Very preliminary first steps toward a modularized VOID.
[VOID.git] / VOID_HUD.cs
blob:a/VOID_HUD.cs -> blob:b/VOID_HUD.cs
--- a/VOID_HUD.cs
+++ b/VOID_HUD.cs
@@ -1,204 +1,197 @@
-//

-//  VOID_Hud.cs

-//

-//  Author:

-//       toadicus <>

-//

-//  Copyright (c) 2013 toadicus

-//

-//  This program is free software: you can redistribute it and/or modify

-//  it under the terms of the GNU General Public License as published by

-//  the Free Software Foundation, either version 3 of the License, or

-//  (at your option) any later version.

-//

-//  This program is distributed in the hope that it will be useful,

-//  but WITHOUT ANY WARRANTY; without even the implied warranty of

-//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the

-//  GNU General Public License for more details.

-//

-//  You should have received a copy of the GNU General Public License

-//  along with this program.  If not, see <http://www.gnu.org/licenses/>.

-//

-

-using KSP;

-using UnityEngine;

-using System;

-using System.Collections.Generic;

-

-namespace VOID

-{

-	public class VOID_HUD : IVOID_Module

-	{

-		/*

-		 * Static Members

-		 * */

-		protected static VOID_HUD _instance;

-

-		public static IVOID_Module Instance {

-			get {

-				if (_instance == null) {

-					Tools.PostDebugMessage ("Instantiating VOID_HUD");

-					_instance = new VOID_HUD ();

-				}

-				Tools.PostDebugMessage ("Returning VOID_HUD instance.");

-				return _instance;

-			}

-		}

-

-		/*

-		 * Fields

-		 * */

-		protected List<Color> textColors = new List<Color>();

-

-		protected GUIStyle labelStyle;

-

-		protected int _counterTextColor = 0;

-

-		protected Vessel vessel = null;

-

-		public bool guiRunning = false;

-

-		/*

-		 * Properties

-		 * */

-		public int ColorIndex

-		{

-			get

-			{

-				return this._counterTextColor;

-			}

-			set

-			{

-				if (this._counterTextColor >= this.textColors.Count - 1)

-				{

-					this._counterTextColor = 0;

-					return;

-				}

-

-				this._counterTextColor = value;

-			}

-		}

-

-		/* 

-		 * Methods

-		 * */

-		private VOID_HUD() : base()

-		{

-			Tools.PostDebugMessage ("Constructing VOID_HUD");

-			try

-			{

-				this.textColors.Add(Color.green);

-				this.textColors.Add(Color.black);

-				this.textColors.Add(Color.white);

-				this.textColors.Add(Color.red);

-				this.textColors.Add(Color.blue);

-				this.textColors.Add(Color.yellow);

-				this.textColors.Add(Color.gray);

-				this.textColors.Add(Color.cyan);

-				this.textColors.Add(Color.magenta);

-			}

-			catch (NullReferenceException)

-			{

-				Tools.PostDebugMessage ("Caught NRE while adding colors.");

-			}

-

-			this.labelStyle = new GUIStyle ();

-			this.labelStyle.normal.textColor = this.textColors [this.ColorIndex];

-

-			Tools.PostDebugMessage ("VOID_HUD Constructed.");

-		}

-

-		~VOID_HUD()

-		{

-			Tools.PostDebugMessage ("Destructing VOID_HUD");

-			this.SaveConfig();

-			System.Diagnostics.StackTrace trace = new System.Diagnostics.StackTrace();

-

-			Tools.PostDebugMessage (trace.ToString ());

-		}

-

-		public void DrawGUI()

-		{

-			Tools.PostDebugMessage ("VOID_HUD: Drawing GUI.");

-			if (vessel == null)

-			{

-				vessel = VOIDFlightMaster.Instance.vessel;

-			}

-

-			if (vessel != FlightGlobals.ActiveVessel)

-			{

-				return;

-			}

-

-			if (VOIDFlightMaster.Instance.power_toggle)

-			{

-				if (VOIDFlightMaster.Instance.power_available || VOIDFlightMaster.Instance.disable_power_usage)

-				{

-					labelStyle.normal.textColor = textColors [ColorIndex];

-

-					GUI.Label (

-						new Rect ((Screen.width * .2083f), 0, 300f, 70f),

-						"Obt Alt: " + Tools.MuMech_ToSI (vessel.orbit.altitude) + "m" +

-						" Obt Vel: " + Tools.MuMech_ToSI (vessel.orbit.vel.magnitude) + "m/s" +

-						"\nAp: " + Tools.MuMech_ToSI (vessel.orbit.ApA) + "m" +

-						" ETA " + Tools.ConvertInterval (vessel.orbit.timeToAp) +

-						"\nPe: " + Tools.MuMech_ToSI (vessel.orbit.PeA) + "m" +

-						" ETA " + Tools.ConvertInterval (vessel.orbit.timeToPe) +

-						"\nInc: " + vessel.orbit.inclination.ToString ("F3") + "°",

-						labelStyle);

-					// Toadicus edit: Added "Biome: " line to surf/atmo HUD

-					GUI.Label (

-						new Rect ((Screen.width * .625f), 0, 300f, 90f),

-						"Srf Alt: " + Tools.MuMech_ToSI (Tools.TrueAltitude (vessel)) + "m" +

-						" Srf Vel: " + Tools.MuMech_ToSI (vessel.srf_velocity.magnitude) + "m/s" +

-						"\nVer: " + Tools.MuMech_ToSI (vessel.verticalSpeed) + "m/s" +

-						" Hor: " + Tools.MuMech_ToSI (vessel.horizontalSrfSpeed) + "m/s" +

-						"\nLat: " + Tools.GetLatitudeString (vessel, "F3") +

-						" Lon: " + Tools.GetLongitudeString (vessel, "F3") +

-						"\nHdg: " + Tools.MuMech_get_heading (vessel).ToString ("F2") + "° " +

-						Tools.get_heading_text (Tools.MuMech_get_heading (vessel)) +

-						"\nBiome: " + Tools.Toadicus_GetAtt (vessel).name,

-						labelStyle);

-				}

-				else

-				{

-					labelStyle.normal.textColor = Color.red;

-					GUI.Label (new Rect ((Screen.width * .2083f), 0, 300f, 70f), "-- POWER LOST --", labelStyle);

-					GUI.Label (new Rect ((Screen.width * .625f), 0, 300f, 70f), "-- POWER LOST --", labelStyle);

-				}

-			}

-		}

-

-		public void StartGUI()

-		{

-			Tools.PostDebugMessage ("Adding VOID_HUD to the draw queue.");

-			RenderingManager.AddToPostDrawQueue (3, new Callback(this.DrawGUI));

-			this.guiRunning = true;

-		}

-

-		public void StopGUI()

-		{

-			Tools.PostDebugMessage ("Removing VOID_HUD from the draw queue.");

-			RenderingManager.RemoveFromPostDrawQueue (3, new Callback(this.DrawGUI));

-			this.guiRunning = false;

-		}

-

-		public void SaveConfig()

-		{

-			Tools.PostDebugMessage ("VOID_HUD: Saving Config.");

-			var config = KSP.IO.PluginConfiguration.CreateForType<VOID_HUD> ();

-			config.load ();

-			config.SetValue ("ColorIndex", this.ColorIndex);

-			config.save ();

-		}

-

-		public void LoadConfig()

-		{

-			Tools.PostDebugMessage ("VOID_HUD: Loading Config.");

-			var config = KSP.IO.PluginConfiguration.CreateForType<VOID_HUD> ();

-			config.load ();

-			this.ColorIndex = config.GetValue ("ColorIndex", 0);

-		}

-	}

-}

+//
+//  VOID_Hud.cs
+//
+//  Author:
+//       toadicus <>
+//
+//  Copyright (c) 2013 toadicus
+//
+//  This program is free software: you can redistribute it and/or modify
+//  it under the terms of the GNU General Public License as published by
+//  the Free Software Foundation, either version 3 of the License, or
+//  (at your option) any later version.
+//
+//  This program is distributed in the hope that it will be useful,
+//  but WITHOUT ANY WARRANTY; without even the implied warranty of
+//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+//  GNU General Public License for more details.
+//
+//  You should have received a copy of the GNU General Public License
+//  along with this program.  If not, see <http://www.gnu.org/licenses/>.
+//
 
+using KSP;
+using UnityEngine;
+using System;
+using System.Collections.Generic;
+
+namespace VOID
+{
+	public class VOID_HUD : IVOID_Module
+	{
+		/*
+		 * Static Members
+		 * */
+		protected static VOID_HUD _instance;
+
+		public static IVOID_Module Instance {
+			get {
+				if (_instance == null) {
+					Tools.PostDebugMessage ("Instantiating VOID_HUD");
+					_instance = new VOID_HUD ();
+				}
+				Tools.PostDebugMessage ("Returning VOID_HUD instance.");
+				return _instance;
+			}
+		}
+
+		/*
+		 * Fields
+		 * */
+		protected List<Color> textColors = new List<Color>();
+
+		protected GUIStyle labelStyle;
+
+		protected int _counterTextColor = 0;
+
+		protected Vessel vessel = null;
+
+		public bool guiRunning = false;
+
+		public bool hasGUIConfig
+		{
+			get
+			{
+				return false;
+			}
+		}
+		/*
+		 * Properties
+		 * */
+		public int ColorIndex
+		{
+			get
+			{
+				return this._counterTextColor;
+			}
+			set
+			{
+				if (this._counterTextColor >= this.textColors.Count - 1)
+				{
+					this._counterTextColor = 0;
+					return;
+				}
+
+				this._counterTextColor = value;
+			}
+		}
+
+		/* 
+		 * Methods
+		 * */
+		private VOID_HUD() : base()
+		{
+			this.textColors.Add(Color.green);
+			this.textColors.Add(Color.black);
+			this.textColors.Add(Color.white);
+			this.textColors.Add(Color.red);
+			this.textColors.Add(Color.blue);
+			this.textColors.Add(Color.yellow);
+			this.textColors.Add(Color.gray);
+			this.textColors.Add(Color.cyan);
+			this.textColors.Add(Color.magenta);
+
+			this.labelStyle = new GUIStyle ();
+			this.labelStyle.normal.textColor = this.textColors [this.ColorIndex];
+		}
+
+		~VOID_HUD()
+		{
+			this.SaveConfig();
+		}
+
+		public void DrawGUI()
+		{
+			Tools.PostDebugMessage ("VOID_HUD: Drawing GUI.");
+			if (vessel == null)
+			{
+				vessel = FlightGlobals.ActiveVessel;
+			}
+
+			if (vessel != FlightGlobals.ActiveVessel)
+			{
+				vessel = FlightGlobals.ActiveVessel;
+			}
+
+			if (true)
+			{
+				if (true)
+				{
+					labelStyle.normal.textColor = textColors [ColorIndex];
+
+					GUI.Label (
+						new Rect ((Screen.width * .2083f), 0, 300f, 70f),
+						"Obt Alt: " + Tools.MuMech_ToSI (vessel.orbit.altitude) + "m" +
+						" Obt Vel: " + Tools.MuMech_ToSI (vessel.orbit.vel.magnitude) + "m/s" +
+						"\nAp: " + Tools.MuMech_ToSI (vessel.orbit.ApA) + "m" +
+						" ETA " + Tools.ConvertInterval (vessel.orbit.timeToAp) +
+						"\nPe: " + Tools.MuMech_ToSI (vessel.orbit.PeA) + "m" +
+						" ETA " + Tools.ConvertInterval (vessel.orbit.timeToPe) +
+						"\nInc: " + vessel.orbit.inclination.ToString ("F3") + "°",
+						labelStyle);
+					// Toadicus edit: Added "Biome: " line to surf/atmo HUD
+					GUI.Label (
+						new Rect ((Screen.width * .625f), 0, 300f, 90f),
+						"Srf Alt: " + Tools.MuMech_ToSI (Tools.TrueAltitude (vessel)) + "m" +
+						" Srf Vel: " + Tools.MuMech_ToSI (vessel.srf_velocity.magnitude) + "m/s" +
+						"\nVer: " + Tools.MuMech_ToSI (vessel.verticalSpeed) + "m/s" +
+						" Hor: " + Tools.MuMech_ToSI (vessel.horizontalSrfSpeed) + "m/s" +
+						"\nLat: " + Tools.GetLatitudeString (vessel, "F3") +
+						" Lon: " + Tools.GetLongitudeString (vessel, "F3") +
+						"\nHdg: " + Tools.MuMech_get_heading (vessel).ToString ("F2") + "° " +
+						Tools.get_heading_text (Tools.MuMech_get_heading (vessel)) +
+						"\nBiome: " + Tools.Toadicus_GetAtt (vessel).name,
+						labelStyle);
+				}
+				else
+				{
+					labelStyle.normal.textColor = Color.red;
+					GUI.Label (new Rect ((Screen.width * .2083f), 0, 300f, 70f), "-- POWER LOST --", labelStyle);
+					GUI.Label (new Rect ((Screen.width * .625f), 0, 300f, 70f), "-- POWER LOST --", labelStyle);
+				}
+			}
+		}
+
+		public void StartGUI()
+		{
+			Tools.PostDebugMessage ("Adding VOID_HUD to the draw queue.");
+			RenderingManager.AddToPostDrawQueue (3, new Callback(this.DrawGUI));
+			this.guiRunning = true;
+		}
+
+		public void StopGUI()
+		{
+			Tools.PostDebugMessage ("Removing VOID_HUD from the draw queue.");
+			RenderingManager.RemoveFromPostDrawQueue (3, new Callback(this.DrawGUI));
+			this.guiRunning = false;
+		}
+
+		public void SaveConfig()
+		{
+			Tools.PostDebugMessage ("VOID_HUD: Saving Config.");
+			var config = KSP.IO.PluginConfiguration.CreateForType<VOID_HUD> ();
+			config.load ();
+			config.SetValue ("ColorIndex", this.ColorIndex);
+			config.save ();
+		}
+
+		public void LoadConfig()
+		{
+			Tools.PostDebugMessage ("VOID_HUD: Loading Config.");
+			var config = KSP.IO.PluginConfiguration.CreateForType<VOID_HUD> ();
+			config.load ();
+			this.ColorIndex = config.GetValue ("ColorIndex", 0);
+		}
+	}
+}
+