HUDs: Add GUI.skin assignment so things like the escape menu don't hose up the works.
[VOID.git] / VOID_HUD.cs
blob:a/VOID_HUD.cs -> blob:b/VOID_HUD.cs
--- a/VOID_HUD.cs
+++ b/VOID_HUD.cs
@@ -216,6 +216,8 @@
 
 			this.core.LabelStyles["hud"].normal.textColor = textColors [ColorIndex];
 
+			GUI.skin = this.core.Skin;
+
 			if ((TimeWarp.WarpMode == TimeWarp.Modes.LOW) || (TimeWarp.CurrentRate <= TimeWarp.MaxPhysicsRate))
 			{
 				SimManager.RequestSimulation();