using KSP;
+using System;
+using System.Collections.Generic;
+using ToadicusTools;
+using UnityEngine;
+
+namespace VOID
+{
+	public struct VOID_SaveValue<T> : IVOID_SaveValue
+	{
+		private T _value;
+		private Type _type;
+
+		private VOIDCore Core
+		{
+			get
+			{
+				return VOID_Data.Core;
+			}
+		}
+
+		object IVOID_SaveValue.value
+		{
+			get
+			{
+				return this.value;
+			}
+		}
+
+		public T value
+		{
+			get
+			{
+				return this._value;
+			}
+			set
+			{
+				if (this.Core != null && !System.Object.Equals(this._value, value))
+				{
+					Tools.PostDebugMessage (string.Format (
+						"VOID: Dirtying config for type {0} in method {1}." +
+						"\n\t Old Value: {2}, New Value: {3}" +
+						"\n\t Object.Equals(New, Old): {4}",
+						this._type,
+						new System.Diagnostics.StackTrace().GetFrame(1).GetMethod(),
+						this._value,
+						value,
+						System.Object.Equals(this._value, value)
+					));
+					this.Core.configDirty = true;
+				}
+				this._value = value;
+			}
+		}
+
+		public Type type
+		{
+			get
+			{
+				if (this._type == null && this._value != null)
+				{
+					this._type = this._value.GetType ();
+				}
+				return this._type;
+			}
+			set
+			{
+				this._type = value;
+			}
+		}
+
+		public void SetValue(object v)
+		{
+			this.value = (T)v;
+		}
+
+		public static implicit operator T(VOID_SaveValue<T> v)
+		{
+			return (T)v.value;
+		}
+
+		public static implicit operator VOID_SaveValue<T>(T v)
+		{
+			VOID_SaveValue<T> r = new VOID_SaveValue<T>();
+			r.type = v.GetType();
+			r.value = v;
+
+			return r;
+		}
+
+		public override string ToString()
+		{
+			return this.value.ToString();
+		}
+	}
+}
+
+