Made VOID_SaveValues not assignable implicitly, to help enforce keeping the save cache clean, for reasons, and some other various refactoring.
[VOID.git] / VOID_HUDAdvanced.cs
blob:a/VOID_HUDAdvanced.cs -> blob:b/VOID_HUDAdvanced.cs
--- a/VOID_HUDAdvanced.cs
+++ b/VOID_HUDAdvanced.cs
@@ -95,7 +95,7 @@
 			);
 			this.Windows.Add(this.rightHUD);
 
-			this.positionsLocked = true;
+			this.positionsLocked.value = true;
 
 			Tools.PostDebugMessage (this, "Constructed.");
 		}
@@ -265,7 +265,7 @@
 				}
 			}
 
-			this.positionsLocked = GUITools.Toggle(this.positionsLocked, string.Intern("Lock Advanced HUD Positions"));
+			this.positionsLocked.value = GUITools.Toggle(this.positionsLocked, string.Intern("Lock Advanced HUD Positions"));
 		}
 	}
 }