Carving a bunch of functionality out into ToadicusTools.
[VOID.git] / VOID_HUD.cs
blob:a/VOID_HUD.cs -> blob:b/VOID_HUD.cs
--- a/VOID_HUD.cs
+++ b/VOID_HUD.cs
@@ -22,10 +22,11 @@
 
 using Engineer.VesselSimulator;
 using KSP;
-using UnityEngine;
 using System;
 using System.Collections.Generic;
 using System.Text;
+using ToadicusTools;
+using UnityEngine;
 
 namespace VOID
 {