Added facility to lock, unlock, and move the VOID icon.
[VOID.git] / VOID.csproj
blob:a/VOID.csproj -> blob:b/VOID.csproj
--- a/VOID.csproj
+++ b/VOID.csproj
@@ -1,17 +1,21 @@
 <?xml version="1.0" encoding="utf-8"?>
 <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
   <PropertyGroup>
-    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
-    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
-    <ProductVersion>10.0.0</ProductVersion>
+    <Configuration Condition=" '$(Configuration)' == '' ">Debug_win</Configuration>
+    <ProductVersion>8.0.30703</ProductVersion>
     <SchemaVersion>2.0</SchemaVersion>
     <ProjectGuid>{45ACC1CC-942C-4A66-BFC7-8BE375938B18}</ProjectGuid>
     <OutputType>Library</OutputType>
     <RootNamespace>VOID</RootNamespace>
     <AssemblyName>VOID</AssemblyName>
+    <CodePage>65001</CodePage>
+    <UseMSBuildEngine>False</UseMSBuildEngine>
     <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
+    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+    <ReleaseVersion>0.11</ReleaseVersion>
+    <SynchReleaseVersion>false</SynchReleaseVersion>
   </PropertyGroup>
-  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
+  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug_win|AnyCPU' ">
     <DebugSymbols>true</DebugSymbols>
     <DebugType>full</DebugType>
     <Optimize>false</Optimize>
@@ -22,12 +26,12 @@
     <ConsolePause>false</ConsolePause>
     <CustomCommands>
       <CustomCommands>
-        <Command type="AfterBuild" command="/usr/bin/cp -fv ${ProjectDir}/bin/Debug/VOID.dll /mnt/games/ssd/KSP_linux/GameData/VOID/Plugins/" />
+        <Command type="AfterBuild" command="xcopy /Y ${TargetFile} ..\..\..\Games\KSP_win\GameData\VOID\Plugins\" />
       </CustomCommands>
     </CustomCommands>
   </PropertyGroup>
-  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
-    <Optimize>true</Optimize>
+  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_win|AnyCPU' ">
+    <Optimize>false</Optimize>
     <OutputPath>bin\Release</OutputPath>
     <ErrorReport>prompt</ErrorReport>
     <WarningLevel>4</WarningLevel>
@@ -35,13 +39,40 @@
     <DefineConstants>TRACE</DefineConstants>
     <CustomCommands>
       <CustomCommands>
-        <Command type="AfterBuild" command="/usr/bin/cp -fv ${ProjectDir}/bin/Release/VOID.dll /mnt/games/ssd/KSP_linux/GameData/VOID/Plugins/" />
+        <Command type="AfterBuild" command="xcopy /Y ${TargetFile} ..\..\..\Games\KSP_win\GameData\VOID\Plugins\" />
+      </CustomCommands>
+    </CustomCommands>
+  </PropertyGroup>
+  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug_linux|AnyCPU' ">
+    <DebugSymbols>true</DebugSymbols>
+    <DebugType>full</DebugType>
+    <Optimize>false</Optimize>
+    <OutputPath>bin\Debug</OutputPath>
+    <DefineConstants>DEBUG; TRACE</DefineConstants>
+    <ErrorReport>prompt</ErrorReport>
+    <WarningLevel>4</WarningLevel>
+    <ConsolePause>false</ConsolePause>
+    <CustomCommands>
+      <CustomCommands>
+        <Command type="AfterBuild" command="cp -afv ${TargetFile} /opt/games/KSP_linux/GameData/${ProjectName}/Plugins/" />
+      </CustomCommands>
+    </CustomCommands>
+  </PropertyGroup>
+  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_linux|AnyCPU' ">
+    <Optimize>false</Optimize>
+    <OutputPath>bin\Release</OutputPath>
+    <DefineConstants>TRACE</DefineConstants>
+    <ErrorReport>prompt</ErrorReport>
+    <WarningLevel>4</WarningLevel>
+    <ConsolePause>false</ConsolePause>
+    <CustomCommands>
+      <CustomCommands>
+        <Command type="AfterBuild" command="cp -afv ${TargetFile} /opt/games/KSP_linux/GameData/${ProjectName}/Plugins/" />
       </CustomCommands>
     </CustomCommands>
   </PropertyGroup>
   <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
   <ItemGroup>
-    <Compile Include="Tools.cs" />
     <Compile Include="IVOID_Module.cs" />
     <Compile Include="VOIDFlightMaster.cs" />
     <Compile Include="VOID_Core.cs" />
@@ -56,38 +87,49 @@
     <Compile Include="VOID_Rendezvous.cs" />
     <Compile Include="VOID_VesselRegister.cs" />
     <Compile Include="VOID_DataLogger.cs" />
+    <Compile Include="VOID_EditorCore.cs" />
+    <Compile Include="VOID_EditorHUD.cs" />
+    <Compile Include="VOID_DataValue.cs" />
+    <Compile Include="VOIDEditorMaster.cs" />
+    <Compile Include="VOID_Tools.cs" />
+    <Compile Include="VOID_Localization.cs" />
+    <Compile Include="Properties\AssemblyInfo.cs" />
+    <Compile Include="VOID_HUDAdvanced.cs" />
+    <Compile Include="VOID_TWR.cs" />
+    <Compile Include="VOID_CareerStatus.cs" />
+    <Compile Include="VOID_StageInfo.cs" />
+    <Compile Include="VOID_Styles.cs" />
+    <Compile Include="VOID_Data.cs" />
   </ItemGroup>
+  <ProjectExtensions>
+    <MonoDevelop>
+      <Properties>
+        <Policies>
+          <TextStylePolicy FileWidth="120" TabsToSpaces="False" EolMarker="Unix" inheritsSet="VisualStudio" inheritsScope="text/plain" scope="text/plain" />
+        </Policies>
+      </Properties>
+    </MonoDevelop>
+  </ProjectExtensions>
   <ItemGroup>
+    <Reference Include="System">
+      <HintPath>..\_KSPAssemblies\System.dll</HintPath>
+    </Reference>
     <Reference Include="Assembly-CSharp">
-      <HintPath>..\..\..\..\..\mnt\games-ssd\KSP_linux\KSP_Data\Managed\Assembly-CSharp.dll</HintPath>
-      <Private>False</Private>
+      <HintPath>..\_KSPAssemblies\Assembly-CSharp.dll</HintPath>
     </Reference>
     <Reference Include="UnityEngine">
-      <HintPath>..\..\..\..\..\mnt\games-ssd\KSP_linux\KSP_Data\Managed\UnityEngine.dll</HintPath>
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="System">
-      <HintPath>..\..\..\..\..\mnt\games-ssd\KSP_linux\KSP_Data\Managed\System.dll</HintPath>
-      <Private>False</Private>
+      <HintPath>..\_KSPAssemblies\UnityEngine.dll</HintPath>
     </Reference>
   </ItemGroup>
   <ItemGroup>
-    <ProjectReference Include="..\Engineer.Extensions\Engineer.Extensions.csproj">
-      <Project>{2FCF882B-0771-4649-8D04-81D7AA76A486}</Project>
-      <Name>Engineer.Extensions</Name>
+    <ProjectReference Include="..\ToadicusTools\ToadicusTools.csproj">
+      <Project>{D48A5542-6655-4149-BC27-B27DF0466F1C}</Project>
+      <Name>ToadicusTools</Name>
     </ProjectReference>
     <ProjectReference Include="..\VesselSimulator\VesselSimulator.csproj">
       <Project>{30FD6C0B-D36E-462F-B0FF-F0FAC9C666CF}</Project>
       <Name>VesselSimulator</Name>
     </ProjectReference>
   </ItemGroup>
-  <ProjectExtensions>
-    <MonoDevelop>
-      <Properties>
-        <Policies>
-          <StandardHeader Text=" &#xA; ${FileName}&#xA; &#xA; Author:&#xA;      ${AuthorName} &lt;${AuthorEmail}&gt;&#xA;&#xA; Copyright (c) ${Year} ${CopyrightHolder}&#xA;&#xA; This program is free software: you can redistribute it and/or modify&#xA; it under the terms of the GNU General Public License as published by&#xA; the Free Software Foundation, either version 3 of the License, or&#xA; (at your option) any later version.&#xA;&#xA; This program is distributed in the hope that it will be useful,&#xA; but WITHOUT ANY WARRANTY; without even the implied warranty of&#xA; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the&#xA; GNU General Public License for more details.&#xA;&#xA; You should have received a copy of the GNU General Public License&#xA; along with this program.  If not, see &lt;http://www.gnu.org/licenses/&gt;." IncludeInNewFiles="True" />
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 </Project>
+