Made VOID_SaveValues not assignable implicitly, to help enforce keeping the save cache clean, for reasons, and some other various refactoring.
[VOID.git] / VOID_CareerStatus.cs
blob:a/VOID_CareerStatus.cs -> blob:b/VOID_CareerStatus.cs
--- a/VOID_CareerStatus.cs
+++ b/VOID_CareerStatus.cs
@@ -233,7 +233,10 @@
 		 * */
 		public VOID_CareerStatus() : base()
 		{
-			VOID_CareerStatus.Instance = this;
+			if (this.inValidGame && this.inValidScene)
+			{
+				VOID_CareerStatus.Instance = this;
+			}
 
 			this.Name = "Career Status";